Mod:Attack of the Lobotomites!/Broken Proton Axe

The Proton Hatchet and Proton Axe are melee weapons in Attack Of The Lobotomites!.

Background
Proton Axes were developed in The Big MT Research Facility as an experimental portable version of Photonic resonance barrier technology. As they were plentiful in the Big MT laboratories, they were widely used by the Lobotomites to fight off creatures and robots. During the Lobotomites' "disappearance" during the events of "Attack Of The Lobotomites!", Doctor Dala sent the Lobotomites some  Big MT Care Packages with Proton Axes and Hatchets in them, but the faulty teleportation signal destroyed most of their internal systems, leading to lobotomites to use the Broken Proton Axes as crude clubs and maces.

Characteristics
A two-handed makeshift club. Its hilt can be shortened to make a weaker, lighter and faster "Hatchet". While it shares the same grip and battery modifications as the regular Proton Axe, although the battery modifications are only useful if the Broken Proton Axe/Hatchet has a jury-rigged terminal on.

Weapon modifications
Grips: Terminal: Battery: Decoration:
 * Short
 * Long
 * Non-functioning
 * Jury-Rigged
 * MFC
 * Charged Megawulfenite
 * Fusion Core
 * Prototype Beryllium Agitator
 * No decoration
 * Crow Feathers
 * Seagull Feathers
 * Mixed Feathers

Locations

 * Melee Lobotomites have a random chance of spawning with them from level 5+.
 * Crazy Marty will also sell them.
 * Big MT Care Packages will sometimes spawn with them.

Credits

 * Main meshes and textures: William "WJS97" Steel
 * Animations: i_code_i, Sebbo, Cadavver
 * Blade Scripts and NIF effects: BlahBlahDEEBlahBlah
 * Sounds: Partisan, Wanaming0
 * Computer screen animation and blade textures: Wanaming0
 * Implementation: Wanaming0
 * UV assistance: Stefan "asXas" Engdahl