Samurai's Sword

The  is a melee weapon from before the great war added to Fallout 3 in the Mothership Zeta add-on.

Characteristics
The Samurai's Sword is an effective melee weapon that does higher damage than most other melee weapons, however it lacks the special effects of Jingwei's Shocksword or the Shishkebab. It does, on the other hand, have a relatively low AP cost when compared with similar weapons, allowing for more swings in V.A.T.S.. It may also be known as a Katana, but not to be confused with the cut content Katana.

Obtaining
When the player is in the engineering room during the phase of the main mission (when you have to destroy the generators), there is a teleportation matrix that can be found by the entrance to the robot assembly area. When entered go to the far right corridor and Sally will be there. Speak to her and the elevator you are in will become faulty, you'll wind up having to go through several corridors to find it. It can be found in the garbage disposal area at the end when you rejoin Sally in the room with all the first aid boxes. It can be given to Toshiro Kago.

Also, if you wait until the end of the Mothership Zeta add-on and kill Toshiro Kago, he will have it on him. You can kill Toshiro Kago with out any karma loss.

Appearances
The appears in the Mothership Zeta add-on for Fallout 3.

Trivia
The Samurai Sword is naturally a two handed weapon, but just like the Chinese Officer's Sword, the Lone Wanderer wields it with one hand. It can potentialy be classed as a Unique Katana.

Bugs

 * When wearing Paulson's Outfit you cannot see the arm of the Lone Wanderer when slashing with the samurai sword.
 * When trying to exit the room that the Sword is located in the teleportation device may not work.
 * Sometimes the Sword cannot be found in the medical closet where it should be.
 * For the above bug, it seems the Sword doesn't appear if Toshiro Kago has been killed before entering the Waste Disposal Area (Xbox 360)
 * Obtaining the sword in the Waste Disposal area before "This Galaxy Ain't Big Enough..." can possibly cause none of the teleportation matrixes in the ship to work (Unconfirmed)

Videos
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