Fallout 4 legendary armor

Legendary armor effects are effects applied to basic armor that use special prefix modifiers that cannot be obtained elsewhere. They cannot be scrapped, but can be modified. They will appear on screen when picked up, and are marked with a star. Unlike unique armors, they are randomized and are never named. Legendary effects can provide the same effects as unique armor. Like unique armors, Legendary armors can be given a custom name and modified at an armor station.

Legendary armor pieces are only found on the bodies of "Legendary" variants of enemies and in the inventories of merchants. They can spawn at random locations throughout the Commonwealth, depending on the difficulty setting. They are much more difficult to defeat than regular enemies, as each one has a chance to "mutate" after their health is depleted, restoring it to full and boosting their stats. They will almost always have a legendary piece of equipment in their inventory.

Legendary effects can be added to items by dropping them on the ground and using the console command "attachmod" while having them selected, followed by the mod ID. You can't stack several mods on a single item, but you can stack over multiple pieces (armor). You can also replace a mod with another one via console.

If the item is for some reason unclickable (a semi-common glitch), legendary effects can be added to items using this alternative process:


 * 1) Drop the item on the ground.
 * 2) Pick up the item in the air by holding E(PC) (how you would normally drag ragdoll and other objects around).
 * 3) Open console and enter "GetPlayerGrabbedRef". This returns the RefID of the item you're holding in the air.
 * 4) Take note of the returned RefID.
 * 5) Look up the ModID below for the desired legendary armor effect, note it as well.
 * 6) Enter the following in the console (substitute the appropriate RefID and ModID): [RefID].amod [ModID]
 * 7) For example, you would enter in something like this: "f00726b.amod 001cc2ac" (minus the quotes).
 * 8) The item will drop to the ground, and when you go to pick it up, you will get an overview similar to the one you get when you pick up any given legendary item for the first time.

By utilizing the steps described above, it is possible to apply legendary effects to power armor pieces. Keep in mind, though, that contrary to regular armor and weapons, power armor can't be renamed and doesn't display its legendary effect in any menu except the Pipboy's apparel section. Trying to keep multiple console-enhanced power armor pieces apart under these circumstances can quickly turn into a chore.

Bugs

 * When using armor with the Chameleon Legendary modifier, the PipBoy's display will be warped and the text colors over bright and blurry, making it difficult to read. If crouching and invisible, attempting to access the PipBoy will sometimes result in the UI being rendered partially or completely white and unusable. If standing and invisible, attempting to access the PipBoy can result in the PipBoy being transparent so the user is left looking through the character's arm. Can be solved by saving and then loading that save or going into 3rd person and back into 1st person.
 * There is a relatively uncommon bug whereas the player character will retain the effects of chameleon permanently, even after removing all buffed items. There is currently no known fix to this bug.
 * The Martyr effect may not work at certain times unless you go into V.A.T.S. This seems to be related to having multiple items equipped at once with the Martyr effect.

Легендарные свойства брони