Reilly's Rangers

Reilly's Rangers is a mercenary group in the Capital Wasteland based at the Ranger Compound. There are currently four members of Reilly's Rangers. Reilly herself gives out quests involving mapping the wastes and helping other rangers in need. Their base is located near Seward Square.

Background
While a mercenary force, they, like the Desert Rangers and the New California Republic Rangers, are altruistic and operate according to a strict set of morals.

Luck seems to be a major theme with regards to Reilly's Rangers. The group's emblem prominently features a four-leaf clover, and luck is often mentioned in the various conversations you can have with the group's members (i.e. Butcher, Donovan, and Brick all credit their survival against the super mutant army at the Statesman Hotel mostly due to luck). Their unique armor, Ranger battle armor, grants a +1 stat boost to luck.

The members of Reilly's Rangers are about on par with Brotherhood of Steel Paladins in terms of armor, skill, and health.

After you finish the related quest, you can see them on your adventures through the Wasteland sometimes, and when you ask what Donovan is doing there, he'll tell you that Reilly tracked you and sent him to bring ammunition, or more specifically one mini nuke. In addition, if you encounter him fighting off three super mutants in the Wasteland, you can let them kill him, then kill the super mutants, then loot his body (without any negative karma) and still get the mini nuke, plus his equipment (he has the only Ranger battle armor helmet), weapon, and ammunition. Unless the player has a very high sneak skill, attempting pickpocketing is almost always not worth the risk. If the player fails, the Rangers will turn hostile and stay that way and the player will not be able to do geomapping with Reilly, which is one of Fallout 3's most profitable quests.

Active

 * Reilly (Leader)
 * Butcher (Medic) - Will "heal" you for free at the Ranger Compound.
 * Donovan (Tech) - Will repair equipment for reduced prices at Ranger Compound.
 * Brick (Heavy weapons)
 * Lone Wanderer- only if the quest Reilly's Rangers has been completed

Inactive

 * Theo (Quartermaster, deceased)
 * Dallas (Deceased)
 * Kira (Deceased)

Related quests

 * Reilly's Rangers
 * Geomapping with Reilly

Appearances
Reilly's Rangers appear in Fallout 3.

Bugs

 * A few players have reported killing Donovan in a random event and looting his corpse, but when the player returned to the Reilly's Rangers compound they were hostile. If enemies kill Donovan, you do not even have to be near him or loot him, the Rangers will become hostile even though you did not kill him yourself.
 * Although the above passage states that picking the Rangers' pockets makes them hostile, all the Rangers can be pick pocketed and remain non-hostile if a Stealth Boy or Chinese stealth armor is used while picking. The Rangers may catch you and take back items but they will not be hostile afterwards. You can usually reverse pick-pocket safely.
 * Rare glitch, once you get to the Rangers Compound after they are rescued, their armor is missing and Butcher's and Donovan's weapons are missing.
 * Reilly's terminal, found in the Reilly's Rangers Compound, will not return to the main menu when one reads each item. One has to turn the terminal off and on again to read the other items.
 * Don't destroy the generators on the rooftop, as this will usually cause the Rangers to turn hostile; this may or may not be a bug (from a story standpoint, it'd deprive the elevator of power).
 * When you first join up with Reilly's Rangers on the roof they may become hostile for no reason, just reload the last Auto-save to the roof again until it doesn't happen. See above note about the generators as well.

Gallery
Strażnicy Reilly Рейнджеры Рейли (группировка)