Lucas Simms

Lucas Simms (b. 2236) is the sheriff and occasionally the mayor of Megaton, a town built around an undetonated nuclear bomb. He would like the bomb disarmed, despite the fact that it is worshipped by a local cult known as Children of the Atom. If you disarm the bomb, Simms will give you the keys to the Empty House in Megaton and 100 caps (500 caps with a successful speech check). If Lucas Simms is dead his son Harden Simms will give you your reward.

If you inform Simms of Mr. Burke's plan to destroy Megaton, he will attempt to arrest Mr. Burke. This prompts Burke to try to kill Simms which he will succeed with if you don't stop him immediately.

He carries the key that unlocks the Megaton Armory, and a unique hat and duster that offer stat increases.

Mayor of Megaton
He often contests the title of Mayor with Colin Moriarty. Whilst Moriarty claims Megaton to be 'his city', every resident comments on how Simms is the real Mayor. Simms warns the player of talking to Moriarty, saying the same to his son. Likewise, Moriarty despises Simms. The situation is similar to that of Junktown in Fallout, where the Good guy (Killian Darkwater) contested ownership with the bad guy (Gizmo). This is similar in that Simms, the Sheriff concerned for the people's safety contests it with the crime lord, Moriarty, who owns a ghoul slave, Gob, and a prostitute, Nova.

If Simms is killed, though there are unique dialogue choices regarding this with Manya and Harden Simms. It is not verified but presumed Moriarty takes control of the City, possibly until Harden Simms comes of age.

Reverse Pickpocketing Lucas Simms
Lucas Simms will wear any clothing item you reverse-pickpocket on to him, including the ghoul mask. But the point of reverse pickpocketing him is to take his rare sheriff's hat and armor from him without killing him and upsetting the whole town. Pickpocket Lucas Simms, and give him a piece of headgear and armor worth more than what he has. Leave town and return, and Lucas Simms will be wearing whatever you give him. Pickpocket him to obtain his sheriff's hat and armor with the badge.

Known Bugs

 * Lucas Simms can disappear and could be found dead due to game engine's pathing lack on stepped routes. Check Disappearing NPCs for help.


 * When killed by Mr. Burke, a floating blood splatter can some times be found walking the same path that Simms once did. It can cause the game to freeze and you will need to restart the console (Xbox 360).


 * If you try to disable and reenable him after he is killed via console command the game freezes. (PC Version)


 * Can be killed by Radiation only if he somehow gets pushed near Atomic Bomb, he will freeze there and die.(XBOX 360 & PC)


 * He can fall off the perch above his house and die, ending up on the ramp leading to Moira's (XBOX 360 & PC)


 * Lucas's house key has been known to disappear over time, and does not reappear anywhere, both his house and the armory then making   you pick the locks. (XBOX 360)


 * He will sometimes follow the Lone Wanderer across the Wasteland. The reason for this is unknown.

Corpse Loot

 * 5.56mm Round (12)
 * Chinese Assault Rifle
 * Housekey to the Lucas Simms' House (where the Bobblehead - Strength is located). The housekey also unlocks the Megaton Armory
 * Sheriff's Duster
 * Sheriff's Hat

Quotes

 * "These are my people. This is my town. You so much as breathe wrong and I'm gonna fuckin' end ya."
 * "I'll be damned, you're from that vault, Vault 101. *chuckles* I ain't seen one of those jumpsuits in a long time."
 * "You staying out of trouble? I'd hate to have to waste bullets on your sorry hide."
 * "You looking for the mayor, or the sheriff?"
 * "I haven't killed a drifter in weeks!"
 * "Were you just kidding 'bout disarming that thing?"

Appearances
Lucas Simms appears only in Fallout 3.

Trivia
Possibly a reference to Walker Texas Ranger. In the episodes "Lucas Part One and Two", Walker takes care of a young boy named Lucas Simms.