Metro



Metrorail, or simply Metro, is the pre-War rapid transit system of Washington, D.C. and neighboring communities in Maryland and Virginia. The Metro was managed by the D.C. Transit Authority. In 2277, tunnels can be used to move between the various settlements in the area, although many parts of the tunnels have been taken over by Super Mutants, Raiders, and Feral Ghouls.

Metro Station Names
The Pip Boy World Map usually indicates where Metro Stations are with a circled-M logo. When you move the pointer to one, it shows the name of the station. The problem is that the name it shows is often not the same as the name that appears if you are outside the subway and bring up the Pip Boy's Local Map for the area, nor the same as the name you get for the exit to that station when you bring up on a Local Map while inside the subway.

Because of all the interconnections between outside paths and inside subway stations, this name inconsistency adds an additional level of difficulty to getting around in an already difficult situation.

To add to the confusion, the distance scale inside a subway is often not the same as outside. For example, in the Southeast area of the map, the distance looks pretty significant between the Seward Square Station (near the Ranger Compound) and the Anacostia Crossing (near Rivet City), but what looks like miles can be traversed in a flash simply by entering the station and walking no more than a couple of hundred feet across the subway platform.

To adjust for this difference, you get an anomaly in that when you get to the Anacostia Crossing gate after leaving Seward Square, the World Map will show that you are still on the edge of Seward Square, but after exiting the gate, it will show you all the way down by at the station by Rivet City.

This effect is not limited to subways. At the back door of the GNR Building, you get a different positioning before and after going through the door.

One of the worst map glitches may be the Dupont Station and Georgetown West metro station markers. On the World Map, the markers overlap with the Dupont Station marker being to the left (West), which makes it seem like the DCTA Tunnel exit down the stairs from Georgetown West, which is all that shows up on the Local Map, but if you fast travel to the Dupont Station marker, you end up in a completely different area/Local Map.

Metro Cars
The cars which were used for the transporting of passengers were individual units connected by connectors. Each car had a pair of sliding doors and a row of windows on each side. A car would be numbered (for example, 5870) and labeled with a letter (for example, A). These cars are very unusual in that there is no connecting tube between one car and another, and there is no car for the conductor. It's possible that the cars were remotely controlled.


 * The same car model is copied repeatedly which may account for the lack of a conductor's car, and the identical markings.

Metro Protectrons
Metro entrance tunnels which have offices off of them usually have a Metro Protectron which can be activated by hacking into a control terminal. Once the Protectron is activated, it will head out to patrol the subway tunnels and attack any target (including the player) that does not have a valid Metro Ticket.

Fortunately, a ticket can normally be found by searching the desks in the offices. Or you can just blast the Protectron after activating him and loot his Energy Cell.

Metro Connections
While it may appear to be impossible to get very far in the subway tunnels because of all the debris, the fact is that you can get to a remarkable number of locations without ever having to come above ground, and even more when you add in places where you can make short, safe walks above ground from one station's exit to another station's entrance. Note that with just a couple of short above-ground walks, you can get all the way from Farragut West (just across the river from Super-Duper Mart) to Rivet City (near the bottom of the map) and many important places along the way. (For a more detailed guide, click the Discussion tab, above.)

Of course, you are still going to have to fight Raiders, Feral Ghouls, and even some Super Mutants, but at least you know you will eventually get where you want to go, and you can pick up a lot of loot along the way. Above ground in the central D.C. area, you are very limited in how far you can go without being blocked by debris.

Names used in the chart are the names shown on the Pip Boy World Map. For clarification, Local Map names may also be shown in quotes. All stations which can be reached underground are shown in the second column. Stations and other attractions which can be reached above ground from the last station shown to the left (in columns 2 or 1) are shown in column 3. A new station shown in column 1 normally comes from the last entry before it in column 3.

{|cellpadding="2" border="1" class="fallout-table" !STATION WORLD MAP NAME !UNDERGROUND TO: !ABOVE GROUND TO: Chevy Chase East ("Pennsylvania Avenue") and other Penn. Ave stations Dupont Station Lady Frumperton's Fashions La Maison Beauregard hotel Radiation King store Cornucopia Fresh Groceries Tepid Sewer Georgetown South Georgetown East Ranger Compound The Mad Preacher's rigged alley Seward Square North Metro (long and dangerous) The Mall
 * Farragut West Station
 * Friendship Heights
 * Capital Wasteland
 * Chevy Chase North
 * Galaxy News Radio
 * Chevy Chase North
 * Galaxy News Radio
 * Galaxy News Radio
 * Chevy Chase East
 * Dupont Northeast
 * (See Dupont West, below.)
 * Vernon Square
 * Dupont Circle
 * Collapsed Car Tunnel
 * Collapsed Car Tunnel
 * Dupont Station
 * (See Dupont West, below.)
 * Metro Central
 * Dupont Circle
 * Collapsed Car Tunnel
 * Collapsed Car Tunnel
 * Dupont Station
 * (See Dupont West, below.)
 * Metro Central
 * Metro Central
 * Metro Central
 * Metro Central
 * Penn. Ave East
 * Penn. Ave West
 * Penn. Ave North
 * Vernon Square
 * Georgetown North (**Continues)
 * Dupont West (*Continues)
 * Museum of History station
 * Museum of Technology station
 * Seward Square Southeast (***Continues)
 * Anacostia Crossing
 * Rivet City
 * Dupont West
 * (All Collapsed Car Tunnel connections, above.)
 * Dupont East area
 * Dry Sewers to OLoH Hospital
 * Georgetown North (**Continues)
 * Dupont West (*Continues)
 * Museum of History station
 * Museum of Technology station
 * Seward Square Southeast (***Continues)
 * Anacostia Crossing
 * Rivet City
 * Dupont West
 * (All Collapsed Car Tunnel connections, above.)
 * Dupont East area
 * Dry Sewers to OLoH Hospital
 * Museum of Technology station
 * Seward Square Southeast (***Continues)
 * Anacostia Crossing
 * Rivet City
 * Dupont West
 * (All Collapsed Car Tunnel connections, above.)
 * Dupont East area
 * Dry Sewers to OLoH Hospital
 * Anacostia Crossing
 * Rivet City
 * Dupont West
 * (All Collapsed Car Tunnel connections, above.)
 * Dupont East area
 * Dry Sewers to OLoH Hospital
 * Dupont East area
 * Dry Sewers to OLoH Hospital
 * Dry Sewers to OLoH Hospital
 * Dry Sewers to OLoH Hospital
 * Dry Sewers to OLoH Hospital
 * Arlington Cemetery North
 * Arlington/Wasteland Metro
 * Arlington/Wasteland Metro
 * Arlington Flooded Metro
 * Anchorage Memorial
 * Georgetown North
 * (All Collapsed Car Tunnel connections, above.)
 * McClellan Family Townhome
 * Georgetown North
 * (All Collapsed Car Tunnel connections, above.)
 * McClellan Family Townhome
 * McClellan Family Townhome
 * McClellan Family Townhome
 * McClellan Family Townhome
 * McClellan Family Townhome
 * McClellan Family Townhome
 * Seward Square Southeast
 * (All Collapsed Car Tunnel connections, above.)
 * Seward Square Area:
 * Seward Square Area:
 * Seward Square Area:
 * Seward Square Area:
 * Seward Square Area:
 * Seward Square Area:
 * Seward Square North Metro
 * The Capitol Building (East entrance)
 * Seward Square North Metro
 * The Capitol Building (East entrance)
 * The Capitol Building (East entrance)
 * The Capitol Building (East entrance)
 * Penn. Ave East
 * Penn. Ave East
 * Penn. Ave East

Appearances
The Washington Metro appears only in Fallout 3.