Fallout: New Vegas Quests

=Story Quests=

Linear Quests

 * These quests are not optional and must all be completed in this order, regardless of faction affiliations.


 * Ain't That a Kick in the Head
 * Back in the Saddle
 * They Went That-a-Way
 * Ring-A-Ding-Ding

Game End Quests
Independent/Yes Man Quests:
 * For these quests you must choose one only one faction to be loyal to, but the choice isn't forced until the second quest for Yes Man or the NCR, allowing the player to potentially begin the final quest line for three of the four factions. The quests for the other factions are failed when you gain infamy for siding against them with whichever faction you choose.
 * Whichever faction you choose, completion of the final quest initiates a end cut scene after which the player must load a save to continue playing. I would recommend keeping a save from before you choose a faction to be loyal to and loading all the way back to that point, because after a faction is chosen, all the others (excluding Yes Man) will become hostile to the player.  So in order to complete all of the side quests available in one game, it would be necessary to load to a point three to four quests back, before an affiliation is chosen.
 * Right after turning in the platinum chip at the Lucky 38, either to Mr. House or Yes Man, the player should receive a message from Caesar about your past crimes to Caesar's Legion being forgiven and asking the player to come to the Legion base to meet. After receiving this message is probably the best time to save a file for returning to after completing the game.  The player should still be fairly neutral to most factions and at this point it is still possible to complete most side quests or to choose any of the four final quest lines.
 * Wild Card: Change in Management
 * Wild Card: You and What Army?
 * Wild Card: Side Bets
 * Wild Card: Finishing Touch
 * You'll Know It When It Happens
 * No Gods, No Masters

Mr. House Quests:
 * The House Always Wins (7 parts)
 * All or Nothing

NCR Quests:
 * Things That Go Boom
 * Kings' Gambit
 * For the Republic, Part 2
 * You'll Know It When It Happens
 * Eureka!

Caesar's Legion Quests:
 * Render Unto Caesar
 * Er Tumor, Brute?
 * Arizona Killer
 * Veni, Vidi, Vici

=Side Quests=


 * All or Nothing
 * Ant Misbehavin'
 * Anywhere I Wander
 * Arizona Killer
 * Back in Your Own Backyard
 * Beware the Wrath of Caesar!
 * Beyond the Beef
 * Birds of a Feather
 * Bleed Me Dry
 * Booted
 * Cry Me A River
 * For Auld Lang Syne
 * G.I. Blues
 * Ghost Town Gunfight
 * Guess Who I Saw Today
 * Hard Luck Blues
 * Heartache by the Number
 * High Times
 * How Little We Know
 * The House Always Wins
 * I Could Make You Care
 * I Don't Hurt Anymore
 * I Fought the Law
 * I Forgot to Remember to Forget
 * I Put a Spell on You
 * Left My Heart
 * Keep Your Eyes on the Prize
 * The Legend of the Star
 * Medical Mystery
 * My Kind of Town
 * No, Not Much
 * Nothin' But a Hound Dog
 * Oh my Papa
 * One for My Baby
 * Pressing Matters
 * Render Unto Caesar
 * Restoring Hope
 * Return to Sender
 * Run Goodsprings Run
 * Still in the Dark
 * Sunshine Boogie
 * Talent Pool
 * That Lucky Old Sun
 * There Stands the Grass
 * The Legend of the star
 * The Moon Comes Over the Tower
 * The Coyotes
 * Things that Go Boom
 * Three-Card Bounty
 * Veni, Vidi, Vici
 * Volare!
 * Unfriendly Persuasion
 * Wang Dang Atomic Tango
 * We Will All Go Together
 * We Are Legion
 * Wheel of Fortune
 * Why Can't We Be Friends
 * You Can Depend on Me
 * You'll Know It When It Happens

Unmarked quests

 * Claws Mended
 * Claws Out
 * Fix the Food Processor
 * Midnight Ranch Attacks
 * Power to the People
 * Ranger Base Charlie
 * You Gotta Break Out a Few Eggs