Mod:Washington's Malevolence/Ian Horner

Ian Horner is one of the old Runners, a group of mercenaries that attempted a failed raid on the Rocky Cape Bank in 2252.

Background
Ian was born in 2217 to parents of unknown origin in Shady Sands. In 2228, she met Ian Horner, who was also born in Shady Sands; they became fast friends. In 2235, Ian left the city with Marion to travel across the wasteland, eventually settling in the Mojave Wasteland for a brief period of time.

Pre-Raid of 2252
In 2247, Ian and Marion were traveling through the Midwest when they met up with Ralph Moritz, who was traveling with his wife, as well as his infant daughter Natalie Moritz. They were trying to find a good place to settle down; after some deliberating, it was decided that they would travel as a collective toward the Capital Wasteland.

During their travels, Ian fell ill with an unknown respiratory illness; despite this, he persisted and his traveling group, consisting of him, Marion, and Ralph made it to a settlement named Megaton, where he was able to receive medical treatment. While there, they met Jimmy Goldman, who was trying to find a group to take to Maddox Island. Jimmy attempted to coerce them into joining in on his plans, initially being shut down by Ralph, until he re-assured them that he had a plan in place. Jimmy took them back to his home, where he began explaining his grand plan to them, eventually convincing them to join him on his expedition to Maddox Island to raid the Rocky Cape Bank. In Megaton, they ended up establishing a group known as the Runners and relocating to Maddox Island in 2248.

The Runners, over the next five years, lived on the island, scouting out the bank as well as working in Merideport and Flackland for caps and supplies.

Post-Raid of 2252
Shortly after the failed raid on the bank, Ian and Marion remained in Merideport, leaving within weeks as the constant reminder of the failed raid on the bank, with the reminder of the brush with death they shared, was seemingly too much for either to handle. They managed to join up with a Brotherhood detachment and travel back towards the west coast. In 2276, Ian traveled back to Maddox Island with Marion and settled in Vault 89 with the blessing of the Overseer.

Inventory
Ian, like Marion, is first seen wearing a Vault 89 jumpsuit, and is completely unarmed. He later dons a set of black power armor and a minigun, his armor and weapon from the raid of 2252.

Behind the scenes

 * Ian Horner, and by proxy the quest "Old Runners", was originally meant to be completely optional. The player would have received a prompt from Jimmy Goldman to go find them, however, the player would never have had to pursue it further. This was later changed to make the story line easier to tie together.
 * Ian is homosexual, which is alluded to in a piece of dialogue the player can come across if they talk to him in Jimmy's shack immediately after Temporary Setbacks. This method of telling the player this was directly inspired by Arcade Gannon in Fallout: New Vegas.