Robot Assembly

The  is a location on board Mothership Zeta.

Background
The Robot Assembly is, as one would suspect, where support and guardian rrones are assembled. It is also the location of one of the generators that must be destroyed during the quest Among The Stars.

Layout
The Robot Assembly entrance is directly west of the Engineering Core. The area is U shaped with 2 floors. Most of the 2nd floor is inaccessible by the PC and is used by the NPC Somah during the Among the Stars quest. The area is occupied by many support drones and guardian drones with drone cannons. There are also several Alien workers which pose no threat to the player. A section of the assembly line (B) must be destroyed to gain access to the generator (A). (The teleport is inactive until you destroy the generator). To destroy the assembly line section, go to the end of the assembly line furthest from where you first entered. There is a unique switch you will see when facing east. Use this to detonate the panel and overload the assembly line. CAUTION: Stand back immediately after you press the button, as the resulting explosion is rather large. If you took Somah with you, she will use a teleporter at the beginning of the area and will reconnect with you, shortly after you blow up the assembly line.

Notable loot

 * The drone control device can be looted from the first alien you see in the area beyond the assembly line that Somah tells you to blow up.
 * 44 Alien power cells can be found on/near a corner shelf in the first downstairs chamber, near a small container, opposite the robot escalator.


 * 100+ Alien power modules on the middle shelf, in the same area as power cells.
 * 5-8 alien epoxy can be found on various shelves and containers in the area as well.

Appearances
only appears in the Fallout 3 add-on Mothership Zeta.

Bugs

 * You can get stuck in one of the drone pods by going inside of one, then closing it and activating a drone.
 * If you have the Robotics Expert perk, do not deactivate the robot pod drones. The game only checks if a drone is dead before allowing you to activate another pod. Since deactivated drones are technically considered unconscious and not dead, the game will not allow you to activate a pod. Since all drones have the same name "Guardian Drone," you may accidentally deactivate the drone that would become friendly after pickpocketing or otherwise obtaining the Drone Control Device (there are four free-roaming active drones next to the alien with the Drone Control Device, one of which will become allied with the player when he obtains the drone control device). Until this particular drone is destroyed, no pods will open, because the game assumes that the drone is still active. Please refer to the Discussion page for technical details.
 * You can fall through the floor if you are too close to a pod while in sneak mode and attacking something in VATS.
 * At the part where you have to overload the assembly line, the panel will sometimes not do anything, making the only way to continue is to use console commands, the alien with the Drone Control Device will not appear, reloading will not solve the problem