Sonic Emitter (weapon)



The sonic emitter is a weapon that appears in the Fallout: New Vegas add-on Old World Blues.

Background
The sonic emitter is a pistol-grip energy weapon developed at the Big Mountain Research and Development Center by 8|Doctor 8. It can be programmed with recorded frequencies to change its effect on targets, ranging from electrocution to dismemberment. With the addition of the X-8 vertebrae-pulse-de-sensitizer frequency, the sonic emitter gains the ability to disrupt the Big MT Facility's many force-fields.

Characteristics
The pistol's chassis is composed of a gray metallic tube outfitted with four vacuum tubes, a housing for a small energy cell, a conical muzzle, and a rear-mounted oscilloscope, all attached to a pistol grip. It shares some visual features with other pistol-grip energy weapons, such as the pulse gun, Euclid's C-Finder, and the recharger pistol. Reprogramming the sonic emitter changes the color of the oscilloscope and energy rings, as well as introducing unique effects when the weapon scores a critical hit.

All variants are improved holdout weapons and are affected by the Professional perk. They can be repaired with any other variant of the sonic emitter, and any energy pistol with the Jury Rigging perk.

Sonic emitter - Gabriel's bark


This is an Energy Weapons pistol with bonus damage against robots and power armor wearers, as well as a unique "critical strike knockback" effect which knocks enemies back on a critical strike.
 * Found within one of Gabe's dig spots in X-8. It is randomly placed in one of the many dig spots.

Sonic emitter - opera singer


This is an Energy Weapons pistol with bonus damage against robots and power armor wearers, as well as a unique "critical strike dismemberment" effect which cripples the target's limbs on a critical strike. A kill results in the enemy being blown to bits, similar to the Bloody Mess perk.
 * Found on a nightstand upstairs, in Doctor 8's house.

Sonic emitter - revelation


This is an Energy Weapons pistol with bonus damage against robots and power armor wearers, as well as a unique "critical strike paralysis" effect which temporarily knocks down your target.
 * This is the default setting when the weapon is first obtained.

Sonic emitter - robo-scorpion


This is an Energy Weapons pistol with bonus damage against robots and power armor wearers, as well as a unique "critical strike explosion" effect.
 * Found within the Giant Robo Scorpion room, located on the elevated platform in the back of the room, on the center desk.

Sonic emitter - tarantula


This is an Energy Weapons pistol with bonus damage against robots and power armor wearers, as well as a unique "critical strike incendiary" effect which ignites the target on a critical hit.
 * Found in Doctor 0's house, upstairs in the leftmost room on top of the computer.

Related quests

 * Welcome to the Big Empty
 * Sonic Emitter Upgrade
 * X-8: High School Horror!

Appearances
All variants of the sonic emitter appear only in the Fallout: New Vegas add-on Old World Blues.

Звуковой эмиттер