The White Wash

The White Wash is a quest in Fallout: New Vegas.

Quick walkthrough
Find Corporal White by talking to various people around New Vegas.

Detailed walkthrough
Make sure to check Corporal White's things and get Corporal White's Journal entry. When you're done with that, go to the strip and meet Dazzle. She's in the back of Gomorrah in the courtyard. She'll tell you about how White used to always talk about the water treatment plant and mention a man Trent Bascom. Bascom is located on the east side of the Sharecropper Farms.

After talking to Trent, you'll discover that White talked to Lieutenant Romanowski but got nowhere. Make sure to pickpocket the note Note from Corporal White from Trent. Talk to Romanowski and you can pass an intelligence check, but it really doesn't yield anything. White went to talk to Tom Anderson, a Followers of the Apocalypse in New Vegas Westside. Make sure to grab the note Reprimand Recommendation before you leave from Romanowski.

Travel to Westside (Fallout New Vegas) and head to Casa Madrid apartments. Anderson's apartment is on the north side on the first floor. Talk to him and pass an intelligence check and you'll discover the truth behind White's disappearance.

Alternatively, if you fail, or do not have the option to take the Intelligence Check, then Anderson will tell you to ask around the other members of Westcliff, to ask about what happened to Corporal White. You will find Hector, a young boy working on the farms, and after questioning him about White, it becomes clear that the water he is supplying is from a strange source. Then you a new objective appears, to follow Hector during the day to find out where he is getting water from. At approximately 8:00, Hector is found walking into the Northern Cistern, caught stealing water from the NCR. Dialogue occurs where Hector blames it on Anderson, and a new objective to interrogate Anderson appears. Go and find Anderson and:


 * There's a few routes you can go here:


 * Take part of the co-op. 10% or 20% with a 50 Barter skill. You will have to visit Etienne in the store and receive your first payment. There will be 300-400 caps every couple of days.


 * Kill him to receive the note Anderson's Confession. This will gain infamy and unless he becomes hostile.


 * Have him turn himself in and receive good karma.


 * Promise Anderson you will tell NCR that White was killed by the Scorpions gang. This will give you an "Accepted" reputation with the Followers of the Apocalypse. Then return to Boyd and do the opposite of what you promised Anderson - tell her the truth, that White was killed by a man named Anderson upon discovering that Anderson was stealing NCR water. Boyd will reward you with the key to the MP Confiscated Goods Trunk. It's found on the same floor of the airfield as Boyd's office but on the opposite side, just against the entrance to the Legion centurion's cell area. In the trunk you'll find some magazines, a super stimpak and possibly doctor bags. The treasures are probably generated every time.

Either way, you have to return to Boyd. Once you do you'll receive the key to the confiscated items which can be any number of things. Be sure to check them out regularly. You'll get 500 xp for it as well.

Journal entries

 * Talk to Dazzle about the missing Corporal White.


 * (Optional) Look through Corporal White's personal effects in his locker in the McCarran Concourse Area.


 * Find out what Trent Bascom knows about Corporal White.


 * Speak with Lieutenant Romanowski about Corporal White.


 * Ask Tom Anderson about Corporal White's whereabouts.


 * Speak with Etienne to complete your "Business" arrangement with Anderson.


 * Tell Lieutenant Boyd what happened to Corporal White.

Bugs

 * If you acquire Corporal White's Journal entry before starting the quest then the optional task cannot be completed.
 * If you helped the Followers of the Apocalypse you can tell it to Anderson, instead passing the intelligence check, and you'll discover the truth behind White's disappearance. However, if you chose to do so instead following Hector and tell Anderson what you found about him, you cannot be able to finish the mission because Boyd wont react anymore!
 * For some reason, if you choose to turn Anderson in (or let him turn himself in) he can be seen walking around Camp McCarran some days later, and can be talked to, but is also found in the cells relentlessly pacing. (Xbox 360)