Super Mutant (Fallout 76)

Huntersville super mutants are humanoid creatures found in Appalachia in 2102.

Background
The super mutants in Appalachia were created when West Tek contaminated the water near Huntersville, West Virginia with a strain of FEV as a part of an experiment. Huntersville super mutants are similar to Mariposa and Institute super mutants in their green skin and extensive use of improvised armor, and while they don't use fortifications as extensively as Vault 87 and Institute super mutants, they can grow into behemoths just like them. Some of them are friendly to humans, such as Grahm, but the majority will attack on sight.

Gameplay attributes
Though the range of damage resistance scales with each variant, the super mutants armor will affect the amount of damage resistance. Their energy resistance is not affected by this.

Super mutant enforcer

 * Frag grenade
 * Plasma grenade
 * Sledgehammer
 * Bottle cap
 * Rib cage and spine

Notable super mutants

 * Grahm
 * Nina Benchley

Appearances
Huntersville super mutants appear in Fallout 76.