Wernher

Wernher is an escaped slave and former right-hand man of Ishmael Ashur from The Pitt in 2277.

Background
Once one of the smarter raiders in The Pitt and Ashur's former lieutenant, Wernher was condemned to slavery after trying to stage a coup to overthrow Ashur. He used his knowledge of electronics to deactivate his collar and escape. He harbors a grudge against the city and against Ashur in particular. He has no particular love for the slaves, and he sees a plan to kidnap Ashur's baby as a way to get back at The Pitt's ruler and the city in general.

Before he escaped, Wernher began organizing a slave revolt against Ashur, in collaboration with Midea, the de facto leader of the slaves. However, to put his plan into action, he required the assistance of a healthy, able outsider to infiltrate the Pitt raiders without being recognized. After his escape, Werhner broadcast a radio distress call to alert anyone who would listen to his situation.

Daily schedule
If the Free Labor quest is completed by siding with the slaves, Wernher generally wanders Downtown and can be seen making conversation with the locals. However, he can also wander outside the city limits and seems to get stuck around the Bridge and train yard.

Quests

 * Into The Pitt: Wernher greets the Lone Wanderer and tells them about his predicament in the Pitt.
 * Free Labor: Ashur and Wernher are involved in a violent dispute concerning the Troglodyte Degeneration Contagion and each wants the other dead.

Other interactions

 * As the player is about to leave with him to go to The Pitt for the first time, he will comment on any followers the player character has with them as he says they cannot come with:
 * Wernher will refer to Fawkes or Charon as "whatever he is."
 * If Butch is in the player character's party, Wernher will comment that "some greaser" will only get in the way.
 * Sergeant RL-3 will be referred to by Wernher as a "bucket of bolts."
 * If Clover is with the player character, Wernher will comment that he cannot have a "diseased whore" tagging along.
 * If Star Paladin Cross is with the player character, he will comment that a "do-gooder" like her might get in the way.
 * If Dogmeat is with the player character, he will state that they cannot take the "filthy mutt" with them as he will get in the way.
 * If Jericho is with the player character, Wernher will state that they do not need a "burnt out old loser" tagging along.
 * If one kills Ashur during the Free Labor quest and start a conversation with Wernher wearing Ashur's power armor, he might comment about it ("Lookin' sharp in that suit, pal! Glad I wasn't there when you pried it off old Ashur, though. Bet it smelt like a sack full of dog asses.").
 * Wernher sarcastically refers to the player character as "hero," "moneybags," or "joker" in several conversations, depending on the dialogue option the player character chooses (offer to help, skip to the part about a reward or insult Wernher's combat skills) when they first speak with Wernher.

Appearances
Wernher appears only in the Fallout 3 add-on The Pitt.

Bugs

 * Wernher may inexplicably become hostile to the player. If so, he cannot be killed. The console can be used to fix this glitch on the PC. Console users can wait outside his hideout for three full days to reset Wernher's AI, after which he will proceed normally. This may happen if you attack or kill a slave during the Free Labor quest.
 * When you first enter The Pitt, you are ambushed by Pitt raiders. When attacking them, Wernher may suddenly become hostile to you, and/or not to the raiders.