Perception

Perception is one of the 7 Primary Statistics in the SPECIAL system. It represents the ability to see, hear, taste, and notice unusual things.

Fallout, Fallout 2, Fallout Tactics
Modifies: Sequence, ranged combat distance modifiers and the First Aid, Doctor, Lockpick, Traps and Pilot skills

A high Perception is important for a sharpshooter.

Fallout 3

 * Modifies Explosives, Lockpick and Energy Weapons skills

Perception also determines when red compass markings appear (which indicate threats).

Percepcja Восприятие