For an overview of the topic, see submachine gun. For the weapon in Van Buren, see .45 submachinegun (Van Buren). |
The .45 Auto Submachine Gun, also known as storm drums by some tribes, is a weapon in the Fallout: New Vegas add-on Honest Hearts.
Gameplay
The .45 Auto Submachine Gun (SMG) is an old two-handed automatic weapon that was stored in the U.S. Army and National Guard armories at the time of the war. Many of them have surfaced after these armories were breached by looters after the war, such as the White Legs, for whom the .45 SMG has become a signature weapon.
Like most automatic weapons, the high Weapon Spread of this weapon requires the shooter to be at close range for all of the rounds fired to impact on the target, though this can be negated somewhat by the Recoil Compensator. Additionally, the gun consumes ammunition quickly, and can eat through .45 Auto rounds at high speeds.
Despite these disadvantages, the .45 Auto SMG does 525 DPS with 100 Guns skill and maxed-out perks. This makes it deadly at short range with a 50-round magazine and a high rate-of-fire. Ammunition can be found in large quantities in the inventories of vendors and on White Legs storm-drummers.
Unlike most submachine guns, the .45 Auto Submachine Gun is classified as a two-handed weapon; because of this, traveling while holding the weapon will slow the Courier's movement speed. This also causes the weapon to be holstered on the back, rather than on the hip as with other SMGs.
Durability
The .45 Auto Submachine Gun can fire a total of about 2,995 standard rounds, the equivalent of 100 reloads, or 60 reloads when modified with drum magazines, from full condition before breaking.
Ammunition Type | Durability | |
---|---|---|
Shots | Reloads | |
Standard & HP | 2995 | 100 |
+P | 2495 | 84 |
Super | 1195 | 40 |
Modifications
- .45 Auto SMG Drums - Increases ammunition capacity from 30 to 50.
- .45 Auto SMG Comp. - Reduces Weapon Spread from 2.3 to 1.8.
Comparison
Legend | |||
---|---|---|---|
Weapon name (melee or unarmed) | Weapon name (gun, energy or explosive) | ||
Damage per attack (damage per projectile) | Damage per second | ||
Area of effect damage | Effect damage & duration | ||
Bonus effects | Attacks per second | ||
Critical chance % multiplier | Critical damage | ||
Critical effect damage & duration | With all mods attached | ||
Attacks in V.A.T.S. | Action point cost | ||
Damage per action point | Weapon spread | ||
Magazine capacity (shots per reload) | Durability (number of attacks before breaking) | ||
Weight | Value in caps | ||
Value to weight ratio | Skill required | ||
Strength required |
.45 Auto Submachine Gun | 26 | 286 | 11 | x0.06 | 26 | 4 | 19 | 5.5 | 2.3 | 30 | 2995 | 11 | 3750 | 340.9 | 75 | 6 |
.45 Auto Submachine Gun | 26 | 286 | 11 | x0.06 | 26 | 4 | 19 | 5.5 | 1.8 | 50 | 2995 | 11 | 4250 | 386.4 | 75 | 6 |
Locations
- White Legs storm-drummers will occasionally carry them.
- Daniel carries one.
- They can also be purchased from Joshua Graham.
- After returning to the Mojave Wasteland, it can be purchased from the Gun Runners' Vendortron (in 98% Condition), Chet in Goodsprings and Michelle Kerr and Alexander at the 188 Trading Post.
Notes
- As this is an automatic weapon, its attack speed is not affected by perks that increase the Courier's attack speed, such as Ain't Like That Now.
- While aiming in third person, the weapon's stock is not held against the wielder's shoulder.
- When aiming down the iron sights in first person, the Courier's index finger slightly obscures vision and the rounds hit much higher than the top of the front sight.
- It has a very high spread, making it hard to hit enemies from medium to long ranges.
- With a weight of 11 pounds, it is the heaviest submachine gun in the game.
- Although having the same animation from previous gun reloading models, such as the Riot Shotgun, there is no sound effect when the weapon jams.
Behind the scenes
According to Joshua Sawyer, the weapon is based on the Thompson submachine gun.[Dev 1][Dev 2]
Sounds
Gallery
.45 Auto Submachine Gun in the perk image for Grunt
References
- ↑ Question: "Is the .45 submachine gun from the Honest Hearts add-on based off of the Thompson submachine gun?"
Joshua Sawyer: "Yes, but it is not an exact reproduction."
(Fallout: New Vegas developer statements/Weapons; Joshua Sawyer: .45 SMG inspiration, 2011 June 11) - ↑ Joshua Sawyer: "In general, I prefer to give weapons functional names and avoid getting wrapped up in specific designations used by manufacturers or the military. Because our weapons must, for technical reasons, occasionally differ functionally from the weapons upon which they are based (different caliber, charging handle placement, receiver height, stock shape/length, etc.) giving them a more utilitarian name helps negate some of the potential pedantry over those deviations.
There are no AR-15s, Colt Commandos, Browning Hi-Powers, BFRs, M1 Garands, Winchester 1886s, 1887s, or 1892s in Fallout: New Vegas -- just Service Rifles, Assault Carbines, 9mm Pistols, Hunting Revolvers, This Machine, Brush Guns, Lever-Action Shotguns, and Cowboy Repeaters.
That's also why there are no M1911s or Thompsons in Honest Hearts, but you'll find plenty of .45 Auto Pistols and .45 Auto Submachine Guns."
(Fallout: New Vegas developer statements/Weapons; Joshua Sawyer: Weapon names, 2011 May 14)
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