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(Redirected from 12.7mm round)
Icon vaulttec.png Ammunition Overviews Icon vaulttec.png
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12.7mm Rounds are a rare type of ammunition manufactured by Hauer Premium in Fallout: New Vegas.

Gameplay

The Hauer Premium Show Stopper 12.7mm civic defense round is a large pistol round. While they have an identical bullet diameter to the .50 Caliber rifle round, the much smaller case means it holds less powder and can be safely used in man-portable autoloading weapons.

Production

Standard and JHP 12.7mm rounds can be crafted at a Reloading Bench. A single cartridge requires the following ingredients:

Materials:Requirements:Produces:
Lead (31)
Range
Build/Scrapped at:
Skill Level:
Repair: 60
Level
Materials:Requirements:Produces:
Lead (34)
Range
Build/Scrapped at:
Skill Level:
Repair: 75
Perk (Rank):
Level

Breakdown

Breaking down a standard 12.7mm Round yields:

Materials:Requirements:Produces:
Range
Build/Scrapped at:
Skill Level:
Repair: 60
Level
Lead (28)

Weapons using this ammunition

Variants

12.7mm Round, Hollow Point

Hollow point bullets mushroom and break up on impact, causing massive trauma on fleshy, unarmored targets. However, this also means they break up when they hit things like armor plate, drastically reducing the weapon's penetrating power.

12.7mm Round (Junk)

FO76 icon perk share.png The following is based on Fallout: New Vegas unused content FO76 icon perk share.png

The Junk Rounds perk from the Dead Money add-on was at one point intended to create ammunition of a special subtype. Called "Junk" or "JNK", these rounds all provided the same modifiers regardless of caliber: 0.75x to Damage and 1.5x to Gun Condition. The rounds remain present in game code but are not placed in any locations, and if somehow obtained cannot be used in any weapons, even those chambered for the correct caliber.

The presence of 12.7mm JNK rounds indicates that the perk was to provide a recipe for crafting 12.7mm rounds, though the final version of the perk does not include one. This may be similar to 12.7mm ammunition's initial absence from most merchant inventories and the lack of a crafting recipe for the ammunition.


12.7mm Round, JHP (Hand Load) (GRA)

A new type of ammunition added with the add-on Gun Runners' Arsenal, JHP, or jacketed hollow point, use a metal-clad bullet that retains most of the damage bonus of ordinary hollow point rounds, but with a less severe armor penalty.

Comparison

Modifiers and Effects
Type Ammo Capacity Weapon Damage Damage Target Damage Threshold Damage Threshold Weapon Condition Condition Penalty Weapon Spread Spread Modifier Craftable Craftable Empty Casing %
12.7mm round, Standardx 1x 1x 1x 1Yes20% chance
12.7mm round, Junkx 0.75x 1x 1.5x 1No20% chance
12.7mm round, JHP (Hand Load) Gun Runners' Arsenal (add-on)x 1.65x 2x 1x 1Yes20% chance
12.7mm round, Hollow Pointx 1.75x 3x 1x 1No20% chance

Locations

Notes

  • 12.7mm Rounds could not be made at the Reloading Bench prior to Patch 1.2.0.31x, and could not be broken down prior to Patch 1.4.0.5xx.
  • 12.7mm Hollow Point rounds have the same Pip-Boy image as .45-70 Gov't rounds, not the usual from the regular 12.7mm Round.
  • 12.7mm Rounds weighed 0.0064 units - one-tenth their current weight - prior to patch 1.4.0.5xx.
    • As a consequence of this late rebalance, Junk 12.7mm Rounds still weigh 0.0064 units.
    • Repair This is fixed in version 1 of YUP.

Behind the scenes

Joshua Sawyer commented on the choice of including the 12.7mm round.[Dev 1][Dev 2]

Gallery

References

Developer Statements
Icon vaulttec.png Fallout: New Vegas Ammunition Icon vaulttec.png