Statesman Hotel

Statesman Hotel is a twelve-story building in Vernon Square in the ruins of Washington, D.C. To reach the majority of this building, you must go through Our Lady of Hope Hospital and cross the fallen radio mast. The building is inhabited by super mutants and centaurs, but is a good source of ammunition and explosives.

Reilly's Rangers (except for Reilly) can be found stranded on the rooftop, fighting off super mutants.

Background
The Statesman Hotel served pre-War upper-class clientele based upon terminal entries written by the concierge, along with entries from the Nurse's terminals in Our Lady of Hope Hospital. The Statesman Hotel serves a role in the Reilly's Rangers quest, as well as having ties to Stealing Independence and Agatha's Song. The hotel has two entrances; one on street level, and one accessed from the nearby hospital. Meanwhile, the hotel is divided into four sections; the ground floor, mid-level, restaurant, and roof.

A Delta IX rocket lies nearby in a crater, emitting large amounts of radiation. The radiation levels increase as you get closer to the center of the crater (17-30 rads/second).

Notable loot
Because the hotel can be quite confusing, the loot is listed from the first floor to the roof.

Bottom floor (accessible from the street)

 * Tales of a Junktown Jerky Vendor in the north-eastern room on the second floor, on a desk, next to a phone and 2 coffee mugs.
 * Behind the concierge desk is an average locked safe that can be unlocked by picking the lock or hacking the concierge terminal above it. The safe sometimes contains a Stealth Boy.

Mid level

 * Theo's ammunition box, in the first (southwest) stairwell you reach upon entering the Statesman from the fallen tower bridge. It is part of the Reilly's Rangers quest.
 * A note from Little Moonbeam's father -- one way to get Sydney's 10mm "Ultra" SMG from Sydney after completing Stealing Independence. The note is under a skeleton lying on a white single bed. The bed, opposite a queen-sized bed, is in a suite on the 3rd floor (the second new floor you reach after finding Theo), near the center of the map, one section south of the elevator to the hotel restaurant.
 * Chinese Army: Special Ops Training Manual on the top floor of the middle level (one floor higher than the elevator to the restaurant). It's in a small room off the hallway that leads to the stairs to the upper level. As you are headed to the stairs the room is on the right (interior side). The room will have plungers on the floor in the corner and a bookshelf in front with a row of desk lamps. In the bookshelf, lower left corner next to some Abraxo Cleaner boxes. Not to be confused with the locked janitor closet on the same floor.
 * Behind a easy locked door next to a fire hose box and First aid box on the third floor is a first aid box, two mine boxes (one with an average lock), a tool box and some Abraxo cleaner boxes.

Restaurant

 * A Grognak the Barbarian is on a shelf in the Alfresco Lounge bar area at the middle of main room. Next to a sawed-off shotgun, ammunition and ammunition boxes.
 * A Nuka-Cola Quantum is on a shelf in the bar area behind the counter near the sawed-off shotgun mentioned above.
 * If you don't have one and need one for fixing the elevator, the building's sole fission battery is located on a maintenance protectron in a closet behind the southwest set of stairs in the main Alfresco Lounge bar.

Roof

 * Sheet music book near the music stands and chairs. It is used for helping out Agatha after you recover the Soil Stradivarius during Agatha's Song.

Related quests

 * Reilly's Rangers
 * Stealing Independence

Appearances
The Statesman Hotel appears in Fallout 3.

Behind the scenes

 * In one of the rooms, there is a skeleton in a bathtub that is posed in striking resemblance to Jacques-Louis David's The Death of Marat, a famous painting of the death of French journalist/politician Jean-Paul Marat.
 * The Statesman Hotel is based on the real-life Willard Hotel.

Bugs

 * After going to the hotel from the hospital, there will be rubble in the way when going down the hall. It is possible to get stuck just behind the rubble and you won't be able to move. This can also occur in one of the mid-level corridors where rubble blocks your way, and you can get stuck behind a fallen bookcase. Loading an auto-save should solve this problem.
 * You can also use grenades on the rubble. Sometimes, this will shift the pile enough for you to get out.
 * When you enter the Statesman Hotel where you come up a room with a elevator which leads to the roof and you have any follower following you he will disappear to not to return if you don't let him wait before using the elevator.
 * After crossing from Our Lady of Hope Hospital, the player can become trapped within the building and cannot access the restaurant. Entering the restaurant will cause the game to freeze when loading and you will need to restart the console.
 * Upon entering the Hotel normally on the ground level after going up the stairs to the right and to the express elevator, the two tables next to it will be floating in mid-air.
 * On the level with the Alfresco Lounge, if you choose not to pick the door, the super mutant that attacks you in the room with the collapsed floor/ceiling may appear to rise into the air and float there, attacking you as if the floor were still in place.
 * Sheet music book may not spawn.

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