×
Create a new article
Write your page title here:
We currently have 70,373 articles on Fallout Wiki. Type your article name above or click on one of the titles below and start writing!



Fallout Wiki
70,373Articles
Fallout Prime Banner.jpg


Blood-Nap is a unique weapon in the Fallout: New Vegas add-on Lonesome Road.

Gameplay

Blood-Nap is a unique variant of the Bowie Knife. It does bonus critical damage, has a bonus critical chance and adds +10 to Sneak.

This weapon qualifies as an improved holdout weapon.

Special attack

It has a special Blood-Nap attack, which does 80% damage in V.A.T.S. at the cost of 7 fewer action points (requires a Melee skill of 50).

Type of attackSkill requiredDamage per attack in V.A.T.S.Action point costDamage per action point
Normal060173.53
Blood-Nap5048104.8
Legend
Type of attackType of attackSkill requiredSkill required
Damage per attack in V.A.T.S.Damage per attack in V.A.T.S.Action point costAction point cost
Damage per action pointDamage per action pointAdditional effectsAdditional effects
Note: Melee weapons do double normal damage in V.A.T.S.

It is possible to execute Blood-Nap outside of V.A.T.S. (without the required Melee skill of 50 to perform the move) by initiating a power attack (hold attack button) while moving forward.

Durability

Blood-Nap can successfully strike about 495 times from full condition before breaking.

Variants

Comparison

Legend
Weapon name (current weapon is highlighted) Weapon name (melee or unarmed) Weapon name (current weapon is highlighted) Weapon name (gun, energy or explosive)
Damage per attack (damage per projectile) Damage per attack (damage per projectile) Damage per second Damage per second
Area of effect damage Area of effect damage Effect damage & duration Effect damage & duration
Bonus effects Bonus effects Attacks per second Attacks per second
Critical chance % multiplier Critical chance % multiplier Critical damage Critical damage
Critical effect damage & duration Critical effect damage & duration With all mods attached With all mods attached
Attacks in V.A.T.S. Attacks in V.A.T.S. Action point cost Action point cost
Damage per action point Damage per action point Weapon spread Weapon spread
Magazine capacity (shots per reload) Magazine capacity (shots per reload) Durability (number of attacks before breaking) Durability (number of attacks before breaking)
Weight Weight Value in caps Value in caps
Value to weight ratio Value to weight ratio Skill required Skill required
Strength required Strength required
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointDurability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Bowie Knife Lonesome Road (add-on)23
79.63.46x1.535202.3495110001000753
Blood-Nap Lonesome Road (add-on)30
110.83.69x1.545173.5495120002000504
Note: Melee damage is doubled in V.A.T.S.

Locations

Found in The Courier's Mile. This weapon becomes accessible only after first completing The Launch. It is found wedged into a street lamp just to the left as one enters the area.

Notes

  • The weapon's Sneak bonus will be shown as "Activated" when the weapon is equipped in an on-screen message.
  • It is one of the few unique weapons in New Vegas with the same appearance as its non-unique counterpart.
  • It may glow blue in dark areas.
  • Blood-Nap's Sneak +10 does not act as a bonus, but rather as a raise in Sneak, i.e., if the player character has it equipped when they level up, some perks that require a higher Sneak, such as Mister Sandman, and the player character doesn't have the required 50 Sneak but only has 40, the perk will be available.

Behind the scenes

The name of this weapon is from "dirt nap," a slang term for being dead. The word is iconic for being used heavily in Set's vocabulary.

Gallery