Katrina

Katrina is a resident of Shady Sands in 2161. She serves as the town informant/greeter.

Background
Katrina has the job of greeting strangers and helping them understand the community. She was raised in Vault 15, in which she had a very boring life. Over time, the vault that Katrina lived in became too crowded, so everyone had to leave the vault. Everyone got their supplies and left, venturing out into the wastes with no knowledge of the outside world. Apparently, a new life would begin for everyone. However, after her departure, Katrina was wounded in a raider attack and ended up in Shady Sands. She has stayed there ever since.

Interactions with the player character
The player can talk with Katrina upon their first visit to Shady Sands. The player must not have a weapon equipped to talk to talk her. Upon talking to Katrina, the player can gain 250 experience by asking questions related to finding a water chip.

Appearances
Katrina only appears in Fallout.

Katrina