Winterized T-51b Power Armor

The special winterized version of T-51b Power Armor appears in the Operation: Anchorage add-on for Fallout 3.

Characteristics
It is one of two armors used by U.S. Soldiers (the other armor of choice being Winterized Combat Armor) in the Anchorage Reclamation simulation and can be obtained from a weapon cache in the Outcast Outpost after completing the sim.

It is identical to the T-51b in Fort Constantine, other than having a lack of rust, having snow-camouflaged paint, and the main body of the suit has only 45 damage resistance compared to the rusted version's 50.

Although stat's officially state that the armor's damage resistance is at 45, its HP is ten million making it practically invincible as so its damage resistance doesn't decrease at all and thus (although unofficially) the best armor in the game.

Bugs

 * If you pick this armor up while doing the quest You Gotta Shoot 'Em in the Head the game confuses this for the T-51b Power Armor from Fort Constantine and completes the mission. It's confirmed on the Xbox 360 version that this also rewards the player with the Achievement. It has also been confirmed on the PC version of the game. Mr. Crowley will no longer speak to you after getting the armor, besides saying, "You stole what is rightfully mine, get lost." One way to avoid this is to keep the winterized version in storage (eg: in the locker in your megaton house) while you complete the quest.
 * You can sometimes wear the Ghoul Mask, Shady Hat and various other head gear while wearing the Winterized T-51b helmet. When viewing your character externally, however, you'll only be wearing the helmet, whereas your inventory will show that you are wearing all of them. This is likely not a bug; it can be assumed that the character wear the objects inside the helmet, because a Ghoul Mask would not rightly fit on the power armor helmet.


 * The armor the player acquires is the simulation version rather than the "wasteland" version. The "Wasteland" version of this armor has normal item health, but can be repaired using regular Power Armor (unlike simulation version).
 * The GECK kit shows this version of the armor has the script effect of the old T-51b. Removing the script fixes the problem with the quest "You Gotta Shoot 'Em in the Head" if it's done before starting the quest. An earlier save also rectifies the problem, if you've started the quest already.

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