For an overview of the topic, see 10mm. |
10mm is a type of ammunition in Fallout 2.
Gameplay
The 10mm is the most common ammo found in the wasteland. The JHP is intended to shoot low-armored targets, while AP gives more power to cut through armors, but has lower overall damage.
Variants
There are two variants of 10mm ammunition:
- 10mm AP (Ammunition. Caliber: 10mm, armor piercing.)
- 10mm JHP (Ammunition. Caliber: 10mm, jacketed hollow-points.)
Weapons using this ammunition
Weapon | Ammo | Performance vs. armor | ||||||
---|---|---|---|---|---|---|---|---|
None | Leather jacket | Leather armor | Metal armor | Combat armor | Power armor | Advanced power armor | ||
10mm pistol 10mm submachine gun |
10mm AP |
2.5 - 7.5 |
2.1 - 6.3 |
0 - 4 |
-1.9 - 1.9 |
-2.55 - 0.85 |
-8.5 - -5.1 |
-9.1 - -6.3 |
10mm pistol 10mm submachine gun |
10mm JHP |
7.5 - 18 |
5.5 - 13.2 |
4 - 11 |
2.7 - 9 |
1.75 - 6.65 |
-0.7 - 4.2 |
-1 - 1.8 |
H&K P90c | 10mm AP |
7.5 - 10 |
6.3 - 8.4 |
4 - 6 |
1.9 - 3.8 |
0.85 - 2.55 |
-5.1 - -3.4 |
-6.3 - -4.9 |
H&K P90c | 10mm JHP |
18 - 24 |
13.2 - 17.6 |
11 - 15 |
9 - 12.6 |
6.65 - 9.45 |
4.2 - 7 |
1.8 - 3.4 |
Pipe rifle | 10mm AP |
7.5 - 10 |
6.3 - 8.4 |
4 - 6 |
1.9 - 3.8 |
0.85 - 2.55 |
-5.1 - -3.4 |
-6.3 - -4.9 |
Pipe rifle | 10mm JHP |
18 - 24 |
13.2 - 17.6 |
11 - 15 |
9 - 12.6 |
6.65 - 9.45 |
4.2 - 7 |
1.8 - 3.4 |
Locations
10mm AP:
- Carried by all of the Vault 15 raiders who wield 10mm pistols or SMGs.
- Sold by every significant weapons merchant starting with Happy Harry's in Vault City on through Red 888 Guns in San Francisco.
Behind the scenes
Chris Taylor stated that 10mm was "standard ammo for the BATF" as "the military was into energy weapons."[1]
References
- ↑ Question: "10MM pistols and SMGs were abundant in Fallout. Was 10MM ammo standard ballistic military issue at the time of the war?"
Chris Taylor: "It was the standard ammo for the BATF. The military was into energy weapons."
(Fallout developer statements/Chris Taylor on Fallout's Background)
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