Micky (Fallout 3)

Micky is the water begging vagrant staying just outside Megaton in Fallout 3.

Background
Driven slightly demented by lack of sustenance, and fearful of his life after a narrow escape from the raider gang holed up in the Springvale elementary school, Micky made it to the entrance to Megaton by late 2277 and began begging for water. Specifically purified water, as he is so sickly that he cannot drink irradiated water any more without vomiting. Megaton however only gives water to its residents, or those that can pay for it.

Through the haze of dehydration, he remains hopeful that a passing water caravan or kindly stranger will cross his path and five him water, as he is capless. Though he is jaded by his experiences he will be very grateful for any help given.

Should he survive long enough he will encounter Rosa Meitner two weeks after the activation of Project Purity. She will give him some of her water, this water however will be the death of him. Unbeknownst to her, this water was "blessed" by Atom's fire, nuclear radiation, by the Apostles of the Eternal Light. The entire encounter witnessed by the Lone Wanderer.

Quests

 * Water Beggars: The Lone Wanderer may give Micky purified water (and Aqua Pura, during Broken Steel) for a small amount of good Karma.
 * Holy Water: During the quest, Micky will respawn with the name "water beggar" if he has died previously. He will be given holy water by Rosa, which will kill him.

Effects of player's actions

 * Micky will die if given Aqua Pura, infected with FEV or not. If you refuse to give him water (in conversation) he will die after a while.
 * If Megaton is destroyed, Micky disappears from the game.

Appearances
Micky appears only in Fallout 3.

Behind the scenes
In the Polish version of Fallout 3 his name is Michael Masters (the same name as the follower of Roy Phillips).

Bugs
The player character may walk up to Megaton to find Micky's skin has not be rendered. This allows one to see only Micky's eyes floating and then the back of his hair. When starting dialogue with Micky, the player character's view darts off to the right.