Paul


 * Characters:
 * Paul (Fallout), a member of the Brotherhood of Steel stationed in Lost Hills in Fallout.
 * PAUL.MSG. dialogue for Paul in Fallout.
 * Paul Hannon Jr., a member of the Tunnel Snakes and resident of Vault 101 in Fallout 3.
 * Paul Hannon Sr., the father of Paul Hannon Jr. and the security chief of Vault 101 security in Fallout 3..
 * Paul (Fallout 3), Tina Keller's boyfriend before the Great War, mentioned in Fallout 3.
 * Paul Clooney, a musician before the Great War, mentioned in Fallout: New Vegas and its add-on, Dead Money.
 * Paul Pembroke, a resident of Diamond City in Fallout 4.
 * Paul (Fallout 4), an employee of HalluciGen, Inc., mentioned in Fallout 4.
 * Paul (Van Buren), one of the scientists at the Boulder Dome in Van Buren.


 * Real-life people:
 * Paul Allen Edelstein, a developer who worked at Interplay Entertainment on the movie technology for Fallout and Fallout 2.
 * Paul Hurtubise, a developer who worked at Interplay Entertainment as a voice recording engineer for Fallout and Fallout 2.
 * Paul Sackman, a developer who worked at Interplay Entertainment as Director of Marketing for Fallout and Fallout 2.
 * Paul Hormis, a developer who worked at Interplay Entertainment as an artist of Fallout 2.
 * Paul Menichini, a developer who worked at Interplay Entertainment as a sound designer who worked on Fallout 2.
 * Paul Naftalis, a developer who worked at Interplay Entertainment as a traffic manager for Fallout 2.
 * Paul Graber, a developer who worked at Bethesda Softworks as an additional programmer of Fallout 3, a gameplay programmer of Fallout 4 and an additional gameplay programmer of Fallout 76.
 * Paul Eiding, an American voice-actor who voiced several named characters in Fallout 3.
 * Paul Fish, a developer who worked at Obsidian Entertainment as an environment artist for Fallout: New Vegas.
 * Paul Revere, a Patriot in the American Revolutionary War, mentioned in Fallout 4.
 * Paul Taylor, the orchestrator of the Fallout 4 soundtrack.
 * Paul Friel, a developer who worked at Bethesda Softworks as the lead DevOps programmer of Fallout 76.
 * Paul McInnis, a developer who worked at Micro Forté as a game designer for Fallout Tactics.
 * Paul Wong, a developer who worked at Interplay Entertainment as a game designer for Fallout Tactics.
 * Paul Dew, a developer who worked at Interplay Entertainment as the International Service Producer for Fallout: Brotherhood of Steel.

Пол