Elder McNamara

Elder Elder McNamara is the head of the Mojave chapter of the Brotherhood of Steel living at the Hidden Valley Bunker $$

Background
Elder McNamara was once a head paladin. He fought against the NCR at HELIOS One in the failed Operation: Sunburst and broke through the NCR lines to lead the surviving Brotherhood forces to safety. This act earned him an enormous amount of respect and loyalty from his chapter. He assumed command of the Mojave chapter, and the rank of elder, when Father Elijah vanished during the battle. He is credited with saving the Mojave chapter from complete eradication.

Fearing that the NCR would continue to hunt down the Mojave chapter, McNamara put the Hidden Valley bunker on lockdown, not allowing anyone but small scouting parties to leave, nor allowing any Brotherhood members who were outside to enter. He still fears the NCR and believes they are still hunting the Brotherhood, when in fact the NCR is currently overburdened fighting wars on multiple fronts and is not even looking for the Brotherhood. The extended lockdown and resulting attrition of the Brotherhood's sphere of influence have caused some members of the Brotherhood to question the elder's judgment, and Head Paladin Hardin is looking for a way to usurp him.

Quests

 * Still in the Dark: McNamara will ask the player character to do various tasks for the Brotherhood, such as looking for Brotherhood patrols, getting reports from scouts and helping repair the air filtration system by retrieving different parts from the Mojave's vaults. He can also be overthrown by Head Paladin Hardin with the help of the Courier in this quest.
 * Eyesight to the Blind: If not overthrown, McNamara will task the player character with planting a bug in the radio equipment at Black Mountain and to deal with the Super Mutants there.
 * I Could Make You Care: Veronica wants to convince the elder to change and get more recruits.

Effects of player's actions

 * If Elder McNamara is overthrown, he will be demoted to knight and can be found working in the knight's workshop, wearing a suit of recon armor.

Inventory
* Only if the Courier overthrows McNamara.

** Only when the Courier wears the explosive collar.

Appearances
Elder McNamara appears only in Fallout: New Vegas and is mentioned in Dead Money.

Bugs

 * After Elder McNamara grants you full access of the bunker, heading for his chair, if the player sits in his chair he will stop his action and stand still forever. This can be fixed by going into the console, selecting Elder McNamara with your mouse or typing, then , then.
 * If you can't find him, type and warp to where he's stuck contemplating a wall/air vent.
 * McNamara may not respond at all for action/talk call. This can be fixed by loading and trying again.
 * McNamara, the Rangemaster, Lars Taggart, Scribe Ibsen and Tapper sometimes end their dialogue with Antony's distinctively voiced "Later."
 * You may have to wait 3 days or so after exiting the bunker complex before re-entering will work. The 3-day wait corresponds to the universal refresh time that also affects vendor inventories and non-player character respawns. However, this may still not allow the courier to initiate a conversation with the Elder.
 * If you have tried the above solutions and still lack results, you can open the console and enter this command:
 * After attempting to receive power armor training from Elder McNamara the screen will turn black then fade back in, leaving you frozen and only able to look up and down. To fix this, try to enter console, then, selecting Elder McNamara with your mouse or typing, , then.