The Brain (Point Lookout)

 (unknown-2277) (also known as The Brain and The Transcendent One among the tribals) was one of the inhabitants of Point Lookout and a member of the prestigious Calvert family before the Great War in the year 2077 and 2277.

Background
Calvert survived the war by extracting his brain out of his body and preserving it in the Underground Lab using experimental robobrain technologies. This technology has allowed him to survive for over 200 years and develop the ability to telepathically communicate with other people. He has a long-term rivalry with Desmond Lockheart, who has apparently battled him many times before the Lone Wanderer's arrival and even managed to create (or find) a device which blocks the Professor's psychic abilities. Nevertheless, the professor was still able to use his psychic abilities to establish communication with outside world, also using his robots and a hologram as an additional aid.

The battle of the two rivals continues as professor becomes a "god" to a local tribal cult. Despite the cult's usefulness as living agents and tools, the Professor is frequently frustrated by their misinterpretation of his orders as religious instruction. After the tribals fail to kill Desmond and destroy the psychic jamming device, he learns (by psychically contacting the mind of Lone Wanderer) that the jamming device is ready to be installed on the top of the Ferris wheel to completely block his powers. Calvert telepathically contacts the Lone Wanderer and asks him/her to destroy the device rather than install it.

Interactions with the player character
Professor Calvert is first encountered in hologram form when he is talking to Jackson (Point Lookout) and with the conversation he asks you to destroy a jamming device that Desmond made. After that, making no difference whether you went with Desmond's choice or Calvert's choice, he'll ask you to kill Desmond and no matter which side of the conflict the Lone Wanderer chooses, (s)he is forced to kill Professor Calvert at the end of the Meeting of the Minds quest.

Abilities
Professor Calvert is physically a human brain in a jar. He speaks in a rapid-fire voice and tends to refer to himself in the third person. He has the ability to control robots within the Underground Lab (due to both psychic power and being a part of the lab systems), and can access minds of other people from&#160;a great distance. Though his psychic powers are strong, they are limited to the area immediately around him by Desmond Lockheart's jamming device. He also controls a local tribal cult through a holographic projector he entrusted to Jackson, the cult leader.

Behind the scenes

 * His appearance and role as an antagonist reminds of both the Calculator and Simon Barnaky. All of these characters were cybernetically preserved human brains.
 * He is very similar to Mother Brain from the Metroid series, which is an evil brain in a jar which must be destroyed before destroying the brain.
 * The French movie "The City of Lost Children" features a professor named Krank who lives in a far-away lighthouse. He orders his minions to kidnap children, so that he can steal their dreams. His arch-nemesis is a professor named Irvin, who appears as a human brain in a bubbling water tank greatly reminiscent of Calvert's appearance.
 * In the old Doctor Who episode "The Brain of Morbius" Morbius, a Time Lord rival from long times past, is a living brain stored in a similar jar, who uses psychic and high-tech means to try and return to his former influence.
 * There is also an odd sort of similarity between the Calvert/Desmond antagonistic pair, and the eldest incarnations of Dexter and Mandark from the "Dexter's Lab" movie, in which one incarnation of Dexter is an old man, and one incarnation of Mandark is a brain in a gumball-machine-like case on a tripod, featuring only a voicebox.

Appearances
appears only in the Fallout 3 add-on Point Lookout.