Stimpak

, or Stimulation Delivery Package, is a type of hand-held medication used for healing the body. The item is portable, can be placed on any flat surface, and is made of metal and glass. This item consists of a syringe for containing and delivering the medication and a gauge for measuring the status of the stimpack's contents. When the medicine is injected, there is an immediate healing of the body's minor wounds.

Superior versions of this medication (but with some drawbacks) are Super Stimpak and Ultra Stimpak.

Fallout, Fallout 2 and Fallout Tactics
In Fallout, Fallout 2 and Fallout Tactics, stimpaks can only restore Hit Points, but cannot heal crippled limbs.

In Fallout 2, Myron can make these if you give him the proper ingredients:
 * Empty Hypodermic
 * Xander Root
 * Broc Flower

Fallout 3
Stimpak regeneration is based on Medicine and can be calculated with 30 + (Medicine x .6) or 36 + (Medicine x .72) with the Fast Metabolism perk. This means that they have a base of +30 HP and up to +90 HP at 100 Medicine (or +108 HP with Fast Metabolism). Unlike previous games, in Fallout 3 they can also be used on crippled limbs to heal them.

When used on a limb it heals most of the damage on the limb but very little on the whole body's HP, and when used on the whole body, the whole body's HP is healed, but limbs are healed very little. Because of this, the use of stimpaks is rather tactical. The alternative ways of healing limb damage are: sleeping in a bed, Clinics, and the Rad Regeneration limb healing perk from the Wasteland Survival Guide quest, or by using the My First Infirmary.

Stimpaks are often found accompanying other hand-held medical equipment on compartment trays.

Appearances
Stimpaks appear in all Fallout games. Super Stimpaks appear in Fallout, Fallout 2, Fallout Tactics and Fallout: Brotherhood of Steel, while Ultra Stimpaks appear only in Fallout Tactics.

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