My Kind of Town

My Kind of Town is a side quest in Fallout: New Vegas.

Starting the Quest
Once you go to Primm and enter the Vikki and Vance Casino, Johnson Nash will speak to you about the state of the town, and will assign the quest to you.

Alternatively, if you enter Bison Steve Hotel, you must rescue Deputy Beagle, who is currently captured by the convicts inside the hotel. Once rescued, Beagle will escape the building and will initiate the quest.

Rescuing Deputy Beagle
After speaking with Johnson Nash in the Vikki and Vance, you will learn that their deputy is being held captive by the convicts in the town at the Bison Steve Hotel. Enter the hotel and dispatch all of the convicts, including the convict leader, in the same floor. When you reach the kitchen, you will find Deputy Beagle, tied up. You can:
 * Release him from his captivity, either by sneaking away from the convicts to the kitchen or clearing out the convicts in the floor. Either way, Beagle will try to cower out and exit the hotel.
 * With a Speech skill of 25, convince him to you in clearing out the remainder of convicts in the hotel (the second floor and the roller coaster outside). You will get his journal in return, as well as a small amount of supplies. (Note: You don't actually have to clear the whole hotel of convicts to advance the quest.)
 * With a Speech skill of 40, get Deputy Beagle to tell you everything he knows about Benny and his men, and where they went.
 * Pick Deputy Beagle's pocket and steal his journal to get the information.
 * Kill Deputy Beagle and loot his journal. You will receive negative karma.

After the hotel is cleared, regardless of whether or not Deputy Beagle survived, return to Johnson Nash. He will inform you that although the convicts are gone, the town will need a new sheriff.

You will be presented with a few options as to who will bring stability to the town:
 * The NCR, who currently has an outpost in the town.
 * Sheriff Meyers, a former sheriff incarcerated in the NCRCF.
 * Primm Slim, the robot greeter found in the Vikki and Vance Casino.

The NCR
The NCR is an option to take control of Primm. To request assistance from them, speak with Lieutenant Hayes in the NCR camp on the western edge of town. He will refer you to Major Knight of the Mojave Outpost.

The Mojave Outpost is to the southwest of Primm, along the road and up a hill. On the way to the outpost, you can take the route following the road, in which you will encounter two convicts walking towards the Nipton Road Reststop. As you pass Nevada Highway Patrol station, you may be attacked by some of the Jackal raiders that have claimed the station as a base. You can also cut across, which results in encounters with a few feral ghouls and radscorpions.

With a Barter skill of 20, you can convince Major Knight to assign an additional squad to Primm, to help ensure the trade route will function normally. If cannot convince him, you can do some work for the outpost in order to convince Knight to send some reinforcements to the town.

Once you return to Hayes, he will state that the squad is ready and that the NCR is ready to accept ownership of Primm. The town will finally be safe, but as a result, taxes will be higher. Nash, who will be found in his store counter, will be selling more guns, ammunition, and aid items for a higher price.

Meyers as Sheriff
The NCRCF is to the north of Primm, on the east side of a mountain that is adjacent to the highway. The facility is controlled by the Powder Gangers, with Dawes as their gatekeeper. There are at least two ways to gain entrance: After getting into the Facility by whatever means, talk to Meyers, and tell him that Primm needs a new sheriff. He will tell you that he will need a pardon from the NCR in order to serve as sheriff of the town without any problems. In the mean time, he will be waiting near the town's entrance.
 * You can pay Dawes off with 100 caps to gain entrance.
 * If you are in hostile terms with them, you will be forced to kill every Powder Ganger. Meyers will remain neutral and will flee from the fight.

The pardon can be granted by Major Knight at the Mojave Outpost by doing one of the following:
 * Convincing him with a Speech skill of 30.
 * Bribing him for the pardon with 200 caps.
 * Being in good terms with the NCR.

Upon receiving the pardon, Meyers will immediately go to work as Primm's new sheriff. Since the town is back to normal, Johnson Nash will resume business in his store. With the complete lack of taxes, Nash will give you a higher discount.

Primm Slim
Speak to Johnson Nash or Deputy Beagle and ask if Primm Slim could be the sheriff. They will say that Slim can be sheriff, so long as you can reprogram him. You will then be prompted to speak to Primm Slim. There will be two options on reprogramming him:
 * A Science skill of 30.
 * Using three fission batteries and four conductors.

Bugs

 * After completing the quest, some of the Primm townspeople, possibly including Ruby Nash, turn hostile and will being attacking you. They may be killed without incurring a karma penalty.
 * Even though you reinstate Meyers as town sheriff, people across the Mojave (including citizens of Primm) will mention a disgust in Primm's militarization by the NCR, stating it "wimped out and accepted NCR rule, some people will do anything to feel safe."
 * A similar problem can occur if you put the town under NCR rule, but they will comment about the new sheriff instead of the NCR.
 * Meyers may become hostile if you enter the prison violently, regardless of whether or not Meyers gets attacked.
 * Powder Gangers may not attack you around NCRCF even if you are not wearing a gang uniform and are hostile towards them.
 * If you're vilified with the Gangers and you bribe Dawes, he and the other Gangers in the area may still be hostile to you.
 * If you completed the quest "I Fought the Law" by helping the NCR take over the facility, Meyers will be locked in a permanent "Goodbye" conversation loop, talking as if the NCR is still invading, even if they killed everything and the quest is completed. You will be unable to advance the quest.
 * Major Knight will not have any option for filling out a form of "Pardon" for Meyers. You may only be able to discuss NCR control with Knight. (possible solution: avoid all NCR discussion)
 * Primm Slim may not talk to you if you acquire Vance's 9mm submachine gun. If you intend to reprogram him to become the sheriff, it may be best to do so before acquiring the gun.
 * If you have ED-E with you when you go talk to Beagle after freeing him, after asking about where to find a new sheriff, everyone in the Vikki and Vance Casino will start attacking ED-E, though they won't become hostile toward you unless you shoot them.
 * Meyers will sometimes get stuck and become invisible on the way to Primm out of the NCRCF facility, delaying the quest's completion. Putting him in V.A.T.S seems to snap him out of it.
 * Following the quest and waiting three days, when gambling at the Vikki and Vance Casino and exchanging chips for caps, you will receive the caps and still have the same amount of chips. This can be repeated if desired.
 * After completing the quest, only Beagle will leave the casino, so nobody will patrol the area outside.
 * Sometimes, Meyers goes to Black Mountain instead and gets himself killed.

Behind the scenes
"My Kind of Town (Chicago Is)" is a popular song composed by Jimmy Van Heusen, with lyrics by Sammy Cahn. It was originally part of the musical score for Robin and the 7 Hoods, a 1964 musical film starring several members of the Rat Pack. Frank Sinatra regularly performed the song live, and included the song on four of his records.

A cut speech exists with in the game's files, meant to be delivered by Meyers to a small group of inmates close to Meyers should you recruit him to be the Primm's new Sheriff. In it, Meyers calls upon the other inmates to join him in forming a new police force in Primm, calling them "honorable and looking for redemption" despite not having "experience with law enforcement... at least not on the enforcement side."

Gallery
Город, который мне нравится