SatCom Array NN-03d

SatCom NN-03d is a satellite communications array, part of the SatCom Array in the northwest of the Capital Wasteland. It is located between Fort Constantine and the MDPL-21 Power Station. You can see it from Oasis. NN-03d has three arrays and is a Raider hangout (though there aren't too many and they aren't too heavily armed).

The Raiders occupying the SatCom array respawn after 72 hours, making this a good location for farming Raider gear or enslavements via the Mesmetron.

Array NN-03d-A and C can be entered from the ground level; B's front door is boarded up. A's entry point has a heavy population of raiders. C requires a terminal hack to get in. Arrays A and B are connected by a bridge on top of the dishes - avoid holes - watch out for the raiders on the outsides of arrays B and C. Arrays B and C are connected by a basement. Array C is locked, but can be opened with the nearby terminal (very easy). The view on top of C is breathtaking, but don't miss the two Mini Nukes on the arms of the "scarecrow" setup on the edge of the satellite dish.

The Brotherhood Outcasts have a small outpost in a corrugated steel shack just to the west of the SatCom array. This outpost is occupied by two Brotherhood Outcasts armed with Laser Rifles.

Notable Loot

 * There is a copy of Pugilism Illustrated on a toilet at the bottom of NN-03d-C.
 * The aforementioned two Mini Nukes on the hands of the target dummy on top of NN-03d-C.
 * There is a Super Sledge in the room with the chessboard in NN-03d-B.
 * An Abandoned Tent just south-east of the SatCom array contains a bottle of Nuka-Cola Quantum next to the ham radio and a copy of Nikola Tesla and You on the bottom of the shelves.
 * Schematics - Shishkebab in the rusty, corrugated, Outcast-occupied, steel shack southwest of the array. On top of this shack there is a Nuka-Cola Quantum.
 * The Quantum can be snatched mid-air by fixing your crosshair, jumping, and pressing "use" at the apex. You may also shoot it off, or drag a crate from inside the shed for use as a step.
 * Or you can just shoot the Quantum off the roof, it will fly off and roll down the hill, then just pick it up.
 * There is a sniper rifle on a table in the first room with a ladder in NN-03d-A. Useful for nabbing the above Quantum.
 * There are 114 empty whiskey bottles scattered in NN-03d-C.

Bugs

 * If you have Charon, Star Paladin Cross, Fawkes or Dogmeat following you, they will not follow you any further than the top of Array 'a'. When you go to walk across the bridge between the top of Array 'a' and 'b', instead of following you they will go back down into the hatch and wait for you there.
 * When fast walking here from other locations, enemies will sometimes respawn on the catwalks. It is particularly amusing to observe Deathclaws and Yao Guai appearing high up on the towers but unable to do any damage because they only have melee attacks at their disposal. This was observed on the XBox360 version.
 * With careful jumping on one of the suspended cages on the two smaller towers, you can access a hatch that will only say open/close but nothing will happen.

Станция сети СатКом NN-03d