Mod:Creation Kit/Cell Script

Extends: Form Script

Script for the manipulation of cells.

Properties
None

Global Functions
None

Member Functions

 * Function EnableFastTravel(bool abEnable)
 * Enables/disables fast travel in this cell.
 * ActorBase Function GetActorOwner
 * Obtains the actor base object that owns this cell.
 * Faction Function GetFactionOwner
 * Obtains the faction that owns this cell.
 * bool Function IsAttached
 * Is this cell currently attached?
 * bool Function IsInterior
 * Is this cell an interior cell?
 * bool Function IsLoaded
 * Is this cell currently loaded?
 * Function Reset
 * Flags this cell for reset on next load.
 * Function SetActorOwner(ActorBase akActorBase)
 * Sets the actor base as this cell's owner.
 * Function SetFactionOwner(Faction akFaction)
 * Sets the faction as this cell's owner.
 * Function SetFogColor(int aiNearRed, int aiNearGreen, int aiNearBlue, int aiFarRed, int aiFarGreen, int aiFarBlue)
 * Sets the near and far fog colors for the cell. Only works in non-sky-lit interiors.
 * Function SetFogPlanes(float afNear, float afFar)
 * Sets the near and far fog plane distances for this cell. Only works in non-sky-lit interiors.
 * Function SetFogPower(float afPower)
 * Sets the fog power for this cell. Only works in non-sky-lit interiors.
 * Function SetPublic(bool abPublic)
 * Sets this cell as either public or private.

F4SE Member Functions

 * WaterType Function GetWaterType
 * Returns this cells' watertype.

Events
None