Christopher Regalado was a developer who worked at Interplay Entertainment as an artist of Fallout: Brotherhood of Steel.
Employment history
From | To | Company | Role |
---|---|---|---|
2005 | ? | Atari | |
1995 | 2004 | Interplay Entertainment |
Credits
Fallout series
Year | Title | Credited |
---|---|---|
2004 | Fallout: Brotherhood of Steel | Artist |
Other work
Year | Title | Credited |
---|---|---|
2005 | The Matrix: Path of Neo |