Daniel Agincourt

 is an engineer working on Project Purity in 2277.

Background
Daniel is rather rude and standoffish, focusing most of his energy on his work for Project Purity. He holds much disdain for James and the Lone Wanderer, viewing them as the cause for the project's indefinite hiatus, and the cause of "impurity" problems. He has no interest nor the time for adventures and fancy plans, he focuses in Project Purity instead. Should the need arise, however, he is brave enough to fight. Unfortunately, though being an experienced engineer, Daniel proves a less-than-capable fighter in comparison to other NPCs, and he will generally either run or perish when faced with unfavorable odds.

Despite his initial rudeness, if the Lone Wanderer later informs him of their father's death, he will apologize for his behavior and display remorse at having been so rude, and will show much grief. Another option is to tell him "You better walk away right now", after escaping with Dr Li and the group. He will reply with "Well, I'm just saying..." with hesitation. This suggests that he is scared of the player, but yet he still attacks the player with standoffish comebacks.

Quests

 * The Waters of Life: Agincourt is one of the scientists who relocate to Jefferson Memorial. While initially rather short with the player, Daniel becomes marginally more respectful if he survives The Waters of Life quest. He can be given a pistol during that quest to assist the player. He accepts:
 * 10mm pistol
 * Silenced 10mm pistol - "Not sure the Silencer'll do me any good, but at least it's something."
 * .32 pistol - "I guess it's better than nothing. Thanks."
 * Scoped .44 magnum - "Wow! Are you sure?"
 * Chinese pistol - "I've never used one of those before"

Effects of player actions

 * If you kill Daniel, Garza will often become hostile to the player, even if you are hidden when he is killed or if Garza is a long distance away from either of you.

Appearances
appears only in Fallout 3.