Mod:Creation Kit/Package

Mod:Creation Kit/Category:Editor Reference Mod:Creation Kit/Category:Object_Classes Mod:Creation Kit/Category:Character Mod:Creation Kit/Category:Packages Papyrus: Mod:Creation Kit/Package Script

Packages are the main way in which you can control an Actor's behavior. Each Package represents a behavior that the Actor will perform under certain conditions.

Editor Dialog

 * ID: The editor ID which is used by the Creation Kit.
 * Package Type: Whether this form represents a Package or a Package Template.
 * Owner Quest: The quest this Package is associated with, if any.
 * Only one Quest may be associated with each Package.
 * Associating a Quest with a Package allows you to use the Quest's Aliases as data inputs for the package. Note that you can always reference data from the Quest in Mod:Creation Kit/Conditions.
 * Combat Style: The Mod:Creation Kit/Combat Style the Actor should use while this package is active.
 * Interrupt Override: If this package is an Interrupt Override, the type of override it is. Note that failing to set this field, then using the package as an override anyway may cause a crash.
 * Package Template: The Template this package inherits its Procedure Tree from.
 * Public Package Data: A list of data inputs exposed by the Package Template. For each, you can specify a new value in the Selected Package Data box on the right.
 * Procedure Tree: The Procedure Tree from the Package Template, for reference.