Kenny (Point Lookout)

Kenny (also known as Latchkey Kenny) is one of the inhabitants of Point Lookout in the year 2277.

Background
Kenny was born to swampfolk and spent his early childhood hidden in his parent's basement because he "don't got the marks" which caused the other swampfolk to shoot at him like they would shoot at the others without the marks. During his time in the cellar he learned how to make traps by taking apart and rebuilding anything he could find. He later ran away from home and took up residence in the old mine. Kenny chose the mine because rumors of it being haunted would keep locals away.

Daily schedule
Kenny stays in his makeshift house and on occasion shoots junk off of a shelf with his BB gun.

Effects of player's actions
With a speech check, using Child at Heart or by retrieving his Kenny-bear from the bottom of the Mine's Shaft, the Lone Wanderer may convince him to let them stay with him in the mine, and use his containers. One can also play either tag or hide-and-seek with him when asked.

Quotes

 * - when the player is in the hidden state during Hide and Seek.
 * - When the player is in the hidden state during Hide and Seek.
 * - when the player is in the hidden state during Hide and Seek.
 * - When the player is in the hidden state during Hide and Seek.
 * - when the player is in the hidden state during Hide and Seek.
 * - When the player is in the hidden state during Hide and Seek.

Appearances
Kenny appears $$

Bugs

 * While he is sleeping, the player has the option to "Murder" him (only with the Mister Sandman perk). However, if one uses the Murder option, he will still be alive. The player will still gain exp (even with patched version), and this can be repeated for infinite exp.
 * Sometimes Kenny will still shoot at his target when the player character is between him and it, causing damage.