Mod:Creation Kit/GetWornItemMods - Actor

F4SE Member of: Mod:Creation Kit/Actor Script

Obtains all the Object Mods for an item at a particular Biped Slot.

Syntax
ObjectMod[] Function GetWornItemMods(int slotIndex) Native

Parameters

 * slotIndex: The Biped Slot index to check.

Return Value
An array of all Object Mods obtained from the given Biped Slot index, returns none if there is no item.

Examples
ObjectMod[] objectMods = Game.GetPlayer.GetWornItemMods(4)
 * Get the players left hand object mods.

{For each object mod} int LeftHand = 4 const ObjectMod[] objectMods = Game.GetPlayer.GetWornItemMods(LeftHand) If (objectMods) int index = 0 While (index < objectMods.Length) Debug.Trace("Found the object mod '" + objectMods[index] + "' on slot index " + LeftHand) index += 1 EndWhile Else Debug.Trace("Slot index " + LeftHand + " had no object mods.") EndIf