Paradise Falls

Paradise Falls is a converted shopping mall found in Fallout 3. Paradise Falls is a hub for nearly all slaver activity in the Capital Wasteland, and is a constant source of fear for all its denizens. Paradise Falls is led by Eulogy Jones, who regulates the purchase and selling of slaves. Most of the town's residents are battle-grizzled, fearless slavers who have absolutely no qualms with the profitable business of slavery. Paradise Falls is infamous for its unabated incursions into Big Town, and Little Lamplight on rare occasions. It is heavily guarded by its Slaver inhabitants, all of whom are armed with weapons and are not reluctant to use them. Paradise Falls is also featured largely on the Daring Dashwood program on Galaxy News Radio.

Paradise Falls can be located by traveling nearly directly north from Vault 101 or Vault 106. It is north of Arefu and west of Minefield, with a gigantic statue of a boy holding an ice cream cone serving as a landmark.

Gaining entrance

 * You can gain free entrance with a low enough karma.
 * If you have completed Head of State and chose to help Leroy Walker and the Slavers at the Lincoln Memorial you are allowed to enter for free and without starting the Strictly Business quest, Leroy says he will tell them about how you helped him with the slaves so you can enter.
 * (Speech) You can bribe the guard with 500 caps to gain entry.
 * You can get and finish the quest Strictly Business; you will get the Mesmetron and a Slave Collar and have to capture one of four characters.
 * With high enough Speech, you can receive the quest "Strictly Business" and talk tough to Grouse (the guard), and can gain entrance even before the quest is done.
 * And if all else fails, you can just fight your way in. However, this turns the entire town (except for the slaves and the Brahmin) hostile and makes it impossible to trade or perform any quests in Paradise Falls. This is the "Good Guy" method of entering Paradise Falls, as killing the named slavers inside the area will grant you good Karma. Defeating the slavers proves easy enough if you have a high enough level (around 9 or 10 at least). (Using a Ripper and Minigun was found to work just great on close up combat.) Just make sure to grab the key from Eulogy, so as to unlock the pen the child slaves are kept in.
 * There is also a drainage gate just outside the south wall leading to the toilets, but it is too small for you to fit through, this is used by the children to escape in Rescue from Paradise.

Quests

 * Strictly Business
 * Rescue from Paradise
 * Those!
 * Economics of Violence
 * The Kid-Kidnapper
 * The Nuka-Cola Challenge
 * Abolishing slavery

Slavers

 * Carolina Red
 * Cutter
 * Eulogy Jones
 * Forty
 * Grouse
 * Jotun
 * Pronto
 * Ymir

Slaves

 * Crimson and Clover, personal slaves of Eulogy Jones
 * Bronson, Miss Jeanette, Bleak and Breadbox in the slave pen
 * Sammy, Squirrel and Penny from Little Lamplight, in the kid's slave pen
 * Rory Maclaren, in The Box
 * Carter (running away for a very short time)
 * Frank (half-slave; bartender)
 * Any of Flak, Red, Susan Lancaster and Arkansas that you have captured

Notable Loot

 * The Bobblehead - Speech can be found in Eulogy's Pad, on the table next to the terminal.
 * There is a Pre-War Book on a table in the slave house.
 * One of the shipments of Nuka-Cola Quantum can be found in Eulogy's Pad, under the stairs. There are five bottles total.
 * A Unique Vault 77 Jumpsuit inside the slaver barracks, along with a holotape named "Burn this goddamn jumpsuit".
 * Inside the slaver barracks is a perfect condition Power fist found in one of the mopping buckets.
 * The Break, a unique pool cue, can be found on the pool table just outside Eulogy's Pad.

History
According to Herbert Dashwood's computer, former slaver leaders include Penelope Chase and Harmon Jurley. Harmon Jurley was leader around 2250.

Trivia

 * In the Slaver's Barracks, a pool table is set up with beer glasses set in triangles at either end. Small white balls are on the table, and in some of the glasses, with empty beer bottles littered around the object. This is most probably a tongue-in-cheek reference to the popular U.S. college drinking game, Beer Pong.


 * The Vault 77 jumpsuit is a reference to the Penny Arcade comic commissioned by Bethesda Studios and on display at their website.


 * North of Paradise Falls is a roadway clogged with derelict vehicles set in a pattern that causes a delayed chain reaction that eventually detonates all of them should one explode. The game's level designers intentionally spaced them to achieve that effect.


 * While in "The Box", or once stuck (see "Glitches" section below), Rory will occasionally exclaim "Nobody can eat 50 eggs!" This line references the film Cool Hand Luke, in which Paul Newman's title character accepts a bet to eat 50 eggs in an hour, and was often locked up in "The Box" for his behavior, Rory also says "I guess I have to find my own way now" which is a quote from the last time Luke escapes and convinces his friend to continue on his own.


 * The spiky ball-shaped sign reading "Paradise Falls" in the shopping center is modeled after the sign that stood at Satellite Shopland, a small shopping center down the street from Disneyland in Anaheim, California. In the concept art at the top of the page, the sign is depicted exactly like the real-life Anaheim sign, reading "SATELLITE" instead of "Paradise Falls". Other real-life landmarks that can be seen in the concept art but did not make it into the real game are the sign from the original Edwards Cinemas in Costa Mesa, California, and the Unisphere and Sermons from Science Pavilion from the 1964 New York World's Fair.


 * For some strange reason, if you're smart enough and stealthy, you can Mez Jotun, one of the slavers with metal armor (the dumb one), and he will get violent and try to attack eveyone, and die of course, unlike the other slavers, mezzing him will not cause the slavers to be hostile to you. just something you can do for fun.


 * Paradise Falls is an old television show.

Glitches

 * If one helps the children escape, the gate to their slave pen is open. There's some debris to one side that can be jumped to reach the ledge above the pens. This is a way to get into the adult slave pen; however once someone is in, they are trapped.
 * It is possible to continue along the ledge to the roof of the adult slave house, from where one could jump down through a hole in the wall. This will place the character outside the city itself, but still on the same map. The ice cream statue can be walked up to, and the ghostlike wasteland seems to go on for a bit. Activating the front door to the city will exit the city.
 * After attempting to save Rory McLaren, he may get "stuck" if left behind at any point. Once stuck, he will take weapons and armor and continue to fight any remaining slavers, but will not leave Paradise falls. (Pushing him near the exit will trigger him to initiate dialogue but no new options).
 * If the character has Fawkes as his or her companion and sleep in the Barracks he will eventually block the stairway. It is possible for some slavers to gather around him and start attacking him. In this case all Slavers turn hostile. This seems possible with all followers, as the same thing can happen with Charon.  It is probably best to take a bed far from the stairway so that the companion doesn't block the stairs.  It's also possible that the slavers got tired of Charon telling thim "Talk. To. (character name)" whenever they tried talking to him.
 * Killing all Slavers in Paradise Falls with often result in "harmless" glitches. The surrounding area will become a more hostile environment, with Super Mutants and Deathclaws taking the area by storm. Eventually, Super Mutants may even guard around the front gate, but will not enter the shopping center.
 * At the entrance to the gate going into the shopping center area (Just after the main gate to Paradise Falls is entered, there is a door that must be entered to get to the area containing the bar, gun shop, cinema, etc.)Just above this door entering into the area is a hand of a large statue on its side. Looking directly up and hitting the action button causes it to come down on your character, trapping him or her. The arm will act as a lift; it will go up and down as your character is stuck in it. It is possible to see partially out of it. There is no way to free a character; the only way to continue is reloading a previous save.
 * It is possible for all of the town's Slavers to go hostile for no apparent reason (none had been killed, etc.)
 * Arkansas will keep his Sniper Rifle even after being enslaved.
 * It is possible to complete Head of State in Mr. Walker's favor but the area will not update, leaving only hostile raiders and no guards.