Giant radscorpion

s are much larger versions of the Radscorpion with an even more highly poisonous stinger.

Giant Radscorpions
Giant radscorpions often travel and fight in pairs. It's not uncommon to see one turn from the player and back off, only to be joined by another and charge in again. In fact, they seem to operate in pairs most often, only preferring to attack alone when their partner is dead.

Energy weapons and regular projectile weapons seem to have very little effect due to the giant radscorpion's tough outer shell. On the other hand, explosives and advanced melee weapons, such as the Shishkebab and the Super Sledge, are surprisingly effective. The downside to this is that the player must move into close quarters to attack, giving the creature ample opportunity to riposte. However, it is possible to time melee attacks in such a way that the player can avoid being hit by constantly moving backwards, dashing in to quickly attack when opportune.

Giant radscorpions also seem to be less susceptible to the effects crippled legs perhaps due to having several sets. They are very fast for their size, and even with their legs crippled, they can catch up to the player very quickly.

At higher levels, the player is much more likely to encounter enemies such as giant radscorpions. Fast traveling to some places, including the Regulator HQ building, can trigger Giant Radscorpion respawns right as the player arrives. It should be noted that the Animal Friend perk has no effect on these insectoid creatures.

Strategy

 * One effective strategy for defeating giant radscorpions is to find a boulder or tree to run around while dispensing mines.


 * Another strategy is to use a Missile Launcher at a distance to soften them up (one or two missiles should do) and then finish them off with an energy or plasma based weapon.

Loot

 * Four Radscorpion Poison Glands will be found on a dead giant radscorpion.

Appearances in Fallout games

 * Radscorpions are encountered in all Fallout games.