Ian (Fallout)

Ian is a joinable NPC in Fallout.

Biography
Ian is a short, stocky merchant guard. He used to be a guard for the Crimson Caravan merchants in the Hub, but was shot during a bandit raid and recovered in Shady Sands. He helps defend Shady Sands from raiders and occasionally visits Hub and Junktown to do some trading.

According Vault Dweller's memoirs, Ian has been burned out by supermutant in Necropolis. However, in Fallout 2 special encounter Cafe of Broken Dreams Tandi say, "Ian whatever there, maybe in Abbey".

In Vault City was to appear Old Joe, local idiot savant, in true old Ian, who changed name. This character was to appear in Fallout 2 but was eventually cut from the final game.

General information

 * Hit Points: 50.
 * Armor: Leather Jacket.
 * Weapons: Knife, pistol, SMG.
 * Give him the 10mm SMG early on and the .223 Pistol when you get it.
 * Likes the Power Fist.
 * Special: Notorious for shooting the Vault Dweller more than his enemies.
 * He will attack you if you've fought people in Shady Sands before recruiting him.
 * Rating: Good during the initial stages of the game. If you can survive his [out]bursts.

Tell Me About
You can ask Ian about the following words: War, Shady, Junktown, Hub, Raiders, Caravans, Sands, Necropolis, Medic, Healing, Killian, Gizmo, Casino, Children, Apocalypse, Mutants, Khans, Tandi, Booze, chems, Seth, Aradesh, Razlo, Psychics, Merchants

Related quests

 * Recruit Ian