Scott


 * Characters:
 * Scott Wollinski, also known as "The Mechanist," the robot-styled nemesis of the AntAgonizer in Fallout 3.
 * Matthew Scott, an Enclave soldier assigned to an outpost on the outskirts of Old Olney, mentioned in Fallout 3.
 * Scott Evert, a shopkeeper before the Great War, mentioned in Fallout: New Vegas.
 * Scott Lowe, a Brigadier General of the United States Armed Forces before the Great War, mentioned in Fallout: New Vegas.
 * Scott Shepherd, a deceased nurse who was a member of the Responders in Fallout 76.
 * Scott Conroy, a cryptid hunter who turned into a wendigo in the Fallout 76 add-on Wild Appalachia.


 * Locations:
 * F. Scott Key Trail & Campground, a camping ground located south of Girdershade in Fallout 3.
 * Scott City, small community located in rural, far western Kansas in Fallout Tactics.
 * Scott City (mission), the eighteenth mission in Fallout Tactics.


 * Real-life people:
 * Scott Bennie, a developer who worked for Interplay Entertainment as a designer on Fallout.
 * Scott Campbell, a developer who worked at Interplay Entertainment as a key, original designer on Fallout who also worked on original game design on Fallout 2.
 * Scott Rodenhizer, a developer who worked at Interplay Entertainment as a clay modeler on Fallout, and as head artist on Fallout 2.
 * Scott Everts, a developer who worked at Interplay Entertainment as a designer on Fallout and Fallout 2, and at Obsidian Entertainment as lead world builder on Fallout: New Vegas.
 * Scott Warner, a developer who worked at Interplay Entertainment as a quality assurance tester on Fallout 2.
 * Scott Franke, a developer who worked at Bethesda Softworks as a programmer on Fallout 3, Fallout 4 and Fallout 76.
 * Scott Lawlor, a developer who worked at Obsidian Entertainment as the audio director on Fallout: New Vegas.
 * Scott Saggio, a developer who worked at Bethesda Softworks as an additional quality assurance tester on Fallout: New Vegas and Fallout 4.
 * Nancy Scott, a developer who worked at Bethesda Softworks as a quality assurance tester on Fallout 4.
 * Scott Malone, a developer who worked at Bethesda Softworks as a senior producer on Fallout 76.
 * Scott Smith, a developer who worked at Bethesda Softworks as a gameplay programmer on Fallout 76.
 * Scott Burfitt, a developer who worked at Interplay Entertainment as an associate producer on Fallout Tactics (U.K.).
 * Scott Purvis, a developer who worked at Interplay Entertainment as a dialogue editor on Fallout: Brotherhood of Steel.
 * Scott Tang, a developer who worked at Interplay Entertainment as a sound designer on Fallout: Brotherhood of Steel.

Скотт