

.50 caliber rounds are an ammunition in Fallout: New Vegas, Fallout 4, Fallout 76, Fallout Tactics and Van Buren.
Background
The .50 MG round is a high-performance ammunition primarily used for heavy machine guns and anti-materiel rifles.[Pub 1]
Variants
.50

Ammunition. Caliber: .50. Usable by the Anti-Materiel Rifle, its GRA version, machine guns and certain models of hunting rifle.
.50, armor piercing

Gameplay articles: Fallout: New Vegas, Van Buren
Ammunition. Caliber: .50, Armor Piercing.
.50, match (hand load)

Gameplay article: Fallout: New Vegas
Ammunition. Caliber: .50, Match (Hand Load). Can only be crafted with the "Hand Loader" Perk
.50, incendiary

Gameplay article: Fallout: New Vegas
Ammunition. Caliber: .50, Incendiary.
.50 DU

Gameplay article: Fallout Tactics
Ammunition. Caliber: .50, Depleted Uranium.
.50 caliber FMJ/JHP

Gameplay article: Van Buren
Ammunition. Caliber: .50, Full Metal Jacket or Jacketed Hollow Point.
References
Publications
- ↑ Fallout: The Roleplaying Game Rulebook p. 93: "Large, high-powered, high-performance rounds used only in the most powerful rifles. These rounds were normally used for heavy machine guns and anti-materiel rifles pre-War, so supplies of them tend to be scarce unless there’s a military base nearby. A shot from one of these will make a mess of anything it hits, but you need to make every shot count."