Mod:Creation Kit/Sound Script

Extends: Form Script  Editor: Sound Descriptor

Script for the manipulation of sound base objects.

Properties
None

Global Functions

 * Function SetInstanceVolume(int aiPlaybackInstance, float afVolume)
 * Modify the volume of a playing sound instance. Values outside of 0.0 - 1.0 will be clamped.
 * Function StopInstance(int aiPlaybackInstance)
 * Cause the given playback instance to cease playback. The next time the sound is played it will have a new instance ID.

Member Functions

 * int Function Play(ObjectReference akSource)
 * Plays this sound from the specified source object. The returned integer is the playback instance ID, which can be used to control the sound after it has been started.
 * bool Function PlayAndWait(ObjectReference akSource)
 * Plays this sound from the source object, and waits for the sound to finish.

Events
None