National Guard training yard

The National Guard training yard is a location in the Commonwealth in 2287.

Layout
The National Guard training yard is a multi-building compound which served as a training facility and armory for the Massachusetts National Guard before the war. There are few accessible buildings, and the facility is filled with feral ghouls and turrets.

Buildings

 * National Guard armory
 * National Guard barracks
 * National Guard recruitment office

Notable loot

 * National Guard officer's password - Upstairs in the recruitment office, in a desk. Unlocks terminal on first floor and opens door to barracks and armory.
 * Stealth Boy - On the second floor of the barracks. At the top of the stairs, go straight to the end of the hallway and enter the room with a large hole in the floor on your left. The Stealth boy is on the shelf to the left of the yellow wooden crate.
 * U.S. Covert Operations Manual - On a table in the cafeteria of the barracks, near a cooler.
 * 2 power armor suits
 * On the western outskirts of the yard is a pile of large shipping crates. Inside one of them is a leveled full suit of power armor behind an expert locked security gate.
 * Inside the armory, behind the terminal-locked door. Leveled with a variable number of pieces.
 * 2 Vault-Tec lunchboxes
 * Behind/inside the curved desk at the far end of the main room in the recruitment building.
 * Inside the National Guard armory in the power armor room on the far left wall on top of the cabinet near a toolbox.

Related quests

 * The Silver Shroud: Upon killing one of the many people who have harmed the Commonwealth, the "Silver Shroud" may, optionally, assassinate Shelly Tiller.
 * The Lost Patrol: After discovering a distress signal, the Sole Survivor will find a fallen Brotherhood member...
 * Ghoul Problem: Ghouls are becoming a problem for the settlers, it's up to the Sole Survivor to deal with them.

Appearances
The National Guard training yard appears only in Fallout 4.

Bugs
Some of the feral ghouls inside of the buildings may be inexplicably non-hostile, even without rank 3 of the Ghoulish perk. This will also make any quest to clear the area of ghouls impossible to complete.

Gallery
Campo de entrenamiento de la Guardia Nacional Тренировочная площадка Национальной гвардии Тренувальний майданчик Національної гвардії