Bryce Anders

 is living in the Mojave Wasteland in 2281.

Background
Bryce Anders is an injured ranger scout inside of Vault 3. He can be found in the living quarters section at the end of a hallway with mines and traps. He reveals that he is on a mission to kill the leader of the fiends in Vault 3, which initiated the unmarked quest Killing Motor-Runner. You have the options to heal him, help him kill the leader, offer to finish the mission solo for him, or lie about his health and send him to his death. Afterwards he goes to camp McCarran if he lived.

It is possible to get a key to the maintenance room from him, which is only necessary if your lock-pick skill is below 75 and you did not pass the speech check at the beginning of the Vault, which would grant you access to all sections.

Appearances
appears in Fallout: New Vegas.

Bugs

 * If you leave Vault 3 after fixing his leg and telling him to wait there for you, but before killing Motor-Runner, he may make his way to Camp McCarren.


 * It's possible that he's not even at Vault 3 (outside of Vault 3 entrance)and you can go kill Motor-Runner without him knowing. He should appear at Camp McCarren. If you talk to him, you'll have the usual conversation you would've had at Vault 3 however once you're done with the conversation and dealt with the fiend situation, you won't be able to speak to him ever again and all he'll say is "I hear you took care of Motor-Head. I could've handled that on my own."


 * If Motor-Runner is killed without meeting Bryce Anders then he may attempt to leave the vault on his own and can be found dead outside his saferoom. Alternatively, he may make it to Camp McCarran alive, where talking to him will start the same dialogue that would occur if the player were to have met him in Vault 3 - he still thinks he's in there and that Motor-Runner is still alive.


 * If you convince Bryce to return to Camp McCarran, he may sometimes walk out instead of sneaking, causing him to be spotted and killed by the Fiends at the entrance.


 * May already be dead in the room.