Chevy Chase

Chevy Chase is a section of Washington, D.C., located in the north part of the city.

Layout
This place is most notable for being the area shortly before a battle with one of the five super mutant behemoths. One will generally emerge at Tenleytown/Friendship station or Metro Junction. There is generally a series of fights with super mutants all the way into the ruins of a building south. The ruins have a small doorway at the far south end which open up on to the GNR building plaza and trigger the behemoth battle.

Notable loot

 * Three bottles of purified water are in the Pulowski preservation shelter just north of the Tenleytown/Friendship station entrance.
 * Three suits of power armor and helmets can be gathered in the area: One suit of armor can be taken from the body of Initiate Jennings along with his helmet laying beside him, another suit of armor and helmet can be taken from the dead Brotherhood of Steel knight sprawled on the fountain, and finally Initiate Reddin's armor and helmet can be collected after her death.
 * A Brotherhood of Steel holotag can also be taken from Reddin's body.

Appearances
Chevy Chase appears only in Fallout 3.

Behind the scenes

 * Just outside the downstairs to Tenleytown/Friendship station, there's a small square with a monument that is a reference to Interplay (the original publishers of Fallout 1 and 2). The bronze Earth with a circling rocket appeared prominently when launching Fallout 1 and 2. It was originally the logo for GNN before Interplay adopted it as their official logo.
 * Chevy Chase, Washington, D.C. is a real-life neighborhood in Washington, D.C.

Gallery
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