Pepper Shaker

The Pepper Shaker is a ranged weapon $$

Gameplay
The Pepper Shaker takes one second to spin up before it begins to automatically fire shotgun blasts of eight projectiles. It counts as both a shotgun and heavy gun, and will benefit from any perk within each weapon class. Like all multi-projectile weapons, the outgoing damage is split between the number of projectiles. If the Pip-Boy damage is 200, each pellet will deal 25 damage.

The Pepper Shaker uses shotgun shells by default, but can be modified to utilize fusion cells or plasma cartridges. The number of barrels may be customized as well, augmenting the fire rate, accuracy or even the number of projectiles. Additionally, it may be fitted with an upgraded gunner sight for improved control while firing down sights.

Weapon modifications

 * -|Barrel=
 * Barrel


 * -|Magazine=
 * Magazine


 * -|Scope=
 * Scope


 * -|Muzzle=
 * Muzzle


 * -|Appearance=
 * Appearance

Locations
The Plan: Pepper Shaker is only obtainable as a rare reward from Grahm's Meat Cook. Once learned, it may be crafted at a weapons workbench, purchased from the Purveyor or rewarded as a Legendary drop.

Crafting
Level 35
 * -|Level 35=

Level 40
 * -|Level 40=

Level 45
 * -|Level 45=

Level 50
 * -|Level 50=

Behind the scenes
The Pepper Shaker was introduced in a patch for the Public Test Server on May 21, 2021.

Bugs

 * The Pepper Shaker cannot drop from Legendary enemies, even if the plan is known.
 * Damaging a target with the Pepper Shaker causes health rubberbanding.
 * All barrel rotation animations and sound effects are out of sync with the fire rate.