Pressing Matters

 is a quest in Fallout: New Vegas. You are instructed by Alice McLafferty from the Crimson Caravan Company to go to the Sunset Sarsaparilla Headquarters and disable the Bottle Cap Press in order to prevent creation of counterfeit caps thereby creating inflation in the economy.

Quick walkthrough
Go to the Sunset Sarsaparilla Headquarters and disable the Bottle Cap Press. It's in the Shipping area which is the North-most room in the building.

Detailed walkthrough
Go to the Sunset Sarsaparilla Headquarters and disable the Bottle Cap Press. It's in the Shipping area. Once in the shipping area you will encounter 4-5 Sunset Sarsaparilla robot employees that will attack you. Activate and follow Mr. Janitor down to the big open room with tons of crates. Go straight ahead after entering, and go down the short stairs leading down to the floor; behind a dead worker should be a box with 6 bottles of Sunset Sarsaparilla, the only ones found in this room. The press is between the two stacks of crates in the middle.

After Mr. Janitor cleans a few rooms, it will dispose of the 'trash' (about 500+ caps) in the garbage can closest to the room you find him in.(Do not talk to other robots while he is cleaning. This will cause him to stop cleaning and attack you)

No need to activate anything... go down to the shipping docks or enter through the garage doors to begin with and the press is in the center of the room

Return to Alice McLaffery to finish.

Bugs

 * Mr. Janitor may not activate, make sure you save before you activate him.
 * If you have science of 50 just use the terminal next to the robot to activate him!
 * Mr. Janitor will not active a second time, so make sure you follow him if you want to find loot.
 * Leave Companion outside the factory because as soon as janitor is activated they shoot and kill it.
 * Sometimes. I activated him with Arcade Gannon in my party and he left the robot alone.
 * Sometimes. I activated him with Boon and EDE-E in my party and they left the robot alone (XBOX360)(PC).
 * The press may not deactivate after you select the option to take it apart, making the quest unfinishable.