Daniel


 * Characters:
 * Daniel Bird, Vice-President of the Enclave in Fallout 2.
 * Daniel Agincourt, a Project Purity engineer in Fallout 3.
 * Daniel Koster, an engineer for Vault 87, mentioned in Fallout 3.
 * Daniel Littlehorn, the enigmatic head of Littlehorn and Associates in Fallout 3.
 * Daniels, a soldier in a cryo lab in the Fallout 3 add-on, Mothership Zeta
 * Daniel Wyand, a dead courier who worked for the Mojave Express in Fallout: New Vegas.
 * Daniel (Fallout: New Vegas), one of the Fiends in Vault 3 in Fallout: New Vegas.
 * Daniel Contreras, an NCR supply officer at Camp McCarran in Fallout: New Vegas.
 * Daniels (Fallout: New Vegas), acting courier in charge of transporting the prototype pulse gun to Vault 34, mentioned in Fallout: New Vegas.
 * Daniel (mentioned), an NCR soldier that died near Camp Forlorn Hope, mentioned in Fallout: New Vegas.
 * Daniel Knevett, Human Resources Manager at the REPCONN test site, mentioned in Fallout: New Vegas.
 * Daniels (New Vegas), an NCR military policeman in New Vegas, mentioned in Fallout: New Vegas.
 * Daniel Raati, headmaster in Vault 3 slaughtered by the Fiend, mentioned in Fallout: New Vegas.
 * Daniel (Honest Hearts), a Mormon missionary in the Fallout: New Vegas add-on Honest Hearts.
 * Daniel's outfit, a set of clothing in the Fallout: New Vegas add-on, Honest Hearts.
 * Daniel Finch, a farmer at Finch farm in Fallout 4.
 * Daniel (Van Buren), one of the escaped Tibbets prisoners in Van Buren.
 * Recover Daniel, a quest in Van Buren.
 * Daniel's place, a building in New Canaan in Van Buren.


 * Real-life people:
 * Daniel Jacobs, a developer who worked at Interplay Entertainment as an artist on Fallout 2.
 * Daniel Levin, a developer who worked at Interplay Entertainment as a tester on Fallout 2 and as a writer and designer on Fallout Tactics.
 * Daniel Dunham, a developer who worked at Bethesda Softworks as an additional programmer on Fallout 3.
 * Daniel T. Lee, a developer who worked at Bethesda Softworks as a world artist on Fallout 3.
 * Daniel Ross, a developer who worked at Bethesda Softworks as a quality assurance tester on Fallout 3 and Fallout: New Vegas.
 * Meet the Fallout 3 devs - Dan Ross, some of Daniel's posts from the Meet the Fallout 3 Devs threads on Bethesda forums.
 * Daniel Alpert, a developer who worked at Obsidian Entertainment as a character artist on Fallout: New Vegas.
 * Daniel Teh, a developer who worked at Obsidian Entertainment as an additional programmer on Fallout: New Vegas.
 * Daniel Becker, a developer who worked at Bethesda Softworks as a level designer on Fallout 76.
 * Daniel Habig, a developer who worked at Bethesda Softworks as an additional user interface programmer on Fallout 76.
 * Daniel Smith, a developer for Interplay Entertainment as a quality assurance tester on Fallout Tactics.
 * Daniel Tamez, a developer who worked at Interplay Entertainment as an artist on Fallout: Brotherhood of Steel.
 * Daniel Stanley, a developer who worked at Interplay Entertainment as a programmer on Fallout: Brotherhood of Steel.