Fallout 3 containers and storage

A container is an object that the player can activate to bring up an inventory in which you can put in, or take out items from your inventory. Items placed in a container will disappear over time.(With the exception of containers in owned houses like My Megaton House)

Types of containers

 * Ammunition Box (Ammunition)
 * Ant Refuse Pile
 * Armor Case (Various Armor)
 * Ballot Box (Quest: Election Day)
 * Cash Register (Pre-War Money, caps)
 * Crate
 * Desk (Caps, junk, Ammo)
 * Dresser (Clothing)
 * Dumpster (Junk, Quest: Those!)
 * Enclave Crate (Random Loot)
 * Enclave First Aid Crate (Medical Supplies, Chems)
 * Enclave Locker (Weapons, Junk)
 * Filing Cabinet (Random Loot)
 * Firehose Box (Firehose Nozzle, Quest: Grady's Package)
 * First Aid Box (Medical Supplies/Chems)
 * Garbage Can (Junk, Ammo, caps, Nuka-colas)
 * Gore Bag (Mutilated Bodily Parts, Ammo, Caps, Grenades)
 * Grenade Box (Grenades)
 * Gun Cabinet (Guns/Ammo)
 * Gun Case (Guns/Ammo)
 * Hollowed Out Rock (Sniper Rifle, .308 Caliber Rounds, Stimpaks, Stealth Boy, As Requested)
 * Lawnmower (Lawnmower Blades)
 * Locker (Random Loot)
 * Mail Dropbox (Junk)
 * Mailbox (Junk, weapons, Letter from Vault-Tec, Skill Books)
 * Metal Crate (Random Loot)
 * Mine Box (Mines)
 * Model of Home (Pre-War Money, Chems)
 * Nuka-Cola Vending Machine (Nuka Cola/Nuka Cola Quantum, Caps)
 * Personal Footlocker (Random Loot)
 * Radiation Suit Case (Radiation Suits)
 * Refrigerator (Food/Alcohol)
 * Ruined School Desk (Junk, caps, Switchblades)
 * Safe (Pre-War Money, Chems, Guns/Ammo, Caps, Junk, Stealth Boy)
 * Stove (Pilot Light, Food)
 * Suitcase
 * Tool Cabinet (Junk)
 * Toolbox (Junk)