Goodneighbor

Goodneighbor, known as Scollay Square before the Great War, is a small town inside Boston in the Commonwealth in 2287. It is inhabited by ghouls, criminals and other people who do not fit in at Diamond City.

Background
Before the bombs fell, this location was known as Scollay Square; a name that can still be seen in the Third Rail on the wall to the right side of the bar. Goodneighbor was founded in 2240 by criminals who were exiled from Diamond City. It can be easily reached from the Mass Fusion building by traveling to the southeast.

The town was once ruled over by a criminal named Vic who was later overthrown by John Hancock. He assumed the role as mayor and took charge of Goodneighbor, running the community under his philosophy "Of the people, for the people." The town has become the home of many drifters from the wastes. However, Goodneighbor is also a hub of crime, which was one of the reasons why a security team called the Neighborhood Watch was established to keep order under Hancock's rule and defend the town from rival factions such as the Triggermen and the Institute, among others.

Even with vigilantism encouraged and the presence of the Neighborhood Watch, various criminal activity is commonplace in Goodneighbor, such murder, extortion, and chem peddling. There are two shops near the entrance: Kill or Be Killed run by KL-E-0 who sells weapons, and Daisy's Discounts run by Daisy who sells general items. The Third Rail is the town bar built out of an old subway station and is tended by Whitechapel Charlie.

Layout
Goodneighbor occupies Scollay Square and features:

Kill or Be Killed

 * Partystarter, a unique missile launcher, can be purchased from KL-E-0.
 * A Join the Railroad holotape, sat on a shelf on the second floor.
 * A mini nuke can be found on the shelves behind KL-E-0.

Old State House

 * 2 Join the Railroad holotapes. One on the coffee table in John Hancock's office, the other on a dresser in the attic room where the drifters are sleeping.

The Third Rail

 * Live & Love issue #6 found by entering the bathroom on the right immediately upon entering the Third Rail. It is in the last stall, sitting on the back of the toilet.
 * Gwinnett pils recipe behind the bar in the Third Rail, on the counter next to the fridge.
 * A Nuka-Cola Quantum, also behind the bar, sitting on a table.

Memory Den

 * A copy of RobCo Fun with the Grognak & the Ruby Ruins mini-game holotape, in the basement on a metal desk, against one of the brick walls (cannot be accessed until Dangerous Minds).
 * Irma's terminal password - on the floor next to a dresser in Irma's bedroom upstairs. Gives access to her terminal.
 * Memory Den key - in Irma's possession.

Hotel Rexford

 * Live & Love issue #8, on the bar to the right of the entrance.
 * Fred Allen's password - on Fred Allen's person and located in his room in the basement, under the stairs. Gives access to his terminal.
 * Hotel registry password - a holotape on a shelf under Clair Hutchins's counter.
 * A Join the Railroad holotape, sat in the second sink in the ladies bathroom on the main floor.

Appearances
Goodneighbor appears in Fallout 4 and is mentioned in Fallout Shelter.

Behind the scenes

 * In the real world, Mary Goodneighbor was a burlesque performer who was filmed in the Old Howard Theater by Boston's vice squad performing a striptease. This tape was central to getting the Old Howard Theater shut down, marking the general end of the Scollay Square district.
 * In the game, the Memory Den's facade and marquee are based on the Gordon's Scollay Square Olympia Theater, though it is about a block and a half away from where that building was. The proprietor of the Memory Den, Irma, is also named and styled after Mary Goodneighbor, whose stage name was Irma the Body.
 * The Good Neighbor Program is a real world Section 8 housing program in the Commonwealth of Massachusetts, so it's possible that it could be the basis for Goodneighbor's name.

Bugs

 * Bobbi's terminal is inaccessible. Even without collision, there is no way to use the terminal. This prevents the player from opening the nearby safe as it can only be unlocked via Bobbi's terminal. With the console command 'unlock', one can access the safe, though there will be no prompt indicating that the safe exists.
 * When entering Goodneighbor, jumping as you open the door can put your character in a suspended jumping motion. You can fix this simply by pulling your weapon out.
 * When shooting a Triggerman in the warehouses using VATS with a full critical bar, the whole game may start to glitch and result in a crash.