Raider Troubles

Raider Troubles at (Location Name) is a Minutemen radiant quest in Fallout 4. This quest can be started randomly when speaking to Preston Garvey or listening to Radio Freedom. If a settlement hasn't been unlocked yet, this quest may be started by speaking to a settler at that location and it will unlock the settlement.

Failure to kill the targeted raider settler in a timely manner will result in the failure of the quest.

Bugs

 * If you start Under the Collar in the Nuka-World DLC and must collar Bedlam in Dunwich Borers you cannot kill Bedlam for the Minutemen quest. Use to skip to reporting your success to Settlers.
 * No quest marker will appear on raiders inside Back Street Apparel, quest would not update despite clearing Backstreet Apparel (the usual target raider is situated in the ground level back room with the steamer trunk). Workarounds for finishing this quest are (as with similar Greenskins and Ghoul Problem quests) either killing the quest giving settler or waiting out until the timer runs out, though both ways will fail the quest.
 * This can be fixed on PC by opening the console, selecting the dead raider and inputting.
 * Should you have to help Covenant after completing Human Error and leaving the citizens alive, Jacob Orden will be the NPC to speak to, only he won't have any voice acting. After you clear the raiders, you will not be able to turn in the quest, as he will just comment on your completion of Human Error.
 * The option to say that the targeted location has been previously cleared won't appear, along with the quest marker, preventing the quest completion. Clearing the location anyway won't fix this.
 * If the player is tasked to go to a settlement and ask a settler about the raiders, the quest marker may point to an enemy, such as a raider, who will attack the player if they are noticed. The enemy dying will result in the player having to go and tell Preston that there were problems and that the settlement won't help then the quest will fail.
 * Might only be with settlements which have to be cleared such as Outpost Zimonja which is initially populated with raiders.
 * A solution is to pacify the enemy, such as shooting them with a PAX syringe, and talking to them to get them to direct you to the location of the raiders and pacifying them again to tell them you are done.

Поселению угрожают рейдеры