Scrapyard

The scrapyard is a location in the Capital Wasteland. Aside from the heaps of junk, it is the place where Dogmeat will be encountered, fighting a small band of raiders. Also, Brotherhood Outcasts may be found in the entrance, hoping to scavenge pre-War technology.

Layout
It is located south of Minefield and northeast of Vault 101, past the Potomac River. Specifically, it is almost exactly four squares north and three east of Vault 101.

Looping along the south side of the scrapyard is an elevated railway which, along with bordering roads, puts it in a makeshift depression. Even further south is simply geography sloping downwards into the river basin.

The scrapyard can be entered through several breaches in the southwest, west, or north sides or through multiple gates on the south side.

Notable loot

 * In the northwestern part of the Scrapyard are the remnants of a tour bus on the southwestern corner of a red box car. In that tour bus, there is an ammunition box with Grognak the Barbarian, Guns and Bullets, and U.S. Army: 30 Handy Flamethrower Recipes. You must have a Lockpick skill of at least 75 to open the box. The other way to open it is to obtain "John's key," which is available in a random encounter.
 * Lying, Congressional Style is obtainable in the scrapyard office. The office will open only if you have the Contract Killer perk.

Appearances
Scrapyard appears only in Fallout 3.

Bugs

 * It is possible for Fawkes to become stuck inside one of the many cars. Telling him to wait outside of the scrapyard area, fast-traveling, or shooting him can solve this problem.
 * It is possible for you to become stuck inside one of the many cars. To resolve this, you may fast-travel to a different location or reload a previous save.
 * It is possible for Dogmeat to push a car away just by making contact with it. Is does not seem to have any consequence, except for the car being misplaced from its original spot.
 * It is possible that one of the cars/buses will glitch and continuously fall from the sky.
 * It is possible for Dogmeat's encounter with the raiders not to happen. This is easily resolved by fast-traveling to a different location and returning.
 * It is possible for the Brotherhood Outcasts to become hostile to the player upon fast-traveling in the scrapyard. This may be related to certain companions, or from previously killing an Outcast patrol.

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