Scott Everts

Scott Everts is a designer who worked on Fallout and Fallout 2 at Interplay/Black Isle and is currently working on Fallout: New Vegas at Obsidian Entertainment. He designed all the maps for Fallout, and about a third for Fallout 2.

Aside from Fallout and Fallout 2, he has worked on over 20 different games, including Star Trek: 25th Anniversary, Star Trek: Judgment Rites, Stonekeep, Planescape: Torment, Icewind Dale, Icewind Dale 2 and Baldur's Gate: Dark Alliance 2 at Interplay, and Star Wars Knight of the Old Republic 2: The Sith Lords, Neverwinter Nights 2, Neverwinter Nights 2: Mask of the Betrayer at Obsidian.

Fallout (1997)

 * Senior Technical Designer

Fallout 2 (1998)

 * Technical Designer
 * Level Designer

Fallout: New Vegas (2010)

 * Lead World Builder