Poor Meat Never Makes Good Soup

 is an unmarked quest in Fallout: New Vegas. It is given by Cpl. William Farber at Camp McCarran Concourse upon offering him help. The Courier is required to negotiate with three local meat traders in order to diversify the camp's rations.

Quick walkthrough
Ask Blake at Crimson Caravan Camp, Ruby Nash in Primm, and Fitz at Grub n' Gulp Rest Stop about the possibility of meat supply contracts with Camp McCarran.

Detailed walkthrough
Farber will give you the Meat Vendor List.

Note: Having 40 (50 on xbox 360) barter will convince Blake at the Crimson Caravan to trade for some of the overstocked vegetables. Alternatively, having a speech of 70 can bypass the need for money as well.

Note: Once doing the above note you need not to contact the rest of the vendors.

Note: Having a speech of 70 can convince Blake to give the NCR a deal on the price.

Farber will also give the Not Worth a Hill of Corn and Beans unmarked quest.

Farber will complain about lack of spices to go with the food and suggest that NCR scientists may know of an ingredient that will enhance the taste. During your quest in Vault 22 you can find notes of spice tests being carried out on animals, resulting in improving their mood. A jar with food additive can be found nearby. You can give it to Farber for extra exp.

Bugs
There appears to be a bug in this quest where you are unable to talk to either Ruby Nash and Fitz about the food supplies. This is due to a simple scripting error, which can be resolved through using the toolset. In the dialogue sections of Ruby Nash and Fitz there can be found the topics of food supplies for Camp McCarran (VFreeformMcCarranPrimmRubyNashTopic000 - only one needed to change for Ruby to work and VDialogueVegasEast1EFitzTopic006 - ...009 for Fitz). In there you only need to change every comparison-value referencing to the QuestVariable 'VFreeformMcCarran',iMessHallStatus (Value 2.00) from '==' to '>='. after that you only need to save the new modded file to your ...Fallout New Vegas\data\ folder and activate the new .esp file in your launcher and talk to each one of them and it will work fine.

Fixing the food processor (for Not Worth a Hill of Corn and Beans) before you speak with him will cause the dialogue to trade the food additive to him not to appear.