Fallout: New California

Fallout: New California is an expansion for Fallout: The Board Game, developed by Fantasy Flight Games. It was released in October 2018 as the 12th installment of the Fallout Series.

Background
The New California expansion brings new quests, companions, vaults, and items to Fallout: The Board Game, letting you venture out into the wasteland as five new characters. While there, you can wander across twelve new map tiles that expand the scenarios found in the original game or head into sunny New California and visit some of the most memorable locations from throughout the Fallout series.

The game is described as, "humankind rising from the ashes of the old world into a weird world full of danger and—if you’re brave or foolish enough—opportunity. The New California expansion provides plenty of opportunity to make a name for yourself across its two new scenarios. The first opens as a secret power grows in the background threatening the grip the Brotherhood of Steel paladins have on the wasteland here. Could this new presence be related to the rumors of mutants and experiments gone mad? Before pledging allegiance to either side, you need to know more about the Brotherhood and the mysterious Unity."

Development team

 * Brad Andres - Designer
 * Dane Beltrami - Designer
 * Matt Bradbury - Artist
 * Evan Simonet - Artist

Traps

 * Bear trap
 * Bottlecap mine

Locations

 * Arroyo: The Arroyo tile has four spaces within it. The north, southwest, and southeast spaces are empty, while the center space contains the level one settlement.
 * Boxcar: The Boxcar tile has four spaces within it. The northwest, southwest, and southeast spaces are empty, while the northeast space contains the level two settlement.
 * Cathedral: The Cathedral tile has four spaces within it. The northern space is radioactive and is where The Cathedral resides. The east and south-west spaces are difficult terrain with the former containing a super mutant spawn location. The center space is empty and spans from the west and northwest edges to the southwest edge of the tile completely surrounding the western difficult terrain space.
 * Deadend Crossing: The Deadend Crossing tile has four spaces within it. The west and south spaces are empty, while the northeast space contains a Critter spawn location. The center space contains the level two ruin as well as radiation.
 * Desert Wasteland: The desert wasteland tile has four empty spaces within it. There are no spawn locations, ruins, settlements, difficult terrain spaces, or radioactive spaces on the tile.
 * Empty Ruins: The empty ruins tile has six spaces within it. All spaces are empty with the exception of the northwest space which contains a robot spawn location.
 * Endsmeet: The Endsmeet tile has four spaces within it. The north space is radioactive, the southeast space contains a human spawn location, and the southwest space is empty. The center space, which spans from west to east, contains the level one settlement.
 * New California Republic: The New California Republic tile has three spaces within it. The west and east spaces are empty, while the center space contains the level two settlement. The center space cannot be reached without first passing through either the west space, which spans from southwest to north, or the east space which spans from northeast to south.
 * Poseidon Oil Rig: The Poseidon Oil Rig tile has three spaces within it. The northwest and northeast spaces are radioactive with the Poseidon Oil Rig residing in the former and a human spawn location residing in the latter. The southeast space is empty.
 * The Hole: The Hole tile has five spaces within it. The west, northwest, northeast, and east spaces are empty. The southern space is difficult terrain, a monster spawn location, and contains the level four ruin.
 * The Hub: The Hub tile has five spaces within it. The northwest, east, south, and west spaces are empty. The center space, which spans up to the northeast edge, contains the level three settlement.
 * The Palisades: The Palisades tile has five spaces within it. The northwest, northeast, and southwest spaces are empty. The east and south-east spaces are difficult terrain, with the former containing the level three ruin, and the latter containing a super mutant spawn location.
 * Vault 7: The Vault 7 tile has five locations within it. The northwest, northeast, southeast, and southwest spaces are empty. The center space, which is inaccessible without first passing through one of the other spaces, is difficult terrain and contains Vault 7.
 * Vault 44: The Vault 44 tile has five spaces within it. The northwest, northeast, southeast, and southwest spaces are empty. The east space contains Vault 44. The northeast space spans across to the west, surrounding the northwest space. Tesla armor can be found in the vault.