Automated Turret (Fallout 3)

Automated turrets are robot weapon systems in Fallout 3.

Specifications
Automated turrets can either be mounted to the ceiling or on the floor. Those mounted on the ceiling fire conventional ammunition at an automatic rate, whereas the floor mounted turrets fire laser beams similar to the laser rifle but in a faster succession. Both varieties have unlimited ammunition. As a rule of thumb, odd numbered turrets use conventional bullets and even numbered turrets use laser projectiles.

Alien turrets are in contrast to automated turrets only ceiling-mounted. They shoot energy beams similar to the alien atomizer and disintegrator but in more rapid succession. The pulses individually aren't highly damaging, but can take a chunk out of the players health if they get caught out in the open.

Gameplay attributes
Automated turrets are often found in military installations or areas of historical value. Although not too damaging at lower levels, they can be quite deadly if they surprise you. Both types of turrets can be frenzied by shooting either the targeting chip (on ground units) or the lens (on ceiling units). Then, similar to frenzied insects or robots, the turrets will fire on everything they see.

As for the alien turrets, while they cannot be shut down or frenzied via terminal, it is possible to remotely detonate them using nearby switches aboard the Mothership. They explode in a blast of green plasma, similar to a plasma grenade, when detonated via switch and can be frenzied if their targeting chip is shot. They are unable to shoot directly below them, so if you wish to avoid them, stand directly underneath them.

Ceiling mounted
These can be found on buildings, bridges and ceilings. A couple are found at Fort Independence. These turrets are often used by organizations such as the Brotherhood Outcasts, but can be found widely across the wasteland. Even Raiders use them as sentries. Can be frenzied like other turrets when the player targets the lens.

{{Stats creature FNV|row }} {{Stats creature FNV|row }}
 * name       =Automated turret Mk. V
 * base id    ={{ID|0a84Bbb}
 * level      =
 * perception =
 * hp         =
 * dt         =
 * dr         =
 * aggression =
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 * assistance =
 * attack1    =Automatic fire (30 )
 * ability1   =
 * ability2   =
 * items      =*  None
 * name       =Automated turret Mk. VII
 * base id    =
 * level      =
 * perception =
 * hp         =
 * dt         =
 * dr         =
 * aggression =
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 * attack1    =Automatic fire (45 {{icon|damage}})
 * ability1   =
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 * items      =* {{icon|dead}} None

Floor mounted
These turrets can be found inside and in front of buildings and on bridges. All floor-mounted models fire lasers and can be frenzied by destroying their targeting chip. A couple can be found at the Citadel.

Alien turret (Mothership Zeta)
Standard turret found aboard Mothership Zeta, able to shoot pulses instead of bullets unlike automated turrets. Unable to shoot directly beneath itself, to the players advantage.

Appearances
Automated turrets are found in Fallout 3. Mark VII and Mark VIII turrets only appear in the add-on Broken Steel.

Bugs

 * It's possible that alien turrets get glitched and appear with a permanent 0% hit chance in V.A.T.S., making it impossible to frenzy or kill them through V.A.T.S.

Турели Torreta automática