Smuggler

Smugglers are hostile traffickers in Point Lookout $$

Effects of player's actions
Smugglers will always be hostile to the player character. They will usually travel in groups of 3-4, so they can prove to be trouble for lower level characters, but more of a nuisance for the Lone Wanderer at a high level.

Smuggler at Herzog Mine
Above Herzog Mine is the mutilated corpse of a recently-shot smuggler, which has just fallen from some wooden planks. His corpse contains leather armor, brass knuckles, and the Smuggler's confession holotape, explaining his death in better detail. If one walks away from the mine and look up they will see two smugglers; one holding the other prisoner at gun point and then see him shoot the other in the back. The the smuggler with the gun can be killed but the prisoner cannot be saved (as he is scripted to die automatically). Both smugglers appear friendly on the map.

Sometimes if the player character is at the entrance to the mine and looks up, they will see the "ghost" of the smuggler above them, only to revert to a lump of meat if one climbs back up to the planks. If Herzog Mine is approached for the first time from the water and one works their way up, the player character can actually see him fall from the planks. Also, if the smuggler is approached from the Ark & Dove cathedral, he is still standing on the planks but unresponsive. He yells out things like "Hey!" and "Stop that!" if one attempts to pickpocket or shoot at him.

Notable smugglers

 * John Adlam
 * Richard Adlam
 * Rip Smithy

Appearances
Smugglers appear only in the Fallout 3 add-on Point Lookout.

Bugs

 * Sometimes the smuggler above Herzog Mine will appear alive and friendly. If one talks with him, they will find a blank dialogue box and he will say nothing. He does not fight back when attacked and the player character will receive experience by killing him (as much as a normal smuggler) but no karma loss/gain. He can also be pick-pocketed for leather armor, brass knuckles, and the Smuggler's confession holotape.
 * The smugglers may never appear at the lighthouse.
 * The smugglers may never appear in the game at all, leaving their camps empty.