Alexandre Pestana is a developer who worked at Behaviour Interactive on Fallout 4 as an additional programmer and at Bethesda Softworks on Fallout 76 as an additional graphics programmer.
Employment history
From | To | Company | Role |
---|---|---|---|
April 2013 | May 2014 | Ubisoft Montreal | Junior Programmer |
May 2014 | December 2015 | Behaviour Interactive | Graphics Programmer |
December 2015 | August 2017 | Bethesda Game Studios Montreal | Graphics Programmer |
September 2017 | Present | Ubisoft Montreal | Graphics Programmer |
Credits
Fallout series
Year | Title | Credited |
---|---|---|
2015 | Fallout 4 | Additional Programmer |
2018 | Fallout 76 | Additional Graphics Programmer |
Other work
Year | Title | Credited |
---|---|---|
2014 | Assassin's Creed Unity | Intern Programmer |
2016 | The Elder Scrolls V: Skyrim - Special Edition | Graphics Programmer |
2017 | Tom Clancy's Ghost Recon Wildlands | Assistant |