Bottlecap Mine (Fallout: New Vegas)

The bottlecap mine is a weapon in Fallout: New Vegas.

Characteristics
Like other landmines, they need to be armed and placed to be used. They are larger than other mines, and have a longer warning sound before detonating. They also, accordingly, take a bit longer to arm and drop.

Like normal frag mines, the bottlecap mine can be reverse-pickpocketed onto an enemy to kill them, though it is perhaps an unwise and unnecessary idea considering their explosive radius.

Bottlecap mine, efficient
A more a efficient way of constructing the bottlecap mine at a workbench, requiring less items.

Crafting
The regular bottlecap mine can be crafted at a workbench with an Explosives skill of 75 and requiring these items:
 * 1 lunchbox (container)
 * 10 caps (shrapnel)
 * 1 sensor module (trigger device)
 * 5 Cherry Bombs (explosive)

However, if one has the Mad Bomber perk, you learn a more efficient way of crafting them. With, this time, requiring a higher Explosives skill of 85, but requiring a little less of the items:
 * 1 lunchbox
 * 8 caps
 * 1 sensor module
 * 3 Cherry Bombs

Locations
Ranger Station Charlie, needs to be disarmed. It's located in the room to the left behind a pair of fire extinguishers, upon entering the main building, and only after speaking to Ranger Andy about investigating why he has lost contact or starting Return to Sender.