Dogmeat (Fallout 4)



Dogmeat (named Dog until the player character speaks to Mama Murphy about his true name or until he finds Kellogg) is a German Shepherd dog living in the Commonwealth in 2287

Background
Dogmeat is a typical Commonwealth mutt. A dog like him can track a man for miles. While he doesn't have a real owner, he has worked with Nick Valentine on several cases, and accompanied Preston Garvey and his group of settlers on their way to Concord. When the group got ambushed by raiders, Preston sent Dogmeat to search for help in nearby Sanctuary Hills, patiently waiting at the Red Rocket truck stop for someone to come along and lend a hand.

When the Sole Survivor arrives, they adopt Dogmeat to accompany them on their travels throughout The Commonwealth.

Other interactions
When first encountered at Red Rocket truck stop, an objective entitled "Greet the dog" will appear in the "Miscellaneous" section of the "Quests" tab in the player character's pip-boy. The objective is completed when the player character first initiates a 'conversation' with Dogmeat.

Like every companion character, the Sole Survivor can command Dogmeat to do certain tasks, such as commanding him to go to a certain location of the Sole Survivor's choosing or fetching an item for the player character. Dogmeat can also do tricks.

Equipment
Dogmeat can be equipped with a variety of cosmetic items.

Effects of player's actions

 * Dogmeat is found at a Red Rocket truck stop southeast of Sanctuary Hills and can be recruited as a companion.
 * If Dogmeat isn't already the Sole Survivor's companion, he will be called by Nick Valentine with a whistle during the quest Getting a Clue.
 * By reading the Astoundingly Awesome Tales, the Sole Survivor can boost Dogmeat with perks, which reduce damage dealt to him.

Range of interests
Dogmeat loves the Sole Survivor unconditionally, and thus is neither negatively nor positively influenced by their actions. As of the base game, he is the only companion, aside from temporary followers during quests, who is considered to be truly neutral.

Appearances
This Dogmeat, who is based on the previous games' counterparts, appears in Fallout 4.

Behind the scenes
Dogmeat is modeled after River, a female German Shepherd, owned by Michelle Burgess who is the wife of Joel Burgess, Senior Designer at Bethesda Softworks.