Elliott Tercorien

Private , serial number 3477809, is a non-player character in the Fallout 3 add-on Mothership Zeta.

About
Tercorien was a doctor working in Washington, who gave up his job and joined the army, counting for a good administrative job in the capital. However, much to his dismay, he was shipped to Anchorage, Alaska, after receiving training in cryoscience. Attached to the 108th Infantry Battalion, he and his team were responsible for patching up soldiers wounded in combat with the Chinese.

It was there that he and his medical team were abducted by Mothership Zeta. Only two other members of his squad survived the experiments until the Lone Wanderer found them. They were kept frozen seperately near what appears to be a surgery with the rest of his squad's bodies. If the player revives the other two squad members before Elliot has had time to restore their memories then they become hostile. Elliot can either put them out of their misery or revive them. If they are revived, they only have a limited amount of time before they die.

Tercorien's Unit

 * Sgt. Daniels
 * Cpl. Rheems
 * Cpl. Spurlock
 * Pvt. Mears
 * Pvt. Dawkins
 * Pvt. Beckett

Equipment and skills
He is armed with an R91 Assault Rifle (though may be inclined to pick up any alien weapons laying about) and wears a suit of Winterized Medic Armor. He can transform Alien Biogel into Adapted Biogel, though he does warn the player that there may be some side-effects.

After This Galaxy Ain't Big Enough... is completed, he remains aboard the Mothership, admitting he's not got much to return to. He will also give you an unlimited supply of Alien guns if you return to him on the ship, but you can only obtain one at a time.

After taking him into the Cryo Lab, you can receive an unlimited source of Cryo Grenades and Cryo Mines from him. Although it takes 3 hours for him to make 3 Cryo Grenades and 3 Cryo Mines.

He also carries 2 Chinese Assault Rifles, which he will give to Private Beckett and Sargent Daniels upon their successful revival.

Trivia

 * If the player has completed the Operation: Anchorage add-on, the player can remark on how his uniform "looks familiar", probably because it's almost identical to Winterized Combat Armor minus the gloves and with the U.S. Army logo at the base of the neck. (NOTE: Players have this speech option whether or not they have completed Operation: Anchorage if they have it downloaded).


 * His name is a reference to the television show Scrubs; Elliot Tercorien's name is a portmanteau of the character names Eliot Reid, Christopher Turk, and John Dorian, all of whom are also doctors.


 * When you ask him what the aliens want with earth, he will switch between multiple, humorous, theories of what the Alien's motivations might be. These theories are a reference to the multiple "motivation for alien abduction" theories that have been around ever since the old 1950s sci-fi movies.

Appearances
appears only in the Fallout 3 add-on Mothership Zeta.

Bugs

 * After reaching the command deck, his forehead may become transparent. If the player goes down to the Capital Wasteland and then back to the mothership, his forehead will reappear.
 * If Toshiro Kago is attacked and made hostile, Elliot may run away and disappear.
 * After reaching the main deck of the ship and engage the other space ship, during the battle if you are hit, Elliott at the end of the skirmish may randomly disappear. (Confirmed on Xbox 360)
 * A possible way to fix this is to turn the power off, go to the Capital Wasteland, and come back several times.
 * While in Cryo Storage activating the first Cryo container while Elliott is next to it will kill him allowing the player to take 500 5.56 mm rounds from his corpse, he will than get up again. (Confirmed on Xbox 360)
 * It is also possible to make him leave the ship and enter the Capital Wasteland if he is made to flee. He will stay there indefinetly.