Modoc

"Serenity"

Modoc is a small farming town found fifteen squares east and three squares south of Arroyo. It is divided into two districts, one cave section and two outside sections.

Background
Modoc is beginning to change to a trade city, taking its cue as a stopover place for the Vault City trade routes. The town in 2241 is led by its sheriff Jo, but has problems with "ghosts," missing watches, gardens infested with rats and a missing boy. Modoc is one of the few places in Fallout 2 where wastelanders still can get married. The town has a centrally located Bed and Breakfast.

In the Bed and Breakfast district, the fenced-off building with the rocks piled in front of the door is the "chicken" (which is actually a deathclaw) coop where Rose gets her eggs for her omelets. The Crimson Caravan has a branch within the town.

Main Street


Main Street is the entrance of Modoc. Jo, the sheriff and the merchant of the city stands here, running the trading post and organizing trade between Modoc and other cities. Interesting places include the tannery of Balthas in the north, the house of Grisham's family and the church of Modoc.

Bed and Breakfast


Cornelius possibly built this B&B for his sweetheart Rose when they were young lovers. The B&B had a reasonably boring life since then until it was covered in goo from the outhouse explosion caused by the Chosen One in 2241.

Farrel's garden


Farrel tends these crops and he is proud, but the crops are infested by rats. The Chosen One can kill the vermin for Farrel.

Brahmin Pastures


This location is only accessible during the quest "Guard brahmin herd for Grisham." It's a small brahmin pasture next to Modoc, owned by Grisham. At the moment the Chosen One enters the pasture, some wild dogs want to kill and eat Grisham's brahmin.

Modoc caves


A huge cavern below the Modoc's toilet filled with goo, with a pile of rocks blocking the passage to the north to a mole rat lair. There is a large amount of methane in the cavern, so the smallest spark would blow it sky-high.

Buildings

 * Modoc tannery
 * Rose's Bed and Breakfast
 * Slaughterhouse pen

Related quests

 * Farrel has a rodent problem in his garden. Remove the infestation
 * Cornelius has lost his gold pocket watch. Find it and return it to him
 * Farrel wants you to find Cornelius's gold pocket watch. Find it and return it to Farrel
 * Jonny is missing. Find him and bring him home to Balthas
 * Jonny's in the Slag caves. Find a way to get Jonny back home to Balthas
 * Something strange is happening at the farm northeast of Modoc. Investigate and report back to Jo
 * Deliver Slag message to Jo in Modoc
 * Jo is suspicious of the Slags. Find out about the dead bodies at the Ghost Farm and find out what happened to Karl
 * Guard brahmin herd for Grisham
 * Kill the "chicken"
 * Help Bess the Brahmin

Appearances
Modoc appears in Fallout 2 and is mentioned in Fallout: New Vegas.

Behind the scenes
There is a real world location of the same name, the Modoc National Forest in Modoc County, California.

Bugs

 * Since the European version of Fallout 2 removed children, the Modoc quest involving finding Jonny was not possible to solve but an unofficial fix which involved bringing children back to the game solved this.
 * In the Fallout trilogy pack, there is a bug when attempting to recruit either Miria or Davin, that directly after sleeping with them, the screen will go black. It is possible to continue to hear the sounds of the town, but it will never fade back from black. This effectively makes either companion unobtainable.