Pickman Gallery

The Pickman Gallery is a location in the Commonwealth in Fallout 4.

Layout
The upper sections of this three-floor house are filled with mutilated corpses and raiders. In the room to the immediate left of the entrance there are a number of unsettling paintings, which will cause companions to react. On the third floor is a weapons workbench. Through the tunnels in the basement the player character will arrive to find Pickman being attacked by Slab and a group of raiders. If the raiders are killed, Pickman will reward with his key to a safe behind a painting on the ground floor. The painting is in the northwest corner in the room with heads on pikes. If Pickman is killed the key may be looted from the body.

Notable loot

 * Lockpicking bobblehead, on the ground by the center pillar (there's a fire next to it) in the last chamber before exiting. Near the flaming trash can, where one meets Pickman.
 * Astoundingly Awesome Tales #5 (+5 Poison Resistance) on the ground in front of the steamer trunk in the last tunnel chamber, where one meets Pickman.
 * Missile launcher, rigged as a trap on the top floor of the house.
 * 2x Nuka Cola Quantum, in a crate on a pipe bridge in the underground tunnels.
 * Pickman's Blade in the reward safe.
 * 2x Vault-Tec lunchbox
 * In the basement's (first room) northwest corner, held by skeleton.
 * In the room to the right entering the third floor; on top of a bed shelf (likely to be displaced due to a raider triggering the missile tripwire on the other side of the floor)
 * Power armor, located on a barge NE of Pickman Gallery. Full set of leveled power armor in a terminal locked cage on the barge.
 * Surgical mask, located on the second floor near a dead raider and some handcuffs.

Appearances
The Pickman Gallery only appears in Fallout 4.

Behind the scenes
Both Pickman and the Gallery are references to the short story "Pickman's Model" by H.P. Lovecraft.

Bugs
Hancock becoming a companion before completing and submitting locks out the dialogue option for submitting this quest. A workaround is to temporarily make Hancock the companion then talk to him again.

Gallery
Галерея Пикмана