Carol (Fallout 3)

Carol is a female ghoul residing in the Underworld $$ She runs Carol's Place with her partner Greta.

Background
Born in 2051, Carol was alive for the events of the Great War of 2077. Living in Washington D.C., Carol and her father had sought safety in a fallout shelter within the city after the bombs began falling. Carol entered the shelter and turned back to find her father who had stopped to help another family, when the bombs struck. Hours later, Carol awoke and ran back to hopefully find him, but instead, she only found his shadow permanently burned into a wall.

After the nuclear barrages ended, Carol ventured out into the city to seek a place to survive. Much of the city had either been reduced to rubble or was still on fire, but Carol was able to find safety in the Museum of History's "Afterlife" exhibit, which was the closest building to the shelter.

Over time, more survivors gravitated to the museum. However, as time passed, Carol and many of the other survivors began noticing physiological such as dry, flaking skin. Although the rate at which the disorder progressed varied from person to person, the end result was becoming a ghoul, which happened to everyone in the museum. While some had eventually turned feral, others, like Carol, just accepted their transformations.

Carol was convinced by her partner Greta to open a bed and breakfast together.

Relationships
Carol met another ghoul named Greta, with who she is in a relationship. For over sixty years, the two have jointly run Carol's Place, with Carol handling sleeping arrangements and Greta serving food.

At an unspecified time prior to the emergence of the Lone Wanderer from Vault 101, Carol befriended and "adopted" a ghoul named Gob. This caused a small rift between her and Greta, which Carol would later ascribe to jealousy. Whether or not that was correct, Gob later moved out and carried on the family tradition as a barkeep in Megaton, and the relationship between Carol and Greta stabilized, though Carol often worries about Gob's well-being. Carol performs basic hotel keeping duties such as sweeping and renting out beds.

Quests

 * You Gotta Shoot 'Em in the Head: Carol can point out that Mister Crowley's supposed hate for smoothskins is not the real reason for his assassination assignment.

Effects of player's actions
If both Gob and Greta are killed, Carol will become despondent and mope around in her shop.

Other interactions

 * Although Carol is hesitant to talk about her experiences during and since the War, she will tell her story if encouraged.
 * When talking to Carol, she can be asked about Gob. If Megaton was blown up during The Power of the Atom and the Lone Wanderer tells Carol that they were responsible, everyone in Underworld (except Doctor Barrows, his assistant, and sometimes Tulip and Willow) becomes hostile (including Charon, even if he is currently a companion). If Megaton was not blown up but the Lone Wanderer killed Gob, only Carol will become hostile. Killing her in self-defense will not result in any Karma loss.
 * If one mentions that Gob is likely a slave, Carol will say that she is sad for him but is glad to know he is safe. She also asks the Lone Wanderer to take a message to him.
 * If she is told that Gob is dead, she will become very sad and start talking about how she was "thinking about Gob" every time dialogue is started with her.

Appearances
Carol appears only in Fallout 3.