Alien Biogel (Fallout 3)

Alien biogel is a consumable added to Fallout 3 in the Mothership Zeta add-on.

Effects
Alien biogel restores a minimum of 10, up to a maximum of 30 Hit Points based on the Medicine skill (36 with Fast Metabolism).

Biochemical Anomaly
Both the alien and adapted biogel have a 50% chance to cause one of ten random effects for 30 seconds.

The ten "Biochemical Anomaly" effects are as follows:
 * -1 Intelligence
 * -1 Perception
 * -1 Endurance
 * -1 Agility
 * +5 Radiation per second (can be reduced with Radiation Resistance)
 * -10 Radiation per second
 * +5 Hit Points per second
 * +10 Max Action Points
 * +2 Strength
 * +2 Agility

Variants

 * Adapted biogel

Locations

 * In some alien crates aboard Mothership Zeta.
 * It also can be found on alien workers and abominations.
 * Usually at least one found on a table in small rooms throughout the ship. These rooms are most likely living/dining quarters for the aliens.
 * Sally can provide up to three of these when asked if she's found anything on the ship after completing This Galaxy Ain't Big Enough...