Aimed Shot

An aimed shot, or targeted shot, allows the player to target a specific part of an enemy's body during combat. The accuracy of these shots depends on the desired target - the torso and limbs are easy to target, while the eyes and head are more difficult. Using an aimed shot instead of a regular one increases the chance of a critical hit. The bonus effects of an aimed shot can only be activated during a critical hit. To use this, you have to right-click your weapon display.

NOTE: If you have the Fast Shot Trait selected, you will not be able to perform aimed shots.

Use
It is best to target the most appropriate area for which a player has 95% accuracy. "Most appropriate area" will vary based on the situation.

In a defensive situation, it is best to disarm or disable the enemy as fast as possible. In such situations, the highest priority areas to target should be:
 * Legs Prevent your opponent from chasing you!
 * Arms Crippling one arm will prevent an opponent from using a two-handed or heavy weapon.
 * Run If you don't have 95% ACC for any of the above, run.

In a first-strike situation, it is usually best to strike the most deadly blow possible. Go for the:
 * Eyes, does the most damage possible, and you get a critical bonus for a surprise attack!
 * Head, only for un-helmeted opponents.
 * Unaimed, only for unarmored opponents.
 * Groin, only for armored enemies you can't headshot.

Torso
Modified Accuracy: 0% ''(Fallout 1) Effects: Additional damage. Possible armor-ignoring effect.

Legs
Modified Accuracy: -20% ''(Fallout 1) Effects: Chance to cripple a leg.

Arms
Modified Accuracy: -30% ''(Fallout 1) Effects: Chance to cripple an arm. Slightly more damage.

Groin
Modified Accuracy: -30% ''(Fallout 1) Effects: Slightly more damage. Almost always Damage ignores armor.

Head
Modified Accuracy: -40% ''(Fallout 1) Summary: Additional Damage. Opponents may be knocked out. Bypasses armor for characters without helmets.

Eyes
Modified Accuracy: -60% ''(Fallout 1) Effects: Additional damage. Chance to blind opponents.