John (Fallout 3)

John is an inhabitant of the Capital Wasteland in 2277.

Background
John was always an intelligent sort, although he never brought enough equipment with him to survive out in the wasteland. Moira Brown told him as much. He was recently mauled by death by vicious dogs. A quick search of his body reveals a note about treasure buried somewhere near the Scrapyard.

Interactions overview
* Because John is intended to die, enslaving him can prove difficult.

Quests

 * Random encounter: More Than Just Scrap: John is encountered with three vicious dogs nearby and gets killed by them. Sometimes he is encountered already dead. He holds John's Key and the Wastelander Note. The key unlocks an ammunition box with three skill books at the Scrapyard.

Appearances
John only appears in Fallout 3.

Bugs

 * John can appear in the wasteland more than once, carrying a new note and a new copy of the key each time.
 * John has no fixed appearance.
 * It is possible to save John from the dogs, especially if you fast travel and appear right at their location, but after saving him he won't engage in dialogue, he'll only tell you to "Move on", and "He's not looking for trouble", etc. If this happens, he will appear as "wastelander", and he will still have the key and the note in his inventory.
 * Unlike the majority of random encounter characters, John and the dogs attacking him will respawn after 72 hours; like all respawning characters, they respawn at the location of their corpse. If John's body is moved to a safe location outside the line of sight of the dogs' corpses, when he respawns he will avoid death and can be spoken to.