Monongah Mine

Monongah mine is a location in the Savage Divide region of Appalachia in 2103.

Background
This mine was the site of the Monongah mining disaster of 1907, killing over 300 workers. By the late 21st century, the mine was largely exhausted, depriving the town of Monongah of its primary source of work and income. The coal mine was rented out by the township to Hornwright Industrial Mining Company in 2075, in return for royalty payments until the mine ran dry. While the town hopped on the chance, Hornwright had no intention of paying these royalties for long and committed a substantial number of auto-miners to excavate the mine's remaining coal deposits under the supervision of Deke Sykes. Once the deposits ran dry - and they quickly ran dry with the auto-miners exploiting them at full power - the corporation simply packed them up and prepared to move on, ignoring the plight of the now impoverished town.

At some point after the Great War, the mining complex was taken over and subsequently abandoned by a group of raiders.

Exterior
The mine complex has been turned over by the raiders but is otherwise remarkably intact. The loaded Hornwright flatbed remains parked in the center, surrounded by trailers used by the miner crews while the mine was still operational. There are no crafting stations here, however, and the mine itself is inaccessible due to a landslide over the entrance. The worker housing up the hill to the north is all boarded up and has only minor loot.

One part of this location contains an expert-level safe. As noted in the safe note, the key is the garden gnomes. The key to this safe is in the middle of three blue garden gnomes, found on the roof of a destroyed bus.

Interior
The mine's interior consists of a long tunnel which ends up prematurely in a large cavern, a horizontal mine shaft leading down into a even larger cavern and a sloped tunnel leading back up to the first cavern.

The tunnel is caved in at several spots, forcing the player to take a detour after entering the mine. To the left is an inaccessible door to a room with a trunk and several junk items. The room becomes accessible during the event quest. To the right is a small changing room with some metal lockers, a tinker's workbench and a chemistry station. The door next to the chemistry station leads to a small restroom, where three quantum bears can be found in a sinister position. The path left of the tinker's workbench leads back to the tunnel which in turn leads to the first cavern.

The first cavern contains several workbenches, a couple of malfunctioning extractors on the side walls and a blue Hornwright Industrial trailer at the middle. Several defunct auto-miners are also present. The horizontal mine shaft is located on the right hand wall, the rubble blocking it will disappear after five minutes have passed during the event quest.

The second cavern is located underneath the first and is reached by dropping down the mine shaft. It is home to many wendigo spawns and their overlord. It contains more malfuctioning extractors, defunct auto-miners and some human corpses. On the far left wall is an exit in form of a long sloped tunnel, that is blocked by rubble until Earle Williams is dead and leads back up to the first cavern.

Notable loot

 * Exterior
 * Safe note - Note, on a desk inside of a shack outside of the mine.
 * Monongah mine safe key - On the roof of a trailer, surrounded by blue garden gnomes. Opens the safe next to the mining supervisor's terminal.
 * Raider power armor - Found directly north of the mine, at a small raider camp.
 * Potential recipe - North of the mine, on a small table along the cliffside, at an unmarked location which is a possible Nukashine spawn point after drinking the beverage.
 * Interior
 * A father's goodbye - Holotape, on a wooden barrel next to a floodlight, immediately after entering.
 * One choice - Note, next to a miner hat in the collapsed tunnel where the first wendigo spawn appears.
 * Ghosts? - Note, on a pushcart to the left of the armor workbench in the large cavern before descending to the boss fight.
 * Earle's journal #1 - Note, in a metal locker near the tinker's workbench at the entrance area.
 * Earle's journal #2 - Note, next to a radio inside the blue Hornwright Industrial trailer at the centre of the large cavern before descending to the boss fight.
 * Potential magazine - On the small table underneath the radio inside the blue trailer.

Appearances
Monongah mine appears only in Fallout 76, and was expanded upon in its update The Legendary Run.

Behind the scenes
David Dobert was the main level designer for the Monongah mine as part of its expansion for A Colossal Problem.