Fallout: New Vegas skills

History
Like its predecessor, Fallout 3, previous skills like Doctor and Traps have been omitted, while brand new skills like Survival having been added to the roster. In addition, Big Guns and Small Guns have been merged into the self-explanatory Guns skill, as originally outline in the design documents for Van Buren. Throwing has skill remained absent, with new throwing weapons like the Throwing spear being categorized as Melee Weapons. Obsidian Entertainment has also gone to great lengths to empathize that the amount of skill a character possess will influence dialog choices according, ie, if one has enough Explosives skill, Easy Pete will provide some dynamite to protect Goodsprings.