Mod:Creation Kit/Activate - ObjectReference

Member of: ObjectReference Script

Activates this item with the specified reference as the activator.

Parameters

 * akActivator: Who will activate this object.
 * abDefaultProcessingOnly: If true, no OnActivate event will be sent to any scripts and the object will ignore the blocked flag.
 * Default: False

Return Value
True if default activation processing was performed (and succeeded). Will return false if activation was blocked, or the activation failed for some other reason.

Known Issues
When called on a stack of items dropped by the player, Activate will return only one item from the stack.