×
Create a new article
Write your page title here:
We currently have 66,614 articles on Fallout Wiki. Type your article name above or click on one of the titles below and start writing!



Fallout Wiki
66,614Articles
(Redirected from Colt Firearms)

Colt was a Pre-War weapons manufacturer in the United States.

Background

Colt developed the Colt 6520 10mm autoloading pistol,[1][2] the Colt M1911 A1,[3] and the Colt Rangemaster semi-automatic rifle.[4]

Appearances

Colt products appear in Fallout, Fallout 2, Fallout Tactics and the Fallout 4 Creation Club content "Tunnel Snakes Rule!"

Behind the scenes

References

  1. Fallout and Fallout 2 item description: "A Colt 6520 10mm autoloading pistol. Each pull of the trigger will automatically reload the firearm until the magazine is empty. Single shot only, using the powerful 10mm round. Min ST: 3."
    (PRO ITEM.MSG (Fallout) and PRO ITEM.MSG (Fallout 2))
  2. "Tunnel Snakes Rule!" Creation Club description: "Enjoy a Tunnel Snakes-themed adventure, featuring the original Fallout 10mm pistol and a new Tunnel Snakes jacket."
  3. Fallout Tactics item description: "The classic Colt M1911 A1. Easy to use, accurate and with tremendous stopping power, this weapon will not let you down."
    (Items.txt)
  4. Fallout and Fallout 2 item description: "A Colt Rangemaster semi-automatic rifle, in .223 caliber. Single-shot only. Min ST: 5."
    (PRO ITEM.MSG (Fallout) and PRO ITEM.MSG (Fallout 2))
  5. Van Buren tech demo item description: "A Colt 6504 9mm autoloading pistol. Each pull of the trigger will automatically reload the firearm until the magazine is empty."
    (VBtext.txt)
Developer Statements
  1. Joshua Sawyer: "In general, I prefer to give weapons functional names and avoid getting wrapped up in specific designations used by manufacturers or the military. Because our weapons must, for technical reasons, occasionally differ functionally from the weapons upon which they are based (different caliber, charging handle placement, receiver height, stock shape/length, etc.) giving them a more utilitarian name helps negate some of the potential pedantry over those deviations.
    There are no AR-15s, Colt Commandos, Browning Hi-Powers, BFRs, M1 Garands, Winchester 1886s, 1887s, or 1892s in Fallout: New Vegas -- just Service Rifles, Assault Carbines, 9mm Pistols, Hunting Revolvers, This Machine, Brush Guns, Lever-Action Shotguns, and Cowboy Repeaters.
    That's also why there are no M1911s or Thompsons in Honest Hearts, but you'll find plenty of .45 Auto Pistols and .45 Auto Submachine Guns."

    (Fallout: New Vegas developer statements/Weapons; Joshua Sawyer: Weapon names, 2011 May 14)