Chet (Fallout: New Vegas)

Chet is a store clerk living in Goodsprings in 2281.

Background
A long time Goodsprings inhabitant, Chet has been running the local general store for years, managing to make ends meet thanks to traders visiting the local water source and stocking up on supplies. Chet claims to have been to the New Vegas Strip twice in his life. Both times he apparently drank "a lot of liquor" and lost most of his caps while gambling, in that order. He speaks fondly of the city (especially of Gomorrah), however, he also warns the Courier not to stir up any trouble on account of the NCR and Mr. House's Securitrons.

Chet is very knowledgeable on what he sells, particularly the weapons, mods, and ammo. Chet also helps in identifying Benny as a "New Vegas-type, typical city boy" and his hired guns as Great Khans, informed about their prolific activity in the Mojave region as a major chem supplier. Despite visiting Vegas twice, he knows next to nothing about Mr. House other than he owns the Lucky 38 and orders the Three Families, but assumes that Victor has some tie to Mr. House and that "if Mr. House is looking after you, that's gotta be a good thing, right?"

Like most business owners, Chet is a very self-centered person; caring little about the plight of others while upholding the veneer of looking out for the town. With the case of Ringo and the Powder Gangers, he believes handing Ringo over is the best course of action to keep Goodsprings from getting involved. He doesn't believe this to be "coward talk", justifying it that the town of Goodsprings is made up of survivors but don't go looking for trouble. However, if his life or business is at risk, Chet quickly capitulates to assisting, either those that are defending or attacking Goodsprings.

Quests

 * Ghost Town Gunfight: Chet can be persuaded with a Barter skill of 25, or bribed with 1000 caps, to give leather armor to the residents of Goodsprings that are preparing to fight the Powder Gangers.
 * Run Goodsprings Run: Chet can be convinced with a Barter skill or a Speech skill of 25 to give leather armor to the Powder Gangers as well as extra ammunition.

Effects of the player character's actions

 * If the Courier completes the quest Run Goodsprings Run, Chet, afraid of the Powder Gangers, will give the player character a 50% discount "as long as he gets to keep his shop."
 * If the player character has a mixed reputation (at least "Mixed") he will give a 75% discount because they remind him of himself when he came to town.

Appearances
Chet appears only in Fallout: New Vegas.

Bugs

 * Chet will not restock, even after 200+ in-game days. The only item refreshing is special ammunition. You can get his stock to refresh by saving in the store, quitting the game and loading with "continue", simply loading a quicksave will not work.
 * Chet is susceptible to the Run Goodsprings Run quest exploit.
 * Chet may occasionally offer full barter value for items regardless of the PC's barter skill or reputation. It is unknown what causes this.