Mitch Ahlswede

Mitch Ahlswede is a developer who worked at Obsidian Entertainment on Fallout: New Vegas as a Weapon Artist.

Bio / Career
Killspace Entertainment

Privately Held; 11-50 employees; Entertainment industry

2010 – 2011 (1 year)
 * Tasking
 * Scheduling
 * Modeling
 * Tech development
 * Created environment creation pipeline
 * Level layout
 * Level Lighting
 * Concept/Pitch Development

Environment Artist/ Weapons Artist Obsidian Entertainment April 2008 – September 2009 (1 year 6 months) Orange County
 * Environment modeling and texturing
 * Weapons modeling and texturing
 * Tile-set coordination
 * Tech Development
 * Lighting

Environment Artist Sony Computer Entertainment America LLC Public Company; 1001-5000 employees; SNE; Entertainment industry 2004 – 2007 (3 years) Greater San Diego Area
 * Story mode development
 * Cinematic modeling
 * PSP environment modeling and texturing
 * Motion capture assistant

Fallout: New Vegas (2010)

 * Weapon Artist

{{Created by bot|content=

Fallout series
}}