Annabelle

Annabelle is a unique weapon

Gameplay
Annabelle is a unique missile launcher. Drawings on the front show a maple leaf with four markings and the stars. The writing on the back of the launcher reads "Annabelle."

Annabelle has a built-in guidance system to improve accuracy and uses less AP in V.A.T.S. than the standard weapon. It is also lighter and has a lower Strength requirement. The drawings and text printed on the weapon glow in the dark.

Durability
Annabelle can fire a total of about 495 missiles from full condition before breaking.

Variants

 * Missile launcher - The standard variant.

Location

 * Black Mountain - Used by the nightkin sniper on the radio tower catwalk.

Bugs

 * If you kill the nightkin sniper and don't get this weapon from him it will not be there if you come back at a later date. This includes entering one of the nearby buildings, loading a save or leaving the area. The body of the nightkin sniper somehow falls through the catwalk, and appears under the radio tower.
 * Sometimes it will fire a second time without reloading. This will continue until you bring up your Pip-Boy, switch weapons, and then exit out of the Pip-Boy.
 * Occasionally, for some unknown reason, it will appear in Knight Torres' inventory in full condition.
 * Sometimes, when left in a follower's inventory for too long, it will disappear and can never be reacquired, unless you use Console commands on the PC.
 * If you enter the storage building and repair Rhonda without engaging the nightkin sniper, upon exiting and meeting Tabitha the sniper and Annabelle will be gone.