Missile Launcher (Fallout: New Vegas)

The missile launcher is a shoulder-mounted weapon in Fallout: New Vegas.

Characteristics
It has the same visual appearance as the one in Fallout 3, though unlike its predecessor, its effectiveness is governed by the user's Explosives skill, rather than Big Guns. Its missiles travel at a much higher velocity compared to Fallout 3 and are far more effective. It has a sighting system attached to the missile tube housing that allows the missiles to track the heads and bodies of robots.

The Missile Launcher, like all Explosive weapons, has received a massive increase in splash damage radius compared to Fallout 3. Avoid using this weapon indoors, especially on Hardcore mode, because you can easily kill your Companions with it.

With 1.2.0.310, the Missile Launcher now deals even more damage (explosion damage raised to 200, up from 100) than its Fallout 3 counterpart (20 + 150 explosion damage.)

Weapon Mods

 * Miss. Launcher Guidance Sys. - Increased accuracy.

Variants

 * Annabelle, a unique missile launcher carried by the nightkin sniper at Black Mountain

Locations

 * Often carried by Super Mutants. A Super Mutant from a camp beside The One might be carrying one
 * Often carried by Boomer Guards.
 * Can be found in Store Room at Black Mountain.
 * Can be found in Armoury of Vault 34.
 * Sold by the Gun Runners.
 * Can be found in the Brotherhood of Steel safehouse
 * Two in medium conditions may be found in a Gun cabinet inside the Brewer's beer bootlegging basement. You may also find one Gauss Rifle instead of the two Missile Launchers.
 * Can be bought or stolen from the Boomer munitions manager at Nellis Hangars.

Bugs

 * There is a bug where non-hitscan projectiles with explosions on impact do not apply projectile damage, only explosion damage. Since the Missile Launcher does not shoot hitscan projectiles, it is affected by this bug.

Gallery
ru:Гранатомёт (Fallout: New Vegas)