Shotgun (Fallout)

The shotgun is a small gun in Fallout and Fallout 2.

Characteristics
The Winchester Widowmaker shotgun is a double-barreled 12 gauge shotgun with a mahogany grip. It also has a sawed-off variant in Fallout 2. It is a common weapon used early in the game. Compared to the sawed-off version, this has a 2-point-lower max damage, and requires both hands, but has doubled range.

Fallout

 * Given by Killian Darkwater, as a reward for killing Gizmo, along with 100 12 gauge shotgun shells.
 * Inside a fridge at the Khan Base.
 * Carried by Junktown guards.
 * John carries this.
 * Tycho, a Desert Ranger and possible companion, carries one.
 * A bookshelf in a back room at the Hall in Necropolis, only accessible by the sewers.
 * In a locker in the Vault 13 armory.
 * Caleb in the Boneyard carries one.
 * Carried by a Far Go Traders guard.
 * Carried by Cougar.

Fallout 2

 * Sold by Flick in the Den.
 * Carried by Becky's door guard
 * Carried by Metzger in the Den.
 * One in John Cassidy's office in Vault City's courtyard.
 * Carried by Widow Rooney in Redding Downtown

Behind the scenes
The shotgun's name, the Winchester Widowmaker, is a reference to the real life Winchester Model 1911 shotgun that was nicknamed "the Widowmaker" due to a safety issue. Unlike the real shotgun, however, the Widowmaker in the games is a double-barrel shotgun instead of a single-barreled semi-automatic.