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Andrew Thomas is a developer who worked at Bethesda Softworks on Fallout 4 and Fallout 76 as a technical artist.

Employment history

FromToCompanyRole
October 2007September 2010RarePrincipal Rigger / Character TD
January 2011November 2012Warner Bros. GamesRigger / Technical Artist
October 2012PresentBethesda SoftworksTechnical Artist

Credits

Fallout series

YearTitleCredited
2015Fallout 4Technical Artist
2018Fallout 76Technical Artist

Other work

YearTitleCredited
2008Viva Piñata: Trouble in ParadiseArt Asset Group Member
2008Banjo-Kazooie: Nuts & BoltsArtist
2010Kinect SportsRigger
2010KinectimalsAnimator
2014Middle-earth: Shadow of MordorAdditional Technical Artist