Power (quest)

Power (displayed as Power for (Location Name)) is a Minutemen radiant quest $$

Detailed walkthrough
This quest can be periodically obtained when entering an owned settlement that has at least one generator. The leader of the settlement will approach the Sole Survivor and inform them that one of the generators has broken down, and the settlers lack the parts to repair it. They may also point the Sole Survivor to a nearby location with some gears that can be used to fix the generator; the Sole Survivor is on their own to find any other needed components.

To complete the objective, the Sole Survivor must use the settlement workshop to repair or replace the damaged generator. After restoring power the Sole Survivor can talk to the settler from before to receive thanks and a reward of ~100 caps.

Bugs

 * In certain locations, NPCs might spawn in inaccessible locations (for instance, Roger Warwick at Warwick homestead might spawn inside the water cistern). This bug is shared with the other settlement quests.
 * This can be resolved by using the console command to teleport the NPC in question.
 * The Warwick homestead example can be resolved by building stairs into the cistern and a bell outside of it. Using the bell and waiting for an in-game hour (using the Wait option) will cause the NPCs to spawn near the bell.
 * The quest may randomly fail at any stage due to a bug in the script. Reloading a save and trying again will sometimes allow the quest to be completed.