Mercenary (Fallout: New Vegas)

A mercenary is a gun-for-hire operating in the Mojave Wasteland in the year 2281. Mercenaries are usually seen in the employ of a traveling merchant, escorting the merchant and their pack brahmin as they travel across the wasteland while defending them from threats such as raiders or hostile creatures.

Background
Mercenaries are equipped with 10mm pistols, laser pistols and 9mm submachine guns. They typically wear either a merc outfit, leather armor or a suit of metal armor. Mercenaries are neutral with the Courier, Mojave civilians and NCR patrols. On the other hand, they will actively fight against all raiders, hostile wildlife and Caesar's Legion patrols.

Locations

 * Mercenaries can most commonly be seen escorting traveling merchants.
 * A pair of mercenaries serve as bodyguards of Ada Straus outside of Novac. When approached, they will question her competency, sharing with the Courier that they don't believe she received a degree from an accredited institution.
 * Four mercenaries equipped with metal armor and plasma/sniper rifles led by Norton can be found harassing the super mutant community of Jacobstown in the quest Unfriendly Persuasion.
 * They can sometimes be seen traveling on the roads between Novac and New Vegas.
 * Four mercenaries, led by one wearing reinforced combat armor and wielding a YCS/186 Gauss rifle, can be found in the mercenary camp without the Wild Wasteland trait. They are hostile to the Courier.

Appearances
Mercenaries appear in Fallout: New Vegas.