Cyrus (Fallout: Brotherhood of Steel)



Cyrus is a possible player character in Fallout: Brotherhood of Steel. He is one of the three possible choices to be the Initiate, the others being Cain and Nadia.

Background
Cyrus grew up in a small, semi-tribal farming community, weathering the usual wasteland hazards of raiders, radscorpions, and the like. It was finally devastated by the mutant army when Cyrus was just a boy, who wandered, like many of the adrift-in-the-wilderness youths, here and there, hearing stories about the defeat of the mutant army and the forces that opposed them. Eventually finding his way to the doors of the Brotherhood of Steel, Cyrus requested a place within their order, and has been sent out on an initiation to test his resolve, his determination, and his value as one of their own. 

Traits
As the largest and strongest of the three, Cyrus is able to wield some of the game’s biggest and heaviest weapons. Not as light on his feet as the other two, Cyrus makes up for lack of quick movement with increased vigor and strength. Cyrus excels at melee weapons and is less skilled with guns than Nadia, as he cannot equip dual weapons and cannot run while firing any gun. As the player levels up, they will unlock the Berserker skill, which gives Cyrus a large damage boost to all weapons if his health is below 30%. He also has the Wastelander skill which gives a critical damage boost to home-made weapons, although home-made weapons are less effective near the end of the game.

Appearances
Cyrus appears in Fallout: Brotherhood of Steel and was to appear in the canceled sequel Fallout: Brotherhood of Steel 2, in which he would have had a son named Maxus who would be a playable character. Cyrus would have been met at Fort Worth, fought alongside the player against the Jackals, and would have been killed by Banshee.