Ghoul (Fallout Tactics)

Ghouls or necrotic post-humans are decrepit, rotting, zombie-like mutants. They are victims of heavy radiation poisoning which results in their skin decaying and, paradoxically, greatly extends their individual lifetime. They are found throughout post-War America, including the Midwest in 2197.

Biology/Specifications
Ghouls, or necrotic post-humans, are decrepit, rotting, zombie-like mutants. They are victims of heavy radiation poisoning which results in their skin decaying and, paradoxically, greatly extends their individual lifetime. Exposure to radiation for an extended period of time sometimes causes humans with an unknown genetic characteristic to transform into ghouls, although rare cases, such as the one of Camp Searchlight, show that faster transformations are not unheard of. Exposure to radiation typically results in sickness followed by death for the average human being; however, the genetic x-factor that will lead to mutation into a ghoul upon exposure, instead of the typical deadly outcome, remains unknown. Ghouls are highly resistant to radiation because of their long exposure to it.

Gameplay attributes
There are numerous ghouls in the Midwest, most notably a nuclear weapon-worshipping cult in Kansas City. Both Quincy and Springfield also have at least some ghoul occupants.

Ghouls in Fallout Tactics are usually found in random encounters and are mostly hostile. Due to their physical weakness, they only are able to use a number of light weapons such as axe handles, broken bottles, hunting rifles, shotguns, and grenades. They get a bonus to Poison Resistance.

Appearances
Ghouls appear in Fallout Tactics.