Kyle (Fallout 4)

Kyle is a character appearing in Fallout 4.

Background
Kyle is a resident of Diamond City. Just like the other residents, he fears that his family and friends might be replaced by synths. After fast travelling away and then back to Diamond City once, the Sole Survivor will encounter Kyle accusing Riley, his brother, of being a synth at gunpoint. The Diamond City security officers kill Kyle after he refuses to put his weapon away. Alternatively, if you are fast enough, you can shoot Kyle before the officer does. Afterwards, an officer will praise you on your shooting ability. Riley will remark that you saved him.

Bugs

 * If you are very quick and can get behind the officer that normally shoots, with the perk to pickpocket equipped weapons, you can steal his gun. He'll auto-equip a bat and when the shot is supposed to go off, everything will freeze briefly, then you'll be back in control, but the event won't proceed. Everyone will just stand there. You can't interact with the officers, Riley, or Kyle. You can however run around and get unique responses from the crowd. To get the event to advance, you have to kill Riley. It'll then act as if you shot him before the cop was supposed to. The pickpocketing goes unnoticed as well.


 * If you have the perk to pickpocket equipped weapons, and are fast enough, you can steal Kyle's gun as well. He'll then put his fists up instead. Despite not having the gun now, the officer still uses the same dialog to "drop your weapon" and shoots him anyways. The pickpocketing goes unnoticed as well.


 * Likewise, pacifying Kyle with the Intimidation perk will still result in the same dialogue and Kyle being shot.

Appearances
Kyle appears only in Fallout 4.