Fallout Tactics special encounters

Amelia
A resembelance of a disappeard flyer from the early times.

B-1000
A gery brahmin with 999hp and an uzi, what you can steal from him talks arund. If you kill it noone seems to care. If you succesfully hit it has an interessting animation.

Bazaar Day
You can buy here 2 armour: one is a ghuol mark II armour, the other is requires 75 STR. Seems unreachable (try drugs, than report!).

Brahmin armour
A brahmin thinks suicide would be fun, but in the end it realise it isn't. You can not save its sorry hide as it counts as an enemy. Four tower stands around, but each 'dies' after getting 5 point of damage or so.

Brahmin Poker
Some brahmins play card around a table. If you go towards them they run away, leaving a measely 30,000 ringpull on the table.

Brahmin tipping
You can tip the brahmins. No meaning of it.

Brother Grimm
The first time you reach here must you heal the wounded supermutant - this will cause you will be able to recruit the later on. One is a big gun, the other is a melee specialist.

Canadian Invasion
You fight some people. They have the water-pistol, filled with acid, what is a perfect weapon against robots.

Coppertrops
A resembelance on the Matrix. You can hack the lockers to get 1200 small energy cells. Killing the robot means losing karma.

CPF vs. PFC
Two group of canadian hates each other. An american joke on canadian?

Deathclaw liberation
A greenpeace-woman thinks deatclaws are cute. They are not. This encounter doesn't means that much danger as there are grids to prevent the monsters reaching you.

Eveready bunny
This encounter doesn't really have a name. This is a remark on Duracel-bunnies. It is sad you can kill them with splash damage, and each leave bhind a small energy cell, but costs a lot of karma.

Farmer
You can trade 1 .50 DU ammo from him. Kinda stupid encounter if you ask me.

Four horsemen (of the Post-Appocalyose)
The four horsemen from the Bible. If you magae to kill them seems no-one cares (i.e. no karma penalty), but they have 10,000hp each, and worse only 250exp or so, so don't bother. For other use you can heal them with some doctors bag, meaning your doctor get tons of exp. This encounter will forced to find after finding certain number of encounters.

Gas station
You can buy the elixir of life here. If you drink it you get +1 EN.

Hermit
You can trade with him.

Invasion recreatioists
This one is fun. Some american people breach for a few step the canadian border, and so they claim Canada overruned (but they come back after a second, being really excited.

Komodo Man
A crocodil farm, but now with komodo dragons.

L33Tists
The titel means "Scentists". The name of the two men here are "Littleboy" and "Fatman" as the nuke-bombs in WW2. No other meaning here, although you can steal an afterburner from one of them.

Merchant
You can trade with him.

Mir
Yes, this is the actual space-station. Sad, you can not enter...

Morte
You can talk with it, but has no other meaning. This skull came from Sigil, the Cage, from the game Planescape: Torment.

Phil, the Nuka Cola guy
Killing him is actually a bad thing. �?ou can steal his items: 100 classic nuka-cola, and a unique fusion nuka-cola, with 20-30 molotov coctail. It is said you can take his bike with the bike key, you find in the latest bunker.

PipBoy
If you come here with a full squad you can't recruit him. If your team has 5 men he wanders away, if you talk to him. If you have less men he joins to you. Abilities: ST 7, PE 6, EN 6, CH 5, IN 6, AG 6, LK 10, level: 8, Bloody mass, Tag!, stunt man, flexible (makes no sense, as he can not cvhange stance), small guns (100), big guns (33), energy weapons (75), sneak (80), can waer any aromur, slower than normal caracters in real-time mode, but faster in turn based.

Pitch Black
This encounter is buggy, as no matter what you do you will HAVE TO fight many deathclwas. There is absolutly no light, so carry small-range weaponry with hollowpoint bullets. If you manage to save Riddick (i.e. reach the exit grid with him) he should be appear in the recruit pool. This is the perfect situation to use drugs and valuable healing-equipment (on Riddick too). His stats are: 8,5,7,4,5,7,4, unarmed/melee weapons/sneak, night person, bonus HtH damage, faster healing, silent running. Becomes recruitable in the Gamma bunker (no quest needed). His rank is knight, or 1 rank below (what you should have that time). Personaly, I don't think he worse the effort. It seems he never leaves the encounter, just stands on the exit grid. Don't worry abut that, just leave, and do not return until you can recruit him.

Reaver Dance
No meaning. They are untachable.

Sixth sense
Again a brahminfarm, but now filled with ghost-brahmins, and a living one, what says "I see dead brahmins". Remarkable.

Titanic
You found Jack. He still has the scetch on the girl, and the ring (worse 10,000$).

Trader
You can trade with him.

Uprise
An F1 bunker, but you can not go in. One of the dead civilian carries an afterburner.