Glowing One (Fallout 4)

Glowing Ones are creatures found in the Commonwealth, on the Island and in Nuka-World $$

Gameplay
A highly irradiated version of a feral ghoul, they glow with green light emitting from within, and just being near them causes radiation damage. They can perform an area of effect radiation attack indicated by the raising of their arms which releases radiation around them. This radiation also heals nearby feral ghouls, and glowing ones can even sometimes revive recently killed allies.

Once the player character gets close enough or they are otherwise alerted, they get up and attack. These ghouls can sometimes be targeted in V.A.T.S. and if spotted, attacked before they arise. They also show up as living actors on the HUD if the Sole Survivor is wearing power armor with a targeting HUD-equipped helmet or aims at them with any kind of recon scope.

Ghouls hiding in this sort of ambush cannot be detected even by V.A.T.S. before they begin emerging. While they are emerging they are helpless while climbing into the room and can be freely attacked if one is quick. Often they will not detect the player character until they finish emerging. They inflict radiation damage as well as physical damage.

Putrid
A higher level version of glowing one, covered in glowing green blisters of radiation. Its radiation aura is almost twice as strong, but it is no longer capable of performing its area of effect radiation attack. This is the strongest type of feral ghoul in the game, damage-wise.

Bloated
A higher level version of glowing ones. Its body is bloated and swollen with radioactive material. It gives off more radiation than its counterparts and the melee attack is a little weaker, compared to a putrid glowing one. However, it does have the highest health of all feral ghouls.

Locations
Found throughout the Commonwealth, the Island, and Nuka-World.

Appearances
Glowing Ones appear in Fallout 4 and its add-ons Far Harbor, Vault-Tec Workshop and Nuka-World.