Lucky 38

The  is a hotel and casino on the New Vegas Strip in 2281. It is the base of operations for Mr. House, the ruler of New Vegas.

Background
The Lucky 38 has been the base of operations for Mr. House for as long as anyone can remember (even the non-feral Ghouls). The giant monolith seems more like a well-maintained mausoleum of Pre-War Vegas glory once you enter. Though it is not an active casino, it is an enduring monument to Mr. House's vision of Las Vegas: luxury without decadence, refinement without elitism, class without snobbery. This is still the ultimate lure of Vegas: the one that tells anyone that they could be a winner, just like Mr. House. Even with multiple wings and floors shut off, the rare visitors that enter the premises soon understand that the Lucky 38 is enormous.

This is the most prominent location in the Mojave Wasteland skyline, and it is a good idea to use it to situate yourself when wandering. Waiting outside the foot of the giant tower is Victor, who cheerfully beckons you in the first (and subsequent) times you visit. This is one of the only hotel "Casinos" you can enter without having to give your weapons for the workers to store.

Casino
Inside the front door is the casino floor, with gaming tables and slots that cannot be played. The empty cashier's room is to the left. The many gun cabinets within are safe storage, which provide an alternative to the storage in the Presidential Suite (since your companions will take items from those). Above the cashier's room is a VIP lounge, where a terminal can be found that is used in the quest The Moon Comes Over the Tower.

In the center of the floor is the elevator. Victor must be spoken to in order to use the elevator so long as House is alive, but otherwise the player can operate the elevator directly. This is the area where the Golden Gloves weapon can be found.

Cocktail lounge
The cocktail lounge is near the top of the Lucky 38, beneath the penthouse. Companions are not allowed inside, and will be left waiting in whatever room you entered from. The room is filled with empty tables, cash registers with small amounts of pre-war money, unplayable slot machines, and other assorted miscellaneous items. There is a Average-locked safe with some decent loot inside, and a hard locked suitcase. The Test Site Snowglobe can also be found here, tucked behind one of the cash registers. There is also a Hard locked briefcase containing C-4 plastic explosive x3, Detonator (Fallout: New Vegas) and a Silenced .22 pistol with some ammo. This could be related to a pre-war plot to take over or even blow up the Lucky 38.

Penthouse
The penthouse is the highest level of the Lucky 38. Companions are not allowed inside, as with the cocktail lounge. Mr. House's control center is located here, down the stairs to the left of the elevator. Jane is right in front of the elevator, waiting to accept any snowglobes you've found. To the right is a bedroom. The shelves are stocked with numerous pre-war books.

Unlike the cocktail lounge, there is a wall which prevents people from circling the entire room; this conceals the elevator to the control room. A terminal to open it is to the left of House's control center, which requires either a Science skill of 75, the Platinum Chip, or the Lucky 38 VIP keycard to operate. Inside are two Securitrons which will be hostile, since using the terminal turns all the Securitrons against you.

Presidential suite
The Presidential Suite is made available to you as soon as you've spoken with House the first time. It's fairly spacious, consisting of five rooms. There is the master bedroom (this holds your owned bed), the guest bedroom (the two beds here are not owned), the kitchen and dining room, the study, and the bathroom (which has clean water). The fridge has some food in it, and various drinks are present. All of the storage within is safe. Through a terminal to the left of the master bedroom, additional storage can be purchased, as well as a workbench.

The Presidential Suite will become your base of operations, since all inactive companions can be sent there in lieu of their original homes. Idle companions will wander around, talk to each other, and occasionally sit in the chairs or sleep. Most notably, however, they will help themselves to anything you leave inside, so long as the items aren't considered stolen and you're in the suite to see them do it. This includes taking items from containers. This is usually limited to food and drink, but they may also take weapons.

Notable loot

 * Snowglobe - in the cocktail lounge, behind one of the three cash registers.
 * A hoard of chems, Pre-War money and other valuables in cocktail lounge.
 * Golden Gloves - at the mezzanine bar, near the access point terminal.
 * Boxing Times - at the mezzanine bar, near the access point terminal, sitting behind the Golden Gloves.
 * 2x Future Weapons Today - one in the games room of the presidential suite, and the other on a table in the cocktail lounge.
 * 2x Today's Physician - in the bathroom and master bedroom of the presidential suite.
 * True Police Stories - on a table in the cocktail lounge.
 * 2x Jake Juice – on a table in the presidential suite.

Appearances
The appears only in Fallout: New Vegas.

Bugs

 * Sometimes when you enter the casino, you will hear the ambience of a regular casino, though the Lucky 38 is empty. Going to another floor seems to fix this.
 * Sometimes when entering the Pres. Suite, the sound of electricity can be heard arcing in the background and will continue until you fast travel, move up to another level (not back to the casino) or leave the Strip. It is REALLY irritating.

Behind the scenes

 * The name "Lucky 38" is a reference to the 38 numbers on a roulette table. The sign looks like a stylized roulette wheel and betting layout, and the tower top is modeled after a roulette wheel. Pre-war posters for the lucky 38 have the slogan; "Take her for a spin!".
 * The building resembles the real-life Stratosphere Las Vegas and the Space Needle, as well as the now demolished Landmark Hotel and Casino.

Gallery
Лаки 38 Lucky 38