(Redirected from 10mm AP)
For an overview of 10mm ammunition types, see 10mm. |
10mm is a type of ammunition in Fallout.
Gameplay
The 10mm is the most common ammo found in the wasteland. The JHP is intended to shoot low-armored targets, while AP gives more power to cut through armors, but has lower overall damage.
In Fallout, ammunition modifiers are not applied properly which makes the 10mm equal to any other kind of ammunition and both JHP and FMJ versions functionally identical.
Variants
There are two variants of 10mm ammunition:
- 10mm AP (Ammunition. Caliber: 10mm, armor piercing.)
- 10mm JHP (Ammunition. Caliber: 10mm, jacketed hollow-points.)
Weapons using this ammunition
Weapon | Ammo | Performance vs. armor | ||||||
---|---|---|---|---|---|---|---|---|
None | Leather Jacket | Leather Armor | Metal Armor | Combat Armor | Power Armor | Advanced Power Armor | ||
10mm pistol 10mm submachine gun |
10mm AP/JHP |
5 - 12 |
4 - 9.6 |
2.25 - 7.5 |
0.7 - 5.6 |
0 - 4.2 |
-4.2 - 0 |
-4.5 - -1.35 |
Locations
10mm AP:
- Carried by Ed the skeleton, just outside the Vault 13 entrance.
- Inside radscorpion cave.
- Various merchants sell the ammunition.
10mm JHP:
- Standard starting inventory includes 48 10mm JHP rounds.
- Tagging Small Guns increases this by an additional 24 rounds.
- Various merchants sell the ammunition.
- Raiders during the quest Help Irwin carry the ammunition.
Behind the scenes
Chris Taylor stated that 10mm was "standard ammo for the BATF" as "the military was into energy weapons."[1]
References
- ↑ Question: "10MM pistols and SMGs were abundant in Fallout. Was 10MM ammo standard ballistic military issue at the time of the war?"
Chris Taylor: "It was the standard ammo for the BATF. The military was into energy weapons."
(Fallout developer statements/Chris Taylor on Fallout's Background)