Fallout 76 creatures

Robots and computers are artificial entities encountered

Overview
Creatures are animals, Humans, and their mutated counterparts, encountered in Appalachia and surrounding areas. Some animals in Appalachia can be tamed through the use of Animal Friend and Wasteland Whisperer. For more information on taming a pet for your C.A.M.P., see creature taming.

Diseased creatures will apply a disease upon melee attacking, or being melee attacked by a player. Like Scorched, it may be applied to any variant of a creature. They will be marked with a on their nameplate.

As a general rule, creatures of yao guai or angler size and larger will not enter buildings or interior cells. If a player character enters an area inaccessible to a creature, they will retreat to the edge of the area. If they return, the creature will retreat again if their target is still inaccessible. Creatures with ranged attacks will occasionally return and use those attacks if they have an opportunity.

This does not include scorchbeasts, who will pursue ranged attacks against a player character in an inaccessible area, due to the penetrating power of their dust and sonic blasts. Scorchbeasts can lose sight of a player character who is in sneak mode, after which they will return to their regular patrol.

List
Affected by the Hunter's legendary effect.
 * *Also affected by the Zealot's legendary effect.

Bugs and insects

 * Affected by the Exterminator perk and the Exterminator's legendary effect.
 * *Also affected by the Zealot's legendary effect.

Mirelurks

 * Affected by the Exterminator perk and the Exterminator's legendary effect.
 * *Also affected by the Zealot's legendary effect.

Feral ghouls

 * Affected by the Ghoul Slayer's legendary effect.

Mole miners

 * Note: Not affected by the Mutant Slayer's legendary effect.
 * *Also affected by the Zealot's legendary effect.

Scorched

 * Affected by the Assassin's and Zealot's legendary effects.

Super mutants

 * Affected by the Mutant Slayer's legendary effect.

Other
Note: The following are not affected by any legendary prefixes.

Humans

 * Affected by the Assassin's legendary effect.

Robots
Robots are affected by the Troubleshooter's Legendary effect. They will initiate a self-destruct sequence if all of their weapons are destroyed. All legendary robots will explode after being destroyed, regardless if they already self-destructed.
 * *Also affected by the Zealot's legendary effect.

Other actors
The following don't exist as NPCs, but as either objects or visual effects.

All creatures
Fallout 76 creatures, 2