The Terrible Shotgun

The Terrible Shotgun is a unique weapon $$

Gameplay
The Terrible Shotgun is a unique variant of the Combat Shotgun. It deals much more damage per shot and critical damage than the standard variant, but has a much wider spread and weighs 3 more lbs.

It has the second-highest damage of all weapons in the Small Guns category. Critical hit damage with this weapon is applied to each individual pellet the Terrible Shotgun fires, outside of V.A.T.S. If all nine pellets sneak attack critical at the same time, the weapon's total critical damage is 360. Paired with the Better Criticals perk, it can go up to 540. Add in the base damage of the weapon, and then double the damage because of the sneak attack bonus, and the weapon's total damage increases to 880 or 1240.

Durability
The Terrible Shotgun can fire a total of about 146 rounds, the equivalent of 13 reloads, from full condition before breaking.

Variants

 * Combat Shotgun - the standard variant.

Location
This gun is carried by Smiling Jack, the non-hostile raider merchant in Evergreen Mills. He can be killed for it, with no Karma loss, or it can be reverse-pickpocketed.