Doctor Banfield/Dialogue

SPEAKER	NPCID	RACE	VOICE TYPE	QUEST	CATEGORY	TOPIC	TOPICINFO	RESPONSE INDEX	FILENAME	FULL PATH	FILE FOUND	MODIFIED SINCE FILE CREATION	TOPIC TEXT	PROMPT	RESPONSE TEXT	EMOTION	SCRIPT NOTES --	--	GetIsID == 1	MaleOld01	Doctors	Topic	DoctorMedical	FormID 0001DD00	0	Doctors_DoctorMedical_0001DD00_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorMedical_0001DD00_1.mp3	File Not Found		I'm hurt. I need help, Doc. --	Well, you're standing fine, but you could use some switching up. That'll be 50 caps. Neutral 50 --	--	GetIsID == 1	MaleOld01	Doctors	Topic	DoctorMedical	FormID 0002286E	0	Doctors_DoctorMedical_0002286E_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorMedical_0002286E_1.mp3	File Not Found		I'm hurt. I need help, Doc. --	Oh, you do not. Just suck it up, you big baby. Neutral 50 --	--	GetIsID == 1	MaleOld01	Doctors	Topic	DoctorMedical	FormID 0002286F	0	Doctors_DoctorMedical_0002286F_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorMedical_0002286F_1.mp3	File Not Found		I'm hurt. I need help, Doc. --	All right, you're not that banged up -- a couple of pain killers should do you fine. That'll be 50 caps. Neutral 50 --	--	GetIsID == 1	MaleOld01	Doctors	Topic	DoctorMedical	FormID 00022872	0	Doctors_DoctorMedical_00022872_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorMedical_00022872_1.mp3	File Not Found		I'm hurt. I need help, Doc. --	Well now, let's take a look at you... some 2nd degree burns... a couple of flesh wounds... it'll take some work but I can fix you up for 75. Neutral 50 --	--	GetIsID == 1	MaleOld01	Doctors	Topic	DoctorMedical	FormID 00022874	0	Doctors_DoctorMedical_00022874_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorMedical_00022874_1.mp3	File Not Found		I'm hurt. I need help, Doc. You're a doctor, right? I could use some help. I'm surprised you made it in here. I can fix you up, but it'll run you 100 caps. What do you say? Neutral 50 --	--	--	MaleOld01	Doctors	Topic	DoctorMedical	FormID 000377FF	0	Doctors_DoctorMedical_000377FF_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorMedical_000377FF_1.mp3	File Not Found		I'm hurt. I need help, Doc. You're a doctor, right? I could use some help. I don't see anything wrong with you. Disgust 50 --	--	--	MaleOld01	Doctors	Topic	DoctorMedical	FormID 00037800	0	Doctors_DoctorMedical_00037800_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorMedical_00037800_1.mp3	File Not Found		I'm hurt. I need help, Doc. You're a doctor, right? I could use some help. Sure, I could patch you up. Nothing too serious. I don't work for free though. Let's say 75 caps. Neutral 50 --	--	--	MaleOld01	Doctors	Topic	DoctorMedical	FormID 000ABFEB	0	Doctors_DoctorMedical_000ABFEB_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorMedical_000ABFEB_1.mp3	File Not Found		I'm hurt. I need help, Doc. You're a doctor, right? I could use some help. Sure, I could patch you up. Nothing too serious. I don't work for free though. Let's say 75 caps. Neutral 50 --	--	--	MaleOld01	Doctors	Topic	DoctorMedical	FormID 00037801	0	Doctors_DoctorMedical_00037801_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorMedical_00037801_1.mp3	File Not Found		I'm hurt. I need help, Doc. You're a doctor, right? I could use some help. You're right. You do need a doctor. Lucky I happened along. But first let's discuss my fee... 100 caps ought to cover it. Happy 50 --	--	--	MaleOld01	Doctors	Topic	DoctorMedical	FormID 00037802	0	Doctors_DoctorMedical_00037802_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorMedical_00037802_1.mp3	File Not Found		I'm hurt. I need help, Doc. You're a doctor, right? I could use some help. You're not kidding. You're in bad shape, friend. I'd be happy to fix you up... for 150 caps. Surprise 50 --	--	GetIsID == 1	MaleOld01	Doctors	Topic	DoctorMedical99YES	FormID 00022855	0	Doctors_DoctorMedical99YES_00022855_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorMedical99YES_00022855_1.mp3	File Not Found		All right, here's your money. --	Here, bite down on this. It'll help with the pain. Neutral 50 --	--	GetIsID == 1	MaleOld01	Doctors	Topic	DoctorMedical99YES	FormID 00022856	0	Doctors_DoctorMedical99YES_00022856_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorMedical99YES_00022856_1.mp3	File Not Found		All right, here's your money. Actually, I don't have 50 caps. How unfortunate for you. Neutral 50 --	--	--	MaleOld01	Doctors	Topic	DoctorMedical99YES	FormID 000377F9	0	Doctors_DoctorMedical99YES_000377F9_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorMedical99YES_000377F9_1.mp3	File Not Found		All right, here's your money. --	This won't hurt a bit. Nah, just kidding. It will probably hurt a lot. Hold still. Happy 25 --	--	--	MaleOld01	Doctors	Topic	DoctorMedical99YES	FormID 000377FA	0	Doctors_DoctorMedical99YES_000377FA_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorMedical99YES_000377FA_1.mp3	File Not Found		All right, here's your money. --	This won't hurt a bit. Nah, just kidding. It will probably hurt a lot. Hold still. Happy 25 --	--	--	MaleOld01	Doctors	Topic	DoctorMedical99YES	FormID 000377FB	0	Doctors_DoctorMedical99YES_000377FB_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorMedical99YES_000377FB_1.mp3	File Not Found		All right, here's your money. Actually, I don't have the caps. For crying out loud. Get out of my face then. Disgust 75 --	--	GetIsID == 1	MaleOld01	Doctors	Topic	DoctorMedicalNO	FormID 000A6F84	0	Doctors_DoctorMedicalNO_000A6F84_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorMedicalNO_000A6F84_1.mp3	File Not Found		On second thought, I'll be fine. --	Then stop wasting my time. Neutral 50 --	--	--	MaleOld01	Doctors	Topic	DoctorMedicalNO	FormID 000377F1	0	Doctors_DoctorMedicalNO_000377F1_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorMedicalNO_000377F1_1.mp3	File Not Found		On second thought, I'll be fine. --	Suit yourself. Disgust 25 --	--	GetIsID == 1	MaleOld01	MS08	Topic	MS08MedicalClue1	FormID 00023A03	0	MS08_MS08MedicalClue1_00023A03_2	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS08_MS08MedicalClue1_00023A03_2.mp3	File Not Found		Do you know anything about some android who needed a surgeon? --	Hmm... If I recall, he was looking for a surgeon and some kind of computer genius. But those rumors are ancient history by now. Neutral 50 --	--	GetIsID == 1	MaleOld01	MS08	Topic	MS08MedicalClue2	FormID 000239FF	0	MS08_MS08MedicalClue2_000239FF_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS08_MS08MedicalClue2_000239FF_1.mp3	File Not Found		What do you know about this android from the Commonwealth? --	Have you heard the so called "android recording?" Didn't know what to make it of myself. Here's a spare copy of that old holotape. Take a listen. Neutral 50 --	--	GetIsID == 1	MaleOld01	MS08	Topic	MS08MedicalClue2	FormID 000C85BE	0	MS08_MS08MedicalClue2_000C85BE_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS08_MS08MedicalClue2_000C85BE_1.mp3	File Not Found		What do you know about this android from the Commonwealth? Tell me more about this holotape about the android. It was a hoax. End of story. Those holotapes were sent to practically everyone doctor in the Wasteland. Go bother someone else. Anger 50 --	--	GetIsID == 1	MaleOld01	MS08	Topic	MS08MedicalClue3	FormID 00023A01	0	MS08_MS08MedicalClue3_00023A01_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS08_MS08MedicalClue3_00023A01_1.mp3	File Not Found		Ever do any facial surgery? Maybe on someone from the Commonwealth? --	Facial surgery's too dangerous. Plus you need some specialized prewar equipment. Hmm. That reminds me of an old hoax. Here's a copy of that holotape. Neutral 50 --	--	GetIsID == 1	MaleOld01	MS08	Topic	MS08MedicalClue3	FormID 00023A02	0	MS08_MS08MedicalClue3_00023A02_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS08_MS08MedicalClue3_00023A02_1.mp3	File Not Found		Ever do any facial surgery? Maybe on someone from the Commonwealth? --	Need specialized equipment and and expertise. It's also prone to infection. Too dangerous. Neutral 50 --	--	GetIsID == 1	MaleOld01	MS08	Topic	MS08MedicalClue3	FormID 000274A6	0	MS08_MS08MedicalClue3_000274A6_2	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS08_MS08MedicalClue3_000274A6_2.mp3	File Not Found		Ever do any facial surgery? Maybe on someone from the Commonwealth? I found some info about an android. What do you know about his facial surgery? That's all just a hoax. You'd need specialized equipment and expertise. It'd be prone to infection. Too dangerous. Never happened. Neutral 50 --	--	GetIsID == 1	MaleOld01	MS08	Topic	MS08MedicalClue3Bribe	FormID 0005FA64	0	MS08_MS08MedicalClue3Bribe_0005FA64_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS08_MS08MedicalClue3Bribe_0005FA64_1.mp3	File Not Found		You ever do a face job on an android from the North? 	--	Facial surgery's too dangerous. Plus you need some specialized prewar equipment. Hmm. That reminds me of an old hoax. Here's a copy of that holotape. Neutral 50 --	--	GetIsID == 1	MaleOld01	MS08	Topic	MS08MedicalClue3Stat	FormID 0005FABC	0	MS08_MS08MedicalClue3Stat_0005FABC_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS08_MS08MedicalClue3Stat_0005FABC_1.mp3	File Not Found		A patient of mine needs a facial epidermal augmentation. You ever perform one? --	Facial surgery's too dangerous. Plus you need some specialized prewar equipment. Hmm. That reminds me of an old hoax. Here's a copy of that holotape. Neutral 50 --	--	GetIsID == 1	MaleOld01	MS08	Topic	MS08MedicalClue4	FormID 000239FD	0	MS08_MS08MedicalClue4_000239FD_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS08_MS08MedicalClue4_000239FD_1.mp3	File Not Found		You know who might have a Lipoplasticator or Micro Dermal Graftilizer? --	I heard old Pinkerton at Rivet City had a Lipoplasticator and Micro Dermal Graftilizer. I'd be lying if I said I wasn't jealous. Neutral 50 --	--	GetIsID == 1	MaleOld01	MS08	Topic	MS08MedicalClue4	FormID 000239FE	0	MS08_MS08MedicalClue4_000239FE_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS08_MS08MedicalClue4_000239FE_1.mp3	File Not Found		You know who might have a Lipoplasticator or Micro Dermal Graftilizer? --	I heard old Pinkerton at Rivet City had a Lipoplasticator and Micro Dermal Graftilizer. I'd be lying if I said I wasn't jealous. Neutral 50 --	--	GetIsID == 1	MaleOld01	MS08	Topic	MS08MedicalClue4	FormID 000274AE	0	MS08_MS08MedicalClue4_000274AE_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS08_MS08MedicalClue4_000274AE_1.mp3	File Not Found		You know who might have a Lipoplasticator or Micro Dermal Graftilizer? I found this holotape. What do you know about facial reconstruction? Old Pinkerton over at Rivet City's rumored to have done it. Damn fool. High risk of infection and death. Though, I admit, I'm slightly jealous. Neutral 50 --	--	GetIsID == 1	MaleOld01	MS08	Topic	MS08MedicalClue4Bribe	FormID 0005FA95	0	MS08_MS08MedicalClue4Bribe_0005FA95_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS08_MS08MedicalClue4Bribe_0005FA95_1.mp3	File Not Found		Here's 100 caps for the locale of a Lipoplasticator or Micro Dermal Graftilizer. --	I heard old Pinkerton at Rivet City had a Lipoplasticator and Micro Dermal Graftilizer. I'd be lying if I said I wasn't jealous. Neutral 50 --	--	GetIsID == 1	MaleOld01	MS08	Topic	MS08MedicalClue4Stat	FormID 0005FA8D	0	MS08_MS08MedicalClue4Stat_0005FA8D_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS08_MS08MedicalClue4Stat_0005FA8D_1.mp3	File Not Found		I need to find a Micro Dermal Graftilizer for epidermal augmentation surgery. --	I heard old Pinkerton at Rivet City had a Lipoplasticator and Micro Dermal Graftilizer. I'd be lying if I said I wasn't jealous. Neutral 50 --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12Basement	FormID 0001713A	0	MS12_MS12Basement_0001713A_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12Basement_0001713A_1.mp3	File Not Found		MS12Basement	Hey doc, what do you know about the basement area? There's those access tunnels that lead underground - those are sealed by a door... Then there is someplace down there where they keep the generators. Neutral 50	trying to recall an obscure fact --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12Basement	FormID 0001713A	1	MS12_MS12Basement_0001713A_2	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12Basement_0001713A_2.mp3	File Not Found		MS12Basement	Hey doc, what do you know about the basement area? Occasionally something goes wrong down there and we lose power. Then Burke goes out and finds a technician. We haven't had any blackouts in a while. Neutral 50 --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12Basement	FormID 0001713A	2	MS12_MS12Basement_0001713A_3	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12Basement_0001713A_3.mp3	File Not Found		MS12Basement	Hey doc, what do you know about the basement area? If you want to get into the gen room, you'll need to talk to Gustavo. Though I doubt he'll take you on a tour, or let you wander around down there. Neutral 50 --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsGhouls	FormID 00020301	0	MS12_MS12ResidentsGhouls_00020301_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsGhouls_00020301_1.mp3	File Not Found		About these Ghouls... Know much about those Ghouls? My current theory is that the destructive disease of the Ghoul condition will always eventually render him little more than a mindless killer. Surprise 100	self important doctor telling his theory --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsGhouls	FormID 00020301	1	MS12_MS12ResidentsGhouls_00020301_2	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsGhouls_00020301_2.mp3	File Not Found		About these Ghouls... Know much about those Ghouls? The proverbial Wasteland "zombie" with a predilection for raw human flesh. Neutral 50	self important doctor unveiling his theory --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsGhouls	FormID 00020301	2	MS12_MS12ResidentsGhouls_00020301_3	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsGhouls_00020301_3.mp3	File Not Found		About these Ghouls... Know much about those Ghouls? They can't be cured. And there's nothing to alleviate the symptoms. All in all, it seems rather sad, really. Sad 50	with a hint of sympathy --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsNeighbors	FormID 00022150	0	MS12_MS12ResidentsNeighbor_00022150_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsNeighbor_00022150_1.mp3	File Not Found		How would you feel about having a few Ghoul neighbors? --	I knew it was only a matter of time before you asked me about that... I've decided I want to do my own study of Ghoul physiology. Surprise 75	hesitant but sincere --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsNeighbors	FormID 00022150	1	MS12_MS12ResidentsNeighbor_00022150_2	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsNeighbor_00022150_2.mp3	File Not Found		How would you feel about having a few Ghoul neighbors? --	Who knows, I could even publish my findings! Happy 75	unknowingly conceited --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsNeighbors	FormID 00020502	0	MS12_MS12ResidentsNeighbor_00020502_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsNeighbor_00020502_1.mp3	File Not Found		How would you feel about having a few Ghoul neighbors? --	I'm not sure. My first responsibility is the health and welfare of the residents of Tenpenny Tower. Neutral 50	snobby doctor --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsNeighbors	FormID 00020502	1	MS12_MS12ResidentsNeighbor_00020502_2	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsNeighbor_00020502_2.mp3	File Not Found		How would you feel about having a few Ghoul neighbors? --	Ghouls often carry diseases due to radiation damaging their immune systems. Neutral 50	snobby doctor --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsNeighbors	FormID 0002215B	0	MS12_MS12ResidentsNeighbor_0002215B_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsNeighbor_0002215B_1.mp3	File Not Found		How would you feel about having a few Ghoul neighbors? --	It would give me a chance to do my own study of Ghoul physiology. Surprise 75	hesistant but sincere --	--	--	MaleOld01	GenericAdult	Topic	PLAYERFIREWEAPON	FormID 00022CCD	0	GenericAdu_PLAYERFIREWEAPO_00022CCD_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERFIREWEAPO_00022CCD_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Whoa, whoa! Careful! Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERFIREWEAPON	FormID 00022CCE	0	GenericAdu_PLAYERFIREWEAPO_00022CCE_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERFIREWEAPO_00022CCE_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Hey, knock it off! Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERFIREWEAPON	FormID 00022CCF	0	GenericAdu_PLAYERFIREWEAPO_00022CCF_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERFIREWEAPO_00022CCF_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Watch it! Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERFIREWEAPON	FormID 0004C1A6	0	GenericAdu_PLAYERFIREWEAPO_0004C1A6_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERFIREWEAPO_0004C1A6_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Not so close! Anger 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERFIREWEAPON	FormID 0004C1A7	0	GenericAdu_PLAYERFIREWEAPO_0004C1A7_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERFIREWEAPO_0004C1A7_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	I hope you know what you're doing. Disgust 20 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERFIREWEAPON	FormID 0004C1A8	0	GenericAdu_PLAYERFIREWEAPO_0004C1A8_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERFIREWEAPO_0004C1A8_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Cut it out, will you? Anger 25 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERINIRONSITES	FormID 00022CD0	0	GenericAdu_PLAYERINIRONSIT_00022CD0_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERINIRONSIT_00022CD0_1.mp3	File Not Found		PLAYER IN IRON SITES	--	Don't point that thing at me. Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERINIRONSITES	FormID 00022CD1	0	GenericAdu_PLAYERINIRONSIT_00022CD1_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERINIRONSIT_00022CD1_1.mp3	File Not Found		PLAYER IN IRON SITES	--	Hey, knock it off. Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERINIRONSITES	FormID 00022CD3	0	GenericAdu_PLAYERINIRONSIT_00022CD3_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERINIRONSIT_00022CD3_1.mp3	File Not Found		PLAYER IN IRON SITES	--	What do you think you're doing? Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERINIRONSITES	FormID 00022CD2	0	GenericAdu_PLAYERINIRONSIT_00022CD2_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERINIRONSIT_00022CD2_1.mp3	File Not Found		PLAYER IN IRON SITES	--	Be careful with that! Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERINIRONSITES	FormID 0004C16E	0	GenericAdu_PLAYERINIRONSIT_0004C16E_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERINIRONSIT_0004C16E_1.mp3	File Not Found		PLAYER IN IRON SITES	--	That's not a good idea. Anger 20 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERINIRONSITES	FormID 0004C16F	0	GenericAdu_PLAYERINIRONSIT_0004C16F_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERINIRONSIT_0004C16F_1.mp3	File Not Found		PLAYER IN IRON SITES	--	Easy there. Neutral 20 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERKNOCKOVEROBJECTS	FormID 00022CCA	0	GenericAdu_PLAYERKNOCKOVER_00022CCA_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERKNOCKOVER_00022CCA_1.mp3	File Not Found		PLAYER KNOCK OVER OBJECTS	--	Watch it, will you? Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERKNOCKOVEROBJECTS	FormID 00022CCB	0	GenericAdu_PLAYERKNOCKOVER_00022CCB_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERKNOCKOVER_00022CCB_1.mp3	File Not Found		PLAYER KNOCK OVER OBJECTS	--	Oh come on. Pay more attention to what you're doing. Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERKNOCKOVEROBJECTS	FormID 00022CCC	0	GenericAdu_PLAYERKNOCKOVER_00022CCC_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERKNOCKOVER_00022CCC_1.mp3	File Not Found		PLAYER KNOCK OVER OBJECTS	--	Cut it out. Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERKNOCKOVEROBJECTS	FormID 00022CC9	0	GenericAdu_PLAYERKNOCKOVER_00022CC9_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERKNOCKOVER_00022CC9_1.mp3	File Not Found		PLAYER KNOCK OVER OBJECTS	--	Hey, be more careful! Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERKNOCKOVEROBJECTS	FormID 0004C163	0	GenericAdu_PLAYERKNOCKOVER_0004C163_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERKNOCKOVER_0004C163_1.mp3	File Not Found		PLAYER KNOCK OVER OBJECTS	--	Why don't you look where you're going? Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERKNOCKOVEROBJECTS	FormID 0004C164	0	GenericAdu_PLAYERKNOCKOVER_0004C164_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERKNOCKOVER_0004C164_1.mp3	File Not Found		PLAYER KNOCK OVER OBJECTS	--	What's the big idea? Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERLAYMINE	FormID 00022CBC	0	GenericAdult_PLAYERLAYMINE_00022CBC_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_PLAYERLAYMINE_00022CBC_1.mp3	File Not Found		PLAYER LAY MINE	--	You know what you're doing there? Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERLAYMINE	FormID 00022CBD	0	GenericAdult_PLAYERLAYMINE_00022CBD_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_PLAYERLAYMINE_00022CBD_1.mp3	File Not Found		PLAYER LAY MINE	--	Whoa now. Be careful with that thing. Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERLAYMINE	FormID 00022CBE	0	GenericAdult_PLAYERLAYMINE_00022CBE_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_PLAYERLAYMINE_00022CBE_1.mp3	File Not Found		PLAYER LAY MINE	--	Don't blow yourself up, okay? Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERLAYMINE	FormID 0004C15E	0	GenericAdult_PLAYERLAYMINE_0004C15E_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_PLAYERLAYMINE_0004C15E_1.mp3	File Not Found		PLAYER LAY MINE	--	You sure that's a good idea? Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERLAYMINE	FormID 0004C15F	0	GenericAdult_PLAYERLAYMINE_0004C15F_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_PLAYERLAYMINE_0004C15F_1.mp3	File Not Found		PLAYER LAY MINE	--	I hope you know what you're doing. Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERLOCKEDOBJECT	FormID 0004D54C	0	GenericAdu_PLAYERLOCKEDOBJ_0004D54C_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERLOCKEDOBJ_0004D54C_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	Tamper with that, and we're going to have a problem. Anger 20 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERLOCKEDOBJECT	FormID 0004D54D	0	GenericAdu_PLAYERLOCKEDOBJ_0004D54D_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERLOCKEDOBJ_0004D54D_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	I really hope you're not thinking of breaking into there. Anger 20 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERLOCKEDOBJECT	FormID 0004D54E	0	GenericAdu_PLAYERLOCKEDOBJ_0004D54E_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERLOCKEDOBJ_0004D54E_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	It's locked for a reason. Don't get any ideas. Anger 20 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERLOCKEDOBJECT	FormID 0004D54F	0	GenericAdu_PLAYERLOCKEDOBJ_0004D54F_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERLOCKEDOBJ_0004D54F_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	Yes, that's locked. And yes, I can see you eyeing it... Anger 20 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERLOCKEDOBJECT	FormID 0004D550	0	GenericAdu_PLAYERLOCKEDOBJ_0004D550_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERLOCKEDOBJ_0004D550_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	Don't even think of breaking into that. Anger 20 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERLOCKEDOBJECT	FormID 0004D551	0	GenericAdu_PLAYERLOCKEDOBJ_0004D551_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERLOCKEDOBJ_0004D551_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	That's secure for a reason. Anger 20 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERPICKPOCKET	FormID 0004D562	0	GenericAdu_PLAYERPICKPOCKE_0004D562_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERPICKPOCKE_0004D562_1.mp3	File Not Found		PLAYER PICKPOCKET	--	Don't even think about it. Anger 20 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERPICKPOCKET	FormID 0004D563	0	GenericAdu_PLAYERPICKPOCKE_0004D563_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERPICKPOCKE_0004D563_1.mp3	File Not Found		PLAYER PICKPOCKET	--	What do you think you're doing? Anger 20 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERPICKPOCKET	FormID 0004D564	0	GenericAdu_PLAYERPICKPOCKE_0004D564_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERPICKPOCKE_0004D564_1.mp3	File Not Found		PLAYER PICKPOCKET	--	I'm watching you. Anger 20 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERPICKPOCKET	FormID 0004D565	0	GenericAdu_PLAYERPICKPOCKE_0004D565_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERPICKPOCKE_0004D565_1.mp3	File Not Found		PLAYER PICKPOCKET	--	Keep your hands to yourself. Anger 20 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERPICKPOCKET	FormID 0004D566	0	GenericAdu_PLAYERPICKPOCKE_0004D566_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERPICKPOCKE_0004D566_1.mp3	File Not Found		PLAYER PICKPOCKET	--	You won't get away with that. Anger 20 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERPICKPOCKET	FormID 0004D567	0	GenericAdu_PLAYERPICKPOCKE_0004D567_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERPICKPOCKE_0004D567_1.mp3	File Not Found		PLAYER PICKPOCKET	--	Not a good idea. Anger 20 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERSWINGMELEEWEAPON	FormID 00022CC6	0	GenericAdu_PLAYERSWINGMELE_00022CC6_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERSWINGMELE_00022CC6_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Watch where you're swinging that, will you? Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERSWINGMELEEWEAPON	FormID 00022CC8	0	GenericAdu_PLAYERSWINGMELE_00022CC8_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERSWINGMELE_00022CC8_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Is that really necessary? Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERSWINGMELEEWEAPON	FormID 00022CC7	0	GenericAdu_PLAYERSWINGMELE_00022CC7_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERSWINGMELE_00022CC7_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Hey, knock it off. Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERSWINGMELEEWEAPON	FormID 0004C168	0	GenericAdu_PLAYERSWINGMELE_0004C168_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERSWINGMELE_0004C168_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Why don't you go swing that somewhere else? Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERSWINGMELEEWEAPON	FormID 0004C169	0	GenericAdu_PLAYERSWINGMELE_0004C169_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERSWINGMELE_0004C169_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Careful with that. Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERSWINGMELEEWEAPON	FormID 0004C16A	0	GenericAdu_PLAYERSWINGMELE_0004C16A_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERSWINGMELE_0004C16A_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Stop doing that so close to me. Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERTHROWGRENADE	FormID 00022CC0	0	GenericAdu_PLAYERTHROWGREN_00022CC0_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERTHROWGREN_00022CC0_1.mp3	File Not Found		PLAYER THROW GRENADE	--	Take cover! Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERTHROWGRENADE	FormID 00022CC1	0	GenericAdu_PLAYERTHROWGREN_00022CC1_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERTHROWGREN_00022CC1_1.mp3	File Not Found		PLAYER THROW GRENADE	--	Watch out! Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERTHROWGRENADE	FormID 00022CBF	0	GenericAdu_PLAYERTHROWGREN_00022CBF_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERTHROWGREN_00022CBF_1.mp3	File Not Found		PLAYER THROW GRENADE	--	Look out! Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERTHROWGRENADE	FormID 0004C174	0	GenericAdu_PLAYERTHROWGREN_0004C174_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERTHROWGREN_0004C174_1.mp3	File Not Found		PLAYER THROW GRENADE	--	What are you doing? Surprise 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERTHROWGRENADE	FormID 0004C175	0	GenericAdu_PLAYERTHROWGREN_0004C175_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERTHROWGREN_0004C175_1.mp3	File Not Found		PLAYER THROW GRENADE	--	Grenade! Surprise 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERZKEYOBJECT	FormID 00022CB9	0	GenericAdu_PLAYERZKEYOBJEC_00022CB9_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERZKEYOBJEC_00022CB9_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	Oh come on. Cut it out. Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERZKEYOBJECT	FormID 00022CBA	0	GenericAdu_PLAYERZKEYOBJEC_00022CBA_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERZKEYOBJEC_00022CBA_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	Put that down, will you? Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERZKEYOBJECT	FormID 00022CBB	0	GenericAdu_PLAYERZKEYOBJEC_00022CBB_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERZKEYOBJEC_00022CBB_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	Give it a rest, will you? Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERZKEYOBJECT	FormID 0004C157	0	GenericAdu_PLAYERZKEYOBJEC_0004C157_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERZKEYOBJEC_0004C157_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	Is that really necessary? Disgust 15 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERZKEYOBJECT	FormID 0004C158	0	GenericAdu_PLAYERZKEYOBJEC_0004C158_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERZKEYOBJEC_0004C158_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	Are you having fun with that? Disgust 15 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERZKEYOBJECT	FormID 0004C159	0	GenericAdu_PLAYERZKEYOBJEC_0004C159_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERZKEYOBJEC_0004C159_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	You're easily amused, eh? Surprise 15 --	--	--	MaleOld01	Generic	Combat	PowerAttack	FormID 00022AAF	0	Generic_PowerAttack_00022AAF_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_PowerAttack_00022AAF_1.mp3	File Not Found		PowerAttack	--	Huurrraghh! Neutral 50 --	--	--	MaleOld01	Generic	Combat	PowerAttack	FormID 00022AB1	0	Generic_PowerAttack_00022AB1_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_PowerAttack_00022AB1_1.mp3	File Not Found		PowerAttack	--	Rrrraaahhh! Neutral 50 --	--	--	MaleOld01	Generic	Combat	PowerAttack	FormID 00051FFA	0	Generic_PowerAttack_00051FFA_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_PowerAttack_00051FFA_1.mp3	File Not Found		PowerAttack	--	Yaargh! Neutral 50 --	--	--	MaleOld01	Generic	Combat	PowerAttack	FormID 00051FFB	0	Generic_PowerAttack_00051FFB_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_PowerAttack_00051FFB_1.mp3	File Not Found		PowerAttack	--	Grrrraah! Anger 50 --	--	GetIsID == 1	MaleOld01	Doctors	Topic	DoctorAddiction	FormID 000963CD	0	Doctors_DoctorAddiction_000963CD_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorAddiction_000963CD_1.mp3	File Not Found		I think I might be addicted to something. --	I can give you something that'll should help. Neutral 50 --	--	GetIsID == 1	MaleOld01	Doctors	Topic	DoctorAddiction	FormID 000963CD	1	Doctors_DoctorAddiction_000963CD_2	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorAddiction_000963CD_2.mp3	File Not Found		I think I might be addicted to something. --	The treatment costs 50 caps. Even most outsiders should be able to afford it. Neutral 50 --	--	--	MaleOld01	Doctors	Topic	DoctorAddiction	FormID 000ABFD1	0	Doctors_DoctorAddiction_000ABFD1_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorAddiction_000ABFD1_1.mp3	File Not Found		I think I might be addicted to something. --	I thought you had the look about you. Sure, I can help you. But it's not free. 50 caps, take it or leave it. Neutral 50 --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsBranch	FormID 00020315	0	MS12_MS12ResidentsBranch_00020315_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsBranch_00020315_1.mp3	File Not Found		What's it like living at Tenpenny Tower? --	People are healthy here, they eat well and have a strong roof over their head. Happy 50	doctor explaining how good the people here have it --	--	GetIsID == 1	MaleOld01	MS08	Topic	SpeechChallengeFailure	FormID 000239FC	0	MS08_SpeechChallengeFailur_000239FC_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS08_SpeechChallengeFailur_000239FC_1.mp3	File Not Found		SpeechChallengeFailure	--	I'm not at liberty to say. Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	SpeechChallengeFailure	FormID 00067566	0	GenericAdu_SpeechChallenge_00067566_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_SpeechChallenge_00067566_1.mp3	File Not Found		SpeechChallengeFailure	--	That's not going to work on me. Disgust 50 --	--	--	MaleOld01	GenericAdult	Combat	Steal	FormID 00022AB2	0	GenericAdult_Steal_00022AB2_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Steal_00022AB2_1.mp3	File Not Found		Steal	--	Thief! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	Steal	FormID 00022AB3	0	GenericAdult_Steal_00022AB3_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Steal_00022AB3_1.mp3	File Not Found		Steal	--	You stole that! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	Steal	FormID 00022AB4	0	GenericAdult_Steal_00022AB4_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Steal_00022AB4_1.mp3	File Not Found		Steal	--	Stop! Thief! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	Steal	FormID 00022AB6	0	GenericAdult_Steal_00022AB6_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Steal_00022AB6_1.mp3	File Not Found		Steal	--	You can't just take that! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	Steal	FormID 00022AB7	0	GenericAdult_Steal_00022AB7_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Steal_00022AB7_1.mp3	File Not Found		Steal	--	That doesn't belong to you! Neutral 50 --	--	--	MaleOld01	GenericAdult	Miscellaneous	TimeToGo	FormID 0004C272	0	GenericAdult_TimeToGo_0004C272_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_TimeToGo_0004C272_1.mp3	File Not Found		TimeToGo	--	It's time for you to leave. Neutral 50 --	--	--	MaleOld01	GenericAdult	Miscellaneous	TimeToGo	FormID 0004C273	0	GenericAdult_TimeToGo_0004C273_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_TimeToGo_0004C273_1.mp3	File Not Found		TimeToGo	--	You've got to leave now so I can lock up. Neutral 50 --	--	--	MaleOld01	GenericAdult	Miscellaneous	TimeToGo	FormID 0004C275	0	GenericAdult_TimeToGo_0004C275_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_TimeToGo_0004C275_1.mp3	File Not Found		TimeToGo	--	I'm locking up, so you'll need to leave. Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	AcceptYield	FormID 00052042	0	GenericAdult_AcceptYield_00052042_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AcceptYield_00052042_1.mp3	File Not Found		AcceptYield	--	Better not try that again. Disgust 50 --	--	--	MaleOld01	GenericAdult	Detection	AlertIdle	FormID 0002FBEB	0	GenericAdult_AlertIdle_0002FBEB_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AlertIdle_0002FBEB_1.mp3	File Not Found		AlertIdle	--	Hmm. I was sure I heard something. Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	AlertIdle	FormID 0002FBEC	0	GenericAdult_AlertIdle_0002FBEC_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AlertIdle_0002FBEC_1.mp3	File Not Found		AlertIdle	--	Huh? Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	AlertIdle	FormID 0002FBED	0	GenericAdult_AlertIdle_0002FBED_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AlertIdle_0002FBED_1.mp3	File Not Found		AlertIdle	--	What was that? Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	AlertIdle	FormID 0002FBEF	0	GenericAdult_AlertIdle_0002FBEF_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AlertIdle_0002FBEF_1.mp3	File Not Found		AlertIdle	--	Maybe I'm just jumpy. Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	AlertIdle	FormID 0002FBF1	0	GenericAdult_AlertIdle_0002FBF1_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AlertIdle_0002FBF1_1.mp3	File Not Found		AlertIdle	--	Anybody there? Neutral 50 --	--	--	MaleOld01	Generic	Detection	AlertIdle	FormID 0002FBEE	0	Generic_AlertIdle_0002FBEE_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_AlertIdle_0002FBEE_1.mp3	File Not Found		AlertIdle	--	Hello? Who's there? Neutral 50 --	--	--	MaleOld01	MS12	Detection	AlertToCombat	FormID 00018E18	0	MS12_AlertToCombat_00018E18_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_AlertToCombat_00018E18_1.mp3	File Not Found		AlertToCombat	--	They're coming this way! Fear 100	scared and about to die --	--	--	MaleOld01	MS12	Detection	AlertToCombat	FormID 00018E39	0	MS12_AlertToCombat_00018E39_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_AlertToCombat_00018E39_1.mp3	File Not Found		AlertToCombat	--	We're all going to die! Fear 100	scared and about to die --	--	--	MaleOld01	MS12	Detection	AlertToCombat	FormID 00018E3A	0	MS12_AlertToCombat_00018E3A_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_AlertToCombat_00018E3A_1.mp3	File Not Found		AlertToCombat	--	Somebody, anybody, help me! Fear 100	scared and about to die --	--	--	MaleOld01	MS12	Detection	AlertToCombat	FormID 00018E3B	0	MS12_AlertToCombat_00018E3B_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_AlertToCombat_00018E3B_1.mp3	File Not Found		AlertToCombat	--	Help! Help. HEEEELLLLLPPPPP! Fear 100	scared and about to die --	--	--	MaleOld01	DialogueTenpenny	Detection	AlertToCombat	FormID 00018BDC	0	DialogueTe_AlertToCombat_00018BDC_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_AlertToCombat_00018BDC_1.mp3	File Not Found		AlertToCombat	--	Oh my God! Fear 100	scared and about to die --	--	--	MaleOld01	DialogueTenpenny	Detection	AlertToCombat	FormID 00018C18	0	DialogueTe_AlertToCombat_00018C18_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_AlertToCombat_00018C18_1.mp3	File Not Found		AlertToCombat	--	HEEELLLPPP! Fear 100	scared and about to die --	--	--	MaleOld01	DialogueTenpenny	Detection	AlertToCombat	FormID 00018C45	0	DialogueTe_AlertToCombat_00018C45_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_AlertToCombat_00018C45_1.mp3	File Not Found		AlertToCombat	--	Oh no!	Fear 100	scared and about to die --	--	--	MaleOld01	DialogueTenpenny	Detection	AlertToCombat	FormID 00018C46	0	DialogueTe_AlertToCombat_00018C46_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_AlertToCombat_00018C46_1.mp3	File Not Found		AlertToCombat	--	 	Neutral 50	(about to die) blood curdling scream of fear --	--	--	MaleOld01	DialogueTenpenny	Detection	AlertToCombat	FormID 00018C48	0	DialogueTe_AlertToCombat_00018C48_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_AlertToCombat_00018C48_1.mp3	File Not Found		AlertToCombat	--	 	Neutral 50	(about to die) weeping in complete fear --	--	--	MaleOld01	GenericAdult	Detection	AlertToCombat	FormID 0002FBF3	0	GenericAdult_AlertToCombat_0002FBF3_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AlertToCombat_0002FBF3_1.mp3	File Not Found		AlertToCombat	--	Look what we have here. Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	AlertToCombat	FormID 0002FBF4	0	GenericAdult_AlertToCombat_0002FBF4_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AlertToCombat_0002FBF4_1.mp3	File Not Found		AlertToCombat	--	Found you! Surprise 50 --	--	--	MaleOld01	GenericAdult	Detection	AlertToCombat	FormID 0005200F	0	GenericAdult_AlertToCombat_0005200F_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AlertToCombat_0005200F_1.mp3	File Not Found		AlertToCombat	--	Aha! Surprise 50 --	--	--	MaleOld01	GenericAdult	Detection	AlertToCombat	FormID 00052010	0	GenericAdult_AlertToCombat_00052010_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AlertToCombat_00052010_1.mp3	File Not Found		AlertToCombat	--	Thought I heard something. Happy 25	emphasis on Thought --	--	--	MaleOld01	GenericAdult	Detection	AlertToCombat	FormID 00052011	0	GenericAdult_AlertToCombat_00052011_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AlertToCombat_00052011_1.mp3	File Not Found		AlertToCombat	--	Hey! Surprise 50 --	--	--	MaleOld01	Generic	Detection	AlertToCombat	FormID 0002FBF2	0	Generic_AlertToCombat_0002FBF2_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_AlertToCombat_0002FBF2_1.mp3	File Not Found		AlertToCombat	--	Aha! There you are! Neutral 50 --	--	--	MaleOld01	MS12	Detection	AlertToNormal	FormID 00018913	0	MS12_AlertToNormal_00018913_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_AlertToNormal_00018913_1.mp3	File Not Found		AlertToNormal	--	I think it's gone somewhere else! Fear 100	relief that I'm safe for now, but still scared to death --	--	--	MaleOld01	MS12	Detection	AlertToNormal	FormID 00018930	0	MS12_AlertToNormal_00018930_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_AlertToNormal_00018930_1.mp3	File Not Found		AlertToNormal	--	This can't be happening. This just can't be happening. Fear 100	relief that I'm safe for now, but still scared to death --	--	--	MaleOld01	MS12	Detection	AlertToNormal	FormID 00018B06	0	MS12_AlertToNormal_00018B06_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_AlertToNormal_00018B06_1.mp3	File Not Found		AlertToNormal	--	Where'd it go? Fear 100	relief that I'm safe for now, but still scared to death --	--	--	MaleOld01	MS12	Detection	AlertToNormal	FormID 00018B10	0	MS12_AlertToNormal_00018B10_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_AlertToNormal_00018B10_1.mp3	File Not Found		AlertToNormal	--	It's behind me, isn't it? Fear 100	relief that I'm safe for now, but still scared to death --	--	--	MaleOld01	DialogueTenpenny	Detection	AlertToNormal	FormID 000186B2	0	DialogueTe_AlertToNormal_000186B2_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_AlertToNormal_000186B2_1.mp3	File Not Found		AlertToNormal	--	Is it safe now? Fear 100	relief that I'm safe for now, but still scared to death --	--	--	MaleOld01	GenericAdult	Detection	AlertToNormal	FormID 0002FBDA	0	GenericAdult_AlertToNormal_0002FBDA_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AlertToNormal_0002FBDA_1.mp3	File Not Found		AlertToNormal	--	Ah, just getting jumpy I guess. Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	AlertToNormal	FormID 0002FBE4	0	GenericAdult_AlertToNormal_0002FBE4_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AlertToNormal_0002FBE4_1.mp3	File Not Found		AlertToNormal	--	Whatever it was, I guess it's gone now. Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	AlertToNormal	FormID 00052049	0	GenericAdult_AlertToNormal_00052049_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AlertToNormal_00052049_1.mp3	File Not Found		AlertToNormal	--	Hmm. Nothing here after all. Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	AlertToNormal	FormID 0005204A	0	GenericAdult_AlertToNormal_0005204A_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AlertToNormal_0005204A_1.mp3	File Not Found		AlertToNormal	--	There's nothing here. Disgust 50	disgusted --	--	--	MaleOld01	GenericAdult	Detection	AlertToNormal	FormID 0005204B	0	GenericAdult_AlertToNormal_0005204B_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AlertToNormal_0005204B_1.mp3	File Not Found		AlertToNormal	--	Whatever. I've got better things to do. Disgust 50	disgusted --	--	--	MaleOld01	Generic	Detection	AlertToNormal	FormID 0002FBD2	0	Generic_AlertToNormal_0002FBD2_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_AlertToNormal_0002FBD2_1.mp3	File Not Found		AlertToNormal	--	I guess it was nothing. Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	Assault	FormID 00052035	0	GenericAdult_Assault_00052035_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Assault_00052035_1.mp3	File Not Found		Assault	--	Now there was no call for that! Anger 50 --	--	--	MaleOld01	GenericAdult	Combat	Assault	FormID 00052036	0	GenericAdult_Assault_00052036_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Assault_00052036_1.mp3	File Not Found		Assault	--	Assault! Assault! Anger 50 --	--	--	MaleOld01	GenericAdult	Combat	Assault	FormID 00052037	0	GenericAdult_Assault_00052037_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Assault_00052037_1.mp3	File Not Found		Assault	--	You dirty coward! Anger 50 --	--	--	MaleOld01	GenericAdult	Combat	Assault	FormID 00052038	0	GenericAdult_Assault_00052038_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Assault_00052038_1.mp3	File Not Found		Assault	--	What the hell?! Anger 50 --	--	--	MaleOld01	DialogueTenpenny	Combat	Attack	FormID 00017778	0	DialogueTenpenny_Attack_00017778_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_Attack_00017778_1.mp3	File Not Found		Attack	--	Somebody help me! Fear 100	scared and about to die --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 00029316	0	GenericAdult_Attack_00029316_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_00029316_1.mp3	File Not Found		Attack	--	Keep firing! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 0001511B	0	GenericAdult_Attack_0001511B_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_0001511B_1.mp3	File Not Found		Attack	--	Take him out! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 0001511D	0	GenericAdult_Attack_0001511D_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_0001511D_1.mp3	File Not Found		Attack	--	Light him up! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 00015055	0	GenericAdult_Attack_00015055_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_00015055_1.mp3	File Not Found		Attack	--	Need some help with this one! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 0004D593	0	GenericAdult_Attack_0004D593_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_0004D593_1.mp3	File Not Found		Attack	--	Did I hit him? Anger 50 --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 00015057	0	GenericAdult_Attack_00015057_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_00015057_1.mp3	File Not Found		Attack	--	Take him down! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 00015058	0	GenericAdult_Attack_00015058_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_00015058_1.mp3	File Not Found		Attack	--	Keep them pinned! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 0001511E	0	GenericAdult_Attack_0001511E_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_0001511E_1.mp3	File Not Found		Attack	--	Yeah?! Yeah?! You want some of this? Neutral 50	angry, shooting at someone --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 0001505A	0	GenericAdult_Attack_0001505A_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_0001505A_1.mp3	File Not Found		Attack	--	Batter up! Neutral 50	hitting someone with a baseball bat --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 0001511F	0	GenericAdult_Attack_0001511F_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_0001511F_1.mp3	File Not Found		Attack	--	Huargh! Neutral 50	hitting someone with a baseball bat --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 00015120	0	GenericAdult_Attack_00015120_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_00015120_1.mp3	File Not Found		Attack	--	Ggrrrr! Neutral 50	hitting someone with a baseball bat --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 00015121	0	GenericAdult_Attack_00015121_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_00015121_1.mp3	File Not Found		Attack	--	Arrggh! Neutral 50	hitting someone with a baseball bat --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 00029263	0	GenericAdult_Attack_00029263_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_00029263_1.mp3	File Not Found		Attack	--	You like that? Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 0002925D	0	GenericAdult_Attack_0002925D_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_0002925D_1.mp3	File Not Found		Attack	--	That's it, that's it. Neutral 50	urgently talking to self during combat --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 0004D58A	0	GenericAdult_Attack_0004D58A_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_0004D58A_1.mp3	File Not Found		Attack	--	What's the matter, huh? Can't stand the sight of your own blood? Anger 50 --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 0004D58B	0	GenericAdult_Attack_0004D58B_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_0004D58B_1.mp3	File Not Found		Attack	--	Damn it! Anger 50	cursing at the situation --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 0004D58C	0	GenericAdult_Attack_0004D58C_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_0004D58C_1.mp3	File Not Found		Attack	--	There's more where that came from. Anger 50 --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 0004D58D	0	GenericAdult_Attack_0004D58D_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_0004D58D_1.mp3	File Not Found		Attack	--	Yeah! Yeah! Anger 50	angry yelling --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 0004D58E	0	GenericAdult_Attack_0004D58E_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_0004D58E_1.mp3	File Not Found		Attack	--	Bring it! Anger 50 --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 0004D58F	0	GenericAdult_Attack_0004D58F_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_0004D58F_1.mp3	File Not Found		Attack	--	Had enough? Anger 50 --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 0004D590	0	GenericAdult_Attack_0004D590_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_0004D590_1.mp3	File Not Found		Attack	--	Yeah! Anger 50	shouting at enemy during combat --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 0004D591	0	GenericAdult_Attack_0004D591_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_0004D591_1.mp3	File Not Found		Attack	--	You like that, you bastard? Anger 50	shouting at enemy during combat --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 0004D592	0	GenericAdult_Attack_0004D592_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_0004D592_1.mp3	File Not Found		Attack	--	Want some more? Anger 50	shouting at enemy during combat --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 0004D594	0	GenericAdult_Attack_0004D594_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_0004D594_1.mp3	File Not Found		Attack	--	Steady! Anger 50	shouting encouragement at friends during combat --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 0004D595	0	GenericAdult_Attack_0004D595_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_0004D595_1.mp3	File Not Found		Attack	--	Don't let them get away! Anger 50	shouting encouragement at friends during combat --	--	--	MaleOld01	GenericAdult	Combat	AvoidThreat	FormID 0001FB61	0	GenericAdult_AvoidThreat_0001FB61_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AvoidThreat_0001FB61_1.mp3	File Not Found		AvoidThreat	--	Look out! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	AvoidThreat	FormID 0001FB62	0	GenericAdult_AvoidThreat_0001FB62_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AvoidThreat_0001FB62_1.mp3	File Not Found		AvoidThreat	--	It's gonna blow! Fear 50 --	--	--	MaleOld01	GenericAdult	Combat	AvoidThreat	FormID 00022A8F	0	GenericAdult_AvoidThreat_00022A8F_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AvoidThreat_00022A8F_1.mp3	File Not Found		AvoidThreat	--	Holy shit! Surprise 50 --	--	--	MaleOld01	GenericAdult	Combat	AvoidThreat	FormID 00022A91	0	GenericAdult_AvoidThreat_00022A91_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AvoidThreat_00022A91_1.mp3	File Not Found		AvoidThreat	--	Be careful! Fear 50 --	--	--	MaleOld01	GenericAdult	Combat	AvoidThreat	FormID 00022A92	0	GenericAdult_AvoidThreat_00022A92_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AvoidThreat_00022A92_1.mp3	File Not Found		AvoidThreat	--	Watch out! Fear 50 --	--	--	MaleOld01	GenericAdult	Service	BarterExit	FormID 0004C17F	0	GenericAdult_BarterExit_0004C17F_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_BarterExit_0004C17F_1.mp3	File Not Found		BarterExit	--	A pleasure doing business with you. Neutral 50 --	--	--	MaleOld01	GenericAdult	Service	BarterExit	FormID 0004C181	0	GenericAdult_BarterExit_0004C181_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_BarterExit_0004C181_1.mp3	File Not Found		BarterExit	--	Another satisfied customer. Happy 25 --	--	--	MaleOld01	GenericAdult	Service	BarterExit	FormID 0004C182	0	GenericAdult_BarterExit_0004C182_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_BarterExit_0004C182_1.mp3	File Not Found		BarterExit	--	Give me a shout if you need anything else. Happy 25 --	--	--	MaleOld01	GenericAdult	Service	BarterExit	FormID 0004C183	0	GenericAdult_BarterExit_0004C183_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_BarterExit_0004C183_1.mp3	File Not Found		BarterExit	--	Thanks. Happy 25 --	--	--	MaleOld01	MS12	Detection	CombatToLost	FormID 00017E1F	0	MS12_CombatToLost_00017E1F_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_CombatToLost_00017E1F_1.mp3	File Not Found		CombatToLost	--	I think it's gone somewhere else! Fear 100	relief that I'm safe for now, but still scared to death --	--	--	MaleOld01	MS12	Detection	CombatToLost	FormID 00017E20	0	MS12_CombatToLost_00017E20_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_CombatToLost_00017E20_1.mp3	File Not Found		CombatToLost	--	Where'd it go? Fear 100	relief that I'm safe for now, but still scared to death --	--	--	MaleOld01	MS12	Detection	CombatToLost	FormID 00017E32	0	MS12_CombatToLost_00017E32_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_CombatToLost_00017E32_1.mp3	File Not Found		CombatToLost	--	It's behind me, isn't it? Fear 100	relief that I'm safe for now, but still scared to death --	--	--	MaleOld01	DialogueTenpenny	Detection	CombatToLost	FormID 00017D03	0	DialogueTe_CombatToLost_00017D03_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_CombatToLost_00017D03_1.mp3	File Not Found		CombatToLost	--	Is it safe now? Fear 100	relief that I'm safe for now, but still scared to death --	--	--	MaleOld01	DialogueTenpenny	Detection	CombatToLost	FormID 00017D04	0	DialogueTe_CombatToLost_00017D04_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_CombatToLost_00017D04_1.mp3	File Not Found		CombatToLost	--	This can't be happening. This just can't be happening. Fear 100	relief that I'm safe for now, but still scared to death --	--	--	MaleOld01	GenericAdult	Detection	CombatToLost	FormID 000604D9	0	GenericAdult_CombatToLost_000604D9_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_CombatToLost_000604D9_1.mp3	File Not Found		CombatToLost	--	Holy shit! A Stealth Boy! Surprise 50 --	--	--	MaleOld01	GenericAdult	Detection	CombatToLost	FormID 000604DA	0	GenericAdult_CombatToLost_000604DA_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_CombatToLost_000604DA_1.mp3	File Not Found		CombatToLost	--	A Stealth Boy! Damn it! Surprise 50 --	--	--	MaleOld01	GenericAdult	Detection	CombatToLost	FormID 0002FBE8	0	GenericAdult_CombatToLost_0002FBE8_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_CombatToLost_0002FBE8_1.mp3	File Not Found		CombatToLost	--	Damn it. Where'd he go? Neutral 50	deemphasise the "he" -- this is used for anyone (male or female) that I'm looking for --	--	--	MaleOld01	GenericAdult	Detection	CombatToLost	FormID 0002FBEA	0	GenericAdult_CombatToLost_0002FBEA_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_CombatToLost_0002FBEA_1.mp3	File Not Found		CombatToLost	--	Let me go take a look around. Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	CombatToLost	FormID 00052020	0	GenericAdult_CombatToLost_00052020_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_CombatToLost_00052020_1.mp3	File Not Found		CombatToLost	--	I bet I know where you went. Surprise 50 --	--	--	MaleOld01	GenericAdult	Detection	CombatToLost	FormID 00052021	0	GenericAdult_CombatToLost_00052021_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_CombatToLost_00052021_1.mp3	File Not Found		CombatToLost	--	Anybody see anything? Surprise 50	shouting to friends --	--	--	MaleOld01	GenericAdult	Detection	CombatToLost	FormID 00052022	0	GenericAdult_CombatToLost_00052022_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_CombatToLost_00052022_1.mp3	File Not Found		CombatToLost	--	Split up and search the area. Anger 25	shouting to friends --	--	--	MaleOld01	Generic	Detection	CombatToLost	FormID 0002FBE9	0	Generic_CombatToLost_0002FBE9_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_CombatToLost_0002FBE9_1.mp3	File Not Found		CombatToLost	--	Where'd you go? Neutral 50 --	--	--	MaleOld01	MS12	Detection	CombatToNormal	FormID 00017CED	0	MS12_CombatToNormal_00017CED_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_CombatToNormal_00017CED_1.mp3	File Not Found		CombatToNormal	--	There's more of them somewhere, I just know it. Fear 100	relief that I'm safe for now, but still scared to death --	--	--	MaleOld01	DialogueTenpenny	Detection	CombatToNormal	FormID 00017A3C	0	DialogueTe_CombatToNormal_00017A3C_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_CombatToNormal_00017A3C_1.mp3	File Not Found		CombatToNormal	--	What? Is it over? Fear 100	relief that I'm safe for now, but still scared to death --	--	--	MaleOld01	DialogueTenpenny	Detection	CombatToNormal	FormID 00017AB9	0	DialogueTe_CombatToNormal_00017AB9_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_CombatToNormal_00017AB9_1.mp3	File Not Found		CombatToNormal	--	Oh my God. I can't believe that just happened. Fear 100	relief that I'm safe for now, but still scared to death --	--	--	MaleOld01	DialogueTenpenny	Detection	CombatToNormal	FormID 00017ABC	0	DialogueTe_CombatToNormal_00017ABC_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_CombatToNormal_00017ABC_1.mp3	File Not Found		CombatToNormal	--	 	Fear 100	relief that I'm safe for now, but still scared to death --	--	--	MaleOld01	GenericAdult	Detection	CombatToNormal	FormID 0002FBF5	0	GenericAdu_CombatToNormal_0002FBF5_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_CombatToNormal_0002FBF5_1.mp3	File Not Found		CombatToNormal	--	That takes care of that. Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	CombatToNormal	FormID 0002FBF7	0	GenericAdu_CombatToNormal_0002FBF7_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_CombatToNormal_0002FBF7_1.mp3	File Not Found		CombatToNormal	--	Teach you to mess with me. Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	CombatToNormal	FormID 0005202A	0	GenericAdu_CombatToNormal_0005202A_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_CombatToNormal_0005202A_1.mp3	File Not Found		CombatToNormal	--	Good enough. Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	CombatToNormal	FormID 0005202B	0	GenericAdu_CombatToNormal_0005202B_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_CombatToNormal_0005202B_1.mp3	File Not Found		CombatToNormal	--	Well, that's the end of that. Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	CombatToNormal	FormID 0005202C	0	GenericAdu_CombatToNormal_0005202C_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_CombatToNormal_0005202C_1.mp3	File Not Found		CombatToNormal	--	Glad that's over. Anger 25 --	--	--	MaleOld01	Generic	Detection	CombatToNormal	FormID 0002FBFE	0	Generic_CombatToNormal_0002FBFE_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_CombatToNormal_0002FBFE_1.mp3	File Not Found		CombatToNormal	--	Phew. I'm glad that's over. Neutral 50 --	--	--	MaleOld01	Generic	Combat	Death	FormID 000208D3	0	Generic_Death_000208D3_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Death_000208D3_1.mp3	File Not Found		Death	--	Gaaah! Pained 100	death scream --	--	--	MaleOld01	Generic	Combat	Death	FormID 0001FB58	0	Generic_Death_0001FB58_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Death_0001FB58_1.mp3	File Not Found		Death	--	Urgh! Pained 100	death scream --	--	--	MaleOld01	Generic	Combat	Death	FormID 000208D4	0	Generic_Death_000208D4_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Death_000208D4_1.mp3	File Not Found		Death	--	Urgh! Pained 100	death scream --	--	--	MaleOld01	Generic	Combat	Death	FormID 0001FB59	0	Generic_Death_0001FB59_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Death_0001FB59_1.mp3	File Not Found		Death	--	Aaaah! Pained 100	death scream --	--	--	MaleOld01	Generic	Combat	Death	FormID 000208D5	0	Generic_Death_000208D5_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Death_000208D5_1.mp3	File Not Found		Death	--	Aaaah! Pained 100	death scream --	--	--	MaleOld01	Generic	Combat	Death	FormID 0001FB5A	0	Generic_Death_0001FB5A_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Death_0001FB5A_1.mp3	File Not Found		Death	--	Nooo! Pained 100	death scream --	--	--	MaleOld01	Generic	Combat	Death	FormID 000208D6	0	Generic_Death_000208D6_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Death_000208D6_1.mp3	File Not Found		Death	--	Nooo! Pained 100	death scream --	--	--	MaleOld01	Generic	Combat	Death	FormID 00020712	0	Generic_Death_00020712_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Death_00020712_1.mp3	File Not Found		Death	--	Agggghhh! Pained 100	death scream --	--	--	MaleOld01	Generic	Combat	Death	FormID 00020713	0	Generic_Death_00020713_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Death_00020713_1.mp3	File Not Found		Death	--	Ooohhhh! Pained 100	death scream --	--	--	MaleOld01	GenericAdult	Combat	DeathResponse	FormID 0001FB5F	0	GenericAdult_DeathResponse_0001FB5F_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_DeathResponse_0001FB5F_1.mp3	File Not Found		DeathResponse	--	They killed him! Anger 100 --	--	--	MaleOld01	GenericAdult	Combat	DeathResponse	FormID 0001FB60	0	GenericAdult_DeathResponse_0001FB60_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_DeathResponse_0001FB60_1.mp3	File Not Found		DeathResponse	--	They killed her! Anger 100 --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConv00	FormID 0004578C	0	DialogueTe_DialogueTenpenn_0004578C_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_0004578C_1.mp3	File Not Found		DialogueTenpennyConv00	--	Right. Sure thing, Anthony. Happy 10	humoring someone --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConv00	FormID 0004578D	0	DialogueTe_DialogueTenpenn_0004578D_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_0004578D_1.mp3	File Not Found		DialogueTenpennyConv00	--	Everythings fine, Chief. Thanks for keeping us safe. Happy 50 --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConv00	FormID 00045791	0	DialogueTe_DialogueTenpenn_00045791_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_00045791_1.mp3	File Not Found		DialogueTenpennyConv00	--	Surgery of any kind is always extremely dangerous. The risk of infection is great. A doctor should never cut open a patient unless it's necessary. Anger 15	sternly --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConv00	FormID 00045792	0	DialogueTe_DialogueTenpenn_00045792_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_00045792_1.mp3	File Not Found		DialogueTenpennyConv00	--	Yes. They are a fine addition. Now, if we can only get the residents to start eating them! Happy 50	amused --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConv00	FormID 00045795	0	DialogueTe_DialogueTenpenn_00045795_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_00045795_1.mp3	File Not Found		DialogueTenpennyConv00	--	Susan... Happy 50	flirting with his mistress --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConv00	FormID 00045796	0	DialogueTe_DialogueTenpenn_00045796_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_00045796_1.mp3	File Not Found		DialogueTenpennyConv00	--	I'm worried about you, Mrs. Cheng. Come by the Wellness Center, I might have a pill or two that'll help you relax and cope with things. Neutral 50	concerned about a patients mental health --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConv01	FormID 0004533A	0	DialogueTe_DialogueTenpenn_0004533A_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_0004533A_1.mp3	File Not Found		DialogueTenpennyConv01	--	I'm afraid the lab coat never goes out of style for me. But I appreciate your concern. Happy 25	amused but hinging on annoyance. --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConv01	FormID 00045354	0	DialogueTe_DialogueTenpenn_00045354_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_00045354_1.mp3	File Not Found		DialogueTenpennyConv01	--	Yes, of course. There's nothing to worry about. Though, it's been awhile since I've seen you. We should schedule a checkup soon. Happy 50	doctor friendly chit chatting with a patient --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConv01	FormID 00045357	0	DialogueTe_DialogueTenpenn_00045357_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_00045357_1.mp3	File Not Found		DialogueTenpennyConv01	--	Absolutely not. All Wasteland meat MUST be thoroughly cooked. Disease and parasites are killed by the heat. I'm surprised I have to tell you this. Anger 25	stern --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConv01	FormID 0004537D	0	DialogueTe_DialogueTenpenn_0004537D_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_0004537D_1.mp3	File Not Found		DialogueTenpennyConv01	--	Ahem. Yes. It has been too long since you've been properly examined. Happy 50	doctor flirting with his mistress --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConv01	FormID 0004539A	0	DialogueTe_DialogueTenpenn_0004539A_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_0004539A_1.mp3	File Not Found		DialogueTenpennyConv01	--	Why? Has someone been poisoned?! Surprise 50	concerned --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConv02	FormID 00045654	0	DialogueTe_DialogueTenpenn_00045654_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_00045654_1.mp3	File Not Found		DialogueTenpennyConv02	--	Well, that's more than I had in mind. Maybe I'll just order a new labcoat instead. Happy 25	amused --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConv02	FormID 00045655	0	DialogueTe_DialogueTenpenn_00045655_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_00045655_1.mp3	File Not Found		DialogueTenpennyConv02	--	Alright. They're your men. I just don't want to have to sew anything back on because one of your guys got a little carried away. Anger 10	acquiescing but still concerned that someone is going to get hurt --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConv02	FormID 00045659	0	DialogueTe_DialogueTenpenn_00045659_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_00045659_1.mp3	File Not Found		DialogueTenpennyConv02	--	That's good to hear... only, you should stick to the suggested dosage, and avoid alcohol for at least two hours after taking it. Come see me soon. Neutral 50 --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConv02	FormID 0004565A	0	DialogueTe_DialogueTenpenn_0004565A_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_0004565A_1.mp3	File Not Found		DialogueTenpennyConv02	--	Fine. For now. I got my eye on you. If you seem to be getting exhausted, I'm prescribing that vacation! Happy 50	doctor concerned that his patient is working too hard --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConv02	FormID 0004565D	0	DialogueTe_DialogueTenpenn_0004565D_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_0004565D_1.mp3	File Not Found		DialogueTenpennyConv02	--	Ah! I remember now. Yes of course. I'll be sure to bring my medicine bag with me. Happy 50	flirting with his mistress --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConv02	FormID 0004565E	0	DialogueTe_DialogueTenpenn_0004565E_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_0004565E_1.mp3	File Not Found		DialogueTenpennyConv02	--	No. I'm afraid you'll need to take care of that one on your own. But I might have something that'll help you cope. Come see me for a prescription. Happy 50	(amused) doctor offering sedatives to a high strung wife who hates her husband --	--	--	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConvShortGoodbye	FormID 0004B9D3	0	DialogueTe_DialogueTenpenn_0004B9D3_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_0004B9D3_1.mp3	File Not Found		DialogueTenpennyConvShortGoodbye	--	Good to see you! Happy 25	a greeting in passing, not meant to initiate conversation --	--	--	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConvShortGoodbye	FormID 0004B9D4	0	DialogueTe_DialogueTenpenn_0004B9D4_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_0004B9D4_1.mp3	File Not Found		DialogueTenpennyConvShortGoodbye	--	Hello. Happy 25	a greeting in passing, not meant to initiate conversation --	--	--	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConvShortGoodbye	FormID 0004B9D5	0	DialogueTe_DialogueTenpenn_0004B9D5_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_0004B9D5_1.mp3	File Not Found		DialogueTenpennyConvShortGoodbye	--	See you later. Happy 25	a greeting in passing, not meant to initiate conversation --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyEatStartTopic	FormID 00027399	0	DialogueTe_DialogueTenpenn_00027399_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_00027399_1.mp3	File Not Found		DialogueTenpennyEatStartTopic	--	Mmm. I think I'll go grab a bite to eat. Neutral 50	hungry and on his way to get food --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennySleepStartTopic	FormID 0002738C	0	DialogueTe_DialogueTenpenn_0002738C_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_0002738C_1.mp3	File Not Found		DialogueTenpennySleepStartTopic	--	Early to bed, early to rise. Happy 50	tired and heading off to bed --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennySusanSleepWithStartTopic	FormID 00043172	0	DialogueTe_DialogueTenpenn_00043172_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_00043172_1.mp3	File Not Found		DialogueTenpennySusanSleepWithStartTopic	--	It's play time. I wonder if we will play doctor and nurse again? Happy 50	to himself under his breath, thinking about his mistress --	--	--	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyThankyou	FormID 0004755C	0	DialogueTe_DialogueTenpenn_0004755C_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_0004755C_1.mp3	File Not Found		DialogueTenpennyThankyou	--	Thank you! Happy 50	genuine appreciation --	--	--	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyThankyou	FormID 0004755D	0	DialogueTe_DialogueTenpenn_0004755D_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_0004755D_1.mp3	File Not Found		DialogueTenpennyThankyou	--	Excellent! Happy 50	genuine appreciation --	--	--	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyThankyou	FormID 0004755E	0	DialogueTe_DialogueTenpenn_0004755E_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_0004755E_1.mp3	File Not Found		DialogueTenpennyThankyou	--	Wonderful. Thank you, dear. Happy 50	genuine appreciation --	--	--	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyThankyou	FormID 0004755F	0	DialogueTe_DialogueTenpenn_0004755F_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_0004755F_1.mp3	File Not Found		DialogueTenpennyThankyou	--	Thanks! Happy 50	genuine appreciation --	--	GetIsID == 1	MaleOld01	Doctors	Topic	DoctorAddictionNO	FormID 000963C9	0	Doctors_DoctorAddictionNO_000963C9_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorAddictionNO_000963C9_1.mp3	File Not Found		I think I'll tough it out. --	Your choice, but an addiction ain't an easy thing to kick. Neutral 50 --	--	--	MaleOld01	Doctors	Topic	DoctorAddictionNO	FormID 00096519	0	Doctors_DoctorAddictionNO_00096519_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorAddictionNO_00096519_1.mp3	File Not Found		I think I'll tough it out. --	Suit yourself. But you'll find out that your habit will cost you more than that in the end. Neutral 50 --	--	GetIsID == 1	MaleOld01	Doctors	Topic	DoctorAddictionYES	FormID 000963C7	0	Doctors_DoctorAddictionYES_000963C7_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorAddictionYES_000963C7_1.mp3	File Not Found		Yes, cure me. I don't have 50 caps. Well, this might go better for you if you hadn't blown your money on Jet, don't you think? Neutral 50 --	--	GetIsID == 1	MaleOld01	Doctors	Topic	DoctorAddictionYES	FormID 000963C8	0	Doctors_DoctorAddictionYES_000963C8_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorAddictionYES_000963C8_1.mp3	File Not Found		Yes, cure me. --	Now, this is a special concoction of pre-war medicine, should flush your system right out... Neutral 50 --	--	--	MaleOld01	Doctors	Topic	DoctorAddictionYES	FormID 0009651A	0	Doctors_DoctorAddictionYES_0009651A_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorAddictionYES_0009651A_1.mp3	File Not Found		Yes, cure me. I don't have 50 caps. Come back when you actually have the money, you damn junkie. Disgust 75 --	--	--	MaleOld01	Doctors	Topic	DoctorAddictionYES	FormID 0009651B	0	Doctors_DoctorAddictionYES_0009651B_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorAddictionYES_0009651B_1.mp3	File Not Found		Yes, cure me. --	Okay. Hold still. I don't want to make this any more painful than it already is. Happy 50 --	--	GetIsID == 1	MaleOld01	Doctors	Topic	DoctorMedical33YES	FormID 00022858	0	Doctors_DoctorMedical33YES_00022858_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorMedical33YES_00022858_1.mp3	File Not Found		All right, here's your money. --	Alright, hold still. Neutral 50 --	--	GetIsID == 1	MaleOld01	Doctors	Topic	DoctorMedical33YES	FormID 0002285A	0	Doctors_DoctorMedical33YES_0002285A_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorMedical33YES_0002285A_1.mp3	File Not Found		All right, here's your money. Actually, I don't have 100 caps. You kiddin' me? What are you wasting my time for? Neutral 50 --	--	--	MaleOld01	Doctors	Topic	DoctorMedical33YES	FormID 000377FC	0	Doctors_DoctorMedical33YES_000377FC_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorMedical33YES_000377FC_1.mp3	File Not Found		All right, here's your money. --	This won't hurt a bit. Nah, just kidding. It will probably hurt a lot. Hold still. Happy 25 --	--	--	MaleOld01	Doctors	Topic	DoctorMedical33YES	FormID 000377FD	0	Doctors_DoctorMedical33YES_000377FD_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorMedical33YES_000377FD_1.mp3	File Not Found		All right, here's your money. --	This won't hurt a bit. Nah, just kidding. It will probably hurt a lot. Hold still. Happy 25 --	--	--	MaleOld01	Doctors	Topic	DoctorMedical33YES	FormID 000377FE	0	Doctors_DoctorMedical33YES_000377FE_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorMedical33YES_000377FE_1.mp3	File Not Found		All right, here's your money. Actually, I don't have the caps. For crying out loud. Get out of my face then. Disgust 75 --	--	GetIsID == 1	MaleOld01	Doctors	Topic	DoctorMedical66YES	FormID 0002285E	0	Doctors_DoctorMedical66YES_0002285E_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorMedical66YES_0002285E_1.mp3	File Not Found		All right, here's your money. --	Now... where did I put that scalpel? Ah! There it is... Neutral 50 --	--	GetIsID == 1	MaleOld01	Doctors	Topic	DoctorMedical66YES	FormID 0002285F	0	Doctors_DoctorMedical66YES_0002285F_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorMedical66YES_0002285F_1.mp3	File Not Found		All right, here's your money. Actually, I don't have 75 caps. How unfortunate for you. Neutral 50 --	--	--	MaleOld01	Doctors	Topic	DoctorMedical66YES	FormID 000377F6	0	Doctors_DoctorMedical66YES_000377F6_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorMedical66YES_000377F6_1.mp3	File Not Found		All right, here's your money. --	This won't hurt a bit. Nah, just kidding. It will probably hurt a lot. Hold still. Happy 25 --	--	--	MaleOld01	Doctors	Topic	DoctorMedical66YES	FormID 000377F7	0	Doctors_DoctorMedical66YES_000377F7_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorMedical66YES_000377F7_1.mp3	File Not Found		All right, here's your money. --	This won't hurt a bit. Nah, just kidding. It will probably hurt a lot. Hold still. Happy 25 --	--	--	MaleOld01	Doctors	Topic	DoctorMedical66YES	FormID 000377F8	0	Doctors_DoctorMedical66YES_000377F8_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorMedical66YES_000377F8_1.mp3	File Not Found		All right, here's your money. Actually, I don't have the caps. For crying out loud. Get out of my face then. Disgust 75 --	--	GetIsID == 1	MaleOld01	Doctors	Topic	DoctorMedicalContNO	FormID 000A6F7E	0	Doctors_DoctorMedicalContN_000A6F7E_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorMedicalContN_000A6F7E_1.mp3	File Not Found		That's all I need. --	Okay then. Try not to get killed out there. Neutral 50 --	--	--	MaleOld01	Doctors	Topic	DoctorMedicalContNO	FormID 00096518	0	Doctors_DoctorMedicalContN_00096518_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorMedicalContN_00096518_1.mp3	File Not Found		That's all I need. --	Glad to be able to help. Neutral 50 --	--	GetIsID == 1	MaleOld01	Doctors	Topic	DoctorMedicalContYES	FormID 000A6F81	0	Doctors_DoctorMedicalContY_000A6F81_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorMedicalContY_000A6F81_1.mp3	File Not Found		There was something else I needed... --	Let's get on with it then. Neutral 50 --	--	--	MaleOld01	Doctors	Topic	DoctorMedicalContYES	FormID 00096517	0	Doctors_DoctorMedicalContY_00096517_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorMedicalContY_00096517_1.mp3	File Not Found		There was something else I needed... --	Yeah? What is it? Neutral 50 --	--	--	MaleOld01	Doctors	Topic	DoctorRadiation	FormID 000BE415	0	Doctors_DoctorRadiation_000BE415_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorRadiation_000BE415_1.mp3	File Not Found		Can you heal my radiation? --	Sure can. Quick and easy, only 100 caps. Neutral 50 --	--	--	MaleOld01	Doctors	Topic	DoctorRadiationNO	FormID 000BE418	0	Doctors_DoctorRadiationNO_000BE418_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorRadiationNO_000BE418_1.mp3	File Not Found		No, thanks. --	If that's the way you want it, it's all the same to me. Neutral 50 --	--	--	MaleOld01	Doctors	Topic	DoctorRadiationYES	FormID 000BE416	0	Doctors_DoctorRadiationYES_000BE416_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorRadiationYES_000BE416_1.mp3	File Not Found		Here's your 100 caps. Do it. I don't have 100 caps. Then I can't help you. Sorry. Happy 50 --	--	--	MaleOld01	Doctors	Topic	DoctorRadiationYES	FormID 000BE417	0	Doctors_DoctorRadiationYES_000BE417_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_DoctorRadiationYES_000BE417_1.mp3	File Not Found		Here's your 100 caps. Do it. --	And a quick shot... all done. Happy 50 --	--	--	MaleOld01	GenericAdult	Combat	FireExplosive	FormID 00022AA2	0	GenericAdult_FireExplosive_00022AA2_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_FireExplosive_00022AA2_1.mp3	File Not Found		FireExplosive	--	Incoming! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	FireExplosive	FormID 00022AA3	0	GenericAdult_FireExplosive_00022AA3_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_FireExplosive_00022AA3_1.mp3	File Not Found		FireExplosive	--	Duck! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	FireExplosive	FormID 00022AA4	0	GenericAdult_FireExplosive_00022AA4_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_FireExplosive_00022AA4_1.mp3	File Not Found		FireExplosive	--	Fire in the hole! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	FireExplosive	FormID 00022AA5	0	GenericAdult_FireExplosive_00022AA5_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_FireExplosive_00022AA5_1.mp3	File Not Found		FireExplosive	--	Get down! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	FireExplosive	FormID 00022AA6	0	GenericAdult_FireExplosive_00022AA6_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_FireExplosive_00022AA6_1.mp3	File Not Found		FireExplosive	--	Look out! Neutral 50 --	--	--	MaleOld01	DialogueTenpenny	Combat	Flee	FormID 00017A38	0	DialogueTenpenny_Flee_00017A38_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_Flee_00017A38_1.mp3	File Not Found		Flee	--	There's got to be someplace safe! Fear 100	scared and about to die --	--	--	MaleOld01	GenericAdult	Combat	Flee	FormID 00022A76	0	GenericAdult_Flee_00022A76_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Flee_00022A76_1.mp3	File Not Found		Flee	--	Help! Neutral 50	yelling in fear as you run for your life --	--	--	MaleOld01	GenericAdult	Combat	Flee	FormID 0004D556	0	GenericAdult_Flee_0004D556_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Flee_0004D556_1.mp3	File Not Found		Flee	--	Run for it! Fear 50 --	--	--	MaleOld01	GenericAdult	Combat	Flee	FormID 0004D558	0	GenericAdult_Flee_0004D558_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Flee_0004D558_1.mp3	File Not Found		Flee	--	We're outnumbered! Fear 50 --	--	--	MaleOld01	GenericAdult	Combat	Flee	FormID 0004D559	0	GenericAdult_Flee_0004D559_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Flee_0004D559_1.mp3	File Not Found		Flee	--	This is hopeless! Neutral 50	yelling in fear as you run for your life --	--	--	MaleOld01	GenericAdult	Combat	Flee	FormID 0004D55B	0	GenericAdult_Flee_0004D55B_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Flee_0004D55B_1.mp3	File Not Found		Flee	--	I'm out of here! Neutral 50	yelling in fear as you run for your life --	--	--	MaleOld01	GenericAdult	Combat	Flee	FormID 00022A78	0	GenericAdult_Flee_00022A78_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Flee_00022A78_1.mp3	File Not Found		Flee	--	Let's get out of here! Fear 50 --	--	GetIsID == 1	MaleOld01	MS12Fin	Topic	MS12FinResidents	FormID 0001D6DB	0	MS12Fin_MS12FinResidents_0001D6DB_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12Fin_MS12FinResidents_0001D6DB_1.mp3	File Not Found		What's it like living at Tenpenny Tower? --	It's fine now that those Ghouls are taken care of. I've been treating less cases related to frazzled nerves and upset stomachs. Happy 100	self important doctor showing genuine appreciation --	--	GetIsID == 1	MaleOld01	MS12Fin	Topic	MS12FinResidents	FormID 0001D6DE	0	MS12Fin_MS12FinResidents_0001D6DE_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12Fin_MS12FinResidents_0001D6DE_1.mp3	File Not Found		What's it like living at Tenpenny Tower? --	People are happy and healthy for the most part. And those Ghouls make great case studies! Did I mention I'm working on an important dissertation... Happy 100	self important doctor showing genuine appreciation --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12IntroToGhoul1	FormID 00022163	0	MS12_MS12IntroToGhoul1_00022163_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12IntroToGhoul1_00022163_1.mp3	File Not Found		MS12IntroToGhoul1	I shoot Ghouls first, and ask questions later. I wasn't meaning to imply they should be slaughtered... though, I suppose these days, that might be the best solution. Surprise 100	slightly shocked at the players brutality --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12IntroToGhoul2	FormID 0002213A	0	MS12_MS12IntroToGhoul2_0002213A_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12IntroToGhoul2_0002213A_1.mp3	File Not Found		MS12IntroToGhoul2	It's a good thing those walls are so high. Yeah, it's what keeps those Ghouls from coming in. Neutral 50 --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12IntroToGhoul3	FormID 00022130	0	MS12_MS12IntroToGhoul3_00022130_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12IntroToGhoul3_00022130_1.mp3	File Not Found		MS12IntroToGhoul3	Sure they look a little weird, but they're not diseased vermin. Well, umm. I guess I must confess... I've never examined a Ghoul up close... you're right. I shouldn't make assumptions. Surprise 75	self important doctor realizing he was prejudiced --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsBranch1	FormID 00022142	0	MS12_MS12ResidentsBranch1_00022142_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsBranch1_00022142_1.mp3	File Not Found		MS12ResidentsBranch1	I'm a little shocked by how healthy everyone looks. Tenpenny is very selective about who he allows to live here. The correct genes and living conditions make for a relatively disease free environment. Happy 75	self important doctor --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsBranch1	FormID 00022142	1	MS12_MS12ResidentsBranch1_00022142_3	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsBranch1_00022142_3.mp3	File Not Found		MS12ResidentsBranch1	I'm a little shocked by how healthy everyone looks. Clean water is still a concern, of course, but we've got enough chems to keep the radiation sickness at bay. Neutral 50 --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsBranch1	FormID 00022142	2	MS12_MS12ResidentsBranch1_00022142_2	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsBranch1_00022142_2.mp3	File Not Found		MS12ResidentsBranch1	I'm a little shocked by how healthy everyone looks. That's why he won't allow those Ghouls to live here. Why introduce a weakness into a healthy system? Sad 50	justifying discrimination --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsBranch2	FormID 00022122	0	MS12_MS12ResidentsBranch2_00022122_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsBranch2_00022122_1.mp3	File Not Found		MS12ResidentsBranch2	It must be nice having patients who can pay their medical bills, huh? I'm not sure what you are trying to imply... but it's no crime to be paid for doing work. Tenpenny charges me rent too, you know. Anger 50	slightly annoyed --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsBranch2	FormID 00022122	1	MS12_MS12ResidentsBranch2_00022122_2	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsBranch2_00022122_2.mp3	File Not Found		MS12ResidentsBranch2	It must be nice having patients who can pay their medical bills, huh? In a perfect world, health care would be free... but since you've traveled through the Wastes out there, you know it's not a perfect world. Is it? Disgust 50	justifying his high prices ("Is it?" is rhetorical) --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsBranch2	FormID 00022122	2	MS12_MS12ResidentsBranch2_00022122_3	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsBranch2_00022122_3.mp3	File Not Found		MS12ResidentsBranch2	It must be nice having patients who can pay their medical bills, huh? Take those Ghouls out there. Tenpenny won't let them live here. Sure, it's a little sad, but that decision is keeping people in here safe and sound. Neutral 50	justifying discrimination --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsBranch3	FormID 00022128	0	MS12_MS12ResidentsBranch3_00022128_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsBranch3_00022128_1.mp3	File Not Found		MS12ResidentsBranch3	Sure. Whatever you say, doc. If you don't mind, I have better things to do. Disgust 75	annoyed --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsBranch3	FormID 00022128	1	MS12_MS12ResidentsBranch3_00022128_2	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsBranch3_00022128_2.mp3	File Not Found		MS12ResidentsBranch3	Sure. Whatever you say, doc. Like fixing up some pills to keep the residents bolstered against whatever diseases those Ghouls bring with them when they bang on the gate. Neutral 50	explaining his work load --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsGhoulsChoice1	FormID 00020321	0	MS12_MS12ResidentsGhoulsCh_00020321_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsGhoulsCh_00020321_1.mp3	File Not Found		MS12ResidentsGhoulsChoiceGood	I can take care of this problem once and for all. I wish you luck. You'll want to talk to Chief Gustavo first. He may be able to lend you a soldier or two. Happy 100	glad someone is doing something to help --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsGhoulsChoice2	FormID 0002032D	0	MS12_MS12ResidentsGhoulsCh_0002032D_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsGhoulsCh_0002032D_1.mp3	File Not Found		MS12ResidentsGhoulsChoiceBad	I don't suppose you've consulted any Ghouls on your little theory? Well... not exactly. But my colleagues have published papers... Disgust 100	self important indignation --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsGhoulsChoice2	FormID 0002032D	1	MS12_MS12ResidentsGhoulsCh_0002032D_2	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsGhoulsCh_0002032D_2.mp3	File Not Found		MS12ResidentsGhoulsChoiceBad	I don't suppose you've consulted any Ghouls on your little theory? I suppose I someone ought to verify their findings... Perhaps I'll do that. Who knows? I might even finally get published! Surprise 100	growing excitement --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsGhoulsChoice3	FormID 0002033A	0	MS12_MS12ResidentsGhoulsCh_0002033A_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsGhoulsCh_0002033A_1.mp3	File Not Found		MS12ResidentsGhoulsChoiceNeutral	Yep. If you don't mind, I have something things to attend to. Disgust 10	trying to get out of the conversation --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsNeighborsBad	FormID 000204E4	0	MS12_MS12ResidentsNeighbor_000204E4_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsNeighbor_000204E4_1.mp3	File Not Found		MS12ResidentsNeighborsBad	You're a wise man, Banfield. Ghouls are meant to be feared. I'm not afraid. Just cautious. But perhaps you're right. It's better not to take chances. Neutral 50	snob losing prejudice --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsNeighborsGood	FormID 000204F2	0	MS12_MS12ResidentsNeighbor_000204F2_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsNeighbor_000204F2_1.mp3	File Not Found		MS12ResidentsNeighborsGood	I've met these ghouls. They seem healthy. All things considered. Well... If they don't mind me giving them a thorough exam and if they agree to follow any directives I give them regarding health and hygiene... Surprise 50	letting go of prejudice --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsNeighborsGood	FormID 000204F2	1	MS12_MS12ResidentsNeighbor_000204F2_2	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsNeighbor_000204F2_2.mp3	File Not Found		MS12ResidentsNeighborsGood	I've met these ghouls. They seem healthy. All things considered. I suppose I wouldn't mind too terribly. It'd give me a chance to study Ghoul physiology. Happy 50	letting go of prejudice --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsNeighborsGoodPetition	FormID 000204AC	0	MS12_MS12ResidentsNeighbor_000204AC_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsNeighbor_000204AC_1.mp3	File Not Found		Would you tell Mister Tenpenny that you wouldn't mind Ghoul neighbors? --	Sure. No problem. Surprise 50 --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsNeighborsNeutral	FormID 000204CE	0	MS12_MS12ResidentsNeighbor_000204CE_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsNeighbor_000204CE_1.mp3	File Not Found		MS12ResidentsNeighborsNeutral	Whatever. My time is very important to me. I don't suppose you can waste your's somewhere else? Disgust 25	self important doctor --	--	--	MaleOld01	GenericAdult	Detection	StartCombatResponse	FormID 00080DBB	0	GenericAdu_StartCombatResp_00080DBB_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_StartCombatResp_00080DBB_1.mp3	File Not Found		StartCombatResponse	--	Flank 'em! Anger 50 --	--	--	MaleOld01	GenericAdult	Detection	StartCombatResponse	FormID 00080DBC	0	GenericAdu_StartCombatResp_00080DBC_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_StartCombatResp_00080DBC_1.mp3	File Not Found		StartCombatResponse	--	I've got your back! Anger 50 --	--	--	MaleOld01	GenericAdult	Detection	StartCombatResponse	FormID 00080DBE	0	GenericAdu_StartCombatResp_00080DBE_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_StartCombatResp_00080DBE_1.mp3	File Not Found		StartCombatResponse	--	We'll get 'em. Anger 50 --	--	--	MaleOld01	GenericAdult	Detection	StartCombatResponse	FormID 00080DBF	0	GenericAdu_StartCombatResp_00080DBF_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_StartCombatResp_00080DBF_1.mp3	File Not Found		StartCombatResponse	--	Look out! Anger 50 --	--	--	MaleOld01	GenericAdult	Detection	StartCombatResponse	FormID 00080DC0	0	GenericAdu_StartCombatResp_00080DC0_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_StartCombatResp_00080DC0_1.mp3	File Not Found		StartCombatResponse	--	Where? Anger 50 --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Topic	TenpennyAllistairTenpenny	FormID 000192AB	0	DialogueTe_TenpennyAllista_000192AB_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_TenpennyAllista_000192AB_1.mp3	File Not Found		Tell me about Allistair Tenpenny. --	He's the landlord, although you hardly ever see him. I had to treat him once for bed sores, if you know what I mean. Disgust 50 --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Topic	TenpennyAllistairTenpenny	FormID 000192AB	1	DialogueTe_TenpennyAllista_000192AB_2	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_TenpennyAllista_000192AB_2.mp3	File Not Found		Tell me about Allistair Tenpenny. --	Wait...don't tell him I said that. Fear 100 --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Topic	TenpennyGREETINGChoice1	FormID 00020007	0	DialogueTe_TenpennyGREETIN_00020007_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_TenpennyGREETIN_00020007_1.mp3	File Not Found		TenpennyGREETINGChoice1	Being a doctor is a great service to a community. Yes. The healing art is a rewarding occupation. Is there something I can help you with? Happy 75	flattered doctor --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Topic	TenpennyGREETINGChoice2	FormID 00020028	0	DialogueTe_TenpennyGREETIN_00020028_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_TenpennyGREETIN_00020028_1.mp3	File Not Found		TenpennyGREETINGChoice2	I hear doctors make a ton of caps. It isn't cheap to live here. Is there something you want? Anger 50	resentful --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Topic	TenpennyGREETINGChoice3	FormID 00020035	0	DialogueTe_TenpennyGREETIN_00020035_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_TenpennyGREETIN_00020035_1.mp3	File Not Found		TenpennyGREETINGChoice3	Blah blah blah. You should take more interest in your well-being. Carelessness leads to the spread of disease. Is there something you need? Neutral 50	doctor scolding a patient --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Topic	TenpennyVendor	FormID 000193A9	0	DialogueTe_TenpennyVendor_000193A9_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_TenpennyVendor_000193A9_1.mp3	File Not Found		I'd like to do business with you. --	I have some first aid supplies I can sell. Neutral 50 --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	GOODBYE	FormID 000184B0	0	DialogueTenpenny_GOODBYE_000184B0_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_GOODBYE_000184B0_1.mp3	File Not Found		I have to go now. --	Don't get hurt out here. Neutral 50	self important physician --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	GOODBYE	FormID 000184B1	0	DialogueTenpenny_GOODBYE_000184B1_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_GOODBYE_000184B1_1.mp3	File Not Found		I have to go now. --	Try not to break anything important. Neutral 50	self important physician --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	GOODBYE	FormID 000184B2	0	DialogueTenpenny_GOODBYE_000184B2_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_GOODBYE_000184B2_1.mp3	File Not Found		I have to go now. --	Remember: Just say no to drugs. Unless I prescribe them. Neutral 50	self important physician --	--	GetIsID == 1	MaleOld01	GenericAdult	Conversation	GOODBYE	FormID 0001D5E5	0	GenericAdult_GOODBYE_0001D5E5_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_GOODBYE_0001D5E5_1.mp3	File Not Found		I have to go now. --	Yeah. See you. Neutral 50	Default backup bottom of the stack no condition failsafe goodbye. --	--	GetIsID == 1	MaleOld01	GenericAdult	Conversation	GOODBYE	FormID 0004E5DD	0	GenericAdult_GOODBYE_0004E5DD_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_GOODBYE_0004E5DD_1.mp3	File Not Found		I have to go now. Goodbye. Whatever. Neutral 50 --	--	--	MaleOld01	GenericAdult	Conversation	GOODBYE	FormID 0004E5E3	0	GenericAdult_GOODBYE_0004E5E3_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_GOODBYE_0004E5E3_1.mp3	File Not Found		I have to go now. I need to get going. Bye. Neutral 50 --	--	--	MaleOld01	GenericAdult	Conversation	GOODBYE	FormID 00049E19	0	GenericAdult_GOODBYE_00049E19_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_GOODBYE_00049E19_1.mp3	File Not Found		I have to go now. Time for me to go. Later. Neutral 50 --	--	--	MaleOld01	Generic	Conversation	GOODBYE	FormID 00049E16	0	Generic_GOODBYE_00049E16_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_GOODBYE_00049E16_1.mp3	File Not Found		I have to go now. See you later. Bye. Neutral 50 --	--	GetIsID == 1	MaleOld01	Doctors	Topic	GREETING	FormID 000A6F7D	0	Doctors_GREETING_000A6F7D_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_GREETING_000A6F7D_1.mp3	File Not Found		GREETING	--	All better now, you big baby. Can I get back to work now? Anger 50 --	--	--	MaleOld01	Doctors	Topic	GREETING	FormID 0009651E	0	Doctors_GREETING_0009651E_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_GREETING_0009651E_1.mp3	File Not Found		GREETING	--	Feel better? You should, that was the good stuff. Need anything else? Happy 50 --	--	--	MaleOld01	Doctors	Topic	GREETING	FormID 0009651F	0	Doctors_GREETING_0009651F_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_GREETING_0009651F_1.mp3	File Not Found		GREETING	--	See, that wasn't so bad. Anything else I can do for you? Happy 50 --	--	--	MaleOld01	Doctors	Topic	GREETING	FormID 00096520	0	Doctors_GREETING_00096520_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Doctors_GREETING_00096520_1.mp3	File Not Found		GREETING	--	You're all set. Are we done here? Happy 50 --	--	--	MaleOld01	MS12	Topic	GREETING	FormID 000B15F1	0	MS12_GREETING_000B15F1_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_GREETING_000B15F1_1.mp3	File Not Found		GREETING	--	Don't hurt me! Fear 100	in the middle of an attack against his town --	--	--	MaleOld01	MS12	Topic	GREETING	FormID 000B15F6	0	MS12_GREETING_000B15F6_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_GREETING_000B15F6_1.mp3	File Not Found		GREETING	--	Help us! Fear 100	in the middle of an attack against his town --	--	GetIsID == 1	MaleOld01	MS12Fin	Topic	GREETING	FormID 0001D70D	0	MS12Fin_GREETING_0001D70D_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12Fin_GREETING_0001D70D_1.mp3	File Not Found		GREETING	--	Hello friend. Thanks for handling those Ghouls. Happy 100	self important doctor showing genuine appreciation --	--	GetIsID == 1	MaleOld01	MS12Fin	Topic	GREETING	FormID 0001D70E	0	MS12Fin_GREETING_0001D70E_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12Fin_GREETING_0001D70E_1.mp3	File Not Found		GREETING	--	Hello friend. Ghoul physiology is fascinating! Happy 100	self important doctor showing genuine appreciation --	--	GetIsID == 1	MaleOld01	MS12Fin	Topic	GREETING	FormID 0001D720	0	MS12Fin_GREETING_0001D720_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12Fin_GREETING_0001D720_1.mp3	File Not Found		GREETING	--	Hello friend! Happy 100	self important doctor showing genuine appreciation --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Topic	GREETING	FormID 000192B5	0	DialogueTenpenny_GREETING_000192B5_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_GREETING_000192B5_1.mp3	File Not Found		GREETING	--	This is the Tenpenny Wellness Clinic, and I am Doctor Banfield. I keep the residents healthy. Neutral 50 --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Topic	GREETING	FormID 000192B6	0	DialogueTenpenny_GREETING_000192B6_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_GREETING_000192B6_1.mp3	File Not Found		GREETING	--	I'm off duty. Come back when...ah, what the hell. Let's just get it over with. I'm Doctor Banfield, what do you need? Disgust 50 --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Topic	GREETING	FormID 000192B7	0	DialogueTenpenny_GREETING_000192B7_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_GREETING_000192B7_1.mp3	File Not Found		GREETING	--	You look hurt. It's a good thing you've come in. Sad 50 --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Topic	GREETING	FormID 000192B8	0	DialogueTenpenny_GREETING_000192B8_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_GREETING_000192B8_1.mp3	File Not Found		GREETING	--	Welcome back to the Wellness Clinic. Happy 50 --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Topic	GREETING	FormID 000192B9	0	DialogueTenpenny_GREETING_000192B9_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_GREETING_000192B9_1.mp3	File Not Found		GREETING	--	I really hope you aren't hurt. The Clinic is closed and I'd really hate to have to open it up at this hour. Disgust 50	A little peeved. Selfish, not carrying if the listener is hurt or not. --	--	--	MaleOld01	GenericAdult	Topic	GREETING	FormID 000038C8	0	GenericAdult_GREETING_000038C8_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_GREETING_000038C8_1.mp3	File Not Found		GREETING	--	What do you need? Anger 25 --	--	--	MaleOld01	Generic	Topic	GREETING	FormID 000038C2	0	Generic_GREETING_000038C2_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_GREETING_000038C2_1.mp3	File Not Found		GREETING	--	Yeah? Neutral 50 --	--	--	MaleOld01	Generic	Topic	GREETING	FormID 0004C18B	0	Generic_GREETING_0004C18B_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_GREETING_0004C18B_1.mp3	File Not Found		GREETING	--	Hey there. Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	GuardTrespass	FormID 00022A93	0	GenericAdult_GuardTrespass_00022A93_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_GuardTrespass_00022A93_1.mp3	File Not Found		GuardTrespass	--	You! Get out of here! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	GuardTrespass	FormID 00017194	0	GenericAdult_GuardTrespass_00017194_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_GuardTrespass_00017194_1.mp3	File Not Found		GuardTrespass	--	Back off! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	GuardTrespass	FormID 00050FFE	0	GenericAdult_GuardTrespass_00050FFE_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_GuardTrespass_00050FFE_1.mp3	File Not Found		GuardTrespass	--	I'm not warning you again. Leave now. Anger 60 --	--	--	MaleOld01	GenericAdult	Combat	GuardTrespass	FormID 00051000	0	GenericAdult_GuardTrespass_00051000_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_GuardTrespass_00051000_1.mp3	File Not Found		GuardTrespass	--	Last warning. Get out of here. Anger 60 --	--	--	MaleOld01	GenericAdult	Combat	GuardTrespass	FormID 00051001	0	GenericAdult_GuardTrespass_00051001_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_GuardTrespass_00051001_1.mp3	File Not Found		GuardTrespass	--	You'd better get out of here. Anger 40 --	--	--	MaleOld01	GenericAdult	Combat	GuardTrespass	FormID 00051003	0	GenericAdult_GuardTrespass_00051003_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_GuardTrespass_00051003_1.mp3	File Not Found		GuardTrespass	--	I told you to leave. You'd better listen. Anger 40 --	--	--	MaleOld01	GenericAdult	Combat	GuardTrespass	FormID 00051008	0	GenericAdult_GuardTrespass_00051008_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_GuardTrespass_00051008_1.mp3	File Not Found		GuardTrespass	--	You don't belong here. Anger 20 --	--	--	MaleOld01	GenericAdult	Combat	GuardTrespass	FormID 00022A96	0	GenericAdult_GuardTrespass_00022A96_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_GuardTrespass_00022A96_1.mp3	File Not Found		GuardTrespass	--	Keep moving. Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	GuardTrespass	FormID 00017193	0	GenericAdult_GuardTrespass_00017193_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_GuardTrespass_00017193_1.mp3	File Not Found		GuardTrespass	--	You'd better get out of here if you know what's good for you. Neutral 50 --	--	--	MaleOld01	DialogueCrimeKarma	Conversation	HELLO	FormID 00080C91	0	DialogueCrimeKarma_HELLO_00080C91_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueCrimeKarma_HELLO_00080C91_1.mp3	File Not Found		HELLO	--	You better behave. Gustavo's guards are swift to take care of trouble. Disgust 50	warning a trouble maker --	--	--	MaleOld01	DialogueCrimeKarma	Conversation	HELLO	FormID 00080C92	0	DialogueCrimeKarma_HELLO_00080C92_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueCrimeKarma_HELLO_00080C92_1.mp3	File Not Found		HELLO	--	Watch your manners. Disgust 50	warning a trouble maker --	--	--	MaleOld01	DialogueCrimeKarma	Conversation	HELLO	FormID 00080C93	0	DialogueCrimeKarma_HELLO_00080C93_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueCrimeKarma_HELLO_00080C93_1.mp3	File Not Found		HELLO	--	You better not cause any more trouble. Disgust 50	warning a trouble maker --	--	GetIsID == 1	MaleOld01	DialogueTenpennyDashwoodSneak	Conversation	HELLO	FormID 0004758D	0	DialogueTe_HELLO_0004758D_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_HELLO_0004758D_1.mp3	File Not Found		HELLO	--	You feeling alright, Daring? You having a flash back or something? Surprise 50	confused and slightly suspicious --	--	GetIsID == 1	MaleOld01	DialogueTenpennyDashwoodSneak	Conversation	HELLO	FormID 0004758E	0	DialogueTe_HELLO_0004758E_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_HELLO_0004758E_1.mp3	File Not Found		HELLO	--	You feeling alright, Daring? You having a flash back or something? Surprise 50	confused and slightly suspicious --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	HELLO	FormID 000431C0	0	DialogueTenpenny_HELLO_000431C0_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_HELLO_000431C0_1.mp3	File Not Found		HELLO	--	I got a spot of blood on my labcoat recently. Any chance you've got something that'll take that out in the wash? Neutral 50 --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	HELLO	FormID 000431C1	0	DialogueTenpenny_HELLO_000431C1_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_HELLO_000431C1_1.mp3	File Not Found		HELLO	--	You feeling alright these days Anthony? It's time we do a regular check up soon; it's been a while. Neutral 50 --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	HELLO	FormID 000431C2	0	DialogueTenpenny_HELLO_000431C2_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_HELLO_000431C2_1.mp3	File Not Found		HELLO	--	Chief. There's something we should discuss. There's been an increase in "accidents" among your crew. I'm afraid someone's going to get really hurt. Anger 10	sternly concerned --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	HELLO	FormID 000431C3	0	DialogueTenpenny_HELLO_000431C3_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_HELLO_000431C3_1.mp3	File Not Found		HELLO	--	Chief. How're things out there in the Wasteland? Neutral 50	just making idle conversation with the security chief --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	HELLO	FormID 000431CA	0	DialogueTenpenny_HELLO_000431CA_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_HELLO_000431CA_1.mp3	File Not Found		HELLO	--	Hello Lydia. How are you faring these days? Did those pills finally help you start to relax? Neutral 50	checking in with a patient --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	HELLO	FormID 000431CB	0	DialogueTenpenny_HELLO_000431CB_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_HELLO_000431CB_1.mp3	File Not Found		HELLO	--	Lydia. Don't suppose you can scrounge up a few more holodisks for me? Sad 50	asking a friend who owns a shop to help him get hard to find merchandise --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	HELLO	FormID 000431CC	0	DialogueTenpenny_HELLO_000431CC_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_HELLO_000431CC_1.mp3	File Not Found		HELLO	--	Margaret, you work too hard. I might have to prescribe a vacation for you. Surprise 50	doctor concerned for his patient --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	HELLO	FormID 000431CD	0	DialogueTenpenny_HELLO_000431CD_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_HELLO_000431CD_1.mp3	File Not Found		HELLO	--	Don't work too hard! Surprise 50	joking with a friend who works too hard --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	HELLO	FormID 000431D2	0	DialogueTenpenny_HELLO_000431D2_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_HELLO_000431D2_1.mp3	File Not Found		HELLO	--	Susan, I haven't seen you in a while. Shouldn't you be coming in for a regular "check up" soon? Happy 50	doctor flirting with his mistress --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	HELLO	FormID 000431D3	0	DialogueTenpenny_HELLO_000431D3_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_HELLO_000431D3_1.mp3	File Not Found		HELLO	--	How are you feeling today my dear? Happy 50	doctor flirting with his mistress --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	HELLO	FormID 000431D4	0	DialogueTenpenny_HELLO_000431D4_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_HELLO_000431D4_1.mp3	File Not Found		HELLO	--	Ms. Cheng. I'm worried about you. You're always seem so high strung. Stress is bad for the heart, you know. Sad 10	doctor concerned about his patient --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	HELLO	FormID 000431D5	0	DialogueTenpenny_HELLO_000431D5_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_HELLO_000431D5_1.mp3	File Not Found		HELLO	--	You finding some time to relax, Ms. Cheng? Neutral 50	doctor checking in with his patient --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	HELLO	FormID 0004B9D6	0	DialogueTenpenny_HELLO_0004B9D6_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_HELLO_0004B9D6_1.mp3	File Not Found		HELLO	--	Hello. Happy 25	a greeting in passing, not meant to initiate a conversation --	--	--	MaleOld01	DialogueTenpenny	Conversation	HELLO	FormID 0004B9D7	0	DialogueTenpenny_HELLO_0004B9D7_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_HELLO_0004B9D7_1.mp3	File Not Found		HELLO	--	Hello, dear. Happy 25	a greeting in passing, not meant to initiate a conversation --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	HELLO	FormID 0004B9D8	0	DialogueTenpenny_HELLO_0004B9D8_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_HELLO_0004B9D8_1.mp3	File Not Found		HELLO	--	Hi. Happy 25	a greeting in passing, not meant to initiate a conversation --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	HELLO	FormID 0004B9D9	0	DialogueTenpenny_HELLO_0004B9D9_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_HELLO_0004B9D9_1.mp3	File Not Found		HELLO	--	Hey. Happy 25	a greeting in passing, not meant to initiate a conversation --	--	GetIsID == 1	MaleOld01	GenericAdult	Conversation	HELLO	FormID 00070D00	0	GenericAdult_HELLO_00070D00_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_HELLO_00070D00_1.mp3	File Not Found		HELLO	--	Hey there. Neutral 50 --	--	GetIsID == 1	MaleOld01	GenericAdult	Conversation	HELLO	FormID 0004D586	0	GenericAdult_HELLO_0004D586_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_HELLO_0004D586_1.mp3	File Not Found		HELLO	--	Yes? Neutral 50 --	--	--	MaleOld01	GenericAdult	Conversation	HELLO	FormID 0004E5FA	0	GenericAdult_HELLO_0004E5FA_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_HELLO_0004E5FA_1.mp3	File Not Found		HELLO	--	Good to see you. Neutral 50 --	--	--	MaleOld01	GenericAdult	Conversation	HELLO	FormID 0004E5FC	0	GenericAdult_HELLO_0004E5FC_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_HELLO_0004E5FC_1.mp3	File Not Found		HELLO	--	Hey. Neutral 50 --	--	--	MaleOld01	GenericAdult	Conversation	HELLO	FormID 0004E5FE	0	GenericAdult_HELLO_0004E5FE_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_HELLO_0004E5FE_1.mp3	File Not Found		HELLO	--	Morning. Neutral 50 --	--	--	MaleOld01	GenericAdult	Conversation	HELLO	FormID 0004E600	0	GenericAdult_HELLO_0004E600_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_HELLO_0004E600_1.mp3	File Not Found		HELLO	--	Evening. Neutral 50	abbreviated "Good evening" greeting --	--	--	MaleOld01	Generic	Conversation	HELLO	FormID 00020435	0	Generic_HELLO_00020435_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_HELLO_00020435_1.mp3	File Not Found		HELLO	--	Hello. Neutral 50 --	--	--	MaleOld01	GenericFriendlyFire	Combat	Hit	FormID 000345B3	0	GenericFriendlyFire_Hit_000345B3_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericFriendlyFire_Hit_000345B3_1.mp3	File Not Found		Hit	--	This is your last warning before I kill you. Anger 50	friendly fire --	--	--	MaleOld01	GenericFriendlyFire	Combat	Hit	FormID 000345B4	0	GenericFriendlyFire_Hit_000345B4_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericFriendlyFire_Hit_000345B4_1.mp3	File Not Found		Hit	--	Once more and I'm going to have to kill you. Anger 50	friendly fire --	--	--	MaleOld01	GenericFriendlyFire	Combat	Hit	FormID 000345B5	0	GenericFriendlyFire_Hit_000345B5_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericFriendlyFire_Hit_000345B5_1.mp3	File Not Found		Hit	--	Don't do that again. Last warning. Anger 50	friendly fire --	--	--	MaleOld01	GenericFriendlyFire	Combat	Hit	FormID 000345B6	0	GenericFriendlyFire_Hit_000345B6_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericFriendlyFire_Hit_000345B6_1.mp3	File Not Found		Hit	--	What are you doing? Surprise 100	friendly fire --	--	--	MaleOld01	GenericFriendlyFire	Combat	Hit	FormID 000345B7	0	GenericFriendlyFire_Hit_000345B7_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericFriendlyFire_Hit_000345B7_1.mp3	File Not Found		Hit	--	Watch it! Surprise 100	friendly fire --	--	--	MaleOld01	GenericFriendlyFire	Combat	Hit	FormID 000345B8	0	GenericFriendlyFire_Hit_000345B8_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericFriendlyFire_Hit_000345B8_1.mp3	File Not Found		Hit	--	Cut that out! Surprise 100	friendly fire --	--	--	MaleOld01	GenericFriendlyFire	Combat	Hit	FormID 000345B9	0	GenericFriendlyFire_Hit_000345B9_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericFriendlyFire_Hit_000345B9_1.mp3	File Not Found		Hit	--	I'm on your side! Surprise 100	friendly fire --	--	--	MaleOld01	GenericFriendlyFire	Combat	Hit	FormID 000345BA	0	GenericFriendlyFire_Hit_000345BA_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericFriendlyFire_Hit_000345BA_1.mp3	File Not Found		Hit	--	What do you think you're doing? Surprise 100	friendly fire --	--	--	MaleOld01	GenericFriendlyFire	Combat	Hit	FormID 000345BB	0	GenericFriendlyFire_Hit_000345BB_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericFriendlyFire_Hit_000345BB_1.mp3	File Not Found		Hit	--	Careful with that! Surprise 100	friendly fire --	--	--	MaleOld01	GenericAdult	Combat	Hit	FormID 00015128	0	GenericAdult_Hit_00015128_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Hit_00015128_1.mp3	File Not Found		Hit	--	I'm hit! Pained 100 --	--	--	MaleOld01	GenericAdult	Combat	Hit	FormID 000208E4	0	GenericAdult_Hit_000208E4_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Hit_000208E4_1.mp3	File Not Found		Hit	--	Damn! Anger 100 --	--	--	MaleOld01	Generic	Combat	Hit	FormID 00015122	0	Generic_Hit_00015122_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Hit_00015122_1.mp3	File Not Found		Hit	--	Ugh! Pained 100	getting hit/wounded in combat --	--	--	MaleOld01	Generic	Combat	Hit	FormID 000208D8	0	Generic_Hit_000208D8_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Hit_000208D8_1.mp3	File Not Found		Hit	--	Ugh! Pained 100	getting hit/wounded in combat --	--	--	MaleOld01	Generic	Combat	Hit	FormID 00015123	0	Generic_Hit_00015123_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Hit_00015123_1.mp3	File Not Found		Hit	--	Oof! Pained 100	getting hit/wounded in combat --	--	--	MaleOld01	Generic	Combat	Hit	FormID 000208DA	0	Generic_Hit_000208DA_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Hit_000208DA_1.mp3	File Not Found		Hit	--	Oof! Pained 100	getting hit/wounded in combat --	--	--	MaleOld01	Generic	Combat	Hit	FormID 00015124	0	Generic_Hit_00015124_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Hit_00015124_1.mp3	File Not Found		Hit	--	Argh! Pained 100 --	--	--	MaleOld01	Generic	Combat	Hit	FormID 000208DC	0	Generic_Hit_000208DC_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Hit_000208DC_1.mp3	File Not Found		Hit	--	Argh! Pained 100 --	--	--	MaleOld01	Generic	Combat	Hit	FormID 00015125	0	Generic_Hit_00015125_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Hit_00015125_1.mp3	File Not Found		Hit	--	Ahh! Pained 100	getting hit/wounded in combat --	--	--	MaleOld01	Generic	Combat	Hit	FormID 000208DE	0	Generic_Hit_000208DE_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Hit_000208DE_1.mp3	File Not Found		Hit	--	Ahh! Pained 100	getting hit/wounded in combat --	--	--	MaleOld01	Generic	Combat	Hit	FormID 00015126	0	Generic_Hit_00015126_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Hit_00015126_1.mp3	File Not Found		Hit	--	Ugh! Pained 100 --	--	--	MaleOld01	Generic	Combat	Hit	FormID 000208E0	0	Generic_Hit_000208E0_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Hit_000208E0_1.mp3	File Not Found		Hit	--	Ugh! Pained 100 --	--	--	MaleOld01	Generic	Combat	Hit	FormID 000208E1	0	Generic_Hit_000208E1_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Hit_000208E1_1.mp3	File Not Found		Hit	--	Ugh! Pained 100 --	--	--	MaleOld01	Generic	Combat	Hit	FormID 00015127	0	Generic_Hit_00015127_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Hit_00015127_1.mp3	File Not Found		Hit	--	Hmph! Pained 100 --	--	--	MaleOld01	Generic	Combat	Hit	FormID 000208E2	0	Generic_Hit_000208E2_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Hit_000208E2_1.mp3	File Not Found		Hit	--	Hmph! Pained 100 --	--	--	MaleOld01	Generic	Combat	Hit	FormID 000208E3	0	Generic_Hit_000208E3_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Hit_000208E3_1.mp3	File Not Found		Hit	--	Hmph! Pained 100 --	--	--	MaleOld01	Generic	Conversation	IdleChatter	FormID 000459CA	0	Generic_IdleChatter_000459CA_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_IdleChatter_000459CA_1.mp3	File Not Found		Idle Chatter	--	 	Neutral 50	Muttering to yourself while dreaming --	--	--	MaleOld01	Generic	Conversation	IdleChatter	FormID 000459CB	0	Generic_IdleChatter_000459CB_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_IdleChatter_000459CB_1.mp3	File Not Found		Idle Chatter	--	 	Neutral 50	 Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring. --	--	--	MaleOld01	Generic	Conversation	IdleChatter	FormID 00049036	0	Generic_IdleChatter_00049036_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_IdleChatter_00049036_1.mp3	File Not Found		Idle Chatter	--	 	Neutral 50	 Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring. --	--	--	MaleOld01	GenericAdult	Detection	LostIdle	FormID 0002FC1B	0	GenericAdult_LostIdle_0002FC1B_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_LostIdle_0002FC1B_1.mp3	File Not Found		LostIdle	--	I'm going to find you. Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	LostIdle	FormID 0002FC1D	0	GenericAdult_LostIdle_0002FC1D_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_LostIdle_0002FC1D_1.mp3	File Not Found		LostIdle	--	You can't hide from me forever. Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	LostIdle	FormID 0002FC1E	0	GenericAdult_LostIdle_0002FC1E_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_LostIdle_0002FC1E_1.mp3	File Not Found		LostIdle	--	Nothing yet. Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	LostIdle	FormID 0002FC21	0	GenericAdult_LostIdle_0002FC21_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_LostIdle_0002FC21_1.mp3	File Not Found		LostIdle	--	Where did you go? Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	LostIdle	FormID 0002FC22	0	GenericAdult_LostIdle_0002FC22_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_LostIdle_0002FC22_1.mp3	File Not Found		LostIdle	--	I've got something for you... Neutral 50 --	--	--	MaleOld01	Generic	Detection	LostIdle	FormID 0002FC20	0	Generic_LostIdle_0002FC20_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_LostIdle_0002FC20_1.mp3	File Not Found		LostIdle	--	Come out, come out, wherever you are! Neutral 50 --	--	--	MaleOld01	MS12	Detection	LostToCombat	FormID 00018F91	0	MS12_LostToCombat_00018F91_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_LostToCombat_00018F91_1.mp3	File Not Found		LostToCombat	--	It's coming this way! Fear 100	scared and about to die --	--	--	MaleOld01	MS12	Detection	LostToCombat	FormID 00018F92	0	MS12_LostToCombat_00018F92_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_LostToCombat_00018F92_1.mp3	File Not Found		LostToCombat	--	We're all going to die! Fear 100	scared and about to die --	--	--	MaleOld01	DialogueTenpenny	Detection	LostToCombat	FormID 00018E3C	0	DialogueTe_LostToCombat_00018E3C_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_LostToCombat_00018E3C_1.mp3	File Not Found		LostToCombat	--	Oh my God! Fear 100	scared and about to die --	--	--	MaleOld01	DialogueTenpenny	Detection	LostToCombat	FormID 00018E3E	0	DialogueTe_LostToCombat_00018E3E_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_LostToCombat_00018E3E_1.mp3	File Not Found		LostToCombat	--	HEEELLLPPP! Fear 100	scared and about to die --	--	--	MaleOld01	DialogueTenpenny	Detection	LostToCombat	FormID 00018E3F	0	DialogueTe_LostToCombat_00018E3F_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_LostToCombat_00018E3F_1.mp3	File Not Found		LostToCombat	--	Oh no!	Fear 100	scared and about to die --	--	--	MaleOld01	DialogueTenpenny	Detection	LostToCombat	FormID 00018E40	0	DialogueTe_LostToCombat_00018E40_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_LostToCombat_00018E40_1.mp3	File Not Found		LostToCombat	--	Somebody, anybody, help me! Fear 100	scared and about to die --	--	--	MaleOld01	DialogueTenpenny	Detection	LostToCombat	FormID 00018E48	0	DialogueTe_LostToCombat_00018E48_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_LostToCombat_00018E48_1.mp3	File Not Found		LostToCombat	--	 	Neutral 50	(about to die) blood curdling scream of fear --	--	--	MaleOld01	GenericAdult	Detection	LostToCombat	FormID 0002FC1A	0	GenericAdult_LostToCombat_0002FC1A_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_LostToCombat_0002FC1A_1.mp3	File Not Found		LostToCombat	--	Thought hiding would save you? Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	LostToCombat	FormID 0005202F	0	GenericAdult_LostToCombat_0005202F_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_LostToCombat_0005202F_1.mp3	File Not Found		LostToCombat	--	Aha! Surprise 25 --	--	--	MaleOld01	GenericAdult	Detection	LostToCombat	FormID 00052030	0	GenericAdult_LostToCombat_00052030_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_LostToCombat_00052030_1.mp3	File Not Found		LostToCombat	--	You can't hide from me. Happy 25 --	--	--	MaleOld01	GenericAdult	Detection	LostToCombat	FormID 0002FC19	0	GenericAdult_LostToCombat_0002FC19_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_LostToCombat_0002FC19_1.mp3	File Not Found		LostToCombat	--	Over here! Neutral 50 --	--	--	MaleOld01	Generic	Detection	LostToCombat	FormID 0002FC18	0	Generic_LostToCombat_0002FC18_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_LostToCombat_0002FC18_1.mp3	File Not Found		LostToCombat	--	There you are! Neutral 50 --	--	--	MaleOld01	MS12	Detection	LostToNormal	FormID 000170DF	0	MS12_LostToNormal_000170DF_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_LostToNormal_000170DF_1.mp3	File Not Found		LostToNormal	--	I think it's gone somewhere else! Fear 100	relief that I'm safe for now, but still scared to death --	--	--	MaleOld01	MS12	Detection	LostToNormal	FormID 000170E2	0	MS12_LostToNormal_000170E2_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_LostToNormal_000170E2_1.mp3	File Not Found		LostToNormal	--	Where'd it go? Fear 100	relief that I'm safe for now, but still scared to death --	--	--	MaleOld01	MS12	Detection	LostToNormal	FormID 000170E9	0	MS12_LostToNormal_000170E9_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_LostToNormal_000170E9_1.mp3	File Not Found		LostToNormal	--	It's behind me, isn't it? Fear 100	relief that I'm safe for now, but still scared to death --	--	--	MaleOld01	DialogueTenpenny	Detection	LostToNormal	FormID 000170CA	0	DialogueTe_LostToNormal_000170CA_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_LostToNormal_000170CA_1.mp3	File Not Found		LostToNormal	--	Is it safe now? Fear 100	relief that I'm safe for now, but still scared to death --	--	--	MaleOld01	DialogueTenpenny	Detection	LostToNormal	FormID 000170CB	0	DialogueTe_LostToNormal_000170CB_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_LostToNormal_000170CB_1.mp3	File Not Found		LostToNormal	--	This can't be happening. This just can't be happening. Fear 100	relief that I'm safe for now, but still scared to death --	--	--	MaleOld01	GenericAdult	Detection	LostToNormal	FormID 0002FBE5	0	GenericAdult_LostToNormal_0002FBE5_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_LostToNormal_0002FBE5_1.mp3	File Not Found		LostToNormal	--	Must have bugged out. Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	LostToNormal	FormID 0002FBE6	0	GenericAdult_LostToNormal_0002FBE6_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_LostToNormal_0002FBE6_1.mp3	File Not Found		LostToNormal	--	Hmm. Oh well. Neutral 50	puzzled, but relieved. --	--	--	MaleOld01	GenericAdult	Detection	LostToNormal	FormID 00052052	0	GenericAdult_LostToNormal_00052052_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_LostToNormal_00052052_1.mp3	File Not Found		LostToNormal	--	I can't find anything. Neutral 50	with decision -- "must not be anybody here" --	--	--	MaleOld01	GenericAdult	Detection	LostToNormal	FormID 0002FBE7	0	GenericAdult_LostToNormal_0002FBE7_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_LostToNormal_0002FBE7_1.mp3	File Not Found		LostToNormal	--	Cleared out, I guess. Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	LostToNormal	FormID 00052053	0	GenericAdult_LostToNormal_00052053_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_LostToNormal_00052053_1.mp3	File Not Found		LostToNormal	--	Stand down. Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	LostToNormal	FormID 00052054	0	GenericAdult_LostToNormal_00052054_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_LostToNormal_00052054_1.mp3	File Not Found		LostToNormal	--	I guess we ran 'em off. Happy 50 --	--	--	MaleOld01	Generic	Detection	LostToNormal	FormID 00052051	0	Generic_LostToNormal_00052051_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_LostToNormal_00052051_1.mp3	File Not Found		LostToNormal	--	Nobody here anymore. Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	Murder	FormID 00022A7B	0	GenericAdult_Murder_00022A7B_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Murder_00022A7B_1.mp3	File Not Found		Murder	--	What have you done? Anger 50 --	--	--	MaleOld01	GenericAdult	Combat	Murder	FormID 00022A7C	0	GenericAdult_Murder_00022A7C_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Murder_00022A7C_1.mp3	File Not Found		Murder	--	Oh my God! Anger 50 --	--	--	MaleOld01	GenericAdult	Combat	Murder	FormID 00022A7D	0	GenericAdult_Murder_00022A7D_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Murder_00022A7D_1.mp3	File Not Found		Murder	--	Murderer! Disgust 50 --	--	--	MaleOld01	GenericAdult	Combat	Murder	FormID 00022A7E	0	GenericAdult_Murder_00022A7E_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Murder_00022A7E_1.mp3	File Not Found		Murder	--	You killed him! Anger 50 --	--	--	MaleOld01	GenericAdult	Combat	Murder	FormID 00022A7F	0	GenericAdult_Murder_00022A7F_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Murder_00022A7F_1.mp3	File Not Found		Murder	--	You killed her! Anger 50 --	--	--	MaleOld01	GenericAdult	Combat	Murder	FormID 00022A80	0	GenericAdult_Murder_00022A80_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Murder_00022A80_1.mp3	File Not Found		Murder	--	No! Anger 50 --	--	--	MaleOld01	GenericAdult	Combat	Murder	FormID 00050FF3	0	GenericAdult_Murder_00050FF3_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Murder_00050FF3_1.mp3	File Not Found		Murder	--	You're going to pay for that! Anger 50 --	--	--	MaleOld01	GenericAdult	Combat	Murder	FormID 00050FF7	0	GenericAdult_Murder_00050FF7_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Murder_00050FF7_1.mp3	File Not Found		Murder	--	Murdering scum! Anger 50 --	--	--	MaleOld01	GenericAdult	Combat	MurderNoCrime	FormID 00022A9E	0	GenericAdult_MurderNoCrime_00022A9E_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_MurderNoCrime_00022A9E_1.mp3	File Not Found		MurderNoCrime	--	Good riddance. Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	MurderNoCrime	FormID 00051017	0	GenericAdult_MurderNoCrime_00051017_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_MurderNoCrime_00051017_1.mp3	File Not Found		MurderNoCrime	--	Better him than me. Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	MurderNoCrime	FormID 00051018	0	GenericAdult_MurderNoCrime_00051018_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_MurderNoCrime_00051018_1.mp3	File Not Found		MurderNoCrime	--	Better her than me. Neutral 50 --	--	--	MaleOld01	MS12	Detection	NormalToAlert	FormID 000170AD	0	MS12_NormalToAlert_000170AD_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_NormalToAlert_000170AD_1.mp3	File Not Found		NormalToAlert	--	This isn't happening. I'm dreaming. I must be dreaming! Fear 100	scared and about to die --	--	--	MaleOld01	MS12	Detection	NormalToAlert	FormID 000170AE	0	MS12_NormalToAlert_000170AE_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_NormalToAlert_000170AE_1.mp3	File Not Found		NormalToAlert	--	Please God! Fear 100	scared and about to die --	--	--	MaleOld01	MS12	Detection	NormalToAlert	FormID 000170AF	0	MS12_NormalToAlert_000170AF_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_NormalToAlert_000170AF_1.mp3	File Not Found		NormalToAlert	--	Oh no!	Fear 100	scared and about to die --	--	--	MaleOld01	MS12	Detection	NormalToAlert	FormID 000170B1	0	MS12_NormalToAlert_000170B1_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_NormalToAlert_000170B1_1.mp3	File Not Found		NormalToAlert	--	 	Neutral 50	(about to die) blood curdling scream of fear --	--	--	MaleOld01	MS12	Detection	NormalToAlert	FormID 000170B5	0	MS12_NormalToAlert_000170B5_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_NormalToAlert_000170B5_1.mp3	File Not Found		NormalToAlert	--	 	Neutral 50	(about to die) blood curdling scream of fear --	--	--	MaleOld01	MS12	Detection	NormalToAlert	FormID 000170B6	0	MS12_NormalToAlert_000170B6_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_NormalToAlert_000170B6_1.mp3	File Not Found		NormalToAlert	--	 	Neutral 50	(about to die) weeping in complete fear --	--	--	MaleOld01	DialogueTenpenny	Detection	NormalToAlert	FormID 00017088	0	DialogueTe_NormalToAlert_00017088_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_NormalToAlert_00017088_1.mp3	File Not Found		NormalToAlert	--	Oh my God! Fear 100	scared and about to die --	--	--	MaleOld01	DialogueTenpenny	Detection	NormalToAlert	FormID 00017089	0	DialogueTe_NormalToAlert_00017089_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_NormalToAlert_00017089_1.mp3	File Not Found		NormalToAlert	--	I think I heard something! Fear 100	scared and about to die --	--	--	MaleOld01	DialogueTenpenny	Detection	NormalToAlert	FormID 0001708B	0	DialogueTe_NormalToAlert_0001708B_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_NormalToAlert_0001708B_1.mp3	File Not Found		NormalToAlert	--	Uhhhuuuhhh. Fear 100	scared and about to die --	--	--	MaleOld01	GenericAdult	Detection	NormalToAlert	FormID 0002FC24	0	GenericAdult_NormalToAlert_0002FC24_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_NormalToAlert_0002FC24_1.mp3	File Not Found		NormalToAlert	--	Hello? Who's there? Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	NormalToAlert	FormID 0005200A	0	GenericAdult_NormalToAlert_0005200A_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_NormalToAlert_0005200A_1.mp3	File Not Found		NormalToAlert	--	Huh? Surprise 50 --	--	--	MaleOld01	GenericAdult	Detection	NormalToAlert	FormID 0005200B	0	GenericAdult_NormalToAlert_0005200B_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_NormalToAlert_0005200B_1.mp3	File Not Found		NormalToAlert	--	Hello? Surprise 50 --	--	--	MaleOld01	GenericAdult	Detection	NormalToAlert	FormID 0005200C	0	GenericAdult_NormalToAlert_0005200C_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_NormalToAlert_0005200C_1.mp3	File Not Found		NormalToAlert	--	Did you hear something? Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	NormalToAlert	FormID 0002FC25	0	GenericAdult_NormalToAlert_0002FC25_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_NormalToAlert_0002FC25_1.mp3	File Not Found		NormalToAlert	--	I'm going to go check it out. Neutral 50 --	--	--	MaleOld01	Generic	Detection	NormalToAlert	FormID 0002FC23	0	Generic_NormalToAlert_0002FC23_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_NormalToAlert_0002FC23_1.mp3	File Not Found		NormalToAlert	--	What was that? Neutral 50 --	--	--	MaleOld01	MS12	Detection	NormalToCombat	FormID 00018638	0	MS12_NormalToCombat_00018638_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_NormalToCombat_00018638_1.mp3	File Not Found		StartCombat	--	It's coming this way! Fear 100	scared and about to die --	--	--	MaleOld01	MS12	Detection	NormalToCombat	FormID 00018639	0	MS12_NormalToCombat_00018639_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_NormalToCombat_00018639_1.mp3	File Not Found		StartCombat	--	We're all going to die! Fear 100	scared and about to die --	--	--	MaleOld01	DialogueTenpenny	Detection	NormalToCombat	FormID 00018552	0	DialogueTe_NormalToCombat_00018552_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_NormalToCombat_00018552_1.mp3	File Not Found		StartCombat	--	Oh my God! Fear 100	scared and about to die --	--	--	MaleOld01	DialogueTenpenny	Detection	NormalToCombat	FormID 00018559	0	DialogueTe_NormalToCombat_00018559_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_NormalToCombat_00018559_1.mp3	File Not Found		StartCombat	--	 	Neutral 50	(about to die) blood curdling scream of fear --	--	--	MaleOld01	GenericAdult	Detection	NormalToCombat	FormID 0001FB67	0	GenericAdu_NormalToCombat_0001FB67_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_NormalToCombat_0001FB67_1.mp3	File Not Found		StartCombat	--	Help me! Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	NormalToCombat	FormID 0001FB68	0	GenericAdu_NormalToCombat_0001FB68_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_NormalToCombat_0001FB68_1.mp3	File Not Found		StartCombat	--	I've got one! Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	NormalToCombat	FormID 0005201D	0	GenericAdu_NormalToCombat_0005201D_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_NormalToCombat_0005201D_1.mp3	File Not Found		StartCombat	--	Hey! Surprise 100 --	--	--	MaleOld01	GenericAdult	Detection	NormalToCombat	FormID 0001FB69	0	GenericAdu_NormalToCombat_0001FB69_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_NormalToCombat_0001FB69_1.mp3	File Not Found		StartCombat	--	Opening fire! Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	NormalToCombat	FormID 0001511C	0	GenericAdu_NormalToCombat_0001511C_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_NormalToCombat_0001511C_1.mp3	File Not Found		StartCombat	--	Open fire! Neutral 50 --	--	--	MaleOld01	Generic	Detection	NormalToCombat	FormID 000208E5	0	Generic_NormalToCombat_000208E5_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_NormalToCombat_000208E5_1.mp3	File Not Found		StartCombat	--	Over here! Neutral 50 --	--	--	MaleOld01	GenericAdult	Miscellaneous	ObserveCombat	FormID 0004C256	0	GenericAdult_ObserveCombat_0004C256_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_ObserveCombat_0004C256_1.mp3	File Not Found		ObserveCombat	--	Watch out! Neutral 50 --	--	--	MaleOld01	GenericAdult	Miscellaneous	ObserveCombat	FormID 0004C257	0	GenericAdult_ObserveCombat_0004C257_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_ObserveCombat_0004C257_1.mp3	File Not Found		ObserveCombat	--	Whoa! Surprise 50 --	--	--	MaleOld01	GenericAdult	Miscellaneous	ObserveCombat	FormID 0004C258	0	GenericAdult_ObserveCombat_0004C258_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_ObserveCombat_0004C258_1.mp3	File Not Found		ObserveCombat	--	Look out! Fear 50 --	--	--	MaleOld01	GenericAdult	Miscellaneous	ObserveCombat	FormID 0004C25A	0	GenericAdult_ObserveCombat_0004C25A_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_ObserveCombat_0004C25A_1.mp3	File Not Found		ObserveCombat	--	Damn, it's a fight! Fear 50 --	--	--	MaleOld01	GenericAdult	Miscellaneous	ObserveCombat	FormID 0004C25B	0	GenericAdult_ObserveCombat_0004C25B_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_ObserveCombat_0004C25B_1.mp3	File Not Found		ObserveCombat	--	Ain't none of my business! Fear 50 --	--	--	MaleOld01	GenericAdult	Combat	Pickpocket	FormID 00022AA8	0	GenericAdult_Pickpocket_00022AA8_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Pickpocket_00022AA8_1.mp3	File Not Found		Pickpocket	--	Thief! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	Pickpocket	FormID 00022AA9	0	GenericAdult_Pickpocket_00022AA9_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Pickpocket_00022AA9_1.mp3	File Not Found		Pickpocket	--	A pickpocket! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	Pickpocket	FormID 00022AAB	0	GenericAdult_Pickpocket_00022AAB_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Pickpocket_00022AAB_1.mp3	File Not Found		Pickpocket	--	Stop! Thief! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	Pickpocket	FormID 00022AAC	0	GenericAdult_Pickpocket_00022AAC_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Pickpocket_00022AAC_1.mp3	File Not Found		Pickpocket	--	You can't do that! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	Pickpocket	FormID 00022AAD	0	GenericAdult_Pickpocket_00022AAD_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Pickpocket_00022AAD_1.mp3	File Not Found		Pickpocket	--	You stole that! Neutral 50