Fallout 4 Endings

The Fallout 4 ending cutscenes do not depend on how the Sole Survivor has finished certain quests or interacted with other people. It appears all endings and choices lead to the same cutscene (aside from the first slide in The Institute ending) in which the Sole Survivor recalls the end of the world, the inevitability of facing one's future, and the constant truth that "war never changes".

Ending 1: Brotherhood Ending
The Brotherhood and the Sole Survivor infiltrate and destroy The Railroad organization. Later with the help of Liberty Prime, the Sole Survivor launches an attack on the Institute. After successfully opening a path inside, Elder Maxson and other Brotherhood of Steel units help the Sole Survivor in planting a pulse charge on the reactor and detonating it from afar, thus completely destroying the Institute. After destroying both the Institute and the Railroad, the Sole Survivor gains the rank of "Sentinel". This causes Brotherhood Knights and Scribes to appear in places like Diamond City market and such.

Ending 2: Minutemen Ending
The Institute is infiltrated and destroyed, freeing the Commonwealth of their oppression. Later (if the player's relationship with the Brotherhood is hostile) the Minutemen destroy The Prydwen with artillery and then repel a Brotherhood counterattack on the Castle.

Ending 3: Railroad Ending
With the help of Deacon, Tinker Tom, and a stolen vertibird, the Sole Survivor infiltrates The Prydwen and destroys it from the inside, causing it to crash. Later, the Institute is infiltrated and destroyed.

Ending 4: Institute Ending
The Institute and the Sole Survivor attack and eliminate the Railroad. Later on, with the help of Institute synths, the Sole Survivor attacks the airport where the Brotherhood are based. After fighting through ranks of Brotherhood of Steel Soldiers, Liberty Prime is hacked and shoots the Brotherhood's airship The Prydwen out of the sky. After returning to the Institute, the Sole Survivor has a heart-to-heart with Father. Shaun passes away due to his illness, and the Sole Survivor takes over as Director of the Insitute. This causes Synths to appear in places like Diamond City market and such.

Ending 5:"Hidden Ending" BOS, Minutemen and Railroad all alive
This ending is very difficult to complete and involves doing quests in a special order, the result is a new ending with recorded dialog options unable to be achieved in other endings. The Sole Survivor is in good standing with all three factions and has access to all side quests. All topside Companions live, and all factions are at peace with one another. This ending is very difficult to complete and needs to have quests done in a very specific order.

Finales de Fallout 4