Kyle (Fallout 4)

Kyle is a resident of Diamond City $$

Background
Kyle is a resident of Diamond City. Like many other residents, he fears that his family and friends might be replaced by synths. After leaving the Diamond City market cell (e.g. fast traveling away or entering Home Plate or any other interior or exterior cell), upon returning to the Diamond City market, the Sole Survivor will encounter Kyle accusing Riley, his brother, of being a synth at gunpoint.

The Diamond City security officers kill Kyle after he refuses to put his weapon away. Alternatively, the Sole Survivor can intervene by killing Kyle. Afterward, an officer will complement the Sole Survivor's shooting ability and praise them for taking action. Riley will thank the Sole Survivor for saving him.

Other interactions
After the situation is resolved, if the Sole Survivor talks with the Diamond City security officer, it is possible to ask about what happened. One of the options is a Charisma check.

Appearances
Kyle appears only in Fallout 4.

Bugs

 * If the player character is fast enough and has rank four of the Pickpocket perk, they can steal the gun or their ammo from the officer that shoots Kyle. If this is done, nothing will happen until the player character shoots Kyle. The player character can, however, still interact with the residents.
 * With rank four of the Pickpocket perk, you can also steal Kyle's gun. Kyle will then put his fists up instead of his gun. The officers will still tell Kyle to lower his weapon and he will still be killed.
 * Rarely, the guard that shoots Kyle will refuse to address the town, and attempting to talk to him, will state that he is busy. This will cause all shops to be shut down.