Nahant

Nahant is a town in the Commonwealth

Background
Nahant allows for quiet walks, only occasionally interrupted by feral ghouls. The Institute considers the location a possible source of information for the second phase of their Synth Zoological Initiative.

Layout
Nahant is located on a small peninsula to the northeast of the Commonwealth, surrounded by ocean with only one major line of entry, a thin land bridge from the northwest of the landmass.

Immediately after entering, there is a Red Rocket station and a small street containing the Nahant Sheriff's Department. Part of a large port in the southwest, Nahant Wharf, had been converted into Libertalia by remnants of the Commonwealth Minutemen who have since devolved into a group of raiders. Outside of Libertalia, there is not a single bed, mattress, or sleeping bag on the peninsula.

Loot

 * Wasteland Survival Guide issue #6 - In the Nahant Oceanological Society's small house, in the room with a weapons workbench inside the house, on a desk near a typewriter and a TV.
 * Power armor suit - As one enters Nahant by the bridge, there will be a small pier on the left accessible by a single plank bridge. On the southeast corner, there will be an open shipping crate. The leveled power armor is inside the shipping crate, secured by a lock.

Appearances
Nahant appears only in Fallout 4.

Behind the scenes

 * Nahant is a real-world location of the same name.
 * Nahant would have been a location in the cut quest 20 Leagues Under the Sea.