Point Lookout (add-on)

Point Lookout will be the fourth Fallout 3 add-on, to be released on June 23, 2009 as downloadable content (DLC) for the Xbox 360 and Games for Windows Live. The PlayStation 3 version is to be released after the first three add-ons have been released. The DLC will cost 800 Microsoft points or $9.99. A disc version will be available together with Broken Steel as part of the second Fallout 3 Game Add-On Pack in August 2009.

Overview
Point Lookout takes place in the Fallout equivalent of Point Lookout State Park, a new swampland area filled with a main quest, and several sidequests. Its incarnation in the Fallout setting is supposedly more of a "seaside vacation town with a boardwalk" and said to have a larger landscape where "the bombs didn't actually fall, but the world has left it behind". Being designed by Joel Burgess and Nate Purkeypile, it has been stated it will have a "swampy-horror vibe" and will be the most open-ended of all add-ons.

Point Lookout will be playable before finishing the main quest, much like Operation: Anchorage and The Pitt, which can be played immediately upon exiting Vault 101. You'll receive a radio transmission that initially starts the quest The Local Flavor.

Followers cannot follow you to Point Lookout, but you will be able to travel back to the Capital Wasteland via the Duchess Gambit anytime after arriving, which means you can spend as much time as you like exploring, and still head back home when need be. This is the first add-on to allow to break away from the quest after starting, with the exception of Broken Steel.

Items
Weapons:
 * Double-Barrel Shotgun
 * Axe
 * Shovel
 * Repeating Rifle

Armor and clothing:
 * Civil War Hat

Other items:
 * Punga Fruit

Locations

 * The Duchess Gambit
 * Point Lookout
 * Lighthouse
 * Old Calvert Mansion
 * Trapper Shack
 * Boardwalk

Characters

 * Desmond
 * Tobar

Other features

 * New perks
 * New Traps
 * New enemies
 * Hillfolk

Videos
thumb|300px|left|E3 2009 trailer