Mod:Washington's Malevolence/Extraterrestrial Wonders

NOTE: This is considered legacy content and will be changed upon the release of the 4.0 content update.

"Extraterrestrial Wonders" is the first quest in the main quest line of Project ZDIS, the cancelled sequel to Washington's Malevolence. The quest serves only to provide the player with a means to travel back to Maddox Island after completing the story of the runners. This entry in the compendium only exists to show that a sequel existed at one point and was playable up to the end of the first quest. The playable demo is only compatible with the 2.x series of updates up to 2.8, and is not compatible with the 3.x series of updates.

The Story
The player meets up with Scribe Newman outside the Citadel to discuss the alien artifacts that were located in Vault 98 while Newman was researching the vaults. The player is to meet Newman at his truck and travel to the Winchester Air Force Base.

After fighting through the base's erroneously activated security defense system, they then fly back to Maddox Island. This marks the end of the demo of Project ZDIS, and now the player is free to travel back and forth between the island and the Air Force base.

Objectives

 * 1) Meet Scribe Newman outside of the Citadel.
 * 2) Travel with Newman to his truck and travel to the Winchester Air Force Base.
 * 3) Fight your way to the vertibird.

Trivia

 * This quest was only accessible if the player did not get Scribe Newman killed in Memento Mori. Otherwise, the player was still walled off from returning to Maddox Island.
 * The player will be walled off from returning to Maddox Island if the vertibird is destroyed. (This is still true in all updates past 2.8.)
 * The only purpose of this quest was to provide a means back to Maddox Island, due to requests. There was a sequel planned that was meant to have a story similar to the story that was originally planned for what became Washington's Malevolence, however, due to lack of interest, the demo is all that exists of that second story line.
 * Scribe Newman was set up exactly as the followers in the original Fallout 3 game, and was meant to be fireable. Instead, upon arriving on the island, Newman is fired through script and his reference subsequently disabled.
 * This demo was completely removed in the 2.8 patch and the player is given a vertibird outside the National Guard Depot instead. The demo is completely incompatible with the 3.x series of updates due to changes to the mod's main ESM that conflict with the demo's ESM.