Chainsaw (Fallout: New Vegas)

The Chainsaw is a weapon $$

Gameplay
The weapon is heavy, but deals considerable damage because its continuous cutting action allows it to bypass Damage Resistance and Damage Threshold. Unlike most melee weapons, holding down the attack button when wielding the chainsaw will cause continuous damage to targets in contact with the blade.

Special attack
It has a special Scrap Heap attack, which does 50% damage in V.A.T.S. but at the cost of 20 less action points.

It is not possible to execute Scrap Heap outside of V.A.T.S. as power attacks do not apply to continuously damaging melee weapons, such as the Ripper.

Durability
The Chainsaw can successfully strike about 7,995 times from full condition before breaking.

Variants

 * Chainsaw (GRA)  - a modifiable version of the Chainsaw in the Gun Runners' Arsenal add-on.

Locations

 * One can be found in Vault 3, equipped by the Fiends leader, Motor-Runner.
 * Can be sometimes bought from Cliff Briscoe in Novac.
 * The Caesar's Legion blacksmith has a Chainsaw equipped.
 * It may rarely be used by Viper gunslingers and Jackal gang members once the Courier is at a high level.
 * It can sometimes be purchased at Hoover Dam from Bardon.
 * Blake at the Crimson Caravan Company may also have it for sale.
 * It can also be purchased from Mick at Mick & Ralph's occasionally.
 * It can sometimes be purchased from the Great Khan armorer.
 * One can be found inside the Caesar's Legion Safehouse.
 * It is carried by centurions during the Second Battle of Hoover Dam.
 * Often sold by the Vendortron for roughly 3,000 caps.
 * Carried by Bonesaw, a unique marked man located near the Ashton Silo Control Station.

Behind the Scenes
The Chainsaw is a modified Auto Axe from The Pitt (add-on).

Bugs

 * Due to an engine bug, the Ignore DT/DR effect does not apply correctly and because of this, Piercing Strike gives a marked improvement in DPS.
 * If Gun Runners Arsenal is installed, the textures become much blurrier in first person due to GRA erroneously changing the first-person texture set records to use the lower res, third-person textures instead of the full resolution ones.