Fallout: The Board Game player characters

General information
When starting a new scenario in Fallout: The Board Game, there are five player characters that can be chosen from. Each player character already has a starting SPECIAL attribute, which they can use to reroll dice during certain attribute tests. After picking their player character, they also pick a second SPECIAL attribute at random to go with their starting one.

When the player character obtains enough experience points, they level up. When doing so, the player character randomly pulls two SPECIAL attributes from the pile and chooses one to keep. If the player character already has the chosen SPECIAL attribute, they choose a perk card to take instead of keeping the extra attribute. All player characters then start at the Crossroads Camp.

Traits
Player characters can obtain, or start with, the following traits during gameplay:


 * Addicted - can be obtained after taking drugs, can only removed with Addictol
 * Idolized - can be obtained through quests
 * Super Mutant - can be obtained through quests or if they start as The Super Mutant, but not if they already have the Synth trait
 * Synth - can be obtained through quests, but not if they already have the Super Mutant trait
 * Vilified - can be obtained through quests or if they start as The Ghoul
 * Well-rested - can be obtained through resting, but not if they already have the Addicted trait