Alien Blaster (Fallout 3)

The alien blaster is a weapon in Fallout 3.

Characteristics
The alien blaster is one of the most powerful weapons in the game because a critical hit is guaranteed. You will often be able to take down any foe you encounter with one well-aimed shot to the head.

This weapon also has the effect of disintegrating any enemy killed with a critical shot by it (which is every shot for creatures weaker than most super mutants), identical to a laser (with the exception that the disintegration effect is colored blue instead of red).

The alien blaster deals electrical damage, the only other weapons that do electrical damage are the Firelance, The Shocker, Jingwei's Shocksword, the Tesla cannon, the shock baton and the Captain's sidearm.

The weapon will break after 125 discharges, but will not jam until approximately 120 discharges; giving it only one chance to jam.

Variants

 * Firelance - Harder to obtain, yet slightly weaker than the blaster, the Firelance causes fire damage if the target survives the initial blast and is affected by the Pyromaniac perk.

Locations

 * The alien blaster can be obtained next to the body of a dead alien lying a few feet away from his crashed spaceship. The Alien crash site is found due north of MDPL-13 Power Station and northwest of the Greener Pastures Disposal Site. There are also 120 alien power cells found at the crash site.
 * Adams Air Force Base . Held in the armory inside a locked box (Hard lockpick) in the giant Mobile Base Crawler. There are also alien power cells in the numerous ammunition boxes around the room.

Glitches

 * The shots fired from the Alien Blaster have been known to actually follow the target in VATS if you miss, eg: If you miss a shot at a Deathclaw that's randomly flying up into the air at Deathclaw Sanctuary the shot will change course and go upwards, following the Deathclaw.

Sounds
Blaster Obcych Бластер Чужих (Fallout 3) Blaster alieno Arme alien