Combat armor (Fallout 4)

Combat armor was issued within the United States Armed Forces during the Great War and appears as armor in Fallout 4. This armor provides balanced Damage Resistance and Energy Resistance.

Gameplay
Combat armor is considered "Tier 3" and becomes more common as one enters into the middle levels (15-35). Combat armor offers roughly equal ballistic protection to metal armor and equal energy protection to leather armor. Combat armor provides no latent protection from radiation, though through an exclusive mod it can result in the highest radiation resistance available to conventional armor (at the sacrifice of some ballistic and energy protection).

The combat armor helmet is the corresponding armor piece to the combat armor set. This model displays what is possibly a headlamp, attached to the left side above the brow line. The helmet does not utilize the lamp like the mining helmet. It can be modified, similarly to the metal helmet, with the same types of material mods as other pieces of combat armor. It does not have a sturdy or heavy variant. The combat armor helmet only occupies the hat slot, allowing eyewear and masks to be worn.

Crafting
In the Contraptions Workshop add-on, combat armor can be crafted at an armor forge:


 * The armor part generated (i.e. arm, leg, chest) is randomized.

Heavy
Multiple variants of combat armor can be found, including sturdy and heavy armor. However, the combat armor helmet does not exist as either of these variants (although the similar army helmet can be found separately) and all variants share the same form ID. A full set of sturdy combat armor, including the regular helmet, yields a damage resistance to both ballistic and energy of 85 and a radiation resistance of 0. A full set of heavy combat armor, including the regular helmet, yields a damage resistance to both ballistic and energy of 111 and a radiation resistance of 0.

Because all variants share the same ID, using the console to spawn any of the pieces will result in a random, level-dependent variant of the armor to spawn (either regular, sturdy, or heavy). By default, standard combat armor is not labeled with a prefix though the Creation Kit occasionally refers to "light" combat armor.

Variants

 * Black Ops armor
 * Commando armor
 * Destroyer's armor
 * Freefall Legs
 * Overseer's armor
 * Steadfast BOS combat armor chest piece

Locations

 * One full set of unmodified combat armor can be found on a hostile character by the name of Absalom. He can be found at several random locations throughout the Commonwealth.
 * Left arm, left leg, right leg and chest piece of heavy combat armor can be found within the Quincy ruins on a named character or, if the character has already been killed, a Gunner sergeant found on the church roof.
 * A partial set of heavy or sturdy combat armor, minus the right arm and helmet, can be found on Captain Bridget on the highway above Hub City Auto Wreckers, close to Saugus Ironworks.
 * A full set of unmodified armor, minus the helmet, can be found on a dead Sal, in Jamaica Plain, on the second floor city hall, where the 2076 World Series baseball bat is in the basement.
 * A varying number of pieces of combat armor can be found worn by higher ranked Gunners (often private or higher).
 * Edward Deegan wears a partial set of light combat armor, without the helmet or left arm. Deegan is essential until after The Secret of Cabot House
 * Helmet found on a dead raider in The Secret of Cabot House.
 * Several mercenaries at Parsons State Insane Asylum are wearing different armor parts including helmets.
 * A combat armor helmet found as a placed item, in the central building of Hub City Auto Wreckers, on a desk adjacent to the crane control terminal. Respawns every 3 days.
 * Proctor Teagan sells full sets of Brotherhood combat armor aboard the Prydwen.
 * Brotherhood of Steel variants are commonly worn by Brotherhood soldiers.
 * At higher levels, they are mostly sold by either Arturo Rodriguez in Diamond City or by KL-E-0 in Goodneighbor.