Fix Fast-Hands' Leg

Fix Fast-Hands' Leg was going to be a quest in Van Buren.

Background
Fast-Hands broke his leg in a climbing accident. The shaman Merrin has refused to help him, saying that he hasn't paid the proper respect to her (a snub on a previous matter that she's being petty about). The Prisoner can take care of his leg, but it'll make her like him less.

Character type completion breakdown

 * 1) Science Boy - Can use Medic to set his leg. A decent skill can set his leg better than it is (leaving him with a limp when healed but otherwise OK), a good skill can set it perfectly (full recovery). He'll be grateful if the Prisoner helps him a little, but if he totally fixes it, once it's healed (2 months) he'll go climbing again and present the Prisoner with some broc flowers and nara roots as a thank-you (he knows Merrin uses them for healing but doesn't know how, and assumes the Prisoner does know how).