Action Points

Action Points (or AP) is a game mechanic governing the number of things a player can do during one combat turn. Action Points are spent firing a weapon, reloading a weapon, fetching equipment from one's backpack or moving to a new battlefield hex.

The base Action Points of a character is 5 + AG / 2.

A few other things, most notably the perks Action Boy and Bonus Move, also affect the number of Action Points.