Missing Persons

Missing Persons is a main quest

Detailed walkthrough
Upon returning to Fort Atlas with the damaged Pip-Boy from the Uncanny Caverns, Scribe Valdez is concerned about the whereabouts of Marcia, a member of the Brotherhood who hasn't been seen for a while. If the Vault Dweller remembers that Initiate Hawkens mentioned Marcia while talking with Marcia's brother Maximo earlier before heading out with Knight Shin to deal with the Super Mutants, they can mention it to Valdez before finishing A Knight's Penance and triggering this quest.

Valdez explains that Marcia was sent to Foundation to get some supplies, but several Initiates returned saying they saw no sign of her there. Valdez adds on that Marcia and her brother lost their mother, and Paladin Rahmani decided to bring them with the Expeditionary Force to Fort Atlas. Valdez suggests talking to Max about Marcia. Speaking to Max, he voices his concern something bad happened to her while on her assignment to Foundation, especially after something she said to him before she left that she usually doesn't say. He suggests speaking to Initiate Ramirez about Marcia further.

Asking Initiate Ramirez about Marcia reveals that he's annoyed by her because she's caused a few problems around Fort Atlas, much to his chagrin, but only because of how much losing her mother affected her, yet when grilled about her missing, he says she's on the Foundation run everyone else mentioned. A Perception 4+ check indicates he's lying and he believes she's with a Raider war party. If reputation with Crater is very high, a Raider check can be used, where Ramirez admits he is unsure of how to act if he was forced to face Marcia if she has joined the Raiders.

Head over to Crater and into the Crater War Room where Sheena and the other Raiders from earlier could be found, where Marcia is found talking with Pierce. Depending on previous actions with Pierce and his crew, Pierce will be a little hostile with seeing the Vault Dweller return after what happened previously with the weapons cache. A Perception 12+ check will take notice of Sheena and Burke missing from the war room, and Marcia admits that they went to AMS Headquarters in Watoga. The secret out, Pierce makes it clear that Marcia is not going back to Fort Atlas until she makes sure that Sheena and Burke are okay, and she's sticking with the Raiders now. With little choice, head over to AMS Headquarters with Marcia to find Sheena and Burke.

Head up the elevator to the main lobby of the building, where Marcia is found fighting a Hellcat Mercenary. Kill him and speak to her before she suggests making your way up to the top floor of the building. Use the pnuematic tube to head up to the third floor, where more Hellcat Mercenaries are found with the Protectron security bots. Once they are all eliminated, enter one of the rooms marked with radiation warning signs to find a dove necklace, which Marcia recognizes as Burke's, and is reminded of the one her mom wore that she never recovered from her mom's body. After choosing to either be harsh or sympathetic to her response, continue working up the building to find Sheena and Burke. A Raider corpse found up on the upper balcony can be examined, and Marcia recognizes it as one of the Raiders that were with Sheena and Burke, causing her to suffer a bit of a nervous breakdown about everyone she's lost. She can be asked about who else she lost, revealing that everyone at the camp she stayed at earlier were wiped out, save for Max and her, and convinced that either Sheena and Burke are still alive, or that death is a natural part of the Wasteland. Whatever the choice, Marcia will reply accordingly, and then continue onward. The next clue is a hastily written note near the security terminal. It is from Sheena, indicating she and Burke surrendered to avoid being overrun. This only steels Marcia's resolve about the Raiders being a family she wants to be a part of, though she still considers Max and Ramirez part of her family, and maybe join her sometime. Continuing towards the top floor looking for more clues, the door at the top is sealed and requires a terminal to unlock. The nearby terminal has an entry marked "HELLCAT EYES ONLY" that has the command to unlock the door. Once open, search for the "Sergeant Kit" that was mentioned in the entry, dealing with more Hellcat Mercenaries waiting on the top floor. Kit is found in the nearby office, opening the window to taunt the Vault Dweller and Marcia before summoning the security Protectrons to deal with them from the fabricators along with more of his Hellcat Mercenaries. After defeating two waves of them, Kit personally comes out to fight, wearing a full set of X-01 power armor, sans the helmet, with a minigun, making him a tough boss to defeat. Once Kit is slain, loot his body for a note mentioning the Blue Ridge Caravan Company, and talk to Marcia about it, who suggests looking for more clues. A key to the basement of the building can be found in the room where Kit was found in one of the desks. Grab it and use the pnuematic tube to return to the lobby, before using the key to unlock the door to the basement lab.

In the lab, kill the Hellcat Mercenaries serving as guards, and find Sheena and Burke in the nearby cells, who are stunned to see Marcia with the Vault Dweller after what they pulled previously with the weapons cache. Burke can have his necklace returned to him, and the Vault Dweller can choose to either leave them in the cells to rot, or find some way to let them out. Use the nearby terminal to open the cells, and grab the holotape as well to complete the optional objective.

From there, the Vault Dweller has the difficult decision to either convince Marcia to return to Fort Atlas, or stay with the Crater Raiders. Asking her further about how her mother died reveals that she was part of a town that was supplied with weapons by the Brotherhood to defend against Raiders, but the Raiders got a hold of the weapons and slaughtered everyone. A Charisma 4+ check after this causes Marcia to admit that she was letting her anger and grief blind her to the truth. After that, the player has to decide whether Marcia will stay with Crater, or return to Fort Atlas.


 * (Brotherhood of Steel) If convinced to return to Fort Atlas, Sheena calls Marcia out on going back to the Brotherhood, but Marcia admits that she can't leave Max alone with them as the player and some of the other members, like Valdez and Ramirez, have convinced her that the Brotherhood is not as bad as she originally thought. She thanks Sheena and Burke for the time she spent with them, still considering them family, before telling the player she will head back to the Fort ASAP.
 * (Raiders)

Upon returning to Fort Atlas, report in to Scribe Valdez of what happened with Marcia. If Marcia was convinced to return to Fort Atlas, Valdez will be impressed to see she came back, and in better spirits as well. She will be shocked with what was collected from AMS Headquarters about Ultracite on the human body, sympathetic to knowing that the Vault Dweller now knows more about what happened with Marcia and Max, possibly the same incident that drove a rift between Rahmani and Shin, and concerned about the information with the Hellcat Mercenaries and Blue Ridge Caravan Company. Valdez decides that Paladin Rahmani needs to know about this and requests speaking to her, completing the quest and starting the next one, Out of the Blue.

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