Weapon

Weapons are items used to attack a target and deliver damage.

Types
Weapons are divided to different types, each requiring a different skill:
 * Big Guns
 * Energy Weapons
 * Melee Weapons
 * Small Guns
 * Throwing
 * Unarmed

Fallout 3 retains all of these categories other than Throwing, discarding thrown knives and consolidating grenade use and Traps under the skill category of Explosives, allowing the player to use and disarm traps like the Bottlecap Mine.

Weapons of the fallout universe are diverse and different from our society because of it being a diffrent universe/timeline. One controversital weapon for example is the Desert Eagle, true in our society it was made in 1982 by Magnum Reasearch but in the fallout steamline it could have been constructed by someone diffrent, at a diffrent date and could possibly be even better than modern Desert Eagles in production today. Hence the reason of having futuristic, modern and semi-modern guns in the fallout series, if it was otherwise fallout would be without laser, plasma, and other high tech guns which could possibly ruin the feel of the game and the fallout series completely.