Camp Forlorn Hope

Camp Forlorn Hope is the New California Republic's primary forward camp in the eastern Mojave Wasteland.

Layout
Camp Forlorn Hope has tents, shacks, and abandoned truck hulls scattered throughout, and is divided by a freshwater creek running through the middle. The camp is destitute and generally lacks items for looting, although forlorn hope letters written by soldiers can be found all over the camp. Entering from the North, the first place of note is the medical center. Dr. Richards is usually located here. On the path to the right is a shack, and across is the Camp Forlorn Hope jail, with a lone NCR trooper and a jail cell. Further south is the barracks where Private Stone usually hangs out. Just south of the barracks across the creek is the mess hall. Down the path to the right of the mess hall is a campfire at the end of a long row of tents. To the north of the campfire is the Quartermaster's tent, with a Camp Forlorn Hope storage shed (with a Very Hard Lock) across from it. North of that across the bridge is the command center. Major Polatli is here along with Tech Sergeant Reyes.

Inhabitants

 * Major Joseph Polatli
 * Private Stone
 * Doctor Alex Richards
 * Quartermaster Carl Mayes
 * Private James Sexton
 * Tech Sergeant Reyes
 * Lieutenant Monroe (once Boulder City Showdown is completed in favor of the NCR)
 * NCR troopers
 * NCR Veteran rangers
 * NCR heavy troopers
 * 1st Recon (after completing Three-Card Bounty)
 * Hayes (after completing My Kind of Town)

Notable loot

 * Big Book of Science on a table in the back-right corner of the Command Center (must be stolen).
 * East from the camp a small cave can be found along with a few lakelurks. Around the non-enterable cave are boxes of explosives and a few egg clutches.
 * There is a Sunset Sarsaparilla star bottle cap on the table directly in front of you when you enter the mess hall.

Appearances
Camp Forlorn Hope appears in Fallout: New Vegas

Behind the scenes

 * A forlorn hope is a body of troops chosen to take the leading part in a military operation, such as an assault on a defended position or as defending a hazardous position, where the risk of casualties is high. The term comes from the Dutch verloren hoop, literally "lost hope", and adapted as "lost troop".
 * Forlorn Hope is an actual location in the Mojave Desert called Forlorn Hope Spring, located south of Boulder City and north of Nelson.

Bugs

 * The first time traveling to Camp Forlorn Hope, if approaching from the south, sometimes a Legion patrol will spawn inside the base, resulting in a battle between the NCR and Legion - if the Legion patrol kills any quest non-player characters during the battle, this result in failed missions. Reloading and approaching from a different direction (north or west) seems to prevent the Legion troops from spawning inside the base.
 * After accepting any mission at the Camp Forlorn Hope whenever you're outside everything appears in a violet haze very similar to that of Camp Searchlight's green haze.
 * Members of the 1st Recon, after arriving at Camp Forlorn Hope, may continue to speak as if they were still in the city fighting Fiends.
 * The location (and its surrounding areas) have been known to crash the game instantly, or at the very least, cause it to crawl horribly, which usually results in a crash. It has also been observed to spawn a couple dozen identical Legion soldiers upon fast travel (following an extremely long load time).
 * during the quest "restoring hope", there is a part when Major Polatli asks you to help Dr. Richards. Dr. Richards ask you to examine the patients (20 medicine required) but when attempting to diagnose the patients, nothing happens. you can still continue the quest without helping him.
 * the game can sometimes freeze when you are approaching Camp Forlorn Hope from the north. After about 3 minutes, the screen will go black, and the player-character will suddenly be spawned inside a large tent with a door that cannot be opened, leaving the player-character stuck inside.
 * Soldiers killed here may respawn with more than one dog tag, they may even initially spawn with more than one.
 * After examining Dr Richards patient closest to the door of the medical center, a Powder Ganger and two Great Khan soldiers may enter the tent, attacking Dr Richards and the player depending on reputation. They stay in the tent and no more can be seen else where in the camp.
 * the rangers that spawn in the east facing sniper nest and the south facing sniper nest will sometimes not have weapons.
 * Sometimes when you fast travel everyone at the camp will become hostile.

Лагерь Форлорн-Хоуп