Sniper Rifle (Fallout: New Vegas)

The Sniper rifle is a weapon in Fallout: New Vegas.

Characteristics
Unlike the Fallout 3 sniper rifle, when you have Guns at 100, the sway will be minor and slow, even at extremely long range. The weapon does not have the same type of accuracy glitch at long range (see bugs section of the Fallout 3 Sniper Rifle article for more details). It can be modded to include a suppressor and retrofitted with Carbon-Fiber parts to decrease its weight.

Mods

 * Sniper Rifle Suppressor: Reduces weapon noise.
 * Sniper Rifle Carbon Fiber Parts: Reduces weight by 5.

Variants

 * Gobi Campaign Scout Rifle

Locations

 * Vault 34 - Two can be found in the Armory (Accessed by using the terminal in the Overseer's Office) but unfortunately they are in very bad condition.
 * Can be bought from the Gun Runners outpost (At level 12+).
 * On top of a bed inside the First Recon tent at Camp McCarran, can be taken with no penalty. ( NOT ON THE PS3)
 * Inside a locked room in a ruined building, to the east of Mole Rat Ranch. Upon unlocking the door it will trigger a booby trap.
 * Around 3 can sometimes be found inside Gomorrah, in the room containing the gun shipments.
 * One can sometimes be found in the basement of Brewer's Beer Bootlegging in the gun cabinet, the key for it is on the table in the other room in the basement, right next to a Big Book of Science, also there can be a sniper rifle in the closet.
 * One can be bought from the arms merchant at the 188 Trading Post (At level 14+).
 * One can be found on the top floor of the Atomic Wrangler inside a locked case.
 * Can be bought from the Daniel Contreras in Camp McCarran ,less than middle condition cost 1800caps.

Bugs

 * Sniper Rifle Carbon Fiber Parts doesn't actually reduce weapon weight. It weighs the same without and with the mod attached.
 * When scoping with the sniper rifle it will only show a blank terminal screen instead of the scope reticule. Happened right after logging onto a terminal in which the terminal screen did not show. Loading a previous save or quitting has no effect. Shutting off console and then loading a save fixes the problem on |xbox360.
 * Notice that with the Sniper rifle suppressor added onto a rifle it becomes completely useless when the modded rifle is given to a companion (specifically Craig Boone, yet to test other companions) When it is equipped by the companion it looks exactly the same as a regular Sniper Rifle and the sounds are the same as well.