Vance (Fallout 3)

Vance is the leader of a group called the Family in Fallout 3.

Background
Vance is the 41 year old leader and founder of The Family. He is from Rivet City, but left to wander the wasteland. During this time he met his wife Holly, and fought Slavers with Robert, who was so impressed by Vance he swore to be his bodyguard and protect him for the rest of his life. During this period he also developed an uncanny ability to find other cannibals. He decided to gather them together, give them a home, and teach them to become vampires in the hopes of controlling their urges, and protect them from the anger of the citizens of the wasteland. He claimed Meresti Metro station for this purpose. He rules as the leader of the Family, but is a fair leader, never asking them to do anything they don't want to do, and does not want to put anybody in harm's way, going as far as to avoid violence whenever possible. 6 years ago, he saved Justin from an Enclave patrol, and later also saved him from beaten up by Rivet City Security, bringing him into the Family as one of the newer members. He also saved Alan from a mortal wound after Alan had escaped from Paradise Falls and wandered the wasteland before collapsing near Meresti trainyard, bringing him in as the newest member of the Family. He met Karl in Megaton when he was still a merchant there, and convinced him to join the Family. Recently, he found Ian West in the middle of the night, after the boy had killed his own parents in his bloodthirst. Vance covered up the crime by allowing the other members of the Family to feed on Ian's parents, before taking the boy to Meresti to teach him in the ways of the vampire, in order to control his urges.

Quests

 * Blood Ties: Lucy West in Megaton has not heard from her brother Ian West in a while and asks the Lone Wanderer to go to his home in Arefu to investigate. When one arrives, they discover Ian missing and their parents savagely murdered in their home. Evan King, the leader of the small town, also asks the Lone Wanderer to find out what's happened to Ian. Unbeknownst to everyone, he has been adopted into the Family by its leader, Vance. To discover Ian, Vance, the Family, and the rest of their story, travel to their underground headquarters in the Meresti trainyard.
 * I Want to Drink Your Blood: After completing Blood Ties, one has the option of donating blood packs to the Family.

Effects of player's actions

 * If he is convinced to accept blood packs from Arefu, one can then give him blood packs for caps.
 * To gain positive Karma and friendship with the Family, one can make a deal with Vance by having the citizens of Arefu donate the Family a periodic supply of blood packs to keep them sustained and to ensure they no longer harass the town.
 * Upon completing Blood Ties, Vance awards the player his copy of the Shishkebab schematics, no matter what dialogue options were chosen.
 * Vance is the only source of the Hematophage perk, which causes blood packs to yield 20 HP each rather than the normal 1 HP. Return to Meresti trainyard and talk to Vance after completing Blood Ties and getting Evan King to accept Vance's deal on behalf of the people of Arefu.