Trappers (Fallout 2)

Trappers are gecko hunters in and around Klamath in 2241. They are people just trying to make money, and are sort of relentless. Their income consists of trapping geckos, skinning them, and selling their pelts. They will often blackmail people for their own benefits.

Background
After the great war many animals mutated into specific form, like geckos, which over time was more and more near Klamath. In this situation, many people are gathered and adapted in to a situation. They formed a organization of trappers many decades after war in Klamath. In time they began to hunting different varieties of rats and radscorpions or fighting with raiders, becoming most powerful faction in the region. In 2241 the are largest group in Klamath, which has even a district.

Organization
Usually gather in small groups, hunting for geckos, different variants of the rats and radscorpions. They can be encountered around Klamath patroling wasteland and searching for mutants animals. Trappers also have special areas for hunting like trapping grounds, where many geckos live. They haven't any leaders, based on a loose cooperation among themselves. Most of them live in their district in Klamath, Trapper Town, that takes care of Slim Picket.

Relations with the outside
Trappers are neutral to the most other factions. They fighting only with the raiders if they encounter them during the hunting, probably become their victim, because they are easy low-tech targets and are suitable only for animal fighting. Trappers going to help caravans, when they are attacked by raiders. Maintain good relations with the tribes, with which they trade.

Technology
Very low tech group, uses only the staff that they can find in wastes, buy from caravans or create. Most of them uses leather armors made from tanned animal hide gained from hunting, some of the richest trappers uses metal armors bought from several caravans, during their visit in Klamath. The most common weapon is a meele weapons, like some spears or knifes. They also have a small amount of civilian 10mm pistols or home-made pipe rifles. For treatment using healing powders, created by tribals, who live west from Klamath.

Interactions with the player character
The player character can talk with Ardin Buckner, who ask the player to Rescue Smiley the Trapper. After the Chosen One has rescued Smiley, he will appear in the Buckner House in Klamath. Smiley will teach the Player the Gecko Skinning perk as a reward for saving his life.

Also, the player can end the rat problem in Trapper Town. The mission is to kill Keeng Ra'at and all other variant of rats what results gain a good reputation in this location.

Trappers can be encountered in the world map. They will have a small amount of golden and ordinary gecko pelts that can be stolen or purchased. They will fight with mutated animals or raiders.

Appearances
Trappers appear in Fallout 2.