Arroyo

Arroyo (later known as New Arroyo) is a small, isolated village located in south-west Oregon in 2241. At the same time, the Chosen One is tasked with the quest to retrieve a G.E.C.K. in the hopes that it would remove the scourge that befell the village.

After the Chosen One completed his quest and using the G.E.C.K. in 2242, the village would eventully rise in power, become a large city, was renamed New Arroyo, and more later, become a bustling city under rule of the NCR.

Layout
The village of Arroyo is divided into fouth areas.

Temple of Trials
This is the beginning area of the game. There is a clear path that leads into the Temple of Trials, but also a path leading back to the main village.

It is impossible to talk your way through Klint, as he is determined to make sure the player endures the trials of the elders. The only way to get past Klint is to kill him, but upon doing so the entire village of Arroyo will become hostile.

Village
The central village portion of Arroyo serves as home to most of the tribe. Hakunin's tent and garden - which has been infested with man-eating plants - inhabit the northwestern corner of the map, while the Village Elder's tent lies just south and west. And shortly south of it lies the town well, broken and dormant with your whiny cousin Feargus pouting about it a few feet away.

The south-most tent belongs to none other than your old, cranky aunt Morlis, whom is in possession of a piece of rather scarce flint. The large stone monument sits peaceful and quiescent immediately northeast of her tent. The wigwam residing on the east-most bounds of the map is home to Jordan, a skilled and seasoned hunter for the tribe. The rest of the homes belong to generic tribesmen and women.

Hunting Grounds
The hunting grounds northwest to the village foster a steady pack of small geckos that serve as a source of food for the tribe. Just as well, there are a few cuttings of xander roots and broc flowers growing in the alcoves formed by the abundant foliage. These can be brought to Hakunin to be synthesized into healing powder.

In the northwest corner of the map, in the secluded flat where spots of radioactive waste can be found, Nagor's dog Smoke is trapped by a few hostile geckos lurking near the only path back to the village.

Bridge
This section of Arroyo is not so densely populated, as only a few vigilant tribe members keep watch over the sole passageway into the village. Mynoc, the young warrior standing immediately next to the bridge, will offer to sharpen the Chosen One's spear before their departure, requiring a piece of flint for the job.

The bridge connecting Arroyo to the wasteland serves as a metaphorical gateway for the Chosen One. It is here that the player leaves their tribe bearing the quest to find the GECK, and prove to be their salvation. The Arroyo which the rope bridge extends across bears ancestral drawings likely created by past - possibly present - tribe members upon the establishment of the village.

Appearances
Arroyo appears only in Fallout 2. At the end of Fallout 2, the village become a large city with the using of the G.E.C.K. and was renamed New Arroyo. By the time of Fallout: New Vegas, it become one of the states of the New California Republic and it mentioned by a few characters in Fallout: New Vegas.

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