Vault 94

Vault 94 is a Vault-Tec vault located on the border of the Savage Divide and the Mire regions of Appalachia in 2102.

In the add-on Nuclear Winter, the player is able to visit Vault 94 during vault raids, in groups of 1-4.

Background
Vault 94 received and decrypted new orders on October 21, 2077, just two days before the Great War:

While the other vault staff completed their assignments and departed for Vault-Tec University, Vault-Tec maintenance engineer Tyrone Hayes stayed behind and informed Pastor Gabriella Salavar and her congregation that they had an invitation to enter the vault in the event of catastrophe. On October 23, Hayes was alerted to the onset of the Great War and kept the vault open just long enough while the residents traveled to the vault via bus, and then closed the vault.

The vault reopened on October 24, 2078, one year and one day after the Great War, and dispatched so-called Vault Ambassadors into Appalachia to aid the survivors and act as missionaries. According to a welcome message on the vault's access terminal, Vault 94 was "founded on the principles of faith, nonviolence, and communal life in harmony with nature."

On November 20, 2078, just days before the Vault Ambassadors were scheduled to return to the vault, the G.E.C.K. fusion generator experienced a meltdown, resulting in Level-6 nuclear event and radiation surge measured at 7800 Rad/s. Terminal entries in Harpers Ferry written by Free Stater Ella Ames and Mayor Miranda Vox confirm this, with the mayor stating that a vault ambassador arrived in Harpers Ferry, and she sent a group of survivors from the town back to the vault, and soon after the vault ‘exploded’ and released a cloud into the air. Ella suspected that the vault had a G.E.C.K. that was in the process of being activated when the group of survivors sent by Miranda to the vault arrived and somehow tampered with it, resulting in the explosion. This was later proven to be true. This implies that Vault 94 is the source of most of the strange plants in the Mire.

By 2102, Vault 94 door was still sealed. Entrance required a vault access code, which only Vault ambassadors carried. The corpses of many of the Vault ambassadors are scattered across Appalachia, however none of them still seem to be carrying their access codes. However, as of patch 12, players are able to enter the vault as "Vault tec maintenance engineers".

Vault 63, 96 and 94 are associated with vault raids, a team quest where there is an emergency in the vault that must be fixed. Player characters are notified through an emergency radio beacon. These are instanced dungeons, where groups of 1-4 can enter and attempt to complete the raid for the chance at unique rewards.

Layout
The exterior of the vault features a small experimental garden that had been set up by Vault 94 resident Maria Collins to test what crops could still grow in the post-War environment. There is a shallow pool of water near the garden, along with some derelict vehicles, shacks, and crates. A cave leads into the Vault 94 entrance. There is a waist deep pool of water in the cave, which is covered from wall to wall with mutated vegetation endemic to the Mire.

Occupants

 * Pastor Gabriella Salavar (mentioned-only)
 * Maria Collins (mentioned-only)
 * Tyrone Hayes (mentioned-only)
 * The corpses of 12 unnamed Vault dwellers wearing Vault 94 jumpsuits can be found scattered throughout Appalachia. These are the corpses of the Ambassadors that had been sent out by Gabriella Salavar.

Notable loot

 * Antonio's holotape
 * Vault 94 access code
 * Vault 94 G.E.C.K. recording
 * Vault 94 community council recording
 * Vault 94 community council recording key
 * Vault 94 ID card
 * Vault 94 maintenance engineer's ID card
 * Vault 94 maintenance key
 * Vault 94 nursery key
 * Vault 94 security ID card
 * Vault 94 storage room key
 * Vault 94 workroom key

Appearances
Vault 94 appears only in Fallout 76.