Tesla Armor (Fallout 3)

Tesla armor is a type of power armor deployed by the Enclave in the Capital Wasteland in 2277.

Background
Unlike the pre-Great War Tesla armor, constructed from plans drawn up by the famed scientist Nikola Tesla and stolen by the American government upon his death in 1943, which was designed a lot like post-war metal armor, it is a variant of the Enclave's advanced power armor MK II jury-rigged with a Tesla device that is capable of dispersing a large percentage of the damage done by directed-energy attacks.

Characteristics
The armor makes the operation of energy weapons by the wearer easier, boosting the energy weapons skill of the operator, although it does not provide the same level of radiation resistance as other armors. Enclave soldiers using this armor tend to use rarer, more powerful energy weapons such as plasma rifles.

Although this is powerful armor and a great addition to the Lone Wanderer's wardrobe, the only way to get it (and spare suits for repairs) is by fighting Enclave soldiers or finding at least one on the Mothership Zeta add-on. The Enclave soldiers' armor is usually acquired in rather poor condition. Despite this drawback, the armor is still one of the best you can find by the end of the game, bested only by the T-51b and the Enclave hellfire armor, which have superior damage resistance and rad resistance statistics.

Tesla armor can be given to Protector Casdin at Fort Independence for 5.56mm rounds, frag grenades, RadAway, or stimpaks.

Appearances
The Tesla power armor appears only in Fallout 3. The armor is also accessible in New Vegas via the console for the PC version.

Bugs

 * If a fully repaired suit of Tesla armor is equipped and another suit (not necessarily at 100% condition) is in the player's inventory, the equipped suit will not degrade no matter how many times the player is hit. The unequipped armor will take the damage instead.