|For an overview of the topic, see Chinese Stealth Armor.|
Chinese Stealth Armor was used by both the Crimson Dragoon troops and Black Ghost counterinsurgency squads during the Resource Wars. The armor relies on light modulation technology to render its wearer virtually invisible. The technology of which was the basis of the U.S. military's portable "Stealth Boy" units, discovered after reverse-engineering.
- It can only be obtained after the Operation Anchorage simulation. It is in the armory, which can be opened after completing the simulation. This is the only one throughout the game.
- The stealth field activates whenever the wearer sneaks, even if the wearer is a companion or a regular NPC.
- The stealth field bonus does not appear in the Pip-Boy unless crouching when looking at it. Otherwise, the only bonus shown is +15 Sneak.
Behind the scenes
- If the armor breaks while the player has the stealth field activated, there is a possibility that the stealth field will stay active even after changing to a different piece of clothing or exiting sneak mode. This can be fixed by repairing the armor and toggling sneak mode while wearing it or loading an earlier save. [verified]
- Evergreen Mills) without the possibility of the death of the companion. [verified] When a companion has the armor equipped and is crouching (activating the stealth field) you can trade items with them and swap the armor with another clothing article and when exiting dialogue the stealth field will remain whenever the companion is crouched. This is useful if you want to sneak through areas with a high concentration of enemies (such as
- If you pickpocket a stealth suit from a Crimson Dragoon, the stealth field will not activate when crouching, and the suit's stats are identical to those of the recon armor. Additionally, it lists under effects on the Pip-Boy as "Initiate's Armor". [verified]
- While performing the perk "Mister Sandman" with the stealth suit the lower part of the suit will be detached from the player character's skeleton. [verified]
- When picking up the armor, it will spin when being held, making full circles, until it is dropped. This may be due to selecting the rounded faceplate of the armor when it is on the ground, selecting the back or bottom of the armor allows it to be moved normally. [verified]
- If you stare at the ground and swing a knife while crouching in first person view, a part of the suit will clip into view. [verified]
Sometimes when equipping enclosed headgear like a power helmet, switching to the stealth armor, and removing the headgear will seem to have made the player character's head vanish. [verified]
- To fix this bug, remove the helmet and the Chinese Stealth Armor, and then re-equip it again and the helmet should be back.
Location in the Outcast outpost's sealed armory
- Concept art
Concept art by Adam Adamowicz
- Creation Club loading screens: "Used by both the Crimson Dragoon troops and Black Ghost counterinsurgency squads during the Great War, Chinese Stealth Armor relies on light modulation technology to render its wearer virtually invisible. In fact, this technology was the basis for the U.S. military's portable "Stealth Boy" units."
- The Switchboard terminal entries; research terminal, > 2075 Dec 17: "American projects involving this technology (refer to "Stealth Boy") have merely reverse engineered captured Hei Gui suits."
- JonahLobe on Reddit: "For F3, I made: -Ants -Ant Queens -Radroaches -Radscorpions -Deathclaws -Feral Ghouls -Glowing Ones -Supermutant Overlords -Mirelurks -Aliens -Yao Guai as well as random equipment, armor (like Chinese Stealth armor), etc"