Hancock



John Hancock (born John McDonough) is a ghoul and potential companion in Fallout 4.

Background
John Hancock is a ghoul who resides in the settlement of Goodneighbor, serving as its unofficial mayor. After Diamond City's mayor, Mayor McDonough, banished all ghouls, Hancock relocated to the town of Goodneighbor, viewing it as a place for those who didn't fit in anywhere else. He is exceptionally punitive toward his enemies, or those that break Goodneighbor law, but can be a good friend and valuable ally to those who treat him with respect.

He became a ghoul in 2277, following the use of an experimental radioactive drug. In spite of his radical transformation, John Hancock considers the changes more or less worth it, noting the near immortality he obtained as a benefit. Before Hancock became Mayor, the town was run by a ruthless mob-boss named Vic. After witnessing the death of a fellow drifter by Vic's henchmen, Hancock got high and passed out. When he came to, he found the clothes of the real John Hancock and inspired by its presence, he took it upon himself to raise a militia and overthrew Vic from power. From then on, he became the Mayor of Goodneighbor.

Currently, Hancock serves as the self-elected mayor of Goodneighbor. The majority of citizens look up to him for guidance, and he acts as a source of reassurance concerning the looming synth threat.

Following the events of Bobbi No-Nose's big plan, which involves stealing from his stronghold, he claims to feel too pampered and comfortable. He gives a speech proclaiming his leave of absence. ("No one in power should be comfortable for too long.") Hancock then proceeds to offer his services to the Sole Survivor as a possible companion.

Other interactions
Hancock will occasionally give the character chems. Like most other companions, he will also make comments regarding places visited or generally about the Commonwealth.

If you talk to Hancock after the Silver Shroud Quest, dressed as the Silver Shroud, Hancock will refer to you as his friend. You have the option to flirt with Hancock, and if you pass the speech check he will mention that he has impure thoughts about you, and hints at acting on those thoughts.

Effects of player's actions
When John Hancock's approval with the Sole Survivor reaches the highest level, he will grant the Isodoped perk, which makes the critical meter fill 20% faster as long as the Sole Survivor's rads are at 250 or higher.

Appearances
John Hancock appears only in Fallout 4.

Behind the scenes
John Hancock was a statesman and prominent Patriot of the American Revolution. He served as president of the Second Continental Congress and was the first and third Governor of the Commonwealth of Massachusetts.

Bugs

 * Hancock will ask you to "Confront Bobbi" if you sided with Bobbi No-Nose and killed Fahrenheit during The Big Dig side quest upon returning to Goodneighbor. Upon arriving at Hawthorne Estate, she will ignore the player character and be non interactive, thus preventing player character from obtaining Hancock as a companion.
 * Hancock can get stuck in a loop requesting player character to head to "southie" to confront Bobbi, any attempts to speak to him for any other quest will get this response. setting the quest stage ffgoodneighbor07 from 65 to 70 will fix this and he will complete his speech. No fix on console currently.
 * Hancock can be killed by the player character regardless when he is dismissed as a companion.
 * Hancock issues a misc quest to investigate Pickman Gallery, but if he is available as a companion, on returning to report to him there will be no dialogue available to complete the misc quest. This also the case with the interaction with Hancock in The Silver Shroud mission.
 * To finish this quest, speak with Hancock and let him join you as companion. Then speak with him again and in dialogue there will be option to finish mentioned quest. Hancock will say something like: "When I wanted you investigate Pickman Gallery, I didn't mean you to take me there." He does it even if you didn't take him with yourself or you had another companion on that quest. After that, quest will be finished.
 * As Hancock somehow seems to be non essential, dismissing him while being far away from a settlement you want him to be(e.g. You're at Sanctuary Hills, dismissing him back to Goodneighbor) will cause him to be killed halfway through his journey way back. He can be killed by anything in the wasteland, even Mongrel.

Gallery
Джон Хэнкок (Fallout 4)