.357 Magnum Revolver

The  is a weapon in Fallout: New Vegas.

Characteristics
The is a single action, fixed-cylinder revolver. It has an average firing rate, but makes up for it by being semi-powerful. Due to the gun having a fixed cylinder it is reloaded one round at a time. However, reloading can be interrupted between rounds. Because of this, it gives the gun the added advantage of being quickly available to fire again if only a single/few rounds are needed.

The iron sights are low to the gun with hardly any protrusion and thus are suited more to close range combat than anything else. In addition, the .357 cannot jam, resulting in it being an incredibly reliable weapon. Furthermore, it is considered an improved holdout weapon, and can be concealed and taken into weapon-free locations so long as your sneak skill is 50 or greater. As such the .357 magnum revolver can be a very effective weapon in earlier levels as there is an abundance of .357 magnum rounds as well as the weapon itself.

The .357 can fire a total of 995 standard rounds before breaking. This gun requires a character with a strength of 3 or greater to be wielded effectively.

The is visually represented as a somewhat worn, medium-gray revolver. While the action and barrel are constructed of steel or iron, the grip appears to be carved from an antler. Some two hundred years ago this was likely a fine, highly performing weapon, but years of elemental and human abuse have eroded the pistol, leaving it a weathered, though still serviceable revolver.

The .357 magnum revolver can be repaired with other .357 magnum revolvers, or any other revolver if the Jury Rigging perk has been obtained.

Weapon modifications

 * .357 Magnum revolver long barrel - increases the weapon's damage by 3.
 * .357 magnum revolver HD cylinder - increases the weapon's durability by 50%.

Variants

 * Lucky, a unique .357 revolver that can be found in a hard locked safe in the Bison Steve Hotel.

Locations

 * Goodsprings has an abundance of .357 magnums. Trudy, Chet, Easy Pete, and Joe Cobb all carry one, and an additional one is sitting in a glass behind the bar in the Prospector Saloon.
 * Monte Carlo Suites - on the body of a dead gambler, located in the ruins to the east.
 * Black Mountain - on the body of a dead NCR trooper, located on the road leading up to the summit.
 * One can be found on the bottom shelf of a workbench inside one of the houses from Nipton together with a dead Wastelander, a Laser Rifle and two leather armors. However, the interior of this house is guarded by a Mr. Gutsy.
 * Aerotech office park - in the locked (difficulty is level dependant) bathroom in Aerotech Suite 300.
 * Klamath Bob's Liquor Store, Westside - behind the counter along with some ammunition.
 * Sold from merchants at low levels.
 * During the quest Birds of a Feather, the suicide bomber carries one.
 * One might spawn in one of the graves at the Goodsprings cemetery, a shovel is needed to dig it out.
 * Can be found on Powder Gangers.
 * For sale from Vendortron along with .357 ammunition.


 * Lieutenant Haggerty at Helios One carries one.

Bugs

 * If loading a saved game from the main menu in which you have the .357 magnum revolver equipped and drawn, the reload animation takes twice as long as normal. This can be solved by simply switching to another gun and then back again.
 * If the player presses the buttons to aim down the sight and fire simultaneously, their character's arm will be raised and zoomed in; in addition to this, the player will fire their .357 magnum revolver.

Gallery
Револьвер "Магнум" кал. 357