Paladin Danse

Paladin Danse, unit designation M7-97, registration DN-407P, is a Brotherhood of Steel soldier living in the Commonwealth in 2287. He is a possible companion in Fallout 4.

Background
Before he joined the Brotherhood of Steel, Danse had memories of growing up as an orphan in the Capital Wasteland. As a child, he made a dangerous living by scavenging the D.C. ruins until he could afford to open his own junk stand in Rivet City. It was around that time he befriended a man named Cutler, and together the two scraped by as traders.

When the Brotherhood of Steel began recruiting, Danse and Cutler agreed it was "the best way out of [their] nowhere lives". They joined the order, under the training of Paladin Krieg, and were successful soldiers, but roughly a year after being posted to the Prydwen, Cutler disappeared on assignment. Danse personally spearheaded a three-week search for the missing squad. Ultimately the trail led to a super mutant hive where it was revealed that Cutler's team had been killed, and Cutler himself had been exposed to the Forced Evolutionary Virus. Danse, saddened to discover his friend had been mutated, killed Cutler. The experience incited an intense hatred in Danse of most non-humans, including super mutants, ghouls, and synths.

Danse achieved the rank of Paladin while the assault on Adams Air Force Base was happening, which resulted in the fatality of his first drill sergeant. By the year 2287, he had risen to become one of Arthur Maxson's most respected officers. He was assigned a reconnaissance team and dispatched to the Commonwealth to investigate signs of the Institute's activities. However, misfortune quickly reduced the recon team to only three members. When the Sole Survivor first encounters Paladin Danse, he and what's left of his team are holed up in Cambridge Police Station, unable to proceed with their mission. Paladin Danse enlists the aid of the Sole Survivor to help him retrieve an item from the nearby ArcJet Systems complex. After their task is completed, Danse offers the Survivor the rank of Initiate in the Brotherhood of Steel, should they wish to join.

Provided the Sole Survivor enlists in the order, Danse will become a full companion following the completion of Shadow of Steel. On their journeys Danse makes it clear he believes the Institute and its synths are too dangerous to let live, and both must be eradicated for the safety of mankind. However, after the Survivor breaches The Institute's mainframe, it is revealed that Paladin Danse himself is actually an escaped synth. Danse, or unit designation M7-97, goes AWOL shortly thereafter. Elder Maxson orders the Sole Survivor to find and execute their former mentor, saying the existence of a such a creature cannot be allowed.

When found at Listening Post Bravo Danse will swear that he did not know he was a synth. The disgraced paladin then encourages the Survivor to carry out their orders to kill him, insisting that he "must be the example, not the exception." The Survivor must then choose to either execute Danse or convince him to flee the Commonwealth. If Danse survives the events of Blind Betrayal he will thank the Survivor and, with Maxson's promise not to have him hunted down, remains in the Commonwealth to aid the Survivor in their mission.

Quests

 * Paladin Danse will become a full companion upon receiving the quest Tour of Duty.
 * Call to Arms: The Sole Survivor explores ArcJet Systems with Paladin Danse, which is overrun with Institute synths.
 * Semper Invicta: The Sole Survivor has to help Scribe Haylen and Knight Rhys.
 * Shadow of Steel: The Sole Survivor and Paladin Danse board the Prydwen. Danse becomes available as a companion after the completion of the quest.
 * The Lost Patrol: The Sole Survivor is asked to find what happened to the last Brotherhood recon team.
 * Liberty Reprimed: If Danse is taken as a companion while finding the bombs, he will stay at the storage room to watch over it.
 * Blind Betrayal: Danse is revealed to be an Institute synth. Elder Maxson orders the Sole Survivor to find and execute him. The Sole Survivor is given the choice to either execute him or keep him alive and in exile.
 * Airship Down: If Blind Betrayal has not been completed, and Paladin Danse is still alive, he will make the last stand with the Brotherhood of Steel. He can be killed by the player character, the synths or by the crashing airship.

Other interactions

 * Danse has the authority to grant the Sole Survivor membership into the Brotherhood of Steel.

Effects of player's actions

 * Maximum approval with Danse awards the Know Your Enemy perk, which grants +20% more damage against ghouls, super mutants and synths. It is impossible to max out the relationship with Danse before completing Blind Betrayal.
 * Siding against the Brotherhood faction before Blind Betrayal makes him permanently hostile, removing him as a companion.
 * If he is alive after Blind Betrayal and the Survivor becomes an enemy of the Brotherhood of Steel, then a bug may occur rendering him unable to react to the player character.
 * If Blind Betrayal has been completed, he may instead ignore the Sole Survivor and will only turn hostile if attacked. This appears to be a bug since the player character can still open the trade menu with him. The issue effectively removes him as a companion, but will not remove his perk.
 * Danse is a potential candidate for romance, an option that unlocks after reaching the highest level of affinity.

Appearances
Danse appears only in Fallout 4.

Behind the scenes

 * Unused dialogue suggests that Paladin Danse and the Sole Survivor were originally able to challenge Maxson's authority as Elder through combat according to "the Litany". Through his defeat, it would have allowed Danse to regain his status as Paladin and grant the Sole Survivor the rank of Elder within the Brotherhood.
 * Another piece of information is that cut voice lines from both Paladin Danse and Elder Maxson, state that his full name is "Saul Johnfield Danse." [citation needed]

Bugs
{{Notable content
 * {{Platforms|pc|ps4|xboxone}} Sometimes when sending Danse to Boston Airport, he will spawn in the Warehouse room that is inaccessible until further down the Brotherhood of Steel story-line. If this happens, on PC one can use the moveto console command to move Danse next to the player character. He can also be brought back by building and using a bell, then using a bed, he will be right next to the bell when you wake up. He will reappear after completing the quest The Nuclear Option (Minutemen).{{Verify|verified}}
 * {{Platforms|pc|ps4|xboxone}} If completing the main quest line, Danse can become bugged to where the Sole Survivor can no longer initiate dialog with him (thus unable to do his quests) despite being friendly with the BOS.{{Verify|verified}}
 * {{Platforms|PS4|PC}} When stationed at Listening Post Bravo, the player character may find Danse with all X-01 power armor despite a T-60 Helmet. When looking into his inventory he clearly does not have X-01 armor. This can be fixed by re-equipping the T-60 power armor that is listed equipped in his inventory.{{Verify|verified}}
 * {{Platforms|PS4|PC}} If the player character has assigned Danse in Boston Airport and completed the quest Blind Betrayal, he will go back to the airport, sometimes spawning in the middle of the warehouse. Since the Brotherhood of Steel members will attack him on sight, the settlers might join the firefight as well, triggering a massive firefight. Being essential characters, the settlers will overpower most of the BoS members stationed in the airport, save for the essential NPCs like Madison Li, Ingram, Gavil, and Lucia. The only way of "fixing" this is letting Danse and settlers clean the place up and when the essential BoS NPCs are down, talk to Danse immediately and ask him to join. Now leave the airport and fast-travel to another location so one can safely re-assign him to another settlement.{{Verify|verified}}
 * {{Platforms|ps4|PC}} When in a fight with a Brotherhood Knight (or any variant) with a fusion core and a gatling laser in the inventory and the Knight is killed, Danse may take the gatling laser and the fusion core and gain unlimited ammo. The fusion core never runs out of power. (This is likely due to him picking up both the fusion core and the gatling laser at the same time.){{Verify|verified}}
 * {{Platforms|pc|xboxone}} When other power armor parts are equipped for Danse, they will count upon his carry weight, and lessen how much he is able to carry. Additionally if any of those power armor parts are unequipped, Danse won't get get back his old armor, but rather the power armor frame will be visible. It seems this has also in some way decreased his total carry weight drastically, to the point where he can only carry a bit over 10 pounds, even after emptying out his entire inventory. It is advised to let Danse keep his power armor on. (This is likely due to his own power armor pieces still being in his inventory, and taking up carrying capacity, albeit still being invisible, much like follower weapons.){{Verify|verified}}
 * One way to fix this is with console commands. Use the console command {{Console|command=0005de4d.showinventory}} to get the IDs of his power armor pieces, then use {{Console|command=0005de4d.equipitem "ID of armor piece"}} to get Danse to put his armor back on. After doing so, {{Console|command=0005de4d.showinventory}} should show that all of his power armor is now equipped.
 * Put his gear in a container and command Danse then have him inspect the container as many times as there are items in container. Key being to stand back far enough from container when in companion command mode, otherwise the Sole Survivor can see contents of the container. Command and Trade to equip the gear.
 * {{Platforms|pc}} Danse may bug where one can no longer talk to him, even if the Sole Survivor hasn't completed the main storyline. If he does, one will no longer be able to finish any quest where the player character have to talk to him. The only thing that seems to solve this problem is to reload a save from before ever having any contact with him.{{verify|type=bug|16:43, June 1, 2016 (UTC)}}
 * {{Platforms|pc|ps4|xboxone}} Sometimes Danse's affinity will reset after the quest Blind Betrayal. He will tell you that it is like he met you for the first time again, and asks you to change your ways.


 * {{Platforms|xboxone}} Sometimes when reaching the "admires" stage in Danse's affinity, he will become unresponsive to the player's choice, locking the player from getting his perk

Gallery
Danse Danse Паладин Данс