Mod:Creation Kit/EnablePlayerControls - InputEnableLayer

Member of: Mod:Creation Kit/InputEnableLayer Script

Selectively enables the player's controls on this layer.

Syntax
Function EnablePlayerControls(bool abMovement = true, bool abFighting = true, bool abCamSwitch = true, \ bool abLooking = true, bool abSneaking = true, bool abMenu = true, bool abActivate = true, \  bool abJournalTabs = true, bool abVATS = true, bool abFavorites = true, bool abRunning = true) native

Parameters

 * abMovement: Enable the player's movement controls.
 * Default: True
 * abFighting: Enable the player's combat controls.
 * Default: True
 * abCamSwitch: Enable the ability to switch to 3rd-person.
 * Default: True
 * abLooking: Enable the player's look controls.
 * Default: True
 * abSneaking: Enable the player's sneak controls.
 * Default: True
 * abMenu: Enables menu controls (Journal, Inventory, Pause, etc.).
 * Default: True
 * abActivate: Enables activation.
 * Default: True
 * abJournalTabs: Enables all Journal tabs.
 * Default: True
 * abVATS: Enables VATS.
 * Default: True
 * abFavorites: Enables Favorites.
 * Default: True
 * abRunning: Enable the player's running controls.
 * Default: True

Return Value
None.

Examples
myLayer.EnablePlayerControls myLayer.EnablePlayerControls(abCamSwitch = false)
 * Enable all controls on this layer
 * Enable all except camera switching