DLC01Krenshaw.txt

SPEAKER	NPCID	RACE	VOICE TYPE	QUEST	CATEGORY	TOPIC	TOPICINFO	RESPONSE INDEX	FILENAME	FULL PATH	FILE FOUND	MODIFIED SINCE FILE CREATION	TOPIC TEXT	PROMPT	RESPONSE TEXT	EMOTION	SCRIPT NOTES --	--	GetIsID == 1	DLC01RaiderMaleGruffVoice	DLC01Quest03	Conversation	DLC01Q3Scene01	FormID 01005948	0	DLC01Quest_DLC01Q3Scene01_00005948_1	Data\Sound\Voice\ThePitt.esm\DLC01RaiderMaleGruffVoice\DLC01Quest_DLC01Q3Scene01_00005948_1.mp3	File Not Found		DLC01Q3Scene01	--	I'm telling you, they're planning something! Anger 50	In the middle of a heated debate, pounding on the table on "planning" --	--	GetIsID == 1	DLC01RaiderMaleGruffVoice	DLC01Quest03	Conversation	DLC01Q3Scene04	FormID 0100593F	0	DLC01Quest_DLC01Q3Scene04_0000593F_1	Data\Sound\Voice\ThePitt.esm\DLC01RaiderMaleGruffVoice\DLC01Quest_DLC01Q3Scene04_0000593F_1.mp3	File Not Found		DLC01Q3Scene04	--	And I suppose you'll follow that up by raising the dead? Anger 25	Irritated mockery of Ashur's confidence --	--	GetIsID == 1	DLC01RaiderMaleGruffVoice	DLC01Quest03	Conversation	DLC01Q3Scene06	FormID 01005949	0	DLC01Quest_DLC01Q3Scene06_00005949_1	Data\Sound\Voice\ThePitt.esm\DLC01RaiderMaleGruffVoice\DLC01Quest_DLC01Q3Scene06_00005949_1.mp3	File Not Found		DLC01Q3Scene06	--	Sir, we've had sightings of Wernher back in the city, and there's been an increase in chatter between slaves. Anger 25	Frustrated, and tired of joking. Pounding on the desk at "Sir" --	--	GetIsID == 1	DLC01RaiderMaleGruffVoice	DLC01Quest03	Conversation	DLC01Q3Scene08	FormID 01005940	0	DLC01Quest_DLC01Q3Scene08_00005940_1	Data\Sound\Voice\ThePitt.esm\DLC01RaiderMaleGruffVoice\DLC01Quest_DLC01Q3Scene08_00005940_1.mp3	File Not Found		DLC01Q3Scene08	--	What? Surprise 25	Interrupted and suddenly confused --	--	GetIsID == 1	DLC01RaiderMaleGruffVoice	DLC01Quest03	Conversation	DLC01Q3Scene10	FormID 01005946	0	DLC01Quest_DLC01Q3Scene10_00005946_1	Data\Sound\Voice\ThePitt.esm\DLC01RaiderMaleGruffVoice\DLC01Quest_DLC01Q3Scene10_00005946_1.mp3	File Not Found		DLC01Q3Scene10	--	Whatever we call them, they've been gathering makeshift weapons. Anger 50	Irritated and dismissive of the correction --	--	GetIsID == 1	DLC01RaiderMaleGruffVoice	DLC01Quest03	Conversation	DLC01Q3Scene14	FormID 01005941	0	DLC01Quest_DLC01Q3Scene14_00005941_1	Data\Sound\Voice\ThePitt.esm\DLC01RaiderMaleGruffVoice\DLC01Quest_DLC01Q3Scene14_00005941_1.mp3	File Not Found		DLC01Q3Scene14	--	Yes, sir! Anger 10	As a soldier receiving orders. Saluting smartly. --	--	GetIsID == 1	DLC01RaiderMaleGruffVoice	DLC01Quest03	Conversation	DLC01SceneInterrupt	FormID 0100594C	0	DLC01Quest_DLC01SceneInter_0000594C_1	Data\Sound\Voice\ThePitt.esm\DLC01RaiderMaleGruffVoice\DLC01Quest_DLC01SceneInter_0000594C_1.mp3	File Not Found		DLC01SceneInterrupt	--	Can't you see I'm busy? Anger 50 --	--	GetIsID == 1	DLC01RaiderMaleGruffVoice	DLC01Quest02	Topic	DLC01KrenshawDirectionsA	FormID 0100A70E	0	DLC01Quest_DLC01KrenshawDi_0000A70E_2	Data\Sound\Voice\ThePitt.esm\DLC01RaiderMaleGruffVoice\DLC01Quest_DLC01KrenshawDi_0000A70E_2.mp3	File Not Found		Where can I find Ashur? --	He watches over the city from Haven, his tower in Uptown. Take the northeast exit from here and look for the tallest building in town. Neutral 50 --	--	GetIsID == 1	DLC01RaiderMaleGruffVoice	DLC01Quest02	Topic	DLC01KrenshawDirectionsA	FormID 0100A70E	1	DLC01Quest_DLC01KrenshawDi_0000A70E_3	Data\Sound\Voice\ThePitt.esm\DLC01RaiderMaleGruffVoice\DLC01Quest_DLC01KrenshawDi_0000A70E_3.mp3	File Not Found		Where can I find Ashur? --	Oh, Ashur also said that he has a few gifts for you. You'll find them in the container behind me. Neutral 50 --	--	GetIsID == 1	DLC01RaiderMaleGruffVoice	DLC01Quest02	Topic	DLC01KrenshawDirectionsA	FormID 0100A70E	2	DLC01Quest_DLC01KrenshawDi_0000A70E_4	Data\Sound\Voice\ThePitt.esm\DLC01RaiderMaleGruffVoice\DLC01Quest_DLC01KrenshawDi_0000A70E_4.mp3	File Not Found		Where can I find Ashur? --	Enjoy. And don't keep the man waiting. Neutral 50 --	--	GetIsID == 1	DLC01RaiderMaleGruffVoice	DLC01Quest02	Topic	DLC01KrenshawDirectionsB	FormID 0100A70D	0	DLC01Quest_DLC01KrenshawDi_0000A70D_2	Data\Sound\Voice\ThePitt.esm\DLC01RaiderMaleGruffVoice\DLC01Quest_DLC01KrenshawDi_0000A70D_2.mp3	File Not Found		He just expects me to jump to attention? --	No, he expects you to accept his courteous invitation. Or at least to guess what would happen if you keep him waiting. Neutral 50	Euphemisms barely covering threats --	--	GetIsID == 1	DLC01RaiderMaleGruffVoice	DLC01Quest02	Topic	DLC01KrenshawDirectionsB	FormID 0100A70D	1	DLC01Quest_DLC01KrenshawDi_0000A70D_4	Data\Sound\Voice\ThePitt.esm\DLC01RaiderMaleGruffVoice\DLC01Quest_DLC01KrenshawDi_0000A70D_4.mp3	File Not Found		He just expects me to jump to attention? --	You'll find him in Haven, his tower in Uptown. Take the northeast exit from here and look for the tallest building in town. Neutral 50 --	--	GetIsID == 1	DLC01RaiderMaleGruffVoice	DLC01Quest02	Topic	DLC01KrenshawDirectionsB	FormID 0100A70D	2	DLC01Quest_DLC01KrenshawDi_0000A70D_3	Data\Sound\Voice\ThePitt.esm\DLC01RaiderMaleGruffVoice\DLC01Quest_DLC01KrenshawDi_0000A70D_3.mp3	File Not Found		He just expects me to jump to attention? --	Oh, Ashur also said that he has a few gifts for you. You'll find them in the container behind me. Neutral 50 --	--	GetIsID == 1	DLC01RaiderMaleGruffVoice	DLC01Quest02	Topic	DLC01KrenshawDirectionsB	FormID 0100A70D	3	DLC01Quest_DLC01KrenshawDi_0000A70D_5	Data\Sound\Voice\ThePitt.esm\DLC01RaiderMaleGruffVoice\DLC01Quest_DLC01KrenshawDi_0000A70D_5.mp3	File Not Found		He just expects me to jump to attention? --	Enjoy. And don't keep the man waiting. Neutral 50 --	--	GetIsID == 1	DLC01RaiderMaleGruffVoice	DLC01Quest02	Topic	GREETING	FormID 010032CF	0	DLC01Quest02_GREETING_000032CF_1	Data\Sound\Voice\ThePitt.esm\DLC01RaiderMaleGruffVoice\DLC01Quest02_GREETING_000032CF_1.mp3	File Not Found		GREETING	--	Well now, aren't you quite the scrapper? Congratulations. Neutral 50 --	--	GetIsID == 1	DLC01RaiderMaleGruffVoice	DLC01Quest02	Topic	GREETING	FormID 010032CF	1	DLC01Quest02_GREETING_000032CF_2	Data\Sound\Voice\ThePitt.esm\DLC01RaiderMaleGruffVoice\DLC01Quest02_GREETING_000032CF_2.mp3	File Not Found		GREETING	--	You've done well. Ashur wishes to see you. The guards will be told to allow you to pass. Neutral 50 --	--	GetIsID == 1	DLC01RaiderMaleGruffVoice	DLC01Quest02	Topic	GREETING	FormID 010032D0	0	DLC01Quest02_GREETING_000032D0_2	Data\Sound\Voice\ThePitt.esm\DLC01RaiderMaleGruffVoice\DLC01Quest02_GREETING_000032D0_2.mp3	File Not Found		GREETING	--	Go away. Neutral 50 --	--	GetIsID == 1	DLC01RaiderMaleGruffVoice	DLC01Quest03fin	Topic	GREETING	FormID 0100734E	0	DLC01Quest03fin_GREETING_0000734E_1	Data\Sound\Voice\ThePitt.esm\DLC01RaiderMaleGruffVoice\DLC01Quest03fin_GREETING_0000734E_1.mp3	File Not Found		GREETING	--	We could use more like you around here. Happy 25	Approving, but not exactly warm. --	--	GetIsID == 1	DLC01RaiderMaleGruffVoice	DLC01Quest03fin	Topic	GREETING	FormID 0100738F	0	DLC01Quest03fin_GREETING_0000738F_1	Data\Sound\Voice\ThePitt.esm\DLC01RaiderMaleGruffVoice\DLC01Quest03fin_GREETING_0000738F_1.mp3	File Not Found		GREETING	--	Do you mind? I've got a lot to do. Anger 15	Busy