Source Text



A source text is a piece of written or oral information from which ideas are understood or derived. Applied to the Fallout series, the term refers to raw in-game material or design documents which provide information on the Fallout world. The canonicity of source texts are derived from the game they reference or appear in.

The pages listed here aim to provide information on all of the source texts in the various Fallout games and other source information, such as game manuals or developer interviews.

Fallout

 * Publications
 * Vault Dweller's Survival Guide (manual)
 * Fallout Official Survival Guide (game guide)
 * One Woman's Path Through the Desert


 * In-game
 * Fallout cutscenes
 * Fallout dialogue files
 * Fallout demo dialogue files
 * Fallout game files
 * Fallout holodisks and notes
 * Fallout terminal entries


 * Design documents
 * Fallout design documents

Fallout 2

 * Publications
 * Fallout 2 Official Strategies & Secrets (game guide)
 * Book of the Elders (excerpts)
 * Fallout 2 manual
 * Vault Dweller's memoirs (intro)


 * In-game
 * Fallout 2 cutscenes
 * Fallout 2 dialogue files
 * Fallout 2 holodisks and notes
 * Fallout 2 game files


 * Design documents
 * Fallout 2 design documents

Fallout 3

 * Publications
 * Fallout 3 Manual
 * Fallout 3 Official Game Guide
 * Faction profiles
 * Wasteland Census
 * Tour of The Capital Wasteland
 * Tour of Operation: Anchorage
 * Tour of The Pitt
 * Tour of Broken Steel
 * Tour of Point Lookout
 * Tour of Mothership Zeta
 * Afterward
 * Vault Dweller's Survival Guide: Pocket Reference Edition


 * In-game
 * Fallout 3 cutscenes
 * Fallout 3 dialogue files
 * Fallout 3 holodisks and notes
 * Fallout 3 terminal entries


 * Design documents and art books
 * The Art of Fallout 3

Fallout: New Vegas

 * Publications
 * Fallout: New Vegas Manual
 * Fallout: New Vegas Official Game Guide
 * Faction profiles
 * Tour of the Mojave Wasteland
 * Behind the Bright Lights & Big City


 * In-game
 * Fallout: New Vegas cutscenes
 * Fallout: New Vegas dialogue files
 * Fallout: New Vegas holotapes
 * Fallout: New Vegas notes
 * Fallout: New Vegas terminal entries


 * Design documents and art books
 * Meet the Companions

Fallout 4

 * Publications
 * Fallout 4 Vault Dweller's Survival Guide
 * Groups, Gangs, and Factions
 * Map
 * Pip-Boy Operational Instructions


 * In-game
 * Fallout 4 dialogue files
 * "I am not a synth" speech
 * Fallout 4 holotapes
 * Fallout 4 notes
 * Fallout 4 terminal entries
 * Message box transcriptions
 * Boston landmark inscriptions


 * Design documents and art books
 * The Art of Fallout 4

Fallout 76

 * Publications
 * Fallout 76 Vault Dweller's Survival Guide
 * Atlas of Appalachia
 * Bestiary
 * Faction profiles


 * In-game
 * Fallout 76 dialogue files
 * Fallout 76 holotapes
 * Fallout 76 notes
 * Fallout 76 terminal entries
 * Pioneer Scout Badge Exam answers
 * Vault 79 (slideshow)
 * Message box transcriptions:
 * Liberty Bell inscriptions

Fallout Tactics

 * Fallout Tactics cutscenes
 * Fallout Tactics holotapes
 * ‎Fallout Tactics terminal entries
 * Fallout Tactics text files
 * Fallout: Warfare background (Fallout Tactics disc bonus)
 * Fallout Tactics: A Guide to Tactical Combat

Fallout: Brotherhood of Steel

 * Fallout: Brotherhood of Steel background
 * Fallout: Brotherhood of Steel cutscenes
 * Fallout: Brotherhood of Steel dialogue files
 * Fallout: Brotherhood of Steel Manual

Fallout: Brotherhood of Steel 2

 * Fallout: Brotherhood of Steel 2 design document

Van Buren

 * Van Buren cutscenes
 * Van Buren design documents
 * Van Buren dialogue files
 * Van Buren demo dialogue files
 * Van Buren Pip-Boy entries
 * Van Buren holotapes

Out-of-game

 * Fallout Bible
 * Chris Taylor interview for Vault13.net
 * The Origins of Fallout

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