Mod:DUST Survival Simulator/Camp Golf

Camp Golf is the center of Royst-Bernard Expedition operations in the Mojave wasteland. It is located north of the 188 Overpass.

Background
Prior to the second Battle of Hoover Dam, Camp Golf was a communications center for the NCR war effort, as well as a dumping ground for mediocre soldiers.

Shortly after the annexation of the Mojave, Camp Golf was used as an extension of the Royst-Bernard research effort in order to make overtures to tribal remnants of Caesar's Legion, recruiting them for an expedition to the Sierra Madre casino.

After the Fall, the NCR largely abandoned the Mojave, including most of it's major military facilities. This presumably includes Camp Golf.

In the aftermath of the NCR's foray into the Mojave, questions about the research that took place on the Vegas strip began to emerge.

Tactical Considerations
Camp Golf, being the central base of operations of the Royst-Bernard Expedition, and sporting one of the very last radiation free water sources in the Mojave, is heavily guarded by a host of well-trained forces.

In addition to stationary sentinels, patrols are monitoring parts of the bases outskirts, ready to prevent access to the installation, especially the Golf Reservoir, by deadly force.

Troops are well-equipped, with forces guarding the interior of the building holding exceptional gear like Advanced and Elite Riot Gear and Shoulder Mounted Machine Guns.

A successful breach of these defenses would require finesse, persistence and above all patience. Survivors trying to push forward too hard will likely be stopped hard by a barrage of gunfire.

A safe but slow way to successfully take over the camp is to first kill all the troops surrounding the camp using scoped long range guns. there are lots of makeshift watchtowers surrounding the camp itself, making it difficult to sneak past them. Take out the troops near one watchtower(there are typically three troopers near one watchtower, including the one in the watchtower) and keep taking over the watchtowers on your left or right side, taking a circular path. Once everyone in the watchtowers are killed, snipe the rest of the troops outside(this can be done while killing everyone in the watchtowers). One should keep in mind that there is one ranger in the second floor balcony of the main building. The ones in the tents can be easily killed by using VATS.

Taking out the main building requires a stealth boy since there are 6 elite rangers with Miniguns or Anti-Material Rifles. Before you enter the main entrance use your stealth boy. Right after, turn to your right where the beds are. There are four elite rangers there, so be careful not to come into contact with them. One of the rangers will enter the kitchen and sit down. Kill the ranger and kill the ones that come in after one by one. There are two more rangers in the room opposite of Chief Hanlon's office. VATS will take care of them. There are also two researchers that can be killed with ease. Buying armor piercing bullets from Alexander in the 188 overpass and using them on the elite rangers is a good idea(provided that Alexander wasn't killed by the ghoul attack).

The amount of supplies, ammunition, weapons, apparel and other materials available in Camp Golf is staggering.

Some NCR will try to retake the installation after a while, though, so it is advisable to stack up once there.