Fallout: New Vegas Scripted Encounters

This page lists all . See also Wild Wasteland.

About
Scripted Encounters showcase reactivity to players' actions throughout the world. The scripts are described as having the ability to place entities (Actors, Creatures, etc) in already existing markers. Two general conditions need to met for spawning/placing actors that will then play out a special encounter, including the player being in a certain region, and the player approaching the markers via triggers or distance checks.

Sunset Sarsaparilla Star Bottle Cap
After obtaining one's first Sunset Sarsaparilla star bottle cap, a roaming trader named Malcolm Holmes will start to follow the Courier from an unknown location. Once he reaches them, he will converse with them about the caps. He will also start the quest The Legend of the Star if the player character asks him to go into more detail concerning the caps. The Courier can learn more information from Holmes or leave him be. If they choose to attack Malcolm Holmes, he will retaliate. Looting the body, the player character will find several items including four to seven star bottle caps. The caps can alternatively be pickpocketed from him.

Jackal Gang Members
Four Jackal Gang Members will start running in a straight line and will not interact with the player character. They appear to be running from a mole rat that is chasing them.

Kings Gang Member
If one has a good reputation with Freeside, the Courier may be approached by a Kings gang member when entering one of the Freeside gates. They will praise one's efforts and then provide a random item, such as food, Caps, ammo or Stimpaks.