Deacon

Deacon is a companion in Fallout 4.

Background
Deacon is a spy, sent from The Railroad, to pursue the Sole Survivor. However, he can join the Sole Survivor, though keeping his stealth abilities intact.

Deacon states that he was a bigot and violent as a kid, and joined up with a gang called "The Deathclaws" in his youth. They burglarized and discriminated against synths until one time they ended up lynching one. This was too much for Deacon and ended up leaving them after a beating. He found himself farming and meeting his wife while doing so, she turned out to be a synth. His former gang found out even though neither Deacon nor his wife knew. They ended up killing her and then Deacon sought revenge on the gang, not long after the Railroad contacted him to be an agent, feeling that he would sympathize.

Effects of player's actions

 * With a max relationship, the Sole Survivor gains the Cloak & Dagger perk, giving 40% duration for Stealth Boys, and 20% damage from sneak attacks.

Approval

 * Deacon likes when the player character picks locks.
 * Deacon likes when the player character hacks terminals.
 * Deacon likes when the player character promises to help people.
 * Deacon likes when the player character resolves conflicts without killing.
 * Deacon loves when the player character helps a synth.

Disapproval

 * Deacon dislikes when the player character picks up junk (this does not have an affect on his disposition).
 * Deacon dislikes when the player character asks for more money in dialogues.
 * Deacon dislikes when the player character attacks non-hostiles.
 * Deacon will become instantly hostile if the player character kills a settler or anyone involved in the Railroad.

Appearances
Deacon appears only in Fallout 4.