Mod:Tale of Two Wastelands/Hardcore Mode

Hardcore Mode is mostly the same in Tale of Two Wastelands, however it does implement a few additional gameplay changes on top of those in Fallout: New Vegas.

Perks
As of Tale of Two Wastelands version 3.3, the rate of which the player gains perks is based on Hardcore Mode status.
 * If Hardcore Mode is disabled, the player gains one perk every level, like in Fallout 3.
 * If Hardcore Mode is enabled, the player gains one perk every two levels, like $$

The Puppies! perk is only available in Hardcore Mode because Dogmeat cannot die in normal mode.

Project Purity
In Hardcore Mode, should the player activate Project Purity themselves during Take it Back!, they die and the original ending of Fallout 3 plays. A save file is created before this happens to give the player the option to continue differently. It is recommend the player tries one of these methods to activate the purifier, to bypass this and allow the game to continue into Broken Steel:
 * Have Sarah Lyons activate the purifier.
 * Send a companion in to activate the purifier.
 * Disable Hardcore Mode and activate the purifier, and reactivate Hardcore Mode once Broken Steel starts.

Summary of additional gameplay differences
