Dogmeat (Fallout)

Dogmeat is a dog that can be found in Junktown.

Background
He is terrorizing Phil by remaining at the doorway to his house and keeping him out. The Vault Dweller can distract him from the old man and, by doing this, recruit him as a companion. His previous owner had been killed by thugs hired by Gizmo about a month before Dogmeat met the Vault Dweller. He can be recruited by giving him an iguana-on-a-stick or wearing a leather jacket, his previous owner wore one according to Phil, to distract Dogmeat from Phil's house.

Dogmeat is a special non-player character who can be located and recruited in the Fallout 2 special encounter Café of Broken Dreams. He can be recruited by the Chosen One, by showing their Vault 13 jumpsuit and speaking to the dog. When not in the player character's party, Dogmeat fights for the NCR. If he is dismissed and the player character's NCR reputation is low enough, he might charge at them.

Appearances
Dogmeat appears in Fallout and Fallout 2.

Behind the scenes
Scott Bennie was the designer who came up with the name "Dogmeat" for the in-game character. The name was initially applied to Jake's dog in the Hub (previously called Dogshit). Later, it was applied to the current non-player character Dogmeat, either by Tim Cain or Jason Anderson.