Agility/Fallout Tactics

Agility is one of the seven primary statistics in the SPECIAL system.

Gameplay
Action point allocation is based on the AG stat. Therefore, a character that wishes to keep an enemy on its toes, or claws, needs to have a high Agility in order to have multiple combat moves. Additionally, it allows the character to dodge better. It is a critical stat for anyone interested in more mobile and visceral skills, such as unarmed and small guns. Other skills rely on it, but these have higher values in AG investment.

Increase
Agility can be raised by using Psycho which gives a temporary +3, and by using Buffout which gives a temporary +2.