Fallout Tactics Score

The Fallout Tactics score was composed by Inon Zur for Fallout Tactics. The soundtrack was never given an official release.

Background
Inon Zur described the score of Fallout Tactics as being composed with the intent of "being very weird". He tried utilizing unconventional aspects of music, having people "screaming and shouting in [his] studio" and "banging on some chairs, the floor, all kind of really weird things". The outcome was a score that was "not so friendly" by itself, but worked well when paired with the game. The music of Fallout being "mood driven", rather than "thematic or rhythmically driven", was a concept that he felt was different from other games, and one he "fell in love" with.

Menu Theme I
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Menu Theme II
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World Map I
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World Map II
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Environment - Brotherhood of Steel I
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Environment - Brotherhood of Steel II
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Environment - Urban I
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Environment - Urban II
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Environment - Cheyenne Mountain I
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Environment - Cheyenne Mountain II
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Environment - Desert I
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Environment - Desert II
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Environment - Manufacturing Plant I
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Environment - Manufacturing Plant II
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Environment - Calculator I
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Environment - Calculator II
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Battle - Generic
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Battle - Critters
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Battle - Raiders
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Battle - Tribals
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Battle - Supermutants
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Battle - Ghouls
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Battle - Reavers
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Battle - Robots
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Battle - Final
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Battle End - Victory
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Battle End - Death
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Battle End - INC
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