Mod:Creation Kit/IsInKillMove - Actor

Member of: Mod:Creation Kit/Actor Script

Is this actor currently in a kill move?

Syntax
bool Function IsInKillMove native

Parameters
None.

Return Value
Whether this actor is currently in a kill moveor not.

Examples
if Bandit.IsInKillMove Debug.Trace("The bandit is in a kill move") endIf
 * Is Bandit currently in a kill move?