Feral ghoul roamer

A  is a Feral ghoul with greater damage protection. It is also faster and does more damage.

Characteristics
Ghoul Roamers wear armor, unlike their cousins. It stands to reason that these ghouls may have turned feral at a slower pace, having become equipped and defended before losing their minds. Their armor resembles the Combat Armor worn by many mercs and soldiers.

Roamers are usually found in places where there are usually ghouls. However, they are less common than standard feral ghouls. These ghouls are stronger and tougher than a standard ghoul, but still fall relatively easily compared to most other creatures out in the wastes. However, they do have a tendency to appear in small groups and can be dangerous to a low-level player. The best advice for dealing with them is to aim for the head and/or cripple their legs with the Dart Gun

Statistics

 * Level: 6
 * Health: 80
 * SPECIAL: 5ST, 4PE, 5EN, 5CH, 5IN, 5AG, 5LK
 * Combat skill: 25
 * Attack damage: 16

Feral Ghoul Roamers have marginally more health than most normal Wasteland humans, and are also significantly faster, with stronger unarmed combat damage. However, unlike human NPCs, they lack functional body armor, and can be taken out relatively easily with 2 to 3 hunting rifle headshots.

Loot
Roamers usually drop Med-X, RadAway, Jet, a small amount of Bottle Caps, which can vary from 4-8, and maybe various other items.

Trivia
"Roamer" is a term that came into recent use among zombie fiction in general and refers to a zombie that prefers to travel searching for victims instead of laying about rotting. The most prominent user of this term is the comic "The Walking Dead" by Robert Kirkman.