Fallout: New Vegas aid

General Information
Consumables are items accessed through the "Aid" section of a player's Pip-Boy menu. The effectiveness of any consumable in Fallout: New Vegas is directly dependent on a character's Survival skill for general effectiveness and Medicine skill for healing. The higher the skill level, the greater the beneficial properties. A skill maxed out at 100 points can provide up to three times the benefits that a consumable would normally provide. Using an identical item when a previous one is still active will add to the duration remaining. However, using different items simultaneously will, with few exceptions, stack the effects of all items consumed.

Food
Many foods listed are created by crafting, see individual articles.

Poisons (venoms)

 * Venoms are by no means edible, but they are treated as such in Fallout: New Vegas in terms of gameplay mechanics.

Miscellaneous

 * While miscellaneous items are not edible by any means, they are treated as such in Fallout: New Vegas in terms of gameplay mechanics.