Bryce Anders

 is an NCR ranger found in Vault 3 in 2281.

Background
Bryce Anders is an injured ranger scout inside of Vault 3. He can be found by entering the Living Quarters, making the first left and proceeding directly ahead through the door to find a dead fiend along with some booby traps at the foot of some stairs leading to the Recreational wing. The hallway to the door (which is up some stairs) has a few mines and a tripwire booby trap on the Living Quarters side and a few mines on the Recreational wing side. He reveals that he is on a mission to kill the leader of the fiends in Vault 3, which initiates the unmarked quest Killing Motor-Runner. You have the options to heal him, help him kill the leader, offer to finish the mission solo for him, or lie about his health and send him to his death. Afterwards he will travel to camp McCarran if he lives, where he will start to bunk inside one of the barracks tents outside. If you send him away he will open a panel that is next to the Vault entry area.

It is possible to get a key to the maintenance room from him, which is only necessary if your lock-pick skill is below 75 and you did not pass the speech check at the beginning of the Vault, which would grant you access to all sections.

Quests

 * Bounty Killer: Anders was supposed to kill Motor-Runner, but obviously didn't succeed, so he asks you to kill Motor-Runner.

Appearances
appears in Fallout: New Vegas.

Bugs

 * If you leave Vault 3 after fixing his leg and telling him to wait there for you, but before killing Motor-Runner, he may make his way to Camp McCarran.


 * If you have teamed up with him first he will give you the key to the wing. If you however talk to him again and tell him that you'll do the mission solo, he will curse himself for not being able to do anything right as he doesn't have the key to give the player. He will implore the player to seek out the key elsewhere.


 * If you enter Vault 3 without talking to Bryce first, get all the way to Motor-Runner without making any hostilities, and pay Motor-Runner for his helmet rather than kill him, when you get outside and talk to Bryce you can convince him to go back in Vault 3 with you to kill Motor-Runner, but he'll walk back home instead, regardless of agreeing to help you.


 * It's possible that he's not even at Vault 3 (outside of Vault 3 entrance)and you can go kill Motor-Runner without him knowing. He should appear at Camp McCarren. If you talk to him, you'll have the usual conversation you would've had at Vault 3 however once you're done with the conversation and dealt with the fiend situation, you won't be able to speak to him ever again and all he'll say is "I hear you took care of Motor-Head. I could've handled that on my own."


 * If Motor-Runner is killed without meeting Bryce Anders then he may attempt to leave the vault on his own and can be found dead outside his saferoom. Alternatively, he may make it to Camp McCarran alive, where talking to him will start the same dialogue that would occur if the player were to have met him in Vault 3 - he still thinks he's in there and that Motor-Runner is still alive.


 * If you convince Bryce to return to Camp McCarran, he may sometimes walk out instead of sneaking, causing him to be spotted and killed by the Fiends at the entrance.


 * May already be dead in the room.


 * If you attempt to fix his leg and go get a doctors bag, when you come back and take a look at his leg again, the doctors bag is removed but his leg is not healed.


 * After you complete the quest "Bounty Killer," Anders will return to Camp McCarran. If you walk into the camp dressed as a member of Caesar's Legion, he is the only person in the entire camp who will not attack you.


 * If you independently go to Vault 3 before you even visit a camp McCarran and meet Bryce lying in the vault server room during your conversation you may get infinite experience by asking him "What an NCR ranger is doing here" and then choosing "[SPEECH 25] I'm independent contractor with NCR" you get +25 EXP every time.


 * If you have previously completed Aba Daba Honeymoon, but have not killed Motor-Runner, then open the access hatch by hacking the nearby terminal. Once this is done it is possible to tell Anders to leave, he will then sneak out of the vault. Once he leaves you can return to McCarren without killing Motor-runner with no negative consequences, everyone will assume he is dead. This is useful if you want to stay on good terms with the Fiends for some reason.