10mm pistol (Fallout 4)

The 10mm pistol is a weapon in Fallout 4.

Characteristics
The 10mm pistol is one of the first weapons received inside Vault 111, dropped by the dead security personnel along with the Security baton. The pistol itself does reasonable damage and is great as an early tier weapon. It also provides a reasonable amount of modifications that further emphasizes its versatility, though less than its rival the Pipe pistol. However, despite being provided with a substantial amount of ammunition in Vault 111, ammunition in the early portions is rare, especially when fighting early foes who are mainly equipped with pipe pistols. It is helpful to save the 10mm until needed, using the pipe pistol can prove helpful early on when .38 rounds are plentiful.

Weapon modifications

 * It can be converted to fire in full-auto, much like the 10mm submachine gun.
 * A collimator sight, recoil compensator and advanced sights can be added.
 * If equipped with the long barrel, it bears a closer resemblance to the Capital and Mojave Wasteland variants.

Variants

 * Wastelander's Friend

Locations

 * Vault 111, in the Overseer's office. One will be on the desk and another will in on a shelf next to the case containing the Cryolator.
 * Sanctuary Hills, in the shower in the second house on the right with the terminal coming from Vault 111. Another will be in the second house that Codsworth goes to while killing bugs, next to a skeleton between the fridge and oven.
 * Wicked Shipping Fleet Lockup, by a skeleton in the southernmost building.
 * Monsignor Plaza, in a closed curio in the upstairs gun shop.