Healing Rate

Healing Rate is a Fallout, Fallout 2, and Fallout Tactics secondary statistic.

At the end of each day, your character will heal 1 HP for each point of Healing Rate. When you rest, you heal every six hours.

Initial Level: Starting healing rate is equal to 1/3 Endurance, with a minimum of 1. Average characters will have a healing rate of 1.