Erik J. Caponi

Erik J. Caponi is a developer who worked at Bethesda Softworks on Fallout 3 as a quest designer and writer. He was responsible for writing dialogue, designing locations, crafting characters, implementing scenes and scenarios, and creating background lore for games set in the Fallout and The Elder Scrolls series of role-playing games. His secondary duties included systems and content design.

Career
Erik started his career as a game designe Xmachina Studios in Pittsburgh, Pennsylvania, designing and implementing systems and levels for showcase from January 2001 to February 2003. He worked at Monolith Products in Kirkland, Washington, from June 2004 - July 2005, scripting stories and levels. Erik was at Bethesda Softworks from 2005 to 2009, working on Fallout and The Elder Scrolls. He took narrative positions at Big Huge Games, 2K and Ubisoft before finding his current position as game director at Relic Entertainment since 2018.

Additionally, Erik has been a rules tester for tabletop roleplaying games and a domain storyteller for Camarilla. He holds a degree in filmmaking.

Other work
Erik J. Caponi