Mod:Creation Kit/GetKey - ObjectReference

Member of: Mod:Creation Kit/ObjectReference Script

Obtains the Key that unlocks this object (or None if the object does not have a key, or is not lockable).

Syntax
Key Function GetKey native

Parameters
None.

Return Value
The Key that will unlock this object. If the object is not lockable, it will return None.

Examples
Key JailKey = JailDoor.GetKey Game.GetPlayer.AddItem(JailKey)
 * Add the key to unlock this door to the player's inventory