Category:Editor Reference

{|style="color:black;" width="100%" border="0" cellpadding="5" valign="top"
 * valign="top"|

Welcome to the Creation Kit Editor Reference
This portion of the wiki exists as a living reference for the various tools, concepts and objects in the Creation Kit. Here you will find topics covering the various forms, dialogs, and options you will encounter while using the Creation Kit. If you're not sure how to use an Activator, how to change the contents of a Container, or what the Object Window is, then this category is a good place to look. Unlike the Tutorial hub, you may notice that this page doesn't contain a lot of links or direction. That's because this section of the wiki is more of an encyclopedia - it exists as a reference for when you aren't sure how something works or need more information.

As with all of the Creation Kit Wiki, your contributions are valuable. If you find a page that is missing or inaccurate, please update it if you have the knowledge, or flag it for moderators by making a note on the discussion page.




 * style="color:black;" width="30%" border="0" cellpadding="5" valign="top"|

Getting Started

 * The Creation Kit Toolset
 * New Editor Features
 * Editor Interface Overview
 * Preferences Window
 * Configurations

Data

 * Data Window
 * Version Control Window
 * Archive Browser window
 * Bethesda Login Window
 * Sharing Mods
 * Use Info Window
 * Warnings Window

World

 * Render Window
 * Cell View Window
 * Navmesh

Objects

 * Object Window
 * Object Palette Window
 * Preview Window

Papyrus

 * Papyrus Manager Window
 * Papyrus Compile Window

Other Resources

 * Glossary
 * Cheat Sheets
 * Creation Kit Keyboard Mapping

Reference Pages

 * Tooling Reference
 * Game File Reference
 * Object Class Reference
 * Console Command Reference
 * Condition Function Reference
 * colspan=2|
 * }
 * }