Fallout 4 Patch 1.4

Fallout 4 patch 1.4, updates Fallout 4 to version 1.4.124 Beta.

The update for PC was released on February 22, 2016, and can be acquired via Steam.

New Features

 * Support for add-ons
 * Additional art customization added to Workshop:
 * Super Mutant clutter including meat totems, meat bags and meat cart
 * Raider clutter including raider poles, cages and tents
 * Abstract and portrait paintings
 * Variety of new signs
 * More metal and wood doors variants

Gameplay Fixes

 * General stability and performance improvements
 * During "Getting a Clue" quest, Kellogg's desk will remain a working container
 * During "Rockets' Red Glare", resolved issue where companions could not be dismissed after completing the quest
 * Fixed an issue with "Kremvh's Tooth" quest item not spawning properly
 * Settlements under attack will now display an updated message with the results of the attack if player does not respond
 * Fixed an issue with screen effects not clearing away properly after using a scope
 * Fixed an issue with trying to sprint while in third person with a minigun equipped
 * Rank 4 of Demolition Expert perk now properly increases the area effect of explosives
 * The Scrounger perk now includes additional common ammo types
 * Fixed an issue where Calvin Whitaker would disappear in Vault 81
 * Fixed an issue where Ninja and Sandman perks combined would apply the incorrect damage bonus
 * Fixed an issue where Rank 3 of Grim Reaper's Sprint did not fill critical meter properly
 * Fixed an issue with key cards not spawning correctly in Vault 75
 * Fixed an issue where enemies would stop spawning during "Airship Down"
 * Being in first person while wearing power armor and quickly switching weapons will no longer cause the Pip-Boy to be stuck
 * Fixed an issue with the autosave counter getting incorrectly reset
 * Fixed issue that would cause the Pip-Boy menu to turn invisible while swimming
 * Fixed an issue where scrapping larger quantities of a single item would inadvertently scrap a legendary item
 * Fixed issue where exiting workbenches would cause third person to stop working properly
 * The Scribe can now be assigned consecutive settlements properly
 * Fixed issue with duplicating scraps shipments
 * Fixed issue with vendors not properly exchanging caps after several consecutive transactions in a row
 * Fixed issue with the quicksave and autosave message persisting through loading screens
 * Fixed an issue where updating to the latest patch would cause Options settings to reset back to default
 * Fixed an issue with loading save with a placed object in water, not properly floating