Mod:Creation Kit/TryToStopCombat - ReferenceAlias

Member of: Mod:Creation Kit/ReferenceAlias Script

This is a convenient way to have an actor in an alias stop combat without calling GetActorReference on it. It's mostly useful in cases where you have lots of aliases that may or may not be filled and you want to call StopCombat on them without having to test for an actor being present first.

Syntax
bool Function TryToStopCombat

Parameters
None

Return Value
True if the actor stopped combat, false if no actor was there to be stopped

Examples
if BanditAlias.TryToStopCombat Debug.Trace("Bandit stopped combat!") else Debug.Trace("No banded to stop...") endIf
 * Try to get the bandit to stop combat