Adam Konrad is a developer who worked at Bethesda Softworks on Fallout 76 as a backend service engineer, first listed in the updated credits with Wastelanders. He also worked on the Nintendo Switch port of Fallout Shelter in 2018.
Employment history
From | To | Company | Role |
---|---|---|---|
? | August 2018 | Escalation Studios | Senior Backend Programmer |
August 2018 | Present | Bethesda Game Studios Dallas | Senior Backend Programmer |
Credits
Fallout series
Year | Title | Credited |
---|---|---|
2018 | Fallout Shelter | Backend Service Implementation (Switch) |
2020 | Fallout 76 | Backend Service Engineer |
Other works
Year | Title | Credited |
---|---|---|
2013 | Disney Infinity | Core Technology |
2016 | Please, Don't Touch Anything 3D | Escalation Studios |
2016 | Doom | Engineering |
2018 | The Elder Scrolls: Blades | Additional Programmer |