Red Glare

The Red Glare is a weapon $$

Background
A prototype rocket launcher developed in the Hopeville Missile Base features an American flag on the barrel ammo canisters, a digital interface, and a unique self-compressing, pump-action reloading mechanism.

Gameplay
The Red Glare feeds from a Rocket Canister and is fully automatic, capable of emptying its magazine in a matter of seconds. It is fitted with a scope, which makes it effective at mid to long-range. A bright red light is emitted from the weapon when firing, as well as from the Rockets during flight and impact. The standard Rockets have a splash radius of 500 units, or about 7.8 yards. The Red Glare has a default scope of x2.86 magnification. The Far Sighting modification increases this to x4.35 — the highest magnification in the game.

Durability
The Red Glare can fire a total of about 2245 rockets, the equivalent of 173 reloads, from full condition before breaking.

Modifications

 * Red Glare Alpha Strike: +200% rocket speed.
 * Red Glare Auto Launcher: Increase fire rate by 25%.
 * Red Glare Far Sighting: Increase zoom to x4.35.

World Objects

 * Red Glare Poster (Poster01)
 * Red Glare Poster (Poster02)
 * Red Glare Poster (Poster03)

Locations

 * On a Marked Men hunter at the top of the Marked Men camp building.
 * On the top floor of the Marked Men camp building, behind the hunter carrying one and across from the Laser Detonator.
 * In the footlocker left for the Courier by Ulysses at the Canyon Wreckage after finishing Lonesome Road.

Behind the scenes
This weapon's name is a reference to lyrics of The Star-Spangled Banner, specifically the line "and the rocket's red glare, the bombs bursting in air, gave proof through the night that our flag was still there."

Bugs
The main section (outside grip, back end of the barrel, targeting component) may "detach" from the front of the barrel, moving back and to the right by one foot each. This can be fixed by unequipping the Red Glare and subsequently re-equipping it.