Mod:Fallout Community Edition

Fallout Community Edition is a modern re-implementation of Fallout, created by Alex Batalov.

Features
Fallout Community Edition is based on code from the Fallout Reference Edition project, which is a complete reverse-engineer and decompilation of Fallouts executable back into functioning C code. F1CE offers identical gameplay to the original, as well as engine bugfixes and quality of life improvements. It supports various operating systems, such as Windows, Linux, MacOS, Android and iOS.

Install
You must own the game to play. Purchase your copy on GOG or Steam. Download latest release or build from source. You can also check latest debug build intended for testers.

Windows

 * Download and copy to your  folder. It serves as a drop-in replacement for.

Linux

 * Use Windows installation as a base - it contains data assets needed to play. Copy folder somewhere, for example.


 * Download and copy to this folder.


 * Install SDL2:


 * Run ./fallout-ce.

MacOS

 * Use Windows installation as a base - it contains data assets needed to play. Copy Fallout2 folder somewhere, for example.


 * Alternatively you can use Fallout 2 from Macplay/The Omni Group as a base - you need to extract game assets from the original bundle. Mount CD/DMG, right click ->, navigate to . Copy  folder somewhere, for example.


 * Download and copy to this folder.


 * Run.

Android

 * Use Windows installation as a base - it contains data assets needed to play. Copy folder to your device, for example to . You need, , and  folder. Watch for file names - keep (or make) them lowercased (see Configuration).


 * Download and copy it to your device. Open it with file explorer, follow instructions (install from unknown source).


 * When you run the game for the first time it will immediately present file picker. Select the folder from the first step. Wait until this data is copied. A loading dialog will appear, just wait for about 30 seconds. The game will start automatically.

iOS

 * Download . Use sideloading applications (AltStore or Sideloadly) to install it to your device. Alternatively you can always build from source with your own signing certificate.


 * Run the game once. You'll see error message saying "Couldn't find/load text fonts". This step is needed for iOS to expose the game via File Sharing feature.


 * Use Finder (macOS Catalina and later) or iTunes (Windows and macOS Mojave or earlier) to copy, , and folder to "Fallout" app (how-to). Watch for file names - keep (or make) them lowercased (see Configuration).

Configuration
The main configuration file is. There are several important settings you might need to adjust for your installation. Depending on your Fallout distribution main game assets, , and folder might be either all lowercased, or all uppercased. You can either update, , and  settings to match your file names, or rename files to match entries in your.

The folder (with  folder inside) might be located either in  folder, or be in the Fallout folder. Update setting to match your hierarchy, usually it's  or. Make sure it matches your path exactly (so it might be if you've installed Fallout from CD). Music files themselves (with extension) should be all uppercased, regardless of  and  folders.

The second configuration file is. Use it to change game window size and enable/disable fullscreen mode.

Recommendations: In time this stuff will receive in-game interface, right now you have to do it manually.
 * Desktops: Use any size you see fit.
 * Tablets: Set these values to logical resolution of your device, for example iPad Pro 11 is 1668x2388 (pixels), but it's logical resolution is 834x1194 (points).
 * Mobile phones: Set height to 480, calculate width according to your device screen (aspect) ratio, for example Samsung S21 is 20:9 device, so the width should be 480 * 20 / 9 = 1067.

Attribution
This article uses content under fair use. It uses material from the Github readme page for Fallout Community Edition.