Abandoned BoS Bunker

The  is a bunker that was used by the Mojave Wasteland chapter of the Brotherhood of Steel during their war with the NCR, located slightly Southeast of Camp Forlorn Hope. A nonexistent key is required to enter. Once the Dead Money DLC is loaded, however, the entrance to the bunker becomes unlocked, allowing the player access.

Layout
Standing on the metal grate to enter the bunker, directly to the East-South-East, in clear view, is a hollowed out rock containing random loot. The bunker interior is simple - three rooms connect to a main corridor, which leads out onto the surface. One of the chambers collapsed, burying its contents (likely the storeroom and lavatory facilities). The other two are living quarters and the main room. It appears to have been abandoned in a hurry, as equipment has been left behind and the Brotherhood is well known for their thoroughness. There are several Sierra Madre Casino posters on the wall, and the graffiti at the entrance reads "Gone to Sierra Madre"

Contained within is a Dean's Electronics skill book on the metal sill diagonally across from the reloading bench (patch 1.2, PC). In another area is a weapon repair kit and six footlockers, one of which may contain a stealth boy.

After completion of Dead Money however this area becomes far more valuable as the locked room opens up to reveal Father Elijah's private quarters. Within this area you will find a Sierra Madre vending machine, both a reloading and work bench, a terminal outlying the location of a Sierra Madre Chip drop-off point, a science set which offers a replenishing supply of cloud residue, as well as a set of Father Elijah's robes in a footlocker at the base of the bed.

Bugs

 * The bunker was locked in patch 1.01. It is known that this was on purpose because the entrance is opened when you find the radio signal for the sierra madre. Given that there is no key in the G.E.C.K for PC and this location contains an important item, it is likely that it was a mistake. To access the bunker in an alternate way, simply open the console, click on the bunker entrance, and type "UnLock". This will unlock the sewer door and allow access.


 * It is possible to enter if the game cache is deleted in your console. The patch will be gone and Dean's Electronics can be acquired. Then simply reinstall the patch. (XBOX 360) Beware, after doing this and continuing with your post-patch game, you will lose the dialogue option to send your companions to the Lucky 38. Tested on 360 - saved before disabling patch and saved after looting Dean's Electronics and reinstalling the patch. Then talked to companion on first save, option was available, tried on second save (after reinstalling) and it was no longer available.


 * On PS3 it is possible to enter by deleting your game data via Game Data Utility and turning off Internet Connection in Settings. Get the Book. Turn Internet back on and restart the game to reinstall the patch.


 * There is a correlation between the "Sierra Madre" posters and graffiti and the Dead Money DLC, suggesting the possible presence of a Brotherhood of Steel chapter. Elder Elijah, a former Brotherhood of Steel elder, left those marks. He is a key character in the DLC.


 * Surrounding the bunker are land mines. A squad of NCR troopers and/or legion members have also seemed to stumble upon it, but unknowingly set off the mines. They lay, alive, on the ground, and beg the player to kill them. They may be killed with no loss of karma.


 * On top of the wall over the stairwell that leads to the bunker, there is an arrow pointing downstairs with a written "Seera Madre" besides it.


 * There is sometimes something wrong with the bunker's exit hatch, saying that you need a key to exit back to the Mojave Wasteland. Note: this is after completing the Dead Money DLC. The solution to this is removing the system cache from your hard drive then starting up the game. Once it gives you the choice to update, click cancel and continue on from there. Load up your saved game and you will be able to exit the bunker BACK to the Mojave Wasteland.


 * After returning form the sierra madre the world map will continue to show the map of the sierra, with your character standing at the fountain in the villa. The local ap will continue to work correctly as will the section at the top of the pip-boy the says the location. Leaving the bunker corrects this.

Appearances
appears in Fallout: New Vegas and its add-on Dead Money.