Mod:DUST Survival Simulator/Southern Nevada Wind Farm

The Southern Nevada Wind Farm is a location in Fallout: DUST.

Overview
Located allmost half distance between Gibson Scrap Yard and Hill Town, the wind farm was abandoned even before the Fall for unknown reasons. The immedieate vicinity of the now derelict installation is home to some of the most dangerous creatures of the Mojave: Tunnelers and Cazadores.

While an Evolved Centaur, accompanied by non-evolved brethren, patrols the windmills, Hulking Tunnelers, including a Tunneler Queen, as well as a quartet of young Cazadores may be attracted to the area by whatever catches their intention.

The maintenance shack present contains a workbench and a comparably huge amount of crafting materials, including wonderglue, scrap metal, Abraxo cleaner, turpentine, wrenches, a hammer and emtpy bottles (and a shovel). The lockers may also provide for other loot like armor.

Also of note is the copy of "Dean's Electronics" found on a table inside of the shack.

Note
North, northeast of this location is the site of the lost NCR supply shipment for Camp Forlorn Hope back in the days. Now there is a friendly Dust-specific Tribal use a vanila template 188junkvendor. After taken the supply shipment from the trunk, a Tribal ambush happens. This Tribal will help Survivor fighting against this group. Which is basis for the speculation this one was placed here to provide exactly that kind of help. No trading, and if move this Tribal to 188 Overpass area, he will leave, moving eastward. If passing the windfarm too many times without visiting, there might be wild life leading this Tribal away, derived Survivor of this Dust help, thus best meeting (and triggering the ambush) done on 1st arrival. This Tribal equipped Survivalist Rifle, so make that second copy aside from the one in its original place.