Joe

{{similar|

Game

 * Joe (Fallout), a Water Merchants guard, mentioned in Fallout.
 * Scorpion Joe Cornelius, a wasteland legend of the West Coast, mentioned in Fallout.
 * Old Joe, the unused alias of Ian, if he had survived fighting the Super Mutants in Necropolis in Fallout 2.
 * Joe Porter, a merchant in Canterbury Commons in Fallout 3.
 * Tinker Joe, a merchant patrolling near the RobCo facility in Fallout 3.
 * Joe Palmer, resident of Vault 101, mentioned in Fallout 3.
 * Joe Jones, a worker at the Mama Dolce's food processing plant, mentioned in Fallout 3.
 * Joe Cobb, the leader of one of the Powder Gangers' gangs
 * Joe Savoldi, a bartender at Bunker Hill in Fallout 4.
 * Little Joe, a resident of Goodneighbor, mentioned in Fallout 4.
 * Wasteland Joe, a deceased member of the Good Fighters in the Creation Club content "Capital Wasteland Mercenaries."
 * Joe Creigh, an army member in Fallout 76.
 * Joe (Fallout Tactics), a bartender in the town of Springfield in Fallout Tactics.
 * Joe Grimm, a Super Mutant recruit found in a special encounter in Fallout Tactics.
 * A Cuppa Joe, a pre-War coffee shop chain found throughout the Capital Wasteland, appearing in Fallout 3 and mentioned in Fallout: New Vegas.
 * Joe Cool, an instrumental track used in the lobby of the Gomorrah in Fallout: New Vegas and on the mysterious broadcast with the add-on, Old World Blues.
 * Slocum's Joe, a pre-War coffee shop chain found throughout the Commonwealth, appearing in Fallout 4.

Meta

 * Joe Romano, a developer who worked at Bethesda Softworks as a programmer on Fallout 3.
 * Joe Sanabria, a developer who worked at Obsidian Entertainment as a senior artist on Fallout: New Vegas.
 * Joe Mueller, a developer who worked at Bethesda Softworks as a quality assurance tester on Fallout: New Vegas and as a senior producer on Fallout 76.