Mary (Fallout: Brotherhood of Steel)



Mary is a teenage girl living in the Vault-Tec Corporate Vault.

Background
When Mary was a baby, a large local civil war broke out in the Vault-Tec Corporate Vault between Vault-Tec scientists and Blake, the chief security officer, who believed the research with FEV and radiation, conducted on living subjects, including humans, was ethically "evil." Mary's mother lost her life in this fight, and so Mary grew up not knowing her mother. Mary is an orphan and any information regarding her father is unknown.

Mary has grown tired of living in the vault her whole life, calling it Snoresville. She often searches the deathclaw infested ruins section, looking for her mother's lost gold ring in spite of the danger.

She helps the Initiate after their first fight with the general of the super mutants who attacked the vault, Attis, where the Initiate gets their arm cut off by Attis, who then pushes them into a hole leading to the ruins. Here, Mary found the Initiate seriously injured. She gives them a stimpak and guides them to the garden.

The Initiate could help her find her mother's ring. Later, she escapes the Vault-Tec Corporate Vault when the auxiliary vent is off, allowing the people to enter the wastes. However, before leaving, she notes that Patty is not ready and has been acting strange.

Quests

 * Follow Vault Girl: The Initiate follows Mary through the maze of ruins. Mary takes off, but if she gets too far ahead, she waits for the Initiate.
 * Find Ring: This is an optional quest where the Initiate can retrieve her deceased mother's ring for her, found in Section One of the ruins behind a table in the corner of a room. Mary will be glad to have some sentimental connection to her mother.

Appearances
Mary appears only in Fallout: Brotherhood of Steel.