House Resort

The  is a building at Camp Golf. Due to the building's name, and links to the Lucky 38, as well as having a picture of Mr House, it could be that before the war this was one of the properties owned by Mr House.

Layout
This building obviously used to function as a large resort hotel, but has now been converted into a makeshift barracks by the NCR Rangers. There is a large lobby area with some small offices through a door at the rear, a storage area containing numerous metal boxes and ammunition boxes on the shelves to the left, a bunk area and kitchen (both containing plentiful common and rare loot) to the right, and two sets of stairs leading to a second floor with several bedrooms and an external deck.

Notable Loot

 * Five Nuka-Cola Quartz can be found on the shelves in the kitchen. These must be stolen.
 * There are over a dozen purified waters in the kitchen and a great amount of food as well, it's a very good spot to resupply if the player doesn't mind stealing.
 * A Lucky 38 key card can be found on a desk near the stairs leading up to the second floor. Look for a Nuka-Cola vending machine and a Sunset Sarsaparilla vending machine.
 * 3 Sunset Sarsaparilla star bottle caps on top of two dressers in a room upstairs. Go up the right staircase, the first room in the right hallway. These do not show as stolen items, and can be taken without consequence.
 * A Fixin' Things magazine can be found on a dresser in a room upstairs.
 * A Fixin' Things magazine and Programmer's Digest can be found upstairs on a table with some ruined books, in a room with 2 NCR troopers. (As with everything other than the Sunset Star Bottle Caps, these must be stolen)
 * A Future Weapons Today magazine can be found on top of a filing cabinet, next to the broken terminal at the end of a 2nd floor corridor.
 * There are a number of First Aid Boxes inside the second floor bathrooms, each containing a standard amount of chems, which is a good way to stock up if you don't mind stealing.
 * On the second floor, approaching from the right stairway and taking the first right, the room on your left contains 3 boxes of Fixer a box of Mentats and two Buffout.

Note

 * A large framed picture of Mr. House standing in front of a pair of robot legs is on the wall in the room to the left of the entrance. The robot in this picture looks similar to Liberty Prime from fallout 3, standing at the same size when compared to a human. The picture is an obvious homage to a famous picture of Howard Hughes standing in front of an airplane.
 * The "Lucky 38 Executive Override" option on the terminal in the office was originally supposed to be part of The Moon Comes Over the Tower, but that section of the quest was apparently cut. See that quest's notes section for details.


 * Some of the rooms have the exact same layout as those in Jacobstown Lodge including items.
 * The house is filled with about a dozen elite rangers and half a dozen normal rangers. If the player is on bad terms with the NCR, they must prepare for one of the more difficult firefights in the game.

Appearances
appears in Fallout: New Vegas.