Sherry

Sherry is a member of the Skulz around 2161.

Background
Sherry is a member of the Skulz, located near the door to their gang hideout in the back of the Crash House.

She is the optimist of the gang, being the only apparent person who has other opportunities waiting for her. She thinks about leaving the gang, but was somewhat raised by the members, so she has a natural connection to them.

Quests

 * Bust the Skulz gang: The Vault Dweller can talk with Sherry for information about other gang members, including: Victor, who looks at people funny; Shark, who is always breaking things; and Vinnie, the ruthless leader of the gang.

Effects of player's actions

 * Sherry can be told to leave the gang, and start a new life not involved in criminal activity. If convinced to give testimony against the Skulz, the gang will be disbanded, its members sent to reside in the Junktown jail.

Appearances
Sherry appears only in Fallout and is mentioned in the Fallout Bible.