Fallout 4 Feral Ghoul

Feral Ghouls are creatures found in the Commonwealth, on the Island and in Nuka-World $$

Gameplay
Ghouls can be dismembered and will continue to chase and bite the Sole Survivor even if they lose both of their arms. When losing a leg, however, they will become docile and will no longer try to attack. Rarely, a feral ghoul will still attack after its head is decapitated. Feral ghouls being exposed to high levels of radiation such as those present in the Glowing Sea will rapidly regenerate HP.

Once the player character gets close enough or they are otherwise alerted, they get up and attack. These ghouls can sometimes be targeted in V.A.T.S. and if spotted, attacked before they arise. They also show up as living actors on the HUD if the Sole Survivor is wearing power armor with a targeting HUD-equipped helmet or aims at them with any kind of recon scope.

Occasionally, they will start to run faster at the player moving erratically to dodge incoming attacks, and will eventually lunge at their attacker once they're close enough. A gurgling roar is heard when a ghoul charges at the Sole Survivor. In some locations, particularly indoors, ghouls will also emerge from windows, ductwork, etc., to attack when a victim comes close.

Ghouls hiding in this sort of ambush cannot be detected even by V.A.T.S. before they begin emerging - however, while they are emerging they are helpless while climbing into the room and can be freely attacked if one is quick. Often they will not detect the player character until they finish emerging. They inflict radiation damage as well as physical damage.

Locations
Found throughout the Commonwealth, the Island, and Nuka-World.

Named
Category:Fallout 4 Feral Ghoul Characters, 3

Appearances
Feral Ghouls appear in Fallout 4 and its add-ons Far Harbor, Vault-Tec Workshop and Nuka-World.