Eric


 * Characters:
 * Eric (Fallout 2), a ghoul living in Broken Hills in Fallout 2.
 * Hceric.msg, dialogue for Eric the ghoul in Fallout 2.
 * Divert more electrical power to Eric's home, a side quest in Fallout 2.
 * Eric (special encounter), a "horse" for Sir Robin in King Arthur's Knights in Fallout 2.
 * Eceric.msg, dialogue for Eric in Fallout 2.
 * Eric Rice, the CEO of HalluciGen, Inc. before the Great War, mentioned in Fallout 4.
 * Note from Eric, a note found in Fallout 4.
 * Eric Roanoke, an employee for Human Resources at Mass Fusion before the Great War, mentioned in Fallout 4.
 * Real-life people:
 * Eric Weis, Vice President of ZeniMax Media, and responsible for Human Resources during the development of Fallout 3 and Fallout: New Vegas.
 * Eric Pribish, a developer who worked at Interplay Entertainment as a quality assurance tester for Fallout 2.
 * Eric DeMilt, a developer who worked at Interplay Entertainment as a senior producer of Fallout 2.
 * Eric Beaumont, a developer who worked at Obsidian Entertainment as a senior designer on Fallout: New Vegas.
 * Eric Fenstermaker, a developer who worked at Obsidian Entertainment as a designer on Fallout: New Vegas.
 * John Eric Bentley, an actor who voiced Neil, other super mutants and additional characters in Fallout: New Vegas.
 * Eric Baudoin, a developer who worked at Bethesda Softworks as a quest designer and writer on Fallout 4, and at Black Isle Studios as a game designer on Van Buren.
 * Eric Lopez, an actor who voiced Mr. Washington in Fallout 4.
 * Eric Morgan Stuart, an actor who voiced Jacob Forsythe and Newton Oberly in Fallout 4.
 * Eric Whelpley, a developer who worked at Interplay Entertainment credited with special thanks for his work on Fallout Tactics.
 * Eric Fong, a developer who worked at Interplay Entertainment as the Quality Assurance Product Manager for Fallout: Brotherhood of Steel.
 * Eric Caen, a French entrepreneur who founded Titus Interactive with his brother Herve, Titus acquired Interplay Entertainment and Eric became a company director was involved in the publishing of Fallout: Brotherhood of Steel, and would been for Fallout: Brotherhood of Steel 2, Van Buren and Project V13.
 * Eric Campanella, a developer who worked at Black Isle Studios as lead artist for Van Buren.