Old Olney

Old Olney is a run-down, distraut and derelict town in the Capital Wasteland, which is infested with deathclaws.

Background
No apparent history is known of Old Olney, other than its status as another casualty of the Great War. Sometime after the war, it was occupied by mercenaries who built fortifications and barricades against the irradiated surroundings, although it eventually became a breeding ground for deathclaws, who eventually broke out of their testing cells in scientific offices around D.C. And found a home in Old Olney.. In the Broken Steel add-on, the Lone Wanderer quests into Old Olney in search of a Tesla coil to be utilized by the Brotherhood Of Steel, in defense of the Citadel following the destruction of Liberty Prime the Brotherhood's last defense against the coming and suppressive forces of the echelons and their enemy, the Enclave. Here, he or she may come across two ghouls, Kidd and Wint who, based on dialog choice, may reveal that ghouls had earlier attempted to make a living in Old Olney, due to the lack of humans who accepted them around other settlements. Because of the lack of foreknowledge of the deathclaws, it is possible that it was the excavation that allowed for such a significant amount of deathclaws to surface in Old Olney, and that before it was just known as another barren pre-War town. It may also have been that the place appeared a good nest to the pack (or whatever a group of Deathclaws is called) to live in, when no other life was around.

Layout
Old Olney is located just east of Vault 92 and northeast of Greener Pastures Disposal Site, which is adjacent to the Alien Crash Site and near the VDPL-13 site. It is noticeable on the Pip-Boy 3000, as it is located within a lighter rectangle along with Vault 92.

The town itself is about a 500 by 500 foot square. It doesn't seem to be a residential town, but there is what looks to be apartments in the southeast corner. There is a main street that runs east-west and usually has 3 deathclaws patrolling around. To the north is a large parking lot with derelict cars scattered about, that could potentially be used as a trap if luring the patrolling Deathclaws there (the cars will explode when hit enough and will most likely kill them). Deathclaws are found throughout the town, especially on the eastern outskirts near the town hall, and especially lurking behind corners ready to attack you.

Entrances to Old Olney Sewer
See the discussion page for tactics/tips There are two entrances to the Old Olney sewer. One is a circular sewer manhole located between two ruined buildings in the southwest corner of town. The second is a grate "trap-door", located in the northeast corner of Old Olney, two blocks north of the fire station. It is not obvious, but you can climb out of the trap by using one of the sides as a ladder. The infamous prototype medic power armor is located in these sewers on the dead body of a Brotherhood of Steel Initiate, near the corpses of a mercenary and a wastelander. Another member of the Brotherhood of Steel says that they did not go to recover the armor because of the deathclaws.

Inhabitants
Old Olney is infested by deathclaws. There appear to be a total of 7 of them roaming the town, although the actual number will vary at times. There are several deathclaws occupying the Old Olney sewer as well. The deathclaws eventually respawn, so it is impossible to "clear" the town permanently.

Exterior

 * Carl Wallace's Nuka-Cola accident report may be found in front of Old Olney's firehouse, but Carl's Nuka-Cola Truck is located east-southeast of Old Olney, close to a Red Rocket refueling station, and contains 5 Nuka-Cola Quantums and a substantial number of Nuka-Cola's, as well as 2 Nuka-Cola vending machines.
 * A mailbox just north of the Nuka-Cola truck contains a copy of Guns and Bullets, the player can see the mailbox from the back of the truck.
 * In a burned out bus is a U.S. Army: 30 Handy Flamethrower Recipes, southeast past the broken highway. Almost at Grisly Diner.
 * Just northeast of the burned out bus there is a Nuka-Cola Quantum and 2 ammunition boxes at a spot with cars planted into the ground making a make shift shelter.

Old Olney Sewer

 * A safe can be found in the easternmost room along with a mini nuke which is behind a Very Hard locked door to the left of the safe.
 * The prototype medic power armor can be found deep within the Old Olney sewer. Its is worn by a dead Brotherhood Initiate.
 * There is a Nuka-Cola Quantum behind an ammunition box in a room with four beds; it is located next to the bed with the missile launcher. This same room also contains a Fat Man just beneath the 3 wall safes.
 * There is a copy of Duck and Cover! at a dead end (next to a skeleton, at the end of the tunnel past the prototype medic power armor).
 * Nearly across the hall from the medic power armor to the northwest there is a scoped .44 magnum on a desk along with a workbench.

Related quests

 * The Nuka-Cola Challenge
 * Shock Value (Broken Steel)

Appearances
Old Olney appears only in Fallout 3.

Behind the scenes
Old Olney is named after Olney, Maryland. Olney is 6–7 miles northeast of Rockville, MD, where Bethesda Softworks was founded.

Bugs

 * A dead mercenary's body lies on the doorstep of a building on the east edge of Old Olney. He possesses two laser rifles; one in the game world next to his corpse and one in his inventory. This is presumably a goof. There may be a laser rifle and stimpak next to a pool of blood.
 * If walking towards Vault 92, there is a dead-end with several blocks and other rubble. It is possible to jump onto these rocks and walk on air, around that building.

Gallery
Viejo Olney Олд-Олни