Solar armor

Solar armor is an armor set in Fallout 76, introduced in the Nuclear Winter update.

Characteristics
A full set of scout armor, completely overrun by strangler vines and other flora. When the full set is equipped, the player character gains the Solar set bonus, which regenerates health for you and nearby teammates while your health is above 60%. It is visually identical to thorn armor.

The Vault 94 scout armor mask is a part of the set, however, it is obtained separately. The mask cannot be used to obtain the set bonus.

Mask:1650 Chest piece:1000 Left Arm:750 Right Arm:750 Left Leg:750 Right Leg:750

Armor parts

 * Level 40


 * Level 50

Modifications
Modifications for the Solar armor can not be crafted. Instead, loose mods are available for purchase from the MODUS armory terminal inside the Whitespring bunker, if Officer on Deck has been completed. They are applied to armor pieces via a workbench.

Arms
{| class="va-table va-table-center va-table-full" ! width="15%" |Name ! width="5%" |Level ! width="5%" |DR ! width="5%" |ER ! width="5%" |RR ! width="20%" |Description ! width="5%" |Durability ! width="5%" |Weight ! width="5%" |Value ! width="10%" |Resources ! width="10%" |Requirements ! width="5%" |Form ID
 * -|Material=
 * - valign="top"
 * Standard
 * Any
 * Standard.
 * Random drops only
 * rowspan="2" |Reinforced
 * 50
 * +12
 * +5
 * rowspan="2" |Improves Damage Resistance and Energy Resistance.
 * rowspan="2" |-4
 * rowspan="2" |+10%
 * rowspan="2" |+10%
 * rowspan="2" |-
 * rowspan="2" |Applied only via loose mod.
 * rowspan="2" |
 * 40
 * +10
 * +4
 * rowspan="2" |Shadowed
 * 50
 * +12
 * +5
 * rowspan="2" |Improves stealth in dark areas.
 * rowspan="2" |-10
 * rowspan="2" |+30%
 * rowspan="2" |+80%
 * rowspan="2" |-
 * rowspan="2" |Applied only via loose mod.
 * rowspan="2" |
 * 40
 * +10
 * +4
 * rowspan="2" |Fiberglass
 * 50
 * +16
 * +8
 * rowspan="2" |Improved Damage Resistance and Energy Resistance.
 * rowspan="2" |-6
 * rowspan="2" |+15%
 * rowspan="2" |+30%
 * rowspan="2" |-
 * rowspan="2" |Applied only via loose mod.
 * rowspan="2" |
 * 40
 * +13
 * +6
 * rowspan="2" |Polymer
 * 50
 * +20
 * +10
 * rowspan="2" |Improved Damage Resistance and Energy Resistance.
 * rowspan="2" |-8
 * rowspan="2" |+20%
 * rowspan="2" |+50%
 * rowspan="2" |-
 * rowspan="2" |Applied only via loose mod.
 * rowspan="2" |
 * 40
 * +16
 * +8
 * -}
 * -|Miscellaneous=
 * 40
 * +13
 * +6
 * rowspan="2" |Polymer
 * 50
 * +20
 * +10
 * rowspan="2" |Improved Damage Resistance and Energy Resistance.
 * rowspan="2" |-8
 * rowspan="2" |+20%
 * rowspan="2" |+50%
 * rowspan="2" |-
 * rowspan="2" |Applied only via loose mod.
 * rowspan="2" |
 * 40
 * +16
 * +8
 * -}
 * -|Miscellaneous=
 * 40
 * +16
 * +8
 * -}
 * -|Miscellaneous=
 * -|Miscellaneous=

Chest
{| class="va-table va-table-center va-table-full" ! width="15%" |Name ! width="5%" |Level ! width="5%" |DR ! width="5%" |ER ! width="5%" |RR ! width="20%" |Description ! width="5%" |Durability ! width="5%" |Weight ! width="5%" |Value ! width="10%" |Resources ! width="10%" |Requirements ! width="5%" |Form ID
 * -|Material=
 * - valign="top"
 * Standard
 * Any
 * Standard.
 * Random drops only
 * rowspan="2" |Reinforced
 * 50
 * +15
 * +7
 * rowspan="2" |Improved Damage Resistance and Energy Resistance.
 * rowspan="2" |-4
 * rowspan="2" |+10%
 * rowspan="2" |+10%
 * rowspan="2" |-
 * rowspan="2" |
 * rowspan="2" |
 * 40
 * +12
 * +5
 * rowspan="2" |Shadowed
 * 50
 * +15
 * +7
 * rowspan="2" |Improves stealth in dark areas.
 * rowspan="2" |-10
 * rowspan="2" |+30%
 * rowspan="2" |+80%
 * rowspan="2" |-
 * rowspan="2" |Applied only via loose mod.
 * rowspan="2" |
 * 40
 * +13
 * +5
 * rowspan="2" |Fiberglass
 * 50
 * +20
 * +10
 * rowspan="2" |Improves Damage Resistance and Energy Resistance.
 * rowspan="2" |-6
 * rowspan="2" |+15%
 * rowspan="2" |+30%
 * rowspan="2" |-
 * rowspan="2" |Applied only via loose mod.
 * rowspan="2" |
 * 40
 * +17
 * +8
 * rowspan="2" |Polymer
 * 50
 * +25
 * +15
 * rowspan="2" |Improves Damage Resistance and Energy Resistance.
 * rowspan="2" |-8
 * rowspan="2" |+20%
 * rowspan="2" |+50%
 * rowspan="2" |-
 * rowspan="2" |Applied only via loose mod.
 * rowspan="2" |
 * 40
 * +21
 * +12
 * -}
 * -|Miscellaneous=
 * 40
 * +17
 * +8
 * rowspan="2" |Polymer
 * 50
 * +25
 * +15
 * rowspan="2" |Improves Damage Resistance and Energy Resistance.
 * rowspan="2" |-8
 * rowspan="2" |+20%
 * rowspan="2" |+50%
 * rowspan="2" |-
 * rowspan="2" |Applied only via loose mod.
 * rowspan="2" |
 * 40
 * +21
 * +12
 * -}
 * -|Miscellaneous=
 * 40
 * +21
 * +12
 * -}
 * -|Miscellaneous=
 * -|Miscellaneous=

Legs
{| class="va-table va-table-center va-table-full" ! width="15%" |Name ! width="5%" |Level ! width="5%" |DR ! width="5%" |ER ! width="5%" |RR ! width="20%" |Description ! width="5%" |Durability ! width="5%" |Weight ! width="5%" |Value ! width="10%" |Resources ! width="10%" |Requirements ! width="5%" |Form ID
 * -|Material=
 * - valign="top"
 * Standard
 * Any
 * Standard.
 * Random drops only
 * rowspan="2" |Reinforced
 * 50
 * +12
 * +5
 * rowspan="2" |Improved Damage Resistance and Energy Resistance.
 * rowspan="2" |-4
 * rowspan="2" |+10%
 * rowspan="2" |+10%
 * rowspan="2" |-
 * rowspan="2" |Applied only via loose mod.
 * rowspan="2" |
 * 40
 * +10
 * +4
 * rowspan="2" |Shadowed
 * 50
 * +12
 * +5
 * rowspan="2" |Improves stealth in dark areas.
 * rowspan="2" |-10
 * rowspan="2" |+30%
 * rowspan="2" |+80%
 * rowspan="2" |-
 * rowspan="2" |Applied only via loose mod.
 * rowspan="2" |
 * 40
 * +10
 * +4
 * rowspan="2" |Fiberglass
 * 50
 * +16
 * +8
 * rowspan="2" |Improved Damage Resistance and Energy Resistance.
 * rowspan="2" |-6
 * rowspan="2" |+15%
 * rowspan="2" |+30%
 * rowspan="2" |-
 * rowspan="2" |Applied only via loose mod.
 * rowspan="2" |
 * 40
 * +13
 * +6
 * rowspan="2" |Polymer
 * 50
 * +20
 * +10
 * rowspan="2" |Improved Damage Resistance and Energy Resistance.
 * rowspan="2" |-8
 * rowspan="2" |+20%
 * rowspan="2" |+50%
 * rowspan="2" |-
 * rowspan="2" |Applied only via loose mod.
 * rowspan="2" |
 * 40
 * +16
 * +8
 * -}
 * -|Miscellaneous=
 * 40
 * +13
 * +6
 * rowspan="2" |Polymer
 * 50
 * +20
 * +10
 * rowspan="2" |Improved Damage Resistance and Energy Resistance.
 * rowspan="2" |-8
 * rowspan="2" |+20%
 * rowspan="2" |+50%
 * rowspan="2" |-
 * rowspan="2" |Applied only via loose mod.
 * rowspan="2" |
 * 40
 * +16
 * +8
 * -}
 * -|Miscellaneous=
 * 40
 * +16
 * +8
 * -}
 * -|Miscellaneous=
 * -|Miscellaneous=

Locations

 * With the Wastelanders patch 1.0.3.23, it can be crafted from plans bought from Regs at Vault 79 for gold bullion.
 * Before this change, it could be crafted from individual limb plans earned during Vault 94 vault raids.