Harper's Shack

 is a place in the Mojave Wasteland.  is at the end of Primm Pass.

Layout
Be careful because there may be a Vipers patrol nearby. There may also be multiple Deathclaws in the area. The Deathclaws seem to keep to themselves most of the time but it's advised to bring something that can deal with the threat. To the south is Dead Wind Cavern where Mercy and a set of Brotherhood T-51b power armor, If you can kill the population of deathclaw, and the Legendary deathclaw inside.

It has a campfire outside along with some ingredient plants and inside are a workbench and Reloading bench. Several crafting tools are inside the shack along with a few ammo crates and some random weapons. Harper's shack also includes several storage containers, and a bed, making it an excellent player house. Except for the deathclaw and vipers. But then again, there's no such thing as a free lunch.

Just outside of Harper's shack are 5 or more barrel cacti, if you have Empty soda bottles you can use this to make Cactus water solving the "no running water" situation.

Compared to all the other scattered safe houses in the game, Harper's shack is a somewhat south central location. The only other safe house with a better central location is the NCR Safehouse (no data). Which is just north of Black Mountain.

Harper's Shack is a basic Fallout: New Vegas equivalent of Fallout 3's Sniper shack.

Notable Loot

 * Sunset Sarsaparilla star bottle cap on table in other room.
 * Varmint rifle on middle shelf in back room.
 * Ammunition box (3) in back room.
 * Scrap metal (5) scattered in first room.
 * Teddy bear on bed in back room.
 * Straight razor on top locker shelf in back room.
 * Random leveled armor in a locker to the right as you come through the door.

Appearances
appears in Fallout: New Vegas.