Agility/Fallout 76

Agility is one of the seven primary statistics in the SPECIAL system.

Modifies
Action Points, ability to sneak. Agility is the stat that influences sneak and maximum Action Points (AP), which is consumed while using V.A.T.S., sprint, power attacks or the Dodgy perk. As with other Fallout 76 SPECIAL attributes, Agility has a maximum base stat of 15.

At an Agility of 1, the maximum AP available is 105. Each additional level of Agility increases the total amount of AP by 10. At an Agility of 15, the maximum AP available is 245.

Similarly, at an Agility of 1, the sneak rating bonus is 5. Each additional level of Agility increases this amount by 5. At an Agility of 15, the sneak rating bonus is 75.

Increase Agility
Note that all stat boosts in Fallout 76 are temporary.
 * Bobblehead: Agility (+2 for 1 hour or 2 hours with Curator)
 * Armor and Clothing:
 * "Raider" underarmor with a treated lining mod (+1)
 * "Raider" underarmor with a resistant lining mod (+2)
 * "Raider" underarmor with a protective lining mod (+2)
 * "Raider" underarmor with a shielded lining mod (+3)
 * Legendary Effects:
 * Agility (+1)
 * Unyielding (+3)
 * Magazines:
 * U.S. Covert Operations Manual 10: (+1)
 * Mutations:
 * Bird Bones (+4)
 * Herd Mentality (+2 if grouped, -2 if solo)
 * Consumables:
 * Food:
 * Cat meat steak (+2)
 * Crispy squirrel bits (+2)
 * Fox jerky (+2)
 * Ground mole rat (+3)
 * Scorchbeast mixed meat stew (+1)
 * Smoked scorchbeast lung (+3)
 * Squirrel on a stick (+3)
 * Drinks:
 * Mutfruit juice (+1)
 * Rum (+1)
 * Steeped melon blossom chai (+2)
 * Syrup (+1)
 * Chems:
 * Calmex (+3)
 * X-cell (+2)