Shrapnel

Shrapnel runs the Flak 'N Shrapnel's weapons store in the Rivet City market.

Daily schedule
With Flak, he sells ordnance and repairs weapons in Rivet City. Flak and Shrapnel share their store's inventory, so buying or selling from either one of them will update both of their stocks. This means that if Flak is enslaved by the player character for Paradise Falls, Flak 'N Shrapnel's in the marketplace will still be open. They consistently have a larger number of caps than the other shops in Rivet City.

Effects of player's actions

 * Should one enslave Flak for Grouse at Paradise Falls, Shrapnel will likely be close enough to notice the action and subsequently turn hostile.
 * Sometimes when Flak is enslaved, Shrapnel will leave Rivet City and travel to Paradise Falls, into the slave pens where Flak is being detained. He will still buy or sell if approached in the wasteland or Paradise Falls. He can be asked to see his inventory wherever he is.

Inventory

 * * The inventory key is not technically obtainable. The game sets a condition for obtaining it that Shrapnel be dead and Flak be dead or enslaved. Since Shrapnel is set as essential, he cannot die. Their room key can be pickpocketed from Shrapnel.

Appearances
Shrapnel appears only in Fallout 3.

Bugs

 * After Flak is enslaved, Shrapnel will wander out of Rivet City and may be encountered in various locations. Shrapnel travels to Paradise Falls from Rivet City to the slave house, and then back. If Flak is freed from the collar or killed, he will return to Rivet City. When found, he will speak as if he is still in Rivet City, and he will still sell items from his shop.
 * Sometimes, you will have a message that Shrapnel is unconscious, even when the Lone Wanderer is not in Rivet City.