Mod:Creation Kit/SplineTranslateToRef - ObjectReference

Member of: Mod:Creation Kit/ObjectReference Script

Makes the object translate to the passed reference (matching position and rotation) at the given speed using a spline.

Syntax
Function SplineTranslateToRef(ObjectReference arTarget, float afTangentMagnitude, float afSpeed, float afMaxRotationSpeed = 0.0) SplineTranslateTo(arTarget.X, arTarget.Y, arTarget.Z, arTarget.GetAngleX, arTarget.GetAngleY, arTarget.GetAngleZ, afTangentMagnitude, afSpeed, afMaxRotationSpeed)

Parameters

 * arTarget: The target to match position and rotation to
 * afTangentMagnitude: Magnitude of the spline tangents
 * afSpeed: Movement Speed.
 * afMaxRotationSpeed: The maximum rotation speed (Default is 0 to mean "don't clamp rotation speed")
 * Default: 0

Return Value
None.

Examples
Bird.SplineTranslateToRef(Rock, 1.0, 1.0) Bird.SplineTranslateToRef(Rock, 1.0, 1.0, 10)
 * Translate the bird ref to the rock with a low spline magnitude and speed
 * Translate the bird ref to the rock with a low spline magnitude and speed, and low rotation speed