Officer Wilkins

Officer Wilkins is a member of the Vault 101 security team. When the Lone Wanderer returns to the vault in the course of the Trouble on the Homefront quest, he is wandering around the Vault and will instantly approach the player upon sight. He angrily talks about how much he despises the Lone Wanderer and his/her father, blaming the two for the dire situation Vault 101 is in after they escaped, saying "You never should have left kid. And now we'll make sure that nobody ever leaves again!" After he finishes, he will become hostile to the Lone Wanderer and attacks. It is possible to avoid this confrontation if the player doesn't encounter Officer Wilkins.

Note that if the Lone Wanderer goes down to the basement sub-level during Trouble on the Homefront and enters the room where the Wanderer had to shoot the targets when his father first gave him the BB Gun as a child, Officer Wilkins will be hiding behind the door as you enter. A short dialogue sequence will play where Wilkins will tell the Wanderer that "No one will ever leave the Vault again," and he will immediately attack the Wanderer after this.

He might be related to Jim Wilkins and Janice Wilkins, whose corpses the Lone Wanderer encounters near the vault door upon their return. Wilkins' hostility towards the player might have been worsened by this.

Officer Wilkins is also in possession of one of the passwords unlocking the terminal in jail section of Vault 101 during the Trouble on the Homefront quest.

Effects of player actions

 * Killing Officer Wilkins in the sublevel (where you shot Radroaches with a BB gun as a kid) will not make the Overseer hostile, as opposed to if you engaged him on the upper level of the Atrium.

Bugs

 * If you go down to the basement sub-level during Trouble on the Homefront and enter the room where the Wanderer had to shoot the targets, where you encounter officer Wilkins, you may found that opening the door and dropping a mine immediately would prevent officer Wilkins from entering his 'you should have never left kid' dialogue, keeping him friendly.
 * After opening the door, it is possible to see officer Wilkins spontaneously teleport back a good distance from the player character.
 * Sometimes Wilkins will be in the path to the Overseer's Office, and automatically turns the Overseer hostile, making it impossible to complete Trouble On the Homefront in certain ways.
 * He will sometimes not be there, in his place an unmarked Gary will appear with a plasma rifle.

Related quests

 * Trouble on the Homefront

Appearances
Officer Wilkins only appears in Fallout 3.