Mod:Creation Kit/GetItemCount - ObjectReference

Member of: Mod:Creation Kit/ObjectReference Script

Returns how many of the specified item is in this reference's inventory.

Syntax
int Function GetItemCount(Form akItem) native

Parameters

 * akItem: The item to look for in this reference's inventory.
 * If a reference, will look for just that particular reference.
 * If a base object (like armor or a weapon), it will count the how many instances of that base object are in the container
 * If a form list, it will count how many of each item in the form list is in the container and sum it all up
 * If a keyword, it will count how many items with that keyword are in the container
 * If None, will count how many items are in the container in total
 * Default: None

Return Value
An int equal to the number of said item is in this reference's inventory.

Examples
if (Game.GetPlayer.GetItemCount(WeapTypeSwordKeyword) == 0) Debug.Trace("Player has no swords") endIf if (Game.GetPlayer.GetItemCount(SuperSecretPotionReference) == 0) Debug.Trace("Player doesn't have the super-secret potion") endIf