Robotics Expert (Fallout 3)

Robotics Expert is a Fallout 3, Fallout: New Vegas and Fallout 4 perk.

Effects
Grants an extra 25% damage dealt to robots. Also, entering sneak mode and activating a robot permanently shuts it down.

Additional dialogue
In Fallout 3, additional dialogue options are unlocked with certain robots with this perk. These often bypass Speech checks:
 * You can program Dean Dewey to let you pass.
 * You can disable Cerberus's combat inhibitor causing him to attack the ghouls and yourself in Underworld.
 * You can force Button Gwinnett to shut down, allowing you to grab the Declaration of Independence.
 * You can program Milo in the Nuka-Cola plant to think you are an employee.
 * You can bypass the RobCo facility section of the Wasteland Survival Guide quest while getting full credit for the job.
 * You can reprogram the mainframe in the mobile base crawler to have the security robots attack the Enclave instead of you. There is an additional dialogue with Stiggs where he tells you about this when you first enter the room.

Fallout 4
As of the release of the Automatron DLC, Ranks 1 and 2 of this perk are required to gain full access to all available robot construction options at the Robot workbench.

Bugs

 * In Fallout 4, you can hack robots from afar by looking at them through a scope similarly to when you pacify enemies with the Intimidation perk.
 * In Fallout: New Vegas, if you save a game next to a robot, deactivate it, destroy that robot's limbs and load back, the robot is active but without any limbs.

Robotikexperte Experto en robótica Ekspert z robotyki Робототехник