Mod:Creation Kit/StopDialogueCamera - Game

Member of: Mod:Creation Kit/Game Script

Stops all dialogue cameras.

Syntax
Function StopDialogueCamera(bool abConsiderResume = false, bool abSwitchingTo1stP = false) native global

Parameters

 * abConsiderResume: Allow the camera to resume after a spell.
 * Default: false
 * abSwitchingTo1stP: Is the player being switched to 1st person mode.
 * Default: false

Return Value
None.

Examples
Game.StopDialogueCamera
 * Play an event camera using the Gate_Alias as its ref object.