Pitt Steelyard

The Pitt steelyard is a location in The Pitt $$

Background
Before the Great War, the steelyard was a part of a metal foundry in downtown Pittsburgh. After the war, the location is part of the Pitt, with scattered steel ingots located within. The area is infested with trogs and wildmen. Rather than take the risk, the Pitt raiders send slaves into the steelyard in search of ingots.

Steelyard
The steelyard opens to a ramp leading to a trainyard. A dead Pitt slave is located directly in front of the entrance, the gun and ammo of which can be picked up. A stairway beyond the slave's remains leads up to a rusted landscape of pipes, scrap heaps, and warehouses. Planks and scrap metal form bridges to the warehouses and across pipes. In the east is an area containing radioactive toxic waste barrels.

In the far southwest, a stairway leads up to the roof of a building where wildmen have set up camp. This camp is also adjacent to Wernher's hideout. A catwalk east of the camp leads north over a warehouse and nearby stairs spiral around a radioactive smokestack. There is a platform with four protectrons in their pods. Nearby there's a terminal that can be used to activate them with a 75 Science skill. The robots are not hostile to the player character and will kill nearby trogs and wildmen.

Supply plant
The supply plant is an auxiliary of the steelyard which contains extra supplies for the steelworkers. It is filled with trogs and has 18 steel ingots inside.

Abandoned area
A part of the factory that connects the Mill and the steelyard. The area has been deserted due to the trog infestation but contains three steel ingots.

Loot

 * Auto axe - At the base of the left silo at the south of the steelyard.
 * Man Opener, a unique auto axe, at the end of the warehouse, on the bed.
 * Wild Bill's Sidearm, a unique .32 pistol, next to Wild Bill, located on the stairs beginning the ascent to the blast furnace.
 * Gamma shield armor, rare rad-resistant metal armor, located in a ditch surrounded by radioactive barrels to the southwest.
 * There are 79 steel ingots in the Pitt steelyard, 18 in the supply plant, and three in the abandoned area, seen in the table below.

Appearances
The Pitt steelyard appears only in the Fallout 3 add-on The Pitt.

Bugs

 * If one does not find Wild Bill the first time they enter the steelyard, he may be lost forever. This makes it impossible to get his unique weapon, Wild Bill's sidearm, and his note explaining his fate to give to Milly for quest completion and reward. If his body does not appear the first time, re-loading the save at the steelyard entrance should make him spawn in a reachable location.
 * It is advised to save a lot after reaching the corpse of Wild Bill. A zone (southeast) seems to be messy (no floor) behind the big tower, before reaching the stairs. If one decided to explore the opening between the tower and the wall, there one could see some spherical silos and the floor is "visible" but missing just after. There is a corpse, a trog and some ingots on the corner of the floor missing area (the silos are "solid" contrary to the floor).
 * After visiting the steelyard more than once to collect ingots, it may become impossible to enter the steelyard either via the Mill or via fast travel. The loading screen will continue indefinitely and the game will have to be restarted. Currently, there is no way to stop this bug, rendering the steelyard inaccessible and anything left to explore or loot there unobtainable.
 * Occasionally the factory roof in the steelyard bugs out, resulting in the player character falling through it and to their death.
 * This can be fixed by clearing the console's cache.
 * This might also be fixed by uninstalling the Point Lookout add-on for the duration of visiting the Pitt.