DLC04Nadine.txt

SPEAKER	NPCID	RACE	VOICE TYPE	QUEST	CATEGORY	TOPIC	TOPICINFO	RESPONSE INDEX	FILENAME	FULL PATH	FILE FOUND	MODIFIED SINCE FILE CREATION	TOPIC TEXT	PROMPT	RESPONSE TEXT	EMOTION	SCRIPT NOTES --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Conversation	DLC04TribalResponse	FormID 01010C2F	0	DLC04Gener_DLC04TribalResp_00010C2F_1	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04TribalResp_00010C2F_1.mp3	File Not Found		DLC04TribalResponse	--	What are you, my mother? Disgust 50	Disdain --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Conversation	DLC04TribalResponse	FormID 01010C30	0	DLC04Gener_DLC04TribalResp_00010C30_1	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04TribalResp_00010C30_1.mp3	File Not Found		DLC04TribalResponse	--	Leave me alone, okay? Disgust 50	Disdain --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Conversation	DLC04TribalResponse	FormID 01010C13	0	DLC04Gener_DLC04TribalResp_00010C13_1	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04TribalResp_00010C13_1.mp3	File Not Found		DLC04TribalResponse	--	As in, slack off? Thanks, but I've got stuff to do, big man. Happy 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Conversation	DLC04TribalResponse	FormID 01010C31	0	DLC04Gener_DLC04TribalResp_00010C31_1	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04TribalResp_00010C31_1.mp3	File Not Found		DLC04TribalResponse	--	I appreciate the advice, but I'm fine, okay? Happy 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Conversation	DLC04TribalResponse	FormID 01010C14	0	DLC04Gener_DLC04TribalResp_00010C14_1	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04TribalResp_00010C14_1.mp3	File Not Found		DLC04TribalResponse	--	I'm not your child, old man. Anger 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Conversation	DLC04TribalResponse	FormID 01010C32	0	DLC04Gener_DLC04TribalResp_00010C32_1	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04TribalResp_00010C32_1.mp3	File Not Found		DLC04TribalResponse	--	You're not the boss of me. Anger 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Conversation	DLC04TribalResponse	FormID 01010C33	0	DLC04Gener_DLC04TribalResp_00010C33_1	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04TribalResp_00010C33_1.mp3	File Not Found		DLC04TribalResponse	--	Whatever you say. Anger 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Conversation	DLC04TribalResponse	FormID 01010C34	0	DLC04Gener_DLC04TribalResp_00010C34_1	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04TribalResp_00010C34_1.mp3	File Not Found		DLC04TribalResponse	--	Sure, okay. Anger 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Conversation	DLC04TribalResponse	FormID 01010C12	0	DLC04Gener_DLC04TribalResp_00010C12_1	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04TribalResp_00010C12_1.mp3	File Not Found		DLC04TribalResponse	--	Yeah, sure. Disgust 50	Disdain --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Conversation	DLC04TribalResponse	FormID 01010C35	0	DLC04Gener_DLC04TribalResp_00010C35_1	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04TribalResp_00010C35_1.mp3	File Not Found		DLC04TribalResponse	--	I'll try, I suppose. Disgust 50	Disdain --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Conversation	DLC04TribalResponse	FormID 01010C36	0	DLC04Gener_DLC04TribalResp_00010C36_1	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04TribalResp_00010C36_1.mp3	File Not Found		DLC04TribalResponse	--	Whatever. Disgust 50	Disdain --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Conversation	GOODBYE	FormID 01011134	0	DLC04Generic_GOODBYE_00011134_1	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Generic_GOODBYE_00011134_1.mp3	File Not Found		I have to go now. --	Hey, before you go. If you ever want to get rid of that scar on your head, just come and see me, okay? Neutral 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Conversation	GOODBYE	FormID 0100EA58	0	DLC04Generic_GOODBYE_0000EA58_1	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Generic_GOODBYE_0000EA58_1.mp3	File Not Found		I have to go now. --	Yeah, enough gabbing. Let's move! Happy 25 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	DLC04AboutLeader	FormID 0100DA47	0	DLC04Gener_DLC04AboutLeade_0000DA47_1	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04AboutLeade_0000DA47_1.mp3	File Not Found		Who leads this tribe? --	I guess you mean Jackson. He speaks the word of enlightenment at us, but he ain't fit to lead a song, much less this bunch of morons. Neutral 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	DLC04AboutLeader	FormID 0100DA47	1	DLC04Gener_DLC04AboutLeade_0000DA47_2	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04AboutLeade_0000DA47_2.mp3	File Not Found		Who leads this tribe? --	I been meaning to talk to him about this place, but he's off doing his meditation thing. Neutral 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	DLC04AboutMansion	FormID 0100DA4A	0	DLC04Gener_DLC04AboutMansi_0000DA4A_1	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04AboutMansi_0000DA4A_1.mp3	File Not Found		Why did you attack the mansion? --	Woah, woah, woah! That was all Jackson's crazy idea. I knew better than to volunteer for that suicide mission! Surprise 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	DLC04AboutMansion	FormID 0100DA4A	1	DLC04Gener_DLC04AboutMansi_0000DA4A_2	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04AboutMansi_0000DA4A_2.mp3	File Not Found		Why did you attack the mansion? --	Last time I wandered too close to that mansion, some old ghoul sicced his dogs on me. Screw that! Anger 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	DLC04AboutNadine	FormID 0100DA42	0	DLC04Gener_DLC04AboutNadin_0000DA42_1	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04AboutNadin_0000DA42_1.mp3	File Not Found		Tell me about Nadine. Tell me about yourself. What is this, a date? You start making a move, and it's stabbing time. Surprise 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	DLC04AboutNadine	FormID 0100DA43	0	DLC04Gener_DLC04AboutNadin_0000DA43_1	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04AboutNadin_0000DA43_1.mp3	File Not Found		Tell me about Nadine. No really, tell me about yourself. What? There's not much to say. I ran off from home to see the world and find a fortune. And I'm doing it now, okay? Surprise 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	DLC04AboutNadine	FormID 0100DA44	0	DLC04Gener_DLC04AboutNadin_0000DA44_1	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04AboutNadin_0000DA44_1.mp3	File Not Found		Tell me about Nadine. Tell me about yourself. There's not much to say. I ran off from home to see the world and find a fortune. And I'm doing it now, okay? Surprise 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04MQ03	Topic	DLC04JacksonLocation	FormID 0100DA41	0	DLC04MQ03_DLC04JacksonLoca_0000DA41_1	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04MQ03_DLC04JacksonLoca_0000DA41_1.mp3	File Not Found		Where can I find Jackson? --	Off at his magical thinking-cave, I guess. We're not allowed to know where it is. He says we're not enlightened enough to understand. Anger 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04MQ03	Topic	DLC04JacksonLocation	FormID 0100DA41	1	DLC04MQ03_DLC04JacksonLoca_0000DA41_2	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04MQ03_DLC04JacksonLoca_0000DA41_2.mp3	File Not Found		Where can I find Jackson? --	I swear, that sort of stuff pisses me off so much. I thought joining would be all drugs and magic, but it's just the same crap as everywhere else. Anger 75 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04MQ03	Topic	DLC04JacksonLocation	FormID 0100DA41	2	DLC04MQ03_DLC04JacksonLoca_0000DA41_3	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04MQ03_DLC04JacksonLoca_0000DA41_3.mp3	File Not Found		Where can I find Jackson? --	Guess that's why I trailed Jackson to his stupid mystery cave! Happy 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04MQ03	Topic	DLC04JacksonLocation1A	FormID 0100A850	0	DLC04MQ03_DLC04JacksonLoca_0000A850_3	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04MQ03_DLC04JacksonLoca_0000A850_3.mp3	File Not Found		I need to know where he's at. --	Sure, fine. Why not? I'm planning on ditching this place, anyway. If you're about to cause trouble with Jackson, all the more reason. Anger 25 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04MQ03	Topic	DLC04JacksonLocation1A	FormID 0100A850	1	DLC04MQ03_DLC04JacksonLoca_0000A850_4	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04MQ03_DLC04JacksonLoca_0000A850_4.mp3	File Not Found		I need to know where he's at. --	His cave's under the Cathedral, but it's hard to find. Use this key to get in through a wrecked ship down at sea cliffs to the east. Neutral 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04MQ03	Topic	DLC04JacksonLocation1A	FormID 0100A850	2	DLC04MQ03_DLC04JacksonLoca_0000A850_5	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04MQ03_DLC04JacksonLoca_0000A850_5.mp3	File Not Found		I need to know where he's at. --	When you find that old idiot, tell him thanks for all the Punga I could steal! Happy 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04MQ03	Topic	DLC04JacksonLocation1B	FormID 0100DA48	0	DLC04MQ03_DLC04JacksonLoca_0000DA48_3	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04MQ03_DLC04JacksonLoca_0000DA48_3.mp3	File Not Found		It doesn't sound like you're having much fun here. --	I only been here a week or so, but I'm about ready to ditch this bunch of dummies. I already stole all the Punga I could ever need. Anger 25 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04MQ03	Topic	DLC04JacksonLocation1B	FormID 0100DA48	1	DLC04MQ03_DLC04JacksonLoca_0000DA48_5	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04MQ03_DLC04JacksonLoca_0000DA48_5.mp3	File Not Found		It doesn't sound like you're having much fun here. --	Hey, if you still wanna know where Jackson's hiding, I can help you out. No reason for me to give a damn about this place, y'know? Happy 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04MQ03	Topic	DLC04JacksonLocation1B	FormID 0100DA48	2	DLC04MQ03_DLC04JacksonLoca_0000DA48_4	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04MQ03_DLC04JacksonLoca_0000DA48_4.mp3	File Not Found		It doesn't sound like you're having much fun here. --	His cave's under the Cathedral, but it's hard to find. Use this key to get in through a wrecked ship down at sea cliffs to the east. Neutral 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	DLC04NadineBrain	FormID 0100F3C2	0	DLC04Gener_DLC04NadineBrai_0000F3C2_1	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04NadineBrai_0000F3C2_1.mp3	File Not Found		Who cut open my head? Can you get rid of my scar? You're a lucky one, and it probably didn't do any permanent damage. Scar'll heal up on its own, and you'll be good as new. Neutral 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	DLC04NadineBrain	FormID 0100F3C2	1	DLC04Gener_DLC04NadineBrai_0000F3C2_2	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04NadineBrai_0000F3C2_2.mp3	File Not Found		Who cut open my head? Can you get rid of my scar? Of course, you'll still be missing a chunk of brain, but it looks like you didn't need that bit anyway. Neutral 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	DLC04NadineBrain	FormID 0100F3C2	2	DLC04Gener_DLC04NadineBrai_0000F3C2_3	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04NadineBrai_0000F3C2_3.mp3	File Not Found		Who cut open my head? Can you get rid of my scar? Now, hold still and I'll see if I can't help you look like your old self again. Neutral 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	DLC04NadineBrain	FormID 0100F3C3	0	DLC04Gener_DLC04NadineBrai_0000F3C3_1	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04NadineBrai_0000F3C3_1.mp3	File Not Found		Who cut open my head? --	It's all a little fuzzy for me, but I've got a hunch. I'm gonna go do some snooping, see what I can figure out. Anger 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	DLC04NadineBrain	FormID 0100F3C3	1	DLC04Gener_DLC04NadineBrai_0000F3C3_2	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04NadineBrai_0000F3C3_2.mp3	File Not Found		Who cut open my head? --	Meet me by the riverboat in a day or so, and maybe I'll have something for you. Neutral 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	DLC04NadineFound	FormID 01009261	0	DLC04Gener_DLC04NadineFoun_00009261_1	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04NadineFoun_00009261_1.mp3	File Not Found		Nadine, your mother asked me to find you. --	Look, it's not that I don't want to go home, or anything. I mean, I love my ma, even if she does make me want to claw my eyes out sometimes. Neutral 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	DLC04NadineFound	FormID 01009261	1	DLC04Gener_DLC04NadineFoun_00009261_2	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04NadineFoun_00009261_2.mp3	File Not Found		Nadine, your mother asked me to find you. --	It's just, I came out here to find a fortune. To make my mark. To be able to bring something with me when I do come back. Neutral 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	DLC04NadineFound	FormID 01009261	2	DLC04Gener_DLC04NadineFoun_00009261_3	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04NadineFoun_00009261_3.mp3	File Not Found		Nadine, your mother asked me to find you. --	If you see my mom again, let her know I'll be coming back, eventually. Just... not quite yet. Sad 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	DLC04NadineFound	FormID 0100F3A6	0	DLC04Gener_DLC04NadineFoun_0000F3A6_1	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04NadineFoun_0000F3A6_1.mp3	File Not Found		Nadine, your mother asked me to find you. Any chance you're going home now? Now that I've got this sweet boat? I guess I could head back home... for a while, anyway. Happy 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	DLC04NadineFound	FormID 0100F3A6	1	DLC04Gener_DLC04NadineFoun_0000F3A6_2	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04NadineFoun_0000F3A6_2.mp3	File Not Found		Nadine, your mother asked me to find you. Any chance you're going home now? Just wait 'till mom sees the haul I'm bringing home! Happy 75 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04MQ03	Topic	DLC04NadineGreet1A	FormID 0100DA3A	0	DLC04MQ03_DLC04NadineGreet_0000DA3A_1	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04MQ03_DLC04NadineGreet_0000DA3A_1.mp3	File Not Found		What do you mean, "lucky"? --	You still remember your name? Math? How's your memory? Happy 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04MQ03	Topic	DLC04NadineGreet1A	FormID 0100DA3A	1	DLC04MQ03_DLC04NadineGreet_0000DA3A_3	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04MQ03_DLC04NadineGreet_0000DA3A_3.mp3	File Not Found		What do you mean, "lucky"? --	When I came back, there were bits in my memory where all I could recall was a white light and a jumble of voices. Crazy, huh? Neutral 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04MQ03	Topic	DLC04NadineGreet1A	FormID 0100DA3A	2	DLC04MQ03_DLC04NadineGreet_0000DA3A_2	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04MQ03_DLC04NadineGreet_0000DA3A_2.mp3	File Not Found		What do you mean, "lucky"? --	But you're not drooling, so you're doing okay. The rest weren't so lucky when they got their heads cut open. Neutral 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04MQ03	Topic	DLC04NadineGreet1B	FormID 0100DA45	0	DLC04MQ03_DLC04NadineGreet_0000DA45_1	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04MQ03_DLC04NadineGreet_0000DA45_1.mp3	File Not Found		Nice to meet someone else who isn't crazy. --	Hey, now! I might still be ten kinds of crazy! You don't even know me, and you can't tell just from looking! Happy 50	A little offended by the assumption that the player automatically knows who she is. --	--	GetIsID == 1	DLC04FemaleNormal	DLC04MQ03	Topic	DLC04NadineGreet1B	FormID 0100DA45	1	DLC04MQ03_DLC04NadineGreet_0000DA45_3	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04MQ03_DLC04NadineGreet_0000DA45_3.mp3	File Not Found		Nice to meet someone else who isn't crazy. --	I could be the "friendly 'til she stabs you in the neck" kinda crazy. Then where'd you be, smart-aleck? All surprised and stabbed, that's where! Happy 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04MQ03	Topic	DLC04NadineGreet1B	FormID 0100DA45	2	DLC04MQ03_DLC04NadineGreet_0000DA45_2	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04MQ03_DLC04NadineGreet_0000DA45_2.mp3	File Not Found		Nice to meet someone else who isn't crazy. --	But I'm not a vegetable, so I'm sane enough. The rest weren't so lucky when they got their heads cut open. Neutral 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04MQ03	Topic	DLC04NadineGreet2A	FormID 0100DA3B	0	DLC04MQ03_DLC04NadineGreet_0000DA3B_4	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04MQ03_DLC04NadineGreet_0000DA3B_4.mp3	File Not Found		Heads cut open? What are you talking about? --	You sure you're feeling okay in there? You might want to check your head for a scar. We all get 'em after going to that bog. Neutral 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04MQ03	Topic	DLC04NadineGreet2A	FormID 0100DA3B	1	DLC04MQ03_DLC04NadineGreet_0000DA3B_2	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04MQ03_DLC04NadineGreet_0000DA3B_2.mp3	File Not Found		Heads cut open? What are you talking about? --	Y'know, the last part of the ritual. After you pass out, they get a guy to bring you back, cut open your skull, and "free your mind." Neutral 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04MQ03	Topic	DLC04NadineGreet2A	FormID 0100DA3B	2	DLC04MQ03_DLC04NadineGreet_0000DA3B_3	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04MQ03_DLC04NadineGreet_0000DA3B_3.mp3	File Not Found		Heads cut open? What are you talking about? --	As in, he rips out a bit of your brain. It's supposed to be the part that "holds you back," but that doesn't always work out so good... Neutral 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04MQ03	Topic	DLC04NadineGreet2A	FormID 0100DA3B	3	DLC04MQ03_DLC04NadineGreet_0000DA3B_5	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04MQ03_DLC04NadineGreet_0000DA3B_5.mp3	File Not Found		Heads cut open? What are you talking about? --	Anyway, you look like a lively one, so welcome to the tribe! My name's Nadine! Neutral 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04MQ03	Topic	DLC04NadineGreet2B	FormID 0100DA39	0	DLC04MQ03_DLC04NadineGreet_0000DA39_4	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04MQ03_DLC04NadineGreet_0000DA39_4.mp3	File Not Found		I'll go crazy soon enough if you keep talking like that. --	That's gotta be the sanest thing I've heard all day! Of course, 'round here that's not saying a whole lot. Ritual hit most of them pretty hard. Neutral 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04MQ03	Topic	DLC04NadineGreet2B	FormID 0100DA39	1	DLC04MQ03_DLC04NadineGreet_0000DA39_2	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04MQ03_DLC04NadineGreet_0000DA39_2.mp3	File Not Found		I'll go crazy soon enough if you keep talking like that. --	Oh, guess you don't know. For the last part of the ritual, after you pass out, this guy brings you back, cuts open your skull, and "frees your mind." Neutral 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04MQ03	Topic	DLC04NadineGreet2B	FormID 0100DA39	2	DLC04MQ03_DLC04NadineGreet_0000DA39_3	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04MQ03_DLC04NadineGreet_0000DA39_3.mp3	File Not Found		I'll go crazy soon enough if you keep talking like that. --	As in, he rips out a bit of your brain. It's supposed to be the part that "holds you back," but that doesn't always work out so good... Neutral 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04MQ03	Topic	DLC04NadineGreet2B	FormID 0100DA39	3	DLC04MQ03_DLC04NadineGreet_0000DA39_5	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04MQ03_DLC04NadineGreet_0000DA39_5.mp3	File Not Found		I'll go crazy soon enough if you keep talking like that. --	Anyway, you look like a lively one, so welcome to the tribe! My name's Nadine! Neutral 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04MQ03	Topic	DLC04NadineGreet2C	FormID 0100DA3D	0	DLC04MQ03_DLC04NadineGreet_0000DA3D_4	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04MQ03_DLC04NadineGreet_0000DA3D_4.mp3	File Not Found		So, are you going to stab me in the neck? --	Me? Nah, not unless you try any funny business. Besides, you already got stabbed enough today. Happy 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04MQ03	Topic	DLC04NadineGreet2C	FormID 0100DA3D	1	DLC04MQ03_DLC04NadineGreet_0000DA3D_2	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04MQ03_DLC04NadineGreet_0000DA3D_2.mp3	File Not Found		So, are you going to stab me in the neck? --	Oh, guess you don't know. For the last part of the ritual, after you pass out, this guy brings you back, cuts open your skull, and "frees your mind." Neutral 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04MQ03	Topic	DLC04NadineGreet2C	FormID 0100DA3D	2	DLC04MQ03_DLC04NadineGreet_0000DA3D_3	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04MQ03_DLC04NadineGreet_0000DA3D_3.mp3	File Not Found		So, are you going to stab me in the neck? --	As in, he rips out a bit of your brain. It's supposed to be the part that "holds you back," but that doesn't always work out so good... Neutral 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04MQ03	Topic	DLC04NadineGreet2C	FormID 0100DA3D	3	DLC04MQ03_DLC04NadineGreet_0000DA3D_5	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04MQ03_DLC04NadineGreet_0000DA3D_5.mp3	File Not Found		So, are you going to stab me in the neck? --	Anyway, you look like a lively one, so welcome to the tribe! My name's Nadine! Neutral 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	DLC04NadineTobarGreet1A	FormID 0100F3A2	0	DLC04Gener_DLC04NadineToba_0000F3A2_4	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04NadineToba_0000F3A2_4.mp3	File Not Found		What did you do?! --	I consider it payment for what he did to my poor, sliced-up brain. I was going to do the same to him, but I figured you'd want the honor. Anger 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	DLC04NadineTobarGreet1A	FormID 0100F3A2	1	DLC04Gener_DLC04NadineToba_0000F3A2_1	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04NadineToba_0000F3A2_1.mp3	File Not Found		What did you do?! --	Seems that when the Tribals would send someone to the swamp, he'd be waiting around to nab them when the Punga seeds gassed them. Anger 75 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	DLC04NadineTobarGreet1A	FormID 0100F3A2	2	DLC04Gener_DLC04NadineToba_0000F3A2_2	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04NadineToba_0000F3A2_2.mp3	File Not Found		What did you do?! --	He'd do his amateur surgery for the Tribals and let us wander back, all in exchange for Punga Fruit to trade. Sweet little deal he had going on. Anger 25 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	DLC04NadineTobarGreet1B	FormID 0100F3AF	0	DLC04Gener_DLC04NadineToba_0000F3AF_1	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04NadineToba_0000F3AF_1.mp3	File Not Found		Wait, Tobar did it? --	Yeah, looks like it. When the Tribals would send someone to the swamp, he'd be waiting around to nab them when the Punga seeds gassed them. Anger 25 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	DLC04NadineTobarGreet1B	FormID 0100F3AF	1	DLC04Gener_DLC04NadineToba_0000F3AF_2	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04NadineToba_0000F3AF_2.mp3	File Not Found		Wait, Tobar did it? --	He'd do his amateur surgery for the Tribals and let us wander back, all in exchange for Punga Fruit to trade. Sweet little deal he had going on. Anger 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	DLC04NadineTobarGreet1B	FormID 0100F3AF	2	DLC04Gener_DLC04NadineToba_0000F3AF_3	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04NadineToba_0000F3AF_3.mp3	File Not Found		Wait, Tobar did it? --	Anyway, I figured you'd want a shot at some revenge, so I put him under citizen's arrest, sorta. Happy 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	DLC04NadineTobarGreet2A	FormID 0100F3B0	0	DLC04Gener_DLC04NadineToba_0000F3B0_1	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04NadineToba_0000F3B0_1.mp3	File Not Found		What a bastard! --	Yeah, he seemed nice enough, didn't he? I wouldn't have figured it out if I hadn't snuck into his engine room while waiting for you. Happy 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	DLC04NadineTobarGreet2A	FormID 0100F3B0	1	DLC04Gener_DLC04NadineToba_0000F3B0_2	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04NadineToba_0000F3B0_2.mp3	File Not Found		What a bastard! --	From the look of it, he kept every bit of gray matter he cut out, and he had quite a collection! You can take a look, if your stomach's up to it. Neutral 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	DLC04NadineTobarGreet2A	FormID 0100F3B0	2	DLC04Gener_DLC04NadineToba_0000F3B0_3	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04NadineToba_0000F3B0_3.mp3	File Not Found		What a bastard! --	And while you're in there, feel free to give Tobar my love. Preferably with the sharp end of a hot knife. Anger 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	DLC04NadineTobarGreet2B	FormID 0100F3A4	0	DLC04Gener_DLC04NadineToba_0000F3A4_1	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04NadineToba_0000F3A4_1.mp3	File Not Found		How do I know you're telling the truth? --	Sounds pretty wacko, right? Well, I wouldn't have believed me either, until I snuck a peek in Tobar's engine room. Neutral 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	DLC04NadineTobarGreet2B	FormID 0100F3A4	1	DLC04Gener_DLC04NadineToba_0000F3A4_2	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04NadineToba_0000F3A4_2.mp3	File Not Found		How do I know you're telling the truth? --	From the look of it, he kept every bit of gray matter he cut out, and he had quite a collection! You can take a look, if your stomach's up to it. Neutral 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	DLC04NadineTobarGreet2B	FormID 0100F3A4	2	DLC04Gener_DLC04NadineToba_0000F3A4_3	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04NadineToba_0000F3A4_3.mp3	File Not Found		How do I know you're telling the truth? --	And while you're in there, feel free to give Tobar my love. Preferably with the sharp end of a hot knife. Anger 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	DLC04NadineTobarGreet3A	FormID 0100F3A3	0	DLC04Gener_DLC04NadineToba_0000F3A3_1	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04NadineToba_0000F3A3_1.mp3	File Not Found		So, now what are you going to do? --	First off, I'm claiming this boat. I put Tobar down, so it's mine, them's the rules of the ocean. Neutral 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	DLC04NadineTobarGreet3A	FormID 0100F3A3	1	DLC04Gener_DLC04NadineToba_0000F3A3_2	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04NadineToba_0000F3A3_2.mp3	File Not Found		So, now what are you going to do? --	So that leaves me with a boat, a load of Punga, and a wicked scar. Damn if I haven't earned that adventure I came out looking for. Neutral 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	DLC04NadineTobarGreet3A	FormID 0100F3A3	2	DLC04Gener_DLC04NadineToba_0000F3A3_3	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04NadineToba_0000F3A3_3.mp3	File Not Found		So, now what are you going to do? --	Think I'll take over running this ship. I can travel as I like, and always head back to the Wasteland to see mom. Not a bad way to live, huh? Neutral 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	DLC04NadineTobarGreet3A	FormID 0100F3A3	3	DLC04Gener_DLC04NadineToba_0000F3A3_4	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04NadineToba_0000F3A3_4.mp3	File Not Found		So, now what are you going to do? --	Of course, you can always ride for free! Neutral 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	DLC04NadineTobarGreet3B	FormID 0100F3A5	0	DLC04Gener_DLC04NadineToba_0000F3A5_1	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04NadineToba_0000F3A5_1.mp3	File Not Found		Remind me not to mess with you. --	Damn right! Now, why can't the rest of the world figure that one out? Happy 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	DLC04NadineTobarGreet3B	FormID 0100F3A5	1	DLC04Gener_DLC04NadineToba_0000F3A5_2	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04NadineToba_0000F3A5_2.mp3	File Not Found		Remind me not to mess with you. --	So that leaves me with a boat, a load of Punga, and a wicked scar. Damn if I haven't earned that adventure I came out looking for. Neutral 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	DLC04NadineTobarGreet3B	FormID 0100F3A5	2	DLC04Gener_DLC04NadineToba_0000F3A5_3	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04NadineToba_0000F3A5_3.mp3	File Not Found		Remind me not to mess with you. --	Think I'll take over running this ship. I can travel as I like, and always head back to the Wasteland to see mom. Not a bad way to live, huh? Neutral 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	DLC04NadineTobarGreet3B	FormID 0100F3A5	3	DLC04Gener_DLC04NadineToba_0000F3A5_4	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Gener_DLC04NadineToba_0000F3A5_4.mp3	File Not Found		Remind me not to mess with you. --	Of course, you can always ride for free! Neutral 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	GREETING	FormID 0100F3C5	0	DLC04Generic_GREETING_0000F3C5_1	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Generic_GREETING_0000F3C5_1.mp3	File Not Found			--	Hey, just in time! Found out who went rooting around in our skulls, and you'll never guess who it was! Happy 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	GREETING	FormID 0100F3C5	1	DLC04Generic_GREETING_0000F3C5_2	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Generic_GREETING_0000F3C5_2.mp3	File Not Found			--	As a totally unrelated hint, I'm in charge of his boat, now! Happy 75 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	GREETING	FormID 0100DA49	0	DLC04Generic_GREETING_0000DA49_1	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Generic_GREETING_0000DA49_1.mp3	File Not Found			--	We having fun, yet? Happy 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	GREETING	FormID 0100926F	0	DLC04Generic_GREETING_0000926F_1	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Generic_GREETING_0000926F_1.mp3	File Not Found			--	Guess we never got a formal introduction, huh? Name's Nadine! Happy 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04Generic	Topic	GREETING	FormID 0100926F	1	DLC04Generic_GREETING_0000926F_2	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04Generic_GREETING_0000926F_2.mp3	File Not Found			--	I know you're not from around here, so what brought you out here? You looking for your fortune or running from your troubles? Happy 50 --	--	GetIsID == 1	DLC04FemaleNormal	DLC04MQ03	Topic	GREETING	FormID 01008453	0	DLC04MQ03_GREETING_00008453_1	Data\Sound\Voice\PointLookout.esm\DLC04FemaleNormal\DLC04MQ03_GREETING_00008453_1.mp3	File Not Found			--	Looks like another newbie in the tribe! And still able to string together whole sentences - ain't you the lucky one! Happy 50