Missile launcher (Fallout 4)

The missile launcher is a weapon in Fallout 4.

Characteristics
The missile launcher is a very powerful weapon, able to kill groups of weaker enemies or take down a strong enemy with one shot. The missile launcher, like the Fat Man, is considered both a heavy weapon and an explosive weapon, so the related perks and bobblehead perk will stack. If the player has maxed both the Heavy Gunner and Demolition Expert perks, along with having obtained the Explosives bobblehead, the missile launcher can deal up to 651 damage per shot.

When the weapon is equipped with the targeting computer modification, a red diamond will appear above the target when it is locked onto a target within its range. When fully modified, its weight can exceed 45 pounds making it one of the heaviest weapons in the game (even exceeding the Fat Man). A missile fired from a missile launcher only inflicts as much damage as a simple frag grenade unless both the Heavy Gunner and Demolition Expert are invested in.

Variants

 * Death From Above
 * Partystarter

Locations

 * One can be found at Pickman Gallery.
 * One can be found near Diamond City, in the back of a truck as a trap, next to Back Street Apparel, close to the location of the chem ambush part of the quest Diamond City Blues. This missile launcher will respawn every 24 hours until Back Street Apparel is cleared. This trap also has the potential to spawn a launcher with various attachments/mods to include all three of the highest level upgrades.
 * Further down the same road between Back Street Apparel and Charles View Amphitheater, a lone super mutant will be patrolling a pedestrian overpass with three meat bags suspended from it. This super mutant will always have a missile launcher.
 * One can be found at the Castle. It can be picked up by a minuteman if the Sole Survivor doesn't get there fast enough during related quests.
 * One can be found on a shelf, in a tripwire-trapped shack with a blue ramp, east of the main building at Weston water treatment plant.
 * A level-dependent super mutant regularly spawns with a missile launcher on a scaffolding outside Faneuil Hall.
 * A level-dependent super mutant regularly spawns with a missile launcher on top of the dish at the far left at Revere Satellite Array.
 * A level-dependent raider regularly spawns with a missile launcher on a ledge opposite of the entrance, in the room with the pit and deathclaw at Kendall Hospital.
 * One can be found as part of a trap inside the Electrical Hobbyist's Club cellar.
 * Baker carries one as a backup weapon as he patrols the church roof in the Quincy ruins.
 * There is a rigged missile launcher in the metro train nearby, triggered by laser trip wires at the opposite end of the train car.
 * Occasionally sold by KL-E-0.
 * Proctor Teagan can be found selling a modified launcher.
 * Wielded by synths and Brotherhood soldiers during Airship Down.
 * Wielded by A-2018 in the Institute reactor.
 * One can be found on a table in the basement armory.
 * One with a can be found in Cappy's treehouse.
 * One can be found in Mad Mulligan's Mine employee storage room in the back on the ground on the right next to blue and green pipes.

Bugs
Missiles may pass through objects instead of hitting them.