Creation Club



The Creation Club is an officially supported venue for developers and modders to create and sell their content on Bethesda Softworks games, featuring in Fallout 4 and The Elder Scrolls V: Skyrim. Purchasing of the content is done in-game and purchased with Creation Club credits which are purchased with real-world money. Creation Club was launched on August 29, 2017, for Fallout 4 in patch 1.10.

Overview
Creation Club is a collection of all-new content for Fallout 4 as well as The Elder Scrolls V: Skyrim. It features new items, abilities, and gameplay created by Bethesda Game Studios and outside development partners including community creators. Creation Club content is fully curated and compatible with the main game and official add-ons, meaning using Creation Club content won't disable achievements.

History
In spring 2015, Bethesda and Valve partnered to sell Steam Workshop content for The Elder Scrolls V: Skyrim and later on all Creation Engine games. However, fans and modders alike reacted negatively to the announcement with many complaints leveraged against content creators only receiving 25% of the total profits and even more against the concept of paying for mods in general. After a 130,000 signed petition calling for Valve to remove paid mods. In no small part to the overwhelming negative backlash, Valve backed out and pulled support for paid Steam Workshop content a short time after its announcement.

During E3 2017, Bethesda announced the Creation Club. Similar to the Steam Workshop paid content, the Creation Club would allow content creators to sell their work for Bethesda games. Similar criticisms were leveraged against Creation Club content being "paid mods", however, Bethesda disputed claims of such and espoused the content released through Creation Club would be officially supplementary content that had been supported financially by Bethesda itself.

As noticed by many players, the Creation Club would automatically download all Creation Club content before a purchase was made depositing the files within their Fallout 4 game folder and using hard drive space. Bethesda acknowledged the problem and have been looking into a fix.

On November 20, 2019, after an earlier announcement and in-game countdown, there was a large update to Creation Club on Steam bringing the Capital Wasteland Mercenaries, CR-74L Combat Rifle, Gunners vs. Minutemen, Tesla Cannon, and Customizable Vault Suits content packs. Additional content mentioned in Bethesda's blog post described a VR Workshop pack that would introduce new workshop items, including VR pods, and the ability to create new settlements in fully customizable virtual worlds.

Credits
Credits are the currency used to buy Creation Club products. and can be bought on Xbox Live, PlayStation Network and the Steam store. On Xbox and Steam, credits can be used on both Fallout 4 and Skyrim Creation Club, but on PlayStation the games' Creation Club uses different credits per game due to technical limitations.

Creating a Creation Club account on Xbox One and Steam will earn you 100 credits to use in Fallout 4 and Skyrim, whereas PlayStation 4 users get 100 credits when logging into Creation Club for each game.

Skins

 * Pip-Boy Paint Jobs


 * Armor Paint Jobs


 * Power Armor Paint Jobs


 * Weapon Paint Jobs

Limited time content
The following content has been discontinued and was only available for a limited time. It may be available again in the future.
 * Pip-Boy Paint Jobs


 * Power Armor Paint Jobs


 * Armor Paint Jobs


 * Bundles

Upcoming content

 * Customizable vault jumpsuit
 * Virtual Reality Workshops

Bugs
If one has too many Creation Club creations installed, it will result in the 0kb bug, in which the system will refuse to save and says that one must delete another application or video clip larger than 0kb. The only way to fix this is to uninstall the game and reinstall it, downloading only a limited amount of the creations at a time.
 * This bug can still trigger without any Creation Club content installed.