Camp McCarran

 is a location in the Mojave Desert which serves as the New California Republic's base in Fallout: New Vegas. It is located in the pre-War McCarran International Airport outside of New Vegas. The NCR soldiers operating here have only limited contact with the NCR at Hoover Dam. Camp McCarran is the largest NCR base in the area and serves as the headquarters of NCR military in the Mojave and New Vegas region. The site was chosen because of its close proximity to the Strip and its easily defensible location. The camp has several companies of soldiers stationed there, and covers the most area. The base can be found directly south of the Strip North Gate and south-west from NCR Sharecropper Farms.

Layout
The airport is basically intact, and the NCR has converted several of the guard posts into sniper nests. The parking lot in the center has been converted into barrack grounds, with many tents set up. The Camp McCarran Terminal Building is very large, and houses more barracks, another kitchen, offices, and leads to the concourse. The Concourse still has intact planes, but they appear to be non-functional. The outer wall has sniper towers and the control tower. The pre-war monorail is still functional and allows quick and safe transport between the camp and the New Vegas Strip. However, only military personel and VIP's are allowed to use it.

Quests

 * Dealing with Contreras
 * I Don't Hurt Anymore
 * The White Wash
 * Three-Card Bounty
 * I Put a Spell on You
 * Classic Inspiration
 * There Stands the Grass
 * Killing Motor-Runner
 * Fix the food processor
 * Retrieve the Corpse of Ranger Morales
 * Poor Meat Never Makes Good Soup

Appearances
only appears in Fallout: New Vegas.

Notable Loot

 * La Longue Carabine: A unique version of the Cowboy Repeater can be found in Camp McCarran, carried by Corporal Sterling: Killing him for the rifle will forfeit I Don't Hurt Anymore.
 * Sniper Rifle: On top of one of beds in sniper's tent.
 * This Machine: a unique rifle, can be obtained as a reward for the unmarked quest Dealing with Contreras.
 * Skill magazines in some of the tents, but taking them is a loss of karma except 2 Fixin' Things, Milsurp Review, and ¡La Fantoma! won't cost karma in the middle tents on the west side.
 * Cram Opener: A unique bladed gauntlet, carried by Little Buster.

Also lots of Good Medical items can be found in a big tent on the south side of the tent area.

Behind the scenes
McCarran Airport is a real airport in Las Vegas.

Bugs

 * For some reason, sometimes your companion may not follow you on the main area of the Camp, even if you didn't tell them to wait. To fix, just enter on the terminal building, fast travel, or exit the camp.


 * After a while in the camp, first recon may attack ED-E for no reason. [EDIT](different user) Also, afterwards, when ED-E went unconscious the 1st Recon NPCs ran up and it looked like they were taking inventory from its 'corpse' (they did the 'crouching and taking' animation, needs confirmation on if anything was actually taken). They will continue to stay hostile at ED-E attacking as soon as it revives. They will not become hostile to you or any other companions if you do not attack back. Waiting 1 day while ED-E is unconscious, even inside the camp, seems to stop the NCR troops from attacking him.


 * Outside of the room with Colonel James Hsu, it is possible to become stuck inside the Sunset Sarsaparilla vending machine next to the Nuka Cola machine.


 * In the room inside the Terminal where Silus is being interrogated, if you have Rex or ED-E as a companion he may get locked in the room when you leave. However he will appear with you again after some time.


 * Whether the bug or not, Veronica can attack lone NCR trooper or two guards as well. - needs to be confirmed. Both happened to me inside terminal, when no other NCR was in sight. Ended up fatal to NCR, didnt result in loosing karma/reputation and didn't turn hostile any others. Some comments she was making regarding NCR as a Brotherhood of Steel member and failed Helios One defence.


 * If you attempt to repair the food processing machine in the NCR mess hall using the conventional method, a prompt will tell you that you do not have all of the required items, even if you do. Try stealing an extra pot and you can successfully fix it (there is one on the oven next to the processor). Due to a bug, two pots are required to be in the players inventory even though only one pot is used to fix the processor.