The Brain (Point Lookout)

Calvert (unknown-2277) (also known as The Brain and The Transcendent One among the tribals) was one of the inhabitants of Point Lookout and a member of the prestigious Calvert family before the Great War in the year 2077 and 2277.

Background
Calvert survived the war by extracting his brain out of his body and preserving it in the Underground Lab using experimental robobrain technologies. This technology has allowed him to survive for over 200 years and develop the ability to telepathically communicate with other people. He has a long-term rivalry with Desmond Lockheart.

The battle of the two rivals continues as the professor becomes a "god" to a local tribal cult. Despite the cult's usefulness as living agents and tools, the Professor is frequently frustrated by their misinterpretation of his orders as religious instruction. After the tribals fail to kill Desmond and destroy the psychic jamming device, he learns (by contacting the mind of the Lone Wanderer) that the jamming device is ready to be installed on the top of the Ferris wheel to completely block his powers. Calvert then asks the Lone Wanderer to destroy the device rather than install it.

Quests

 * Thought Control
 * Hearing Voices
 * A Meeting of the Minds

Effects of player actions

 * The player must choose to kill either Desmond or Calvert at the end of the Meeting of the Minds quest.

Abilities
Professor Calvert is physically a human brain in a jar. He has the ability to control robots within the Underground Lab, and can access minds of other people from a great distance. Though his psychic powers are strong, they are limited to the area immediately around him because of Desmond Lockheart's jamming device. He also controls a local tribal cult through a holographic projector he entrusted to Jackson, the cult leader.

Appearances
appears only in the Fallout 3 add-on Point Lookout.

Behind the scenes

 * A living brain in a jar/vat is a common device in sci-fi movies, TV shows, games, and literature.