Reilly

Reilly is the leader of a small mercenary band known as Reilly's Rangers in 2277.

Background
Reilly was born in 2247 and grew up without her parents in Washington, D.C., raised instead by a military man who brought her up to be self sufficient. Her adoptive parent died 12 years later and Reilly carried him to Arlington Cemetery for a proper military burial. At the age of 26, she founded a group dedicated mapping the Capital Wasteland called Reilly's Rangers.

Quests

 * Reilly's Rangers: After being revived, Reilly knows something has gone wrong and urges the Lone Wanderer to investigate the whereabouts of her mercs, somewhere in the Vernon Square area.
 * Geomapping with Reilly: After rescuing her mercs from the Statesman Hotel, the Lone Wanderer will be asked to take a geomapper module and help her map out the DC area.

Effects of player's actions

 * If the bottom speech options are chosen when first talking to her, Reilly gets mad and will never talk to the Lone Wanderer again.
 * Depending on how she is woken up, Reilly's legs are crippled and can be seen limping if the Medicine skill is used to wake her up. However, she will look like normal if Doctor Barrows' Speech check is used to wake her up.

Inventory

 * * Only when she is in Underworld.

Appearances
Reilly appears in Fallout 3 and Fallout: Wasteland Warfare.

Bugs

 * Sometimes Reilly, when in Underworld's hospital, gets stuck in a dialogue with no exit options. This seems to occur when you listen to her quest suggestion Reilly's Rangers, choose to think about it, and return later, but the quest already appears on your Pip-Boy and states "Find Reilly in Underworld". Carrying out a quick save before talking to her is recommended.
 * If you have the Gauss rifle, and you remain hidden, in Underworld's hospital, then shoot Reilly while she is still unconscious, she will fall off the bed and stand up, but you won't be able to talk to her, though you are able to revive her with the required 60 Medicine.