Too Good to Be True

Too Good to Be True is a single-stage overseer quest in Fallout Shelter.

Walkthrough
This quest takes place in a pretty standard randomized vault. Most of the rooms will contain minor enemies, limited to molerats and radroaches with the occasional broodmother or irradiated roach respectively. These are at comparatively low level considering the requirements, causing no danger to the party at all. One room contains a major alpha deathclaw however, which deals extreme amounts of damage, able to one-hit kill even a level 50 dweller all leveled at max endurance in one hit if you're not near maximum health, taking well over half the hit points with each blow. It also has a very large HP pool, even three x5 critical hits will take less than half of it away. Prepare for a prolongued battle and always double stimpack your direct enemy dweller after each hit taken. It is therefore advised to bring with you the maximum 25 stimpacks for this quest, also dwellers which were fully trained before levelling are preferrable. After finishing the fight you are free to collect the Mr Handy and the lunchbox from the next room and roam the rest of the vault for loot, it'll only be mudrats and radroaches again.

Gallery
Muy bueno para ser cierto Лакомый кусочек Занадто добре, щоб бути правдою