Mason Dixon Salvage

The  is a location in the northern part of the Capital Wasteland. It appears to have been a pre-War auto parts and salvage complex. There is also a human captive here.

Location
The salvage yard can be found northwest of Paradise Falls and south-southwest of SatCom Array NN-03d. It is closest to Drowned Devil's Crossing, and can most easily be reached by traveling north from there.

Layout
On the east and west ends there are two rusted metal shacks. To the south of the western sack are 3 flipped over trailers. The easiest way to get to the Salvage is to come from the north because of the nice trail that leads up to the not-so-nice salvage area.

Enemies
The is a super mutant camp. Be prepared to fight several of these monsters. While the difficulty scales with level, the encounter has a random variable, meaning you could be facing regular super mutants up to super mutant overlords (Broken Steel). Seven angry mutants wielding super sledges and miniguns and two centaurs will make short work of anyone not paying attention (like temporary followers). Generally, though, there are only three or four, with one being a grade up from the others, and with better weapons to boot. Also, there may be a deathclaw on the small hill. It will not hesitate to follow you into one of the shacks, or even kill the captive before you can save him/her. There may be an albino radscorpion present too if you have the Broken Steel add-on.

No karma loss occurs if the captive is blown to smithereens in the massive car explosion possible at this location.

Once this location has been cleared out once, it becomes a dangerous location to fast-travel to, as the end point is directly inside a group of super mutants that have (most likely) already re-spawned.

Notable loot

 * Tumblers Today: in the southern shack next to the bed. (It may be under the bed, in that case try crouching or throwing a grenade behind the bed, at the southern wall.)
 * Nikola Tesla and You: in the western shack, on a table.
 * D.C. Journal of Internal Medicine: also in the western shack, on the floor, next to a bucket.
 * Stealth Boy: may be found in a locker in the southern shack.

Nearby points of interest

 * To the north, about halfway between here and the SatCom Array NN-03d is an abandoned tent which contains a Nikola Tesla and You, a Nuka-Cola Quantum, and a few other handy items.

Appearances
The appears only in Fallout 3.

Bugs

 * The game can freeze when coming to this location and the surrounding area.

Behind the scenes

 * This could be based on the real place "Mason Dixon Auto Salvage", a junkyard on Rt 1 on the PA side of the MD/PA border (also called the Mason Dixon Line) with 18 acres of recyclable cars.

Mason Dixon Menedék