The Shocker

The Shocker or FSGv118-b model Shocker glove is an Unarmed weapon in Fallout 3. It is a unique variant of the power fist which deals added electric damage to robots.

Background
The Shocker is a civilian device, as noted by the Shocker glove holotape.

Characteristics
It is especially effective in combat against robotic enemies, dealing nearly double bonus damage.

Durability
The Shocker can successfully strike about 400 times from full condition before breaking.

Variants

 * Power fist - The common variant in Fallout 3.
 * Fisto! - A more powerful version of the power fist, it deals the most raw damage of any unarmed weapon.
 * Sim version power fist - A sim-only version of the power fist which differs only in health (essentially non-degrading).

Location
The Shocker is found (complete with holotaped instructions) inside the flooded metro, west of Arlington Library; however, it is located much closer to the Mason District South entrance than the flooded metro entrance, and entering there avoids the majority of the metro's mirelurk population.

From Mason District South, follow the path till one reaches the metal staircase. Go down two flights, through the door on the east side and follow the tunnel down and to the north. There are two doors near the staircase leading to similar-looking tunnels. The incorrect tunnel will lead the Lone Wanderer to a room filled with mirelurk egg clutches. The correct tunnel will be booby-trapped with frag mines.

Bugs
If the Shocker is used in the add-ons (such as Point Lookout or Mothership Zeta), it may not give robots the electrified effect.