Robotics Expert (Fallout 3)

Robotics Expert is a Fallout 3 Perk.

With the Robotics Expert perk, you do an additional 25% damage to any robot. But, even better, sneaking up on a hostile robot undetected and activating it will put that robot into a permanent shutdown state.

Robots you can disable

 * Sentry Bots
 * Robobrains
 * Protectrons
 * Masterbrain
 * Chimeras
 * Mr. Handys
 * Mr. Gutsys
 * Automated Turrets
 * Eye Intercoms
 * Eyebots
 * Support Drones
 * Guardian Drones

Additional dialogue
Additional dialogue options with certain robots. These often bypass speech checks.


 * You can program Dean Dewey to let you pass.
 * Disable Cerberus's combat inhibitor causing him to attack the ghouls in Underworld.
 * Force Button Gwinnett to shut down, allowing you to grab the Declaration of Independence.
 * Program (by voice command) Milo in the Nuka-Cola Plant to think you are an employee.
 * Bypass the RobCo Facility section of The Wasteland Survival Guide quest while getting full credit for the job.
 * Reprogram the mainframe in the Mobile Base Crawler to have the security robots attack the Enclave instead of you.

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