Fallout 4 Patch 1.2

Patch Notes
The patch makes the following changes:

New Features


 * Number pad keys can now be used for remapping
 * Remapping Activate now works on Quick Container

Fixes


 * General memory and stability improvements
 * Performance improvements inside the Corvega Assembly Plant
 * Optimizations to skinned decal rendering
 * Fixed issue with player becoming stuck in terminals
 * Fixed issue where equipped weapons become locked after completing Reunions
 * Fixed issue with When Freedom Calls where the quest would not complete
 * During Confidence Man fixed issue where player's health would continuously regenerate
 * Fixed crash related to jumping into water and reloading saved games
 * Fixed issue where Launcher would not save God Rays Quality setting properly

Other Info
The patch also adds a new launcher that disables mods on startup, and the .INI edit that previously got around this limitation no longer works. There is a fix, but it's not the most streamlined process ever (see PC Gamer for it.)

This update also fixes the Ammo Glitch from vendors.

It is unconfirmed if this update fixes the workshop store all junk glitch.