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Brotherhood Outcasts

BoS banner 3.webp
FO76 questsprite bosapp01.png  Brotherhood of Steel Overviews  FO76 questsprite bosapp01.png

After all, they say, everyone knows how to make another human, but the secrets to making a P94 plasma rifle are all but lost.Elder Lyons on the Brotherhood Outcasts

The Brotherhood Outcasts or Outcasts are a faction that broke off of the Brotherhood of Steel in the Capital Wasteland.[1][2][Pub 1]

Background

The Outcasts oppose the policies of Elder Lyons and consider themselves loyal in upholding the true mission of the Brotherhood.[3] They attribute their departure to their belief that Elder Lyons had lost sight of the Brotherhood's original mission, and the reason for their presence in the Capital Wasteland, which was the discovery and acquisition of advanced pre-War technology.[4] Their secondary objective was to keep dangerous technologies out of the hands of raiders, tribals, and everyone else without the aptitude necessary to safely utilize them.[5]

The group made the decison to split after Elder Lyons ignored their repeated requests to recover tech from Fort Independence, a pre-War military research facility.[6] Following Paladin Henry Casdin, the group left the Citadel, taking a large part of its weapons and equipment stockpiles with them.[7][8][9] The loss of men and materiel had a significant negative impact on the combat performance of Lyons' chapter, greatly reducing its ability to project power throughout the Capital Wasteland.[7]

Under Casdin's command, they seized Fort Independence, where they pushed back the raider groups and adapted the former military base for use as their headquarters. Termed "Outcasts" by their angered former brothers and sisters, the renegade soldiers adopted the name as a badge of honor,[10][11][12] painting their armor red and black to distinguish themselves from the organization they no longer served.

A year after the split, the Outcasts organized a system of regular patrols, scouring the wasteland for technology, and began to excavate several locations, including the Virtual Strategic Simulations facility, in order to fulfill the original mission objectives.[Pub 1]

In their eyes, they remained the true Brotherhood of Steel,[Pub 1] and considered Lyons guilty of abandoning the principles the Brotherhood stands for. Ultimately, they planned to regroup with chapters in the west, but remained stuck protecting Fort Independence and their considerable stockpile of powerful technology.[13] While Lyons struck their names from the Codex, the Outcasts believed that their actions would be vindicated when they regrouped with the Western Brotherhood.[10] After the passing of Elder Lyons, Elder Arthur Maxson brought the group back into the Brotherhood.[14]

While few regret the decision to leave Lyons' Brotherhood, some can openly be heard to miss living in the Citadel.[15] While Elder Lyons professes that he both understands and accepts the reasons for the Outcasts' departure, the groups are hostile to one another.[16]

Publications

The Brotherhood Outcasts are a contingent of Brotherhood of Steel soldiers who split from Elder Lyons’ group at the Citadel (stealing technology and weapons in the process). The reason for the split? They felt like Elder Lyons had “gone native,” and concerned himself too much with the needs of the locals. Yes, he was supposed to discover the breeding ground of the Super Mutants, but not to the exclusion of the original, “greater” mission—the acquisition of technology. In their eyes, Lyons is a joke, possibly even a traitor. He hasn’t even bothered to get his giant robot working, let alone continue the search for technology.
In their eyes, they are the true Brotherhood of Steel, carrying on the mission of the main West Coast contingent. They proudly wear the name “Outcast”; anything to further disassociate them from Lyons. It’s also important to note that the Brotherhood’s concentration on acquiring advanced technology means they have their obsessions—including the procurement of alien weapons from anywhere in the Capital Wasteland, including possible crashed U.F.O. and pre-war government installations.
Fallout 3 Official Game Guide/Faction profiles
Should you engage Outcast Soldiers in combat, they are just as tough as the Brotherhood and Enclave forces, although their weapons are more antiquated. They sometimes trundle into a fight with a rusting robot to help them.Fallout 3 Official Game Guide Wasteland Bestiary

Organization

The Brotherhood Outcasts wear repainted T-45d power armor. The Outcasts have supplemented their forces with reprogrammed Robobrains, Sentry Bots, and Protectrons, all painted with the Outcast colors.

Ranks

Brotherhood Outcasts have three ranks including Defender, Protector, and Specialist. They are neutral to the player character and other Wastelanders but will engage in combat against hostile creatures, Raiders, and Enclave soldiers. They will work with the Lone Wanderer but will not allow outsiders to join their group.[17][Pub 2]

Image Name Members Game
| Outcastdecal.png Defender | | | Fallout 3

| Outcastdecal.png Protector | | | Fallout 3

| Outcastdecal.png Specialist | | Specialists | Fallout 3

Members

Image Name Game
Outcastdecal.png | Audiotape Voices | Fallout 3

|

Infobox.webp | Brotherhood Outcast | Fallout 3

|

Infobox.webp | Brotherhood Outcast | Fallout 3

|

Infobox.webp | Brotherhood Outcast | Fallout 3

|

Dawson Wakefield.jpg | Dawson Wakefield | Creation Club

|

FO3 Character Defender Morgan.png | Defender Morgan | Fallout 3

|

Morrill.jpg | Defender Morrill | Operation: Anchorage

|

FO3 Character Defender Rockfowl.png | Defender Rockfowl | Fallout 3

|

Defender Sibley.jpg | Defender Sibley | Operation: Anchorage

|

Vasquez corpse.jpg | Gael Vasquez | Creation Club

|

Outcastdecal.png | H. P. Smith | Mentioned-only

|

Outcastdecal.png | J. J. Browne | Mentioned-only

|

Outcastdecal.png | J. T. Benning | Mentioned-only

|

Outcastdecal.png | L. J. Rogers | Mentioned-only

|

Maria corpse.jpg | Maria Harper | Creation Club

|

FO3 Character Protector Casdin.png | Protector Casdin | Fallout 3
Fallout Shelter Online

|

Protector McGraw.jpg | Protector McGraw | Operation: Anchorage

|

Outcastdecal.png | R. R. Rasting | Mentioned-only

|

Malevolent Malfunction rogue sentinels.jpg | Sentinel Power Armor | Creation Club

|

Specialist Olin.jpg | Specialist Olin | Operation: Anchorage

|

Outcastdecal.png | T. T. Bowser | Mentioned-only

|

Equipment

Related quests

  • The Outcast Collection Agent: The Outcasts ask for technology the Lone Wanderer may find in the wasteland. Should the player deliver enough tech, the Outcasts permit them to roam the interior of Fort Independence freely.
  • Aiding the Outcasts: A group of Outcasts under the command of Protector McGraw is trying to acquire advanced military tools, and the only way to enter the locked room containing these relics is by completing a military simulation only accessible by someone wearing a Pip-Boy.

Locations

Outcast patrols will spawn near the listed locations at preset spawn points and are not random encounters. Patrol members that are killed will not spawn again for 72 hours. Any member of a patrol that is injured will retain those injuries when spawned elsewhere.

Quotes

Notes

  • Killing patrols incurs no Karma penalty but may turn their whole faction hostile to the Lone Wanderer.
  • The player will Karma for destroying Outcast robots, or killing named Outcast members, like Henry Casdin, unless they attack first.
  • All Brotherhood of Steel soldiers are hostile to Brotherhood Outcasts.
  • While textures for Outcasts Mister Gutsy and Eyebot exist, they are unused, and Mister Gutsy and Eyebot units do not spawn with Outcast patrols. Similarly, all Outcast sentry bots will spawn with the Gatling laser arm, despite there being textures for the minigun arm. Outcasts were also intended to have a variant of recon armor, but the individual texture for it is unused and no Outcasts spawn with recon armor.
  • It is possible to gain access to the Fort by pickpocketing Casdin. All the Outcast members inside will be hostile to the player character.

Appearances

Brotherhood Outcasts appear in Fallout 3, its add-on Operation: Anchorage, and the Fallout 4 Creation Club quest Malevolent Malfunction. They are mentioned in Fallout: New Vegas, Fallout 4, and in Fallout 76.[18]

Bugs

  • PCPC Xbox 360Xbox 360 After delivering enough technology to Protector Casdin the player will be granted "trusted" status and added to the OutcastAllyFaction faction. Although Casdin indicates this will put the player on friendly terms with most members of the Outcasts, the optional "friendly" dialogue is set to check if the player is a member of the OutcastFaction Faction, rather than the OutcastAllyFaction Faction. This results in most "friendly" Outcast greetings and dialogue not being heard.

Gallery

References

  1. Lone Wanderer: "Who are you people?"
    Anne Marie Morgan: "We call ourselves the Outcasts, and we collect technology to preserve it from tribals and idiot locals. And before you ask, we were cast out from that company of zeroes who call themselves Lyons' Brotherhood of Steel. Way we figure it, if traitors think we're too harsh in following orders, we're probably doing something right."
    (Anne Marie Morgan's dialogue)
  2. Three Dog: "Tensions continue to mount between the courageous forces of the Brotherhood of Steel and their estranged brethren, the Outcasts. Now, normally, family squabbles are none of my business. But when the Outcasts decide to take pot shots at my building which the Brotherhood uses as an outpost I make an exception. So, Brotherhood Outcasts knock it off! I'd prefer not to get murdered in my own backyard. The rest of you Brotherhood cats can't you extend an olive branch or something? You'd think fighting the Super Mutants would be enough..."
    (Three Dog/Dialogue)
  3. Lone Wanderer: "Tell me more about the Outcasts."
    Scribe Bowditch: "It's a rather sad story, I'm afraid. Last year, some of our soldiers had grave disagreements with the decisions of Elder Lyons. Disagreements spiraled out of control, and there was a schism in the ranks. The loyal soldiers practically threw out the dissenters. Now they call themselves the Outcasts."
    (Bowditch's dialogue)
  4. Lone Wanderer: "What do you mean "the original Brotherhood?""
    Henry Casdin: "I mean the Brotherhood from out West, back around California. We knew what we were doing back there. We didn't waste time with delusions of heroism. We were collecting still-glowing embers from the ashes of humanity, before civilization's fire died completely. We didn't worry about saving individual communities. We worried about saving the progress of humanity itself."
    (Henry Casdin's dialogue)
  5. Lone Wanderer: "Who are you guys? I've never seen equipment like that."
    Henry Casdin: "You won't see it many other places, either. Our job is to make sure it stays out of the hands of raiders, tribals, and the other crazies out there. We're called the Outcasts. I'm Protector Casdin, and I'm in charge of protecting this sort of technology from abuse and misuse."
    (Henry Casdin's dialogue)
  6. The Lone Wanderer: "What sort of disagreements did they have?"
    Scribe Bowditch: "Where Elder Lyons has fought to protect the people of the Capital Wasteland, the Outcasts demanded we move on and leave them to their fates. They insisted there was more important technology to be recovered in a scientific base in the ruins of Fort Independence, to the West. As callous as their decision may be, it's more in line with our original mission. Elder Lyons is an inspiration to us, but to them he's a traitor."
    (Bowditch's dialogue)
  7. 7.0 7.1 The Lone Wanderer: "Who were the exiles?"
    Scribe Bowditch: "The soldiers rallied behind Paladin Casdin, who was one of Elder Lyons' original squad. They served together for over twenty years. Casdin was well-respected, and every bit as loyal to the Brotherhood as Elder Lyons. He just disagreed with the interpretations of our oaths. But when disagreements turned into fistfights, he left with the Outcasts. We lost more allies that day than we ever have to any battle."
    (Bowditch's dialogue)
  8. Scribe Peabody: "Good morning, Elder. I'm sorry to report that things are not as they should be. Ever since Casdin was outcast..."
    Elder Lyons: "That name is not to be spoken within this Citadel. Do you understand? I wish it were not so, truly I do, but he is Outcast. He has been judged."
    Peabody: "I know the protocols, sir. But the equipment that they stole was very valuable. Our weapons are beginning to deteriorate without the spare parts."
    Elder Lyons: "I understand, Peabody. But you'll need to make do the best you can. If our weapons can't penetrate that Enclave armor, we stand no chance."
    Peabody: "Yes, Elder. I understand. I'm sure... we've got the parts around here somewhere..."
    (Peabody's and Elder Lyons' dialogue)
  9. Scribe Peabody: "Greetings, Elder. I wish I could say that things were well. Unfortunately, I am still having supply problems. When Casdin..."
    Elder Lyons: "Scribe. You are not to speak the name of an Outcast in the walls of the Citadel. Is that understood?"
    Peabody: "I... I understand, sir. But the Outcasts have stolen a great deal of our uncatalogued equipment. I am beginning to run short of supplies for repairs."
    Elder Lyons: "Then make do with what you have. We may lack the Enclave's resources, but I'm counting on your ingenuity to make up for that!"
    Peabody: "Yes, Elder. I understand. Forgive me for speaking out of turn. My... frustration got the better of me."
    (Peabody's and Elder Lyons' dialogue)
  10. 10.0 10.1 The Lone Wanderer: "Tell me more about the Outcasts."
    Henry Casdin: "We were cast out for our dedication to the Brotherhood's true goals. Lyons wanted to play hero to the locals, instead of doing his job. We were proud to leave him, so we kept the name "Outcasts" and wear it with pride. A big "fuck you" to the old man. He may have struck our names from the great Codex, but we'll be vindicated in the end, and our names will be restored."
    (Henry Casdin's dialogue)
  11. Lone Wanderer: "So, you just figure you'll strike out on your own as Outcasts?"
    Anne Marie Morgan: "Not hardly. We've got our mission, we'll stick with it, and to hell with Lyons and his soldier sycophants. If they call us Outcasts for our dedication to duty, then we'll wear the title with pride! And you just wait for when we get back in contact with the real Brotherhood out West. Lyons will have hell to pay."
    (Anne Marie Morgan's dialogue)
  12. Lone Wanderer: "Can you tell me about the Outcasts?"
    Elder Lyons: "The Outcasts are a result of my greatest mistake. But a mistake I'm proud of, nonetheless. When I came here, I realized for the first time that the Brotherhood's technology could truly save the survivors in this Wasteland. I chose to help them, even if it meant putting the Brotherhood's interests at risk. Some of my soldiers called me a hero. Others called me a traitor. The dissenters left my command, calling themselves Outcasts to mock me. I cannot fault their dedication, even if I find them lacking in compassion."
    (Elder Lyons' dialogue)
  13. Lone Wanderer: "Tell me about the Outcasts."
    Anne Marie Morgan: "We collect technology, and most people want what we've collected. Right now, we're pretty much stuck defending this Fort, but that won't be forever. Once we regroup, we'll continue our work and keep moving back west."
    (Anne Marie Morgan's dialogue)
  14. The Prydwen terminal entries; Proctor Quinlan's terminal, The Rise of Elder Maxson
  15. Brotherhood Outcast 1: "You ever wonder what they're doing? You know, back at the Citadel? I mean, sure, Lyons went off-mission... but it wasn't a bad life, was it?"
    Brotherhood Outcast 2: "What? You cannot be serious. Just... stop talking. You're going to get us both killed."
    Brotherhood Outcast 1: "Let's say we DO find some really high-grade tech. Seems to me, a group of enterprising grunts could strike off on their own. Go... independent."
    Brotherhood Outcast 2: "Have you lost your mind? If the Protector hears you talking like that..."
    Brotherhood Outcast 1: "Just hear me out. I've been thinking… imagine what a group like Talon Company could do with the two of us. Huh? You and me, goin' merc..."
    Brotherhood Outcast 2: "Troop, you are having a serious malfunction... Would you listen to yourself? That's treason!"
    (Brotherhood Outcast's dialogue)
  16. Lone Wanderer: "How do your remaining soldiers feel about the Outcasts?"
    Elder Lyons: "Even now, a year after they left, the wounds of their departure are still sore. Some of my soldiers are angry about it they see it as an insult to me. Bless them for their loyalty, they're more angry about it than I ever was. Others understand their decision. Sometimes I hear them wondering if they should have gone with them. I can't blame them, but I stand by my decision. And I respect theirs."
    (Elder Lyons' dialogue)
  17. Lone Wanderer: "You collect technology? How do I sign up?"
    Anne Marie Morgan: "We aren't recruiting, kid. Old sap Lyons might trust walk-ins, but we don't. But if you want to help out... well, we might be able to work out a deal. You bring in technological devices, and we'll pay you a finder's fee, based on the device. But Protector Casdin would have to okay it, first."
    (Anne Marie Morgan's dialogue)
  18. Outcast paint
Publications
  1. 1.0 1.1 1.2 Fallout 3 Official Game Guide Game of the Year Edition pp.41-42: "Brotherhood Outcasts"
    "The Brotherhood Outcasts are a contingent of Brotherhood of Steel soldiers who split from Elder Lyons' group at the Citadel (stealing technology and weapons in the process). The reason for the split? They felt like Elder Lyons had "gone native," and concerned himself too much with the need of the locals. Yes, he was supposed to discover the breeding ground of the Super Mutants, but not to the exclusion of the original, "greater" mission—the acquisition of technology. In their eyes, Lyons is a joke, possibly even a traitor. He hasn't even bothered to get his giant robot working, let alone continue the search for technology.
    In their eyes, they are the true Brotherhood of Steel, carrying on the mission of the main West Coast contingent. They proudly wear the name "Outcast"; anything to further dissociation them from Lyons. It's also important to note that the Brotherhood's concentration on acquiring advanced technology means they have their obsessions—including the procurement of alien weapons from anywhere in the Capital Wasteland, including possible crashed U.F.O. and pre-war government installations."
  2. Fallout 3 Official Game Guide Game of the Year Edition p.47: "BROTHERHOOD OUTCAST"
    "Outcast members are usually haughty and unpleasant, but not violent toward you, unless provoked."