Adapted Biogel (Fallout 3)

The  is an ingestible item added to Fallout 3 in the Mothership Zeta add-on.

Effects
The Adapted Biogel restores a minimum of 90 to a maximum of 150 HP based on the Medicine skill (180 with Fast Metabolism).

Biochemical Anomaly
Both the Alien and Adapted Biogel may cause one of ten random effects. There is a 50% chance that an effect is applied and each effect lasts 30 seconds. Using more than one biogel at once can cause more than one effect to be present at a time although it is not possible to be affected by the same effect multiple times at once (for example, you can suffer from -1 PER, +2 AGL, -1 INT all at the same time, but not multiple -1 INT etc).

The ten "Biochemical Anomaly" effects are as follows:
 * Intelligence -1
 * Perception -1
 * Endurance -1
 * Agility -1
 * Radiation +5 per second (can be reduced with Rad Resistance)
 * Radiation -10 per second
 * HP +5 per second
 * Action Points +10
 * Strength +2
 * Agility +2

Obtaining
Adapted Biogel can only be obtained from Elliot Tercorien after he converts it from the regular Alien Biogel.