PROTO.MSG (Fallout 2)

{10}{}{}
 * 1) Messages for Prototypes
 * 2) strings
 * 1) strings
 * 1) strings

{100}{}{Glass} {101}{}{Metal} {102}{}{Plastic} {103}{}{Wood} {104}{}{Dirt} {105}{}{Stone} {106}{}{Cement} {107}{}{Leather}
 * 1) Material Types
 * 1) Material Types

{150}{}{Armor} {151}{}{Container} {152}{}{Drug} {153}{}{Weapon} {154}{}{Ammo} {155}{}{Misc Item} {156}{}{Key}
 * 1) Item Types
 * 1) Item Types

{200}{}{Portal} {201}{}{Stairs} {202}{}{Elevator} {203}{}{Ladder Bottom} {204}{}{Ladder Top} {205}{}{Generic Scenery}
 * 1) Scenery Types
 * 1) Scenery Types

{250}{}{normal_dam} {251}{}{laser} {252}{}{fire} {253}{}{plasma} {254}{}{electrical} {255}{}{emp} {256}{}{explosion}
 * 1) Damage Code Types
 * 1) Damage Code Types

{300}{}{None} {301}{}{Rocket} {302}{}{Flamethrower Fuel} {303}{}{C Energy Cell} {304}{}{D Energy Cell} {305}{}{.223} {306}{}{5mm} {307}{}{.40 cal} {308}{}{10mm} {309}{}{.44 cal} {310}{}{14mm} {311}{}{12-gauge} {312}{}{9mm} {313}{}{BB} {314}{}{.45 cal} {315}{}{2mm} {316}{}{4.7mm caseless} {317}{}{HN needler} {318}{}{7.62mm}
 * 1) Caliber Types for weapons
 * 1) Caliber Types for weapons

{350}{}{Caucasian} {351}{}{African}
 * 1) Race Types
 * 1) Race Types

{400}{}{Biped} {401}{}{Quadruped} {402}{}{Robotic} {450}{}{Men} {451}{}{Women} {452}{}{Children} {453}{}{Super Mutants} {454}{}{Ghouls} {455}{}{Brahmin} {456}{}{Radscorpions} {457}{}{Rats} {458}{}{Floaters} {459}{}{Centaurs} {460}{}{Robots} {461}{}{Dogs} {462}{}{Manti} {463}{}{DeathClaws} {464}{}{Plant} {465}{}{This line shows the number of male humans you have killed during the course of your adventures.} {466}{}{This line shows the number of female humans you have killed during the course of your adventures.} {467}{}{This line shows the number of young human children you have killed during the course of your adventures. You cad.} {468}{}{The number of Super Mutants you have slain during the course of your adventures.} {469}{}{This line shows the number of male and female ghoul mutants you have killed during the course of your adventures.} {470}{}{This line shows the number of Brahmin (mutated cows) you have chopped up during your travels.} {471}{}{The number of mutated Radscorpions that you have put to death during your adventure.} {472}{}{The number of rats you have killed. Includes all members of the rat family.} {473}{}{This is the number of mutant Floaters that you have put to death.} {474}{}{Your tally of dead mutant Centaurs.} {475}{}{This is the number of robots that you have destroyed or dismantled.} {476}{}{The total number of dogs that you have sent to the great kennel in the sky.} {477}{}{This line shows the total number of dead Manti, or large mutated mantis-like insects, that you have squashed so far.} {478}{}{This line shows that you have slain the Deathclaw, and any of his spawn.} {479}{}{The number of plants whose quest for sunlight you have terminated.}
 * 1) Body Types
 * 1) Body Types
 * 1) Kill Types names
 * 2) Note: These were moved to 1450+ to handle new ones!
 * 1) Note: These were moved to 1450+ to handle new ones!
 * 1) Note: These were moved to 1450+ to handle new ones!
 * 1) {465}{}{}
 * 2) Kill type info descriptions
 * 1) Kill type info descriptions

{480}{}{You see: %s.}
 * 1) Use text
 * 1) Use text

{485}{}{You search the %s.} {486}{}{You close the %s.} {487}{}{It is locked.} # new
 * 1) Use Container text
 * 1) Use Container text

{490}{}{You see: %s.} {491}{}{You see a dead: %s.} {492}{}{You see the remains of: %s.} {493}{}{You see nothing out of the ordinary.}
 * 1) Look text
 * 1) Look text

{500}{}{Dead} {501}{}{Almost Dead} {502}{}{Severely Wounded} {503}{}{Wounded} {504}{}{Unhurt}
 * 1) Examine text
 * 1) Examine text

{510}{}{AC Mod: %d} {511}{}{DR Mod: %d} {512}{}{Dmg Mod: %d/%d} {518}{}{You look: %s } {519}{}{%s %s } {520}{}{You look: %s.} {521}{}{%s %s.} {522}{}{He looks: %s } {523}{}{She looks: %s } {524}{}{It looks: %s } {525}{}{%s has %d/%d hps.} {526}{}{It has %d/%d shots of %s.} {530}{}{and has crippled limbs.} # These append to lines 500-504 {531}{}{but has crippled limbs.} {532}{}{and have crippled limbs.} {533}{}{but have crippled limbs.} {535}{}{He has %d/%d hps} {536}{}{She has %d/%d hps} {537}{}{It has %d/%d hps} {540}{}{It weighs %d pounds.} {541}{}{It weighs %d pound.} {544}{}{, } {545}{}{.} {546}{}{ and is wielding a %s.} {547}{}{ and is wielding a %s with %d/%d shots of %s.} {548}{}{The car doesn't look like it's working right now.} {549}{}{The car is running at %d%% power.}
 * 1) Examine text messages
 * 1) Examine text messages
 * 1) (note: hps are short for hit-points)
 * 1) (note: this is for guns that have ammo)
 * 1) (note: hps are short for hit-points)

{550}{}{\nError: lookup_val out of range!} {551}{}{\nError: obj_examine: proto_ptr failed!}
 * 1) Examine text error messages
 * 1) Examine text error messages

{580}{}{You use the %s.} {581}{}{You use the %s on %s.} {582}{}{That does nothing.} {583}{}{To your dismay, you realize that it is already dead.} {584}{}{As you reach down, you realize that it is already dead.} {585}{}{Alas, you are too late.} # This is relating to a critter being dead. {586}{}{That won't work on the dead.} {587}{}{You light the flare.} {588}{}{The flare is already lit.} {589}{}{You set the timer.} {590}{}{The timer is already ticking!} {595}{}{You charge the car with more power.} {596}{}{The car is already full of power.} {597}{}{The doorway seems to be blocked.}
 * 1) Use text messages
 * 1) Use text messages

{620}{}{You gain %d experience points for killing: %s.} {621}{}{%s you earn %d exp. points.} {622}{}{For defeating your enemies, } # 622-626 prepend to line 621 {623}{}{For slaying your opponents, } {624}{}{You are victorious in combat, } {625}{}{For crushing your enemies, } {626}{}{For destroying your enemies without taking a scratch, }
 * 1) Experience-Point messages
 * 1) Experience-Point messages

{650}{}{[Done]} {651}{}{[More]} {652}{}{More} {653}{}{[Back]} {654}{}{Back}    # changed number from 653 {655}{}{Go on}   # new {656}{}{Err...}  # new {660}{}{You can't see there.} {661}{}{Too far away.} {670}{}{Okay.}   # F2: Used in PM: CombatAI settings {671}{}{Sure.}   # F2: Used in PM: CombatAI settings {672}{}{As you wish.}      # F2: Used in PM: CombatAI settings {673}{}{Whatever you say.} # F2: Used in PM: CombatAI settings {674}{}{I'll try.}         # F2: Used in PM: CombatAI settings {675}{}{I can't do that.}  # F2: Used in PM: CombatAI settings {676}{}{I don't think I can do that.}  # F2: Used in PM: CombatAI settings {677}{}{Arf!}  # F2: Used in PM: CombatAI settings -- RoboDog {678}{}{Woof!} # F2: Used in PM: CombatAI settings -- RoboDog
 * 1) Dialog messages
 * 1) Dialog messages

{700}{}{You don't have enough action points.} {800}{}{You read the book.} {801}{}{You learn nothing new.} {802}{}{You learn new science information.} {803}{}{You learn a lot about repairing broken electronics.} {804}{}{You learn new ways to heal injury.} {805}{}{You learn how to handle your guns better.} {806}{}{You learn a lot about wilderness survival.} {900}{}{The supplies in the Doctor's Bag run out.} {901}{}{The supplies in the First Aid Kit run out.} {902}{}{You cannot do that in combat.} {903}{}{This person will not barter with you.} {904}{}{This person has nothing to tell you about.} {905}{}{You cannot pick up that item. You are at your maximum weight capacity.} {910}{}{The supplies in the Paramedic's Bag run out.} {911}{}{The supplies in the Field Medic First Aid Kit run out.} {913}{}{This critter can't carry anything.}
 * 1) Not Enough AP message
 * 1) Not Enough AP message
 * 1) Book messages
 * 1) Book messages
 * 1) Use on messages (and some extra stuff that Jesse needed)
 * 1) Use on messages (and some extra stuff that Jesse needed)

{1450}{}{Men} {1451}{}{Women} {1452}{}{Children} {1453}{}{Super Mutants} {1454}{}{Ghouls} {1455}{}{Brahmin} {1456}{}{Radscorpions} {1457}{}{Rats} {1458}{}{Floaters} {1459}{}{Centaurs} {1460}{}{Robots} {1461}{}{Dogs} {1462}{}{Manti} {1463}{}{DeathClaws} {1464}{}{Plants} {1465}{}{Geckos} {1466}{}{Aliens} {1467}{}{Giant Ants} {1468}{}{Big Bad Boss} {1469}{}{This line shows the number of male humans you have killed during the course of your adventures.} {1470}{}{This line shows the number of female humans you have killed during the course of your adventures.} {1471}{}{This line shows the number of young human children you have killed during the course of your adventures. You cad.} {1472}{}{The number of Super Mutants you have slain during the course of your adventures.} {1473}{}{This line shows the number of male and female ghoul mutants you have killed during the course of your adventures.} {1474}{}{This line shows the number of Brahmin (mutated cows) you have chopped up during your travels.} {1475}{}{The number of mutated Radscorpions that you have put to death during your adventure.} {1476}{}{The number of rats you have killed. Includes all members of the rat family.} {1477}{}{This is the number of mutant Floaters that you have put to death.} {1478}{}{Your tally of dead mutant Centaurs.} {1479}{}{This is the number of robots that you have destroyed or dismantled.} {1480}{}{The total number of dogs that you have sent to the great kennel in the sky.} {1481}{}{This line shows the total number of dead Manti, or large mutated mantis-like insects, that you have squashed so far.} {1482}{}{This line shows that you have slain the Deathclaw, and any of his spawn.} {1483}{}{This line shows the number of plants you have weeded out of the world.} {1484}{}{The number of cute lizards you have wiped off the face of the planet.} {1485}{}{A count of alien things slain by your hand.} {1486}{}{The number of insectoids that you have exterminated in the wasteland.} {1487}{}{The count of genetically-engineered total homicidal maniac cyborg bodyguards you have wasted.}
 * 1) Kill Types names
 * 1) Kill Types names
 * 1) Kill type info descriptions
 * 1) Kill type info descriptions