Sally (Mothership Zeta)

Sally is a child abductee aboard Mothership Zeta in the year 2277.

Quests
Not of This World/Among the Stars/This Galaxy Ain't Big Enough...: Sally assists the Lone Wanderer throughout the Mothership Zeta quests by using her skills to open doors or to provide information as they move through the ship.

Effects of player's actions

 * After completion of the quests, Sally stays aboard the alien starship and scrounges for materials. The player character can return to the starship at any point and ask if she's found anything, and, if she has, she will give the items away. This interaction can be manipulated the same way random encounters can be manipulated. The player character can also simply wait 24 hours and ask her again, and she will give away more items.
 * One to three alien epoxy(s)
 * One to three alien biogel(s)
 * 40 +/- alien power modules
 * Various alien weapons (either alien atomizers, alien disintegrators, or shock batons), sometimes more than one at a time.

Other interactions

 * With the Child at Heart perk, the Lone Wanderer can ask her to lead them to a secret room containing assorted alien gear.
 * When escaping through the steam works, the Lone Wanderer can give her a grenade to use on certain guards.

Appearances
Sally appears only in the Fallout 3 add-on Mothership Zeta.

Behind the scenes

 * Sally's line, "Cows, we've got cows!" is a reference to the 1996 film Twister.
 * When talking to her in the maintenance area the player character can remark "What an incredible smell you discovered." This is a line spoken by Han Solo in Star Wars Episode IV: A New Hope.