Fallout 2 Unused Content

Killap's Fallout 2 Restoration Project - first official public release (1.0) - JAN/05/2008.

The purpose of this project was to add back into Fallout 2 all the missing content (locations, NPCs, items, etc) that were pulled or left unfinished in the original game. This expansion attempted to stay true to what made Fallout great and thus the new content was going to be a reality of what the original devs wanted.

Not implemented locations:
 * EPA,
 * Primitive Tribe (Sulik's home),
 * Abbey,
 * Village outside Vault City,
 * Den Residential Area,

Mentioned locations:
 * Hubologist Stash,
 * Ranger Safe Houses (in New Reno and Klamath).

New locations:
 * Slaver's Camp,
 * Enclave Vertibird Landing Pad,

Not implemented characters:
 * Three Card Monte and his bodyguard Rico (New Reno),
 * The Barking Man - connected to the EPA (New Reno),
 * Ian from the original Fallout (in Abbey),
 * 5 encounters with Kaga, the previous Chosen One.

Added cut-off quests:
 * nonviolent end to Raiders concerned with Shadow Who Walks (Sulik's archenemy),
 * return the missing Shi biology corpse (San Francisco),
 * ability to fly to the Enclave in a vertibird (Navarro),
 * putting the kids in the Den in an orphanage (possibly run by Mom), with the beneficial side effect of the player not having to risk being pickpocketed any more.

Varia:
 * Virgin reputation,
 * Tragic" and alcohol addiction,