Mod:Creation Kit/IsEquipped - Actor

Member of: Mod:Creation Kit/Actor Script

Does the actor have the specified item equipped?

Syntax
bool Function IsEquipped(Form akItem) native

Parameters

 * akItem: The item to check for.

Return Value
If the actor has the item equipped or not.

Examples
if (Game.GetPlayer.IsEquipped(UberSwordProperty)) Debug.Trace("The player has the uber sword equipped") endIf
 * Does the player have the uber sword equipped?