Slags

The Slags are a faction consisting of mutated people from the Ghost Farm at the outskirts of Modoc They are led by Vegeir.

Background
The Slags are the descendants of a secret militia group that, when the Great War came, sealed themselves and their families underground for protection. This event came to be known as the Sealing. Since the Sealing, the population mutated. Their skin became pale and their pupils enlarged, adapting them to life underground. Although their sensitivity to the sun's light is the main reason for them remaining below ground, their fear of the night sky paralyses them. They see it as a black sea of nothingness, their sensation of falling upward is so great for them that they lie frozen, clutching the ground.

The Slag population steadily increased since the Sealing. It soon became apparent that they could no longer survive underground without further supplies. So the Seal was broken, and they once again looked to the surface for survival, creating a small farm some years prior to 2241, which to the people of Modoc looked as if the farm appeared out of nowhere.

A group of Modoc's inhabitants were out hunting when they noticed the new farm. Soon after, some of them got together to visit their new neighbor, but they didn't find anyone there. After many months of trying to contact the owners with no success, it was decided that the farm must have been abandoned soon after it was built. So instead of letting the crops rot in the fields, young Karl moved in.

To get rid of the intruder, the Slags, who were not a violent people by nature, came up with the ghost idea, smearing themselves with glowing fungus. After some time, Karl started to tell stories of seeing strange glowing figures tending the crops and feeding the animals at night. The other people of Modoc all laughed at him, thinking he was making up stories. Then one day Karl stopped coming into town.

When the people of Modoc came looking for him, they found bodies, some crucified, while others were left to rot out in the sun. In reality, the bodies were merely props the Slags manufactured to scare off those who try to steal from them, mostly brahmin guts and dummies. While the inhabitants of Modoc believed Karl to be dead, he only escaped to the Den. The Slags seek to make contact with the surfacers to trade surplus foodstuffs for medicines. The player can help the Slags to contact Modoc.

Appearances
The Slags appear