Pillars of the Community

Pillars of the Community is a faction based in the Charles View Amphitheater in The Commonwealth.

Background
The Pillars of the Community are a new, cult-like, movement based in the Charles View Amphitheatre. Its leader, "Brother James", claims to have discovered a path back to the prosperity of a prewar Commonwealth, and he's managed to gather a small flock of followers. Members must detach themselves from material possessions, which means giving everything they own to the leader. When challenged in private, Brother James is open about the cynical scam he is pulling.

The Pillars of the Community aren't initially hostile, but they're easily provoked.

Interactions with the player character
Upon approach, Brother James will initiate the Sole Survivor in dialogue. At the end of his dialogue he will ask you to follow him to his office. In his office, your draw and fire ability will be blocked. Brother James will tell you to give him all of your belongings. At this point you can give them to him, or opt not to.

On non-compliance, Brother James will drop the act and inform the player that their belongings can either be given voluntarily or be taken by force. Opting not to will result in being attacked by the group (about 10 of them). Kill them all and leave the area. Optionally, you can pass a red Speech challenge, which will result in being allowed to leave without any further conflict. He will claim that you're not worth the time to deal with.

If you agree to hand over your possessions, Brother James will take every item from your inventory (but not your companions) and will hold them on his. You are free to go, but the only way to retrieve your items is to pickpocket or kill him.

Appearances
Pillars of the Community appears only in Fallout 4.