Assault Carbine (GRA)

The assault carbine (GRA) is a weapon in the Fallout: New Vegas add-on Gun Runners' Arsenal.

Durability
The assault carbine (GRA) can fire a total of about 3745 standard rounds, the equivalent of 157 reloads, or 125 reloads when modified with extended magazines, from full condition before breaking. When modified with a forged receiver, it can fire a total of about 4983 standard rounds, the equivalent of 208 reloads, or 167 reloads when modified with both the forged receiver and extended magazines.

Modifications

 * Assault carbine extended magazines - Increases ammunition capacity by 6.
 * Assault carbine forged receiver - Increases condition by 33%.
 * Assault carbine light bolt - Increases rate of fire by 20%.

Variants

 * Assault carbine - The common variant found in the Mojave Wasteland.

Locations

 * Gun Runners, sold by Vendortron.
 * Sold by various merchants around the Mojave Wasteland.
 * 188 Trading Post, sold by Alexander.

Bugs

 * The sighting node in the mesh files for all the modifications is set further back than an unmodded assault carbine, thus causing targets to be difficult to see when aiming down the sights.
 * When aiming, it appears that the player's pinky finger is colliding into the grip of the weapon.
 * Applying all the modifications to this weapon may cause it to disappear when aiming down the sights in first-person view.

Gallery
Sturmkarabiner (ADW) Carabina de asalto (GRA) Карабин (GRA)