Mod:Creation Kit/RegisterForMenuOpenCloseEvent - ScriptObject

Member of: ScriptObject

Registers this active magic effect/alias/form to receive menu open/close events.

Only the script that registers for an event will receive it. Other scripts attached to the same form, alias, or magic effect will not receive the event unless they also register for it.

Syntax
Function RegisterForMenuOpenCloseEvent(string asMenuName) native

Parameters

 * asMenuName: The name of the menu which is opening or closing. See also Mod:Creation Kit/Menus.

Return Value
None

Examples
RegisterForMenuOpenCloseEvent("LockpickingMenu")
 * Register for when the Lockpicking menu open/close are updated

Menus
These are the User Interface menus that Players interact with in game. Key
 * Name: The string identifier of the menu.
 * Description: A short description of where or how the menu appears in game.