Sink (Old World Blues)

Sink is an automated personality computer in the Big MT in 2281.

Background
Sink is a talking faucet located in The Sink. Like other systems in the Sink, it was disabled shortly after Dr. Mobius left the Think Tank for the Forbidden Zone. When Sink's personality back-up is recovered from the Magnetohydraulics complex and activated, she is able to provide the Courier with drinking water. Through dialog, it becomes clear that Sink is obsessed with cleaning and despises dirty things. Upon further investigation, it appears Sink was supposed to come with a module that would allow it to dispense water into non-organic materials. This module is located at the construction site.

Quests

 * All My Friends Have Off Switches: Its personality matrix must be retrieved.
 * Influencing People: An upgrade holotape must be located and installed.

Effects of player action
Sink, with its basic function, provides the player character with an unlimited source of clean drinking water. With the water production upgrade, it is able to fill empty bottles with water, turning them into bottles of purified water.

The types of empty bottles that can be made into bottles of purified water include:
 * Empty Nuka-Cola bottles
 * Empty soda bottles
 * Empty Sunset Sarsaparilla bottles
 * Empty whiskey bottles
 * Large whiskey bottles
 * Milk bottles

Appearances
Sink (robot) appears only in the Fallout: New Vegas add-on Old World Blues.

Bugs

 * While the Sink personality is enabled it does not reduce dehydration when the drink dialogue is selected. Disabling the personality AI will allow the player to drink from it as a normal sink.