Gunners Plaza

Gunners plaza is a location in the Commonwealth in Fallout 4.

Background
Before the Great War the building was the local broadcasting station, serving the Boston area for Galaxy News Network and Telecoms Communications Inc. In 2287, the largely intact building has become the headquarters for the Gunners, a large mercenary group operating in the Commonwealth led by Captain Wes.

Layout
There are three ways to enter the building: the two front doors lead to the first floor antechamber, the elevator on the roof (accessed by a first escape on the west side of the building) leads to the basement, and the wooden door on the balcony (accessed by descending some stairs from the roof) leads to the second floor. A second elevator accessed from the interior connects the basement to the first floor.

The front gates are guarded by several Gunners on foot and two automated turrets. At higher levels, the Gunners guarding the roof may use a missile launcher and/or a Fat Man.

On the first floor, in the antechamber through the front doors, is a Protectron activated by a Novice-locked terminal. An armor workbench can be found on the roof, and a cooking station is on the balcony. Another armor workbench and a weapons workbench are in the basement. Finally, another cooking station and a chemistry station are in the recording room on the first floor.

First floor

 * Nuka-Cola Quantum - In a blue crate on a bench next to the elevator.
 * Stealth Boy - On a desk in a room just to the south of the GNN recording studio door.
 * Small guns bobblehead - On the desk in the recording studio.
 * Wes' holotape - In the safe behind the desk in the recording studio. The key can be picked up from Wes.
 * Mini nuke - In the refrigerator on the southeast wall in the recording studio.
 * Prototype Gauss rifle

Second floor

 * Cruz's holotape and GNN recording room key - On Cruz's body.
 * Guns and Bullets issue #4 - On a table in the center of the archive room south of the main lobby.
 * Day Tripper - Between two skeletons in a room southwest of the main lobby.
 * Fat Man - In an Advanced-locked utility closet off the hallway west of the main lobby.

Basement

 * Ryder's holotape and GNN recording room key - On Ryder's body.
 * Stealth Boy - In the darkened northeast corner of the large room on the lower level, behind some pipes in a small wooden box on top of a wooden pallet on the floor.

Outside

 * Fusion core - On the roof in a small room behind the elevator.

Companion comments

 * When at this location, companions make comments, which are activated at two locations: the main entrance of the atrium writer's room, and the cafeteria, just before the staircase.

Appearances
Gunners plaza appears only in Fallout 4.