Dogmeat (Fallout 4)



Dogmeat (named Dog until the player character speaks to Mama Murphy about his true name) is a dog living in the Commonwealth.

Background
Currently, no information is known about Dogmeat's past and whether or not he had an owner. However, Mama Murphy is the one to tell the Lone Survivor his name and also suggests that he was with them and was sent to look for help when first met (Coincidentally, as he can be taken anywhere and that quest skipped, he did not do a very good job of letting the Lone Survivor know there was a need for them to go there), suggesting that he belonged to a member of the group or the group as a whole.

Effects of player's actions

 * Dogmeat is found at a Red Rocket station near Sanctuary Hills and can be recruited as a companion.
 * By reading the Astoundingly Awesome Tales, the Sole Survivor can boost Dogmeat with perks, which reduce damage dealt to him.

Other interactions
The Sole Survivor can command Dogmeat to do certain tasks, such as commanding him to go to a certain location of the Sole Survivor's choosing or fetching an item for the player character. In addition, Dogmeat can do certain tricks.

Equipment
Dogmeat can be equipped with a variety of cosmetic items.

Inventory
Like most (all?) companions, Dogmeat can be given items just to help carrying them. His current weight cannot be seen anywhere in-game, however, by filling his inventory then manually adding up the weights of each item it is found his max carry weight is exactly 149.4 pounds. At this point nothing else that even weighs can be added.

Appearances
This Dogmeat appears only in Fallout 4.

Behind the scenes
Dogmeat is modelled after River, a German Shepherd, owned by Michelle Burgess who is the wife of Joel Burgess, Senior Designer at Bethesda Softworks.