Perception/Fallout 76

Perception is one of the seven primary statistics in the SPECIAL system.

Gameplay
In Fallout 76, it modifies V.A.T.S. Accuracy and Compass Range. As with all SPECIAL stats, each time you create a new character, your Perception starts at 1. The max cap for the Perception stat is 15 as with the other SPECIAL stats.

V.A.T.S. accuracy bonus starts out at +0.4% with a Perception at 1. Each subsequent level in Perception increases this bonus by +0.4%. At the max Perception of 15, the accuracy bonus is +6.0%.

Increase
All stat boosts in Fallout 76 are temporary.
 * Bobblehead: Perception (+2 for 1 hour or 2 hours with Curator)
 * Armor and Clothing:
 * Garb of Mysteries (+1)
 * Tattered dress (+1)
 * "Enclave" or "raider" underarmor with a treated lining mod (+1)
 * "Enclave", "Marine", or "raider" underarmor with a resistant lining mod (+1)
 * "Marine" underarmor with a protective lining mod (+1)
 * "Enclave", "raider", or "Secret Service" underarmor with a protective lining mod (+2)
 * "Marine" underarmor with a shielded lining mod (+1)
 * "Enclave" or "Secret Service" underarmor with a shielded lining mod (+2)
 * "Raider" underarmor with a shielded lining mod (+3)
 * Legendary Effects:
 * Perception (+1)
 * Magazines:
 * U.S. Covert Operations Manual 5 (+1)
 * Mutations:
 * Herd Mentality (+2 if grouped, -2 if solo)
 * Eagle Eyes (+4)
 * Perks:
 * Night Person (+1 per rank, up to +3, during the night)
 * Consumables:
 * Food:
 * Gourd soup (+2)
 * Pumpkin soup (+2)
 * Radrat steak (+2)
 * Drinks:
 * Carrot flower nectar (+1)
 * Steeped carrot flower tea (+2)
 * Sweetwater Special Blend (+2)
 * Chems:
 * Bufftats (+3)
 * Calmex (+3)
 * Daddy-O (+3)
 * Mentats (+2)
 * Orange Mentats (+5)
 * Psychotats (+3)
 * X-cell (+2)