Guns and Bullets

Guns and Bullets is a pre-war magazine that makes no apologies or excuses for what it really is. It presents itself as: "a magazine devoted to the practical use of firearms, and the occasional biased review."

Fallout and Fallout 2
Useful mostly for beginners in the wonderful world of small arms, Guns and Bullets improves the Small Guns skill level. However, reading alone will not make a marksman; the higher the reader's skill in Small Guns, the smaller the skill increase will be. At very high levels, the magazine will do nothing at all. Specifically, once the skill reaches 92%, the book will do nothing (this applies to all skill books in Fallout and Fallout 2). It is however possible to adjust this through the difficulty setting, or by temporarily lowering your SPECIAL attributes (and the corresponding skills) through drug use.

Availability
Guns and Bullets is rather prevalent in the wasteland, and many shops carry the magazine. Scroungers can also expect to find copies in some desks and bookcases. The average cost for a copy of Guns and Bullets to a buyer with an average Barter skill is approximately 425 caps.

Locations
Fallout:
 * You can get any amount of books from Hub's library by trading them for items (not money!) and stealing them back from mrs. Stapleton.

Fallout 2:

Fallout 3
Reading this book improves the small guns skill of the player by one (or two if you have the comprehension perk).

Behind the scenes
This may also be a reference to the magazine "Guns and Ammo", a magazine providing articles, news, and information about "guns and bullets".

The gun on the cover of the book is a Ruger GP100 with the older style Ruger grips that no longer come with new GP100s. It's a very popular double action .357 magnum revolver.