.223 pistol (Fallout)

The  is a small gun in Fallout and Fallout 2.

Characteristics
The .223 is the god of all the small guns pistols. It does more damage than any other non-energy pistol, and fires a .223 FMJ round, which has the best DR modifier and second-best AC modifier of any ammo. The only downside is the low ammo capacity, a paltry 5 rounds. Even the 14mm and .44 revolver hold more ammo. Still, with .223 a common caliber and the damage on the .223 pistol being astronomical, it's easily one of the best weapons in the game.

Fallout

 * A reward for helping Irwin in the Hub.

Fallout 2

 * Can be purchased from Buster in NCR.
 * Or from Eldridge in New Reno after becoming a Made Man.
 * Or even from Mai Da Chiang at Red 888 Guns in San Francisco.
 * You can get it from a "gang" random encounter. Each male in a leather jacket toting an SMG is really carrying a .223. The girls in leather jackets and mohawks have 14mm pistols instead.
 * There's one in a locker in Vault 15, with a suit of combat armor. They're on the second level.
 * Used by Lo Pan when you fight him in unarmed combat for the Dragon. He cheats.

Appearances
The only appears in Fallout and Fallout 2.

Behind the scenes
This pistol's appearance is modeled exactly after Deckard's handgun in the movie Blade Runner, right down to its double triggers and red LEDs. The model of Deckard's gun was also created from a stripped-down .223 rifle. In the book, though, this pistol was a laser weapon, and the only projectile firearm Deckard used was a .38 Magnum Police Special.

The pistol appears to be made using the reciever of a bolt action rifle with a small section of fake large caliber barrel and several other cosmetic features tacked on to the bottom. Given the location of the ejection port on top of the weapon, it has virtually no length of barrel at all, meaning a round could not even be chambered, let alone fired and stabilized, making this weapon, as a traditional projectile weapon at least, unworkable and impossible.

Bugs

 * The .223 pistol, despite being labeled as a pistol, uses the submachine gun animation. This prevents certain models, like Cassidy's or Vic's, from using it, but lets others like Sulik and Katja wield it.
 * When they carried this weapon over from Fallout into Fallout 2, the developers neglected to change the description. While in Fallout this was indeed a one-of-a-kind weapon, you can find several of them throughout the game in Fallout 2, making the description a bit misleading.