Scorpion Gulch

The  is a location in the Mojave Wasteland. As the player might expect, the gulch has Bark Scorpions and Giant Radscorpions swarming there. Through here the player may reach HELIOS One and New Vegas, without traveling through Nipton in the south.

Layout
Scorpion Gulch lies southeast of the Brotherhood of Steel bunker in Hidden Valley. You will need to go here when looking for a missing laser pistol; it is in the center of the valley on a rock next to a dead wastelander. Near the exit towards Black Mountain (where Neil waits to warn off newcomers) there is a small ramp leading up to a grave which the player can dig up for some random loot with a shovel.

Due to its close proximity to Goodsprings and easy accessibility from the start of the game, Scorpion Gulch often proves to be a deathtrap for new players exploring the Mojave Desert on their own, especially as it lacks the Deathclaw signs and Cazador packs that warn the player not to go north, misleading players into thinking that traveling east is safe.At higher levels this area can be helpful in finding bark or radscorpion poison glands for poisons.

Notable Loot

 * The Missing laser pistol may be found upon a boulder in the center of the area. The Missing laser pistol can only be found after speaking to Initiate Stanton after starting the quest.
 * A Sunset Sarsaparilla Star Bottle Cap may be found on the body of the dead Wastelander. This wastelander respawns with a Sunset Sarsaparilla Star Bottle Cap.

Appearances
appears in Fallout: New Vegas.

Bugs

 * Discovering this location may result in the game freezing 15-20 minutes later. I tried to isolate the issue by loading a previous save.  The only thing I did differently was not discover this location through Hidden Valley. (Needs Confirmation)


 * This area can cause extreme framerate drops. While no permanent issues seem to arise, it can be very annoying for the player. Framerate clears up upon leaving the gulch, and returns when re-entering.(Needs Confirmation)


 * There is a bug that when you fast travel to Scorpion Gulch the player spawns high in the air, causing some fall damage when landing.


 * There is an apparent no clip glitch near the Helios One entrance to Scorpion Gulch near the dead prospector. At the top of the stairs next to the dead prospector, your character will fall through the ground in front of the grave marker.  You will land at the level of the bottom stair and may exit the cliffside without becoming trapped in the mountain, but there is no way to reach the grave marker.


 * When fast traveling, the dead wastelander may spawn alive, using an invisible varmint rifle. The wastelander will also respawn everytime with one Sunset Sarsaparilla star bottle cap in their inventory, allowing you to complete The Legend of the Star without the need of searching all over the Mojave, albeit you'll have to wait at least 3 or more days at a different location in order for the NPC to respawn again successfully.


 * Sometimes, fast traveling here can make the player see the dead wastelander alive with barely any health. If you are quick enough, you can save him, but he has only default NPC chat. Killing him results in no karma loss and all of his loot is still there. He seems to be firing an invisible Varmint Rifle, but it has no effect and only makes reloading sounds.


 * Upon exiting into Hidden Valley Waterfall sounds can be herd even though there is no water around.I saved and reloaded and it didn't go away until I fast traveled to The Gun Runners or somewhere near it, also the game seem to skip alittle


 * When standing on the broken fence between Hidden Valley and Scorpion Gulch the screen becomes very dark like it is completely night (It happen during night) at near 9:00PM The sky became pitch black except for clouds being a brighter black and everything got really dark, It did leave after I stepped off the fence.


 * Scorpion Gulch is known to have frequent glitches with the scorpions phasing halfway through the ground or sometimes every Bark Scorpion will be stuck in the ground still killable but they can't move. And when killed will fall through the map if the killcam shows it falling.It seems Bark Scorpions are the most common in this glitch I, personally, haven't seen Regular or Giant Radscorpions stuck in this glitch.