Bitter Drink



Bitter drink is a makeshift healing consumable item in Fallout: New Vegas.

Characteristics
Originating from Twin Mothers, bitter drink is a useful healing drink primarily carried by Legionaries and is regularly consumed by wounded soldiers on the Legion's long forced marches. The recipe (and some of its history) is given to the Courier at the end of Lonesome Road by Ulysses if he lives and can be found in the loot crate at the Canyon wreckage if he is dead.

Bitter drink can be crafted at a campfire with a Survival skill of 15 and having received the recipe. It requires 1 broc flower, 1 xander root and 1 empty Sunset Sarsaparilla bottle. It is roughly twice as strong as healing powder, but does not carry the usual side-effects that come from the use thereof - making it a highly effective means for replenishing health outside of combat; at any given level of Medicine skill, bitter drinks restore slightly more hit points than stimpaks, although the time required for the full effect is much longer.

Bitter drink counts as a chem, rather than a drink. Despite the fact that it requires Survival skill to craft, its effectiveness is governed by the Medicine skill.

Bitter drinks are good for when fighting poisonous creatures and lack antivenom. The HP regeneration from a bitter drink can offset a poison effect's ongoing damage, ergo increasing chances of survival and freeing up resources for that critical emergency healing only stimpaks can provide.

Crafting
This item can be crafted by the Courier.

Creation requirements

Locations

 * These can be found on Legionary assassins and Recruit Legionaries.
 * Ulysses will teach the Courier their history, and give them a few if left alive. He will also leave a few in the footlocker after Lonesome Road.
 * Sometimes sold by Traveling merchants.