Fallout world FAQ

Why does the world look like 1950s even though the Great War was in 2077?
The Fallout series is set in an alternate timeline that diverged from ours in the 1950s. In the 21st century, it looked like the future as imagined in the 1950s pulp science fiction. E.g. instead of transistors you have huge vacuum tube-based computers and monochromatic terminals, robotic servants, a pseudo-utopian society based on 1950s values, black and white TV, music from the 1950s considered all-time classics, and most modern musical genres never appearing. Weapon development was also different from ours and thus plasma and laser weaponry were introduced, 10mm became the most common ammunition type, etc. The modern high-tech weapons were never created - instead, weapons based on how people in the 1950s thought 21st-century weaponry would look like are used.

How did the Great War start?
The situation leading to the war included China invading Alaska, and the United States annexing Canada. The European Commonwealth reacted to the Middle East's raising of oil prices by taking military action. As the United Nations tried to keep the peace, many members pulled out of the U.N., and within two months of this, the U.N. was disbanded. This period of conflict was called the Resource Wars. Many smaller nations went bankrupt in the ensuing conflict. The Resource Wars were ended by The Great War.

Were the US and China the only countries affected by the War?
No, they weren't.

Fallout intro:


 * In 2077, the storm of world war had come again. In two brief hours, most of the planet was reduced to cinders. And from the ashes of nuclear devastation, a new civilization would struggle to arise.

Fallout 2 intro:


 * The earth was nearly wiped clean of life. A great cleansing, an atomic spark struck by human hands, quickly raged out of control. Spears of nuclear fire rained from the skies. Continents were swallowed in flames and fell beneath the boiling oceans. Humanity was almost extinguished, their spirits becoming part of the background radiation that blanketed the earth.

Jesse Heinig, one of the Fallout designers:


 * One of the recurring themes of Fallout is that life will find a way to continue, albeit often under great struggles and with violence and suffering. It's not unreasonable, given this notion, to presume that U.S. remnant forces remain in parts of China, just as remnant Chinese elements are in the U.S.; and that other countries are similarly ravaged and war-torn, with survivors crawling out of the rubble. If Australia was untouched by the war, for instance, then presumably after 200 years they would have projected their powerful industrial presence and comparatively high population all around the globe to take control of any remaining resources, and the Enclave would find itself locked in a war with the Aussies. It's likely that some underpopulated parts of the third world escaped the full brunt of nuclear devastation, but since these would have been low-population unindustrialized areas anyway, they are not exactly in a position to take advantage of their "good fortune," such as it is. (I don't imagine that many nukes were wasted on the Sahara.)

The very first Fallout timeline by Scott Campbell and Brian Freyermuth (from which all other Fallout timelines in existence are derived):


 * Other countries, seeing the US's missiles on their way, fire their warheads as well. What ensues is two hours of nuclear bombardment upon the earth's surface.

Emil Pagliarulo, Fallout 3 lead designer:
 * Tenpenny Tower was slightly inspired by Fiddler's Green, the skyscraper in George Romero's Land of the Dead. But it was also an opportunity to introduce another character from outside the U.S. Allistair Tenpenny came to the Capital Wasteland from Great Britain to seek his fortune, so that alone tells you that the U.K. was also hit in the war. And if he came to U.S. to succeed, that says a lot about how screwed up Europe must be. So we just allude, a little bit, to the state of the rest of the world.

Tim Cain, one of the main creators of Fallout:


 * Killzig: What ever happened to the catholic church in the FO universe?


 * Tim Cain: I think it was nuked - the vatican that is.

Why do some ghouls talk about the war like they were in it?
Certain ghouls, such as Set or Carol talk about the Great War, and what it was like before and during the attack. The reason for this is because when ghouls are transformed, their genetic code mutates, causing them to live much longer than normal humans. People like Michael Masters and Typhon were actually born before the war, and were mutated during the nuclear launch/fallout. Not all ghouls were created during the war though. Read more in ghouls.

What are deathclaws mutated from?
The deathclaws were originally created before the Great War by the United States military, in order to replace humans during high-risk close-combat search-and-destroy missions. They were Jackson's Chameleons genetically modified with DNA of various other species.

The Master also experimented on the deathclaws early on, but his experiments were not very successful, and eventually, they were not used in his army. However, some of the modifications he made to their genome refined them into even more dangerous beasts.

What are super mutants?
Super mutants were originally created with the use of the Forced Evolutionary Virus. It's clear that they start as humans, and are mutated into stronger, more brutish, yet often less intelligent humanoids, who are bent on mutating all humans into their own kind. Super mutants on the West Coast originated in the Mariposa Military Base, while ones on the East Coast are from Vault 87, The Institute, and Huntersville.

Yao guai: The mutant descendants of bears
Yao guai are mutated bears that roam throughout the Capital Wasteland and Zion Canyon. They have mutated over time as a result of radiation exposure from nuclear bombs. They are extremely fast and vicious, making them arguably some of the most dangerous creatures of the wasteland. according to myth and tribal beliefs, the yao guai are the reincarnations of mistreated animals, such as Ruzka.