MIS 15 Speech.txt

Angry Rick
{{Transcript|text= // Name: Angry Rick // Role: Bartender of The Pit. // Background: An ex raider, Angry Rick is very surly and a complete // asshole.

//===========================================================================

name_CORE_m15_AngryRick = { Angry Rick }

//=========================================================================== // Situation A00: The initial encounter with Angry Rick. //--- M15_Rick_A00_W = { * squints eyes* You want me to sell my bar's star attraction? Listen, you asshole, this bar is how I pay my fucking bills and that robot piece has brought more customers to my bar than my famous Fermented Brahmin Milk Martini.\n\n

Why don't you go shove a glass bottle up your ass and I'll kick it till it breaks!\n\n

Get the fuck out of my face!\n\n } //===========================================================================

//=========================================================================== // Situation A01: If the player tries again. //--- M15_Rick_A01_W = {

Hey! I don't know who you're used to dealing with, but after I rip your fuckin' lungs out, I'm going to smack your mother with 'em!!!\n\n

Now turn around and march out of my fuckin bar like the good little soldier you are.\n\n

And stay the fuck out!\n\n

} //===========================================================================

//=========================================================================== // Situation A02: If the player tries to talk to Rick again. //--- M15_Rick_A02_W = { * soils pants* Okay... Okay... Don't get so fuckin' excited! Please, put that safety back on... there you go. Take a deep breath... feel better?\n\n

Look, I'm sorry I yelled at you, but I'm going through a lot lately. The mayor's assistant, Anna, caught me smooching with Casey and now she won't let me knock those boots no more! Look, if you look around, there ain't that many hot broads in this dump and I ain't no brahmin taggin tribal... uh... no offense buddy.\n\n

Here, just take it and leave me alone.\n\n } //===========================================================================

//=========================================================================== // Situation X00: Floating text before he give the piece. This does not come up if he is clicked on since he will have different VO to say until he gives the piece over. This just pops up after talking in Sit A //--- M15_Rick_X01 = { Is he still there? } M15_Rick_X02 = { When I'm in a good mood, I'm just plain surly! } M15_Rick_X03 = { I'm gonna kill him. I swear to fucking God! }

} //===========================================================================

//=========================================================================== // Situation C: Ricks lines after he gives up the piece. //--- M15_Rick_C00 = { I'm such a pussy! } M15_Rick_C01 = { Never won a fight in my life! } M15_Rick_C02 = { My sister use to beat the life out of me... and I was older! }

//===========================================================================

//=========================================================================== }}

Martha Dilbert
{{Transcript|text= // Name: Martha Dilbert. // Role: Hank's Wife, gives clue to player. // Background: Martha is the faithful wife to the late Hank. Hank was // one of the people who had the robot parts. He was killed by Reaver spies // His robot part was looted from him and taken to the Reaver camp to the // northeast of town. //===========================================================================

name_CORE_m15_Martha = { Martha }

//=========================================================================== // Situation A00: Martha will talk to the player is she is spoken to. Otherwise // she will be crying over her husband's dead body. //--- M15_Martha_A00_W = {

You, you with your big guns and your armor! You're... you're too late.\n\n

They killed my Hank! They shot him in the face and took his robot piece and mumbled something about it being the "tool of Satansoft!"\n\n

Why would they do that? My Hank was a good man! *sob*\n\n

Well, I followed them to their camp. It's to the northeast of town. You have to go there... go there and cut them down, like they cut down my poor Hank.\n\n

} //===========================================================================

//=========================================================================== // Situation A01: If the player decides to speak with her again, Martha will // be more explicit as to why the player might be intrested in chasing down // her husband's murderers. //--- //The info is in A00. There's enough dialogue in here already. DL

} //===========================================================================

//=========================================================================== // Situation A02: Martha's good-bye line to indicate she doesn't want to // talk anymore. //--- M15_Martha_A02 = { I want to be alone now. Please leave. } //===========================================================================

//=========================================================================== // Situation B: Martha's random lines are mostly her cries of anguish. //--- M15_Martha_B00 = { Oh Hank! You lied you sonuvabitch, you left me alone!} M15_Martha_B01 = { He never hurt nobody! } M15_Martha_B02 = { *sob* *sob* }

//===========================================================================

//=========================================================================== }}

Reavers
{{Transcript|text= // The Reavers: // The Reavers come in various groups, each divided into situations. Within // each situation there are six variations of Reaver. //===========================================================================

//=========================================================================== // Situation A00: These are the Reavers' lines as they make for the mayor. // These may also be played during a cut-scene to show that the mayor is in // trouble. //--- M15_Reaver01_A00 = { Get the mayor! } M15_Reaver02_A00 = { You two, follow me. We're going after the mayor. } M15_Reaver03_A00 = { Remember! Get the mayor. } M15_Reaver04_A00 = { For the glory of Tech! } M15_Reaver05_A00 = { Give us the piece of Satansoft! } M15_Reaver06_A00 = { The mayor has the evil tech! } //===========================================================================

//=========================================================================== // Situation B00: These are the Reavers' lines when they kill the mayor and // loot the robot part. //--- M15_Reaver01_B00 = { Praise Newton! We have the evil part! } M15_Reaver02_B00 = { Back to camp now! Move! Move! Move! } M15_Reaver03_B00 = { We've found what we're looking for. Let's go. } M15_Reaver04_B00 = { At last. We've found it. Praise Tech! } M15_Reaver05_B00 = { Found it! Let's go back to camp now. } M15_Reaver06_B00 = { Go! We've got the piece of Satansoft's creature! } //===========================================================================

//=========================================================================== // Situation C: These are the Reavers' lines inside the camp. //--- M15_Reaver01_C00 = { Blessed art thou who understands hydro-mechanics! } M15_Reaver01_C01 = { Let's go for another equipment check. } M15_Reaver01_C02 = { I'm starting another scan.}

M15_Reaver02_C00 = { Captain, my sensor indicates nearby BOS activity. } M15_Reaver02_C01 = { I don't get it. I'm picking up BOS nearby. } M15_Reaver02_C02 = { The BOS has good tech for pagans.}

M15_Reaver03_C00 = { Holy Ohm, help us resist our enemy damage. } M15_Reaver03_C01 = { Heavenly Ampere, help us flow into the enemy's defense. } M15_Reaver03_C02 = { For the glory of the transisto.r }

M15_Reaver04_C00 = { Wait! Is this transistor reverse biased? } M15_Reaver04_C01 = { Those robots are the evil dogs of Satansoft!} M15_Reaver04_C02 = { We are the only true guardians of tech.}

M15_Reaver05_C00 = { The robot is an abomination! } M15_Reaver05_C01 = { Our priest had a vision of a magical electrical pulse. } M15_Reaver05_C02 = { Robots contain evil tech.}

M15_Reaver06_C00 = { May St. Di Ode protect me in battle! } M15_Reaver06_C01 = { My brother died fighting a robot! He will be avenged! } M15_Reaver06_C02 = { We'll try twenty foot data sweep of the area.} } //=========================================================================== }}