Mod:Fallout: The Frontier/All Eyes on You

All Eyes on You is a sidequest in Fallout: The Frontier.

Background
After interacting with one of the eyebots flying around different locations, the Courier speaks to a man calling himself the Tenth Eye, responding to the Netwrk. He wants to gather information on the surrounding areas, so he sends the player in a mission to find 9 (nine) of his eyebots throughout the Frontier.

These eyebots — named First, Second, Third Eye etc. — will greet the player with a task to complete. After completing all nine, the player will now have to find the Netwrk's base of operations.

To iniciate the quest the player must interact with any eyebot he finds, not necessarily in order. A distressed Vault Boy face should appear in the top left of the screen saying "The Netwrk is watching" when the player is ready to iniciate the quest. If at any moment the player joins the Crusaders the quest will fail.

Locations
The eyes are scattered around key places of the Frontier and can be interacted in any order so long the player meet the requirements. By passing a 90 speech check, however, all of their locations will be marked on your pip-boy. The locations are as follow:


 * the First Eye can be found near Junkflea and will ask the player to tell him a secret only the Courier knows. Answering him is enough to complete the task.
 * the Second Eye can be found near NCR radio. The eyebot will ask the player why his character became a courier. Answering him is enough to complete the task.
 * the Third Eye can be found near the Apartment Complex, overlooking an injured legionnaire called Nero. The eyebot's task will be dealing with him, either by helping, killing or leaving him alone.
 * the Fourth Eye can be found north of Goose Hollow, near where Lot is. The eye will task the player with completing Lot's quest to find his sister. Depending on the player's choice in this sidequest, the task may fail and prevent progressing any further.
 * the Fifth Eye can be found in the vicinity of Goose Hollow. The eyebot overlooks Camp Phoenix and wants to gather information on the NCR's movents, strategies and plans. The player can ask around to complete the task or pass a 40 speech check in order to satisfy the Eye.
 * the Sixth Eye can be found near the crashed vertibird where the Wolfpack got ambushed. The Eye will ask the player what to think of the destruction he witnessed and what relation it carries with the past and the future. Answering him is enough to complete the task.
 * the Seventh Eye can be found near Skidmore Fountain, just around the metro substation. The task is to recover lost data from one of the Eyes that got shot down by scavs in the metro. The destroyed eyebot can be found in a jail cell to the side of a caravan crate.
 * the Eigth Eye can be found just outside of the Abandoned Church, near Arlington Heights. The eyebot will task the player to find out the true name of a man in the vicinity called Kubo.
 * the Ninth Eye can be found near RobCO. Tower where the Crusaders reside. The eyebot will ask the player about who rules the Mojave. Answering him is enough to complete the task.
 * the Ninth Eye can be found near RobCO. Tower where the Crusaders reside. The eyebot will ask the player about who rules the Mojave. Answering him is enough to complete the task.

Once all the Eyes are satisfied, speak with any of them and inquire the Tenth Eye about his location. He will reveal his cell to the player and give him a code to unlock the door. By going to the place marked, the player gets an audience with the Tenth Eye, although he is not fisically present but rather speaking through an eyebot. By talking to him, he asks one more task: to deal with the player's "shadow". This shadow is in fact an NCR agent who has been following the player's footsteps since he first contacted the Netwrk. The player now has to choose which way to deal with the agent, by eliminating her or teaming up against the Tenth Eye. Either way, the loot, including an unique plasma weapon, can be found in a case near a terminal. It's possible to note, however, that the player can only have a good reputation with the Netwrk if he confronts the NCR agent. At last, there is two terminals acessible with information regarding the Netwrk's history and a note destined to the Courier.

Bugs
Sometimes the Eyes will not iniciate dialogue. This is likely due to the player not meeting one of the requirements for the quest. It is also possible that the Eyes won't spawn at all, but this can be fixed by spawning them yourself via console commands.