Institute FEV Lab

The Institute FEV lab is a section of the Institute in 2287.

Background
This abandoned section of the underground habitat once housed the laboratory where the Institute tried to unlock the secrets of the FEV. Although the program has failed to produce any results for over a decade, Father insisted on continuing the project until Brian Virgil sabotaged it.

Layout
Accessed through a Novice-locked door off the main area of the BioScience division laboratory, the player character begins in a foyer leading to an airlock with a dead synth. The corridor beyond is protected by a pair of laser turrets and leads through an Advanced-level door into a storeroom where an assaultron can be found.

Beyond is the FEV lab, starting with test-subject observation chambers (and more turrets) and a small entrance area to the incubation chamber. The incubation chamber has three tubes where super mutants would be held for experimentation. This section can also be accessed by using the Master-locked FEV lab entry terminal on the northern wall of the main BioScience laboratory.

Notable loot

 * Brian Virgil personal log 0176 - On the table next to Virgil's terminal.
 * Experimental serum - In a machine on the southern wall of the incubation chamber.
 * FEV research notes - In the room with the super mutant vats, on consoles.

Appearances
The FEV lab appears only in Fallout 4.