Fallout: New Vegas map

Red = Primary locations

Blue = Vaults

Early concept
Early concept of the Fallout: New Vegas map, explained by Chris Avellone during the Rezzed 2013 Developer Sessions. It features several names which were eventually cut from the game.

Locations mentioned on the map, but cut from the final release:

Ultra high-resolution Mojave Wasteland map
MojaveWastelandMap