Flamer

The  or Flamethrower is a big gun in Fallout, Fallout 2, Fallout 3, Fallout Tactics and Fallout: Brotherhood of Steel. They were also going to appear in Van Buren and it can be found in the Van Buren tech demo.

Fallout and Fallout 2
Can be upgraded into an Improved Flamer in Fallout 2.

Fallout 3
It should be noted that big guns, such as the Minigun and the Flamer, are still pretty effective in Fallout 3 at closer ranges even if the player has no Big Guns skill thanks to the game's first-person shooter design.

The Flamer is by far the most effective Big Gun for close-quarters action, as it doesn't have as much warm-up as the Minigun or the risk-to-self of the Missile Launcher or Fat Man. The Flamer is fairly common, as is its ammo, which can be found on any Mr. Gutsy's and in many stores.

A fully-repaired Flamer can fire 2488 ounces worth of Flamer Fuel, or about 41 full tanks before it breaks.

Variants

 * Burnmaster - This Flamer deals exactly 50% more damage than the regular Flamer. However, it isn't affected by Pyromaniac, making the regular Flamer just as effective for players who have taken the perk.
 * Rapid-Torch Flamer (Broken Steel add-on) - The Rapid-Torch Flamer is identical to the regular Flamer in every way except that it has no warm-up period; like a normal gun, it will fire when you click the attack button, whereas the regular takes a few moments to fire from idle. This makes it slightly better at conserving ammunition.
 * Slo-Burn Flamer (Broken Steel add-on) - Similar to the Rapid-Torch Flamer, the Slo-Burn Flamer has no warm-up period. It also does more damage than an ordinary Flamer. The trade-off is that it uses three times as much ammo.

Fallout: Brotherhood of Steel
A good weapon for Chapter 1, it unveils its full potential against several enemies.

Locations

 * Carbon West, in a freezer chest.
 * Carbon North, in a footlocker.

Locations

 * Taken off a male Communist Insurgent near the Vault.

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