Westside



The Westside is a district of New Vegas, located west of the New Vegas Strip. Though it is one of the poorer residential areas of the city, it houses its own militia and considers themselves apart from the city. Westside became more or less self-sufficient, growing its own food and maintaining its own water supply.

The residents often complain of problems with the Fiends, who often harass and even kill them in constant raids. A smaller gang, the Scorpions, also have a large presence and are situated around the southern outskirts.

Background
While it appears poor and run down at first glance, the community produces enough food, clothes, weapons and medicine to encourage trade. The locals prize their independence and work hard for the common good. The Westside Co-op formed to better organize their work, eventually creating enough food to both meet the needs of the community and trade with the outside.

Westside Militia
The local militia acts as the main police and military force for the community of Westside. The group maintains order and defends the settlement from Fiends and hostile wildlife. Klamath Bob, Mean Sonofabitch, and Judah Kreger are members of the militia. A former Follower, Tom Anderson works with the citizens to keep Westside independent from the New California Republic, often saying the NCR should go home as "their people must miss them" or "we don't need the NCR here."

Westside Cooperative
The residents of the fortified Westside zone have a small, but tight-knit community based around growing crops for themselves, and to sell to travelers and larger factions. The inhabitants established up the Westside Co-op to to pool resources and better organize their work.

Eventually, with the help of the Co-op, Westside grew from a subsistence farming hamlet up to a stable, self-sufficent community specialized in growing crops, operating independent from the NCR. The locals grow enough food to feed themselves and to export to other factions and travelers, thus meaning that they don't have to rely on merchants for food.

The organization has refurbished an old commercial building, which is home to the grocery store they have set up. This is where most of their sales operations are conducted. Anyone can shop at the Co-op's store, but the profits are shared between the farmers who grow the food stocked in the store.

Currently embroiled in tense negotiations with the NCR regarding the siphoning of their water supplies, the Westside Co-op features a motley band of folk, including an escapee from New Reno named Clayton Etienne, and a Follower of the Apocalypse called Tom Anderson, who is single-minded in his defense of this operation.

The Co-op is managed by Ettiene and Anderson.

Layout
The larger part of the neighborhood, exposed to the Mojave Wasteland, is surrounded by a small network of walls, while the residential and commercial area is walled completely, except for two gates. The Westside's services include a food store, a brothel, a liquor store, a pawn shop, and a fighting arena where matches can both be fought and bet upon.

The New Vegas Westside proper has east and south entrances. The Thorn and the Casa Madrid Apartments lie outside the southern entrance to the residential area but within the outer wall. The Sunset Sarsaparilla Headquarters, which is south of the Westside, is about halfway in between the Westside and the South Vegas Ruins.

Buildings

 * Casa Madrid Apartments
 * Klamath Bob's liquor store
 * Miguel's Pawn Shop
 * North cistern
 * Westside Co-op

Related quests

 * The White Wash
 * The Coyotes
 * For Auld Lang Syne
 * Dealing with Contreras
 * A Bit of Slap and Tickle

Appearances
Westside appears only in Fallout: New Vegas.

Interactive map
