Covenant

Covenant is a location and possible settlement in the Commonwealth in Fallout 4.

Layout
Covenant is a small settlement of only a few people. There is a large wall surrounding the whole settlement with multiple machine gun turrets on small wooden platforms. Inside the wall are four houses and a small garden. The houses look incredibly intact, as if they had not been touched by the great war at all. The Sole Survivor may comment on this by saying that all the buildings look almost pre-War.

There is a workbench near the garden in a shack. Many of the buildings may be locked at first, but the inhabitants will occasionally go in and out the doors of every building and they can then be followed without needing to resort to lockpicking.

Notable loot

 * The SAFE report note can be found in an expert locked floor safe located in the house at the far end of the settlement (the one  with the prison cage) behind some boxes on the floor directly to your left as you enter. The safe is marked as owned (see bugs) and the safe also contains some leveled loot.
 * The Covenant reminder note, in the first house on left, will prompt Sole Survivor to make a comment.
 * An Overdue book is located behind the shop.
 * The unique combat shotgun Justice can be bought from Penny Fitzgerald. She also stocks the Destroyer's helmet (possible level requirement).
 * A random suit of power armor can be found NW of Covenant in the lake near the tail of the crashed aircraft.

Appearances
Covenant only appears in Fallout 4.

Behind the scenes
The SAFE Test, the test to get into Covenant, is actually the G.O.A.T. test from Fallout 3 having all the questions except the last question, but a few have been modified. The usage of the test to screen for synths is a direct reference to the Voight-Kampff test in the film "Blade Runner." In the movie, the test is used to identify Replicants (artificial humans used as machines) that are otherwise indistinguishable from normal humans, much like generation 3 synths. This is one of many references to Blade Runner throughout Fallout 3 and 4.

Bugs
If you visit after the main story the gates to Covenant may already be open and you will not revice the SAFE test. Instead the game will assume you have already passed it and you can walk in. (Please note: this might also cause Dan to dissapear.)

Covenant Covenant Альянс