Bedford Station

Bedford Station is a location in the Commonwealth in 2287.

Background
Bedford Station is a pre-War train switching station that once serviced the nearby quarry at Thicket Excavations but has since been infested with feral ghouls. Many inoperable train cars are still present around the site.

The station was a location for a synth rescue that went wrong. Dutchman, an agent of the Railroad, created a diversion for an escaping synth when ambushed by several unknown assailants.

Layout
A ruined southbound train stretches out on the N/S tracks. At the northern back-end of the train, several ghouls mill about a station. The highest level ghouls generally sit on the platform itself, conveniently near an explosive container. Further south sits a control tower, where Dutchman's body rests near the tracks; there are no signs of the assailants or the synth. The body of Helena, the runner mentioned in the terminal holotape who was supposed to meet with Dutchman, is found leaning against the water tower.

The "dead drop" mentioned in Dutchman's instructions is placed inside the blue train car to the north of the tower, within the blue barrel in the corner marked with a cache railsign.

Notable loot

 * Bedford Station recording - holotape in the terminal in the watchtower referencing A9-51 and Dutchman fleeing from the Institute.
 * Cargo handler's note - can be found on the floor of the platform building near the terminal.
 * Helena's instructions - can be found on the body of Helena, under the water tank.
 * Dutchman's instructions - on Dutchman.
 * A railway rifle in the blue train car to the south of the tower, attached to the engine. A level 20 player character is required for it to spawn.
 * 3 guaranteed adhesive.

Appearances
Bedford Station appears only in Fallout 4.

Behind the scenes
Bedford Station is located in the approximate location of the real-world town of Bedford, in which the Bedford Depot serviced the Boston and Maine Railroad until 1977.