Fallout 76 patch 1.0.0.6

Patch version:

 * Xbox: 1.0.0.4
 * PS4: 1.0.0.6
 * PC: 1.0.0.6

General

 * Stability: The Fallout 76 game client and servers have received significant stability improvements.
 * Performance: Several issues have been addressed to resolve hitches during gameplay and other performance issues.

Balance changes
Many mid and high-level enemies have received additional balance adjustments. Some notable changes include:
 * Scorched: Health and Damage Resistance have been increased for mid- and high-level Scorched.
 * Super Mutants: Health and Damage Resistance have been slightly decreased for mid- and high-level Super Mutants.
 * Melee Damage: Melee damage has been increased across many mid- and high-level enemies, particularly Mirelurks and Mirelurk Hunters.

C.A.M.P., workshops, and crafting

 * Crafting: Material requirements to craft Throwing Knives and Tomahawks have been increased. Additionally, Throwing Knives and Tomahawks can no longer be sold to vendors.

Quests

 * Event Quests: The time required to restart a previously completed Event Quest has been increased from 45 minutes to 1 hour and 12 minutes.

Art and graphics

 * Enemies: Fixed an issue that could cause enemies to stop playing animations and instead enter a default “T-Pose”.
 * Graphics: Fixed an issue that could cause artifacting to display on the character’s hands and weapons while inside the Whitespring and playing in first-person.
 * Graphics [Xbox]: Fixed an issue causing the game world to appear darker than intended on Xbox.
 * Water: Water no longer flickers or flashes white in building interiors.
 * Workbenches [PS4]: Item previews no longer exhibit visual issues while attempting to modify weapons at Workbenches.
 * Workshops: Powered objects placed at Workshops will now correctly play animations and sound effects.

Audio

 * Voice Chat: Changing Xbox Live Communication and Multiplayer settings to “Friends” now correctly limits in-game voice chat to Xbox Live friends.
 * Voice Chat: Selecting “Play with Team” from the Main Menu no longer causes voice chat to stop functioning for non-leader teammates.

C.A.M.P., workshops, and crafting

 * Workshops: Successfully defending a Workshop no longer awards more Aid items than intended.

Quests

 * I Am Become Death: Launching a Nuke will now complete the “I Am Become Death” Quest for all teammates.
 * Rewards: Completing the “First Contact” and “Thirst Thing’s First” quests no longer award more Aid items than intended.

User interface

 * Languages: Improvements have been made to better support text display across several languages, including: Japanese, Russian, Simplified Chinese, and Traditional Chinese.
 * Languages: Blueprints now accept names that utilize Japanese, Russian, Simplified Chinese, and Traditional Chinese characters.
 * Languages: Running Fallout 76 with language options set to Traditional or Simplified Chinese no longer causes the game to launch in English.
 * Login [PC]: Fixed an issue that could prevent players from logging into Fallout 76 on PC.
 * Resolution [PC]: Adjusting Windows Display Scaling settings no longer causes the game to launch in lower or higher resolutions than expected.
 * Map: Map markers no longer disappear when attempting to respawn after dying while overencumbered and possessing no Caps.
 * Settings [PC]: The Lighting Quality setting can now correctly be changed to High.
 * Social: Players will no longer encounter a “Failed to reconnect to team.” error message at the Main Menu screen.
 * Social: Fixed an issue that could prevent players from seeing one another in the Social Menu after adding each other as friends.
 * Trading: Attempting to trade with a player who is entering Power Armor no longer causes the game client to become unresponsive.