Prototype Medic Power Armor

The MP-47/A Prototype Medic Power Armor is a U.S. Army variant of T-45d Power Armor. It was designed to administer medical attention to the user as necessary during combat. Notably, it is the only armor capable of speech.

Location
Old Olney you can either go through the trap door located near the NW side or you could look among the alleyways where there's a manhole cover. After that head down and look for a dead brotherhood of Steel knight and he'll be wearing the armor. There are some dead wastelanders near by as well. Remember taking the manhole cover route makes you very close to the Power Armor.

Specifications
The Prototype Medic Power Armor has the ability to administer Med-X, the game's version of morphine, which it will do if the player's health drops below 33% or if a limb's health drops below 25%. Unlike standard Med-X injections, this process carries no risk of addiction. However, it does draw from the player's supply of Med-X, and thus the feature is useless if the player has none. Its outward appearance is nearly identical to T-45d Power Armor series.

In addition to the Med-X dispensing system, the armor features an on board voice that resembles Mister Gutsy in terms of sound and personality. The voice, similar to a follower, will sound alerts if it detects an enemy presence.

As noted in the accompanying manual, the prototype version of the suit lacks the ability to dispense anything other than Med-X, where as the completed version (which doesn't exist) would have had a wider range of features. The armor was planned as an automatic medical supply dispenser, meaning troops would not have to be evacuated for medical treatment. The user manual found with the armor details that the final version was to also include a lethal chemical that could be triggered by a superior officer if the soldier deserted.

Note that even though the user manual for the armor asserts that "even a child could use it", the player must still be trained in the use of power armor to make use of the suit.

Quotes

 * "It's time to kick some ass!" -When detecting an enemy
 * "Gear up soldier!" -When detecting an enemy
 * "Let'em eat lead!" -When detecting an enemy
 * "Medic Power Armor reporting for duty, sir/ma'am!" -When equipped, second time or later
 * "It's just pain soldier. Take some of this and tough it out." -When administering Suit Med-X
 * "Take some Vitamin-M and Get back in the fight you pansy!" -When administering Suit Med-X
 * "You're a soldier, not a civie! Have some juice and suck it up!" -When administering Suit Med-X
 * "Listen up you god-damn puke! You are now wearing Prototype Medic Power Armor. You take care of me and I'll take care of you." - When equipped for the first time.

Acquisition
Approaching Old Olney from the top right on your map in your Pip-Boy you will see a municipal/church building, be careful when trying to obtain this armor as Old Olney is full of Deathclaws. To the right of this building is an entrance into Old Olney; near the front right is a grate that will collapse when stood upon. This is one of the two entrances into the Old Olney Sewers. Take note that this is only a trap, thus it is impossible to get out of the pit without fast traveling or stacking items. From this entrance point, the Sewers are a very linear progression, you will go into maintenance room with a Protectron. Grab the employee ID near the skeleton and once activated, the Protectron will accept you as a valid employee (you must have a Science skill of at least 50). You exit into a downward sloped shaft, make a right. To the left is the exit ladder. Continue until you come to a door on your right. Behind this door is the initiate and several other bodies. Also in the sewers in a nearby room .44 magnum rounds, a Mini-Nuke hidden under a teddy bear and a Fat Man can be found.

Bugs

 * If the PMPA is broken, attempting to equip it and then exiting Pip-Boy still initializes aforementioned quote regarding equipping the armor.
 * The armor may disappear if you enter the sewers but do not collect the armor while inside for the first time. Why this happens is unknown. The conditions vary. (confirmed all platforms)
 * The armor may also disappear if the trap door is triggered and you do not enter the sewer. The armor may not spawn when coming to Old Olney a second time to explore the sewers. (PS3)


 * It is possible for this armor to 'disappear' if dropped in The Pitt, but while invisible it can still be interacted with.
 * The is likely misplaced with the T-51b Power Armor. The prototype armor is called MS14PowerArmorMorphine in the G.E.C.K., and MS14 is the ID for "You Gotta Shoot'em in the Head", despite not actually being a part of said quest.
 * Although it is stated in the Pip-Boy as having a weight of 34 it actually has a weight of 45 when picked up or removed from the PC's inventory.

Appearances
It appears only in Fallout 3 on a dead Brotherhood of Steel Initiate in Old Olney Sewers.

Videos
thumb|500px|left