EulogyJones.txt

SPEAKER	NPCID	RACE	VOICE TYPE	QUEST	CATEGORY	TOPIC	TOPICINFO	RESPONSE INDEX	FILENAME	FULL PATH	FILE FOUND	MODIFIED SINCE FILE CREATION	TOPIC TEXT	PROMPT	RESPONSE TEXT	EMOTION	SCRIPT NOTES --	--	GetIsID == 1	MaleUniqueEulogy	MS08	Topic	MS08SlaverClue1	FormID 000259CF	0	MS08_MS08SlaverClue1_000259CF_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS08_MS08SlaverClue1_000259CF_1.mp3	File Not Found		I found this info about an android from the Commonwealth. Care to elaborate? --	What can I tell you about it, beyond it not being any of your business, you mean? Surprise 50	arrogant --	--	GetIsID == 1	MaleUniqueEulogy	MS08	Topic	MS08SlaverClue1	FormID 000259CF	1	MS08_MS08SlaverClue1_000259CF_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS08_MS08SlaverClue1_000259CF_2.mp3	File Not Found		I found this info about an android from the Commonwealth. Care to elaborate? --	Nothing really. Just some run away android from the Commonwealth. Naturally they asked the Paradise Falls crew for help retrieving their property. Neutral 50	arrogant --	--	GetIsID == 1	MaleUniqueEulogy	MS08	Topic	MS08SlaverClue1	FormID 000259CF	2	MS08_MS08SlaverClue1_000259CF_3	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS08_MS08SlaverClue1_000259CF_3.mp3	File Not Found		I found this info about an android from the Commonwealth. Care to elaborate? --	The job pays well, but so far it's been mostly a distraction. Certainly hasn't been a priority for us. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MS08	Topic	MS08SlaverClue2	FormID 000259D5	0	MS08_MS08SlaverClue2_000259D5_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS08_MS08SlaverClue2_000259D5_1.mp3	File Not Found		What do you know about an android from the Commonwealth? --	Here's a copy of the so-called "android recording." We're done wasting resources on that job. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MS08	Topic	MS08SlaverClue2	FormID 00056949	0	MS08_MS08SlaverClue2_00056949_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS08_MS08SlaverClue2_00056949_1.mp3	File Not Found		What do you know about an android from the Commonwealth? Tell me more about this android. We're done wasting resources on that job. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MS08	Topic	MS08SlaverClue3	FormID 000259E1	0	MS08_MS08SlaverClue3_000259E1_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS08_MS08SlaverClue3_000259E1_1.mp3	File Not Found		You know anything about an android who needed some surgery? --	All I know is Zimmer, the guy contracting to find this slave, is hot to retrieve him. He's starting to get other people looking. So it's a race now. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MS08	Topic	MS08SlaverClue3	FormID 000259E1	1	MS08_MS08SlaverClue3_000259E1_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS08_MS08SlaverClue3_000259E1_2.mp3	File Not Found		You know anything about an android who needed some surgery? --	I hope you're not on the case. If I find out you are, well... You best not be! We'll leave it at that. Anger 20	threatening --	--	GetIsID == 1	MaleUniqueEulogy	MS08	Topic	MS08SlaverClue3	FormID 000259E2	0	MS08_MS08SlaverClue3_000259E2_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS08_MS08SlaverClue3_000259E2_1.mp3	File Not Found		You know anything about an android who needed some surgery? --	All I know is Zimmer, the guy contracting to find this slave, is hot to retrieve him. He's starting to get other people looking. So it's a race now. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MS08	Topic	MS08SlaverClue3	FormID 000259E2	1	MS08_MS08SlaverClue3_000259E2_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS08_MS08SlaverClue3_000259E2_2.mp3	File Not Found		You know anything about an android who needed some surgery? --	I hope you're not on the case. If I find out you are, well... You best not be! We'll leave it at that. Anger 20	threatening --	--	GetIsID == 1	MaleUniqueEulogy	MS08	Topic	MS08SlaverClue3	FormID 00027492	0	MS08_MS08SlaverClue3_00027492_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS08_MS08SlaverClue3_00027492_1.mp3	File Not Found		You know anything about an android who needed some surgery? About this info regarding an android... Don't suppose you'd care to elaborate? All I know is Zimmer, the guy contracting to find this slave, is hot to retrieve him. He's starting to get other people looking. So it's a race now. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MS08	Topic	MS08SlaverClue3	FormID 00027492	1	MS08_MS08SlaverClue3_00027492_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS08_MS08SlaverClue3_00027492_2.mp3	File Not Found		You know anything about an android who needed some surgery? About this info regarding an android... Don't suppose you'd care to elaborate? I hope you're not on the case. If I find out you are, well... You best not be! We'll leave it at that. Anger 20	threatening --	--	GetIsID == 1	MaleUniqueEulogy	MS08	Topic	MS08SlaverClue4	FormID 000259ED	0	MS08_MS08SlaverClue4_000259ED_3	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS08_MS08SlaverClue4_000259ED_3.mp3	File Not Found		You have any info on where this Commonwealth android is hiding? --	We got a man at Rivet City. Been looking for a long time. I doubt he's even still there. Either way, don't go sticking your nose in our business! Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MS08	Topic	MS08SlaverClue4	FormID 000259EE	0	MS08_MS08SlaverClue4_000259EE_3	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS08_MS08SlaverClue4_000259EE_3.mp3	File Not Found		You have any info on where this Commonwealth android is hiding? --	We got a man at Rivet City. Been looking for a long time. I doubt he's even still there. Either way, don't go sticking your nose in our business! Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MS08	Topic	MS08SlaverClue4	FormID 00027486	0	MS08_MS08SlaverClue4_00027486_3	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS08_MS08SlaverClue4_00027486_3.mp3	File Not Found		You have any info on where this Commonwealth android is hiding? I found this recording from the android. Care to elaborate? We got a man at Rivet City. Been looking for a long time. I doubt he's even still there. Either way, don't go sticking your nose in our business! Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	GenericCustomVoiceCombat	Combat	Assault	FormID 000710AF	0	GenericCus_Assault_000710AF_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\GenericCus_Assault_000710AF_1.mp3	File Not Found		Assault	--	Bad move, friend. Bad move. Anger 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Combat	Attack	FormID 00044394	0	DialoguePa_Attack_00044394_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_Attack_00044394_1.mp3	File Not Found		Attack	--	Slavers! Kill this asshole! Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	GenericCustomVoiceCombat	Combat	Attack	FormID 000710A8	0	GenericCus_Attack_000710A8_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\GenericCus_Attack_000710A8_1.mp3	File Not Found		Attack	--	Watch your fire! Don't hit the merchandise! Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	GenericCustomVoiceCombat	Combat	Attack	FormID 000710A9	0	GenericCus_Attack_000710A9_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\GenericCus_Attack_000710A9_1.mp3	File Not Found		Attack	--	What do I pay you people for? Take 'em down! Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	GenericCustomVoiceCombat	Combat	Attack	FormID 000710AA	0	GenericCus_Attack_000710AA_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\GenericCus_Attack_000710AA_1.mp3	File Not Found		Attack	--	I want her head on a platter! Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	GenericCustomVoiceCombat	Combat	Attack	FormID 000710AB	0	GenericCus_Attack_000710AB_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\GenericCus_Attack_000710AB_1.mp3	File Not Found		Attack	--	I want his head on a platter! Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	FollowersHireClover	Topic	BuyClover1	FormID 00096E69	0	FollowersH_BuyClover1_00096E69_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\FollowersH_BuyClover1_00096E69_1.mp3	File Not Found		BuyClover1	I'm in the market for a bodyguard like yours. You selling? Gotta be careful, using a slave as a bodyguard. Most aren't exactly motivated to keep you alive, you know what I mean? Happy 25 --	--	GetIsID == 1	MaleUniqueEulogy	FollowersHireClover	Topic	BuyClover1	FormID 00096E69	1	FollowersH_BuyClover1_00096E69_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\FollowersH_BuyClover1_00096E69_2.mp3	File Not Found		BuyClover1	I'm in the market for a bodyguard like yours. You selling? You're in luck -- it turns out my girl Clover is just the right little package for you. Happy 50 --	--	GetIsID == 1	MaleUniqueEulogy	FollowersHireClover	Topic	BuyClover2A	FormID 00096E5D	0	FollowersH_BuyClover2A_00096E5D_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\FollowersH_BuyClover2A_00096E5D_1.mp3	File Not Found		BuyClover2A	Isn't she your bodyguard? Why sell her? Have you seen this place? I've got all the guards a body would ever need. Even a body as fabulous as mine. Happy 50 --	--	GetIsID == 1	MaleUniqueEulogy	FollowersHireClover	Topic	BuyClover2B	FormID 00096E6C	0	FollowersH_BuyClover2B_00096E6C_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\FollowersH_BuyClover2B_00096E6C_1.mp3	File Not Found		What makes her so special? --	I'll tell you why: because Clover is the craziest girl I've ever seen. And I'm an expert on crazy girls. Happy 25 --	--	GetIsID == 1	MaleUniqueEulogy	FollowersHireClover	Topic	BuyClover2B	FormID 00096E6C	1	FollowersH_BuyClover2B_00096E6C_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\FollowersH_BuyClover2B_00096E6C_2.mp3	File Not Found		What makes her so special? --	Crazy in a fight, crazy in the sack, crazy every which way but loose! But most of all, she's crazy in love with whoever's holding her leash. Happy 50 --	--	GetIsID == 1	MaleUniqueEulogy	FollowersHireClover	Topic	BuyClover2B	FormID 00096E6C	2	FollowersH_BuyClover2B_00096E6C_3	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\FollowersH_BuyClover2B_00096E6C_3.mp3	File Not Found		What makes her so special? --	And for the low cost of a thousand caps, Miss Clover could be crazy for you. Happy 25 --	--	GetIsID == 1	MaleUniqueEulogy	FollowersHireClover	Topic	BuyClover2C	FormID 00096E5B	0	FollowersH_BuyClover2C_00096E5B_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\FollowersH_BuyClover2C_00096E5B_1.mp3	File Not Found		Why would I want your used up hand-me-down? --	I don't think Clover's going to be used-up any time soon. That girl's got the devil in her. And she's crazy, to boot. Happy 25 --	--	GetIsID == 1	MaleUniqueEulogy	FollowersHireClover	Topic	BuyClover2C	FormID 00096E5B	1	FollowersH_BuyClover2C_00096E5B_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\FollowersH_BuyClover2C_00096E5B_2.mp3	File Not Found		Why would I want your used up hand-me-down? --	Crazy in a fight, crazy in the sack, crazy every which way but loose! But most of all, she's crazy in love with whoever's holding her leash. Happy 50 --	--	GetIsID == 1	MaleUniqueEulogy	FollowersHireClover	Topic	BuyClover2C	FormID 00096E5B	2	FollowersH_BuyClover2C_00096E5B_3	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\FollowersH_BuyClover2C_00096E5B_3.mp3	File Not Found		Why would I want your used up hand-me-down? --	And for the low cost of a thousand caps, Miss Clover could be crazy for you. Happy 25 --	--	GetIsID == 1	MaleUniqueEulogy	FollowersHireClover	Topic	BuyClover3A	FormID 00096E66	0	FollowersH_BuyClover3A_00096E66_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\FollowersH_BuyClover3A_00096E66_1.mp3	File Not Found		BuyClover3A	I wish I could take her now. Maybe later. Any time you need some company, she'll be here. Anger 25 --	--	GetIsID == 1	MaleUniqueEulogy	FollowersHireClover	Topic	BuyClover3A	FormID 0007FBD2	0	FollowersH_BuyClover3A_0007FBD2_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\FollowersH_BuyClover3A_0007FBD2_1.mp3	File Not Found		BuyClover3A	If she's so crazy, maybe I'll take her off your hands. But only for 500 caps. I ought to sic Clover on you, just to show who's boss. Anger 25 --	--	GetIsID == 1	MaleUniqueEulogy	FollowersHireClover	Topic	BuyClover3A	FormID 0007FBD2	1	FollowersH_BuyClover3A_0007FBD2_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\FollowersH_BuyClover3A_0007FBD2_2.mp3	File Not Found		BuyClover3A	If she's so crazy, maybe I'll take her off your hands. But only for 500 caps. But you're right. She makes the other girls nervous. And when they're nervous, I'm nervous. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	FollowersHireClover	Topic	BuyClover3A	FormID 0007FBD2	2	FollowersH_BuyClover3A_0007FBD2_3	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\FollowersH_BuyClover3A_0007FBD2_3.mp3	File Not Found		BuyClover3A	If she's so crazy, maybe I'll take her off your hands. But only for 500 caps. So go ahead and have fun with Clover. She's your problem, now! Happy 50 --	--	GetIsID == 1	MaleUniqueEulogy	FollowersHireClover	Topic	BuyClover3A	FormID 00096E67	0	FollowersH_BuyClover3A_00096E67_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\FollowersH_BuyClover3A_00096E67_1.mp3	File Not Found		BuyClover3A	Sounds like a good deal, and fun, too. Sold. You don't know the half of it, friend. Happy 50 --	--	GetIsID == 1	MaleUniqueEulogy	FollowersHireClover	Topic	BuyClover3A	FormID 00096E67	1	FollowersH_BuyClover3A_00096E67_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\FollowersH_BuyClover3A_00096E67_2.mp3	File Not Found		BuyClover3A	Sounds like a good deal, and fun, too. Sold. Clover's all yours now... have fun, you two! Happy 75 --	--	GetIsID == 1	MaleUniqueEulogy	FollowersHireClover	Topic	BuyClover3A	FormID 00096E68	0	FollowersH_BuyClover3A_00096E68_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\FollowersH_BuyClover3A_00096E68_1.mp3	File Not Found		BuyClover3A	Guess I'll have to save up for her. Trust me, she's worth every cap. Happy 50 --	--	GetIsID == 1	MaleUniqueEulogy	FollowersHireClover	Topic	BuyClover3B	FormID 00096E5C	0	FollowersH_BuyClover3B_00096E5C_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\FollowersH_BuyClover3B_00096E5C_1.mp3	File Not Found		BuyClover3B	No deal. I like my bodyguards sane. Then good luck finding someone who'd risk their life for yours. Not something a sane person would do these days, is it? Happy 25 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	MQ07EulogyBuyKids	FormID 000411B5	0	MQ07_MQ07EulogyBuyKids_000411B5_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_MQ07EulogyBuyKids_000411B5_1.mp3	File Not Found		The kids, I think. There are three of them, right? --	A very good eye, my friend. Those little ones are good as a long-term investment. They have their other uses as well, I'm sure. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	MQ07EulogyBuyKids	FormID 000411B5	1	MQ07_MQ07EulogyBuyKids_000411B5_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_MQ07EulogyBuyKids_000411B5_2.mp3	File Not Found		The kids, I think. There are three of them, right? --	They are most definitely up for sale. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	MQ07EulogyBuyKids	FormID 000411B6	0	MQ07_MQ07EulogyBuyKids_000411B6_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_MQ07EulogyBuyKids_000411B6_1.mp3	File Not Found		The kids, I think. There are three of them, right? I'd like the three kids. Yes, we've covered that. They're still available. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	MQ07EulogyBuySlavesNotSeen	FormID 0009EBC0	0	MQ07_MQ07EulogyBuySlavesNo_0009EBC0_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_MQ07EulogyBuySlavesNo_0009EBC0_1.mp3	File Not Found		I haven't gone and looked them over, no. --	Well you should! Go on out, take a gander, and see if there's anything that might meet your needs. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	MQ07EulogyBuySlavesNotSeen	FormID 0009EBC0	1	MQ07_MQ07EulogyBuySlavesNo_0009EBC0_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_MQ07EulogyBuySlavesNo_0009EBC0_2.mp3	File Not Found		I haven't gone and looked them over, no. --	I will point out that there are a few kids out there. Not something you see very often; a very good long-term investment. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	MQ07EulogyBuySlavesNotSeen	FormID 0009EBC0	2	MQ07_MQ07EulogyBuySlavesNo_0009EBC0_3	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_MQ07EulogyBuySlavesNo_0009EBC0_3.mp3	File Not Found		I haven't gone and looked them over, no. --	We can discuss details once you've had a chance to look things over. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	MQ07EulogyChangedMind	FormID 000314A5	0	MQ07_MQ07EulogyChangedMind_000314A5_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_MQ07EulogyChangedMind_000314A5_1.mp3	File Not Found		I've... changed my mind. --	Are you sure? That's a shame. I thought we had a good thing going here. Well, you know where to find us. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	MQ07EulogyKidInfoDone	FormID 000411B8	0	MQ07_MQ07EulogyKidInfoDone_000411B8_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_MQ07EulogyKidInfoDone_000411B8_1.mp3	File Not Found		That's all. --	Okay, then let's talk business. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	MQ07EulogyKidInfoNames	FormID 000411B7	0	MQ07_MQ07EulogyKidInfoName_000411B7_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_MQ07EulogyKidInfoName_000411B7_1.mp3	File Not Found		What are their names? --	Names? Surprise 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	MQ07EulogyKidInfoNames	FormID 000411B7	1	MQ07_MQ07EulogyKidInfoName_000411B7_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_MQ07EulogyKidInfoName_000411B7_2.mp3	File Not Found		What are their names? --	I think Forty has a few nicknames for them, but none of them are very polite. Happy 10	amused --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	MQ07EulogyKidInfoWhereComeFrom	FormID 000411B4	0	MQ07_MQ07EulogyKidInfoWher_000411B4_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_MQ07EulogyKidInfoWher_000411B4_1.mp3	File Not Found		Where did they come from? --	Does it really matter? They're here now, and they're available for purchase. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	MQ07EulogyKidsTellMore	FormID 000411B9	0	MQ07_MQ07EulogyKidsTellMor_000411B9_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_MQ07EulogyKidsTellMor_000411B9_1.mp3	File Not Found		Can you tell me a bit more about them? --	They're all in excellent physical condition, if that's what you're wondering. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	MQ07EulogyKidsTellMore	FormID 000411B9	1	MQ07_MQ07EulogyKidsTellMor_000411B9_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_MQ07EulogyKidsTellMor_000411B9_2.mp3	File Not Found		Can you tell me a bit more about them? --	A bit stubborn, perhaps. But that behavior can be altered over time. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	MQ07EulogyKidsTellMore	FormID 000411B9	2	MQ07_MQ07EulogyKidsTellMor_000411B9_3	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_MQ07EulogyKidsTellMor_000411B9_3.mp3	File Not Found		Can you tell me a bit more about them? --	What did you want to know? Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	MQ07EulogyNeverSaidBuy	FormID 00031D4A	0	MQ07_MQ07EulogyNeverSaidBu_00031D4A_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_MQ07EulogyNeverSaidBu_00031D4A_1.mp3	File Not Found		I never said I was buying. I just said I want them. --	I'm sorry, what? Surprise 50	surprised, annoyed --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	MQ07EulogyNeverSaidBuy	FormID 00031D4A	1	MQ07_MQ07EulogyNeverSaidBu_00031D4A_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_MQ07EulogyNeverSaidBu_00031D4A_2.mp3	File Not Found		I never said I was buying. I just said I want them. --	I hope you're not trying to strong-arm me, friend. I'd be more than happy to cut both your legs off before you even think you have one to stand on. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	MQ07EulogyPriceCantAfford	FormID 000314A2	0	MQ07_MQ07EulogyPriceCantAf_000314A2_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_MQ07EulogyPriceCantAf_000314A2_1.mp3	File Not Found		I can't afford that. I still can't afford that. The price isn't going to change, if that's what you're hoping. They'll be here when you can cover the cost. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	MQ07EulogyPriceCantAfford	FormID 0009EBBF	0	MQ07_MQ07EulogyPriceCantAf_0009EBBF_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_MQ07EulogyPriceCantAf_0009EBBF_1.mp3	File Not Found		I can't afford that. --	Well, then I guess I can't sell them to you. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	MQ07EulogyPriceNoWay	FormID 000314A7	0	MQ07_MQ07EulogyPriceNoWay_000314A7_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_MQ07EulogyPriceNoWay_000314A7_1.mp3	File Not Found		No way am I paying that. Forget it. --	That's your choice. They're your caps, after all. I'm not going to try a hard sell here; someone else will buy them eventually. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	MQ07EulogyPriceSoundsGood	FormID 000314A3	0	MQ07_MQ07EulogyPriceSounds_000314A3_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_MQ07EulogyPriceSounds_000314A3_1.mp3	File Not Found		That sounds like a good deal. I'll take it. --	Fair enough. It's a pleasure to do business with you again. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	MQ07EulogyPriceSoundsGood	FormID 000314A3	1	MQ07_MQ07EulogyPriceSounds_000314A3_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_MQ07EulogyPriceSounds_000314A3_2.mp3	File Not Found		That sounds like a good deal. I'll take it. --	I'll have the kids delivered to the front gate. And, may I recommend keeping a close eye on them? They're clever little bastards. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	MQ07EulogyPriceSoundsGood	FormID 000314A4	0	MQ07_MQ07EulogyPriceSounds_000314A4_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_MQ07EulogyPriceSounds_000314A4_1.mp3	File Not Found		That sounds like a good deal. I'll take it. --	A wise decision. It's a pleasure to do business with you. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	MQ07EulogyPriceSoundsGood	FormID 000314A4	1	MQ07_MQ07EulogyPriceSounds_000314A4_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_MQ07EulogyPriceSounds_000314A4_2.mp3	File Not Found		That sounds like a good deal. I'll take it. --	I'll have the kids delivered to the front gate. And, may I recommend keeping a close eye on them? They're clever little bastards. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	MQ07EulogyPriceSPEECH	FormID 000314AB	0	MQ07_MQ07EulogyPriceSPEECH_000314AB_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_MQ07EulogyPriceSPEECH_000314AB_1.mp3	File Not Found		2000 is a bit steep. 1200 for all three is a more reasonable offer. --	I suppose I can accept that. It's a deal; the kids are yours. I'll have them delivered to the front gate for you. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	MQ07EulogyPriceSPEECH	FormID 000314AB	1	MQ07_MQ07EulogyPriceSPEECH_000314AB_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_MQ07EulogyPriceSPEECH_000314AB_2.mp3	File Not Found		2000 is a bit steep. 1200 for all three is a more reasonable offer. --	If I may, you might want to keep a close eye on them. They can be willful at times. Good luck. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	MQ07EulogyTalkPrice	FormID 000314AC	0	MQ07_MQ07EulogyTalkPrice_000314AC_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_MQ07EulogyTalkPrice_000314AC_1.mp3	File Not Found		Great, let's talk price. --	For starters, I'm thinking 500 caps each for the little ones... Sammy and Penny, I think their names are. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	MQ07EulogyTalkPrice	FormID 000314AC	1	MQ07_MQ07EulogyTalkPrice_000314AC_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_MQ07EulogyTalkPrice_000314AC_2.mp3	File Not Found		Great, let's talk price. --	Now the other one, Squirrel... that's a talented kid. 500 would be a crime. I'm thinking 1000 caps for him, bringing us to a total of 2000 caps. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	MQ07EulogyTLBuySlaves	FormID 0009EBC1	0	MQ07_MQ07EulogyTLBuySlaves_0009EBC1_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_MQ07EulogyTLBuySlaves_0009EBC1_1.mp3	File Not Found		I was thinking about buying some slaves. We'd talked about the kids. Right, right. 2000 caps was the figure I quoted. The price still stands if you're still interested. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	MQ07EulogyTLBuySlaves	FormID 0009EBC2	0	MQ07_MQ07EulogyTLBuySlaves_0009EBC2_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_MQ07EulogyTLBuySlaves_0009EBC2_1.mp3	File Not Found		I was thinking about buying some slaves. I've seen your selection. Of course. So you know what we have to offer; I assure you that you won't find quality like this anywhere else. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	MQ07EulogyTLBuySlaves	FormID 0009EBC2	1	MQ07_MQ07EulogyTLBuySlaves_0009EBC2_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_MQ07EulogyTLBuySlaves_0009EBC2_2.mp3	File Not Found		I was thinking about buying some slaves. I've seen your selection. Now how exactly can Paradise Falls accomodate your needs? Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	MQ07EulogyTLBuySlaves	FormID 000314A9	0	MQ07_MQ07EulogyTLBuySlaves_000314A9_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_MQ07EulogyTLBuySlaves_000314A9_1.mp3	File Not Found		I was thinking about buying some slaves. --	Ah, fully engrossed in the trade, are we? I'm glad you came to see me, instead of trying to work around me. Easier to get along this way. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	MQ07EulogyTLBuySlaves	FormID 000314A9	1	MQ07_MQ07EulogyTLBuySlaves_000314A9_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_MQ07EulogyTLBuySlaves_000314A9_2.mp3	File Not Found		I was thinking about buying some slaves. --	There are some prime specimens out there. Have you had a chance to look them over? Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	MQ07EulogyTLBuySlaves	FormID 000314AA	0	MQ07_MQ07EulogyTLBuySlaves_000314AA_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_MQ07EulogyTLBuySlaves_000314AA_1.mp3	File Not Found		I was thinking about buying some slaves. --	Well then, you and I are a perfect fit. You want to buy slaves, and I want to sell them. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	MQ07EulogyTLBuySlaves	FormID 000314AA	1	MQ07_MQ07EulogyTLBuySlaves_000314AA_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_MQ07EulogyTLBuySlaves_000314AA_2.mp3	File Not Found		I was thinking about buying some slaves. --	There are some prime specimens out there. Have you had a chance to look them over? Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	MQ07EulogyTLWantKids	FormID 000314A8	0	MQ07_MQ07EulogyTLWantKids_000314A8_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_MQ07EulogyTLWantKids_000314A8_1.mp3	File Not Found		You've got some kids out there. I want them. --	You do? Hell, that's great news. They'll work out well for you, I think. Full of energy. Great for small jobs now, and bigger loads down the road. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	MQ07EulogyTLWantKids	FormID 000314A8	1	MQ07_MQ07EulogyTLWantKids_000314A8_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_MQ07EulogyTLWantKids_000314A8_2.mp3	File Not Found		You've got some kids out there. I want them. --	I'm sure we can come to a reasonable agreement; something you'll find affordable. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MS04	Topic	MS04AdoptionSlaver01	FormID 0003BC7B	0	MS04_MS04AdoptionSlaver01_0003BC7B_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS04_MS04AdoptionSlaver01_0003BC7B_1.mp3	File Not Found		100 caps? This kid will make you ten times that. 300, and you've got a deal. --	All right, all right. He'll fetch a good price in the long run. Here you go. Happy 50 --	--	GetIsID == 1	MaleUniqueEulogy	MS04	Topic	MS04AdoptionSlaver01	FormID 0003BC7B	1	MS04_MS04AdoptionSlaver01_0003BC7B_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS04_MS04AdoptionSlaver01_0003BC7B_2.mp3	File Not Found		100 caps? This kid will make you ten times that. 300, and you've got a deal. --	Now all you gotta do is put this collar on him and tell him to run his ass on over here. We'll do the rest. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MS04	Topic	MS04AdoptionSlaver02	FormID 0003BC80	0	MS04_MS04AdoptionSlaver02_0003BC80_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS04_MS04AdoptionSlaver02_0003BC80_1.mp3	File Not Found		Make that 200 caps and you have yourself a deal. --	You drive a hard bargain, but it's still well worth it. Here you go. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MS04	Topic	MS04AdoptionSlaver02	FormID 0003BC80	1	MS04_MS04AdoptionSlaver02_0003BC80_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS04_MS04AdoptionSlaver02_0003BC80_2.mp3	File Not Found		Make that 200 caps and you have yourself a deal. --	Now all you gotta do is put this collar on him and tell him to run his ass on over here. We'll do the rest. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MS04	Topic	MS04AdoptionSlaver03	FormID 0003BC7C	0	MS04_MS04AdoptionSlaver03_0003BC7C_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS04_MS04AdoptionSlaver03_0003BC7C_1.mp3	File Not Found		Fine. You've got a deal. --	Good. Here's your caps. Pleasure doing business with you. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MS04	Topic	MS04AdoptionSlaver03	FormID 0003BC7C	1	MS04_MS04AdoptionSlaver03_0003BC7C_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS04_MS04AdoptionSlaver03_0003BC7C_2.mp3	File Not Found		Fine. You've got a deal. --	Now all you gotta do is put this collar on him and tell him to run his ass on over here. We'll do the rest. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MS04	Topic	MS04AdoptionSlaver04	FormID 0003BC7A	0	MS04_MS04AdoptionSlaver04_0003BC7A_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS04_MS04AdoptionSlaver04_0003BC7A_1.mp3	File Not Found		Nah. Screw it. I'll go elsewhere. --	Whatever. Disgust 50 --	--	GetIsID == 1	MaleUniqueEulogy	MS04	Topic	MS04AdoptionTL	FormID 0003BC88	0	MS04_MS04AdoptionTL_0003BC88_3	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS04_MS04AdoptionTL_0003BC88_3.mp3	File Not Found		I found an orphaned kid looking for a home. Would you take him in? I got a young boy for sale. Interested? Kids are a bit tough in the resell, but they make good future breeders. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MS04	Topic	MS04AdoptionTL	FormID 0003BC88	1	MS04_MS04AdoptionTL_0003BC88_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS04_MS04AdoptionTL_0003BC88_2.mp3	File Not Found		I found an orphaned kid looking for a home. Would you take him in? I got a young boy for sale. Interested? I'll take him off your hands. How about 100 caps? Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MS08	Topic	MS08Note1SlaverAudio	FormID 0008F996	0	MS08_MS08Note1SlaverAudio_0008F996_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS08_MS08Note1SlaverAudio_0008F996_1.mp3	File Not Found		MS08Note1SlaverlAudio	--	We've a little assignment from the Commonwealth. A very important slave escaped into the Wasteland. Neutral 50	talking down to bunch of fellow slavers --	--	GetIsID == 1	MaleUniqueEulogy	MS08	Topic	MS08Note1SlaverAudio	FormID 0008F996	1	MS08_MS08Note1SlaverAudio_0008F996_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS08_MS08Note1SlaverAudio_0008F996_2.mp3	File Not Found		MS08Note1SlaverlAudio	--	Well, it’s not exactly a slave. It’s what they call an android. A kind of synthetic man. Neutral 50	talking down to bunch of fellow slavers --	--	GetIsID == 1	MaleUniqueEulogy	MS08	Topic	MS08Note1SlaverAudio	FormID 0008F996	2	MS08_MS08Note1SlaverAudio_0008F996_3	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS08_MS08Note1SlaverAudio_0008F996_3.mp3	File Not Found		MS08Note1SlaverlAudio	--	The important thing isn’t what this guy is. The important thing is the job pays more than you can imagine. Neutral 50	talking down to bunch of fellow slavers --	--	GetIsID == 1	MaleUniqueEulogy	MS08	Topic	MS08Note1SlaverAudio	FormID 0008F996	3	MS08_MS08Note1SlaverAudio_0008F996_4	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS08_MS08Note1SlaverAudio_0008F996_4.mp3	File Not Found		MS08Note1SlaverlAudio	--	He thinks the synthman might be looking to get in touch with a doctor or tech-head. If you want a cut, then get a move on. Neutral 50	talking down to bunch of fellow slavers --	--	GetIsID == 1	MaleUniqueEulogy	MS08	Topic	MS08Note3SlaverAudio	FormID 0008F99C	0	MS08_MS08Note3SlaverAudio_0008F99C_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS08_MS08Note3SlaverAudio_0008F99C_1.mp3	File Not Found		MS08Note3SlaverAudio	--	Time's running out on finding that android. We don't get him soon, someone else will. Anger 50	frustrated --	--	GetIsID == 1	MaleUniqueEulogy	MS08	Topic	MS08Note3SlaverAudio	FormID 0008F99C	1	MS08_MS08Note3SlaverAudio_0008F99C_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS08_MS08Note3SlaverAudio_0008F99C_2.mp3	File Not Found		MS08Note3SlaverAudio	--	Zimmer doesn't seem to understand we're the best at this sort of thing. I'm sure he's hired others, too. He won't shut up about the thing. Anger 50	frustrated --	--	GetIsID == 1	MaleUniqueEulogy	MS08	Topic	MS08Note3SlaverAudio	FormID 0008F99C	2	MS08_MS08Note3SlaverAudio_0008F99C_3	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS08_MS08Note3SlaverAudio_0008F99C_3.mp3	File Not Found		MS08Note3SlaverAudio	--	He was babbling about a "Lipoplasticator" and "Micro Dermal Graftilizer." What are those, you ask? Anger 50	frustrated --	--	GetIsID == 1	MaleUniqueEulogy	MS08	Topic	MS08Note3SlaverAudio	FormID 0008F99C	3	MS08_MS08Note3SlaverAudio_0008F99C_4	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS08_MS08Note3SlaverAudio_0008F99C_4.mp3	File Not Found		MS08Note3SlaverAudio	--	Apparently something doctors use to mess up someone’s face beyond recognition. So we don’t even have a description to work off of. Anger 50	frustrated --	--	GetIsID == 1	MaleUniqueEulogy	MS08	Topic	MS08Note3SlaverAudio	FormID 0008F99C	4	MS08_MS08Note3SlaverAudio_0008F99C_5	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS08_MS08Note3SlaverAudio_0008F99C_5.mp3	File Not Found		MS08Note3SlaverAudio	--	To make matters worse, he now thinks the android got his memories wiped or something. Anger 50	frustrated --	--	GetIsID == 1	MaleUniqueEulogy	MS08	Topic	MS08Note3SlaverAudio	FormID 0008F99C	5	MS08_MS08Note3SlaverAudio_0008F99C_6	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS08_MS08Note3SlaverAudio_0008F99C_6.mp3	File Not Found		MS08Note3SlaverAudio	--	Find some tech-junkies, knock on some doors, and try to find something called a "Circuit Neuralizer." Knock on some heads, too, if you have to. Neutral 50	frustrated --	--	GetIsID == 1	MaleUniqueEulogy	MS08	Topic	MS08Note3SlaverAudio	FormID 0008F99C	6	MS08_MS08Note3SlaverAudio_0008F99C_7	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS08_MS08Note3SlaverAudio_0008F99C_7.mp3	File Not Found		MS08Note3SlaverAudio	--	Get it done! Anger 50	frustrated --	--	GetIsID == 1	MaleUniqueEulogy	MS08	Topic	MS08SlaverClue3Bribe	FormID 0005FACE	0	MS08_MS08SlaverClue3Bribe_0005FACE_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS08_MS08SlaverClue3Bribe_0005FACE_1.mp3	File Not Found		I'll give you 100 caps for what you've got on this android. --	All I know is Zimmer, the guy contracting to find this slave, is hot to retrieve him. He's starting to get other people looking. So it's a race now. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MS08	Topic	MS08SlaverClue3Bribe	FormID 0005FACE	1	MS08_MS08SlaverClue3Bribe_0005FACE_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS08_MS08SlaverClue3Bribe_0005FACE_2.mp3	File Not Found		I'll give you 100 caps for what you've got on this android. --	I hope you're not on the case. If I find out you are, well... You best not be! We'll leave it at that. Anger 20	threatening --	--	GetIsID == 1	MaleUniqueEulogy	MS08	Topic	MS08SlaverClue3Stat	FormID 0005FA7B	0	MS08_MS08SlaverClue3Stat_0005FA7B_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS08_MS08SlaverClue3Stat_0005FA7B_1.mp3	File Not Found		I'm losing my patience! Tell me about the android with the face job! --	All I know is Zimmer, the guy contracting to find this slave, is hot to retrieve him. He's starting to get other people looking. So it's a race now. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MS08	Topic	MS08SlaverClue3Stat	FormID 0005FA7B	1	MS08_MS08SlaverClue3Stat_0005FA7B_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS08_MS08SlaverClue3Stat_0005FA7B_2.mp3	File Not Found		I'm losing my patience! Tell me about the android with the face job! --	I hope you're not on the case. If I find out you are, well... You best not be! We'll leave it at that. Anger 20	threatening --	--	GetIsID == 1	MaleUniqueEulogy	MS08	Topic	MS08SlaverClue4Bribe	FormID 0005FA48	0	MS08_MS08SlaverClue4Bribe_0005FA48_3	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS08_MS08SlaverClue4Bribe_0005FA48_3.mp3	File Not Found		Here's a 100 cap "donation." Now, where's that escaped android? --	We got a man at Rivet City. Been looking for a long time. I doubt he's even still there. Either way, don't go sticking your nose in our business! Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MS08	Topic	MS08SlaverClue4Stat	FormID 0005FA6C	0	MS08_MS08SlaverClue4Stat_0005FA6C_3	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS08_MS08SlaverClue4Stat_0005FA6C_3.mp3	File Not Found		Tell me where this android disappeared to, or I'll make you disappear. Got it? --	We got a man at Rivet City. Been looking for a long time. I doubt he's even still there. Either way, don't go sticking your nose in our business! Neutral 50 --	--	--	MaleUniqueEulogy	DialogueParadiseFalls	Topic	PFCutterChems	FormID 000B0E72	0	DialoguePa_PFCutterChems_000B0E72_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_PFCutterChems_000B0E72_1.mp3	File Not Found		Let me see your Chems. You know where I can buy some chems around here? Yeah, I got some stuff around here. But it'll cost you. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Conversation	PFEulogyObservationDeckEnd	FormID 00038B29	0	DialoguePa_PFEulogyObserva_00038B29_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_PFEulogyObserva_00038B29_1.mp3	File Not Found		PFEulogyObservationDeckEnd	--	Alright, I've had enough. Let's do something else. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Conversation	PFEulogyObservationDeckStart	FormID 00038B27	0	DialoguePa_PFEulogyObserva_00038B27_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_PFEulogyObserva_00038B27_1.mp3	File Not Found		PFEulogyObserve	--	I'm heading to the deck. I need some air. Ladies, follow me. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Conversation	PFEulogyObservationDeckStart	FormID 00038B28	0	DialoguePa_PFEulogyObserva_00038B28_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_PFEulogyObserva_00038B28_1.mp3	File Not Found		PFEulogyObserve	--	Let's go up top. I want to see what these fools are up to. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Conversation	PFEulogyObserveCafeEnd	FormID 00038B1B	0	DialoguePa_PFEulogyObserve_00038B1B_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_PFEulogyObserve_00038B1B_1.mp3	File Not Found		PFEulogyObserveCafeEnd	--	We need to keep an eye on this. Too much drinking, and the merchandise is gonna walk itself out the front door. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Conversation	PFEulogyObserveCafeEnd	FormID 00038B1C	0	DialoguePa_PFEulogyObserve_00038B1C_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_PFEulogyObserve_00038B1C_1.mp3	File Not Found		PFEulogyObserveCafeEnd	--	Let's leave our employees to their recreation. There's a business to run. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Conversation	PFEulogyObserveCafeStart	FormID 00038B2A	0	DialoguePa_PFEulogyObserve_00038B2A_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_PFEulogyObserve_00038B2A_1.mp3	File Not Found		PFEulogyObserveCafeStart	--	Ladies, to the bar. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Conversation	PFEulogyObserveCafeStart	FormID 00038B2B	0	DialoguePa_PFEulogyObserve_00038B2B_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_PFEulogyObserve_00038B2B_1.mp3	File Not Found		PFEulogyObserveCafeStart	--	Let's see what's going on over at the bar. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Conversation	PFEulogyObservePenEnd	FormID 00038B1D	0	DialoguePa_PFEulogyObserve_00038B1D_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_PFEulogyObserve_00038B1D_1.mp3	File Not Found		PFEulogyObservePenEnd	--	This is a sad crop. Our boys need to stop drinking and start bringing me some better stock. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Conversation	PFEulogyObservePenEnd	FormID 00038B1E	0	DialoguePa_PFEulogyObserve_00038B1E_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_PFEulogyObserve_00038B1E_1.mp3	File Not Found		PFEulogyObservePenEnd	--	Goddamn. This is some sorry lookin' merchandise. We got to get us some new stock. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Conversation	PFEulogyObservePenEnd	FormID 00038B1F	0	DialoguePa_PFEulogyObserve_00038B1F_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_PFEulogyObserve_00038B1F_1.mp3	File Not Found		PFEulogyObservePenEnd	--	Well, they haven't killed each other yet. Always a plus. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Conversation	PFEulogyObservePenStart	FormID 00038B24	0	DialoguePa_PFEulogyObserve_00038B24_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_PFEulogyObserve_00038B24_1.mp3	File Not Found		PFEulogyObservePenStart	--	Time to check on the merchandise. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Conversation	PFEulogyObservePenStart	FormID 00038B25	0	DialoguePa_PFEulogyObserve_00038B25_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_PFEulogyObserve_00038B25_1.mp3	File Not Found		PFEulogyObservePenStart	--	Let's go see how business looks today. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Conversation	PFEulogyObservePenStart	FormID 00038B26	0	DialoguePa_PFEulogyObserve_00038B26_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_PFEulogyObserve_00038B26_1.mp3	File Not Found		PFEulogyObservePenStart	--	C'mon. Time to check on the stock. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Conversation	PFEulogyObserveStageEnd	FormID 00038B17	0	DialoguePa_PFEulogyObserve_00038B17_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_PFEulogyObserve_00038B17_1.mp3	File Not Found		PFEulogyObserveStageEnd	--	This place needs to be tidied up. Creates a bad impression for the customers. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Conversation	PFEulogyObserveStageEnd	FormID 00038B18	0	DialoguePa_PFEulogyObserve_00038B18_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_PFEulogyObserve_00038B18_1.mp3	File Not Found		PFEulogyObserveStageEnd	--	Nothing going on here. Let's go. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Conversation	PFEulogyObserveStageStart	FormID 00038B22	0	DialoguePa_PFEulogyObserve_00038B22_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_PFEulogyObserve_00038B22_1.mp3	File Not Found		PFEulogyObserveStageStart	--	Let's go, ladies. Keep up. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Conversation	PFEulogyObserveStageStart	FormID 00038B23	0	DialoguePa_PFEulogyObserve_00038B23_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_PFEulogyObserve_00038B23_1.mp3	File Not Found		PFEulogyObserveStageStart	--	I'm headed over to the block to see what's going on. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Conversation	PFEulogyTalkCutterStart	FormID 00038B15	0	DialoguePa_PFEulogyTalkCut_00038B15_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_PFEulogyTalkCut_00038B15_1.mp3	File Not Found		PFEulogyTalkCutterStart	--	Where's Cutter at? I need to talk to her. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Conversation	PFEulogyTalkCutterStart	FormID 00038B16	0	DialoguePa_PFEulogyTalkCut_00038B16_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_PFEulogyTalkCut_00038B16_1.mp3	File Not Found		PFEulogyTalkCutterStart	--	I need to see our good doctor. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Conversation	PFEulogyTalkFortyStart	FormID 00038B20	0	DialoguePa_PFEulogyTalkFor_00038B20_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_PFEulogyTalkFor_00038B20_1.mp3	File Not Found		PFEulogyTalkFortyStart	--	Now, I gotta go see Forty. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Conversation	PFEulogyTalkFortyStart	FormID 00038B21	0	DialoguePa_PFEulogyTalkFor_00038B21_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_PFEulogyTalkFor_00038B21_1.mp3	File Not Found		PFEulogyTalkFortyStart	--	Anyone seen Forty? He wanted to talk to me. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Conversation	PFEulogyTalkProntoStart	FormID 00038B19	0	DialoguePa_PFEulogyTalkPro_00038B19_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_PFEulogyTalkPro_00038B19_1.mp3	File Not Found		PFEulogyTalkProntoStart	--	Time to check in with Pronto. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Conversation	PFEulogyTalkProntoStart	FormID 00038B1A	0	DialoguePa_PFEulogyTalkPro_00038B1A_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_PFEulogyTalkPro_00038B1A_1.mp3	File Not Found		PFEulogyTalkProntoStart	--	Pronto said he wanted to talk to me about something. Keep up, ladies. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Topic	PFLamplightCapture1	FormID 00061752	0	DialoguePa_PFLamplightCapt_00061752_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_PFLamplightCapt_00061752_1.mp3	File Not Found		PFLamplightCapture	You get the package I sent you? The one named Bumble? I did, indeed, and she was well worth the effort! I found her a nice, loving home right away. Happy 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Topic	PFLamplightCapture1	FormID 00061752	1	DialoguePa_PFLamplightCapt_00061752_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_PFLamplightCapt_00061752_2.mp3	File Not Found		PFLamplightCapture	You get the package I sent you? The one named Bumble? It's so nice to be able to help people who need people, isn't it? It just warms the heart. Happy 75 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Topic	PFLamplightCapture1	FormID 00061752	2	DialoguePa_PFLamplightCapt_00061752_3	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_PFLamplightCapt_00061752_3.mp3	File Not Found		PFLamplightCapture	You get the package I sent you? The one named Bumble? But speaking of life's little rewards, here's yours. It doesn't look like much, but this helmet's reinforced like crazy. You'll find a use for it. Happy 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Topic	PFLamplightCapture1	FormID 00062AA9	0	DialoguePa_PFLamplightCapt_00062AA9_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_PFLamplightCapt_00062AA9_1.mp3	File Not Found		PFLamplightCapture	You ever thought about collecting some of the kids in Little Lamplight? Sure, I've thought about it. Kids can get a killer price, when you find a buyer who recognizes the product's long-term potential. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Topic	PFLamplightCapture1	FormID 00062AA9	1	DialoguePa_PFLamplightCapt_00062AA9_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_PFLamplightCapt_00062AA9_2.mp3	File Not Found		PFLamplightCapture	You ever thought about collecting some of the kids in Little Lamplight? The real problem's holding them until there's a buyer. Kids are sneaky, and those Lamplighters are tenacious little bastards. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Topic	PFLamplightCapture1	FormID 00062AA9	2	DialoguePa_PFLamplightCapt_00062AA9_3	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_PFLamplightCapt_00062AA9_3.mp3	File Not Found		PFLamplightCapture	You ever thought about collecting some of the kids in Little Lamplight? But maybe if we could get one when they're young, they might not have as much fight in 'em yet. Happy 15 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Topic	PFLamplightCapture2A	FormID 00061757	0	DialoguePa_PFLamplightCapt_00061757_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_PFLamplightCapt_00061757_1.mp3	File Not Found		PFLamplightCapture2A	If I could get in, maybe I could lead one of the young ones out for you. Sure, if you think you can pull it off. I think I might know a buyer who'd be interested. Happy 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Topic	PFLamplightCapture2A	FormID 00061757	1	DialoguePa_PFLamplightCapt_00061757_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_PFLamplightCapt_00061757_2.mp3	File Not Found		PFLamplightCapture2A	If I could get in, maybe I could lead one of the young ones out for you. I'll send one of my best to wait around the entrance to Lamplight. You go in and find the sweetest, most trusting little one you can find. Happy 15 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Topic	PFLamplightCapture2A	FormID 00061757	2	DialoguePa_PFLamplightCapt_00061757_3	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_PFLamplightCapt_00061757_3.mp3	File Not Found		PFLamplightCapture2A	If I could get in, maybe I could lead one of the young ones out for you. Lure that kid outside, and everyone's happy. Except the kid, of course. Happy 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Topic	PFLamplightCapture2B	FormID 00062AAB	0	DialoguePa_PFLamplightCapt_00062AAB_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_PFLamplightCapt_00062AAB_1.mp3	File Not Found		PFLamplightCapture2B	Never mind. Sounds like too much work for such a small package. You're right on that one. There's plenty of other merchandise out there, and it's a seller's market. Happy 25 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkCloverEulogyJones2	FormID 0003C153	0	ConvParadi_PFTalkCloverEul_0003C153_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkCloverEul_0003C153_1.mp3	File Not Found		PFTalkCloverEulogyJones2	--	Haven't I always said that I hate to wait? Why you always have to make me wait? What's wrong with you? Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkCloverEulogyJones2	FormID 0003C912	0	ConvParadi_PFTalkCloverEul_0003C912_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkCloverEul_0003C912_1.mp3	File Not Found		PFTalkCloverEulogyJones2	--	Damn right, you're sorry. When I say something, you better listen! Hell, you should know what I want before I even open my mouth! Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkCloverEulogyJones4	FormID 0003C11E	0	ConvParadi_PFTalkCloverEul_0003C11E_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkCloverEul_0003C11E_1.mp3	File Not Found		PFTalkCloverEulogyJones4	--	Well now I forgot what I wanted because I was too busy yelling at you. See what you've done? Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkCloverEulogyJones4	FormID 0003C927	0	ConvParadi_PFTalkCloverEul_0003C927_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkCloverEul_0003C927_1.mp3	File Not Found		PFTalkCloverEulogyJones4	--	I want... damn. See what you made me do? I forgot! Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkCrimsonEulogyJones2	FormID 0003C116	0	ConvParadi_PFTalkCrimsonEu_0003C116_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkCrimsonEu_0003C116_1.mp3	File Not Found		PFTalkCrimsonEulogyJones2	--	What have I said about backtalk, Crimson? Hmm? What have I said? Anger 20	slightly angry, provoking --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkCrimsonEulogyJones2	FormID 0003C92E	0	ConvParadi_PFTalkCrimsonEu_0003C92E_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkCrimsonEu_0003C92E_1.mp3	File Not Found		PFTalkCrimsonEulogyJones2	--	Are you talking back to me? Because the only thing I hate more than having to repeat myself is being talked back to. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkCrimsonEulogyJones4	FormID 0003C114	0	ConvParadi_PFTalkCrimsonEu_0003C114_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkCrimsonEu_0003C114_1.mp3	File Not Found		PFTalkCrimsonEulogyJones4	--	What? Sorry? Try that again. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkCrimsonEulogyJones4	FormID 0003C92B	0	ConvParadi_PFTalkCrimsonEu_0003C92B_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkCrimsonEu_0003C92B_1.mp3	File Not Found		PFTalkCrimsonEulogyJones4	--	I'm sorry, what was that? Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkCrimsonEulogyJones6	FormID 0003C936	0	ConvParadi_PFTalkCrimsonEu_0003C936_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkCrimsonEu_0003C936_1.mp3	File Not Found		PFTalkCrimsonEulogyJones6	--	There's a good girl. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkCrimsonEulogyJones6	FormID 0003C937	0	ConvParadi_PFTalkCrimsonEu_0003C937_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkCrimsonEu_0003C937_1.mp3	File Not Found		PFTalkCrimsonEulogyJones6	--	That's better. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkCutterEulogyJones2	FormID 0003C8E6	0	ConvParadi_PFTalkCutterEul_0003C8E6_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkCutterEul_0003C8E6_1.mp3	File Not Found		PFTalkCutterEulogyJones2	--	Awww, there's no need to be like that, Cutter. You know I'm only joking. But speaking of business... You have my money? Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkCutterEulogyJones2	FormID 0003C91E	0	ConvParadi_PFTalkCutterEul_0003C91E_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkCutterEul_0003C91E_1.mp3	File Not Found		PFTalkCutterEulogyJones2	--	That's right, it is just business. So where's my money? Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkCutterEulogyJones4	FormID 0003C8E3	0	ConvParadi_PFTalkCutterEul_0003C8E3_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkCutterEul_0003C8E3_1.mp3	File Not Found		PFTalkCutterEulogyJones4	--	Nah. I know you run your shit straight. Keep up the good work. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkCutterEulogyJones4	FormID 0003C91D	0	ConvParadi_PFTalkCutterEul_0003C91D_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkCutterEul_0003C91D_1.mp3	File Not Found		PFTalkCutterEulogyJones4	--	Ahh, doc. You keep us walking around and making money. That's why we keep you around. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkEulogyJonesClover1	FormID 0003C12A	0	ConvParadi_PFTalkEulogyJon_0003C12A_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkEulogyJon_0003C12A_1.mp3	File Not Found		PFTalkEulogyJonesClover1	--	Why are you bothering me, Clover? Hmm? What do you want? Neutral 50	annoyed --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkEulogyJonesClover1	FormID 0003C932	0	ConvParadi_PFTalkEulogyJon_0003C932_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkEulogyJon_0003C932_1.mp3	File Not Found		PFTalkEulogyJonesClover1	--	What do you want now? Neutral 50	annoyed --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkEulogyJonesClover3	FormID 0003C135	0	ConvParadi_PFTalkEulogyJon_0003C135_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkEulogyJon_0003C135_1.mp3	File Not Found		PFTalkEulogyJonesClover3	--	We've talked about this before, haven't we? So why would you think that nagging me would actually help? Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkEulogyJonesClover3	FormID 0003C90C	0	ConvParadi_PFTalkEulogyJon_0003C90C_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkEulogyJon_0003C90C_1.mp3	File Not Found		PFTalkEulogyJonesClover3	--	That's not your call, and hasn't ever been. You leave her alone, except when I tell you not to. Got it? Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkEulogyJonesCrimson1	FormID 0003C119	0	ConvParadi_PFTalkEulogyJon_0003C119_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkEulogyJon_0003C119_1.mp3	File Not Found		PFTalkEulogyJonesCrimson1	--	Whatever you have to say, it can wait. You're not here to talk. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkEulogyJonesCrimson1	FormID 0003C90F	0	ConvParadi_PFTalkEulogyJon_0003C90F_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkEulogyJon_0003C90F_1.mp3	File Not Found		PFTalkEulogyJonesCrimson1	--	Don't start, Crimson. I'm not in the mood. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkEulogyJonesCrimson3	FormID 0003C146	0	ConvParadi_PFTalkEulogyJon_0003C146_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkEulogyJon_0003C146_1.mp3	File Not Found		PFTalkEulogyJonesCrimson3	--	Did I speak Communese to you? I said that I don't want to talk about it. You will be quiet, or you will regret it. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkEulogyJonesCrimson3	FormID 0003C919	0	ConvParadi_PFTalkEulogyJon_0003C919_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkEulogyJon_0003C919_1.mp3	File Not Found		PFTalkEulogyJonesCrimson3	--	Why are you still talking after I told you to be quiet? I don't want to have to repeat myself again. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkFortyEulogyJones2	FormID 0003C112	0	ConvParadi_PFTalkFortyEulo_0003C112_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkFortyEulo_0003C112_1.mp3	File Not Found		PFTalkFortyEulogyJones2	--	Have you suddenly gone blind, Forty? Do I need to replace my blind second-in-command? Look around! You see what I'm talking about now? Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkFortyEulogyJones2	FormID 0003C926	0	ConvParadi_PFTalkFortyEulo_0003C926_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkFortyEulo_0003C926_1.mp3	File Not Found		PFTalkFortyEulogyJones2	--	Nothing wrong? Have you lost your mind? You've got a loose cage over there, you got people loitering over there, and where is my dog? Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkFortyEulogyJones4	FormID 0003C15F	0	ConvParadi_PFTalkFortyEulo_0003C15F_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkFortyEulo_0003C15F_1.mp3	File Not Found		PFTalkFortyEulogyJones4	--	That's more like it! Show some initiative, dammit, before I sell you off and give one of those fools in the cage your job! Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkFortyEulogyJones4	FormID 0003C908	0	ConvParadi_PFTalkFortyEulo_0003C908_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkFortyEulo_0003C908_1.mp3	File Not Found		PFTalkFortyEulogyJones4	--	Forty, if you were any dumber, I'd make a signpost out of you. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkHiResponse1	FormID 0003C8E5	0	ConvParadi_PFTalkHiRespons_0003C8E5_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkHiRespons_0003C8E5_1.mp3	File Not Found		PFTalkHiResponse1	--	Right on, Eulogy. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkHiResponse1	FormID 000CB52C	0	ConvParadi_PFTalkHiRespons_000CB52C_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkHiRespons_000CB52C_1.mp3	File Not Found		PFTalkHiResponse1	--	Hey, Eulogy. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkHiResponse1	FormID 000CB52D	0	ConvParadi_PFTalkHiRespons_000CB52D_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkHiRespons_000CB52D_1.mp3	File Not Found		PFTalkHiResponse1	--	Nothin' at all, Eulogy. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkHiResponse1	FormID 000C955F	0	ConvParadi_PFTalkHiRespons_000C955F_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkHiRespons_000C955F_1.mp3	File Not Found		PFTalkHiResponse1	--	I'm too busy for you right now, man. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkHiResponse1	FormID 000B8D14	0	ConvParadi_PFTalkHiRespons_000B8D14_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkHiRespons_000B8D14_1.mp3	File Not Found		PFTalkHiResponse1	--	Got my eye on you, man. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkHiResponse1	FormID 000B8D15	0	ConvParadi_PFTalkHiRespons_000B8D15_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkHiRespons_000B8D15_1.mp3	File Not Found		PFTalkHiResponse1	--	Sorry, man. No time... no time... Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkHiResponse1	FormID 000B8D16	0	ConvParadi_PFTalkHiRespons_000B8D16_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkHiRespons_000B8D16_1.mp3	File Not Found		PFTalkHiResponse1	--	Man, fuck off. Neutral 50 --	--	--	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkHiResponse1	FormID 000B8D23	0	ConvParadi_PFTalkHiRespons_000B8D23_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkHiRespons_000B8D23_1.mp3	File Not Found		PFTalkHiResponse1	--	Hey there. Neutral 50 --	--	--	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkHiResponse1	FormID 000B8D24	0	ConvParadi_PFTalkHiRespons_000B8D24_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkHiRespons_000B8D24_1.mp3	File Not Found		PFTalkHiResponse1	--	S'up? Neutral 50 --	--	--	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkHiResponse1	FormID 000B8D25	0	ConvParadi_PFTalkHiRespons_000B8D25_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkHiRespons_000B8D25_1.mp3	File Not Found		PFTalkHiResponse1	--	Hello. Neutral 50 --	--	--	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkHowAreYouResponse1	FormID 0003C8EB	0	ConvParadi_PFTalkHowAreYou_0003C8EB_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkHowAreYou_0003C8EB_1.mp3	File Not Found		PFTalkHowAreYouResponse1	--	Swell. Neutral 50 --	--	--	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkHowAreYouResponse1	FormID 000B8CE9	0	ConvParadi_PFTalkHowAreYou_000B8CE9_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkHowAreYou_000B8CE9_1.mp3	File Not Found		PFTalkHowAreYouResponse1	--	Peachy. Neutral 50 --	--	--	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkHowsItGoingResponse1	FormID 0003C8DF	0	ConvParadi_PFTalkHowsItGoi_0003C8DF_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkHowsItGoi_0003C8DF_1.mp3	File Not Found		PFTalkHowsItGoingResponse1	--	Not bad, man. Not bad at all. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkProntoEulogyJones2	FormID 0003C8EE	0	ConvParadi_PFTalkProntoEul_0003C8EE_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkProntoEul_0003C8EE_1.mp3	File Not Found		PFTalkProntoEulogy2	--	Haha! Could be, but I wouldn't tell you even if I knew. You got my money? Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkProntoEulogyJones2	FormID 0003C933	0	ConvParadi_PFTalkProntoEul_0003C933_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkProntoEul_0003C933_1.mp3	File Not Found		PFTalkProntoEulogy2	--	Nothing that I know about. All I'm interested in is my cut. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkProntoEulogyJones4	FormID 0003C8E4	0	ConvParadi_PFTalkProntoEul_0003C8E4_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkProntoEul_0003C8E4_1.mp3	File Not Found		PFTalkProntoEulogy4	--	You're good people, Pronto. Later. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	PFTalkProntoEulogyJones4	FormID 0003C921	0	ConvParadi_PFTalkProntoEul_0003C921_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadi_PFTalkProntoEul_0003C921_1.mp3	File Not Found		PFTalkProntoEulogy4	--	I'll do that. Later, Pronto. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueRivetCity	Topic	RCTopicPaulieAddict	FormID 00095A92	0	DialogueRi_RCTopicPaulieAd_00095A92_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialogueRi_RCTopicPaulieAd_00095A92_1.mp3	File Not Found		Did you know that Paulie Cantelli is an addict? --	He's totally strung out. It's going to kill him one of these days. Sad 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Conversation	GOODBYE	FormID 000384CA	0	DialoguePa_GOODBYE_000384CA_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_GOODBYE_000384CA_1.mp3	File Not Found		I have to go now. --	Paradise Falls is here if you need it. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	GREETING	FormID 000314A6	0	MQ07_GREETING_000314A6_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_GREETING_000314A6_1.mp3	File Not Found		GREETING	--	Well, well. The budding entrepreneur returns! Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	GREETING	FormID 000314A6	1	MQ07_GREETING_000314A6_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_GREETING_000314A6_2.mp3	File Not Found		GREETING	--	Now see? This is what I want for the world. For men and women to make their own way, find their own paths to success. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	GREETING	FormID 000314A6	2	MQ07_GREETING_000314A6_3	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_GREETING_000314A6_3.mp3	File Not Found		GREETING	--	What can Paradise Falls do for you today? Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	GREETING	FormID 00031745	0	MQ07_GREETING_00031745_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_GREETING_00031745_1.mp3	File Not Found		GREETING	--	You must be our prospective customer. I do hope Paradise Falls can accommodate your needs. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	GREETING	FormID 00031745	1	MQ07_GREETING_00031745_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_GREETING_00031745_2.mp3	File Not Found		GREETING	--	We make no judgments, no assumptions. We understand that it's a harsh world out there, and you do what you must to make it. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	GREETING	FormID 00031745	2	MQ07_GREETING_00031745_3	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_GREETING_00031745_3.mp3	File Not Found		GREETING	--	Now, was there something specific you were interested in? Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	DLC03WQ	Topic	GREETING	FormID 0100380F	0	DLC03WQ_GREETING_0000380F_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueEulogy\DLC03WQ_GREETING_0000380F_1.mp3	File Not Found		GREETING	--	If it's not one thing, it's another. Well, got to run. Disgust 50	mildly sarcastic --	--	GetIsID == 1	MaleUniqueEulogy	DLC03WQ	Topic	GREETING	FormID 01003810	0	DLC03WQ_GREETING_00003810_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueEulogy\DLC03WQ_GREETING_00003810_1.mp3	File Not Found		GREETING	--	This water delivery business is a complex affair. Surprise 50	mildly sarcastic --	--	GetIsID == 1	MaleUniqueEulogy	DLC03WQ	Topic	GREETING	FormID 01003811	0	DLC03WQ_GREETING_00003811_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueEulogy\DLC03WQ_GREETING_00003811_1.mp3	File Not Found		GREETING	--	So much to do, so little time to do it. Surprise 50	mildly sarcastic --	--	GetIsID == 1	MaleUniqueEulogy	DLC03WQ	Topic	GREETING	FormID 01003813	0	DLC03WQ_GREETING_00003813_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueEulogy\DLC03WQ_GREETING_00003813_1.mp3	File Not Found		GREETING	--	I'm so glad I got drafted to be part of Lyons' little Water Delivery Team. No really, I can't tell you what a wonderful opportunity this all is. Disgust 50	sarcastic --	--	GetIsID == 1	MaleUniqueEulogy	DLC03WQ	Topic	GREETING	FormID 01003814	0	DLC03WQ_GREETING_00003814_1	Data\Sound\Voice\BrokenSteel.esm\MaleUniqueEulogy\DLC03WQ_GREETING_00003814_1.mp3	File Not Found		GREETING	--	I'd stay away from the boss. He's in one of his moods again. Surprise 50	mildly sarcastic --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Topic	GREETING	FormID 00038497	0	DialoguePa_GREETING_00038497_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_GREETING_00038497_1.mp3	File Not Found		GREETING	--	Hello there, my dear. What can Eulogy do for you today? Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Topic	GREETING	FormID 0003A505	0	DialoguePa_GREETING_0003A505_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_GREETING_0003A505_1.mp3	File Not Found		GREETING	--	Just let me know if you need anything, and I'll do whatever I can to procure it. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Topic	GREETING	FormID 0003A506	0	DialoguePa_GREETING_0003A506_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_GREETING_0003A506_1.mp3	File Not Found		GREETING	--	If it's business you're here to discuss, I'm all ears. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Topic	GREETING	FormID 0003A507	0	DialoguePa_GREETING_0003A507_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_GREETING_0003A507_1.mp3	File Not Found		GREETING	--	What can I do for you? Paradise Falls is always open for business. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Topic	GREETING	FormID 0003A508	0	DialoguePa_GREETING_0003A508_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_GREETING_0003A508_1.mp3	File Not Found		GREETING	--	Something I can help you with? Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Conversation	HELLO	FormID 000384B9	0	DialoguePa_HELLO_000384B9_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_HELLO_000384B9_1.mp3	File Not Found		HELLO	--	It's a pleasure to see a fresh face around here. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Conversation	HELLO	FormID 0003A4C9	0	DialoguePa_HELLO_0003A4C9_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_HELLO_0003A4C9_1.mp3	File Not Found		HELLO	--	Welcome to Paradise Falls, my dear. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Conversation	HELLO	FormID 0003A4CB	0	DialoguePa_HELLO_0003A4CB_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_HELLO_0003A4CB_1.mp3	File Not Found		HELLO	--	Here on business? Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Conversation	HELLO	FormID 0003A4CC	0	DialoguePa_HELLO_0003A4CC_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_HELLO_0003A4CC_1.mp3	File Not Found		HELLO	--	Welcome to Paradise Falls, sir. Step right on up. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	DialogueParadiseFalls	Conversation	HELLO	FormID 000394B8	0	DialoguePa_HELLO_000394B8_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\DialoguePa_HELLO_000394B8_1.mp3	File Not Found		HELLO	--	Anything I can help you with? Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 0003C321	0	ConvParadiseFalls_HELLO_0003C321_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_0003C321_1.mp3	File Not Found		HELLO	--	S'up, Pronto? Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 0003BE2D	0	ConvParadiseFalls_HELLO_0003BE2D_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_0003BE2D_1.mp3	File Not Found		HELLO	--	How's it goin', Pronto? Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 0003C300	0	ConvParadiseFalls_HELLO_0003C300_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_0003C300_1.mp3	File Not Found		HELLO	--	Hey, Bleak. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 0003C301	0	ConvParadiseFalls_HELLO_0003C301_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_0003C301_1.mp3	File Not Found		HELLO	--	Bleak... Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 0003BE1D	0	ConvParadiseFalls_HELLO_0003BE1D_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_0003BE1D_1.mp3	File Not Found		HELLO	--	Hey, Breadbox. What's up? Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 0003C305	0	ConvParadiseFalls_HELLO_0003C305_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_0003C305_1.mp3	File Not Found		HELLO	--	Breadbox... Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 0003BE1F	0	ConvParadiseFalls_HELLO_0003BE1F_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_0003BE1F_1.mp3	File Not Found		HELLO	--	Bronson... Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 0003C308	0	ConvParadiseFalls_HELLO_0003C308_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_0003C308_1.mp3	File Not Found		HELLO	--	Drunk fool... Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 0003BE21	0	ConvParadiseFalls_HELLO_0003BE21_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_0003BE21_1.mp3	File Not Found		HELLO	--	Carolina... Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 0003C30B	0	ConvParadiseFalls_HELLO_0003C30B_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_0003C30B_1.mp3	File Not Found		HELLO	--	Red... Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 00038B30	0	ConvParadiseFalls_HELLO_00038B30_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_00038B30_1.mp3	File Not Found		HELLO	--	Clover, stay nearby. Let's not cause a scene. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 0003C30D	0	ConvParadiseFalls_HELLO_0003C30D_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_0003C30D_1.mp3	File Not Found		HELLO	--	Clover, we've had this discussion. You stay with me at all times. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 0003C30E	0	ConvParadiseFalls_HELLO_0003C30E_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_0003C30E_1.mp3	File Not Found		HELLO	--	Hey, Clover. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 000B8D29	0	ConvParadiseFalls_HELLO_000B8D29_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_000B8D29_1.mp3	File Not Found		HELLO	--	Miss Clover... Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 0003BE24	0	ConvParadiseFalls_HELLO_0003BE24_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_0003BE24_1.mp3	File Not Found		HELLO	--	Crimson... Crimson! Do not cause me to lose my cool. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 0003C313	0	ConvParadiseFalls_HELLO_0003C313_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_0003C313_1.mp3	File Not Found		HELLO	--	Crimson, let's stay down to earth, shall we? No more daydreaming. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 0003C314	0	ConvParadiseFalls_HELLO_0003C314_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_0003C314_1.mp3	File Not Found		HELLO	--	Miss Crimson... Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 0003C315	0	ConvParadiseFalls_HELLO_0003C315_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_0003C315_1.mp3	File Not Found		HELLO	--	Hey, Crimson. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 0003BE27	0	ConvParadiseFalls_HELLO_0003BE27_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_0003BE27_1.mp3	File Not Found		HELLO	--	So Cutter, what's the good word? Happy to see me? Miss me? Neutral 50	joking --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 0003C316	0	ConvParadiseFalls_HELLO_0003C316_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_0003C316_1.mp3	File Not Found		HELLO	--	Heya Cutter... you got anything for me today? Flowers, love letters? Neutral 50	joking --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 00038B32	0	ConvParadiseFalls_HELLO_00038B32_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_00038B32_1.mp3	File Not Found		HELLO	--	Cutter. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 000CB539	0	ConvParadiseFalls_HELLO_000CB539_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_000CB539_1.mp3	File Not Found		HELLO	--	Hey, Cutter. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 000C955D	0	ConvParadiseFalls_HELLO_000C955D_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_000C955D_1.mp3	File Not Found		HELLO	--	Eulogy! My man! Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 000B8D2A	0	ConvParadiseFalls_HELLO_000B8D2A_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_000B8D2A_1.mp3	File Not Found		HELLO	--	What's up, Eulogy? Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 0003C2FE	0	ConvParadiseFalls_HELLO_0003C2FE_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_0003C2FE_1.mp3	File Not Found		HELLO	--	Eulogy... Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 0003BE28	0	ConvParadiseFalls_HELLO_0003BE28_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_0003BE28_1.mp3	File Not Found		HELLO	--	Forty, what do I pay you for? Have you seen this out here? Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 0003C2FF	0	ConvParadiseFalls_HELLO_0003C2FF_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_0003C2FF_1.mp3	File Not Found		HELLO	--	Goddammit, Forty, I don't pay you to sleep on the job. Look around here. Tell me what you see. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 00038B34	0	ConvParadiseFalls_HELLO_00038B34_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_00038B34_1.mp3	File Not Found		HELLO	--	Dude, Forty. Did you hear? Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 000B8D2B	0	ConvParadiseFalls_HELLO_000B8D2B_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_000B8D2B_1.mp3	File Not Found		HELLO	--	Hey, Forty. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 0003BE2A	0	ConvParadiseFalls_HELLO_0003BE2A_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_0003BE2A_1.mp3	File Not Found		HELLO	--	Grouse. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 0003BE2C	0	ConvParadiseFalls_HELLO_0003BE2C_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_0003BE2C_1.mp3	File Not Found		HELLO	--	Where'd you get a name like Jotun, anyway? Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 000B8D2D	0	ConvParadiseFalls_HELLO_000B8D2D_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_000B8D2D_1.mp3	File Not Found		HELLO	--	Hey, Jotun. How's your old man? Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 000B8D2F	0	ConvParadiseFalls_HELLO_000B8D2F_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_000B8D2F_1.mp3	File Not Found		HELLO	--	Hey, Jotun. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 0003C31E	0	ConvParadiseFalls_HELLO_0003C31E_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_0003C31E_1.mp3	File Not Found		HELLO	--	Ug. Get away from me. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 0003C31F	0	ConvParadiseFalls_HELLO_0003C31F_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_0003C31F_1.mp3	File Not Found		HELLO	--	Miss Jeanette... Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 00038B38	0	ConvParadiseFalls_HELLO_00038B38_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_00038B38_1.mp3	File Not Found		HELLO	--	The man with the hardware. How are things, Pronto? Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 0003C320	0	ConvParadiseFalls_HELLO_0003C320_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_0003C320_1.mp3	File Not Found		HELLO	--	There's the man that keeps us knee deep in lead. How you doing? Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 0003C322	0	ConvParadiseFalls_HELLO_0003C322_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_0003C322_1.mp3	File Not Found		HELLO	--	Pronto... Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 0003C325	0	ConvParadiseFalls_HELLO_0003C325_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_0003C325_1.mp3	File Not Found		HELLO	--	Richter. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 0003BE30	0	ConvParadiseFalls_HELLO_0003BE30_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_0003BE30_1.mp3	File Not Found		HELLO	--	Hail, Ymir. Neutral 50	Said with a sarcastic snicker. --	--	GetIsID == 1	MaleUniqueEulogy	ConvParadiseFalls	Conversation	HELLO	FormID 0003C32B	0	ConvParadiseFalls_HELLO_0003C32B_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\ConvParadiseFalls_HELLO_0003C32B_1.mp3	File Not Found		HELLO	--	Ymir... Neutral 50 --	--	--	MaleUniqueEulogy	GenericFriendlyFireCustomVoice	Combat	Hit	FormID 0007C703	0	GenericFri_Hit_0007C703_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\GenericFri_Hit_0007C703_1.mp3	File Not Found		Hit	--	Don't do that again. Last warning. Anger 50	friendly fire --	--	--	MaleUniqueEulogy	GenericFriendlyFireCustomVoice	Combat	Hit	FormID 0007C704	0	GenericFri_Hit_0007C704_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\GenericFri_Hit_0007C704_1.mp3	File Not Found		Hit	--	What are you doing? Surprise 100	friendly fire --	--	--	MaleUniqueEulogy	GenericFriendlyFireCustomVoice	Combat	Hit	FormID 0007C705	0	GenericFri_Hit_0007C705_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\GenericFri_Hit_0007C705_1.mp3	File Not Found		Hit	--	Watch it! Surprise 100	friendly fire --	--	GetIsID == 1	MaleUniqueEulogy	GenericCustomVoiceCombat	Combat	Pickpocket	FormID 000645BE	0	GenericCus_Pickpocket_000645BE_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\GenericCus_Pickpocket_000645BE_1.mp3	File Not Found		Pickpocket	--	Keep that up, you're gonna end up wearin' a collar. Surprise 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	SpeechChallengeFailure	FormID 00034225	0	MQ07_SpeechChallengeFailur_00034225_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_SpeechChallengeFailur_00034225_1.mp3	File Not Found		SpeechChallengeFailure	--	[sighs] You know what I don't appreciate? I don't appreciate when people try to take advantage of me. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MQ07	Topic	SpeechChallengeFailure	FormID 00034225	1	MQ07_SpeechChallengeFailur_00034225_2	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MQ07_SpeechChallengeFailur_00034225_2.mp3	File Not Found		SpeechChallengeFailure	--	So right now, I'm not looking fondly on you. You want something from me, we do a straight-up deal. You don't try and pull one over on me. Neutral 50 --	--	GetIsID == 1	MaleUniqueEulogy	MS08	Topic	SpeechChallengeFailure	FormID 000269A6	0	MS08_SpeechChallengeFailur_000269A6_1	Data\Sound\Voice\Fallout3.esm\MaleUniqueEulogy\MS08_SpeechChallengeFailur_000269A6_1.mp3	File Not Found		SpeechChallengeFailure	--	That's none of your business. Anger 10	mildly threatening