Sunny Smiles

Sunny Smiles is a local ranger living in the Mojave Wasteland in the town of Goodsprings in 2281.

Background
Sunny Smiles is the local ranger in Goodsprings who keeps the geckos away from the town's water supply and defends the town from threats when the need arises.

Quests

 * Back in the Saddle: Sunny Smiles gives the player a varmint rifle and helps teach the player how to survive better in the Mojave Wasteland through a series of tasks.
 * By a Campfire on the Trail: Sunny shows the player how to make items on campfires.
 * Ghost Town Gunfight: She can help the player defeat the Powder Gangers and defend Goodsprings.
 * Run Goodsprings Run: If siding with the Powder Gangers, Sunny will need to be killed.

Other interactions
It is possible for Cheyenne to die during the tutorial quest, in which case Sunny's dialogue will change slightly to show her remorse. It does not, however, have any real impact on the completion of the quest. It is also possible for her to die when fighting the geckos during the quest "Back in the Saddle". This also seems to prevent saving the town in "Ghost Town Gunfight" quest.

If asked about any work to be done, she will tell the player to check out the safe in the schoolhouse, giving the Courier bobby pins and a copy of Locksmith's Reader in order to open it.

Notable quotes

 * "Cheyenne stay. Don't worry, she won't bite, unless I tell her to."
 * "Well, that's a start, But I don't reckon you came to me to learn to fight sarsaparilla bottles."

Appearances
Sunny Smiles only appears in Fallout: New Vegas.

Behind the scenes
Sunny Smiles is a reference to Smiley, who is also a gecko hunter in Fallout 2.

Bugs

 * There is a game glitch that might cause Sunny Smiles to walk up to you and start a conversation. She gets stuck in an infinite loop and some seconds after the end of each conversation, she will try to talk to you again.

Sunny Smiles Санни Смайлс