Mod:DUST Survival Simulator/Hunters

Hunters are independent Cannibal groups operating throughout the Mojave.

Characteristics
Unlike their more sedentary counterparts, Hunters travel on their stomachs and will pursue a target for days.

They seem to prefer travelling in groups of four, usually with at least one advance scout. Advance scouts commonly are among the least well armed members of the party, but are versatile with their weaponry and can cut down Survivors with just a few well aimed strokes. Victims have reported scouts to be using thrown explosives like grenades, but accounts are unreliable.

Apart from the scouts, Hunter groups ordinarily have two well-armed and equally well, if not even better armored members amongst their ranks. These can carry a wide range of energy and ballistic weapons, including ranged ones like rifles, and even can be in posession of automatic weapons making them a potential target for Survivors seeking to improve on their own equipment.

Apart from their motley assortment of weapons, Hunters, and especially their scouts, seem to be capable of outrunning many of their victims.

Tactical considerations
Hunters are usually well-armed and armored, with an advance scout trying to involve potential victims in combat, with the rest of the group then closing it or taking pot-shots from a distance.

Scouts will seldom leave the calling distance of their party, so if a scout's attention is attracted, a Survivor usually has to prepare to fight the whole group.

Taking advantage of the environment and the distance usually kept between the scouts and the main group seems advisable. When forced into close quarter combat, there is nothing but high rate of attack, high damage weaponry that can save the victim.

Trivia

 * Because Hunters are technically reskinned NCR and Legion hit-squads, they will still shout lines pertaining to those factions. This is likely an oversight by the developer.