Justin


 * Characters:
 * Justin (Fallout), one of Vance's guards in the Hub in Fallout.
 * Justin Greene, the sheriff of the Hub in Fallout.
 * JUSTIN.MSG, dialogue for Justin Greene in Fallout.
 * HJUSTIN.MSG, dialogue for Justin Greene in Fallout.
 * Justin Lee, the West Tek employee who installed ZAX's neural intelligence routines, mentioned in Fallout.
 * Justin (nightkin), an intelligent nightkin thinker, cut from Fallout.
 * Justin (Fallout 3), a member of the Family in Fallout 3.
 * TheFamilyJustin.txt, dialogue for Justin in Fallout 3.
 * Justin Ayo, the acting director of the Synth Retention Bureau of the Institute in Fallout 4.
 * JustinAyo.txt, dialogue for Justin Ayo in Fallout 4.
 * Justin Gibson, a student at University Point before the Great War, mentioned in Fallout 4.
 * Justin Cole, a man who survived the Great War in Appalachia, mentioned in Fallout 76.


 * Real-life people:
 * Justin Sweet, a developer who worked at Interplay Entertainment as an artist on Fallout and Fallout 2.
 * Justin McSweeney, a developer who worked at Bethesda Softworks as an additional quest designer and an additional writer on Fallout 3.
 * Justin Bell, a developer who worked at Obsidian Entertainment as a sound designer on Fallout: New Vegas.
 * Justin Reynard, a developer who worked at Obsidian Entertainment as a gameplay programmer on Fallout: New Vegas.
 * Justin Harper, a developer who worked at Bethesda Softworks as an additional quality assurance tester on Fallout: New Vegas.
 * Justin Schram, a developer who worked at Bethesda Softworks as a level designer on Fallout 4.
 * Justin Davis, a developer who worked at Bethesda Softworks as a quality assurance tester on Fallout 76.
 * Justin Howard, a developer who worked at Bethesda Softworks as an infrastructure programmer on Fallout 76.
 * Justin McLaine, a developer who worked at Bethesda Softworks as a graphics programmer on Fallout 76.
 * Justin Miller, a developer who worked at Bethesda Softworks as a level designer on Fallout 76.
 * Justin Nesbit, a developer who worked at Bethesda Softworks as a level designer on Fallout 76.
 * Justin Pereira, a developer who worked at Bethesda Softworks as a user interface programmer on Fallout 76.
 * Justin Van Deusen, a developer who worked at Bethesda Softworks as a quality assurance tester on Fallout 76.
 * Justin Weese, a developer who worked at Bethesda Softworks as a quality assurance tester on Fallout 76.
 * Justin Hamilton, a developer who worked at Interplay Entertainment a quality assurance tester on Fallout Tactics.

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