Fallout 76 Consumables

List of consumables
Many foods and drink items found in Appalachia are slightly irradiated and can give the player character radiation poisoning. Many also carry the chance of disease.

Food
Some food items can be planted in player settlements to increase the settlement's food supply. Uneaten meat and vegetables will spoil over time and then have a greater chance of causing disease.


 * Items in italics were added in the updates.

* Indicates items that are components but not of a consumables recipe.

Soups
Soups satisfy both hunger and thirst and have some of the lowest chances of causing disease.

Drinks
These consumable items can heal the player, temporarily change the player's SPECIAL stats and add various other unique effects. Some of these drinks can be crafted at chemistry stations found across Appalachia. When drinking alcoholic consumables such as beer and wine, there's a chance the player can become addicted, which will result in decreased stats until the addiction is cured. To prevent addiction, the Professional Drinker perk must be leveled.


 * Items in italics were added in the updates.

Chems
The biggest change from previous games is the fact the player can only be under the effects of a single chem at any given time. Chems in Fallout 76 also differ in that taking multiple chems of the same type at once does not increase their duration.

Different chems can restore Hit Points, temporarily change the player's SPECIAL stats, and a variety of other effects. Many of these chems can be crafted at chemistry stations located all across Appalachia. A variety of chems can be bought from medical supplies vending machines. It is possible to become addicted to some chems, which will result in decreased stats until the addiction is cured by Addictol or Tasty radscorpion egg omelette.

Miscellaneous
These are consumable items that are considered non-edible and not a chem. In the case of Stealth Boys, the perk Secret Agent is used to extend duration.