Fallout 3 Apparel

A list of all known Fallout 3 armor and clothes.

Please post base values as much as possible (fully repaired, and looking at the VAL shown on bottom of screen, not the actual bartered price). Put a question mark by the value estimate if not at 100% repair.

One thing that players should remember about the use of clothing and armor is that what you wear affects how fast you move. The heavier the clothes/armor, the slower you move. For example, wearing the Enclave Power Armor gives you good damage resistance but you move slower because it weighs more. Wearing a Lab Technician Outfit on the other hand gives you very little protection but you have more mobility. It's a good idea to find a good balance between speed and protection to help increase your survival chances during your travels through the wastelands.

Power Armor
+ Net weight = actual weight (WG) - effect of any bonus Strength. Only applies if Strength is less than 10. +1 Strength = +10 carrying capacity, or -10 relative weight.

Full body suits
No other armor may be used while wearing these.

Power Helmets

 * Power Armor Helmets cannot be worn until the player has received appropriate training.

Full Headwear
These count as both eyewear and headwear. Note that this applies to all power helmets as well.


 * ‡ These are immune to damage, they don't deteriorate.

Hats

 * ‡ These are immune to damage, they don't deteriorate.

Eyewear

 * ‡ These are immune to damage, they don't deteriorate.

YouTube Videos
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Downloadable content armor
These armor suits appear in Fallout 3 downloadable content. Items equipable outside of simulations are noted in the Notes section.

{| border=1 cellpadding=0 cellspacing=0 class="fallout-table sortable" style="text-align:center" ! | Name ! | DR ! | Weight ! | Base ID ! | Health ! | Effects ! | Value ! | Notes ! | Limit
 * Chinese Stealth Suit
 * 28
 * 20
 * 0100C18F
 * 400
 * +15 Sneak, When crouching: +5 Stealth Field
 * 500
 * Operation: Anchorage DLC; available outside simulation
 * 1
 * Winterized T-51b Power Armor
 * 45
 * 40
 * 0100C18D
 * 9,992,000
 * Rad Res. +25
 * 1000
 * Operation: Anchorage DLC; available outside simulation
 * 1
 * Winterized T-51b Power Helmet
 * 10
 * 4
 * 0100C18E
 * 999,100
 * +1 Charisma, Rad Res. +8
 * 120
 * Operation: Anchorage DLC; available outside simulation
 * 1
 * Neural Interface Suit
 * 3
 * 10
 * 0100BB28
 * 100
 * Allows you to enter the Operation: Anchorage simulation
 * 180
 * Operation: Anchorage DLC; available outside simulation
 * 1
 * Outcast Scribe Robe
 * 2
 * 2
 * 0100742F
 * 100
 * None
 * 6
 * Operation: Anchorage DLC; available outside simulation
 * 1
 * Winterized Combat Armor
 * 32
 * 25
 * 01003AF9
 * 999,400
 * None
 * 390
 * Operation: Anchorage DLC; available outside simulation by glitch
 * 1 (unavailalbe outside)
 * Winterized Combat Helmet
 * 6
 * 3
 * 01003AFC
 * 99,950
 * None
 * 50
 * Operation: Anchorage DLC; available outside simulation by glitch
 * 1 (unavailalbe outside)
 * General Chase's Overcoat
 * 20
 * 4
 * 0100AD7B
 * 250
 * +1 Charisma, +10 Small Guns, +5 Speech
 * 150
 * Worn by General Chase in Operation: Anchorage
 * Unobtainable
 * General Jingwei's Uniform
 * 25
 * 2
 * 0100C1CA
 * 999,100
 * 10
 * Worn by General Jingwei in Operation: Anchorage
 * Unobtainable
 * Chinese General Hat
 * 6
 * 1
 * 0100C1C8
 * 99,915
 * 6
 * Worn by General Jingwei in Operation: Anchorage
 * Unobtainable
 * Army Mechanic Jumpsuit
 * 2
 * 1
 * 0100A0EC
 * 100
 * +5 Repair
 * 6
 * Operation: Anchorage DLC; available outside simulation by glitch
 * 2 (Through Glitch)
 * Winterized Chinese Jumpsuit
 * 6
 * 2
 * 01003F39
 * 999,100
 * +5 small guns
 * 10
 * Operation: Anchorage DLC
 * Unobtainable
 * Winterized Chinese Commando Hat
 * 1
 * 1
 * 01003F3A
 * 99,915
 * +1 perception
 * 6
 * Operation: Anchorage DLC
 * Unobtainable
 * 999,100
 * +5 small guns
 * 10
 * Operation: Anchorage DLC
 * Unobtainable
 * Winterized Chinese Commando Hat
 * 1
 * 1
 * 01003F3A
 * 99,915
 * +1 perception
 * 6
 * Operation: Anchorage DLC
 * Unobtainable
 * Unobtainable