Invaders from Beyond (update)

Tales from the Stars is an upcoming major update for Fallout 76, slated for 2022. It features the Invaders from Beyond seasonal event, 4-star Legendary effects and C.A.M.P. pets.

Features

 * Seasonal event: Invaders from Beyond
 * 4-star Legendary effects
 * C.A.M.P. pets
 * Daily Atomic Shop freebies expansion: Legendary shards

Characters

 * The Emissary
 * Cosmic Colonel
 * Galactic General
 * Moon Major
 * Partygoer
 * Allies
 * Doberman

Creatures

 * Alien

Factions

 * Zetan aliens

Locations

 * TNT Dome #01

Items

 * 4-star Legendary effects:


 * Melee weapons
 * Accelerating: Temporarily increased attack speed after killing an enemy (+10%, 30 seconds)
 * Blood Healer's: Killing an enemy heals your teammates
 * Cheerleader's: Killing an enemy restores your teammates AP
 * Critical Healer's: Landing Critical Hits restores your health.
 * Heavy Hitter's: Power Attacks have a 50% chance to cause an explosion.
 * Scavenger's: 60% chance to extra components when you search Containers and Corpses. (x2)
 * Warmonger's: +150% damage on the next hit within 15 seconds of a kill.


 * Ranged weapons
 * Blood Healer's: Killing an enemy heals your teammates
 * Bruiser's: +15% damage and +25 Damage Resist after bashing an enemy.
 * Cheerleader's: Killing an enemy restores your teammates AP
 * Critical Healer's: Landing Critical Hits restores your health.
 * Head Hunter's: Zero ammo cost for 10 seconds after a headshot kill.
 * Scavenger's: 60% chance to extra components when you search Containers and Corpses. (x2)
 * Warmonger's: +150% damage on the next hit within 15 seconds of a kill.


 * Armor
 * Collector's: Magazine and Bobblehead effects last 20% longer
 * Daredevil's: Reduces AP cost for sprinting by 10% while in combat.
 * Elemental: Every 5 minutes, adds 20 resistance for a random element.
 * Elusive: Increases jump height, reduces sprint AP cost, and replenishes some AP at low health.
 * Enervating: Reduces nearby enemy resistances (-10 elemental)
 * Guardian's: Increases nearby allies' elemental resistances by 10.
 * Hauler's: +10 Carry Weight
 * Invigorating: Increased AP Regeneration for self and teammates.
 * Persisting: +15 Max Action Points


 * Power armor
 * Collector's: Magazine and Bobblehead effects last 20% longer
 * Daredevil's: Reduces AP cost for sprinting by 10% while in combat.
 * Elemental: +20 to random resistance (switches every 5 minutes)
 * Elusive: Increases jump height, reduces sprint AP cost, and replenishes some AP at low health.
 * Enervating: Reduces nearby enemy resistances (-10 elemental)
 * Guardian's: Increases nearby allies' elemental resistances by 10.
 * Hauler's: +10 Carry Weight
 * Invigorating: Increased AP Regeneration for self and teammates.
 * Persisting: +15 Max Action Points

Weapons

 * Zorbo's Revenge (alien blaster)

Miscellaneous items

 * Legendary shard: Accelerating
 * Legendary shard: Blood Healer's
 * Legendary shard: Bruiser's
 * Legendary shard: Cheerleader
 * Legendary shard: Collector's
 * Legendary shard: Critical Healer's
 * Legendary shard: Daredevil's
 * Legendary shard: Elemental
 * Legendary shard: Elusive
 * Legendary shard: Enervating
 * Legendary shard: Guardian's
 * Legendary shard: Hauler's
 * Legendary shard: Head hunter's
 * Legendary shard: Heavy hitter's
 * Legendary shard: Invigorating
 * Legendary shard: Persisting
 * Legendary shard: Scavenger's
 * Legendary shard: Warmonger


 * Keys and passwords
 * Mysterious Key (Dropped by the Emissary, used for ID card reader at TNT Dome #01)

World objects

 * P.R.O.B.E.

Daily Ops

 * Enemy variable: Aliens

Random encounters

 * Assault
 * Zetans Vs Appalachia
 * Camp
 * Zetan Ambushed Camp
 * Zetan Party Crashers
 * Zetan Sandbox Camp
 * Object
 * Dead Mysterious Man
 * Monkey Mind Probing
 * Zetans Inspecting Corpse
 * Scene
 * Distant Theremin
 * Men in Black
 * Zetan Sandbox Scene
 * Travel
 * Conspiracy Theorist Chase
 * Flatwoods Monster Patrol
 * Fleeing Brahmin
 * Fleeing Zetans

Other

 * Radios
 * Pirate Radio