Ninja

Ninja is a Fallout 3 and Fallout: New Vegas Perk.

The Ninja perk grants you the power of the fabled shadow warriors. When attacking you gain a +15% critical chance on every strike, only with either Melee or Unarmed. Sneak attack criticals do 25% more damage than normal. This perk is more suitable for players who follow a "ninja" play style, similarly to Grim Reaper's Sprint, which is suitable for players who follow play styles that use V.A.T.S. more often.

Bugs

 * In Fallout:New Vegas Ninja multiplies your critical chance by 1.15 instead of adding a flat 15%. This makes the critical chance bonus worthless. For example, a character with a critical hit chance of even 25% would have it be increased to only 28.5% rather than to 40% as it should. (25% * 1.15 = 28.75% vs 25% + 15% = 40%) There is a fan-made ESP plug-in to correct this formula. (Confirmed on PC)


 * the above is not a bug the context in which it is explained in game does not describe gaining 15 % flat critical, gain 15 % critical chance on every strike describes a bonus of 15 % of what you alrady have. Also common sense clearly backs this up 15% crit with the 3x crit multiplier of a weapon like the mantis gauntlet, liberator or figro would make every hit a critical by only gaining 1 perk which would cheapen the fun of the game. The plugin is just a case of a fan molding the game to the way they like it. Figaro is actualy a 4x muliplier which would be 60 % crit chance off of 1 perk.


 * In Fallout 3 this perk is broken, or at least doesn't work as it should,for both the sneak attack critical and melee critical bonus.

Ninja Ниндзя