Deathclaw Promontory

The deathclaw promontory is an unmarked location in the Mojave Wasteland. It is located on the east bank of the Colorado River, directly east of Lucky Jim mine and Cliffside prospector camp.

Layout
Essentially the only way to get atop the promontory is a dirt path north of the position marked by the picture to the right.

It is a rough, uneven area over a cliff, with a labyrinth of hills, filled with a large number of various types of deathclaws.

The area has been known to be inhabited by about 36 deathclaws total, varying from alpha males, mothers, and normal deathclaws; as well as young and baby deathclaws.

Appearances
The deathclaw promontory appears only in Fallout: New Vegas.

Couldn't edit anywhere else or even put something in discussions, but I felt it is worth noting that there are 11 broc flower plants and 8 xander roots at this location

Bugs

 * Not all deathclaws in this area may appear when arriving at the location for the first time. The remaining deathclaws will typically re-appear once the player has fast traveled or, notably, when the player loads a save.  The latter may result in the player's death if the save was made while on the promontory itself.  For this reason, it is strongly recommended that at least one save be made (and kept) prior to climbing onto the promontory.
 * Similar to the above bug, the dead prospectors may not appear on the player's initial arrival at the promontory. Saving and reloading, fast-traveling, or waiting for several hours should solve this issue. If this does not work, save the game, and turn off your console (If on PC, just close the game) and turn it back on and load the save. The bodies will be there now.
 * Sometimes bodies, and other game objects fall through the ground and are in-accessible. The only remedy is to wait for the game to reset the objects in the map cell to their original positions. This requires seventy-two in-game hours spent away from the area, and is unaffected by saving and loading.
 * It is possible for an 'invincible' deathclaw to spawn here. Even when it has lost all HP it still lives and cannot be killed.
 * Using Archimedes II in this area can result in the red targeting lines randomly triangulating all around the area (orbital laser will not discharge either). This was not fixed by saving/reloading. However, upon fast traveling, the orbital laser can discharge, scoring a direct hit on the player, causing serious damage. After several save/loads, the targeting laser glitch remains present whenever this area is visited. *Note* Some players have found that saving with a different weapon equipped, turning off the console (or exiting the game for PC) and reloading the save can fix this glitch under the conditions that the Archimedes II is loaded and ready to fire.
 * Sometimes, after clearing the area, several more deathclaws will all spawn at the same time and in the same area. Sometimes these deathclaws include mother and alpha male deathclaws, even at lower levels.
 * Getting the Remnants power helmet from Silver Peak Mine before going to deathclaw promontory solved above problem. It's a good idea to take the Remnants power helmet with you when you head to the deathclaw promontory, or when returning if you encounter this glitch.
 * Sometimes, the deathclaws will run into the water where the entrance is and will not return to land.
 * In rare instances, deathclaws won't spawn in the area.
 * Very rarely the deathclaws will spawn in the little dirt area before the entrance, there will be a mother and 4 alpha males. If so, head back and wait 24 hours (in-game) and they should be pushed back into the normal area.
 * If not liked by the Legion and you wait there legionary assassins may be sent after you. If you're camping on a high rock to snipe, the legionary assassins may get stuck in the rocks, unable to be killed or hurt.

Gallery
Мыс когтей смерти Todeskrallen-Vorgebirge Promontorio Sanguinario