Enclave soldier

Enclave Soldiers are the main infantry of the Enclave Armed Forces and are currently the toughest, strongest and fastest human enemies the Player can face in Fallout 2 or Fallout 3.

Enclave Soldiers use a variety of equipment in the field, but their equipment tends to be superior to other factions such as the Brotherhood of Steel. See Weapons and Equipment.

Enclave Soldiers are professionally trained troops.

Fallout 3
In Fallout 3, most Enclave Soldiers wear Advanced Power Armor Mk II (Enclave Power Armor) are armed with Laser Rifles and Laser Pistols.

Enclave Soldiers equipped with Tesla Power Armor often carry heavier equipment, typically being armed with Plasma Rifle, Gatling Laser, Miniguns and Missile Launchers. Enclave Soldiers in Tesla Power Armor become more common at higher levels, and usually appear in very specific locations. For example, guarding the exit from Raven Rock, or serving as Colonel Autumn's personal bodyguards. However, they still appear in the Wasteland on patrol and in Vertibird Gunships assault units, as well as guarding camps.

Enclave Officers are armed with Enclave Plasma Pistols, but are less armored than regular Soldiers, making them somewhat easier to kill.

Enclave Hellfire Troopers are new enemies added by the Broken Steel DLC pack. They wear Enclave Hellfire Armor and wield Heavy Incinerators, and carry a Plasma Pistol as sidearms.

They often appear in patrols of three to six soldiers and are sometimes supported by an Officer. Heavily defended outposts include up to an entire company, including officers, caged Deathclaws and even Vertibird Gunships. Enclave Soldiers use tactical training in combat, such as flanking. They also have somewhat more health and somewhat better combat skills than comparable factions, namely Brotherhood of Steel soldiers or Talon Company Mercenaries. This, matched with their Power Armor and Energy Weapons, make them superior opponents to any faction in Fallout.

It is also worth noting that all Enclave soldiers in Fallout 3 are male and have the same voice.

For a list of Enclave camps throughout the Capitol Wasteland, see Fallout 3 Enclave appearances.

Fallout 2

 * Advanced Power Armor or the Advanced Power Armor Mk II variant.
 * P94 Plasma Rifles
 * M72 Gauss Rifles
 * Pulse Rifles

Fallout 3

 * Advanced Power Armor Mk II and Helmet
 * Tesla Power Armor and Helmet
 * Enclave Hellfire Armor and Helmet
 * AER9 Laser Rifle
 * Plasma Rifle
 * Gatling Laser
 * Missile Launcher
 * AEP7 Laser Pistol
 * Plasma Pistol
 * Minigun
 * Flamer

Bugs

 * Occasionally Enclave Soldiers and Enclave Officers found randomly in the Wasteland will appear as friendly to the player. If you speak to them they will either say "Hey There." or "Yeah.." and the only dialog option is "See You later". This has been reported on the PS3, Xbox 360, and PC versions of Fallout 3.
 * It is possible, though unlikely, that the appearance of friendly Enclave Soldiers is due to President Eden's orders to not attack the Lone Wanderer. This is most likely not true as Positive Karma players will have blown up President Eden and every Enclave Soldier had already disregarded his orders before the player had this opportunity.[[Image:Enclave_soldier.jpg|thumb|A friendly Enclave Soldier met in Fairfax Ruins]]
 * The easiest place to encounter friendly Enclave Soldiers is near the Talon Company Outpost, north of the Nuka-Cola Factory. This location will feature an Enclave Officer watching over troops doing pushups.  Should that Officer be discretely killed by the player or other means, the remaining troops doing the pushups will remain non-hostile, but will have dialogue that speaks low of the player.
 * Similar to the above bug, but it appears almost any Enclave Soldier wearing Tesla Armor and armed with a Missile Launcher will be friendly towards the player unless attacked. The soldier can be communicated with, but the only dialogue option is "See you later". They spawn randomly in Enclave camps, patrols, or Vertibird drop-offs.
 * If the player follows one of these friendly Enclave Soldiers to an Enclave camp, they will become hostile and attack the player, but no earlier than the soldiers and officers of the camp.
 * Occasionally if Enclave camps are watched though a scoped weapon Enclave soldiers can be seen leaving the camp following an Eyebot to investigate targets. All are slaved to the Eyebot if present. All are hostile to the Lone Wanderer if either a Deathclaw or a standard armor soldier is present. If the Deathclaw and the standard armored soldier are sniped leaving only a Tesla armored Soldier and Eyebot both the Eyebot and the Tesla Soldier are friendly and the camp can be entered. The Tesla armored soldier is slaved to the Eyebot and can be released by destroying the eyebot. Once released the soldier will stay friendly and  leave the camp visiting other Enclave camps. If you follow the soldier every attempt is made by the script to kill the soldier and the Lone Wanderer by unleashing multiple enemies. Up to 3 Giant Radscorpions with 2 ordinary scorpions or 3 Deathclaws in one attack have been encountered.
 * It is possible to see Enclave Soldiers way before they are supposed to appear in the Wasteland, even at the very beginning of the game. This seems to trigger much more commonly if a player were to play a game where the Enclave is present, and then load or start an early or new game.  Often still, the Enclave soldiers will respawn in certain locations as if it were an Enclave checkpoint, minus the proper Enclave structures and gear.

Appearances
Enclave soldiers, like the Enclave itself, appear in Fallout 2 and Fallout 3.