Vault 95

Vault 95 is a Vault-Tec vault located in the Commonwealth.

Background
Vault-Tec created Vault 95 as a rehabilitation institute for people who suffered from chem addiction. The residents of the vault would continue with the program for 5 years, where a Vault-Tec agent would then unearth a secret supply of chems to test the reaction of the community. Unfortunately, the vault's residents couldn't fight the urge, and began fighting and killing each other for their fix, leading to the vault's downfall.

The vault is currently a base of operations for the Gunners. This is also one of the best places in the game to quickly obtain a large amount of aluminum.

Layout
The entrance is heavily guarded by Gunners and assaultrons. An elevator takes down to the vault itself. The vault proper has three separate sections. The south side has the cafeteria and the detox chamber. The west side has the reactor down below and the Overseer's office above. The north side has a heavily trapped tunnel that leads to the residential area.

Notable loot

 * Big guns bobblehead take the second right after you get down the stairs. it will be in the room after the gunners
 * Nuka Cherry
 * Aluminum can in large amount (at least 14)
 * Surgical tray in large amount (at least 29)
 * Nuka-Cola Quantum in the machine south of the cafeteria (random?)
 * Stealth Boy in an Advanced locked room on the west side near the reactor
 * Jangles the Moon Monkey (item) sat on a sofa watching TV
 * Mentats behind locked door at the entrance.

Related quests

 * Benign Intervention
 * Randolph Safehouse 3 (random)

Appearances
Vault 95 does make an appearance in Fallout 4, though it was first seen as an unused inventory icon in Fallout 3, Vault 95 jumpsuits exists in Fallout 3's art files.

Bugs
Behind broken generators there is spot in which player could be stuck, forcing to load previous savegame.

Gallery
Убежище 95 Vault 95 Abri 95