Night Person

Night Person is a perk in Fallout 3, Fallout: New Vegas and Fallout 4.

Fallout 3 and Fallout: New Vegas
With this perk, the player gains +2 to both Intelligence and Perception (up to a maximum of 10) between 6:00 P.M. and 5:59 A.M. in-game time.

As this perk only gives a temporary increase to your statistics (unlike the Intense Training perk), it does not give an advantage when leveling up - there's no change to the number of skill points gained and the increased stats don't count for any perk requirements. Thus, the only effects are enhanced threat detection, Intelligence and Perception ability checks (in dialogue and elsewhere), and a bonus of +4 (or less if your Perception and/or Intelligence is already higher than 8) to Medicine, Repair, Science, Energy Weapons, Explosives and Lockpick.

Fallout 4
Unlike in previous games, you are allowed to have SPECIAL stats higher than 10, so even if your Intelligence or Perception is higher than 8 (or 7 for rank 2), you will still gain benefit.

Moreover, the benefits are a bit more direct than in previous games (where it mostly helped subtly in indirectly raising skills or passing speech checks): you gain increased VATS accuracy (from higher Perception) and have greater experience gain (from higher Intelligence).

The night vision will always be active when sneaking indoors, regardless of the time of day. This is generally helpful but may get too bright in well lid rooms.