Holorifle

The  is a weapon in the Fallout: New Vegas add on Dead Money

About
The holorifle is an energy weapon in the add on Dead Money. You recieve the gun upon entering Sierra Madre. It is a pump-action weapon that works very well against the Ghost People. It does a special "Holorifle Damage" effect. The Weapon uses Microfusion Cells as ammo. Loading takes place via an under-barrel tubular magazine, where up to 4 Microfusion Cells are loaded.

The gun appears to be an Energy weapon conversion of the Grenade Launcher.

Mods

 * Holorifle focus optics (Located in the bell tower) It increases the Holorifles damage.
 * Holorifle adv. calibration (Located in Puesta Del Sol south) It reduces the Holorifles spread.
 * Holorifle reinforcement component (Located in Puesta del Sol Switching station, just before the elevator door on your way out) It improves the condition of the weapon by 50%. Costs 100 Sierra Madre Chips

Locations
It is given to you at the start of Dead Money.(Unique)

Bugs

 * Sometimes this weapon will refuse to fire in VATS, and the player will be stuck watching enemies attack him unable to do anything.(confirmed on XB360)


 * The weapon will enter a never ending reload cycle when switching ammo types. (This is also experienced occasionally with lever action rifles.  I suspect that any weapon with ammunition that loads individually could experience this glitch. This has been confirmed)

Appearances
The appears in the Fallout: New Vegas Add-on Dead Money