Alien Disintegrator (Mothership Zeta)

The  is an energy rifle of alien origin which is added to Fallout 3 with the Mothership Zeta add-on.

Characteristics

 * The Alien Disintegrator has an ammo capacity of 100, a slow fire rate, and a quick reload.
 * The Alien Disintegrator has no trigger guard.
 * Sometimes you may notice that an enemy may be out of your crosshairs (or on them) and if they are moving (or standing still) when you fire, the shot will follow them.

Obtaining
This weapon is found on multiple aliens on Mothership Zeta.

Variants

 * Destabilizer - Essentially an Alien R91 Assault Rifle, the Destabilizer is a fully automatic version of the Disintegrator. However, it deals very little damage per shot, at least compared to the Disintegrator.

Appearances
The appears in the Mothership Zeta add-on for Fallout 3.

Bugs

 * The Disintegrator has a bugged reload; it displays the jam animation instead of the actual reloading (although this may be advantageous, as it is a much faster reload).
 * Sometimes when firing multiple shots in VATS(3 or 4), the first shot will hit while the others do not. (The ammo is deducted, but the projectiles and the resulting damage is non-existent)