Mod:Creation Kit/DefaultRefOnDestructionStateChanged

Default script used for checking if a reference has changed combat state, and optionally who it's target is.

Required Properties
Quest MyQuest {Quest containing the Stage to Set} Int StageToSet {Stage to Set}

Optional Properties
Int DestructionStateToCheckFor {Set the stage when this destruction state is reached.}

Debug Properties
Bool ShowTraces {Default = FALSE, Set to TRUE if you want the traces in this script to show up in the log.}