Mantis (Fallout)

The mantis is a mutated creature found in Fallout and Fallout 2.

Characteristics
Mantises are hugely mutated praying mantises, and have grown to manifold the size of the original praying mantis insect. They are always hostile against intruders but are hardly a problem for anyone unless they are encountered in large numbers. The adult mantis will fiercely protect their offspring from harm.

Biology
Mantises were originally pre-War insects called praying mantises. After the war, as they were gradually exposed to very high levels of ionizing radiation, they mutated and grew to become very large, and very aggressive.

Gameplay attributes
Mantises tend to travel in large swarms, and can potentially pose a serious threat if allowed to surround a target. They attack swiftly with their razor-sharp claws, and can attack up to five times if allowed.

Mantis
Mantises are weak adversaries as individuals, but as a swarm, they may pose a major threat. They easily surround their enemies and hurl a flurry of attacks against their victims.

Great mantis
Great mantises are a lot tougher and stronger than regular mantises, but much less common. They are often accompanied by regular mantises.

Appearances
Mantises appear in Fallout and Fallout 2.

Behind the scenes
When killed, mantis blood appears red. However, real-life mantids have blue blood, which is the result of hemolymph, the insect equivalent of blood. This is also the case with radscorpions.