Growing Up Fast

 is a Fallout 3 quest. As part of this quest, you also gain the Vault 101 Citizenship Award which is a Achievement for the Xbox 360 and PC; and a Bronze Trophy on the PlayStation 3.

Have a present
This quest begins immediately after the Baby Steps quest, though it occurs about nine years later, at your 10th birthday party. You'll be congratulated and given your Pip-Boy 3000.

Enjoy your party

 * Goals:
 * Talk with Amata
 * Receive: Grognak the Barbarian #14
 * Talk with Old Lady Palmer
 * Receive: Sweetroll
 * Optional:
 * Talk with Stanley
 * Text Choice: Ask if the Pipboy 3000 is your only gift or if he has something else for you.
 * Receive: Pre-war baseball cap
 * Text Choice: All other options you receive nothing. <-- That is false.

Enjoy the party and speak with your guests.

Walk forward a bit and you'll be greeted by Amata. This is your first real conversation, and you're given three possible responses. No matter which one you pick Amata will tell you to guess what she got you. In the end she gives you the comic "Grognak the Barbarian #14."

Turn right and talk to Old Lady Palmer and she'll give you a Sweetroll.

Turn around to see a Mr. Handy named Andy try to cut the cake, but accidentally destroys it instead. This will agitate Butch DeLoria, and he will demand your Sweetroll. If you've already eaten your Sweetroll, or if you refuse to give it to him, Butch will attack you. If he does, Officer Gomez will break the fight, and you have the option of telling him what happened.

Amata will approach you when you're done dealing with Butch, and you can give her three different responses.

Walk past your Dad (whom you may inform of what had just transpired) and talk to Stanley - he'll give you a baseball cap.

Your Dad will get up and go to the Intercom that's just started beeping. He'll tell you head down to the reactor room for a surprise he and Jonas have been working on. As you head toward the cafeteria exit, Beatrice will walk in and hand you a poem she wrote for your birthday.

Armed and in Charge

 * Goals
 * Go down to reactor room
 * Shoot 3 targets
 * Kill the Radroach

Your new objective is to meet Jonas in the reactor room. Head out the door your Dad just opened and turn right; you should bump into Beatrice on your way out. If you wait around after your Dad opens the door, Beatrice will walk in and talk to you. She'll give you a poem which you can read in your Pip-Boy 3000.

Turn left at the "reactor" sign head down the hall and turn right. Go down the stairs and enter the room. Talk to Jonas and wait for your Dad. When he arrives, he'll give you a BB gun. Follow him through the door. You'll be given a new objective. Shoot all 3 targets with the BB gun. This is pretty straightforward.

After you shoot each target once, you'll be charged with a new task: Kill the radroach. No real threat here, as a few well-aimed shots should kill it quickly. To celebrate this, your Dad wants to take a picture with you. Stand beside your Dad to complete the quest. Note: This photo turns up again when you finish the game.

Trivia
The sweetroll and the scenario of a bully trying to take it from you is recurring event during the tutorial/character creation sequence of Bethesda's Elder Scrolls games.

Bugs
1.Talk to the person in you wish to use the strategy on, keep talking (it only works on characters that don't go into dialogue boxes)
 * If the player uses the console to go up the stairs from the starting room with the party and pass through both doors beyond, he/she will "fall into the future" seeming to trigger much of the "Escape!" cues: the Vault-Tec siren and warnings are playing, the vault is infested with hostile radroaches, Grandma Taylor is dead in the diner, etc. Some aspects of the quest may be missing, although it will not affect things in the end. It is possible to find the Overseer's password, etc, make it through his office, and out to the door for the secret tunnel. If you try to open the door at the end of the secret tunnel, you will receive an error message saying that children can not active the door, although the console can get you through again.
 * Escaping the vault as a child in this fashion has no adverse effects outside of not being able to use certain equipment (most notably, work benches). The player will still be treated as an adult by all NPCs.
 * Upon being given your PipBoy, you may be unable to move, but able to look around.
 * It may be possible to regain movement by entering the console command "EnablePlayerControls" (PC version).
 * It is possible to push Officer Kendall into the area where the target practice takes place and turn him hostile; wherein he will try to kill you, providing the only known opportunity for death as a 10 year old outside of cheats. If you can reduce his HP to 0, he will simply be rendered unconscious.
 * The strategy mentioned in the paragraph below is as follows:

2. The while still talking to(or "activating") them and run into them "pushing" them to the desired location.
 * The same can be done with Amata, Beatrice, Officer Gomez, Butch, Paul Hannon Jr., and the Overseer using the same method as you use on Officer Kendall (you can kill Officer Gomez and take his Vault Security Armor, and police baton, and use them as a kid) The Overseer can't die, butch thinks that your still refusing to give him your sweetroll and will punch you. You use the strategy used on Kendall on Butch after he stops attacking you at your party, when officer Gomez breaks the fight up, that's when you use the strategy on him. You can use the strategy on The Overseer before he goes upstairs. Getting Paul is trickier you have keep talking to him for the entire party so he doesn't sip down. Although Amata, Beatrice, The Overseer, and Paul Jr. will will attempt to flee if attacked. While you cannot kill Amata, you may kill Beatrice if you wish. No Karma will be lost from doing this (also on Officer Gomez has no Karma loss).
 * It seems at times the quest will not advance beyond the party. even if the player speaks to all guests.

Video
Tutorial quest: Growing Up Fast