Fallout 4 Patch 1.7

The Fallout 4 patch 1.7 for PC on Steam was released on August 4, 2016. It updates Fallout 4.

New features

 * Support for upcoming DLC, Nuka-World
 * New store art type for Workshop settlements; indoor-friendly stores that appear as simple counters without bulky or obstructive signs.
 * Ability to delete Add Ons without doing a full uninstall (PS4)

Gameplay fixes

 * General optimization and stability improvements
 * Jun and Marcy Long are no longer essential after completing "Sanctuary"
 * Vendors can offer large shipments of Ceramic, Copper, Rubber, Steel and Wood
 * Improvements to accuracy and control with picking up and placing objects (not Workshop mode)
 * Grenades and molotov cocktails can now be used with the Junk Mortar (Contraptions)
 * Fixed issue with companions unequipping clothing when fast traveling with player
 * Fixed an issue with player animations not loading properly after reloading a saved game
 * Fixed issue where certain dog armors would not equip properly on Dogmeat
 * Fixed an issue where objects from Add Ons would not scrap correctly or would not be stored properly
 * Fixed infinite load that would occasionally occur while logging off while downloading a mod
 * Fixed a crash related to investing in a store while trading
 * Fixed issue where "Quartermastery" would send player to erroneous locations
 * Fixed performance issues related to dropping certain weapons
 * Fixed issue where melee weapon would not properly after dying and reloading the save
 * Fixed a rare issue where Sturges and Mama Murphy would stop moving
 * Fixed snapping issue with Surgery Center in Workshop mode

Mod fixes

 * Increased the number of Mods that can be paged through Mods browsing menu
 * Fixed issue where Mods images would stop displayed while scrolling through Mods menu
 * Disable All Mods now works properly when offline
 * NPCs that are changed in a Mod will update changes like hairstyles properly
 * Fixed animation error related to NPCs changed in Mods who have died, and reloading the save without the Mod activated
 * Fixed issue where sneaking would turn player invisible while running with Mods
 * Master files no longer automatically sort above plugins in Load Order menu
 * Localization strings moved to Interface archive
 * Minor UI improvements to Mods menu and Mods Detail menus