Action Points

Action Points (or AP) is a game mechanic governing the number of things a player can do during one combat turn (in Fallout and Fallout 2) or in the V.A.T.S. mode (in Fallout 3).

Fallout, Fallout 2 and Fallout Tactics
Action Points are spent firing a weapon, reloading a weapon, fetching equipment from one's backpack or moving to a new battlefield hex.

Initial level: The base Action Points of a character is 5 + AG / 2.


 * The Action Boy perk adds 1 AP per rank.
 * The Bonus Move perk adds 2 special AP per rank that can only be used for movement.

There is an upper limit of 10 AP, not counting the move-only points granted by Bonus Move.

Fallout 3
Action Points are used in V.A.T.S. to aim and fire at specific body parts. The number of action points used per shot depends on the weight of the weapon. Action point total is equal to 65+2*Agility. The Action Boy perk adds an additional 25 action points.

Очки действия