Mod:Attack of the Lobotomites!/Proton Axe

The Proton Hatchet and Proton Axe are melee weapons in Attack Of The Lobotomites!.

Background
Proton Axes were developed in The Big MT Research Facility as an experimental portable version of Photonic resonance barrier technology. As they were plentiful in the Big MT laboratories, they were widely used by the Lobotomites to fight off creatures and robots. During the Lobotomites' "disappearance" during the events of "Attack Of The Lobotomites!", Doctor Dala sent the Lobotomites some  Big MT Care Packages with Proton Axes and Hatchets in them, but the faulty teleportation signal destroyed most of their internal systems, leading to lobotomites to use the Broken Proton Axes as crude clubs and maces. Becca Fitzgerald has experimented with the Broken Proton Axes during the first initial teleportation experiments in an attempt to retroengineer and assemble a working one, but she lacked the parts to do it. The Proton Axe Retroengineered Blueprints allows the Sole Survivor to assemble a working Proton Axe or Proton Hatchet utilizing a Working Blade Emitter, a Working Computer, a Working Staff And Battery Holder and 2 Working Particalizers.

The computer in the middle of the axe has configurable settings, which can be altered using Proton Axe Configuration Holotapes, which are scattered around Braintree Mental Rehabilitation Center

Characteristics
A 2 handed axe with a blade made out of pure energy. It has a computer in the middle with a working screen, and 2 holotape slots which can be used to alter the effects of the axe. Its hilt can be shortened to make a weaker, lighter and faster Hatchet. Its polarity can be inverted to obtain a Protonic Inversal Axe/Hatchet, which reduces its regular damage but increases its energy damage. The battery holder can accept different energy sources, from Microfusion cell, Charged Megawulfenite Crystals, Fusion Core and even a Beryllium Agitator prototype.

Weapon modifications
TBA

Locations

 * They can only crafted by the player using a Saturnite Crafting Bench if they have read Proton Axe Retroengineered Blueprints.

Credits
Main meshes and textures: William "WJS97" Steel Animations: i_code_i, Sebbo, Cadavver Blade Scripts and NIF effects: BlahBlahDEEBlahBlah Sounds: Partisan, Wanaming0 Computer screen animation and blade textures: Wanaming0 Implementation: Wanaming0 UV assistance: Stefan "asXas" Engdahl