9mm Pistol (Fallout: New Vegas)

The M&A 9mm pistol is a weapon in the Mojave Wasteland.

Characteristics
The M&A 9mm pistol is one of the most common guns to be found early on in the game, being very cheap to buy, utilizing very common ammunition, has no guns skill requirement and has a very low Strength requirement in order to handle it effectively. It has three-dot luminescent front and rear iron-sights for better low-light fighting, and a minor idle sway.

It can also be modified with a short range scope and an extended magazine for further improvements to performance. Furthermore, it is considered an improved holdout weapon, and can be concealed so long as your sneak skill is 50 or greater.

The 9mm can fire 745 standard rounds, about 57 magazines, before breaking.

The 9mm can be repaired by copies of itself or any one-handed guns with the Jury Rigging perk.

Modifications

 * 9mm pistol extended mags - +7 rounds per magazine.
 * 9mm pistol scope - adds a 2x20mm short range scope with 1.6x magnification.

Variants

 * Maria, a unique version of the 9mm pistol used by Benny.
 * Dean's 9mm pistol, a unique non-playable 9mm pistol used by Dean Domino. It only differs from the standard pistol in its use of companion ammunition. There are also five other versions that have a increased linear scale of damage.


 * Debug megapistol, a developmental tool that has a tremendous damage of 9999.

Locations

 * Camp Guardian caves - laying on the floor in the passage leading down to the main cave.
 * Freeside - on top of an ammunition box on the second level of the ruined building opposite of Mick & Ralph's.
 * Goodsprings - a 9mm pistol is given to the Courier by Doc Mitchell if your skill in guns is tagged, but if your skill in energy weapons is higher you will receive a laser pistol instead.
 * Goodsprings general store - Chet also sells them at earlier levels.
 * Great Khans may carry these as well.
 * Gun Runners - The Vendortron sells them from early levels onwards.
 * Lucky 38 - a fully repaired one can be found on the table in the Lucky 38 basement.
 * Most NCR troopers carry them.
 * Primm - inside Bison Steve Hotel on a shelf of an open cabinet, and on almost all of the convicts inside.
 * Powder Gangers commonly carry them.
 * Viper gunslingers carry these.
 * Jackal gang members carry these.
 * Primm - escaped convicts normally carry these, along with a melee weapon such as a tire iron or police baton.

Behind the scenes

 * The M&A 9mm pistol model is based on the real-world Browning Hi-Power pistol.

Bugs

 * Sometimes when aiming through the 9mm pistol scope in first person, it will show the scope crosshairs, but oddly will have the pistol model in front of the crosshairs, as if the player was aiming down the iron sights. It does not affect firing, but it's almost impossible to aim.
 * If loading a saved game from the main menu in which you have a 9mm pistol equipped and drawn, the reload animation takes twice as long as normal. This can be solved by simply switching to another gun and then back again.