Outdoorsman

Outdoorsman is a Fallout, Fallout 2, Van Buren, J.E. Sawyer's Fallout Role-Playing Game and Fallout Tactics: Brotherhood of Steel skill. Fallout: New Vegas adds a skill called survival which is very similar.

Fallout
$$\text{Initial level}\%=$$ $$5+(.5\times\text{Endurance})+(.5\times\text{Intelligence})$$

Example: A starting Endurance of 5 and Intelligence of 5. $$5+(.5\times5)+(.5\times5)=10\%$$

Fallout 2
$$\text{Initial level}\%=$$ $$(2\times\text{Endurance})+(2\times\text{Intelligence})$$

Example: A starting Endurance of 5 and Intelligence of 5.

$$(2\times5)+(2\times5)=20\%$$

Description
The Outdoorsman skill's job is to decrease the likelihood of bad random encounters with the possibility of increasing the odds of special encounters. In Fallout 2, a successful outdoorsman check will give you the choice of whether or not to have an encounter at all. This does not apply for special encounters however. You are forced to enter the scene.

Though you are granted the ability to raise the Outdoorsman to 200%, or 300% for Fallout 2, the real cap would be around 100%. Raising it to ridiculous levels will have no effect, and will waste your skill points.

Ways to increase

 * Read a Scout Handbook. They increase Outdoorsman by a few points until you get to 92%.
 * Talk with Slim Picket. Depending on your Barter, you can buy 5% worth of Outdoorsman for $100 or $50.
 * Save Smiley the trapper. Once you bring him back to Klammath, you can get 1 to 6% in Outdoorsman from him.
 * Talk to Tycho about his life.

Behind the scenes
The icon is most probably a reference to the Looney Tunes, as the Vault Boy is dressed as Elmer Fudd and is hunting a mutated version of Bugs Bunny.

Sztuka przetrwania Натуралист