Experience Points

Experience points are a measurement for how your character is progressing. The player character can earn experience points for killing creatures and solving quests. They are used to determine when a character should gain a new level. Different amounts of experience points are awarded for killing more dangerous creatures. For example, on Fallout 3, killing a deathclaw will get you 50 experience points whilst killing a radroach will give you 1 experience point. Experience points can also be gained for disarming mines and traps, picking locks, hacking computers, passing speech challenges and occasionally doing sections of a quest.