DLC04Desmond.txt

SPEAKER	NPCID	RACE	VOICE TYPE	QUEST	CATEGORY	TOPIC	TOPICINFO	RESPONSE INDEX	FILENAME	FULL PATH	FILE FOUND	MODIFIED SINCE FILE CREATION	TOPIC TEXT	PROMPT	RESPONSE TEXT	EMOTION	SCRIPT NOTES --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Conversation	DLC04DesmondLabChatter	FormID 0101067A	0	DLC04MQ05a_DLC04DesmondLab_0001067A_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_DLC04DesmondLab_0001067A_1.mp3	File Not Found		DesmondLabChatter	--	Fight through this place! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Conversation	DLC04DesmondLabChatter	FormID 0101067B	0	DLC04MQ05a_DLC04DesmondLab_0001067B_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_DLC04DesmondLab_0001067B_1.mp3	File Not Found		DesmondLabChatter	--	Stay close to me, dammit! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Conversation	DLC04DesmondLabChatter	FormID 0101067C	0	DLC04MQ05a_DLC04DesmondLab_0001067C_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_DLC04DesmondLab_0001067C_1.mp3	File Not Found		DesmondLabChatter	--	Come on! He's not far! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Conversation	DLC04DesmondLabChatter	FormID 0101067D	0	DLC04MQ05a_DLC04DesmondLab_0001067D_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_DLC04DesmondLab_0001067D_1.mp3	File Not Found		DesmondLabChatter	--	He's just down this way! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Conversation	DLC04DesmondLabTrapped	FormID 01010677	0	DLC04MQ05a_DLC04DesmondLab_00010677_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_DLC04DesmondLab_00010677_1.mp3	File Not Found		DLC04DesmondLabTrapped	--	Dammit! Trapped! I knew he'd try this! Neutral 50 --	--	--	DLC04UniqueDesmond	DLC04MQ01	Conversation	DLC04MansionSiegeStart	FormID 0100B859	0	DLC04MQ01_DLC04MansionSieg_0000B859_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ01_DLC04MansionSieg_0000B859_1.mp3	File Not Found		DLC04MansionSiegeStart	--	You! You're no tribal! Get in here and help me fight these bastards off, goddamnit! Anger 50 --	--	--	DLC04UniqueDesmond	DLC04MQ01	Conversation	DLC04MansionSiegeStart	FormID 01010652	0	DLC04MQ01_DLC04MansionSieg_00010652_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ01_DLC04MansionSieg_00010652_1.mp3	File Not Found		DLC04MansionSiegeStart	--	Yes, you! I see you out there. Stop dicking around and help me, or else these cocksuckers will be coming after you next! Anger 50 --	--	--	DLC04UniqueDesmond	DLC04MQ01	Conversation	DLC04MansionSiegeStart	FormID 01010653	0	DLC04MQ01_DLC04MansionSieg_00010653_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ01_DLC04MansionSieg_00010653_1.mp3	File Not Found		DLC04MansionSiegeStart	--	I can't stay barricaded in this saferoom forever. Now get in here and lend a hand! Anger 50 --	--	--	DLC04UniqueDesmond	DLC04MQ01	Conversation	DLC04MansionSiegeStart	FormID 01010654	0	DLC04MQ01_DLC04MansionSieg_00010654_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ01_DLC04MansionSieg_00010654_1.mp3	File Not Found		DLC04MansionSiegeStart	--	Time to shit or get off the pot, joker. Get inside and help, or get off my damned lawn. Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ02LD	Conversation	DLC04MQ02DesmondChatter	FormID 0101028A	0	DLC04MQ02L_DLC04MQ02Desmon_0001028A_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ02L_DLC04MQ02Desmon_0001028A_1.mp3	File Not Found		DLC04MQ02DesmondChatter	--	Hey! Over Here! Neutral 50	Telling the player look at him instead of take off in the wrong direction. --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ02LD	Conversation	DLC04MQ02DesmondChatter	FormID 0101037E	0	DLC04MQ02L_DLC04MQ02Desmon_0001037E_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ02L_DLC04MQ02Desmon_0001037E_1.mp3	File Not Found		DLC04MQ02DesmondChatter	--	Ok, any second now. Get ready! Neutral 50	Final Wave: Telling the player where the attackers are coming from --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ02LD	Conversation	DLC04MQ02DesmondChatter	FormID 0101028B	0	DLC04MQ02L_DLC04MQ02Desmon_0001028B_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ02L_DLC04MQ02Desmon_0001028B_1.mp3	File Not Found		DLC04MQ02DesmondChatter	--	Here they come! Second floor, on the right! Neutral 50	Final Wave: Telling the player where the attackers are coming from --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ02LD	Conversation	DLC04MQ02DesmondChatter	FormID 0101028C	0	DLC04MQ02L_DLC04MQ02Desmon_0001028C_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ02L_DLC04MQ02Desmon_0001028C_1.mp3	File Not Found		DLC04MQ02DesmondChatter	--	More of them! On the right, first floor! Neutral 50	Final Wave: Telling the player where the attackers are coming from --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ02LD	Conversation	DLC04MQ02DesmondChatter	FormID 0101028D	0	DLC04MQ02L_DLC04MQ02Desmon_0001028D_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ02L_DLC04MQ02Desmon_0001028D_1.mp3	File Not Found		DLC04MQ02DesmondChatter	--	The door on the left! First Floor! Neutral 50	Final Wave: Telling the player where the attackers are coming from --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ02LD	Conversation	DLC04MQ02DesmondChatter	FormID 0101028E	0	DLC04MQ02L_DLC04MQ02Desmon_0001028E_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ02L_DLC04MQ02Desmon_0001028E_1.mp3	File Not Found		DLC04MQ02DesmondChatter	--	They're at the front door! Get Ready! Neutral 50	Final Wave: Telling the player where the attackers are coming from --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ02LD	Conversation	DLC04MQ02DesmondChatter	FormID 0101028F	0	DLC04MQ02L_DLC04MQ02Desmon_0001028F_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ02L_DLC04MQ02Desmon_0001028F_1.mp3	File Not Found		DLC04MQ02DesmondChatter	--	That looks like the last of 'em. You're a pretty good shot. Neutral 50	Lets the player know the final wave is over. Says something snarkier than what i wrote. --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ02LD	Conversation	DLC04MQ02DesmondStage01	FormID 01003591	0	DLC04MQ02L_DLC04MQ02Desmon_00003591_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ02L_DLC04MQ02Desmon_00003591_1.mp3	File Not Found		DLC04MQ02DesmondStage01	--	I don't know who you are but you need to help me if you want to stay alive. Neutral 50	When player first sees Desmond. He's in a hurry. --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ02LD	Conversation	DLC04MQ02DesmondStage01	FormID 01003592	0	DLC04MQ02L_DLC04MQ02Desmon_00003592_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ02L_DLC04MQ02Desmon_00003592_1.mp3	File Not Found		DLC04MQ02DesmondStage01	--	They've been at it all night. I think they are just about to breach the inner walls. Follow me. I'm going to go check it out. Neutral 50	Looking at the security monitors he notices they are about to breach the inners walls in the West wing. --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ02LD	Conversation	DLC04MQ02DesmondStage01	FormID 01003593	0	DLC04MQ02L_DLC04MQ02Desmon_00003593_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ02L_DLC04MQ02Desmon_00003593_1.mp3	File Not Found		DLC04MQ02DesmondStage01	--	It looks like they are coming in from somewhere upstairs. Hurry, follow me! Neutral 50	Looking up at a hole he notices where they are coming in from. Tells the player to follow him as if he has something for him to do. --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ02LD	Conversation	DLC04MQ02DesmondStage01	FormID 01003594	0	DLC04MQ02L_DLC04MQ02Desmon_00003594_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ02L_DLC04MQ02Desmon_00003594_1.mp3	File Not Found		DLC04MQ02DesmondStage01	--	Go through these doors and up the stairs. Find where they are coming in and stop them. I'll be keeping an eye on the cameras down here. Hurry! Neutral 50	Orders the player to get up there and find out what's going on. Reminds the player that he'll be keeping an eye on him through the security cameras. --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ02LD	Conversation	DLC04MQ02DesmondStage02	FormID 01003590	0	DLC04MQ02L_DLC04MQ02Desmon_00003590_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ02L_DLC04MQ02Desmon_00003590_1.mp3	File Not Found		DLC04MQ02DesmondStage02	--	Good job blocking off that hole! Hurry and get in here! It looks like they are about to breach from the East wing! Neutral 50	Player just blocked the first breach from the attic in the West wing. Desmond meets him, possibly thanks him with some dialogue, then says they are --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ02LD	Conversation	DLC04MQ02DesmondStage02	FormID 0100B65F	0	DLC04MQ02L_DLC04MQ02Desmon_0000B65F_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ02L_DLC04MQ02Desmon_0000B65F_1.mp3	File Not Found		DLC04MQ02DesmondStage02	--	Hurry! Get in there before more of them come out! Find where they are coming from and stop them. Just like before I'll be keeping an eye out. Neutral 50	At the door to the East wing after a small battle. Tells the player to basically do what he did before, and that he'll be keeping an eye out. --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ02LD	Conversation	DLC04MQ02DesmondStage02	FormID 0100CF7A	0	DLC04MQ02L_DLC04MQ02Desmon_0000CF7A_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ02L_DLC04MQ02Desmon_0000CF7A_1.mp3	File Not Found		DLC04MQ02DesmondStage02	--	That's one less way for them to get in. Follow me. I think we are about to get hit hard. Neutral 50	After sealing the second attic breach he tells the player to follow him because they are about to get swarmed. --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ02LD	Conversation	DLC04MQ02DesmondStage02	FormID 0100CF7B	0	DLC04MQ02L_DLC04MQ02Desmon_0000CF7B_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ02L_DLC04MQ02Desmon_0000CF7B_1.mp3	File Not Found		DLC04MQ02DesmondStage02	--	Yeah, here they come. Grab all the ammo and stimpaks you need. This is gonna be a rough one! Neutral 50	Checkes the cameras quick, notices that he was right and they are about to breach from every angle. Tells the player to get prepared, and where to go --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ02LD	Conversation	DLC04MQ02DesmondStage02	FormID 01010289	0	DLC04MQ02L_DLC04MQ02Desmon_00010289_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ02L_DLC04MQ02Desmon_00010289_1.mp3	File Not Found		DLC04MQ02DesmondStage02	--	If you have any mines, now's the time to use 'em. They could come in through any of the boarded up doors at any second. Neutral 50	Suggest player uses mines. Tells the player where the attackers are going to come from. --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Conversation	DLC04MQ05aDesmondTalkPlayer	FormID 0100B839	0	DLC04MQ05a_DLC04MQ05aDesmo_0000B839_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_DLC04MQ05aDesmo_0000B839_1.mp3	File Not Found		DLC04MQ05aDemondTalkPlayer	--	At last! He's just ahead! I'll circle around and distract him. You take him from the front. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Conversation	DLC04MQ05bDesmondConfrontBrain1	FormID 0100CC88	0	DLC04MQ05a_DLC04MQ05bDesmo_0000CC88_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_DLC04MQ05bDesmo_0000CC88_1.mp3	File Not Found		DLC04MQ05bDesmondConfrontBrain1	--	There you are, you slippery bastard! At last! Let's end this, here and now! Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Conversation	DLC04MQ05bDesmondConfrontBrain1	FormID 0100F058	0	DLC04MQ05a_DLC04MQ05bDesmo_0000F058_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_DLC04MQ05bDesmo_0000F058_1.mp3	File Not Found		DLC04MQ05bDesmondConfrontBrain1	--	You disembodied, pathetic cerebellum! Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Conversation	DLC04MQ05bDesmondConfrontBrain1	FormID 0100F059	0	DLC04MQ05a_DLC04MQ05bDesmo_0000F059_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_DLC04MQ05bDesmo_0000F059_1.mp3	File Not Found		DLC04MQ05bDesmondConfrontBrain1	--	You disgusting, greasy, uncraniumed bastard! Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Conversation	DLC04MQ05bDesmondConfrontBrain1	FormID 01008326	0	DLC04MQ05b_DLC04MQ05bDesmo_00008326_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04MQ05bDesmo_00008326_1.mp3	File Not Found		DLC04MQ05bDesmondConfrontBrain1	--	There you are, you slippery bastard! At last! Let's end this, here and now! Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Conversation	DLC04MQ05bDesmondConfrontBrain1	FormID 0100E498	0	DLC04MQ05b_DLC04MQ05bDesmo_0000E498_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04MQ05bDesmo_0000E498_1.mp3	File Not Found		DLC04MQ05bDesmondConfrontBrain1	--	You disembodied, pathetic cerebellum! Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Conversation	DLC04MQ05bDesmondConfrontBrain1	FormID 0100E499	0	DLC04MQ05b_DLC04MQ05bDesmo_0000E499_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04MQ05bDesmo_0000E499_1.mp3	File Not Found		DLC04MQ05bDesmondConfrontBrain1	--	You disgusting, greasy, uncraniumed bastard! Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05Conv	Conversation	DLC04MQ05bDesmondConfrontBrain1	FormID 0100B83F	0	DLC04MQ05C_DLC04MQ05bDesmo_0000B83F_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05C_DLC04MQ05bDesmo_0000B83F_1.mp3	File Not Found		DLC04MQ05bDesmondConfrontBrain1	--	There you are, you slippery bastard! At last! Let's end this, here and now! Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Conversation	DLC04MQ05bDesmondConfrontBrain3	FormID 0100CC78	0	DLC04MQ05a_DLC04MQ05bDesmo_0000CC78_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_DLC04MQ05bDesmo_0000CC78_1.mp3	File Not Found		DLC04MQ05bDesmondConfrontBrain3	--	No, Calvert! I brought someone with me, someone very special. This stranger tricked you into letting me find where you were hiding. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Conversation	DLC04MQ05bDesmondConfrontBrain3	FormID 0100F054	0	DLC04MQ05a_DLC04MQ05bDesmo_0000F054_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_DLC04MQ05bDesmo_0000F054_1.mp3	File Not Found		DLC04MQ05bDesmondConfrontBrain3	--	Well, I certainly can do one thing that you can't: I can fucking well walk! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Conversation	DLC04MQ05bDesmondConfrontBrain3	FormID 0100F055	0	DLC04MQ05a_DLC04MQ05bDesmo_0000F055_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_DLC04MQ05bDesmo_0000F055_1.mp3	File Not Found		DLC04MQ05bDesmondConfrontBrain3	--	And you! Always with empty fucking threats and meaningless drivel, but never the will to act! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Conversation	DLC04MQ05bDesmondConfrontBrain3	FormID 0100831C	0	DLC04MQ05b_DLC04MQ05bDesmo_0000831C_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04MQ05bDesmo_0000831C_1.mp3	File Not Found		DLC04MQ05bDesmondConfrontBrain3	--	No, Calvert! I brought someone with me, someone very special. This stranger tricked you into letting me find where you were hiding. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Conversation	DLC04MQ05bDesmondConfrontBrain3	FormID 0100E4A6	0	DLC04MQ05b_DLC04MQ05bDesmo_0000E4A6_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04MQ05bDesmo_0000E4A6_1.mp3	File Not Found		DLC04MQ05bDesmondConfrontBrain3	--	Well, I certainly can do one thing that you can't: I can fucking well walk! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Conversation	DLC04MQ05bDesmondConfrontBrain3	FormID 0100E4A7	0	DLC04MQ05b_DLC04MQ05bDesmo_0000E4A7_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04MQ05bDesmo_0000E4A7_1.mp3	File Not Found		DLC04MQ05bDesmondConfrontBrain3	--	And you! Always with empty fucking threats and meaningless drivel, but never the will to act! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05Conv	Conversation	DLC04MQ05bDesmondConfrontBrain3	FormID 0100B83B	0	DLC04MQ05C_DLC04MQ05bDesmo_0000B83B_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05C_DLC04MQ05bDesmo_0000B83B_1.mp3	File Not Found		DLC04MQ05bDesmondConfrontBrain3	--	No, Calvert! I brought someone with me, someone very special. This stranger tricked you into letting me find where you were hiding. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Conversation	DLC04MQ05bDesmondConfrontBrain5	FormID 01010679	0	DLC04MQ05a_DLC04MQ05bDesmo_00010679_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_DLC04MQ05bDesmo_00010679_1.mp3	File Not Found		DLC04MQ05bDesmondConfrontBrain5	--	Well, we shall see, shan't we? Destroy him! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Conversation	DLC04MQ05bDesmondConfrontBrain5	FormID 0100A3FB	0	DLC04MQ05b_DLC04MQ05bDesmo_0000A3FB_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04MQ05bDesmo_0000A3FB_1.mp3	File Not Found		DLC04MQ05bDesmondConfrontBrain5	--	Well, we shall see, shan't we? Destroy him! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05Conv	Conversation	DLC04MQ05bDesmondConfrontBrain5	FormID 0100B83E	0	DLC04MQ05C_DLC04MQ05bDesmo_0000B83E_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05C_DLC04MQ05bDesmo_0000B83E_1.mp3	File Not Found		DLC04MQ05bDesmondConfrontBrain5	--	Well, we shall see, shan't we? Destroy him! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04Generic	Conversation	GOODBYE	FormID 0100844B	0	DLC04Generic_GOODBYE_0000844B_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04Generic_GOODBYE_0000844B_1.mp3	File Not Found		I have to go now. --	Back to business. Anger 25 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Conversation	GOODBYE	FormID 01005A1E	0	DLC04MQ04_GOODBYE_00005A1E_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_GOODBYE_00005A1E_1.mp3	File Not Found		I have to go now. --	We're running out of time. Go! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Conversation	GOODBYE	FormID 0100B3C5	0	DLC04MQ04_GOODBYE_0000B3C5_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_GOODBYE_0000B3C5_1.mp3	File Not Found		I have to go now. --	Now get out of here. Go! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Conversation	GOODBYE	FormID 0100B3C6	0	DLC04MQ04_GOODBYE_0000B3C6_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_GOODBYE_0000B3C6_1.mp3	File Not Found		I have to go now. --	Well, go on! Get! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Conversation	GOODBYE	FormID 0100831E	0	DLC04MQ05a_GOODBYE_0000831E_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_GOODBYE_0000831E_1.mp3	File Not Found		I have to go now. --	Hurry up! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Conversation	GOODBYE	FormID 010088FA	0	DLC04MQ05b_GOODBYE_000088FA_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_GOODBYE_000088FA_1.mp3	File Not Found		I have to go now. --	Let's get to it. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQPQ	Conversation	GOODBYE	FormID 01010F2B	0	DLC04MQPQ_GOODBYE_00010F2B_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQPQ_GOODBYE_00010F2B_1.mp3	File Not Found		I have to go now. --	Done? Good. Bugger off. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQPQ	Conversation	GOODBYE	FormID 01010F2C	0	DLC04MQPQ_GOODBYE_00010F2C_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQPQ_GOODBYE_00010F2C_1.mp3	File Not Found		I have to go now. --	Can I go back to work now? Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQPQ	Conversation	GOODBYE	FormID 01010F2D	0	DLC04MQPQ_GOODBYE_00010F2D_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQPQ_GOODBYE_00010F2D_1.mp3	File Not Found		I have to go now. --	Piss off. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ01	Conversation	HELLO	FormID 0100F3BF	0	DLC04MQ01_HELLO_0000F3BF_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ01_HELLO_0000F3BF_1.mp3	File Not Found		HELLO	--	Come on, hurry up! Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ01	Conversation	HELLO	FormID 0100F3C0	0	DLC04MQ01_HELLO_0000F3C0_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ01_HELLO_0000F3C0_1.mp3	File Not Found		HELLO	--	Move your ass. Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ01	Conversation	HELLO	FormID 0100F3C1	0	DLC04MQ01_HELLO_0000F3C1_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ01_HELLO_0000F3C1_1.mp3	File Not Found		HELLO	--	Hurry it up. Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Conversation	HELLO	FormID 01005A1F	0	DLC04MQ04_HELLO_00005A1F_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_HELLO_00005A1F_1.mp3	File Not Found		HELLO	--	Relax. He's okay... for now... Neutral 50	Calming the dog and referencing the player. --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Conversation	HELLO	FormID 01005A20	0	DLC04MQ04_HELLO_00005A20_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_HELLO_00005A20_1.mp3	File Not Found		HELLO	--	 	Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Conversation	HELLO	FormID 01005A21	0	DLC04MQ04_HELLO_00005A21_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_HELLO_00005A21_1.mp3	File Not Found		HELLO	--	 	Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Conversation	HELLO	FormID 0100663C	0	DLC04MQ04_HELLO_0000663C_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_HELLO_0000663C_1.mp3	File Not Found		HELLO	--	Relax. She's okay... for now... Neutral 50	Calming the dog and referencing the player. --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Conversation	HELLO	FormID 0100663D	0	DLC04MQ04_HELLO_0000663D_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_HELLO_0000663D_1.mp3	File Not Found		HELLO	--	Easy, girl. I'll work it out soon... Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Conversation	HELLO	FormID 0100663E	0	DLC04MQ04_HELLO_0000663E_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_HELLO_0000663E_1.mp3	File Not Found		HELLO	--	Now, there's a good pup... Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Conversation	HELLO	FormID 0100663F	0	DLC04MQ04_HELLO_0000663F_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_HELLO_0000663F_1.mp3	File Not Found		HELLO	--	 	Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Conversation	HELLO	FormID 0100CC74	0	DLC04MQ05a_HELLO_0000CC74_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_HELLO_0000CC74_1.mp3	File Not Found		HELLO	--	Ah ha! At last! Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Conversation	HELLO	FormID 0100E49E	0	DLC04MQ05a_HELLO_0000E49E_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_HELLO_0000E49E_1.mp3	File Not Found		HELLO	--	This never fuckin' ends! You and your pathetic threats! Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Conversation	HELLO	FormID 0100E49F	0	DLC04MQ05a_HELLO_0000E49F_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_HELLO_0000E49F_1.mp3	File Not Found		HELLO	--	Oh, here we fuckin' go again! Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Conversation	HELLO	FormID 0100E4A0	0	DLC04MQ05a_HELLO_0000E4A0_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_HELLO_0000E4A0_1.mp3	File Not Found		HELLO	--	And here we are again, I'm so fucking sick of your empty threats. Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Conversation	HELLO	FormID 0100E4A1	0	DLC04MQ05a_HELLO_0000E4A1_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_HELLO_0000E4A1_1.mp3	File Not Found		HELLO	--	I'll have none of your posturing! Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Conversation	HELLO	FormID 0100E4A2	0	DLC04MQ05a_HELLO_0000E4A2_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_HELLO_0000E4A2_1.mp3	File Not Found		HELLO	--	Always so full of talk, Calvert! Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Conversation	HELLO	FormID 0100B837	0	DLC04MQ05b_HELLO_0000B837_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_HELLO_0000B837_1.mp3	File Not Found		HELLO	--	Ah ha! At last! Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Conversation	HELLO	FormID 0100F04D	0	DLC04MQ05b_HELLO_0000F04D_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_HELLO_0000F04D_1.mp3	File Not Found		HELLO	--	This never fuckin' ends! You and your pathetic threats! Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Conversation	HELLO	FormID 0100F04E	0	DLC04MQ05b_HELLO_0000F04E_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_HELLO_0000F04E_1.mp3	File Not Found		HELLO	--	Oh, here we fuckin' go again! Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Conversation	HELLO	FormID 0100F04F	0	DLC04MQ05b_HELLO_0000F04F_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_HELLO_0000F04F_1.mp3	File Not Found		HELLO	--	And here we are again, I'm so fucking sick of your empty threats. Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Conversation	HELLO	FormID 0100F050	0	DLC04MQ05b_HELLO_0000F050_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_HELLO_0000F050_1.mp3	File Not Found		HELLO	--	I'll have none of your posturing! Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Conversation	HELLO	FormID 0100F051	0	DLC04MQ05b_HELLO_0000F051_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_HELLO_0000F051_1.mp3	File Not Found		HELLO	--	Always so full of talk, Calvert! Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQPQ	Conversation	HELLO	FormID 01010F32	0	DLC04MQPQ_HELLO_00010F32_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQPQ_HELLO_00010F32_1.mp3	File Not Found		HELLO	--	 	Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQPQ	Conversation	HELLO	FormID 01010F33	0	DLC04MQPQ_HELLO_00010F33_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQPQ_HELLO_00010F33_1.mp3	File Not Found		HELLO	--	 	Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQPQ	Conversation	HELLO	FormID 01010F34	0	DLC04MQPQ_HELLO_00010F34_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQPQ_HELLO_00010F34_1.mp3	File Not Found		HELLO	--	It pains me to say it: but thank you. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQPQ	Conversation	HELLO	FormID 01010F35	0	DLC04MQPQ_HELLO_00010F35_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQPQ_HELLO_00010F35_1.mp3	File Not Found		HELLO	--	I think our business is concluded. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQPQ	Conversation	HELLO	FormID 01010F36	0	DLC04MQPQ_HELLO_00010F36_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQPQ_HELLO_00010F36_1.mp3	File Not Found		HELLO	--	You're still here, are you? Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQPQ	Topic	DC04MQPQDesmondTLDoing	FormID 01010F29	0	DLC04MQPQ_DC04MQPQDesmondT_00010F29_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQPQ_DC04MQPQDesmondT_00010F29_1.mp3	File Not Found		What are you doing down here? --	I'm pulling all the data that I can from Calvert's computers. Everything the little bastard gathered is here. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQPQ	Topic	DC04MQPQDesmondTLDoing	FormID 01010F29	1	DLC04MQPQ_DC04MQPQDesmondT_00010F29_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQPQ_DC04MQPQDesmondT_00010F29_2.mp3	File Not Found		What are you doing down here? --	And then, when I'm done, I'll leave this place to sink into the sea. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQPQ	Topic	DC04MQPQDesmondTLFuture	FormID 01010F37	0	DLC04MQPQ_DC04MQPQDesmondT_00010F37_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQPQ_DC04MQPQDesmondT_00010F37_1.mp3	File Not Found		What will you do now that he's dead? --	Now that we're rid of Calvert, I'll be heading north to pursue my next rival. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQPQ	Topic	DC04MQPQDesmondTLFuture	FormID 01010F37	1	DLC04MQPQ_DC04MQPQDesmondT_00010F37_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQPQ_DC04MQPQDesmondT_00010F37_2.mp3	File Not Found		What will you do now that he's dead? --	There are only a few of us left now. The great game goes on. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQPQ	Topic	DC04MQPQDesmondTLFuture	FormID 01010F37	2	DLC04MQPQ_DC04MQPQDesmondT_00010F37_3	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQPQ_DC04MQPQDesmondT_00010F37_3.mp3	File Not Found		What will you do now that he's dead? --	Sort of a... what's a word you'd understand... microcosm? Yeah. It's a microcosm for the old world. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ01	Topic	DLC04AboutMansion	FormID 01008443	0	DLC04MQ01_DLC04AboutMansio_00008443_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ01_DLC04AboutMansio_00008443_1.mp3	File Not Found		Why did you attack the mansion? Why would they want to attack the mansion? Damned if I know. It was abandoned when I got here. Happy 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ01	Topic	DLC04AboutMansion	FormID 01008443	1	DLC04MQ01_DLC04AboutMansio_00008443_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ01_DLC04AboutMansio_00008443_2.mp3	File Not Found		Why did you attack the mansion? Why would they want to attack the mansion? There's plenty hidden away here, none of it would be useful to to a bunch of crazed inbreds. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04Generic	Topic	DLC04AboutNadine	FormID 0100B5E6	0	DLC04Gener_DLC04AboutNadin_0000B5E6_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04Gener_DLC04AboutNadin_0000B5E6_1.mp3	File Not Found		Tell me about Nadine. Have you seen a woman named Nadine? I've been around for a long goddamn time. The last time I knew a bird named Nadine, I still had skin. Happy 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04Generic	Topic	DLC04AboutNadine	FormID 0100B5E6	1	DLC04Gener_DLC04AboutNadin_0000B5E6_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04Gener_DLC04AboutNadin_0000B5E6_2.mp3	File Not Found		Tell me about Nadine. Have you seen a woman named Nadine? There was some girl who came nosing around here a few weeks back, but she ran off before I could ... introduce myself. Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ01	Topic	DLC04AboutNadine	FormID 0100844E	0	DLC04MQ01_DLC04AboutNadine_0000844E_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ01_DLC04AboutNadine_0000844E_1.mp3	File Not Found		Tell me about Nadine. Have you seen a woman named Nadine? I've been around for a long goddamn time. The last time I knew a bird named Nadine, I still had skin. Happy 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ01	Topic	DLC04AboutNadine	FormID 0100844E	1	DLC04MQ01_DLC04AboutNadine_0000844E_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ01_DLC04AboutNadine_0000844E_2.mp3	File Not Found		Tell me about Nadine. Have you seen a woman named Nadine? There was some girl who came nosing around here a few weeks back, but she ran off before I could... introduce myself. Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ01	Topic	DLC04AboutPointLookout	FormID 01008444	0	DLC04MQ01_DLC04AboutPointL_00008444_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ01_DLC04AboutPointL_00008444_1.mp3	File Not Found		Tell me more about Point Lookout. --	I'm here on my own business. You wouldn't understand it even if I tried to explain it to you. Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ01	Topic	DLC04AboutPointLookout	FormID 01008444	1	DLC04MQ01_DLC04AboutPointL_00008444_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ01_DLC04AboutPointL_00008444_2.mp3	File Not Found		Tell me more about Point Lookout. --	I don't know why anyone would bother with this shithole. It's filled with a bunch of disgusting inbreds and half-crazed loons. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ01	Topic	DLC04AboutPointLookout	FormID 01008444	2	DLC04MQ01_DLC04AboutPointL_00008444_3	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ01_DLC04AboutPointL_00008444_3.mp3	File Not Found		Tell me more about Point Lookout. --	I'm gonna do what I came to do, and then get the fuck out of here. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ01	Topic	DLC04AboutPointLookout	FormID 0100E12B	0	DLC04MQ01_DLC04AboutPointL_0000E12B_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ01_DLC04AboutPointL_0000E12B_1.mp3	File Not Found		Tell me more about Point Lookout. --	I'm here on my own business. You wouldn't understand it even if I tried to explain it to you. Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ01	Topic	DLC04AboutPointLookout	FormID 0100E12B	1	DLC04MQ01_DLC04AboutPointL_0000E12B_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ01_DLC04AboutPointL_0000E12B_2.mp3	File Not Found		Tell me more about Point Lookout. --	I don't know why anyone would bother with this shithole. It's filled with a bunch of disgusting inbreds and half-crazed loons. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ01	Topic	DLC04AboutPointLookout	FormID 0100E12B	2	DLC04MQ01_DLC04AboutPointL_0000E12B_3	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ01_DLC04AboutPointL_0000E12B_3.mp3	File Not Found		Tell me more about Point Lookout. --	I'm gonna do what I came to do, and then get the fuck out of here. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ01	Topic	DLC04AboutTribals	FormID 01008442	0	DLC04MQ01_DLC04AboutTribal_00008442_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ01_DLC04AboutTribal_00008442_1.mp3	File Not Found		DLC04AboutTribals	What do you know about the Tribals? They're brainless morons who worship some crazy spirit. What's to know? Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ01	Topic	DLC04DesFakeGoodbye	FormID 01008446	0	DLC04MQ01_DLC04DesFakeGood_00008446_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ01_DLC04DesFakeGood_00008446_1.mp3	File Not Found		I have to go now. --	Now, hold on there. Not so fuckin' fast. You can be useful to me. I need someone willing to get their hands dirty. Happy 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ01	Topic	DLC04DesFakeGoodbye	FormID 01008446	1	DLC04MQ01_DLC04DesFakeGood_00008446_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ01_DLC04DesFakeGood_00008446_2.mp3	File Not Found		I have to go now. --	So, here's the deal: I help you get in with those Tribals, you help me get what I want, and I'll make you fuckin' rich. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ01	Topic	DLC04DesFakeGoodbye	FormID 01008446	2	DLC04MQ01_DLC04DesFakeGood_00008446_3	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ01_DLC04DesFakeGood_00008446_3.mp3	File Not Found		I have to go now. --	Just try not to sprain a lobe while you're thinking about it. My time is short. Happy 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ01	Topic	DLC04DesmondGreeting1A	FormID 01008447	0	DLC04MQ01_DLC04DesmondGree_00008447_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ01_DLC04DesmondGree_00008447_1.mp3	File Not Found		Do you know why the Tribals were attacking? --	Not a fuckin' clue. It'd be easy to chalk it up to their crazy religion, but if I'm right, and I always am, there's something else going on. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ01	Topic	DLC04DesmondGreeting1A	FormID 01008447	1	DLC04MQ01_DLC04DesmondGree_00008447_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ01_DLC04DesmondGree_00008447_2.mp3	File Not Found		Do you know why the Tribals were attacking? --	That's the third attack in a month, so somebody's got a grudge with me. Whether it's a man or a god, I intend to set them straight. Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ01	Topic	DLC04DesmondGreeting1C	FormID 0100844F	0	DLC04MQ01_DLC04DesmondGree_0000844F_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ01_DLC04DesmondGree_0000844F_2.mp3	File Not Found		Any chance of getting more training? --	Oh, there's always a chance, certainly. But what you earn depends on how well you can follow directions. Happy 25 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ01	Topic	DLC04DesmondGreeting1C	FormID 0100844F	1	DLC04MQ01_DLC04DesmondGree_0000844F_3	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ01_DLC04DesmondGree_0000844F_3.mp3	File Not Found		Any chance of getting more training? --	You're not the most incompetent waster I've ever met. I think we could put you to work and figure out what's going on here. Happy 25 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ01	Topic	DLC04DesmondGreeting1C	FormID 0100844F	2	DLC04MQ01_DLC04DesmondGree_0000844F_4	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ01_DLC04DesmondGree_0000844F_4.mp3	File Not Found		Any chance of getting more training? --	Your reward would be considerable, since I know that's what you wasters value. Decide. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ02	Topic	DLC04DesmondOffer	FormID 01009276	0	DLC04MQ02_DLC04DesmondOffe_00009276_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ02_DLC04DesmondOffe_00009276_1.mp3	File Not Found		DLC04DesmondOffer	What do you want me to do about the Tribals? You need to learn to pay attention when I speak. Anger 25 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ02	Topic	DLC04DesmondOffer	FormID 01009276	1	DLC04MQ02_DLC04DesmondOffe_00009276_4	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ02_DLC04DesmondOffe_00009276_4.mp3	File Not Found		DLC04DesmondOffer	What do you want me to do about the Tribals? Those mud-lovers want me dead, and haven't extended the common fucking courtesy of telling me why. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ02	Topic	DLC04DesmondOffer	FormID 01009276	2	DLC04MQ02_DLC04DesmondOffe_00009276_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ02_DLC04DesmondOffe_00009276_2.mp3	File Not Found		DLC04DesmondOffer	What do you want me to do about the Tribals? So I need you to find a way into their commune and figure out what's going through their addled little heads. Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ02	Topic	DLC04DesmondOffer	FormID 01009276	3	DLC04MQ02_DLC04DesmondOffe_00009276_3	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ02_DLC04DesmondOffe_00009276_3.mp3	File Not Found		DLC04DesmondOffer	What do you want me to do about the Tribals? Be a good pup, and Ol' Desmond will give you a treat. And, of course, who knows what riches they have for you to steal? Happy 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ02	Topic	DLC04DesmondOffer	FormID 01009277	0	DLC04MQ02_DLC04DesmondOffe_00009277_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ02_DLC04DesmondOffe_00009277_1.mp3	File Not Found		DLC04DesmondOffer	The Tribals want me to do some ritual before they'll let me in. What? Do you have to make some sort of tea out of magic beans, or play a song for their lizard king? Anger 75 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ02	Topic	DLC04DesmondOffer	FormID 01009277	1	DLC04MQ02_DLC04DesmondOffe_00009277_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ02_DLC04DesmondOffe_00009277_2.mp3	File Not Found		DLC04DesmondOffer	The Tribals want me to do some ritual before they'll let me in. Please. They're a pack of religious nutballs. Grow a pair and just go through the motions. Anyone with a brain knows that it's all bullshit. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ02	Topic	DLC04DesmondOffer2A	FormID 0100926A	0	DLC04MQ02_DLC04DesmondOffe_0000926A_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ02_DLC04DesmondOffe_0000926A_1.mp3	File Not Found		Okay, but how can I infiltrate them? --	Easy-peasy, right about now they'll be wondering what happened to their hunting party. Anger 25 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ02	Topic	DLC04DesmondOffer2B	FormID 01009268	0	DLC04MQ02_DLC04DesmondOffe_00009268_3	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ02_DLC04DesmondOffe_00009268_3.mp3	File Not Found		What sort of reward are you offering? --	The only reliable currency in the world: information. You provide me with valuable info about the Tribals, I pay in kind. Happy 25 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ02	Topic	DLC04DesmondOffer2B	FormID 01009268	1	DLC04MQ02_DLC04DesmondOffe_00009268_4	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ02_DLC04DesmondOffe_00009268_4.mp3	File Not Found		What sort of reward are you offering? --	I've got a few more tricks I can share with you, if that's not enough to get you barking. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ02	Topic	DLC04DesmondOffer2C	FormID 01009265	0	DLC04MQ02_DLC04DesmondOffe_00009265_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ02_DLC04DesmondOffe_00009265_1.mp3	File Not Found		No, not interested. --	Sorry, but that's not really an option. I was only being polite in pretending that it was. Disgust 25 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ02	Topic	DLC04DesmondOffer2C	FormID 01009265	1	DLC04MQ02_DLC04DesmondOffe_00009265_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ02_DLC04DesmondOffe_00009265_2.mp3	File Not Found		No, not interested. --	Tell you what, take a while and roll it around in your tiny brain. Consider your other options, if you think you've got any. Anger 50	Intimidating - knows he's the only game in town. --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ02	Topic	DLC04DesmondOffer3A	FormID 01009260	0	DLC04MQ02_DLC04DesmondOffe_00009260_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ02_DLC04DesmondOffe_00009260_1.mp3	File Not Found		Become a tribal? No way. --	What, like you've never done something unpleasant for the promise of your own personal gain? Give it a rest, saint. Anger 75 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ02	Topic	DLC04DesmondOffer3A	FormID 01009260	1	DLC04MQ02_DLC04DesmondOffe_00009260_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ02_DLC04DesmondOffe_00009260_2.mp3	File Not Found		Become a tribal? No way. --	Just head up to the Cathedral and ask real nice. When you're in, you find the bastard in charge and find out what they're up to. Anger 25 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ02	Topic	DLC04DesmondOffer3A	FormID 01009260	2	DLC04MQ02_DLC04DesmondOffe_00009260_3	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ02_DLC04DesmondOffe_00009260_3.mp3	File Not Found		Become a tribal? No way. --	I just need information. No need for violence... yet. Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ02	Topic	DLC04DesmondOffer3B	FormID 0100926B	0	DLC04MQ02_DLC04DesmondOffe_0000926B_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ02_DLC04DesmondOffe_0000926B_1.mp3	File Not Found		You really think they'll just let me in like that? --	These are people who think cutting a hole in their skull can expand their mind. They're not exactly scholars over there. Happy 25 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ02	Topic	DLC04DesmondOffer3B	FormID 0100926B	1	DLC04MQ02_DLC04DesmondOffe_0000926B_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ02_DLC04DesmondOffe_0000926B_2.mp3	File Not Found		You really think they'll just let me in like that? --	Just head up to the Cathedral and ask real nice. When you're in, you find the bastard in charge and find out what they're up to. Anger 25 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ02	Topic	DLC04DesmondOffer3B	FormID 0100926B	2	DLC04MQ02_DLC04DesmondOffe_0000926B_3	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ02_DLC04DesmondOffe_0000926B_3.mp3	File Not Found		You really think they'll just let me in like that? --	I just need information. No need for violence... yet. Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04Generic	Topic	DLC04DesmondPast	FormID 0100E1F4	0	DLC04Gener_DLC04DesmondPas_0000E1F4_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04Gener_DLC04DesmondPas_0000E1F4_1.mp3	File Not Found		What's your story? --	My story? Tell you what, kid. My story's a lot like a Deathclaw's tongue. Surprise 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04Generic	Topic	DLC04DesmondPast	FormID 0100E1F4	1	DLC04Gener_DLC04DesmondPas_0000E1F4_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04Gener_DLC04DesmondPas_0000E1F4_2.mp3	File Not Found		What's your story? --	It's long, messy, and you don't want to get too personal with it. Understand? Anger 75 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04Generic	Topic	DLC04DesmondPast	FormID 0100E1F4	2	DLC04Gener_DLC04DesmondPas_0000E1F4_3	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04Gener_DLC04DesmondPas_0000E1F4_3.mp3	File Not Found		What's your story? --	Suffice it to say, I have business in Point Lookout. If you help, you will be repaid for your efforts. That's all you want to fucking know. Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04Generic	Topic	DLC04DesmondReward	FormID 0100E1F3	0	DLC04Gener_DLC04DesmondRew_0000E1F3_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04Gener_DLC04DesmondRew_0000E1F3_1.mp3	File Not Found		Why should I work with you, again? --	What's the difference between you and me, kid? What makes a gifted killer like yourself into a rock-hard bastard like me? Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04Generic	Topic	DLC04DesmondReward	FormID 0100E1F3	1	DLC04Gener_DLC04DesmondRew_0000E1F3_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04Gener_DLC04DesmondRew_0000E1F3_2.mp3	File Not Found		Why should I work with you, again? --	The answer is training, you ignorant fuck! I've got a hundred years of experience on you, and don't you forget it. Surprise 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04Generic	Topic	DLC04DesmondReward	FormID 0100E1F3	2	DLC04Gener_DLC04DesmondRew_0000E1F3_3	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04Gener_DLC04DesmondRew_0000E1F3_3.mp3	File Not Found		Why should I work with you, again? --	Stick by me, and you'll get a master's class in doing what has to be done. Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ01	Topic	DLC04DesmondReward1A	FormID 0100C1E5	0	DLC04MQ01_DLC04DesmondRewa_0000C1E5_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ01_DLC04DesmondRewa_0000C1E5_1.mp3	File Not Found		I'm pretty sure I just saved your life, you know. --	No, but you helped me out, and that's something. Can't let you think I'm not a gracious host, can I?	Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ01	Topic	DLC04DesmondReward1A	FormID 0100C1E5	1	DLC04MQ01_DLC04DesmondRewa_0000C1E5_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ01_DLC04DesmondRewa_0000C1E5_2.mp3	File Not Found		I'm pretty sure I just saved your life, you know. --	So, tell you what I'll do, I'll share a few tips for the next time you're making a dramatic final stand. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ01	Topic	DLC04DesmondReward1B	FormID 0100C1E6	0	DLC04MQ01_DLC04DesmondRewa_0000C1E6_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ01_DLC04DesmondRewa_0000C1E6_1.mp3	File Not Found		What kind of failsafe are you talking about? --	The type that kills everyone outside of my saferoom and leaves a hell of a mess to clean up. Standard type. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ01	Topic	DLC04DesmondReward1B	FormID 0100C1E6	1	DLC04MQ01_DLC04DesmondRewa_0000C1E6_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ01_DLC04DesmondRewa_0000C1E6_2.mp3	File Not Found		What kind of failsafe are you talking about? --	Not worth wasting on ignorant savages like them, honestly. Just as well you came along when you did. Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ01	Topic	DLC04DesmondReward1B	FormID 0100C1E6	2	DLC04MQ01_DLC04DesmondRewa_0000C1E6_3	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ01_DLC04DesmondRewa_0000C1E6_3.mp3	File Not Found		What kind of failsafe are you talking about? --	So, tell you what I'll do, I'll share a few tips for the next time you're making a dramatic final stand. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	DLC04DesmondSt185Greeting1	FormID 0100A400	0	DLC04MQ05b_DLC04DesmondSt1_0000A400_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04DesmondSt1_0000A400_1.mp3	File Not Found		Calm down, there. You'll make a mess. --	Moron! You cannot possibly comprehend what this is worth! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	DLC04DesmondSt185Greeting1	FormID 0100A400	1	DLC04MQ05b_DLC04DesmondSt1_0000A400_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04DesmondSt1_0000A400_2.mp3	File Not Found		Calm down, there. You'll make a mess. --	I've been battling with Calvert for over 200 years! And now, at last, I am the victor! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	DLC04DesmondSt185Greeting1	FormID 0100A400	2	DLC04MQ05b_DLC04DesmondSt1_0000A400_3	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04DesmondSt1_0000A400_3.mp3	File Not Found		Calm down, there. You'll make a mess. --	And now, 200 years of technology, knowledge, and research that he stole from me! Every time he beat me, it doesn't matter now! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQPQ	Topic	DLC04DesmondSt185Greeting1	FormID 01010781	0	DLC04MQPQ_DLC04DesmondSt18_00010781_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQPQ_DLC04DesmondSt18_00010781_1.mp3	File Not Found		Calm down, there. You'll make a mess. --	Moron! You cannot possibly comprehend what this is worth! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQPQ	Topic	DLC04DesmondSt185Greeting1	FormID 01010781	1	DLC04MQPQ_DLC04DesmondSt18_00010781_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQPQ_DLC04DesmondSt18_00010781_2.mp3	File Not Found		Calm down, there. You'll make a mess. --	I've been battling with Calvert for over 200 years! And now, at last, I am the victor! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQPQ	Topic	DLC04DesmondSt185Greeting1	FormID 01010781	2	DLC04MQPQ_DLC04DesmondSt18_00010781_3	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQPQ_DLC04DesmondSt18_00010781_3.mp3	File Not Found		Calm down, there. You'll make a mess. --	And now, 200 years of technology, knowledge, and research that he stole from me! Every time he beat me, it doesn't matter now! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	DLC04DesmondSt185Greeting1a	FormID 0100A406	0	DLC04MQ05b_DLC04DesmondSt1_0000A406_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04DesmondSt1_0000A406_1.mp3	File Not Found		So, where's my cut? --	You're free to take whatever you find in this disgusting place. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	DLC04DesmondSt185Greeting1a	FormID 0100A406	1	DLC04MQ05b_DLC04DesmondSt1_0000A406_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04DesmondSt1_0000A406_2.mp3	File Not Found		So, where's my cut? --	What I came for is of no interest to you. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	DLC04DesmondSt185Greeting1a	FormID 0100A406	2	DLC04MQ05b_DLC04DesmondSt1_0000A406_3	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04DesmondSt1_0000A406_3.mp3	File Not Found		So, where's my cut? --	Enjoy your spoils. I don't think our paths will ever cross again. And I think we can both thank Christ and say hallelujah for that. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQPQ	Topic	DLC04DesmondSt185Greeting1a	FormID 01010F2A	0	DLC04MQPQ_DLC04DesmondSt18_00010F2A_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQPQ_DLC04DesmondSt18_00010F2A_1.mp3	File Not Found		So, where's my cut? --	You're free to take whatever you find in this disgusting place. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQPQ	Topic	DLC04DesmondSt185Greeting1a	FormID 01010F2A	1	DLC04MQPQ_DLC04DesmondSt18_00010F2A_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQPQ_DLC04DesmondSt18_00010F2A_2.mp3	File Not Found		So, where's my cut? --	What I came for is of no interest to you. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQPQ	Topic	DLC04DesmondSt185Greeting1a	FormID 01010F2A	2	DLC04MQPQ_DLC04DesmondSt18_00010F2A_3	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQPQ_DLC04DesmondSt18_00010F2A_3.mp3	File Not Found		So, where's my cut? --	Enjoy your spoils. I don't think our paths will ever cross again. And I think we can both thank Christ and say hallelujah for that. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	DLC04DesmondSt185Greeting1b	FormID 01010F31	0	DLC04MQ05b_DLC04DesmondSt1_00010F31_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04DesmondSt1_00010F31_1.mp3	File Not Found		Neat! I want some of it. --	You're free to take whatever you find in this disgusting place. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	DLC04DesmondSt185Greeting1b	FormID 01010F31	1	DLC04MQ05b_DLC04DesmondSt1_00010F31_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04DesmondSt1_00010F31_2.mp3	File Not Found		Neat! I want some of it. --	What I came for is of no interest to you. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	DLC04DesmondSt185Greeting1b	FormID 01010F31	2	DLC04MQ05b_DLC04DesmondSt1_00010F31_3	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04DesmondSt1_00010F31_3.mp3	File Not Found		Neat! I want some of it. --	Enjoy your spoils. I don't think our paths will ever cross again. And I think we can both thank Christ and say hallelujah for that. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQPQ	Topic	DLC04DesmondSt185Greeting1b	FormID 010108D3	0	DLC04MQPQ_DLC04DesmondSt18_000108D3_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQPQ_DLC04DesmondSt18_000108D3_1.mp3	File Not Found		Neat! I want some of it. --	You're free to take whatever you find in this disgusting place. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQPQ	Topic	DLC04DesmondSt185Greeting1b	FormID 010108D3	1	DLC04MQPQ_DLC04DesmondSt18_000108D3_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQPQ_DLC04DesmondSt18_000108D3_2.mp3	File Not Found		Neat! I want some of it. --	What I came for is of no interest to you. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQPQ	Topic	DLC04DesmondSt185Greeting1b	FormID 010108D3	2	DLC04MQPQ_DLC04DesmondSt18_000108D3_3	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQPQ_DLC04DesmondSt18_000108D3_3.mp3	File Not Found		Neat! I want some of it. --	Enjoy your spoils. I don't think our paths will ever cross again. And I think we can both thank Christ and say hallelujah for that. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	DLC04DesmondSt185Greeting2	FormID 01010785	0	DLC04MQ05b_DLC04DesmondSt1_00010785_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04DesmondSt1_00010785_1.mp3	File Not Found		What's so great about his stuff? --	Moron! You cannot possibly comprehend what this is worth! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	DLC04DesmondSt185Greeting2	FormID 01010785	1	DLC04MQ05b_DLC04DesmondSt1_00010785_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04DesmondSt1_00010785_2.mp3	File Not Found		What's so great about his stuff? --	I've been battling with Calvert for over 200 years! And now, at last, I am the victor! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	DLC04DesmondSt185Greeting2	FormID 01010785	2	DLC04MQ05b_DLC04DesmondSt1_00010785_3	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04DesmondSt1_00010785_3.mp3	File Not Found		What's so great about his stuff? --	And now, 200 years of technology, knowledge, and research that he stole from me! Every time he beat me, it doesn't matter now! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQPQ	Topic	DLC04DesmondSt185Greeting2	FormID 0100A3FE	0	DLC04MQPQ_DLC04DesmondSt18_0000A3FE_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQPQ_DLC04DesmondSt18_0000A3FE_1.mp3	File Not Found		What's so great about his stuff? --	Moron! You cannot possibly comprehend what this is worth! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQPQ	Topic	DLC04DesmondSt185Greeting2	FormID 0100A3FE	1	DLC04MQPQ_DLC04DesmondSt18_0000A3FE_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQPQ_DLC04DesmondSt18_0000A3FE_2.mp3	File Not Found		What's so great about his stuff? --	I've been battling with Calvert for over 200 years! And now, at last, I am the victor! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQPQ	Topic	DLC04DesmondSt185Greeting2	FormID 0100A3FE	2	DLC04MQPQ_DLC04DesmondSt18_0000A3FE_3	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQPQ_DLC04DesmondSt18_0000A3FE_3.mp3	File Not Found		What's so great about his stuff? --	And now, 200 years of technology, knowledge, and research that he stole from me! Every time he beat me, it doesn't matter now! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	DLC04DesmondSt50Greeting1	FormID 0100A409	0	DLC04MQ05b_DLC04DesmondSt5_0000A409_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04DesmondSt5_0000A409_1.mp3	File Not Found		I'm tired of you pushing me around, Desmond. --	What? You betrayed me because I wasn't polite? Are you out of your fucking mind? Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	DLC04DesmondSt50Greeting1a	FormID 0100A407	0	DLC04MQ05b_DLC04DesmondSt5_0000A407_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04DesmondSt5_0000A407_1.mp3	File Not Found		I don't take orders from anyone. --	Fine then. Would it make your little feelbads all better if I said please? Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	DLC04DesmondSt50Greeting1a	FormID 0100A407	1	DLC04MQ05b_DLC04DesmondSt5_0000A407_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04DesmondSt5_0000A407_2.mp3	File Not Found		I don't take orders from anyone. --	Then pretty please, fucking help me rid the world of Professor Calvert. Anger 50	Extreme sarcasm. --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	DLC04DesmondSt50Greeting1a1	FormID 0100A402	0	DLC04MQ05b_DLC04DesmondSt5_0000A402_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04DesmondSt5_0000A402_1.mp3	File Not Found		That'll do. Let's go. --	I've waited a long time for this. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	DLC04DesmondSt50Greeting1a1	FormID 0100A402	1	DLC04MQ05b_DLC04DesmondSt5_0000A402_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04DesmondSt5_0000A402_2.mp3	File Not Found		That'll do. Let's go. --	Savor the moment, my friend. This is the end of an era. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	DLC04DesmondSt50Greeting1a2	FormID 0100A401	0	DLC04MQ05b_DLC04DesmondSt5_0000A401_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04DesmondSt5_0000A401_1.mp3	File Not Found		And I'm supposed to help you for free? --	I'm 250 years old, so I think I have a shiny thing or two that might interest your tiny brain. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	DLC04DesmondSt50Greeting1a2	FormID 0100A401	1	DLC04MQ05b_DLC04DesmondSt5_0000A401_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04DesmondSt5_0000A401_2.mp3	File Not Found		And I'm supposed to help you for free? --	So, if it's riches and weapons and things that you want, I have more than enough to spare. And all you have to do is do what you do best. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	DLC04DesmondSt50Greeting1a2	FormID 0100A401	2	DLC04MQ05b_DLC04DesmondSt5_0000A401_3	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04DesmondSt5_0000A401_3.mp3	File Not Found		And I'm supposed to help you for free? --	Follow orders, and end Professor Calvert. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	DLC04DesmondSt50Greeting1a3	FormID 0100A3FF	0	DLC04MQ05b_DLC04DesmondSt5_0000A3FF_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04DesmondSt5_0000A3FF_1.mp3	File Not Found		Very nice. Now can you say "please don't kill me?" --	No, I can't. But let's see if you can! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	DLC04DesmondSt50Greeting1b	FormID 0100A403	0	DLC04MQ05b_DLC04DesmondSt5_0000A403_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04DesmondSt5_0000A403_1.mp3	File Not Found		And now you'll pay for it with your life. --	Is that so? I've come a long way, my friend. I highly doubt that my journey will end today! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	DLC04DesmondSt50Greeting2	FormID 0100A3F8	0	DLC04MQ05b_DLC04DesmondSt5_0000A3F8_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04DesmondSt5_0000A3F8_1.mp3	File Not Found		I've been looking for you. I'm not going to side with this crazy brain thing. --	Well now, finally you show some goddamn sense. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	DLC04DesmondSt50Greeting2	FormID 0100A3F8	1	DLC04MQ05b_DLC04DesmondSt5_0000A3F8_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04DesmondSt5_0000A3F8_2.mp3	File Not Found		I've been looking for you. I'm not going to side with this crazy brain thing. --	So, if you're on my side, why did you destroy my jammer? Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	DLC04DesmondSt50Greeting2a	FormID 0100A3FD	0	DLC04MQ05b_DLC04DesmondSt5_0000A3FD_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04DesmondSt5_0000A3FD_1.mp3	File Not Found		Because I'm done taking orders from you. After this, we're through. --	After this, I won't require your services any longer. I suppose that works out now, doesn't it? Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	DLC04DesmondSt50Greeting2a	FormID 0100A3FD	1	DLC04MQ05b_DLC04DesmondSt5_0000A3FD_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04DesmondSt5_0000A3FD_2.mp3	File Not Found		Because I'm done taking orders from you. After this, we're through. --	So, since we're in agreement about this, let's go in there and "retire" the good professor! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	DLC04DesmondSt50Greeting2a	FormID 0100A3FD	2	DLC04MQ05b_DLC04DesmondSt5_0000A3FD_3	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04DesmondSt5_0000A3FD_3.mp3	File Not Found		Because I'm done taking orders from you. After this, we're through. --	Brace yourself, you're about to witness the end of an era! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	DLC04DesmondSt50Greeting2b	FormID 0100A3FA	0	DLC04MQ05b_DLC04DesmondSt5_0000A3FA_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04DesmondSt5_0000A3FA_1.mp3	File Not Found		I figured it was the best way to get him to drop his guard. --	And you... Impressive. Very impressive. Perhaps there's more to you than meets the eye. Neutral 50	Starts out continuing his tirade and interrupts himself. --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	DLC04DesmondSt50Greeting2b	FormID 0100A3FA	1	DLC04MQ05b_DLC04DesmondSt5_0000A3FA_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04DesmondSt5_0000A3FA_2.mp3	File Not Found		I figured it was the best way to get him to drop his guard. --	I suppose I had you wrong. And that in itself is a once in a lifetime event. Pained 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	DLC04DesmondSt50Greeting2b1	FormID 0100A404	0	DLC04MQ05b_DLC04DesmondSt5_0000A404_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04DesmondSt5_0000A404_1.mp3	File Not Found		It happens to us all. Let's go. --	Brace yourself, my friend. You're about to witness the end of an era! Happy 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	DLC04DesmondSt50Greeting2b2	FormID 0100A405	0	DLC04MQ05b_DLC04DesmondSt5_0000A405_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04DesmondSt5_0000A405_1.mp3	File Not Found		No. You were right not to trust me. Die. --	If nothing else, I have to say that you were good sport! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	DLC04DesmondSt50Greeting2b2	FormID 0100A405	1	DLC04MQ05b_DLC04DesmondSt5_0000A405_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04DesmondSt5_0000A405_2.mp3	File Not Found		No. You were right not to trust me. Die. --	You'll be the appetizer before I destroy the professor! Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	DLC04DesmondSt50Greeting2c	FormID 0100A408	0	DLC04MQ05b_DLC04DesmondSt5_0000A408_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04DesmondSt5_0000A408_1.mp3	File Not Found		Because I wanted to. Just like I want to kill you now. --	Nihilism is so boring. Try it if you must, I could use the warmup before I kill the professor! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	DLC04DesmondSt50Greeting3	FormID 0100A40A	0	DLC04MQ05b_DLC04DesmondSt5_0000A40A_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_DLC04DesmondSt5_0000A40A_1.mp3	File Not Found		I just wanted to see you up close when I told you I was going to kill you. --	After 250 years, you think I'll go down to you? Ha! Try it! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ03	Topic	DLC04DesTribalReturn1A	FormID 0100E1F2	0	DLC04MQ03_DLC04DesTribalRe_0000E1F2_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ03_DLC04DesTribalRe_0000E1F2_1.mp3	File Not Found		I'm in. I found out where their leader is hiding. --	And? You didn't go track him down and grill him for information? Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ03	Topic	DLC04DesTribalReturn1A	FormID 0100E1F2	1	DLC04MQ03_DLC04DesTribalRe_0000E1F2_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ03_DLC04DesTribalRe_0000E1F2_2.mp3	File Not Found		I'm in. I found out where their leader is hiding. --	I'm not your daddy. Don't waste your time checking in! Go find him and figure out what he wants with this place, you moron! Anger 75 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ03	Topic	DLC04DesTribalReturn1B	FormID 0100E1F8	0	DLC04MQ03_DLC04DesTribalRe_0000E1F8_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ03_DLC04DesTribalRe_0000E1F8_1.mp3	File Not Found		Those idiots let me in with open arms. I have the location of their leader. --	Nice work -- as if sneaking into a compound of morons is any kind of work. So why haven't you tracked down their leader and grilled him for info? Happy 25 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ03	Topic	DLC04DesTribalReturn1B	FormID 0100E1F8	1	DLC04MQ03_DLC04DesTribalRe_0000E1F8_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ03_DLC04DesTribalRe_0000E1F8_2.mp3	File Not Found		Those idiots let me in with open arms. I have the location of their leader. --	Don't waste your time reporting back. Go find him and figure out what he wants with this place, you moron! Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST10Greeting1	FormID 01008493	0	DLC04MQ04_DLC04MQ01Desmond_00008493_5	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_00008493_5.mp3	File Not Found		So, who is this brain thing, anyway? --	HIM! I should have known. My old rival... so close to his family home. Only he would be so stupid. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST10Greeting1	FormID 01008493	1	DLC04MQ04_DLC04MQ01Desmond_00008493_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_00008493_1.mp3	File Not Found		So, who is this brain thing, anyway? --	He was once a man -- Professor Calvert. The Calverts owned half of Maryland, back when there was a Maryland to own. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST10Greeting1	FormID 01008493	2	DLC04MQ04_DLC04MQ01Desmond_00008493_3	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_00008493_3.mp3	File Not Found		So, who is this brain thing, anyway? --	Members of the Calvert family were influential all over the world. They practically owned a deed to the US government. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST10Greeting1	FormID 01008493	3	DLC04MQ04_DLC04MQ01Desmond_00008493_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_00008493_2.mp3	File Not Found		So, who is this brain thing, anyway? --	In their best days, there were no less than three Calvert family senators, seven members of the house, and two governors. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST10Greeting1	FormID 01008493	4	DLC04MQ04_DLC04MQ01Desmond_00008493_4	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_00008493_4.mp3	File Not Found		So, who is this brain thing, anyway? --	They even had a top candiate for president, until that scandal with the dog forced him to drop out of the race. I was particularly proud of that one. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST10Greeting2	FormID 01008499	0	DLC04MQ04_DLC04MQ01Desmond_00008499_4	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_00008499_4.mp3	File Not Found		You know this guy? What's going on here? --	Calvert is my old rival. Centuries, we've played this game. I knew he'd be stupid enough to hide so close to his family home. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST10Greeting2	FormID 01008499	1	DLC04MQ04_DLC04MQ01Desmond_00008499_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_00008499_1.mp3	File Not Found		You know this guy? What's going on here? --	It's not a matter of hate, it's a matter of destiny. He is my enemy, and I do not suffer any bastard who opposes me to live. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST10Greeting2	FormID 01008499	2	DLC04MQ04_DLC04MQ01Desmond_00008499_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_00008499_2.mp3	File Not Found		You know this guy? What's going on here? --	I knew he was here, and it is my intent to find him, and call down a righteous fucking hammer on his head. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST10Greeting2	FormID 01008499	3	DLC04MQ04_DLC04MQ01Desmond_00008499_3	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_00008499_3.mp3	File Not Found		You know this guy? What's going on here? --	Figurative, I mean. His head. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST10Greeting3	FormID 01008494	0	DLC04MQ04_DLC04MQ01Desmond_00008494_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_00008494_1.mp3	File Not Found		So, now you want me to do something else, right? --	Of course I fucking want you to do something else. You don't expect me to trod around this mudhole my self, do you? Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST10Greeting3a	FormID 01008490	0	DLC04MQ04_DLC04MQ01Desmond_00008490_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_00008490_1.mp3	File Not Found		Maybe you should watch your tone, old man. --	Or what? You think I haven't been shot before? Think that you, over the thousands who have tried, can take me down? Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST10Greeting3a	FormID 01008490	1	DLC04MQ04_DLC04MQ01Desmond_00008490_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_00008490_2.mp3	File Not Found		Maybe you should watch your tone, old man. --	You'd best wise the hell up and play along. I'll get what I want, and you'll get rich, and then we can go about our separate goddamn ways. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST10Greeting3a1	FormID 0100848D	0	DLC04MQ04_DLC04MQ01Desmond_0000848D_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_0000848D_1.mp3	File Not Found		What do you want me to do? --	So, those half-wits are getting messages from the Professor, right? So, he's off somewhere broadcasting to 'em. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST10Greeting3a1	FormID 0100848D	1	DLC04MQ04_DLC04MQ01Desmond_0000848D_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_0000848D_2.mp3	File Not Found		What do you want me to do? --	But without those buggers to do things for him, he can't do much for himself. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST10Greeting3a1	FormID 0100848D	2	DLC04MQ04_DLC04MQ01Desmond_0000848D_3	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_0000848D_3.mp3	File Not Found		What do you want me to do? --	So, we cut off his ability to talk to 'em, and he'll need to try harder. Maybe then I can find the squishy little worm and finish him off for good! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST10Greeting3a1a	FormID 01008498	0	DLC04MQ04_DLC04MQ01Desmond_00008498_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_00008498_1.mp3	File Not Found		What's your plan, old man? --	If I know Professor Calvert, and I do, he's using a high frequency cognitive sine broadcast. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST10Greeting3a1a	FormID 01008498	1	DLC04MQ04_DLC04MQ01Desmond_00008498_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_00008498_2.mp3	File Not Found		What's your plan, old man? --	I have the perfect device to jam up his little talkbox. All you need to do is take it to the highest point on the shore and install it. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST10Greeting3a1a	FormID 01008498	2	DLC04MQ04_DLC04MQ01Desmond_00008498_3	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_00008498_3.mp3	File Not Found		What's your plan, old man? --	Easy, right? Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST10Greeting3a1a1	FormID 0100848F	0	DLC04MQ04_DLC04MQ01Desmond_0000848F_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_0000848F_1.mp3	File Not Found		That big wheel down by the docks, right? --	Right. Attach it to the bottom car, then turn it on and spin the jammer to the top. No fuckin' problem. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST10Greeting3a1a1	FormID 0100848F	1	DLC04MQ04_DLC04MQ01Desmond_0000848F_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_0000848F_2.mp3	File Not Found		That big wheel down by the docks, right? --	I'll watch from here and turn it on. Then we'll see where our little professor is. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST10Greeting3a1a1	FormID 0100848F	2	DLC04MQ04_DLC04MQ01Desmond_0000848F_3	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_0000848F_3.mp3	File Not Found		That big wheel down by the docks, right? --	Now, go! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST10Greeting3a1a2	FormID 01008497	0	DLC04MQ04_DLC04MQ01Desmond_00008497_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_00008497_1.mp3	File Not Found		I'm afraid of heights. --	Well, that's just too bad, ain't it? But since you're so afraid, attach the thing to one of the cars and then spin it around to get it to the top. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST10Greeting3a1a2	FormID 01008497	1	DLC04MQ04_DLC04MQ01Desmond_00008497_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_00008497_2.mp3	File Not Found		I'm afraid of heights. --	I'll watch from here and turn it on when it's ready. Then we'll see where our little Professor is. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST10Greeting3a1a2	FormID 01008497	2	DLC04MQ04_DLC04MQ01Desmond_00008497_3	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_00008497_3.mp3	File Not Found		I'm afraid of heights. --	Now, go! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST10Greeting3a1b	FormID 010084A0	0	DLC04MQ04_DLC04MQ01Desmond_000084A0_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_000084A0_1.mp3	File Not Found		So, how do we shut him down? --	If I know the Professor, he's using a high frequency cognitive sine broadcast. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST10Greeting3a1b	FormID 010084A0	1	DLC04MQ04_DLC04MQ01Desmond_000084A0_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_000084A0_2.mp3	File Not Found		So, how do we shut him down? --	I have the perfect device to jam up that little worm's talkbox. All you need to do is take it to the highest point around and install it. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST10Greeting3a1b	FormID 010084A0	2	DLC04MQ04_DLC04MQ01Desmond_000084A0_3	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_000084A0_3.mp3	File Not Found		So, how do we shut him down? --	Easy, right? Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST10Greeting3a2	FormID 01008491	0	DLC04MQ04_DLC04MQ01Desmond_00008491_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_00008491_1.mp3	File Not Found		Oh, I can't wait to hear this. --	So, those half-wits are getting messages from the Professor, right? So, he's off somewhere broadcasting to them. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST10Greeting3a2	FormID 01008491	1	DLC04MQ04_DLC04MQ01Desmond_00008491_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_00008491_2.mp3	File Not Found		Oh, I can't wait to hear this. --	But without those buggers to do things for him, he can't do much for himself. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST10Greeting3a2	FormID 01008491	2	DLC04MQ04_DLC04MQ01Desmond_00008491_3	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_00008491_3.mp3	File Not Found		Oh, I can't wait to hear this. --	So, we cut off his ability to talk to them, and he'll need to try harder. Maybe then I can find the squishy little worm and finish him off for good! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST10Greeting3b	FormID 0100849B	0	DLC04MQ04_DLC04MQ01Desmond_0000849B_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_0000849B_1.mp3	File Not Found		Right, right. You're mean, we get it. --	You're goddamn right, I am. Now, let's get on with the work, shall we? Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST10Greeting3c	FormID 01008495	0	DLC04MQ04_DLC04MQ01Desmond_00008495_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_00008495_1.mp3	File Not Found		There'd better be something good at the end of this. --	Nothing but the best for people who stay in my good graces. Now, you ready to stop whining and listen? Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST25Greeting1	FormID 0100B3BC	0	DLC04MQ04_DLC04MQ01Desmond_0000B3BC_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_0000B3BC_1.mp3	File Not Found		That brain contacted me. He wants me to destroy the Jammer. --	I can't exactly say I'm surprised. You're not thinking about doing it, are you? Disgust 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST25Greeting1a	FormID 0100B3BE	0	DLC04MQ04_DLC04MQ01Desmond_0000B3BE_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_0000B3BE_1.mp3	File Not Found		I might be. Motivate me not to. --	Are you fucking joking? I suppose you aren't. What is it you people use for money these days? Those bottle caps? Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST25Greeting1a	FormID 0100B3BE	1	DLC04MQ04_DLC04MQ01Desmond_0000B3BE_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_0000B3BE_2.mp3	File Not Found		I might be. Motivate me not to. --	Right. Well, here's a bunch of those. Now go do your goddamn job before my patience runs out. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST25Greeting1a1	FormID 0100B3B6	0	DLC04MQ04_DLC04MQ01Desmond_0000B3B6_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_0000B3B6_1.mp3	File Not Found		Pleasure doing business with you. --	Piss off and do what you're told. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST25Greeting1a2	FormID 0100B3BB	0	DLC04MQ04_DLC04MQ01Desmond_0000B3BB_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_0000B3BB_1.mp3	File Not Found		That might do. We'll see. --	This isn't a game, you twit. Piss off and do what you're told. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST25Greeting1b	FormID 0100B3B9	0	DLC04MQ04_DLC04MQ01Desmond_0000B3B9_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_0000B3B9_1.mp3	File Not Found		Why would I do that? We're buddies, you and me! --	Whatever we are, we are not "buddies." Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST25Greeting1b	FormID 0100B3B9	1	DLC04MQ04_DLC04MQ01Desmond_0000B3B9_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_0000B3B9_2.mp3	File Not Found		Why would I do that? We're buddies, you and me! --	Now, what the bloody Christ else did you want? Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST25Greeting1c	FormID 0100B3BA	0	DLC04MQ04_DLC04MQ01Desmond_0000B3BA_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_0000B3BA_1.mp3	File Not Found		I haven't decided. I'll let you know. --	If you cross me, it'll be the last fuckin' mistake you ever make in this life. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST25Greeting1c	FormID 0100B3BA	1	DLC04MQ04_DLC04MQ01Desmond_0000B3BA_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_0000B3BA_2.mp3	File Not Found		I haven't decided. I'll let you know. --	Now what else do you want? Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ01DesmondST25Greeting2	FormID 0100B3BD	0	DLC04MQ04_DLC04MQ01Desmond_0000B3BD_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ01Desmond_0000B3BD_1.mp3	File Not Found		Nope. Nothing at all. --	Then why are you wasting my fuckin' time? Don't you have somewhere to be? Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ04DesmondQuestion1	FormID 0100849A	0	DLC04MQ04_DLC04MQ04Desmond_0000849A_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ04Desmond_0000849A_1.mp3	File Not Found		What do you need me to do again? --	Were you not paying attention? I need you to take that Cogwave Jammer over to the Ferris wheel by the docks. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ04DesmondQuestion1	FormID 0100849A	1	DLC04MQ04_DLC04MQ04Desmond_0000849A_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ04Desmond_0000849A_2.mp3	File Not Found		What do you need me to do again? --	Attach it to one of the cars, then raise it as high as it will go. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ04DesmondQuestion1	FormID 0100849A	2	DLC04MQ04_DLC04MQ04Desmond_0000849A_3	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ04Desmond_0000849A_3.mp3	File Not Found		What do you need me to do again? --	That's the only way we'll be able to shut off the Professor's ability to talk to those simple bastards who work for him. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ04DesmondQuestion2	FormID 01008496	0	DLC04MQ04_DLC04MQ04Desmond_00008496_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ04Desmond_00008496_1.mp3	File Not Found		What does the Cogwave Jammer do? --	At some point, Professor Calvert developed the ability to speak inside people's heads. Problem is, he's not so good at it. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ04DesmondQuestion2	FormID 01008496	1	DLC04MQ04_DLC04MQ04Desmond_00008496_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ04Desmond_00008496_2.mp3	File Not Found		What does the Cogwave Jammer do? --	He's using something to boost his power and talk to those Tribal simps. The fools think he's God or something. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ04DesmondQuestion2	FormID 01008496	2	DLC04MQ04_DLC04MQ04Desmond_00008496_3	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ04Desmond_00008496_3.mp3	File Not Found		What does the Cogwave Jammer do? --	Once I jam up his signal, he won't be able to get them to do what he wants, and I'll be able to find where the little fuck is hiding. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ04DesmondQuestion3	FormID 0100848E	0	DLC04MQ04_DLC04MQ04Desmond_0000848E_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ04Desmond_0000848E_1.mp3	File Not Found		How does Professor Calvert control the Tribals? --	You saw it. He uses his device to talk to their soft-headed leader in those caves. They think he's a fuckin' god, and they do what he wants. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ04DesmondQuestion3	FormID 0100848E	1	DLC04MQ04_DLC04MQ04Desmond_0000848E_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ04Desmond_0000848E_2.mp3	File Not Found		How does Professor Calvert control the Tribals? --	The blighters are too stupid to get it right most of the time. But, seeing as how they figured to attack me here, Calvert is getting close. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ04DesmondQuestion3	FormID 0100848E	2	DLC04MQ04_DLC04MQ04Desmond_0000848E_3	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ04Desmond_0000848E_3.mp3	File Not Found		How does Professor Calvert control the Tribals? --	But if their "god" goes silent, then they won't be a problem anymore, now will they? Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ04DesmondQuestionEND	FormID 0100B3B8	0	DLC04MQ04_DLC04MQ04Desmond_0000B3B8_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ04Desmond_0000B3B8_1.mp3	File Not Found		That's all. --	Well, I'm glad I could be of fuckin' help to you. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	DLC04MQ04DesmondQuestionTL	FormID 0100B3B7	0	DLC04MQ04_DLC04MQ04Desmond_0000B3B7_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_DLC04MQ04Desmond_0000B3B7_1.mp3	File Not Found		I have some questions about what I'm supposed to be doing. --	Well, get on with it. We haven't got a lot of time, you know. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Topic	DLC04MQ04DesmondST10Greeting1	FormID 0100B844	0	DLC04MQ05a_DLC04MQ04Desmon_0000B844_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_DLC04MQ04Desmon_0000B844_1.mp3	File Not Found		I'm really tired of being a pawn in this game, Desmond. --	Well, that's good since the game is almost done. He's in the lighthouse, the little fuck. Right under my nose the whole time! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Topic	DLC04MQ04DesmondST10Greeting1	FormID 0100B844	1	DLC04MQ05a_DLC04MQ04Desmon_0000B844_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_DLC04MQ04Desmon_0000B844_2.mp3	File Not Found		I'm really tired of being a pawn in this game, Desmond. --	Hiding behind robots and machines, what a miserable life! Pathetic! He dies now! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Topic	DLC04MQ04DesmondST10Greeting1a	FormID 0100B83C	0	DLC04MQ05a_DLC04MQ04Desmon_0000B83C_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_DLC04MQ04Desmon_0000B83C_1.mp3	File Not Found		I need some time to get ready. --	I suggest you hurry your pretty self up. I'm sure the bastard's got some sort of escape plan. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Topic	DLC04MQ04DesmondST10Greeting1b	FormID 0100B836	0	DLC04MQ05a_DLC04MQ04Desmon_0000B836_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_DLC04MQ04Desmon_0000B836_1.mp3	File Not Found		Then let's go in there and do this. --	Now that's more like it. Follow me! You're about to witness the end of an era! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Topic	DLC04MQ04DesmondST10Greeting1c	FormID 0100B840	0	DLC04MQ05a_DLC04MQ04Desmon_0000B840_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_DLC04MQ04Desmon_0000B840_1.mp3	File Not Found		I'm done with you. --	Not hardly. I'll be here, and you'll be back. But you'd best hurry, or I may reconsider that reward I promised you. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Topic	DLC04MQ04DesmondST10Greeting1c	FormID 0100B840	1	DLC04MQ05a_DLC04MQ04Desmon_0000B840_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_DLC04MQ04Desmon_0000B840_2.mp3	File Not Found		I'm done with you. --	I've got a lifetime to wait. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Topic	DLC04MQ04DesmondST10Greeting2	FormID 0100B841	0	DLC04MQ05a_DLC04MQ04Desmon_0000B841_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_DLC04MQ04Desmon_0000B841_1.mp3	File Not Found		So where is he? --	The lighthouse. He's got a lab under there, the little fuck. Right under my nose the whole time! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Topic	DLC04MQ04DesmondST10Greeting2	FormID 0100B841	1	DLC04MQ05a_DLC04MQ04Desmon_0000B841_3	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_DLC04MQ04Desmon_0000B841_3.mp3	File Not Found		So where is he? --	I found it when he boosted his signal to try to get through the jamming, when he sent those Tribals to kill my poor pups... Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Topic	DLC04MQ04DesmondST10Greeting2	FormID 0100B841	2	DLC04MQ05a_DLC04MQ04Desmon_0000B841_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_DLC04MQ04Desmon_0000B841_2.mp3	File Not Found		So where is he? --	He's down there, hiding behind robots and machines, sucking life! Pathetic! He dies now! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Topic	DLC04MQ04DesmondST10Greeting3	FormID 0100B838	0	DLC04MQ05a_DLC04MQ04Desmon_0000B838_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_DLC04MQ04Desmon_0000B838_1.mp3	File Not Found		It's great to see you alive! I was worried. --	Well, aren't you a fuckin' softie. But Calvert is here. He's got a lab under the lighthouse, the little fuck. Right under my nose the whole time! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Topic	DLC04MQ04DesmondST10Greeting3	FormID 0100B838	1	DLC04MQ05a_DLC04MQ04Desmon_0000B838_3	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_DLC04MQ04Desmon_0000B838_3.mp3	File Not Found		It's great to see you alive! I was worried. --	 I found it when he boosted his signal to try to get through the jamming, when he sent those Tribals to kill my poor pups... Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Topic	DLC04MQ04DesmondST10Greeting3	FormID 0100B838	2	DLC04MQ05a_DLC04MQ04Desmon_0000B838_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_DLC04MQ04Desmon_0000B838_2.mp3	File Not Found		It's great to see you alive! I was worried. --	He's down there, hiding behind robots and machines, sucking life! Pathetic! He dies now! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Topic	DLC04MQ04DesmondST15Greeting1	FormID 0100831F	0	DLC04MQ05a_DLC04MQ04Desmon_0000831F_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_DLC04MQ04Desmon_0000831F_1.mp3	File Not Found		Yes, I am. Let's go. --	At last! Our game is ending! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Topic	DLC04MQ04DesmondST15Greeting1a	FormID 0100E3BD	0	DLC04MQ05a_DLC04MQ04Desmon_0000E3BD_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_DLC04MQ04Desmon_0000E3BD_1.mp3	File Not Found		Wait... game? --	When great men rise, they will clash. It's inevitable. Calvert and I are both men of great power. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Topic	DLC04MQ04DesmondST15Greeting1a	FormID 0100E3BD	1	DLC04MQ05a_DLC04MQ04Desmon_0000E3BD_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_DLC04MQ04Desmon_0000E3BD_2.mp3	File Not Found		Wait... game? --	But today, our rivalry ends. Now let's go! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Topic	DLC04MQ04DesmondST15Greeting1b	FormID 0100E3BE	0	DLC04MQ05a_DLC04MQ04Desmon_0000E3BE_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_DLC04MQ04Desmon_0000E3BE_1.mp3	File Not Found		Let's get this over with. --	Follow me! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Topic	DLC04MQ04DesmondST15Greeting2	FormID 01008325	0	DLC04MQ05a_DLC04MQ04Desmon_00008325_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_DLC04MQ04Desmon_00008325_1.mp3	File Not Found		I'm not ready yet. --	Well, hurry it up! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Topic	DLC04MQ04DesmondST15Greeting3	FormID 01008320	0	DLC04MQ05a_DLC04MQ04Desmon_00008320_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_DLC04MQ04Desmon_00008320_1.mp3	File Not Found		I had something I wanted to ask you... --	Yeah, what is it? Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04Generic	Topic	GREETING	FormID 01008450	0	DLC04Generic_GREETING_00008450_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04Generic_GREETING_00008450_1.mp3	File Not Found			--	Here to give me a piece of your mind? Anger 25 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04Generic	Topic	GREETING	FormID 01008451	0	DLC04Generic_GREETING_00008451_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04Generic_GREETING_00008451_1.mp3	File Not Found			--	Yes, you nasty little cuss? Anger 25	Rough spoken, but spoken approvingly --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04Generic	Topic	GREETING	FormID 01008452	0	DLC04Generic_GREETING_00008452_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04Generic_GREETING_00008452_1.mp3	File Not Found			--	Oh, here comes trouble. Anger 25	Rough spoken, but spoken approvingly --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ01	Topic	GREETING	FormID 01008454	0	DLC04MQ01_GREETING_00008454_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ01_GREETING_00008454_1.mp3	File Not Found			--	So, my hero, huh? Think you came in and rescued me right in the nick of time? Surprise 25 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ01	Topic	GREETING	FormID 01008454	1	DLC04MQ01_GREETING_00008454_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ01_GREETING_00008454_2.mp3	File Not Found			--	Not hardly. Had it all well in hand, and I didn't even need to use the failsafe. Anger 25 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ01	Topic	GREETING	FormID 01008454	2	DLC04MQ01_GREETING_00008454_3	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ01_GREETING_00008454_3.mp3	File Not Found			--	But that would've done a real number on some of the paintings, so just as well you were here. Anyway, name's Desmond. Happy 25 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ01	Topic	GREETING	FormID 01008455	0	DLC04MQ01_GREETING_00008455_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ01_GREETING_00008455_1.mp3	File Not Found			--	Help me take out these bastards while I figure out a plan. Surprise 25 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ01	Topic	GREETING	FormID 01010730	0	DLC04MQ01_GREETING_00010730_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ01_GREETING_00010730_1.mp3	File Not Found			--	Do you mind? There's a tiny matter of a home invasion that I'm trying to repel. Surprise 25 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ02	Topic	GREETING	FormID 01009272	0	DLC04MQ02_GREETING_00009272_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ02_GREETING_00009272_1.mp3	File Not Found			--	Considered my offer, have you? Anger 10 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ02	Topic	GREETING	FormID 01009273	0	DLC04MQ02_GREETING_00009273_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ02_GREETING_00009273_1.mp3	File Not Found			--	What've you got for me? Anger 10 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ03	Topic	GREETING	FormID 0100E1FB	0	DLC04MQ03_GREETING_0000E1FB_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ03_GREETING_0000E1FB_1.mp3	File Not Found			--	You infiltrated those Tribals, yet? Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	GREETING	FormID 01005A1C	0	DLC04MQ04_GREETING_00005A1C_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_GREETING_00005A1C_1.mp3	File Not Found			--	I knew it! I knew that little bastard was behind all this! After all these years, he's stuck his head out, and this is my chance to cut it off! Anger 100 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	GREETING	FormID 01005A1C	1	DLC04MQ04_GREETING_00005A1C_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_GREETING_00005A1C_2.mp3	File Not Found			--	Figuratively speaking, of course. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	GREETING	FormID 01006640	0	DLC04MQ04_GREETING_00006640_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_GREETING_00006640_1.mp3	File Not Found			--	Is there something on your mind? Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	GREETING	FormID 0100B3C4	0	DLC04MQ04_GREETING_0000B3C4_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_GREETING_0000B3C4_1.mp3	File Not Found			--	You're not getting' any ideas, are you? Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	GREETING	FormID 0100849D	0	DLC04MQ04_GREETING_0000849D_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_GREETING_0000849D_1.mp3	File Not Found			--	Be careful. Professor Calvert's a tricky git. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	GREETING	FormID 01005A1D	0	DLC04MQ04_GREETING_00005A1D_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_GREETING_00005A1D_1.mp3	File Not Found			--	It's me little helper. Don't you have a job to do? Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	GREETING	FormID 0100849E	0	DLC04MQ04_GREETING_0000849E_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_GREETING_0000849E_1.mp3	File Not Found			--	Why are you in here starin' at me? Didn't I give you something to do? Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	GREETING	FormID 0100849F	0	DLC04MQ04_GREETING_0000849F_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_GREETING_0000849F_1.mp3	File Not Found			--	You again? Shouldn't you be climbing that wheel? Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Topic	GREETING	FormID 01006BE3	0	DLC04MQ05a_GREETING_00006BE3_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_GREETING_00006BE3_1.mp3	File Not Found			--	Robots. It bloody figures. Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Topic	GREETING	FormID 0100B847	0	DLC04MQ05a_GREETING_0000B847_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_GREETING_0000B847_1.mp3	File Not Found			--	Keep up! He can't be far! Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Topic	GREETING	FormID 0100B848	0	DLC04MQ05a_GREETING_0000B848_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_GREETING_0000B848_1.mp3	File Not Found			--	Hurry up! Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Topic	GREETING	FormID 0100B849	0	DLC04MQ05a_GREETING_0000B849_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_GREETING_0000B849_1.mp3	File Not Found			--	Come on! He can't be far! Anger 50	What the hell? I've been waiting here for a long time! --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Topic	GREETING	FormID 0100B84A	0	DLC04MQ05a_GREETING_0000B84A_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_GREETING_0000B84A_1.mp3	File Not Found			--	Are you ready to go, princess? I've got a rival to kill! Anger 50	What the hell? I've been waiting here for a long time! --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Topic	GREETING	FormID 0100B84B	0	DLC04MQ05a_GREETING_0000B84B_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_GREETING_0000B84B_1.mp3	File Not Found			--	Are you ready? Who knows what he could be setting up in there! Anger 50	What the hell? I've been waiting here for a long time! --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Topic	GREETING	FormID 0100B84C	0	DLC04MQ05a_GREETING_0000B84C_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_GREETING_0000B84C_1.mp3	File Not Found			--	What the hell? Are you ready to go yet? Anger 50	What the hell? I've been waiting here for a long time! --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Topic	GREETING	FormID 01008324	0	DLC04MQ05a_GREETING_00008324_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_GREETING_00008324_1.mp3	File Not Found			--	That bastard! That... BASTARD! He killed my pups! Nearly killed ME! For WHAT? Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Topic	GREETING	FormID 01008324	1	DLC04MQ05a_GREETING_00008324_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_GREETING_00008324_2.mp3	File Not Found			--	He doesn't have the body to fuckin' do it himself, so he tried to blow me up? ME? Well, this ends today. Desmond Lockheart will finally win out. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05a	Topic	GREETING	FormID 01008324	2	DLC04MQ05a_GREETING_00008324_3	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05a_GREETING_00008324_3.mp3	File Not Found			--	I know where he is. He overplayed his hand this time. You and me are going to walk in there and end this. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	GREETING	FormID 010088F7	0	DLC04MQ05b_GREETING_000088F7_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_GREETING_000088F7_1.mp3	File Not Found			--	You! You... BASTARD! Betray me? You fuck! You think you can betray.. ME? Anger 100	Spitting and incoherent with rage. --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	GREETING	FormID 010088F7	1	DLC04MQ05b_GREETING_000088F7_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_GREETING_000088F7_2.mp3	File Not Found			--	You have one chance. Exactly one chance to fucking redeem yourself in my eyes. Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	GREETING	FormID 010088F7	2	DLC04MQ05b_GREETING_000088F7_3	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_GREETING_000088F7_3.mp3	File Not Found			--	We are going to go in there, and we are going to end this once and for fucking all. And you will help, or you will be my enemy. Anger 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	GREETING	FormID 010088F7	3	DLC04MQ05b_GREETING_000088F7_4	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_GREETING_000088F7_4.mp3	File Not Found			--	And you do NOT want to be my enemy. Pained 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	GREETING	FormID 0100A40C	0	DLC04MQ05b_GREETING_0000A40C_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_GREETING_0000A40C_1.mp3	File Not Found			--	Let's go! Before he has time to prepare! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	GREETING	FormID 0100A40D	0	DLC04MQ05b_GREETING_0000A40D_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_GREETING_0000A40D_1.mp3	File Not Found			--	Come! He's close by! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	GREETING	FormID 0100A40E	0	DLC04MQ05b_GREETING_0000A40E_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_GREETING_0000A40E_1.mp3	File Not Found			--	I can smell him! He's just through here! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	GREETING	FormID 0100A40F	0	DLC04MQ05b_GREETING_0000A40F_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_GREETING_0000A40F_1.mp3	File Not Found			--	At last! The world is rid of that sniveling, disgusting, arrogant brain! Happy 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	GREETING	FormID 0100A40F	1	DLC04MQ05b_GREETING_0000A40F_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_GREETING_0000A40F_2.mp3	File Not Found			--	Think of it! Everything he learned! Everything he had! It's all here and it's all MINE! MINE! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ05b	Topic	GREETING	FormID 0100A410	0	DLC04MQ05b_GREETING_0000A410_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ05b_GREETING_0000A410_1.mp3	File Not Found			--	I'm Desmond. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQPQ	Topic	GREETING	FormID 01008321	0	DLC04MQPQ_GREETING_00008321_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQPQ_GREETING_00008321_1.mp3	File Not Found			--	At last! The world is rid of that sniveling, disgusting, arrogant, brain! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQPQ	Topic	GREETING	FormID 01008321	1	DLC04MQPQ_GREETING_00008321_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQPQ_GREETING_00008321_2.mp3	File Not Found			--	Think of it! Everything he learned! Everything he had! It's all here and it's all MINE! MINE! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQPQ	Topic	GREETING	FormID 01010F2E	0	DLC04MQPQ_GREETING_00010F2E_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQPQ_GREETING_00010F2E_1.mp3	File Not Found			--	I'm busy. What do you want? Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQPQ	Topic	GREETING	FormID 01010F2F	0	DLC04MQPQ_GREETING_00010F2F_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQPQ_GREETING_00010F2F_1.mp3	File Not Found			--	Good. More questions. I guess we're best fuckin' friends now. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQPQ	Topic	GREETING	FormID 01010F30	0	DLC04MQPQ_GREETING_00010F30_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQPQ_GREETING_00010F30_1.mp3	File Not Found			--	I wasn't aware that we had anything else to say to each other. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQPQ	Topic	GREETING	FormID 01008322	0	DLC04MQPQ_GREETING_00008322_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQPQ_GREETING_00008322_1.mp3	File Not Found			--	Welcome back! Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	SpeechChallengeFailure	FormID 0100B3B5	0	DLC04MQ04_SpeechChallengeF_0000B3B5_1	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_SpeechChallengeF_0000B3B5_1.mp3	File Not Found		SpeechChallengeFailure	--	Nice try. Your payment is coming, and you're not getting a fucking pence until you're done. Neutral 50 --	--	GetIsID == 1	DLC04UniqueDesmond	DLC04MQ04	Topic	SpeechChallengeFailure	FormID 0100B3B5	1	DLC04MQ04_SpeechChallengeF_0000B3B5_2	Data\Sound\Voice\PointLookout.esm\DLC04UniqueDesmond\DLC04MQ04_SpeechChallengeF_0000B3B5_2.mp3	File Not Found		SpeechChallengeFailure	--	Now, did you come here for something, or are you just wasting my time? Neutral 50