Swan

Swan is a hostile behemoth character found in Swan's Pond in Fallout 4.

Background
Swan, formerly Edgar Swann, is a large, legendary super mutant behemoth. Prior to his transformation, Edgar Swann was kept detained in the Institute's FEV laboratory. He was promised release after 30 days of testing; this was under the condition that he keep written notes on his progress. Within a week, he begins to mutate - within two, he possesses not only massively increased strength but also significantly increased intelligence. By the third week, however, he begins to have seizures and his intelligence decreases; he seems aware of this and fears for the future.

Unfortunately, judging by the notes on the shack next to the pond and his aggressiveness, he seems to have degenerated into a psychopathic monster by the time the Sole Survivor finds him.

Swan resembles a super mutant behemoth, being noticeably larger than 'common' super mutants - though perhaps not quite as large as regular super mutant behemoths. He wields an anchor as a hammer, a boat as a shield and general bashing weapon, and he uses parts of a plastic swan as armor.

Effects of player's actions

 * Swan is a boss creature found at Swan's Pond, an outdoor location in the middle of the city. In the middle of the pond is a pile of debris made up of a white swan, a tire and a branch; this pile occasionally shifts in place. Should the Sole Survivor or their companion approach the mass, it will reveal itself with a roar, emerge from the water, and start attacking. Damaging the pile may also cause Swan to emerge.
 * Swan's combat consists of four attacks: A devastating slam on the ground with his anchor, which deals massive damage and knocks the player character down, a charge attack where he slams the player character with his "boat shield", a ground stomp that deals tons of AOE damage, and, like other super mutants, he's able to throw rocks from a distance, but this deals minor damage, depending on level

Appearances
Swan appears only in Fallout 4.

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