IiSafe.msg

{100}{}{You see a huge black iron safe.} {101}{}{You see a black square thing with a big nose.} {200}{}{You see a huge black metal square thing with a nose on the front.} {201}{}{You see a huge black iron safe that looks way too heavy to move. There's a combination dial on the front.} {202}{}{Ullo box me } {203}{}{ Hoo you?} {204}{}{Twist its nose} {205}{}{Wander off} {206}{}{Hmmmm. Maybe the numbers on these three dog tags can open the safe...} {207}{}{Spin the dial, listen for clicking noises.} {208}{}{Spin the dial randomly.} {209}{}{Examine the safe for traps.} {210}{}{Leave the safe alone.} {220}{}{There is a KER-KLANK. The safe is now unlocked.} {221}{}{The safe is unlocked.} {222}{}{The nose turns in your hand! It looks like you could pull open the face if you wanted to.} {223}{}{The big metal square thing looks like it can be opened.} {224}{}{Open the face} {225}{}{Wander off} {226}{}{Loot the safe.} {227}{}{Leave the safe alone.} {235}{}{Close inspection of the safe reveals a black wire running into the dirt just beneath the safe. Brushing away the dirt, you discover that the fuse runs to a stick of dynamite with a timer on it.} {236}{}{Hmmmm. Maybe the numbers on the three dog tags can open the safe...} {237}{}{Try and disarm the trap.} {238}{}{Leave the safe alone.} {250}{}{You turn the dial slowly for several minutes, but you can't make out anything.} {251}{}{Hmmmm. Maybe the numbers on these three dog tags can open the safe...} {252}{}{Spin the dial, listen for clicking noises.} {253}{}{Spin the dial randomly.} {254}{}{Leave the safe alone.} {275}{}{You don't find any traps on the safe.} {276}{}{Hmmmm. Maybe the numbers on the three dog tags can open the safe...} {277}{}{Spin the dial, listen for clicking noises.} {278}{}{Spin the dial randomly.} {279}{}{Examine the safe for traps again.} {280}{}{Leave the safe alone.} {290}{}{You are turning the knob...when suddenly there is a KER-KLANK. The safe is now unlocked!} {291}{}{You are spinning the dial randomly, when suddenly the dial catches on a number...there is a KER-KLANK. The safe is now unlocked!} {292}{}{Hullo? Hulllooo? Anbody hoome?} {293}{}{Stop your grinnin' and drop your linen...} {294}{}{Yeah, I have the touch...} {305}{}{You turn the knob, but the tiny door won't open!} {306}{}{You spin the dial for several minutes, and nothing happens.} {307}{}{Hulllooo? Hulllo box...} {308}{}{Keep twisting its nose.} {309}{}{Wander off} {310}{}{Hmmmm. Maybe the numbers on these three dog tags can open the safe...} {311}{}{Spin the dial, listen for clicking noises.} {312}{}{Keep spinning the dial randomly.} {313}{}{Leave the safe alone.} {320}{}{The thing doesn't answer.} {321}{}{The black square cube thing doesn't seem to notice you.} {322}{}{The metal box ignores you.} {323}{}{Helloooooo? Me } {324}{}{ Hoo yoo?} {325}{}{Twist its nose} {326}{}{Wander off} {340}{}{With surgical precision, you disarm the fuse and pull the dynamite from beneath the dirt. The trap is now disarmed.} {341}{}{Now to crack this safe...} {342}{}{Leave the safe alone.} {343}{}{You don't have time to try the safe during combat.} {344}{}{You have cracked the raiders' safe.}
 * 1) 0. LOOK
 * 1) 2.  EXAMINE SAFE, CLOSED (WTG, 10)
 * 1) 3.  SAFE IS OPEN (WTG, 2, 4, 5, 6, 7, 8)
 * 1) 4.  TRAPS, SUCCESS . . . ? (2, 6)
 * 1) 5.  CLICKING (2, 5, 6, 8)
 * 1) 6.  TRAPS . . . ? (2, 6)
 * 1) 7.  SPIN RANDOM, SUCCEED (2, 5, 6, 8, 9)
 * 1) 8.  SPIN RANDOM, FAIL (2, 5, 6, 8, 9)
 * 1) 9.  HELLO? (2, 8, 9)
 * 1) 10.  TRAP DISARMED . . . ? (4)
 * 1) During Combat
 * 1) Safe opening Message