Abernathy Farm

Abernathy farm is a location in the Commonwealth in Fallout 4. The farm can be turned into a settlement by retrieving a locket from a raider camp (Returning the Favor) and convincing the Abernathys to join the Minutemen, or by driving the Abernathys away.

Layout
A large area, growing tatos mostly. The farm house itself is a two story makeshift house built into the frame of a high voltage tower. The interior already has working lights but no usable electricity.

Inhabitants

 * Blake Abernathy - The patriarch of the family. Blake's daughter, Mary Abernathy was killed by raiders, with her locket being stolen by the killers. Blake is seeking revenge, can give the Returning the Favor quest. He also seems sympathetic to the Minuteman cause.
 * Connie Abernathy - Blake's wife, she is a vendor. If one injures the family cat, Connie will come after the Sole Survivor and beat them with a bat.
 * Lucy Abernathy - Blake's other daughter. She gives an unmarked quest to trade melons for caps.
 * Maisie. A tabby cat.
 * Clarabell, the Abernathys' brahmin.

Notable loot

 * Three bottles of purified water on a shelf to the right of entrance.
 * Four bags of fertilizer can be found here.
 * The workshop here will occasionally generate fertilizer, provided Clarabell is still alive.
 * Fertilizer trade agreements can also be purchased from Connie Abernathy, making this an ideal location to construct large quantities of jet for resale.

Appearances
The Abernathy farm only appears in Fallout 4.

Bugs
Not listed above is Lucy's dog, which is the reason for "failing to protect the Abernathy Farm" since the dog is no longer seen afterwards.

Ферма Эбернети