Mod:Creation Kit/GetLooseMod - ObjectMod

F4SE Member of: Mod:Creation Kit/ObjectMod Script

Gets the Loose Mod item for this Mod:Creation Kit/Object Mod. A loose mod is a Mod:Creation Kit/MiscItem that appears in the player's inventory when the Mod:Creation Kit/Object Mod is not attached.

Syntax
MiscObject Function GetLooseMod Native

Parameters

 * None

Return Value
The Mod:Creation Kit/MiscItem associated with this loose mod.

Examples
MiscObject looseMod = MyObjectMod.GetLooseMod If (looseMod) Debug.Trace("The Object Mod has a loose mod.") Else Debug.Trace("The Object Mod does not have a loose mod.") EndIf