The Pitt (add-on)

The Pitt will be the second Fallout 3 downloadable content pack, to be released in early March 2009 for Xbox 360 and Games for Windows Live.

Overview
In this DLC pack, the player will journey to the industrial raider town called The Pitt, located in the remains of Pittsburgh, specifically its steel-making industrial district. The town consists of a large "dungeon" area, an abandoned steel yard, as well as a settlement. The latter is divided into Downtown, inhabited by slaves, and Haven, occupied by their masters.

In contrast to Operation: Anchorage, the Pitt will involve a more traditional questline with lots of morally ambiguous choices, twists and turns. One major quest has you taking on the role of a slave, investigating rumours that the Raider boss has found a cure for mutation. The DLC is announced to add about 4-5 hours worth of gameplay.

Background
Although Pittsburgh was not hit directly by an atomic bomb, the surrounding water from three flowing rivers still became irradiated making the people change in bad ways.

Owyn Lyons saved many young children, including Paladin Kodiak, from The Pitt and rid the area of "scum" in the surrounding regions. This was known as Operation "Scourge".

Plot
The Pitt opens with the Lone Wanderer encountering a runaway slave called Werhner, who claims that the leader of the raider town developed a cure for mutations.

Apparently The Pitt will be accessed via underground railroad, and will probably be loaded as a separate map from the Capital Wasteland. The Lone Wanderer will go there disguised as a slave in order to join, or usurp, a tribe of raiders that have taken over the steel yards there.

New features

 * New locations
 * The Pitt
 * New quests
 * New weapons
 * AutoAxe
 * New armor
 * Red Raider Armor
 * Three new perks
 * Auto Axpert
 * New creatures
 * Trogs
 * Four achievements worth 100 points.

Triva
The Pitt oddly resembles in much detail to the 1987 Marvel comic The Pitt