Grandma Sparkle

is a 72-year old trader and cook at Wilhelm's Wharf in 2277.

Background
She is a merchant but has a very limited inventory of items to sell and even more limited caps. Most of her inventory consists of food items such as Mirelurk Meat or Mole Rat Meat.

Grandma Sparkle is armed with a Hunting Rifle and Brahmin-Skin Outfit. However, she is extremely weak and dies after only a few shots from even a low-level pistol. Despite being armed, she always seems to run from combat. If wandering Raiders or monsters approach Wilheim's Wharf, she'll usually retreat into the safety of her shack. If attacked by the player character, she has a tendency to run off in random directions (often right into the river itself).

Sparkle was born 2205.

Interactions with the player character
She often comments that 'her boys are out hunting 'lurks'. If you travel to the nearby Mirelurk-infested Anchorage Memorial, part of the Wasteland Survival Guide quest, you can find several dead wastelanders, possibly the 'boys' she was referring to, poorly equipped and wearing only Brahmin Skin and Wasteland Settler outfits. No new dialogue options open up from finding the bodies.

Broken Steel
During the Broken Steel side quest Protecting The Water Way, Wilhelm's Wharf becomes the meeting place for Split Jack's gang of Bandits. Split Jack and his bandits are initially non-hostile towards Grandma Sparkle, and Split Jack's note comments that Sparkle makes good stew and doesn't ask questions. However, the bandits may turn hostile towards her and kill her if the player uses speech to convince Split Jack to leave and stop attacking the water caravans.

Appearances
only appears in Fallout 3.

Bugs

 * Grandma Sparkle comments that some people came around asking her about "some do-gooder from one of them vaults". This is supposed to indicate that a karmically good player is being hunted by Talon Company hitmen. An alternate dialog about someone looking for "some troublemaker from one of them vaults" is supposed to be said for karmically evil characters. However, a setting in the conditionals for these dialog choices is incorrectly set, and she will only say the "do-gooder" version.