Psychotrip

Psychotrip is a scenario for Fallout: Wasteland Warfare.

Story Introduction
Alcohol and Psycho are not the best of combinations, especially when under attack. You crawl out of bed and into the night, its silence soon disrupted by the sound of gunshots. Your vision is blurry: Who’s your friend? Who’s your foe? Who knows...? You pick up your shotgun and load a pair of shots. You’re going to find out.

Battlefield

 * Battlefield size: 3 feet x 3 feet (90cm x 90cm).
 * Terrain: Player's choice

This scenario pits Raiders against Scavengers. The Raiders have to include Cait (Heroic) in their force. Both of them get an equal amount of points to spend in models and upgrades.

Scenario rules
Game Duration: 8 rounds.

Objectives
The objective is to obliterate the enemy forces.

Additional rules

 * The AI Markers in this scenario will remain where they are, unrevealed. They represent the undistinguishable silhouettes Cait sees.
 * As an activity, Cait can interact with an AI Marker by making a Per Test. If successful, reveal that AI Marker. Cait can also reveal an AI Marker by attacking it (after which, damage will be allocated accordingly).
 * At the beginning of each round, the Raiders player can reveal an AI Marker of their choice.
 * When an AI Marker is revealed, place the corresponding model at that position. It can now be activated and used, by its controller, as normal. If it was revealed by attacking it, resolve damage once the model is in place.