Joel Burgess

Joel Burgess is the Fallout 3 lead level designer at Bethesda Game Studios

Bethesda Softworks

 * June 2005 - Present
 * Lead Level Designer

Terminal Reality

 * April 2003 - June 2004
 * Level Designer
 * Level Designer

Dezign Corp/ I-Net holdings LLC

 * January 2003 - December 2003
 * Designer / Art Lead

UCF GAMES Lab

 * September 2001 - April 2003
 * 3d Artist

Fallout 3

 * Lead Level Designer
 * Liberty Prime sequence
 * Drainage chamber sequence
 * Design of Wasteland Points of Interest and Downtown DC

Point Lookout

 * Lead Designer

Other work
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