Fallout 3 Military Checkpoints

Military Checkpoints are unmarked locations found throughout the Capital Wasteland. They can be identified by the parked military trucks. Often they are protected by National Guard robots or through barricades of sandbags, and are always accompanied by a sign warning for high radiation levels. There are always Assault Rifles and ammunition at these locations.

Reclining Groves Military Checkpoint
The location consists of an army truck with 3 skeletons in the back, a tent, and a small sandbag barricade. The tent has a bed, a ham radio, and 2 metal boxes. Either a Sentry Bot or a Mister Gutsy will patrol this camp, depending on the player's level. The camp used to be a roadblock for a radiation clean up.

Loot

 * Selection of ammunition boxes

Vault billboard Military Checkpoint
The location consists of an army truck with some metal boxes on the back, some ammo boxes, and a small sandbag barricade. It can be found southeast of Roosevelt Academy or northwest of Arefu on a bridge. A single robot will protect this camp. This robot will either be a Sentry Bot or a Mister Gutsy depending on the player character's level. The camp used to be a roadblock for a radiation cleanup.

Enlist! Billboard Military Checkpoint
The location consists an army truck with some metal boxes on the back and a small sandbag barricade. A single robot, which will be a Sentry Bot or a Mister Gutsy depending on the player character's level, protects the camp. The camp used to be a roadblock for a radiation cleanup.

Smith Casey's Military Checkpoint
The location is on the road immediately north of Smith Casey's garage, and consists of two army trucks with some metal boxes and a First Aid Box on the back, a tent, and a small sandbag barricade. The tent has a bed, footlockers, weapons, and supplies. A single robot will protect this camp. This robot will either be a Sentry Bot or a Mister Gutsy depending on the player character level. The camp used to be a roadblock for a radiation clean up. A non-random Outcast patrol is set to spawn just south of the checkpoint and advance north. They will fight the robot if present and continue advancing north if they survive the skirmish.

Appearances
The Military Checkpoints appear $$

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Military checkpoint (Eastern Hills)
Fallout 3: Game Of The Year Edition – Official Game Guide p.370:

Military checkpoint (Northern Mountains)
Fallout 3: Game Of The Year Edition – Official Game Guide p.325:

Military checkpoint (Southern Plains)
Fallout 3: Game Of The Year Edition – Official Game Guide p.398:

Military checkpoint and tent
Fallout 3: Game Of The Year Edition – Official Game Guide p.383:

Military tent and truck defenses
Fallout 3: Game Of The Year Edition – Official Game Guide p.413:

Military truck (freeway)
Fallout 3: Game Of The Year Edition – Official Game Guide p.342:

Military truck (Potomac)
Fallout 3: Game Of The Year Edition – Official Game Guide p.356:

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