Mardin (mission)

Mardin is the seventh mission in Fallout Tactics.

Walkthrough
The mission has one surface level and one underground level. Enemies encountered here are mostly unarmored, and consist of beastlords and their controlled creatures, including giant wasps.

Several entrances lead to the underground section. The one farthest from the starting positions leads into a separated crypt. The big hole leads into a room with more insect enemies as well as baby deathclaws. The main entrance is heavily guarded.

Find the deathclaw mother. Unlock the cage's door, but do not open it until the majority of beastlords are killed, except for those in the main room, where Emperor Daarr resides. In the cages are baby deathclaws, and on the other side there are civilians. The civilians' cage requires Lockpick (20%) and they will try to escape to the surface - clearing the access points of beastlords increases their odds of survival. The baby deathclaws' cages can be opened with a switch. They will act as reinforcements after opening the mother's cage and talking with her, which is the next action to take. Once she is released, she will go down the main hall, and start attacking the Beastlords, supported by any baby deathclaws still alive.

After the fight is over, talk again with the deathclaw mother. She agrees to join the Brotherhood, together with her babys. She can later be found at Bunker Gamma.