Fallout: New Vegas patch 1.2.0.31x

Fallout: New Vegas patch 1.2.0 was released on December 9, 2010 for PlayStation 3 (1.2.0.310) and on December 13, 2010 for the PC (1.2.0.314). It is set to be released on the Xbox 360 soon as well. It includes the fixes previously added by the PC-only Fallout: New Vegas patch 1.2.0.285.

Fixes

 * The 10mm pistol laser sight and the 10mm pistol silencer no longer causes the red box bug when added to the weathered 10mm pistol.
 * HELIOS One infinite experience exploit has been fixed.
 * DLC error/save corruption fixes.
 * Entering the strip after Debt Collector no longer causes crashes and autosave corruption.
 * Using Mojave Express dropbox no longer causes DLC warnings.
 * Crafting menu now filters valid (bright) recipes to the top of the list.
 * The Raul / Ranger Andy bug is fixed.
 * Veronica levels up with Courier now.
 * All companions have been balanced.
 * .357 weapons no longer cause the game to glitch when you reload while crouching.
 * Raul's "Full Maintenance" perk now makes weapons degrade 75% slower (like it should), instead of at the normal rate.
 * The majority of bugs surrounding the Cowboy repeater seem to have been fixed, in particular the control and weapon lock-ups (observed on PC version).
 * Lilly can now use a larger variety of weapons.

Quest Fixes

 * When you deliver the Platinum chip to Mr. House during The House Always Wins and barter with him for fives times the delivery bonus, he now gives you the agreed-upon 1250 caps instead of the 1000 caps he would give you if you didn't barter with him.
 * Melissa no longer disappears once you complete her quest, Don't Make a Beggar of Me.
 * If you storm the NCRCF before trying to complete My Kind of Town, Meyers will no longer get stuck in his conversation state from during the raid.
 * The triggers for Arcade's companion quest (For Auld Lang Syne) have changed slightly, in that if the player has not become "liked," Arcade will only offer the quest when the player finishes the last independent (Yes-Man) quest before the Hoover Dam assault. If the player becomes "liked" by Arcade, the triggers are unchanged. See the quest page for more details.
 * The triggers for Veronica's companion quest (I Could Make You Care) have been extensively rewritten to be more robust.
 * Finishing Cass's Heartache by the Number quest "peacefully" turns the Van Graffs hostile, presumably because they find out that the player turned them in for their crimes. This makes it impossible to complete both that quest and Birds of a Feather.

Additions and balancing

 * Companions now fast travel to the appropriate location when dismissed by the player
 * Companions now show up as waypoints on the local map.
 * The absolute level cap for companions has been raised to 40 (see below)
 * Companions level at a rate of 75% compared to the player's current level, raising the effective level cap for companions to 22
 * EC/ECP/MC/MF Breeder ammo (standard) now has -2 DT
 * EC/ECP/MC ammo (over charge) now has -5 DT
 * EC/ECP/MC ammo (max charge) now has -10 DT
 * Multiplas rifle now consumes 3 units of ammo per shot (previously 6)
 * Plasma Defender now consumes 2 units of ammo per shot (previously 3)
 * All reputation safehouses have been updated with additional supplies (armor, weapons, ammunition, skill magazines)
 * The previously cut All-purpose science suit can now be found in the Followers safehouse
 * Legion Vexillarius armor, Legion Centurion armor and Legion Praetorian armor, sniper rifle, displacer glove, lucky shades, and machete gladius can now be found in the Caesar's Legion safehouse.
 * NCR Ranger combat armor, NCR salvaged power armor, NCR Ranger patrol armor, Hunting revolver, Trail carbine, Assault carbine, and a single box of .44 Special rounds can now be found in the NCR Ranger safehouse.
 * Recon armor, T-51b power armor, and T-45d power armor, all in poor condition, as well as Tesla cannon, Gatling laser and some ammo can be found in the Brotherhood of Steel safehouse.
 * 12.7mm ammo can now be made at reloading benches.
 * Some weapons mods like the night scope have the nightvision sight.
 * ED-E's laser zapper (after updating his weapon system in ED-E My Love) now shoots blue lasers.
 * ED-E now has a DT bonus of 8 (Protectron DT ability) to begin with. Getting the armor upgrade raises this to 20, which was 8 before.
 * Rex's DT was raised from 2 to 10.
 * ED-E now has a unique combat style, instead of using the same ranged combat style as other companions, which should make him behave better in combat.
 * Stimpak's value was increased from 25 to 75 and super stimpak's from 100 to 150
 * Sniper rifle now does 42 DAM instead of 62.
 * More .45-70 and 12.7mm ammo available from vendors (e.g. Gun Runners)
 * The Atomic Wrangler Casino now provides tiered rewards when gambling. (See page for rewards.)
 * Weight of the empty syringe has reduced to 0.005.
 * The New Vegas Medical Clinic is accessible at all times and is no longer locked at night.
 * Crafting Mass Purified Water requires 5 bottles of dirty water, 2 glass pitchers, and 1 surgical tubing. It also makes only 4 bottles of purified water.
 * The Gecko kebab no longer requires the Buffalo gourd seed as an ingredient.
 * The Brahmin Steak recipe changed: it no longer includes half a bottle of Wine per steak.
 * The Antivenom recipe now calls for two, not four, Radscorpion poison glands.
 * The Atomic Cocktail recipe no longer needs wine and only uses one each of Vodka and Nuka-Cola Victory.
 * Bleak Venom only requires a single White horsenettle now.
 * The Cactus Water recipe now uses two rather than the previous three Prickly Pear Fruits.
 * The Caravan lunch no longer takes Rad-Away as an ingredient.
 * Cook-Cook's Fiend Stew now takes only 1 each of Brahmin meat, Fresh potato and Jalapeño pepper and no longer includes the Fresh carrot, making it taste much better but less spicy.
 * The Desert salad now takes but one each of the Barrel cactus fruit and Pinyon nuts ingredients.
 * Fire ant fricassée can now be made without Cazador eggs and with a single portion of Fire ant meat
 * A Grilled mantis leg is now made with but one Honey mesquite pod
 * Hydra is now cooked up with only one Cave fungus (Fallout: New Vegas), one Radscorpion poison gland and two Night Stalker blood vials. This means it is now possible to find enough resources to actually craft Hydra!
 * Which is a good thing, since it appears that Jack in the Great Khan Encampment can no longer be taught the recipe for Hydra during the Aba Daba Honeymoon quest. (needs confirmation)
 * Mole rat stew is now made without Honey mesquite pods.
 * Rose's wasteland omelet now takes only one each of Lakelurk meat and Blamco mac and cheese and no longer requires the Tin can, easing digestion.
 * Silver sting now requires a single White horsenettle in it's crafting recipe.
 * Mix up a Trail mix with one, not five, portions of Pinyon nuts after this patch.
 * Tremble uses two, not three, Radscorpion poison glands and only one rather than the previous five White horsenettles.
 * Weapon repair kits now use only one each of Wrench (Fallout: New Vegas) and one Wonderglue, and only two Scrap metals.
 * Mushroom Cloud recipe has been edited to require one nightstalker egg in place of 2 of the 'pile of nightstalker eggs quest item, allowing the recipe to actually be crafted.
 * Turbo now requires two less Turpentine and half as many Broc flower (Fallout: New Vegas) - one of each.
 * Ruby's casserole now takes one each of Flour, Jalapeño pepper, Mole rat meat and Radscorpion poison gland. Not sure if this is a change, since the only way to get these is ostensibly to get Ruby to cook them for you, and you only need to provide her with one Radscorpion poison gland for each.
 * Tanned gecko hides, tanned fire gecko hides, and tanned golden gecko hides require only one white horsenettle as part of their crafting recipe.
 * Tanned golden gecko hides also no longer need RadAway as an ingredient.