Mod:Dilution Diluted Medicine Overhaul

 is a mod for Fallout 4.

Content
Expands and implements diluted chems from Fallout 76 into Fallout 4. Now with an optional hardcore mode for loot scarcity.

Details
This fully implements and expands upon the diluted chem system from Fallout 76 into Fallout 4. This mod adds Diluted Stimpaks, RadAway, and Rad-X, in addition to Expired Stimpaks, RadAway, and Rad-X.
 * What is this?

Diluted chems are very similar to their Fallout 76 counterparts, allowing you to use less valuable and less effective diluted chems to top off your health after a fight rather than using a whole Stimpak if you're running low.

Expired chems are weak and barely effective, and might get you sick or irradiate you. But hey, it’s the apocalypse and it’s all you’ve got. This mod implements a crafting system for diluted chems too, check the "Healing" tab in the chemistry station. Expired chems are not craftable, because why would you want to waste a perfectly good stim in the apocalypse?

ESL Flagged ESP | Leveled list injection powered by Robco Patcher and (Optionally) aided by Base Object Swapper if you're running it.

Patches for sorter and UI mods such as FIS / The FallUI Suite is included in the optional file section. These patches rename diluted/expired chems to "(Chem) | (Diluted/Expired)" for proper sorting and subtitle support in FallUI loot menus. However, this patch works without FallUI, if you simply prefer the slightly different naming scheme. Load right AFTER main file on the left pane of MO2, or install it right after you install the main file for Vortex. ESPless.

The diluted chem system in 76 is cool. If you want a sales pitch, DILUTION adds to normal playthroughs by adding variety, and adds to hardcore and survival playthroughs by making normal Stimpaks rarer and thus more desirable and rewarding.
 * Why?