Fallout 3 non-player weapons

Fallout 3's Gamebryo engine requires all NPCs, characters and script effects to use a weapon to shoot a projectile. Some of these "weapons" are only meant to be used by the NPC, but can be obtained via console commands.

The same is true for the default weapons used by followers; while usually different from their standard counterparts, they are not meant to be used by the player either.

For an explanation of the column headings, see Fallout 3 weapons.