A3-21's Plasma Rifle

A3-21's Plasma Rifle is an upgraded version of the normal Plasma Rifle. It is one of the strongest weapons in the game, and can be obtained very early on. This weapon can also kill a sentry bot, deathclaw, or any strong monster of a sort, with about 4 or 5 shots.

Characteristics

 * It does 5 more damage at max energy weapons and condition.
 * This Weapon has a critical % multiplier of 2.5, compared to the standard version's 2.
 * It can be repaired with normal plasma rifles although it is very durable and will not need to be repaired often.

Related quests

 * The Replicated Man

Quest Notes

 * It is carried by Harkness, and can be received by the player character through two of the endings of The Replicated Man quest.
 * The Player can still get this and the Wired Reflexes perk if he reveals Harkness' identity to himself then he will give you the weapon even if you convince him to leave with Zimmer. The player gets +200 Karma for talking to Harkness if you tell him that you'll keep this a secret (and if you convince him to leave with Zimmer you won't gain or lose karma.) you'll get -200 Karma for revealing Harkness' identity to Zimmer, equaling no change in overall Karma. If the player does not reveal Harkness' identity to him it is impossible to achieve the gun otherwise as Harkness is considered "important to the plot" and will fall unconscious if you try to kill him. See the The Replicated Man page for details.

Appearances in games
A3-21's Plasma Rifle appears only in Fallout 3.

Bugs

 * When changing the in-game HUD and Pip-Boy to blue, the rifle may fire blue instead of green plasma (Observed on PS3).


 * As with the standard plasma rifle, when viewed from the front or sides, the green-plasma/glass device at the end of the barrel can be looked through to an invisible inside, as you can see objects near you through the other side.