Perception

Perception is one of the 7 Primary Statistics in the SPECIAL system. It represents the ability to see, hear, taste, and notice unusual things.

Fallout, Fallout 2, Fallout Tactics
Modifies: Sequence, ranged combat distance modifiers and the First Aid, Doctor, Lockpick, Traps and Pilot skills. A player character with higher Perception may notice things that allow them to open up new dialogue options on occasion. It also determines how far away your character starts from hostile critters in random encounters.

A high Perception is important for a sharpshooter.

Perception is required for many perks, notably PE 8 for Sniper in Fallout, Fallout 2, Fallout Tactics.

Fallout 3

 * Modifies Explosives, Lockpick and Energy Weapons skills

Perception also determines when red compass markings appear (which indicate threats). Be aware that when playing with a high Perception, even if your vision is obscured you may be able to "sense" your enemies before they come into view.

There are a few places in Fallout 3 where having a higher Perception will trigger the ability to notice certain things upon entering a room or building. Occasionally this can lead to useful discoveries.

Ways to increase Perception

 * The Perception Bobblehead can be found in the Museum of Dave at the Republic of Dave, located in the extreme northeastern area of the Wasteland.
 * The perk Ant Sight can be obtained from completing the quest Those!, which permanently increases perception by 1.
 * The Intense Training perk will allow you to increase your Perception (or any other S.P.E.C.I.A.L. stat) once for each time that you take it.
 * The Night Person Perk increases your Perception and Intelligence when the sun is down
 * Wearing certain pieces of armor such as Maple's Garb, Vance's Longcoat Outfit, and various pieces of headwear will increase your Perception by 1.
 * Mentats and Orange Mentats can be used to temporarily increase Perception by 5.

Perception-Based Perks
Percepcja Восприятие Perception