Macomb

Macomb is a town located in the area of the pre-war city of Macomb, Illinois, southwest of Chicago.

Around 2197, the Midwestern Brotherhood of Steel received a distress call from one of their squads acting as escort to a supply wagon passing through Macomb. A single unit was separated from the main group and the road behind him has been blocked off. The warrior and his team arrived soon, being attacked not only by Macomb raiders, driven by hunger, but also by civilians, who were hungry and desperate, as the Brotherhood of Steel supply wagons carry food, weapons, and medical supplies - the three most sought after commodities in the Wasteland. The vehicle and Pilot Christian, the driver were rescued, and all the opposition was killed. Three extermination squads were dispatched to Macomb to remove the assorted "riffraff": all the bandits and mad civilians who were probably still there. Those who weren't killed paid back the Brotherhood's "generosity" by serving in labor camps. The only inhabitant of Macomb who wasn't hostile to the Brotherhood was Phillip Wilson, the town librarian. It is unknown what happened to him. Another person who did not initially attack when encountered was a hungry raider, hoping to trade the location of a key for food, but he inevitably attacked the warrior in desperation.

Mission walkthrough
Just as you arrive you get the Hummer, the first vehicle in the game. You can put equipment you don't want to carry by opening your inventory while piloting the vehicle. Though the town is attacking you and the vehicle for supplies, they won't actually "open" the vehicle and take anything you put in it.

For this mission you will need long-range weaponry, as most of your enemies will sharpshoot from the roofs of the buildings. Including civilians who will throw molotov cocktails, darts, and rocks.

Throughout the mission your path will be blocked by large metal gates, each with a switch somewhere nearby that forces you to leave the vehicle. At one of the gates you will find a hungry raider who will ask for food in exchange for information about a key to the gate switch. Shortly after this he will become hostile and attack. Giving him food does not prevent this from happening.

Midway through the mission you will find Phillip Wilson, a librarian who has lost his glasses. Towards the end of the mission there will be a trunk with glasses inside which you can trade (give) to him and he will give you a book in return. This subquest is possibly a reference to "The Twilight Zone" episode "Time Enough at Last".

At the very end on the terrace of the very last building, there will be a raider with a rocket launcher. Better hope he misses, as it is nearly impossible to snipe him down before he shoots. You can sneak under his balcony, climb the ladder and shoot him in the back with a shotgun before he fires.

Hint: if you are wounded, get into the vehicle while you take stimpaks. Do not bother with the mines here too, just drive through them. The first mine is inactive; you can take it home. The barricades explode when destroyed, so keep a safe distance from them.

There is a stick of dynamite on this map which won't stack with any others you have found.

Appearances in games
Macomb appears only in Fallout Tactics: Brotherhood of Steel.