Fallout 4 Endings

The Fallout 4 ending cutscenes do not depend on how the Sole Survivor has finished certain quests or interacted with other people. It appears all endings and choices lead to the same cutscene in which the Sole Survivor recalls the end of the world the inevitability of facing one's future, and the constant truth of that "war never changes"

Ending 1: Brotherhood Ending
With the help of Liberty Prime, the Sole Survivor launch an attack on the Institute. After successfully opening a path inside, Elder Maxson and other Brotherhood of Steel units help the Sole Survivor in planting a pulse charge on the reactor and detonating it from afar, thus completely destroying the Institute.

Ending 2: Minutemen Ending
The Institute is infiltrated and destroyed, sparing the Commonwealth of their oppression. The Sole Survivor then detonates a nuke on the Commonwealth, starting a new path once again.

Ending 3: Railroad Ending
With the help of Deacon, Tinker Tom, and a stolen vertibird, the Sole Survivor infiltrate the The Prydwen and destroy it from the inside, causing it to crash. Later, the Institute is infiltrated and destroyed. The two organizations most opposed to Synth freedom are eliminated, and the Railroad can continue its work in relative peace.

Ending 4: Institute Ending
The Institute and the Sole Survivor attack and eliminate the Railroad. Later on, with the help of Institute synths, the Sole Survivor attacks the airport where the Brotherhood are based. After fighting through ranks of Brotherhood of Steel Soldiers, Liberty Prime is hacked and shoots the Brotherhood's airship The Prydwen out of the sky. After returning to the Institute, the Sole Survivor has a heart-to-heart with Father and assume his position after he dies.