Melinda (Fallout 2)

Melinda is the incredibly stiff and high strung greeting officer for Vault City in 2241.

Background
She can be described as an utter fanatic, believing that her city is the only true oasis of civilization in the wastes and the mistreatment of the 'Outworlders', which it is actually her job to greet, is a good thing. She is practically useless, except as a means of introducing the Chosen One to the bigotry and hypocrisy that defines Vault City's society. She is perpetually tense person, who has not relaxed in years.

Effects of player action

 * After one has finished their conversation with her in an overly questioning fashion, being what she feels is a disrespectful way of talking of Vault City and its structure, she will no longer engage in conversation and will instead refer the Chosen One to her subordinate.

Appearances
Melinda appears only in Fallout 2.