User:Kate Aces/Fluppin Around

Cooked food
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Drinks
These consumable items can heal the player character, temporarily change their SPECIAL stats and add various other unique effects. Some of these drinks can be crafted at chemistry stations found across the Commonwealth. To create ice cold variants of certain beverages, they must be placed in Drinkin Buddy for 12 in-game hours. In the add-on Nuka-World, the player character can craft different Nuka-Cola recipes using Nuka-mixer stations. When drinking alcoholic consumables such as beer and wine, there's a chance one can become addicted, which will result in decreased stats until the addiction is cured. To mitigate or prevent addiction, the Party Girl/Party Boy perk must be leveled. Settlers will consume drink items from workshop inventory, if there is not enough water available at their settlement, or via supply lines. In Survival mode, drinks (or hydrating foods) must be consumed periodically to reduce the Thirst effect; if neglected the player character's Fatigue will increase and eventually will lead to taking damage to Hit Points (but not death).


 * * Items in italics are only available through add-ons.

Chems
Different chems can restore Hit Points, slow time, temporarily change the player character's SPECIAL stats and a variety of other effects. Many of these chems can be crafted at chemistry stations located all across the Commonwealth. It's possible to become addicted to some chems, which will result in decreased stats until the addiction is cured. To mitigate or prevent addiction, the Chem Resistant perk must be leveled. In Survival mode, using most chems significantly increases the risk of disease.


 * * Items in italics are only available through add-ons.

Miscellaneous
These are consumable items that are considered non-edible and not a chem.
 * * Items in italics are only available through add-ons.