Cait

Cait is a chem-addicted cage fighter at the Combat Zone in 2287. She is a possible companion to the Sole Survivor.

Background
Descended from Irish immigrants1, Cait was born to an abusive and distant family. She hated them for their harsh treatment, and planned to seek revenge on them later on. On her eighteenth birthday, her parents sold her into slavery. For five years, she pickpoketed, stealing small sums of caps from her owners, until she had enough to buy her own freedom. As she had planned, Cait later returned to murder her entire family as revenge for their harsh treatment of her.

Developing an addiction for Psycho, she started honing her skills in unarmed combat, soon becoming a strong and ruthless fighter. In 2284, she arrived at the Combat Zone in Boston. She single-handedly defeated the raiders guarding the facility, much to the impression of the owner Tommy Lonegan. The ghoul hired her as a cage fighter, entertaining the local raiders, in return for a fair pay.

Years of abusive treatment, enslavement, and seeking revenge on her harsh family has made Cait have a rather nasty disposition and a far-out chem addict, but she's a very skilled unarmed combatant and is talented at picking locks. Her extreme attitude makes it rather hard to befriend and gain her trust, but she can be an useful ally to those on her good side.

Other interactions

 * Cait can be used to pick locks of any tier. To do so only guide her to the nearest lock. This will take some time, depending on the difficulty. She needs to have Bobby pins in her inventory to do so.

Effects of player's actions

 * Maxed approval with Cait grants the Sole Survivor the Trigger Rush perk, which increases Action Point regeneration when the player character's health is below 25%.
 * Cait is a potential candidate for romance, an option that unlocks after reaching the highest level of affinity.

Appearances
Cait appears only in Fallout 4.

Bugs

 * Cait's quest might not trigger after her confession about her addiction. Taking another companion, sending her back to a settlement, and then talking with her should trigger the quest. (It may have to do with her being flagged as a companion) For more info about this bug, read Benign Intervention.
 * Cait will talk about wanting to "lower the dosage" if she thinks she is being followed in combat after Vault 95.
 * At the shop ran by Teagan on the Prydwen there is a master lock. If ordered Cait will begin to pick lock the door and it will open before she finishes her first attempt.
 * During Cait's companion quest, Cait may begin to randomly collapse as if incapacitated during the dialogue. This will continue following completion of the quest.
 * Ordering Cait to pick a floor safe when there is an object between the safe and Cait may sometimes cause her to pace aimlessly around the area.

Gallery
Cait Cait Cait Кейт (Fallout 4)