Police station

Summary The Police Station is a location in Sierra Madre(the setting of Dead Money), it is where the player first makes contact with Dog/God and is home to various loot. It is located on the west side of the villa and can be accessed as soon as the DLC is started

Inside The fist time the player enters the police station they will have to deal with a frequency that will set off their collar to deactivate the frequency you must go to basement and turn off a ham radio then go back upstairs and turn off a second after this is done the frequency will be limited only a small perimeter around dogs cage

A Reloading Bench can be found in the third room to right of dogs cage

Basement the basement contains various containers with random miscellaneous loot it also contains the Dog Command Tape and some alcohol in the back room

Notable Loot
 * 1 Sierra Madre Armor in the second room to the right of dogs cage
 * 3 C4 + Detonator in a average locked locker in the same room as the armor
 * 1 Police Pistol + 357 ammo in a locker in the same room as the above
 * 1 Sierra Madre Helmet in a locker in the same room as the above
 * 40 357 rounds can be found on a shelf in the room with the reloading bench
 * 1 Cosmic Knife in the kitchen
 * 1 copy of True Police Stories next to the cosmic knife
 * 1 first aid box containing random loot opposite the cosmic knife
 * The steady Vending Machine Code on a desk next to dogs cage
 * The Weapon Repair Kit Vending Machine Code on top of a filing cabinet at the far end of the hall with the prison cells
 * Possible other Police pistols in the desks dotted around the police station

The Contraband Room The Contraband room is to the immediate left of the main entrance of the police station a hard terminal must be hacked to get access to the room. The room contains


 * 1 Automatic rifle + 92 308 rounds
 * 2 whiskey
 * 3 scotch
 * 2 super stimpack
 * Vending Machine Code - ".357 Magnum Rounds"
 * 1 buffout
 * 1 mentats
 * 1 grenade box containing frag grenades