Fiends

 are a faction in the Mojave Wasteland. They are much like a regular raider band, but are much better equipped. NCR Officials have called them psychopathic drug-addicts who use their time raping or killing innocents. They barely, if at all, resemble humanity. Hence the name "Fiends".

Background
The fiends raided and vandalized Vault 3 using it to stay safe from the NCR. They occupy most of the western region near New Vegas. They usually wear raider armor and a horned skull hat. Their weapons range from common to high-tech, with Melee Fiends using Pool Cues, 9-irons, Combat Knives, and baseball bats. Ranged weapons are more advanced, with Hunting Rifles, Laser RCW, Laser Rifles, Plasma Rifles, Lever-Action Shotguns, Grenade Rifles and Varmint Rifles. Some may be equipped with Flamers. Violet, Cook-Cook, and Driver Nephi are the Three-Card Bounties for the quest Three-Card Bounty

Interactions

 * This faction simply attacks the player on sight much like other raiders do, with the exception of their leader Motor-Runner.* Good Karma is awarded for killing fiends. (It should also be noted that if you're attempting to maintain an evil karma you should watch the number of fiends you kill because your karma will quickly rise to good)
 * Sometimes they just fall out of the sky. (In front of Crimson Caravan)

Appearances
appear in Fallout: New Vegas and All Roads.

Notable Loot

 * Most Fiends carry laser/plasma rifles and RCW's along with a variety of addictive substances and meds you can pickpocket or scavenge.