Abilene Kid LE BB Gun

The  Abilene Kid LE BB gun is a unique weapon in Fallout: New Vegas.

Gameplay
The Abilene Kid LE BB gun is a variant of the standard BB gun, on both sides of the weapon's stock is the inscription "Abilene Kid ~Limited Edition~ 1 of 200." With the Better Criticals perk, a critical hit from the Abilene Kid LE BB gun is on par with one from a sniper rifle, doing 109 damage total compared to the sniper rifle's 113, and if the perk Just Lucky I'm Alive is also picked, the critical hit gets a boost of 125% of damage, making the Abilene Kid LE BB gun deal 157 points of damage. The weapon is classified as silent.

Durability
The Abilene Kid LE BB gun can fire a total of about 495 BBs, the equivalent of 5 reloads, from full condition before breaking.

Variant

 * BB gun - the standard version found throughout the Mojave Wasteland.

Locations

 * It can be found in Fields' shack, southwest of Nellis Air Force Base. The shack is right next to the main road leading into the base. The gun is sitting on one of the shelves on the left wall.


 * If the Wild Wasteland trait is active, the gun will instead be located inside a well that appears in front of the shack. The well appears after talking to Rex upon him saying "aroo" and asking him if someone fell down a well. Doing this will activate a map marker denoting the location of Jimmy's well.

Behind the scenes

 * The "Abilene Kid" was the youngest lead role in the 1948 movie 3 Godfathers, William Kearney, played by Harry Carey Jr.
 * The Abilene Kid LE BB gun was conceived by Joshua Sawyer, and is a throwback to the Red Ryder LE BB gun.

Bugs

 * Sometimes the gun will drop through the floor of the shack, or just simply isn't there, rendering it unobtainable in some cases.
 * On PC the issue can sometimes be resolved by using the console command and moving beneath the floor.
 * Player character's finger blocks the iron sights if player character is male, but not if player is female.
 * Sneak attacks with the Abilene Kid LE BB gun will not inflict critical damage unless that attack is a head shot. This tends to happen more often if the target has more DT than the base damage of the weapon.
 * Perform a sneak attack critical on any companion (preferably their head) and knock them unconscious. (Hardcore mode must be off) As soon as they get back up, do this again and the physics glitch activates, thus hurtling the companion up into the sky and practically out of visual range. They will land nearby. When this was tested on ED-E, however, after its landing and recovery, its antennae were 'broken,' hovering over it in different positions. It may be necessary to reload a save in order to fix its appearance, alternatively, you can restart the game to fix its appearance.