Fallout: New Vegas Traits

General information
Traits modify aspects of gameplay, granting a benefit in one area at the cost of hampering another. With the exception of Wild Wasteland, which has a less direct effect on gameplay, each trait modifies (and hampers) the Courier's statistics in some way; this can include Primary statistics, Derived statistics, or SPECIAL points and skills. During character creation the Courier may choose a maximum of two (with a minimum of none at all). The add-on Old World Blues makes it possible for them to re-pick the Courier's assigned traits.

Old World Blues


Behind the scenes
As found within the game files, a medical history paper was to be filled in by the player from a texture of the actual paper; rather than a conventional menu. The paper alludes to more choices of traits than available within the final game. The history paper also has nothing about the Wild Wasteland trait in it.

de:Fallout: New Vegas Merkmale es:Rasgos de Fallout: New Vegas ko:폴아웃: 뉴 베가스 재주 ru:Особенности Fallout: New Vegas pt:Traits do Fallout: New Vegas uk:Особливості Fallout: New Vegas zh:Fallout: New Vegas traits