Assault Rifle (Fallout 3)

The assault rifle is a two-handed small gun in Fallout 3.

Characteristics
The rifle is a general-purpose automatic firearm, effective from short to medium range. However, the high spread and low damage per shot greatly reduce its effectiveness against targets at great range, or hard targets like giant radscorpions. Nevertheless, it remains a lightweight, hard-hitting weapon for low to midlevel Small Guns users.

Condition degrades at a moderate rate. Poor-condition assault rifles are sold by many vendors across the Wasteland, and are found in raider-occupied camps, buildings, and Metro tunnels.

The basic assault rifle differs from the Chinese assault rifle: the latter does more damage (88 DPS compared to the assault rifle's 64 DPS), but is also scarce and less durable. Spread and magazine capacity are identical.

A fully repaired rifle can fire off 1247 rounds, about 52 magazines, before breaking.

Variants

 * Infiltrator (The Pitt add-on) - A scoped, silenced and stockless version of the assault rifle, it functions similarly to the silenced 10mm pistol in that, while not as loud, it deals less damage than its roaring cousin.
 * Perforator (The Pitt add-on) - A unique version of the Infiltrator, it has the slowest rate of fire of any assault weapon.
 * Sim version (Operation: Anchorage add-on) - A sim-only version of the weapon which differs only in health (essentially non-degrading).


 * Wanda - A unique assault rifle that was cut from the final game.
 * Alloy Steel Assault Rifle (Operation: Anchorage add-on) - Another version of the weapon was cut from the DLC, it is otherwise identical to the standard Assault Rifle.

Locations

 * There are some locations in which 4-7 assault rifles can be found, all in (very) bad condition but can be used to repair to full if you have 100 to repair skill:
 * The National Guard Armory.
 * The National Guard Training Wing.
 * The Fort Constantine bomb storage inside a very hard locked door.
 * The assault rifle is the weapon of choice for super mutant brute spawns.
 * Raiders carry them very often.
 * There is also a truck and barricade with some ammo as well as a 10mm pistol in addition to the Assualt rifle to the slight northwest of Fairfax. It is guarded by a Mr. Gutsy. The rifle is in poor condition when found.
 * One can be found beside a dead Wasteland Settler in the Mines below Springvale School, near the left end of the Tunnels along with ammunition.
 * You can buy 1-2 assault rifles from Flak and Shrapnel's shop in Rivet city.
 * There is 1 assault rifle at lvl 6 (unconfirmed) in Hamilton's hideaway with three dogs weapons cache key.

Bugs

 * The assault rifle can clip through targets or level geometry in V.A.T.S. This results in all shots missing or being absorbed by geometry, even when the muzzle protrudes past the obstruction. Against point-blank targets in V.A.T.S., the rifle sometimes inflicts minimal damage.

Appearances
The R91 assault rifle only appears in Fallout 3, and is featured in several perks. In addition, it remains part of the Commando perk image in Fallout: New Vegas, though it is not actually available in the game.

Karabin R91 Штурмовая винтовка R91