Mod:Creation Kit/UnregisterForMenuOpenCloseEvent - ScriptObject

Member of: ScriptObject

Unregisters this active magic effect/alias/form from receiving menu open/close events.

Only the script that unregisters for an event will stop receiving it. Other scripts attached to the same form, alias, or magic effect will still receive the event if they registered for it seperately.

Syntax
Function UnregisterForMenuOpenCloseEvent(string asMenuName) Native

Parameters

 * asMenuName: The name of the menu which is opening or closing. See also Mod:Creation Kit/Menus.

Return Value
None

Examples
UnregisterForMenuOpenCloseEvent("LockpickingMenu")
 * Unregister for Lockpicking menu open/close events - we don't want them anymore

Menus
These are the User Interface menus that Players interact with in game. Key
 * Name: The string identifier of the menu.
 * Description: A short description of where or how the menu appears in game.