Sulik

Sulik is a joinable NPC in Fallout 2.

Not much is known about Sulik, apart from what little he tells to the Chosen One. From what we do know he is from a primitive village located somewhere by the sea, and has come in search of his sister who was captured by slavers. At the beginning, Sulik requests that the Chosen One help him find his beloved sister, but unfortunately neither of them ever pick up a lead past the slaver Metzger. Sulik prefers to fight with a Sledgehammer, but (even if he doesn't know it) is much better with a famed .223 pistol.

As a side note, 'Grampy Bone', the huge bone through his nose is connected to the tribal lore of his family and village; through it he is able to speak to his grandfather and other important dead spirits of his tribe, who give him advice in times of need.

Sulik returned to the primitive tribe for a few moons (months) after breaking paths with the Chosen One, then headed east in search of his sister.

Making Sulik join
You can make Sulik join your team, even if you are playing an Intelligence 3, or even 1 character. At first, he will make fun of you, talk about a big hole in your head, but then he will join. Just experiment with different dialogue combinations.

Behind the scenes
Sulik was designed by by Fallout 2 lead designer Matt Norton.