Rad-X (Fallout 3)

Rad-X is a chem in Fallout, Fallout 2, Fallout 3, and Fallout Tactics.

It's an anti-radiation chem to be taken before exposure (unlike Rad Away, which removes the effects of radiation after a person gets irradiated).

Fallout

 * The Hub Old Town, Purchased from Vance.
 * Shopkeeper in Children of Cathedral.
 * Also, at the Children of the Cathedral in the Hub there is a locked room in the northwest corner you can pick. On the shelf of a bookcase you can steal Rad-X as well as Rad-Away.
 * Followers of the Apocalypses Headquarters.

Fallout 2

 * Toxic Caves Ground Floor, Found in locker.
 * Toxic Caves 1st Floor, Found in locker.
 * Vault City Courtyard, Found in desk.
 * Vault City Downtown, Purchased from Sub-Amenities Office B.
 * Vault City Downtown, Purchased from Randal the Chief Amenities Office.
 * Vault City Vault Level 2, Found in locker.
 * Vault City Vault Level 3, Found in locker.

Fallout 3
Rad-X is an anti-radiation chemical that can significantly reduce the danger of irradiated areas. When combined with an advanced radiation suit, Rad-X can—even at moderate medical skill levels—create near-immunity to radiation.

Rad-X is best used in heavily irradiated areas. It is reasonably common and can be used frequently. Like stimpaks and Rad Away, Rad-X is non-addictive, and it's effectiveness is controlled by the medicine skill. Taking multiple doses of Rad-X does not increase the total radiation resistance (the effects do not stack). Instead, the drug's active time is lengthened (the effective time stacks).

Appearances
Rad-X appears in Fallout, Fallout 2, Fallout 3, and Fallout Tactics.