Bottlecap Mine (Fallout 3)

A bottlecap mine is a craftable landmine in Fallout 3. It does five times the damage of a standard frag mine.

Characteristics
Bottlecap mines are constructable by the player, using the bottlecap mine schematics. Building it requires a lunchbox (container), 10 caps (shrapnel), a sensor module (firing device), and a cherry bomb (explosive). Locating additional schematics allows you to build more bottlecap mines at a time. Like other landmines, they need to be armed and placed to be used. Unlike other mines, they are larger, have a bigger warning, and make a much larger explosion. They also, accordingly, take a bit longer to arm and drop.

Like normal frag mines, the bottlecap mine can be planted onto an enemy or NPC to kill them, though it is perhaps an unwise and unnecessary idea, considering their explosive radius.

Locations

 * A single bottlecap mine can be found on nearly every workbench in the game, with a few exceptions. This applies to the purchasable workbench for your Megaton house and Tenpenny Tower suite. In shops and other non-player character-owned locations, taking it will usually be considered stealing.
 * Three can be found in the Super-Duper Mart.
 * All of the parts can also be found in Pinkerton's room under Rivet City, including a pile of caps.

Behind the scenes

 * The Vault Tec lunchbox that the mine is made from is identical to the metal lunchbox you receive with the Collector's Edition of Fallout 3.

Sounds
Крышко-мина