Mason Dixon Salvage

Mason Dixon Salvage is a location in the northern part of the Capital Wasteland.

Background
It appears to have been a pre-War auto parts and salvage complex. Since then, super mutants have moved in and are using it as a base of command. There is also a human captive here.

Layout
The salvage yard can be found northwest of Paradise Falls and south-southwest of SatCom Array NN-03d. It is closest to Drowned Devil's Crossing, and can most easily be reached by traveling north from there.

On the east and west ends there are two rusted metal shacks. To the south of the western shack are three overturned trailers. The easiest way to get to the salvage yard is to come from the north because of the small trail that leads up to the salvage area.

As a super mutant camp, there are several leveled mutants and centaurs. Up to seven enemies may spawn (depending on whether the add-on Broken Steel is installed). One of them will always be a grade up from the others. Also, there may be a deathclaw on the small hill nearby. It will not hesitate following the player into the shacks, or even kill the captive before they can be saved.

Appearances
Mason Dixon Salvage appears only in Fallout 3.

Behind the scenes
This location is based on the real location "Mason Dixon Auto Salvage", a junkyard on Rt. 1 on the PA side of the MD/PA border (also called the Mason Dixon Line) with 18 acres of recyclable cars.

Mason Dixon Menedék Утиль Мейсона Диксона Mason Dixon-Schrottplatz Mason Dixon Salvage