Power Armor

Power Armor is a Fallout, Fallout 2, and Fallout Tactics: Brotherhood of Steel armor.

Fallout 1
Armor Class Mod: 25

Damage Resistances:
 * Normal: 12/40%
 * Laser: 18/80%
 * Fire: 12/60%
 * Plasma: 10/40%
 * Explode: 12/50%

Weight: 85 Ibs

Other: +3 Strength but cannot go above 10 total.

Locations:

Description: A self-contained suit of advanced technology armor. Powered by a micro-fusion reactor, with enough fuel to last a hundred years.

Fallout 2
Armor Class Bonus: 25

Damage Resistances:
 * Normal: 12/40%
 * Laser: 18/80%
 * Fire: 12/60%
 * Plasma: 10/40%
 * Explode: 18/50%

Weight: 42 Ibs

Other: +3 Strength but cannot go above 10 total.

Locations:

Description: A self-contained suit of advanced technology armor. Powered by a micro-fusion reactor, with enough fuel to last a hundred years.

Fallout Tactics
Armor Class Bonus: 30

Damage Resistances:
 * Normal: 13/55%
 * Fire: 13/60%
 * Gas: 5/30%
 * Explode: 10/50%
 * Energy: 16/50%
 * Electric: 0/10%

Weigth: 42 Ibs

Other: +3 Strength, -75% Sneak, -10% Doctor, -10% First Aid, -10% Lockpick, -10% Steal, -10% Science, -10% Repair, +15% Poison Resistance, +30% Radiation Resistance.

Locations:

Description: A self contained suit of advanced technology armor. Powered by a micro-fusion reactor, with enough fuel to last a hundred years.