Barry Nardone is a developer who worked at Bethesda Softworks on Fallout 4 and Fallout 76 as an animator.
Employment history
From | To | Company | Role |
---|---|---|---|
? | ? | Big Huge Games | Animator |
? | Present | Bethesda Softworks | Senior Animator |
Credits
Fallout series
Year | Title | Credited |
---|---|---|
2015 | Fallout 4 | Animator |
2018 | Fallout 76 | Animator |
Other work
Year | Title | Credited |
---|---|---|
2006 | Tomb Raider: Legend | Animator |
2007 | Tomb Raider: Anniversary | Animator |
2012 | Kingdoms of Amalur: Reckoning | Animator |
2017 | Prey | Playtester |