Healing Archway

s are found throughout Mothership Zeta, as part of the ship's internal architecture. They instantly heal the Player up to about 75% of his maximum health and remove all radiation when walking though them, whereupon a message saying "The archway has restored some of your health" appears on screen but you are not notified of the removal of the radiation.

After the player has passed through it, the archways need to recharge for 15 seconds. If the player attempts to use the archway before this time has elapsed, the following message will appear: "The archway is recharging and not ready for use".

Players with a Science skill of 75 or above can modify the archway so it fully heals the player. However, after doing this the archway will burn out after 3 uses, rendering it useless whereupon the following message will be shown: "The archway has burned out and is no longer useful". After modification, the player can check how many uses are left by activating the modified archway.

Bugs

 * On XBox 360, this user experienced a bug of unknown origin that caused the healing archway to not work. Activating them seems to do nothing. Restarting the console seems to fix this. Occasionally, this bug is accompanied by the inability to operate teleporters.