Fallout: New Vegas aid

Consumables are items accessed through the "Aid" section of a players Pip-Boy menu. The effectiveness of any consumable in Fallout: New Vegas is directly dependent on a character's Survival skill for general effectiveness and Medicine skill for healing. The higher the skill level, the greater the beneficial properties. A skill maxed out at 100 points can provide up to three times the benefits that a consumable would normally provide.

Food
Many foods listed are created by crafting, see individual articles.

Venoms

 * Venoms are by no means edible, but they are treated as such in Fallout: New Vegas in terms of gameplay mechanics.

Miscellaneous

 * While miscellaneous items are not edible by any means, they are treated as such in Fallout: New Vegas in terms of gameplay mechanics.

ru:Медпрепараты и еда в Fallout: New Vegas de:Fallout: New Vegas Verbrauchsgegenstände