Mod:Creation Kit/IsInDialogueWithPlayer - ObjectReference

Member of: Mod:Creation Kit/ObjectReference Script

Is this actor or talking activator currently talking to the player?

Syntax
bool Function IsInDialogueWithPlayer native

Parameters
None.

Return Value
Whether this actor or talking activator is currently talking to the player or not. If not an actor or talking activator, will always return false.

Examples
ObjectReference Chatterbox = Alias_Chatterbox.GetReference bool chatterboxIsTalking = Chatterbox.IsInDialogueWithPlayer
 * Is chatterbox talking to the player?