The AmmoPoints Ammo Converter is a workshop object in Fallout 76, introduced in The Legendary Run update.
Gameplay
The Ammo Converter is an orange and blue machine that has a terminal attached to the main converter, which offers AmmoPoints by converting used ammo or spending AmmoPoints on new ammo.
Upon accessing the terminal, the player character will be prompted to either buy or sell ammunition. The Converter also explains the AmmoPoints virtual credit system. Each machine can hold a maximum of 100,000 points. The player character may interact with the actual machine itself, in which case it will spin some ammunition around, before dispensing new ammunition. One can then choose their specified ammunition type, however, they must sell in specified quantities.
Upon choosing to either buy or sell ammunition, the player character will be prompted to choose from the following categories of ammunition:
- Ballistic Ammo - Higher Power
- Ballistic Ammo - Lower Power
- Energy Ammo
- Explosive Ammo
- Other Ammo - Higher Power
- Other Ammo - Lower Power
Conversion rate
Ballistic High Power Ammo conversion | ||||
---|---|---|---|---|
Name | Trade # | Selling | Buying | Points per round conversion Selling / Buying |
.50 | 100 →1000 →10000 | +80 / +800 / +8000 points | -350 / -3500 / -35,000 points | 0.80 / 3.50 |
5mm | 100 →1000 →10000 | +70 / +700 / +7000 points | -300 / -3000 / -30,000 points | 0.70 / 3.00 |
.44 | 15 →150 →1500 | +50 / +500 / +5000 points | -200 / -2000 / -20,000 points | 3.33 / 13.33 |
5.56 | 20 →200 →2000 | +50 / +500 / +5000 points | -200 / -2000 / -20,000 points | 2.50 / 10 |
Ballistic Low Power Ammo conversion | ||||
---|---|---|---|---|
Name | Trade # | Selling | Buying | Points per round conversion Selling / Buying |
10mm | 24 →240 →2400 | +30 / +300 / +3000 points | -150 / -1500 / -15,000 points | 1.25 / 6.25 |
.308 | 12 →120 →1200 | +20 / +200 / +2000 points | -150 / -1500 / -15,000 points | 1.67 / 12.50 |
.45 | 12 →120 →1200 | +30 / +300 / +3000 points | -150 / -1500 / -15,000 points | 2.50 / 12.50 |
.50 ball | 5 →50 →500 | +30 / +300 / +3000 points | -150 / -1500 / -15,000 points | 6.00 / 30.00 |
Shotgun shell | 12 →120 →1200 | +30 / +300 / +3000 points | -150 / -1500 / -15,000 points | 2.50 / 12.50 |
.38 | 18 →180 →1800 | +20 / +200 / +2000 points | -100 / -1000 / -10,000 points | 1.11 / 5.56 |
Energy Ammo conversion | ||||
---|---|---|---|---|
Name | Trade # | Selling | Buying | Points per round conversion Selling / Buying |
Cryo cell | 25 →250 →2500 | +80 / +800 / +8000 points | -350 / -3500 / -35,000 points | 3.20 / 14.00 |
2mm EC | 15 →150 →1500 | +70 / +700 / +7000 points | -300 / -3000 / -30,000 points | 4.67 / 20.00 |
Plasma cartridge | 30 →300 →3000 | +70 / +700 / +7000 points | -300 / -3000 / -30,000 points | 2.33 / 10.00 |
Fusion cell | 30 →300 →3000 | +60 / +600 / +6000 points | -250 / -2500 / -25,000 points | 2.00 / 8.33 |
10mm/Fuel * | 20 →200 →2000 | +20 / +200 / +2000 points | -100 / -1000 / -10,000 points | 1.00 / 5.00 |
* Mislabeled on the buying menu, it is actually flamer fuel. It is correctly labeled on the selling menu.
Explosive Ammo conversion | ||||
---|---|---|---|---|
Name | Trade # | Selling | Buying | Points per round conversion Selling / Buying |
Mini nuke | 3 →30 →300 | +100 / +1000 / +10,000 points | -400 / -4000 / -40,000 points | 33.33 / 133.33 |
40mm grenade | 5 →50 →500 | +70, +700, +7000 points | -300, -3000, -30,000 points | 14.00 / 60.00 |
Missile | 3 →30 →300 | +60, +600, +6000 points | -250, -2500, -25,000 points | 20.00 / 83.33 |
Other High Power Ammo conversion | ||||
---|---|---|---|---|
Name | Trade # | Selling | Buying | Points per round conversion Selling / Buying |
Gamma round | 16 →160 →1600 | +70 +700 +7000 points | -300 -3000 -30,000 points | 4.38 / 18.75 |
Arrow | 10 →100 →1000 | +60 +600 +6000 points | -250 -2500 -25,000 points | 6.00 / 25.00 |
Crossbow bolt | 10 →100 →1000 | +60 +600 +6000 points | -250 -2500 -25,000 points | 6.00 / 25.00 |
Cannonball | 2 →20 →200 | +20 +200 +2000 points | -100 -1000 -10,000 points | 10.00 / 50.00 |
Other Low Power Ammo conversion | ||||
---|---|---|---|---|
Name | Trade # | Selling | Buying | Points per round conversion Selling / Buying |
Flare | 5 →50 →500 | +10 +100 +1000 points | -50 -500 -5000 points | 2.00 / 10.00 |
Harpoon | 3 →30 →300 | +10 +100 +1000 points | -50 -500 -5000 points | 3.33 / 16.67 |
Railway spike | 3 →30 →300 | +10 +100 +1000 points | -50 -500 -5000 points | 3.33 / 16.67 |
Syringe | 6 →60 →600 | +10 +100 +1000 points | -50 -500 -5000 points | 1.67 / 8.33 |
Crafting
An ammo converter may also be constructed in a C.A.M.P.
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Circuitry (5) Copper (5) Gears (5) Steel (5) | Build at: Learn Method: | Ammo Converter (1) |
Locations
It can only ever be crafted at a C.A.M.P. and can be unlocked by:
- Learning the plan, which is sold by both Mortimer for 1250 with a Raiders reputation of at least Friendly, and by Minerva for 938 during her third week of Emporium and fourth week of Big Sale.
- Can be bought in the Atomic Shop for 500 Atoms.
Notes
- The Ammo Converter was previously unlockable upon reaching rank 5 during Season 1: The Legendary Run. With the release of the One Wasteland For All update, a plan for it was added to the game.
- Alien blaster rounds, camera film, fusion or plasma cores, and paddle balls cannot be converted.
- In patch 1.3.3.24, the AmmoPoint capacity was raised from 2000 to 100000, with additional options of being able to buy and sell 10x and 100x more ammunition.
Behind the scenes
Jeff Gardiner stated that the developers were looking into ways to make the Ammo Converter more user-friendly, following initial negative reception about the object's user interface and functionality.[Dev 1]
Bugs
- No ammunition will be added if the player character is well over their max carry weight limit, and AmmoPoints spent are effectively wasted.[verified]