743.00Hz ULF radio signal

The 743.00Hz ULF radio signal is a radio station that can be listened to in certain locations of the Sierra Madre. It allows the player to eavesdrop on Father Elijah.

Act I

 * {Himself} Still can't figure out why I lost the signals... {All of Elijah's Act 1 messages are spoken as if he's talking to himself, the player is eavesdropping on him.}
 * There's no reason why it could have gone wrong, had it all planned out... {Snorts, pissed} maybe it was the curse of the Sierra Madre. {All of Elijah's Act 1 messages are spoken as if he's talking to himself, the player is eavesdropping on him.}
 * {Coughs a bit, clears his throat.} Damn Cloud still in my lungs, rattling around. {All of Elijah's Act 1 messages are spoken as if he's talking to himself, the player is eavesdropping on him.}
 * {Dropped a wrench on the ground} Dammit, get back here. {All of Elijah's Act 1 messages are spoken as if he's talking to himself, the player is eavesdropping on him.}
 * {Mumbling to himself, as if working on something and trying to re-wire a circuit.} {All of Elijah's Act 1 messages are spoken as if he's talking to himself, the player is eavesdropping on him.}
 * Good thing I installed radios in the collars, Pip-Boy's letting me pick them up. {All of Elijah's Act 1 messages are spoken as if he's talking to himself, the player is eavesdropping on him.}
 * What the hell is 21 doing now... hnh. {All of Elijah's Act 1 messages are spoken as if he's talking to himself, the player is eavesdropping on him.}
 * {Irritated, judgmental} Fool better not decide to sleep. Vitals go down, I'll get someone else to do this job. {All of Elijah's Act 1 messages are spoken as if he's talking to himself, the player is eavesdropping on him.}
 * Unnn... sitting too long. Damn arthritis. {All of Elijah's Act 1 messages are spoken as if he's talking to himself, the player is eavesdropping on him.}
 * Come too far to go back now. Too far. {All of Elijah's Act 1 messages are spoken as if he's talking to himself, the player is eavesdropping on him.}
 * Hnh. Going to wipe the slate clean. Kimball, the Republic... Hardin, McNamara, my "brothers." Then I'll head back West. {All of Elijah's Act 1 messages are spoken as if he's talking to himself, the player is eavesdropping on him.}
 * Better loop some instructions in case something happens. {All of Elijah's Act 1 messages are spoken as if he's talking to himself, the player is eavesdropping on him.}
 * Going to get inside this place if it's the last thing I do. {All of Elijah's Act 1 messages are spoken as if he's talking to himself, the player is eavesdropping on him.}
 * Running out of volunteers. Last ones couldn't see beyond their own greed. {All of Elijah's Act 1 messages are spoken as if he's talking to himself, the player is eavesdropping on him.}
 * If only people would do what I say, wouldn't need these damn collars to keep them in line. Keep going for each other's throats like dogs. {All of Elijah's Act 1 messages are spoken as if he's talking to himself, the player is eavesdropping on him.}
 * Wish I... still had that damn Holorifle. Spent forever making it... need to find it when this is all done. {All of Elijah's Act 1 messages are spoken as if he's talking to himself, the player is eavesdropping on him.}

Act II

 * {SCRIPT: Gala Event has fired} What the hell was that? {Elijah's still speaking to himself, but the Gala Event went off and something happened, so he's getting interested.}
 * {SCRIPT: Gala Event has fired} The Gala Event... finally. Probably wake up half the things in town. {Elijah's still speaking to himself, but the Gala Event went off and something happened, so he's getting interested.}
 * {SCRIPT: Gala Event has fired} Power's fluctuating in here... getting some systems waking up, good, good. {Elijah's still speaking to himself, but the Gala Event went off and something happened, so he's getting interested.}
 * {SCRIPT: Gala Event has fired} Now all they have to do is just get here. Tired of waiting. {Elijah's still speaking to himself, but the Gala Event went off and something happened, so he's getting interested.}
 * {SCRIPT: Gala Event has fired, urgency here} Hurry... hurry... you just need to get inside, I'll handle the rest. Come on, you fools. {Elijah's still speaking to himself, but the Gala Event went off and something happened, so he's getting interested.}
 * {SCRIPT: Gala Event has fired, urgency here} Not far now... soon, the Sierra Madre's mine. Doors won't hold open forever... just like the last time. Come on. {Elijah's still speaking to himself, but the Gala Event went off and something happened, so he's getting interested.}
 * All right, now everything's coming together... {All of Elijah's Act 2 messages are spoken as if he's talking to himself, the player is eavesdropping on him. (Same as Act 1)}
 * Just need to keep their gears turning a little while longer... {All of Elijah's Act 2 messages are spoken as if he's talking to himself, the player is eavesdropping on him. (Same as Act 1)}
 * {Grunts} Can't believe this old Pip-Boy saved me. {Beat, under his breath} Even if it led me to that damn signal in the first place. {All of Elijah's Act 2 messages are spoken as if he's talking to himself, the player is eavesdropping on him. (Same as Act 1)}
 * Good thing the new recruit had a Pip-Boy, too, probably stole it from a Vault 21 dweller. {Beat} Still, a thief's just what I need for this. {All of Elijah's Act 2 messages are spoken as if he's talking to himself, the player is eavesdropping on him. (Same as Act 1)}
 * If only the others would've obeyed orders half as well as this one... should have thought of linking the collars together the first few times. {All of Elijah's Act 2 messages are spoken as if he's talking to himself, the player is eavesdropping on him. (Same as Act 1)}
 * Good thing I can still hook into the Villa speakers by remote... {All of Elijah's Act 2 messages are spoken as if he's talking to himself, the player is eavesdropping on him. (Same as Act 1)}
 * Damn Hologram tech. Worthless as security... better as weapons. {All of Elijah's Act 2 messages are spoken as if he's talking to himself, the player is eavesdropping on him. (Same as Act 1)}
 * What the hell are they doing out there. Hurry up, you idiots, I don't have a few more years to waste. {All of Elijah's Act 2 messages are spoken as if he's talking to himself, the player is eavesdropping on him. (Same as Act 1)}
 * Outwitted by doors. Hermetically sealed doors don't protect anyone, all they do is seal us in. {All of Elijah's Act 2 messages are spoken as if he's talking to himself, the player is eavesdropping on him. (Same as Act 1)}
 * {Frustrated, grumbling} Why the owner tied all of this to the Gala Event, insanity... backwards thinking, having a {emph} festival be your key. No wonder the bombs fell. * * {All of Elijah's Act 2 messages are spoken as if he's talking to himself, the player is eavesdropping on him. (Same as Act 1)}

Sierra Madre Casino

 * Can you hear me? Signal should be stronger in here. I'll set this on loop... {warning to player} just in case I need to step away for a moment. {Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth.}
 * When the bombs hit, this casino sealed up like an Emperor's tomb. If you don't know what that means, never mind, it means we're trapped. {Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth.}
 * So - get the power running to the main floor. That'll open the elevators and unlock the doors. {Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth.}
 * {Mutters, detour to himself} The ones that didn't strip their gears when they locked into place, Old World junk. Shoddy workmanship. {Once inside the casino in Act 3, * * * Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth.}
 * Once the power's on, then I'll tell you your next steps. Just get this part done, and then listen. {Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth.}
 * If you're wondering where your crew is, well... the casino saw them as guests. Which means they all got assigned to their floor. {Frowns} Just like mine. {Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth.}
 * Don't worry about them, they're of no use if you can't get the power running. {Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth.}
 * All I need is you for the rest of this. Which means we just need to deal with them, one by one, and then the Vault's... {backstabbing implication, he's not going to share} ours. {Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth.}
 * {SCRIPT: Power's on in Main Floor} Ha! You got the power on, excellent. {Pleased} You were quite a find, glad my trap in the desert caught you before time ran out. {Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth.}
 * {SCRIPT: Power's on in Main Floor} And also glad you didn't come across this place first, might have plundered it first... can't have that. Like at HELIOS. And Hoover Dam. * {Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth.}
 * {SCRIPT: Power's on in Main Floor} All right, setting this on repeat in case you're some idiot-savant braincase and need the reminder... {Once inside the casino in Act 3, * Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth.}
 * {SCRIPT: Power's on in Main Floor} So, my greedy friend, we've got some unfinished business. I'm not one to share, and there's loose ends we need to wrap up first. {Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth.}
 * {SCRIPT: Power's on in Main Floor} The rest of your team is on different floors. They got assigned there, ushered there based on the casino's records as to the best "fit." * {Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth.}
 * {SCRIPT: Power's on in Main Floor} Don't ask me how, Pre-War {emph, disgust at "casino"} casino security and escort systems aren't my specialty. {Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth.}
 * {SCRIPT: Power's on in Main Floor} Go to each floor, and kill them. I don't need them anymore... well, now that you're here. {Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth.}
 * {SCRIPT: Power's on in Main Floor} We don't need anyone... except each other. Together, we'll crack the Sierra Madre, and we can both leave this place behind. {Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth.}
 * {SCRIPT: Dealt with Everyone} Now... if anything about our little heist went smoothly, you'd go to the Vault... {irritated} except it's locked by some code I'm not familiar with. {Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth.}
 * {SCRIPT: Dealt with Everyone} The door to the casino vault is hidden in the Executive Suites, without the means to unlock it, it's useless. {Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth.}
 * {SCRIPT: Dealt with Everyone} Find a way to open it, bypass the code, then we'll talk. {Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth.}
 * {SCRIPT: Elevator Door Unlocked} You did it... a voice lock. Why would he have done that? Uh! Never mind. {Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth.}
 * {SCRIPT: Elevator Door Unlocked} Now I just need you to go below, look around. See if there's any {emph} other surprises down there. {Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth.}
 * {SCRIPT: Elevator Door Unlocked} I'll be along once you've found the Vault. No need risking myself just yet. {Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth.}
 * {Wild Wasteland only} End of line. {Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth.}

Elijah trapped in vault

 * {Ragged breathing, loop, trapped in Vault, alone} {This radio plays after Elijah is trapped in the Vault by PC (PC should be pleased). This is the second line of 3 line loop.}
 * {Deep ragged breath, then... loop back to "Fainter"} {This radio plays after Elijah is trapped in the Vault by PC (PC should be pleased). Elijah pleas, fades, and this is last line of loop.}
 * {Weaker} When you die, I'll be waiting... {This radio plays after Elijah is trapped in the Vault by PC (PC should be pleased). Elijah pleas, fades, and this is last line of loop.}
 * {Slow chuckle on the radio, uneasy undercurrent} Heh... now, come on, you open up. {Colder, angrier} Open up, damn you. {This radio msg plays after Elijah is trapped in the Vault by PC (PC should be pleased). Elijah pleas, fades, and last 3 lines of this sequence loop.}
 * Open the vault... {trying to make a deal} I can make it worth your while, {now angry} think about what you're throwing away. {Trying to bait player, make a deal} I have other weapons, other technology I can share with you. {This radio msg plays after Elijah is trapped in the Vault by PC (PC should be pleased). Elijah pleas, fades, and last 3 lines of this sequence loop.}
 * {Low, trying to greed player with lure of other treasures} And the Big Empty... I know the way there. I know some of its secrets... if... {Big Empty = Another place of buried treasures in Fallout, like the Sierra Madre.}
 * {Backpedals} The collars... the collars were a mistake, I see that now. Why would I kill you? After {emph} all you've done... after all {emph} we've done together.{This radio msg plays after Elijah is trapped in the Vault by PC (PC should be pleased). Elijah pleas, fades, and last 3 lines of this sequence loop.}
 * {Challenging, hates being ignored} Are you listening to me?! {This radio msg plays after Elijah is trapped in the Vault by PC (PC should be pleased). Elijah pleas, fades, and last 3 lines of this sequence loop.}
 * {Looking around, reverent, quiet} Everything down here... I swear... so much you could use, you could rule the wastes with what's down here... {At this point, Elijah is saying "you," really is thinking about what -he- could do with it all.}
 * ...make your own army, re-shape the world, and if others disagree... put {emph} collars on them, I can show you how. {This radio plays after Elijah is trapped in the Vault by PC (PC should be pleased). Elijah pleas, fades, and last 3 lines of this sequence loop.}
 * {Anger/fear} Don't you leave me here. You can't do this to me. {Coughs, wheezing} {This radio plays after Elijah is trapped in the Vault by PC (PC should be pleased). Elijah pleas, fades, and last 3 lines of this sequence loop.}
 * Eh? Getting dark in here. Machine... machine's losing power, no. I still have Pip-Boy light... maybe... maybe... no, no, that doesn't work. {Elijah starts fumbling with his wrist-flashlight as things go dark...}
 * {Scratching on metal, clawing for door, quiet, to himself} Where... where is the door. Can't find the door. { Elijah is fumbling in the dark, talking to himself.}
 * {Rasping breath, to himself} Calm, been in worse situations... find a way out... {vicious, last part is threat} somehow, then find that Courier... {Find that courier in the sense of killing them.}
 * {Running through options, to himself} Maybe Veronica... no... no, she thinks I'm dead. {Veronica = His foster daughter, thinking about who could come rescue him.}
 * {Himself} Must be someone... maybe that {emph} other courier, one with the flag on his back... maybe... no... no, said he'd never come to the Sierra Madre...{This radio plays after Elijah is trapped in the Vault by PC (PC should be pleased). Elijah pleas, fades, and last 3 lines of this sequence loop.}
 * No way out. {Beat, frustration} Can't... can't end like this. {This radio plays after Elijah is trapped in the Vault by PC (PC should be pleased). Elijah pleas, fades, and last 3 lines of this sequence loop.}
 * {Cold, firm, addressed to the player as his final words} You. I know you can hear me. When you die, Courier... I'll be waiting. Your grave's going look just like this vault. {This radio plays after Elijah is trapped in the Vault by PC (PC should be pleased). Elijah pleas, fades, and last 3 lines of this sequence loop.}
 * {Cold, quiet, hissing whisper} When you die... I'll be waiting here... at the Sierra Madre. {Faint, quiet, as if dying} Waiting. {This radio plays after Elijah is trapped in the Vault by PC (PC should be pleased). This is the first line of the loop.}