Energy Cell (Fallout: New Vegas)

The energy cell is a type of ammunition in Fallout: New Vegas.

Characteristics
Unlike in Fallout 3, drained energy cells can be retained and recycled at a workbench, or the player can pool charges from good cells together to make Overcharged or Max Charge cells, which improve Energy Weapon damage, but also burn out weapon components faster. Overcharge and Max Charge cells should be used sparingly, preferably against hard targets where the enemy's DT would negate too much of the weapon's base damage and require more shots, to prevent unnecessary wear on one's weapons.

Energy cell, bulk
Found in various vendors throughout New Vegas, compared to the normal type of ammunition this reduces both weapon wear and damage. They also have no armor piercing effect.

Energy cell, over charge
This can either be bought from some vendors or crafted by the player with a science skill of 30 or higher. Requires 3 normal energy cells to create 2 over charge versions. They increase the damage output of weapons by 1.25 and have a -5 DT effect on enemies, unfortunately they degrade weapons 1.5 times faster than normal.

Energy cell, max charge
Only crafted by players with a science skill of 70 or higher. Requires 5 normal energy cells to create 2 max charge versions. Max Charge cells increase damage output to 1.5 times normal, have an armor piercing effect of -10 DT but cause weapons to degrade 2.5 times faster.

Weapons using this ammunition

 * Laser pistol
 * Missing laser pistol
 * Pew Pew
 * Plasma pistol
 * Plasma Defender
 * Pulse gun
 * Compliance Regulator
 * Sonic emitter pistol

ru:Энергетическая батарея (Fallout: New Vegas)