Mod:Creation Kit/OnPlayerModRobot - Actor

Member of: Mod:Creation Kit/Actor Script

Event send to the player when he modifies a robot

Syntax
Event OnPlayerModRobot(Actor akRobot, ObjectMod akModBaseObject)

Parameters

 * akSender
 * akRobot: the robot that was modified
 * akModBaseObject: the base object used to do the modification

Examples
Event OnPlayerModRobot(Actor akRobot, ObjectMod akModBaseObject) Debug.Trace(akRobot + " modified with " + akModBaseObject) endEvent
 * Event is sent to the player

Remoting
This event may also be handled via Mod:Creation Kit/Remote Papyrus Event Registration. Scriptname myExampleScript extends Quest

Event OnInit RegisterforRemoteEvent(Game.GetPlayer, "OnPlayerModRobot") ; listening for OnPlayerModRobot event Debug.Trace(self + " Actor.OnPlayerModRobot ", " Script is initialized and Robot Event Started. " ) EndEvent

Event Actor.OnPlayerModRobot(Actor akSender, Actor akRobot, ObjectMod akModBaseObject) Debug.Trace(self + "Actor.OnPlayerModRobot ", " Player Modified Robot ") ; do something cool here EndEvent