Sacking of Navarro

The Sacking of Navarro was a battle between the forces of the New California Republic and the Enclave. The New California Republic would dispatch any Enclave remnants still present at Navarro and claim any technology and military materiel still left. The culmination of this battle would be the effective end of NCR-Enclave War.

Brotherhood scouting
Although the Brotherhood maintained their San Francisco outpost for years with minimal staffing, its real purpose was to watch the San Francisco area. Only in the early months of 2241 did the Brotherhood come across the Enclave. The surprise that the Enclave was far more technologically advanced than the Brotherhood caused them to second guess contacting them directly, instead choosing to learn exactly who the Enclave were. To this end they immediately reactivated other small outposts in northern New California, such as the ones in the Den and Shady Sands. Through their intelligence gathering efforts, they discovered that the Enclave were heavy dealers in the drugs, weapons, and slave trades. All this however was only a means to an end, one which the Brotherhood was unable to ascertain.

Matthew, a Brotherhood of Steel agent, sent a Brotherhood operative to scout Navarro. She never returned. Before the operative's reports stopped, she discovered that Navarro, being a relatively new base for the Enclave in 2241, received new recruits occasionally. These new recruits would regularly just walked up to security and presented themselves to the guard. Matthew noted this mode as a possible infiltration point.

The other information learned was that the Enclave had a significant advantage in mobility. To be specific, their Vertibirds. With this technology the Enclave was able to move deeply and swiftly into enemy territories. The Brotherhood was unable to defend themselves from this, as for years they were letting themselves decline, and completely lacked the resources to counter the Enclave's air superiority.

Infiltration
The Chosen One did indeed infiltrate the base. Once inside, everyone assumed that he was a part of the Enclave. However, he wasn't wearing a service uniform, drawing the ire of Sergeant Arch Dornan, who gave the most ear-blistering rant known to man. Afterward, the Chosen One donned a suit of advanced power armor and retrieved the plans for the Vertibirds. Upon the retrieval of the plans, Matthew made a copy for himself and gave the Chosen One full access to the Brotherhood outpost. The infiltration of Navarro was discovered and was traced back to the Brotherhood's San Francisco outpost, where Frank Horrigan amongst other Enclave personnel breached the facility and killed Matthew.

Decline
Interested in taking the facility and capitalizing on the advanced technology, the Brotherhood was unable to do so due to a multitude of factors. From sheer technological advantage, to mobility, to materiel, and even numerical superiority, knowing full well the battle would be pyrrhic. However, long before the sacking the Enclave had a fair number of deserters.

Since the Enclave communication networks were pre-War technology, most links were damaged or outright destroyed during the Great War. Decades after the War they were not up to specifications, however they were still able to send all the "all-clear" signal to some Vaults, Vault 8 and Vault 13 being the notable examples. Fallout Bible 8, Suicidal Bob takes it on home: "You said in the fourth Fallout Bible(i think) that the Enclave could remotely go through the logs of the vault's inhabitants and their Pipboys. So wouldn't they have been able to monitor the location of the original Vault Dweller and then the main character in F2. You would think that if they saw him in San Fransico then running around in Navarro at about the same time their Vertibird plans disapeared they would have disposed of the character. Did I totally misunderstand what you said? am I crazy? do I need to go outside more than one a year? Yup - under ideal conditions, they probably could have monitored both. But there are problems with doing it in F1 and F2: (F1 is kind of irrelevant, since the Enclave wasn't really an idea then. Nor were the Vaults "experiments" then either, I believe, so let's shelve the Vault Dweller issue.) ''Before we go into an annoying list, the Vaults were an experiment. The experiment is useless if you can't collect the results. Some brainiac came up with the question of "hey, is there some way of collecting the results without compromising the experiment?" So why didn't they track the Chosen One? 1. The Enclave machinery, all the way down to communications, is not up to spec, at least as far as the Enclave guard's complaints in Gecko are concerned. 2. The computer networks weren't able to access all the Vaults remotely after the war - like the network log in the computer in the Gecko reactor, most links between systems were shut down or destroyed. They were the ones who sent the "all-clear" to the Vault 8 Overseer, though, which Lynette tries to explain - and can't. They also were able to transmit an "all-clear" signal to Vault 13, getting them to open the door. Once the President made the decision to go take the V13 inhabitants as test subjects, the Vertibird teams scrambled, sent the signal and waited. No one did a search on all the PIPBoys. 3. Reading information on the PIPBoys within the Vaults is one thing, but tracking them (while possible) is a different story. They probably could (1) if they knew what frequencies to look for, and if (2) they had bothered to read the PIPBoy specs. My feeling was that they wouldn't even have considered trying to hunt him/her down with the PIPBoy - what would a tribal be doing with a working PIPBoy? As for a Vault 13 PIPBoy, they already had all the members of V13 captured anyway, or so they thought. Plus Arroyo is many, many miles from Vault 13. Also, I have no idea what happened to the player's PIP Boy while it was laying at the bottom of the Temple of Trials. I doubt it was up to spec anyway. :) 4. No one in the Enclave (i.e., Chris Avellone) was really bright enough to think about this idea. Only a few people in the Enclave knew the in-depth secrets of the Vaults and how the inhabitants were monitored. This may help or may simply be more confusing. If it's more confusing, let me know."'' One example that shines of the pre-War communication networks is the connection between Raven Rock and Navarro.

Relocation
After the destruction of Control Station Enclave and subsequent deterioration of the Enclave command structure, the remaining personnel knew that it was only a matter of time before their positions in New California would remain untenable. In 2242, the remainder of the command structure was rallied by John Henry EdenFallout 3 Official Game Guide Game of the Year Edition p.41: "The Enclave In the recent past, the Enclave—the remains of the United States government—were evacuated to an oil rig off the coast of California. Little is known about what happened to these forces, although the country has a new commander-in-chief: President John Henry Eden. However, recent reports and chatter have pinpointed the resurgence of the Enclave, with their base centered on a secure underground facility known as Raven Rock. Initial contact was made there 35 years ago. ''During this time, the new President Eden has been slowly rebuilding his resources, thanks in part to the technology already available at the Raven Rock military base. Vertibirds, weapons, and robots were easy to construct, but human followers were more difficult to find. The answer was to rely on Colonel Autumn, who controls the Enclave soldier forces, as well as creating a propaganda-spewing series of Eyebots sent to roam the Wasteland, spreading hope. Eden could spout his pro-government rhetoric, and promise a return of the pre-war America of legend: a land of white picket fences, baseball, apple pie, and good, old-fashioned American global supremacy. President Eden's secretive plan all along has been to rule over an America of the "pure," free from any mutation. He has learned of a ridiculously ambitious experiment known as Project Purity, and knew the time to strike had come: His Enclave forces would "reclaim" the Jefferson Memorial. By controlling the purified water, Eden would control the Capital Wasteland, and the rest of the country eventually. What better way to administer modified F.E.V.- which kills anyone infected with any form of mutation-than through the water supply?"'' (Fallout 3 Official Game Guide faction profiles) and led by Autumn Senior to Raven Rock, leaving Navarro lightly garrisoned. Knowing the inevitable, some of the Enclave personnel fled with their families and comrades.

The Enclave's actions in the region - terrorizing communities and kidnapping people - made them infamous in New California. Civilian casualties were acceptable, sometimes even encouraged among the troops. While some had no need for convincing to follow these orders, some were not as accepting of murder, and some dismissed the whole affair as questionable, moving on and doing good as individuals.

Some members fled, though there were some who were never able to move on. Eventually the base was overrun by NCR forces.

Battle
Although nothing is known of the battle itself, the NCR is mentioned as having taken the base. The Brotherhood of Steel tracked down anyone they could who had been part of the Enclave. Many of the personnel would attempt integrating into NCR, but the NCR found out about this and NCR Rangers and bounty hunters would also attempt to track down and find any that integrated. To avoid this many fled to the fringes of the frontiers, like Mojave Wasteland, where it was less likely to be identified.

Aftermath
The NCR recovered many pieces of technology and Enclave materiel from Navarro, such as Vertibirds and devices they could not parse, but they did recognize some symbols on them that matched ones found in The Divide. They hired a Courier to take a package to their forces there, not for one moment considering the possibility that something bad could happen. Consequently, the package delivered was an active nuclear detonator, and once in range of the launch computers, the detonator "woke up," sending detonation signals to the missiles trapped in the silos. The missiles detonated underground, causing the fault lines they were built near to shift, resulting in earthquakes and radioactive storms that the region is now infamous for. The package itself was broken into pieces and scattered in the destruction. The machines of the Divide that were not destroyed then activated programs for self repair, creating Eyebots.

Appearances
The sacking of Navarro is mentioned in Fallout: New Vegas and its add-on Lonesome Road.