×
Create a new article
Write your page title here:
We currently have 54,064 articles on Fallout Wiki. Type your article name above or click on one of the titles below and start writing!



Fallout Wiki
54,064Articles
FO76 ui roleplay team.pngThis is the transcript of a script file, which runs certain tasks in the game upon execution.
Details
Type Source file
SCRIPTS.LST comment Door w/out a handle In Arroyo Caves
MSG file N/A
Transcript.png

/*
        Copyright 1998-2003 Interplay Entertainment Corp. All rights reserved.
*/
/******************************************************************************************
        Item: Metal Door
        Locked: Yes
        Trapped: No
        Description: This is a door without a handle. Needs to have
                     a stick of dynamite to blow it open.
        Log:
           Please note any changes that have been made to the file in Updated. Then comment
           the code which you have changed/altered/commented out. Please, do not delete any
           code which was written.
           Created: December 19, 1997
           Updated:
******************************************************************************************/
/* Include Files */
#include "..\headers\define.h"
#define NAME SCRIPT_AIBKDOR
#include "..\headers\command.h"
procedure start;
procedure damage_p_proc;
procedure look_at_p_proc;
procedure description_p_proc;
procedure start begin
end
procedure damage_p_proc begin
   variable Door;
 if (weapon_dmg_type(target_obj) == DMG_explosion) then begin
   Door:=create_object(PID_BLOWN_ARROYO_CAVE_DOOR,tile_num(self_obj),elevation(self_obj));
   destroy_object(self_obj);
 end
end
procedure look_at_p_proc begin
   script_overrides;
   display_msg(message_str(SCRIPT_DOOR,101));
end
procedure description_p_proc begin
   script_overrides;
   display_msg(message_str(SCRIPT_GENERIC,900));
end