Faydra

Faydra is one of The Pitt's slavers in the year 2277.

Background
Faydra guards the hole leading into the Arena. It takes someone of considerable combat potential to impress Faydra, because she's seen them all and has managed to scavenge a few momentos of past Arena victims' weaponry, which she keeps in a locker.

Daily schedule
She stands around in front of The Hole, waiting for an unlucky scab to get booted down and thrown into the fight.

Quests

 * Unsafe Working Conditions: The player has to report to her in order to start the arena fights for freedom. Through dialogue options, Faydra will offer the player a few spare weapons in a locker nearby, as well as two doses of Rad-X on a medical tray. She also administers anti-radiation shots between rounds.

Effects of player's actions

 * Like Everett, Faydra remains friendly with the player even if the player chooses to side with the slaves during the slave uprising. Unlike Everett, Faydra does become hostile towards the rebelling Pitt Slaves, and she and any Pitt Slaves that pursue her into the basement will fight each other. However, Faydra's spot in the basement is in a out-of-the-way location, so there's a good chance The Pitt slaves will miss her, and she'll survive the rebellion. If she does survive, Faydra has nothing to say to the player, and speaking with her will only produce silence.

Trivia

 * Dropping any consumable items near Faydra will make her walk up to a desired item and pick it up. However, pickpocketing will reveal her inventory does not contain said item.

Appearances
Faydra appears only in the Fallout 3 add-on The Pitt.

Behind the scenes
Faydra's name in the G.E.C.K. is sometimes spelled "Phaedra."