Ishmael Ashur

Ishmael Ashur, officially Lord Ashur, is the ruler/leader of The Pitt and former Brotherhood of Steel Paladin as well as one of two potential antagonists of The Pitt add-on for Fallout 3, the other being Wernher.

Beginnings
Ashur was probably born somewhere on the West Coast of the United States. As he grew up, he became a loyal member of the Brotherhood of Steel, which had not reached as far east as the Pitt at the time. Like most of the Brotherhood, he vowed to recover any and all advanced technology.

Eastwards Expansion
In 2254 the Brotherhood's ruling council decided to send a contingent of soldiers to the East Coast, with three important objectives. First, to scour the ruins of Washington, D.C., once the nation's capital, and recover any and all advanced technology. Second, to investigate the reports of super mutant activity in the area. Third, to re-establish contact with the Midwestern Brotherhood of Steel and return them under Lost Hills command. The Midwestern Brotherhood of Steel was formed when a large Brotherhood airship crashed in the area surrounding Chicago, IL. Initiate Ashur was part of this team of soldiers, under the leadership of one Owyn Lyons, other members of the party included Rothchild, Henry Casdin and Knight Paladin Tristan.

The Scourge
Unable to contact the Midwestern Brotherhood, the Brotherhood pressed on eastwards towards Washington, D.C. During their travels, the Brotherhood came across the disturbingly vile ruins of Pittsburgh, Pennsylvania. Known as The Pitt, the city was lawless: rape gangs, raiders, slavers, and many other kinds of horrors all freely wandered and anarchy ruled the streets. The few innocent inhabitants had to scratch out a living in this terrorizing environment, most of whom were either sick or dying from the combined effects of the intense radiation and pollution from pre-war industrial factories damaged by the bombs spewing into the atmosphere.

Horrified by what they saw The Brotherhood then led "The Scourge", a large-scale military action throughout the Pitt, combing the ruins and killing anyone who dared to put up a fight. Due to their sheer superior technological and combat abilities, the Brotherhood sustained virtually no losses but wiped out much of the Pitt's population. By the time The Scourge was over only a handful of raider gangs still existed in the city. Although the intent of the Scourge remains unclear, the Brotherhood took many non-mutated children, such as Paladin Kodiak, from The Pitt and placed them into initiate training.

During the Scourge, Paladin Ashur was caught in an explosion in a steel mill and was presumed to be their only casualty, so the Brotherhood left him within the mill and moved forward towards Washington, D.C.. Ashur lay there for hours, but was soon awoken when he was pulled out of the rubble by scavengers trying to loot his power armor. Ashur impressed them, with some of the scavengers even considering him a god. With the locals not having to worry about the rampant raider gangs which once infested the streets, he brought many of the scavengers in the area together under his leadership.

Founding of The Pitt
Instead of trying to return to the Brotherhood, Ashur founded the new city of The Pitt because he was touched by the tenacious locals who had endured great hardship before, during and after the Scourge. Another reason being the fact that it contained the only operational steel mill the Brotherhood had ever run into, allowing the Pitt to produce its own equipment. To gain control, Ashur formed his own gang and using his Brotherhood training and expertise quickly began killing the leaders of remaining raider gangs to establish dominance. Raiders who did not rebel were incorporated into his gang and numbers swelled, his control over the Pitt grew to the point where his territory extended to most of the ruins. Ashur transformed his raider gang into a functioning government under his autocratic rule, rebranding his gang an "army" with the most fierce raiders becoming his lieutenants. With the Pitt firmly under his control, Ashur and his guards occupied a mostly intact skyscraper called Haven as his palace to watch over his city.

However, it wasn't long before he realized that raider gangs would not be enough to allow his new civilization to grow. In order to achieve this, Ashur soon started to use slaves (whom he insists on calling "workers" to remind them that they all have a chance at freedom, no matter how slim) as labor and admits he hates to do this, but claims "it has to be done" since most citizens of The Pitt are unable to have children due to the Troglodyte Degeneration Contagion. Most of the non-raider population was enslaved forming a "working class", managed by a brutal "upper class" largely composed of raiders to watch over them and punish dissent. The Pitt began to slowly rebuild, the slaves made great progress in making things operational in the Pitt again - Ashur eventually started importing slaves and hiring raiders from outside the Pitt area to accommodate the growth.

Cure Discovery
The Pitt was approached by a scientist named Sandra Kundanika after hearing about its status as an up and coming civilization in the wastes. Instead of being enslaved or attacked by the raiders guarding the city's perimeter, Sandra was welcomed into the Pitt's raider class due to her talents which greatly impressed Ashur, eventually marrying her. A year before 2277 Sandra had become pregnant and gave birth to Ashur's child, a daughter named Marie. In a miraculous stroke of luck, Marie was discovered to possess a special ability that the rest of the Wasteland lacked: she was immune to mutation.

This immunity meant that Marie would not be affected by the Troglodyte Degeneration Contagion, which had been massively blighting the Pitt. Ashur and Sandra quickly set to work on developing a cure for their fellow Pitt inhabitants. It is hinted that if the cure were to be successfully produced allowing natural population growth, Ashur would greatly re-organize the Pitt by abolishing slavery and granting all its citizens their freedom.

Daily schedule
Ashur spends the majority of his time in his office at the top of Haven, but is occasionally seen giving speeches to the slaves of The Pitt every once in a while. He also runs The Pitt's radio station.

Quests

 * Unsafe Working Conditions: The Lone Wanderer's first interaction with Ashur is when he gives a speech to the slaves to pick a fighter for The Hole.
 * Free Labor: After the Lone Wanderer is done fighting in the Hole, Ashur will ask to meet with them to decide on whether they should become a Pitt raider. The player can then choose to side with him or Wernher. If the player sides with Ashur, they must fight to stop the slaves' revolt, whereas if the player sides with Wernher, they must kill Ashur or leave him to be killed by trogs near the end of the quest.

Appearances
Ashur appears only in the Fallout 3 add-on The Pitt.

Behind the scenes

 * Ashur could be of Jewish or Assyrian descent. His first name, Ishmael, is the name of a figure in the Hebrew Bible, and Ashur was an East Semitic god and the head of the Assyrian pantheon. The history of the ancient city of Assur also holds several similarities and possible symbolisms to Ashur's life and the Pitt's settlement.
 * As Ashur is based in Pittsburgh, the colors of his armor could be a reference to the city colors of Pittsburgh, which are also black and yellow.

Bugs

 * Sometimes after the initial meeting dialogue with Ashur he will repeat the words "Don't let me keep you" a few times to before leaving. This appears to be a bug, supposedly caused by speaking to others in Haven before speaking to Ashur or by skipping through too much of Ashur's dialogue.
 * After accessing the computer in the room with Marie, Ashur's corpse is very likely to disappear if you have killed him, so be sure to loot his body before using it.
 * Ashur's speech prior to entering the arena is bugged. In the PC version of the game, he will skip every other text block, causing the speech to be much shorter (the skipped portions of the speech can be heard in the background playing at the same time as the heard portions). The full speech plays in the Xbox and PlayStation version of the game.
 * Sometimes when entering Haven and interrupting Ashur's talk with Kenshaw you cannot interact with him and he will stand there with his legs shaking.
 * Ashur may sometimes be killed by going to hear his speech, and then shooting the guards before your weapons will be put away. The Pitt Raider that stands up on the railing may start shooting him and kill him.
 * When Ashur is delivering his speech, there may be 4 possible echoes instead of 1. He will say the last word 5 times (Once over the intercom, 4 echoes, all at the same volume) and may freeze up there.
 * If the player noclips up to Ashur's podium while he is delivering his speech, he will crouch as if he is fleeing, but it will state that "This character is busy."