NCR Ranger Safehouse

The  is a place in the Mojave Wasteland located east of Junction 15 Railway Station. The safehouse is hidden in a rock face, and requires a key to enter. The key can be received from James Hsu after having completed a series of missions (both marked and unmarked) and gaining high reputation with the NCR at Camp McCarran. However, somewhat ironically, the region around the safehouse is heavily infested by Deathclaws and Radscorpions. It is possible to use the safehouse as player housing. An NCR ranger named Gomez visits the safehouse occasionally, and the player can request a small amount of a specific ammo type (regular, energy, or explosive) from her every few days.

The safehouse contains seven usable beds, seven footlockers, two lockers, several racks of shelves, a reloading bench, and a water fountain which gives zero rads. The location is also quite central on the map, making it a useful stash.

Location
The safehouse is located just north west of Black Mountain and South East of Junction 15 Railway Station, almost directly south of the REPCONN Headquarters. If just north of Black Mountain, down below it facing up the hill, it'll be in the ravine below, in a gully to the right. There are three rooms: a dining room, the bedroom and a generator room for the electricity.

Appearances
The appears in Fallout: New Vegas.

Bugs

 * When James Hsu gives the key to the courier a map marker is not added. The player must go there so it is discovered like any other location, thus becoming marked on the map. [Fixed in 1.02 patch]


 * ED-E can get stuck in the low doorways inside the safehouse. Players should be careful when walking into the rooms with ED-E in tow. Nudging ED-E out by walking into him does not work due to the solid doorframe he's stuck on. The room also becomes inaccessible. In Casual mode, shooting ED-E free by knocking him unconscious and then picking him up and moving him works. The best way to detect this bug is to always check if ED-E is following after leaving the safehouse. If not, the player should reload a save.


 * Weapons and armor sometimes do not appear inside the safehouse at all.


 * Ranger Gomez sometimes appears unconscious when you enter the safehouse. Be warned, do not kill her or touch her. If you do, she will disappear, and the NCR will shoot at you, even if you're Idolized, or wearing NCR armor. Avoid touching her, and enter through the second door. Sleep in one of the beds for about twenty-four hours. Gomez should return to normal.


 * After discovering the location, an NCR sergeant and an NCR soldier may come and talk to you. Afterwards, when fast-travelling to the NCR Ranger safehouse, the door can be locked with no option to do anything, and the rocks along the path are not be solid.