Milton Parking Garage

The Milton parking garage is an unmarked location in the Commonwealth in Fallout 4. It is located in the south-central section of the map, north across the street from Fallon's department store and east across the street from Milton General Hospital. It also sits diagonally across the intersection northwest of West Roxbury station. One may be easily guided into the building by notable white painted arrows around the door.

Layout
The location is a parking garage connected by catwalks to both Fallon's department store and Milton General Hospital. The garage is boarded up into a maze that houses numerous traps including a room filled with bathroom scale pressure plates that trigger grenade bouquets. Many mutilated wastelanders can be found throughout the garage as well as several containers with leveled loot and ammo. Entering from the first floor, the Sole Survivor will have to make their way through numerous winding wooden hallways. Hints can be gathered while traversing the parking garage, that the area was set up by an insane psychopath.

Exploring the whole building will lead the player character to the top, discovering two locked cells. Both cells contain leveled loot and are reverse booby trapped. This means that if the left cell door is opened, then the right cell explodes destroying all contents inside, and vice versa. The player must, therefore, choose which cell holds the most valuable loot to them personally.

Large sections of the parking garage may be skipped by climbing the outside stairwell of the Fallon's department store building. The door to the roof access will be barred from the other side, but the middle bridge will lead into the upper area of the structure. This method will avoid several battles, but will also cause the player to miss out on potentially decent loot and a slew of resources from disarming all of the traps.

There are at least 12 tripwires(spring, gear), 11 grenades from bouquets, 6 Clapping monkeys (no effect), 1 turret, 31 bathroom scale (copper, steel), 1 each laser pistol/laser rifle/shotgun trap, 10 tesla arc traps, 2 door triggers (noclip only), 2 make-shift bomb, and a single flamethrower trap that can be disarmed from outside the final 'pick only one prize' cell to no effect on the overall scenario..

Notable loot

 * Hot Rodder issue #3 ("Hot Pink" custom paint job), inside the parking lot, to the west of the Hospital. Top floor sleeping quarters in the northwestern corner of the building, near the prize cells.
 * A guaranteed mini nuke and five Fusion cores occupy one of the cells that may be chosen at the end.
 * Several safes and containers with loot, as well as a ton of springs, copper, and other resources gathered from disarming traps.

Appearances
The Milton parking garage only appears in Fallout 4.