Reilly

Reilly is the leader of a small mercenary band known as Reilly's Rangers.

Background
Growing up in the ruins of Washington D.C. without parents, Reilly encountered a military man who took her in and taught her everything there was to know about combat, tactics and survival. When he died 12 years later, she carried his body all the way to Arlington Cemetery, and gave him the best military burial she could. Four years ago, at age 26, she founded Reilly's Rangers and began a massive mapping exercise.

Quests

 * Reilly's Rangers
 * Geomapping with Reilly

Effects of player actions
Before completing the Reilly's Rangers quest, she can be found lying unconscious in Underworld's The Chop Shop, where she is recovering from injuries sustained during a massive firefight with Super mutants in the Vernon Square area. If you ask her why there are so many mutants in the area she tells you that brick thought there is something in the area they are looking for, which is the FEV virus which they need to change humans into mutants. You can heal her if your Medicine skill is 60+, or you can convince Doctor Barrows to wake her up through speech. If you choose to do either, Reilly will wake up and urge you to go help out the rest of her rangers at the Statesman Hotel. This will activate the Reilly's Rangers quest, assuming you hadn't listened to her unit's distress signal through the radio tab in your Pip-Boy while perusing the D.C. ruins. Beginning the quest this way will also add an optional quest objective to pick up some ammunition off of Theo, a ranger who was torn apart in the same firefight that resulted in Reilly becoming bedridden. Reilly will add a note to your Pip-Boy which contains the code to Theo's ammunition box, as well as directions to Our Lady of Hope Hospital.

After completing the quest, Reilly's Rangers, Reilly can be found in the Ranger Compound. Since her return to the compound, her confidence in being a leader has fallen. She doesn't know if she is the right person for the job anymore. You can make her feel more confident and even reduce some of the pressure she's feeling by offering to do some mapping for her. Reilly gratefully accepts on the condition that she pays caps for it. She then gives you a geomapper. Any map markers you then choose to share with Reilly will be paid for. Old locations you have found can be paid for by Reilly as well if you talk to her a first and then a second time. You may choose to come back to the Ranger Compound at any time during the game and share markers with her in exchange for caps.

Reilly is slightly tougher and more skilled than the other members of Reilly's Rangers. Additionally, she will level up with the player, and her combat capacity can be anywhere from that of a Brotherhood of Steel Paladin to that of an elite Enclave Tesla Soldier. However, there is no point in the game in which she participates in combat, unless the player attacks Reilly's Rangers.

Appearances
Reilly appears only in Fallout 3.

Bugs

 * Sometimes Reilly, when in Underworld's hospital, gets stuck in a dialogue with no exit options. This seems to occur when you listen to her quest suggestion Reilly's Rangers, choose to think about it and return later, but the quest already appears on your Pip-Boy and states "Find Reilly in Underworld". Carrying out a quicksave before talking to her is recommended.
 * It is possible, on rare occasions, that if you kill Reilly before waking her up, the Reilly's Rangers Quest will still tell you to speak to Reilly. The quest marker will still point to the bed where she sleeps, unless you reload a save file, you'll miss a chance to do a very profitable quest, and won't get the best combat armour in the game, or unique mini gun.
 * It is possible that in the PC version, after waking Reilly up, and resurrecting the Feral Ghoul in The Chop Shop, she will attack it, and then attack Doctor Barrows and Nurse Graves.