Mod:Creation Kit/GetConfigName - Debug

Member of: Mod:Creation Kit/Debug Script

Obtains the game's build configuration.

Syntax
string Function GetConfigName native global debugOnly

Parameters
None.

Return Value
The game's build configuration (release, debug, etc).

Examples
Debug.Trace("You are running the " + Debug.GetConfigName + " build")
 * Print out the current build configuration to the log