Shadow of Steel

Shadow of Steel is a Brotherhood of Steel main quest in Fallout 4.

Detailed walkthrough
After observing a huge Brotherhood of Steel airship pass overhead, the player character's Pip-Boy radio receives a transmission. Listen to it for further instructions before heading to the Cambridge Police Station and following Paladin Danse to the roof.

At the Brotherhood of Steel's flagship, The Prydwen, disembark onto the flight deck and meet Lancer-Captain Kells.

One is ordered to attend an address being given by Elder Maxson. Speak to Maxson afterwards. Regardless of the earlier rank in the Brotherhood, Maxson now bestows the title of 'Knight' on the Sole Survivor and a new suit of power armor which can be found in Bay 3 of the main deck.

Nick Valentine dialogue

 * Diplomacy : "It sure as hell ain't gonna be taken as a gesture of good faith from the other forces in the Commonwealth."
 * Provoking War : "No one brings that much firepower without plans to use it." [Valentine liked that.]
 * Who is Maxson? : Valentine will call Maxson a lunatic.
 * Quick War : Valentine will ask "Yeah, for who?" [Valentine disliked that.]

Hancock dialogue

 * Diplomacy : "Ain't no one in the Commonwealth wondering about your intentions now."
 * Provoking War : "Folks don't usually appreciate having a floating fortress blocking their view."
 * Quick War : "Sure know how to make an entrance, I'll give you that."

Bugs

 * If you did not complete Call to Arms before the Prydwen appears after Reunions, this will trigger a glitch where Brotherhood Vertibird patrol teams will not spawn correctly.
 * If an NPC clips through Paladin Danse while you are reporting to him, the dialogue options may disappear and cannot be pulled back up. When you try to talk to him again, he will only say «I'll be in the mess hall if you need me. Good luck with Maxson» making the quest impossible to complete, and will leave you unable to talk to most of the other Brotherhood of Steel members.
 * If you do not leave via the elevator, Shadow of Steel quest won't trigger. You need to exit through the elevator door.
 * If you complete Reveille and Call to Arms before this quest, it will still appear before them in the completed quests section of the Pip-Boy even though you receive it afterwards.

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