Bitter Drink

Bitter drink is a makeshift healing consumable item in Fallout: New Vegas.

Characteristics
Originating from Twin Mothers, bitter drink is a useful healing drink primarily carried by Legionaries and is regularly consumed by wounded soldiers on the Legion's long forced marches. The Bitter Drink Recipe (and some of its history) is given to you at the end of Lonesome Road by Ulysses if he's still alive and is found in the loot crate at the Canyon wreckage if he's dead.

Bitter drink can be crafted at a campfire with a Survival skill of 15 and having received the recipe. It requires 1 broc flower, 1 xander root and 1 Empty Sunset Sarsaparilla bottle. It is roughly twice as strong as healing powder, but does not carry the usual side-effects that come from the use thereof - making it a highly effective means for replenishing your health outside of combat (assuming a high Survival skill, if allowed to heal its full amount over time, it can heal more than a stimpak).

Only a few healing items actually recover more HP over time, and all of those that are crafted or are otherwise uncommon sights; brahmin steaks, Nuka-Cola Quartz, Nuka-Cola Victory, making the bitter drink somewhat unique. Bitter drinks count as a chem, rather than a drink.

Bitter drinks are good for when you combat poisonous creatures and lack an antivenom. The HP regeneration from a bitter drink can offset a poison effect's ongoing damage, ergo increasing your chances of survival and freeing up resources for that critical emergency healing only stimpaks can provide.

Crafting
This item can be crafted by the player.

Creation requirements