Gun Runners (Fallout: New Vegas)

The Gun Runners is a place in the Mojave Wasteland. It is located just south of Freeside and is run by a trade group called the Gun Runners who specialize in manufacturing and selling weapons.

Layout
This place consists of a kiosk with a Vendortron inside. Here you can buy weapons, apparel, misc-items, mod-items and ammo. It is impossible to break into the kiosk. To the right of the kiosk is a reloading bench, Isaac can usually be found here. Behind the kiosk is the Gun Runner Headquarters, where no outsider is allowed. However it is possible to sneak in, either using a Stealth Boy or wait until the guards move away (A Lockpicking skill of 50 is required). There are two guards patrolling around the HQ in a counter clockwise fashion.

Inside there are two rooms that branch out from the entrance. The workshop is straight ahead. It contains several Workbenches, a Reloading bench, as well as a few weapons, including a Laser Pistol. To the left are the worker's quarters, guarded by one lone guard. If you wait til about 12:00 AM the workers will leave the workshop and sleep in the quarters, allowing you to freely explore the workshop.

The Vendortron's stock is updated on Sundays and Wednesdays.

Notable Loot

 * 3 Stealth Boys in a duffel bag on a bunk bed. (Depedent on level/spawn)


 * 1 Sunset Sarsaparilla star bottle cap in the little basket/box next to the metal Table in the lobby. The basket/box contains 3 empty Sunset Sarsaparilla, and the cap can be found in the bottom.


 * 1 Future Weapons Today found in the cubby of a school desk in one of the bathrooms. A Patriot's Cookbook and Today's Physician found under seperate stalls in the same bathroom.

Appearances
Gun Runners appears in Fallout: New Vegas.

Bugs

 * It is possible to have the Gun Runner's Vendortron restock its entire inventory instantly, and as many times as you desire. Combining this with the Infinite Caps glitch (Fallout: New Vegas exploits), which does indeed still work, will allow for infinite money, full repair decent weapons, and all the ammo you could need (for non-energy weapons).  Anyway, go to the store and buy whatever you want, using the Infinite Caps Glitch or not (Note: The Gun Runners will NEVER have more than one of any weapon or armor, so you have to bring your own low-repair, preferably high-value weapon or armor that they usually carry.  I recommend a Light machine gun, due to its high value, consistency of appearance in their inventory, and ease of wear; using surplus ammunition can get it down to half repair in about 360 shots, or 4 clips).  Then, save, and exit to the dashboard. Start up New Vegas and CONTINUE your game (Loading the save will not work for whatever reason), and the Vendortron will have completely restocked, including his caps.  This can be repeated indefinitely.  If you do use the infinite caps glitch, in order to always have a weapon on hand with which to trade to the Vendortron that's at low repair, you can finish up getting all your stuff and caps, buy back your weapon (which is now at full repair), DROP IT, then buy it back again (yes, there will be a duplicate of it at the same low repair you sold it to him at), and hand it to a partner to keep for later, or simply save and repeat.  Just leave the original, full-repair weapon or armor on the ground to pick up when you're done exploiting (if, of course, you want to actually use the item.  You don't have to).  YOU CAN NOT BUY BACK THE ITEM YOU'RE USING FOR THE INFINITE CAPS GLITCH TWICE WITH THE FIRST ONE STILL IN YOUR INVENTORY.  This will cause you to have the original, low-repair item you sold to the Vendortron.
 * Sometimes when fast traveling here, Fisto will appear and offer you his services.
 * Sometimes when you try and leave the headquarters after sneaking in the guard will always be at the front door. Fast travelling away becomes your only option without getting into combat and permanently upsetting them.
 * The Vendortron in front of the Gun Runners' main gate has a bug in which purchased items are fully repaired after the point-of-sale. This is obviously exploitable, as it allows players to sell old used gear for expected prices, re-buy the same gear at the expected markup, and receive a full (and free) repair in the process. It is important to note that this bug will not reveal itself until after conversation with the Vendortron is fully terminated, after which time the player will discover the item to be fully repaired. After reselling the newly repaired item back to the Vendortron (for a substantial profit), the player may discover that the Vendortron's inventory now contains two copies of the same item: One which is fully repaired, and a second which will have the same repair level as the original item, making it possible to exploit the same piece of gear repeatedly. NOTE: This bug does not occur reliably - see Talk page for details.

if you run at the gate to the factory for about 10 seconds the guard will run over unlock the gate and say say something to the player and walk away so there is no need for 50 lockpick (needs confirmation)