Paradise Falls

Paradise Falls, officially the Paradise Falls Shopping Center, is a strip style shopping mall, and, by 2277, the main haven for all slaver activity in the Capital Wasteland, with business ties to further slave markets in the Pitt. It is a constant source of fear for many of the wasteland's denizens.

Background
Paradise Falls' former slaver leaders include Penelope Chase, and Harmon Jurley. Harmon Jurley was the leader of Paradise Falls around 2250. By 2277, Paradise Falls is led by Eulogy Jones, who regulates the purchase and selling of slaves, after he personally killed the former leader. The slavers get paid on commission, based on the number of wastelanders they bring in, and according to Herbert "Daring" Dashwood, the slavers have become more organized in the last twenty years and "[buy] and [sell] anything with a pulse." Fortunately for the denizens of the Capital Wasteland, slave collars are a rarity, which makes the slavers' job much more difficult.

Paradise Falls is guarded by and serves as a home to a cadre of battle-hardened, slavers that have no aversion to the profitable business of slavery. The inhabitants of Paradise Falls are infamous for their incursions into Big Town, and on rare occasions, into Little Lamplight. The slavers are also known to seize random wastelanders, and the town is frequently mentioned on the Herbert Dashwood program on Galaxy News Radio.

Gaining entrance may prove to be difficult for some. Grouse, who guards the front entrance, only lets two kinds of people in: slaves and slavers. However, there are ways to get in without being either. Having Evil Karma is enough to get through, but one can also pass a Speech check and bribe Grouse with 500 caps. It is also possible to fight or sneak inside. Alternatively, being a legitimate slaver allows for easy access. Accepting the Strictly Business quest and capturing at least one of the four VIPs, or completing the Head of State quest in favor of the slavers will permit one to enter.

Layout
Paradise Falls can be found by traveling almost directly north from Vault 101, Arefu, or Vault 106. It is located to the west of Minefield, and is recognizable from a distance by its most prominent landmark, a gigantic statue of a giant Tall Boy mascot holding an ice cream cone.

The compound is a roughly square strip mall style compound, protected by walls of stacked derelict vehicles. The few buildings that are still in use have been converted a bit to suit the slaver's needs. The entrance is guarded by Grouse. After getting past Grouse, a winding beaten dirt path leads up to a gate that opens to the compound.

The gate of the settlement is a large derelict vehicle and gate wall, the door through which is through the bus door. Within the wall is the pre-War archway and sign for the shopping center. Above the entrance is the severed arm of the Tall Boy mascot. It has since had spikes driven into it and attached to a hydraulic gate. So it can be lowered or raised for defense.

Immediately throughout the entrance is a defensive barrier, on which is graffiti exclaiming "Stow Your Piece," with an image of a revolver with a circle and slash through it. The barrier has skulls on spikes over the top and a window in it. On the west side of the entrance, past said barrier, is the path to the weapons shop, Lock and Load. It is inside a large building which sign reads "Restaurant." The path is bordered by a makeshift wall of debris, rubble, makeshift barriers, and gates. Behind this is a sentry post built around the Paradise Falls Atom signpost.

Directly to the west of the entrance is the slaver barracks, built out of the two story liquor store, and Cutter's clinic, built within the store called "Velmas." Just past the clinic is another set of defensive barriers, this one built with derelict vehicles and makeshift barricades. At the east end is a generator. Just past the end of this barricade is the stairway up to the sentry post.

This section past the barrier has both a makeshift open-air bar and grill made from an abandoned RobCo Parts store, to the west and Eulogy's pad to the east, formerly a movie theater. The bar and grill are built out of a RobCo parts store; it is, however, devoid of stock, employees, and customers. Eulogy's pad is built within the cinema.

Past this area is the final rear section. The barrier that blocks access is composed of more derelict vehicles and makeshift barricades. The entrance is directly in front of Eulogy's pad. Directly in front of this entrance is the inaccessible Freddy Fear's House of Scares costume shop. Next to this, to the west, is the slave and brahmin pens, built within what was once a clothing store. Directly in front of the pens, next to the barrier, is "The Box," a Pulowski Preservation shelter that has been refitted into a cruel holding cell. Past this is the toilets. This facility was built within the Paradise Falls coffee shop.

Gaining entrance

 * Speech check and a bribe of 500 caps in return for entry.
 * Accept the Strictly Business quest and capture at least one of the four VIPs.
 * Complete the Head of State quest in favor of the slavers.
 * Fight or sneak the way in (provokes slavers).
 * Have evil or very evil Karma and ask 'Do you know who I am?'

Slaves

 * Crimson and Clover, personal slaves of Eulogy Jones.
 * Bronson, Miss Jeanette, Bleak, and Breadbox in the adult's slave pen.
 * Sammy, Squirrel and Penny from Little Lamplight, in the children's slave pen.
 * Rory Maclaren, in 'The Box.'
 * Carter (running away for a very short time, when the player character first arrives at Paradise Falls, Carter is killed).
 * Frank (slave; bartender. Can be saved, but normally, is also killed).
 * Any slaves (ex. Flak, Red, Susan Lancaster and Arkansas) that the Lone Wanderer has captured.
 * Although they are not the targeted slaves, after admittance, the Wanderer can "mezz" raiders, Enclave personnel and wastelanders with the Mesmetron and send them as slaves to Paradise Falls. If they survive the trip, the Lone Wanderer receives compensation.

Notable loot

 * Speech bobblehead - In Eulogy's Pad, on the table next to the terminal.
 * One pre-War book - On a table in the slave house.
 * Five Nuka-Cola Quantums - Can be stolen from Eulogy's Pad, under the stairs.
 * Vault 77 jumpsuit - On a shelf inside the slaver barracks, along with a holodisk named Burn this goddamn jumpsuit.
 * The Break - A pool cue that is a unique weapon on the pool table just outside Eulogy's Pad.
 * Mesmetron - Carried by Grouse.
 * Eulogy Jones' suit - Worn by Eulogy Jones.
 * Eulogy Jones' hat - On the projector table inside Eulogy's Pad.
 * Paradise Falls box key - On a table near Eulogy's heart-shaped bed.
 * Boogeyman's hood - Given by Eulogy Jones as a reward for the unmarked quest The Kid-Kidnapper.

Appearances
Paradise Falls appears only in Fallout 3. It is mentioned in the Fallout 4 Creation Club content "Capital Wasteland Mercenaries."

Behind the scenes

 * The Vault 77 jumpsuit is a reference to the Penny Arcade comic commissioned by Bethesda Studios and on display at their website.
 * The "Tall Boy" statue is modeled after the mascot of the Big Boy fast-food restaurant chains.
 * On the pool table in the Paradise Falls Barracks, the glasses are set up to play beer pong, a popular drinking game.
 * Crimson and Clover, the two slave girls, get their names from the song "Crimson and Clover" by Tommy James and the Shondells.
 * In the concept art of Paradise Falls, there are slavers standing over a dead Brotherhood of Steel soldier. The soldier in Paradise Falls is not seen in game.
 * One of the prisoners is overheard saying "ain't nobody can eat fifty eggs," which is a reference to Cool Hand Luke.
 * The Paradise Falls starburst is based on the sign for the now-defunct Satellite Shopland in Anaheim, California