Sunny Smiles

Sunny Smiles is a local gecko hunter and town guard living in the town of Goodsprings in 2281.

Background
Sunny Smiles is a talented trapper and survivalist, living in Goodsprings. She primarily hunts silver geckos around the town, subsisting on their meat and selling the hides to traders or Chet. Her talent with a rifle is very useful to the people living in the sleepy settlement, as she helps keep it clear of radscorpions and coyotes, which always seem to find a way to get into the town and try to partake in the town's water supply. It is no small problem: The wildlife tends to get agitated whenever humans come near and attack them, injuring or even killing the townsfolk, especially the wildlife north of Goodsprings.

She also defends the town from threats when the need arises, but also takes a more proactive approach when she knows trouble is brewing, such as with Joe Cobb and his group of Powder Gangers.

Sunny Smiles is uninvolved in the politics of the Mojave Wasteland and cares little for the New California Republic or Caesar's Legion. Her opinion of the NCR's occupation of the Mojave is that they tend be "pushy," but they have made the roads safer, even if that was done only for the benefit of NCR settlers. She has had no direct contact with Caesar's Legion, but she has heard reports that the Legion practice slavery and brutally kill many others, but believes these may be stories made up by NCR to justify their occupation of the Mojave.

Quests

 * Back in the Saddle: Sunny Smiles gives the Courier a varmint rifle and teaches them how to survive better in the Mojave Wasteland through a series of tasks.
 * By a Campfire on the Trail: Sunny explains how to make items at campfires.
 * Ghost Town Gunfight: She can help defeat the Powder Gangers and defend Goodsprings.
 * Run Goodsprings Run: Should the Courier choose to side with the Powder Gangers, Sunny will need to be killed.

Other interactions

 * It is possible for Cheyenne to die during the tutorial quest, in which case Sunny's dialogue will change slightly to show her remorse. This does not have any real impact on the completion of the quest. It is also possible for her to die when fighting the geckos during the quest Back in the Saddle.
 * Sunny Smiles also reacts to the saving or death of the Goodsprings settler.
 * If asked about any work to be done, she will mention to check out the safe in the schoolhouse, giving the Courier bobby pins and a copy of Locksmith's Reader in order to open it.

Effects of the player character's actions

 * Sunny Smiles' dialogue changes based on whether or not Joe Cobb has died.
 * If Goodsprings schoolhouse has already been looted, the Courier can inform her of this, but Sunny Smiles will still give the bobby pins and copy of Locksmith's Reader.

Appearances
Sunny Smiles appears only in Fallout: New Vegas.

Bugs

 * There is a game glitch that might cause Sunny Smiles to walk up to you and start a conversation. She gets stuck in an infinite loop and some seconds after the end of each conversation, she will try to talk to you again.
 * Sunny will not mind if the player character shoots her/Cheyenne when they are supposed to shoot Sarsaparilla bottles.