Sierra Madre Casino

The Sierra Madre Casino is a building within the larger part of the Sierra Madre $$

Cantina Madrid
The Cantina Madrid is the casino's restaurant and kitchen, a pinnacle of high dining. The entire area is filled with flammable gas until the several valves in the kitchen are shut off. Dog wanders the kitchen, arguing with God.

Casino Floor
The first floor of the casino section has gaming tables and machines, cashier counter, electrical closet, and a vending machine in the center of the room. The second floor has a lounge area just above with a bar. Behind the bar is a corridor with a stairway to the third floor straight ahead, and the personnel and security offices to the right (west). On the third floor, there is the locked entrance to the Cantina Madrid kitchen, another security office with a hologram control terminal for the office guard, a medical office with an Auto-Doc, and through the medical office, a small set of stairs down to a door.

The casino has three exits leading back to the lobby: the main double doors to the casino lobby, another exit upstairs on the second floor southwest past the offices that leads to the west end of the second-floor lobby, and the third exit behind the medical office on the third floor and down a few steps that leads to the east end of the second-floor lobby.

There are three security holograms patrolling the inside of the casino: one near the entrance and the bar stairs, another in the second-floor office area, and a third by the electrical closet and cashier counter. Once the power is activated, the security holograms will disappear and hologram dealers become visible behind the Blackjack tables and Roulette wheels, making the casino games available to play.

A cashier hologram appears behind the cashier's window that exchanges pre-War money for Sierra Madre Chips. One blue speaker can be found behind the bar lounge on the second floor behind a privacy screen.

To make exploring the casino easier and safer, the security holograms can be removed by destroying (or manually disabling) their emitters (the small bright blue discs) one by one. There are three emitters in the casino section, one for each hologram. The emitter for the bar stairs guard hologram is located over the west railing from the lounge area on the second floor, on the surface of one of the rafters, facing upwards. The second emitter, which is for the personnel offices/security offices guard hologram, is located between the personnel office and the security office on the second floor, on the top of the wall behind the doorway, facing to the south.
 * Hologram Emitters

The third emitter, for the closet/cashier counter guard hologram, is on the first floor, hiding just a few steps from the electrical closet door, in the corner by the corridor entry, on the ground facing upwards. If the emitters are shot, the rest of the holograms will be alerted.

Executive suites
Accessible via an elevator in the lobby, the executive suites consisted of bedrooms and suites for visitors to the Sierra Madre. The area is in a state of greater disrepair than the rest of the casino, with portions of the Cloud seeping in through some of the hallways, and many rooms have large holes in the walls. Even after two centuries, it is still guarded by holograms.

Lobby
The main lobby serves as the nexus of the hotel, directing guests to other sections of the resort, including the casino, restaurant, theater, and executive suites.

The Tampico
The Tampico was the Sierra Madre's theatre where legendary entertainers including Vera Keyes, Dean Domino, and many other popular entertainers performed. It would have served as the primary entertainment hotspot for the guests of the Sierra Madre. The player character's final encounter with Dean Domino occurs here during Curtain Call at the Tampico.

Vault
The vault covers three areas within the basement of the hotel. It is guarded on all sides with Mk. III automated turrets. There are a few small pyramid stacks of gold bars and pre-War money. At the far end of the chamber sits Sinclair's terminal.

Games
The Sierra Madre Casino offers Blackjack, Roulette, and Slots. Only four of the slot machines are functional. Blackjack tables can be found in a separate room across from the vending machine. Unlike the casinos on the Strip, the maximum bet for Roulette is 100 chips and only 25 chips for slots. A maximum bet of 200 remains on the Blackjack table.

Rewards and ban
As the player character earns chips, the casino offers increasing comps and gifts:
 * 2,500+ chips: One wine and one Scotch
 * 5,000+ chips: pre-War parkstroller outfit and a pre-War hat
 * 7,500+ chips: Complimentary voucher

Winning 10,000+ chips will result in a permanent ban on playing games in the casino. Receiving a complimentary voucher (worth 1000 chips) unlocks the means to redeem the vouchers at vending machines. This must be done if one wants to be able to redeem vouchers received at the abandoned Brotherhood of Steel bunker upon completion of the add-on.

Loot

 * Guns and Bullets - On the floor behind the cashier's desk.
 * Tumblers Today - Third floor on top of a tool cabinet in the southeast room with the Auto-Doc.
 * Casino security passcode - On the counter of the bar upstairs.
 * Cashier's key - In the filing cabinet near the Guns and Bullets.
 * Vending machine code - "Scotch" - Can be found in the room next to the Auto-Doc room.
 * Vending machine code - "Vodka" - On a countertop behind a very easy locked door on the second level.
 * Vending machine code - "Wine" - Top shelf of wooden case, behind the bar on the second level.

Related quests

 * Big Winner, Sierra Madre
 * Curtain Call at the Tampico
 * Heist of the Centuries
 * Last Luxuries
 * Put the Beast Down

Appearances
The Sierra Madre Casino appears $$

Behind the scenes
The chandelier in the lobby was modeled by Megan Parks.