Super-Duper Mart (Fallout 3)

Super-Duper Mart is a grocery store located near the Potomac that serves as a base for about a half dozen Raiders. Megaton is the closest settlement to this store.

History
Prior to the Great War of 2077, this store belonged to a chain of stores. Each store is managed by a manager who is ably aided by assistant managers. These assistant managers supervise squads of cashiers, stockboys, janitors, pharmacists, and security personnel. In an effort at ensuring the highest quality of customer service, the company hired secret shoppers who shopped the various stores and reported their experiences to the head office. Just before the war, some of the stores, including this one, had replaced their security personnel with version 6.04 Protectrons.

Interior
Raiders call this store home and have made makeshift bridges over the aisles to help defend it.

To get into the back room, either hack the terminal, pick the lock on the door, or find the Super-Duper Pharmacy key.

The Super-Duper Pharmacy key can be found in one of the metal boxes that is located in the back right room of the Super Duper Mart

There is a Protectron in the back room that -- if activated via a nearby terminal -- will attack any Raiders it comes across but leave you alone (provided you are wearing an Employee ID tag, which can be found atop the terminal).

Entering the back-room pharmacy will trigger a group of Raiders to return and discover that, "something's not right here."

Related Quests

 * The Wasteland Survival Guide.
 * The Nuka-Cola Challenge

Surrounding Area

 * Just north of the Super-Duper Mart is a small bridge that crosses the river. It acts as a landmark to several close-by spots, as well as being one of the only passable bridges across the river. Note that you can actually cross the river on dry ground that runs alongside the bridge. From the exact west end of the bridge, you can go:
 * A stone's throw away northwest along the bank to a small white moored boat that has some health supplies and ammo. Further along the bank is a cache of Mirelurk eggs - see next paragraph.
 * Uphill to the west to a ruined house (between the silo and the windmill) containing Chinese Army: Special Ops Training Manual on a short bookshelf and some ammo.
 * On the other side of the river to find a lean-to under the bridge. The lean-to has a booby-trap frag mine, a bed, Frag Grenades, and a copy of Duck and Cover!.


 * To the northwest of the white boat (or to the north-northeast from the mailbox of the ruined house) on the river bank is a large cache of Mirelurk Eggs. A Mirelurk or two plus perhaps a Mirelurk King (depends on player's current level usually) might be swimming in the nearby shallow water.
 * Looting each egg clutch and individual egg yields between 73-84 Hatchling Mirelurk Meat, 17-44 Mirelurk Meat and 9-28 Softshell Mirelurk Meat (range confirmed). Be sure to check each clutch for single eggs clustered around and with it. Jump up on the lone pillar-like rock at the shore of that egg-heaven as well: single eggs are all over it. A single egg might hold one of each mirelurk meat type, with up to 5 such eggs being reported.


 * East of Super-Duper Mart is Farragut West Metro Station, and entrance to the metro system and the eastern parts of Washington (including Galaxy News Radio).


 * Southeast of Super-Duper Mart is Wilhelm's Wharf.


 * A little further south is Arlington/Wasteland Metro, a tunnel that leads to Arlington Cemetery (and into the metro).

Notable Loot

 * Tales of a Junktown Jerky Vendor on a counter in the same room as the terminal used to unlock the door to the Protectron room
 * 3x Nuka-Cola Quantum in the same room as the Protectron
 * Mini Nuke

Other loot

 * 9x/10x Nuka-Cola
 * 2x Laser Pistol
 * 3x Bottlecap Mine
 * 4x Stimpak
 * 4x Frag Mine
 * 2x Mentats
 * 2x Jet
 * Buffout
 * Med-X
 * 2x Rad Away
 * Vacuum Cleaner
 * 3x Scrap Metal
 * Medical Brace
 * Surgical Tubing
 * Pilot Light
 * Abraxo Cleaner
 * Lunchbox
 * Leather Belt
 * Conductor
 * Sensor Module
 * Toy Car
 * Paint Gun
 * 50+x Tin can
 * Motorcycle Gas Tank
 * Motorcycle Handbrake
 * Pre-War Money
 * Bobby Pins
 * Steam Gauge Assembly
 * Pressure Cooker
 * Pre-war Money
 * 3x Stealth Boys
 * Random Raider loot on the bodies of Raiders.

Bugs

 * Sometimes if you rest or sleep inside during The Wasteland Survival Guide, the raiders won't come in and say "something's not right here." (Confirmed on 360)
 * On the shelves to the right of the robot "cage", it is possible to get stuck in the corner if you jump there. (Confirmed on 360 &amp; PS3)
 * Shooting any of the check-out counters between the exits will cause them to bleed and produce a blood splat. (Confirmed on PC, 360 &amp; PS3)
 * Protectron keeps asking for the ID everytime you return there and after he tells you to "get ready to be moved by force", it will turn hostile for half a second and then friendly again (PS3),Xbox360.

Супер-Март