Fallout 76 Reputation

Overview
Reputation is a system that measures approval with the two major Wastelanders factions: Settlers and Raiders. At its worst, the faction will be hostile. At its best, the faction will be friendly and fully trusting.

Upon first encountering the faction, they will be hesitant to include a newcomer in their affairs. The more that is done to help a faction, be it by offering information, taking down their enemies, and completing quests, the more trust will be gained, and reputation with that faction will increase.

Whenever reputation is gained, there will be a notification that shows how much reputation was earned. The amount of reputation earned also depends on what was done to earn it. Completing a story quest, for example, will net a large amount of reputation, while finishing a faction daily quest or making certain choices during conversations offer additional ways to gain reputation, though at a smaller scale.

The ability to see current standing with both factions is available by opening the social menu. An icon for each faction indicating the current reputation rank will appear at the top of the social menu near the account name. This can be clicked to open a reputation pop-up that shows rank and progress towards the next rank.

As reputation ranks with the Raiders and Settlers increase, people at the Crater and Foundation will treat one with more warmth during interactions, and the faction’s vendors will sell a wider range of goods.

Ranks
There are seven reputation ranks. From least approval to most:
 * Hostile
 * Cautious
 * Neutral
 * Cooperative
 * Friendly
 * Neighborly
 * Ally

Rewards
At certain reputation ranks, new plans will be available for purchase with gold bullion, from either Samuel (Settlers) or Mortimer (Raiders).

Cautious

 * Plan: Flare (50 bullion)
 * Plan: Cattle prod (250 bullion)

Friendly

 * Plan: Farmable dirt tiles (500 bullion)
 * Plan: Gauntlet (250 bullion)
 * Plan: Gauntlet shock pads (50 bullion)
 * Plan: Grocer's backpack mod (350 bullion)

Neighborly

 * Plan: Chinese stealth armor (4000 bullion)
 * Plan: Chinese stealth helmet (1650 bullion)
 * Plan: Water well (750 bullion)

Ally

 * Plan: Gauss shotgun (500 bullion)
 * Plan: Gauss shotgun aligned stock (200 bullion)
 * Plan: Gauss shotgun extended barrel (150 bullion)
 * Plan: Gauss shotgun extended magazine (100 bullion)
 * Plan: Gauss shotgun forceful stock (200 bullion)
 * Plan: Gauss shotgun hardened receiver (200 bullion)
 * Plan: Gauss shotgun perforating magazine (100 bullion)
 * Plan: Gauss shotgun precise stock (100 bullion)
 * Plan: Gauss shotgun refined receiver (200 bullion)
 * Plan: Gauss shotgun shielded barrel (150 bullion)
 * Plan: Gauss shotgun short scope (50 bullion)
 * Plan: Gauss shotgun vicious receiver (200 bullion)
 * Plan: Prime Gauss shotgun receiver (200 bullion)
 * Plan: Turbo-Fert fertilizer (750 bullion)

Cautious

 * Plan: Dynamite (100 bullion)
 * Plan: Dynamite bundle (200 bullion)

Friendly

 * Plan: Chemist's backpack mod (350 bullion)
 * Plan: Floater flamer grenade (150 bullion)
 * Plan: Floater freezer grenade (150 bullion)
 * Plan: Floater gnasher grenade (150 bullion)

Ally

 * Plan: ArmCo ammunition construction appliance (750 bullion)
 * Plan: Gauss minigun (750 bullion)
 * Plan: Gauss minigun gunner sights (50 bullion)
 * Plan: Gauss minigun penta barrel (150 bullion)
 * Plan: Gauss minigun prime capacitor (200 bullion)
 * Plan: Gauss minigun Tesla dynamo (100 bullion)
 * Plan: Gauss minigun Tesla capacitor (100 bullion)
 * Plan: Gauss minigun triple barrel (150 bullion)