Brian Freyermuth

Brian Freyermuth was one of the original designers of Fallout, back when the game was still meant to be a sequel to Wasteland. Among other things, he was responsible for many of the quests and characters from places like the Necropolis, Shady Sands, the Boneyard, the Glow and the Hub. He wrote first drafts for most of the talking head characters, including Harold (his favorite).

He currently works at THQ.

Fallout (1997)
Designer

Fallout: Brotherhood of Steel (2004)
Level Designer