Brewer's Beer Bootlegging

The  is a small shack, leading to an old underground bootlegging establishment in the Mojave Wasteland.

Layout
Upon entering the shack ahead lies an average locked door to an underground section. Next to the locked door is a shelf with the key on top next to some bottle caps. However, It is possible for the key to fall through the shelf and become unobtainable if you pick up other objects on the shelf first. The rest of the shack contains miscellaneous drugs and such.

The underground section contains an average locked Explosive Chest with a generous amount of explosives. There is also a hard locked Gun Cabinet that can be opened with a key found next to the chemistry equipment in the opposite room.

Exterior Layout
If you head west after leaving Brewer's Beer Bootlegging, you will eventually come to a large group of Cazadores. After defeating them, you should find a skeleton with a duffle bag. Inside the duffle bag, is a large amount of loot, include a full set of Combat Armor Reinforced Mark 2.

Notable Loot

 * Big Book of Science located underground, in the back room next to a chemistry set.
 * A Locked (hard) gun cabinet located underground, containing a small supply of high end ammunition, and 0 - 2 randomly generated guns from the following (generated upon entering the building) There is a key for this cabinet in the same room.
 * Possible randomly-generated items:
 * Hunting Shotgun
 * Hunting Revolver
 * 12.7mm pistol
 * Gauss Rifle
 * Missile launcher (Fallout: New Vegas)
 * Tri-beam laser rifle (Fallout: New Vegas)
 * Sniper rifle (Fallout: New Vegas)
 * C-4 plastic explosive
 * Trail carbine
 * Note - A key to the locked Gun Cabinet (hard) is found under the Big Book of Science.
 * an explosives crate with an average lock

Appearances
appears in Fallout: New Vegas.

Trivia

 * The Strategic Nuclear Moose is probably a reference to real life beer Tactical Nuclear Penguin, which has some of the highest alcohol content in a beer ever.

Bugs

 * If ED-E, Rex, Veronica or Boone is your companion, it may be possible he will get stuck in the cellar. It may be a good idea to command him to wait outside the building until your dome, just make sure the cazadors outside are dead, or too far to reach it.


 * Near the bottom area are two barrels. You can get stuck behind them if you try to jump on them to get on top of the nearby box.


 * When reloading (after getting stuck behind the barrels--see above) I spawned in the confined space leading down into the area with the barrels and loot. I could not rotate my character, but could move forward and back.  Had to reload from a save before I entered the building.


 * If your companion(s) get stuck dismiss both and reaquire ed-e first exit the Basement and dismiss him your second companion should spawn in after that.(hope this helps you guys spent an hour getting ed-e and Veronica out)