Fallout Tactics Score

The Fallout Tactics score was composed by Inon Zur for Fallout Tactics. The soundtrack was never given an official release.

Background
Fallout Tactics was composed with the intent of "being very weird". Inon Zur employed the use of "non-musical instruments as instruments", as well as sampled tools, everyday items and human voices. He had people "screaming and shouting in [his] studio" and "banging on chairs, the floor, all kinds of really weird things", creating a sound that was harsh to listen to by itself, but harmonized well when paired with the game. The music of Fallout being "mood driven", rather than "thematic or rhythmically driven", was a concept that he felt was different from other games, and one he "fell in love" with.

Fallout Tactics is stated as being the "birthplace of the modern Fallout sound", with all of Inon's subsequent scores for the series being partially influenced by Fallout Tactics.

Menu Theme I
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Menu Theme II
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World Map I
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World Map II
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Environment - Brotherhood of Steel I
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Environment - Brotherhood of Steel II
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Environment - Urban I
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Environment - Urban II
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Environment - Cheyenne Mountain I
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Environment - Cheyenne Mountain II
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Environment - Desert I
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Environment - Desert II
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Environment - Manufacturing Plant I
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Environment - Manufacturing Plant II
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Environment - Calculator I
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Environment - Calculator II
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Battle - Generic
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Battle - Critters
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Battle - Raiders
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Battle - Tribals
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Battle - Supermutants
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Battle - Ghouls
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Battle - Reavers
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Battle - Robots
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Battle - Final
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Battle End - Victory
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Battle End - Death
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Battle End - INC
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