Community:Fanfiction/Haddon War/United Commonwealth Government

United Commonwealth Government is a Nation existing in the former state of Massachusetts after 2289.

Background
The successor to the Commonwealth Minutemen, the United Commonwealth Government is a nation made up of the incorporated settlements in the former Boston area. With a population of over 100,000 by 2310, the UCG is the largest functional society existing on the East Coast, and is an effective equivalent to the New California Republic in the West.

Government
The form of governance of the United Commonwealth Government is dissimilar to other post-war organisations, such as the New California Republic, in that it is not a recreation of the pre-war USA. Every settlement joins at any time, and is free to leave at any time, though there are exceptions. Additionally, the UCG is a direct democracy, not possessing a parliament or senate, nor a form of electoral college or representative body. Similarly, political parties are nonexistent, with any person capable of being elected provided that they have the support of the people. While settlement leaders do stand as advisors to the reigning president, they do not have the power to block the reigning president's policies, provided that they are not in defiance of the constitution. Policies affecting the settlements of the leaders can be debated upon by the council, in order to come to a fair conclusion. This, however, is not a true representative body, as the councilmembers effectively have no power, and merely exist in an advisory capacity. Ultimately, the system that is in place was chosen due to it being the most similar to what the average wastelander was already familiar with, to provide a more seamless transition.

Boston
The largest territory under UCG control, Boston is a radically different place to what it was prior to the fall of the Institute. Home to the majority of the UCG's population, Boston has largely been made safe from attacks by raiders and hostile super mutants, thanks to the Safer Settlements Campaign, which resulted in the majority of gangs and mutant tribes being destroyed. With over 40 settlements, and a large agricultural and manufacturing base, Boston is the beating heart of the UCG, as well the location of its capital, Sanctuary Hills.

Statistics:
 * Average Yearly Income: 18,000 Caps.
 * Population(2310): 57,000.
 * Species Disparity:
 * 1) Human: 69.3%.
 * 2) Ghoul: 23.7%.
 * 3) Super Mutant: 4.8%
 * 4) Generation 3 Synth: 2%.
 * 5) Robot: 0.2%.


 * Capital: Sanctuary Hills.
 * Most Populous City: Diamond City.

Nuka-World
Following the destruction of the Nuka-World raiders, settlers began to return to the region. Having kept an outpost in the area of the theme park in the form of the Red Rocket Truck Stop, the UCG offered annexation in exchange for protection. The settlers agreed, and Nuka-World was incorporated into the United Commonwealth Government as its second territory. Thanks to the proliferation of Handmade Rifles used by the Raiders, along with copious amounts of Nuka-Cola Quantum and the ability to produce more, Nuka-World quickly became a hub for weapons manufacturing. A curious feature of Nuka-World is that its inhabitants tend to speak with a stereotypical "Cowboy" accent. This is due to Dry Rock being its most populated area, as well as capital. Thanks to this, Nuka-World inherited some mannerisms of speech from the attraction's Protectrons. Additionally, Nuka-World benefits from a unique situation: Tourism. Due to being built out of an old theme park, the territory has more visitors than most other locations, all of which contribute caps to the economy.

Statistics:
 * Average Yearly Income: 20,000 Caps.
 * Population(2310): 23,000.
 * Species Disparity:
 * 1) Human: 80.3%
 * 2) Robot: 12.7%.
 * 3) Super Mutant: 4%.
 * 4) Ghoul: 2.4%.
 * 5) Generation 3 Synth: 0.6%.


 * Capital: Dry Rock Gulch.
 * Most Populous City: Dry Rock Gulch.

The Island
Widely viewed as the frontier of UCG territory, The Island, even under UCG rule, remains unpredictable. First integrated into the UCG in 2290, The Island is the least populated and most dangerous location under UCG control. As the UCG was unable to either completely remove the radioactive fog covering the majority of the area, or eliminate the threat of hostile wildlife, civilization on The Island remains much as it was prior to the UCG: Sparse, and clinging to life in a few isolated enclaves. The economy of The Island is largely based on the exporting of the locally produced Vim! and the oil produced by condensing fog, both of which are relatively rare on the mainland. Unusually, the territory has a large Synth population, the end result of Acadia, a Synth sanctuary.

Statistics:
 * Average Yearly Income: 12,000 caps.
 * Population(2310): 7500.
 * Species Disparity:
 * 1) Human: 70.8%.
 * 2) Synth: 23.2%.
 * 3) Super Mutant: 3.1%
 * 4) Ghoul: 2.9%


 * Capital: Far Harbor.
 * Most Populous City: Far Harbor.

Colonial Territories
The most recent UCG acquisition, the Colonial Territories is a blanket term for the hundreds of colonies that were founded after the conclusion of the Haddon War, most of which were created from former Enclave territory. An incredibly varied area, the Colonies are all grouped together as the same territory, despite the fact that there is animosity and even open hostility between different settlements in the region. Exports from the Colonial Territories have a wide range of variety, but mostly consist of grain and livestock. As the area with the most minimal UCG oversight, the Colonial Territories are widely viewed as a good place to either make your fortune, or hide from your past, and the region sees an influx of immigrants seeking to do both.

Statistics:
 * Average Yearly Income: 10,000 Caps.
 * Population(2310): 12,500.
 * Species Disparity:
 * 1) Human: 75%.
 * 2) Ghoul: 15.4%.
 * 3) Super Mutant: 6.7%.
 * 4) Generation 3 Synth: