Caravan guard (Fallout 3)

Caravan guards are hired guns employed as protectors of the caravan merchants in the Capital Wasteland in 2277.

Daily schedule
Caravan guards spend their days trailing their respective employer, protecting them and their pack brahmin. If a guard's merchant dies and the guard survives, they will run to Uncle Roe's house in Canterbury Commons. They will stay there for a few in-game hours and then disappear.

Interactions overview

 * Only Crow's guard will drop an ear.

Appearances
Caravan guards appear only in Fallout 3.