Commander Jabsco

Commander Jabsco is the leader of the Talon Company. He operates out of Fort Bannister, from the CO bunker, and is protected by crack Talon Company operatives. Unlike other Talon Co. NPCs, he wears Metal Armor and the Talon Combat Helmet for protection and uses a missile launcher in combat, falling back to a Chinese Pistol sidearm and his Occam's Razor combat knife for close combat or if his Missile Launcher is destroyed. He carries a key to his personal footlocker and safe along with a Talon Combat Helmet.

Commander Jabsco is one of the toughest NPCs in the game. He has an extremely high amount of health (noticeably more than a Super Mutant Master or even a Deathclaw), wears a decent armor, and is armed with a missile launcher.

He can easily be killed by removing the targeting parameters for the turrets in his lair at an avg. computer terminal.

Despite his importance to Talon Company, killing him has no effect on the spawning of the mercs.

At the beginning of the fight he will run to a computer and activate a Mr. Gutsy.

Strategy
One method is to try and save your missile launchers for the Commander. Duck in and out where possible and use the environment to advantage. When your missiles are out try pull him towards you and use whatever mines you can possible as he'll run towards you. Watch your back as 2-3 henchmen may appear behind you while you are fighting him.

If you don't have any missiles, you can always try and destroy his missile launcher through V.A.T.S. to help take the edge off the fight. Or you can take out the turrets and robots in vats and then get close enough to him so he takes out his razor, at which point he tends to flee after taking a few hits.

Appearances
only appears in Fallout 3.