Chris Hite is an artist who worked at Bethesda Softworks on Fallout 76 as a sound designer.
Employment history
From | To | Company | Role |
---|---|---|---|
March 2006 | June 2011 | Day 1 Studios | Senior Audio Designer |
June 2011 | ? | id Software | Audio Lead |
? | Present | Bethesda Softworks | Sound Designer |
Credits
Fallout series
Year | Title | Credited |
---|---|---|
2018 | Fallout 76 | Sound Designer |
Other work
Year | Title | Credited |
---|---|---|
2008 | Fracture | Sound Designer |
2011 | F.E.A.R. 3 | Lead Audio Designer |
2014 | Wolfenstein: The New Order | Sound Designer |
2016 | Doom | Audio Director |