Institute Concourse

The Institute concourse is a section of the Institute $$

Layout
The concourse is a large cylindrical-shaped subterranean structure with four floors. Hallways wrap the outskirts of the cylinder leaving the middle section open for a large atrium of trees and fountains, with a helix-shaped elevator going to the surface levels where the teleporter is located. The upper three stories of the cylinder are residential and meeting rooms. The majority of the activity takes place on the bottom floor.

Along the outer circumference of the lower floor are doors leading to the Institute's four main labs: BioScience is to the northeast, Robotics is to the southeast, Synth Retention to the southwest and Advanced Systems is to the northwest. There are also supply rooms next to each of the labs in the lower section. Some of these are locked via terminals.

Towards the hub of the bottom floor are four recreational and common areas. To the north is the cafeteria, to the east is supplies, to the south is a break/lounge area and to the west is a medical center.

There is a synth cafeteria worker that sells bottled water and food packets in the cafeteria. The synth requisition officer can be found on the bottom floor in supplies/outfitting. He sells the unique plasma rifle Experiment 18-A, legendary synth armor pieces, and is open 24/7. This will no longer be available if the player character receives the quest Banished from the Institute. There are a few unowned beds in the medical clinic area.

Related quests

 * Synth Retention: At the end of the quest, the player character will receive their own personal quarters when they return from Libertalia. The Sole Survivor's personal quarters are found by going up the staircase past the entrance with the clock symbol. Once the third floor is reached, it is located down a small hallway on their left, across from Evan Watson's quarters.

Notable loot

 * Astoundingly Awesome Tales issue #12 - In Holdren's room at the top of the north spiral staircase. Out on the left balcony on a table to the right.
 * Experiment 18-A - A unique automatic plasma rifle that is sold by the synth requisition officer.
 * Mark 2 synth armor - Sold by the synth requisition officer.
 * Mark 3 synth armor - Sold by synth requisition officer.
 * Advanced system notes - Holotape, found on a table in Li's room, at the top of the west spiral staircase.
 * Director's recording 108 - Holotape, found in the director's quarters, on the east side. On the upper level opposite the globe and the radio, inside an opened white cardboard box on the floor itself resting on two unopened white boxes. This room is above where the synth Shaun and Father are first encountered.
 * Director's recording 52 - Holotape, on a side table in the board room on the top level (east side).
 * Shaun's terminal password - In an office desk in director's quarters. Gives access to his adjacent terminal.
 * Four Join the Railroad holotapes. Two can be found in two trash cans in Isaac Karlin's living quarters, one under the bathroom sink on the right side of the room, the other next to a dresser near his bed. Third and forth ones are also hidden in trash cans, in Volkert's and Holdren's living quarters (in the north section, below and above Karlin's quarters, respectively).
 * Three ice cold Nuka-Colas in the cafeteria on the bottom floor.
 * An ice cold Nuka-Cherry can be found in Allie Filmore's room.
 * Yellow Institute division head coat - Worn by Allie Filmore.
 * Orange Institute division head coat - Obtained after completing Nuclear Family.
 * Father's lab coat - Worn by Father and can also be obtained after Nuclear Family.
 * Liam's glasses - Reward for the quest Plugging a Leak, given by siding with Liam Binet.

Appearances
The Institute concourse appears in Fallout 4.