Team Deathmatch

Team Deathmatch was a gameplay mode cut from Fallout 76. The only information concerning the gameplay mode comes from three cut loading screen hints, which state: Based on this information, Team Deathmatch would have been a standard team-based deathmatch competition. Rounds would have been under a time limit, and a team would win either by scoring 50 points first, or being the highest-scoring team at the end of the time limit. The mode would have been set in a randomly-selected location, choosing from a pool of existing locations in the game. There is also an unused keyword in the game files, with the editor ID QuickplayMatchTeamDeathMatch_OneLife. This implies that there may have been a variation of Team Deathmatch where each player had only one life per round and could not respawn.
 * "Eliminate enemy players to score points and bring victory for your side in Team Deathmatch!"
 * "Team Deathmatch is timed. The highest scoring team within the time limit, or the first team to score 50 points, wins."
 * "The arenas for Team Deathmatch are randomly picked from one of the many locations within Appalachia."