Lenny (Gecko)

NOTE: There are two Lennys in Fallout 2. One is a ghoul doctor who lives in Gecko assisting Harold. The other is a super mutant thug who spends most of his time drinking at the Rawhide Saloon in the bazaar just north of NCR. There's not much to be said about the super mutant Lenny, besides the fact that he's an obnoxious jerk and that you can earn Merk's respect by fighting him (and winning).

The ghoul Lenny was a doctor before the war. He and his father, "Coffin" Willie, made it to the partial safety of Vault 12 in Bakersfield before the bombs fell, and were, like the rest of that vault, turned into ghouls by the intense radiation. When the Vault Dweller came to Necropolis in 2161, fixing the town's water pump, Lenny was greatly moved and inspired by his example. He wished that he had joined him, and spent the next 80 years regretting that he never had the courage to join him on his quest.

After the Master's super mutant forces assaulted Necropolis, Lenny fled, eventually arriving in Gecko.

When the Chosen One comes to Gecko, he can recruit Lenny to his party. He is of dubious value as a party member, though he is very durable, is at least capable, if not skilled, with pistols and SMGs, and is human-shaped enough to wear armor, in addition to being a skilled doctor.

Behind the scenes
Lenny was designed by by Fallout 2 lead designer Matt Norton.