We Will All Go Together

We Will All Go Together is a side quest in Fallout: New Vegas.

Quick walkthrough

 * 1) Collect irradiated NCR dogtags from ghoulified NCR troopers within Camp Searchlight.
 * 2) Once all ghoul dogtags have been found, return to First Sergeant Astor.

First Sergeant: Last Man Standing
The irradiated town and NCR base known as Camp Searchlight is a horrific shell, with roaming feral trooper ghouls, still clad in their NCR uniforms. A small camp just beyond the western perimeter of the town's radiation signs contains a squad of soldiers led by First Sergeant Astor. Ask him about the incident and begin Eye for an Eye. Not only does Astor want revenge, but he tells you he was stationed at Camp Searchlight before the incident. Ask him if there were any survivors, and he mentions his ex-teammates, now slobbering feral ghouls. He hasn't the heart to execute them, but wonders if you could do the humane thing, and put them down. They deserve a clean death. You need to return with their dogtags to show you've done the deed. Astor offers some caps for each dogtag, and "an old rifle" if you bring in ten. You are also given something to offset the radiation in the area.
 * Speech.png Bargain with Astor to increase your reward.

Although Astor mentions "at least" ten dogtags to find, there are only ten in the Camp Searchlight area, and they're different from regular NCR dogtags because they're "irradiated." Instead, move forward into the township, and spend the next few minutes thoroughly searching the street for ghouls. Kill them all, but pay special attention to those wearing NCR uniforms. Search every one, and although you don't find irradiated dogtags on every corpse, you should find nine. Having trouble finding them all? Here's where to look:
 * Cross the bridge, and tackle a group of ghouls close to the Police Station.
 * Some usually lurk on or near the main crossroads by the Fire Station.
 * Don't forget the ghouls close to the chapel and NCR storage area on the west side of town.
 * Don't overlook a couple of foes near the turrets on the far east of town.

Although these are the usual locations, you may not find all nine dogtags from these ghouls due to them (for example) being slain and looted before you arrive here. If you're short on dogtags, search the dwellings in and around town, and locate any additional bodies in there, to bring your total up to a minimum of nine (or ten if you don't want to deal with Private Edwards).

Saving (or Slaying) Private Edwards
Another elusive dogtag is around the neck of an NCR soldier, sitting in despair, inside a Searchlight Home south east of the west-side chapel (single story white building). Enter the house and confront the final irradiated soldier: Private Edwards. You can:
 * Fire on, or otherwise kill Private Edwards, and obtain his dogtags.
 * Sneak.gif Or you can try Pickpocketing the private, and grab the dogtags.

Or begin a conversation (which you can end by killing him at any point). He introduces himself as Private Kyle Edwards. He's still a competent soldier, but after the irradiation, he'll be shot at by his former colleagues before he can explain he's not a threat. You can have a long conversation about him, but to aid him and progress this Quest, tell him you've noticed he's wearing an NCR dogtag. At this point, you can: Or tell him there's an NCR soldier outside who wants you to kill him for it. Tell him it's because he thinks Edwards is suffering. After that you can change the conversation, or:
 * Ask for the dogtag, which he won't give up.
 * Speech.png Tell him his humanity is a part of him, and not in the dogtag. He gives it up.
 * Strength.png Order him to give you the dogtag. He gives it up.
 * Speech.png Coax him into killing Astor. He agrees and leaves the home. At this point, he may be savaged by radscorpions, shot by you, or (eventually) shot by Astor or his team. If Astor dies, the Quest fails; so prevent this!

You can also ask "there must be someplace you can go." Edwards says he's afraid of the radiation. Ask if that's "the only thing you're afraid of," and Edwards admits he's scared of radscorpions, too. At this point, you can: Edwards still won't leave the house. Return to First Sergeant Astor, and explain Edwards' predicament. Although Astor would shoot him on sight, he tells you there's a Ranger Station north of here that might be interested in taking him in; they have ghouls there too. Tell Edwards this; he'll set his dogtags down next to him and sets off for Ranger Station Echo. If successful Edwards will reluctantly hand over his dogtag. Private Edwards then sets off for Astor's tent at Camp Searchlight.
 * Lie to Edwards about having killed all the radscorpions. Thinking it is now safe to leave, Edwards departs, and is set upon by these monsters.
 * He can die, and you can loot the dogtag.
 * He can survive, and you must kill him, and loot the dogtag.
 * Head outside, kill every last radscorpion, and return to Edwards, and explain the eradication.
 * After killing the radscorpions and returning to Edwards, as above, if the player returns to First Sergeant Astor and explains Private Edwards predicament, Astor will first say that Edwards should be put down but if you explain Edwards is not feral and you can pass Astor's Speech or Intelligence challenges, Astor will give Edwards a chance to join his camp. Note if you first convince Edwards to give you his dogtag because he doesn't need it anymore, the dialogue option to convince Astor to let Edwards rejoin is not available.
 * Return to Edwards and again do as posted above. Ask for the Dogtag, which Edwards won't want to give up.
 * Speech.png Tell him his humanity is a part of him, and not the dogtag.
 * Only then should you tell Edwards that Astor will allow him to join the NCR patrol at Camp Searchlight.
 * Private Edwards will then thank the player and reward him or her with 50 caps and the game will grant some Good Karma.

When Private Edwards situation has been resolved, return to First Sergeant Astor, and cash in your dogtags. You can do this at any time. You're given caps per dogtag, and a service rifle when Astor has all ten.

Bugs

 * Occasionally, speaking with Edwards won't present any special dialogue options (intimidation, attacking Astor, etc.), and his dogtag will not be in the inventory if you kill him. The marker on the map will show the center of town, but no ghouls or corpses will be present making it impossible to complete this quest. PC users can use to add a dogtag to your inventory, which can be presented to Astor for the reward . Alternatively go back to the house where Private Edwards was and look around on the floor, you may sometimes find the 10th set of dogtags lying on the floor.
 * If you happen to get the dogtag from private Edwards and then want to help him join Astor or get him to leave the house you have to reset the quest first. Then speak to Astor and get the quest again. Then go back to Edwards and resurrect him so he respawns with the dogtag. Do  and add 9 dogtags. Speak to Edwards and tell him you'll speak to Astor. Give him the 9 tags then speak to him about Edwards. Convince him and then go tell Edwards. Edwards will run off and drop the tag again which you can give to Astor to complete the quest. If he doesn't drop it again then just do player.additem 1 more time and give it to Astor.
 * If you send him to Ranger Station Echo, Private Edwards can get stuck in the mountains south of Station Echo.
 * Some times he stands outside his house and doesn't give you his dogtag after you convince him to go to the ranger station.
 * Game may suddenly crash and system return to menu screen upon receiving Service Rifle at the end of the quest.
 * There will sometimes be a quest marker in the middle of town that leads to absolutely nothing. This makes the quest impossible to finish.

Behind the scenes

 * The quest title likely refers to the song "We Will All Go Together When We Go" by Tom Lehrer. The lyrics for the song talk about the inevitably total devastation of nuclear war in a darkly humorous manner with a light upbeat melody.

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