Mod:Creation Kit/IsArrested - Actor

Member of: Mod:Creation Kit/Actor Script

Returns whether this actor is currently arrested or not.

Syntax
bool Function IsArrested native

Parameters
None.

Return Value
Whether the actor is currently arrested or not.

Examples
if Criminal.IsArrested Debug.Trace("We caught him!") else Debug.Trace("He went free!") endIf
 * Is the criminal currently arrested?