Lucky Hole Mine

The Lucky Hole Mine is a location in the Savage Divide region of Appalachia.

Background
The mine was originally owned by the Lucky Hole Mining Company. Sometime before the bombs fell, Charles received a vision from the purple-eyed mothman warning him of the impending danger, and the Mothman guided Charles and his followers to the mine. After being exhausted of resources, the mine was ordered to be shut down and Cult of the Mothman members subsequently inhabited the location,

While the cult survived the Great War deep in the mine, protected from the radiation, some followers "turned to darker worship," creating a cult splintering due to a being known as the Interloper. The Interloper is said to have bled from its branches and created a spring to hydrate its followers. Those who were on the side of the purple-eyed Wise Mothman formed the group the Enlightened, while the Enlightened called the rest the Dim Ones who would worship the red-eyed Mothman. One Mothman follower, Jeff Lane, made his way to the mine and decided to worship the Interloper as well.

After the fallout, when it was safe to emerge, some of Charles' followers saw what challenges lay in the wasteland and wished to return to the mine, but Charles implored them not to, saying that there was safety beyond the hills they had known. Charles fled Appalachia and West Virginia with his followers and eventually settled in the Lantern, a church. Respected by his group, Charles became a high ranking member of the Enlightened.

Layout
The Lucky Hole Mine's exterior consists of industrial outbuildings, assorted machinery and vehicles, abandoned huts with makeshift bedding, and a hangar covering the entrance to the mine.

The mine opens into a staging area, which includes a bed and a cooking station up the stairs, a power armor station in the storage room below and the locker rooms with various mining-related loot. Throughout the entirety of the mine, lead and crystal ore veins are found that can be mined to obtain lead ore and crystal ore, respectively. The following corridor leads to a junction, with corridors branching off left and right.

The lefthand corridor is obstructed by a security door closed from the other side, so the player character needs to pass through the righthand tunnel. The winding tunnel eventually leads to another junction. The southern direction leads to a mining corridor that terminates in a passageway that leads eastwards, into the dark chapel. The "altar" consists of a podium and a coffin that contains the corpse of the cult's priestess. Behind it is a large statue sitting in the middle of a small basin of water in front of a cyclopean statue, buried in the stone and covered with the rot of myriad centuries.

The area behind the waterfall, visible if the player character climbs up the stones, is accessible via the small tunnel that leads away from the chapel, the first on the right when backtracking through it. The hidden corridor that leads to the chemistry laboratory and the location's steamer trunk is obscured by vines and is located on the right (hugging the wall helps fall into it).

Another secret tunnel can be accessed from the one leading to the chem lab. It is completely obscured by vines and leads to what is a burial chamber, with a creature known as the Interloper laid before five large effigies, large statue faces on the wall, and several skeletons, corpses, and weapons laid around the creature.

Backtracking through the narrow corridor, there is a locked security door inside. The code is 238963 and can be found in the smuggler's stash note in the hut outside the mine, nearest to the entrance. There are several duffle bags of pre-War money and some shotgun ammo.

Loot

 * Holotapes and notes
 * Smuggler's stash - Note, outside the mine in the wooden cabin closest to the mine entrance, on a metal shelf.
 * He agrees - Note, found on a desk to the right when entering the mine.
 * The Chosen - Holotape, found on the raised area close to the entrance, next to a sleeping bag.
 * His birth - Note, found further into the mine by two sleeping bags on a wooden crate.
 * His blood - Note, on a table in front of a red locked door halfway into the mine.
 * His home - Note, found past the locked red door to the right and by an oil lantern and two-floor mats.
 * His springs - Note, further into the mine by a pool next to the lit candles.
 * His Priestess - Note, on top of the coffin altar in the main cultist shrine at the end of the mine.
 * Chapter 7 - Holotape, on a table in front of a red locked door halfway into the mine, next to His blood.
 * Chapter 8 - Holotape, on the wooden lectern by the coffin altar.
 * Cultist - Redemption - Holotape, on a table in the hidden room next to a chalkboard.


 * Collectibles
 * Four potential Vault-Tec Bobbleheads:
 * In the hidden chem laboratory inside the mine, on the bottom lip of the chalkboard.
 * In the hidden chem laboratory, by the chalkboard, on the metal table with the beakers.
 * In the hidden chem laboratory, on top of a control panel.
 * On a shelf of the wooden lectern by the coffin altar, below the Lucky Hole Key.
 * Potential magazine - In the dead-end tunnel at the end of the mine, at the main cultist altar with the pews, on the lectern.
 * Power armor chassis - Inside a chained room that can be accessed by going upstairs and dropping off the edge of the platform.


 * Other loot
 * Cultist blade - Two can be found attached to the wooden lectern by the coffin altar at the end of the mine.
 * Ritual bindings - Inside a yellow container within the hidden room next to the altar shrine. The room is accessed via a small tunnel, obscured by some foliage when taking the first tunnel to the right out of the altar room (17 steps along the tunnel on the right).
 * Cultist dagger - On a control panel in the hidden room.
 * Ritual mask - On top of a control panel in the hidden room.
 * Lucky Hole key - On a shelf of the wooden lectern by the coffin altar.
 * Potential power armor mod - In the same chained room where power armor may be located, to the right of an explosives crate, on a shelf.
 * Lead ore in large quantities (ca. 300 with Excavator power armor). Lead ore nodes appear on the walls of the cave system, and in the mine carts scattered about the location.
 * Crystal ore in large quantities (ca. 120 with Excavator power armor).
 * 3-4 Buffout and sometimes other chems in the hidden room behind the altar, on the shelves near the chemistry bench.

Appearances
The Lucky Hole Mine appears only in Fallout 76.