Scavenger (Fallout 3)

Scavengers are traders in the Capital Wasteland. Some Scavengers will be accompanied by non-hostile guard dogs, robots or even non-hostile Yao Guai. If asked about their merchandise (only if Megaton was destroyed), they will say people in Megaton no longer need things. Their comments can also reflect other PC actions such as helping Big Town residents.

Scavengers will sometimes pick a random target to scavenge. It may be a container, or simply a random (possibly pre-programmed?) spot on the ground. Once they have secured an object, they guard it for some time. If you approach them too rapidly and intrude on their actions, they may become hostile. You will receive a warning from them unless you are moving very quickly. Even while they are doing this, you should still be able to easily approach them from another direction to initiate dialogue.

Scavengers always wear a Roving Trader Outfit along with a pair of eyeglasses or a type of hat, usually a Stormchaser Hat. They are equipped with random low-to-mid level weapons. After the 1.2 patch, it seems Scavengers have access to the weapons in their store inventory, causing them to often end up wielding high-powered weaponry such as missile launchers or flamers. Scavengers are also noticeably tougher than the average Wasteland combatant, with decent combat skills and health slightly higher than that of a Brotherhood of Steel Paladin.

Locations
Scavengers can be found in the Capital Wasteland in various random encounters.

Some scavengers have fixed locations where they have set-up shop:


 * In the barn east of Reclining Groves Resort Homes
 * In Lucky's, a red building southwest of Warrington Station, near Tenpenny Tower.
 * ''If killed and the PC then leaves the building and re-enters a new scavenger could be in his/her place already.
 * ''*This does not always happen. It is possibly just a random occurrence or a glitch.
 * East of Jocko's Pop & Gas Stop and north of Signal Sierra Victor
 * On a bridge over a sunken freeway, west of Falls Church Metro and north of Red Racer Factory
 * Just west and up the hill from SatCom Array NW-07c
 * A shack west of Hamilton's Hideaway
 * On a pier along the west bank of the Potomac River, southeast of Wilhelm's Wharf pointing towards Anchorage War Memorial
 * Pennsylvania Avenue, with two guarding dogs
 * If you kill this scavenger, eventually another will appear in his place. In one case late in the game (lvl 20 + after the Enclave started appearing), the new scavenger was wearing Power Armor, but also had his normal scavenger clothing in his pickpocket-able inventory.
 * At the Freedom Street Station close to the exit to Metro Central.
 * In a broken house west of Fort Bannister, north of Charnel House.
 * A little east of Vault 106
 * Just outside of Megaton.
 * South of the Fairfax Ruins (may have been killed by raiders but his stuff is still there and you lose karma for stealing it)
 * North of Canterbury Commons near a water tower
 * Radiation King in Georgetown
 * Just east of Arefu, next to the river in a small shelter, usually with a guard dog.
 * In a destroyed house northwest of Fort Independence, accompanied by a dog.