Cosmic Knife Super-Heated

The cosmic knife super-heated is a weapon in the Fallout: New Vegas add-on Dead Money.

Background
The cosmic knife super-heated was accidentally discovered by a chef, when one was left on a hot (450 degrees) stove under a pot for five minutes. The alloy retained so much heat that the blade glowed red-hot. The handle was safe to hold, but when the chef put it down on a table, it melted through.

Gameplay
The cosmic knife super-heated appears as an ordinary cosmic knife with an orange glow. It will set enemies on fire for a brief period when a critical hit is made. It also has a significantly higher critical multiplier than the other variants, as well as bonus limb damage.

Special attack
It has a special attack called Flambé Cut, which does 90% damage in V.A.T.S. and deals an extra 2 points of fire damage per second, for 5 seconds (requires a Melee skill of 50).

It is possible to execute Flambé Cut outside of V.A.T.S. (without the required Melee skill of 50 to perform the move) by initiating a power attack (hold attack button) while moving forward.

Durability
The cosmic knife super-heated can successfully strike about 745 times from full condition before breaking.

Crafting
This weapon must be crafted by the player character. It cannot be found on enemies or in containers. The required schematics are on a locked terminal (Science 25), in the utility room in the center of the executive suites floor of the Sierra Madre Casino & Resort.

Creation requirements

¹ Craftable without a workbench via a dialogue option with Veronica, or with ED-E once the add-on Lonesome Road is installed.

Variants

 * Cosmic knife
 * Cosmic knife clean

Locations
It can only be crafted by the player character.

Bugs

 * The cosmic knife super-heated is not affected by the Cowboy or Super Slam! perks.
 * Although capable of setting non-player characters on fire, this weapon is not affected by the Pyromaniac perk.
 * The glow layer texture for this weapon is referenced by the weapon's model but was not included in the resources for Dead Money. This indicates the weapon was intended to produce a glow from only certain parts of the knife but instead provides a glow over the entire weapon due to the missing texture.