Fallout 76 crafting

Basics
It is possible to craft a variety of in-game items like consumables, armor, and weapons using workbenches located throughout Appalachia. Like in Fallout: New Vegas, it is possible to craft ammunition in Fallout 76. Modding is carried out by applying pre-defined components to armor and weapons, like adding lead to armor parts for enhanced radiation resistance or equipping several types of barrels on firearms. When scrapping, the player character will "discover" new mods to put on the gun they have been scrapping.

The basis for all crafting and modding is the gathering of raw components listed below. Scrapping is commonly required to harvest these materials and can only be done in "Workshop Mode." Some items will outline in yellow, while other items will outline in green when in Workshop mode. This seems to only indicate whether the item is able to be moved and has no other purpose. Green items can be moved, yet yellow items are fixed in place.

Crafting tables
Crafting stations include:
 * Armor workbench: For crafting, scrapping, repairing, and modifying armor and clothing.
 * C.A.M.P. or workshops: For scrapping and building structures, furniture, and various equipment for settlements.
 * Chemistry station: For crafting drugs and medicine.
 * Cooking station: For preparing scavenged edible items, boiling water, and creating other aid items. Unlike in Fallout 4, not all cooking recipes are unlocked from the start of the game. Some only appear when the recipes are found in the world or when some or all of the components needed to craft them are acquired.
 * Power armor station: For repairing and modifying power armor.
 * Tinker's workbench: For crafting ammunition, grenades, and mines.
 * Weapons workbench: For scrapping and building weapon mods using parts from a variety of weapons.
 * Brewing station: For brewing alcohol.
 * Fermenter: Speeds up the alcohol fermentation process.