Assault Rifle (Fallout 4)

The assault rifle is a weapon that is featured in the game Fallout 4.

Characteristics
The assault rifle starts off semi-automatic, but can be modded or found with an automatic receiver at the expense of a hefty damage reduction. The assault rifle deals fairly good damage, especially with the correct perks and can be customized with a good selection of sights, magazines, stocks, etc. A regular, semi automatic, non legendary assault rifle with all of the highest level mods equipped does around 100 damage assuming the Sole Survivor has all of the Rifleman perks and that the player is not landing a sneak attack. This is a bit low when compared to the Combat rifle, which with similar mods and the same perks, does around 119 damage. However, the magazine capacity is a massive 80 rounds with the quick eject drum magazine. The semi automatic fire speed is pretty high, and is possibly comparable to the legendary pistol deliverer. The weapon is incredibly heavy for an assault rifle (15 pounds unmodified with a long barrel) and when fully modified rivals the minigun in weight.

The assault rifle has low recoil but good accuracy, both of which are excellent handling traits for sustained automatic fire, though the weapon can burn through ammo fast; this can be compounded by the relative scarcity of 5.56mm rounds at lower levels that can be looted from enemies without the Scrounger perk, so fire discipline is necessary. Burst firing is advised especially for long range engagements. Unfortunately the weapon is difficult to extensively modify without heavy investment in the Gun Nut perk and some in the Science! perk for its more advanced optical sights. It is worth noting that when equipped, the reflex sight for this weapon utilizes both the holographic sights and the its unique iron sights on top of each other, which depending on the player's preference, is either a good or bad thing. However, since assault rifles begin to replace combat rifles and pipe weapons as enemy armament once the player reaches a sufficiently high level, modified exemplars can be found/looted as well, some of which will eventually come equipped with highest-level mods such as silencers or recon scopes.

Locations

 * Carried by many raiders, Gunners and super mutants once the player reaches a high-enough level (~ level 25). The Brotherhood of Steel also issues it to some of its non-power-armored fighters.
 * Can be purchased from KL-E-0 in Goodneighbor and Arturo Rodriguez in Diamond City if the player's level is high enough.
 * One can be found next to a door control terminal in the lowest level of the Massachusetts State House, outside the area where a Mirelurk Queen spawns.
 * One can be found next to the expert locked terminal in the national guard recruitment office on top of an container
 * One is carried by Captain Maria at Parsons State Insane Asylum.
 * Another is carried by Edward Deegan of the Cabot Family.
 * Can be bought from Ronnie Shaw at the Castle after Old Guns is completed if the player's level is high enough.
 * One can be found inside the crashed vertibird at Coast Guard Pier. (may require use of explosives to get into a reachable range)
 * One can be found in Saugus Iron Works in a bathroom (level-dependent; at lower levels a Pipe rifle will be found instead)
 * One is located on the roof of Parsons Creamery next to some skeletons and a wooden chest.
 * One can be found in Kendall Hospital, on a table next to a lit lantern in the raider area above the Deathclaw.

Gallery
Штурмовая винтовка (Fallout 4)