ScribeRothchild.txt

SPEAKER	NPCID	RACE	VOICE TYPE	QUEST	CATEGORY	TOPIC	TOPICINFO	RESPONSE INDEX	FILENAME	FULL PATH	FILE FOUND	MODIFIED SINCE FILE CREATION	TOPIC TEXT	PROMPT	RESPONSE TEXT	EMOTION	SCRIPT NOTES --	--	GetIsID == 1	MaleUniqueRothchild	DialogueCitadel	Topic	TLRobotRothchild	FormID 000B879C	0	DialogueCi_TLRobotRothchil_000B879C_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueCi_TLRobotRothchil_000B879C_1.mp3	File Not Found		Who built Liberty Prime? Or better yet... why? --	He was developed as a super weapon, back in the days before the war. The first joint operation between RobCo and General Atomics International. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueCitadel	Topic	TLRobotRothchild	FormID 000B879C	1	DialogueCi_TLRobotRothchil_000B879C_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueCi_TLRobotRothchil_000B879C_2.mp3	File Not Found		Who built Liberty Prime? Or better yet... why? --	Apparently, he was meant to help liberate Alaska from the Chinese, but was never completed. They were forced to go in without him. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueCitadel	Topic	TLRobotRothchild	FormID 000B879C	2	DialogueCi_TLRobotRothchil_000B879C_3	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueCi_TLRobotRothchil_000B879C_3.mp3	File Not Found		Who built Liberty Prime? Or better yet... why? --	They won, but suffered heavy losses. If we can get him up and running, well... I think you get the idea. Neutral 50 --	--	--	MaleUniqueRothchild	FreeformDC	Topic	FF02DogtagsFound	FormID 0001EDC4	0	FreeformDC_FF02DogtagsFoun_0001EDC4_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\FreeformDC_FF02DogtagsFoun_0001EDC4_1.mp3	File Not Found		I found a Brotherhood Holotag. What should I do with it? --	Talk to Scribe Jameson. She is our keeper of the Scrolls. She will want to know what you have found. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03PostQuest	Topic	DLC03PQTLCamera	FormID 0100AE73	0	DLC03PostQ_DLC03PQTLCamera_0000AE73_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03PostQ_DLC03PQTLCamera_0000AE73_1.mp3	File Not Found		I have Cameras for you, Scribe Rothchild. --	Good, good. Please keep bringing them to me... it's my only hope of getting Prime's optics rebuilt. Happy 80 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03PostQuest	Topic	DLC03PQTLCamera	FormID 0100AE74	0	DLC03PostQ_DLC03PQTLCamera_0000AE74_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03PostQ_DLC03PQTLCamera_0000AE74_1.mp3	File Not Found		I have Cameras for you, Scribe Rothchild. --	Oh, splendid! Hopefully these will contain unbroken lenses unlike the last few I've acquired. Happy 80 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03PostQuest	Topic	DLC03PQTLCamera	FormID 0100AE75	0	DLC03PostQ_DLC03PQTLCamera_0000AE75_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03PostQ_DLC03PQTLCamera_0000AE75_1.mp3	File Not Found		I have Cameras for you, Scribe Rothchild. --	Excellent! I'll begin disassembling them immediately. Good work! Happy 80 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildTLReview	FormID 000C7760	0	MQ06_MQ06RothchildTLReview_000C7760_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildTLReview_000C7760_1.mp3	File Not Found		Where was Vault 87 again? --	Check the map in the lab for reference, if you like. The Vault is to the west of the city, far out in the Capital Wasteland. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildTLReview	FormID 000C7760	1	MQ06_MQ06RothchildTLReview_000C7760_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildTLReview_000C7760_2.mp3	File Not Found		Where was Vault 87 again? --	Remember that you won't be able to just walk in, due to the radiation. You'll have to try and find another way to access the vault. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildTLReview	FormID 000C7760	2	MQ06_MQ06RothchildTLReview_000C7760_3	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildTLReview_000C7760_3.mp3	File Not Found		Where was Vault 87 again? --	I expect that Lamplight Caverns is your best chance for success. Neutral 50 --	--	--	MaleUniqueRothchild	DialogueCitadel	Detection	AlertToCombat	FormID 00027414	0	DialogueCi_AlertToCombat_00027414_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueCi_AlertToCombat_00027414_1.mp3	File Not Found		AlertToCombat	--	To arms! Brothers! To arms! Neutral 50 --	--	--	MaleUniqueRothchild	DialogueCitadel	Detection	AlertToCombat	FormID 00027417	0	DialogueCi_AlertToCombat_00027417_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueCi_AlertToCombat_00027417_1.mp3	File Not Found		AlertToCombat	--	Defend the Citadel! Neutral 50 --	--	--	MaleUniqueRothchild	DialogueCitadel	Combat	Assault	FormID 00027409	0	DialogueCitadel_Assault_00027409_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueCitadel_Assault_00027409_1.mp3	File Not Found		Assault	--	Do you have any idea who you're dealing with? Neutral 50 --	--	--	MaleUniqueRothchild	DialogueCitadel	Combat	Assault	FormID 0002740A	0	DialogueCitadel_Assault_0002740A_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueCitadel_Assault_0002740A_1.mp3	File Not Found		Assault	--	You dare assault a Brother of Steel? Neutral 50 --	--	--	MaleUniqueRothchild	DialogueCitadel	Combat	Attack	FormID 00027447	0	DialogueCitadel_Attack_00027447_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueCitadel_Attack_00027447_1.mp3	File Not Found		Attack	--	For the Citadel! Neutral 50 --	--	--	MaleUniqueRothchild	DialogueCitadel	Combat	Attack	FormID 00027448	0	DialogueCitadel_Attack_00027448_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueCitadel_Attack_00027448_1.mp3	File Not Found		Attack	--	You will die here! Neutral 50 --	--	--	MaleUniqueRothchild	DialogueCitadel	Combat	Attack	FormID 00027449	0	DialogueCitadel_Attack_00027449_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueCitadel_Attack_00027449_1.mp3	File Not Found		Attack	--	You dare spill blood on this sacred ground? Neutral 50 --	--	--	MaleUniqueRothchild	DialogueCitadel	Combat	Attack	FormID 0002744A	0	DialogueCitadel_Attack_0002744A_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueCitadel_Attack_0002744A_1.mp3	File Not Found		Attack	--	For Elder Lyons! Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BosBailOut	FormID 000A610F	0	DialogueBoSBack_BosBailOut_000A610F_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBoSBack_BosBailOut_000A610F_1.mp3	File Not Found		That's all I wanted to know. --	Was there something else, then? Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BoSHowLongBeenHere	FormID 000A6108	0	DialogueBo_BoSHowLongBeenH_000A6108_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBo_BoSHowLongBeenH_000A6108_1.mp3	File Not Found		How long have you been here? --	We arrived here in '55. Established ourselves in the Citadel within the first few months. The Elder has kept us busy since then. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BoSIntro	FormID 000A610B	0	DialogueBoSBack_BoSIntro_000A610B_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBoSBack_BoSIntro_000A610B_1.mp3	File Not Found		I'd like to know more about the Brotherhood of Steel. --	I'm afraid you're asking the wrong person. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BoSIntro	FormID 000A610C	0	DialogueBoSBack_BoSIntro_000A610C_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBoSBack_BoSIntro_000A610C_1.mp3	File Not Found		I'd like to know more about the Brotherhood of Steel. --	What do you want to know? Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BosRestofBoS	FormID 000A6114	0	DialogueBo_BosRestofBoS_000A6114_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBo_BosRestofBoS_000A6114_2.mp3	File Not Found		If you're just a part of the Brotherhood, where's the rest of it? You seem to have a pretty small organization. The Brotherhood of Steel is bigger than what you see here. We're only a small... division, you could say. Neutral 50	wry --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BosRestofBoS	FormID 000A6114	1	DialogueBo_BosRestofBoS_000A6114_3	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBo_BosRestofBoS_000A6114_3.mp3	File Not Found		If you're just a part of the Brotherhood, where's the rest of it? You seem to have a pretty small organization. But that's a bit of a sore subject around here. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BosRothchildChangesSoundGood	FormID 000A6118	0	DialogueBo_BosRothchildCha_000A6118_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBo_BosRothchildCha_000A6118_1.mp3	File Not Found		Those sound like pretty good changes to me. --	You're an outsider. I don't expect you to understand. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BosRothchildChangesSoundGood	FormID 000A6118	1	DialogueBo_BosRothchildCha_000A6118_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBo_BosRothchildCha_000A6118_2.mp3	File Not Found		Those sound like pretty good changes to me. --	We live and die by our dedication to the Brotherhood. To go against orders... Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BosRothchildChangesSoundGood	FormID 000A6118	2	DialogueBo_BosRothchildCha_000A6118_3	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBo_BosRothchildCha_000A6118_3.mp3	File Not Found		Those sound like pretty good changes to me. --	It's not something that's done. I appreciate that Lyons believes he is doing what is right, but he should never have disobeyed orders. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BosRothchildChangesSoundGood	FormID 000A6118	3	DialogueBo_BosRothchildCha_000A6118_4	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBo_BosRothchildCha_000A6118_4.mp3	File Not Found		Those sound like pretty good changes to me. --	And now look where it's gotten us. Forces dwindled, Super Mutants on one side, Enclave on the other. We can barely take care of ourselves. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BoSRothchildCommunicationHard	FormID 000A6105	0	DialogueBo_BoSRothchildCom_000A6105_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBo_BoSRothchildCom_000A6105_1.mp3	File Not Found		It must be difficult to communicate with the West Coast. --	Indeed it is. Especially when they refuse any attempts at communication. Neutral 50	wry --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BosRothchildCommunicationWhatHappened	FormID 000A6117	0	DialogueBo_BosRothchildCom_000A6117_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBo_BosRothchildCom_000A6117_1.mp3	File Not Found		Why, what happened? --	Lines of communication were severed years ago. The Western Elders have washed their hands of us. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BosRothchildLyonsDecision	FormID 000A6100	0	DialogueBo_BosRothchildLyo_000A6100_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBo_BosRothchildLyo_000A6100_1.mp3	File Not Found		He's in charge, so it's his decision, right? --	He's in charge of this detachment, yes. He's not in charge of the Brotherhood. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BosRothchildLyonsDecision	FormID 000A6100	1	DialogueBo_BosRothchildLyo_000A6100_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBo_BosRothchildLyo_000A6100_2.mp3	File Not Found		He's in charge, so it's his decision, right? --	As loyal as I am to the man, I can't overlook the fact that he disobeyed orders, and it cost us. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BosRothchildLyonsDecision	FormID 000A6100	2	DialogueBo_BosRothchildLyo_000A6100_3	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBo_BosRothchildLyo_000A6100_3.mp3	File Not Found		He's in charge, so it's his decision, right? --	The West Coast cut us off completely, once they saw what was going on. So now we're on our own. No communications, no reinforcements. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BosRothchildLyonsDecision	FormID 000A6100	3	DialogueBo_BosRothchildLyo_000A6100_4	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBo_BosRothchildLyo_000A6100_4.mp3	File Not Found		He's in charge, so it's his decision, right? --	We can't even beat the Super Mutants, and now we're expected to defend against the Enclave? Alone? The situation is... less than ideal. Disgust 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BoSRothchildSorryNevermind	FormID 000A6103	0	DialogueBo_BoSRothchildSor_000A6103_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBo_BoSRothchildSor_000A6103_1.mp3	File Not Found		Sorry. Never mind. --	No need to apologize. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BoSRothchildSorrytoBringItUp	FormID 000A6104	0	DialogueBo_BoSRothchildSor_000A6104_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBo_BoSRothchildSor_000A6104_1.mp3	File Not Found		Sorry to have brought it up. --	You are an outsider. You had no way of knowing. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BosRothchildSoundLikeBadThing	FormID 000A6111	0	DialogueBo_BosRothchildSou_000A6111_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBo_BosRothchildSou_000A6111_1.mp3	File Not Found		You make saving people sound like a bad thing. --	It wasn't why we were sent here. Good or bad has nothing to do with it. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BosRothchildSoundLikeBadThing	FormID 000A6111	1	DialogueBo_BosRothchildSou_000A6111_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBo_BosRothchildSou_000A6111_2.mp3	File Not Found		You make saving people sound like a bad thing. --	Lyons knew that, but ignored it. He decided it was more important to save the people here than to obey orders from his superiors. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BosRothchildSoundLikeBadThing	FormID 000A6111	2	DialogueBo_BosRothchildSou_000A6111_3	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBo_BosRothchildSou_000A6111_3.mp3	File Not Found		You make saving people sound like a bad thing. --	For years he'd try and persuade them to send reinforcements and supplies, all the while stringing them along, saying he was sticking to the mission. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BosRothchildSoundLikeBadThing	FormID 000A6111	3	DialogueBo_BosRothchildSou_000A6111_4	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBo_BosRothchildSou_000A6111_4.mp3	File Not Found		You make saving people sound like a bad thing. --	Finally, things came to a head. Lyons directly refused orders, and so the West Coast cut us off. No communications, no reinforcements. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BoSRothchildTellMeAnyway	FormID 000A6101	0	DialogueBo_BoSRothchildTel_000A6101_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBo_BoSRothchildTel_000A6101_1.mp3	File Not Found		I'd like to hear what you have to say anyway. --	If you insist. What do you want to know? Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BoSRothchildWhatKindofChanges	FormID 000A6110	0	DialogueBo_BoSRothchildWha_000A6110_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBo_BoSRothchildWha_000A6110_1.mp3	File Not Found		What kind of changes? --	We were dispatched with a specific mission. We were sent to locate and secure any technology remaining from before the war. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BoSRothchildWhatKindofChanges	FormID 000A6110	1	DialogueBo_BoSRothchildWha_000A6110_5	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBo_BoSRothchildWha_000A6110_5.mp3	File Not Found		What kind of changes? --	Like our robotic monstrosity. That was our greatest find. Damn thing still doesn't work, but at least it's ours. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BoSRothchildWhatKindofChanges	FormID 000A6110	2	DialogueBo_BoSRothchildWha_000A6110_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBo_BoSRothchildWha_000A6110_2.mp3	File Not Found		What kind of changes? --	But those damned Super Mutants... They changed things. Lyons changed. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BoSRothchildWhatKindofChanges	FormID 000A6110	3	DialogueBo_BoSRothchildWha_000A6110_3	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBo_BoSRothchildWha_000A6110_3.mp3	File Not Found		What kind of changes? --	He decided they were a threat. Not just to us, but to everyone. And so he altered the mission. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BoSRothchildWhatKindofChanges	FormID 000A6110	4	DialogueBo_BoSRothchildWha_000A6110_4	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBo_BoSRothchildWha_000A6110_4.mp3	File Not Found		What kind of changes? --	Finding the source of the mutants and putting a stop to them was his goal. Our original mission became an afterthought. We've failed both. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BosRothchildWhatRepercussions	FormID 000A69FA	0	DialogueBo_BosRothchildWha_000A69FA_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBo_BosRothchildWha_000A69FA_1.mp3	File Not Found		What do you mean by "repercussions"? --	Some did not approve of the Elder's decisions. Initially, they followed because we are all taught to follow the Elders. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BosRothChildWhereRestofBoS	FormID 000A6102	0	DialogueBo_BosRothChildWhe_000A6102_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBo_BosRothChildWhe_000A6102_1.mp3	File Not Found		Then where's the rest of the Brotherhood? --	The West Coast, unless something has changed. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BosRothChildWhereRestofBoS	FormID 000A6102	1	DialogueBo_BosRothChildWhe_000A6102_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBo_BosRothChildWhe_000A6102_2.mp3	File Not Found		Then where's the rest of the Brotherhood? --	There's been no contact with them for the last several years. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BosRothChildWhereRestofBoS	FormID 000A6102	2	DialogueBo_BosRothChildWhe_000A6102_3	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBo_BosRothChildWhe_000A6102_3.mp3	File Not Found		Then where's the rest of the Brotherhood? --	There's also a small detachment in Chicago, but they're off the radar. Gone rogue. Long story. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BosRothchildWhyAskingYou	FormID 000A6112	0	DialogueBo_BosRothchildWhy_000A6112_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBo_BosRothchildWhy_000A6112_1.mp3	File Not Found		Well, I'm asking you. Why are you here? --	I'm here for two reasons. One, Lyons needs me. He always has, just as much as I need him. We've been through a lot together, he and I.	Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BosRothchildWhyAskingYou	FormID 000A6112	1	DialogueBo_BosRothchildWhy_000A6112_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBo_BosRothchildWhy_000A6112_2.mp3	File Not Found		Well, I'm asking you. Why are you here? --	Two... Take a look around you. Access to this kind of technology, and the benefits it could provide to the Brotherhood, is immeasurable. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BosRothchildWhyNotEveryoneAgrees	FormID 000A610D	0	DialogueBo_BosRothchildWhy_000A610D_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBo_BosRothchildWhy_000A610D_1.mp3	File Not Found		But not everyone agrees? --	No, not everyone. But for a variety of reasons, those who disagree are no longer with us. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BoSRothChildWhySoreSubject	FormID 000A6106	0	DialogueBo_BoSRothChildWhy_000A6106_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBo_BoSRothChildWhy_000A6106_1.mp3	File Not Found		Why is that a sore subject? --	Much has happened in the 23 years since we left the west coast. Our mission has changed in that time. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BoSRothChildWhySoreSubject	FormID 000A6106	1	DialogueBo_BoSRothChildWhy_000A6106_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBo_BoSRothChildWhy_000A6106_2.mp3	File Not Found		Why is that a sore subject? --	The changes have not all been pleasant, and have had significant repercussions. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BoSRothchildWhyWrongPerson	FormID 000A60FF	0	DialogueBo_BoSRothchildWhy_000A60FF_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBo_BoSRothchildWhy_000A60FF_1.mp3	File Not Found		Why are you the wrong person to ask? --	Predominantly because the Elder won't like some of what I have to say. Neutral 50	wry --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BoSRothchildWhyWrongPerson	FormID 000A60FF	1	DialogueBo_BoSRothchildWhy_000A60FF_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBo_BoSRothchildWhy_000A60FF_2.mp3	File Not Found		Why are you the wrong person to ask? --	But fine, I'll discuss it. What do you want to know? Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BoSWhyHere	FormID 000A6116	0	DialogueBoSBack_BoSWhyHere_000A6116_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBoSBack_BoSWhyHere_000A6116_1.mp3	File Not Found		Why are you here in the Capital Wasteland? --	Well, that all depends on who you ask. Neutral 50	wry --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BoSWhyHere	FormID 000A6116	1	DialogueBoSBack_BoSWhyHere_000A6116_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBoSBack_BoSWhyHere_000A6116_2.mp3	File Not Found		Why are you here in the Capital Wasteland? --	Lyons will tell you it's because we're protecting the poor, innocent people of the Capital Wasteland. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueBoSBack	Topic	BoSWhyHere	FormID 000A6116	2	DialogueBoSBack_BoSWhyHere_000A6116_3	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueBoSBack_BoSWhyHere_000A6116_3.mp3	File Not Found		Why are you here in the Capital Wasteland? --	Most others here will tell you the same thing. They'll do anything for that man. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueCitadel	Topic	CitScribeAboutEND	FormID 00026C50	0	DialogueCi_CitScribeAboutE_00026C50_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueCi_CitScribeAboutE_00026C50_1.mp3	File Not Found		That's all I needed. --	Very well. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueCitadel	Topic	CitScribeAboutEND	FormID 00026C51	0	DialogueCi_CitScribeAboutE_00026C51_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueCi_CitScribeAboutE_00026C51_1.mp3	File Not Found		That's all I needed. --	Certainly. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueCitadel	Topic	CitScribeAboutEND	FormID 00026C52	0	DialogueCi_CitScribeAboutE_00026C52_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueCi_CitScribeAboutE_00026C52_1.mp3	File Not Found		That's all I needed. --	Let me know if you need something else. Neutral 50 --	--	--	MaleUniqueRothchild	ConvCitadel	Conversation	CitTalkHail	FormID 000C84D2	0	ConvCitadel_CitTalkHail_000C84D2_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\ConvCitadel_CitTalkHail_000C84D2_1.mp3	File Not Found		CitTalkHail. --	As you were. Neutral 50 --	--	--	MaleUniqueRothchild	ConvCitadel	Conversation	CitTalkHail	FormID 000C9559	0	ConvCitadel_CitTalkHail_000C9559_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\ConvCitadel_CitTalkHail_000C9559_1.mp3	File Not Found		CitTalkHail. --	Hail. Neutral 50 --	--	--	MaleUniqueRothchild	ConvCitadel	Conversation	CitTalkKnightDuskResponse1	FormID 00032FF0	0	ConvCitade_CitTalkKnightDu_00032FF0_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\ConvCitade_CitTalkKnightDu_00032FF0_1.mp3	File Not Found		CitTalkKnightCaptainDuskResponse1	--	Hail. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	ConvCitadel	Conversation	CitTalkRothchildElderLyons1	FormID 0002590B	0	ConvCitade_CitTalkRothchil_0002590B_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\ConvCitade_CitTalkRothchil_0002590B_1.mp3	File Not Found		CitTalkRothchildElderLyons1	--	What is it, Owyn? This robot isn't going to fix itself. Disgust 20 --	--	GetIsID == 1	MaleUniqueRothchild	ConvCitadel	Conversation	CitTalkRothchildElderLyons1	FormID 0002590C	0	ConvCitade_CitTalkRothchil_0002590C_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\ConvCitade_CitTalkRothchil_0002590C_1.mp3	File Not Found		CitTalkRothchildElderLyons1	--	Hmm? Yes, yes. What is it? Robot to fix, and all that. Anger 20 --	--	GetIsID == 1	MaleUniqueRothchild	ConvCitadel	Conversation	CitTalkRothchildElderLyons3	FormID 00025904	0	ConvCitade_CitTalkRothchil_00025904_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\ConvCitade_CitTalkRothchil_00025904_1.mp3	File Not Found		CitTalkRothchildElderLyons3	--	We've been over this. A slight modification to one system... and all the subroutines go haywire. Don't worry. I'm on it. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	ConvCitadel	Conversation	CitTalkRothchildElderLyons3	FormID 00025905	0	ConvCitade_CitTalkRothchil_00025905_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\ConvCitade_CitTalkRothchil_00025905_1.mp3	File Not Found		CitTalkRothchildElderLyons3	--	Yesss... And I told you that in order to compensate for last Thursday's... mishap... there would be some complications. I'm dealing with it. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	ConvCitadel	Conversation	CitTalkRothchildElderLyons5	FormID 00025916	0	ConvCitade_CitTalkRothchil_00025916_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\ConvCitade_CitTalkRothchil_00025916_1.mp3	File Not Found		CitTalkRothchildElderLyons5	--	All right, all right. I'll see what what I can do. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	ConvCitadel	Conversation	CitTalkRothchildElderLyons5	FormID 00025917	0	ConvCitade_CitTalkRothchil_00025917_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\ConvCitade_CitTalkRothchil_00025917_1.mp3	File Not Found		CitTalkRothchildElderLyons5	--	Oh, very well. Now please... giant robot to fix? Hmm? Neutral 50 --	--	--	MaleUniqueRothchild	ConvCitadel	Conversation	CitTalkShortGeneric	FormID 000BA731	0	ConvCitade_CitTalkShortGen_000BA731_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\ConvCitade_CitTalkShortGen_000BA731_1.mp3	File Not Found		CitTalkShortGeneric	--	Enclave strength is at 100%. They're getting reinforcements from somewhere, but we still haven't determined the location of their headquarters. Neutral 50 --	--	--	MaleUniqueRothchild	ConvCitadel	Conversation	CitTalkShortGeneric	FormID 000BA732	0	ConvCitade_CitTalkShortGen_000BA732_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\ConvCitade_CitTalkShortGen_000BA732_1.mp3	File Not Found		CitTalkShortGeneric	--	Super Mutant activity in D.C. is high, but nothing out of the ordinary. The area around Galaxy News Radio is... nearly secure. Neutral 50 --	--	--	MaleUniqueRothchild	ConvCitadel	Conversation	CitTalkShortGeneric	FormID 000BA733	0	ConvCitade_CitTalkShortGen_000BA733_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\ConvCitade_CitTalkShortGen_000BA733_1.mp3	File Not Found		CitTalkShortGeneric	--	Enclave troops have fortified the purifier complex. With those vertibirds, they're able to transport personnel at a remarkable rate. Neutral 50 --	--	--	MaleUniqueRothchild	ConvCitadel	Conversation	CitTalkShortGeneric	FormID 000BA734	0	ConvCitade_CitTalkShortGen_000BA734_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\ConvCitade_CitTalkShortGen_000BA734_1.mp3	File Not Found		CitTalkShortGeneric	--	There's been another Behemoth sighted in the Wasteland, in the Evergreen Mills region. That's heavy Raider country, so things could get interesting. Neutral 50 --	--	--	MaleUniqueRothchild	ConvCitadel	Conversation	CitTalkShortGeneric	FormID 000BA735	0	ConvCitade_CitTalkShortGen_000BA735_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\ConvCitade_CitTalkShortGen_000BA735_1.mp3	File Not Found		CitTalkShortGeneric	--	It appears the Enclave troops have moved beyond the purifier, into the surrounding Wasteland region. No telling how far they might spread. Neutral 50 --	--	--	MaleUniqueRothchild	ConvCitadel	Conversation	CitTalkShortGeneric2	FormID 000BA736	0	ConvCitade_CitTalkShortGen_000BA736_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\ConvCitade_CitTalkShortGen_000BA736_1.mp3	File Not Found		CitTalkShortGeneric2	--	Hmm... All right, thanks for the information. Neutral 50 --	--	--	MaleUniqueRothchild	ConvCitadel	Conversation	CitTalkShortGeneric2	FormID 000BA737	0	ConvCitade_CitTalkShortGen_000BA737_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\ConvCitade_CitTalkShortGen_000BA737_1.mp3	File Not Found		CitTalkShortGeneric2	--	I thought as much. Neutral 50 --	--	--	MaleUniqueRothchild	ConvCitadel	Conversation	CitTalkShortGeneric2	FormID 000BA738	0	ConvCitade_CitTalkShortGen_000BA738_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\ConvCitade_CitTalkShortGen_000BA738_1.mp3	File Not Found		CitTalkShortGeneric2	--	I see... Neutral 50 --	--	--	MaleUniqueRothchild	ConvCitadel	Conversation	CitTalkShortGeneric2	FormID 000BA739	0	ConvCitade_CitTalkShortGen_000BA739_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\ConvCitade_CitTalkShortGen_000BA739_1.mp3	File Not Found		CitTalkShortGeneric2	--	Very well. Thank you for the update. Neutral 50 --	--	--	MaleUniqueRothchild	DialogueCitadel	Topic	CitTownCitadelEND	FormID 0003883F	0	DialogueCi_CitTownCitadelE_0003883F_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueCi_CitTownCitadelE_0003883F_1.mp3	File Not Found		That's all I needed. --	If you say so. Neutral 50 --	--	--	MaleUniqueRothchild	DialogueCitadel	Detection	CombatToLost	FormID 00027442	0	DialogueCi_CombatToLost_00027442_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueCi_CombatToLost_00027442_1.mp3	File Not Found		CombatToLost	--	Stay alert, Brothers. Neutral 50 --	--	--	MaleUniqueRothchild	DialogueCitadel	Combat	Death	FormID 0002742F	0	DialogueCitadel_Death_0002742F_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueCitadel_Death_0002742F_1.mp3	File Not Found		Death	--	Nooo... Pained 100	dying gasp --	--	--	MaleUniqueRothchild	DialogueCitadel	Combat	Death	FormID 00027430	0	DialogueCitadel_Death_00027430_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueCitadel_Death_00027430_1.mp3	File Not Found		Death	--	Brothers... Pained 100	dying gasp --	--	--	MaleUniqueRothchild	DialogueCitadel	Combat	DeathResponse	FormID 0002740C	0	DialogueCi_DeathResponse_0002740C_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueCi_DeathResponse_0002740C_1.mp3	File Not Found		DeathResponse	--	A Brother has fallen! Neutral 50 --	--	--	MaleUniqueRothchild	DialogueCitadel	Combat	DeathResponse	FormID 0002740D	0	DialogueCi_DeathResponse_0002740D_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueCi_DeathResponse_0002740D_1.mp3	File Not Found		DeathResponse	--	You dare take the life of a Brother of Steel! Neutral 50 --	--	--	MaleUniqueRothchild	DialogueCitadel	Combat	DeathResponse	FormID 0002740E	0	DialogueCi_DeathResponse_0002740E_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueCi_DeathResponse_0002740E_1.mp3	File Not Found		DeathResponse	--	His was a good death. Neutral 50 --	--	--	MaleUniqueRothchild	DialogueCitadel	Combat	DeathResponse	FormID 0002740F	0	DialogueCi_DeathResponse_0002740F_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueCi_DeathResponse_0002740F_1.mp3	File Not Found		DeathResponse	--	Focus, Brothers. Focus on the enemy! Neutral 50 --	--	--	MaleUniqueRothchild	DialogueCitadel	Combat	DeathResponse	FormID 00027410	0	DialogueCi_DeathResponse_00027410_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueCi_DeathResponse_00027410_1.mp3	File Not Found		DeathResponse	--	Let his death not be in vain! Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Topic	DLC03BS1RothchildGreetA	FormID 01003885	0	DLC03BS1_DLC03BS1Rothchild_00003885_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_DLC03BS1Rothchild_00003885_1.mp3	File Not Found		I'm sorry about the robot. There wasn't anything anyone could've done. --	Perhaps not, but that doesn't change the fact that it sets us back years... YEARS... Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Topic	DLC03BS1RothchildGreetA	FormID 01003885	1	DLC03BS1_DLC03BS1Rothchild_00003885_2	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_DLC03BS1Rothchild_00003885_2.mp3	File Not Found		I'm sorry about the robot. There wasn't anything anyone could've done. --	...and it removes the one significant military advantage we had over the Enclave. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Topic	DLC03BS1RothchildGreetB	FormID 0100388C	0	DLC03BS1_DLC03BS1Rothchild_0000388C_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_DLC03BS1Rothchild_0000388C_1.mp3	File Not Found		It could've been worse. They could have attacked the Citadel. --	Well, there's certainly nothing stopping them from doing that now, is there? Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Topic	DLC03BS1RothchildGreetB	FormID 0100388C	1	DLC03BS1_DLC03BS1Rothchild_0000388C_2	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_DLC03BS1Rothchild_0000388C_2.mp3	File Not Found		It could've been worse. They could have attacked the Citadel. --	And with our primary defense gone, I don't know what we can do to stop them. I need more to work with. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Topic	DLC03BS1RothchildGreetC	FormID 01003884	0	DLC03BS1_DLC03BS1Rothchild_00003884_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_DLC03BS1Rothchild_00003884_1.mp3	File Not Found		Hopefully I found something that can help you. --	I don't know what could help at this point. If anything, we should be thankful they waited this long to use... whatever they used. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Topic	DLC03BS1RothchildGreetC	FormID 01003884	1	DLC03BS1_DLC03BS1Rothchild_00003884_2	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_DLC03BS1Rothchild_00003884_2.mp3	File Not Found		Hopefully I found something that can help you. --	Nonetheless, we should try and move on. What is it you have for me? Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Topic	DLC03BS1RothchildHaveDataA	FormID 0100392A	0	DLC03BS1_DLC03BS1Rothchild_0000392A_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_DLC03BS1Rothchild_0000392A_1.mp3	File Not Found		I found some encrypted data at the relay station. --	Ah, yes. Well, I'll see if we can't figure out how to read it. Perhaps it can give us some insight as to just what happened out there. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Topic	DLC03BS1RothchildHaveDataA	FormID 0100392A	1	DLC03BS1_DLC03BS1Rothchild_0000392A_2	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_DLC03BS1Rothchild_0000392A_2.mp3	File Not Found		I found some encrypted data at the relay station. --	It would be good to salvage something from this mess. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Topic	DLC03BS1RothchildHaveDataA	FormID 0100392A	2	DLC03BS1_DLC03BS1Rothchild_0000392A_3	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_DLC03BS1Rothchild_0000392A_3.mp3	File Not Found		I found some encrypted data at the relay station. --	Thank you for bringing this to me. I believe Elder Lyons will want to speak with you as well. Perhaps you should find him. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Topic	DLC03BS1RothchildHaveDataA	FormID 0100392A	3	DLC03BS1_DLC03BS1Rothchild_0000392A_4	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_DLC03BS1Rothchild_0000392A_4.mp3	File Not Found		I found some encrypted data at the relay station. --	If you'll excuse me... Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Topic	DLC03BS1RothchildHaveDataB	FormID 01003929	0	DLC03BS1_DLC03BS1Rothchild_00003929_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_DLC03BS1Rothchild_00003929_1.mp3	File Not Found		I'm not sure what I found. Some kind of data... Maybe you can figure it out. --	Yes, well... We'll do our best. It won't be the first time we've had to crack one of their codes. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Topic	DLC03BS1RothchildHaveDataB	FormID 01003929	1	DLC03BS1_DLC03BS1Rothchild_00003929_2	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_DLC03BS1Rothchild_00003929_2.mp3	File Not Found		I'm not sure what I found. Some kind of data... Maybe you can figure it out. --	With any luck, their lack of leadership has made them a bit sloppy and they're re-using old decryption methods we've already cracked. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Topic	DLC03BS1RothchildHaveDataB	FormID 01003929	2	DLC03BS1_DLC03BS1Rothchild_00003929_3	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_DLC03BS1Rothchild_00003929_3.mp3	File Not Found		I'm not sure what I found. Some kind of data... Maybe you can figure it out. --	I'll get the Scribes started on this right away. In the meantime, you should find Elder Lyons. I believe he wants to see you. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Topic	DLC03BS1RothchildHaveDataC	FormID 01003888	0	DLC03BS1_DLC03BS1Rothchild_00003888_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_DLC03BS1Rothchild_00003888_1.mp3	File Not Found		Maybe you can focus on analyzing this data instead of crying about your robot. --	Well, I... Neutral 50	offended --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Topic	DLC03BS1RothchildHaveDataC	FormID 01003888	1	DLC03BS1_DLC03BS1Rothchild_00003888_2	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_DLC03BS1Rothchild_00003888_2.mp3	File Not Found		Maybe you can focus on analyzing this data instead of crying about your robot. --	You're right. There's no time to focus on what's passed. With Liberty Prime gone, the Enclave will be quick to seize the opportunity to regroup. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Topic	DLC03BS1RothchildHaveDataC	FormID 01003888	2	DLC03BS1_DLC03BS1Rothchild_00003888_3	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_DLC03BS1Rothchild_00003888_3.mp3	File Not Found		Maybe you can focus on analyzing this data instead of crying about your robot. --	I'll get the Scribes working on this right away. You should report to Elder Lyons. See if there's some way we can salvage this mess of an operation. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Conversation	DLC03BS1RothchildMapLines	FormID 01009A3B	0	DLC03BS1_DLC03BS1Rothchild_00009A3B_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_DLC03BS1Rothchild_00009A3B_1.mp3	File Not Found		DLC03BS1RothchildMapLines	--	Now, did you have any other questions? Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Conversation	DLC03BS1RothchildMapLines	FormID 01009A3C	0	DLC03BS1_DLC03BS1Rothchild_00009A3C_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_DLC03BS1Rothchild_00009A3C_1.mp3	File Not Found		DLC03BS1RothchildMapLines	--	The team will move in, eliminate any opposition inside, and cut off their transmitter. Any relevant data should be brought back here. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Conversation	DLC03BS1RothchildMapLines	FormID 01009A3D	0	DLC03BS1_DLC03BS1Rothchild_00009A3D_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_DLC03BS1Rothchild_00009A3D_1.mp3	File Not Found		DLC03BS1RothchildMapLines	--	Prime's directive is to neutralize their defenses and create an entry point for the team. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Conversation	DLC03BS1RothchildMapLines	FormID 01009A3E	0	DLC03BS1_DLC03BS1Rothchild_00009A3E_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_DLC03BS1Rothchild_00009A3E_1.mp3	File Not Found		DLC03BS1RothchildMapLines	--	Paladin Tristan is leading the team setting up a forward base in an old car tunnel near the site. Once he's settled, Liberty Prime will be deployed. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Conversation	DLC03BS1RothchildMapLines	FormID 01009A3F	0	DLC03BS1_DLC03BS1Rothchild_00009A3F_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_DLC03BS1Rothchild_00009A3F_1.mp3	File Not Found		DLC03BS1RothchildMapLines	--	Our advance scouts have checked over the area, but no easy access to the facility was found. So we're making our own access point. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Conversation	DLC03BS1RothchildMapLines	FormID 01009A40	0	DLC03BS1_DLC03BS1Rothchild_00009A40_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_DLC03BS1Rothchild_00009A40_1.mp3	File Not Found		DLC03BS1RothchildMapLines	--	We isolated the transmissions and found their origin point; an old military installation in Rockland, to the southwest. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Conversation	DLC03BS1RothchildMapLines	FormID 01009A41	0	DLC03BS1_DLC03BS1Rothchild_00009A41_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_DLC03BS1Rothchild_00009A41_1.mp3	File Not Found		DLC03BS1RothchildMapLines	--	Based on data and tech gathered from these locations, we've determined that the Enclave forces are still maintaining remote communications. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Conversation	DLC03BS1RothchildMapLines	FormID 01009A42	0	DLC03BS1_DLC03BS1Rothchild_00009A42_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_DLC03BS1Rothchild_00009A42_1.mp3	File Not Found		DLC03BS1RothchildMapLines	--	Cut off from their leadership, it was expected that their forces would be in complete disarray. This has not been the case. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Conversation	DLC03BS1RothchildMapLines	FormID 01009A43	0	DLC03BS1_DLC03BS1Rothchild_00009A43_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_DLC03BS1Rothchild_00009A43_1.mp3	File Not Found		DLC03BS1RothchildMapLines	--	Based on a combination of intelligence and field reports, other Enclave locations throughout the Wasteland were found. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Conversation	DLC03BS1RothchildMapLines	FormID 01009A44	0	DLC03BS1_DLC03BS1Rothchild_00009A44_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_DLC03BS1Rothchild_00009A44_1.mp3	File Not Found		DLC03BS1RothchildMapLines	--	After their defeat at the purifier, Liberty Prime was deployed to their main headquarters, here. It has been completely destroyed. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Conversation	DLC03BS1RothchildMapLines	FormID 01009A45	0	DLC03BS1_DLC03BS1Rothchild_00009A45_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_DLC03BS1Rothchild_00009A45_1.mp3	File Not Found		DLC03BS1RothchildMapLines	--	Thanks to you, their main headquarters, here, was utterly destroyed. They then suffered a second defeat at the purifier. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Conversation	DLC03BS1RothchildMapLines	FormID 01009A46	0	DLC03BS1_DLC03BS1Rothchild_00009A46_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_DLC03BS1Rothchild_00009A46_1.mp3	File Not Found		DLC03BS1RothchildMapLines	--	As you well know, this all began with the Enclave's occupation of Project Purity, here. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Conversation	DLC03BS1RothchildMapLines	FormID 01009A47	0	DLC03BS1_DLC03BS1Rothchild_00009A47_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_DLC03BS1Rothchild_00009A47_1.mp3	File Not Found		DLC03BS1RothchildMapLines	--	I'll give you a brief history of what's happened over the last few weeks, and what's going on now. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Topic	DLC03BS1RothGreetA	FormID 01009A48	0	DLC03BS1_DLC03BS1RothGreet_00009A48_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_DLC03BS1RothGreet_00009A48_1.mp3	File Not Found		I've learned a little bit, but was hoping you could tell me more. --	Yes, I believe I can. Step over here for a moment, will you? Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Topic	DLC03BS1RothGreetB	FormID 01009A39	0	DLC03BS1_DLC03BS1RothGreet_00009A39_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_DLC03BS1RothGreet_00009A39_1.mp3	File Not Found		He said you'd give me the details. --	Well, Owyn does have quite a bit on his mind lately, as I'm sure you can imagine. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Topic	DLC03BS1RothGreetB	FormID 01009A39	1	DLC03BS1_DLC03BS1RothGreet_00009A39_2	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_DLC03BS1RothGreet_00009A39_2.mp3	File Not Found		He said you'd give me the details. --	This is the first time the actions of the Brotherhood have affected him in such a... personal manner. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Topic	DLC03BS1RothGreetB	FormID 01009A39	2	DLC03BS1_DLC03BS1RothGreet_00009A39_3	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_DLC03BS1RothGreet_00009A39_3.mp3	File Not Found		He said you'd give me the details. --	Please, step over here. I'll bring you up to speed. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Topic	DLC03BS1RothGreetC	FormID 01009A3A	0	DLC03BS1_DLC03BS1RothGreet_00009A3A_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_DLC03BS1RothGreet_00009A3A_1.mp3	File Not Found		All I know is that you need my help. Again. --	It would seem that way, yes. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Topic	DLC03BS1RothGreetC	FormID 01009A3A	1	DLC03BS1_DLC03BS1RothGreet_00009A3A_2	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_DLC03BS1RothGreet_00009A3A_2.mp3	File Not Found		All I know is that you need my help. Again. --	If you would, please step over to the map. I'll give you a brief update on what you've missed. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Topic	DLC03BS1TLRothchildPrime	FormID 0100A0FB	0	DLC03BS1_DLC03BS1TLRothchi_0000A0FB_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_DLC03BS1TLRothchi_0000A0FB_1.mp3	File Not Found		How is Liberty Prime holding up? --	Performance is exceeding all our expectations. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Topic	DLC03BS1TLRothchildPrime	FormID 0100A0FB	1	DLC03BS1_DLC03BS1TLRothchi_0000A0FB_2	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_DLC03BS1TLRothchi_0000A0FB_2.mp3	File Not Found		How is Liberty Prime holding up? --	He's been especially effective against the Enclave's Vertibirds, for which we previously had no counter. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Topic	DLC03BS1TLRothchildPrime	FormID 0100A0FB	2	DLC03BS1_DLC03BS1TLRothchi_0000A0FB_3	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_DLC03BS1TLRothchi_0000A0FB_3.mp3	File Not Found		How is Liberty Prime holding up? --	We're fine-tuning his programming as we go, but on the whole I'm pleasantly surprised. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Topic	DLC03BS1TLRothchildPrime	FormID 0100A0FB	3	DLC03BS1_DLC03BS1TLRothchi_0000A0FB_4	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_DLC03BS1TLRothchi_0000A0FB_4.mp3	File Not Found		How is Liberty Prime holding up? --	It's as I always suspected. Prime's real issue was energy management, and when Doctor Li helped us solve that problem, well, the rest was easy. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03PostQuest	Topic	DLC03PQTLBoSJob	FormID 0100AD90	0	DLC03PostQ_DLC03PQTLBoSJob_0000AD90_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03PostQ_DLC03PQTLBoSJob_0000AD90_1.mp3	File Not Found		Is there anything else I can do to help the Brotherhood? --	Yes, yes please. Your help would be most welcome. Happy 80 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03PostQuest	Topic	DLC03PQTLBoSJob	FormID 0100AD90	1	DLC03PostQ_DLC03PQTLBoSJob_0000AD90_2	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03PostQ_DLC03PQTLBoSJob_0000AD90_2.mp3	File Not Found		Is there anything else I can do to help the Brotherhood? --	As you know, my main task is the reconstruction of Liberty Prime. A daunting task indeed, given his current state. Disgust 90 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03PostQuest	Topic	DLC03PQTLBoSJob	FormID 0100AD90	2	DLC03PostQ_DLC03PQTLBoSJob_0000AD90_3	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03PostQ_DLC03PQTLBoSJob_0000AD90_3.mp3	File Not Found		Is there anything else I can do to help the Brotherhood? --	To get him back on his feet will take not only a good deal of scavenged parts, but I need some special items for his complex systems. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03PostQuest	Topic	DLC03PQTLBoSJob	FormID 0100AD90	3	DLC03PostQ_DLC03PQTLBoSJob_0000AD90_4	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03PostQ_DLC03PQTLBoSJob_0000AD90_4.mp3	File Not Found		Is there anything else I can do to help the Brotherhood? --	In your travels, be on the lookout for sensor modules. That will help me with restoring his electrical components. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03PostQuest	Topic	DLC03PQTLBoSJob	FormID 0100AD90	4	DLC03PostQ_DLC03PQTLBoSJob_0000AD90_5	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03PostQ_DLC03PQTLBoSJob_0000AD90_5.mp3	File Not Found		Is there anything else I can do to help the Brotherhood? --	But what I need most are old cameras. Prime's optics were completely destroyed in the explosion and I can use the components inside to replace them. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03PostQuest	Topic	DLC03PQTLBoSJob	FormID 0100AE64	0	DLC03PostQ_DLC03PQTLBoSJob_0000AE64_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03PostQ_DLC03PQTLBoSJob_0000AE64_1.mp3	File Not Found		Is there anything else I can do to help the Brotherhood? --	Remember, I'm looking for sensor modules and cameras. Bring them back here if you discover any. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03PostQuest	Topic	DLC03PQTLBrotherhood	FormID 0100A0F0	0	DLC03PostQ_DLC03PQTLBrothe_0000A0F0_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03PostQ_DLC03PQTLBrothe_0000A0F0_1.mp3	File Not Found		So, what happens to the Brotherhood now? --	I've been amazingly busy ever since we began clashing with the Enclave. All their technology is amazing. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03PostQuest	Topic	DLC03PQTLBrotherhood	FormID 0100A0F0	1	DLC03PostQ_DLC03PQTLBrothe_0000A0F0_2	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03PostQ_DLC03PQTLBrothe_0000A0F0_2.mp3	File Not Found		So, what happens to the Brotherhood now? --	It's going to take me years to sift through the wreckage of their mobile platform alone. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03PostQuest	Topic	DLC03PQTLBrotherhood	FormID 0100A0F0	2	DLC03PostQ_DLC03PQTLBrothe_0000A0F0_3	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03PostQ_DLC03PQTLBrothe_0000A0F0_3.mp3	File Not Found		So, what happens to the Brotherhood now? --	I suppose we have you to thank for that. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03PostQuest	Topic	DLC03PQTLEnclave	FormID 0100AE72	0	DLC03PostQ_DLC03PQTLEnclav_0000AE72_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03PostQ_DLC03PQTLEnclav_0000AE72_1.mp3	File Not Found		So, have we totally wiped out the Enclave? --	From the amount of equipment pouring in, I'd say if we didn't destroy them, we certainly threw a major wrench into their works. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03PostQuest	Topic	DLC03PQTLPrime	FormID 0100AD8D	0	DLC03PostQ_DLC03PQTLPrime_0000AD8D_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03PostQ_DLC03PQTLPrime_0000AD8D_1.mp3	File Not Found		How's the reconstruction of Liberty Prime going? --	We have so much to do putting him back together again. I'm uncertain as to how long it might take. Months? Years? Pained 90 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03PostQuest	Topic	DLC03PQTLPrime	FormID 0100AD8D	1	DLC03PostQ_DLC03PQTLPrime_0000AD8D_2	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03PostQ_DLC03PQTLPrime_0000AD8D_2.mp3	File Not Found		How's the reconstruction of Liberty Prime going? --	The only bright side in this is an opportunity to try and rebuild Prime from the ground up; make improvements on his original design. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03PostQuest	Topic	DLC03PQTLPrime	FormID 0100AD8D	2	DLC03PostQ_DLC03PQTLPrime_0000AD8D_3	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03PostQ_DLC03PQTLPrime_0000AD8D_3.mp3	File Not Found		How's the reconstruction of Liberty Prime going? --	If only we hadn't exhausted so many of our supplies fighting the Enclave... Sad 70 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03PostQuest	Topic	DLC03PQTLSensor	FormID 0100AE66	0	DLC03PostQ_DLC03PQTLSensor_0000AE66_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03PostQ_DLC03PQTLSensor_0000AE66_1.mp3	File Not Found		I found some Sensor Modules for you. --	Ah, very nice. I'll have my assembling team get right on it. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03PostQuest	Topic	DLC03PQTLSensor	FormID 0100AE67	0	DLC03PostQ_DLC03PQTLSensor_0000AE67_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03PostQ_DLC03PQTLSensor_0000AE67_1.mp3	File Not Found		I found some Sensor Modules for you. --	We'll need a lot more where this came from to reconstruct Prime's electrical systems. Keep bringing more. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03PostQuest	Topic	DLC03PQTLSensor	FormID 0100AE68	0	DLC03PostQ_DLC03PQTLSensor_0000AE68_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03PostQ_DLC03PQTLSensor_0000AE68_1.mp3	File Not Found		I found some Sensor Modules for you. --	It's but a drop in the bucket, but it'll have to do. Thanks. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03DialogueCitadel	Topic	DLC03TLPurifier	FormID 010097F8	0	DLC03Dialo_DLC03TLPurifier_000097F8_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03Dialo_DLC03TLPurifier_000097F8_1.mp3	File Not Found		What's going on with the purifier? --	It was determined that the Brotherhood should directly oversee the purifier, so as to prevent any mishaps. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03DialogueCitadel	Topic	DLC03TLPurifier	FormID 010097F8	1	DLC03Dialo_DLC03TLPurifier_000097F8_2	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03Dialo_DLC03TLPurifier_000097F8_2.mp3	File Not Found		What's going on with the purifier? --	Scribe Bigsley was placed in charge of the operation, and is directly overseeing our efforts. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS00	Topic	DLC03TransitionTopic	FormID 01008B23	0	DLC03BS00_DLC03TransitionT_00008B23_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS00_DLC03TransitionT_00008B23_1.mp3	File Not Found		DLC03TransitionTopic	--	Owyn, why do you keep torturing yourself? Coming down here isn't going to help at all. We have enough to deal with already. Neutral 50 --	--	--	MaleUniqueRothchild	FreeformDC	Topic	FFDCDogtagsFound1	FormID 0002E01B	0	FreeformDC_FFDCDogtagsFoun_0002E01B_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\FreeformDC_FFDCDogtagsFoun_0002E01B_1.mp3	File Not Found		Where can I find Scribe Jameson? --	She spends most of her time in the Archives. You'll find them in A Ring, near the great hall. Neutral 50 --	--	--	MaleUniqueRothchild	FreeformDC	Topic	FFDCDogtagsFound2	FormID 0002E023	0	FreeformDC_FFDCDogtagsFoun_0002E023_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\FreeformDC_FFDCDogtagsFoun_0002E023_1.mp3	File Not Found		All right then. --	Glad to be of help. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	FreeformPowerArmor	Topic	FFPAWho	FormID 000612B6	0	FreeformPowerArmor_FFPAWho_000612B6_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\FreeformPowerArmor_FFPAWho_000612B6_1.mp3	File Not Found		Can someone in the Citadel train me to wear Power Armor? --	Hmph. Typical. Surrounded by the keenest scientific minds in the Capital Wasteland, but do you thirst for our knowledge, our experience? No.	Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	FreeformPowerArmor	Topic	FFPAWho	FormID 000612B6	1	FreeformPowerArmor_FFPAWho_000612B6_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\FreeformPowerArmor_FFPAWho_000612B6_2.mp3	File Not Found		Can someone in the Citadel train me to wear Power Armor? --	All you Wastelanders want to do is put on that damn Power Armor and join the ranks of the skull-thumping tin soldiers. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	FreeformPowerArmor	Topic	FFPAWho	FormID 000612B6	2	FreeformPowerArmor_FFPAWho_000612B6_3	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\FreeformPowerArmor_FFPAWho_000612B6_3.mp3	File Not Found		Can someone in the Citadel train me to wear Power Armor? --	So be it. Talk to Elder Lyons -- I’m sure he’ll grant permission for the training, which our gunnery sergeant can provide. Neutral 50 --	--	--	MaleUniqueRothchild	FreeformPowerArmor	Topic	FFPAWho	FormID 000612B7	0	FreeformPowerArmor_FFPAWho_000612B7_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\FreeformPowerArmor_FFPAWho_000612B7_2.mp3	File Not Found		Can someone in the Citadel train me to wear Power Armor? --	I’m sure Gunny could train you, but he won’t. Not without permission from Elder Lyons. You should ask him... he’s usually near the Lab. Neutral 50 --	--	--	MaleUniqueRothchild	FreeformPowerArmor	Topic	FFPAWho	FormID 000612D4	0	FreeformPowerArmor_FFPAWho_000612D4_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\FreeformPowerArmor_FFPAWho_000612D4_1.mp3	File Not Found		Can someone in the Citadel train me to wear Power Armor? --	Paladin Gunny can train you, but you’ll need permission from Elder Lyons first. You can usually find him near the Lab. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildAboutDamnTime	FormID 000209D5	0	MQ06_MQ06RothchildAboutDam_000209D5_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildAboutDam_000209D5_1.mp3	File Not Found		It's about damn time. --	Indeed. Farewell. Disgust 50	annoyed, dismissive. --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildAnotherWay	FormID 00020E3F	0	MQ06_MQ06RothchildAnotherW_00020E3F_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildAnotherW_00020E3F_1.mp3	File Not Found		There's got to be another way. --	You share your father's determination, it seems. And in this case, you are correct. There may well be another way. Neutral 50	bemused --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildAnotherWay	FormID 00020E3F	1	MQ06_MQ06RothchildAnotherW_00020E3F_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildAnotherW_00020E3F_2.mp3	File Not Found		There's got to be another way. --	Vault 87 is located very close to the site of Lamplight Caverns. It is entirely probable that the Vault may be entered from within the caves. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildCaveDontKnow	FormID 0008DE1E	0	MQ06_MQ06RothchildCaveDont_0008DE1E_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildCaveDont_0008DE1E_1.mp3	File Not Found		Don't you know? --	No, I'm afraid not. After initial attempts to cross the radiation failed, it was decided to focus our efforts elsewhere. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildCaveDontKnow	FormID 0008DE1E	1	MQ06_MQ06RothchildCaveDont_0008DE1E_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildCaveDont_0008DE1E_2.mp3	File Not Found		Don't you know? --	You, however, are free to do as you choose. More exploration may be useful. And I'll certainly be interested in anything you might find. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildCaveTimetoFindOut	FormID 0009AF3D	0	MQ06_MQ06RothchildCaveTime_0009AF3D_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildCaveTime_0009AF3D_1.mp3	File Not Found		Well, I guess it's time to find out. I'll go there myself. --	The Brotherhood simply cannot spare the resources necessary to investigate the area. Perhaps you may be more successful. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildCaveTimetoFindOut	FormID 0009AF3D	1	MQ06_MQ06RothchildCaveTime_0009AF3D_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildCaveTime_0009AF3D_2.mp3	File Not Found		Well, I guess it's time to find out. I'll go there myself. --	If you do find anything, please return here so that we may decide on how best to proceed. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildCaveVault	FormID 0008DE1F	0	MQ06_MQ06RothchildCaveVaul_0008DE1F_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildCaveVaul_0008DE1F_1.mp3	File Not Found		So there's a Vault down there, and you've never bothered investigating it? --	Attempts were made, but our resources are stretched thin. The radiation proved fatal, and so our efforts were focused elsewhere. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildCaveVault	FormID 0008DE1F	1	MQ06_MQ06RothchildCaveVaul_0008DE1F_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildCaveVaul_0008DE1F_2.mp3	File Not Found		So there's a Vault down there, and you've never bothered investigating it? --	Perhaps you will have more success. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothChildCutTheShit	FormID 00020829	0	MQ06_MQ06RothChildCutTheSh_00020829_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothChildCutTheSh_00020829_1.mp3	File Not Found		Yeah, yeah. Whatever. Are you going to help or not? --	Taking the loss in stride, are we? Disgust 10	mildly annoyed --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothChildCutTheShit	FormID 00020829	1	MQ06_MQ06RothChildCutTheSh_00020829_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothChildCutTheSh_00020829_2.mp3	File Not Found		Yeah, yeah. Whatever. Are you going to help or not? --	It would seem the Brotherhood has more pressing matters to attend to than a twenty year old, defunct project. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothChildCutTheShit	FormID 00020829	2	MQ06_MQ06RothChildCutTheSh_00020829_3	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothChildCutTheSh_00020829_3.mp3	File Not Found		Yeah, yeah. Whatever. Are you going to help or not? --	Out of respect for your father, however, I will offer advice. What exactly do you need? Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildGettothePoint	FormID 000209D8	0	MQ06_MQ06RothchildGettothe_000209D8_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildGettothe_000209D8_1.mp3	File Not Found		I'm running short on time, here. Let's cut to the chase. --	Yes, well... I am afraid that with the emergence of the Enclave, the Brotherhood is rather busy right now. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildGettothePoint	FormID 000209D8	1	MQ06_MQ06RothchildGettothe_000209D8_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildGettothe_000209D8_2.mp3	File Not Found		I'm running short on time, here. Let's cut to the chase. --	I elected to take time from my responsibilities to assist you. Perhaps I was in error. Nonetheless, we may have what you seek. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildGettothePoint	FormID 000209D8	2	MQ06_MQ06RothchildGettothe_000209D8_3	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildGettothe_000209D8_3.mp3	File Not Found		I'm running short on time, here. Let's cut to the chase. --	In the archives upstairs is an old, pre-war Vault-Tec terminal. I will send word that you need access to it. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildHowKnowFather	FormID 00020828	0	MQ06_MQ06RothchildHowKnowF_00020828_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildHowKnowF_00020828_1.mp3	File Not Found		How did you know my father? --	I have been a part of the Brotherhood for many years. Enough that I was here when Project Purity first began. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildHowKnowFather	FormID 00020828	1	MQ06_MQ06RothchildHowKnowF_00020828_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildHowKnowF_00020828_2.mp3	File Not Found		How did you know my father? --	I did not work directly with your father; he and his team valued their independence, and I respected that. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildNeedAGeck	FormID 00020827	0	MQ06_MQ06RothchildNeedAGec_00020827_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildNeedAGec_00020827_1.mp3	File Not Found		I need to find a G.E.C.K. --	Are you quite sure? I suspect that would be a waste of time. Regardless, the Brotherhood is not in possession of such a device. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildNeedAGeck	FormID 00020827	1	MQ06_MQ06RothchildNeedAGec_00020827_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildNeedAGec_00020827_2.mp3	File Not Found		I need to find a G.E.C.K. --	There is, however, a way in which we may be able to ascertain the location of one. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildNeedAGeck	FormID 000239E8	0	MQ06_MQ06RothchildNeedAGec_000239E8_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildNeedAGec_000239E8_1.mp3	File Not Found		I need to find a G.E.C.K. --	Really. A pity... You won't find one here. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildNeedAGeck	FormID 000239E8	1	MQ06_MQ06RothchildNeedAGec_000239E8_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildNeedAGec_000239E8_2.mp3	File Not Found		I need to find a G.E.C.K. --	It may be possible to locate one, however. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildNeedaGECKNice	FormID 000C775E	0	MQ06_MQ06RothchildNeedaGEC_000C775E_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildNeedaGEC_000C775E_1.mp3	File Not Found		My father was looking for something called a G.E.C.K. Do you have one? --	A G.E.C.K.? Goodness, no. Certainly not. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildNeedaGECKNice	FormID 000C775E	1	MQ06_MQ06RothchildNeedaGEC_000C775E_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildNeedaGEC_000C775E_2.mp3	File Not Found		My father was looking for something called a G.E.C.K. Do you have one? --	I must say that there are some who doubt such a device really exists, let alone works. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildNeedaGECKNice	FormID 000C775E	2	MQ06_MQ06RothchildNeedaGEC_000C775E_3	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildNeedaGEC_000C775E_3.mp3	File Not Found		My father was looking for something called a G.E.C.K. Do you have one? --	If, however, you share your father's determination, I may be able to assist you in locating one. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildNeedaGECKRude	FormID 000A1C0F	0	MQ06_MQ06RothchildNeedaGEC_000A1C0F_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildNeedaGEC_000A1C0F_1.mp3	File Not Found		Geez, don't strain yourself on my account... I just need a G.E.C.K. --	I fail to see how such a device would be useful to you. In fact, I doubt such a thing really works. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildNeedaGECKRude	FormID 000A1C0F	1	MQ06_MQ06RothchildNeedaGEC_000A1C0F_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildNeedaGEC_000A1C0F_2.mp3	File Not Found		Geez, don't strain yourself on my account... I just need a G.E.C.K. --	Either way, the Brotherhood is not in possession of such a device. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildNeedaGECKRude	FormID 000A1C0F	2	MQ06_MQ06RothchildNeedaGEC_000A1C0F_3	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildNeedaGEC_000A1C0F_3.mp3	File Not Found		Geez, don't strain yourself on my account... I just need a G.E.C.K. --	If you are determined to waste your time, you may go off in search of one. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildNeedVault87	FormID 000209F5	0	MQ06_MQ06RothchildNeedVaul_000209F5_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildNeedVaul_000209F5_1.mp3	File Not Found		I need to find Vault 87 right now. --	I take it you were successful, then. Disgust 50	mildly annoyed --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildNeedVault87	FormID 000209F5	1	MQ06_MQ06RothchildNeedVaul_000209F5_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildNeedVaul_000209F5_2.mp3	File Not Found		I need to find Vault 87 right now. --	As it happens, the Brotherhood has some information about Vault 87. Let me show you what we know. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildNeedVault87	FormID 00089450	0	MQ06_MQ06RothchildNeedVaul_00089450_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildNeedVaul_00089450_1.mp3	File Not Found		I need to find Vault 87 right now. --	I see. Disgust 50	mildly annoyed --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildNeedVault87	FormID 00089450	1	MQ06_MQ06RothchildNeedVaul_00089450_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildNeedVaul_00089450_2.mp3	File Not Found		I need to find Vault 87 right now. --	As it happens, the Brotherhood has some information about Vault 87. Let me show you what we know. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildNeedVault87Nice	FormID 000209FD	0	MQ06_MQ06RothchildNeedVaul_000209FD_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildNeedVaul_000209FD_1.mp3	File Not Found		Vault 87 has a G.E.C.K., but I don't know where it is. --	Ah. Well, that much I believe I can help with. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildNeedVault87Nice	FormID 000209FD	1	MQ06_MQ06RothchildNeedVaul_000209FD_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildNeedVaul_000209FD_2.mp3	File Not Found		Vault 87 has a G.E.C.K., but I don't know where it is. --	Step over here for a moment. I'll show you where it is. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildSoImScrewed	FormID 00020E3E	0	MQ06_MQ06RothchildSoImScre_00020E3E_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildSoImScre_00020E3E_1.mp3	File Not Found		So that's it? I'm screwed? --	So quick to give up... Disappointing. Sad 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildSoImScrewed	FormID 00020E3E	1	MQ06_MQ06RothchildSoImScre_00020E3E_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildSoImScre_00020E3E_2.mp3	File Not Found		So that's it? I'm screwed? --	There is, in fact, another potential way to reach the Vault. Lamplight Caverns is close by, and may provide an alternate means of access. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildSoYouCanFindOne	FormID 00019BC0	0	MQ06_MQ06RothchildSoYouCan_00019BC0_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildSoYouCan_00019BC0_1.mp3	File Not Found		So you know how to find one? --	Possibly. I'm afraid I won't be able to assist you directly; the news Doctor Li has brought will require me to be elsewhere. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildSoYouCanFindOne	FormID 00019BC0	1	MQ06_MQ06RothchildSoYouCan_00019BC0_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildSoYouCan_00019BC0_2.mp3	File Not Found		So you know how to find one? --	I can, however, give you access to an old pre-war computer from Vault-Tec. It may have the information you need. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildSoYouCanFindOne	FormID 00019BC0	2	MQ06_MQ06RothchildSoYouCan_00019BC0_3	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildSoYouCan_00019BC0_3.mp3	File Not Found		So you know how to find one? --	You'll find the terminal in the archives in the A ring. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildThanks	FormID 000209D7	0	MQ06_MQ06RothchildThanks_000209D7_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildThanks_000209D7_1.mp3	File Not Found		Thanks for the help. --	You are welcome. If you require further assistance, I may be able to help. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothChildThanksForSympathy	FormID 0002082C	0	MQ06_MQ06RothChildThanksFo_0002082C_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothChildThanksFo_0002082C_1.mp3	File Not Found		Thanks for your sympathy. --	Think nothing of it. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothChildThanksForSympathy	FormID 0002082C	1	MQ06_MQ06RothChildThanksFo_0002082C_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothChildThanksFo_0002082C_2.mp3	File Not Found		Thanks for your sympathy. --	Now, Doctor Li has explained your predicament. You need to locate some Vault-Tec equipment? Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildVaultGetThroughRadiation	FormID 00020DA3	0	MQ06_MQ06RothchildVaultGet_00020DA3_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildVaultGet_00020DA3_1.mp3	File Not Found		How do I get through the radiation? --	Quite simply, you don't. To attempt such a thing would be certain death for you. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothchildWhatever	FormID 0002082D	0	MQ06_MQ06RothchildWhatever_0002082D_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothchildWhatever_0002082D_1.mp3	File Not Found		Fine, whatever. Let's get to it. --	I find your attitude and lack of respect insulting. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothThanksForHelp	FormID 00020ED4	0	MQ06_MQ06RothThanksForHelp_00020ED4_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothThanksForHelp_00020ED4_1.mp3	File Not Found		Thanks for your help. --	I wish we could do more, but the Brotherhood potentially faces a very pressing, very real threat in the Enclave. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothThanksForHelp	FormID 00020ED4	1	MQ06_MQ06RothThanksForHelp_00020ED4_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothThanksForHelp_00020ED4_2.mp3	File Not Found		Thanks for your help. --	All of my efforts must now be devoted to assessing the threat they may pose to us. I'm sure you understand. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothThanksForNothing	FormID 00020ED5	0	MQ06_MQ06RothThanksForNoth_00020ED5_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothThanksForNoth_00020ED5_1.mp3	File Not Found		Great. Thanks for nothing. --	I find it hard to believe your father raised such a child. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothThanksForNothing	FormID 00020ED5	1	MQ06_MQ06RothThanksForNoth_00020ED5_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothThanksForNoth_00020ED5_2.mp3	File Not Found		Great. Thanks for nothing. --	I feel pity for whatever it is you've gone through that has made you so bitter. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothVaultICanHandleIt	FormID 000209FC	0	MQ06_MQ06RothVaultICanHand_000209FC_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothVaultICanHand_000209FC_1.mp3	File Not Found		I can handle it. --	Can you now, without even knowing what the problem is? Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	MQ06RothVaultICanHandleIt	FormID 000209FC	1	MQ06_MQ06RothVaultICanHand_000209FC_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_MQ06RothVaultICanHand_000209FC_2.mp3	File Not Found		I can handle it. --	I suppose, then, you have a way to deal with lethal levels of radiation around the Vault? Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	Mq06RothVaultWhyDifficult	FormID 000209FB	0	MQ06_Mq06RothVaultWhyDiffi_000209FB_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_Mq06RothVaultWhyDiffi_000209FB_1.mp3	File Not Found		Why, what's difficult about it? --	The area is highly irradiated; lethal levels are all around the entrance. Gaining direct access will be quite impossible. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MainQuestConversations	Conversation	MQ09ElderSarahConv	FormID 000B8819	0	MainQuestC_MQ09ElderSarahC_000B8819_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MainQuestC_MQ09ElderSarahC_000B8819_1.mp3	File Not Found		MQ09ElderSarahConv	--	I agree. Without the G.E.C.K., the purifier is useless to the Enclave anyway. They may give up before long. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MainQuestConversations	Conversation	MQ11ElderSarahConv	FormID 000B9B9A	0	MainQuestC_MQ11ElderSarahC_000B9B9A_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MainQuestC_MQ11ElderSarahC_000B9B9A_1.mp3	File Not Found		MQ11ElderSarahConv	--	Honestly? I don't know. I think we can scrape by, and I suppose if we can't it won't matter in the long run anyway. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MainQuestConversations	Conversation	MQ11ElderSarahConv	FormID 000B9B9C	0	MainQuestC_MQ11ElderSarahC_000B9B9C_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MainQuestC_MQ11ElderSarahC_000B9B9C_1.mp3	File Not Found		MQ11ElderSarahConv	--	It's not ready for field tests, let alone live fire situations. The weapons haven't been calibrated, the navigation detection system is offline... Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MainQuestConversations	Conversation	MQ11ElderSarahConv	FormID 000B9B9D	0	MainQuestC_MQ11ElderSarahC_000B9B9D_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MainQuestC_MQ11ElderSarahC_000B9B9D_1.mp3	File Not Found		MQ11ElderSarahConv	--	What? No! I mean, Li and I have solved the power problems, but we've only barely finished diagnostic tests. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueCitadel	Topic	TLCitadelSuperMutant	FormID 000B8309	0	DialogueCi_TLCitadelSuperM_000B8309_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueCi_TLCitadelSuperM_000B8309_1.mp3	File Not Found		Care to share anything about the Super Mutants? --	Not really, no.	Disgust 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueCitadel	Topic	TLRobot	FormID 000B879F	0	DialogueCitadel_TLRobot_000B879F_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueCitadel_TLRobot_000B879F_1.mp3	File Not Found		Are you in charge of the um... the robot? --	I am, and have been since we first found him, well over twenty years ago. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueCitadel	Topic	TLRobot	FormID 000B879F	1	DialogueCitadel_TLRobot_000B879F_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueCitadel_TLRobot_000B879F_2.mp3	File Not Found		Are you in charge of the um... the robot? --	"Liberty Prime" is the designation we found on file for him. Magnificent, don't you think? At least he will be, once all systems are operational. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueCitadel	Topic	TLRobot	FormID 000B879F	2	DialogueCitadel_TLRobot_000B879F_3	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueCitadel_TLRobot_000B879F_3.mp3	File Not Found		Are you in charge of the um... the robot? --	It's the energy consumption. Something that big, with such advanced weapons systems... we just don't have the means to power him. Not yet. Pained 20 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueCitadel	Topic	TLScribeRepair	FormID 000B830F	0	DialogueCi_TLScribeRepair_000B830F_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueCi_TLScribeRepair_000B830F_1.mp3	File Not Found		Could you repair my equipment? Do you think you could repair my equipment? Could I? Yes. Will I? No. Go see Peabody or Bowditch. Anger 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03PostQuest	Conversation	GOODBYE	FormID 0100AE6A	0	DLC03PostQuest_GOODBYE_0000AE6A_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03PostQuest_GOODBYE_0000AE6A_1.mp3	File Not Found		I have to go now. --	Goodbye. Please come back if you find anything interesting. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueCitadel	Conversation	GOODBYE	FormID 000B830C	0	DialogueCitadel_GOODBYE_000B830C_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueCitadel_GOODBYE_000B830C_1.mp3	File Not Found		I have to go now. --	Don't hurry back. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueCitadel	Conversation	GOODBYE	FormID 00024156	0	DialogueCitadel_GOODBYE_00024156_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueCitadel_GOODBYE_00024156_1.mp3	File Not Found		I have to go now. --	And so you go. Neutral 50 --	--	--	MaleUniqueRothchild	DialogueCitadel	Conversation	GOODBYE	FormID 0001E558	0	DialogueCitadel_GOODBYE_0001E558_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueCitadel_GOODBYE_0001E558_1.mp3	File Not Found		I have to go now. --	Steel be with you. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ11	Topic	GREETING	FormID 00089452	0	MQ11_GREETING_00089452_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ11_GREETING_00089452_1.mp3	File Not Found		GREETING	--	I'm sure you'll understand that there's far too much to be done right now. I've no time for chatting. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	GREETING	FormID 0002082A	0	MQ06_GREETING_0002082A_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_GREETING_0002082A_1.mp3	File Not Found		GREETING	--	Please, not now. Neutral 50	kind, but dismissive --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	GREETING	FormID 000209FE	0	MQ06_GREETING_000209FE_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_GREETING_000209FE_1.mp3	File Not Found		GREETING	--	Follow me. I'll show you what I can about Vault 87. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	GREETING	FormID 00023B3E	0	MQ06_GREETING_00023B3E_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_GREETING_00023B3E_1.mp3	File Not Found		GREETING	--	This map shows the locations of all known Vaults in the local area. Vault 87 has been highlighted for you, there. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	GREETING	FormID 00023B3E	1	MQ06_GREETING_00023B3E_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_GREETING_00023B3E_2.mp3	File Not Found		GREETING	--	Entrance to Vault 87 will be particularly difficult for you, I'm afraid. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	GREETING	FormID 000209D6	0	MQ06_GREETING_000209D6_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_GREETING_000209D6_1.mp3	File Not Found		GREETING	--	Did you have any success with that old terminal? Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	GREETING	FormID 00024119	0	MQ06_GREETING_00024119_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_GREETING_00024119_1.mp3	File Not Found		GREETING	--	Ah, you're back. You need something else now? Neutral 50	mildly annoyed --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	GREETING	FormID 00089451	0	MQ06_GREETING_00089451_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_GREETING_00089451_1.mp3	File Not Found		GREETING	--	Yes? Is there something I can help you with? Neutral 50	mildly annoyed --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	GREETING	FormID 000209F6	0	MQ06_GREETING_000209F6_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_GREETING_000209F6_1.mp3	File Not Found		GREETING	--	I'm afraid I have other duties to attend to right now. If you find the computer to be helpful, there may be more I can offer. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	GREETING	FormID 0001872A	0	MQ06_GREETING_0001872A_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_GREETING_0001872A_1.mp3	File Not Found		GREETING	--	May I start by saying that I am sorry for your loss. I was acquainted with your father, many years ago. Neutral 50	sympathetic --	--	GetIsID == 1	MaleUniqueRothchild	MQ06	Topic	GREETING	FormID 0001872A	1	MQ06_GREETING_0001872A_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\MQ06_GREETING_0001872A_2.mp3	File Not Found		GREETING	--	The world has lost one of its few remaining visionaries. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Topic	GREETING	FormID 01003889	0	DLC03BS1_GREETING_00003889_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_GREETING_00003889_1.mp3	File Not Found		GREETING	--	Please, speak with Elder Lyons. I have enough to deal with right now. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Topic	GREETING	FormID 0100B7F8	0	DLC03BS1_GREETING_0000B7F8_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_GREETING_0000B7F8_1.mp3	File Not Found		GREETING	--	I just... I can't believe it. All those years of work. All of it, for what? One botched operation? Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Topic	GREETING	FormID 0100B7F8	1	DLC03BS1_GREETING_0000B7F8_2	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_GREETING_0000B7F8_2.mp3	File Not Found		GREETING	--	I'm still waiting on the debriefing from Tristan, but I'm not sure it even matters. With Prime gone... Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Topic	GREETING	FormID 01009A49	0	DLC03BS1_GREETING_00009A49_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_GREETING_00009A49_1.mp3	File Not Found		GREETING	--	Right in front of the map, if you please. I'd like you to get a good look at it. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Topic	GREETING	FormID 01009A4A	0	DLC03BS1_GREETING_00009A4A_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_GREETING_00009A4A_1.mp3	File Not Found		GREETING	--	Well, it's good to see that you're on your feet again. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Topic	GREETING	FormID 01009A4A	1	DLC03BS1_GREETING_00009A4A_2	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_GREETING_00009A4A_2.mp3	File Not Found		GREETING	--	I assume Lyons is immediately throwing you to the wolves? Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Topic	GREETING	FormID 01009A4A	2	DLC03BS1_GREETING_00009A4A_3	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_GREETING_00009A4A_3.mp3	File Not Found		GREETING	--	Has he told you what's been going on while you've been resting? Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Topic	GREETING	FormID 0100A0F9	0	DLC03BS1_GREETING_0000A0F9_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_GREETING_0000A0F9_1.mp3	File Not Found		GREETING	--	If there's anything else you'd like to know, I'll tell you what I can. Otherwise, Paladin Tristan will be waiting. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Topic	GREETING	FormID 0100A0F9	1	DLC03BS1_GREETING_0000A0F9_2	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_GREETING_0000A0F9_2.mp3	File Not Found		GREETING	--	I'll alert him that you're on your way. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03PostQuest	Topic	GREETING	FormID 0100AD91	0	DLC03PostQuest_GREETING_0000AD91_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03PostQuest_GREETING_0000AD91_1.mp3	File Not Found		GREETING	--	Well, I suppose we have you to thank for the sudden influx of equipment pouring in from the ruins you left behind at Adams Air Force Base. Happy 70 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03PostQuest	Topic	GREETING	FormID 0100AD91	1	DLC03PostQuest_GREETING_0000AD91_2	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03PostQuest_GREETING_0000AD91_2.mp3	File Not Found		GREETING	--	These items will help keep us one step ahead of our enemies in the Wasteland and hopefully start my reconstruction effort. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03PostQuest	Topic	GREETING	FormID 0100AD91	2	DLC03PostQuest_GREETING_0000AD91_3	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03PostQuest_GREETING_0000AD91_3.mp3	File Not Found		GREETING	--	Mark my words, Prime will walk again. It may take months or even years, but we'll get him back together. Disgust 90 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03PostQuest	Topic	GREETING	FormID 0100AD91	3	DLC03PostQuest_GREETING_0000AD91_4	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03PostQuest_GREETING_0000AD91_4.mp3	File Not Found		GREETING	--	If you're inclined to help us with that effort, just let me know. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03PostQuest	Topic	GREETING	FormID 0100AD92	0	DLC03PostQuest_GREETING_0000AD92_4	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03PostQuest_GREETING_0000AD92_4.mp3	File Not Found		GREETING	--	Yes? I'm quite busy, so please be brief. Neutral 50 --	--	--	MaleUniqueRothchild	DialogueCitadel	Topic	GREETING	FormID 000BCC04	0	DialogueCitadel_GREETING_000BCC04_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueCitadel_GREETING_000BCC04_1.mp3	File Not Found		GREETING	--	For Elder Lyons! Happy 50 --	--	--	MaleUniqueRothchild	DialogueCitadel	Topic	GREETING	FormID 000BCC05	0	DialogueCitadel_GREETING_000BCC05_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueCitadel_GREETING_000BCC05_1.mp3	File Not Found		GREETING	--	Good luck! Happy 50 --	--	--	MaleUniqueRothchild	DialogueCitadel	Topic	GREETING	FormID 000BCC06	0	DialogueCitadel_GREETING_000BCC06_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueCitadel_GREETING_000BCC06_1.mp3	File Not Found		GREETING	--	Project Purity is as good as ours! Happy 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueCitadel	Topic	GREETING	FormID 000194A7	0	DialogueCitadel_GREETING_000194A7_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueCitadel_GREETING_000194A7_1.mp3	File Not Found		GREETING	--	Yes? Can I help you? I'm very busy. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueCitadel	Topic	GREETING	FormID 00023961	0	DialogueCitadel_GREETING_00023961_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueCitadel_GREETING_00023961_1.mp3	File Not Found		GREETING	--	Yes, what is it? Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueCitadel	Topic	GREETING	FormID 00023962	0	DialogueCitadel_GREETING_00023962_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueCitadel_GREETING_00023962_1.mp3	File Not Found		GREETING	--	How can I help you? Be quick about it. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03BS1	Conversation	HELLO	FormID 0100A0FA	0	DLC03BS1_HELLO_0000A0FA_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03BS1_HELLO_0000A0FA_1.mp3	File Not Found		HELLO	--	It's good to see you again. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03PostQuest	Conversation	HELLO	FormID 0100AE82	0	DLC03PostQuest_HELLO_0000AE82_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03PostQuest_HELLO_0000AE82_1.mp3	File Not Found		HELLO	--	I have need of you. Speak to me when you have a moment. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03PostQuest	Conversation	HELLO	FormID 0100AE83	0	DLC03PostQuest_HELLO_0000AE83_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03PostQuest_HELLO_0000AE83_1.mp3	File Not Found		HELLO	--	Ah, it's you. I hope you've brought something useful. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DLC03PostQuest	Conversation	HELLO	FormID 0100AE84	0	DLC03PostQuest_HELLO_0000AE84_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueRothchild\DLC03PostQuest_HELLO_0000AE84_1.mp3	File Not Found		HELLO	--	You're back? Did you find anything of use to us? Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	DialogueCitadel	Conversation	HELLO	FormID 00024140	0	DialogueCitadel_HELLO_00024140_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueCitadel_HELLO_00024140_1.mp3	File Not Found		HELLO	--	Outsiders in the Citadel. Such a pleasure... Neutral 50	sarcastic --	--	GetIsID == 1	MaleUniqueRothchild	ConvCitadel	Conversation	HELLO	FormID 00025507	0	ConvCitadel_HELLO_00025507_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\ConvCitadel_HELLO_00025507_1.mp3	File Not Found		HELLO	--	Elder Lyons... Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	ConvCitadel	Conversation	HELLO	FormID 0002550C	0	ConvCitadel_HELLO_0002550C_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\ConvCitadel_HELLO_0002550C_1.mp3	File Not Found		HELLO	--	Damn robot. Worst bedside manner ever. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	ConvCitadel	Conversation	HELLO	FormID 000B416B	0	ConvCitadel_HELLO_000B416B_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\ConvCitadel_HELLO_000B416B_1.mp3	File Not Found		HELLO	--	Welcome. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	ConvCitadel	Conversation	HELLO	FormID 000B416C	0	ConvCitadel_HELLO_000B416C_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\ConvCitadel_HELLO_000B416C_1.mp3	File Not Found		HELLO	--	The Brotherhood is at your service. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	ConvCitadel	Conversation	HELLO	FormID 000B416D	0	ConvCitadel_HELLO_000B416D_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\ConvCitadel_HELLO_000B416D_1.mp3	File Not Found		HELLO	--	You honor us with your presence here. Neutral 50 --	--	GetIsID == 1	MaleUniqueRothchild	ConvCitadel	Conversation	HELLO	FormID 000B416E	0	ConvCitadel_HELLO_000B416E_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\ConvCitadel_HELLO_000B416E_1.mp3	File Not Found		HELLO	--	Need something, friend? Neutral 50 --	--	--	MaleUniqueRothchild	ConvCitadel	Conversation	HELLO	FormID 00025B05	0	ConvCitadel_HELLO_00025B05_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\ConvCitadel_HELLO_00025B05_1.mp3	File Not Found		HELLO	--	So what's the latest report? Neutral 50 --	--	--	MaleUniqueRothchild	ConvCitadel	Conversation	HELLO	FormID 000BA73A	0	ConvCitadel_HELLO_000BA73A_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\ConvCitadel_HELLO_000BA73A_1.mp3	File Not Found		HELLO	--	What was the result of the latest scan? Neutral 50 --	--	--	MaleUniqueRothchild	ConvCitadel	Conversation	HELLO	FormID 000BA73B	0	ConvCitadel_HELLO_000BA73B_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\ConvCitadel_HELLO_000BA73B_1.mp3	File Not Found		HELLO	--	What's the situation? Neutral 50 --	--	--	MaleUniqueRothchild	ConvCitadel	Conversation	HELLO	FormID 000BA73C	0	ConvCitadel_HELLO_000BA73C_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\ConvCitadel_HELLO_000BA73C_1.mp3	File Not Found		HELLO	--	Well? What's your tactical appraisal of our situation? Neutral 50 --	--	--	MaleUniqueRothchild	ConvCitadel	Conversation	HELLO	FormID 000B416F	0	ConvCitadel_HELLO_000B416F_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\ConvCitadel_HELLO_000B416F_1.mp3	File Not Found		HELLO	--	Hail. Neutral 50 --	--	--	MaleUniqueRothchild	GenericFriendlyFireCustomVoice	Combat	Hit	FormID 0007C703	0	GenericFri_Hit_0007C703_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\GenericFri_Hit_0007C703_1.mp3	File Not Found		Hit	--	Don't do that again. Last warning. Anger 50	friendly fire --	--	--	MaleUniqueRothchild	GenericFriendlyFireCustomVoice	Combat	Hit	FormID 0007C704	0	GenericFri_Hit_0007C704_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\GenericFri_Hit_0007C704_1.mp3	File Not Found		Hit	--	What are you doing? Surprise 100	friendly fire --	--	--	MaleUniqueRothchild	GenericFriendlyFireCustomVoice	Combat	Hit	FormID 0007C705	0	GenericFri_Hit_0007C705_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\GenericFri_Hit_0007C705_1.mp3	File Not Found		Hit	--	Watch it! Surprise 100	friendly fire --	--	--	MaleUniqueRothchild	DialogueCitadel	Detection	LostToCombat	FormID 00027424	0	DialogueCi_LostToCombat_00027424_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueCi_LostToCombat_00027424_1.mp3	File Not Found		LostToCombat	--	There is no shelter from the Brotherhood. Neutral 50 --	--	--	MaleUniqueRothchild	DialogueCitadel	Detection	NormalToCombat	FormID 00027454	0	DialogueCi_NormalToCombat_00027454_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueRothchild\DialogueCi_NormalToCombat_00027454_1.mp3	File Not Found		StartCombat	--	Defend the Citadel! Neutral 50