Agility/Fallout Shelter

This page describes the Agility implementation $$

Background
Each SPECIAL attribute increases dweller efficiency in various rooms, during combat or when performing certain tasks. Although attributes can only be trained to a maximum of 10, they can still be increased to up to 17 through clothing bonuses. These additional points will not be visible on the dweller's SPECIAL bars but can be checked by tapping/clicking the bars, which brings up a more comprehensive menu that lists any and all bonuses.

Gameplay
Agility determines the effectiveness of food production rooms (diner and garden).

In quests or in the wasteland, it determines how many shots dwellers can fire before the enemy does (effects how quickly a dweller fires their weapon) or how much damage the dweller can avoid when fleeing from hopeless battles.

Dwellers can improve their Agility in the Athletics room.