Community:Speedrunning/Fallout 4

Speedrunning is the act of beating a video game, or segment of a game, as quickly as possible while adhering to a set of rules which have been established by the game's individual community. Information regarding speedrunning in Fallout 4 is found below.

Categories
Current Leaderboard

Exploits
* Not extensive definitions due to the complexity of the glitches*

Armour duping - By corrupting the player from a puchwarp in Diamond City, the player can equip multiple of one item. This is often done with armour that increases movement speed. Runners of the game, used calculus to figure out the optimum number of times this can be done to save time link.

Punchwarp - When attacking in vats the player will sometimes teleport to the enemy when stuck. When this occurs, the players coordinates are stored. Upon attacking in vats again, the player is teleported to these coordinates in their current cell.

Load warp - By loading a save during a fade to black when changing cell, the player enters the new cell with the character from the save they loaded. This is often done using quicksaves to reach commonly used areas far quicker than fast travelling. It is worth noting that most doors behave differently with some being frame perfect.

CLIVE - Known as "Clipping into the vault early". Skips the elevator ride into Vault 111.

COC 2 - Most games a have kill plane, which is used to kill the player when they go out of bounds and fall a specific height. However Bethesda opted to instead teleport the player to a specific location within the cell(Centre on cell). If the player misses this plane, there is a backup below it which instead of teleporting the player to a specific location, teleports them straight up, known as an upwarp.

Clipping - Held items have collision, which allows them to move the player. If done correctly it can cause the player to clip through walls.

A common variant of this is the "VLC clip" which aptly named since it uses a cone.

Vendor glitch

Partial Memory Den skip