Swan

Swan is a hostile behemoth character found in Swan's Pond in Fallout 4.

Background
Swan, formerly Edgar Swann, is a large, legendary super mutant behemoth. Prior to his transformation, Edgar Swann was kept detained in the Institute's FEV laboratory. He was promised release after 30 days of testing; this was under the condition that he keep written notes on his progress. Within a week, he begins to mutate - within two, he possesses not only massively increased strength but also significantly increased intelligence.

Unfortunately, judging by the notes on the shack next to the pond and his aggressiveness, he seems to have degenerated into a psychopathic monster by the time the Sole Survivor finds him.

Swan resembles a super mutant behemoth, being noticeably larger than 'common' super mutants - though perhaps not quite as large as the behemoth seen at Fort Strong. He wields an anchor as a hammer, a boat as a shield and general bashing weapon, and he uses parts of a plastic swan as armor.

Effects of player's actions

 * Swan is a boss creature found at Swan's Pond, an outdoor location in the middle of the city. In the middle of the pond is a pile of debris made up of a white swan, a tire and a branch; this pile occasionally shifts in place. Should the Sole Survivor or their companion approach the mass, it will reveal itself with a roar, emerge from the water, and start attacking. Damaging the pile may also cause Swan to emerge.
 * Swan's combat consists of four attacks: A devastating slam on the ground with his anchor, which deals massive damage and knocks the player character down, a charge attack where he slams the player character with his "boat arm", a ground stomp that deals tons of AOE damage, and, like other super mutants, he's able to throw rocks from a distance, but this deals minor damage.

Appearances
Swan appears only in Fallout 4.

Bugs

 * Upon death, Swan's body will not ragdoll, but freeze in a fixed position.

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