Goodsprings

 is a town in the western Mojave Wasteland. It supposedly holds the world's oldest saloon. Dr. Mitchell treats the Courier here after a friendly robot named Victor finds you buried in the Goodsprings Cemetery. .

The town struggles with two major problems: the geckos and the Powder Gangers led by Joe Cobb. The disgruntled Powder Gangers are looking to blast the town into the Stone Age, and the geckos are always trying to drink all of the town's water supply.

The town of Goodsprings can be destroyed by the Courier later in the game, if the player works with Joe Cobb.

Layout
There is Doc Mitchell's house to the west, which you can use for storage until you get your own. The saloon and general store is to the north. Several settlers live in the town as well, in the houses around Goodsprings, all of which you are able to access.

In one house, due south of the Saloon and fast travel point, everything is free for looting and appears to be empty during the day, but Easy Pete and a settler sleep there at night. The beds are not technically "owned," so you can sleep there if you are playing Hardcore Mode as well as Victor's shack.

Goodsprings contains an abandoned schoolhouse with various loot. An abandoned gas station west of Doc Mitchell's house contains some minor loot and can be used as a safehouse, as it contains a bed and safe storage, but it is locked until the courier goes there to meet Ringo.

To the NE, up on a hill, is Goodsprings Cemetery, the courier must visit the cemetery to find a Broc flower (Fallout: New Vegas) for the quest By A Campfire On The Trail.

Goodsprings Cave is located to the southeast and is filled with coyotes, two dead wastelanders, as well as a dead Bright Follower with a Bright Brotherhood Robe. Goodsprings Source is to the south.

When taking the southeast road out of Goodsprings, the courier is approached by a man named Barton Thorn who asks for help saving his girl.

Inhabitants

 * Doctor Mitchell, the local doctor who removed the bullet from your head.
 * Victor, the robot who pulled you out of your grave and took you to the Doc.
 * Easy Pete, a local prospector.
 * Sunny Smiles, a local ranger.
 * Cheyenne, Sunny's dog.
 * Trudy, the town mayor.
 * Chet, a local shopkeeper.
 * Ringo, Crimson Caravan member. His caravan was raided by the Powder Gangers.

Appearances
only appears in Fallout: New Vegas.

Notable Loot

 * Several Skill Magazines - A large amount of the mailboxes around Goodsprings have skill magazines inside.
 * Several Skill Magazines - The Goodsprings Schoolhouse has several skill magazines located inside.
 * Chinese Army: Special Ops Training Manual - Found in Sunny Smiles and Trudy's house (this house is called "Goodsprings Home" and is the southernmost enterable home in Goodsprings except for Victor's Shack. It's a large white building with boarded-up windows and a broken windmill on its easternmost side), on a bookshelf buried under burned books. Taking this item will incur a karma loss.
 * BB Gun - In Easy Pete's House south of Prospector Saloon, on a desk in the bedroom.
 * Today's Physician - In Doc Mitchell's house.
 * Fixin' Things - In the light gray house to SE after exiting Doc Mitchell's house. Found in the bathroom sink.
 * Sunset Sarsaparilla Star Bottle Cap - In Sunny Smile's House east of the Goodsprings Schoolhouse in the kitchen on the counter closest to the oven. There's a pair of Sarsaparilla bottles next to it.
 * Lad's Life and Sunset Sarsaparilla Star Bottle Cap - The cap is in the white house west of the general store along with a Lad's Life issue on top of a short stepladder. Taking the magazine will result in karma loss.
 * Salesman Weekly - Found in the Goodsprings General Store on the shelf to the left.
 * Lad's Life and Meeting People - Located in a trailer behind the Goodsprings General Store.
 * Weapon Repair Kit - Inside of Victor's Shack.
 * Random Skill Magazines - In a hard locked, randomized safe. It is located in the Prospector Saloon. A nearby easy computer terminal can allow access in the absence of 75 lockpicking. Copies of Fixin' Things, Meeting People and Salesman Weekly can be found here, all considered stealing.
 * BB Gun - Found among four large barrels beside a house on the Northern Edge of the town, close to the Road heading north through the hills.
 * Moonshine x5 - Found in the red shack connected to the back of the Prospector Saloon

Reputation
These missions or activities will raise your reputation/infamy within Goodsprings.


 * Positive Reputation
 * Back in the Saddle - Speak to the Goodsprings settler that was being attacked by geckos at the third watering hole. She will reward you with reputation and x3 purified water, if she survives.
 * Ghost Town Gunfight - Side with Goodsprings (Ringo) during the quest.
 * Repairing Trudy's Radio.
 * Negative Reputation
 * Theft: Getting caught in the act of stealing.
 * Murder: Killing a town member outside of Sneak.
 * Run Goodsprings Run - Side with Joe Cobb and the Powder gangers.

Behind the scenes
Goodsprings is an actual location in real life. It has a population of 242, and it's about 30 miles from Las Vegas. And is located a few miles north of Primm.

Further, the Goodsprings General Store and the saloon are actual businesses (and next door to each other). You can see the real ones here.

Goodsprings is also an actual "living" Ghost Town. and the original Pioneer Saloon can be view here: http://www.ghosttowns.com/states/nv/goodsprings.html

Related Locations

 * Primm
 * Goodsprings Cemetery
 * Goodsprings Source

Bugs

 * Trudy sometimes disappears.
 * You can walk right through the brown, thick part of the fence outside of Easy Pete's trailer.


 * If you're playing the game a second time through, the leveling system will glitch and prevent you from reaching level 2 unless you do the tutorial with Sunny Smiles.