Help guard a secret transaction taking place in the desert

Help guard a secret transaction taking place in the desert is a side quest in Fallout 2.

Walkthrough
This is the third quest that Louis Salvatore gives the Chosen One. It involves guarding a transaction between his subordinate Mason and the Enclave. The deal is to take place in the desert outside of New Reno.

In order to start this quest, the Chosen One needs to have earned at least 8 "respect points" with Salvatore. This can be achieved by being respectful with him, and addressing him properly.

If the Chosen One has learned about the lightbringers from Jules or Father Tully, they may request a laser pistol from Salvatore when taking the quest. The outcome of this request depends on the amount of "respect points" earned with Salvatore:
 * With less than 9 points, the request will fail, further lowering respect points with him.
 * With 9 points, the request will pass, and Mason gives the Chosen One a laser pistol, and can also be asked to teach them, improving their Energy Weapons skill by 5%.

When talking to Mason for the details, the Chosen One can select to go immediately or wait. In the latter case, they are given one game day to come back, or else they will fail the quest. Going immediately results in them being sent to an outside location, where five of Salvatore's guards and two Enclave soldiers conclude the deal. Sit tight and wait patiently until negotiations are over. Running around, or approaching and trying to talk with the Enclave soldiers, are sure ways to get attacked and failing the transaction.

If successful, returning to Salvatore concludes the quest, and grants 1,000 XP.

Made Man
With enough respect points, the Chosen One is also offered to become a Made Man for the Salvatores. Accepting the offer grants another 1,000 XP and locks them out from becoming a Made Man for any of the other families. Rejecting the offer results in Salvatore's guards opening fire.

When talking to Mason after accepting, he gives them one of three rewards:
 * 1) $50 and a Wattz 1000 laser pistol, the pistol only if it was not already requested at the start of the quest.
 * 2) $150 and a Metal armor, requires 16 "respect points" with Salvatore.
 * 3) $300 and a Metal armor Mk II, requires enough of Mason's patience.

Bugs

 * A player character with low-intelligence will not be able to turn in the quest to Salvatore, as the dialogue will just get closed by the first response, while still awarding the experience. This can be repeated indefinitely, allowing infinite experience to be gained. Mason will keep telling the player character the boss is waiting, so the items will not be awarded.
 * In some circumstances, Mason may turn hostile, if he waits at all.  Reloading a savegame from before discussing the details of the assignment, and selecting different dialogue, may fix this. Another option is to edit the savegame and setting  to 1.