Mod:Creation Kit/OnDistanceGreaterThan - ScriptObject

Member of: ScriptObject

Event called when two objects are farther then the registered distance apart - if this script is registered for it.

This event will only be sent to the specific script that registered for it. Other scripts attached to the same form/alias/active magic effect will not receive the event unless they also register.

Syntax
Event OnDistanceGreaterThan(ObjectReference akObj1, ObjectReference akObj2, float afDistance)

Parameters

 * akObj1: The first ObjectReference which the distance check was performed on.
 * akObj2: The second ObjectReference which the distance check was performed on.
 * afDistance: The exact distance between the two objects at the time the event fired.

Example
Function SomeFunction RegisterForDistanceGreaterThanEvent(Game.GetPlayer, Bird, 1000.0) ; Before we can use OnDistanceGreaterThan we must register. EndFunction

Event OnDistanceGreaterThan(ObjectReference akObj1, ObjectReference akObj2, float afDistance) ;/ If other registrations had been done, we would want to check the objects But since we only registered for one we know what it is /; Debug.Trace("Player is now " + afDistance + " units away from the bird - let's land") endEvent