Alexandria Arms

 is a 2-story Raider den in Fallout 3 with ~6 Raiders inside. In addition, one may encounter Talon Company Mercs and Enclave Soldiers. It is well worth shooting carefully to ensure that their Plasma Rifles are not damaged during the fight and can be collected for personal use. It is easily found by following the road from the Citadel to Arlington Library. is kitty-corner to and within visual distance of Arlington Library, to the northwest. There may be a Wasteland Junkie outside the front entrance, selling Chems.

There is a small building next to Alexandria arms to the left (west). Outside of it are several mines, and the interior of the building is filled with traps such as a tripwire (which sets off a rigged shotgun), bear traps, mines, a girder on a chain, pitching machines, and on the top level, a turret. On the third floor are 4 safes, a workbench, a bed, a chem lab, and the raider sniper (in the room with the bed). When you leave and come back, one raider will usually take residence on the third floor.

After completing The Waters of Life, a scripted scene will occur when approaching the building, in which a VB-02 Vertibird lands and drops off a contingent of Enclave Soldiers who will engage nearby raiders, and the higher level you are, the better the enclaves armor and weapons are. Even if they are all killed off, the same Vertibird will come to pick them up a few hours later.

On occasion, you may encounter a friendly Giant Radscorpion at the front door.

Notable Loot

 * Duck and Cover! On ground floor, South part of the building on a bookshelf.
 * Guns and Bullets On a counter on the second floor, next to a locked door and terminal.
 * Pre-War Book Same counter as the Guns and Bullets.
 * Nuka-Cola Quantum Behind a locked door, next to the terminal above.

Apperances
 only appears in Fallout 3.

Bugs
Somehow in one of the rooms inside it is almost impossible to get in, persistance can get you in, persistance does not get you out. Simply saving and reloading fixes this problem.