Ghoul Outpost

The ghoul outpost is a small camp inside a building located south-west of Marigold station. Inside are three hostile ghouls and a super mutant behind bars, which requires a Lockpick skill of 100.

Layout
To get to the ghoul outpost, turn left down the street as the Lone Wanderer exits Marigold station and travels until they come to a T in the road (one block). Turn left at the T and continue along this road and pass through a barricade that says "Welcome to Grayditch". Turn to the right and and go up a little hill. Just as the player character comes to the top of the hill, turn right. The entrance is the set of double-doors in the large building immediately to the right (check the Pip-Boy local map for "Outpost").

Inside the building is a small square room with a burning barrel, a jail cell containing a super mutant, and numerous desks and junk scattered about.

Notable loot

 * A mini nuke is sitting on a shelf in the back room, right above the bucket.
 * Nuka-Cola Quantum in the back room.

Appearances
The ghoul outpost appears only in Fallout 3.

Bugs

 * Occasionally, the super mutant can run through the wire fence and attack the player or enemy ghoul, then may pickup the frag grenades under the booby trapped computer on the desk in the room it was caged in.

Gallery
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