Minigun (Fallout: New Vegas)

The Minigun is a weapon in Fallout: New Vegas.

Characteristics
The minigun works surprisingly well against high armor opponents. Even though each hit will do minimal damage, it's extreme high rate of fire makes up for it and works even better if it is loaded with armor piercing rounds.

Mods

 * Minigun High-Speed Motor - Increases Firing Rate
 * Minigun Damped Subframe - Reduces Spread

Variants

 * CZ57 Avenger

Locations

 * It can be obtained by killing the Nightkin inside of the REPCONN Test Site.
 * Vault 34 Armory.
 * Black Mountain, Super Mutant Masters can be found sometimes carrying them.
 * Quartermaster of BoS in the Hidden Valley sometimes sells it
 * Can be bought from the Gun Runners Vendortron at level 17.
 * Jack Rabbit Springs, Super Mutant Master may be found carrying one.
 * It can be obtained from the Nightkin killing the brahmin in Novac at midnight.

Bugs

 * Ammo backpack may become stuck on the player regardless of unequipping or switching to a different weapon/armor.To fix this drop the minigun and pick it back up.
 * The ammo backpack may not disappear and duplicate itself multiple times, appearing to hover and follow the PC around. This may be fixed by dropping the weapon, and picking it up again.
 * The weapon firing sound usually doesn't play out with the animation. For every 2-3 bullets fired, you will hear the firing sound only once or twice.
 * Sometimes, in inventory, the gun will disappear, but the weight is still there
 * when holstering the minigun, the weapon does not disappear, but swings with the PC's right arm.
 * As of patch 2, firing the minigun outside of VATS (even just spinning the barrels but releasing the trigger before a round is fired) will cause the firing sound to continue indefinitely in short bursts, even after you have stopped. Switching weapons will cause the sound to stop, but it will still happen again every time you fire the minigun.