ED-E

Eyebot (Duraframe) – Subject E, or ED-E for short, is a 6 year old shop security robot at Primm. His armor and weapons are more advanced than standard eyebots.

Background
ED-E comes from the East Coast ; he was built by Whitley, an Enclave scientist at Adams Air Force Base. ED-E is a highly customized "duraframe" model with hardened armor and specialized weapons. It was an eyebot on an incredible journey, first going to Navarro for upgrades, then carrying an enormous amount of valuable data when it was badly damaged and taken in by a Primm shop owner: the Nash Residence. Though ED-E still retains all of its data and an understanding of its mission, its internal positioning hardware is badly damaged. The only reason it has not been seized by interested parties is because ED-E has not communicated its special mission to anyone. ED-E is seen trying to fulfill its mission in the trailer video, where it is shot twice by an unseen shooter, and then it heads towards the New Vegas skyline in a heavily damaged but still functioning state. To fix him it requires a 65 repair skill, or 35 with 55 science skill, or he can be repaired with 3 scrap metals, 2 sensor modules and 1 scrap electronics. After he is repaired he can become your companion.

Appearances
ED-E appears in Fallout: New Vegas.

Bugs

 * Completing the quest "ED-E My Love" by giving him to the Followers may result in him teleporting to a location near red rock canyon(shown by quest marker) and then exploding on approach, removing him from the game as a companion.


 * When told to stay, he can appear to you soon after even though you clearly told it to wait there.


 * After rescuing Primm's deputy all Primm citizens became hostile to ed-e.


 * Completing the quest "ED-E My Love" by giving him to the Brotherhood may result in ED-E no longer moving or shooting anybody. It will still fast travel with you and zone with you, but will stay where you spawn.  Changing him from follow to stay, and then back to follow fixes this problem, but he still won't attack enemies. Also reported to happen if you side with the Followers of the Apocalypse at the end.


 * After fixing ED-E, and after rescuing Primm's deputy, If told to disband ED-E says it goes to Primm. ED-E does not appear anywhere within the town.


 * If faction armor is placed within ED-E's inventory the message "ED-E is unable to equip armor from this faction." will display and the armor will be dropped on the ground.


 * When ED-E is sent back to Primm it may become hostile to the Nash family and you in turn, forcing you to kill it.