Megan Parks

Megan Parks is a developer who worked at Obsidian Entertainment on Fallout: New Vegas as an Environment Artist and World Builder.

Background
They were responsible for 3D asset, texture and prop creation, as well as world building (planning, layout, decoration, lighting, gameplay flow, navmesh) of various game locations. They also assisted with testing and pipeline development of DirectX11 3D techniques.

Fallout series
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