Rotface

Rotface is a gossiping ghoul beggar residing at Freeside in 2281.

Background
Rotface is sitting against a destroyed building next to Mick & Ralph's, just past Freeside's east gate. He has lived on the streets of Freeside for a long time, so he knows lots of odd information and general gossip. He's even willing to disclose these bits and pieces for a price, of course.

Quests

 * Rotface's Loose Lips: For every cap the Courier gives him, Rotface will tell them some bit of information relating to Freeside, the New Vegas Strip, or the Mojave Wasteland in general. Listen to all of his 30 Freeside gossip lines.
 * Kings' Gambit: Among those 30 tips is the information about Pacer's dangerous drug usage (this will allow the Courier to kill Pacer by adding Psycho to his Jet stash).
 * G.I. Blues: Rotface can be paid to reveal the location of the NCR charity near the train station for 150 caps (50 caps with Barter check 25), and further the password "Hope" for another 250 caps (100 with Barter check 50).

Effects of the player character's actions

 * After buying enough tips from him, he will appear wearing Eulogy Jones' hat.

Rotface's Tips
When the Courier first meets him, Rotface will sell him up to 30 simple tips for one bottle cap each (beside the special quest related tips, see "Quests"). The first tip (which is in fact two in one, as he states) is about the Kings.
 * The first thing you should know is that Freeside is run by a pack of yahoos that call themselves the Kings. Their leader, who oddly enough calls himself the King, currently has his hands full trying to prevent an all-out riot in Freeside. (That's two tips, but what the hell. You're a new customer so the extra one's on me. Wanna hear another?)

The Courier can then either go on for some more tips or come back later to do so. Any of the subsequent tips appear in random order. Rotface won't tell any tip twice, though, so listen carefully.
 * I heard something about a town south of here being attacked, but details are sketchy. All I know, there haven't been any refugees showing up here. Which means either the attack wasn't too bad, or it was very, very bad.
 * Caught a rumor the other day that some of the clientele over at the Wrangler have been making some rather strange requests. Stuff like weirdos wanting the, ahem, services of ghouls and such. I almost have half a mind to volunteer myself, sexy beast that I am.
 * Have you been to Mick & Ralph's yet? They run a store just down the street, and sell some things you might not expect.
 * Saw a strange thing the other day. The King took that robo-dog of his over to the Old Mormon Fort. Weird thing was that the dog was flipping out, and had to be restrained by a few of the King's men. Hope he doesn't get loose.
 * Ever hear of the Gun Runners? They sell just about every kind of firearm you can imagine, and some you probably couldn't.
 * The NCR used to run a prison to the southwest, but something happened a little while back, and now all you'll get is hard looks if you ask about it.
 * I probably don't have to tell you that Freeside's dangerous, but you might want to think twice about hiring one of those guards at the gates. They're not all saints, is all I'm saying.
 * People in Freeside generally fall into one of two categories. Those who've been here all their lives call themselves Locals. When people from the NCR and other places started pouring in, the Locals began referring to them as Squatters, and the name stuck. The Locals blame the Squatters for the scarcity of resources in Freeside, and the Squatters blame any act of violence against them on the Locals. They're both right to some extent, and violent outbreaks between the two are all too common these days.
 * Drugs are everywhere in Freeside, and even people you might not expect have become addicts. Jacob Hoff, for instance. That man was a brilliant chemist before he picked up the habit. Now, just another junkie. That King Pacers's a fan of jet, too, though I heard one of the Followers talking about it being dangerous for him. Something about his heart. Do yourself a favor, and stay away from that stuff, okay?
 * The Strip is run by the Three Families, who owe their allegiance to Mr. House. When he first showed up, he gave the local tribes the choice of working with him or getting the hell out of his way. Given how things turned out, I know which way I'd have gone, but hindsight's twenty-twenty, right?


 * This line refers to cut character Tom Dooley, would've been involved in some way with Betsy the Brahmin quest in which the player is tricked into allowing Betsy to carry their stuff and she would then mysteriously vanish, only for the player's stuff to end up being sold by Tom Dooley.
 * This line refers to cut character Tom Dooley, would've been involved in some way with Betsy the Brahmin quest in which the player is tricked into allowing Betsy to carry their stuff and she would then mysteriously vanish, only for the player's stuff to end up being sold by Tom Dooley.
 * This line refers to cut character Tom Dooley, would've been involved in some way with Betsy the Brahmin quest in which the player is tricked into allowing Betsy to carry their stuff and she would then mysteriously vanish, only for the player's stuff to end up being sold by Tom Dooley.

Appearances
Rotface appears only in Fallout: New Vegas.

Bugs

 * After passing the first speech check for the G.I. Blues quest, the player character is given only one speech option (and cannot leave the conversation without selecting it), which requires the player character to pay an even larger sum in exchange for more information.
 * Despite hearing all of Rotface's tips, he will occasionally not get a hat even after waiting several in-game days.
 * In regards to Eulogy Jones' hat: Rotface's script has a special condition that must be met for the hat to be equipped. There is a variable 'RumorCount' that must equal 10 and cannot go over. The player must request no more than 10 tips, then exit the cell and return. Note: If one counts to 10 by beginning at 1, then RumorCount will only be 9. This is because computers almost always use 0 to begin arrays and lists.