The Shocker

The The Shocker or FSGv118-b model Shocker glove is an Unarmed weapon in Fallout 3. It is a unique variant of the pneumatic power fist which deals added electric damage to robots.

Characteristics
The Shocker is a sort of civilian device, as noted by the shocker glove holotape, but what it was meant to do or be is never explained. It is especially effective in combat against robotic enemies, dealing nearly double bonus damage, and causing a visual electrical effect similar to that left by pulse grenades or pulse mines, or other weapons that deal electrical damage. It also appears to disable the robot but this is somewhat rare.

Durability
The Shocker can successfully strike about 400 times from full condition before breaking.

Variants

 * Power fist - The common variant in Fallout 3.
 * Fisto! - A more powerful version of the power fist, it deals the most raw damage of any unarmed weapon.
 * Sim version (Operation: Anchorage add-on) - A sim-only version of the weapon which differs only in health (essentially non-degrading).

Location
The Shocker is found (complete with holotaped instructions) at the end of the Flooded Metro west of Arlington Library, opposite a large traffic pile-up. The player will have to fight through many mirelurks, at higher levels the majority of these are mirelurk kings, and wade through some irradiated water to access the room. The room itself is booby trapped with a rigged shotgun and tripwire in the doorway.

Video
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