HannibalHamlin.txt

SPEAKER	NPCID	RACE	VOICE TYPE	QUEST	CATEGORY	TOPIC	TOPICINFO	RESPONSE INDEX	FILENAME	FULL PATH	FILE FOUND	MODIFIED SINCE FILE CREATION	TOPIC TEXT	PROMPT	RESPONSE TEXT	EMOTION	SCRIPT NOTES --	--	--	MaleAdult01Default	GenericAdult	Combat	Pickpocket	FormID 00022AA8	0	GenericAdult_Pickpocket_00022AA8_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Pickpocket_00022AA8_1.mp3	File Not Found		Pickpocket	--	Thief! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Pickpocket	FormID 00022AA9	0	GenericAdult_Pickpocket_00022AA9_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Pickpocket_00022AA9_1.mp3	File Not Found		Pickpocket	--	A pickpocket! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Pickpocket	FormID 00022AAB	0	GenericAdult_Pickpocket_00022AAB_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Pickpocket_00022AAB_1.mp3	File Not Found		Pickpocket	--	Stop! Thief! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Pickpocket	FormID 00022AAC	0	GenericAdult_Pickpocket_00022AAC_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Pickpocket_00022AAC_1.mp3	File Not Found		Pickpocket	--	You can't do that! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Pickpocket	FormID 00022AAD	0	GenericAdult_Pickpocket_00022AAD_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Pickpocket_00022AAD_1.mp3	File Not Found		Pickpocket	--	You stole that! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERFIREWEAPON	FormID 00022CCD	0	GenericAdu_PLAYERFIREWEAPO_00022CCD_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERFIREWEAPO_00022CCD_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Whoa, whoa! Careful! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERFIREWEAPON	FormID 00022CCE	0	GenericAdu_PLAYERFIREWEAPO_00022CCE_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERFIREWEAPO_00022CCE_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Hey, knock it off! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERFIREWEAPON	FormID 00022CCF	0	GenericAdu_PLAYERFIREWEAPO_00022CCF_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERFIREWEAPO_00022CCF_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Watch it! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERFIREWEAPON	FormID 0004C1A6	0	GenericAdu_PLAYERFIREWEAPO_0004C1A6_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERFIREWEAPO_0004C1A6_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Not so close! Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERFIREWEAPON	FormID 0004C1A7	0	GenericAdu_PLAYERFIREWEAPO_0004C1A7_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERFIREWEAPO_0004C1A7_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	I hope you know what you're doing. Disgust 20 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERFIREWEAPON	FormID 0004C1A8	0	GenericAdu_PLAYERFIREWEAPO_0004C1A8_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERFIREWEAPO_0004C1A8_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Cut it out, will you? Anger 25 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERINIRONSITES	FormID 00022CD0	0	GenericAdu_PLAYERINIRONSIT_00022CD0_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERINIRONSIT_00022CD0_1.mp3	File Not Found		PLAYER IN IRON SITES	--	Don't point that thing at me. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERINIRONSITES	FormID 00022CD1	0	GenericAdu_PLAYERINIRONSIT_00022CD1_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERINIRONSIT_00022CD1_1.mp3	File Not Found		PLAYER IN IRON SITES	--	Hey, knock it off. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERINIRONSITES	FormID 00022CD3	0	GenericAdu_PLAYERINIRONSIT_00022CD3_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERINIRONSIT_00022CD3_1.mp3	File Not Found		PLAYER IN IRON SITES	--	What do you think you're doing? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERINIRONSITES	FormID 00022CD2	0	GenericAdu_PLAYERINIRONSIT_00022CD2_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERINIRONSIT_00022CD2_1.mp3	File Not Found		PLAYER IN IRON SITES	--	Be careful with that! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERINIRONSITES	FormID 0004C16E	0	GenericAdu_PLAYERINIRONSIT_0004C16E_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERINIRONSIT_0004C16E_1.mp3	File Not Found		PLAYER IN IRON SITES	--	That's not a good idea. Anger 20 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERINIRONSITES	FormID 0004C16F	0	GenericAdu_PLAYERINIRONSIT_0004C16F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERINIRONSIT_0004C16F_1.mp3	File Not Found		PLAYER IN IRON SITES	--	Easy there. Neutral 20 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERKNOCKOVEROBJECTS	FormID 00022CCA	0	GenericAdu_PLAYERKNOCKOVER_00022CCA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERKNOCKOVER_00022CCA_1.mp3	File Not Found		PLAYER KNOCK OVER OBJECTS	--	Watch it, will you? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERKNOCKOVEROBJECTS	FormID 00022CCB	0	GenericAdu_PLAYERKNOCKOVER_00022CCB_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERKNOCKOVER_00022CCB_1.mp3	File Not Found		PLAYER KNOCK OVER OBJECTS	--	Oh come on. Pay more attention to what you're doing. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERKNOCKOVEROBJECTS	FormID 00022CCC	0	GenericAdu_PLAYERKNOCKOVER_00022CCC_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERKNOCKOVER_00022CCC_1.mp3	File Not Found		PLAYER KNOCK OVER OBJECTS	--	Cut it out. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERKNOCKOVEROBJECTS	FormID 00022CC9	0	GenericAdu_PLAYERKNOCKOVER_00022CC9_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERKNOCKOVER_00022CC9_1.mp3	File Not Found		PLAYER KNOCK OVER OBJECTS	--	Hey, be more careful! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERKNOCKOVEROBJECTS	FormID 0004C163	0	GenericAdu_PLAYERKNOCKOVER_0004C163_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERKNOCKOVER_0004C163_1.mp3	File Not Found		PLAYER KNOCK OVER OBJECTS	--	Why don't you look where you're going? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERKNOCKOVEROBJECTS	FormID 0004C164	0	GenericAdu_PLAYERKNOCKOVER_0004C164_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERKNOCKOVER_0004C164_1.mp3	File Not Found		PLAYER KNOCK OVER OBJECTS	--	What's the big idea? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERLAYMINE	FormID 00022CBC	0	GenericAdult_PLAYERLAYMINE_00022CBC_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_PLAYERLAYMINE_00022CBC_1.mp3	File Not Found		PLAYER LAY MINE	--	You know what you're doing there? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERLAYMINE	FormID 00022CBD	0	GenericAdult_PLAYERLAYMINE_00022CBD_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_PLAYERLAYMINE_00022CBD_1.mp3	File Not Found		PLAYER LAY MINE	--	Whoa now. Be careful with that thing. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERLAYMINE	FormID 00022CBE	0	GenericAdult_PLAYERLAYMINE_00022CBE_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_PLAYERLAYMINE_00022CBE_1.mp3	File Not Found		PLAYER LAY MINE	--	Don't blow yourself up, okay? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERLAYMINE	FormID 0004C15E	0	GenericAdult_PLAYERLAYMINE_0004C15E_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_PLAYERLAYMINE_0004C15E_1.mp3	File Not Found		PLAYER LAY MINE	--	You sure that's a good idea? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERLAYMINE	FormID 0004C15F	0	GenericAdult_PLAYERLAYMINE_0004C15F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_PLAYERLAYMINE_0004C15F_1.mp3	File Not Found		PLAYER LAY MINE	--	I hope you know what you're doing. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERLOCKEDOBJECT	FormID 0004D54C	0	GenericAdu_PLAYERLOCKEDOBJ_0004D54C_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERLOCKEDOBJ_0004D54C_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	Tamper with that, and we're going to have a problem. Anger 20 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERLOCKEDOBJECT	FormID 0004D54D	0	GenericAdu_PLAYERLOCKEDOBJ_0004D54D_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERLOCKEDOBJ_0004D54D_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	I really hope you're not thinking of breaking into there. Anger 20 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERLOCKEDOBJECT	FormID 0004D54E	0	GenericAdu_PLAYERLOCKEDOBJ_0004D54E_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERLOCKEDOBJ_0004D54E_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	It's locked for a reason. Don't get any ideas. Anger 20 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERLOCKEDOBJECT	FormID 0004D54F	0	GenericAdu_PLAYERLOCKEDOBJ_0004D54F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERLOCKEDOBJ_0004D54F_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	Yes, that's locked. And yes, I can see you eyeing it... Anger 20 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERLOCKEDOBJECT	FormID 0004D550	0	GenericAdu_PLAYERLOCKEDOBJ_0004D550_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERLOCKEDOBJ_0004D550_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	Don't even think of breaking into that. Anger 20 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERLOCKEDOBJECT	FormID 0004D551	0	GenericAdu_PLAYERLOCKEDOBJ_0004D551_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERLOCKEDOBJ_0004D551_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	That's secure for a reason. Anger 20 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERPICKPOCKET	FormID 0004D562	0	GenericAdu_PLAYERPICKPOCKE_0004D562_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERPICKPOCKE_0004D562_1.mp3	File Not Found		PLAYER PICKPOCKET	--	Don't even think about it. Anger 20 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERPICKPOCKET	FormID 0004D563	0	GenericAdu_PLAYERPICKPOCKE_0004D563_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERPICKPOCKE_0004D563_1.mp3	File Not Found		PLAYER PICKPOCKET	--	What do you think you're doing? Anger 20 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERPICKPOCKET	FormID 0004D564	0	GenericAdu_PLAYERPICKPOCKE_0004D564_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERPICKPOCKE_0004D564_1.mp3	File Not Found		PLAYER PICKPOCKET	--	I'm watching you. Anger 20 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERPICKPOCKET	FormID 0004D565	0	GenericAdu_PLAYERPICKPOCKE_0004D565_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERPICKPOCKE_0004D565_1.mp3	File Not Found		PLAYER PICKPOCKET	--	Keep your hands to yourself. Anger 20 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERPICKPOCKET	FormID 0004D566	0	GenericAdu_PLAYERPICKPOCKE_0004D566_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERPICKPOCKE_0004D566_1.mp3	File Not Found		PLAYER PICKPOCKET	--	You won't get away with that. Anger 20 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERPICKPOCKET	FormID 0004D567	0	GenericAdu_PLAYERPICKPOCKE_0004D567_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERPICKPOCKE_0004D567_1.mp3	File Not Found		PLAYER PICKPOCKET	--	Not a good idea. Anger 20 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERSWINGMELEEWEAPON	FormID 00022CC6	0	GenericAdu_PLAYERSWINGMELE_00022CC6_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERSWINGMELE_00022CC6_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Watch where you're swinging that, will you? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERSWINGMELEEWEAPON	FormID 00022CC8	0	GenericAdu_PLAYERSWINGMELE_00022CC8_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERSWINGMELE_00022CC8_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Is that really necessary? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERSWINGMELEEWEAPON	FormID 00022CC7	0	GenericAdu_PLAYERSWINGMELE_00022CC7_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERSWINGMELE_00022CC7_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Hey, knock it off. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERSWINGMELEEWEAPON	FormID 0004C168	0	GenericAdu_PLAYERSWINGMELE_0004C168_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERSWINGMELE_0004C168_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Why don't you go swing that somewhere else? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERSWINGMELEEWEAPON	FormID 0004C169	0	GenericAdu_PLAYERSWINGMELE_0004C169_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERSWINGMELE_0004C169_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Careful with that. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERSWINGMELEEWEAPON	FormID 0004C16A	0	GenericAdu_PLAYERSWINGMELE_0004C16A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERSWINGMELE_0004C16A_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Stop doing that so close to me. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERTHROWGRENADE	FormID 00022CC0	0	GenericAdu_PLAYERTHROWGREN_00022CC0_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERTHROWGREN_00022CC0_1.mp3	File Not Found		PLAYER THROW GRENADE	--	Take cover! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERTHROWGRENADE	FormID 00022CC1	0	GenericAdu_PLAYERTHROWGREN_00022CC1_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERTHROWGREN_00022CC1_1.mp3	File Not Found		PLAYER THROW GRENADE	--	Watch out! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERTHROWGRENADE	FormID 00022CBF	0	GenericAdu_PLAYERTHROWGREN_00022CBF_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERTHROWGREN_00022CBF_1.mp3	File Not Found		PLAYER THROW GRENADE	--	Look out! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERTHROWGRENADE	FormID 0004C174	0	GenericAdu_PLAYERTHROWGREN_0004C174_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERTHROWGREN_0004C174_1.mp3	File Not Found		PLAYER THROW GRENADE	--	What are you doing? Surprise 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERTHROWGRENADE	FormID 0004C175	0	GenericAdu_PLAYERTHROWGREN_0004C175_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERTHROWGREN_0004C175_1.mp3	File Not Found		PLAYER THROW GRENADE	--	Grenade! Surprise 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERZKEYOBJECT	FormID 00022CB9	0	GenericAdu_PLAYERZKEYOBJEC_00022CB9_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERZKEYOBJEC_00022CB9_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	Oh come on. Cut it out. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERZKEYOBJECT	FormID 00022CBA	0	GenericAdu_PLAYERZKEYOBJEC_00022CBA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERZKEYOBJEC_00022CBA_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	Put that down, will you? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERZKEYOBJECT	FormID 00022CBB	0	GenericAdu_PLAYERZKEYOBJEC_00022CBB_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERZKEYOBJEC_00022CBB_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	Give it a rest, will you? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERZKEYOBJECT	FormID 0004C157	0	GenericAdu_PLAYERZKEYOBJEC_0004C157_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERZKEYOBJEC_0004C157_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	Is that really necessary? Disgust 15 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERZKEYOBJECT	FormID 0004C158	0	GenericAdu_PLAYERZKEYOBJEC_0004C158_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERZKEYOBJEC_0004C158_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	Are you having fun with that? Disgust 15 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERZKEYOBJECT	FormID 0004C159	0	GenericAdu_PLAYERZKEYOBJEC_0004C159_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERZKEYOBJEC_0004C159_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	You're easily amused, eh? Surprise 15 --	--	--	MaleAdult01Default	Generic	Combat	PowerAttack	FormID 00022AAF	0	Generic_PowerAttack_00022AAF_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_PowerAttack_00022AAF_1.mp3	File Not Found		PowerAttack	--	Huurrraghh! Neutral 50 --	--	--	MaleAdult01Default	Generic	Combat	PowerAttack	FormID 00022AB1	0	Generic_PowerAttack_00022AB1_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_PowerAttack_00022AB1_1.mp3	File Not Found		PowerAttack	--	Rrrraaahhh! Neutral 50 --	--	--	MaleAdult01Default	Generic	Combat	PowerAttack	FormID 00051FFA	0	Generic_PowerAttack_00051FFA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_PowerAttack_00051FFA_1.mp3	File Not Found		PowerAttack	--	Yaargh! Neutral 50 --	--	--	MaleAdult01Default	Generic	Combat	PowerAttack	FormID 00051FFB	0	Generic_PowerAttack_00051FFB_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_PowerAttack_00051FFB_1.mp3	File Not Found		PowerAttack	--	Grrrraah! Anger 50 --	--	GetIsID == 1	MaleAdult01Default	MS06LincolnArtifacts	Topic	SpeechChallengeFailure	FormID 00061915	0	MS06Lincol_SpeechChallenge_00061915_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Lincol_SpeechChallenge_00061915_1.mp3	File Not Found		SpeechChallengeFailure	--	We're too poor for that. Sad 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	SpeechChallengeFailure	FormID 00067566	0	GenericAdu_SpeechChallenge_00067566_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_SpeechChallenge_00067566_1.mp3	File Not Found		SpeechChallengeFailure	--	That's not going to work on me. Disgust 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Steal	FormID 00022AB2	0	GenericAdult_Steal_00022AB2_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Steal_00022AB2_1.mp3	File Not Found		Steal	--	Thief! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Steal	FormID 00022AB3	0	GenericAdult_Steal_00022AB3_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Steal_00022AB3_1.mp3	File Not Found		Steal	--	You stole that! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Steal	FormID 00022AB4	0	GenericAdult_Steal_00022AB4_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Steal_00022AB4_1.mp3	File Not Found		Steal	--	Stop! Thief! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Steal	FormID 00022AB6	0	GenericAdult_Steal_00022AB6_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Steal_00022AB6_1.mp3	File Not Found		Steal	--	You can't just take that! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Steal	FormID 00022AB7	0	GenericAdult_Steal_00022AB7_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Steal_00022AB7_1.mp3	File Not Found		Steal	--	That doesn't belong to you! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Miscellaneous	TimeToGo	FormID 0004C272	0	GenericAdult_TimeToGo_0004C272_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_TimeToGo_0004C272_1.mp3	File Not Found		TimeToGo	--	It's time for you to leave. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Miscellaneous	TimeToGo	FormID 0004C273	0	GenericAdult_TimeToGo_0004C273_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_TimeToGo_0004C273_1.mp3	File Not Found		TimeToGo	--	You've got to leave now so I can lock up. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Miscellaneous	TimeToGo	FormID 0004C275	0	GenericAdult_TimeToGo_0004C275_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_TimeToGo_0004C275_1.mp3	File Not Found		TimeToGo	--	I'm locking up, so you'll need to leave. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	AcceptYield	FormID 00052042	0	GenericAdult_AcceptYield_00052042_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AcceptYield_00052042_1.mp3	File Not Found		AcceptYield	--	Better not try that again. Disgust 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	AlertIdle	FormID 0002FBEB	0	GenericAdult_AlertIdle_0002FBEB_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AlertIdle_0002FBEB_1.mp3	File Not Found		AlertIdle	--	Hmm. I was sure I heard something. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	AlertIdle	FormID 0002FBEC	0	GenericAdult_AlertIdle_0002FBEC_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AlertIdle_0002FBEC_1.mp3	File Not Found		AlertIdle	--	Huh? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	AlertIdle	FormID 0002FBED	0	GenericAdult_AlertIdle_0002FBED_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AlertIdle_0002FBED_1.mp3	File Not Found		AlertIdle	--	What was that? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	AlertIdle	FormID 0002FBEF	0	GenericAdult_AlertIdle_0002FBEF_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AlertIdle_0002FBEF_1.mp3	File Not Found		AlertIdle	--	Maybe I'm just jumpy. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	AlertIdle	FormID 0002FBF1	0	GenericAdult_AlertIdle_0002FBF1_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AlertIdle_0002FBF1_1.mp3	File Not Found		AlertIdle	--	Anybody there? Neutral 50 --	--	--	MaleAdult01Default	Generic	Detection	AlertIdle	FormID 0002FBEE	0	Generic_AlertIdle_0002FBEE_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_AlertIdle_0002FBEE_1.mp3	File Not Found		AlertIdle	--	Hello? Who's there? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	AlertToCombat	FormID 0002FBF3	0	GenericAdult_AlertToCombat_0002FBF3_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AlertToCombat_0002FBF3_1.mp3	File Not Found		AlertToCombat	--	Look what we have here. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	AlertToCombat	FormID 0002FBF4	0	GenericAdult_AlertToCombat_0002FBF4_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AlertToCombat_0002FBF4_1.mp3	File Not Found		AlertToCombat	--	Found you! Surprise 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	AlertToCombat	FormID 0005200F	0	GenericAdult_AlertToCombat_0005200F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AlertToCombat_0005200F_1.mp3	File Not Found		AlertToCombat	--	Aha! Surprise 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	AlertToCombat	FormID 00052010	0	GenericAdult_AlertToCombat_00052010_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AlertToCombat_00052010_1.mp3	File Not Found		AlertToCombat	--	Thought I heard something. Happy 25	emphasis on Thought --	--	--	MaleAdult01Default	GenericAdult	Detection	AlertToCombat	FormID 00052011	0	GenericAdult_AlertToCombat_00052011_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AlertToCombat_00052011_1.mp3	File Not Found		AlertToCombat	--	Hey! Surprise 50 --	--	--	MaleAdult01Default	Generic	Detection	AlertToCombat	FormID 0002FBF2	0	Generic_AlertToCombat_0002FBF2_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_AlertToCombat_0002FBF2_1.mp3	File Not Found		AlertToCombat	--	Aha! There you are! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	AlertToNormal	FormID 0002FBDA	0	GenericAdult_AlertToNormal_0002FBDA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AlertToNormal_0002FBDA_1.mp3	File Not Found		AlertToNormal	--	Ah, just getting jumpy I guess. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	AlertToNormal	FormID 0002FBE4	0	GenericAdult_AlertToNormal_0002FBE4_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AlertToNormal_0002FBE4_1.mp3	File Not Found		AlertToNormal	--	Whatever it was, I guess it's gone now. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	AlertToNormal	FormID 00052049	0	GenericAdult_AlertToNormal_00052049_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AlertToNormal_00052049_1.mp3	File Not Found		AlertToNormal	--	Hmm. Nothing here after all. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	AlertToNormal	FormID 0005204A	0	GenericAdult_AlertToNormal_0005204A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AlertToNormal_0005204A_1.mp3	File Not Found		AlertToNormal	--	There's nothing here. Disgust 50	disgusted --	--	--	MaleAdult01Default	GenericAdult	Detection	AlertToNormal	FormID 0005204B	0	GenericAdult_AlertToNormal_0005204B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AlertToNormal_0005204B_1.mp3	File Not Found		AlertToNormal	--	Whatever. I've got better things to do. Disgust 50	disgusted --	--	--	MaleAdult01Default	Generic	Detection	AlertToNormal	FormID 0002FBD2	0	Generic_AlertToNormal_0002FBD2_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_AlertToNormal_0002FBD2_1.mp3	File Not Found		AlertToNormal	--	I guess it was nothing. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Assault	FormID 00052035	0	GenericAdult_Assault_00052035_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Assault_00052035_1.mp3	File Not Found		Assault	--	Now there was no call for that! Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Assault	FormID 00052036	0	GenericAdult_Assault_00052036_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Assault_00052036_1.mp3	File Not Found		Assault	--	Assault! Assault! Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Assault	FormID 00052037	0	GenericAdult_Assault_00052037_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Assault_00052037_1.mp3	File Not Found		Assault	--	You dirty coward! Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Assault	FormID 00052038	0	GenericAdult_Assault_00052038_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Assault_00052038_1.mp3	File Not Found		Assault	--	What the hell?! Anger 50 --	--	--	MaleAdult01Default	MS06	Combat	Attack	FormID 000291FA	0	MS06_Attack_000291FA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_Attack_000291FA_1.mp3	File Not Found		Attack	--	Freedom! Anger 50 --	--	--	MaleAdult01Default	MS06	Combat	Attack	FormID 000291FB	0	MS06_Attack_000291FB_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_Attack_000291FB_1.mp3	File Not Found		Attack	--	I won't die in chains! Anger 50 --	--	--	MaleAdult01Default	MS06	Combat	Attack	FormID 0005D59D	0	MS06_Attack_0005D59D_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_Attack_0005D59D_1.mp3	File Not Found		Attack	--	Goddamn slaver! Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 00029316	0	GenericAdult_Attack_00029316_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_00029316_1.mp3	File Not Found		Attack	--	Keep firing! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 0001511B	0	GenericAdult_Attack_0001511B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_0001511B_1.mp3	File Not Found		Attack	--	Take him out! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 0001511D	0	GenericAdult_Attack_0001511D_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_0001511D_1.mp3	File Not Found		Attack	--	Light him up! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 00015055	0	GenericAdult_Attack_00015055_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_00015055_1.mp3	File Not Found		Attack	--	Need some help with this one! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 0004D593	0	GenericAdult_Attack_0004D593_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_0004D593_1.mp3	File Not Found		Attack	--	Did I hit him? Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 00015057	0	GenericAdult_Attack_00015057_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_00015057_1.mp3	File Not Found		Attack	--	Take him down! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 00015058	0	GenericAdult_Attack_00015058_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_00015058_1.mp3	File Not Found		Attack	--	Keep them pinned! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 0001511E	0	GenericAdult_Attack_0001511E_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_0001511E_1.mp3	File Not Found		Attack	--	Yeah?! Yeah?! You want some of this? Neutral 50	angry, shooting at someone --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 0001505A	0	GenericAdult_Attack_0001505A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_0001505A_1.mp3	File Not Found		Attack	--	Batter up! Neutral 50	hitting someone with a baseball bat --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 0001511F	0	GenericAdult_Attack_0001511F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_0001511F_1.mp3	File Not Found		Attack	--	Huargh! Neutral 50	hitting someone with a baseball bat --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 00015120	0	GenericAdult_Attack_00015120_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_00015120_1.mp3	File Not Found		Attack	--	Ggrrrr! Neutral 50	hitting someone with a baseball bat --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 00015121	0	GenericAdult_Attack_00015121_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_00015121_1.mp3	File Not Found		Attack	--	Arrggh! Neutral 50	hitting someone with a baseball bat --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 00029263	0	GenericAdult_Attack_00029263_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_00029263_1.mp3	File Not Found		Attack	--	You like that? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 0002925D	0	GenericAdult_Attack_0002925D_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_0002925D_1.mp3	File Not Found		Attack	--	That's it, that's it. Neutral 50	urgently talking to self during combat --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 0004D58A	0	GenericAdult_Attack_0004D58A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_0004D58A_1.mp3	File Not Found		Attack	--	What's the matter, huh? Can't stand the sight of your own blood? Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 0004D58B	0	GenericAdult_Attack_0004D58B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_0004D58B_1.mp3	File Not Found		Attack	--	Damn it! Anger 50	cursing at the situation --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 0004D58C	0	GenericAdult_Attack_0004D58C_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_0004D58C_1.mp3	File Not Found		Attack	--	There's more where that came from. Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 0004D58D	0	GenericAdult_Attack_0004D58D_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_0004D58D_1.mp3	File Not Found		Attack	--	Yeah! Yeah! Anger 50	angry yelling --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 0004D58E	0	GenericAdult_Attack_0004D58E_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_0004D58E_1.mp3	File Not Found		Attack	--	Bring it! Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 0004D58F	0	GenericAdult_Attack_0004D58F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_0004D58F_1.mp3	File Not Found		Attack	--	Had enough? Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 0004D590	0	GenericAdult_Attack_0004D590_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_0004D590_1.mp3	File Not Found		Attack	--	Yeah! Anger 50	shouting at enemy during combat --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 0004D591	0	GenericAdult_Attack_0004D591_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_0004D591_1.mp3	File Not Found		Attack	--	You like that, you bastard? Anger 50	shouting at enemy during combat --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 0004D592	0	GenericAdult_Attack_0004D592_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_0004D592_1.mp3	File Not Found		Attack	--	Want some more? Anger 50	shouting at enemy during combat --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 0004D594	0	GenericAdult_Attack_0004D594_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_0004D594_1.mp3	File Not Found		Attack	--	Steady! Anger 50	shouting encouragement at friends during combat --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 0004D595	0	GenericAdult_Attack_0004D595_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_0004D595_1.mp3	File Not Found		Attack	--	Don't let them get away! Anger 50	shouting encouragement at friends during combat --	--	--	MaleAdult01Default	GenericAdult	Combat	AvoidThreat	FormID 0001FB61	0	GenericAdult_AvoidThreat_0001FB61_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AvoidThreat_0001FB61_1.mp3	File Not Found		AvoidThreat	--	Look out! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	AvoidThreat	FormID 0001FB62	0	GenericAdult_AvoidThreat_0001FB62_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AvoidThreat_0001FB62_1.mp3	File Not Found		AvoidThreat	--	It's gonna blow! Fear 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	AvoidThreat	FormID 00022A8F	0	GenericAdult_AvoidThreat_00022A8F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AvoidThreat_00022A8F_1.mp3	File Not Found		AvoidThreat	--	Holy shit! Surprise 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	AvoidThreat	FormID 00022A91	0	GenericAdult_AvoidThreat_00022A91_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AvoidThreat_00022A91_1.mp3	File Not Found		AvoidThreat	--	Be careful! Fear 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	AvoidThreat	FormID 00022A92	0	GenericAdult_AvoidThreat_00022A92_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AvoidThreat_00022A92_1.mp3	File Not Found		AvoidThreat	--	Watch out! Fear 50 --	--	--	MaleAdult01Default	GenericAdult	Service	BarterExit	FormID 0004C17F	0	GenericAdult_BarterExit_0004C17F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_BarterExit_0004C17F_1.mp3	File Not Found		BarterExit	--	A pleasure doing business with you. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Service	BarterExit	FormID 0004C181	0	GenericAdult_BarterExit_0004C181_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_BarterExit_0004C181_1.mp3	File Not Found		BarterExit	--	Another satisfied customer. Happy 25 --	--	--	MaleAdult01Default	GenericAdult	Service	BarterExit	FormID 0004C182	0	GenericAdult_BarterExit_0004C182_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_BarterExit_0004C182_1.mp3	File Not Found		BarterExit	--	Give me a shout if you need anything else. Happy 25 --	--	--	MaleAdult01Default	GenericAdult	Service	BarterExit	FormID 0004C183	0	GenericAdult_BarterExit_0004C183_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_BarterExit_0004C183_1.mp3	File Not Found		BarterExit	--	Thanks. Happy 25 --	--	--	MaleAdult01Default	GenericAdult	Detection	CombatToLost	FormID 000604D9	0	GenericAdult_CombatToLost_000604D9_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_CombatToLost_000604D9_1.mp3	File Not Found		CombatToLost	--	Holy shit! A Stealth Boy! Surprise 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	CombatToLost	FormID 000604DA	0	GenericAdult_CombatToLost_000604DA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_CombatToLost_000604DA_1.mp3	File Not Found		CombatToLost	--	A Stealth Boy! Damn it! Surprise 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	CombatToLost	FormID 0002FBE8	0	GenericAdult_CombatToLost_0002FBE8_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_CombatToLost_0002FBE8_1.mp3	File Not Found		CombatToLost	--	Damn it. Where'd he go? Neutral 50	deemphasise the "he" -- this is used for anyone (male or female) that I'm looking for --	--	--	MaleAdult01Default	GenericAdult	Detection	CombatToLost	FormID 0002FBEA	0	GenericAdult_CombatToLost_0002FBEA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_CombatToLost_0002FBEA_1.mp3	File Not Found		CombatToLost	--	Let me go take a look around. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	CombatToLost	FormID 00052020	0	GenericAdult_CombatToLost_00052020_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_CombatToLost_00052020_1.mp3	File Not Found		CombatToLost	--	I bet I know where you went. Surprise 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	CombatToLost	FormID 00052021	0	GenericAdult_CombatToLost_00052021_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_CombatToLost_00052021_1.mp3	File Not Found		CombatToLost	--	Anybody see anything? Surprise 50	shouting to friends --	--	--	MaleAdult01Default	GenericAdult	Detection	CombatToLost	FormID 00052022	0	GenericAdult_CombatToLost_00052022_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_CombatToLost_00052022_1.mp3	File Not Found		CombatToLost	--	Split up and search the area. Anger 25	shouting to friends --	--	--	MaleAdult01Default	Generic	Detection	CombatToLost	FormID 0002FBE9	0	Generic_CombatToLost_0002FBE9_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_CombatToLost_0002FBE9_1.mp3	File Not Found		CombatToLost	--	Where'd you go? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	CombatToNormal	FormID 0002FBF5	0	GenericAdu_CombatToNormal_0002FBF5_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_CombatToNormal_0002FBF5_1.mp3	File Not Found		CombatToNormal	--	That takes care of that. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	CombatToNormal	FormID 0002FBF7	0	GenericAdu_CombatToNormal_0002FBF7_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_CombatToNormal_0002FBF7_1.mp3	File Not Found		CombatToNormal	--	Teach you to mess with me. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	CombatToNormal	FormID 0005202A	0	GenericAdu_CombatToNormal_0005202A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_CombatToNormal_0005202A_1.mp3	File Not Found		CombatToNormal	--	Good enough. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	CombatToNormal	FormID 0005202B	0	GenericAdu_CombatToNormal_0005202B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_CombatToNormal_0005202B_1.mp3	File Not Found		CombatToNormal	--	Well, that's the end of that. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	CombatToNormal	FormID 0005202C	0	GenericAdu_CombatToNormal_0005202C_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_CombatToNormal_0005202C_1.mp3	File Not Found		CombatToNormal	--	Glad that's over. Anger 25 --	--	--	MaleAdult01Default	Generic	Detection	CombatToNormal	FormID 0002FBFE	0	Generic_CombatToNormal_0002FBFE_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_CombatToNormal_0002FBFE_1.mp3	File Not Found		CombatToNormal	--	Phew. I'm glad that's over. Neutral 50 --	--	--	MaleAdult01Default	Generic	Combat	Death	FormID 000208D3	0	Generic_Death_000208D3_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Death_000208D3_1.mp3	File Not Found		Death	--	Gaaah! Pained 100	death scream --	--	--	MaleAdult01Default	Generic	Combat	Death	FormID 0001FB58	0	Generic_Death_0001FB58_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Death_0001FB58_1.mp3	File Not Found		Death	--	Urgh! Pained 100	death scream --	--	--	MaleAdult01Default	Generic	Combat	Death	FormID 000208D4	0	Generic_Death_000208D4_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Death_000208D4_1.mp3	File Not Found		Death	--	Urgh! Pained 100	death scream --	--	--	MaleAdult01Default	Generic	Combat	Death	FormID 0001FB59	0	Generic_Death_0001FB59_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Death_0001FB59_1.mp3	File Not Found		Death	--	Aaaah! Pained 100	death scream --	--	--	MaleAdult01Default	Generic	Combat	Death	FormID 000208D5	0	Generic_Death_000208D5_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Death_000208D5_1.mp3	File Not Found		Death	--	Aaaah! Pained 100	death scream --	--	--	MaleAdult01Default	Generic	Combat	Death	FormID 0001FB5A	0	Generic_Death_0001FB5A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Death_0001FB5A_1.mp3	File Not Found		Death	--	Nooo! Pained 100	death scream --	--	--	MaleAdult01Default	Generic	Combat	Death	FormID 000208D6	0	Generic_Death_000208D6_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Death_000208D6_1.mp3	File Not Found		Death	--	Nooo! Pained 100	death scream --	--	--	MaleAdult01Default	Generic	Combat	Death	FormID 00020712	0	Generic_Death_00020712_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Death_00020712_1.mp3	File Not Found		Death	--	Agggghhh! Pained 100	death scream --	--	--	MaleAdult01Default	Generic	Combat	Death	FormID 00020713	0	Generic_Death_00020713_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Death_00020713_1.mp3	File Not Found		Death	--	Ooohhhh! Pained 100	death scream --	--	--	MaleAdult01Default	GenericAdult	Combat	DeathResponse	FormID 0001FB5F	0	GenericAdult_DeathResponse_0001FB5F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_DeathResponse_0001FB5F_1.mp3	File Not Found		DeathResponse	--	They killed him! Anger 100 --	--	--	MaleAdult01Default	GenericAdult	Combat	DeathResponse	FormID 0001FB60	0	GenericAdult_DeathResponse_0001FB60_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_DeathResponse_0001FB60_1.mp3	File Not Found		DeathResponse	--	They killed her! Anger 100 --	--	--	MaleAdult01Default	GenericAdult	Combat	FireExplosive	FormID 00022AA2	0	GenericAdult_FireExplosive_00022AA2_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_FireExplosive_00022AA2_1.mp3	File Not Found		FireExplosive	--	Incoming! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	FireExplosive	FormID 00022AA3	0	GenericAdult_FireExplosive_00022AA3_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_FireExplosive_00022AA3_1.mp3	File Not Found		FireExplosive	--	Duck! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	FireExplosive	FormID 00022AA4	0	GenericAdult_FireExplosive_00022AA4_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_FireExplosive_00022AA4_1.mp3	File Not Found		FireExplosive	--	Fire in the hole! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	FireExplosive	FormID 00022AA5	0	GenericAdult_FireExplosive_00022AA5_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_FireExplosive_00022AA5_1.mp3	File Not Found		FireExplosive	--	Get down! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	FireExplosive	FormID 00022AA6	0	GenericAdult_FireExplosive_00022AA6_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_FireExplosive_00022AA6_1.mp3	File Not Found		FireExplosive	--	Look out! Neutral 50 --	--	--	MaleAdult01Default	MS06	Combat	Flee	FormID 000291FC	0	MS06_Flee_000291FC_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_Flee_000291FC_1.mp3	File Not Found		Flee	--	They're going to put me in chains! Fear 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Flee	FormID 00022A76	0	GenericAdult_Flee_00022A76_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Flee_00022A76_1.mp3	File Not Found		Flee	--	Help! Neutral 50	yelling in fear as you run for your life --	--	--	MaleAdult01Default	GenericAdult	Combat	Flee	FormID 0004D556	0	GenericAdult_Flee_0004D556_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Flee_0004D556_1.mp3	File Not Found		Flee	--	Run for it! Fear 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Flee	FormID 0004D558	0	GenericAdult_Flee_0004D558_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Flee_0004D558_1.mp3	File Not Found		Flee	--	We're outnumbered! Fear 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Flee	FormID 0004D559	0	GenericAdult_Flee_0004D559_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Flee_0004D559_1.mp3	File Not Found		Flee	--	This is hopeless! Neutral 50	yelling in fear as you run for your life --	--	--	MaleAdult01Default	GenericAdult	Combat	Flee	FormID 0004D55B	0	GenericAdult_Flee_0004D55B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Flee_0004D55B_1.mp3	File Not Found		Flee	--	I'm out of here! Neutral 50	yelling in fear as you run for your life --	--	--	MaleAdult01Default	GenericAdult	Combat	Flee	FormID 00022A78	0	GenericAdult_Flee_00022A78_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Flee_00022A78_1.mp3	File Not Found		Flee	--	Let's get out of here! Fear 50 --	--	--	MaleAdult01Default	GenericAdult	Conversation	GenericHelloResponse	FormID 00070CF2	0	GenericAdu_GenericHelloRes_00070CF2_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_GenericHelloRes_00070CF2_1.mp3	File Not Found		GenericHelloResponse	--	Oh, just wonderful. Thanks for asking. Happy 50 --	--	--	MaleAdult01Default	GenericAdult	Conversation	GenericHelloResponse	FormID 00070CF3	0	GenericAdu_GenericHelloRes_00070CF3_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_GenericHelloRes_00070CF3_1.mp3	File Not Found		GenericHelloResponse	--	Dear, I live in Tenpenny Tower. I'm at the top of the world. He he he he. Happy 50 --	--	--	MaleAdult01Default	GenericAdult	Conversation	GenericHelloResponse	FormID 00070CF4	0	GenericAdu_GenericHelloRes_00070CF4_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_GenericHelloRes_00070CF4_1.mp3	File Not Found		GenericHelloResponse	--	I'm quite well, thank you. Happy 50 --	--	--	MaleAdult01Default	GenericAdult	Conversation	GenericHelloResponse	FormID 00070CF5	0	GenericAdu_GenericHelloRes_00070CF5_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_GenericHelloRes_00070CF5_1.mp3	File Not Found		GenericHelloResponse	--	Splendid. Simply splendid. Thanks so much for asking. Happy 50 --	--	--	MaleAdult01Default	GenericAdult	Conversation	GenericHelloResponse	FormID 00070CF6	0	GenericAdu_GenericHelloRes_00070CF6_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_GenericHelloRes_00070CF6_1.mp3	File Not Found		GenericHelloResponse	--	I'd be better if I could get my hands on some caviar, but what can you do? Ha ha ha ha ha. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06Agree	FormID 00027F8F	0	MS06_MS06Agree_00027F8F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06Agree_00027F8F_1.mp3	File Not Found		I solemnly swear to protect the Temple of the Union. --	Welcome, brother, to the Temple of the Union! Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06Agree	FormID 00027F8F	1	MS06_MS06Agree_00027F8F_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06Agree_00027F8F_2.mp3	File Not Found		I solemnly swear to protect the Temple of the Union. --	Our home is your home. Your past is your own affair, so long as you serve our common good. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06Agree	FormID 00027F8F	2	MS06_MS06Agree_00027F8F_3	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06Agree_00027F8F_3.mp3	File Not Found		I solemnly swear to protect the Temple of the Union. --	As a symbol of our trust, here is a key to the gate. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06Agree	FormID 00027F90	0	MS06_MS06Agree_00027F90_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06Agree_00027F90_1.mp3	File Not Found		I solemnly swear to protect the Temple of the Union. --	Welcome, sister, to the Temple of the Union! Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06Agree	FormID 00027F90	1	MS06_MS06Agree_00027F90_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06Agree_00027F90_2.mp3	File Not Found		I solemnly swear to protect the Temple of the Union. --	Our home is your home. Your past is your own affair, so long as you serve our common good. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06Agree	FormID 00027F90	2	MS06_MS06Agree_00027F90_3	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06Agree_00027F90_3.mp3	File Not Found		I solemnly swear to protect the Temple of the Union. --	As a symbol of our trust, here is a key to the gate. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06AttackAnyway	FormID 0005CBBB	0	MS06_MS06AttackAnyway_0005CBBB_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06AttackAnyway_0005CBBB_1.mp3	File Not Found		You're going to let a bunch of Slavers scare you? Attack them! --	You're right. They are all cowards at heart. Anger 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06AttackNow	FormID 0005CBB6	0	MS06_MS06AttackNow_0005CBB6_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06AttackNow_0005CBB6_1.mp3	File Not Found		I've done what I can. We should attack now. --	Thank you, friend. I'll lead the charge. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06BadIdea	FormID 0005A219	0	MS06_MS06BadIdea_0005A219_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06BadIdea_0005A219_1.mp3	File Not Found		Why don't you just kill them and take all their stuff? Everyone else does. --	They come here with nothing but their dignity. Would you have me take that from them too? Disgust 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06BadIdea	FormID 0005A219	1	MS06_MS06BadIdea_0005A219_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06BadIdea_0005A219_2.mp3	File Not Found		Why don't you just kill them and take all their stuff? Everyone else does. --	We will rise above our base instincts and help our fellow man. Anger 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06BetraySlavers	FormID 00061ED8	0	MS06_MS06BetraySlavers_00061ED8_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06BetraySlavers_00061ED8_1.mp3	File Not Found		Bad news. Slavers are in control of the Memorial. I found Slavers guarding the Memorial. They're all dead now. What!? They must have found out our plans somehow. Surprise 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06BetraySlavers	FormID 00061ED8	1	MS06_MS06BetraySlavers_00061ED8_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06BetraySlavers_00061ED8_2.mp3	File Not Found		Bad news. Slavers are in control of the Memorial. I found Slavers guarding the Memorial. They're all dead now. We are truly grateful for your intervention. Now we can proceed with our plans for the Memorial. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06BetraySlavers	FormID 00052399	0	MS06_MS06BetraySlavers_00052399_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06BetraySlavers_00052399_1.mp3	File Not Found		Bad news. Slavers are in control of the Memorial. --	What!? This is a disaster! Surprise 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06BetraySlavers	FormID 00052399	1	MS06_MS06BetraySlavers_00052399_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06BetraySlavers_00052399_2.mp3	File Not Found		Bad news. Slavers are in control of the Memorial. --	My people are not warriors, but we're all willing to die free rather than live as slaves. Anger 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06BetraySlavers	FormID 00052399	2	MS06_MS06BetraySlavers_00052399_3	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06BetraySlavers_00052399_3.mp3	File Not Found		Bad news. Slavers are in control of the Memorial. --	Our plans must go forward. When we get to the Memorial, we will attack. I would be grateful if you would join us. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06BetraySlavers	FormID 00061ED9	0	MS06_MS06BetraySlavers_00061ED9_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06BetraySlavers_00061ED9_1.mp3	File Not Found		Bad news. Slavers are in control of the Memorial. Forget the Super Mutants. They're all dead. Soldiers have the Memorial. Hmmm. Soldiers, eh. Slavers more likely. Surprise 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06BetraySlavers	FormID 00061ED9	1	MS06_MS06BetraySlavers_00061ED9_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06BetraySlavers_00061ED9_2.mp3	File Not Found		Bad news. Slavers are in control of the Memorial. Forget the Super Mutants. They're all dead. Soldiers have the Memorial. This is bad news indeed. We'll have to fight them to take the Memorial	Fear 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06BetraySlavers	FormID 00061ED9	2	MS06_MS06BetraySlavers_00061ED9_3	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06BetraySlavers_00061ED9_3.mp3	File Not Found		Bad news. Slavers are in control of the Memorial. Forget the Super Mutants. They're all dead. Soldiers have the Memorial. When we get to the Memorial, I would consider it an honor if you would join us in the fight. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06Boring	FormID 00027F83	0	MS06_MS06Boring_00027F83_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06Boring_00027F83_1.mp3	File Not Found		Is this going to be a long story? 'Cause I've got things to do... --	I shouldn't have expected anyone that hasn't been a slave to give a damn. Disgust 50 --	--	GetIsID == 1	MaleAdult01Default	MS06LincolnArtifacts	Topic	MS06BuyActionFigure	FormID 00048466	0	MS06Lincol_MS06BuyActionFi_00048466_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Lincol_MS06BuyActionFi_00048466_1.mp3	File Not Found		What will you give me for this toy of Lincoln? --	It's a small thing, but I'll give you 10 caps for it. Sad 50 --	--	GetIsID == 1	MaleAdult01Default	MS06LincolnArtifacts	Topic	MS06BuyDraftPoster	FormID 00048462	0	MS06Lincol_MS06BuyDraftPos_00048462_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Lincol_MS06BuyDraftPos_00048462_1.mp3	File Not Found		How much for this war poster? I've got this old war poster from Lincoln's Civil War. Want to buy it? The words of the great Lincoln, calling his people to war! I can spare 75 caps for it. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06LincolnArtifacts	Topic	MS06BuyEmancipation	FormID 0008D4F3	0	MS06Lincol_MS06BuyEmancipa_0008D4F3_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Lincol_MS06BuyEmancipa_0008D4F3_1.mp3	File Not Found		I have a copy of the Emancipation Proclamation to sell. --	Truly? I can't believe it! The document that freed the slaves. I'll pay you 150 caps for it. Surprise 50 --	--	GetIsID == 1	MaleAdult01Default	MS06LincolnArtifacts	Topic	MS06BuyGettysburgAddress	FormID 0008D4F5	0	MS06Lincol_MS06BuyGettysbu_0008D4F5_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Lincol_MS06BuyGettysbu_0008D4F5_1.mp3	File Not Found		Are you interested in buying the Gettysburg Address? I found the original Gettysburg Address. Want to buy it? Lincoln's most inspirational speech! What a marvelous find. I'll pay you 75 caps for it. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06LincolnArtifacts	Topic	MS06BuyHat	FormID 0004845D	0	MS06Lincol_MS06BuyHat_0004845D_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Lincol_MS06BuyHat_0004845D_1.mp3	File Not Found		Are you interested in Lincoln's hat? I found one of Lincoln's old hats. Care to buy it? What a ridiculous hat. I'll pay you 25 caps for it. Disgust 50 --	--	GetIsID == 1	MaleAdult01Default	MS06LincolnArtifacts	Topic	MS06BuyLincolnDiary	FormID 00048464	0	MS06Lincol_MS06BuyLincolnD_00048464_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Lincol_MS06BuyLincolnD_00048464_1.mp3	File Not Found		I found Lincoln's diary. I have Lincoln's diary. I might be willing to sell it. The words of the great man himself? In his own handwriting? I'll pay 100 caps for it. Surprise 50 --	--	GetIsID == 1	MaleAdult01Default	MS06LincolnArtifacts	Topic	MS06BuyNo	FormID 00029203	0	MS06Lincol_MS06BuyNo_00029203_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Lincol_MS06BuyNo_00029203_1.mp3	File Not Found		I'd rather keep it. --	If they are lost, it will be a great tragedy. Sad 50 --	--	GetIsID == 1	MaleAdult01Default	MS06LincolnArtifacts	Topic	MS06BuyNo	FormID 00029203	1	MS06Lincol_MS06BuyNo_00029203_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Lincol_MS06BuyNo_00029203_2.mp3	File Not Found		I'd rather keep it. --	Please, take great care of them. Fear 50 --	--	GetIsID == 1	MaleAdult01Default	MS06LincolnArtifacts	Topic	MS06BuyPennies	FormID 00048460	0	MS06Lincol_MS06BuyPennies_00048460_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Lincol_MS06BuyPennies_00048460_1.mp3	File Not Found		I have a collection of pennies with Lincoln's face on them. --	I suppose these have some small value to the faithful. I'll give you 15 caps for it. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	MS06LincolnArtifacts	Topic	MS06BuyRecording	FormID 000291FF	0	MS06Lincol_MS06BuyRecordin_000291FF_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Lincol_MS06BuyRecordin_000291FF_1.mp3	File Not Found		Are you interested in buying a recording of Lincoln's voice? --	His real voice? How is that possible? I must have it. Surprise 50 --	--	GetIsID == 1	MaleAdult01Default	MS06LincolnArtifacts	Topic	MS06BuyRecording	FormID 000291FF	1	MS06Lincol_MS06BuyRecordin_000291FF_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Lincol_MS06BuyRecordin_000291FF_2.mp3	File Not Found		Are you interested in buying a recording of Lincoln's voice? --	I'll give you 50 caps for it. Fear 50 --	--	GetIsID == 1	MaleAdult01Default	MS06LincolnArtifacts	Topic	MS06BuyRifle	FormID 000291F7	0	MS06Lincol_MS06BuyRifle_000291F7_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Lincol_MS06BuyRifle_000291F7_1.mp3	File Not Found		Would you like to make an offer on Lincoln's Rifle? --	His actual rifle? Such a priceless artifact! Surprise 50 --	--	GetIsID == 1	MaleAdult01Default	MS06LincolnArtifacts	Topic	MS06BuyRifle	FormID 000291F7	1	MS06Lincol_MS06BuyRifle_000291F7_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Lincol_MS06BuyRifle_000291F7_2.mp3	File Not Found		Would you like to make an offer on Lincoln's Rifle? --	You must let me have it. I'll give you 150 caps for it. Fear 50 --	--	GetIsID == 1	MaleAdult01Default	MS06LincolnArtifacts	Topic	MS06BuyWantedPoster	FormID 0004845C	0	MS06Lincol_MS06BuyWantedPo_0004845C_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Lincol_MS06BuyWantedPo_0004845C_1.mp3	File Not Found		I've got a wanted poster for Lincoln's assassin. --	To think that even the great Lincoln was felled by an assassin. This is a reminder to all that we must remain vigilant. Sad 50 --	--	GetIsID == 1	MaleAdult01Default	MS06LincolnArtifacts	Topic	MS06BuyWantedPoster	FormID 0004845C	1	MS06Lincol_MS06BuyWantedPo_0004845C_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Lincol_MS06BuyWantedPo_0004845C_2.mp3	File Not Found		I've got a wanted poster for Lincoln's assassin. --	I would like to buy it from you for 50 caps. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	MS06LincolnArtifacts	Topic	MS06BuyYes	FormID 00029205	0	MS06Lincol_MS06BuyYes_00029205_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Lincol_MS06BuyYes_00029205_1.mp3	File Not Found		It's a deal. --	We will enshrine this right away. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06CalebsNeeds	FormID 0005F6FC	0	MS06_MS06CalebsNeeds_0005F6FC_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06CalebsNeeds_0005F6FC_1.mp3	File Not Found		Hannibal says you need something? What is it that Caleb needs? He was a stone mason. It will fall to him to restore the Memorial as best he can. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06CalebsNeeds	FormID 0005F6FC	1	MS06_MS06CalebsNeeds_0005F6FC_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06CalebsNeeds_0005F6FC_2.mp3	File Not Found		Hannibal says you need something? What is it that Caleb needs? He's been pestering me for weeks now to get him some things he needs. I don't have time to deal with him right now. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06Disagree	FormID 00027F84	0	MS06_MS06Disagree_00027F84_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06Disagree_00027F84_1.mp3	File Not Found		Protect escaped slaves? You've got to be kidding. You're worth money to me! --	You leave me no choice. Anger 50 --	--	GetIsID == 1	MaleAdult01Default	MS06Fin	Conversation	MS06GettysburgAddress	FormID 000239B5	0	MS06Fin_MS06GettysburgAddr_000239B5_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Fin_MS06GettysburgAddr_000239B5_1.mp3	File Not Found		MS06GettysburgAddress	--	Fourscore and seven years ago our fathers brought forth on this continent, a new nation,	Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06Fin	Conversation	MS06GettysburgAddress	FormID 000239B6	0	MS06Fin_MS06GettysburgAddr_000239B6_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Fin_MS06GettysburgAddr_000239B6_1.mp3	File Not Found		MS06GettysburgAddress	--	conceived in Liberty, and dedicated to the proposition that all men are created equal. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06Fin	Conversation	MS06GettysburgAddress	FormID 000239B7	0	MS06Fin_MS06GettysburgAddr_000239B7_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Fin_MS06GettysburgAddr_000239B7_1.mp3	File Not Found		MS06GettysburgAddress	--	Now we are engaged in a great civil war, testing whether that nation or any nation so conceived and so dedicated, can long endure. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06Fin	Conversation	MS06GettysburgAddress	FormID 000239B8	0	MS06Fin_MS06GettysburgAddr_000239B8_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Fin_MS06GettysburgAddr_000239B8_1.mp3	File Not Found		MS06GettysburgAddress	--	We are met on a great battle-field of that war. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06Fin	Conversation	MS06GettysburgAddress	FormID 000239B9	0	MS06Fin_MS06GettysburgAddr_000239B9_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Fin_MS06GettysburgAddr_000239B9_1.mp3	File Not Found		MS06GettysburgAddress	--	We have come to dedicate a portion of that field as a final resting place for those who here gave their lives that that nation might live. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06Fin	Conversation	MS06GettysburgAddress	FormID 000239BA	0	MS06Fin_MS06GettysburgAddr_000239BA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Fin_MS06GettysburgAddr_000239BA_1.mp3	File Not Found		MS06GettysburgAddress	--	It is altogether fitting and proper that we should do this. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06Fin	Conversation	MS06GettysburgAddress	FormID 000239BB	0	MS06Fin_MS06GettysburgAddr_000239BB_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Fin_MS06GettysburgAddr_000239BB_1.mp3	File Not Found		MS06GettysburgAddress	--	But, in a larger sense, we cannot dedicate--we cannot consecrate--we cannot hallow--this ground. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06Fin	Conversation	MS06GettysburgAddress	FormID 000239BC	0	MS06Fin_MS06GettysburgAddr_000239BC_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Fin_MS06GettysburgAddr_000239BC_1.mp3	File Not Found		MS06GettysburgAddress	--	The brave men, living and dead, who struggled here, have consecrated it, far above our poor power to add or detract. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06Fin	Conversation	MS06GettysburgAddress	FormID 000239BD	0	MS06Fin_MS06GettysburgAddr_000239BD_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Fin_MS06GettysburgAddr_000239BD_1.mp3	File Not Found		MS06GettysburgAddress	--	The world will little note, nor long remember what we say here, but it can never forget what they did here. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06Fin	Conversation	MS06GettysburgAddress	FormID 000239BE	0	MS06Fin_MS06GettysburgAddr_000239BE_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Fin_MS06GettysburgAddr_000239BE_1.mp3	File Not Found		MS06GettysburgAddress	--	It is for us the living, rather, to be dedicated here to the unfinished work which they who fought here have thus far so nobly advanced. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06Fin	Conversation	MS06GettysburgAddress	FormID 000239BF	0	MS06Fin_MS06GettysburgAddr_000239BF_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Fin_MS06GettysburgAddr_000239BF_1.mp3	File Not Found		MS06GettysburgAddress	--	It is rather for us to be here dedicated to the great task remaining before us--	Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06Fin	Conversation	MS06GettysburgAddress	FormID 000239C0	0	MS06Fin_MS06GettysburgAddr_000239C0_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Fin_MS06GettysburgAddr_000239C0_1.mp3	File Not Found		MS06GettysburgAddress	--	that from these honored dead we take increased devotion to that cause for which they gave the last full measure of devotion--	Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06Fin	Conversation	MS06GettysburgAddress	FormID 000239C1	0	MS06Fin_MS06GettysburgAddr_000239C1_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Fin_MS06GettysburgAddr_000239C1_1.mp3	File Not Found		MS06GettysburgAddress	--	that we here highly resolve that these dead shall not have died in vain--	Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06Fin	Conversation	MS06GettysburgAddress	FormID 000239C3	0	MS06Fin_MS06GettysburgAddr_000239C3_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Fin_MS06GettysburgAddr_000239C3_1.mp3	File Not Found		MS06GettysburgAddress	--	that this nation, under God, shall have a new birth of freedom--	Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06Fin	Conversation	MS06GettysburgAddress	FormID 000239C2	0	MS06Fin_MS06GettysburgAddr_000239C2_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Fin_MS06GettysburgAddr_000239C2_1.mp3	File Not Found		MS06GettysburgAddress	--	and that government of the people, by the people, for the people, shall not perish from the earth. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Conversation	MS06HannibalSpeech	FormID 000284A0	0	MS06_MS06HannibalSpeech_000284A0_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06HannibalSpeech_000284A0_1.mp3	File Not Found		MS06HannibalSpeech	--	Let me tell you the story of Abraham Lincoln. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Conversation	MS06HannibalSpeech	FormID 000284A1	0	MS06_MS06HannibalSpeech_000284A1_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06HannibalSpeech_000284A1_1.mp3	File Not Found		MS06HannibalSpeech	--	He was born a Tucky Tearsman. The truth of this mysterious title has been lost, but we know it was a great honor. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Conversation	MS06HannibalSpeech	FormID 000284A2	0	MS06_MS06HannibalSpeech_000284A2_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06HannibalSpeech_000284A2_1.mp3	File Not Found		MS06HannibalSpeech	--	As a child he could not bear to see any animal chained or imprisoned. He was even known to set free the family Brahmin on occasion. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Conversation	MS06HannibalSpeech	FormID 000284A3	0	MS06_MS06HannibalSpeech_000284A3_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06HannibalSpeech_000284A3_1.mp3	File Not Found		MS06HannibalSpeech	--	As a youth, Abraham Lincoln fought Raiders in the war of the black hawks. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Conversation	MS06HannibalSpeech	FormID 000284A8	0	MS06_MS06HannibalSpeech_000284A8_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06HannibalSpeech_000284A8_1.mp3	File Not Found		MS06HannibalSpeech	--	When the war ended, he settled down to rule the Linoy, a small tribe of free men. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Conversation	MS06HannibalSpeech	FormID 000284A9	0	MS06_MS06HannibalSpeech_000284A9_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06HannibalSpeech_000284A9_1.mp3	File Not Found		MS06HannibalSpeech	--	He grew so famous that one day he was made President. He ruled over all the land. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Conversation	MS06HannibalSpeech	FormID 000284AA	0	MS06_MS06HannibalSpeech_000284AA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06HannibalSpeech_000284AA_1.mp3	File Not Found		MS06HannibalSpeech	--	When he declared that all slaves must be freed, the slavers rebelled against his rule. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Conversation	MS06HannibalSpeech	FormID 000284AB	0	MS06_MS06HannibalSpeech_000284AB_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06HannibalSpeech_000284AB_1.mp3	File Not Found		MS06HannibalSpeech	--	They fought a great war, which Lincoln won. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Conversation	MS06HannibalSpeech	FormID 000284AC	0	MS06_MS06HannibalSpeech_000284AC_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06HannibalSpeech_000284AC_1.mp3	File Not Found		MS06HannibalSpeech	--	When he came to free the slaves, an assassin of the slavers struck him down. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Conversation	MS06HannibalSpeech	FormID 000284AD	0	MS06_MS06HannibalSpeech_000284AD_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06HannibalSpeech_000284AD_1.mp3	File Not Found		MS06HannibalSpeech	--	In the confusion, a few of the slavers escaped. Lincoln's generals hunted them, but could not find them. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Conversation	MS06HannibalSpeech	FormID 000284AE	0	MS06_MS06HannibalSpeech_000284AE_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06HannibalSpeech_000284AE_1.mp3	File Not Found		MS06HannibalSpeech	--	The bombs ended the era of Lincoln, but we will resurrect his voice. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Conversation	MS06HannibalSpeech	FormID 000284AF	0	MS06_MS06HannibalSpeech_000284AF_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06HannibalSpeech_000284AF_1.mp3	File Not Found		MS06HannibalSpeech	--	We will restore the greatness of his vision where all men are created equal, and all men can live free! Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06HeardEnough	FormID 00027F92	0	MS06_MS06HeardEnough_00027F92_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06HeardEnough_00027F92_1.mp3	File Not Found		That's a noble cause, but can I ask you about something else? --	What? Surprise 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06HowToHelp	FormID 000292ED	0	MS06_MS06HowToHelp_000292ED_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06HowToHelp_000292ED_1.mp3	File Not Found		I could get rid of the Super Mutants, if there are any. Don't worry about the Super Mutants. Slavers are in control of the Memorial. Slavers? Dear God. They must know about our plans. Fear 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06HowToHelp	FormID 000292ED	1	MS06_MS06HowToHelp_000292ED_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06HowToHelp_000292ED_2.mp3	File Not Found		I could get rid of the Super Mutants, if there are any. Don't worry about the Super Mutants. Slavers are in control of the Memorial. Do whatever you have to do to make the Memorial site safe for my people. Anger 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06HowToHelp	FormID 000292ED	2	MS06_MS06HowToHelp_000292ED_3	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06HowToHelp_000292ED_3.mp3	File Not Found		I could get rid of the Super Mutants, if there are any. Don't worry about the Super Mutants. Slavers are in control of the Memorial. Before you leave, speak with Caleb. He'll need your help too. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06HowToHelp	FormID 000BC2E2	0	MS06_MS06HowToHelp_000BC2E2_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06HowToHelp_000BC2E2_1.mp3	File Not Found		I could get rid of the Super Mutants, if there are any. Don't worry about the Super Mutants. Soldiers are in control of the Memorial. Soldiers? Slavers more likely. Dear God. They must know about our plans. Fear 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06HowToHelp	FormID 000BC2E2	1	MS06_MS06HowToHelp_000BC2E2_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06HowToHelp_000BC2E2_2.mp3	File Not Found		I could get rid of the Super Mutants, if there are any. Don't worry about the Super Mutants. Soldiers are in control of the Memorial. Do whatever you have to do to make the Memorial site safe for my people. Anger 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06HowToHelp	FormID 000BC2E2	2	MS06_MS06HowToHelp_000BC2E2_3	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06HowToHelp_000BC2E2_3.mp3	File Not Found		I could get rid of the Super Mutants, if there are any. Don't worry about the Super Mutants. Soldiers are in control of the Memorial. Before you leave, speak with Caleb. He'll need your help too. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06HowToHelp	FormID 00027F85	0	MS06_MS06HowToHelp_00027F85_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06HowToHelp_00027F85_1.mp3	File Not Found		I could get rid of the Super Mutants, if there are any. --	I was hoping you would help us. The Memorial is easy to find. Good luck. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06HowToHelp	FormID 00027F85	1	MS06_MS06HowToHelp_00027F85_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06HowToHelp_00027F85_2.mp3	File Not Found		I could get rid of the Super Mutants, if there are any. --	One other thing. Talk to Caleb. He'll need your help. We can't leave unless he's ready too. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06LetMeGoOrElse	FormID 00061919	0	MS06_MS06LetMeGoOrElse_00061919_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06LetMeGoOrElse_00061919_1.mp3	File Not Found		Let me go, or I swear to God, I'll rip your fucking throat out! --	I don't want to get in a fight with you. Fear 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06LetMeGoOrElse	FormID 00061919	1	MS06_MS06LetMeGoOrElse_00061919_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06LetMeGoOrElse_00061919_2.mp3	File Not Found		Let me go, or I swear to God, I'll rip your fucking throat out! --	But I would rather die than risk the Slavers finding us. Anger 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06LetMeGoOrElse	FormID 00061919	2	MS06_MS06LetMeGoOrElse_00061919_3	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06LetMeGoOrElse_00061919_3.mp3	File Not Found		Let me go, or I swear to God, I'll rip your fucking throat out! --	Is a simple promise so much to ask? Surprise 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06LincolnsHead	FormID 00027FA3	0	MS06_MS06LincolnsHead_00027FA3_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06LincolnsHead_00027FA3_1.mp3	File Not Found		What is that stone head? --	Haven't you been listening? That's Abraham Lincoln, the Great Emancipator. Disgust 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06LincolnsHead	FormID 000292EC	0	MS06_MS06LincolnsHead_000292EC_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06LincolnsHead_000292EC_1.mp3	File Not Found		What is that stone head? --	That's Abraham Lincoln, the Great Emancipator. We don't know how it came to be here, but it's fitting, don't you think? Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06MoreInfo	FormID 0005A205	0	MS06_MS06MoreInfo_0005A205_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06MoreInfo_0005A205_1.mp3	File Not Found		If I had known this before, I wouldn't have come in. Let me go! --	We can't risk that. Just as we couldn't risk telling you who we were before letting you in. Anger 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06MoreInfo	FormID 0005A205	1	MS06_MS06MoreInfo_0005A205_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06MoreInfo_0005A205_2.mp3	File Not Found		If I had known this before, I wouldn't have come in. Let me go! --	All I need is your word. Will you guard our secret? Surprise 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06MoreTime	FormID 00027F87	0	MS06_MS06MoreTime_00027F87_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06MoreTime_00027F87_1.mp3	File Not Found		I'll need to think about that. --	When you are ready, let me know. Sad 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06MoreTime	FormID 00027F87	1	MS06_MS06MoreTime_00027F87_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06MoreTime_00027F87_2.mp3	File Not Found		I'll need to think about that. --	Until then, you are free to wander our home. However, we cannot allow you to leave. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06Nevermind	FormID 000C6E61	0	MS06_MS06Nevermind_000C6E61_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06Nevermind_000C6E61_1.mp3	File Not Found		Nevermind. --	Let's go. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06NoChance	FormID 0005CBC1	0	MS06_MS06NoChance_0005CBC1_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06NoChance_0005CBC1_1.mp3	File Not Found		The Slavers are too tough. You haven't got a chance. --	So we should give up? Surprise 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06NoChance	FormID 0005CBC1	1	MS06_MS06NoChance_0005CBC1_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06NoChance_0005CBC1_2.mp3	File Not Found		The Slavers are too tough. You haven't got a chance. --	Never! Better to die free than surrender to slavers. We attack, now! Anger 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06NotInterested	FormID 00027F89	0	MS06_MS06NotInterested_00027F89_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06NotInterested_00027F89_1.mp3	File Not Found		Yeah... that's a problem. Well, I'd better get going. --	So you are a coward. I thought so. Disgust 50 --	--	GetIsID == 1	MaleAdult01Default	MS06LincolnArtifacts	Conversation	MS06PackageEnd	FormID 000B3924	0	MS06Lincol_MS06PackageEnd_000B3924_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Lincol_MS06PackageEnd_000B3924_1.mp3	File Not Found		MS06PackageEnd	--	Looks safe out there. Fear 50 --	--	GetIsID == 1	MaleAdult01Default	MS06LincolnArtifacts	Conversation	MS06PackageEnd	FormID 000B3925	0	MS06Lincol_MS06PackageEnd_000B3925_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Lincol_MS06PackageEnd_000B3925_1.mp3	File Not Found		MS06PackageEnd	--	Hmmm. Fear 50	Concerned. --	--	GetIsID == 1	MaleAdult01Default	MS06LincolnArtifacts	Conversation	MS06PackageEnd	FormID 000B3926	0	MS06Lincol_MS06PackageEnd_000B3926_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Lincol_MS06PackageEnd_000B3926_1.mp3	File Not Found		MS06PackageEnd	--	Better have some check that out. Fear 50	Concerned. --	--	GetIsID == 1	MaleAdult01Default	MS06LincolnArtifacts	Conversation	MS06PackageEnd	FormID 000B3927	0	MS06Lincol_MS06PackageEnd_000B3927_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Lincol_MS06PackageEnd_000B3927_1.mp3	File Not Found		MS06PackageEnd	--	Nothing. Good. Surprise 50	Relieved. --	--	GetIsID == 1	MaleAdult01Default	MS06LincolnArtifacts	Conversation	MS06PackageStart	FormID 000B3931	0	MS06Lincol_MS06PackageStar_000B3931_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Lincol_MS06PackageStar_000B3931_1.mp3	File Not Found		MS06PackageStart	--	Time to eat. I have to keep my energy up. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	MS06LincolnArtifacts	Conversation	MS06PackageStart	FormID 000B3932	0	MS06Lincol_MS06PackageStar_000B3932_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Lincol_MS06PackageStar_000B3932_1.mp3	File Not Found		MS06PackageStart	--	I'm turning in. I need to be sharp tomorrow. Surprise 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06ShiningBeaconJoke	FormID 0005A204	0	MS06_MS06ShiningBeaconJoke_0005A204_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06ShiningBeaconJoke_0005A204_1.mp3	File Not Found		Wouldn't a beacon just attract the Slavers? --	You make jokes when the lives and freedom of our fellow men are at stake! Disgust 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06ShiningBeaconJoke	FormID 0005A204	1	MS06_MS06ShiningBeaconJoke_0005A204_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06ShiningBeaconJoke_0005A204_2.mp3	File Not Found		Wouldn't a beacon just attract the Slavers? --	I tell you, I know a place that we can defend from the slavers. Anger 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06SlaveStory	FormID 0005CBBA	0	MS06_MS06SlaveStory_0005CBBA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06SlaveStory_0005CBBA_1.mp3	File Not Found		So, you used to be a slave? --	For 23 years I was a slave, ever since I was 14. Sad 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06SlaveStory	FormID 0005CBBA	1	MS06_MS06SlaveStory_0005CBBA_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06SlaveStory_0005CBBA_2.mp3	File Not Found		So, you used to be a slave? --	Six years ago I managed to escape from my master. He's been hunting me ever since. Fear 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06SlaveStory	FormID 0005CBBA	2	MS06_MS06SlaveStory_0005CBBA_3	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06SlaveStory_0005CBBA_3.mp3	File Not Found		So, you used to be a slave? --	When I found the head of Lincoln here, I knew it was a sign for me to help other slaves to escape. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06SlaveStory	FormID 0005CBBA	3	MS06_MS06SlaveStory_0005CBBA_4	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06SlaveStory_0005CBBA_4.mp3	File Not Found		So, you used to be a slave? --	I founded the Temple of the Union as a safe haven for runaway slaves everywhere. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06StupidIdea	FormID 0005A202	0	MS06_MS06StupidIdea_0005A202_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06StupidIdea_0005A202_1.mp3	File Not Found		That's a really stupid idea. --	You wouldn't say that if you spent even a single night in shackles. Anger 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06StupidIdea	FormID 0005A202	1	MS06_MS06StupidIdea_0005A202_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06StupidIdea_0005A202_2.mp3	File Not Found		That's a really stupid idea. --	I'm done trying to justify my plan to you. If you don't want to help us, just say so. Disgust 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06SupermutantsDead	FormID 000BC2E1	0	MS06_MS06SupermutantsDead_000BC2E1_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06SupermutantsDead_000BC2E1_1.mp3	File Not Found		Hey, I've been there! Those Super Mutants are all dead. It's safe now. --	That is great news indeed! Surprise 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06SupermutantsDead	FormID 000BC2E1	1	MS06_MS06SupermutantsDead_000BC2E1_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06SupermutantsDead_000BC2E1_2.mp3	File Not Found		Hey, I've been there! Those Super Mutants are all dead. It's safe now. --	As soon as Caleb gets what he needs, we can start our trip. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06SupermutantsDead	FormID 000BC2E1	2	MS06_MS06SupermutantsDead_000BC2E1_3	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06SupermutantsDead_000BC2E1_3.mp3	File Not Found		Hey, I've been there! Those Super Mutants are all dead. It's safe now. --	It would be a great favor to me if you would help him. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06TempleUnion	FormID 00027F8D	0	MS06_MS06TempleUnion_00027F8D_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06TempleUnion_00027F8D_1.mp3	File Not Found		What are a bunch of escaped slaves doing holed up here? --	We are trying to make a safe haven for all runaway slaves. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06TempleUnion	FormID 00027F8D	1	MS06_MS06TempleUnion_00027F8D_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06TempleUnion_00027F8D_2.mp3	File Not Found		What are a bunch of escaped slaves doing holed up here? --	We give food and supplies to any that find us, and help them on their way. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06WaitHere	FormID 000292E5	0	MS06_MS06WaitHere_000292E5_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06WaitHere_000292E5_1.mp3	File Not Found		You wait here. Let me investigate first. --	They look heavily fortified. They knew we were coming. I'm afraid our only choice is to drive them out. Fear 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06WaitHere	FormID 000292E5	1	MS06_MS06WaitHere_000292E5_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06WaitHere_000292E5_2.mp3	File Not Found		You wait here. Let me investigate first. --	If you don't do it, we will. Anger 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06WaitHere	FormID 0005CBBD	0	MS06_MS06WaitHere_0005CBBD_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06WaitHere_0005CBBD_1.mp3	File Not Found		You wait here. Let me investigate first. Just stay here. I'm not done yet at the Memorial. Don't be too long. My people can't wait here forever. Fear 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06WaitHere	FormID 000C6E63	0	MS06_MS06WaitHere_000C6E63_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06WaitHere_000C6E63_1.mp3	File Not Found		You wait here. Let me investigate first. Wait here. I need to scout ahead. I'll give you six hours. Then we're moving on anyway. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06WaitHere	FormID 000C6E64	0	MS06_MS06WaitHere_000C6E64_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06WaitHere_000C6E64_1.mp3	File Not Found		You wait here. Let me investigate first. Okay, it's safe. Finally! Thank you for all your help. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06WhereIsThisPlace	FormID 00027F88	0	MS06_MS06WhereIsThisPlace_00027F88_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06WhereIsThisPlace_00027F88_1.mp3	File Not Found		Sounds dangerous. Where is this place? --	I want to move all my people to the Memorial site for the great Abraham Lincoln, but I need to know if it's safe. Fear 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06WhereIsThisPlace	FormID 00027F88	1	MS06_MS06WhereIsThisPlace_00027F88_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06WhereIsThisPlace_00027F88_2.mp3	File Not Found		Sounds dangerous. Where is this place? --	I've heard rumors of Super Mutants infesting that area though. We need to send someone to check that out first. Sad 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06WhyNotKeepThem	FormID 00027F93	0	MS06_MS06WhyNotKeepThem_00027F93_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06WhyNotKeepThem_00027F93_1.mp3	File Not Found		Why don't you let them stay here? --	We don't have enough room. There's not enough water or food here. Sad 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	MS06WhyNotKeepThem	FormID 00027F93	1	MS06_MS06WhyNotKeepThem_00027F93_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_MS06WhyNotKeepThem_00027F93_2.mp3	File Not Found		Why don't you let them stay here? --	But I have a plan. A plan to take over a place that will be a shining beacon of hope for all slaves. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06LincolnArtifacts	Topic	MS06YesActionFigure	FormID 0005CBC0	0	MS06Lincol_MS06YesActionFi_0005CBC0_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Lincol_MS06YesActionFi_0005CBC0_1.mp3	File Not Found		Not for that price. I want more. --	You take when we have so little. So be it. We will enshrine this right away. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06LincolnArtifacts	Topic	MS06YesDraftPoster	FormID 0005ECF5	0	MS06Lincol_MS06YesDraftPos_0005ECF5_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Lincol_MS06YesDraftPos_0005ECF5_1.mp3	File Not Found		This poster is worth more than that. --	Deal. We'll find a good place to hang this. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06LincolnArtifacts	Topic	MS06YesEmancipation	FormID 0008D4FB	0	MS06Lincol_MS06YesEmancipa_0008D4FB_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Lincol_MS06YesEmancipa_0008D4FB_1.mp3	File Not Found		That price is an insult. You'll have to do better than that. --	Some day your greed will be your downfall. But today I'll pay your price. Disgust 50 --	--	GetIsID == 1	MaleAdult01Default	MS06LincolnArtifacts	Topic	MS06YesEmancipation	FormID 0008D4FB	1	MS06Lincol_MS06YesEmancipa_0008D4FB_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Lincol_MS06YesEmancipa_0008D4FB_2.mp3	File Not Found		That price is an insult. You'll have to do better than that. --	We'll find a place to display this where everyone can read it. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06LincolnArtifacts	Topic	MS06YesGettysburgAddress	FormID 0008D4F8	0	MS06Lincol_MS06YesGettysbu_0008D4F8_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Lincol_MS06YesGettysbu_0008D4F8_1.mp3	File Not Found		You can do better than that. This is the Gettysburg Address we're talking about. --	Deal. We'll find a good place to display this. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06LincolnArtifacts	Topic	MS06YesHat	FormID 0005ECE4	0	MS06Lincol_MS06YesHat_0005ECE4_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Lincol_MS06YesHat_0005ECE4_1.mp3	File Not Found		For Lincoln's own hat? Come on. You can do better than that. --	You take when we have so little. So be it. We will enshrine this right away. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06LincolnArtifacts	Topic	MS06YesLincolnDiary	FormID 0005ECE7	0	MS06Lincol_MS06YesLincolnD_0005ECE7_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Lincol_MS06YesLincolnD_0005ECE7_1.mp3	File Not Found		Not enough. Make me a better offer. --	I suppose I can afford that. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06LincolnArtifacts	Topic	MS06YesPennies	FormID 0005ECF2	0	MS06Lincol_MS06YesPennies_0005ECF2_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Lincol_MS06YesPennies_0005ECF2_1.mp3	File Not Found		You'll have to do better than that. --	It's not so much more. You have a deal. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06LincolnArtifacts	Topic	MS06YesRecording	FormID 0005ECF8	0	MS06Lincol_MS06YesRecordin_0005ECF8_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Lincol_MS06YesRecordin_0005ECF8_1.mp3	File Not Found		That price is an insult. You can do better. --	You're right. Here, take your pay. Sad 50 --	--	GetIsID == 1	MaleAdult01Default	MS06LincolnArtifacts	Topic	MS06YesRecording	FormID 0005ECF8	1	MS06Lincol_MS06YesRecordin_0005ECF8_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Lincol_MS06YesRecordin_0005ECF8_2.mp3	File Not Found		That price is an insult. You can do better. --	Imagine, Lincoln's own voice! What a treasure. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06LincolnArtifacts	Topic	MS06YesRifle	FormID 0005ECEC	0	MS06Lincol_MS06YesRifle_0005ECEC_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Lincol_MS06YesRifle_0005ECEC_1.mp3	File Not Found		You're kidding, right? It's worth twice that. --	You're right. I shouldn't quibble over a few extra caps. Sad 50 --	--	GetIsID == 1	MaleAdult01Default	MS06LincolnArtifacts	Topic	MS06YesRifle	FormID 0005ECEC	1	MS06Lincol_MS06YesRifle_0005ECEC_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Lincol_MS06YesRifle_0005ECEC_2.mp3	File Not Found		You're kidding, right? It's worth twice that. --	We will carry this into war against the slavers! Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06LincolnArtifacts	Topic	MS06YesWantedPoster	FormID 0005ECEF	0	MS06Lincol_MS06YesWantedPo_0005ECEF_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Lincol_MS06YesWantedPo_0005ECEF_1.mp3	File Not Found		No way. I need a lot more than that. --	It's worth it. We'll hang this where everyone can see it. Happy 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	StartCombatResponse	FormID 00080DBB	0	GenericAdu_StartCombatResp_00080DBB_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_StartCombatResp_00080DBB_1.mp3	File Not Found		StartCombatResponse	--	Flank 'em! Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	StartCombatResponse	FormID 00080DBC	0	GenericAdu_StartCombatResp_00080DBC_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_StartCombatResp_00080DBC_1.mp3	File Not Found		StartCombatResponse	--	I've got your back! Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	StartCombatResponse	FormID 00080DBE	0	GenericAdu_StartCombatResp_00080DBE_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_StartCombatResp_00080DBE_1.mp3	File Not Found		StartCombatResponse	--	We'll get 'em. Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	StartCombatResponse	FormID 00080DBF	0	GenericAdu_StartCombatResp_00080DBF_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_StartCombatResp_00080DBF_1.mp3	File Not Found		StartCombatResponse	--	Look out! Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	StartCombatResponse	FormID 00080DC0	0	GenericAdu_StartCombatResp_00080DC0_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_StartCombatResp_00080DC0_1.mp3	File Not Found		StartCombatResponse	--	Where? Anger 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Conversation	GOODBYE	FormID 000BC2EA	0	MS06_GOODBYE_000BC2EA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_GOODBYE_000BC2EA_1.mp3	File Not Found		I have to go now. Thank you, Hannibal. I'd better get going. May the spirit of the great Lincoln protect you. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Conversation	GOODBYE	FormID 000284B9	0	MS06_GOODBYE_000284B9_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_GOODBYE_000284B9_1.mp3	File Not Found		I have to go now. Well, I should get started. Goodbye. Good luck against those Super Mutants. Fear 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Conversation	GOODBYE	FormID 000284BA	0	MS06_GOODBYE_000284BA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_GOODBYE_000284BA_1.mp3	File Not Found		I have to go now. So long. I hope we can make it to the Memorial by sundown. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Conversation	GOODBYE	FormID 000284BE	0	MS06_GOODBYE_000284BE_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_GOODBYE_000284BE_1.mp3	File Not Found		I have to go now. --	I don't think so. Don't worry. We're well armed, and soon we'll have a new home, safe from them. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Conversation	GOODBYE	FormID 000681DB	0	MS06_GOODBYE_000681DB_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_GOODBYE_000681DB_1.mp3	File Not Found		I have to go now. --	Simone and I will go hunting soon. Probably tomorrow. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Conversation	GOODBYE	FormID 000681DC	0	MS06_GOODBYE_000681DC_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_GOODBYE_000681DC_1.mp3	File Not Found		I have to go now. --	Don't worry, Caleb. Alejandra will find a reference for you. Once we are in our new home, maybe we'll find something there. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Conversation	GOODBYE	FormID 000681DD	0	MS06_GOODBYE_000681DD_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_GOODBYE_000681DD_1.mp3	File Not Found		I have to go now. --	Next time don't waste the ammo. Wait for it to get closer. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	GenericAdult	Conversation	GOODBYE	FormID 0001D5E5	0	GenericAdult_GOODBYE_0001D5E5_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_GOODBYE_0001D5E5_1.mp3	File Not Found		I have to go now. --	Yeah. See you. Neutral 50	Default backup bottom of the stack no condition failsafe goodbye. --	--	GetIsID == 1	MaleAdult01Default	GenericAdult	Conversation	GOODBYE	FormID 0004E5DD	0	GenericAdult_GOODBYE_0004E5DD_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_GOODBYE_0004E5DD_1.mp3	File Not Found		I have to go now. Goodbye. Whatever. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Conversation	GOODBYE	FormID 0004E5E3	0	GenericAdult_GOODBYE_0004E5E3_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_GOODBYE_0004E5E3_1.mp3	File Not Found		I have to go now. I need to get going. Bye. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Conversation	GOODBYE	FormID 00049E19	0	GenericAdult_GOODBYE_00049E19_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_GOODBYE_00049E19_1.mp3	File Not Found		I have to go now. Time for me to go. Later. Neutral 50 --	--	--	MaleAdult01Default	Generic	Conversation	GOODBYE	FormID 00049E16	0	Generic_GOODBYE_00049E16_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_GOODBYE_00049E16_1.mp3	File Not Found		I have to go now. See you later. Bye. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	GREETING	FormID 0005C2DB	0	MS06_GREETING_0005C2DB_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_GREETING_0005C2DB_1.mp3	File Not Found		GREETING	--	Those Slavers are all dead. We must stay vigilant. There may be more of them. Fear 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	GREETING	FormID 00027F9A	0	MS06_GREETING_00027F9A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_GREETING_00027F9A_1.mp3	File Not Found		GREETING	--	We got wind that the Slavers are going to attack. We could really use your help in the fight. Fear 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	GREETING	FormID 00024184	0	MS06_GREETING_00024184_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_GREETING_00024184_1.mp3	File Not Found		GREETING	--	Ah, a visitor. Welcome to the Temple of the Union. Surprise 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	GREETING	FormID 00024184	1	MS06_GREETING_00024184_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_GREETING_00024184_2.mp3	File Not Found		GREETING	--	I'm not going to ask you who you are. For the moment, I don't care. Disgust 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	GREETING	FormID 00024184	2	MS06_GREETING_00024184_3	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_GREETING_00024184_3.mp3	File Not Found		GREETING	--	We are all escaped slaves. I need your solemn promise not to betray us to Paradise Falls or the Slavers. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	GREETING	FormID 00024184	3	MS06_GREETING_00024184_4	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_GREETING_00024184_4.mp3	File Not Found		GREETING	--	Until I get that, you cannot leave here. So, do I have your word? Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	GREETING	FormID 00024185	0	MS06_GREETING_00024185_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_GREETING_00024185_1.mp3	File Not Found		GREETING	--	Are you ready to pledge your allegiance? Surprise 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	GREETING	FormID 0005D5A2	0	MS06_GREETING_0005D5A2_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_GREETING_0005D5A2_1.mp3	File Not Found		GREETING	--	Everything is done? I can hardly believe it. We are finally going to realize the dream! Surprise 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	GREETING	FormID 0005D5A2	1	MS06_GREETING_0005D5A2_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_GREETING_0005D5A2_2.mp3	File Not Found		GREETING	--	We'll start out within the hour. We'll meet you at the site. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	GREETING	FormID 00027F9B	0	MS06_GREETING_00027F9B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_GREETING_00027F9B_1.mp3	File Not Found		GREETING	--	I hear you found a great picture for Caleb. Once the Memorial site is safe, we can move there. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	GREETING	FormID 00028ECD	0	MS06_GREETING_00028ECD_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_GREETING_00028ECD_1.mp3	File Not Found		GREETING	--	So the Super Mutants are dead? This is wonderful news! Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	GREETING	FormID 00028ECD	1	MS06_GREETING_00028ECD_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_GREETING_00028ECD_2.mp3	File Not Found		GREETING	--	Now all you have to do is get Caleb his picture and we can begin our journey. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	GREETING	FormID 0005CBC9	0	MS06_GREETING_0005CBC9_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_GREETING_0005CBC9_1.mp3	File Not Found		GREETING	--	Slavers! They're holed up in the Memorial. Disgust 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	GREETING	FormID 0005CBC9	1	MS06_GREETING_0005CBC9_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_GREETING_0005CBC9_2.mp3	File Not Found		GREETING	--	In a moment we will charge them. We will have liberty or we will have death! Join with us to defeat evil! Anger 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	GREETING	FormID 0005CBCA	0	MS06_GREETING_0005CBCA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_GREETING_0005CBCA_1.mp3	File Not Found		GREETING	--	Those Slavers are still in control of the Memorial. Disgust 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	GREETING	FormID 0005CBCA	1	MS06_GREETING_0005CBCA_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_GREETING_0005CBCA_2.mp3	File Not Found		GREETING	--	Is it time for us to attack yet? Surprise 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	GREETING	FormID 0002DD00	0	MS06_GREETING_0002DD00_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_GREETING_0002DD00_1.mp3	File Not Found		GREETING	--	We made it! The Memorial is really ours! I cannot thank you enough. Surprise 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	GREETING	FormID 0002DD00	1	MS06_GREETING_0002DD00_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_GREETING_0002DD00_2.mp3	File Not Found		GREETING	--	Here, take this. It's a token of our thanks. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	GREETING	FormID 00028ECE	0	MS06_GREETING_00028ECE_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_GREETING_00028ECE_1.mp3	File Not Found		GREETING	--	Thanks to you, we are able to make this journey. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	GREETING	FormID 00028ECE	1	MS06_GREETING_00028ECE_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_GREETING_00028ECE_2.mp3	File Not Found		GREETING	--	We will rebuild the great Memorial to Lincoln and give hope to slaves everywhere! Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	GREETING	FormID 000C6E62	0	MS06_GREETING_000C6E62_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_GREETING_000C6E62_1.mp3	File Not Found		GREETING	--	What is it? Fear 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	GREETING	FormID 00028ECF	0	MS06_GREETING_00028ECF_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_GREETING_00028ECF_1.mp3	File Not Found		GREETING	--	You have been good to your word. You are welcome at the Temple of the Union anytime. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	GREETING	FormID 00028ECF	1	MS06_GREETING_00028ECF_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_GREETING_00028ECF_2.mp3	File Not Found		GREETING	--	Take these schematics as a token of our gratitude. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	GREETING	FormID 00027F9C	0	MS06_GREETING_00027F9C_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_GREETING_00027F9C_1.mp3	File Not Found		GREETING	--	Ah! It is our newest brother! What can I do for you? Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Topic	GREETING	FormID 00027F9D	0	MS06_GREETING_00027F9D_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_GREETING_00027F9D_1.mp3	File Not Found		GREETING	--	Ah! It is our newest sister! What can I do for you? Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06Fin	Topic	GREETING	FormID 000284B0	0	MS06Fin_GREETING_000284B0_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Fin_GREETING_000284B0_1.mp3	File Not Found		GREETING	--	Our abolitionist hero! Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06Fin	Topic	GREETING	FormID 000284B0	1	MS06Fin_GREETING_000284B0_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Fin_GREETING_000284B0_2.mp3	File Not Found		GREETING	--	Life is much better for us here than it was in the Wasteland. We're better armed and better fed. Happy 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	GREETING	FormID 000038C8	0	GenericAdult_GREETING_000038C8_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_GREETING_000038C8_1.mp3	File Not Found		GREETING	--	What do you need? Anger 25 --	--	--	MaleAdult01Default	Generic	Topic	GREETING	FormID 000038C2	0	Generic_GREETING_000038C2_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_GREETING_000038C2_1.mp3	File Not Found		GREETING	--	Yeah? Neutral 50 --	--	--	MaleAdult01Default	Generic	Topic	GREETING	FormID 0004C18B	0	Generic_GREETING_0004C18B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_GREETING_0004C18B_1.mp3	File Not Found		GREETING	--	Hey there. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	GuardTrespass	FormID 00022A93	0	GenericAdult_GuardTrespass_00022A93_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_GuardTrespass_00022A93_1.mp3	File Not Found		GuardTrespass	--	You! Get out of here! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	GuardTrespass	FormID 00017194	0	GenericAdult_GuardTrespass_00017194_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_GuardTrespass_00017194_1.mp3	File Not Found		GuardTrespass	--	Back off! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	GuardTrespass	FormID 00050FFE	0	GenericAdult_GuardTrespass_00050FFE_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_GuardTrespass_00050FFE_1.mp3	File Not Found		GuardTrespass	--	I'm not warning you again. Leave now. Anger 60 --	--	--	MaleAdult01Default	GenericAdult	Combat	GuardTrespass	FormID 00051000	0	GenericAdult_GuardTrespass_00051000_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_GuardTrespass_00051000_1.mp3	File Not Found		GuardTrespass	--	Last warning. Get out of here. Anger 60 --	--	--	MaleAdult01Default	GenericAdult	Combat	GuardTrespass	FormID 00051001	0	GenericAdult_GuardTrespass_00051001_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_GuardTrespass_00051001_1.mp3	File Not Found		GuardTrespass	--	You'd better get out of here. Anger 40 --	--	--	MaleAdult01Default	GenericAdult	Combat	GuardTrespass	FormID 00051003	0	GenericAdult_GuardTrespass_00051003_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_GuardTrespass_00051003_1.mp3	File Not Found		GuardTrespass	--	I told you to leave. You'd better listen. Anger 40 --	--	--	MaleAdult01Default	GenericAdult	Combat	GuardTrespass	FormID 00051008	0	GenericAdult_GuardTrespass_00051008_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_GuardTrespass_00051008_1.mp3	File Not Found		GuardTrespass	--	You don't belong here. Anger 20 --	--	--	MaleAdult01Default	GenericAdult	Combat	GuardTrespass	FormID 00022A96	0	GenericAdult_GuardTrespass_00022A96_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_GuardTrespass_00022A96_1.mp3	File Not Found		GuardTrespass	--	Keep moving. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	GuardTrespass	FormID 00017193	0	GenericAdult_GuardTrespass_00017193_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_GuardTrespass_00017193_1.mp3	File Not Found		GuardTrespass	--	You'd better get out of here if you know what's good for you. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Conversation	HELLO	FormID 000284E5	0	MS06_HELLO_000284E5_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_HELLO_000284E5_1.mp3	File Not Found		HELLO	--	You don't look like a runaway. Surprise 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Conversation	HELLO	FormID 000284E6	0	MS06_HELLO_000284E6_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_HELLO_000284E6_1.mp3	File Not Found		HELLO	--	We are grateful for any help you can give us. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Conversation	HELLO	FormID 000681C0	0	MS06_HELLO_000681C0_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_HELLO_000681C0_1.mp3	File Not Found		HELLO	--	Have you found any references to Lincoln's Memorial? Caleb is still struggling with the translation. Surprise 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Conversation	HELLO	FormID 000681C1	0	MS06_HELLO_000681C1_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_HELLO_000681C1_1.mp3	File Not Found		HELLO	--	Bill, I have some sewing for you. Look in my room. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Conversation	HELLO	FormID 000681C2	0	MS06_HELLO_000681C2_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_HELLO_000681C2_1.mp3	File Not Found		HELLO	--	Tomorrow take a break from the Lincoln work. We need the crumbling wall fixed. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Conversation	HELLO	FormID 000681C3	0	MS06_HELLO_000681C3_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_HELLO_000681C3_1.mp3	File Not Found		HELLO	--	Bill found some ammo yesterday. Only a clip and a half, but it's better than nothing. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	MS06	Conversation	HELLO	FormID 000681C4	0	MS06_HELLO_000681C4_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06_HELLO_000681C4_1.mp3	File Not Found		HELLO	--	Come, boy. If you're good today, I'll give you a treat. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS06Fin	Conversation	HELLO	FormID 00049E21	0	MS06Fin_HELLO_00049E21_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS06Fin_HELLO_00049E21_1.mp3	File Not Found		HELLO	--	We owe you so much. The Memorial will be a beacon for slaves everywhere. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	GenericAdult	Conversation	HELLO	FormID 00070D00	0	GenericAdult_HELLO_00070D00_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_HELLO_00070D00_1.mp3	File Not Found		HELLO	--	Hey there. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	GenericAdult	Conversation	HELLO	FormID 0004D586	0	GenericAdult_HELLO_0004D586_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_HELLO_0004D586_1.mp3	File Not Found		HELLO	--	Yes? Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	GenericAdult	Conversation	HELLO	FormID 00070CED	0	GenericAdult_HELLO_00070CED_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_HELLO_00070CED_1.mp3	File Not Found		HELLO	--	Welcome to Tenpenny Tower. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	GenericAdult	Conversation	HELLO	FormID 00070D01	0	GenericAdult_HELLO_00070D01_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_HELLO_00070D01_1.mp3	File Not Found		HELLO	--	Charmed, I'm sure... Happy 50 --	--	GetIsID == 1	MaleAdult01Default	GenericAdult	Conversation	HELLO	FormID 0004D585	0	GenericAdult_HELLO_0004D585_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_HELLO_0004D585_1.mp3	File Not Found		HELLO	--	Ah, hello! Happy 50 --	--	--	MaleAdult01Default	GenericAdult	Conversation	HELLO	FormID 0004E5FA	0	GenericAdult_HELLO_0004E5FA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_HELLO_0004E5FA_1.mp3	File Not Found		HELLO	--	Good to see you. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Conversation	HELLO	FormID 0004E5FC	0	GenericAdult_HELLO_0004E5FC_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_HELLO_0004E5FC_1.mp3	File Not Found		HELLO	--	Hey. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Conversation	HELLO	FormID 0004E5FE	0	GenericAdult_HELLO_0004E5FE_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_HELLO_0004E5FE_1.mp3	File Not Found		HELLO	--	Morning. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Conversation	HELLO	FormID 0004E600	0	GenericAdult_HELLO_0004E600_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_HELLO_0004E600_1.mp3	File Not Found		HELLO	--	Evening. Neutral 50	abbreviated "Good evening" greeting --	--	--	MaleAdult01Default	GenericAdult	Conversation	HELLO	FormID 00070CEE	0	GenericAdult_HELLO_00070CEE_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_HELLO_00070CEE_1.mp3	File Not Found		HELLO	--	How are you? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Conversation	HELLO	FormID 00070CEF	0	GenericAdult_HELLO_00070CEF_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_HELLO_00070CEF_1.mp3	File Not Found		HELLO	--	Nice to see you. Doing well, I hope? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Conversation	HELLO	FormID 00070CF0	0	GenericAdult_HELLO_00070CF0_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_HELLO_00070CF0_1.mp3	File Not Found		HELLO	--	How are things? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Conversation	HELLO	FormID 00070CF1	0	GenericAdult_HELLO_00070CF1_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_HELLO_00070CF1_1.mp3	File Not Found		HELLO	--	And how are you this fine day? Neutral 50 --	--	--	MaleAdult01Default	Generic	Conversation	HELLO	FormID 00020435	0	Generic_HELLO_00020435_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_HELLO_00020435_1.mp3	File Not Found		HELLO	--	Hello. Neutral 50 --	--	--	MaleAdult01Default	GenericFriendlyFire	Combat	Hit	FormID 000345B3	0	GenericFriendlyFire_Hit_000345B3_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericFriendlyFire_Hit_000345B3_1.mp3	File Not Found		Hit	--	This is your last warning before I kill you. Anger 50	friendly fire --	--	--	MaleAdult01Default	GenericFriendlyFire	Combat	Hit	FormID 000345B4	0	GenericFriendlyFire_Hit_000345B4_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericFriendlyFire_Hit_000345B4_1.mp3	File Not Found		Hit	--	Once more and I'm going to have to kill you. Anger 50	friendly fire --	--	--	MaleAdult01Default	GenericFriendlyFire	Combat	Hit	FormID 000345B5	0	GenericFriendlyFire_Hit_000345B5_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericFriendlyFire_Hit_000345B5_1.mp3	File Not Found		Hit	--	Don't do that again. Last warning. Anger 50	friendly fire --	--	--	MaleAdult01Default	GenericFriendlyFire	Combat	Hit	FormID 000345B6	0	GenericFriendlyFire_Hit_000345B6_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericFriendlyFire_Hit_000345B6_1.mp3	File Not Found		Hit	--	What are you doing? Surprise 100	friendly fire --	--	--	MaleAdult01Default	GenericFriendlyFire	Combat	Hit	FormID 000345B7	0	GenericFriendlyFire_Hit_000345B7_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericFriendlyFire_Hit_000345B7_1.mp3	File Not Found		Hit	--	Watch it! Surprise 100	friendly fire --	--	--	MaleAdult01Default	GenericFriendlyFire	Combat	Hit	FormID 000345B8	0	GenericFriendlyFire_Hit_000345B8_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericFriendlyFire_Hit_000345B8_1.mp3	File Not Found		Hit	--	Cut that out! Surprise 100	friendly fire --	--	--	MaleAdult01Default	GenericFriendlyFire	Combat	Hit	FormID 000345B9	0	GenericFriendlyFire_Hit_000345B9_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericFriendlyFire_Hit_000345B9_1.mp3	File Not Found		Hit	--	I'm on your side! Surprise 100	friendly fire --	--	--	MaleAdult01Default	GenericFriendlyFire	Combat	Hit	FormID 000345BA	0	GenericFriendlyFire_Hit_000345BA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericFriendlyFire_Hit_000345BA_1.mp3	File Not Found		Hit	--	What do you think you're doing? Surprise 100	friendly fire --	--	--	MaleAdult01Default	GenericFriendlyFire	Combat	Hit	FormID 000345BB	0	GenericFriendlyFire_Hit_000345BB_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericFriendlyFire_Hit_000345BB_1.mp3	File Not Found		Hit	--	Careful with that! Surprise 100	friendly fire --	--	--	MaleAdult01Default	GenericAdult	Combat	Hit	FormID 00015128	0	GenericAdult_Hit_00015128_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Hit_00015128_1.mp3	File Not Found		Hit	--	I'm hit! Pained 100 --	--	--	MaleAdult01Default	GenericAdult	Combat	Hit	FormID 000208E4	0	GenericAdult_Hit_000208E4_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Hit_000208E4_1.mp3	File Not Found		Hit	--	Damn! Anger 100 --	--	--	MaleAdult01Default	Generic	Combat	Hit	FormID 00015122	0	Generic_Hit_00015122_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Hit_00015122_1.mp3	File Not Found		Hit	--	Ugh! Pained 100	getting hit/wounded in combat --	--	--	MaleAdult01Default	Generic	Combat	Hit	FormID 000208D8	0	Generic_Hit_000208D8_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Hit_000208D8_1.mp3	File Not Found		Hit	--	Ugh! Pained 100	getting hit/wounded in combat --	--	--	MaleAdult01Default	Generic	Combat	Hit	FormID 00015123	0	Generic_Hit_00015123_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Hit_00015123_1.mp3	File Not Found		Hit	--	Oof! Pained 100	getting hit/wounded in combat --	--	--	MaleAdult01Default	Generic	Combat	Hit	FormID 000208DA	0	Generic_Hit_000208DA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Hit_000208DA_1.mp3	File Not Found		Hit	--	Oof! Pained 100	getting hit/wounded in combat --	--	--	MaleAdult01Default	Generic	Combat	Hit	FormID 00015124	0	Generic_Hit_00015124_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Hit_00015124_1.mp3	File Not Found		Hit	--	Argh! Pained 100 --	--	--	MaleAdult01Default	Generic	Combat	Hit	FormID 000208DC	0	Generic_Hit_000208DC_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Hit_000208DC_1.mp3	File Not Found		Hit	--	Argh! Pained 100 --	--	--	MaleAdult01Default	Generic	Combat	Hit	FormID 00015125	0	Generic_Hit_00015125_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Hit_00015125_1.mp3	File Not Found		Hit	--	Ahh! Pained 100	getting hit/wounded in combat --	--	--	MaleAdult01Default	Generic	Combat	Hit	FormID 000208DE	0	Generic_Hit_000208DE_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Hit_000208DE_1.mp3	File Not Found		Hit	--	Ahh! Pained 100	getting hit/wounded in combat --	--	--	MaleAdult01Default	Generic	Combat	Hit	FormID 00015126	0	Generic_Hit_00015126_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Hit_00015126_1.mp3	File Not Found		Hit	--	Ugh! Pained 100 --	--	--	MaleAdult01Default	Generic	Combat	Hit	FormID 000208E0	0	Generic_Hit_000208E0_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Hit_000208E0_1.mp3	File Not Found		Hit	--	Ugh! Pained 100 --	--	--	MaleAdult01Default	Generic	Combat	Hit	FormID 000208E1	0	Generic_Hit_000208E1_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Hit_000208E1_1.mp3	File Not Found		Hit	--	Ugh! Pained 100 --	--	--	MaleAdult01Default	Generic	Combat	Hit	FormID 00015127	0	Generic_Hit_00015127_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Hit_00015127_1.mp3	File Not Found		Hit	--	Hmph! Pained 100 --	--	--	MaleAdult01Default	Generic	Combat	Hit	FormID 000208E2	0	Generic_Hit_000208E2_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Hit_000208E2_1.mp3	File Not Found		Hit	--	Hmph! Pained 100 --	--	--	MaleAdult01Default	Generic	Combat	Hit	FormID 000208E3	0	Generic_Hit_000208E3_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Hit_000208E3_1.mp3	File Not Found		Hit	--	Hmph! Pained 100 --	--	--	MaleAdult01Default	Generic	Conversation	IdleChatter	FormID 000459CA	0	Generic_IdleChatter_000459CA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_IdleChatter_000459CA_1.mp3	File Not Found		Idle Chatter	--	 	Neutral 50	Muttering to yourself while dreaming --	--	--	MaleAdult01Default	Generic	Conversation	IdleChatter	FormID 000459CB	0	Generic_IdleChatter_000459CB_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_IdleChatter_000459CB_1.mp3	File Not Found		Idle Chatter	--	 	Neutral 50	 Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring. --	--	--	MaleAdult01Default	Generic	Conversation	IdleChatter	FormID 00049036	0	Generic_IdleChatter_00049036_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_IdleChatter_00049036_1.mp3	File Not Found		Idle Chatter	--	 	Neutral 50	 Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring. --	--	--	MaleAdult01Default	GenericAdult	Detection	LostIdle	FormID 0002FC1B	0	GenericAdult_LostIdle_0002FC1B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_LostIdle_0002FC1B_1.mp3	File Not Found		LostIdle	--	I'm going to find you. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	LostIdle	FormID 0002FC1D	0	GenericAdult_LostIdle_0002FC1D_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_LostIdle_0002FC1D_1.mp3	File Not Found		LostIdle	--	You can't hide from me forever. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	LostIdle	FormID 0002FC1E	0	GenericAdult_LostIdle_0002FC1E_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_LostIdle_0002FC1E_1.mp3	File Not Found		LostIdle	--	Nothing yet. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	LostIdle	FormID 0002FC21	0	GenericAdult_LostIdle_0002FC21_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_LostIdle_0002FC21_1.mp3	File Not Found		LostIdle	--	Where did you go? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	LostIdle	FormID 0002FC22	0	GenericAdult_LostIdle_0002FC22_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_LostIdle_0002FC22_1.mp3	File Not Found		LostIdle	--	I've got something for you... Neutral 50 --	--	--	MaleAdult01Default	Generic	Detection	LostIdle	FormID 0002FC20	0	Generic_LostIdle_0002FC20_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_LostIdle_0002FC20_1.mp3	File Not Found		LostIdle	--	Come out, come out, wherever you are! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	LostToCombat	FormID 0002FC1A	0	GenericAdult_LostToCombat_0002FC1A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_LostToCombat_0002FC1A_1.mp3	File Not Found		LostToCombat	--	Thought hiding would save you? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	LostToCombat	FormID 0005202F	0	GenericAdult_LostToCombat_0005202F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_LostToCombat_0005202F_1.mp3	File Not Found		LostToCombat	--	Aha! Surprise 25 --	--	--	MaleAdult01Default	GenericAdult	Detection	LostToCombat	FormID 00052030	0	GenericAdult_LostToCombat_00052030_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_LostToCombat_00052030_1.mp3	File Not Found		LostToCombat	--	You can't hide from me. Happy 25 --	--	--	MaleAdult01Default	GenericAdult	Detection	LostToCombat	FormID 0002FC19	0	GenericAdult_LostToCombat_0002FC19_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_LostToCombat_0002FC19_1.mp3	File Not Found		LostToCombat	--	Over here! Neutral 50 --	--	--	MaleAdult01Default	Generic	Detection	LostToCombat	FormID 0002FC18	0	Generic_LostToCombat_0002FC18_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_LostToCombat_0002FC18_1.mp3	File Not Found		LostToCombat	--	There you are! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	LostToNormal	FormID 0002FBE5	0	GenericAdult_LostToNormal_0002FBE5_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_LostToNormal_0002FBE5_1.mp3	File Not Found		LostToNormal	--	Must have bugged out. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	LostToNormal	FormID 0002FBE6	0	GenericAdult_LostToNormal_0002FBE6_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_LostToNormal_0002FBE6_1.mp3	File Not Found		LostToNormal	--	Hmm. Oh well. Neutral 50	puzzled, but relieved. --	--	--	MaleAdult01Default	GenericAdult	Detection	LostToNormal	FormID 00052052	0	GenericAdult_LostToNormal_00052052_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_LostToNormal_00052052_1.mp3	File Not Found		LostToNormal	--	I can't find anything. Neutral 50	with decision -- "must not be anybody here" --	--	--	MaleAdult01Default	GenericAdult	Detection	LostToNormal	FormID 0002FBE7	0	GenericAdult_LostToNormal_0002FBE7_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_LostToNormal_0002FBE7_1.mp3	File Not Found		LostToNormal	--	Cleared out, I guess. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	LostToNormal	FormID 00052053	0	GenericAdult_LostToNormal_00052053_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_LostToNormal_00052053_1.mp3	File Not Found		LostToNormal	--	Stand down. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	LostToNormal	FormID 00052054	0	GenericAdult_LostToNormal_00052054_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_LostToNormal_00052054_1.mp3	File Not Found		LostToNormal	--	I guess we ran 'em off. Happy 50 --	--	--	MaleAdult01Default	Generic	Detection	LostToNormal	FormID 00052051	0	Generic_LostToNormal_00052051_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_LostToNormal_00052051_1.mp3	File Not Found		LostToNormal	--	Nobody here anymore. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Murder	FormID 00022A7B	0	GenericAdult_Murder_00022A7B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Murder_00022A7B_1.mp3	File Not Found		Murder	--	What have you done? Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Murder	FormID 00022A7C	0	GenericAdult_Murder_00022A7C_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Murder_00022A7C_1.mp3	File Not Found		Murder	--	Oh my God! Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Murder	FormID 00022A7D	0	GenericAdult_Murder_00022A7D_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Murder_00022A7D_1.mp3	File Not Found		Murder	--	Murderer! Disgust 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Murder	FormID 00022A7E	0	GenericAdult_Murder_00022A7E_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Murder_00022A7E_1.mp3	File Not Found		Murder	--	You killed him! Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Murder	FormID 00022A7F	0	GenericAdult_Murder_00022A7F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Murder_00022A7F_1.mp3	File Not Found		Murder	--	You killed her! Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Murder	FormID 00022A80	0	GenericAdult_Murder_00022A80_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Murder_00022A80_1.mp3	File Not Found		Murder	--	No! Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Murder	FormID 00050FF3	0	GenericAdult_Murder_00050FF3_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Murder_00050FF3_1.mp3	File Not Found		Murder	--	You're going to pay for that! Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Murder	FormID 00050FF7	0	GenericAdult_Murder_00050FF7_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Murder_00050FF7_1.mp3	File Not Found		Murder	--	Murdering scum! Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	MurderNoCrime	FormID 00022A9E	0	GenericAdult_MurderNoCrime_00022A9E_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_MurderNoCrime_00022A9E_1.mp3	File Not Found		MurderNoCrime	--	Good riddance. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	MurderNoCrime	FormID 00051017	0	GenericAdult_MurderNoCrime_00051017_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_MurderNoCrime_00051017_1.mp3	File Not Found		MurderNoCrime	--	Better him than me. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	MurderNoCrime	FormID 00051018	0	GenericAdult_MurderNoCrime_00051018_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_MurderNoCrime_00051018_1.mp3	File Not Found		MurderNoCrime	--	Better her than me. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	NormalToAlert	FormID 0002FC24	0	GenericAdult_NormalToAlert_0002FC24_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_NormalToAlert_0002FC24_1.mp3	File Not Found		NormalToAlert	--	Hello? Who's there? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	NormalToAlert	FormID 0005200A	0	GenericAdult_NormalToAlert_0005200A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_NormalToAlert_0005200A_1.mp3	File Not Found		NormalToAlert	--	Huh? Surprise 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	NormalToAlert	FormID 0005200B	0	GenericAdult_NormalToAlert_0005200B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_NormalToAlert_0005200B_1.mp3	File Not Found		NormalToAlert	--	Hello? Surprise 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	NormalToAlert	FormID 0005200C	0	GenericAdult_NormalToAlert_0005200C_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_NormalToAlert_0005200C_1.mp3	File Not Found		NormalToAlert	--	Did you hear something? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	NormalToAlert	FormID 0002FC25	0	GenericAdult_NormalToAlert_0002FC25_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_NormalToAlert_0002FC25_1.mp3	File Not Found		NormalToAlert	--	I'm going to go check it out. Neutral 50 --	--	--	MaleAdult01Default	Generic	Detection	NormalToAlert	FormID 0002FC23	0	Generic_NormalToAlert_0002FC23_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_NormalToAlert_0002FC23_1.mp3	File Not Found		NormalToAlert	--	What was that? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	NormalToCombat	FormID 0001FB67	0	GenericAdu_NormalToCombat_0001FB67_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_NormalToCombat_0001FB67_1.mp3	File Not Found		StartCombat	--	Help me! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	NormalToCombat	FormID 0001FB68	0	GenericAdu_NormalToCombat_0001FB68_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_NormalToCombat_0001FB68_1.mp3	File Not Found		StartCombat	--	I've got one! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	NormalToCombat	FormID 0005201D	0	GenericAdu_NormalToCombat_0005201D_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_NormalToCombat_0005201D_1.mp3	File Not Found		StartCombat	--	Hey! Surprise 100 --	--	--	MaleAdult01Default	GenericAdult	Detection	NormalToCombat	FormID 0001FB69	0	GenericAdu_NormalToCombat_0001FB69_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_NormalToCombat_0001FB69_1.mp3	File Not Found		StartCombat	--	Opening fire! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	NormalToCombat	FormID 0001511C	0	GenericAdu_NormalToCombat_0001511C_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_NormalToCombat_0001511C_1.mp3	File Not Found		StartCombat	--	Open fire! Neutral 50 --	--	--	MaleAdult01Default	Generic	Detection	NormalToCombat	FormID 000208E5	0	Generic_NormalToCombat_000208E5_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_NormalToCombat_000208E5_1.mp3	File Not Found		StartCombat	--	Over here! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Miscellaneous	ObserveCombat	FormID 0004C256	0	GenericAdult_ObserveCombat_0004C256_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_ObserveCombat_0004C256_1.mp3	File Not Found		ObserveCombat	--	Watch out! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Miscellaneous	ObserveCombat	FormID 0004C257	0	GenericAdult_ObserveCombat_0004C257_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_ObserveCombat_0004C257_1.mp3	File Not Found		ObserveCombat	--	Whoa! Surprise 50 --	--	--	MaleAdult01Default	GenericAdult	Miscellaneous	ObserveCombat	FormID 0004C258	0	GenericAdult_ObserveCombat_0004C258_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_ObserveCombat_0004C258_1.mp3	File Not Found		ObserveCombat	--	Look out! Fear 50 --	--	--	MaleAdult01Default	GenericAdult	Miscellaneous	ObserveCombat	FormID 0004C25A	0	GenericAdult_ObserveCombat_0004C25A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_ObserveCombat_0004C25A_1.mp3	File Not Found		ObserveCombat	--	Damn, it's a fight! Fear 50 --	--	--	MaleAdult01Default	GenericAdult	Miscellaneous	ObserveCombat	FormID 0004C25B	0	GenericAdult_ObserveCombat_0004C25B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_ObserveCombat_0004C25B_1.mp3	File Not Found		ObserveCombat	--	Ain't none of my business! Fear 50