Irving Cheng/Dialogue

SPEAKER	NPCID	RACE	VOICE TYPE	QUEST	CATEGORY	TOPIC	TOPICINFO	RESPONSE INDEX	FILENAME	FULL PATH	FILE FOUND	MODIFIED SINCE FILE CREATION	TOPIC TEXT	PROMPT	RESPONSE TEXT	EMOTION	SCRIPT NOTES --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12Basement	FormID 000171A9	0	MS12_MS12Basement_000171A9_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12Basement_000171A9_1.mp3	File Not Found		MS12Basement	Do you know anything about the basement level, comrade? Only that they keep generators down there... and some kind of emergency escape tunnels. Happy 50	trying to be helpful --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12Basement	FormID 000171A9	1	MS12_MS12Basement_000171A9_2	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12Basement_000171A9_2.mp3	File Not Found		MS12Basement	Do you know anything about the basement level, comrade? Oh, you know who you should talk to? Comrade Dashwood. He knows this place like the back of his hand. Surprise 100	just remembering something helpful --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsGhouls	FormID 00020306	0	MS12_MS12ResidentsGhouls_00020306_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsGhouls_00020306_1.mp3	File Not Found		About these Ghouls... What do you think of the whole situation with the Ghouls? I'm sure it will end in bloodshed. It's serious business, comrade. Fear 100	nervous --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsNeighbors	FormID 00022151	0	MS12_MS12ResidentsNeighbor_00022151_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsNeighbor_00022151_1.mp3	File Not Found		How would you feel about having a few Ghoul neighbors? --	You've finally got around to asking me, comrade. Surprise 75	hesitant but sincere --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsNeighbors	FormID 00022151	1	MS12_MS12ResidentsNeighbor_00022151_2	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsNeighbor_00022151_2.mp3	File Not Found		How would you feel about having a few Ghoul neighbors? --	I've given it a lot of careful thought. I would welcome these Ghouls into our community. Happy 50	hesitant but sincere --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsNeighbors	FormID 00022151	2	MS12_MS12ResidentsNeighbor_00022151_3	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsNeighbor_00022151_3.mp3	File Not Found		How would you feel about having a few Ghoul neighbors? --	I've already formed a welcoming committee! Happy 100	excited --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsNeighbors	FormID 00020506	0	MS12_MS12ResidentsNeighbor_00020506_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsNeighbor_00020506_1.mp3	File Not Found		How would you feel about having a few Ghoul neighbors? --	Ghouls wouldn't make the best of neighbors, comrade. Fear 50	self important snob trying to be nice --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsNeighbors	FormID 0002215C	0	MS12_MS12ResidentsNeighbor_0002215C_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsNeighbor_0002215C_1.mp3	File Not Found		How would you feel about having a few Ghoul neighbors? --	It's not really fair to deprive anyone of a community, is it? So we really ought to welcome them as comrades, shouldn't we? Surprise 75	hesistant but sincere --	--	--	MaleOld01	GenericAdult	Combat	Murder	FormID 00022A7B	0	GenericAdult_Murder_00022A7B_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Murder_00022A7B_1.mp3	File Not Found		Murder	--	What have you done? Anger 50 --	--	--	MaleOld01	GenericAdult	Combat	Murder	FormID 00022A7C	0	GenericAdult_Murder_00022A7C_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Murder_00022A7C_1.mp3	File Not Found		Murder	--	Oh my God! Anger 50 --	--	--	MaleOld01	GenericAdult	Combat	Murder	FormID 00022A7D	0	GenericAdult_Murder_00022A7D_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Murder_00022A7D_1.mp3	File Not Found		Murder	--	Murderer! Disgust 50 --	--	--	MaleOld01	GenericAdult	Combat	Murder	FormID 00022A7E	0	GenericAdult_Murder_00022A7E_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Murder_00022A7E_1.mp3	File Not Found		Murder	--	You killed him! Anger 50 --	--	--	MaleOld01	GenericAdult	Combat	Murder	FormID 00022A7F	0	GenericAdult_Murder_00022A7F_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Murder_00022A7F_1.mp3	File Not Found		Murder	--	You killed her! Anger 50 --	--	--	MaleOld01	GenericAdult	Combat	Murder	FormID 00022A80	0	GenericAdult_Murder_00022A80_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Murder_00022A80_1.mp3	File Not Found		Murder	--	No! Anger 50 --	--	--	MaleOld01	GenericAdult	Combat	Murder	FormID 00050FF3	0	GenericAdult_Murder_00050FF3_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Murder_00050FF3_1.mp3	File Not Found		Murder	--	You're going to pay for that! Anger 50 --	--	--	MaleOld01	GenericAdult	Combat	Murder	FormID 00050FF7	0	GenericAdult_Murder_00050FF7_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Murder_00050FF7_1.mp3	File Not Found		Murder	--	Murdering scum! Anger 50 --	--	--	MaleOld01	GenericAdult	Combat	MurderNoCrime	FormID 00022A9E	0	GenericAdult_MurderNoCrime_00022A9E_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_MurderNoCrime_00022A9E_1.mp3	File Not Found		MurderNoCrime	--	Good riddance. Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	MurderNoCrime	FormID 00051017	0	GenericAdult_MurderNoCrime_00051017_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_MurderNoCrime_00051017_1.mp3	File Not Found		MurderNoCrime	--	Better him than me. Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	MurderNoCrime	FormID 00051018	0	GenericAdult_MurderNoCrime_00051018_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_MurderNoCrime_00051018_1.mp3	File Not Found		MurderNoCrime	--	Better her than me. Neutral 50 --	--	--	MaleOld01	MS12	Detection	NormalToAlert	FormID 000170AD	0	MS12_NormalToAlert_000170AD_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_NormalToAlert_000170AD_1.mp3	File Not Found		NormalToAlert	--	This isn't happening. I'm dreaming. I must be dreaming! Fear 100	scared and about to die --	--	--	MaleOld01	MS12	Detection	NormalToAlert	FormID 000170AE	0	MS12_NormalToAlert_000170AE_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_NormalToAlert_000170AE_1.mp3	File Not Found		NormalToAlert	--	Please God! Fear 100	scared and about to die --	--	--	MaleOld01	MS12	Detection	NormalToAlert	FormID 000170AF	0	MS12_NormalToAlert_000170AF_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_NormalToAlert_000170AF_1.mp3	File Not Found		NormalToAlert	--	Oh no!	Fear 100	scared and about to die --	--	--	MaleOld01	MS12	Detection	NormalToAlert	FormID 000170B1	0	MS12_NormalToAlert_000170B1_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_NormalToAlert_000170B1_1.mp3	File Not Found		NormalToAlert	--	 	Neutral 50	(about to die) blood curdling scream of fear --	--	--	MaleOld01	MS12	Detection	NormalToAlert	FormID 000170B5	0	MS12_NormalToAlert_000170B5_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_NormalToAlert_000170B5_1.mp3	File Not Found		NormalToAlert	--	 	Neutral 50	(about to die) blood curdling scream of fear --	--	--	MaleOld01	MS12	Detection	NormalToAlert	FormID 000170B6	0	MS12_NormalToAlert_000170B6_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_NormalToAlert_000170B6_1.mp3	File Not Found		NormalToAlert	--	 	Neutral 50	(about to die) weeping in complete fear --	--	--	MaleOld01	DialogueTenpenny	Detection	NormalToAlert	FormID 00017088	0	DialogueTe_NormalToAlert_00017088_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_NormalToAlert_00017088_1.mp3	File Not Found		NormalToAlert	--	Oh my God! Fear 100	scared and about to die --	--	--	MaleOld01	DialogueTenpenny	Detection	NormalToAlert	FormID 00017089	0	DialogueTe_NormalToAlert_00017089_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_NormalToAlert_00017089_1.mp3	File Not Found		NormalToAlert	--	I think I heard something! Fear 100	scared and about to die --	--	--	MaleOld01	DialogueTenpenny	Detection	NormalToAlert	FormID 0001708B	0	DialogueTe_NormalToAlert_0001708B_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_NormalToAlert_0001708B_1.mp3	File Not Found		NormalToAlert	--	Uhhhuuuhhh. Fear 100	scared and about to die --	--	--	MaleOld01	GenericAdult	Detection	NormalToAlert	FormID 0002FC24	0	GenericAdult_NormalToAlert_0002FC24_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_NormalToAlert_0002FC24_1.mp3	File Not Found		NormalToAlert	--	Hello? Who's there? Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	NormalToAlert	FormID 0005200A	0	GenericAdult_NormalToAlert_0005200A_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_NormalToAlert_0005200A_1.mp3	File Not Found		NormalToAlert	--	Huh? Surprise 50 --	--	--	MaleOld01	GenericAdult	Detection	NormalToAlert	FormID 0005200B	0	GenericAdult_NormalToAlert_0005200B_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_NormalToAlert_0005200B_1.mp3	File Not Found		NormalToAlert	--	Hello? Surprise 50 --	--	--	MaleOld01	GenericAdult	Detection	NormalToAlert	FormID 0005200C	0	GenericAdult_NormalToAlert_0005200C_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_NormalToAlert_0005200C_1.mp3	File Not Found		NormalToAlert	--	Did you hear something? Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	NormalToAlert	FormID 0002FC25	0	GenericAdult_NormalToAlert_0002FC25_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_NormalToAlert_0002FC25_1.mp3	File Not Found		NormalToAlert	--	I'm going to go check it out. Neutral 50 --	--	--	MaleOld01	Generic	Detection	NormalToAlert	FormID 0002FC23	0	Generic_NormalToAlert_0002FC23_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_NormalToAlert_0002FC23_1.mp3	File Not Found		NormalToAlert	--	What was that? Neutral 50 --	--	--	MaleOld01	MS12	Detection	NormalToCombat	FormID 00018638	0	MS12_NormalToCombat_00018638_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_NormalToCombat_00018638_1.mp3	File Not Found		StartCombat	--	It's coming this way! Fear 100	scared and about to die --	--	--	MaleOld01	MS12	Detection	NormalToCombat	FormID 00018639	0	MS12_NormalToCombat_00018639_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_NormalToCombat_00018639_1.mp3	File Not Found		StartCombat	--	We're all going to die! Fear 100	scared and about to die --	--	--	MaleOld01	DialogueTenpenny	Detection	NormalToCombat	FormID 00018552	0	DialogueTe_NormalToCombat_00018552_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_NormalToCombat_00018552_1.mp3	File Not Found		StartCombat	--	Oh my God! Fear 100	scared and about to die --	--	--	MaleOld01	DialogueTenpenny	Detection	NormalToCombat	FormID 00018559	0	DialogueTe_NormalToCombat_00018559_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_NormalToCombat_00018559_1.mp3	File Not Found		StartCombat	--	 	Neutral 50	(about to die) blood curdling scream of fear --	--	--	MaleOld01	GenericAdult	Detection	NormalToCombat	FormID 0001FB67	0	GenericAdu_NormalToCombat_0001FB67_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_NormalToCombat_0001FB67_1.mp3	File Not Found		StartCombat	--	Help me! Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	NormalToCombat	FormID 0001FB68	0	GenericAdu_NormalToCombat_0001FB68_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_NormalToCombat_0001FB68_1.mp3	File Not Found		StartCombat	--	I've got one! Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	NormalToCombat	FormID 0005201D	0	GenericAdu_NormalToCombat_0005201D_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_NormalToCombat_0005201D_1.mp3	File Not Found		StartCombat	--	Hey! Surprise 100 --	--	--	MaleOld01	GenericAdult	Detection	NormalToCombat	FormID 0001FB69	0	GenericAdu_NormalToCombat_0001FB69_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_NormalToCombat_0001FB69_1.mp3	File Not Found		StartCombat	--	Opening fire! Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	NormalToCombat	FormID 0001511C	0	GenericAdu_NormalToCombat_0001511C_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_NormalToCombat_0001511C_1.mp3	File Not Found		StartCombat	--	Open fire! Neutral 50 --	--	--	MaleOld01	Generic	Detection	NormalToCombat	FormID 000208E5	0	Generic_NormalToCombat_000208E5_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_NormalToCombat_000208E5_1.mp3	File Not Found		StartCombat	--	Over here! Neutral 50 --	--	--	MaleOld01	GenericAdult	Miscellaneous	ObserveCombat	FormID 0004C256	0	GenericAdult_ObserveCombat_0004C256_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_ObserveCombat_0004C256_1.mp3	File Not Found		ObserveCombat	--	Watch out! Neutral 50 --	--	--	MaleOld01	GenericAdult	Miscellaneous	ObserveCombat	FormID 0004C257	0	GenericAdult_ObserveCombat_0004C257_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_ObserveCombat_0004C257_1.mp3	File Not Found		ObserveCombat	--	Whoa! Surprise 50 --	--	--	MaleOld01	GenericAdult	Miscellaneous	ObserveCombat	FormID 0004C258	0	GenericAdult_ObserveCombat_0004C258_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_ObserveCombat_0004C258_1.mp3	File Not Found		ObserveCombat	--	Look out! Fear 50 --	--	--	MaleOld01	GenericAdult	Miscellaneous	ObserveCombat	FormID 0004C25A	0	GenericAdult_ObserveCombat_0004C25A_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_ObserveCombat_0004C25A_1.mp3	File Not Found		ObserveCombat	--	Damn, it's a fight! Fear 50 --	--	--	MaleOld01	GenericAdult	Miscellaneous	ObserveCombat	FormID 0004C25B	0	GenericAdult_ObserveCombat_0004C25B_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_ObserveCombat_0004C25B_1.mp3	File Not Found		ObserveCombat	--	Ain't none of my business! Fear 50 --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsBranch	FormID 00020317	0	MS12_MS12ResidentsBranch_00020317_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsBranch_00020317_1.mp3	File Not Found		What's it like living at Tenpenny Tower? --	Well comrade, things are great. The best of the best have made a community here. Happy 50	naively self important --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsBranch	FormID 00020317	1	MS12_MS12ResidentsBranch_00020317_2	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsBranch_00020317_2.mp3	File Not Found		What's it like living at Tenpenny Tower? --	Well, there is that problem with the Ghouls. But I think it'll be solved soon enough. Fear 50	naively self important --	--	--	MaleOld01	GenericAdult	Combat	Pickpocket	FormID 00022AA8	0	GenericAdult_Pickpocket_00022AA8_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Pickpocket_00022AA8_1.mp3	File Not Found		Pickpocket	--	Thief! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	Pickpocket	FormID 00022AA9	0	GenericAdult_Pickpocket_00022AA9_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Pickpocket_00022AA9_1.mp3	File Not Found		Pickpocket	--	A pickpocket! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	Pickpocket	FormID 00022AAB	0	GenericAdult_Pickpocket_00022AAB_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Pickpocket_00022AAB_1.mp3	File Not Found		Pickpocket	--	Stop! Thief! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	Pickpocket	FormID 00022AAC	0	GenericAdult_Pickpocket_00022AAC_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Pickpocket_00022AAC_1.mp3	File Not Found		Pickpocket	--	You can't do that! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	Pickpocket	FormID 00022AAD	0	GenericAdult_Pickpocket_00022AAD_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Pickpocket_00022AAD_1.mp3	File Not Found		Pickpocket	--	You stole that! Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERFIREWEAPON	FormID 00022CCD	0	GenericAdu_PLAYERFIREWEAPO_00022CCD_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERFIREWEAPO_00022CCD_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Whoa, whoa! Careful! Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERFIREWEAPON	FormID 00022CCE	0	GenericAdu_PLAYERFIREWEAPO_00022CCE_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERFIREWEAPO_00022CCE_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Hey, knock it off! Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERFIREWEAPON	FormID 00022CCF	0	GenericAdu_PLAYERFIREWEAPO_00022CCF_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERFIREWEAPO_00022CCF_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Watch it! Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERFIREWEAPON	FormID 0004C1A6	0	GenericAdu_PLAYERFIREWEAPO_0004C1A6_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERFIREWEAPO_0004C1A6_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Not so close! Anger 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERFIREWEAPON	FormID 0004C1A7	0	GenericAdu_PLAYERFIREWEAPO_0004C1A7_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERFIREWEAPO_0004C1A7_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	I hope you know what you're doing. Disgust 20 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERFIREWEAPON	FormID 0004C1A8	0	GenericAdu_PLAYERFIREWEAPO_0004C1A8_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERFIREWEAPO_0004C1A8_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Cut it out, will you? Anger 25 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERINIRONSITES	FormID 00022CD0	0	GenericAdu_PLAYERINIRONSIT_00022CD0_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERINIRONSIT_00022CD0_1.mp3	File Not Found		PLAYER IN IRON SITES	--	Don't point that thing at me. Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERINIRONSITES	FormID 00022CD1	0	GenericAdu_PLAYERINIRONSIT_00022CD1_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERINIRONSIT_00022CD1_1.mp3	File Not Found		PLAYER IN IRON SITES	--	Hey, knock it off. Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERINIRONSITES	FormID 00022CD3	0	GenericAdu_PLAYERINIRONSIT_00022CD3_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERINIRONSIT_00022CD3_1.mp3	File Not Found		PLAYER IN IRON SITES	--	What do you think you're doing? Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERINIRONSITES	FormID 00022CD2	0	GenericAdu_PLAYERINIRONSIT_00022CD2_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERINIRONSIT_00022CD2_1.mp3	File Not Found		PLAYER IN IRON SITES	--	Be careful with that! Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERINIRONSITES	FormID 0004C16E	0	GenericAdu_PLAYERINIRONSIT_0004C16E_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERINIRONSIT_0004C16E_1.mp3	File Not Found		PLAYER IN IRON SITES	--	That's not a good idea. Anger 20 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERINIRONSITES	FormID 0004C16F	0	GenericAdu_PLAYERINIRONSIT_0004C16F_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERINIRONSIT_0004C16F_1.mp3	File Not Found		PLAYER IN IRON SITES	--	Easy there. Neutral 20 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERKNOCKOVEROBJECTS	FormID 00022CCA	0	GenericAdu_PLAYERKNOCKOVER_00022CCA_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERKNOCKOVER_00022CCA_1.mp3	File Not Found		PLAYER KNOCK OVER OBJECTS	--	Watch it, will you? Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERKNOCKOVEROBJECTS	FormID 00022CCB	0	GenericAdu_PLAYERKNOCKOVER_00022CCB_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERKNOCKOVER_00022CCB_1.mp3	File Not Found		PLAYER KNOCK OVER OBJECTS	--	Oh come on. Pay more attention to what you're doing. Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERKNOCKOVEROBJECTS	FormID 00022CCC	0	GenericAdu_PLAYERKNOCKOVER_00022CCC_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERKNOCKOVER_00022CCC_1.mp3	File Not Found		PLAYER KNOCK OVER OBJECTS	--	Cut it out. Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERKNOCKOVEROBJECTS	FormID 00022CC9	0	GenericAdu_PLAYERKNOCKOVER_00022CC9_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERKNOCKOVER_00022CC9_1.mp3	File Not Found		PLAYER KNOCK OVER OBJECTS	--	Hey, be more careful! Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERKNOCKOVEROBJECTS	FormID 0004C163	0	GenericAdu_PLAYERKNOCKOVER_0004C163_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERKNOCKOVER_0004C163_1.mp3	File Not Found		PLAYER KNOCK OVER OBJECTS	--	Why don't you look where you're going? Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERKNOCKOVEROBJECTS	FormID 0004C164	0	GenericAdu_PLAYERKNOCKOVER_0004C164_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERKNOCKOVER_0004C164_1.mp3	File Not Found		PLAYER KNOCK OVER OBJECTS	--	What's the big idea? Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERLAYMINE	FormID 00022CBC	0	GenericAdult_PLAYERLAYMINE_00022CBC_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_PLAYERLAYMINE_00022CBC_1.mp3	File Not Found		PLAYER LAY MINE	--	You know what you're doing there? Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERLAYMINE	FormID 00022CBD	0	GenericAdult_PLAYERLAYMINE_00022CBD_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_PLAYERLAYMINE_00022CBD_1.mp3	File Not Found		PLAYER LAY MINE	--	Whoa now. Be careful with that thing. Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERLAYMINE	FormID 00022CBE	0	GenericAdult_PLAYERLAYMINE_00022CBE_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_PLAYERLAYMINE_00022CBE_1.mp3	File Not Found		PLAYER LAY MINE	--	Don't blow yourself up, okay? Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERLAYMINE	FormID 0004C15E	0	GenericAdult_PLAYERLAYMINE_0004C15E_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_PLAYERLAYMINE_0004C15E_1.mp3	File Not Found		PLAYER LAY MINE	--	You sure that's a good idea? Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERLAYMINE	FormID 0004C15F	0	GenericAdult_PLAYERLAYMINE_0004C15F_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_PLAYERLAYMINE_0004C15F_1.mp3	File Not Found		PLAYER LAY MINE	--	I hope you know what you're doing. Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERLOCKEDOBJECT	FormID 0004D54C	0	GenericAdu_PLAYERLOCKEDOBJ_0004D54C_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERLOCKEDOBJ_0004D54C_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	Tamper with that, and we're going to have a problem. Anger 20 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERLOCKEDOBJECT	FormID 0004D54D	0	GenericAdu_PLAYERLOCKEDOBJ_0004D54D_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERLOCKEDOBJ_0004D54D_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	I really hope you're not thinking of breaking into there. Anger 20 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERLOCKEDOBJECT	FormID 0004D54E	0	GenericAdu_PLAYERLOCKEDOBJ_0004D54E_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERLOCKEDOBJ_0004D54E_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	It's locked for a reason. Don't get any ideas. Anger 20 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERLOCKEDOBJECT	FormID 0004D54F	0	GenericAdu_PLAYERLOCKEDOBJ_0004D54F_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERLOCKEDOBJ_0004D54F_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	Yes, that's locked. And yes, I can see you eyeing it... Anger 20 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERLOCKEDOBJECT	FormID 0004D550	0	GenericAdu_PLAYERLOCKEDOBJ_0004D550_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERLOCKEDOBJ_0004D550_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	Don't even think of breaking into that. Anger 20 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERLOCKEDOBJECT	FormID 0004D551	0	GenericAdu_PLAYERLOCKEDOBJ_0004D551_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERLOCKEDOBJ_0004D551_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	That's secure for a reason. Anger 20 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERPICKPOCKET	FormID 0004D562	0	GenericAdu_PLAYERPICKPOCKE_0004D562_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERPICKPOCKE_0004D562_1.mp3	File Not Found		PLAYER PICKPOCKET	--	Don't even think about it. Anger 20 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERPICKPOCKET	FormID 0004D563	0	GenericAdu_PLAYERPICKPOCKE_0004D563_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERPICKPOCKE_0004D563_1.mp3	File Not Found		PLAYER PICKPOCKET	--	What do you think you're doing? Anger 20 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERPICKPOCKET	FormID 0004D564	0	GenericAdu_PLAYERPICKPOCKE_0004D564_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERPICKPOCKE_0004D564_1.mp3	File Not Found		PLAYER PICKPOCKET	--	I'm watching you. Anger 20 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERPICKPOCKET	FormID 0004D565	0	GenericAdu_PLAYERPICKPOCKE_0004D565_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERPICKPOCKE_0004D565_1.mp3	File Not Found		PLAYER PICKPOCKET	--	Keep your hands to yourself. Anger 20 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERPICKPOCKET	FormID 0004D566	0	GenericAdu_PLAYERPICKPOCKE_0004D566_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERPICKPOCKE_0004D566_1.mp3	File Not Found		PLAYER PICKPOCKET	--	You won't get away with that. Anger 20 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERPICKPOCKET	FormID 0004D567	0	GenericAdu_PLAYERPICKPOCKE_0004D567_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERPICKPOCKE_0004D567_1.mp3	File Not Found		PLAYER PICKPOCKET	--	Not a good idea. Anger 20 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERSWINGMELEEWEAPON	FormID 00022CC6	0	GenericAdu_PLAYERSWINGMELE_00022CC6_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERSWINGMELE_00022CC6_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Watch where you're swinging that, will you? Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERSWINGMELEEWEAPON	FormID 00022CC8	0	GenericAdu_PLAYERSWINGMELE_00022CC8_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERSWINGMELE_00022CC8_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Is that really necessary? Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERSWINGMELEEWEAPON	FormID 00022CC7	0	GenericAdu_PLAYERSWINGMELE_00022CC7_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERSWINGMELE_00022CC7_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Hey, knock it off. Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERSWINGMELEEWEAPON	FormID 0004C168	0	GenericAdu_PLAYERSWINGMELE_0004C168_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERSWINGMELE_0004C168_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Why don't you go swing that somewhere else? Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERSWINGMELEEWEAPON	FormID 0004C169	0	GenericAdu_PLAYERSWINGMELE_0004C169_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERSWINGMELE_0004C169_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Careful with that. Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERSWINGMELEEWEAPON	FormID 0004C16A	0	GenericAdu_PLAYERSWINGMELE_0004C16A_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERSWINGMELE_0004C16A_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Stop doing that so close to me. Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERTHROWGRENADE	FormID 00022CC0	0	GenericAdu_PLAYERTHROWGREN_00022CC0_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERTHROWGREN_00022CC0_1.mp3	File Not Found		PLAYER THROW GRENADE	--	Take cover! Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERTHROWGRENADE	FormID 00022CC1	0	GenericAdu_PLAYERTHROWGREN_00022CC1_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERTHROWGREN_00022CC1_1.mp3	File Not Found		PLAYER THROW GRENADE	--	Watch out! Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERTHROWGRENADE	FormID 00022CBF	0	GenericAdu_PLAYERTHROWGREN_00022CBF_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERTHROWGREN_00022CBF_1.mp3	File Not Found		PLAYER THROW GRENADE	--	Look out! Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERTHROWGRENADE	FormID 0004C174	0	GenericAdu_PLAYERTHROWGREN_0004C174_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERTHROWGREN_0004C174_1.mp3	File Not Found		PLAYER THROW GRENADE	--	What are you doing? Surprise 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERTHROWGRENADE	FormID 0004C175	0	GenericAdu_PLAYERTHROWGREN_0004C175_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERTHROWGREN_0004C175_1.mp3	File Not Found		PLAYER THROW GRENADE	--	Grenade! Surprise 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERZKEYOBJECT	FormID 00022CB9	0	GenericAdu_PLAYERZKEYOBJEC_00022CB9_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERZKEYOBJEC_00022CB9_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	Oh come on. Cut it out. Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERZKEYOBJECT	FormID 00022CBA	0	GenericAdu_PLAYERZKEYOBJEC_00022CBA_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERZKEYOBJEC_00022CBA_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	Put that down, will you? Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERZKEYOBJECT	FormID 00022CBB	0	GenericAdu_PLAYERZKEYOBJEC_00022CBB_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERZKEYOBJEC_00022CBB_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	Give it a rest, will you? Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERZKEYOBJECT	FormID 0004C157	0	GenericAdu_PLAYERZKEYOBJEC_0004C157_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERZKEYOBJEC_0004C157_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	Is that really necessary? Disgust 15 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERZKEYOBJECT	FormID 0004C158	0	GenericAdu_PLAYERZKEYOBJEC_0004C158_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERZKEYOBJEC_0004C158_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	Are you having fun with that? Disgust 15 --	--	--	MaleOld01	GenericAdult	Topic	PLAYERZKEYOBJECT	FormID 0004C159	0	GenericAdu_PLAYERZKEYOBJEC_0004C159_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_PLAYERZKEYOBJEC_0004C159_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	You're easily amused, eh? Surprise 15 --	--	--	MaleOld01	Generic	Combat	PowerAttack	FormID 00022AAF	0	Generic_PowerAttack_00022AAF_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_PowerAttack_00022AAF_1.mp3	File Not Found		PowerAttack	--	Huurrraghh! Neutral 50 --	--	--	MaleOld01	Generic	Combat	PowerAttack	FormID 00022AB1	0	Generic_PowerAttack_00022AB1_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_PowerAttack_00022AB1_1.mp3	File Not Found		PowerAttack	--	Rrrraaahhh! Neutral 50 --	--	--	MaleOld01	Generic	Combat	PowerAttack	FormID 00051FFA	0	Generic_PowerAttack_00051FFA_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_PowerAttack_00051FFA_1.mp3	File Not Found		PowerAttack	--	Yaargh! Neutral 50 --	--	--	MaleOld01	Generic	Combat	PowerAttack	FormID 00051FFB	0	Generic_PowerAttack_00051FFB_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_PowerAttack_00051FFB_1.mp3	File Not Found		PowerAttack	--	Grrrraah! Anger 50 --	--	--	MaleOld01	GenericAdult	Combat	AcceptYield	FormID 00052042	0	GenericAdult_AcceptYield_00052042_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AcceptYield_00052042_1.mp3	File Not Found		AcceptYield	--	Better not try that again. Disgust 50 --	--	--	MaleOld01	GenericAdult	Detection	AlertIdle	FormID 0002FBEB	0	GenericAdult_AlertIdle_0002FBEB_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AlertIdle_0002FBEB_1.mp3	File Not Found		AlertIdle	--	Hmm. I was sure I heard something. Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	AlertIdle	FormID 0002FBEC	0	GenericAdult_AlertIdle_0002FBEC_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AlertIdle_0002FBEC_1.mp3	File Not Found		AlertIdle	--	Huh? Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	AlertIdle	FormID 0002FBED	0	GenericAdult_AlertIdle_0002FBED_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AlertIdle_0002FBED_1.mp3	File Not Found		AlertIdle	--	What was that? Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	AlertIdle	FormID 0002FBEF	0	GenericAdult_AlertIdle_0002FBEF_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AlertIdle_0002FBEF_1.mp3	File Not Found		AlertIdle	--	Maybe I'm just jumpy. Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	AlertIdle	FormID 0002FBF1	0	GenericAdult_AlertIdle_0002FBF1_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AlertIdle_0002FBF1_1.mp3	File Not Found		AlertIdle	--	Anybody there? Neutral 50 --	--	--	MaleOld01	Generic	Detection	AlertIdle	FormID 0002FBEE	0	Generic_AlertIdle_0002FBEE_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_AlertIdle_0002FBEE_1.mp3	File Not Found		AlertIdle	--	Hello? Who's there? Neutral 50 --	--	--	MaleOld01	MS12	Detection	AlertToCombat	FormID 00018E18	0	MS12_AlertToCombat_00018E18_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_AlertToCombat_00018E18_1.mp3	File Not Found		AlertToCombat	--	They're coming this way! Fear 100	scared and about to die --	--	--	MaleOld01	MS12	Detection	AlertToCombat	FormID 00018E39	0	MS12_AlertToCombat_00018E39_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_AlertToCombat_00018E39_1.mp3	File Not Found		AlertToCombat	--	We're all going to die! Fear 100	scared and about to die --	--	--	MaleOld01	MS12	Detection	AlertToCombat	FormID 00018E3A	0	MS12_AlertToCombat_00018E3A_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_AlertToCombat_00018E3A_1.mp3	File Not Found		AlertToCombat	--	Somebody, anybody, help me! Fear 100	scared and about to die --	--	--	MaleOld01	MS12	Detection	AlertToCombat	FormID 00018E3B	0	MS12_AlertToCombat_00018E3B_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_AlertToCombat_00018E3B_1.mp3	File Not Found		AlertToCombat	--	Help! Help. HEEEELLLLLPPPPP! Fear 100	scared and about to die --	--	--	MaleOld01	DialogueTenpenny	Detection	AlertToCombat	FormID 00018BDC	0	DialogueTe_AlertToCombat_00018BDC_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_AlertToCombat_00018BDC_1.mp3	File Not Found		AlertToCombat	--	Oh my God! Fear 100	scared and about to die --	--	--	MaleOld01	DialogueTenpenny	Detection	AlertToCombat	FormID 00018C18	0	DialogueTe_AlertToCombat_00018C18_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_AlertToCombat_00018C18_1.mp3	File Not Found		AlertToCombat	--	HEEELLLPPP! Fear 100	scared and about to die --	--	--	MaleOld01	DialogueTenpenny	Detection	AlertToCombat	FormID 00018C45	0	DialogueTe_AlertToCombat_00018C45_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_AlertToCombat_00018C45_1.mp3	File Not Found		AlertToCombat	--	Oh no!	Fear 100	scared and about to die --	--	--	MaleOld01	DialogueTenpenny	Detection	AlertToCombat	FormID 00018C46	0	DialogueTe_AlertToCombat_00018C46_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_AlertToCombat_00018C46_1.mp3	File Not Found		AlertToCombat	--	 	Neutral 50	(about to die) blood curdling scream of fear --	--	--	MaleOld01	DialogueTenpenny	Detection	AlertToCombat	FormID 00018C48	0	DialogueTe_AlertToCombat_00018C48_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_AlertToCombat_00018C48_1.mp3	File Not Found		AlertToCombat	--	 	Neutral 50	(about to die) weeping in complete fear --	--	--	MaleOld01	GenericAdult	Detection	AlertToCombat	FormID 0002FBF3	0	GenericAdult_AlertToCombat_0002FBF3_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AlertToCombat_0002FBF3_1.mp3	File Not Found		AlertToCombat	--	Look what we have here. Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	AlertToCombat	FormID 0002FBF4	0	GenericAdult_AlertToCombat_0002FBF4_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AlertToCombat_0002FBF4_1.mp3	File Not Found		AlertToCombat	--	Found you! Surprise 50 --	--	--	MaleOld01	GenericAdult	Detection	AlertToCombat	FormID 0005200F	0	GenericAdult_AlertToCombat_0005200F_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AlertToCombat_0005200F_1.mp3	File Not Found		AlertToCombat	--	Aha! Surprise 50 --	--	--	MaleOld01	GenericAdult	Detection	AlertToCombat	FormID 00052010	0	GenericAdult_AlertToCombat_00052010_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AlertToCombat_00052010_1.mp3	File Not Found		AlertToCombat	--	Thought I heard something. Happy 25	emphasis on Thought --	--	--	MaleOld01	GenericAdult	Detection	AlertToCombat	FormID 00052011	0	GenericAdult_AlertToCombat_00052011_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AlertToCombat_00052011_1.mp3	File Not Found		AlertToCombat	--	Hey! Surprise 50 --	--	--	MaleOld01	Generic	Detection	AlertToCombat	FormID 0002FBF2	0	Generic_AlertToCombat_0002FBF2_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_AlertToCombat_0002FBF2_1.mp3	File Not Found		AlertToCombat	--	Aha! There you are! Neutral 50 --	--	--	MaleOld01	MS12	Detection	AlertToNormal	FormID 00018913	0	MS12_AlertToNormal_00018913_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_AlertToNormal_00018913_1.mp3	File Not Found		AlertToNormal	--	I think it's gone somewhere else! Fear 100	relief that I'm safe for now, but still scared to death --	--	--	MaleOld01	MS12	Detection	AlertToNormal	FormID 00018930	0	MS12_AlertToNormal_00018930_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_AlertToNormal_00018930_1.mp3	File Not Found		AlertToNormal	--	This can't be happening. This just can't be happening. Fear 100	relief that I'm safe for now, but still scared to death --	--	--	MaleOld01	MS12	Detection	AlertToNormal	FormID 00018B06	0	MS12_AlertToNormal_00018B06_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_AlertToNormal_00018B06_1.mp3	File Not Found		AlertToNormal	--	Where'd it go? Fear 100	relief that I'm safe for now, but still scared to death --	--	--	MaleOld01	MS12	Detection	AlertToNormal	FormID 00018B10	0	MS12_AlertToNormal_00018B10_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_AlertToNormal_00018B10_1.mp3	File Not Found		AlertToNormal	--	It's behind me, isn't it? Fear 100	relief that I'm safe for now, but still scared to death --	--	--	MaleOld01	DialogueTenpenny	Detection	AlertToNormal	FormID 000186B2	0	DialogueTe_AlertToNormal_000186B2_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_AlertToNormal_000186B2_1.mp3	File Not Found		AlertToNormal	--	Is it safe now? Fear 100	relief that I'm safe for now, but still scared to death --	--	--	MaleOld01	GenericAdult	Detection	AlertToNormal	FormID 0002FBDA	0	GenericAdult_AlertToNormal_0002FBDA_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AlertToNormal_0002FBDA_1.mp3	File Not Found		AlertToNormal	--	Ah, just getting jumpy I guess. Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	AlertToNormal	FormID 0002FBE4	0	GenericAdult_AlertToNormal_0002FBE4_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AlertToNormal_0002FBE4_1.mp3	File Not Found		AlertToNormal	--	Whatever it was, I guess it's gone now. Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	AlertToNormal	FormID 00052049	0	GenericAdult_AlertToNormal_00052049_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AlertToNormal_00052049_1.mp3	File Not Found		AlertToNormal	--	Hmm. Nothing here after all. Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	AlertToNormal	FormID 0005204A	0	GenericAdult_AlertToNormal_0005204A_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AlertToNormal_0005204A_1.mp3	File Not Found		AlertToNormal	--	There's nothing here. Disgust 50	disgusted --	--	--	MaleOld01	GenericAdult	Detection	AlertToNormal	FormID 0005204B	0	GenericAdult_AlertToNormal_0005204B_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AlertToNormal_0005204B_1.mp3	File Not Found		AlertToNormal	--	Whatever. I've got better things to do. Disgust 50	disgusted --	--	--	MaleOld01	Generic	Detection	AlertToNormal	FormID 0002FBD2	0	Generic_AlertToNormal_0002FBD2_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_AlertToNormal_0002FBD2_1.mp3	File Not Found		AlertToNormal	--	I guess it was nothing. Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	Assault	FormID 00052035	0	GenericAdult_Assault_00052035_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Assault_00052035_1.mp3	File Not Found		Assault	--	Now there was no call for that! Anger 50 --	--	--	MaleOld01	GenericAdult	Combat	Assault	FormID 00052036	0	GenericAdult_Assault_00052036_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Assault_00052036_1.mp3	File Not Found		Assault	--	Assault! Assault! Anger 50 --	--	--	MaleOld01	GenericAdult	Combat	Assault	FormID 00052037	0	GenericAdult_Assault_00052037_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Assault_00052037_1.mp3	File Not Found		Assault	--	You dirty coward! Anger 50 --	--	--	MaleOld01	GenericAdult	Combat	Assault	FormID 00052038	0	GenericAdult_Assault_00052038_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Assault_00052038_1.mp3	File Not Found		Assault	--	What the hell?! Anger 50 --	--	--	MaleOld01	DialogueTenpenny	Combat	Attack	FormID 00017778	0	DialogueTenpenny_Attack_00017778_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_Attack_00017778_1.mp3	File Not Found		Attack	--	Somebody help me! Fear 100	scared and about to die --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 00029316	0	GenericAdult_Attack_00029316_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_00029316_1.mp3	File Not Found		Attack	--	Keep firing! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 0001511B	0	GenericAdult_Attack_0001511B_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_0001511B_1.mp3	File Not Found		Attack	--	Take him out! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 0001511D	0	GenericAdult_Attack_0001511D_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_0001511D_1.mp3	File Not Found		Attack	--	Light him up! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 00015055	0	GenericAdult_Attack_00015055_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_00015055_1.mp3	File Not Found		Attack	--	Need some help with this one! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 0004D593	0	GenericAdult_Attack_0004D593_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_0004D593_1.mp3	File Not Found		Attack	--	Did I hit him? Anger 50 --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 00015057	0	GenericAdult_Attack_00015057_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_00015057_1.mp3	File Not Found		Attack	--	Take him down! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 00015058	0	GenericAdult_Attack_00015058_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_00015058_1.mp3	File Not Found		Attack	--	Keep them pinned! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 0001511E	0	GenericAdult_Attack_0001511E_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_0001511E_1.mp3	File Not Found		Attack	--	Yeah?! Yeah?! You want some of this? Neutral 50	angry, shooting at someone --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 0001505A	0	GenericAdult_Attack_0001505A_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_0001505A_1.mp3	File Not Found		Attack	--	Batter up! Neutral 50	hitting someone with a baseball bat --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 0001511F	0	GenericAdult_Attack_0001511F_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_0001511F_1.mp3	File Not Found		Attack	--	Huargh! Neutral 50	hitting someone with a baseball bat --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 00015120	0	GenericAdult_Attack_00015120_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_00015120_1.mp3	File Not Found		Attack	--	Ggrrrr! Neutral 50	hitting someone with a baseball bat --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 00015121	0	GenericAdult_Attack_00015121_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_00015121_1.mp3	File Not Found		Attack	--	Arrggh! Neutral 50	hitting someone with a baseball bat --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 00029263	0	GenericAdult_Attack_00029263_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_00029263_1.mp3	File Not Found		Attack	--	You like that? Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 0002925D	0	GenericAdult_Attack_0002925D_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_0002925D_1.mp3	File Not Found		Attack	--	That's it, that's it. Neutral 50	urgently talking to self during combat --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 0004D58A	0	GenericAdult_Attack_0004D58A_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_0004D58A_1.mp3	File Not Found		Attack	--	What's the matter, huh? Can't stand the sight of your own blood? Anger 50 --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 0004D58B	0	GenericAdult_Attack_0004D58B_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_0004D58B_1.mp3	File Not Found		Attack	--	Damn it! Anger 50	cursing at the situation --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 0004D58C	0	GenericAdult_Attack_0004D58C_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_0004D58C_1.mp3	File Not Found		Attack	--	There's more where that came from. Anger 50 --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 0004D58D	0	GenericAdult_Attack_0004D58D_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_0004D58D_1.mp3	File Not Found		Attack	--	Yeah! Yeah! Anger 50	angry yelling --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 0004D58E	0	GenericAdult_Attack_0004D58E_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_0004D58E_1.mp3	File Not Found		Attack	--	Bring it! Anger 50 --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 0004D58F	0	GenericAdult_Attack_0004D58F_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_0004D58F_1.mp3	File Not Found		Attack	--	Had enough? Anger 50 --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 0004D590	0	GenericAdult_Attack_0004D590_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_0004D590_1.mp3	File Not Found		Attack	--	Yeah! Anger 50	shouting at enemy during combat --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 0004D591	0	GenericAdult_Attack_0004D591_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_0004D591_1.mp3	File Not Found		Attack	--	You like that, you bastard? Anger 50	shouting at enemy during combat --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 0004D592	0	GenericAdult_Attack_0004D592_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_0004D592_1.mp3	File Not Found		Attack	--	Want some more? Anger 50	shouting at enemy during combat --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 0004D594	0	GenericAdult_Attack_0004D594_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_0004D594_1.mp3	File Not Found		Attack	--	Steady! Anger 50	shouting encouragement at friends during combat --	--	--	MaleOld01	GenericAdult	Combat	Attack	FormID 0004D595	0	GenericAdult_Attack_0004D595_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Attack_0004D595_1.mp3	File Not Found		Attack	--	Don't let them get away! Anger 50	shouting encouragement at friends during combat --	--	--	MaleOld01	GenericAdult	Combat	AvoidThreat	FormID 0001FB61	0	GenericAdult_AvoidThreat_0001FB61_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AvoidThreat_0001FB61_1.mp3	File Not Found		AvoidThreat	--	Look out! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	AvoidThreat	FormID 0001FB62	0	GenericAdult_AvoidThreat_0001FB62_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AvoidThreat_0001FB62_1.mp3	File Not Found		AvoidThreat	--	It's gonna blow! Fear 50 --	--	--	MaleOld01	GenericAdult	Combat	AvoidThreat	FormID 00022A8F	0	GenericAdult_AvoidThreat_00022A8F_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AvoidThreat_00022A8F_1.mp3	File Not Found		AvoidThreat	--	Holy shit! Surprise 50 --	--	--	MaleOld01	GenericAdult	Combat	AvoidThreat	FormID 00022A91	0	GenericAdult_AvoidThreat_00022A91_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AvoidThreat_00022A91_1.mp3	File Not Found		AvoidThreat	--	Be careful! Fear 50 --	--	--	MaleOld01	GenericAdult	Combat	AvoidThreat	FormID 00022A92	0	GenericAdult_AvoidThreat_00022A92_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_AvoidThreat_00022A92_1.mp3	File Not Found		AvoidThreat	--	Watch out! Fear 50 --	--	--	MaleOld01	GenericAdult	Service	BarterExit	FormID 0004C17F	0	GenericAdult_BarterExit_0004C17F_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_BarterExit_0004C17F_1.mp3	File Not Found		BarterExit	--	A pleasure doing business with you. Neutral 50 --	--	--	MaleOld01	GenericAdult	Service	BarterExit	FormID 0004C181	0	GenericAdult_BarterExit_0004C181_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_BarterExit_0004C181_1.mp3	File Not Found		BarterExit	--	Another satisfied customer. Happy 25 --	--	--	MaleOld01	GenericAdult	Service	BarterExit	FormID 0004C182	0	GenericAdult_BarterExit_0004C182_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_BarterExit_0004C182_1.mp3	File Not Found		BarterExit	--	Give me a shout if you need anything else. Happy 25 --	--	--	MaleOld01	GenericAdult	Service	BarterExit	FormID 0004C183	0	GenericAdult_BarterExit_0004C183_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_BarterExit_0004C183_1.mp3	File Not Found		BarterExit	--	Thanks. Happy 25 --	--	--	MaleOld01	MS12	Detection	CombatToLost	FormID 00017E1F	0	MS12_CombatToLost_00017E1F_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_CombatToLost_00017E1F_1.mp3	File Not Found		CombatToLost	--	I think it's gone somewhere else! Fear 100	relief that I'm safe for now, but still scared to death --	--	--	MaleOld01	MS12	Detection	CombatToLost	FormID 00017E20	0	MS12_CombatToLost_00017E20_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_CombatToLost_00017E20_1.mp3	File Not Found		CombatToLost	--	Where'd it go? Fear 100	relief that I'm safe for now, but still scared to death --	--	--	MaleOld01	MS12	Detection	CombatToLost	FormID 00017E32	0	MS12_CombatToLost_00017E32_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_CombatToLost_00017E32_1.mp3	File Not Found		CombatToLost	--	It's behind me, isn't it? Fear 100	relief that I'm safe for now, but still scared to death --	--	--	MaleOld01	DialogueTenpenny	Detection	CombatToLost	FormID 00017D03	0	DialogueTe_CombatToLost_00017D03_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_CombatToLost_00017D03_1.mp3	File Not Found		CombatToLost	--	Is it safe now? Fear 100	relief that I'm safe for now, but still scared to death --	--	--	MaleOld01	DialogueTenpenny	Detection	CombatToLost	FormID 00017D04	0	DialogueTe_CombatToLost_00017D04_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_CombatToLost_00017D04_1.mp3	File Not Found		CombatToLost	--	This can't be happening. This just can't be happening. Fear 100	relief that I'm safe for now, but still scared to death --	--	--	MaleOld01	GenericAdult	Detection	CombatToLost	FormID 000604D9	0	GenericAdult_CombatToLost_000604D9_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_CombatToLost_000604D9_1.mp3	File Not Found		CombatToLost	--	Holy shit! A Stealth Boy! Surprise 50 --	--	--	MaleOld01	GenericAdult	Detection	CombatToLost	FormID 000604DA	0	GenericAdult_CombatToLost_000604DA_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_CombatToLost_000604DA_1.mp3	File Not Found		CombatToLost	--	A Stealth Boy! Damn it! Surprise 50 --	--	--	MaleOld01	GenericAdult	Detection	CombatToLost	FormID 0002FBE8	0	GenericAdult_CombatToLost_0002FBE8_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_CombatToLost_0002FBE8_1.mp3	File Not Found		CombatToLost	--	Damn it. Where'd he go? Neutral 50	deemphasise the "he" -- this is used for anyone (male or female) that I'm looking for --	--	--	MaleOld01	GenericAdult	Detection	CombatToLost	FormID 0002FBEA	0	GenericAdult_CombatToLost_0002FBEA_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_CombatToLost_0002FBEA_1.mp3	File Not Found		CombatToLost	--	Let me go take a look around. Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	CombatToLost	FormID 00052020	0	GenericAdult_CombatToLost_00052020_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_CombatToLost_00052020_1.mp3	File Not Found		CombatToLost	--	I bet I know where you went. Surprise 50 --	--	--	MaleOld01	GenericAdult	Detection	CombatToLost	FormID 00052021	0	GenericAdult_CombatToLost_00052021_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_CombatToLost_00052021_1.mp3	File Not Found		CombatToLost	--	Anybody see anything? Surprise 50	shouting to friends --	--	--	MaleOld01	GenericAdult	Detection	CombatToLost	FormID 00052022	0	GenericAdult_CombatToLost_00052022_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_CombatToLost_00052022_1.mp3	File Not Found		CombatToLost	--	Split up and search the area. Anger 25	shouting to friends --	--	--	MaleOld01	Generic	Detection	CombatToLost	FormID 0002FBE9	0	Generic_CombatToLost_0002FBE9_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_CombatToLost_0002FBE9_1.mp3	File Not Found		CombatToLost	--	Where'd you go? Neutral 50 --	--	--	MaleOld01	MS12	Detection	CombatToNormal	FormID 00017CED	0	MS12_CombatToNormal_00017CED_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_CombatToNormal_00017CED_1.mp3	File Not Found		CombatToNormal	--	There's more of them somewhere, I just know it. Fear 100	relief that I'm safe for now, but still scared to death --	--	--	MaleOld01	DialogueTenpenny	Detection	CombatToNormal	FormID 00017A3C	0	DialogueTe_CombatToNormal_00017A3C_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_CombatToNormal_00017A3C_1.mp3	File Not Found		CombatToNormal	--	What? Is it over? Fear 100	relief that I'm safe for now, but still scared to death --	--	--	MaleOld01	DialogueTenpenny	Detection	CombatToNormal	FormID 00017AB9	0	DialogueTe_CombatToNormal_00017AB9_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_CombatToNormal_00017AB9_1.mp3	File Not Found		CombatToNormal	--	Oh my God. I can't believe that just happened. Fear 100	relief that I'm safe for now, but still scared to death --	--	--	MaleOld01	DialogueTenpenny	Detection	CombatToNormal	FormID 00017ABC	0	DialogueTe_CombatToNormal_00017ABC_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_CombatToNormal_00017ABC_1.mp3	File Not Found		CombatToNormal	--	 	Fear 100	relief that I'm safe for now, but still scared to death --	--	--	MaleOld01	GenericAdult	Detection	CombatToNormal	FormID 0002FBF5	0	GenericAdu_CombatToNormal_0002FBF5_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_CombatToNormal_0002FBF5_1.mp3	File Not Found		CombatToNormal	--	That takes care of that. Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	CombatToNormal	FormID 0002FBF7	0	GenericAdu_CombatToNormal_0002FBF7_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_CombatToNormal_0002FBF7_1.mp3	File Not Found		CombatToNormal	--	Teach you to mess with me. Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	CombatToNormal	FormID 0005202A	0	GenericAdu_CombatToNormal_0005202A_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_CombatToNormal_0005202A_1.mp3	File Not Found		CombatToNormal	--	Good enough. Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	CombatToNormal	FormID 0005202B	0	GenericAdu_CombatToNormal_0005202B_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_CombatToNormal_0005202B_1.mp3	File Not Found		CombatToNormal	--	Well, that's the end of that. Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	CombatToNormal	FormID 0005202C	0	GenericAdu_CombatToNormal_0005202C_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_CombatToNormal_0005202C_1.mp3	File Not Found		CombatToNormal	--	Glad that's over. Anger 25 --	--	--	MaleOld01	Generic	Detection	CombatToNormal	FormID 0002FBFE	0	Generic_CombatToNormal_0002FBFE_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_CombatToNormal_0002FBFE_1.mp3	File Not Found		CombatToNormal	--	Phew. I'm glad that's over. Neutral 50 --	--	--	MaleOld01	Generic	Combat	Death	FormID 000208D3	0	Generic_Death_000208D3_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Death_000208D3_1.mp3	File Not Found		Death	--	Gaaah! Pained 100	death scream --	--	--	MaleOld01	Generic	Combat	Death	FormID 0001FB58	0	Generic_Death_0001FB58_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Death_0001FB58_1.mp3	File Not Found		Death	--	Urgh! Pained 100	death scream --	--	--	MaleOld01	Generic	Combat	Death	FormID 000208D4	0	Generic_Death_000208D4_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Death_000208D4_1.mp3	File Not Found		Death	--	Urgh! Pained 100	death scream --	--	--	MaleOld01	Generic	Combat	Death	FormID 0001FB59	0	Generic_Death_0001FB59_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Death_0001FB59_1.mp3	File Not Found		Death	--	Aaaah! Pained 100	death scream --	--	--	MaleOld01	Generic	Combat	Death	FormID 000208D5	0	Generic_Death_000208D5_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Death_000208D5_1.mp3	File Not Found		Death	--	Aaaah! Pained 100	death scream --	--	--	MaleOld01	Generic	Combat	Death	FormID 0001FB5A	0	Generic_Death_0001FB5A_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Death_0001FB5A_1.mp3	File Not Found		Death	--	Nooo! Pained 100	death scream --	--	--	MaleOld01	Generic	Combat	Death	FormID 000208D6	0	Generic_Death_000208D6_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Death_000208D6_1.mp3	File Not Found		Death	--	Nooo! Pained 100	death scream --	--	--	MaleOld01	Generic	Combat	Death	FormID 00020712	0	Generic_Death_00020712_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Death_00020712_1.mp3	File Not Found		Death	--	Agggghhh! Pained 100	death scream --	--	--	MaleOld01	Generic	Combat	Death	FormID 00020713	0	Generic_Death_00020713_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Death_00020713_1.mp3	File Not Found		Death	--	Ooohhhh! Pained 100	death scream --	--	--	MaleOld01	GenericAdult	Combat	DeathResponse	FormID 0001FB5F	0	GenericAdult_DeathResponse_0001FB5F_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_DeathResponse_0001FB5F_1.mp3	File Not Found		DeathResponse	--	They killed him! Anger 100 --	--	--	MaleOld01	GenericAdult	Combat	DeathResponse	FormID 0001FB60	0	GenericAdult_DeathResponse_0001FB60_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_DeathResponse_0001FB60_1.mp3	File Not Found		DeathResponse	--	They killed her! Anger 100 --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConv00	FormID 000457B0	0	DialogueTe_DialogueTenpenn_000457B0_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_000457B0_1.mp3	File Not Found		DialogueTenpennyConv00	--	I wouldn't know. She's avoiding me lately. Sad 50	sad --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConv00	FormID 000457B1	0	DialogueTe_DialogueTenpenn_000457B1_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_000457B1_1.mp3	File Not Found		DialogueTenpennyConv00	--	No worries, Comrade. Everyone else has trouble making the meetings, too. When I get my computer working, I'll get you a copy of the minutes. Sad 10	a bit sad no one comes to his committee meetings, but trying to sound happy --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConv00	FormID 000457B4	0	DialogueTe_DialogueTenpenn_000457B4_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_000457B4_1.mp3	File Not Found		DialogueTenpennyConv00	--	 I don't know what to do, Comrade. Every day I fix it, but it always breaks again. Sad 50	depressed --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConv00	FormID 000457B7	0	DialogueTe_DialogueTenpenn_000457B7_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_000457B7_1.mp3	File Not Found		DialogueTenpennyConv00	--	I shouldn't. A good leader, leads by example. But thank you anyway. Happy 50	turning down a drink of alcohol --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConv00	FormID 000457F1	0	DialogueTe_DialogueTenpenn_000457F1_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_000457F1_1.mp3	File Not Found		DialogueTenpennyConv00	--	Right, Susan. Whatever you say. Neutral 50	trying to please --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConv00	FormID 000457BA	0	DialogueTe_DialogueTenpenn_000457BA_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_000457BA_1.mp3	File Not Found		DialogueTenpennyConv00	--	Oh. Okay, dear. Goodbye. Sad 50	feeling helpless to stop her --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConv01	FormID 000453F4	0	DialogueTe_DialogueTenpenn_000453F4_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_000453F4_1.mp3	File Not Found		DialogueTenpennyConv01	--	Oh, I don't know. Not so good I guess... Women. Can't live with them. Can't live without them. Know what I mean, Comrade? Sad 50	dejected --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConv01	FormID 000453F8	0	DialogueTe_DialogueTenpenn_000453F8_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_000453F8_1.mp3	File Not Found		DialogueTenpennyConv01	--	Well, Comrade. My computer keeps breaking, and I have to start over each day. Not to worry though. I've got it practically memorized by now! Sad 10	trying to look on the bright-side (his magnum opus keeps getting erased from his computer) --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConv01	FormID 000453FB	0	DialogueTe_DialogueTenpenn_000453FB_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_000453FB_1.mp3	File Not Found		DialogueTenpennyConv01	--	Because, while it's true, some of us are better suited to lead the community, by calling you all comrades, I'm helping you not feel envy or sadness. Happy 50	with naive arrogance --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConv01	FormID 000453FD	0	DialogueTe_DialogueTenpenn_000453FD_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_000453FD_1.mp3	File Not Found		DialogueTenpennyConv01	--	Um. Hi. Fear 50	nervous around a woman he has a crush on --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConv02	FormID 00045678	0	DialogueTe_DialogueTenpenn_00045678_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_00045678_1.mp3	File Not Found		DialogueTenpennyConv02	--	Right, comrade! I see. The fabulous comes from the inside out. I will have to remember that. Thank you! Happy 50	grateful --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConv02	FormID 00045679	0	DialogueTe_DialogueTenpenn_00045679_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_00045679_1.mp3	File Not Found		DialogueTenpennyConv02	--	Oh. I'm sorry Comraaa - err, CHIEF Gustavo! Surprise 50	(apologetic) about to say "comrade" but catches himself before he says it --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConv02	FormID 0004567C	0	DialogueTe_DialogueTenpenn_0004567C_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_0004567C_1.mp3	File Not Found		DialogueTenpennyConv02	--	Every day it erases everything. Each day I have to start over again. But it's not the end of the world. I have everything memorized. Never mind. Sad 50	despondent --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConv02	FormID 0004567D	0	DialogueTe_DialogueTenpenn_0004567D_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_0004567D_1.mp3	File Not Found		DialogueTenpennyConv02	--	Yes, you are right, comrade. But I'm afraid I've done something to upset her, and now she isn't talking to me. Never mind. I'll figure something out. Sad 75	depressed --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConv02	FormID 0004567E	0	DialogueTe_DialogueTenpenn_0004567E_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_0004567E_1.mp3	File Not Found		DialogueTenpennyConv02	--	That's an excellent idea, comrade! I have to get her to stop and listen to me for a moment to even ask her if she'd like that. But thank you though. Surprise 50	hopeful --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConv02	FormID 0004567F	0	DialogueTe_DialogueTenpenn_0004567F_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_0004567F_1.mp3	File Not Found		DialogueTenpennyConv02	--	Oh, I see. Well, maybe you're right. Mrs. Cheng spends a lot of time drinking in the lounge, doesn't she. Sad 50	unsure --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConv02	FormID 00045681	0	DialogueTe_DialogueTenpenn_00045681_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_00045681_1.mp3	File Not Found		DialogueTenpennyConv02	--	Oh... oh. Alright Susan. I'll see you later then? Happy 50	nervously excited --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConv02	FormID 00045682	0	DialogueTe_DialogueTenpenn_00045682_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_00045682_1.mp3	File Not Found		DialogueTenpennyConv02	--	I don't know why I'm so stupid. Never mind. I'll go work on my projects. Sad 50	sad and confused --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConv03	FormID 000C9C47	0	DialogueTe_DialogueTenpenn_000C9C47_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_000C9C47_1.mp3	File Not Found		DialogueTenpennyConv03	--	Ohhh. Well, comrade. I don't think I'll ever be able to do that. Sad 75	despondent he can't make his wife happy. --	--	--	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConvShortGoodbye	FormID 0004B9D3	0	DialogueTe_DialogueTenpenn_0004B9D3_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_0004B9D3_1.mp3	File Not Found		DialogueTenpennyConvShortGoodbye	--	Good to see you! Happy 25	a greeting in passing, not meant to initiate conversation --	--	--	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConvShortGoodbye	FormID 0004B9D4	0	DialogueTe_DialogueTenpenn_0004B9D4_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_0004B9D4_1.mp3	File Not Found		DialogueTenpennyConvShortGoodbye	--	Hello. Happy 25	a greeting in passing, not meant to initiate conversation --	--	--	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyConvShortGoodbye	FormID 0004B9D5	0	DialogueTe_DialogueTenpenn_0004B9D5_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_0004B9D5_1.mp3	File Not Found		DialogueTenpennyConvShortGoodbye	--	See you later. Happy 25	a greeting in passing, not meant to initiate conversation --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyEatStartTopic	FormID 0002739C	0	DialogueTe_DialogueTenpenn_0002739C_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_0002739C_1.mp3	File Not Found		DialogueTenpennyEatStartTopic	--	I'm hungry. Neutral 50	hungry and on his way to get food --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennySleepStartTopic	FormID 0002738F	0	DialogueTe_DialogueTenpenn_0002738F_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_0002738F_1.mp3	File Not Found		DialogueTenpennySleepStartTopic	--	I'm tired. I'm going to bed. Neutral 50	tired and heading off to bed --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennySusanSleepWithStartTopic	FormID 00043174	0	DialogueTe_DialogueTenpenn_00043174_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_00043174_1.mp3	File Not Found		DialogueTenpennySusanSleepWithStartTopic	--	SHE never yells at me. SHE appreciates me. Unlike some people. Happy 50	to himself under his breath, thinking about his mistress --	--	--	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyThankyou	FormID 0004755C	0	DialogueTe_DialogueTenpenn_0004755C_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_0004755C_1.mp3	File Not Found		DialogueTenpennyThankyou	--	Thank you! Happy 50	genuine appreciation --	--	--	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyThankyou	FormID 0004755D	0	DialogueTe_DialogueTenpenn_0004755D_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_0004755D_1.mp3	File Not Found		DialogueTenpennyThankyou	--	Excellent! Happy 50	genuine appreciation --	--	--	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyThankyou	FormID 0004755E	0	DialogueTe_DialogueTenpenn_0004755E_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_0004755E_1.mp3	File Not Found		DialogueTenpennyThankyou	--	Wonderful. Thank you, dear. Happy 50	genuine appreciation --	--	--	MaleOld01	DialogueTenpenny	Conversation	DialogueTenpennyThankyou	FormID 0004755F	0	DialogueTe_DialogueTenpenn_0004755F_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_DialogueTenpenn_0004755F_1.mp3	File Not Found		DialogueTenpennyThankyou	--	Thanks! Happy 50	genuine appreciation --	--	--	MaleOld01	GenericAdult	Combat	FireExplosive	FormID 00022AA2	0	GenericAdult_FireExplosive_00022AA2_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_FireExplosive_00022AA2_1.mp3	File Not Found		FireExplosive	--	Incoming! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	FireExplosive	FormID 00022AA3	0	GenericAdult_FireExplosive_00022AA3_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_FireExplosive_00022AA3_1.mp3	File Not Found		FireExplosive	--	Duck! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	FireExplosive	FormID 00022AA4	0	GenericAdult_FireExplosive_00022AA4_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_FireExplosive_00022AA4_1.mp3	File Not Found		FireExplosive	--	Fire in the hole! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	FireExplosive	FormID 00022AA5	0	GenericAdult_FireExplosive_00022AA5_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_FireExplosive_00022AA5_1.mp3	File Not Found		FireExplosive	--	Get down! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	FireExplosive	FormID 00022AA6	0	GenericAdult_FireExplosive_00022AA6_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_FireExplosive_00022AA6_1.mp3	File Not Found		FireExplosive	--	Look out! Neutral 50 --	--	--	MaleOld01	DialogueTenpenny	Combat	Flee	FormID 00017A38	0	DialogueTenpenny_Flee_00017A38_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_Flee_00017A38_1.mp3	File Not Found		Flee	--	There's got to be someplace safe! Fear 100	scared and about to die --	--	--	MaleOld01	GenericAdult	Combat	Flee	FormID 00022A76	0	GenericAdult_Flee_00022A76_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Flee_00022A76_1.mp3	File Not Found		Flee	--	Help! Neutral 50	yelling in fear as you run for your life --	--	--	MaleOld01	GenericAdult	Combat	Flee	FormID 0004D556	0	GenericAdult_Flee_0004D556_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Flee_0004D556_1.mp3	File Not Found		Flee	--	Run for it! Fear 50 --	--	--	MaleOld01	GenericAdult	Combat	Flee	FormID 0004D558	0	GenericAdult_Flee_0004D558_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Flee_0004D558_1.mp3	File Not Found		Flee	--	We're outnumbered! Fear 50 --	--	--	MaleOld01	GenericAdult	Combat	Flee	FormID 0004D559	0	GenericAdult_Flee_0004D559_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Flee_0004D559_1.mp3	File Not Found		Flee	--	This is hopeless! Neutral 50	yelling in fear as you run for your life --	--	--	MaleOld01	GenericAdult	Combat	Flee	FormID 0004D55B	0	GenericAdult_Flee_0004D55B_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Flee_0004D55B_1.mp3	File Not Found		Flee	--	I'm out of here! Neutral 50	yelling in fear as you run for your life --	--	--	MaleOld01	GenericAdult	Combat	Flee	FormID 00022A78	0	GenericAdult_Flee_00022A78_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Flee_00022A78_1.mp3	File Not Found		Flee	--	Let's get out of here! Fear 50 --	--	GetIsID == 1	MaleOld01	MS12Fin	Topic	MS12FinResidents	FormID 0001D6DF	0	MS12Fin_MS12FinResidents_0001D6DF_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12Fin_MS12FinResidents_0001D6DF_1.mp3	File Not Found		What's it like living at Tenpenny Tower? --	It's great. Now that we have a real comrade around here to handle things. I'm appointing a special Security Subcommittee and I want you to chair it! Happy 100	(naively) self important but showing appreciation --	--	GetIsID == 1	MaleOld01	MS12Fin	Topic	MS12FinResidents	FormID 0001D6E1	0	MS12Fin_MS12FinResidents_0001D6E1_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12Fin_MS12FinResidents_0001D6E1_1.mp3	File Not Found		What's it like living at Tenpenny Tower? --	Things are going well, I'd say. We've all learned a thing or two about what makes a real community. Don't you think, comrade? Happy 100	(naively) self important but showing appreciation --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12Greeting1	FormID 0002000A	0	MS12_MS12Greeting1_0002000A_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12Greeting1_0002000A_1.mp3	File Not Found		MS12Greeting1	It's nice to meet someone with a sense of civic duty. Thanks, comrade. I'm sure you'll agree the people are only as strong as their leader. That's why I do my best to serve the community to the fullest. Neutral 50	naively self-important --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12Greeting1	FormID 0002000A	1	MS12_MS12Greeting1_0002000A_2	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12Greeting1_0002000A_2.mp3	File Not Found		MS12Greeting1	It's nice to meet someone with a sense of civic duty. Speaking of service to the community... I don't suppose you are familiar with Ghouls, are you? More importantly, how to kill them? Surprise 50	hinting that the player can help him --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12Greeting1	FormID 0002000A	2	MS12_MS12Greeting1_0002000A_3	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12Greeting1_0002000A_3.mp3	File Not Found		MS12Greeting1	It's nice to meet someone with a sense of civic duty. I've formed a committee to investigate the problem. Happy 100	hoping the player will help --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12Greeting2	FormID 0002002B	0	MS12_MS12Greeting2_0002002B_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12Greeting2_0002002B_1.mp3	File Not Found		MS12Greeting2	People don't need leaders, just good common sense. Ah, but not everyone has common sense. Do they? Sad 50	naively self-important --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12Greeting2	FormID 0002002B	1	MS12_MS12Greeting2_0002002B_2	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12Greeting2_0002002B_2.mp3	File Not Found		MS12Greeting2	People don't need leaders, just good common sense. True happiness flows from respecting those in charge, because they have the happiness of the people at heart. Happy 75	naively self important --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12Greeting2	FormID 0002002B	2	MS12_MS12Greeting2_0002002B_3	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12Greeting2_0002002B_3.mp3	File Not Found		MS12Greeting2	People don't need leaders, just good common sense. For example, I've appointed a committee to discuss this problem with the Ghouls trying to get in here. You know anything about Ghouls? Happy 50	naively self important --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12Greeting3	FormID 00020037	0	MS12_MS12Greeting3_00020037_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12Greeting3_00020037_1.mp3	File Not Found		MS12Greeting3	What? Not very bright, are you? Don't worry, comrade. Even the least of us have some small though important role to play in the community. Surprise 50	naively self-important --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12Greeting3	FormID 00020037	1	MS12_MS12Greeting3_00020037_2	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12Greeting3_00020037_2.mp3	File Not Found		MS12Greeting3	What? For example, I've appointed a committee to discuss this problem with the Ghouls trying to get in here. You know anything about Ghouls? Happy 50	naively self important --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12IntroToGhoul1	FormID 00022165	0	MS12_MS12IntroToGhoul1_00022165_2	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12IntroToGhoul1_00022165_2.mp3	File Not Found		MS12IntroToGhoul1	It will take more than a committee to deal with the problem. I think I can help. That's wonderful, comrade! Truly wonderful! Before you go Ghoul hunting, talk to Gustavo. He might be able to help you. Happy 100	happy to finally have a hero --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12IntroToGhoul2	FormID 0002213C	0	MS12_MS12IntroToGhoul2_0002213C_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12IntroToGhoul2_0002213C_1.mp3	File Not Found		MS12IntroToGhoul2	Committees won't help. You need to simply ignore them, or exterminate them. Well, I'll try to not be bothered then... and perhaps you should speak to comrade Gustavo about getting rid of them altogether. Sad 50	mildly dejected --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12IntroToGhoul3	FormID 00022132	0	MS12_MS12IntroToGhoul3_00022132_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12IntroToGhoul3_00022132_1.mp3	File Not Found		MS12IntroToGhoul3	Don't worry about those Ghouls, comrade. You need to relax. Perhaps you're right. My wife is always going on about how crazy I make her. Sad 50	a little depressed and ashamed --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsGhoulsChoice1	FormID 000204A3	0	MS12_MS12ResidentsGhoulsCh_000204A3_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsGhoulsCh_000204A3_1.mp3	File Not Found		MS12ResidentsGhoulsChoiceGood	I think I can help with your Ghoul problem... Excellent. Speak with comrade Gustavo. He'll know what to do. Happy 100	glad someone is taking charge --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsGhoulsChoice2	FormID 000204F9	0	MS12_MS12ResidentsGhoulsCh_000204F9_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsGhoulsCh_000204F9_1.mp3	File Not Found		MS12ResidentsGhoulsChoiceBad	Perhaps, comrade, the Ghouls will join your committee, comrade. Are you mocking me, comrade? Disgust 100	self important indignation --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsGhoulsChoice3	FormID 000204DC	0	MS12_MS12ResidentsGhoulsCh_000204DC_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsGhoulsCh_000204DC_1.mp3	File Not Found		MS12ResidentsGhoulsChoiceNeutral	Interesting. That's not the word I'd use for it, comrade. Disgust 5	bored by the conversation --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsNeighborsBad	FormID 000204E7	0	MS12_MS12ResidentsNeighbor_000204E7_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsNeighbor_000204E7_1.mp3	File Not Found		MS12ResidentsNeighborsBad	It's wise to be afraid of Ghouls. Indeed, comrade. Indeed. I wonder though, if they might also need their own community? Neutral 50	snob losing prejudice --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsNeighborsGood	FormID 000204F5	0	MS12_MS12ResidentsNeighbor_000204F5_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsNeighbor_000204F5_1.mp3	File Not Found		MS12ResidentsNeighborsGood	Comrade, I've met these ghouls. They seem friendly enough. More than this lot. Well, perhaps you're right, comrade. Some of these folk have a few things to learn about camaraderie, that's for sure. Surprise 50	letting go of prejudice --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsNeighborsGood	FormID 000204F5	1	MS12_MS12ResidentsNeighbor_000204F5_2	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsNeighbor_000204F5_2.mp3	File Not Found		MS12ResidentsNeighborsGood	Comrade, I've met these ghouls. They seem friendly enough. More than this lot. Well... alright. I'm willing to give them a chance. Happy 50	letting go of prejudice --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsNeighborsGoodPetition	FormID 000204AD	0	MS12_MS12ResidentsNeighbor_000204AD_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsNeighbor_000204AD_1.mp3	File Not Found		Would you tell Mister Tenpenny that you wouldn't mind Ghoul neighbors? --	Alright, comrade. We'll welcome them into the community. Surprise 50 --	--	GetIsID == 1	MaleOld01	MS12	Topic	MS12ResidentsNeighborsNeutral	FormID 000204D1	0	MS12_MS12ResidentsNeighbor_000204D1_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_MS12ResidentsNeighbor_000204D1_1.mp3	File Not Found		MS12ResidentsNeighborsNeutral	Whatever. I have something to do, comrade. If you'll excuse me... Disgust 50	trying to get out of the conversation --	--	--	MaleOld01	GenericAdult	Topic	SpeechChallengeFailure	FormID 00067566	0	GenericAdu_SpeechChallenge_00067566_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_SpeechChallenge_00067566_1.mp3	File Not Found		SpeechChallengeFailure	--	That's not going to work on me. Disgust 50 --	--	--	MaleOld01	GenericAdult	Detection	StartCombatResponse	FormID 00080DBB	0	GenericAdu_StartCombatResp_00080DBB_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_StartCombatResp_00080DBB_1.mp3	File Not Found		StartCombatResponse	--	Flank 'em! Anger 50 --	--	--	MaleOld01	GenericAdult	Detection	StartCombatResponse	FormID 00080DBC	0	GenericAdu_StartCombatResp_00080DBC_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_StartCombatResp_00080DBC_1.mp3	File Not Found		StartCombatResponse	--	I've got your back! Anger 50 --	--	--	MaleOld01	GenericAdult	Detection	StartCombatResponse	FormID 00080DBE	0	GenericAdu_StartCombatResp_00080DBE_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_StartCombatResp_00080DBE_1.mp3	File Not Found		StartCombatResponse	--	We'll get 'em. Anger 50 --	--	--	MaleOld01	GenericAdult	Detection	StartCombatResponse	FormID 00080DBF	0	GenericAdu_StartCombatResp_00080DBF_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_StartCombatResp_00080DBF_1.mp3	File Not Found		StartCombatResponse	--	Look out! Anger 50 --	--	--	MaleOld01	GenericAdult	Detection	StartCombatResponse	FormID 00080DC0	0	GenericAdu_StartCombatResp_00080DC0_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdu_StartCombatResp_00080DC0_1.mp3	File Not Found		StartCombatResponse	--	Where? Anger 50 --	--	--	MaleOld01	GenericAdult	Combat	Steal	FormID 00022AB2	0	GenericAdult_Steal_00022AB2_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Steal_00022AB2_1.mp3	File Not Found		Steal	--	Thief! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	Steal	FormID 00022AB3	0	GenericAdult_Steal_00022AB3_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Steal_00022AB3_1.mp3	File Not Found		Steal	--	You stole that! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	Steal	FormID 00022AB4	0	GenericAdult_Steal_00022AB4_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Steal_00022AB4_1.mp3	File Not Found		Steal	--	Stop! Thief! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	Steal	FormID 00022AB6	0	GenericAdult_Steal_00022AB6_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Steal_00022AB6_1.mp3	File Not Found		Steal	--	You can't just take that! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	Steal	FormID 00022AB7	0	GenericAdult_Steal_00022AB7_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Steal_00022AB7_1.mp3	File Not Found		Steal	--	That doesn't belong to you! Neutral 50 --	--	--	MaleOld01	GenericAdult	Miscellaneous	TimeToGo	FormID 0004C272	0	GenericAdult_TimeToGo_0004C272_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_TimeToGo_0004C272_1.mp3	File Not Found		TimeToGo	--	It's time for you to leave. Neutral 50 --	--	--	MaleOld01	GenericAdult	Miscellaneous	TimeToGo	FormID 0004C273	0	GenericAdult_TimeToGo_0004C273_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_TimeToGo_0004C273_1.mp3	File Not Found		TimeToGo	--	You've got to leave now so I can lock up. Neutral 50 --	--	--	MaleOld01	GenericAdult	Miscellaneous	TimeToGo	FormID 0004C275	0	GenericAdult_TimeToGo_0004C275_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_TimeToGo_0004C275_1.mp3	File Not Found		TimeToGo	--	I'm locking up, so you'll need to leave. Neutral 50 --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	GOODBYE	FormID 000184B9	0	DialogueTenpenny_GOODBYE_000184B9_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_GOODBYE_000184B9_1.mp3	File Not Found		I have to go now. --	Later comrade. Happy 50	naively self important --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	GOODBYE	FormID 000184BA	0	DialogueTenpenny_GOODBYE_000184BA_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_GOODBYE_000184BA_1.mp3	File Not Found		I have to go now. --	Until next time, comrade. Happy 50	naively self important --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	GOODBYE	FormID 000184BB	0	DialogueTenpenny_GOODBYE_000184BB_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_GOODBYE_000184BB_1.mp3	File Not Found		I have to go now. --	Good travels to you, comrade. Happy 50	naively self important --	--	GetIsID == 1	MaleOld01	GenericAdult	Conversation	GOODBYE	FormID 0001D5E5	0	GenericAdult_GOODBYE_0001D5E5_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_GOODBYE_0001D5E5_1.mp3	File Not Found		I have to go now. --	Yeah. See you. Neutral 50	Default backup bottom of the stack no condition failsafe goodbye. --	--	GetIsID == 1	MaleOld01	GenericAdult	Conversation	GOODBYE	FormID 0004E5DD	0	GenericAdult_GOODBYE_0004E5DD_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_GOODBYE_0004E5DD_1.mp3	File Not Found		I have to go now. Goodbye. Whatever. Neutral 50 --	--	--	MaleOld01	GenericAdult	Conversation	GOODBYE	FormID 0004E5E3	0	GenericAdult_GOODBYE_0004E5E3_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_GOODBYE_0004E5E3_1.mp3	File Not Found		I have to go now. I need to get going. Bye. Neutral 50 --	--	--	MaleOld01	GenericAdult	Conversation	GOODBYE	FormID 00049E19	0	GenericAdult_GOODBYE_00049E19_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_GOODBYE_00049E19_1.mp3	File Not Found		I have to go now. Time for me to go. Later. Neutral 50 --	--	--	MaleOld01	Generic	Conversation	GOODBYE	FormID 00049E16	0	Generic_GOODBYE_00049E16_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_GOODBYE_00049E16_1.mp3	File Not Found		I have to go now. See you later. Bye. Neutral 50 --	--	GetIsID == 1	MaleOld01	MS12	Topic	GREETING	FormID 000B15E6	0	MS12_GREETING_000B15E6_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_GREETING_000B15E6_1.mp3	File Not Found		GREETING	--	Aiiiyeeeeah! Get away from me! Fear 100	in the middle of an attack against his town --	--	GetIsID == 1	MaleOld01	MS12	Topic	GREETING	FormID 000B15E7	0	MS12_GREETING_000B15E7_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_GREETING_000B15E7_1.mp3	File Not Found		GREETING	--	Find a place to hide, comrade! Fear 100	in the middle of an attack against his town --	--	--	MaleOld01	MS12	Topic	GREETING	FormID 000B15F1	0	MS12_GREETING_000B15F1_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_GREETING_000B15F1_1.mp3	File Not Found		GREETING	--	Don't hurt me! Fear 100	in the middle of an attack against his town --	--	--	MaleOld01	MS12	Topic	GREETING	FormID 000B15F6	0	MS12_GREETING_000B15F6_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_GREETING_000B15F6_1.mp3	File Not Found		GREETING	--	Help us! Fear 100	in the middle of an attack against his town --	--	GetIsID == 1	MaleOld01	MS12	Topic	GREETING	FormID 000B1611	0	MS12_GREETING_000B1611_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_GREETING_000B1611_1.mp3	File Not Found		GREETING	--	I am Comrade Cheng, beloved leader of the people, shining servant of the community! How can I help you? Happy 100	naively self-important --	--	GetIsID == 1	MaleOld01	MS12Fin	Topic	GREETING	FormID 0001D72D	0	MS12Fin_GREETING_0001D72D_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12Fin_GREETING_0001D72D_1.mp3	File Not Found		GREETING	--	Comrade! Hero of the people! Hello! Happy 100	(naively) self important man showing genuine appreciation --	--	GetIsID == 1	MaleOld01	MS12Fin	Topic	GREETING	FormID 0001D72E	0	MS12Fin_GREETING_0001D72E_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12Fin_GREETING_0001D72E_1.mp3	File Not Found		GREETING	--	Hey comrade! Those Ghoul's seem like a real community, hey? Adversity must have made them strong. Happy 100	(naively) self important man showing genuine appreciation --	--	GetIsID == 1	MaleOld01	MS12Fin	Topic	GREETING	FormID 0001D72F	0	MS12Fin_GREETING_0001D72F_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12Fin_GREETING_0001D72F_1.mp3	File Not Found		GREETING	--	Greetings hero-comrade! Happy 100	(naively) self important man showing genuine appreciation --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Topic	GREETING	FormID 000192C2	0	DialogueTenpenny_GREETING_000192C2_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_GREETING_000192C2_1.mp3	File Not Found		GREETING	--	Good to see you again, Comrade. Neutral 50 --	--	--	MaleOld01	GenericAdult	Topic	GREETING	FormID 000038C8	0	GenericAdult_GREETING_000038C8_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_GREETING_000038C8_1.mp3	File Not Found		GREETING	--	What do you need? Anger 25 --	--	--	MaleOld01	Generic	Topic	GREETING	FormID 000038C2	0	Generic_GREETING_000038C2_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_GREETING_000038C2_1.mp3	File Not Found		GREETING	--	Yeah? Neutral 50 --	--	--	MaleOld01	Generic	Topic	GREETING	FormID 0004C18B	0	Generic_GREETING_0004C18B_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_GREETING_0004C18B_1.mp3	File Not Found		GREETING	--	Hey there. Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	GuardTrespass	FormID 00022A93	0	GenericAdult_GuardTrespass_00022A93_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_GuardTrespass_00022A93_1.mp3	File Not Found		GuardTrespass	--	You! Get out of here! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	GuardTrespass	FormID 00017194	0	GenericAdult_GuardTrespass_00017194_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_GuardTrespass_00017194_1.mp3	File Not Found		GuardTrespass	--	Back off! Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	GuardTrespass	FormID 00050FFE	0	GenericAdult_GuardTrespass_00050FFE_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_GuardTrespass_00050FFE_1.mp3	File Not Found		GuardTrespass	--	I'm not warning you again. Leave now. Anger 60 --	--	--	MaleOld01	GenericAdult	Combat	GuardTrespass	FormID 00051000	0	GenericAdult_GuardTrespass_00051000_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_GuardTrespass_00051000_1.mp3	File Not Found		GuardTrespass	--	Last warning. Get out of here. Anger 60 --	--	--	MaleOld01	GenericAdult	Combat	GuardTrespass	FormID 00051001	0	GenericAdult_GuardTrespass_00051001_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_GuardTrespass_00051001_1.mp3	File Not Found		GuardTrespass	--	You'd better get out of here. Anger 40 --	--	--	MaleOld01	GenericAdult	Combat	GuardTrespass	FormID 00051003	0	GenericAdult_GuardTrespass_00051003_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_GuardTrespass_00051003_1.mp3	File Not Found		GuardTrespass	--	I told you to leave. You'd better listen. Anger 40 --	--	--	MaleOld01	GenericAdult	Combat	GuardTrespass	FormID 00051008	0	GenericAdult_GuardTrespass_00051008_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_GuardTrespass_00051008_1.mp3	File Not Found		GuardTrespass	--	You don't belong here. Anger 20 --	--	--	MaleOld01	GenericAdult	Combat	GuardTrespass	FormID 00022A96	0	GenericAdult_GuardTrespass_00022A96_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_GuardTrespass_00022A96_1.mp3	File Not Found		GuardTrespass	--	Keep moving. Neutral 50 --	--	--	MaleOld01	GenericAdult	Combat	GuardTrespass	FormID 00017193	0	GenericAdult_GuardTrespass_00017193_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_GuardTrespass_00017193_1.mp3	File Not Found		GuardTrespass	--	You'd better get out of here if you know what's good for you. Neutral 50 --	--	--	MaleOld01	DialogueCrimeKarma	Conversation	HELLO	FormID 00080C91	0	DialogueCrimeKarma_HELLO_00080C91_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueCrimeKarma_HELLO_00080C91_1.mp3	File Not Found		HELLO	--	You better behave. Gustavo's guards are swift to take care of trouble. Disgust 50	warning a trouble maker --	--	--	MaleOld01	DialogueCrimeKarma	Conversation	HELLO	FormID 00080C92	0	DialogueCrimeKarma_HELLO_00080C92_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueCrimeKarma_HELLO_00080C92_1.mp3	File Not Found		HELLO	--	Watch your manners. Disgust 50	warning a trouble maker --	--	--	MaleOld01	DialogueCrimeKarma	Conversation	HELLO	FormID 00080C93	0	DialogueCrimeKarma_HELLO_00080C93_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueCrimeKarma_HELLO_00080C93_1.mp3	File Not Found		HELLO	--	You better not cause any more trouble. Disgust 50	warning a trouble maker --	--	GetIsID == 1	MaleOld01	DialogueTenpennyDashwoodSneak	Conversation	HELLO	FormID 00047591	0	DialogueTe_HELLO_00047591_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_HELLO_00047591_1.mp3	File Not Found		HELLO	--	Are you alright, Comrade? Surprise 50	confused and slightly suspicious --	--	GetIsID == 1	MaleOld01	DialogueTenpennyDashwoodSneak	Conversation	HELLO	FormID 00047592	0	DialogueTe_HELLO_00047592_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_HELLO_00047592_1.mp3	File Not Found		HELLO	--	Are you alright, Comrade? Surprise 50	confused and slightly suspicious --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	HELLO	FormID 00043208	0	DialogueTenpenny_HELLO_00043208_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_HELLO_00043208_1.mp3	File Not Found		HELLO	--	Comrade. Do you have something that will make me, you know, look attractive? Sad 50	asking for fashion help --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	HELLO	FormID 00043209	0	DialogueTenpenny_HELLO_00043209_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_HELLO_00043209_1.mp3	File Not Found		HELLO	--	Comrade, how are you doing? Happy 50 --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	HELLO	FormID 0004320A	0	DialogueTenpenny_HELLO_0004320A_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_HELLO_0004320A_1.mp3	File Not Found		HELLO	--	Comrade Gustavo! How are things? Happy 50	greeting a friend --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	HELLO	FormID 0004320B	0	DialogueTenpenny_HELLO_0004320B_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_HELLO_0004320B_1.mp3	File Not Found		HELLO	--	Comrade Gustavo! Happy 50	greeting a friend --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	HELLO	FormID 00043210	0	DialogueTenpenny_HELLO_00043210_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_HELLO_00043210_1.mp3	File Not Found		HELLO	--	Comrade Dashwood. Do you know much about computers? My computer is not cooperating with me lately. Surprise 25	hopeful --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	HELLO	FormID 00043211	0	DialogueTenpenny_HELLO_00043211_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_HELLO_00043211_1.mp3	File Not Found		HELLO	--	I've been thinking about taking up adventuring as a profession. What would I need to know before I do that, comrade? Surprise 50	self-consciously taking to his hero --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	HELLO	FormID 00043212	0	DialogueTenpenny_HELLO_00043212_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_HELLO_00043212_1.mp3	File Not Found		HELLO	--	Comrade Lydia, do you have something in your shop that my wife would like? Surprise 50	hopeful --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	HELLO	FormID 00043213	0	DialogueTenpenny_HELLO_00043213_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_HELLO_00043213_1.mp3	File Not Found		HELLO	--	You have a nice shop, comrade Lydia. Happy 50	making small talk with a vendor --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	HELLO	FormID 00043214	0	DialogueTenpenny_HELLO_00043214_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_HELLO_00043214_1.mp3	File Not Found		HELLO	--	You make the BEST sandwiches ever, comrade Margaret! Happy 50	sincerely praising --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	HELLO	FormID 00043215	0	DialogueTenpenny_HELLO_00043215_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_HELLO_00043215_1.mp3	File Not Found		HELLO	--	I think sometime soon I'll try that Iguana Bits sandwich Mr. Tenpenny is always ordering. Happy 50	chatting with the chef --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	HELLO	FormID 00043216	0	DialogueTenpenny_HELLO_00043216_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_HELLO_00043216_1.mp3	File Not Found		HELLO	--	Comrade Hawthorne. You seem to get along okay with the ladies. What's your secret? Surprise 50	self conscious --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	HELLO	FormID 00043217	0	DialogueTenpenny_HELLO_00043217_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_HELLO_00043217_1.mp3	File Not Found		HELLO	--	Cheers! Happy 50	greeting a friend in a toast --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	HELLO	FormID 0004321A	0	DialogueTenpenny_HELLO_0004321A_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_HELLO_0004321A_1.mp3	File Not Found		HELLO	--	Ummm. Errrr. Ahh... Fear 50	stammering trying to say hello to a woman he has a crush on --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	HELLO	FormID 0004321B	0	DialogueTenpenny_HELLO_0004321B_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_HELLO_0004321B_1.mp3	File Not Found		HELLO	--	Su-su-susan! Hello! I uh... well. You know. Happy 50	stammering trying to say hi to his mistress who he is googoo over --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	HELLO	FormID 0004321C	0	DialogueTenpenny_HELLO_0004321C_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_HELLO_0004321C_1.mp3	File Not Found		HELLO	--	Tiffany. Why are you always off doing your own thing? Fear 50	trying to confront his wife who is avoiding him --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	HELLO	FormID 0004321D	0	DialogueTenpenny_HELLO_0004321D_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_HELLO_0004321D_1.mp3	File Not Found		HELLO	--	Tiffany? Fear 50	hesitant --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	HELLO	FormID 0004B9D6	0	DialogueTenpenny_HELLO_0004B9D6_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_HELLO_0004B9D6_1.mp3	File Not Found		HELLO	--	Hello. Happy 25	a greeting in passing, not meant to initiate a conversation --	--	--	MaleOld01	DialogueTenpenny	Conversation	HELLO	FormID 0004B9D7	0	DialogueTenpenny_HELLO_0004B9D7_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_HELLO_0004B9D7_1.mp3	File Not Found		HELLO	--	Hello, dear. Happy 25	a greeting in passing, not meant to initiate a conversation --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	HELLO	FormID 0004B9D8	0	DialogueTenpenny_HELLO_0004B9D8_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_HELLO_0004B9D8_1.mp3	File Not Found		HELLO	--	Hi. Happy 25	a greeting in passing, not meant to initiate a conversation --	--	GetIsID == 1	MaleOld01	DialogueTenpenny	Conversation	HELLO	FormID 0004B9D9	0	DialogueTenpenny_HELLO_0004B9D9_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTenpenny_HELLO_0004B9D9_1.mp3	File Not Found		HELLO	--	Hey. Happy 25	a greeting in passing, not meant to initiate a conversation --	--	GetIsID == 1	MaleOld01	GenericAdult	Conversation	HELLO	FormID 00070D00	0	GenericAdult_HELLO_00070D00_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_HELLO_00070D00_1.mp3	File Not Found		HELLO	--	Hey there. Neutral 50 --	--	GetIsID == 1	MaleOld01	GenericAdult	Conversation	HELLO	FormID 0004D586	0	GenericAdult_HELLO_0004D586_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_HELLO_0004D586_1.mp3	File Not Found		HELLO	--	Yes? Neutral 50 --	--	--	MaleOld01	GenericAdult	Conversation	HELLO	FormID 0004E5FA	0	GenericAdult_HELLO_0004E5FA_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_HELLO_0004E5FA_1.mp3	File Not Found		HELLO	--	Good to see you. Neutral 50 --	--	--	MaleOld01	GenericAdult	Conversation	HELLO	FormID 0004E5FC	0	GenericAdult_HELLO_0004E5FC_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_HELLO_0004E5FC_1.mp3	File Not Found		HELLO	--	Hey. Neutral 50 --	--	--	MaleOld01	GenericAdult	Conversation	HELLO	FormID 0004E5FE	0	GenericAdult_HELLO_0004E5FE_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_HELLO_0004E5FE_1.mp3	File Not Found		HELLO	--	Morning. Neutral 50 --	--	--	MaleOld01	GenericAdult	Conversation	HELLO	FormID 0004E600	0	GenericAdult_HELLO_0004E600_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_HELLO_0004E600_1.mp3	File Not Found		HELLO	--	Evening. Neutral 50	abbreviated "Good evening" greeting --	--	--	MaleOld01	Generic	Conversation	HELLO	FormID 00020435	0	Generic_HELLO_00020435_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_HELLO_00020435_1.mp3	File Not Found		HELLO	--	Hello. Neutral 50 --	--	--	MaleOld01	GenericFriendlyFire	Combat	Hit	FormID 000345B3	0	GenericFriendlyFire_Hit_000345B3_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericFriendlyFire_Hit_000345B3_1.mp3	File Not Found		Hit	--	This is your last warning before I kill you. Anger 50	friendly fire --	--	--	MaleOld01	GenericFriendlyFire	Combat	Hit	FormID 000345B4	0	GenericFriendlyFire_Hit_000345B4_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericFriendlyFire_Hit_000345B4_1.mp3	File Not Found		Hit	--	Once more and I'm going to have to kill you. Anger 50	friendly fire --	--	--	MaleOld01	GenericFriendlyFire	Combat	Hit	FormID 000345B5	0	GenericFriendlyFire_Hit_000345B5_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericFriendlyFire_Hit_000345B5_1.mp3	File Not Found		Hit	--	Don't do that again. Last warning. Anger 50	friendly fire --	--	--	MaleOld01	GenericFriendlyFire	Combat	Hit	FormID 000345B6	0	GenericFriendlyFire_Hit_000345B6_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericFriendlyFire_Hit_000345B6_1.mp3	File Not Found		Hit	--	What are you doing? Surprise 100	friendly fire --	--	--	MaleOld01	GenericFriendlyFire	Combat	Hit	FormID 000345B7	0	GenericFriendlyFire_Hit_000345B7_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericFriendlyFire_Hit_000345B7_1.mp3	File Not Found		Hit	--	Watch it! Surprise 100	friendly fire --	--	--	MaleOld01	GenericFriendlyFire	Combat	Hit	FormID 000345B8	0	GenericFriendlyFire_Hit_000345B8_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericFriendlyFire_Hit_000345B8_1.mp3	File Not Found		Hit	--	Cut that out! Surprise 100	friendly fire --	--	--	MaleOld01	GenericFriendlyFire	Combat	Hit	FormID 000345B9	0	GenericFriendlyFire_Hit_000345B9_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericFriendlyFire_Hit_000345B9_1.mp3	File Not Found		Hit	--	I'm on your side! Surprise 100	friendly fire --	--	--	MaleOld01	GenericFriendlyFire	Combat	Hit	FormID 000345BA	0	GenericFriendlyFire_Hit_000345BA_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericFriendlyFire_Hit_000345BA_1.mp3	File Not Found		Hit	--	What do you think you're doing? Surprise 100	friendly fire --	--	--	MaleOld01	GenericFriendlyFire	Combat	Hit	FormID 000345BB	0	GenericFriendlyFire_Hit_000345BB_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericFriendlyFire_Hit_000345BB_1.mp3	File Not Found		Hit	--	Careful with that! Surprise 100	friendly fire --	--	--	MaleOld01	GenericAdult	Combat	Hit	FormID 00015128	0	GenericAdult_Hit_00015128_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Hit_00015128_1.mp3	File Not Found		Hit	--	I'm hit! Pained 100 --	--	--	MaleOld01	GenericAdult	Combat	Hit	FormID 000208E4	0	GenericAdult_Hit_000208E4_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_Hit_000208E4_1.mp3	File Not Found		Hit	--	Damn! Anger 100 --	--	--	MaleOld01	Generic	Combat	Hit	FormID 00015122	0	Generic_Hit_00015122_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Hit_00015122_1.mp3	File Not Found		Hit	--	Ugh! Pained 100	getting hit/wounded in combat --	--	--	MaleOld01	Generic	Combat	Hit	FormID 000208D8	0	Generic_Hit_000208D8_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Hit_000208D8_1.mp3	File Not Found		Hit	--	Ugh! Pained 100	getting hit/wounded in combat --	--	--	MaleOld01	Generic	Combat	Hit	FormID 00015123	0	Generic_Hit_00015123_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Hit_00015123_1.mp3	File Not Found		Hit	--	Oof! Pained 100	getting hit/wounded in combat --	--	--	MaleOld01	Generic	Combat	Hit	FormID 000208DA	0	Generic_Hit_000208DA_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Hit_000208DA_1.mp3	File Not Found		Hit	--	Oof! Pained 100	getting hit/wounded in combat --	--	--	MaleOld01	Generic	Combat	Hit	FormID 00015124	0	Generic_Hit_00015124_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Hit_00015124_1.mp3	File Not Found		Hit	--	Argh! Pained 100 --	--	--	MaleOld01	Generic	Combat	Hit	FormID 000208DC	0	Generic_Hit_000208DC_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Hit_000208DC_1.mp3	File Not Found		Hit	--	Argh! Pained 100 --	--	--	MaleOld01	Generic	Combat	Hit	FormID 00015125	0	Generic_Hit_00015125_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Hit_00015125_1.mp3	File Not Found		Hit	--	Ahh! Pained 100	getting hit/wounded in combat --	--	--	MaleOld01	Generic	Combat	Hit	FormID 000208DE	0	Generic_Hit_000208DE_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Hit_000208DE_1.mp3	File Not Found		Hit	--	Ahh! Pained 100	getting hit/wounded in combat --	--	--	MaleOld01	Generic	Combat	Hit	FormID 00015126	0	Generic_Hit_00015126_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Hit_00015126_1.mp3	File Not Found		Hit	--	Ugh! Pained 100 --	--	--	MaleOld01	Generic	Combat	Hit	FormID 000208E0	0	Generic_Hit_000208E0_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Hit_000208E0_1.mp3	File Not Found		Hit	--	Ugh! Pained 100 --	--	--	MaleOld01	Generic	Combat	Hit	FormID 000208E1	0	Generic_Hit_000208E1_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Hit_000208E1_1.mp3	File Not Found		Hit	--	Ugh! Pained 100 --	--	--	MaleOld01	Generic	Combat	Hit	FormID 00015127	0	Generic_Hit_00015127_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Hit_00015127_1.mp3	File Not Found		Hit	--	Hmph! Pained 100 --	--	--	MaleOld01	Generic	Combat	Hit	FormID 000208E2	0	Generic_Hit_000208E2_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Hit_000208E2_1.mp3	File Not Found		Hit	--	Hmph! Pained 100 --	--	--	MaleOld01	Generic	Combat	Hit	FormID 000208E3	0	Generic_Hit_000208E3_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_Hit_000208E3_1.mp3	File Not Found		Hit	--	Hmph! Pained 100 --	--	--	MaleOld01	Generic	Conversation	IdleChatter	FormID 000459CA	0	Generic_IdleChatter_000459CA_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_IdleChatter_000459CA_1.mp3	File Not Found		Idle Chatter	--	 	Neutral 50	Muttering to yourself while dreaming --	--	--	MaleOld01	Generic	Conversation	IdleChatter	FormID 000459CB	0	Generic_IdleChatter_000459CB_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_IdleChatter_000459CB_1.mp3	File Not Found		Idle Chatter	--	 	Neutral 50	 Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring. --	--	--	MaleOld01	Generic	Conversation	IdleChatter	FormID 00049036	0	Generic_IdleChatter_00049036_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_IdleChatter_00049036_1.mp3	File Not Found		Idle Chatter	--	 	Neutral 50	 Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring. --	--	--	MaleOld01	GenericAdult	Detection	LostIdle	FormID 0002FC1B	0	GenericAdult_LostIdle_0002FC1B_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_LostIdle_0002FC1B_1.mp3	File Not Found		LostIdle	--	I'm going to find you. Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	LostIdle	FormID 0002FC1D	0	GenericAdult_LostIdle_0002FC1D_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_LostIdle_0002FC1D_1.mp3	File Not Found		LostIdle	--	You can't hide from me forever. Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	LostIdle	FormID 0002FC1E	0	GenericAdult_LostIdle_0002FC1E_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_LostIdle_0002FC1E_1.mp3	File Not Found		LostIdle	--	Nothing yet. Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	LostIdle	FormID 0002FC21	0	GenericAdult_LostIdle_0002FC21_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_LostIdle_0002FC21_1.mp3	File Not Found		LostIdle	--	Where did you go? Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	LostIdle	FormID 0002FC22	0	GenericAdult_LostIdle_0002FC22_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_LostIdle_0002FC22_1.mp3	File Not Found		LostIdle	--	I've got something for you... Neutral 50 --	--	--	MaleOld01	Generic	Detection	LostIdle	FormID 0002FC20	0	Generic_LostIdle_0002FC20_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_LostIdle_0002FC20_1.mp3	File Not Found		LostIdle	--	Come out, come out, wherever you are! Neutral 50 --	--	--	MaleOld01	MS12	Detection	LostToCombat	FormID 00018F91	0	MS12_LostToCombat_00018F91_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_LostToCombat_00018F91_1.mp3	File Not Found		LostToCombat	--	It's coming this way! Fear 100	scared and about to die --	--	--	MaleOld01	MS12	Detection	LostToCombat	FormID 00018F92	0	MS12_LostToCombat_00018F92_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_LostToCombat_00018F92_1.mp3	File Not Found		LostToCombat	--	We're all going to die! Fear 100	scared and about to die --	--	--	MaleOld01	DialogueTenpenny	Detection	LostToCombat	FormID 00018E3C	0	DialogueTe_LostToCombat_00018E3C_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_LostToCombat_00018E3C_1.mp3	File Not Found		LostToCombat	--	Oh my God! Fear 100	scared and about to die --	--	--	MaleOld01	DialogueTenpenny	Detection	LostToCombat	FormID 00018E3E	0	DialogueTe_LostToCombat_00018E3E_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_LostToCombat_00018E3E_1.mp3	File Not Found		LostToCombat	--	HEEELLLPPP! Fear 100	scared and about to die --	--	--	MaleOld01	DialogueTenpenny	Detection	LostToCombat	FormID 00018E3F	0	DialogueTe_LostToCombat_00018E3F_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_LostToCombat_00018E3F_1.mp3	File Not Found		LostToCombat	--	Oh no!	Fear 100	scared and about to die --	--	--	MaleOld01	DialogueTenpenny	Detection	LostToCombat	FormID 00018E40	0	DialogueTe_LostToCombat_00018E40_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_LostToCombat_00018E40_1.mp3	File Not Found		LostToCombat	--	Somebody, anybody, help me! Fear 100	scared and about to die --	--	--	MaleOld01	DialogueTenpenny	Detection	LostToCombat	FormID 00018E48	0	DialogueTe_LostToCombat_00018E48_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_LostToCombat_00018E48_1.mp3	File Not Found		LostToCombat	--	 	Neutral 50	(about to die) blood curdling scream of fear --	--	--	MaleOld01	GenericAdult	Detection	LostToCombat	FormID 0002FC1A	0	GenericAdult_LostToCombat_0002FC1A_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_LostToCombat_0002FC1A_1.mp3	File Not Found		LostToCombat	--	Thought hiding would save you? Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	LostToCombat	FormID 0005202F	0	GenericAdult_LostToCombat_0005202F_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_LostToCombat_0005202F_1.mp3	File Not Found		LostToCombat	--	Aha! Surprise 25 --	--	--	MaleOld01	GenericAdult	Detection	LostToCombat	FormID 00052030	0	GenericAdult_LostToCombat_00052030_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_LostToCombat_00052030_1.mp3	File Not Found		LostToCombat	--	You can't hide from me. Happy 25 --	--	--	MaleOld01	GenericAdult	Detection	LostToCombat	FormID 0002FC19	0	GenericAdult_LostToCombat_0002FC19_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_LostToCombat_0002FC19_1.mp3	File Not Found		LostToCombat	--	Over here! Neutral 50 --	--	--	MaleOld01	Generic	Detection	LostToCombat	FormID 0002FC18	0	Generic_LostToCombat_0002FC18_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_LostToCombat_0002FC18_1.mp3	File Not Found		LostToCombat	--	There you are! Neutral 50 --	--	--	MaleOld01	MS12	Detection	LostToNormal	FormID 000170DF	0	MS12_LostToNormal_000170DF_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_LostToNormal_000170DF_1.mp3	File Not Found		LostToNormal	--	I think it's gone somewhere else! Fear 100	relief that I'm safe for now, but still scared to death --	--	--	MaleOld01	MS12	Detection	LostToNormal	FormID 000170E2	0	MS12_LostToNormal_000170E2_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_LostToNormal_000170E2_1.mp3	File Not Found		LostToNormal	--	Where'd it go? Fear 100	relief that I'm safe for now, but still scared to death --	--	--	MaleOld01	MS12	Detection	LostToNormal	FormID 000170E9	0	MS12_LostToNormal_000170E9_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\MS12_LostToNormal_000170E9_1.mp3	File Not Found		LostToNormal	--	It's behind me, isn't it? Fear 100	relief that I'm safe for now, but still scared to death --	--	--	MaleOld01	DialogueTenpenny	Detection	LostToNormal	FormID 000170CA	0	DialogueTe_LostToNormal_000170CA_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_LostToNormal_000170CA_1.mp3	File Not Found		LostToNormal	--	Is it safe now? Fear 100	relief that I'm safe for now, but still scared to death --	--	--	MaleOld01	DialogueTenpenny	Detection	LostToNormal	FormID 000170CB	0	DialogueTe_LostToNormal_000170CB_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\DialogueTe_LostToNormal_000170CB_1.mp3	File Not Found		LostToNormal	--	This can't be happening. This just can't be happening. Fear 100	relief that I'm safe for now, but still scared to death --	--	--	MaleOld01	GenericAdult	Detection	LostToNormal	FormID 0002FBE5	0	GenericAdult_LostToNormal_0002FBE5_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_LostToNormal_0002FBE5_1.mp3	File Not Found		LostToNormal	--	Must have bugged out. Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	LostToNormal	FormID 0002FBE6	0	GenericAdult_LostToNormal_0002FBE6_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_LostToNormal_0002FBE6_1.mp3	File Not Found		LostToNormal	--	Hmm. Oh well. Neutral 50	puzzled, but relieved. --	--	--	MaleOld01	GenericAdult	Detection	LostToNormal	FormID 00052052	0	GenericAdult_LostToNormal_00052052_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_LostToNormal_00052052_1.mp3	File Not Found		LostToNormal	--	I can't find anything. Neutral 50	with decision -- "must not be anybody here" --	--	--	MaleOld01	GenericAdult	Detection	LostToNormal	FormID 0002FBE7	0	GenericAdult_LostToNormal_0002FBE7_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_LostToNormal_0002FBE7_1.mp3	File Not Found		LostToNormal	--	Cleared out, I guess. Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	LostToNormal	FormID 00052053	0	GenericAdult_LostToNormal_00052053_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_LostToNormal_00052053_1.mp3	File Not Found		LostToNormal	--	Stand down. Neutral 50 --	--	--	MaleOld01	GenericAdult	Detection	LostToNormal	FormID 00052054	0	GenericAdult_LostToNormal_00052054_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\GenericAdult_LostToNormal_00052054_1.mp3	File Not Found		LostToNormal	--	I guess we ran 'em off. Happy 50 --	--	--	MaleOld01	Generic	Detection	LostToNormal	FormID 00052051	0	Generic_LostToNormal_00052051_1	Data\Sound\Voice\Fallout3.esm\MaleOld01\Generic_LostToNormal_00052051_1.mp3	File Not Found		LostToNormal	--	Nobody here anymore. Neutral 50