Baby Steps

 is the very first Fallout 3 quest. Throughout this quest you can talk "baby talk" by pressing the talk button.

Walk to Dad
This quest starts after you finish choosing your name and what you look like. Your dad tells you to walk to him. Walk straight forward to him. Objective complete.

The great escape
After your dad locks you in the playpen you're given a new objective: open the playpen's gate. Walk up to the gate and press the action button. The gate will swing open, and you'll receive a new objective. Exit the playpen.

YOU'RE S.P.E.C.I.A.L.
You're now told to find your "You're SPECIAL!" book. Exit the playpen and turn left. It should be lying right in front of your toy box. Look at it and press the action button.

You now have some important decisions to make because you need to choose between the seven SPECIALs. The book gives you a description of what each attribute does. When you get to the final page you are able to adjust your attributes to how you see fit. You have a total of 40 points to spend out of the 70 possible stats. Throughout the game you can pick up 7 different Vault Boy Bobbleheads in each of the 7 SPECIALs as well as being able to add the Intense Training perk 10 times to increase your stats to 57 out of 70 stats. Some perks, such as Ant Sight and Ant Might will also give you permanent stat increases, while others like Nerd Rage! and Solar Powered give you stat bonuses under certain conditions. Temporary stat boosts are also available from various drugs. However, in no case can a stat ever be raised above 10.

The most important ones to focus on right now are Intelligence and Endurance. The higher your intelligence, the more points you can spend on skills each time you level up. A 10 in this attribute allows you to have 20 skill points to spend each level but when you get the Intelligence Bobblehead it will have no effect which could be a potential waste of a stat point. A high endurance will give you a high base health and high resistances to poison and radiation. Same applies here on whether or not you want to start of with 10 in Endurance and "waste" another stat point. Keep in mind that starting off with 10's in both Intelligence and Endurance still allows you to have 7's in the five other categories.

The rest of the attributes do not benefit you any more than usual by starting off with a high stat. It all depends on your personal playing style. If you want to maximize your stats don't put a 10 in any other attribute because you still have that bobblehead to pick up.

Follow Dad
Your father comes back into the room and reads your mother's favorite Bible verse to you and then tells you to follow him to go see if your friend Amata wants to play. Walk behind him and you will skip to 9 years later at your 10th birthday starting the Growing Up Fast quest.