Abernathy Farm

Abernathy Farm is a location in the Commonwealth in Fallout 4. The farm can be turned into a settlement in two ways: (1) By retrieving a locket from a raider camp (Returning the Favor) and convincing the Abernathys to join the Minutemen or (2) by driving the Abernathys away.

Layout
Abernathy Farm is a large area that mostly grows tatos. The farmhouse is a two-story makeshift structure built into the frame of a high voltage tower. The interior already has working lights but no usable electricity.

Inhabitants

 * Blake Abernathy - The patriarch of the family. Blake's daughter, Mary Abernathy was killed by raiders, with her locket being stolen by the killers. Blake is seeking revenge, can give the Returning the Favor quest. He also seems sympathetic to the Minuteman cause.
 * Connie Abernathy - Blake's wife, she is a vendor. If one injures the family cat, Connie will come after the Sole Survivor and beat them with a bat.
 * Lucy Abernathy - Blake's other daughter. She gives an unmarked quest to trade melons for caps.
 * Maisie - a tabby cat
 * Clarabell - the Abernathys' brahmin

Notable loot

 * Three bottles of purified water on a shelf to the right of entrance
 * Four bags of fertilizer can be found here
 * The workshop here will occasionally generate fertilizer, provided Clarabell is still alive
 * Fertilizer trade agreements can also be purchased from Connie Abernathy, making this an ideal location to construct large quantities of jet for resale

Appearances
Abernathy Farm only appears in Fallout 4.

Bugs
Ферма Эбернети