Wasteland Whisperer (Fallout 4)

Wasteland Whisperer is a perk in Fallout 4.

Effects
To use this perk, you must aim a ranged weapon at a wasteland creature and press your interact button (X on PS4, A on XBOX). This perk is NOT guaranteed to work, even on enemies with a significantly lower level than yours. Once an attempt is made, another is possible after waiting a short amount of time. If successful, the target will raise their arms and surrender and become a friendly according to your HUD; however, it seems like after waiting a span of several minutes some pacified targets can become hostile again.

Once intimidated, the individual appears to lose their faction allegiance, but will still react to crimes committed against them. For example, an intimidated enemy will not attack if their allies are wounded/killed. Note that damaging/killing one intimidated enemy will have no effects on other intimidated enemies, only that specific individual.

Confirmed pacifiable wasteland creatures:
 * Feral ghoul
 * Super mutant
 * Mirelurk
 * Radroach
 * Radscorpion
 * Deathclaw
 * Bloatfly
 * Bloodbug
 * Stingwing
 * Synth
 * Behemoth