Mod:DUST Survival Simulator/Perks

There have been many changes to the Perk system in Fallout: DUST, in addition to the modifications of derived statistics from SPECIAL the Survivor is subject to.

As in Vanilla New Vegas, there are different types of perks. In DUST, Regular perks may be obtained once every level gained in the game. Most Challenge Perks from Vanilla New Vegas remain the same in DUST, and are obtained after undertaking and completing specific actions in the game. As with Vanilla, DUST also offers Traits during character creation.

Almost all regular perks in Dust have different requirements and effects than the un-modded New Vegas. Almost all of the regular perks have no level requirements whatsoever now. Some regular perks are roughly the same as perks in Vanilla New Vegas but have have been renamed. Some perks have had their requirements changed. Other perks have additional negative side effects now. Be aware that all of the requirements for obtaining a regular perk in the perk list at level up may not be listed in the game menu, so refer to the Regular Perks List below for a more accurate reference for Perk Requirements.

Regular Perks
Base IDs start with two letters denoting load order positions as follows:


 * - Dead Money
 * - Gun Runners' Arsenal
 * - Honest Hearts
 * - Lonesome Road
 * - Old World Blues
 * - DUST

* This perks list was last reviewed for DUST Version 2.0 As of 2019/011/18. All Perk Requirements and Effects were checked Using G.E.C.K. but were not tested in game. (Beware, YMMV)