Damage Resistance

Damage Resistance (DR) is a derived statistic in the SPECIAL character system.

Any damage taken is reduced by this percentage (that is to say, a piece of armor with 10 DR will reduce damage taken by 10%). Damage Resistance can be increased by wearing armor, taking certain perks, or having a high Endurance.

Fallout, Fallout 2, Fallout Tactics
Note, however, the difference from Armor Class, which helps dodge the attack, and Damage Threshold, which reduces damage before the damage resistance.

Initial level: 0


 * The Toughness perk increases normal DR by 10% per rank.
 * The Dermal Impact Armor implants increase normal and explosive DR by 5%.
 * The Dermal Impact Assault Enhancement implants increase normal and explosive DR by 10%.
 * The Phoenix Armor Implants increase laser, fire, and plasma DR by 5%.
 * The Phoenix Assault Enhancement implants increase laser, fire, and plasma DR by 10%.

Note that Damage Resistance is capped at 90%.

Fallout 3
The maximum Damage Resistance is 85%, regardless whether this value is obtained by armor, perks, drugs or a combination of these. This makes the effects of Nerd Rage and Med-X somewhat questionable, as even without Power Armor, the Lone Wanderer can permanently gain up to 82% Damage Resistance through equipment and perks.

Permanently increasing Damage Resistance

 * The Cyborg perk gives +10% damage resistance.
 * The Toughness perk gives +10% damage resistance.
 * The Barkskin perk gives +5% damage resistance.
 * The Survivor perk gives up to +6% damage resistance.
 * The Pitt Fighter perk gives +3% damage resistance.

Temporarily increasing Damage Resistance

 * The Nerd Rage perk gives +50% Damage resistance, but only if your Health is below 20%.
 * The Med-X drug gives +25% Damage resistance.

Сопротивляемость урону