Julie Farkas

Julie Farkas is the regional administrator of the Followers of the Apocalypse operating out of the Old Mormon Fort in Freeside in 2281.

Background
Julie Farkas administers of the struggling New Vegas branch of the Followers of the Apocalypse. Aside from research, the Followers provide food to Freeside but are ill-equipped to readily provide medical services. They take whatever donations they can, but no one has been generous enough to lend medical supplies to them. What they really need is a steady supplier of medicine. According to her, it would be a godsend if the Followers were able to secure a regular supply of medicine, but the Crimson Caravan is too steep, so the Followers need to think locally. Additionally, a couple of people used to be great assets before they became chem addicts.

As administrator to the New Vegas branch of the Followers, she knows much about the surrounding Freeside neighborhood, including information on the ruling gang known as the Kings, and the unsavory businesses in Freeside. Even though it is outside of her duties as regional manager, Farkas has tried to make peace between the NCR squatters and the Freeside locals, but has had no luck.

Relationships
Julie Farkas is good friends with the NCR Major Elizabeth Kieran.

Quests

 * G.I. Blues: Julie sends the Courier to Elizabeth Kieran.
 * I Could Make You Care: Julie will say a trigger line for the quest to start.
 * Nothin' But a Hound Dog: Julie will tell the Courier about how to get Rex help in transplanting a new brain.
 * Oh My Papa: Papa Khan will send the Courier to Julie, who says she has a friend and co-worker named Ezekiel who knows about Khan history and culture.

Other interactions

 * When first talking to Julie Farkas, she will ask if the Courier can spare any medical supplies. Giving her supplies increases Follower's fame, and with enough donated supplies, she will offer to sell skill magazines and her medical supplies at a discount.
 * After completing High Times, she will give one stimpak, RadAway or Fixer every 24 hours. The Fixer and RadAway can be traded back to her for XP and Followers of the Apocalypse fame.
 * Also, after completing High Times and raising fame with the Followers of the Apocalypse to Idolized, Julie will ask the player character to join the Followers. It appears that the trigger to this invitation is tied to providing her an abundance of medical supplies, which is reached when she makes the above-mentioned offer of magazines and purchase discounts. Upon joining, the Courier will be given the Followers lab coat and the key to the Followers safehouse.
 * After achieving Idolized status with the Followers, she will eventually refer the player character to Emily Ortal for The Moon Comes Over the Tower quest to help continue the Followers' work.

Appearances
Julie Farkas appears only in Fallout: New Vegas, and is mentioned in the add-on Old World Blues.

Behind the scenes
The character model of Julie Farkas has a spiked, punk hairdo, a nod to Nicole, the founder and leader of the Followers of the Apocalypse in the original Fallout.

Bugs

 * Even if Cry Me a River is failed prior to speaking with her, the dialogue options to allow Jerry the Punk to join will be present.
 * When she marks the location to the Followers safehouse on the Pip-Boy map, the subtitles read: "I'll just mark it mark it on your map."
 * Julie Farkas will have an endless supply of skill magazines for sale if one exploits a dialogue bug that is covered in the discussion section on this page.
 * She may run through the graphics line and disappear forever if caused to flee.
 * Julie Farkas may disappear permanently during the quest G.I. Blues (Unknown what may trigger this) making it impossible for the Courier to ask the NCR to cease fire on Pacer.
 * She may not give the key to the Followers Safehouse even if the player is idolized by the Followers.
 * Player must first take care of the short term medical supply needs by donating supplies to get the key even if idolized by the followers.
 * While inside her office at the Old Mormon Fort she may become much larger than a normal character model. The player at full height only being as tall as her shoulder.
 * Sometimes she may get stuck in a pole outside of a tent and will try to walk but won't be able to. Leaving the Old Mormon Fort will fix this.
 * After already being given the dialogue option to purchase magazines from her, the option may not be available to purchase them as they won't show up in her store despite not buying them previously. To circumvent this, simply pick the dialogue option to donate supplies and then pick the following option "never mind" which will cause her to restock on magazines.