Captain's Sidearm

The  is a weapon which is added to Fallout 3 in the Mothership Zeta add-on. It is a unique, cleaner, shinier Alien Blaster used by the Alien Captain.

Characteristics
Unlike the Alien Blaster, the Captain's Sidearm uses Alien Power Modules in place of Alien Power Cells. It has a silver finish to it, unlike the rusted Alien Blaster you find in the Capital Wasteland, and actually shoots out a spread of energy like a shotgun. Shooting the Sidearm into the air will show the spread of the energy. Each time you fire it, it uses 3 rounds and sends 6 energy projectiles. Like the Metal Blaster, it will do significantly more damage outside of V.A.T.S. due to multiple critical hits. Although it looks like a pristine Alien Blaster, it can only be repaired by Alien Atomizers, Alien Epoxy, or vendors.

Obtaining
The Captain's Sidearm can be obtained after defeating the Alien Captain in the Bridge of Mothership Zeta.

Appearances
The appears in the Mothership Zeta add-on for Fallout 3.

Bugs

 * The weapon may be picked by Elliott, but may have been duplicated, so you may take one off the captain's body. Though, you will not be able to take the second Sidearm from Elliott (it will just disappear).


 * The damage doesn't change in the Pip-Boy with Xenotech Expert.
 * Despite the name, Captains Sidearm, this is the only weapon the captain uses.

Behind the scenes

 * The Captain's Sidearm resembles Commander Adams' pistol from the 1956 movie the Forbidden Planet, both in design and firing. The energy "pellets" disperse in a very similar way when they hit solid objects, such as walls.