Fallout 3 Unused Content

Fallout 3 cut content refers to content in Fallout 3 which was cut from the final version of the game. Most of it can still be found in the game files but is inaccessible within the game itself. The equipment can still be obtained by use of console commands.

Cut quests

 * Infiltration
 * Last Rites - According to its numbering, it was supposed to take place after Take it Back!.
 * The Wasteland Survival Guide - At some stage in development, the Wasteland Survival Guide contained another quest stage. The player's objective would have been to print the books at Hubris Comics and return them to Moira (who at this point was apparently still called "Lea") as part of the work on the last chapter. This makes Moira's remark in the final game that it's cynical of the player to assume she would require such a dangerous task of him/her doubly ironic. Judging by its editor ID, the mirelurk bait grenade was also intended to be part of this quest. It was most likely to be used for the mission at Anchorage Memorial.

Cut radio

 * Tenpenny Tower Radio

Cut characters

 * Gary Template
 * Tuck Johnson
 * Karen Johnson
 * Little Toe
 * Lucy West's Father (non-player character version)
 * Meat (non-player character version)
 * Paladin Northup
 * Professor Malleus (non-player character version)
 * Rock Crick hunter
 * Stacey
 * Trigger
 * Mister Burke (Japanese version only)
 * O'Grady
 * Dead pilot
 * Twigbag
 * Beth

Cut creatures

 * Clancy, a centaur
 * Manowar tendril floater, variant of floaters
 * Needle tooth floater, variant of floaters
 * Lamprey floater, variant of floaters
 * Mister Mulberry, a Mister Handy

Cut holodisks and notes

 * Autonomic Nervous System
 * Contract with Ahzrukhal
 * CPU Option 1HX-53BB
 * Dave's note
 * Diary of Candace Keller
 * Dispatch to Scribe Yearling
 * Fort Constantine CO keycard
 * I'm leaving!
 * Letter from Bittercup
 * Lunch meat casserole recipe
 * Mainframe access password
 * Metro computer password
 * Mister Crowley's hit list
 * Note to the Librarian
 * Note from Walter
 * Notice from Winthrop
 * Nuka 4 Zip!
 * Overseer's Message
 * Password to AntAgonizer Lair
 * Password to Mechanist Lair
 * Research Note - Laser Rifle
 * Self determination is not a malfunction - Transcript
 * Seven years and counting
 * Strayer's note
 * Tales of the Wastes
 * Tara's note
 * Tenpenny Network password
 * Trapped, trapped, trapped
 * Vault 101 Lesson Review - History
 * Vault 101 Classroom Lesson Review

Cut image notes

 * Arlington Library Photo
 * Bloody Sketch found in Dunwich Building
 * Leo Stahl (image note)
 * Megaton atomic bomb
 * Minefield Playground
 * Mirelurk spawning pod
 * Tenpenny Tower (image note)

Consumables

 * Super stimpak

Miscellaneous

 * Ant resin
 * The Great House of Lod

Keys

 * Arefu Master Key: Unlocks nothing. 158e9
 * Colin Moriarty's Key: Unlocks a cabinet in the salloon. 20751
 * Dr. Preston's Key: Unlocks Rivet City clinic's inventory. Set to spawn on Preston's death, but he is flagged as essential. a1bed
 * Dukov's House Key: Unlocks nothing. c9520
 * Flak and Shrapnel's Key: Unlocks several cabinets and ammo boxes in F&S's inventory. Set to spawn when both men are dead or enslaved; however, Shrapnel is flagged essential. a1be6
 * Forge Lobby Key: Unlocks nothing. 3d798
 * Housekey - Jericho: 430cb
 * Housekey - Mister Burke: Burke's house has nothing interesting inside. In-game, the house requires 100 lockpick for entry. 430ce
 * Housekey - Moriarty's: Unlocks nothing. 430cf
 * Key - Craterside Supply: 430c9
 * Key to AntAgonizer Lair: Unlocks nothing. 36f7e
 * Key - Megaton Clinic: Unlocks nothing. 430d3
 * Key to Statesman Safe: Unlocks nothing. cb58f
 * Leo Stahl's Supply Key: Unlocks nothing. 2919e
 * Main Hall Key: Unlocks nothing. Its internal prefix places it in Roosevelt Academy. 309c6
 * Muddy Rudder Key: Unlocks a door in the Muddy Rudder. This key shares its name with a non-functional counterpart which actually is used. This is probably an error. a2822
 * Noodle Stand Supply Key: Unlocks nothing. 20107
 * OLH Master Meds Key: OLH stands fr Our Lady of Hope. Unlocks nothing. cb596
 * Paradise Falls Clinic Key: Unlocks nothing. 394ce
 * Porter's Larder Key: Unlocks nothing. 68e89
 * Seedspreader Seeds Storage Key: Unlocks nothing. b4209
 * Sydney's Ammo Case Key: Unlocks Sydney's vendor chest in the Underworld. b422e

Aid/miscellaneous items

 * Big Book of Science: An oversized copy of the science skill book. Its internal prefix associates it with the quest Wasteland Survival Guide. It weighs five fallout pounds.2d3a4
 * Chandelier: Unused. Its internal name prefix associates it with the quest Tranquility Lane. There in fact is a chandelier in the simulation which can be used to commit and assigned act of murder, but it is a world object, not an item. 291d7
 * Computer Password Module: Related to the quest "Stealing Independence". 5b5a9
 * Constitution of the United States: One of many cut documents related to "Stealing Independence". 8c214
 * Control Collar: Called RRControlCollar internally. The 'RR' prefix is used exclusively for Reilly's Rangers, so perhaps they were to snap a collar around your neck at some point. 6c55a
 * Empty Sap Container: Quest item related to "Oasis". The player might have been supposed to show this to Father Birch after completing the quest for his side as proof. 504d7
 * Garden Gnome: Identical to the Damaged Garden Gnome. 3407a
 * Emancipation Proclamation: See Constitution of the United States. 8c215
 * Monroe Doctrine: Another cut document. See Constitution of the United States. 8c217
 * Motivational Secrets of the Stars: Preliminary version of the speech skill book. Uses the world mesh of the green pre-war book. Unlike the used skill books, it weighs three nonspecific weight units. 2d3a3
 * Museum Token: Related to Stealing Independence. 6eee7
 * (Pre-War Book): There are seven unused pre-war books skins. None of them have names. The skins all returned and were used in Fallout: New Vegas for junk items. 199b3-199b5, 199b9-199b2, 199c2
 * Survival Guide Manuscript: An item from a cut segment of the quest The Wasteland Survival Guide. At one point you were given a manuscript and had to go to Hubris Comics to print out copies. In the final game however, the location is just a pointless dungeon crawl. 2d3b2
 * U.S. Declaration of War on China: See Constitution of the United States. 8c219
 * U.S. Declaration of War on Germany: See Constitution of the United States. 8c218
 * Wasteland Survival Guide: Finalized version of the Wasteland Survival Guide. Classified as a book, rather than a misc. item like the one accessible in game. c5634
 * You're SPECIAL!: An item version of the book used to allocate stat points. ab2ef


 * There are unreadable text notes attached to every book item, due to Fallout 3 using a modified Oblivion engine (where books functioned more like Fallout 3's notes). The text for each book is either the book's name, "This is a book", or "I am the schematics for the Bottlecap Mine."