Auto Axe (The Pitt)

The Auto Axe is a melee weapon that is featured in The Pitt add-on.

The Axe inflicts large amounts of damage with its sharp rotating blades. It functions just like the Ripper, not like an actual axe. It can also be repaired using Rippers. The damage that is done by this weapon can be increased with the Auto Axpert perk which is available with The Pitt, after collecting 10 Steel Ingots from the Steelyard.

Variants
The Auto Axe comes in four different strength levels, ordered from weakest to strongest they are:


 * 1) Steel Saw
 * 2) Auto Axe
 * 3) Man Opener*
 * 4) The Mauler


 * *The Man Opener actually does the same amount of raw damage as the regular Auto Axe, but ignores armor. Because of this, the Man Opener has the potential to be more damaging than The Mauler.

Concept
The Auto Axe appears to be a modified industrial tool, strongly resembling a concrete saw or chainsaw. The original blade seems to have been removed and replaced with a blade of a different kind. This modification could have been (and most probably was) made for more heavy-duty cutting like the one seen in The Pitt trailer.

Bugs

 * Sometimes this weapon will disappear from first person perspective, but still function perfectly. This bug can be temporarily remedied by switching weapons or re-equiping the Auto Axe. You can also fix it by saving and loading the game.
 * Xbox 360: Sometimes, out of VATS, the weapon may buckle, and instead of functioning with repeateded damage (like the Ripper), it may function like a normal melee weapon and repeatedly hit only once, before pulling back and hitting again. This is easily fixable by simply stopping.
 * When in 3rd person, parts of the weapon or the entire weapon may disappear or be replaced by a different weapon model (example: a grenade). This can be reproduced by first equipping the weapon and then changing armor.
 * Xbox 360: Jumping and attacking with the Auto Axe may cut out the 'spinning blades' sound effect.
 * PC: The aforementioned glitch does occur. This can be stopped by simply activating the auto axe again. However, jumping and activating the Auto Axe will also cause it to stop spinning upon landing.

Video
thumb|300px|left|Man Opener Auto Axe