Fallout: New Vegas containers and storage

A container is an object that the player can activate to bring up an inventory screen in which they can put in or take out items from their inventory to its inventory. Fallout: New Vegas has many container types, many of which return from Fallout 3, such as refrigerators, as well as some brand new ones, such as Sunset Sarsaparilla crates.

Containers may be referred to as "safe" or "unsafe." Items placed in an "unsafe" container will disappear over time when the container respawns its contents. On the other hand, "safe" containers will never respawn their contents, meaning that they'll retain the contents that are deposited in them indefinitely. The vast majority of containers in Fallout: New Vegas are safe, but besides looking at the G.E.C.K. (editor) or using a mod, there's no in-game way to tell which containers are unsafe.

Types of containers

 * Ammunition box (ammunition)
 * Ant refuse pile
 * Armor case (various armor)
 * Briefcase
 * Burial mounds
 * Cash register (pre-War money, bottle caps)
 * Characters, be that a friendly or enemy NPC, a companion, the player, or their respective corpses
 * Crate (Sunset Sarsaparilla)
 * Desk (caps, junk, ammunition)
 * Dresser (clothing)
 * Duffle bag (random loot)
 * Dumpster (junk)
 * Enclave crate (random loot)
 * Explosives crate (explosives)
 * Filing cabinet (random loot)
 * Firehose box (firehose nozzle)
 * First aid box (medical supplies/chems, bobby pin)
 * Footlocker (random loot)
 * Garbage can (junk, ammunition, caps, Nuka-Colas)
 * Gore bag (junk, ammunition, caps)
 * Grave
 * Grenade box (grenades)
 * Guest wardrobe (clothing)
 * Gun case (guns/ammunition)
 * High-tech gun case
 * Hollowed-out rock (random leveled loot)
 * Lakelurk egg clutch
 * Lawnmower
 * Lead-lined metal box
 * Locker (random loot)
 * Magazine vending machine
 * Mailbox (junk, skill magazines)
 * Mail dropbox
 * Mantis ootheca (mantis egg, pile of giant mantis egg)
 * Master wardrobe (clothing)
 * Metal box
 * Metal crate (random loot)
 * Mine box (mines)
 * Night stalker egg clutch
 * Mojave Express dropbox
 * Nuka-Cola vending machine (Nuka-Cola, caps)
 * Oven (food)
 * Parts cabinet
 * Personal footlocker (random loot)
 * Radiation suit case (clothing)
 * Refrigerator (food/alcohol)
 * Sack (consumables)
 * Safe (pre-War money, chems, guns/ammunition, caps, junk, Stealth Boy)
 * Stash toolbox (junk)
 * Stove (Pilot light, food)
 * Suitcase
 * Sunset Sarsaparilla crate (empty Sunset Sarsaparilla bottle, Sunset Sarsaparilla)
 * Toolbox (junk)
 * Tool cabinet (junk)
 * Trunk (junk, random)
 * Vent (Chems/Junk food)
 * Wardrobe (clothing)
 * Weapon trunk (weapons)
 * Work bench locker

Unsafe containers
This is a mostly complete list of unsafe containers as verified in the G.E.C.K. (editor) (containers with "Respawn" set to "Yes" and with instances in the game world). As noted above, very few containers are unsafe.
 * The refrigerator in the Goodsprings General Store in Goodsprings.
 * The refrigerator in the Nash residence in Primm.
 * The refrigerator in Deputy Beagle's residence in Primm.
 * Two refrigerators in the NCR Correctional Facility (one in the Visitors Center, the other in the Administration Building).
 * One refrigerator in Vault 22.