Kerith

Kerith is the mother of the tribe of talking deathclaws that inhabits Vault 13.

Background
Kerith is the deathclaw mother meaning she takes care of all the baby deathclaws around the vault. She's will talk to the player, but doesn't have much to say.

Quests

 * Retrieve the GECK for Arroyo: One of the things you can talk to Kerith about is the G.E.C.K..
 * Stop the Enclave:

Other interactions

 * If the player convinces the guard outside, he/she may gain entrance to the lair where she is situated and can talk to her about the pack.

Appearances
Kerith only appears in Fallout 2.