Damage Resistance

Damage Resistance (DR) is a derived statistic in the SPECIAL character system.

Any Damage taken is reduced by this percentage (that is to say, a piece of armor with 10 dr will reduce dmg taken by 10%). damage resistance can be increased by wearing armor, taking certain Perks, or having a high Endurance.

Note, however, the difference from Armor Class, which helps dodge the attack, and Damage Threshold, which reduces damage before the damage resistance.

Initial level: 0


 * The Toughness perk increases normal DR by 10% per rank.
 * The Dermal Impact Armor implants increase normal and explosive DR by 5%.
 * The Dermal Impact Assault Enhancement implants increase normal and explosive DR by 10%.
 * The Phoenix Armor Implants increase laser, fire, and plasma DR by 5%.
 * The Phoenix Assault Enhancement implants increase laser, fire, and plasma DR by 10%.

Note that Damage Resistance is capped at 90%.

Fallout 3
Permanently increasing Damage Resistance
 * The Cyborg perk gives +10% damage resistance.
 * The Toughness perk gives +10% damage resistance.
 * The Barkskin perk gives +5% damage resistance.
 * The Survivor perk gives up to +6% damage resistance.
 * The Pitt Fighter perk gives +3% damage resistance.

Temporary increasing Damage Resistance
 * The Nerd Rage perk gives +50% Damage resistance, but only if your Health is below 20%.
 * The Med-X drug gives +25% Damage resistance.

The maximum Damage Resistance is 85%, regardless whether this value is obtained by armor, perks, drugs or a combination of these. This makes the effects of Nerd Rage and Med-X somewhat questionable, as even without Power Armor, the vault dweller can permanently gain up to 82% Damage Resistance through equipment and perks.

Damage Resistance is also a Lionheart Perk.

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