Knife

The  is a melee weapon found in Fallout, Fallout 2, Fallout 3 and Fallout Tactics. Other than this basic variant, other available knives are combat knife and throwing knife.

Fallout and Fallout 2
The Knife is a moderate-damaged small melee weapon in Fallout, but you'll start with better melee weapons in Fallout 2. It also functions as a somewhat valuable loot item, making it a helpful find.

Fallout

 * You start with one Knife when you leave Vault 13, and Ed the skeleton carries one as well.
 * Various merchants

Fallout 2

 * Found in a cave-in underneath Trapper Town in Klamath.

Fallout 3
The Knife is a Melee weapon in Fallout 3 and is affected by the Melee Damage Bonus from Strength.

Locations

 * Knives can be found on random wastelanders and raiders, in kitchens, hospitals and many other places across the Wastelands.


 * One can be found when you first leave Vault 101 at Silver's home.

Variants

 * Ant's Sting - Obtained by siding with the AntAgonizer in The Superhuman Gambit, Ant's Sting is slightly stronger than the regular Knife, and deals poison damage over time.
 * Ritual Knife (Point Lookout add-on) - Even more powerful than the Ant's Sting, the Ritual Knife only uses 12 AP for each VATS attack.
 * Toy Knife (Point Lookout add-on) - Using even less AP than the Ritual Knife, 10 compared to 12, the Toy Knife uses the lowest amount of AP for any weapon in Fallout 3. However, it does very little damage, much less than the regular Knife.
 * Slasher Knife - can only be obtained through console commands.

Fallout Tactics
This is a standard-issue knife, made of some ceramic. Primitive knives could also be made of bones. Nearly every Brother of Steel has one.

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