Sunny Smiles

Sunny Smiles is a local ranger living in the Mojave Wasteland in the town of Goodsprings in 2281.

Background
Sunny Smiles is the local "ranger" in Goodsprings who keeps the geckos away from the town's water supply and defends the town from threats when the need arises.

Quests

 * Back in the Saddle: Sunny Smiles gives the player a varmint rifle and helps teach the player how to survive better in the Mojave Wasteland through a series of tasks.
 * By a Campfire on the Trail: Sunny shows the player how to make items on campfires.
 * Ghost Town Gunfight: She can help the player defeat the Powder Gangers and defend Goodsprings.
 * Run Goodsprings Run: If siding with the Powder Gangers, Sunny will need to be killed.

Other interactions
It is possible for Cheyenne to die during the tutorial quest, in which case Sunny's dialogue will change slightly to show her remorse. It does not, however, have any real impact on the completion of the quest. It is also possible for her to die when fighting the geckos during the quest "Back in the Saddle". This also seems to prevent saving the town in "Ghost Town Gunfight" quest.

If asked about any work to be done, she will tell the player to check out the safe in the schoolhouse, giving the player bobby pins and a copy of Locksmith's Reader in order to open it.

Notable quotes

 * "Cheyenne stay. Don't worry, she won't bite, unless I tell her to."
 * "I hope I didn't miss any good songs on the jukebox. Cheyenne would never forgive me."

Appearances
Sunny Smiles appears in Fallout: New Vegas.

Behind the scenes
Sunny Smiles is one of the first characters the player meets, and upon accepting the Back in the Saddle quest is prompted to exterminate the geckos around Goodsprings. This may be a homage to Fallout 2, as one of the early quests involves the Chosen One needing to rescue Smiley, the Klamath gecko trapper.

Bugs

 * During the tutorial, it is possible that skipping through her dialogue options will skip ahead in the quest, possibly completing it early and missing some of the rewards.
 * Sometimes she gets stuck, and will not move or enter into conversation. Leaving and coming back the room can fix this.
 * There is a game glitch that might cause Sunny Smiles to walk up to you and start a conversation. She gets stuck in an infinite loop and some seconds after the end of each conversation, she will try to talk to you again.
 * Her hands are actually textured with the leather armor's hand texture, so reverse pickpocketing any other armor for her to wear will result in her hands appearing to float several inches from her wrists, still using the texture of leather armor.
 * Sometimes, she is found around Black Mountain and gets killed by a deathclaw, causing the quest Ghost Town Gunfight to fail. Killing Joe Cobb right after his argument may cause this glitch. Though sometimes she can simply walk back to Goodsprings and go about her day to day life.
 * In the start of the tutorial quest, Sunny asks you to go out the back door of the saloon. Sometimes, if you instead go into the supply store and come back out, Sunny will be gone. Checking the map reveals that she has been magically transported to the Hidden Valley bunkers. To finish the quest, you must go all the way to the bunkers and talk to her. This will result in her walking back to Goodpsrings. Using the wait command can speed up her travel.

Санни Смайлс