Fairfax Ruins

 is the bombed out ruins of a town in the Capital Wasteland, located southwest of Vault 101, just east of Fort Independence. Coming from Megaton, you may be likely to find the house with the turret or the gas trap - see below.

Inhabitants
The place is now full of Raiders, the number of whom depending on the level of difficulty you're playing at the moment.



To the north of the ruins the enclave set up a base with a deathclaw cage, it is not certain where the deathclaw is becasue when opened,there is a dead wastelander inside, when the  the enclave are encountered there are potentially 3 soldiers and 2 officers --Andyblackpool 18:39, 13 December 2008 (UTC)

Utility Tunnels
Once entrance to the Utility Tunnels is formed like a trap. A metal grate somewhere near where most of the raiders can be found will fall in when you step on it. Doing so will force you to enter the Utility tunnels door - you can't even fast travel away when you fall in.

The tunnel is, like the rest of Fairfax Ruins only inhabited by raiders.

Room with turret
In the center north part of Fairfax Ruins is a broken down house with a turret on the second floor, also inhabited by a Raider with a Missile Launcher. You can use the terminal above the stairs to turn the turret against the Raider.

Gas trap
A little bit southeast of the house with the turret is two dumpsters behind a fence. Next to them is a gas valve, which you can repair to fill the next house with gas. It might help you to take out the Raiders in that house.

Other Points of Interest

 * The entrance to Fairfax Metro Station is more or less in the center.

Notable loot

 * U.S. Army: 30 Handy Flamethrower Recipes in the Car Dealership east of Fairfax Ruins.
 * Chinese Army: Special Ops Training Manual in the Fairfax Metro Station on the rubble below the mezzanine next to the east escalator.
 * Nuka-Cola Quantum in an overturned truck under the highway south of the ruins (towards Andale
 * Tales of a Junktown Jerky Vendor, in a vehicle part (bus or airplane) in a concrete ruin south of the ruins, east of the overturned truck above. It's protected by a turret with a terminal.