Mod:Creation Kit/GetTriggerObjectCount - ObjectReference

Member of: Mod:Creation Kit/ObjectReference Script (Papyrus)

Obtains the number of objects inside this trigger volume. (Obviously only works if this is actually a trigger and will error otherwise)

Syntax
int Function GetTriggerObjectCount native

Parameters
None

Return Value
The number of objects currently inside the trigger volume.

Examples
if GetTriggerObjectCount == 0 Debug.Trace("We have nothing inside!") else Debug.Trace("Something is inside! Unleash DOOOM!") endIf
 * Is this trigger empty?