Fallout: New Vegas Traits

General information
Traits modify aspects of gameplay, granting a benefit in one area at the cost of hampering another. With the exception of Wild Wasteland, which has a less direct effect on gameplay, each trait modifies (and hampers) the player's statistics in some way; this can include primary statistics, derived statistics, SPECIAL points and skills. During character creation the player may choose a maximum of two (with a minimum of none at all). The add-on Old World Blues makes it possible for you to re-pick your assigned traits. Traits below that are exclusive to the add-on are denoted by italics.

Behind the Scenes

 * As found within the game files, a medical history paper was to be filled in by the player from a texture of the actual paper; rather than a conventional menu. The paper alludes to more choices of traits than available within the final game. The history paper also has nothing about the Wild Wasteland trait in it.