Daily Report

In Fallout Shelter, for each day the game is played, bottle caps and a production bonus for the next 24h are awarded to the player, based on the Vault's level of happiness.

Gameplay
On the seventh day, a lunchbox is awarded instead of bottle caps. The amount of time until the next evaluation is displayed in the daily report. The daily report can be displayed by tapping the objectives tab on the Pip-Boy icon and by then switching to the daily report tab.

Caps gained
The amount of earned bottle caps is dependent on the Vault happiness during the evaluation. Based on the happiness rank, an independent variable will net a variable amount of caps.

{| class="ace-table ace-table-shaded sortable" ! Rank ! Approximate Requirement ! Caps gained
 * A
 * 93%+
 * 140
 * A-
 * 90% - 92%
 * 130
 * B+
 * 87% - 89%
 * 120
 * B
 * 83% - 86%
 * 110
 * B-
 * 80% - 82%
 * 100
 * C+
 * 77% - 79%
 * 90
 * C
 * 73% - 76%
 * 80
 * C-
 * 70% - 72%
 * 70
 * D+
 * 67% - 69%
 * 60
 * D
 * 63% - 66%
 * 50
 * D-
 * 60% - 62%
 * 40
 * E
 * 50% - 59%
 * 30
 * F
 * 49%-
 * 20
 * -|-|}
 * D-
 * 60% - 62%
 * 40
 * E
 * 50% - 59%
 * 30
 * F
 * 49%-
 * 20
 * -|-|}
 * 49%-
 * 20
 * -|-|}