Vault 108

Vault 108 is one of the Vault-Tec Vaults, located south-southeast of Canterbury Commons. As part of the Vault Experiment, it houses a cloning lab. The vault is full of hostile clones named Gary. In the Citadel Vault-Tec computer, the premise of the experiment was explained to study conflict for leadership and power in a vault. The Vault Overseer was known to have terminal cancer and had a life expectancy of only a few years, and positions of authority in the Vault went undesignated and discretion given to the Overseer. The main power supply was also scheduled to burn out early, and the back-up power supply was intentionally insufficient to meet the Vault's needs. On top of all this, three times the normal armory stock was placed in the Vault. How the Gary clones factored into this is unknown.

All of the Gary clones only speak their own name, using different tones to express anger, curiosity, or pain. This is humorously akin to the way Pokemon monsters speak and reminiscent of a scene from Being John Malkovich. With the exception of Gary 1 and Gary 25, who carry a 10mm Pistols, and Gary 27, who carries another pistol all the clones use melee weapons - until their AI makes them pick up something better.

There is a Holodisk found in the Cloning Lab (located near a body near one of the examination tables) that slightly explains the fate of Vault 108. Every time Gary was cloned, it immediately became hostile to non-clones, with each one becoming more violent. After the 53rd was no different, they began to wonder what to do with all of the clones, as the Vault's observation rooms were becoming full. The other entry in the holodisk says that Gary 54 was the same way, having injured a Doctor Peterson during an examination. The entry also states that they will be destroying some of the clones, to make room for "many more tests." What happened next is not clear; possibly the Gary Clones overpowered those tasked with destroying them and slaughtered the rest of the Vault's citizens. Given the possible division of the vault citizens into factions after the death of the overseer, it is also possible the vault citizens were unable to provide a united response to counter an armed mob of insane clones.

Interesting Items

 * A Stealth Boy can be found in the entrance.(Between 2 computers)
 * There is a Pugilism Illustrated in the Living Quarters, on the counter in the cafeteria.
 * In the Cloning Lab, on a table in the same room as the Charisma Bobblehead is a Lying, Congressional Style.
 * The Holodisc in the cloning lab that slightly explains the events of Vault 108 is in the room where there's a black cube safe that can be lockpicked. Look around the bed with the skeleton, for a white coloured square object on the floor which is the holodisc.
 * A Nuka-Cola Quantum can be found behind some crates in a narrow room in the Entrance area, to the left of the door to the cloning labs.
 * An apparently inaccessible Tumblers Today can be seen on the floor below a step ladder behind some crates near the SE corner of the entrance level. This is the same room/location of the Nuka-Cola Quantum. The Tumblers Today CAN be accessed if clipping is turned off. (enter console, type tcl to activate/deactivate clipping)

Bobblehead Location
Bobblehead Charisma - Located in the Vault Cloning Lab on a table in the observation room, which looks into the main operating room. If you get lost, go to the black operating tables (one should have a skeleton on it) and look through the glass into the observation room (or the room with many beds). There you will see the bobblehead on the table.

Lying, Congressional Style to the right (south) of Charisma Bobblehead.

Note
It may seems like there is a lowercase lambda symbol painted across the number 108 on the Vault's main door, but in fact it's a graphical bug due to the bump and specular maps of the door's texture being misaligned. ( see discussion)

In the Citadel's computer system you learn that the primary power supply was set to malfunction after 240 months (10 years), and there was triple the ordinary defensive weapons issued with no stock of standard entertainment. Also in the file lists that the Overseer had a genetic predisposition for a rare form of cancer that was expected to kill him within 40 months of the experiment's inception, going along with the fact that most major positions were left intentionally unfilled, to be decided on by the Overseer, all these facts combined to be the catalyst for the true experiment there.

Appearances in games
This Vault appears in Fallout 3.