Taking Point

Taking Point is a quest in Fallout 4.

Quick walkthrough

 * Clear the location of hostiles
 * Build and power up a Radio Beacon
 * Report to Preston Garvey

Detailed walkthrough
This quest requires the Sole Survivor to clear potential settlement of enemies, after which a radio beacon should be built along with a generator. Then the beacon and generator need to be connected by string wire. You must be in the workshop UI, hover over the generator and press Spacebar which will let you string wire away from the generator. You must drag the wire over to where you built the beacon, then press Spacebar. Once you have both built and have activated the beacon, you will tasked to go talk to Preston Garvey for a reward.

After speaking with Preston Garvey, he tells the player that he has discovered another location that would make a good settlement and sends the player to clear out Hangman's Alley. After unlocking a novice locked door, the player is met with a raider, two raider scum, and two raider psycho. They use a lot of grenades and molotov cocktails as they attack. After killing the raiders, proceed to the workbench and build a generator as well as a Radio Recruitment Beacon (both under the 'Power' section of the workbench. Return to Preston Garvey in Sanctuary Hills, completing the quest and earning a reward of XP.

Possible quest targets

 * Coastal cottage
 * Croup Manor
 * Hangman's Alley
 * Jamaica Plain
 * Kingsport Lighthouse
 * Murkwater construction site
 * Outpost Zimonja
 * Sanctuary Hills
 * Starlight Drive In
 * Sunshine Tidings co-op