Traps

Traps is a Fallout, Fallout 2, and Fallout Tactics skill. It was called Find Traps/Secret Doors in Lionheart. In Fallout 3, it was merged with Throwing into Explosives.

The finding and removal of traps. Also the setting of explosives for demolition purposes.

Initial Level: Starting Traps skill is equal to 20% + (1% x the average of your Perception and Agility). Average characters will have a 25% skill.

Trips
The trips of traps, or the thing that set off the traps. Below is a list of trips and even farther down traps Fallout 3), please add to it...


 * Trip wire: a wire that is tied to two posts. this trip is very hard to see in combat. can be disabled.


 * Stepping: a common way to set off mines and bear traps. can be disabled by disabling the trap. Can be avoided by having the light step perk.

Traps
The Traps, or the thing that cause the damge...


 * Mines: Frag mines and Plasma mines. A common explosive that is set off by Stepping on it.

Im not finshed it please add to it...Shadow of the Dave 22:24, 16 November 2008 (UTC)

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