Demolition Charge

The demolition charge is a weapon in the Fallout: New Vegas add-on, Dead Money.

Background
Unlike other explosives found in the Mojave Wasteland, the demolition charge was intended for use in construction rather than combat.

The devices were brought to the Sierra Madre resort in 2073, 4 years before the Great War, and used to clear rock and other obstructions to allow for construction of the Villa. Upon completion, the remaining charges were deemed too dangerous to store in an explosives cache, and were slated for disposal.

Characteristics
The demolition charge is a placed explosive device, identical in function to a frag mine but with a striped yellow and black casing and a bright yellow arming light.

As a weapon, it does slightly more damage than a frag mine. It weighs three times more, but has no Explosives skill requirement.

Like other proximity mines, it cannot be used in V.A.T.S.

Variants
Frag mine

Locations
Sierra Madre vending machines - Either in the Sierra Madre itself or in the Abandoned Brotherhood of Steel bunker in the Mojave.
 * Can be purchased once the appropriate holotape has been added to the player's inventory. The code can be found on a terminal in the Puesta del Sol service route.

Bugs

 * After the weapon is thrown, it is detected as a frag mine and will be put back in your inventory as such when you take it.

Demolition charge