Dan


 * Characters:
 * Dan (Fallout), renter of brahmin and wagons residing in the Hub in Fallout.
 * DAN.MSG, dialogue for Dan at the Hub in Fallout.
 * Dan's wife (Fallout), a resident of the Hub and wife of Dan in Fallout.
 * DANWIFE.MSG, dialogue for Dan's wife at the Hub entrance in Fallout.
 * Dan (Fallout 2), a worried spouse in the residing in Broken Hills in Fallout 2.
 * Hcdan.msg, dialogue Dan in Broken Hills in Fallout 2.
 * Dan's wife (Fallout 2), the wife of worried spouse Dan, whose corpse can be found in the Broken Hills underground in Fallout 2.
 * Dan McGrew, the owner of Morningstar Mine in Redding in Fallout 2.
 * Dan Kobachesky, a resident of Vault 92, mentioned in Fallout 3.
 * Honest Dan, a caravan master hired by Old Man Stockton to investigate the disappearance of a caravan near the settlement of Covenant in Fallout 4.
 * HonestDan.txt, dialogue for Honest Dan in Fallout 4.
 * Dan (ghoul), a ghoul who joined Lucy Harwick's group of survivors, mentioned in Fallout 76.
 * Dan (Mount Blair trainyard), an employee at the Mount Blair trainyard before the Great War, mentioned in Fallout 76.


 * Real-life people:
 * Dan Forsyth, a developer who worked at Interplay Entertainment as a compatibility technician on Fallout.
 * Dan Spitzley, a developer who worked at Interplay Entertainment as a programmer on Fallout 2.
 * Dan L. Williams, a developer who worked at Interplay Entertainment on video services for Fallout 2 and as senior video manager on Fallout Tactics.
 * Dan Teitel, a developer who worked at Bethesda Softworks as a programmer on Fallout 3 and Fallout 4.
 * Dan Geske, a developer who worked at Bethesda Softworks as a quality assurance tester on Fallout 3.
 * Dan Rubalcaba, a developer who worked at Obsidian Entertainment as a programmer on Fallout: New Vegas.
 * Dan Silva, a developer who worked at Bethesda Softworks as a quality assurance tester on Fallout: New Vegas, Fallout 4 and Fallout Shelter.
 * Dan Collier, a developer who worked at Bethesda Softworks as a producer on Fallout 76.
 * Dan Nanni, a developer who worked at Bethesda Softworks as a quest designer on Fallout 76.
 * Dan Rosenthal, a developer who worked at Bethesda Softworks as a producer on Fallout 76.
 * Dan Speed, a developer who worked at ZeniMax Online Studios as an additional programmer on Fallout 76.
 * Dan Kingdom, a developer who worked at Interplay Entertainment as a level designer on Fallout: Brotherhood of Steel.