Mod:Fallout: Revelation Blue

Fallout: Revelation Blue is a Van Buren themed mod.

FAQ

 * Q: Will the mod use vanilla New Vegas Mechanics?
 * A. For now, yes. But if we take permission for some mods we will merge them with ours and there will be a "enhanced version." Although, this will depend on what the the dev team is willing to do after the projects release.


 * Q: Will there be any DLC or extra content planned?
 * A: Yes, but they are not a priority. After/If we finish the project and fix bugs, then we will add DLC, but thats wishful thinking in this stage at best.


 * Q: What about Fallout New Vegas itself? And weren't characters and factions meant to be in both games too?
 * A: The mod won't treat FNV as cannon in any way. We originally were, but seeing how FNV and Van Buren have many of the same characters, factions, story, and lore, that contradict each other a fair bit; We've decided that it would be best to make the story take place during 2253, and make all the future and Retrospective events of FNV as non-canon.


 * Q: What's the current status is the mod in?
 * A: It is still a work in progress (W.I.P.)


 * Q: Why don't you just call the mod Fallout Van Buren remake? Seems weird not to call it that.
 * A: It is weird. But the reason is because we can suffer from potential copyright from InXile, the owners of the Van Buren name, and name only. Fallout: Yesterday (Van Buren remake for Fallout 2) could have suffered from this, and changed their name to what it is now.


 * Q: Why not make the mod for Fallout 4?
 * A. We decided to do this for numerous reasons. First being that Vanilla Fallout New Vegas is very performance friendly, with low poly models and low resolution textures, so we want to make good use out of that and make sure this mod runs on any PC. Second, Fallout Van Buren and New Vegas have similar roleplaying mechanics, perks, and art styles, and the team decided the mod would fit better in FNV because of it.

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