Junction City

Junction City is a mid sized town in Kansas that refused to form an alliance with the Midwestern Brotherhood of Steel. Their independent posture was reinforced by their victory over one of the Calculator's humanoid robots. Brotherhood Elders were quite curious how such a battle could be won, considering the lack of heavy weaponry involved and sent a squad to investigate it, retrieve robotic parts from the scene of the battle and to recruit a mechanic from Junction City to the Brotherhood, as Cooter, the Brotherhood's lead mechanic, died in an accident. The city was ruled by mayor John Levis, and other notable citizens were his assistant, the bartender Angry Rick, trader Juan, Hank and his wife, Martha Dilbert, the mechanic Casey Barrett along with her father, Stephen Barrett, and Chuck. The town is guarded by it's military force, called enforcers.

The warrior and his squad arrived and collected the parts from the locals, however, the mayor agreed to give them the robot's head only in exchange for protection from Reavers, who were launching probing attacks against Junction City. The squad destroyed the Reavers at their compound outside the town, where they found another robot part, stolen from Hank, and finally received the mayor's part. Casey Barrett were recruited as well, after the squad healed her father. As it turned out, the lone humanoid robot that came into town was already severely malfunctioning after a battle with super mutants. It wasn't able to fight and was destroyed because its internal power supply overloaded, causing the explosion, so it wasn't citizens who defeated it.

There is also a cave beneath the town, which was, probably, a former lair of raiders, as it is full of weapons. Only giant rats were found inside.

Mission walkthrough
Mission Start: As you enter the town (no combat needed as the town is friendly) you will see a trader who tries to sell you a robot piece, but sadly the piece is faked and will not contribute to finishing the mission.

Head over to Map Marker 1 and you will find Casey Barrett; the optional objective is to recruit her into the Brotherhood. Once you speak to her she gets rather surprised by the offer but says she can’t leave as her father is injured. So get your best medic and equip the doctor’s bag and fix her father up. She will then join the brotherhood.

Head over to Map Marker 2 and you’ll see Angry Rick’s bar, he has another piece of the robot. Talking to him will just end up listening to him mouthing off. If you have a low reputation or low charisma character he’ll get intimidated by you and hand over the robot piece. If this cant be accomplished other options can be stealing it from him or killing the reavers first or Gambling it.

Head to Map Marker 3, and Juan will sell you a legit robot piece for roughly 2-3k rp's.

Head over to Map Marker 4 (important to note the Reavers begin there attack as you start approaching the marker) speak to the mayor and he’ll tell you to take care of the reavers before he’ll hand you the robot Head.

Most of the Reavers use energy weapons and big guns, but aren’t real proficient at it plus the fact that there humans they just don’t have the health to be a real problem as say a death claw or super mutant can. The towns walls are the most useful way to take care of most of the Reavers. Place all your snipers up there in Aggressive moving them gradually along the wall to take care of as many as you can. The whole area around and approaching the reaver house has mines laying around so use caution. Head out the north entrance of the town, moving from cover to cover, 2 people one with the jackhammer and another with any big gun is a good combo making sure they both have ample supplies of stimpacks. These reavers will hide most of the time until they feel one of your characters is vulnerable. So never let them flank one of your guys, try to stick together. The Reavers Building in the NE has a lot of snipers situated on the Upstairs Balcony. So clearing out everywhere else then moving your Snipers of the walls, to a closer area is a good solution. As the town walls are to far away. The way I ended up doing it was playing a game of wack-a-mole on the giant wall just outside the building with my big guns characters. The snipers would attempt to shot him and go out of their cover to do so. And my snipers would then get their chance. Once the area is cleared the dead civilian outside contains the key to open the door on the bottom floor of the house. There will be one reaver waiting inside. And after the door that the key is used on (which contains a trap) will be another waiting behind the wall. The Workbench there will hold another robot piece. Going upstairs will have one to three Reavers waiting right by the back of the room, if the balcony is clear from foes. You could sneak out onto it and snipe him from afar, then one last reaver inside the last room. You should get the objective completed by this point. If that is not the case then there is probably a reaver or two that you have missed. They are all situated in that NE corner so none should be far away.

Heading Back to the Mayor will get you the robot head and should finish the mission.

Important to note: there is an underground section in the NW corner of the map but it only contains giant rats and some chest full of weapons.

Proceed to the Exit Grid. Mission End.

Appearances in games
Junction City appears only in Fallout Tactics.