Primitive Tribe

The Primitive Tribe are a group of tribals located around Arroyo in 2241.

Their village is on the coast of the Atlantic in California (which they call the "Great Salt Water"), to the south of Arroyo and two moons from Klamath, on almost at the same latitude as Redding, but was cut for the final version of the game, and so they can only be met in a random encounter in Fallout 2.

Characteristics
They are extreme believers in the here-after and revere many spirits, certain that they are the tribe's spirits. Their principals are connected to the classical elements: Earth, Water, Air, and Fire. The main, wisest and strongest of them all inhabits Grampy Bone, which can be found through Sulik's nose. The know Primitive Tribe's spirits are: For them, spirits are omnipresent, and can, and often do, travel with people and can guide them, such as a stupid person carrys "stupid spirits", while an evil person has "evil spirits". The tribespeople also have a large bone driven their nose, allowing them to be connected to spirits and able to speak with them, given advice and talk about the future, but "spirits see and say different" things, so their words are sometimes hard to understand.
 * Bonespirits
 * Dark-spirits
 * Evil spirits
 * Grampy Bone
 * Spirits of anger
 * Spirits of chaos
 * Spirits of fire
 * Spirits of poison
 * Spirits of wrath
 * Spirits of the earth
 * Spirits of the sky
 * Spirits of the water
 * Spirits of the wind
 * Spirits walking
 * Strong spirits
 * Stupid spirits

History
Before 2241, Kurisu, a member of the Primitive Tribe, wanted to trading with another village, but during the journey, she was kidnapped by slavers. Sometime later, Vic the trader came to the Primitive Tribe's village to talk about the slaver who kidnapped Kurisu and say to Sulik, the brother of Kurisu, to come to Klamath for more information. But Vic was taken prisoner by Metzger and when Sulik finally come in Klamath and seeing that Vic was not there, he stopped in the Buckner House. Immerged by "spirits of wrath", he drank and destroyed the establishment, linking him to Maida Buckner the owner until his debt of 350 NCR dollars is paid for damages. After that, in 2241, the Primitive Tribe are extremely wary about strangers, not hesitating to insult them to make them leave. Despite this their demeanor is not hostile.

Interactions with the player
The Primitive Tribe can be sometimes encountered by the player. They are armed with sharpened spears and sharpened poles. They can be encountered in random encounters around the sea in south of Arroyo.

Notable quotes

 * "Let the spirits of the sky piss on you."
 * "May the spirit of the earth swallow you."
 * "May the spirits of the wind blow a foul stench in your direction."
 * "Spirits of the water desert you."
 * "Great spirits of fire curse you."

Appearances
The village of the Primitive Tribe was supposed to appear in Fallout 2 but it was cut, and now the Primitive Tribe appear only in random encounters (under the name "a war party"). Sulik, a tribal companion in Fallout 2 is from its tribe.