Strike Team

Strike teams consist of two to four members and are chosen for specific combat effectiveness. They are utilized to provide backup for the Lone Wanderer.

Background
Strike teams include infantrymen, grenadiers, missile units, snipers, and the two robotic units: the Mister Gutsy and sentry bot. They work effectively under the command of Sergeant Montgomery.

During the Paving the Way quest in the Operation: Anchorage add-on for Fallout 3, the player character commands an interactive strike team via commands to Sergeant Benjamin Montgomery.

In total the player character has five recruitment markers to spend. Once selected, their team composition is final and cannot be changed again via terminal. Replacements for dead or dismissed team members can be ordered via Montgomery. One can dismiss a team member by simply speaking to it. The gender and race of the human strike team members are random.

Strike team infantryman
A rifleman clad in winterized combat armor with matching helmet who is armed with an R91 assault rifle. Costs 1 recruitment marker.


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Strike team grenadier
This soldier wears winterized combat armor with a matching helmet and is armed with a 10mm SMG and five frag grenades. Costs 1 recruitment marker.


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Strike team missile unit
Strike team missile units are protected by winterized combat armor with matching helmet and carry a N99 10mm pistol as well as a missile launcher. Costs 2 recruitment markers.


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Strike team sniper
Like the other human team members, snipers wear winterized combat armor with a matching helmet. Their armament consists of a trench knife and a sniper rifle. Costs 2 recruitment markers.


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Strike team Mister Gutsy
A costly addition to one's team, this winterized Mister Gutsy is armed with a plasma weapon and a flamer. Costs 3 recruitment markers.


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Strike team sentry bot
The most expensive option is a winterized sentry bot with a built-in minigun and missile launcher. Costs 4 recruitment markers