Rock-It Launcher

The Rock-It Launcher is a Fallout 3 weapon. It is a big gun that allows you to shoot various items, such as tin cans or teddy bears, at your enemies.


 * Not to be confused with the Rocket Launcher from Fallout 1 and 2.
 * Also not to be confused with the Missile Launcher, Fallout 3's version of the old Rocket Launcher.

Tips

 * Throughout the course of the game, it is best to steal all light junk and hoard it for this weapon. Stuff that is weightless, like pre war money, and stuff that is very light, like cutlery, is ideal for this weapon. You can have a lot of ammo and not have to waste inventory space.


 * Items that have been fired from the Rock-It Launcher can be picked up and loaded back in, thus ensuring that you will never run out of ammo as long as you remember to pick up every item the weapon fired. However, this is easier said than done because Rock-It Launcher ammo, regardless of its weight, tends to bounce off in unpredictable directions when it hits something. Sometimes it drops down to the floor after hitting an enemy, sometimes it flies to one side, and sometimes it bounces back towards you (though it will not hurt you or any NPC). Even large objects such as Garden Gnomes can be hard to find after a battle, especially in places with a lot of rubble or slopes.


 * Billiards, especially with stripes, are the easiest to detect and reclaim from any terrain or lighting conditions. Though they tend to roll, it's a predictable roll, and quite often you'll find them bounced a short distance behind you.


 * Projectiles of all kinds tend to sink into irregular static meshes of rubble or natural rock and gravel, making them difficult to detect or impossible to activate to pick back up. This is most likely what happens to the ones that too often seemingly vanish.


 * Confirmed, any object that is not picked up in a couple minutes after being fired will evaporate. Firing an object from the Launcher and then observing it, provides a different type of pick up message.  In the PC Version, any item shot from the Launcher can be picked up - but without the identifying item description on your cursor prior to pressing E.  Any item left in the world this way will poof for good if not picked up within minutes of firing.

Schematic Locations

 * Can be bought off Moira Brown in Megaton for a price of 799–1200 bottlecaps (depending on Barter skill level).
 * In the armory of Rivet City, located in the ship's bridge tower.
 * Can also be bought from the traveling merchant Crazy Wolfgang.
 * Another copy of the schematics can be found in the "Framed Quote" within Vault 101.

Note: Having more than three schematics will not affect condition when you make the weapon.

Components
Once you have the schematics, you will need a workbench and one each of the following items:

All items (Including Schematics) can be bought at Craterside Supply, located in Megaton.