Zip.txt

SPEAKER	NPCID	RACE	VOICE TYPE	QUEST	CATEGORY	TOPIC	TOPICINFO	RESPONSE INDEX	FILENAME	FULL PATH	FILE FOUND	MODIFIED SINCE FILE CREATION	TOPIC TEXT	PROMPT	RESPONSE TEXT	EMOTION	SCRIPT NOTES --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLDirections	FormID 0003724B	0	DialogueLi_LLDirections_0003724B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLDirections_0003724B_1.mp3	File Not Found		Can you give me directions? --	Where? I've been just about everywhere down here, so I can get you to anywhere down here. Happy 25	hyperactive --	--	--	MaleChild01	Generic	Detection	NormalToAlert	FormID 0002FC23	0	Generic_NormalToAlert_0002FC23_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_NormalToAlert_0002FC23_1.mp3	File Not Found		NormalToAlert	--	What was that? Neutral 50 --	--	--	MaleChild01	Generic	Detection	NormalToCombat	FormID 000208E5	0	Generic_NormalToCombat_000208E5_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_NormalToCombat_000208E5_1.mp3	File Not Found		StartCombat	--	Over here! Neutral 50 --	--	--	MaleChild01	GenericLittleLamplight	Miscellaneous	ObserveCombat	FormID 00080DEA	0	GenericLit_ObserveCombat_00080DEA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_ObserveCombat_00080DEA_1.mp3	File Not Found		ObserveCombat	--	Fight! Fight! Fight! Happy 50 --	--	--	MaleChild01	GenericLittleLamplight	Miscellaneous	ObserveCombat	FormID 00080DEB	0	GenericLit_ObserveCombat_00080DEB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_ObserveCombat_00080DEB_1.mp3	File Not Found		ObserveCombat	--	What's going on? Happy 50 --	--	--	MaleChild01	GenericLittleLamplight	Miscellaneous	ObserveCombat	FormID 00080DEC	0	GenericLit_ObserveCombat_00080DEC_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_ObserveCombat_00080DEC_1.mp3	File Not Found		ObserveCombat	--	Yeah! Awesome! Happy 50 --	--	--	MaleChild01	GenericKids	Miscellaneous	ObserveCombat	FormID 0004C25C	0	GenericKids_ObserveCombat_0004C25C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_ObserveCombat_0004C25C_1.mp3	File Not Found		ObserveCombat	--	Look out! Fear 50 --	--	--	MaleChild01	GenericKids	Miscellaneous	ObserveCombat	FormID 0004C25D	0	GenericKids_ObserveCombat_0004C25D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_ObserveCombat_0004C25D_1.mp3	File Not Found		ObserveCombat	--	Let's get out of here! Fear 50 --	--	--	MaleChild01	GenericKids	Miscellaneous	ObserveCombat	FormID 0004C25E	0	GenericKids_ObserveCombat_0004C25E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_ObserveCombat_0004C25E_1.mp3	File Not Found		ObserveCombat	--	Fight! Fear 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Pickpocket	FormID 00080DA4	0	GenericLit_Pickpocket_00080DA4_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Pickpocket_00080DA4_1.mp3	File Not Found		Pickpocket	--	Just like every other thieving mungo. Disgust 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Pickpocket	FormID 00080DA5	0	GenericLit_Pickpocket_00080DA5_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Pickpocket_00080DA5_1.mp3	File Not Found		Pickpocket	--	There's a reason why we don't let mungos in here. Disgust 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Pickpocket	FormID 00080DA6	0	GenericLit_Pickpocket_00080DA6_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Pickpocket_00080DA6_1.mp3	File Not Found		Pickpocket	--	Thought I wouldn't notice your fat fingers going through my pockets? Anger 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Pickpocket	FormID 00080DA7	0	GenericLit_Pickpocket_00080DA7_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Pickpocket_00080DA7_1.mp3	File Not Found		Pickpocket	--	You think you can just come in here and take my stuff? Anger 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Pickpocket	FormID 00080DA8	0	GenericLit_Pickpocket_00080DA8_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Pickpocket_00080DA8_1.mp3	File Not Found		Pickpocket	--	You dirty sneak! Give me that back! Anger 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Pickpocket	FormID 00080DA9	0	GenericLit_Pickpocket_00080DA9_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Pickpocket_00080DA9_1.mp3	File Not Found		Pickpocket	--	You must think I'm pretty stupid. Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Pickpocket	FormID 00050FE6	0	GenericKids_Pickpocket_00050FE6_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Pickpocket_00050FE6_1.mp3	File Not Found		Pickpocket	--	That's stealing! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Pickpocket	FormID 00050FE7	0	GenericKids_Pickpocket_00050FE7_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Pickpocket_00050FE7_1.mp3	File Not Found		Pickpocket	--	You're in trouble now! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Pickpocket	FormID 00050FEA	0	GenericKids_Pickpocket_00050FEA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Pickpocket_00050FEA_1.mp3	File Not Found		Pickpocket	--	Help, he's robbing me! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Pickpocket	FormID 00050FEB	0	GenericKids_Pickpocket_00050FEB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Pickpocket_00050FEB_1.mp3	File Not Found		Pickpocket	--	Help, she's robbing me! Anger 50 --	--	--	MaleChild01	GenericKids	Topic	PLAYERFIREWEAPON	FormID 0004C1A9	0	GenericKid_PLAYERFIREWEAPO_0004C1A9_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERFIREWEAPO_0004C1A9_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Whoa! Are you like... some kind of crazy person? Happy 25 --	--	--	MaleChild01	GenericKids	Topic	PLAYERFIREWEAPON	FormID 0004C1AA	0	GenericKid_PLAYERFIREWEAPO_0004C1AA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERFIREWEAPO_0004C1AA_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Do that again! Happy 25 --	--	--	MaleChild01	GenericKids	Topic	PLAYERFIREWEAPON	FormID 0004C1AB	0	GenericKid_PLAYERFIREWEAPO_0004C1AB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERFIREWEAPO_0004C1AB_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Cool. Can I try? Happy 25 --	--	--	MaleChild01	GenericKids	Topic	PLAYERINIRONSITES	FormID 0004C170	0	GenericKid_PLAYERINIRONSIT_0004C170_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERINIRONSIT_0004C170_1.mp3	File Not Found		PLAYER IN IRON SITES	--	You're not going to shoot me, are you? Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	PLAYERINIRONSITES	FormID 0004C171	0	GenericKid_PLAYERINIRONSIT_0004C171_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERINIRONSIT_0004C171_1.mp3	File Not Found		PLAYER IN IRON SITES	--	Is that loaded? Let me try it! Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	PLAYERINIRONSITES	FormID 0004C172	0	GenericKid_PLAYERINIRONSIT_0004C172_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERINIRONSIT_0004C172_1.mp3	File Not Found		PLAYER IN IRON SITES	--	Hey, I can almost see right down the barrel! Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	PLAYERLOCKEDOBJECT	FormID 0004D552	0	GenericKid_PLAYERLOCKEDOBJ_0004D552_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERLOCKEDOBJ_0004D552_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	I don't think that belongs to you. Neutral 20 --	--	--	MaleChild01	GenericKids	Topic	PLAYERLOCKEDOBJECT	FormID 0004D553	0	GenericKid_PLAYERLOCKEDOBJ_0004D553_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERLOCKEDOBJ_0004D553_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	Is that yours? Neutral 20 --	--	--	MaleChild01	GenericKids	Topic	PLAYERLOCKEDOBJECT	FormID 0004D554	0	GenericKid_PLAYERLOCKEDOBJ_0004D554_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERLOCKEDOBJ_0004D554_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	I don't think you should mess with that. Neutral 20 --	--	--	MaleChild01	GenericKids	Topic	PLAYERPICKPOCKET	FormID 0004D568	0	GenericKid_PLAYERPICKPOCKE_0004D568_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERPICKPOCKE_0004D568_1.mp3	File Not Found		PLAYER PICKPOCKET	--	I can see what you're doing, you know. Neutral 20 --	--	--	MaleChild01	GenericKids	Topic	PLAYERPICKPOCKET	FormID 0004D569	0	GenericKid_PLAYERPICKPOCKE_0004D569_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERPICKPOCKE_0004D569_1.mp3	File Not Found		PLAYER PICKPOCKET	--	I don't think I have anything you'd want. Neutral 20 --	--	--	MaleChild01	GenericKids	Topic	PLAYERPICKPOCKET	FormID 0004D56A	0	GenericKid_PLAYERPICKPOCKE_0004D56A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERPICKPOCKE_0004D56A_1.mp3	File Not Found		PLAYER PICKPOCKET	--	Don't touch me. Neutral 20 --	--	--	MaleChild01	GenericKids	Topic	PLAYERSWINGMELEEWEAPON	FormID 0004C16B	0	GenericKid_PLAYERSWINGMELE_0004C16B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERSWINGMELE_0004C16B_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Can I try that? Just for a minute? Please? Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	PLAYERSWINGMELEEWEAPON	FormID 0004C16C	0	GenericKid_PLAYERSWINGMELE_0004C16C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERSWINGMELE_0004C16C_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	I used to have one just like that. Neutral 50	cockily --	--	--	MaleChild01	GenericKids	Topic	PLAYERSWINGMELEEWEAPON	FormID 0004C16D	0	GenericKid_PLAYERSWINGMELE_0004C16D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERSWINGMELE_0004C16D_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Neat. What else you got? Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	PLAYERZKEYOBJECT	FormID 0004C15A	0	GenericKid_PLAYERZKEYOBJEC_0004C15A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERZKEYOBJEC_0004C15A_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	What are you going to do with that? Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	PLAYERZKEYOBJECT	FormID 0004C15B	0	GenericKid_PLAYERZKEYOBJEC_0004C15B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERZKEYOBJEC_0004C15B_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	Does that belong to you? Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	PLAYERZKEYOBJECT	FormID 0004C15C	0	GenericKid_PLAYERZKEYOBJEC_0004C15C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERZKEYOBJEC_0004C15C_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	You're kind of weird. Neutral 50 --	--	--	MaleChild01	Generic	Combat	PowerAttack	FormID 00022AAF	0	Generic_PowerAttack_00022AAF_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_PowerAttack_00022AAF_1.mp3	File Not Found		PowerAttack	--	Huurrraghh! Neutral 50 --	--	--	MaleChild01	Generic	Combat	PowerAttack	FormID 00022AB1	0	Generic_PowerAttack_00022AB1_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_PowerAttack_00022AB1_1.mp3	File Not Found		PowerAttack	--	Rrrraaahhh! Neutral 50 --	--	--	MaleChild01	Generic	Combat	PowerAttack	FormID 00051FFA	0	Generic_PowerAttack_00051FFA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_PowerAttack_00051FFA_1.mp3	File Not Found		PowerAttack	--	Yaargh! Neutral 50 --	--	--	MaleChild01	Generic	Combat	PowerAttack	FormID 00051FFB	0	Generic_PowerAttack_00051FFB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_PowerAttack_00051FFB_1.mp3	File Not Found		PowerAttack	--	Grrrraah! Anger 50 --	--	GetIsID == 1	MaleChild01	MQ06	Topic	LLLMQ06TellMeAboutVault87	FormID 000185D2	0	MQ06_LLLMQ06TellMeAboutVau_000185D2_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ06_LLLMQ06TellMeAboutVau_000185D2_1.mp3	File Not Found		What do you know about Vault 87? --	Yeah, I know that place. Yep, sure do. Monsters back there. Big, scary monsters. Lots of them. Tons, even. Neutral 50	hyperactive, spoken as quickly as possible --	--	GetIsID == 1	MaleChild01	MQ06	Topic	LLLMQ06TellMeAboutVault87	FormID 000185D2	1	MQ06_LLLMQ06TellMeAboutVau_000185D2_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ06_LLLMQ06TellMeAboutVau_000185D2_2.mp3	File Not Found		What do you know about Vault 87? --	Are you going there? Are you? Are you gonna shoot 'em dead? I bet you are. That'll be so cool. Unless they eat your face. They do that, you know. Neutral 50	hyperactive, spoken as quickly as possible --	--	--	MaleChild01	GenericKids	Topic	SpeechChallengeFailure	FormID 00069B87	0	GenericKid_SpeechChallenge_00069B87_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_SpeechChallenge_00069B87_1.mp3	File Not Found		SpeechChallengeFailure	--	Nice try, but ... nah. I don't think so. Disgust 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Steal	FormID 00080DCA	0	GenericLit_Steal_00080DCA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Steal_00080DCA_1.mp3	File Not Found		Steal	--	Bad move, mungo. Anger 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Steal	FormID 00080DCB	0	GenericLit_Steal_00080DCB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Steal_00080DCB_1.mp3	File Not Found		Steal	--	I thought you were different. Disgust 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Steal	FormID 00080DCC	0	GenericLit_Steal_00080DCC_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Steal_00080DCC_1.mp3	File Not Found		Steal	--	Put that back, you big smelly mungo! Anger 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Steal	FormID 00080DCD	0	GenericLit_Steal_00080DCD_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Steal_00080DCD_1.mp3	File Not Found		Steal	--	Here's how we deal with robbers in Little Lamplight. Anger 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Steal	FormID 00080DCE	0	GenericLit_Steal_00080DCE_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Steal_00080DCE_1.mp3	File Not Found		Steal	--	You got a lot of nerve, coming in here and trying to rob us. Anger 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Steal	FormID 00080DCF	0	GenericLit_Steal_00080DCF_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Steal_00080DCF_1.mp3	File Not Found		Steal	--	You'd better run, you damn thief. Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Steal	FormID 00050FEC	0	GenericKids_Steal_00050FEC_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Steal_00050FEC_1.mp3	File Not Found		Steal	--	That isn't yours! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Steal	FormID 00050FED	0	GenericKids_Steal_00050FED_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Steal_00050FED_1.mp3	File Not Found		Steal	--	You better put that back! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Steal	FormID 00050FEE	0	GenericKids_Steal_00050FEE_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Steal_00050FEE_1.mp3	File Not Found		Steal	--	Hey, that's not yours! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Steal	FormID 00050FEF	0	GenericKids_Steal_00050FEF_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Steal_00050FEF_1.mp3	File Not Found		Steal	--	I saw you take that! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Steal	FormID 00050FF0	0	GenericKids_Steal_00050FF0_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Steal_00050FF0_1.mp3	File Not Found		Steal	--	You're going to be in trouble if you don't put that back! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Steal	FormID 00050FF1	0	GenericKids_Steal_00050FF1_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Steal_00050FF1_1.mp3	File Not Found		Steal	--	That's stealing! Anger 50 --	--	--	MaleChild01	GenericLittleLamplight	Miscellaneous	TimeToGo	FormID 00080D8E	0	GenericLit_TimeToGo_00080D8E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_TimeToGo_00080D8E_1.mp3	File Not Found		TimeToGo	--	Beat it, mungo. Neutral 50 --	--	--	MaleChild01	GenericLittleLamplight	Miscellaneous	TimeToGo	FormID 00080D8F	0	GenericLit_TimeToGo_00080D8F_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_TimeToGo_00080D8F_1.mp3	File Not Found		TimeToGo	--	Move it or lose it. Neutral 50 --	--	--	MaleChild01	GenericLittleLamplight	Miscellaneous	TimeToGo	FormID 00080D90	0	GenericLit_TimeToGo_00080D90_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_TimeToGo_00080D90_1.mp3	File Not Found		TimeToGo	--	Get out of here. Neutral 50 --	--	--	MaleChild01	GenericKids	Miscellaneous	TimeToGo	FormID 0004C278	0	GenericKids_TimeToGo_0004C278_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_TimeToGo_0004C278_1.mp3	File Not Found		TimeToGo	--	You need to leave now, mister.	Neutral 50 --	--	--	MaleChild01	GenericKids	Miscellaneous	TimeToGo	FormID 0004C279	0	GenericKids_TimeToGo_0004C279_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_TimeToGo_0004C279_1.mp3	File Not Found		TimeToGo	--	You need to leave now, miss. Neutral 50 --	--	--	MaleChild01	GenericKids	Miscellaneous	TimeToGo	FormID 0004C27A	0	GenericKids_TimeToGo_0004C27A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_TimeToGo_0004C27A_1.mp3	File Not Found		TimeToGo	--	Uh, can you leave now, please? I've got to do something. Neutral 50 --	--	--	MaleChild01	GenericKids	Miscellaneous	TimeToGo	FormID 0004C27B	0	GenericKids_TimeToGo_0004C27B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_TimeToGo_0004C27B_1.mp3	File Not Found		TimeToGo	--	Time for you to go. Neutral 50 --	--	--	MaleChild01	GenericKids	Combat	AcceptYield	FormID 00052048	0	GenericKids_AcceptYield_00052048_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_AcceptYield_00052048_1.mp3	File Not Found		AcceptYield	--	I'll forgive you. This time. Neutral 50 --	--	--	MaleChild01	Generic	Detection	AlertIdle	FormID 0002FBEE	0	Generic_AlertIdle_0002FBEE_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_AlertIdle_0002FBEE_1.mp3	File Not Found		AlertIdle	--	Hello? Who's there? Neutral 50 --	--	--	MaleChild01	Generic	Detection	AlertToCombat	FormID 0002FBF2	0	Generic_AlertToCombat_0002FBF2_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_AlertToCombat_0002FBF2_1.mp3	File Not Found		AlertToCombat	--	Aha! There you are! Neutral 50 --	--	--	MaleChild01	Generic	Detection	AlertToNormal	FormID 0002FBD2	0	Generic_AlertToNormal_0002FBD2_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_AlertToNormal_0002FBD2_1.mp3	File Not Found		AlertToNormal	--	I guess it was nothing. Neutral 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Assault	FormID 00080D9E	0	GenericLit_Assault_00080D9E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Assault_00080D9E_1.mp3	File Not Found		Assault	--	Run! Crazy mungo! Anger 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Assault	FormID 00080D9F	0	GenericLit_Assault_00080D9F_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Assault_00080D9F_1.mp3	File Not Found		Assault	--	You shouldn't have done that! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Assault	FormID 0005203A	0	GenericKids_Assault_0005203A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Assault_0005203A_1.mp3	File Not Found		Assault	--	Leave me alone! Fear 50 --	--	--	MaleChild01	GenericKids	Combat	Assault	FormID 0005203B	0	GenericKids_Assault_0005203B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Assault_0005203B_1.mp3	File Not Found		Assault	--	Stop it! Help! Fear 50 --	--	--	MaleChild01	GenericKids	Combat	Assault	FormID 0005203E	0	GenericKids_Assault_0005203E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Assault_0005203E_1.mp3	File Not Found		Assault	--	Help! He's attacking me! Surprise 100 --	--	--	MaleChild01	GenericKids	Combat	Assault	FormID 0005203F	0	GenericKids_Assault_0005203F_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Assault_0005203F_1.mp3	File Not Found		Assault	--	Help! She's attacking me! Surprise 100 --	--	--	MaleChild01	GenericKids	Combat	AvoidThreat	FormID 00052061	0	GenericKids_AvoidThreat_00052061_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_AvoidThreat_00052061_1.mp3	File Not Found		AvoidThreat	--	Careful! Fear 50 --	--	--	MaleChild01	GenericKids	Combat	AvoidThreatResponse	FormID 00052027	0	GenericKid_AvoidThreatResp_00052027_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_AvoidThreatResp_00052027_1.mp3	File Not Found		AvoidThreatResponse	--	Get back! Fear 50 --	--	--	MaleChild01	GenericKids	Service	BarterExit	FormID 0004C188	0	GenericKids_BarterExit_0004C188_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_BarterExit_0004C188_1.mp3	File Not Found		BarterExit	--	Let me know if you need anything else. Happy 50 --	--	--	MaleChild01	Generic	Detection	CombatToLost	FormID 0002FBE9	0	Generic_CombatToLost_0002FBE9_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_CombatToLost_0002FBE9_1.mp3	File Not Found		CombatToLost	--	Where'd you go? Neutral 50 --	--	--	MaleChild01	Generic	Detection	CombatToNormal	FormID 0002FBFE	0	Generic_CombatToNormal_0002FBFE_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_CombatToNormal_0002FBFE_1.mp3	File Not Found		CombatToNormal	--	Phew. I'm glad that's over. Neutral 50 --	--	--	MaleChild01	Generic	Combat	Death	FormID 000208D3	0	Generic_Death_000208D3_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_000208D3_1.mp3	File Not Found		Death	--	Gaaah! Pained 100	death scream --	--	--	MaleChild01	Generic	Combat	Death	FormID 0001FB58	0	Generic_Death_0001FB58_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_0001FB58_1.mp3	File Not Found		Death	--	Urgh! Pained 100	death scream --	--	--	MaleChild01	Generic	Combat	Death	FormID 000208D4	0	Generic_Death_000208D4_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_000208D4_1.mp3	File Not Found		Death	--	Urgh! Pained 100	death scream --	--	--	MaleChild01	Generic	Combat	Death	FormID 0001FB59	0	Generic_Death_0001FB59_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_0001FB59_1.mp3	File Not Found		Death	--	Aaaah! Pained 100	death scream --	--	--	MaleChild01	Generic	Combat	Death	FormID 000208D5	0	Generic_Death_000208D5_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_000208D5_1.mp3	File Not Found		Death	--	Aaaah! Pained 100	death scream --	--	--	MaleChild01	Generic	Combat	Death	FormID 0001FB5A	0	Generic_Death_0001FB5A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_0001FB5A_1.mp3	File Not Found		Death	--	Nooo! Pained 100	death scream --	--	--	MaleChild01	Generic	Combat	Death	FormID 000208D6	0	Generic_Death_000208D6_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_000208D6_1.mp3	File Not Found		Death	--	Nooo! Pained 100	death scream --	--	--	MaleChild01	Generic	Combat	Death	FormID 00020712	0	Generic_Death_00020712_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_00020712_1.mp3	File Not Found		Death	--	Agggghhh! Pained 100	death scream --	--	--	MaleChild01	Generic	Combat	Death	FormID 00020713	0	Generic_Death_00020713_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_00020713_1.mp3	File Not Found		Death	--	Ooohhhh! Pained 100	death scream --	--	--	MaleChild01	GenericKids	Combat	DeathResponse	FormID 00052015	0	GenericKids_DeathResponse_00052015_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_DeathResponse_00052015_1.mp3	File Not Found		DeathResponse	--	Oh my God! Fear 100 --	--	--	MaleChild01	GenericKids	Combat	DeathResponse	FormID 00052016	0	GenericKids_DeathResponse_00052016_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_DeathResponse_00052016_1.mp3	File Not Found		DeathResponse	--	No! Fear 100	scream/yell of despair --	--	--	MaleChild01	GenericKids	Combat	DeathResponse	FormID 00052017	0	GenericKids_DeathResponse_00052017_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_DeathResponse_00052017_1.mp3	File Not Found		DeathResponse	--	Oh no!	Fear 100 --	--	--	MaleChild01	GenericKids	Combat	DeathResponse	FormID 00052018	0	GenericKids_DeathResponse_00052018_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_DeathResponse_00052018_1.mp3	File Not Found		DeathResponse	--	This can't be happening! Fear 100 --	--	--	MaleChild01	GenericKids	Combat	DeathResponse	FormID 00052019	0	GenericKids_DeathResponse_00052019_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_DeathResponse_00052019_1.mp3	File Not Found		DeathResponse	--	Please no!	Fear 100 --	--	--	MaleChild01	GenericKids	Combat	DeathResponse	FormID 0005201A	0	GenericKids_DeathResponse_0005201A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_DeathResponse_0005201A_1.mp3	File Not Found		DeathResponse	--	Somebody help! Fear 100 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Flee	FormID 00080E16	0	GenericLit_Flee_00080E16_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Flee_00080E16_1.mp3	File Not Found		Flee	--	Somebody find MacCready! Fear 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Flee	FormID 00080E17	0	GenericLit_Flee_00080E17_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Flee_00080E17_1.mp3	File Not Found		Flee	--	I'm going to get help! Fear 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Flee	FormID 00080E18	0	GenericLit_Flee_00080E18_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Flee_00080E18_1.mp3	File Not Found		Flee	--	Crap, this is hopeless! Fear 50 --	--	GetIsID == 1	MaleChild01	GenericLittleLamplight	Combat	Flee	FormID 00080E19	0	GenericLit_Flee_00080E19_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Flee_00080E19_1.mp3	File Not Found		Flee	--	The mungo's too tough for us! Run! Fear 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Flee	FormID 00080E1A	0	GenericLit_Flee_00080E1A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Flee_00080E1A_1.mp3	File Not Found		Flee	--	Every man for himself! Fear 50 --	--	--	MaleChild01	GenericKids	Combat	Flee	FormID 00052057	0	GenericKids_Flee_00052057_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Flee_00052057_1.mp3	File Not Found		Flee	--	Help! Help! Fear 100 --	--	--	MaleChild01	GenericKids	Combat	Flee	FormID 00052058	0	GenericKids_Flee_00052058_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Flee_00052058_1.mp3	File Not Found		Flee	--	Leave me alone! Fear 100 --	--	--	MaleChild01	GenericKids	Combat	Flee	FormID 00052059	0	GenericKids_Flee_00052059_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Flee_00052059_1.mp3	File Not Found		Flee	--	I'm getting out of here! Fear 100 --	--	--	MaleChild01	GenericKids	Combat	Flee	FormID 0005205A	0	GenericKids_Flee_0005205A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Flee_0005205A_1.mp3	File Not Found		Flee	--	Aaaah! Fear 100	scream of panic --	--	--	MaleChild01	GenericKids	Combat	Flee	FormID 0005205C	0	GenericKids_Flee_0005205C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Flee_0005205C_1.mp3	File Not Found		Flee	--	I give up! Fear 100 --	--	--	MaleChild01	GenericKids	Combat	Flee	FormID 0005205D	0	GenericKids_Flee_0005205D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Flee_0005205D_1.mp3	File Not Found		Flee	--	Run for it! Fear 100 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseHowAreYou	FormID 0004E5D7	0	GenericKid_HelloResponseHo_0004E5D7_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseHo_0004E5D7_1.mp3	File Not Found		HelloResponseHowAreYou	--	Okay, I guess. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseHowAreYou	FormID 0004E5D8	0	GenericKid_HelloResponseHo_0004E5D8_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseHo_0004E5D8_1.mp3	File Not Found		HelloResponseHowAreYou	--	Kind of bored, actually. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseHowAreYou	FormID 0004E5D9	0	GenericKid_HelloResponseHo_0004E5D9_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseHo_0004E5D9_1.mp3	File Not Found		HelloResponseHowAreYou	--	I don't know. Fine, I guess. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseHowAreYou	FormID 0004E5DA	0	GenericKid_HelloResponseHo_0004E5DA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseHo_0004E5DA_1.mp3	File Not Found		HelloResponseHowAreYou	--	I feel kind of sick. Maybe I shouldn't have eaten that lizard. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseWhatsUp	FormID 0004E5EF	0	GenericKid_HelloResponseWh_0004E5EF_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseWh_0004E5EF_1.mp3	File Not Found		HelloResponse	--	I don't know. What about you? Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseWhatsUp	FormID 0004E5F0	0	GenericKid_HelloResponseWh_0004E5F0_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseWh_0004E5F0_1.mp3	File Not Found		HelloResponse	--	Just hanging around. What's up with you? Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseWhatsUp	FormID 0004E5F1	0	GenericKid_HelloResponseWh_0004E5F1_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseWh_0004E5F1_1.mp3	File Not Found		HelloResponse	--	Hanging around this boring place, as usual. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseWhatsUp	FormID 0004E5F2	0	GenericKid_HelloResponseWh_0004E5F2_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseWh_0004E5F2_1.mp3	File Not Found		HelloResponse	--	Nothing. I'm bored. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseWhatsUp	FormID 0004E5F3	0	GenericKid_HelloResponseWh_0004E5F3_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseWh_0004E5F3_1.mp3	File Not Found		HelloResponse	--	I don't know. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseWhatsUp	FormID 0004E5F4	0	GenericKid_HelloResponseWh_0004E5F4_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseWh_0004E5F4_1.mp3	File Not Found		HelloResponse	--	Um. I can't remember. Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	LLDirExit	FormID 00098261	0	DialogueLi_LLDirExit_00098261_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLDirExit_00098261_1.mp3	File Not Found		Okay, that's enough. --	Okay. Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	LLDirFood	FormID 000383A9	0	DialogueLi_LLDirFood_000383A9_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLDirFood_000383A9_1.mp3	File Not Found		Where can I get some food? --	Right here. Welcome to our fungus pools. Eat up! Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	LLDirFood	FormID 00098280	0	DialogueLi_LLDirFood_00098280_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLDirFood_00098280_1.mp3	File Not Found		Where can I get some food? --	Just take the tunnel south of here and go right. You'll find the fungus pool grottos. Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	LLDirFood	FormID 00098281	0	DialogueLi_LLDirFood_00098281_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLDirFood_00098281_1.mp3	File Not Found		Where can I get some food? --	Take that tunnel north and when you hit the fork, go left. You'll find the fungus pools easy enough. Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	LLDirFood	FormID 00098282	0	DialogueLi_LLDirFood_00098282_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLDirFood_00098282_1.mp3	File Not Found		Where can I get some food? --	It's to the west of the entrance. Look for the grotto with the pools and stuff. Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	LLDirHospital	FormID 0009827A	0	DialogueLi_LLDirHospital_0009827A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLDirHospital_0009827A_1.mp3	File Not Found		Where can I find a doctor? --	In here, but only when Lucy's in her office. Talk with her when she's on-duty. Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	LLDirHospital	FormID 0009827B	0	DialogueLi_LLDirHospital_0009827B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLDirHospital_0009827B_1.mp3	File Not Found		Where can I find a doctor? --	You know that office building near the entrance? When Lucy's at work in there, she's the one who patches us up. Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	LLDirShop	FormID 0009827D	0	DialogueLi_LLDirShop_0009827D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLDirShop_0009827D_1.mp3	File Not Found		Do you have a trader in town? --	Knick Knack's the one who's got the treasure trove of junk to sell. Ask him when he's in here. Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	LLDirShop	FormID 0009827E	0	DialogueLi_LLDirShop_0009827E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLDirShop_0009827E_1.mp3	File Not Found		Do you have a trader in town? --	There's a souvenir shop just north of the entrance. That's where Knick Knack sells whatever else we can't use. Check there. Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	LLDirVault87	FormID 0009827F	0	DialogueLi_LLDirVault87_0009827F_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLDirVault87_0009827F_1.mp3	File Not Found		I'm looking for Vault 87. Can you help me find it? --	You can only get there through Murder Pass, and we keep guards there to keep the little kids out. Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	LLDirVault87	FormID 0009827F	1	DialogueLi_LLDirVault87_0009827F_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLDirVault87_0009827F_2.mp3	File Not Found		I'm looking for Vault 87. Can you help me find it? --	But if you want to have a look, it's north of the souvenir shop. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLEclairZipConv2	FormID 0003A1D1	0	DialogueLi_LLEclairZipConv_0003A1D1_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLEclairZipConv_0003A1D1_1.mp3	File Not Found		LLEclairZipConv2	--	What's the matter, Eclair? Something wrong? Something taste funny? I was pretty sure everything was clean, I really was! Surprise 25 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLEclairZipConv2	FormID 0003A1D2	0	DialogueLi_LLEclairZipConv_0003A1D2_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLEclairZipConv_0003A1D2_1.mp3	File Not Found		LLEclairZipConv2	--	There a problem, Eclair? Everything's fine, right? We're not suddenly out of food, are we? I haven't been sneaking any snacks, I promise! Surprise 25 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLEclairZipConv4	FormID 0003A1D9	0	DialogueLi_LLEclairZipConv_0003A1D9_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLEclairZipConv_0003A1D9_1.mp3	File Not Found		LLEclairZipConv4	--	Oh, damn! I knew I was forgetting something! Okay, it won't happen next time, I promise! I double promise! I super duper-	Surprise 50	hyperactive.Gets interrupted at the end of the line. --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLEclairZipConv4	FormID 0003A1DA	0	DialogueLi_LLEclairZipConv_0003A1DA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLEclairZipConv_0003A1DA_1.mp3	File Not Found		LLEclairZipConv4	--	Oh, man! I was gonna get some, but I got distracted! You know how I get distracted, right? I mean, it was just like when I found that all those rats-	Surprise 25	Gets interrupted at the end of the line. --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLFirstMeetingResponseA	FormID 000383D8	0	DialogueLi_LLFirstMeetingR_000383D8_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLFirstMeetingR_000383D8_1.mp3	File Not Found		Friendly First Response	No, you don't need to shoot me. Just think of me as a big kid. That's good, they don't like me having my gun in town, so I gotta turn it in first, so if I had to shoot you you'd have to wait a bit. Neutral 50	hyperactive --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLFirstMeetingResponseA	FormID 000383D8	1	DialogueLi_LLFirstMeetingR_000383D8_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLFirstMeetingR_000383D8_2.mp3	File Not Found		Friendly First Response	No, you don't need to shoot me. Just think of me as a big kid. My name's Zip. I don't think that's short for anything, because I don't know what it'd be short for. Zippy? Zipperick? Ziptholomew? Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLFirstMeetingResponseA	FormID 000383D8	2	DialogueLi_LLFirstMeetingR_000383D8_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLFirstMeetingR_000383D8_3.mp3	File Not Found		Friendly First Response	No, you don't need to shoot me. Just think of me as a big kid. So yeah, it's good to meet you, big kid, and maybe you've got big kid stuff from up top. Do you have any Nuka-Cola, maybe? Yes? Please? Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLFirstMeetingResponseA	FormID 00038B66	0	DialogueLi_LLFirstMeetingR_00038B66_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLFirstMeetingR_00038B66_1.mp3	File Not Found		Friendly First Response	No, no, I'm not here to cause any problems! You don't need your gun! Oh, that's good because Mayor MacCready says I can't have my gun in town anymore, not since last time, but that was totally an accident anyway! Happy 50	hyperactive --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLFirstMeetingResponseA	FormID 00038B66	1	DialogueLi_LLFirstMeetingR_00038B66_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLFirstMeetingR_00038B66_3.mp3	File Not Found		Friendly First Response	No, no, I'm not here to cause any problems! You don't need your gun! That reminds me, got any Nuka-Cola? 'Cause if I'm not gonna have a gun in town, then it must be okay for me to have more Nuka, right? Happy 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLFirstMeetingResponseA	FormID 00038B66	2	DialogueLi_LLFirstMeetingR_00038B66_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLFirstMeetingR_00038B66_2.mp3	File Not Found		Friendly First Response	No, no, I'm not here to cause any problems! You don't need your gun! Anyway, everyone calls me Zip, you know, like a zipper, only not really like that because I'm not made of metal, but I do go up and down, I guess. Neutral 50	very hyperactive --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLFirstMeetingResponseB	FormID 00038B75	0	DialogueLi_LLFirstMeetingR_00038B75_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLFirstMeetingR_00038B75_1.mp3	File Not Found		Rude First Response	Beat it, kid. You bother me. But wait, you don't even know who I am yet! Neutral 50	hyperactive --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLFoodConv1	FormID 00038808	0	DialogueLi_LLFoodConv1_00038808_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLFoodConv1_00038808_1.mp3	File Not Found		LLFoodConv1	--	Got any food for me today? Because I'm really in a hurry and I really don't have time to come back later so how about some food right now? Happy 50	hyper energetic --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLFoodConv1	FormID 0003A203	0	DialogueLi_LLFoodConv1_0003A203_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLFoodConv1_0003A203_1.mp3	File Not Found		LLFoodConv1	--	Gimme some food! Happy 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLFoodConv1	FormID 0003A204	0	DialogueLi_LLFoodConv1_0003A204_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLFoodConv1_0003A204_1.mp3	File Not Found		LLFoodConv1	--	I'm hungry! Feed me! Happy 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLKnockTales1	FormID 0006178F	0	DialogueLi_LLKnockTales1_0006178F_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLKnockTales1_0006178F_1.mp3	File Not Found		LLKnockTales1	--	Oh boy, tell me, tell me! Surprise 50	hyperactive, spoken quickly --	--	--	MaleChild01	DialogueLilLamplight	Conversation	LLKnockTales1	FormID 0006178E	0	DialogueLi_LLKnockTales1_0006178E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLKnockTales1_0006178E_1.mp3	File Not Found		LLKnockTales1	--	Sure. Happy 25	A little eager --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLKnockTales5	FormID 00061778	0	DialogueLi_LLKnockTales5_00061778_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLKnockTales5_00061778_1.mp3	File Not Found		LLKnockTales5	--	Wow! That's an awesome story! Happy 50	hyperactive, spoken quickly --	--	--	MaleChild01	DialogueLilLamplight	Conversation	LLKnockTales5	FormID 0006177B	0	DialogueLi_LLKnockTales5_0006177B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLKnockTales5_0006177B_1.mp3	File Not Found		LLKnockTales5	--	No way! That's awesome! Happy 25	A little eager --	--	--	MaleChild01	DialogueLilLamplight	Conversation	LLKnockTales5	FormID 0006177C	0	DialogueLi_LLKnockTales5_0006177C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLKnockTales5_0006177C_1.mp3	File Not Found		LLKnockTales5	--	Whoa. I can't wait to hear what happens next! Happy 25	A little eager --	--	--	MaleChild01	DialogueLilLamplight	Conversation	LLKnockTales5	FormID 0006177D	0	DialogueLi_LLKnockTales5_0006177D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLKnockTales5_0006177D_1.mp3	File Not Found		LLKnockTales5	--	Oh man, that's cool. Happy 25	A little eager --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLNicknames	FormID 000372E3	0	DialogueLi_LLNicknames_000372E3_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLNicknames_000372E3_1.mp3	File Not Found		LLNicknames	Why are you called Zip? Why Zip? Or why do I have a nickname at all? I mean, why don't people just call me Ricky? Or Yancy? Or Eustace P. Vanderbanger the Third? Neutral 50	Hyperactive, just about as fast as you can say. Maybe even a little too fast to understand. --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLNicknames	FormID 000372E3	1	DialogueLi_LLNicknames_000372E3_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLNicknames_000372E3_2.mp3	File Not Found		LLNicknames	Why are you called Zip? I mean, they say it's because I'm so fast, but that doesn't make sense because I don't think I'm all that fast, it's just that they're all so slow! Neutral 50	Hyperactive, just about as fast as you can say. Maybe even a little too fast to understand. --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLNicknames	FormID 000372E3	2	DialogueLi_LLNicknames_000372E3_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLNicknames_000372E3_3.mp3	File Not Found		LLNicknames	Why are you called Zip? I guess it's just one of those mysteries that'll never really get answered, sort of like how people made the bubbles in Nuka-Cola. Say, got any Cola? Neutral 50	Hyperactive, just about as fast as you can say. Maybe even a little too fast to understand. --	--	--	MaleChild01	DialogueLilLamplight	Conversation	LLPrincessBullyResponse	FormID 000C8B00	0	DialogueLi_LLPrincessBully_000C8B00_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLPrincessBully_000C8B00_1.mp3	File Not Found		LLPrincessBullyResponse	--	Didn't mean to bother you, Princess. Fear 50	Scared of a bully --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLPrincessBullyResponse	FormID 000C8B03	0	DialogueLi_LLPrincessBully_000C8B03_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLPrincessBully_000C8B03_1.mp3	File Not Found		LLPrincessBullyResponse	--	I guess I got lots of reasons. I mean, I'm alive, and we've got food and shelter, and I found this awesome rock yesterday! Surprise 50	hyperactive, spoken quickly --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLRandomConv1	FormID 0003A1EB	0	DialogueLi_LLRandomConv1_0003A1EB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLRandomConv1_0003A1EB_1.mp3	File Not Found		LLConversation1	--	Oh hey! How're you doing? Doing okay? Surprise 50	hyperactive, spoken quickly --	--	--	MaleChild01	DialogueLilLamplight	Conversation	LLRandomConv1	FormID 000BD45D	0	DialogueLi_LLRandomConv1_000BD45D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLRandomConv1_000BD45D_1.mp3	File Not Found		LLConversation1	--	Hey, how are you? Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Conversation	LLRandomConv2	FormID 000BD45B	0	DialogueLi_LLRandomConv2_000BD45B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLRandomConv2_000BD45B_1.mp3	File Not Found		LLConversation2	--	Meh. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLRandomConv2	FormID 0003A8A4	0	DialogueLi_LLRandomConv2_0003A8A4_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLRandomConv2_0003A8A4_1.mp3	File Not Found		LLConversation2	--	Just fine! Been all over today, and you wouldn't believe the cool stuff I did! Surprise 50	hyperactive, spoken quickly --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLRandomConvEnding	FormID 0003C7C2	0	DialogueLi_LLRandomConvEnd_0003C7C2_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLRandomConvEnd_0003C7C2_1.mp3	File Not Found		LLRandomConvEnding	--	Umm... Okay, yeah, bye bye now! Happy 50	hyperactive, spoken quickly --	--	--	MaleChild01	DialogueLilLamplight	Conversation	LLRandomConvEnding	FormID 000C6E9E	0	DialogueLi_LLRandomConvEnd_000C6E9E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLRandomConvEnd_000C6E9E_1.mp3	File Not Found		LLRandomConvEnding	--	Okay. Bye. Neutral 50	Drawn out "oooh-kay", like you're not sure how to respond to them. --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLRandomExclamation	FormID 0003A87C	0	DialogueLi_LLRandomExclama_0003A87C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLRandomExclama_0003A87C_1.mp3	File Not Found		LLRandomExclamation	--	Yeah! Happy 20 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLRandomExclamation	FormID 0003A87D	0	DialogueLi_LLRandomExclama_0003A87D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLRandomExclama_0003A87D_1.mp3	File Not Found		LLRandomExclamation	--	You bet we are! Happy 20 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLRandomExclamation	FormID 0003A87E	0	DialogueLi_LLRandomExclama_0003A87E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLRandomExclama_0003A87E_1.mp3	File Not Found		LLRandomExclamation	--	What he said! Happy 20 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLRandomExclamation	FormID 0003A87F	0	DialogueLi_LLRandomExclama_0003A87F_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLRandomExclama_0003A87F_1.mp3	File Not Found		LLRandomExclamation	--	We're staying! Anger 20 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLWhatsUp1	FormID 000C8B17	0	DialogueLi_LLWhatsUp1_000C8B17_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLWhatsUp1_000C8B17_1.mp3	File Not Found		LLWhatsUp1	--	Oh hey! What's happening? Something fun? Surprise 50	hyperactive, spoken quickly --	--	--	MaleChild01	DialogueLilLamplight	Conversation	LLWhatsUp1	FormID 000C8B11	0	DialogueLi_LLWhatsUp1_000C8B11_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLWhatsUp1_000C8B11_1.mp3	File Not Found		LLWhatsUp1	--	Hey, what's up? Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Conversation	LLWhatsUp2	FormID 000C8B29	0	DialogueLi_LLWhatsUp2_000C8B29_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLWhatsUp2_000C8B29_1.mp3	File Not Found		LLWhatsUp2	--	You know, the usual. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLWhatsUp2	FormID 000C8B21	0	DialogueLi_LLWhatsUp2_000C8B21_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLWhatsUp2_000C8B21_1.mp3	File Not Found		LLWhatsUp2	--	I was running so fast, I thought my legs were gonna fly off, but then they didn't, which makes sense, 'cause legs don't have wings. You know? Surprise 50	hyperactive, spoken quickly --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLZipCola1	FormID 0003C04F	0	DialogueLi_LLZipCola1_0003C04F_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLZipCola1_0003C04F_1.mp3	File Not Found		LLZipCola1	You said you were looking for Nuka-Cola? Yeah, and I got lots to trade. But if you got no Nuka, you're not getting nothing, no way! Neutral 50	hyperactive --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLZipCola1	FormID 0005FFB3	0	DialogueLi_LLZipCola1_0005FFB3_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLZipCola1_0005FFB3_1.mp3	File Not Found		LLZipCola1	You said you were looking for Nuka-Cola? Yeah, more Nuka's always good! It's definitely always gooder than less, because no Nuka's no good at all! Got any Nuka for me? Neutral 50	hyperactive --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLZipCola1	FormID 0005FFB3	1	DialogueLi_LLZipCola1_0005FFB3_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLZipCola1_0005FFB3_2.mp3	File Not Found		LLZipCola1	You said you were looking for Nuka-Cola? I'll trade you whatever I've got for more Nuka-Cola! Anytime! Nuka 4 Zip! Nuka 4 Zip! Happy 100 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLZipCola1	FormID 0005FFB4	0	DialogueLi_LLZipCola1_0005FFB4_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLZipCola1_0005FFB4_1.mp3	File Not Found		LLZipCola1	Got anything else for a Nuka-Cola? That's all I got right now. Come back tomorrow, maybe I'll have more, and you can have more Nuka for me to have more Nuka? Yeah? Happy 25	hyperactive --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLZipCola1	FormID 0008957B	0	DialogueLi_LLZipCola1_0008957B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLZipCola1_0008957B_1.mp3	File Not Found		LLZipCola1	Are you still offering a trade for Nuka-Cola? I did yesterday, I am today, and I probably will be tomorrow! Well, unless I die from too much Nuka. But that can't happen. Everyone knows that! Neutral 50	hyperactive --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLZipCola2A	FormID 0003C04E	0	DialogueLi_LLZipCola2A_0003C04E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLZipCola2A_0003C04E_1.mp3	File Not Found		LLZipCola2A	What have you got to trade for an ice cold bottle of Nuka-Cola? Oh, I found a lucky bullet this morning! Happy 50	hyperactive --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLZipCola2A	FormID 0003C04E	1	DialogueLi_LLZipCola2A_0003C04E_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLZipCola2A_0003C04E_2.mp3	File Not Found		LLZipCola2A	What have you got to trade for an ice cold bottle of Nuka-Cola? It's just a measly old 10 mil, but I know for sure it's lucky, 'cause it was sitting there all alone out of its clip and not fired off. Want it? Happy 25 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLZipCola2A	FormID 0003C04D	0	DialogueLi_LLZipCola2A_0003C04D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLZipCola2A_0003C04D_1.mp3	File Not Found		LLZipCola2A	What have you got to trade for an ice cold bottle of Nuka-Cola? I got an old mag full of .556s! Is that good enough for you? Fear 25	hyperactive --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLZipCola2A	FormID 00038E84	0	DialogueLi_LLZipCola2A_00038E84_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLZipCola2A_00038E84_1.mp3	File Not Found		LLZipCola2A	What have you got to trade for an ice cold bottle of Nuka-Cola? Last time I was out looking, I found some of this mutfruit. It's not as sweet as Nuka, but maybe you mungos like that sort of thing? Happy 25	hyperactive --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLZipCola2A	FormID 0003C052	0	DialogueLi_LLZipCola2A_0003C052_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLZipCola2A_0003C052_1.mp3	File Not Found		LLZipCola2A	What have you got to trade for an ice cold bottle of Nuka-Cola? Well, I've got these pills that say "Mentats", but Lucy says they taste yucky and that I shouldn't take them. Maybe you want them? Fear 10	hyperactive --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLZipCola2A	FormID 0003C051	0	DialogueLi_LLZipCola2A_0003C051_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLZipCola2A_0003C051_1.mp3	File Not Found		LLZipCola2A	What have you got to trade for an ice cold bottle of Nuka-Cola? Well, I didn't want to trade it, but I've got a stimpak Lucy said I'm supposed to carry around with me. Is it worth a Nuka? Fear 25	hyperactive --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLZipCola2A	FormID 0003C050	0	DialogueLi_LLZipCola2A_0003C050_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLZipCola2A_0003C050_1.mp3	File Not Found		LLZipCola2A	What have you got to trade for an ice cold bottle of Nuka-Cola? Oh, check this out, it's my most, most prized possession I found! Squirrel says it's a micro fusion cell. Is it worth a Nuka? Neutral 50	hyperactive --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLZipCola2C	FormID 0003C038	0	DialogueLi_LLZipCola2C_0003C038_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLZipCola2C_0003C038_1.mp3	File Not Found		LLZipCola2C	Never mind. I think you've had enough sugar for one day. But Nuka-Cola's fortified with vitaminerals and health tonics! It even says so on the label! That means it's healthy for me! Sad 50	hyperactive and whining --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLZipCola3A	FormID 0003C073	0	DialogueLi_LLZipCola3A_0003C073_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLZipCola3A_0003C073_1.mp3	File Not Found		LLZipCola3A	Sounds like a good trade to me. Here. Thanks! Nuka for me! Happy 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLZipCola3A	FormID 0003C074	0	DialogueLi_LLZipCola3A_0003C074_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLZipCola3A_0003C074_1.mp3	File Not Found		LLZipCola3A	Sounds like a good trade to me. Here. Hooray! I win the Nuka-Cola game! What's the prize? Nuka-Cola! Happy 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLZipCola3A	FormID 0003C075	0	DialogueLi_LLZipCola3A_0003C075_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLZipCola3A_0003C075_1.mp3	File Not Found		LLZipCola3A	Sounds like a good trade to me. Here. Yay! Nuka-Cola, Nuka-Cola, makes a stomach bubbly and the world so jumbly, yay! Happy 50	Singing a song to himself. --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLZipCola3B	FormID 0003C061	0	DialogueLi_LLZipCola3B_0003C061_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLZipCola3B_0003C061_1.mp3	File Not Found		LLZipCola3B	No deal, Zip. Maybe I'll have something better tomorrow, so don't drink that Nuka. Save it for me, save it for me! Fear 50	hyperactive --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLZipFollowsPlayer1	FormID 00038B61	0	DialogueLi_LLZipFollowsPla_00038B61_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLZipFollowsPla_00038B61_1.mp3	File Not Found		LLZipFollowsPlayer1	--	Everyone calls me Zip, and I think that's because I'm always wearing pants, and those have zippers, but it's not like I'm the only one with pants. Neutral 50	Spoken very quickly. --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLZipFollowsPlayer1	FormID 0003A1D7	0	DialogueLi_LLZipFollowsPla_0003A1D7_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLZipFollowsPla_0003A1D7_1.mp3	File Not Found		LLZipFollowsPlayer1	--	Once I found a bottle of Nuka-Cola Quantum and I drank the whole thing and then I burped really loud and then I don't remember the next week! Happy 50	Spoken very quickly. --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLZipFollowsPlayer1	FormID 0003A893	0	DialogueLi_LLZipFollowsPla_0003A893_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLZipFollowsPla_0003A893_1.mp3	File Not Found		LLZipFollowsPlayer1	--	I heard that inside those suits the Brotherhood of Steelies are actually giant cockroaches that learned to build machines and talk and shoot guns! Surprise 50	Spoken very quickly. --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLZipFollowsPlayer1	FormID 0003A894	0	DialogueLi_LLZipFollowsPla_0003A894_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLZipFollowsPla_0003A894_1.mp3	File Not Found		LLZipFollowsPlayer1	--	I heard that Super Mutants turned into Super Mutants because they were just Ghouls who got bit by ants and had some kinda allergic reaction! Surprise 50	Spoken very quickly. --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLZipFollowsPlayer1	FormID 0003A876	0	DialogueLi_LLZipFollowsPla_0003A876_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLZipFollowsPla_0003A876_1.mp3	File Not Found		LLZipFollowsPlayer1	--	Chicken butt! I learned that one from Knock Knock! Isn't it great? Happy 75	Spoken very quickly. --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLZipFollowsPlayer1	FormID 0003A877	0	DialogueLi_LLZipFollowsPla_0003A877_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLZipFollowsPla_0003A877_1.mp3	File Not Found		LLZipFollowsPlayer1	--	Did you know once I put gunpowder in Nuka-Cola and it tasted kinda funny but everything went swirly and then I flew around and then I don't remember? Happy 75	Spoken very quickly. --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLZipFollowsPlayer1	FormID 0003A878	0	DialogueLi_LLZipFollowsPla_0003A878_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLZipFollowsPla_0003A878_1.mp3	File Not Found		LLZipFollowsPlayer1	--	One time I found a gun that shot laser beams but Mayor MacCready took it away from me because I might put out someone's eye and Eclair'd be angry. Happy 75	Spoken very quickly. --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLZipFollowsPlayer1	FormID 0003A88E	0	DialogueLi_LLZipFollowsPla_0003A88E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLZipFollowsPla_0003A88E_1.mp3	File Not Found		LLZipFollowsPlayer1	--	Okay, that's about everything, bye now! Neutral 50	Spoken very quickly. --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLZipFollowsPlayer3	FormID 0003A1B4	0	DialogueLi_LLZipFollowsPla_0003A1B4_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLZipFollowsPla_0003A1B4_1.mp3	File Not Found		LLZipFollowsPlayer2	--	Oh, I don't know if I told you yet, but I just remembered something really cool! Surprise 75	Spoken very quickly. --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLZipFollowsPlayer3	FormID 0003A88D	0	DialogueLi_LLZipFollowsPla_0003A88D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLZipFollowsPla_0003A88D_1.mp3	File Not Found		LLZipFollowsPlayer2	--	And guess what? Surprise 75	Spoken very quickly. --	--	GetIsID == 1	MaleChild01	MS01EscortSticky	Conversation	MS01StickyGoodbyeConv	FormID 00093633	0	MS01Escort_MS01StickyGoodb_00093633_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS01Escort_MS01StickyGoodb_00093633_1.mp3	File Not Found		MS01StickyGoodbyeConv	--	You know the rules. Neutral 50	sympathetic but firm --	--	GetIsID == 1	MaleChild01	DialogueRivetCity	Topic	RCTopicPaulieAddict	FormID 00095A92	0	DialogueRi_RCTopicPaulieAd_00095A92_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueRi_RCTopicPaulieAd_00095A92_1.mp3	File Not Found		Did you know that Paulie Cantelli is an addict? --	He's totally strung out. It's going to kill him one of these days. Sad 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	GOODBYE	FormID 00038821	0	DialogueLi_GOODBYE_00038821_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GOODBYE_00038821_1.mp3	File Not Found		I have to go now. I'm going away. You stay here. Away from me. Okay, see you next time, mister!	Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	GOODBYE	FormID 00038B6B	0	DialogueLi_GOODBYE_00038B6B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GOODBYE_00038B6B_1.mp3	File Not Found		I have to go now. I'm going away. You stay here. Away from me. Okay, see you next time, miss! Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	GOODBYE	FormID 0003C7C7	0	DialogueLi_GOODBYE_0003C7C7_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GOODBYE_0003C7C7_1.mp3	File Not Found		I have to go now. I'm going away. You stay here. Away from me. Okay, see you next time, bye bye! Happy 50 --	--	--	MaleChild01	DialogueLilLamplight	Conversation	GOODBYE	FormID 0003A22C	0	DialogueLi_GOODBYE_0003A22C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GOODBYE_0003A22C_1.mp3	File Not Found		I have to go now. --	All right, bye. Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Conversation	GOODBYE	FormID 0003A22D	0	DialogueLi_GOODBYE_0003A22D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GOODBYE_0003A22D_1.mp3	File Not Found		I have to go now. --	Okay, bye bye! Happy 50 --	--	--	MaleChild01	DialogueLilLamplight	Conversation	GOODBYE	FormID 000C31CB	0	DialogueLi_GOODBYE_000C31CB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GOODBYE_000C31CB_1.mp3	File Not Found		I have to go now. --	Later. Neutral 50 --	--	GetIsID == 1	MaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5E5	0	GenericKids_GOODBYE_0004E5E5_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GOODBYE_0004E5E5_1.mp3	File Not Found		I have to go now. I'll talk to you later. See you around, mister.	Neutral 50 --	--	GetIsID == 1	MaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5E6	0	GenericKids_GOODBYE_0004E5E6_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GOODBYE_0004E5E6_1.mp3	File Not Found		I have to go now. I'll talk to you later. Okay, miss. See you around. Neutral 50 --	--	GetIsID == 1	MaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5E7	0	GenericKids_GOODBYE_0004E5E7_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GOODBYE_0004E5E7_1.mp3	File Not Found		I have to go now. I need to get going. Okay, bye. Neutral 50 --	--	GetIsID == 1	MaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5E8	0	GenericKids_GOODBYE_0004E5E8_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GOODBYE_0004E5E8_1.mp3	File Not Found		I have to go now. Time for me to go. Yeah, me too. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5EA	0	GenericKids_GOODBYE_0004E5EA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GOODBYE_0004E5EA_1.mp3	File Not Found		I have to go now. --	See you later, alligator. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5EC	0	GenericKids_GOODBYE_0004E5EC_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GOODBYE_0004E5EC_1.mp3	File Not Found		I have to go now. --	So long. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5ED	0	GenericKids_GOODBYE_0004E5ED_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GOODBYE_0004E5ED_1.mp3	File Not Found		I have to go now. --	Bye. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5EE	0	GenericKids_GOODBYE_0004E5EE_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GOODBYE_0004E5EE_1.mp3	File Not Found		I have to go now. --	See you. Neutral 50 --	--	--	MaleChild01	Generic	Conversation	GOODBYE	FormID 00049E16	0	Generic_GOODBYE_00049E16_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_GOODBYE_00049E16_1.mp3	File Not Found		I have to go now. See you later. Bye. Neutral 50 --	--	GetIsID == 1	MaleChild01	DLC03WQ	Topic	GREETING	FormID 0100380F	0	DLC03WQ_GREETING_0000380F_1	Data\Sound\Voice\BrokenSteel.esm\MaleChild01\DLC03WQ_GREETING_0000380F_1.mp3	File Not Found		GREETING	--	If it's not one thing, it's another. Well, got to run. Disgust 50	mildly sarcastic --	--	GetIsID == 1	MaleChild01	DLC03WQ	Topic	GREETING	FormID 01003810	0	DLC03WQ_GREETING_00003810_1	Data\Sound\Voice\BrokenSteel.esm\MaleChild01\DLC03WQ_GREETING_00003810_1.mp3	File Not Found		GREETING	--	This water delivery business is a complex affair. Surprise 50	mildly sarcastic --	--	GetIsID == 1	MaleChild01	DLC03WQ	Topic	GREETING	FormID 01003811	0	DLC03WQ_GREETING_00003811_1	Data\Sound\Voice\BrokenSteel.esm\MaleChild01\DLC03WQ_GREETING_00003811_1.mp3	File Not Found		GREETING	--	So much to do, so little time to do it. Surprise 50	mildly sarcastic --	--	GetIsID == 1	MaleChild01	DLC03WQ	Topic	GREETING	FormID 01003813	0	DLC03WQ_GREETING_00003813_1	Data\Sound\Voice\BrokenSteel.esm\MaleChild01\DLC03WQ_GREETING_00003813_1.mp3	File Not Found		GREETING	--	I'm so glad I got drafted to be part of Lyons' little Water Delivery Team. No really, I can't tell you what a wonderful opportunity this all is. Disgust 50	sarcastic --	--	GetIsID == 1	MaleChild01	DLC03WQ	Topic	GREETING	FormID 01003814	0	DLC03WQ_GREETING_00003814_1	Data\Sound\Voice\BrokenSteel.esm\MaleChild01\DLC03WQ_GREETING_00003814_1.mp3	File Not Found		GREETING	--	I'd stay away from the boss. He's in one of his moods again. Surprise 50	mildly sarcastic --	--	GetIsID == 1	MaleChild01	MS01EscortSticky	Topic	GREETING	FormID 0009362E	0	MS01EscortSticky_GREETING_0009362E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS01EscortSticky_GREETING_0009362E_1.mp3	File Not Found		GREETING	--	Hey mungo. This is an A B conversation so C your way out. Disgust 50	"mungo" said with derision --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C1	0	GenericCri_GREETING_0004C0C1_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C1_1.mp3	File Not Found		GREETING	--	Please don't hurt me. Fear 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C2	0	GenericCri_GREETING_0004C0C2_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C2_1.mp3	File Not Found		GREETING	--	You're the bad man that hurts people, aren't you? Fear 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C3	0	GenericCri_GREETING_0004C0C3_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C3_1.mp3	File Not Found		GREETING	--	You're the bad lady that hurts people, aren't you? Fear 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C4	0	GenericCri_GREETING_0004C0C4_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C4_1.mp3	File Not Found		GREETING	--	I remember you. You're mean. Anger 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C5	0	GenericCri_GREETING_0004C0C5_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C5_1.mp3	File Not Found		GREETING	--	What do you want, meanie? Anger 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C6	0	GenericCri_GREETING_0004C0C6_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C6_1.mp3	File Not Found		GREETING	--	You shouldn't take things that don't belong to you. Anger 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C7	0	GenericCri_GREETING_0004C0C7_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C7_1.mp3	File Not Found		GREETING	--	You're bad. I don't think I should talk to you. Fear 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C8	0	GenericCri_GREETING_0004C0C8_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C8_1.mp3	File Not Found		GREETING	--	Do you like being bad? Or is it just you can't help it? Fear 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C9	0	GenericCri_GREETING_0004C0C9_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C9_1.mp3	File Not Found		GREETING	--	I bet you're so bad because your mom didn't love you. Fear 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0CA	0	GenericCri_GREETING_0004C0CA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0CA_1.mp3	File Not Found		GREETING	--	I've heard of you. You're one of the good guys! Happy 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0CB	0	GenericCri_GREETING_0004C0CB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0CB_1.mp3	File Not Found		GREETING	--	It makes me feel safer knowing you're around. Happy 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0CC	0	GenericCri_GREETING_0004C0CC_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0CC_1.mp3	File Not Found		GREETING	--	You're my hero, mister. I want to be just like you when I grow up. Happy 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 000252A2	0	DialogueLi_GREETING_000252A2_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_000252A2_1.mp3	File Not Found		GREETING	--	Wow, you're big. I mean, bigger than most people down here. I mean, bigger than most people down here that we don't shoot for being down here. Neutral 50	Hyperactive, and spoken about as fast as you can. --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 000252A2	1	DialogueLi_GREETING_000252A2_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_000252A2_2.mp3	File Not Found		GREETING	--	So, how'd you get down here without getting shot? Am I supposed to shoot you? Because, you know, I'd rather not, but if I'm supposed to, then okay. Neutral 50	Hyperactive, and spoken about as fast as you can. --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00037281	0	DialogueLi_GREETING_00037281_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_00037281_1.mp3	File Not Found		GREETING	--	The mayor said it's okay for you to be in here, right? Because mungos aren't allowed in here unless the mayor says so. So are you an okay mungo? Neutral 50	Hyperactive, and spoken about as fast as you can. --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00037281	1	DialogueLi_GREETING_00037281_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_00037281_2.mp3	File Not Found		GREETING	--	Because if you aren't an okay mungo, that means we should stop you, and that means I have to get my gun from lockdown so stay here okay? Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 000252A3	0	DialogueLi_GREETING_000252A3_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_000252A3_1.mp3	File Not Found		GREETING	--	Hey there. You have any Nuka-Cola? Even just a bit? Can I have some? Be your best friend. Honest. Totally. Not even kidding! Neutral 50	Hyperactive, and spoken about as fast as you can. --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 000252A4	0	DialogueLi_GREETING_000252A4_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_000252A4_1.mp3	File Not Found		GREETING	--	Oh hey, hi. You again, huh? I thought maybe you'd be blown up or shot or something by now, but I guess not. Not yet, anyway. Neutral 50	hyperactive --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 000252A5	0	DialogueLi_GREETING_000252A5_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_000252A5_1.mp3	File Not Found		GREETING	--	Hey, hi! Hi, lady. Hey there. What's going on? Anything new? You have any good stories? What about Nuka-Cola, you have any of that? Huh, huh? Neutral 50	hyperactive --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 000252A6	0	DialogueLi_GREETING_000252A6_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_000252A6_1.mp3	File Not Found		GREETING	--	Hey, hi! Hi, mister. Hey there. What's going on? Anything new? You have any good stories? What about Nuka-Cola, you have any of that? Huh, huh? Neutral 50	hyperactive --	--	--	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00038B77	0	DialogueLi_GREETING_00038B77_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_00038B77_1.mp3	File Not Found		GREETING	--	Whoa, a mungo down here, just walking around! Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00038B78	0	DialogueLi_GREETING_00038B78_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_00038B78_1.mp3	File Not Found		GREETING	--	Hey, new kid! Try and catch me! Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00038B79	0	DialogueLi_GREETING_00038B79_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_00038B79_1.mp3	File Not Found		GREETING	--	Tag, you're it! Happy 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00038B7A	0	DialogueLi_GREETING_00038B7A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_00038B7A_1.mp3	File Not Found		GREETING	--	Aw, man! I'm it! Happy 10 --	--	--	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00038B7B	0	DialogueLi_GREETING_00038B7B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_00038B7B_1.mp3	File Not Found		GREETING	--	No way, that didn't count! Anger 25 --	--	--	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00038B7C	0	DialogueLi_GREETING_00038B7C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_00038B7C_1.mp3	File Not Found		GREETING	--	Stay away, mungo, I don't wanna catch old from you! Disgust 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00038B7D	0	DialogueLi_GREETING_00038B7D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_00038B7D_1.mp3	File Not Found		GREETING	--	Thanks for getting Penny and Squirrel back. And Sammy too, I guess. Happy 25 --	--	--	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00038B7E	0	DialogueLi_GREETING_00038B7E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_00038B7E_1.mp3	File Not Found		GREETING	--	Mungo, mungo, smells like dung-o! Disgust 25	Sung teasingly --	--	--	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00066C8E	0	DialogueLi_GREETING_00066C8E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_00066C8E_1.mp3	File Not Found		GREETING	--	Gosh, you're big. Surprise 10 --	--	--	MaleChild01	Generic	Topic	GREETING	FormID 000038C2	0	Generic_GREETING_000038C2_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_GREETING_000038C2_1.mp3	File Not Found		GREETING	--	Yeah? Neutral 50 --	--	--	MaleChild01	Generic	Topic	GREETING	FormID 0004C18B	0	Generic_GREETING_0004C18B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_GREETING_0004C18B_1.mp3	File Not Found		GREETING	--	Hey there. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCrimeKarma	Conversation	HELLO	FormID 0007D4D8	0	DialogueCrimeKarma_HELLO_0007D4D8_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCrimeKarma_HELLO_0007D4D8_1.mp3	File Not Found		HELLO	--	Hey, you hurt any of my friends today? Because it's like this bad habit you've got. I figure I can cure it if I shoot you some, okay? Happy 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	HELLO	FormID 000BD46A	0	DialogueLilLamplight_HELLO_000BD46A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLilLamplight_HELLO_000BD46A_1.mp3	File Not Found		HELLO	--	Mind if I follow you around for a bit? I promise not to bug you! It'll be fun! Surprise 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	HELLO	FormID 000387F7	0	DialogueLilLamplight_HELLO_000387F7_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLilLamplight_HELLO_000387F7_1.mp3	File Not Found		HELLO	--	Oh, hey, excuse me, hey! Surprise 50	hyperactive, spoken quickly --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	HELLO	FormID 000BD46B	0	DialogueLilLamplight_HELLO_000BD46B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLilLamplight_HELLO_000BD46B_1.mp3	File Not Found		HELLO	--	Somebody said you wanted to see me, E?	Surprise 50	hyperactive, spoken quickly --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	HELLO	FormID 0003A217	0	DialogueLilLamplight_HELLO_0003A217_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLilLamplight_HELLO_0003A217_1.mp3	File Not Found		HELLO	--	Lucy, can you take a look at this? Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Conversation	HELLO	FormID 0003A216	0	DialogueLilLamplight_HELLO_0003A216_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLilLamplight_HELLO_0003A216_1.mp3	File Not Found		HELLO	--	Hey. Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Conversation	HELLO	FormID 0003A88C	0	DialogueLilLamplight_HELLO_0003A88C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLilLamplight_HELLO_0003A88C_1.mp3	File Not Found		HELLO	--	Watch it. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E601	0	GenericKids_HELLO_0004E601_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E601_1.mp3	File Not Found		HELLO	--	What's your problem? Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E602	0	GenericKids_HELLO_0004E602_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E602_1.mp3	File Not Found		HELLO	--	You're funny looking. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E607	0	GenericKids_HELLO_0004E607_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E607_1.mp3	File Not Found		HELLO	--	Hi. How are you today? Happy 50 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E608	0	GenericKids_HELLO_0004E608_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E608_1.mp3	File Not Found		HELLO	--	Are you okay? Happy 50 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E609	0	GenericKids_HELLO_0004E609_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E609_1.mp3	File Not Found		HELLO	--	What are you doing? Happy 50 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E60A	0	GenericKids_HELLO_0004E60A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E60A_1.mp3	File Not Found		HELLO	--	Hey. Anything going on? Happy 50 --	--	GetIsID == 1	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E60B	0	GenericKids_HELLO_0004E60B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E60B_1.mp3	File Not Found		HELLO	--	Howdy mister.	Happy 25 --	--	GetIsID == 1	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E60C	0	GenericKids_HELLO_0004E60C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E60C_1.mp3	File Not Found		HELLO	--	Hi there, miss. Happy 25 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E60D	0	GenericKids_HELLO_0004E60D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E60D_1.mp3	File Not Found		HELLO	--	Hello. Neutral 25 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E60E	0	GenericKids_HELLO_0004E60E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E60E_1.mp3	File Not Found		HELLO	--	Hi. Neutral 25 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E60F	0	GenericKids_HELLO_0004E60F_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E60F_1.mp3	File Not Found		HELLO	--	Hi there. Neutral 25 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E610	0	GenericKids_HELLO_0004E610_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E610_1.mp3	File Not Found		HELLO	--	What? Neutral 25 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E611	0	GenericKids_HELLO_0004E611_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E611_1.mp3	File Not Found		HELLO	--	Hi. Neutral 25 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E612	0	GenericKids_HELLO_0004E612_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E612_1.mp3	File Not Found		HELLO	--	Hey. Neutral 25 --	--	--	MaleChild01	Generic	Conversation	HELLO	FormID 00020435	0	Generic_HELLO_00020435_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_HELLO_00020435_1.mp3	File Not Found		HELLO	--	Hello. Neutral 50 --	--	--	MaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345B5	0	GenericFriendlyFire_Hit_000345B5_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericFriendlyFire_Hit_000345B5_1.mp3	File Not Found		Hit	--	Don't do that again. Last warning. Anger 50	friendly fire --	--	--	MaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345B6	0	GenericFriendlyFire_Hit_000345B6_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericFriendlyFire_Hit_000345B6_1.mp3	File Not Found		Hit	--	What are you doing? Surprise 100	friendly fire --	--	--	MaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345B7	0	GenericFriendlyFire_Hit_000345B7_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericFriendlyFire_Hit_000345B7_1.mp3	File Not Found		Hit	--	Watch it! Surprise 100	friendly fire --	--	--	MaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345B8	0	GenericFriendlyFire_Hit_000345B8_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericFriendlyFire_Hit_000345B8_1.mp3	File Not Found		Hit	--	Cut that out! Surprise 100	friendly fire --	--	--	MaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345B9	0	GenericFriendlyFire_Hit_000345B9_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericFriendlyFire_Hit_000345B9_1.mp3	File Not Found		Hit	--	I'm on your side! Surprise 100	friendly fire --	--	--	MaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345BA	0	GenericFriendlyFire_Hit_000345BA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericFriendlyFire_Hit_000345BA_1.mp3	File Not Found		Hit	--	What do you think you're doing? Surprise 100	friendly fire --	--	--	MaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345BB	0	GenericFriendlyFire_Hit_000345BB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericFriendlyFire_Hit_000345BB_1.mp3	File Not Found		Hit	--	Careful with that! Surprise 100	friendly fire --	--	--	MaleChild01	GenericKids	Combat	Hit	FormID 0005201B	0	GenericKids_Hit_0005201B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Hit_0005201B_1.mp3	File Not Found		Hit	--	Ow! Pained 100 --	--	--	MaleChild01	GenericKids	Combat	Hit	FormID 0005201C	0	GenericKids_Hit_0005201C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Hit_0005201C_1.mp3	File Not Found		Hit	--	Help! Pained 100 --	--	--	MaleChild01	Generic	Combat	Hit	FormID 00015122	0	Generic_Hit_00015122_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_00015122_1.mp3	File Not Found		Hit	--	Ugh! Pained 100	getting hit/wounded in combat --	--	--	MaleChild01	Generic	Combat	Hit	FormID 000208D8	0	Generic_Hit_000208D8_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_000208D8_1.mp3	File Not Found		Hit	--	Ugh! Pained 100	getting hit/wounded in combat --	--	--	MaleChild01	Generic	Combat	Hit	FormID 00015123	0	Generic_Hit_00015123_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_00015123_1.mp3	File Not Found		Hit	--	Oof! Pained 100	getting hit/wounded in combat --	--	--	MaleChild01	Generic	Combat	Hit	FormID 000208DA	0	Generic_Hit_000208DA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_000208DA_1.mp3	File Not Found		Hit	--	Oof! Pained 100	getting hit/wounded in combat --	--	--	MaleChild01	Generic	Combat	Hit	FormID 00015124	0	Generic_Hit_00015124_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_00015124_1.mp3	File Not Found		Hit	--	Argh! Pained 100 --	--	--	MaleChild01	Generic	Combat	Hit	FormID 000208DC	0	Generic_Hit_000208DC_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_000208DC_1.mp3	File Not Found		Hit	--	Argh! Pained 100 --	--	--	MaleChild01	Generic	Combat	Hit	FormID 00015125	0	Generic_Hit_00015125_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_00015125_1.mp3	File Not Found		Hit	--	Ahh! Pained 100	getting hit/wounded in combat --	--	--	MaleChild01	Generic	Combat	Hit	FormID 000208DE	0	Generic_Hit_000208DE_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_000208DE_1.mp3	File Not Found		Hit	--	Ahh! Pained 100	getting hit/wounded in combat --	--	--	MaleChild01	Generic	Combat	Hit	FormID 00015126	0	Generic_Hit_00015126_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_00015126_1.mp3	File Not Found		Hit	--	Ugh! Pained 100 --	--	--	MaleChild01	Generic	Combat	Hit	FormID 000208E0	0	Generic_Hit_000208E0_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_000208E0_1.mp3	File Not Found		Hit	--	Ugh! Pained 100 --	--	--	MaleChild01	Generic	Combat	Hit	FormID 000208E1	0	Generic_Hit_000208E1_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_000208E1_1.mp3	File Not Found		Hit	--	Ugh! Pained 100 --	--	--	MaleChild01	Generic	Combat	Hit	FormID 00015127	0	Generic_Hit_00015127_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_00015127_1.mp3	File Not Found		Hit	--	Hmph! Pained 100 --	--	--	MaleChild01	Generic	Combat	Hit	FormID 000208E2	0	Generic_Hit_000208E2_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_000208E2_1.mp3	File Not Found		Hit	--	Hmph! Pained 100 --	--	--	MaleChild01	Generic	Combat	Hit	FormID 000208E3	0	Generic_Hit_000208E3_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_000208E3_1.mp3	File Not Found		Hit	--	Hmph! Pained 100 --	--	--	MaleChild01	Generic	Conversation	IdleChatter	FormID 000459CA	0	Generic_IdleChatter_000459CA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_IdleChatter_000459CA_1.mp3	File Not Found		Idle Chatter	--	 	Neutral 50	Muttering to yourself while dreaming --	--	--	MaleChild01	Generic	Conversation	IdleChatter	FormID 000459CB	0	Generic_IdleChatter_000459CB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_IdleChatter_000459CB_1.mp3	File Not Found		Idle Chatter	--	 	Neutral 50	 Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring. --	--	--	MaleChild01	Generic	Conversation	IdleChatter	FormID 00049036	0	Generic_IdleChatter_00049036_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_IdleChatter_00049036_1.mp3	File Not Found		Idle Chatter	--	 	Neutral 50	 Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring. --	--	--	MaleChild01	Generic	Detection	LostIdle	FormID 0002FC20	0	Generic_LostIdle_0002FC20_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_LostIdle_0002FC20_1.mp3	File Not Found		LostIdle	--	Come out, come out, wherever you are! Neutral 50 --	--	--	MaleChild01	Generic	Detection	LostToCombat	FormID 0002FC18	0	Generic_LostToCombat_0002FC18_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_LostToCombat_0002FC18_1.mp3	File Not Found		LostToCombat	--	There you are! Neutral 50 --	--	--	MaleChild01	Generic	Detection	LostToNormal	FormID 00052051	0	Generic_LostToNormal_00052051_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_LostToNormal_00052051_1.mp3	File Not Found		LostToNormal	--	Nobody here anymore. Neutral 50 --	--	--	MaleChild01	GenericKids	Combat	Murder	FormID 00050FF8	0	GenericKids_Murder_00050FF8_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Murder_00050FF8_1.mp3	File Not Found		Murder	--	You killed him! Fear 50 --	--	--	MaleChild01	GenericKids	Combat	Murder	FormID 00050FF9	0	GenericKids_Murder_00050FF9_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Murder_00050FF9_1.mp3	File Not Found		Murder	--	You killed her! Fear 50 --	--	--	MaleChild01	GenericKids	Combat	Murder	FormID 00050FFB	0	GenericKids_Murder_00050FFB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Murder_00050FFB_1.mp3	File Not Found		Murder	--	Oh no!	Fear 50 --	--	--	MaleChild01	GenericKids	Combat	Murder	FormID 00050FFD	0	GenericKids_Murder_00050FFD_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Murder_00050FFD_1.mp3	File Not Found		Murder	--	Aaaah! Fear 50	scream in terror