Alien Disintegrator (Mothership Zeta)

The  is an energy rifle of alien origin which is added to Fallout 3 with the Mothership Zeta add-on.

It has a unique version called the Destabilizer.

Characteristics

 * The Disintegrator has an extremely large ammo capacity of 100, a slow fire rate, and a quick reload, making the weapon somewhat like a deadly Alien BB Gun.
 * Despite clearly being an energy weapon, when hotkeying the weapon, the icon shown for its place will in fact be the small arms icon: a rifle instead of lightning bolt. It's also noteworthy to say that in V.A.T.S. the Disintegrator and Destabilizer benefit from the Small Arms skill and not the Energy Weapons skill (on the 360, not tested for PC).
 * The Disintegrator has no trigger guard.
 * The Disintegrator does more damage to shielded enemies than its unique counterpart, the Destabilizer.
 * Sometimes you may notice that an enemy may be out of your crosshairs (or on them) and if they are moving (or standing still) when you fire, the shot will follow them.

Obtaining
This weapon is found on multiple aliens on Mothership Zeta.

Appearances
The appears in the Mothership Zeta add-on for Fallout 3.

Bugs

 * The reload animation is bugged; the jam animation plays instead. The Destabilizer, its unique counterpart, also has a bugged reload; it plays the Plasma Pistol reload animation.