Wright


 * The Wrights, a faction operating in New Reno in Fallout 2.
 * Wright Estate, home to the Wright family in Fallout 2.
 * Christopher Wright, a son in the Wright family in Fallout 2.
 * Ethyl Wright, the head of the New Reno Temperance Union in Fallout 2.
 * Keith Wright, a son in the Wright family and his father's right hand man in Fallout 2.
 * Kyle Wright, an often-teased member of the Wright family, mentioned in Fallout 2.
 * Mike Wright, a member of the Wright family who dated Mary Mordino, mentioned in Fallout 2.
 * Nick Wright, a conservative member of the Wright family, mentioned in Fallout 2.
 * Orville Wright, the leader and patriarch of the Wright family in Fallout 2.
 * Richard Wright, a deceased son in the Wright family, mentioned in Fallout 2.
 * Wright child, young members of the Wright family in Fallout 2.
 * Wright teenager, followers of the Wright family in Fallout 2.


 * Characters:
 * Nat Wright, a resident of Diamond City in Fallout 4.
 * Piper Wright, a reporter in Diamond City, the owner of Publick Occurrences and a possible companion in Fallout 4.
 * Ensign Wright, a deceased member of the United States Coast Guard murdered by the Nuka-Killer, mentioned in Fallout 4.
 * Teddy Wright, a doctor in Far Harbor in the Fallout 4 add-on Far Harbor.
 * DLC03TeddyWright.txt, dialogue for Teddy Wright in Far Harbor.


 * Other:
 * Wright Flyer I, the first controlled and heavier-than-air craft which can be found at the Museum of Technology in Fallout 3.
 * Wright's Inn, a pre-War company in Fallout 4.
 * Wright's Inn (Concord), an unmarked location in Concord in Fallout 4.
 * Wright's Inn (Cambridge), an unmarked location in Cambridge in Fallout 4.


 * Real-life people:
 * Craig Wright, a developer who worked at Bethesda Softworks as a quality assurance tester on Fallout 76.