Agility

Agility is one of the seven Primary Statistics in the SPECIAL system.

Fallout, Fallout 2 and Fallout Tactics
Action point allocation is based on the AG stat. Therefore, a character that wishes to keep his enemy on its toes, or claws, needs to have a high agility in order to have multiple combat moves. It is a critical stat for anyone interested in the more mobile and visceral skills such as unarmed and small guns. Other skills rely on it, but these have higher values in AG investment. In Fallout Tactics, the Continuous Turn-Based (CTB) style required real-time generation of action points that was based on the character's AG stat.

Agility can be raised in Fallout 2 with the Monument Chunk and Psycho, both of which give a temporary +3. Buffout gives a temporary +2.

Fallout 3
Modifies: Action Points available for V.A.T.S., Small Guns Skill and Sneak Skill

Agility determines the number of action points available for use in V.A.T.S. (base AP determined by 65 + Agility*2, and can be raised by perks and some items). Expert FPS players may wish to forgo the use of V.A.T.S., but you should be familiar with V.A.T.S. mechanics before you decide to do this, because V.A.T.S. not only increases your reaction speed and allows for more precision shooting, but also greatly reduces damage taken while it is active.

Ways to increase Agility

 * The Agility Bobblehead, found in the main office of the Greener Pastures Disposal Site, will permanently increase agility by 1.
 * Intense Training perk will increase agility (or any other S.P.E.C.I.A.L.) by 1.
 * Various armor and clothing.
 * Almost Perfect perk will increase agility to 9 if it isn't 9 or 10 already.
 * No Weaknesses perk will increase agility to 5 if it isn't 5 or more already.

Fallout: New Vegas
Modifies: Action Points available for V.A.T.S., draw and holster speed, reload speed, Guns Skill and Sneak Skill. Agility determines the number of action points available for use in V.A.T.S. (base AP determined by 65 + (Agility x3), and can be raised by perks and some items).

Ways to increase Agility

 * Reflex Booster, an Agility implant you can acquire from Doctor Usanagi's implants, and they're 4,000 caps a piece (unless your Special is at 1, at which point she will only charge 3,000).
 * Intense Training perk will increase agility (or any other S.P.E.C.I.A.L.) by 1.
 * Various armor and clothing.
 * Coyote Tobacco Chew ( +1 Agility, +1 Perception ).
 * Fire Ant Nectar ( +4 Agility, -3 Intelligence, +25 Fire Resistance.
 * Small Frame (+1 Agility); however, the negative effect of Fragile limbs (+25% limb damage) is particularly harsh in Hardcore Mode.
 * Wearing a Pre-War outfit will increase this stat by +1 while worn, the only downside is the lack of DT you'll have.
 * There is a glitch in Dead Money that allows you to get as many Agility points as your character can have. By wearing any of the casual clothing you can find there and then returning the item at one of the vending machines, you can keep the casual clothing bonus while not even having it on your person. This modifier does not go away after Dead Money.