Cricket

Cricket is a weapons caravaner operating in the Commonwealth $$

Background
Cricket is a roving weapons merchant based out of Bunker Hill, who provide her with guns to sell. She sells anything that can "chamber, cock, and spit out lead," as well as "slashers and clobberers." She has a deep love for guns, stating that "hot death flying faster than the speed of sound" makes her weak to the knees.

Along with other Bunker Hill merchants, she is an informant on runaway synths for the Synth Retention Bureau.

Itinerary
Cricket's caravan moves through the southern part of the map according to an apparently random route that varies each trip. Each trip may stop at, or simply pass any or all of the following locations:
 * Outside Vault 81, by the cooking station.
 * Outside Diamond City, by the brahmin troughs.
 * Outside Warwick Homestead, near the cooking station.

These halts may be visited in any order and approached from a variety of directions. If trade caravan posts are built at player character-controlled settlements in the area, these may also be visited. At each of the halt locations, she will normally stop for 8 in-game hours.

In addition to these possible halts, the caravan may pass close to other locations, including:

Hostile interactions are likely in many of these locations, and at random encounter points, if the player character is present.

If she is encountered as she leaves Bunker Hill, she will first transit to Vault 81, where her normal circuit then begins. She leaves Bunker Hill by the east door like the other caravan merchants. She will head south to the river, west along the north bank of the river to Monsignor Plaza, north through Cambridge to the Collegiate administration building, west to College Square, south back to the river, crosses the river at the wreck of the USS Riptide, passes Diamond City without stopping until reaching Vault 81. An alternative transit route goes south via Cabot Square and around Boston Common to halt outside Diamond City.

If the player fast travels back from another cell to the location where Cricket is currently located or sleeps at or near one of these locations, her departure will be delayed until shortly after they arrive or wake up.

As with the other Bunker Hill traveling merchants, her appearances there are entirely random, and she will not leave Bunker Hill if the player waits, only if they sleep or leave the cell and re-enter it. It is possible to follow her out from, but not to, Bunker Hill from another cell.

Appearances
Cricket appears $$

Bugs
Her brahmin, Spot, and her guards may be seen walking her route without her. It seems the bug persist as days later, she can be seen traveling alone.