User:MeatServo/Speech Checks

Speech Checks
Entries for low int dialog show the "normal" dialog and the low int alternative, as almost all low int dialog gets the same reply.

Each entry has been paired with it's complement under the same index whenever possible. Sometimes these were under a single dialog entry and other times they were under separate entries with individual conditionals specified.

Some entries, like those for interrogating Silus or deceiving Philippe show a [?] for their check as they directly build on an existing check of the same attribute/threshold.

The "Speech Challenge" entry indicates if the "KNAM" attribute was present for the dialog entry. Most dialog that checks for an attribute (skill, perk, SPECIAL) has this entry, but not all. This seems to correspond to a dialog entry incrementing the "Speech Challenge" stat in the pip-boy.

Reputation has been noted in shorthand - "Faction:[0-Mixed/1-Fame/2-Infamy] Threshold"

SBM is script shorthand for ShowBarterMenu. The number after can range from -100 to 100. Positive values indicate a percentage discount and negative values are a percentage surcharge on normal buy/sell prices.

Errant entries are marked with additional notes - such as the skill check being run against the NPC rather than the player character.

There are also a small number of checks that check for perks that are not used, like Child At Heart, and will not be available during normal gameplay.


 * Speech Checks By Character
 * Speech Checks by Type
 * Speech Checks by Source - Base game, DLCs