Mod:Creation Kit/Perk Entry Point

A list of all the perk entry points.

Math functions
These functions are typically available on entry points that modify floating-point values.


 * Set Value
 * Sets the value to a specific constant. value = X


 * Add Value
 * Add a constant (which can be negative) to the value. value = value + x


 * Multiply Value
 * Multiply the value by a constant. value = value * x


 * Add Range to Value
 * Add a random number in a specified range to the value. value = value + Random( X, Y )


 * Add Actor Value Mult
 * Add a specified Actor Value, multiplied by a constant, to the value. value = value + Actor Value X * Y


 * Set to Actor Value Mult
 * Set the value to a specified Actor value multiplied by a constant. value = Actor Value X * Y


 * Multiply Actor Value Mult
 * Multiply the value by the result of the specified Actor Value and by a constant. value = value * Actor Value X * Y


 * Multiply 1 + Actor Value Mult
 * Multiply the value by the result of 1 plus the product of the specified Actor Value and a constant. value = value * ( 1 + Actor Value X * Y )


 * Absolute Value
 * Set the value to its absolute value (so that it is non-negative). value = abs( value )


 * Negative Absolute Value
 * Set the value to the negative of its absolute value (so that it is always negative). value = -abs( value )