Mod:DUST Survival Simulator/Story

Warning: This page by nature is quite spoilerish. So it's strongly advised that new players wont read further. Also, the spoiler buttons will be provided to make the page look shorter and easier to read. Currently the hidden spaces are bigger 50% of total space so it wont be showing the button.

This page, divided by factions, categorized what Dust-ly happened in the years after 2nd Hoover Dam. There's a note-based facts, and there's what inferred from note, people lived/gone. It will stated clearly as such.

Hidden Valley
Hidden Valley's remnants' fate: Unknown. All bunkers are besieged by feral ghouls with background radiation higher than normal. There's some survivors but it seem they are just that, survivor, not BOS remnants. The main bunker upside is littered with feral corpses, plasma burnt mark, and skeleton corpses with BOS scribe robes. The door lead to lower level is impossible to open.

Paladin Ramsey and a detachment left before the final events happened there, to Searchlight down south.

Fort Searchlight
Source: Paladin Ramsey's log, archived in a terminal at Fire Station, Fort Searchlight (note 166B31, 4e01d, 4e01e

"I can recognize the markings on the wall. If that old fool McNamara wants to stick his head in the sand and hide from it he can rot in hell. I'm not going to. Our scouts told us the NCR have been working on some kind of... Cloud. Apparently a bio-weapon that they simply stumbled upon when visiting the Sierra Madre. That old legend turned stone. The tribal we captured, part of the expeditionary force, said a white haired old man in robes, calling himself Father, guarded by ghosts with glowing green eyes, gave them the gift of the Cloud, and that his young disciple taught them how to use them. Ellijah. It has to be. Who else could take control of the Sierra Madre, who else could be so obcessed, so stubbornly efficient as to tame the City of the Dead? But McNamara won't listen. He personally oversaw the interrogation, heard that damned savage tell us about the power of the Cloud, saw him detonate the cyanide capsule when he was done rambling, and he still won't believe what's coming. Says that we'll be safe from any gas. That our filters, our secrecy will protect us. But I know better. This isn't a bunker, it's a cage, a trap he wants to willingly stay in. I knew Ellijah. He wouldn't give any secret of the Sierra Madre to the NCR if he wasn't planning something, or if he didn't know they will destroy themselves with it. Ellijah is the type of man that gives you a loaded gun only if he expects you to shoot yourself in the head with it, and rigs it to explode if you don't. This bunker won't stop him. We need to move, but McNamara won't listen. I know a few think the same. I'll try and discover whom, then we'll leave. They'll take away our titles and declare us outcasts, honorless, but when they're all dead I'll ask if their titles written in their graves matter now. We need to move to somewhere isolated, somewhere of no importance to anyone. Maybe that old Searchlight town? It's said to be haunted so no one goes near it. It's a chance. I'll think about it better tomorrow."

"There isn't much pleasure in proving dead men wrong. A few days after we set up camp here at Searchlight one of our two scouts came back with a somber report: Hidden Valley had been wiped out. NCR came in. Had enough waste to take down the lot of them, Power Armor or not. Ghouls have that place now, haunted by the dead two-fold. Morale has taken a severe hit. We left many friends alive back there. No longer. We've got to think of plans to leave this forsaken place, maybe reunite with the Western Chapters. We've earned rumors of a Vertibird used by the NCR to carry VIP personnel. Don't know if we can fight through to it, though. They probably have Veteran Rangers guarding the place, and NCR forces outnumber us severely. Might be too risky. There's also talks of a non-functional but mostly intact train down near Nipton. We've brought enough C-4 to clear a way towards any rubble we might find, but the problem would be fixing the damned thing. I doubt we have the materials to do so, and even if we did it would take several trips. Also very risky. There's got to be a better way. I'll think it over sleep."

"Eureka! It hit me, when I was dreaming. How could I be so blind? The planes, right here at Searchlight! Most of the parts needed are there at the airport, and there's most likely enough to repair three or four. There's only one problem. The place is crawling with Radscorpions. There's too many of them, and our working Power Armors are too few. We could try to trim them down from a distance, but I'd rather not wander too far from the Fort. And to make things better, our patrol is reporting scouts of some sort in the hills. For now, we have a strong hold of the town. As long as we don't overextend ourselves on the airport, we should be fine."

Airport Searchlight's detachment lose contact over radio, and no corpse is found there. Presumably scavenged by wild life.

Veronica Santangelo
Veronica presumably retrieve the data from Vault 22 back, as inferred from a Camp Guardian note (4e684)

"I was outside the Bunker when everything happened, and now there’s no going back. I can only hope that some of the ones in Hidden Valley made it. Probably doesn’t matter now. It’s been decades. Odds are everyone there is dead anyway. Even if they aren’t it’s not like they can leave. Lucky for them that scribe, what was her name? It doesn’t matter. They’re lucky she retrieved that farming data from the Vault. If they managed to get things up and running, that place should be pretty self sustaining. That is assuming they’re still getting fresh water into the bunker. I’m still building a life out here. I found this shack that I can sleep in, I just I wish I still had my old Power Armor. If someone besides me is reading this then that means I’m probably dead, in which case the shack is yours assuming somebody else hasn’t already moved in there. The shack is just east of Freeside, near Nellis Airfield. Good luck out there. It’s hell."

While an NCR Heavy Trooper at 188 Trading Post is said to be her, their faces are different, and their ages too. If Veronica survive she would be at least 40. Said trooper look 20-30. Moreover, considering NCR action in destroy Hidden valley: using nuclear waste to flood the bunker thus poisoning them to death... it would be illogical to think Veronica would enlist in NCR remnant, or even just wearing their equipments.

Actions before breaking out of The Strip and NCR flooded the sewer
To be added

The King's group at Boulder City
The King's men and The Strip's escapees arrive at Boulder City in time before The Storm hit. The King died of untreated wounds, with unknown next in command. The group survive for a time before a big part getting transformed into Ghosts. We presume they besieged the survivor's house, leading to their death inside, possibly poisoned or some such causes as the house's interior doesnt get trashed and some equipments still intact. The last King's Remnant can still survive to this time fighting the Ghosts, but being hostile toward player.

Source: notes come from Boulder City's various place

The King's goodbye note: "Well boys, this is it. You can protest all you want, but I'm telling you, I'm a dead man. This wound won't heal itself. So thank you. Thank you for all you've done while in my service. You've served Freeside well. Heck, you even ended up serving the Strip well. Who would've thought? Thanks again boys, and keep the music of man alive."

And what happened after that "March 1, 2286 Fuck, man. That storm was killer. It's lucky the boys found those suits or most've us woulda been flayed alive. There weren't enough for all of us, but we worked it out that those without suits got to stay inside (seeing as there weren't enough space inside for alluv us anyhow). Even so, we lost some good people. And Old Man Thomas is looking pretty worse for wear. His skin's just hanging off him (well, more than usual). Hell, if I didn't know better I'd say he's lookin' down right ghoul-ish."

Pacer's group at Jacobstown
After breaking out of Vegas, Pacer's group break away and arrive at Jacobstown. Super Mutants here under Marcus accepted their group peaceably. After years co-living, Pacer made a play against Marcus' Super Mutant, reminescent of the days of Broken Hill, Fallout 2. At the end of day, Pacer, Marcus, and a lot other died. The remnants under Jim made a move toward Searchlight, with Jim contact Mel's group from Sewer to move there

Lucky Jim's scattered remnant
Mel's group and Jim group gathered at the old farmstead northwest of Camp Searchlight. They might survive the wild life, but still be shooting us on sight. Source: 4 notes in term of torn journal pages 1544BA-B-C-D

"Jim was supposed to be here. Where the hell is he? We sure as hell did not hike from halfway across the Mojave to just camp out in a fucking barn. And to make matters" "worse it appears the town we came all this way for is already taken. Ocupado! And they've all got Power Armor. And laser guns. Isn't that fantastic? Mel's group is already thinking of skipping out. Not while I'm in charge. We're staying whether" "she likes it or not. Though we all know Mel. Push comes to shove, she'll be the first to draw a gun. Might be best if she goes scouting one day... and never comes back. It's dirty, but if she's getting restless, it may be the only option. Jim told us to stay so" "we're staying. I can only hope he gets here sooner rather than later. Tensions are high. It's the Sewers all over again."