Laser musket (Fallout 4)

The Laser Musket is a weapon $$

Gameplay
The Laser Musket is a makeshift weapon consisting of Laser Rifle parts and focusing lenses on top of a musket frame, with a crank capacitor on its back. The crank is used to prime the capacitor, consuming Fusion Cells in the process. With additional mods, the crank capacity can be increased, at the expense of reload time and ammo consumption.

On a single crank, the rifle's light chamber can be seen through, revealing a deep red glow from inside which will increase in intensity on the third and fifth crank. The firing sound also follows this pattern, increasing in intensity and depth. Every additional crank is additive towards damage, maxing out at six cranks.

Variants

 * Preston's laser musket - A non-player version used by Preston Garvey. It has a Beam Focuser and a Scope installed and has a base damage of 18 rather than the normal 30. It uses the non-player version of Fusion Cells.

Locations

 * One in Concord, just outside the Museum of Freedom. Collecting this weapon is an optional quest objective of When Freedom Calls.
 * Three next to the minuteman corpses in the Super Duper Mart in Lexington. These respawn, although the corpses do not. These muskets are bugged and cannot have muzzle slot items fitted (see bugs section below).
 * Often carried by the Minutemen, such as Preston Garvey.
 * One in the Castle tunnels on a shelf. Near the security doors, the body of General McGann has as an additional musket with level-dependent modifications.
 * Up to four inside the Castle armory. The muskets are equipped with level-dependent modifications up to the best possible ones. There is always one on the table and up to three more on the shelf.
 * Sold by Ronnie Shaw at the Castle after completing Old Guns. Ronnie has an initial stock of muskets with above-base level modifications, but this does not renew. Once this initial stock is exhausted, Ronnie only sells base-level muskets with single-crank capacitors, in four basic configurations: scattered laser musket, focused laser musket (with scope), short laser musket and standard laser musket. No other vendor stocks laser muskets.
 * One can be found south of Gunners plaza in a small Minutemen outpost, on the roof next to a dead minuteman.
 * One carried by the Preston Garvey impersonator who can be found during a random encounter.
 * One with the "Automatic" mod attached is given to the player by Sturges upon completion of The Nuclear Option.
 * One can be found in an unmarked church west of Hyde Park next to the corpse of Nunez during War Paint. This one will always have the "Automatic" mod attached.

Bugs

 * Equipping the "Automatic Laser Musket" will stop certain weapons from showing up in the weapons workbench menu. Unequipping it for any other kind of laser musket fixes this, and allows it to be modded.
 * When a companion is cranking this weapon, and they are knocked down when their health is low, and the player fast travels, the cranking sound will continue to play incessantly as if the companion was still cranking the gun, even after the weapon has been removed from their inventory.
 * When using the exploit to modify the automatic laser musket, if you replace the automatic mod for any of the other crank capacitors, you will lose the automatic modification permanently, and the laser musket will become a normal laser musket.
 * To fix this, reload a previous save.
 * The wind up animation for the automatic variant can be skipped while in third person resulting in the weapon to be fired like any other automatic rifle.
 * Certain laser muskets will spawn with the beam focuser mod for the laser gun, making it unable to be transferred to another musket. Nor can the mod be re-attached to the original laser musket, once it is removed. These hybrid spawns can be identified by checking the mod name which is 'Laser Beam Focuser' rather than the correct name 'Laser Musket Beam Focuser'. The incorrectly attached mod can be removed and attached to a laser gun.