Brendan Anthony is a developer who worked at Bethesda Softworks on Fallout 3 and The Elder Scrolls 4: Oblivion as a programmer. In 2016, he is working on his own project Rodina, which is a space simulator that aspires to be a "Daggerfall in open space".
Employment history
From | To | Company | Role |
---|---|---|---|
2004 | 2008 | Bethesda Softworks | Programmer |
Credits
Fallout series
Year | Title | Credited |
---|---|---|
2008 | Fallout 3 | Programmer |