It's a Trap

Event: It's a Trap is an event in Fallout 76.

Quick walkthrough
The scorchbeast detector has gone off, reporting an attack. The Dwellers need to lure the scorchbeast to the marked location and trap it so that it is grounded, at least for a while.

The event requires Dwellers to first activate the lure, trapping the scorchbeast to make it easy to take down.

Detailed walkthrough
When the quest appears on the map, head to the location where a lure the Free States set up for Scorchbeasts was set up. Activate the lure, and a Scorchbeast in the vicinity will be drawn to it and forced to land, leaving it at the mercy of the Vault Dwellers for several minutes while the batteries on the lure last for as long as they can. If the Scorchbeast is killed before the timer expires, the quest is completed. If the timer expires, the batteries on the lure run out of power, the Scorchbeast escapes by going airborne again, and the quest is failed.

During the quest, as with all Scorchbeasts, Scorched infantry will also be attracted to the lure and attempt to protect the Scorchbeast, so they will have to be dealt with so as not to divert attention from the main target in the Scorchbeast itself.

Bugs
After being activated at one location, the scorchbeast lure can no longer be activated at any of the other possible locations until the server closes.

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