Restoring Hope

Restoring Hope is a side quest in Fallout: New Vegas.

Quick walkthrough

 * Speak to Major Polatli in the command center at Camp Forlorn Hope and ask what he needs help with.
 * Speak to Quartermaster Mayes in the quartermaster's tent south of the command center.
 * Travel to HELIOS One and speak to Lieutenant Haggerty about the supplies.
 * Travel to the location marked by the GPS obtained from Haggerty.
 * Return to Camp Forlorn Hope and speak with Mayes to return the supplies and speak with Polatli to complete the supplies portion of the quest.
 * Help Dr. Richards with his patients.
 * Meet with Cooper between Nelson and Camp Forlorn Hope and assault Nelson and kill Dead Sea.
 * Return to Major Polatli to tell about the victory at Nelson and complete the quest.

Detailed walkthrough
Go to the Camp Forlorn Hope command center and speak to Major Polatli and ask what can be done to help around the camp. He says that a lot of things can be done, to his dismay. He then tells you to speak to Mayes in the quartermaster's tent.

Mayes will send you to retrieve a supply shipment that didn't get delivered to the camp. He sends you to Lieutenant Haggerty at Helios One to get more information on the shipment. After having gone to Helios One, talking to Haggerty will reveal that the missing shipment has a GPS in it, so she can find it for you. She then places the location on your Pip-Boy map. The location is northeast of the Southern Nevada Wind Farm which is west of Camp Forlorn Hope. From the wind farm go northeast until you come to a small cliff that drops into a small valley. Continuing to look northeast, you should be able to see a few dead NCR soldiers along with a storage crate that contains the supplies you need several yards away by another small cliff. Taking the supplies triggers an ambush by 3-4 Legion soldiers.

After recovering the shipment, return to Camp Forlorn Hope and consult with Potatli. He sends you to the camp's medical center and asks you to assist Dr. Richards if you can. Speak to Richards and he will tell you the situation around the camp. He then says that he would appreciate a hand in treating some of the injured soldiers. Examine each of the three patients in the medical center and treat them accordingly. (Note: All equipment except the super stimpak, and two of the three required Med-X can be found in the tent and taken for free during the time of the quest only, after you complete the quest the items become red again. A single Med-X can be found on the tray near the south east wall of the tent.) There is an option to say you cannot assist in this task. There are no negative consequences for choosing this option. After treating all of the soldiers, return to Richards and let him know.
 * Patient 1 suffers from machete wounds. A Medicine skill of 35 is required to treat him or a Med-X, whiskey, and a surgical tubing is required for treatment.
 * Patient 2 suffers from a leg injury. A Medicine skill of 50 is required to treat him or a medical brace, Med-X, and a bonesaw is required for treatment.
 * Patient 3 suffers from close range blast trauma. A Medicine skill of 75 is required to treat him or a Tweezers, Med-X, and a super stimpak is required for treatment.

Note: Although the option is given to use items in lieu of meeting the requirements for the skill check, you still need a minimum Medicine score of 35 to successfully treat all the patients. If your Medicine skill is 30 or below, you will botch the treatment (rather humorously) even if you have collected all the required items. This will result in Richards throwing the player character out of the medical center and will net some NCR infamy. However, the quest will still continue as normal, with Polatli acknowledging that he likely sent the wrong man for the job.

From there go back to Polatli and tell him the soldiers have been treated. He then sends you to meet up with Cooper between the camp and Nelson. Meet with Cooper and his squad and assault Nelson. Cooper's squad will vary depending on your success in completing the various sidequests and unmarked quests in Forlorn Hope. If every quest was completed in the best possible manner, Cooper will be flanked by Rangers. Otherwise, regular troopers will participate. There is a cliff nearby if your plan of attack includes sniping. Otherwise, storm Nelson and kill the legionaries in the town. Head to the northeast barracks and kill Dead Sea. Return to Camp Forlorn Hope and tell Polatli of the victory. This will complete the quest.

Counter-quest
This quest is in direct opposition to We Are Legion. Finishing either will always cause the other to fail. For example, this quest requires the death of Dead Sea who gives (and closes) We Are Legion and vice versa (with Major Polatli).

Bugs

 * If during the That Lucky Old Sun quest at Helios One you decide to go for the (optional) "Arm Archimedes security system", there is a possibility that your contact during the "Restoring Hope" quest may be nowhere to be found, or that she may have been replaced by Legionaries due to the Legion occupying Helios One. Similarly, killing Lt. Haggerty at Helios One prior to this quest may cause the quest arrow to track to her corpse.
 * This can be bypassed by locating the supplies manually: they are directly north of the northeast corner of the Southern Nevada Wind Farm.
 * Alternately, if playing on PC (confirmed) simply add the "Camp Forlorn Hope Supply Shipment" typing in the command line. This will add the supply shipment to your inventory and complete the objective.
 * If you first talk to Major Polatli, tell him you are not ready to attack and wipe out Nelson by yourself the quest will become impossible to finish, as Major Polatli will not send you to attack, nor can you tell him the job is done.
 * The "Diagnose Patients" bug may leave you unable to complete the quest in the "Help Dr. Richards with his patients" section. After talking to the doctor and getting permission to treat the patients, interacting with the patients does nothing. You can bypass this by telling the doctor you are unqualified to assist. However, you should still be able to diagnose patients as the quest notes suggest. This occurs only if you have started the "We Are Legion" quest (verified on xbox360 and PC) (only if a current quest state is 10).
 * If you have this bug and do not want to bypass it as described above just reset the "We Are Legion" quest by the command . Alternatively you can kill Dead Sea, thus failing and ending the quest "We Are Legion". To do this without affecting your status with either group use a Stealth Boy and enter Dead Sea's cabin. Reverse pick-pocket a grenade or similar on him but do not leave the room. Note that killing him also prevents the last part of "Restoring Hope", where you assault Nelson, from starting and you only have to speak with the Major.
 * A bug may occur if you have to leave the Forlorn Hope Medical Center to find Dr Richards after helping the patients, typically if you do the quest at night when he has left the tent. The bugs manifests in two bloatflies appearing and being killed by NCR Troopers. Immediate failure of the quest ensues and Major Polatli is impossible to find. Although you may still talk to Dr. Richards about helping the patients, this yields no benefits.
 * Possible solution: wait until day time before attempting this section of the quest. Go into the center when the doctor is there, talk to him, heal the patients and then talk to him again when you're finished. This works as you don't trigger the bloatflies due to the fact that you don't leave the tent to talk to him.
 * Another possible bug can be encountered if you kill off the Legion at Nelson outside this quest. You may end up being unable to complete the quest. Major Polatli will thank you but no quest dialogue is given in his menu to finish the quest ( will fix this).
 * Similarly if you have previously killed most of the Legion at Nelson, released the 3 crucified NCR troopers and entered the building where Dead Sea is located the game may lock up during the quest.
 * If for some reason you do not get ambushed by the Legionaries upon finding the supplies and the dead NCR soldiers in the Quartermaster Hayes quest, you can temporarily solve this by using command
 * Approaching the supply crate after speaking to Lt. Haggerty may cause the quest to fail. A possible fix is to locate and pick up the supply crate before speaking with Haggerty.
 * Fast traveling to Nelson and killing Dead Sea by reverse pick-pocketing a frag grenade, then fast traveling back to Camp Forlorn and speaking with Major Polatli will result in successfully completion of the quest. The player will begin receiving dialogue informing that Nelson has been successfully reclaimed by the NCR. However, Nelson will continue to be occupied by hostile Legion non-player characters (unless in Legion faction armor) until they are all killed.
 * Upon exiting the tent after completing the part involving healing of the patients and informing Polatli, exiting his tent the game will black out, but music can still be heard. Turning off the console will Corrupt the Auto save so save before exiting.
 * After helping Dr. Richards, Polatli may be walking around the mountains between Camp Forlorn Hope and HELIOS One.
 * Upon going to find Dr. Richards after getting the supplies, he may go to an area southwest of the cazador nest. If he is killed the quest will fail. A way around this is to kill all of the cazadors in that area before going to talk to him.
 * When going to the tent to talk to Dr. Richards about helping his patients, you may find inside that every patient is standing up alive and well. You will still be able to operate on them.
 * After treating each individual soldier for Dr. Richards, an non-player character hostile towards the NCR (Powder Gangers, Great Khans, etc.) may spawn at the tent entrance, attacking and likely killing Richards, causing the quest to fail.
 * When approaching Sergeant Cooper and attacking Nelson from both the east and the north, the game may lag severely, making the quest almost impossible to complete.
 * If you kill the Legion raiding party when you come across the Helios-Hope shipment and fast travel right after to Forlorn Hope, the entire camp will be alerted as if there is an enemy nearby and you wont be able to speak with anyone. Solution: Wait for the alert to recede, or leave the area.

Behind the scenes

 * The name of this quest is a reference to "Operation: Restore Hope", a U.S. initiative to create a protected environment for conducting humanitarian operations in the southern half of Somalia in 1992-1993.

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