Fallout marketing

An overview of marketing related to Fallout.

Background
Brian Fargo stated that the game had no marketing campaign. In the Vault Dweller's Survival Guide, he encouraged the fans to give direct feedback about their games on Interplay's website. A playable demo was released on April 26, 1997 followed by a demo at E3 showcased on May 18, 1996. The game underwent censorship in certain international releases such as the British and German versions, to remove children and therefore the possibility of killing them. Promotional items were given to members of the media.