Melee Damage

Melee Damage is a derived statistic in Fallout, Fallout 2, and Fallout Tactics.

The amount of bonus damage your character does in hand-to-hand combat.

Initial Level: Starting melee damage is equal to ST - 5, with a minimum of 1 point. Average characters will have a melee damage of 1. Trait Heavy Handed can increase Melee Damage by 4 points.

Урон холодным оружием