Museum of Technology

The Museum of Technology is a building in the ruins of Washington, D.C. $$ It is located on the southern side of The Mall, a short distance away from the eastern Museum station metro exit.

Background
A grand museum, home to many iconic exhibits, vehicles, and attractions that educated and entertained tourists before the Great War. It is now home to super mutants.

Layout
The museum is one of buildings in the National Mall. The structure is crumbling, with pillars falling out of place and visible holes in the roof. In the years following the Great War, the attractions have sustained significant damage.

Several exhibits can still be found in the museum, including several airplanes. The Wright Flyer I lays in pieces on the floor just inside the museum entrance. Deeper inside the museum, more airplanes can be found. Hanging from the ceiling in the same room as the Virgo II lunar lander is a P-51 Mustang. In the west wing of the museum, partially buried in the rubble is an unnamed model of fighter jet. Back in the atrium, a microfusion cell trap is located inside the first stall of the men's bathroom. Inside the toilet's water tank are an additional 35 cells.

Another large exhibit is a Vault-Tec Corporation demonstration vault model on the second floor. It serves as an example of what vault life would be like and displays the various technologies used by Vault-Tec in constructing the vaults. It consists of a hallway with windows that show examples of different vault sections. The rooms of the exhibit include a bedroom, kitchen, and classroom. One of the displays in the vault exhibition promises that a self-cleaning floor means dwellers "will never have to sweep again." Farther down the corridor is a skeleton holding a broom near a cleaning cart. Most of the containers within the Vault-Tec demonstration vault are functional containers, sometimes containing loot.

Next to the windows are speakers which play recorded messages. Several gun and armor exhibits were scheduled for 2078, including laser pistols and power armor and antique weapons. A sub-basement with three fusion generators is described in the maintenance coordinator's notes, but cannot be found in the museum.

Two exhibits on the ground floor near the Delta rocket celebrate the first human space flight of Carl Bell as taking place on May 5, 1961 in the space capsule Defiance 7. There is a control room to the south, up the southernmost stairs in the back. Its windows are visible from the entry hall, behind a wire mesh installed by Derek Remmings, the maintenance coordinator in 2077. The maintenance computer to the east has a list of log entries by Remmings, detailing office politics from long ago.

The museum also contains a malfunctioning Copernicus Planetarium in the northern section of the west wing. The program will begin playing when the Lone Wanderer enters the room but eventually malfunctions and enters a continuous loop. Through the planetarium there are three terminals with "Far Out Space Facts." There is an office on the east side of the room containing the terminal of a pre-war researcher, a Nuka-Cola Quantum, and a locked gun cabinet containing various weapons and ammo. Upon exiting the office two super mutants will spawn in the planetarium entrance.

Notable loot

 * A Nikola Tesla and You skill book can be found on the second floor of the atrium, in the turret control room on the right of the maintenance computer.
 * There are three Stealth Boys on display in the museum, complete with little plaques describing them: one in the main entrance of the atrium (southwest corner), and two more up the main stairs to the left in the entry room leading to the 'Halls of Today' exhibit. The Stealth Boys are much bigger than normal Stealth Boys found out in the wasteland.
 * There are two hidden areas in the room with the multi-level staircase surrounding the Delta IX rocket. Starting from the lower floor, go up the stairs to the second floor, one will see two consoles that say 'Activate Delta IX rocket'. Just to the left of both consoles is a plaque, and to the left of that is the railing that guides its way to a thin ledge on the outside of the stairs for the third floor. At each gap, instead of going up the stairs (second floor stairs, and third), jump up onto the room railing, then down onto the little ledge that runs along the outside of the stairs. Follow the ledge to each hidden area.
 * In the second area, there is a blocked-off room, which contains a Guns and Bullets skill book in the corner. This section also contains two unique, smaller-than-usual Nuka-Cola bottles.
 * To the left of the desk with the Guns and Bullets copy, the fridge holds four bottles of purified water.
 * In the planetarium office, there is a Nuka-Cola Quantum on the shelf.
 * Gun locker key - In a safe in the museum's security office, opens a gun cabinet in the planetarium.

Related quests

 * Jiggs' Loot: In the atrium, there is an unlit "Museum Information" terminal inside the translucent cowls usually used for telephones. It displays, below the usual menu items, a message from Prime to Jiggs, beginning the minor quest about a weapons cache in the security office (west of the planetarium) safe.
 * Galaxy News Radio: In exchange for information about one's father, Three Dog requests a favor. One must recover a satellite dish from the Virgo II Lunar Lander in order to broaden the station's signal, as the one on top of the Washington Monument was destroyed. If successful, Galaxy News Radio can be broadcast over the rest of the Wasteland instead of it being limited to just the D.C. area.

Appearances
The Museum of Technology appears only in Fallout 3. The same Museum of Technology posters from Fallout 3 can be found in Fallout: New Vegas in various locations, and can be built in C.A.M.P.s in Fallout 76.

Behind the scenes
The date (May 5, 1961) stated on Carl Bell's plaque is the same date that real-world astronaut Alan Shepard became the first American in space.