Eyebot pod

The eyebot pod is a constructible settlement item added in the Fallout 4 add-on Automatron. It can be found in the special tab after picking up the schematics in the Mechanist's Lair

Characteristics
Once constructed, it requires six power to activate.

Once active, the player can use the terminal to select any of the listed types of crafting materials, ammunitions or explosives. Afterwards the container opens and releases an eyebot that immediately starts searching for the selected item, triggering a two-stage miscellaneous quest to retrieve it from a radiant location.

The pod terminal also offers the same functionality as the standard terminal that can be built in a settlement. When connected via wiring to spotlights, turrets, and switches, it can be used to control these systems as usual.

Search options
Following is a list of items the eyebot can be tasked to search in the wasteland, sorted by category.

Note that two of the available ammo types are mislabeled in the pod's console menu: [.556] instead of 5.56mm and [Railroad Spike] instead of Railway spike.

Locations
A jury-rigged eyebot pod can be found in the wasteland as a random encounter. It can be used in the same way as a regular eyebot pod to search for components, although the terminal seems to have some data corruption. Possible encounter locations include:
 * North of Coast Guard Pier
 * North of coastal cottage
 * North of Jamaica Plain
 * North of relay tower 0MC-810
 * West of Lynn Pier parking
 * Northeast of Murkwater construction site
 * West of Sunshine Tidings Co-op
 * East of Federal Ration Stockpile
 * East of Lake Quannapowitt water treatment plant
 * East of Somerville Place
 * South of Boston mayoral shelter
 * Southeast of Graygarden
 * Southwest of Mass Pike Interchange
 * Southwest of Natick Police Department

Gallery
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