Fallout: New Vegas player character housing

Here are a list of places you can use as housing.

Ownable housing

 * Dino Dee-Lite Hotel Room in Novac
 * The player needs to pay Jeannie May Crawford 100 caps or, if the player successfully completed One for My Baby, the PC can get a key for free from Cliff Briscoe at the Dino-Bite Gift Shop.
 * Note: The suitcase by the door is not safe to store items in.


 * A presidential suite and a penthouse in the Lucky 38 casino.
 * The player needs to complete the quest You'll Know It When It Happens (This is the only house in the game the player can send companions to specifically).


 * The Presidential Suite in The Tops.
 * The player needs to complete the quest Ring-a-Ding-Ding.
 * There is also a High-Roller suite available if the player earns enough money at the casino. Entering the room will complete the (unmarked?) quest High Roller: The Tops Casino.


 * Ultra-Luxe Penthouse
 * The player needs to choose a certain path in the side quest Beyond the Beef or try and pick the lock on the door to the elevator.


 * Brotherhood of Steel Safehouse
 * Unlocked after quest Still in the Dark. Has a Reloading Bench, a Workbench and a Brotherhood of Steel Guard/Repairman named Paladin Sato.


 * Followers of the Apocalypse Safehouse
 * Key will be given to you by Julie Farkas once you have gained an 'Idolized' reputation with the Followers of the Apocalypse.


 * Caesar's Legion Safehouse
 * The player needs to get a key usually awarded from a location called The Fort.


 * A room in the Atomic Wrangler Casino
 * The player needs to complete the quest Debt Collector or kill Caleb McCaffery. -Has no safe storage containers regardless of how key is earned.

Rentable housing

 * Jeannie May Crawford (proprietress of the Dino Dee-lite Inn in Novac) rents rooms to travelers for 100 caps. However, it is possible to own your own permanent hotel room key.


 * Sarah Weintraub, the gift shop manager of Vault 21 located in the Vegas Strip will rent out a room for you for 100 caps initially, it includes 2 drawer sets, 2 lockers and 2 beds as well as adjustable lighting. If the player passes a speech check, gains rep with the Strip, or brings sarah enough Vault suits, she will offer the room at 40 caps. If the player brings more Vault suits to her, she will offer the room at 10 caps and (after giving her even more Vault suits) then for free (along with having sex with her).

Non ownable housing
Actually, you can consider any unused bulding/house/shack with a bed and storage containers as a safehouse.

{| border="1" cellpadding="0" cellspacing="0" class="fallout-table sortable" style="text-align: center;" ! style="width: 15%;"| Name ! style="width: 15%;"| Nearest Map Marker (if different from NAME) ! style="width: 20%;"| Secure Containers (Specify Which) ! style="width: 5%;"| # of Beds ! style="width: 5%;"| Workbench/Reloading bench/campfire? ! style="width: 10%;"| Needs to be cleared of enemies? ! align="center" width: 30%;"| Notes / Features
 * style="width: 15%;"|Easy Pete's ranch
 * style="width: 15%;"|Goodsprings
 * style="width: 20%;"|1 refrigerator, 1 oven, 1 cabinets, 1 footlocker
 * 2
 * No
 * No
 * align="left" width: 10%;"|
 * workbench and reloading bench available nearby
 * style="width: 15%;"| Victor's shack
 * style="width: 15%;"| Goodsprings
 * style="width: 20%;"| 2 ammo containers, 1 desk
 * 1
 * No
 * align="left" width: 10%;"|
 * workbench and reloading bench available nearby.
 * style="width: 15%;"| Caravan
 * style="width: 15%;"| Goodsprings
 * style="width: 20%;"| 1 suitcase
 * 2
 * align="left" width: 10%;"|
 * Located to the south of Goodsprings
 * style="width: 15%;"| Goodsprings gas station
 * style="width: 15%;"| Goodsprings
 * style="width: 20%;"| Boxes, sacks, 1 safe
 * 1
 * No
 * No
 * align="left" width: 10%;"|
 * style="width: 15%;"| Powder Ganger Camp West
 * style="width: 15%;"| -
 * style="width: 20%;"| -
 * 1
 * No
 * Yes
 * align="left" width: 10%;"|
 * style="width: 15%;"| Abandoned shack
 * style="width: 15%;"| Yangtze Memorial
 * style="width: 20%;"| 2
 * 1
 * No
 * Yes
 * align="left" width: 10%;"|
 * reloading bench
 * style="width: 15%;"| Powder Ganger Camp South
 * style="width: 15%;"| -
 * style="width: 20%;"| 2
 * 1
 * Yes
 * align="left" width: 10%;"|
 * style="width: 15%;"| 1 Hidden Valley bunker
 * style="width: 15%;"| Hidden Valley
 * style="width: 20%;"| -
 * 1
 * Yes
 * No
 * align="left" width: 10%;"|
 * Campfire
 * style="width: 15%;"| Emergency Service Railroad
 * style="width: 15%;"| -
 * style="width: 20%;"| Yes
 * 2
 * Yes
 * No
 * align="left" width: 10%;"|
 * Super Mutants and Deathclaws nearby
 * style="width: 15%;"| Sniper's nest
 * style="width: 15%;"| -
 * style="width: 20%;"| Yes
 * 1
 * No
 * No
 * align="left" width: 10%;"|
 * Near Cottonwood Cove
 * style="width: 15%;"| Harper's Shack
 * style="width: 15%;"| -
 * style="width: 20%;"| Yes
 * 1
 * No
 * No
 * align="left" width: 10%;"|
 * Vipers to the south, Deathclaws to the west
 * style="width: 15%;"| Wolfhorn Ranch
 * style="width: 15%;"| -
 * style="width: 20%;"| 2 lockers, 2 ammo containers, 1 cabinet, 1 oven
 * 1
 * No
 * No
 * align="left" width: 10%;"|
 * Unique cleaver Chopper located on the oven
 * style="width: 15%;"| Scavenger Platform
 * style="width: 15%;"| -
 * style="width: 20%;"| lockers, boxes, ammo containers
 * 1
 * No
 * Yes
 * align="left" width: 10%;"|
 * Lakelurks respawn
 * style="width: 15%;"| Wolfhorn Ranch
 * style="width: 15%;"| -
 * style="width: 20%;"| 2 lockers, 2 ammo containers, 1 cabinet, 1 oven
 * 1
 * No
 * No
 * align="left" width: 10%;"|
 * Unique cleaver Chopper located on the oven
 * style="width: 15%;"| Scavenger Platform
 * style="width: 15%;"| -
 * style="width: 20%;"| lockers, boxes, ammo containers
 * 1
 * No
 * Yes
 * align="left" width: 10%;"|
 * Lakelurks respawn
 * align="left" width: 10%;"|
 * Lakelurks respawn