Mod:Creation Kit/OnEffectStart - ActiveMagicEffect

Member of: ActiveMagicEffect Script

Event called when the active magic effect has just started on the specified target.

Parameters

 * akTarget: The Actor this effect was applied to.
 * akCaster: The Actor that cast the spell this effect was from.

Caveat
It is possible, that the ActiveMagicEffect ceases to exist immediately (ex: if the actor it's applied to dies the moment the effect starts), so that GetBaseObject ends up being called on a none object, even in the OnEffectStart event. If you need to know the MagicEffect such a ActiveMagicEffect is attached to, you'll need to store it as a property on the ActiveMagicEffect script.