Orris

Orris is a bodyguard for hire in Freeside in 2281.

Quests
In the quest, G.I. Blues, The King asks the player to find out why he is getting more money and attention than the other bodyguards. As the player follows Orris through Freeside, Orris runs off into an alley and pretends to shoot four Freeside Thugs that were supposedly going to attack. With an Intelligence of 6, the player deduces that Orris only fires three shots for four kills. By calling him on it, and passing a barter check of 50, you can snag his caps. With a Medicine skill of 30 or more, the player can examine the thugs' bodies and discover that they are faking death. It is also possible to attack the "corpses," causing both the thugs and Orris to drop their ruse and fight back.

Bugs

 * If you pick pocket his ammo before he can pretend to shoot the four thugs (mentioned above), Orris will just continue aiming his gun and the quest will come to a stand still unless you decide to attack the thugs yourself-- which then causes Orris to become hostile as well. However, you can reverse-pickpocket Hunting Revolver ammo back on to him, in which case he will continue to attack.


 * If you save your game near the pretending thugs, after loading sometimes they are standing instead of laying, but you can still examine them as if they were lying down.


 * Orris will sometimes become hostile to the Kings surrounding the entrance to The King's School of Impersonation after being hired, and "guiding" the Courier to the Strip's north gate. He will not be hostile towards the Courier however. This can also happen if you attack Orris after he pretends to shoot the four thugs, but escapes.  In this case he may also kill the Silver Rush and Atomic Wrangler criers.


 * Sometimes on your second run-through with Orris, if you use Euclid's C-Finder to kill him right before he becomes hostile, nobody else (including his goons) will join in the fight.

Appearances
appears in Fallout: New Vegas.

Videos
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