Bird



Birds are winged, bipedal animals. Birds appear or are mentioned in all Fallout games. They can be seen flying above most settlements in the Capital Wasteland, like Megaton, the Temple of the Union and Evergreen Mills. They can also be seen in the sky in New Vegas. It is unknown how birds survived the nuclear blasts of the Great War, and the majority do not appear to have been affected by the radiation at all, unlike most animals which survived the nuclear apocalypse.

Fallout 3
Birds are considered as world objects and cannot be interacted with in any way. They exist only as a distant visual effect. They can be seen circling around certain areas that contain some degree of notability, such as Megaton, Old Olney and the alien crash site.

Fallout: New Vegas
The black, non-hostile birds in the Mojave Wasteland avoid direct interaction, flying away if the Courier gets too close. They are seen sparingly in the Mojave, but are relatively common in Nipton and Boulder City.

Fallout 4
The generally unhealthier but otherwise mutation-free birds of the Commonwealth display less fear of the player character.
 * The birds will stop flying to perch on trees, power lines and various places in Diamond City such as the roof of the All Faiths Chapel.
 * When shot at, birds will explode into several bloody pieces, but the corpses cannot be interacted with and will disappear quickly.

The Institute utilizes synth-UAVs, called "Watchers," to monitor activity within the Commonwealth. Ronnie Shaw comments on "seeing a lot of those Institute crow-things sniffing around." Justin Ayo makes numerous references to watchers, and the Synth Retention Bureau's surveillance monitor banks display footage at elevated angles or "birds-eye" view. In The Art of Fallout 4, numerous bird and bat concept arts are referred to as "Watcher Sparrow," "Watcher Crow," "Watcher Radgull," etc.
 * Synth watchers

Mutated chickens can be found on the Island, and have lost almost all of their plumage due to high radiation levels and the radioactive Fog. They are docile and will flee from the player character if approached or shot at, but they can be killed and looted for chicken thighs.
 * Rad chicken