Drinkin Buddy

Drinkin' Buddy, also called Buddy, is a modified protectron, located in the basement of The Shamrock Taphouse in 2287.

Background
The owner of the Shamrock Taphouse, Patrick Merryweather, was contracted by the Hotel Rexford to design and manufacture a specialized brewing robot capable of producing beer at an accelerated rate, with the intent of serving ice cold beer to hotel patrons.

To build the robot, the entrepreneur purchased a consumer RobCo protectron. He stripped out the robot's main assembly and replaced it with a custom miniaturized microbrewing unit fabricated with unlicensed parts that was capable of flash-fermenting mash, in turn producing alcohol quickly. In doing so, he voided the robot's warranty, as the modification was not authorized by the manufacturers. He designed the robot to accept recipe holotapes thus allowing it to brew a wide range of different types of beer, also programming in a wide variety of jokes to be told for the customer's amusement. Unfortunately, the Hotel Rexford was under contractual obligations to only serve Gwinnett beer, so therefore Patrick was unable to use his own recipes. He, however managed to get in contact with a person who was able to illegally crack the encryption on one of the brewery's proprietary brewing holotapes. This allowed the robot to produce Gwinnett Pale ale by default.

After days of tinkering and perfecting, Patrick managed to finish the robot. He had no respect for copyright considering the recipe holotapes, and the unlicensed microbrewing equipment and modifications, but he was able to complete the robot before the Gwinnett brewery's lawyers caught up with him. The final product was Drinkin' Buddy - the ultimate automated drinking experience. He designed the robot to be ready for mass-production with the main customers being bars and restaurants. Patrick had the original prototype unit scheduled for delivery via truck to the Hotel Rexford. Unfortunately, this was cut short by the Great War, leaving Buddy still inactive in his charging pod, his delivery 200 years behind schedule.

Quests
Trouble Brewin' - Rufus Rubins will ask the Sole Survivor to retrieve Drinkin' Buddy for the Hotel Rexford. Alternatively, they may claim the robot for themselves and send it to an allied settlement. Keeping him will have the quest marked as incomplete.

Other interactions
He can be given holotapes containing alcohol recipes that he will store in his inventory. He can also change regular beers and soft drinks into their ice cold variants granting 35 AP in addition to the usual STR/CHR +1, INT -1; this is done by following the dialog option to request a beer, but instead placing drinks into his inventory. Alternatively, the recipes may also be removed just by trying to talk to him. Drinks that one can give to him to make ice cold are any Gwinnett beverage, any Nuka-Cola and any Vim.
 * Gwinnett ale brewing subroutines - behind the bar of the Colonial Taphouse.
 * Gwinnett stout recipe - in a sealed control room on the roof of the Gwinnett brewery.
 * Gwinnett brew recipe - on Tower Tom's desk in the Beantown Brewery.
 * Gwinnett lager recipe - behind the bar counter under the collapsed floor of The Shamrock Taphouse.
 * Gwinnett pils recipe - on the counter behind the bar of The Third Rail. It must be stolen.
 * Gwinnett pale - already found inserted into Buddy.

Effects of player's actions
Buddy is found in the basement of the Shamrock Taphouse. The Sole Survivor can choose to keep him or send him to the Hotel Rexford at the request of Rufus.
 * If selecting to keep him, he will ask for his default "HOME" which will be any of the settlements the player character select.
 * If the Sole Survivor selects to send Buddy to Hotel Rexford, he will be found in the hotel near the bar upon arrival.

Appearances
Buddy appears only in Fallout 4.

Bugs
Attempting to send Buddy to Hotel Rexford results in Buddy accepting request but not going. Talk to Buddy again and tell him you're keeping him for yourself, give settlement destination, then do Hotel Rexford dialog again will get him to go.
 * If Buddy still provides the dialogue choice to be sold to Rufus after choosing to keep him, one can fix this with the command . The player character will respond "No thanks" from then on.
 * If deciding to keep him, the quest remains active. The Sole Survivor cannot finish the quest and keep drinking Buddy. Since the quest continues, when sending Buddy somewhere, the player character will be able to track his movements using the quest marker on the map.
 * If Buddy is sent to Sanctuary Hills he may try to reach the settlement by crossing the river and will stop halfway across the river. If this happens, send him to a different settlement (preferably the Red Rocket truck stop due to its proximity) and then send him back to Sanctuary.
 * After sending Buddy to Hotel Rexford, he may not leave The Shamrock Taphouse and instead continuously greet the player.
 * This can be fixed on PC by using the console. First, reset the Trouble Brewin' quest using, then meet up with Rufus and accept the quest again. After doing so, head back to the Taphouse and in the console, enter . This should reset the dialogue and allow to re-do the quest from that point onward.

Бадди