Mod:Creation Kit/Apply - ShaderParticleGeometry

Member of: Mod:Creation Kit/ShaderParticleGeometry Script

Applies this effect, with an optional fade-in time.

Syntax
Function Apply(float afFadeInTime = 0.0) native

Parameters

 * afFadeInTime: The time to fade over, in seconds
 * Default: 0.0

Return Value
None.

Examples
FireEffect.Apply FreezeEffect.Apply(3.5)
 * Apply the fire effect instantly
 * Apply the freeze effect over 3 and a half seconds