Doc Mitchell's House

Mitchell's house is a house in Goodsprings. It is also the starting location of Fallout: New Vegas for the Courier. Owned by Doc Mitchell, it acts as the town's medical clinic.

Layout
It is a single story building with a living room, clinic area, kitchen, bedroom, restroom, and small storage room. The living room houses the Vit-o-Matic Vigor Tester used to assign SPECIAL points in the Ain't That a Kick in the Head quest.

In the clinic room you can find a lab kit. With a Science skill of 25, you can either create 5 stimpaks or some chems. To the right of the lab kit is a broken 9mm submachine gun. It can't be picked up but can be moved. You can interact with it and, with 25 Repair skill, you can fix the weapon and it will be added to your inventory.

Notable Loot

 * Today's Physician on bench near operating table.
 * Laser pistol and some energy cells in a metal box
 * Caps.
 * Rad-X
 * Antivenom
 * Med-X
 * x15 .357 Magnum round or other types of ammunition are also found in footlocker on a shelf.
 * A pair of reading glasses on the operating table, this is useful if you have the Four Eyes trait.
 * A doctor's bag next to the bed where you start off.
 * 2 first aid box on the shelf in the hallway.
 * A knife can be found on top of a footlocker on a set of shelves in the hallway.

Appearances
Mitchell's house appears in Fallout: New Vegas.

Bugs

 * Sometimes jumping between medical cot and table with typewriter you may be stuck with only the ability to look around. Your game may also freeze needing a manual restart