The Mechanist (Fallout 3)/Dialogue

SPEAKER	NPCID	RACE	VOICE TYPE	QUEST	CATEGORY	TOPIC	TOPICINFO	RESPONSE INDEX	FILENAME	FULL PATH	FILE FOUND	MODIFIED SINCE FILE CREATION	TOPIC TEXT	PROMPT	RESPONSE TEXT	EMOTION	SCRIPT NOTES --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02Retire	FormID 00038A86	0	MS02_MS02Retire_00038A86_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02Retire_00038A86_1.mp3	File Not Found		MS02Retire	Darling, your fighting is scaring the whole town. Won't you stop for me? Is... Is that true? Have I really become a threat to the town? Do you really feel that way? Sad 50	Having trouble handling the change in worldview. --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02Retire	FormID 00038A86	1	MS02_MS02Retire_00038A86_2	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02Retire_00038A86_2.mp3	File Not Found		MS02Retire	Darling, your fighting is scaring the whole town. Won't you stop for me? Am I really the villain, here? Does this mean I should stop myself? Fear 50	Shaken to the core. --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02Retire	FormID 00038A86	2	MS02_MS02Retire_00038A86_3	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02Retire_00038A86_3.mp3	File Not Found		MS02Retire	Darling, your fighting is scaring the whole town. Won't you stop for me? I... I guess I could just give up my suit and stop being the Mechanist. But I couldn't face the town after causing that much trouble. Fear 25 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02Retire	FormID 00038A86	3	MS02_MS02Retire_00038A86_4	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02Retire_00038A86_4.mp3	File Not Found		MS02Retire	Darling, your fighting is scaring the whole town. Won't you stop for me? Here, please. Take the suit. I don't want to think about it anymore. Sad 50 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02Retire	FormID 000C5533	0	MS02_MS02Retire_000C5533_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02Retire_000C5533_1.mp3	File Not Found		MS02Retire	Your fighting is scaring people in town, and it might hurt little Derek. Is... Is that true? Have I really become a threat to the town? Sad 50	Having trouble handling the change in worldview. --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02Retire	FormID 000C5533	1	MS02_MS02Retire_000C5533_2	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02Retire_000C5533_2.mp3	File Not Found		MS02Retire	Your fighting is scaring people in town, and it might hurt little Derek. Am I really the villain, here? Does this mean I should stop myself? Fear 50	Shaken to the core. --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02Retire	FormID 000C5533	2	MS02_MS02Retire_000C5533_3	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02Retire_000C5533_3.mp3	File Not Found		MS02Retire	Your fighting is scaring people in town, and it might hurt little Derek. I... I guess I could just give up my suit and stop being the Mechanist. But I couldn't face the town after causing that much trouble. Fear 25 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02Retire	FormID 000C5533	3	MS02_MS02Retire_000C5533_4	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02Retire_000C5533_4.mp3	File Not Found		MS02Retire	Your fighting is scaring people in town, and it might hurt little Derek. Here, please. Take the suit. I don't want to think about it anymore. Sad 50 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02Retire	FormID 000AE021	0	MS02_MS02Retire_000AE021_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02Retire_000AE021_1.mp3	File Not Found		MS02Retire	The fighting is causing more trouble for the town than the AntAgonizer ever did. Is... Is that true? Have I really become a bigger problem for the town than her? Sad 50	Having trouble handling the change in worldview. --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02Retire	FormID 000AE021	1	MS02_MS02Retire_000AE021_2	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02Retire_000AE021_2.mp3	File Not Found		MS02Retire	The fighting is causing more trouble for the town than the AntAgonizer ever did. Am I really the villain, here? Does this mean I should stop myself? Fear 50	Shaken to the core. --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02Retire	FormID 000AE021	2	MS02_MS02Retire_000AE021_3	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02Retire_000AE021_3.mp3	File Not Found		MS02Retire	The fighting is causing more trouble for the town than the AntAgonizer ever did. I... I guess I could just give up my suit and stop being the Mechanist. But I couldn't face the town after causing that much trouble. Fear 25 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02Retire	FormID 000AE021	3	MS02_MS02Retire_000AE021_4	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02Retire_000AE021_4.mp3	File Not Found		MS02Retire	The fighting is causing more trouble for the town than the AntAgonizer ever did. Here, please. Take the suit. I don't want to think about it anymore. Sad 50 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuperheroExplain2c	FormID 0003C93F	0	MS02_MS02SuperheroExplain2_0003C93F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuperheroExplain2_0003C93F_1.mp3	File Not Found		MS02SuperheroExplain2c	I suppose you're right. Maybe we can work together. Aha! That's the spirit, chum! You seem quite capable - you got to me after all. You can be my official sidekick! Happy 75	glad to find a partner to help defend the town --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuperheroExplain2c	FormID 0003C93F	1	MS02_MS02SuperheroExplain2_0003C93F_3	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuperheroExplain2_0003C93F_3.mp3	File Not Found		MS02SuperheroExplain2c	I suppose you're right. Maybe we can work together. I'm afraid I don't have another suit, though. Sad 25	pondering --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuperheroExplain2c	FormID 0003C93F	2	MS02_MS02SuperheroExplain2_0003C93F_4	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuperheroExplain2_0003C93F_4.mp3	File Not Found		MS02SuperheroExplain2c	I suppose you're right. Maybe we can work together. But we can deal with that problem later. We've got bigger ants to fry! Now, how to proceed? Happy 75	excited --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuperheroExplain2b	FormID 0003C93D	0	MS02_MS02SuperheroExplain2_0003C93D_4	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuperheroExplain2_0003C93D_4.mp3	File Not Found		MS02SuperheroExplain2b	Why did you decide to become the Mechanist? Long ago, I was a mere citizen like yourself. Beyond a talent for computers, I had no power in this world. Sad 50	rising excitement --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuperheroExplain2b	FormID 0003C93D	1	MS02_MS02SuperheroExplain2_0003C93D_5	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuperheroExplain2_0003C93D_5.mp3	File Not Found		MS02SuperheroExplain2b	Why did you decide to become the Mechanist? But then the AntAgonizer attacked, and killed someone very dear to me. The damage was too much for me to fix her. But I knew what I had to do. Sad 75	Talking about a robot, who he thought of as a real person. --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuperheroExplain2b	FormID 0003C93D	2	MS02_MS02SuperheroExplain2_0003C93D_6	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuperheroExplain2_0003C93D_6.mp3	File Not Found		MS02SuperheroExplain2b	Why did you decide to become the Mechanist? That tragedy burned away the weakness of my previous life, and in the fires of revenge, the Mechanist was forged! Neutral 50 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuperheroExplain2b	FormID 000AE019	0	MS02_MS02SuperheroExplain2_000AE019_4	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuperheroExplain2_000AE019_4.mp3	File Not Found		MS02SuperheroExplain2b	Why did you decide to become the Mechanist? Long ago, I was a mere citizen like yourself. Beyond a talent for computers, I had no power in this world. Sad 50	rising excitement --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuperheroExplain2b	FormID 000AE019	1	MS02_MS02SuperheroExplain2_000AE019_5	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuperheroExplain2_000AE019_5.mp3	File Not Found		MS02SuperheroExplain2b	Why did you decide to become the Mechanist? But then the AntAgonizer attacked, and killed someone very dear to me. The damage was too much for me to fix her. But I knew what I had to do. Sad 75	Talking about a robot, who he thought of as a real person. --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuperheroExplain2b	FormID 000AE019	2	MS02_MS02SuperheroExplain2_000AE019_6	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuperheroExplain2_000AE019_6.mp3	File Not Found		MS02SuperheroExplain2b	Why did you decide to become the Mechanist? That tragedy burned away the weakness of my previous life, and in the fires of revenge, the Mechanist was forged! Neutral 50 --	--	--	MaleAdult02	GenericAdult	Combat	Murder	FormID 00022A7B	0	GenericAdult_Murder_00022A7B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Murder_00022A7B_1.mp3	File Not Found		Murder	--	What have you done? Anger 50 --	--	--	MaleAdult02	GenericAdult	Combat	Murder	FormID 00022A7C	0	GenericAdult_Murder_00022A7C_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Murder_00022A7C_1.mp3	File Not Found		Murder	--	Oh my God! Anger 50 --	--	--	MaleAdult02	GenericAdult	Combat	Murder	FormID 00022A7D	0	GenericAdult_Murder_00022A7D_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Murder_00022A7D_1.mp3	File Not Found		Murder	--	Murderer! Disgust 50 --	--	--	MaleAdult02	GenericAdult	Combat	Murder	FormID 00022A7E	0	GenericAdult_Murder_00022A7E_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Murder_00022A7E_1.mp3	File Not Found		Murder	--	You killed him! Anger 50 --	--	--	MaleAdult02	GenericAdult	Combat	Murder	FormID 00022A7F	0	GenericAdult_Murder_00022A7F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Murder_00022A7F_1.mp3	File Not Found		Murder	--	You killed her! Anger 50 --	--	--	MaleAdult02	GenericAdult	Combat	Murder	FormID 00022A80	0	GenericAdult_Murder_00022A80_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Murder_00022A80_1.mp3	File Not Found		Murder	--	No! Anger 50 --	--	--	MaleAdult02	GenericAdult	Combat	Murder	FormID 00050FF3	0	GenericAdult_Murder_00050FF3_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Murder_00050FF3_1.mp3	File Not Found		Murder	--	You're going to pay for that! Anger 50 --	--	--	MaleAdult02	GenericAdult	Combat	Murder	FormID 00050FF7	0	GenericAdult_Murder_00050FF7_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Murder_00050FF7_1.mp3	File Not Found		Murder	--	Murdering scum! Anger 50 --	--	--	MaleAdult02	GenericAdult	Combat	MurderNoCrime	FormID 00022A9E	0	GenericAdult_MurderNoCrime_00022A9E_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_MurderNoCrime_00022A9E_1.mp3	File Not Found		MurderNoCrime	--	Good riddance. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Combat	MurderNoCrime	FormID 00051017	0	GenericAdult_MurderNoCrime_00051017_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_MurderNoCrime_00051017_1.mp3	File Not Found		MurderNoCrime	--	Better him than me. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Combat	MurderNoCrime	FormID 00051018	0	GenericAdult_MurderNoCrime_00051018_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_MurderNoCrime_00051018_1.mp3	File Not Found		MurderNoCrime	--	Better her than me. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Detection	NormalToAlert	FormID 0002FC24	0	GenericAdult_NormalToAlert_0002FC24_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_NormalToAlert_0002FC24_1.mp3	File Not Found		NormalToAlert	--	Hello? Who's there? Neutral 50 --	--	--	MaleAdult02	GenericAdult	Detection	NormalToAlert	FormID 0005200A	0	GenericAdult_NormalToAlert_0005200A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_NormalToAlert_0005200A_1.mp3	File Not Found		NormalToAlert	--	Huh? Surprise 50 --	--	--	MaleAdult02	GenericAdult	Detection	NormalToAlert	FormID 0005200B	0	GenericAdult_NormalToAlert_0005200B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_NormalToAlert_0005200B_1.mp3	File Not Found		NormalToAlert	--	Hello? Surprise 50 --	--	--	MaleAdult02	GenericAdult	Detection	NormalToAlert	FormID 0005200C	0	GenericAdult_NormalToAlert_0005200C_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_NormalToAlert_0005200C_1.mp3	File Not Found		NormalToAlert	--	Did you hear something? Neutral 50 --	--	--	MaleAdult02	GenericAdult	Detection	NormalToAlert	FormID 0002FC25	0	GenericAdult_NormalToAlert_0002FC25_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_NormalToAlert_0002FC25_1.mp3	File Not Found		NormalToAlert	--	I'm going to go check it out. Neutral 50 --	--	--	MaleAdult02	Generic	Detection	NormalToAlert	FormID 0002FC23	0	Generic_NormalToAlert_0002FC23_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_NormalToAlert_0002FC23_1.mp3	File Not Found		NormalToAlert	--	What was that? Neutral 50 --	--	--	MaleAdult02	GenericAdult	Detection	NormalToCombat	FormID 0001FB67	0	GenericAdu_NormalToCombat_0001FB67_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_NormalToCombat_0001FB67_1.mp3	File Not Found		StartCombat	--	Help me! Neutral 50 --	--	--	MaleAdult02	GenericAdult	Detection	NormalToCombat	FormID 0001FB68	0	GenericAdu_NormalToCombat_0001FB68_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_NormalToCombat_0001FB68_1.mp3	File Not Found		StartCombat	--	I've got one! Neutral 50 --	--	--	MaleAdult02	GenericAdult	Detection	NormalToCombat	FormID 0005201D	0	GenericAdu_NormalToCombat_0005201D_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_NormalToCombat_0005201D_1.mp3	File Not Found		StartCombat	--	Hey! Surprise 100 --	--	--	MaleAdult02	GenericAdult	Detection	NormalToCombat	FormID 0001FB69	0	GenericAdu_NormalToCombat_0001FB69_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_NormalToCombat_0001FB69_1.mp3	File Not Found		StartCombat	--	Opening fire! Neutral 50 --	--	--	MaleAdult02	GenericAdult	Detection	NormalToCombat	FormID 0001511C	0	GenericAdu_NormalToCombat_0001511C_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_NormalToCombat_0001511C_1.mp3	File Not Found		StartCombat	--	Open fire! Neutral 50 --	--	--	MaleAdult02	Generic	Detection	NormalToCombat	FormID 000208E5	0	Generic_NormalToCombat_000208E5_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_NormalToCombat_000208E5_1.mp3	File Not Found		StartCombat	--	Over here! Neutral 50 --	--	--	MaleAdult02	GenericAdult	Miscellaneous	ObserveCombat	FormID 0004C256	0	GenericAdult_ObserveCombat_0004C256_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_ObserveCombat_0004C256_1.mp3	File Not Found		ObserveCombat	--	Watch out! Neutral 50 --	--	--	MaleAdult02	GenericAdult	Miscellaneous	ObserveCombat	FormID 0004C257	0	GenericAdult_ObserveCombat_0004C257_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_ObserveCombat_0004C257_1.mp3	File Not Found		ObserveCombat	--	Whoa! Surprise 50 --	--	--	MaleAdult02	GenericAdult	Miscellaneous	ObserveCombat	FormID 0004C258	0	GenericAdult_ObserveCombat_0004C258_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_ObserveCombat_0004C258_1.mp3	File Not Found		ObserveCombat	--	Look out! Fear 50 --	--	--	MaleAdult02	GenericAdult	Miscellaneous	ObserveCombat	FormID 0004C25A	0	GenericAdult_ObserveCombat_0004C25A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_ObserveCombat_0004C25A_1.mp3	File Not Found		ObserveCombat	--	Damn, it's a fight! Fear 50 --	--	--	MaleAdult02	GenericAdult	Miscellaneous	ObserveCombat	FormID 0004C25B	0	GenericAdult_ObserveCombat_0004C25B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_ObserveCombat_0004C25B_1.mp3	File Not Found		ObserveCombat	--	Ain't none of my business! Fear 50 --	--	--	MaleAdult02	GenericAdult	Combat	AcceptYield	FormID 00052042	0	GenericAdult_AcceptYield_00052042_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_AcceptYield_00052042_1.mp3	File Not Found		AcceptYield	--	Better not try that again. Disgust 50 --	--	--	MaleAdult02	GenericAdult	Detection	AlertIdle	FormID 0002FBEB	0	GenericAdult_AlertIdle_0002FBEB_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_AlertIdle_0002FBEB_1.mp3	File Not Found		AlertIdle	--	Hmm. I was sure I heard something. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Detection	AlertIdle	FormID 0002FBEC	0	GenericAdult_AlertIdle_0002FBEC_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_AlertIdle_0002FBEC_1.mp3	File Not Found		AlertIdle	--	Huh? Neutral 50 --	--	--	MaleAdult02	GenericAdult	Detection	AlertIdle	FormID 0002FBED	0	GenericAdult_AlertIdle_0002FBED_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_AlertIdle_0002FBED_1.mp3	File Not Found		AlertIdle	--	What was that? Neutral 50 --	--	--	MaleAdult02	GenericAdult	Detection	AlertIdle	FormID 0002FBEF	0	GenericAdult_AlertIdle_0002FBEF_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_AlertIdle_0002FBEF_1.mp3	File Not Found		AlertIdle	--	Maybe I'm just jumpy. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Detection	AlertIdle	FormID 0002FBF1	0	GenericAdult_AlertIdle_0002FBF1_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_AlertIdle_0002FBF1_1.mp3	File Not Found		AlertIdle	--	Anybody there? Neutral 50 --	--	--	MaleAdult02	Generic	Detection	AlertIdle	FormID 0002FBEE	0	Generic_AlertIdle_0002FBEE_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_AlertIdle_0002FBEE_1.mp3	File Not Found		AlertIdle	--	Hello? Who's there? Neutral 50 --	--	--	MaleAdult02	GenericAdult	Detection	AlertToCombat	FormID 0002FBF3	0	GenericAdult_AlertToCombat_0002FBF3_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_AlertToCombat_0002FBF3_1.mp3	File Not Found		AlertToCombat	--	Look what we have here. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Detection	AlertToCombat	FormID 0002FBF4	0	GenericAdult_AlertToCombat_0002FBF4_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_AlertToCombat_0002FBF4_1.mp3	File Not Found		AlertToCombat	--	Found you! Surprise 50 --	--	--	MaleAdult02	GenericAdult	Detection	AlertToCombat	FormID 0005200F	0	GenericAdult_AlertToCombat_0005200F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_AlertToCombat_0005200F_1.mp3	File Not Found		AlertToCombat	--	Aha! Surprise 50 --	--	--	MaleAdult02	GenericAdult	Detection	AlertToCombat	FormID 00052010	0	GenericAdult_AlertToCombat_00052010_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_AlertToCombat_00052010_1.mp3	File Not Found		AlertToCombat	--	Thought I heard something. Happy 25	emphasis on Thought --	--	--	MaleAdult02	GenericAdult	Detection	AlertToCombat	FormID 00052011	0	GenericAdult_AlertToCombat_00052011_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_AlertToCombat_00052011_1.mp3	File Not Found		AlertToCombat	--	Hey! Surprise 50 --	--	--	MaleAdult02	Generic	Detection	AlertToCombat	FormID 0002FBF2	0	Generic_AlertToCombat_0002FBF2_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_AlertToCombat_0002FBF2_1.mp3	File Not Found		AlertToCombat	--	Aha! There you are! Neutral 50 --	--	--	MaleAdult02	GenericAdult	Detection	AlertToNormal	FormID 0002FBDA	0	GenericAdult_AlertToNormal_0002FBDA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_AlertToNormal_0002FBDA_1.mp3	File Not Found		AlertToNormal	--	Ah, just getting jumpy I guess. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Detection	AlertToNormal	FormID 0002FBE4	0	GenericAdult_AlertToNormal_0002FBE4_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_AlertToNormal_0002FBE4_1.mp3	File Not Found		AlertToNormal	--	Whatever it was, I guess it's gone now. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Detection	AlertToNormal	FormID 00052049	0	GenericAdult_AlertToNormal_00052049_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_AlertToNormal_00052049_1.mp3	File Not Found		AlertToNormal	--	Hmm. Nothing here after all. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Detection	AlertToNormal	FormID 0005204A	0	GenericAdult_AlertToNormal_0005204A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_AlertToNormal_0005204A_1.mp3	File Not Found		AlertToNormal	--	There's nothing here. Disgust 50	disgusted --	--	--	MaleAdult02	GenericAdult	Detection	AlertToNormal	FormID 0005204B	0	GenericAdult_AlertToNormal_0005204B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_AlertToNormal_0005204B_1.mp3	File Not Found		AlertToNormal	--	Whatever. I've got better things to do. Disgust 50	disgusted --	--	--	MaleAdult02	Generic	Detection	AlertToNormal	FormID 0002FBD2	0	Generic_AlertToNormal_0002FBD2_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_AlertToNormal_0002FBD2_1.mp3	File Not Found		AlertToNormal	--	I guess it was nothing. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Combat	Assault	FormID 00052035	0	GenericAdult_Assault_00052035_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Assault_00052035_1.mp3	File Not Found		Assault	--	Now there was no call for that! Anger 50 --	--	--	MaleAdult02	GenericAdult	Combat	Assault	FormID 00052036	0	GenericAdult_Assault_00052036_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Assault_00052036_1.mp3	File Not Found		Assault	--	Assault! Assault! Anger 50 --	--	--	MaleAdult02	GenericAdult	Combat	Assault	FormID 00052037	0	GenericAdult_Assault_00052037_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Assault_00052037_1.mp3	File Not Found		Assault	--	You dirty coward! Anger 50 --	--	--	MaleAdult02	GenericAdult	Combat	Assault	FormID 00052038	0	GenericAdult_Assault_00052038_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Assault_00052038_1.mp3	File Not Found		Assault	--	What the hell?! Anger 50 --	--	--	MaleAdult02	GenericAdult	Combat	Attack	FormID 00029316	0	GenericAdult_Attack_00029316_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Attack_00029316_1.mp3	File Not Found		Attack	--	Keep firing! Neutral 50 --	--	--	MaleAdult02	GenericAdult	Combat	Attack	FormID 0001511B	0	GenericAdult_Attack_0001511B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Attack_0001511B_1.mp3	File Not Found		Attack	--	Take him out! Neutral 50 --	--	--	MaleAdult02	GenericAdult	Combat	Attack	FormID 0001511D	0	GenericAdult_Attack_0001511D_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Attack_0001511D_1.mp3	File Not Found		Attack	--	Light him up! Neutral 50 --	--	--	MaleAdult02	GenericAdult	Combat	Attack	FormID 00015055	0	GenericAdult_Attack_00015055_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Attack_00015055_1.mp3	File Not Found		Attack	--	Need some help with this one! Neutral 50 --	--	--	MaleAdult02	GenericAdult	Combat	Attack	FormID 0004D593	0	GenericAdult_Attack_0004D593_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Attack_0004D593_1.mp3	File Not Found		Attack	--	Did I hit him? Anger 50 --	--	--	MaleAdult02	GenericAdult	Combat	Attack	FormID 00015057	0	GenericAdult_Attack_00015057_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Attack_00015057_1.mp3	File Not Found		Attack	--	Take him down! Neutral 50 --	--	--	MaleAdult02	GenericAdult	Combat	Attack	FormID 00015058	0	GenericAdult_Attack_00015058_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Attack_00015058_1.mp3	File Not Found		Attack	--	Keep them pinned! Neutral 50 --	--	--	MaleAdult02	GenericAdult	Combat	Attack	FormID 0001511E	0	GenericAdult_Attack_0001511E_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Attack_0001511E_1.mp3	File Not Found		Attack	--	Yeah?! Yeah?! You want some of this? Neutral 50	angry, shooting at someone --	--	--	MaleAdult02	GenericAdult	Combat	Attack	FormID 0001505A	0	GenericAdult_Attack_0001505A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Attack_0001505A_1.mp3	File Not Found		Attack	--	Batter up! Neutral 50	hitting someone with a baseball bat --	--	--	MaleAdult02	GenericAdult	Combat	Attack	FormID 0001511F	0	GenericAdult_Attack_0001511F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Attack_0001511F_1.mp3	File Not Found		Attack	--	Huargh! Neutral 50	hitting someone with a baseball bat --	--	--	MaleAdult02	GenericAdult	Combat	Attack	FormID 00015120	0	GenericAdult_Attack_00015120_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Attack_00015120_1.mp3	File Not Found		Attack	--	Ggrrrr! Neutral 50	hitting someone with a baseball bat --	--	--	MaleAdult02	GenericAdult	Combat	Attack	FormID 00015121	0	GenericAdult_Attack_00015121_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Attack_00015121_1.mp3	File Not Found		Attack	--	Arrggh! Neutral 50	hitting someone with a baseball bat --	--	--	MaleAdult02	GenericAdult	Combat	Attack	FormID 00029263	0	GenericAdult_Attack_00029263_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Attack_00029263_1.mp3	File Not Found		Attack	--	You like that? Neutral 50 --	--	--	MaleAdult02	GenericAdult	Combat	Attack	FormID 0002925D	0	GenericAdult_Attack_0002925D_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Attack_0002925D_1.mp3	File Not Found		Attack	--	That's it, that's it. Neutral 50	urgently talking to self during combat --	--	--	MaleAdult02	GenericAdult	Combat	Attack	FormID 0004D58A	0	GenericAdult_Attack_0004D58A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Attack_0004D58A_1.mp3	File Not Found		Attack	--	What's the matter, huh? Can't stand the sight of your own blood? Anger 50 --	--	--	MaleAdult02	GenericAdult	Combat	Attack	FormID 0004D58B	0	GenericAdult_Attack_0004D58B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Attack_0004D58B_1.mp3	File Not Found		Attack	--	Damn it! Anger 50	cursing at the situation --	--	--	MaleAdult02	GenericAdult	Combat	Attack	FormID 0004D58C	0	GenericAdult_Attack_0004D58C_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Attack_0004D58C_1.mp3	File Not Found		Attack	--	There's more where that came from. Anger 50 --	--	--	MaleAdult02	GenericAdult	Combat	Attack	FormID 0004D58D	0	GenericAdult_Attack_0004D58D_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Attack_0004D58D_1.mp3	File Not Found		Attack	--	Yeah! Yeah! Anger 50	angry yelling --	--	--	MaleAdult02	GenericAdult	Combat	Attack	FormID 0004D58E	0	GenericAdult_Attack_0004D58E_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Attack_0004D58E_1.mp3	File Not Found		Attack	--	Bring it! Anger 50 --	--	--	MaleAdult02	GenericAdult	Combat	Attack	FormID 0004D58F	0	GenericAdult_Attack_0004D58F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Attack_0004D58F_1.mp3	File Not Found		Attack	--	Had enough? Anger 50 --	--	--	MaleAdult02	GenericAdult	Combat	Attack	FormID 0004D590	0	GenericAdult_Attack_0004D590_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Attack_0004D590_1.mp3	File Not Found		Attack	--	Yeah! Anger 50	shouting at enemy during combat --	--	--	MaleAdult02	GenericAdult	Combat	Attack	FormID 0004D591	0	GenericAdult_Attack_0004D591_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Attack_0004D591_1.mp3	File Not Found		Attack	--	You like that, you bastard? Anger 50	shouting at enemy during combat --	--	--	MaleAdult02	GenericAdult	Combat	Attack	FormID 0004D592	0	GenericAdult_Attack_0004D592_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Attack_0004D592_1.mp3	File Not Found		Attack	--	Want some more? Anger 50	shouting at enemy during combat --	--	--	MaleAdult02	GenericAdult	Combat	Attack	FormID 0004D594	0	GenericAdult_Attack_0004D594_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Attack_0004D594_1.mp3	File Not Found		Attack	--	Steady! Anger 50	shouting encouragement at friends during combat --	--	--	MaleAdult02	GenericAdult	Combat	Attack	FormID 0004D595	0	GenericAdult_Attack_0004D595_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Attack_0004D595_1.mp3	File Not Found		Attack	--	Don't let them get away! Anger 50	shouting encouragement at friends during combat --	--	--	MaleAdult02	GenericAdult	Combat	AvoidThreat	FormID 0001FB61	0	GenericAdult_AvoidThreat_0001FB61_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_AvoidThreat_0001FB61_1.mp3	File Not Found		AvoidThreat	--	Look out! Neutral 50 --	--	--	MaleAdult02	GenericAdult	Combat	AvoidThreat	FormID 0001FB62	0	GenericAdult_AvoidThreat_0001FB62_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_AvoidThreat_0001FB62_1.mp3	File Not Found		AvoidThreat	--	It's gonna blow! Fear 50 --	--	--	MaleAdult02	GenericAdult	Combat	AvoidThreat	FormID 00022A8F	0	GenericAdult_AvoidThreat_00022A8F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_AvoidThreat_00022A8F_1.mp3	File Not Found		AvoidThreat	--	Holy shit! Surprise 50 --	--	--	MaleAdult02	GenericAdult	Combat	AvoidThreat	FormID 00022A91	0	GenericAdult_AvoidThreat_00022A91_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_AvoidThreat_00022A91_1.mp3	File Not Found		AvoidThreat	--	Be careful! Fear 50 --	--	--	MaleAdult02	GenericAdult	Combat	AvoidThreat	FormID 00022A92	0	GenericAdult_AvoidThreat_00022A92_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_AvoidThreat_00022A92_1.mp3	File Not Found		AvoidThreat	--	Watch out! Fear 50 --	--	--	MaleAdult02	GenericAdult	Service	BarterExit	FormID 0004C17F	0	GenericAdult_BarterExit_0004C17F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_BarterExit_0004C17F_1.mp3	File Not Found		BarterExit	--	A pleasure doing business with you. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Service	BarterExit	FormID 0004C181	0	GenericAdult_BarterExit_0004C181_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_BarterExit_0004C181_1.mp3	File Not Found		BarterExit	--	Another satisfied customer. Happy 25 --	--	--	MaleAdult02	GenericAdult	Service	BarterExit	FormID 0004C182	0	GenericAdult_BarterExit_0004C182_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_BarterExit_0004C182_1.mp3	File Not Found		BarterExit	--	Give me a shout if you need anything else. Happy 25 --	--	--	MaleAdult02	GenericAdult	Service	BarterExit	FormID 0004C183	0	GenericAdult_BarterExit_0004C183_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_BarterExit_0004C183_1.mp3	File Not Found		BarterExit	--	Thanks. Happy 25 --	--	--	MaleAdult02	GenericAdult	Detection	CombatToLost	FormID 000604D9	0	GenericAdult_CombatToLost_000604D9_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_CombatToLost_000604D9_1.mp3	File Not Found		CombatToLost	--	Holy shit! A Stealth Boy! Surprise 50 --	--	--	MaleAdult02	GenericAdult	Detection	CombatToLost	FormID 000604DA	0	GenericAdult_CombatToLost_000604DA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_CombatToLost_000604DA_1.mp3	File Not Found		CombatToLost	--	A Stealth Boy! Damn it! Surprise 50 --	--	--	MaleAdult02	GenericAdult	Detection	CombatToLost	FormID 0002FBE8	0	GenericAdult_CombatToLost_0002FBE8_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_CombatToLost_0002FBE8_1.mp3	File Not Found		CombatToLost	--	Damn it. Where'd he go? Neutral 50	deemphasise the "he" -- this is used for anyone (male or female) that I'm looking for --	--	--	MaleAdult02	GenericAdult	Detection	CombatToLost	FormID 0002FBEA	0	GenericAdult_CombatToLost_0002FBEA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_CombatToLost_0002FBEA_1.mp3	File Not Found		CombatToLost	--	Let me go take a look around. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Detection	CombatToLost	FormID 00052020	0	GenericAdult_CombatToLost_00052020_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_CombatToLost_00052020_1.mp3	File Not Found		CombatToLost	--	I bet I know where you went. Surprise 50 --	--	--	MaleAdult02	GenericAdult	Detection	CombatToLost	FormID 00052021	0	GenericAdult_CombatToLost_00052021_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_CombatToLost_00052021_1.mp3	File Not Found		CombatToLost	--	Anybody see anything? Surprise 50	shouting to friends --	--	--	MaleAdult02	GenericAdult	Detection	CombatToLost	FormID 00052022	0	GenericAdult_CombatToLost_00052022_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_CombatToLost_00052022_1.mp3	File Not Found		CombatToLost	--	Split up and search the area. Anger 25	shouting to friends --	--	--	MaleAdult02	Generic	Detection	CombatToLost	FormID 0002FBE9	0	Generic_CombatToLost_0002FBE9_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_CombatToLost_0002FBE9_1.mp3	File Not Found		CombatToLost	--	Where'd you go? Neutral 50 --	--	--	MaleAdult02	GenericAdult	Detection	CombatToNormal	FormID 0002FBF5	0	GenericAdu_CombatToNormal_0002FBF5_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_CombatToNormal_0002FBF5_1.mp3	File Not Found		CombatToNormal	--	That takes care of that. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Detection	CombatToNormal	FormID 0002FBF7	0	GenericAdu_CombatToNormal_0002FBF7_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_CombatToNormal_0002FBF7_1.mp3	File Not Found		CombatToNormal	--	Teach you to mess with me. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Detection	CombatToNormal	FormID 0005202A	0	GenericAdu_CombatToNormal_0005202A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_CombatToNormal_0005202A_1.mp3	File Not Found		CombatToNormal	--	Good enough. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Detection	CombatToNormal	FormID 0005202B	0	GenericAdu_CombatToNormal_0005202B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_CombatToNormal_0005202B_1.mp3	File Not Found		CombatToNormal	--	Well, that's the end of that. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Detection	CombatToNormal	FormID 0005202C	0	GenericAdu_CombatToNormal_0005202C_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_CombatToNormal_0005202C_1.mp3	File Not Found		CombatToNormal	--	Glad that's over. Anger 25 --	--	--	MaleAdult02	Generic	Detection	CombatToNormal	FormID 0002FBFE	0	Generic_CombatToNormal_0002FBFE_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_CombatToNormal_0002FBFE_1.mp3	File Not Found		CombatToNormal	--	Phew. I'm glad that's over. Neutral 50 --	--	--	MaleAdult02	Generic	Combat	Death	FormID 000208D3	0	Generic_Death_000208D3_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_Death_000208D3_1.mp3	File Not Found		Death	--	Gaaah! Pained 100	death scream --	--	--	MaleAdult02	Generic	Combat	Death	FormID 0001FB58	0	Generic_Death_0001FB58_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_Death_0001FB58_1.mp3	File Not Found		Death	--	Urgh! Pained 100	death scream --	--	--	MaleAdult02	Generic	Combat	Death	FormID 000208D4	0	Generic_Death_000208D4_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_Death_000208D4_1.mp3	File Not Found		Death	--	Urgh! Pained 100	death scream --	--	--	MaleAdult02	Generic	Combat	Death	FormID 0001FB59	0	Generic_Death_0001FB59_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_Death_0001FB59_1.mp3	File Not Found		Death	--	Aaaah! Pained 100	death scream --	--	--	MaleAdult02	Generic	Combat	Death	FormID 000208D5	0	Generic_Death_000208D5_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_Death_000208D5_1.mp3	File Not Found		Death	--	Aaaah! Pained 100	death scream --	--	--	MaleAdult02	Generic	Combat	Death	FormID 0001FB5A	0	Generic_Death_0001FB5A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_Death_0001FB5A_1.mp3	File Not Found		Death	--	Nooo! Pained 100	death scream --	--	--	MaleAdult02	Generic	Combat	Death	FormID 000208D6	0	Generic_Death_000208D6_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_Death_000208D6_1.mp3	File Not Found		Death	--	Nooo! Pained 100	death scream --	--	--	MaleAdult02	Generic	Combat	Death	FormID 00020712	0	Generic_Death_00020712_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_Death_00020712_1.mp3	File Not Found		Death	--	Agggghhh! Pained 100	death scream --	--	--	MaleAdult02	Generic	Combat	Death	FormID 00020713	0	Generic_Death_00020713_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_Death_00020713_1.mp3	File Not Found		Death	--	Ooohhhh! Pained 100	death scream --	--	--	MaleAdult02	GenericAdult	Combat	DeathResponse	FormID 0001FB5F	0	GenericAdult_DeathResponse_0001FB5F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_DeathResponse_0001FB5F_1.mp3	File Not Found		DeathResponse	--	They killed him! Anger 100 --	--	--	MaleAdult02	GenericAdult	Combat	DeathResponse	FormID 0001FB60	0	GenericAdult_DeathResponse_0001FB60_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_DeathResponse_0001FB60_1.mp3	File Not Found		DeathResponse	--	They killed her! Anger 100 DLC03SplitJack	--	GetIsID == 1	MaleAdult02	DLC03AudioHolotapes	Topic	DLC03AudioHolotapesWQ01Recording	FormID 01003B2F	0	DLC03Audio_DLC03AudioHolot_00003B2F_2	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03Audio_DLC03AudioHolot_00003B2F_2.mp3	File Not Found		DLC03AudioHolotapesWQ01Recording	--	Hi, I'm Split Jack. I'm recording this 'cause I figure half you idiots can't read for shit. But you best don't lay this tape around just anywhere! Anger 10	"Split Jack" is his name, deadly serious - leaving a message for new recruits DLC03SplitJack	--	GetIsID == 1	MaleAdult02	DLC03AudioHolotapes	Topic	DLC03AudioHolotapesWQ01Recording	FormID 01003B2F	1	DLC03Audio_DLC03AudioHolot_00003B2F_3	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03Audio_DLC03AudioHolot_00003B2F_3.mp3	File Not Found		DLC03AudioHolotapesWQ01Recording	--	If you're listening to this, it's 'cause one of my boys thinks he can trust ya. If he's wrong, you're dead. If he's right, then you're gonna be rich! Anger 10	deadly serious - leaving a message for new recruits DLC03SplitJack	--	GetIsID == 1	MaleAdult02	DLC03AudioHolotapes	Topic	DLC03AudioHolotapesWQ01Recording	FormID 01003B2F	2	DLC03Audio_DLC03AudioHolot_00003B2F_8	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03Audio_DLC03AudioHolot_00003B2F_8.mp3	File Not Found		DLC03AudioHolotapesWQ01Recording	--	Got us a plan, see. We hit the water mules with the Brotherhood busy fighting the Enclave. Soon they'll wanna give up the whole delivery thing. Neutral 50 DLC03SplitJack	--	GetIsID == 1	MaleAdult02	DLC03AudioHolotapes	Topic	DLC03AudioHolotapesWQ01Recording	FormID 01003B2F	3	DLC03Audio_DLC03AudioHolot_00003B2F_9	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03Audio_DLC03AudioHolot_00003B2F_9.mp3	File Not Found		DLC03AudioHolotapesWQ01Recording	--	Then we offer our "protection services." Wasteland's dangerous and all. We charge 'em steep. On top of it, we SELL the water to who ever we want. Happy 50	describing a cunning plan DLC03SplitJack	--	GetIsID == 1	MaleAdult02	DLC03AudioHolotapes	Topic	DLC03AudioHolotapesWQ01Recording	FormID 01003B2F	4	DLC03Audio_DLC03AudioHolot_00003B2F_4	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03Audio_DLC03AudioHolot_00003B2F_4.mp3	File Not Found		DLC03AudioHolotapesWQ01Recording	--	If you want in, ride out with the next ambush. Stash the water when its done, the regulars will show you where, and then get up to Grandma Sparkle's.	Anger 10	deadly serious - leaving a message for new recruits DLC03SplitJack	--	GetIsID == 1	MaleAdult02	DLC03AudioHolotapes	Topic	DLC03AudioHolotapesWQ01Recording	FormID 01003B2F	5	DLC03Audio_DLC03AudioHolot_00003B2F_5	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03Audio_DLC03AudioHolot_00003B2F_5.mp3	File Not Found		DLC03AudioHolotapesWQ01Recording	--	Grandma loves visitors and keeps her mouth shut. That and she cooks a mean stew. So that's where we meet. Anger 10	deadly serious - leaving a message for new recruits DLC03SplitJack	--	GetIsID == 1	MaleAdult02	DLC03AudioHolotapes	Topic	DLC03AudioHolotapesWQ01Recording	FormID 01003B2F	6	DLC03Audio_DLC03AudioHolot_00003B2F_7	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03Audio_DLC03AudioHolot_00003B2F_7.mp3	File Not Found		DLC03AudioHolotapesWQ01Recording	--	Wilhelm's Wharf. It's on the river. Don't get lost. Neutral 50 DLC03SplitJack	--	GetIsID == 1	MaleAdult02	DLC03AudioHolotapes	Topic	DLC03AudioHolotapesWQ01Recording	FormID 01003B2F	7	DLC03Audio_DLC03AudioHolot_00003B2F_6	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03Audio_DLC03AudioHolot_00003B2F_6.mp3	File Not Found		DLC03AudioHolotapesWQ01Recording	--	Oh, and memorize the pass phrase. It's: "Mirelurk Stew." If you forget it, don't bother coming 'round. You'll get shot. No kidding. Anger 50	deadly serious - leaving a message for new recruits --	--	--	MaleAdult02	GenericAdult	Combat	FireExplosive	FormID 00022AA2	0	GenericAdult_FireExplosive_00022AA2_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_FireExplosive_00022AA2_1.mp3	File Not Found		FireExplosive	--	Incoming! Neutral 50 --	--	--	MaleAdult02	GenericAdult	Combat	FireExplosive	FormID 00022AA3	0	GenericAdult_FireExplosive_00022AA3_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_FireExplosive_00022AA3_1.mp3	File Not Found		FireExplosive	--	Duck! Neutral 50 --	--	--	MaleAdult02	GenericAdult	Combat	FireExplosive	FormID 00022AA4	0	GenericAdult_FireExplosive_00022AA4_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_FireExplosive_00022AA4_1.mp3	File Not Found		FireExplosive	--	Fire in the hole! Neutral 50 --	--	--	MaleAdult02	GenericAdult	Combat	FireExplosive	FormID 00022AA5	0	GenericAdult_FireExplosive_00022AA5_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_FireExplosive_00022AA5_1.mp3	File Not Found		FireExplosive	--	Get down! Neutral 50 --	--	--	MaleAdult02	GenericAdult	Combat	FireExplosive	FormID 00022AA6	0	GenericAdult_FireExplosive_00022AA6_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_FireExplosive_00022AA6_1.mp3	File Not Found		FireExplosive	--	Look out! Neutral 50 --	--	GetIsID == 1	MaleAdult02	MS02	Combat	Flee	FormID 000AB2DA	0	MS02_Flee_000AB2DA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_Flee_000AB2DA_1.mp3	File Not Found		Flee	--	Another vile minion of yours? We'll settle this another day, AntAgonizer! Anger 50 --	--	--	MaleAdult02	GenericAdult	Combat	Flee	FormID 00022A76	0	GenericAdult_Flee_00022A76_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Flee_00022A76_1.mp3	File Not Found		Flee	--	Help! Neutral 50	yelling in fear as you run for your life --	--	--	MaleAdult02	GenericAdult	Combat	Flee	FormID 0004D556	0	GenericAdult_Flee_0004D556_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Flee_0004D556_1.mp3	File Not Found		Flee	--	Run for it! Fear 50 --	--	--	MaleAdult02	GenericAdult	Combat	Flee	FormID 0004D558	0	GenericAdult_Flee_0004D558_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Flee_0004D558_1.mp3	File Not Found		Flee	--	We're outnumbered! Fear 50 --	--	--	MaleAdult02	GenericAdult	Combat	Flee	FormID 0004D559	0	GenericAdult_Flee_0004D559_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Flee_0004D559_1.mp3	File Not Found		Flee	--	This is hopeless! Neutral 50	yelling in fear as you run for your life --	--	--	MaleAdult02	GenericAdult	Combat	Flee	FormID 0004D55B	0	GenericAdult_Flee_0004D55B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Flee_0004D55B_1.mp3	File Not Found		Flee	--	I'm out of here! Neutral 50	yelling in fear as you run for your life --	--	--	MaleAdult02	GenericAdult	Combat	Flee	FormID 00022A78	0	GenericAdult_Flee_00022A78_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Flee_00022A78_1.mp3	File Not Found		Flee	--	Let's get out of here! Fear 50 --	--	GetIsID == 1	MaleAdult02	MS02	Conversation	MS02Battle	FormID 0003732A	0	MS02_MS02Battle_0003732A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02Battle_0003732A_1.mp3	File Not Found		MS02Confrontation	--	You'll never get away with terrorizing this town. Not while it's under the protection of the Mechanist! Neutral 50	super hero shouting while his armies of robots defend an innocent town --	--	GetIsID == 1	MaleAdult02	MS02	Conversation	MS02Battle	FormID 0003732C	0	MS02_MS02Battle_0003732C_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02Battle_0003732C_1.mp3	File Not Found		MS02Confrontation	--	The citizens of this town have nothing to fear! The Mechanist is here to protect them! Neutral 50	super hero shouting down from rooftop while his armies of robots defend an innocent town --	--	GetIsID == 1	MaleAdult02	MS02	Conversation	MS02Battle	FormID 0003732E	0	MS02_MS02Battle_0003732E_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02Battle_0003732E_1.mp3	File Not Found		MS02Confrontation	--	Go forth, my steadfast creations! Show these vermin humanity's true power! Neutral 50	super hero shouting down from rooftop while his armies of robots defend an innocent town --	--	GetIsID == 1	MaleAdult02	MS02	Conversation	MS02Battle	FormID 00037330	0	MS02_MS02Battle_00037330_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02Battle_00037330_1.mp3	File Not Found		MS02Confrontation	--	Humans may be weak sometimes, but our creations are strong and pure. Something you'll never be! Neutral 50	super hero shouting down from rooftop while his armies of robots defend an innocent town --	--	GetIsID == 1	MaleAdult02	MS02	Conversation	MS02Battle	FormID 00037332	0	MS02_MS02Battle_00037332_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02Battle_00037332_1.mp3	File Not Found		MS02Confrontation	--	Not while the world is protected by me, the Mechanist! Your reign of terror is at an end! Neutral 50	super hero shouting down from rooftop while his armies of robots defend an innocent town --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02RetireNo	FormID 000C5535	0	MS02_MS02RetireNo_000C5535_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02RetireNo_000C5535_1.mp3	File Not Found		MS02RetireNo	Wait! I'm not a secret agent! I'm here to help! A likely story! But perhaps you're telling the truth. Go on... Neutral 50 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02RetireNo	FormID 000C5536	0	MS02_MS02RetireNo_000C5536_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02RetireNo_000C5536_1.mp3	File Not Found		MS02RetireNo	Wait! I'm not a secret agent! I'm here to help! A likely story! But perhaps you're telling the truth. Go on... Neutral 50 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02RetireYes	FormID 00038A9A	0	MS02_MS02RetireYes_00038A9A_4	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02RetireYes_00038A9A_4.mp3	File Not Found		MS02RetireYes	You really have lost your mind, haven't you? Your mind-games won't work with me, ant-spawn! Happy 50 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02RetireYes	FormID 00038A9A	1	MS02_MS02RetireYes_00038A9A_3	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02RetireYes_00038A9A_3.mp3	File Not Found		MS02RetireYes	You really have lost your mind, haven't you? Now that I've unmasked you, it's time to put an end to your lies and treachery! Percival, attack! Anger 50 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02RetireYes	FormID 000C5531	0	MS02_MS02RetireYes_000C5531_4	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02RetireYes_000C5531_4.mp3	File Not Found		MS02RetireYes	You really have lost your mind, haven't you? Your mind-games won't work with me, ant-spawn! Happy 50 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02RetireYes	FormID 000C5531	1	MS02_MS02RetireYes_000C5531_3	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02RetireYes_000C5531_3.mp3	File Not Found		MS02RetireYes	You really have lost your mind, haven't you? Now that I've unmasked you, it's time to put an end to your lies and treachery! Percival, attack! Anger 50 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuitChallenge	FormID 000B29A5	0	MS02_MS02SuitChallenge_000B29A5_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuitChallenge_000B29A5_1.mp3	File Not Found		MS02SuitChallenge	You don't need to worry about this suit. There are other threats out there. Were it in any other hands, I would worry. But I know I can trust you, my faithful sidekick. Happy 75 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuitChallenge	FormID 000B29A5	1	MS02_MS02SuitChallenge_000B29A5_2	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuitChallenge_000B29A5_2.mp3	File Not Found		MS02SuitChallenge	You don't need to worry about this suit. There are other threats out there. Now, I must return to tending my robots. Canterbury may be safe, but I must now look to the rest of the Wasteland. Neutral 50 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuitChallenge	FormID 000B29A5	2	MS02_MS02SuitChallenge_000B29A5_3	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuitChallenge_000B29A5_3.mp3	File Not Found		MS02SuitChallenge	You don't need to worry about this suit. There are other threats out there. The AntAgonizer may be gone, but if the world is ever threatened again, the Mechanist must be ready! Happy 50 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuitChallenge	FormID 000CB5ED	0	MS02_MS02SuitChallenge_000CB5ED_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuitChallenge_000CB5ED_1.mp3	File Not Found		MS02SuitChallenge	You don't need to worry about this suit. There are other threats out there. You raise an excellent point, good citizen! It would only slow down my reckless assault upon evil! Happy 75 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuitChallenge	FormID 000CB5ED	1	MS02_MS02SuitChallenge_000CB5ED_2	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuitChallenge_000CB5ED_2.mp3	File Not Found		MS02SuitChallenge	You don't need to worry about this suit. There are other threats out there. Now, I must return to tending my robots. Canterbury may be safe, but I must now look to the rest of the Wasteland. Neutral 50 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuitChallenge	FormID 000CB5ED	2	MS02_MS02SuitChallenge_000CB5ED_3	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuitChallenge_000CB5ED_3.mp3	File Not Found		MS02SuitChallenge	You don't need to worry about this suit. There are other threats out there. The AntAgonizer may be gone, but if the world is ever threatened again, the Mechanist must be ready! Happy 50 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuitNo	FormID 00098CCB	0	MS02_MS02SuitNo_00098CCB_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuitNo_00098CCB_1.mp3	File Not Found		If you want the suit, you'll have to take it from me. --	If violence is my only recourse, then violence it shall be. Anger 75	angry and about to start combat --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuitReitreExit	FormID 0007763C	0	MS02_MS02SuitReitreExit_0007763C_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuitReitreExit_0007763C_1.mp3	File Not Found		MS02SuitReitreExit	My mistake. Never mind. Quite all right. Now, give me the AntAgonizer's suit, so that its evil may not fall into the wrong hands! Happy 10 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuitRetire1	FormID 00077630	0	MS02_MS02SuitRetire1_00077630_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuitRetire1_00077630_1.mp3	File Not Found		Wait. First, let's talk about what you've been doing. Wait. First, let's talk about what you've been doing. Quickly, then! Evil never pauses to contemplate its actions, so I see little reason that we should, either. Anger 10 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuitWhy	FormID 000A5ED1	0	MS02_MS02SuitWhy_000A5ED1_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuitWhy_000A5ED1_1.mp3	File Not Found		Why do you want the suit? --	I can hardly leave it lying around for someone else to find, now can I? The threat of the AntAgonizer must be put to an end forever! Disgust 25	angry and about to start combat --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuitWhy	FormID 000A5ED1	1	MS02_MS02SuitWhy_000A5ED1_2	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuitWhy_000A5ED1_2.mp3	File Not Found		Why do you want the suit? --	I must not let her threaten all that humanity holds dear. Even now, twisted souls may seek to continue her legacy! Neutral 50 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuitYes	FormID 00098CCE	0	MS02_MS02SuitYes_00098CCE_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuitYes_00098CCE_1.mp3	File Not Found		Here, you can have it. Just move on and leave Canterbury alone. --	Excellent. The evil taint of the AntAgonizer will never darken the land again! Now that the AntAgonizer is taken care of, Canterbury Commons is safe! Happy 50 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuitYes	FormID 00098CCE	1	MS02_MS02SuitYes_00098CCE_2	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuitYes_00098CCE_2.mp3	File Not Found		Here, you can have it. Just move on and leave Canterbury alone. --	And for your loyal assistance, I'm honored to present you with this laser pistol, crafted from my last loyal robot assistant. May it guide you well! Happy 25	Almost sad that his work is done... --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuitYes	FormID 00098CCE	2	MS02_MS02SuitYes_00098CCE_3	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuitYes_00098CCE_3.mp3	File Not Found		Here, you can have it. Just move on and leave Canterbury alone. --	But the Mechanist cannot rest! Not while there's evil afoot in the Wasteland! Farewell! Happy 50 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuperheroExplain1a	FormID 0003C8D1	0	MS02_MS02SuperheroExplain1_0003C8D1_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuperheroExplain1_0003C8D1_1.mp3	File Not Found		MS02SuperheroExplain1	I've had enough of you and your silly costume. Get ready to die. Why, you aren't a citizen at all! You must be a vile minion of my arch-nemesis, the AntAgonizer! Obviously, we must battle at once! Happy 60	Almost delighted to realize this --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuperheroExplain1a	FormID 0003C8D1	1	MS02_MS02SuperheroExplain1_0003C8D1_2	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuperheroExplain1_0003C8D1_2.mp3	File Not Found		MS02SuperheroExplain1	I've had enough of you and your silly costume. Get ready to die. I'm afraid I can't allow you to persist in your evil plans. Percival, attack this villain! Anger 50	over-the-top superhero --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuperheroExplain1b	FormID 0003C8CD	0	MS02_MS02SuperheroExplain1_0003C8CD_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuperheroExplain1_0003C8CD_1.mp3	File Not Found		MS02SuperheroExplain1	I'm just here to talk. We can find a peaceful way to stop this fighting. I realize you mean well, but I'm afraid you're being naive. The AntAgonizer is a madwoman, and the only thing that will stop her is force. Sad 25	Condescending. --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuperheroExplain1b	FormID 0003C8CD	1	MS02_MS02SuperheroExplain1_0003C8CD_2	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuperheroExplain1_0003C8CD_2.mp3	File Not Found		MS02SuperheroExplain1	I'm just here to talk. We can find a peaceful way to stop this fighting. As much as I wish peace were an option, the AntAgonizer is too deluded, too inhuman to listen to reason. Sad 50	Stern and entirely oblivious to how ridiculous he sounds. --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuperheroExplain1b	FormID 0003C8CD	2	MS02_MS02SuperheroExplain1_0003C8CD_3	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuperheroExplain1_0003C8CD_3.mp3	File Not Found		MS02SuperheroExplain1	I'm just here to talk. We can find a peaceful way to stop this fighting. Sadly, sometimes the scaly claw of tyranny must be destroyed by the cold, unfeeling pincers of justice! Anger 75	Stern and entirely oblivious to how ridiculous he sounds. --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuperheroExplain1c	FormID 0003C8C7	0	MS02_MS02SuperheroExplain1_0003C8C7_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuperheroExplain1_0003C8C7_1.mp3	File Not Found		MS02SuperheroExplain3	I've come to help you get rid of the AntAgonizer. Oh! Well, in that case, welcome! Welcome, dear citizen! Surprise 50	deciding what to do with a new recruit --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuperheroExplain1c	FormID 0003C8C7	1	MS02_MS02SuperheroExplain1_0003C8C7_5	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuperheroExplain1_0003C8C7_5.mp3	File Not Found		MS02SuperheroExplain3	I've come to help you get rid of the AntAgonizer. But an ordinary citizen no longer, eh? Hmm... Neutral 50	Deciding what to do with the new recruit. --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuperheroExplain1c	FormID 0003C8C7	2	MS02_MS02SuperheroExplain1_0003C8C7_2	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuperheroExplain1_0003C8C7_2.mp3	File Not Found		MS02SuperheroExplain3	I've come to help you get rid of the AntAgonizer. You'll be my sidekick! I hereby grant you the title of Mechano-Lad! Happy 75	excited fanfare --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuperheroExplain1c	FormID 0003C8C7	3	MS02_MS02SuperheroExplain1_0003C8C7_4	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuperheroExplain1_0003C8C7_4.mp3	File Not Found		MS02SuperheroExplain3	I've come to help you get rid of the AntAgonizer. Well then, my trusty chum, shall we prepare to defeat our nemesis? Happy 50	testing his new sidekick to see if he's smart --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuperheroExplain1c	FormID 000AE01B	0	MS02_MS02SuperheroExplain1_000AE01B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuperheroExplain1_000AE01B_1.mp3	File Not Found		MS02SuperheroExplain3	I've come to help you get rid of the AntAgonizer. Oh! Well, in that case, welcome! Welcome, dear citizen! Surprise 50	deciding what to do with a new recruit --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuperheroExplain1c	FormID 000AE01B	1	MS02_MS02SuperheroExplain1_000AE01B_5	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuperheroExplain1_000AE01B_5.mp3	File Not Found		MS02SuperheroExplain3	I've come to help you get rid of the AntAgonizer. But an ordinary citizen no longer, eh? Hmm... Neutral 50	Deciding what to do with the new recruit. --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuperheroExplain1c	FormID 000AE01B	2	MS02_MS02SuperheroExplain1_000AE01B_2	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuperheroExplain1_000AE01B_2.mp3	File Not Found		MS02SuperheroExplain3	I've come to help you get rid of the AntAgonizer. You'll be my sidekick! I hereby grant you the title of Mechano-Lass! Happy 75	excited fanfare --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuperheroExplain1c	FormID 000AE01B	3	MS02_MS02SuperheroExplain1_000AE01B_4	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuperheroExplain1_000AE01B_4.mp3	File Not Found		MS02SuperheroExplain3	I've come to help you get rid of the AntAgonizer. Well then, my trusty chum, shall we prepare to defeat our nemesis? Happy 50 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuperheroExplain2a	FormID 0003C8C5	0	MS02_MS02SuperheroExplain2_0003C8C5_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuperheroExplain2_0003C8C5_1.mp3	File Not Found		MS02SuperheroExplain2a	You just want to keep fighting the AntAgonizer. You're as bad as she is. Lies! Slander! I'll never let you compare a noble hero like myself to that, that base villain! Disgust 50	with authoritative gusto --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuperheroExplain2a	FormID 0003C8C5	1	MS02_MS02SuperheroExplain2_0003C8C5_2	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuperheroExplain2_0003C8C5_2.mp3	File Not Found		MS02SuperheroExplain2a	You just want to keep fighting the AntAgonizer. You're as bad as she is. But now it's all clear to me. You're an agent sent by the AntAgonizer, using your honeyed words to trick me into letting down my defenses! Surprise 50	ironic --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuperheroExplain2a	FormID 0003C8C5	2	MS02_MS02SuperheroExplain2_0003C8C5_3	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuperheroExplain2_0003C8C5_3.mp3	File Not Found		MS02SuperheroExplain2a	You just want to keep fighting the AntAgonizer. You're as bad as she is. Well, the jig is up! Prepare to face the burning lasers of justice, evildoer! Anger 75 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuperheroExplain3a	FormID 0003C93C	0	MS02_MS02SuperheroExplain3_0003C93C_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuperheroExplain3_0003C93C_1.mp3	File Not Found		MS02SuperheroExplain3a	Let's go put an end to the AntAgonizer once and for all! In all of my time against the AntAgonizer, I've never been able to get to her vile sanctum. Anger 25	Oblivious to any double entendre --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuperheroExplain3a	FormID 0003C93C	1	MS02_MS02SuperheroExplain3_0003C93C_2	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuperheroExplain3_0003C93C_2.mp3	File Not Found		MS02SuperheroExplain3a	Let's go put an end to the AntAgonizer once and for all! But with your cunning aid, I'm sure we'll both be able to penetrate her fiendish nest with ease! Anger 50	Totally oblivious to any double entendre --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuperheroExplain3a	FormID 0003C93C	2	MS02_MS02SuperheroExplain3_0003C93C_3	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuperheroExplain3_0003C93C_3.mp3	File Not Found		MS02SuperheroExplain3a	Let's go put an end to the AntAgonizer once and for all! In that case... wait! My sensors are showing that the AntAgonizer is attacking the Forge! She must have followed you! Surprise 75 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuperheroExplain3a	FormID 0003C93C	3	MS02_MS02SuperheroExplain3_0003C93C_4	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuperheroExplain3_0003C93C_4.mp3	File Not Found		MS02SuperheroExplain3a	Let's go put an end to the AntAgonizer once and for all! Quickly, she's already inside the front gate! Surprise 50 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuperheroExplain3b	FormID 0003C93E	0	MS02_MS02SuperheroExplain3_0003C93E_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuperheroExplain3_0003C93E_1.mp3	File Not Found		MS02SuperheroExplain3b	There's bound to be a peaceful solution. I'll try to convince her to give up. The AntAgonizer does not listen to reason. She does not understand true human emotions, like mercy or love. Disgust 50	disdainfully --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuperheroExplain3b	FormID 0003C93E	1	MS02_MS02SuperheroExplain3_0003C93E_2	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuperheroExplain3_0003C93E_2.mp3	File Not Found		MS02SuperheroExplain3b	There's bound to be a peaceful solution. I'll try to convince her to give up. She's nothing more than an animal, and you can no more talk her into surrender than you can play chess with a Mole Rat! Disgust 75 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuperheroExplain3b	FormID 0003C93E	2	MS02_MS02SuperheroExplain3_0003C93E_3	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuperheroExplain3_0003C93E_3.mp3	File Not Found		MS02SuperheroExplain3b	There's bound to be a peaceful solution. I'll try to convince her to give up. But I will not stop you from trying. I only hope that you live long enough to learn the error of your ways. Sad 25 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuperheroExplain3c	FormID 0003C93B	0	MS02_MS02SuperheroExplain3_0003C93B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuperheroExplain3_0003C93B_1.mp3	File Not Found		MS02SuperheroExplain3c	Whatever. I just want her dead so I can get paid. Oh... well... I suppose the ends justify the means... Surprise 50	taken aback --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuperheroExplain3c	FormID 0003C93B	1	MS02_MS02SuperheroExplain3_0003C93B_2	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuperheroExplain3_0003C93B_2.mp3	File Not Found		MS02SuperheroExplain3c	Whatever. I just want her dead so I can get paid. I mean, it's not the most heroic of reasons, but killing the AntAgonizer is a noble act regardless of the motivation, I guess. Surprise 25	justifying to himself, letting the player kill the bad guy --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuperheroExplain3c	FormID 0003C93B	2	MS02_MS02SuperheroExplain3_0003C93B_3	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuperheroExplain3_0003C93B_3.mp3	File Not Found		MS02SuperheroExplain3c	Whatever. I just want her dead so I can get paid. In that case... wait! My sensors are showing that the AntAgonizer is attacking the Forge! She must have followed you! Happy 75	gearing up for battle --	--	GetIsID == 1	MaleAdult02	MS02	Topic	MS02SuperheroExplain3c	FormID 0003C93B	3	MS02_MS02SuperheroExplain3_0003C93B_4	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_MS02SuperheroExplain3_0003C93B_4.mp3	File Not Found		MS02SuperheroExplain3c	Whatever. I just want her dead so I can get paid. Quickly, she's already inside the front gate! Anger 50 AllenMack	--	GetIsID == 1	MaleAdult02	RadioVault101PA	Radio	MS16EmergencyBroadcast	FormID 000C21F1	0	RadioVault_MS16EmergencyBr_000C21F1_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\RadioVault_MS16EmergencyBr_000C21F1_1.mp3	File Not Found		MS16EmergencyBroadcast	--	Any vault resident seen associating with the so-called "Rebels" will be detained, questioned, and disciplined appropriately. Anger 50 AllenMack	--	GetIsID == 1	MaleAdult02	RadioVault101PA	Radio	MS16EmergencyBroadcast	FormID 000C21F2	0	RadioVault_MS16EmergencyBr_000C21F2_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\RadioVault_MS16EmergencyBr_000C21F2_1.mp3	File Not Found		MS16EmergencyBroadcast	--	Order WILL be restored. Discipline WILL be restored. Vault security personnel have been authorized to use deadly force if necessary. Anger 75 AllenMack	--	GetIsID == 1	MaleAdult02	RadioVault101PA	Radio	MS16EmergencyBroadcast	FormID 000C21F3	0	RadioVault_MS16EmergencyBr_000C21F3_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\RadioVault_MS16EmergencyBr_000C21F3_1.mp3	File Not Found		MS16EmergencyBroadcast	--	Don't let it come to that. This vault will be one big, happy family again. One way or another. Sad 50	Menacing --	--	--	MaleAdult02	GenericAdult	Combat	Pickpocket	FormID 00022AA8	0	GenericAdult_Pickpocket_00022AA8_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Pickpocket_00022AA8_1.mp3	File Not Found		Pickpocket	--	Thief! Neutral 50 --	--	--	MaleAdult02	GenericAdult	Combat	Pickpocket	FormID 00022AA9	0	GenericAdult_Pickpocket_00022AA9_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Pickpocket_00022AA9_1.mp3	File Not Found		Pickpocket	--	A pickpocket! Neutral 50 --	--	--	MaleAdult02	GenericAdult	Combat	Pickpocket	FormID 00022AAB	0	GenericAdult_Pickpocket_00022AAB_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Pickpocket_00022AAB_1.mp3	File Not Found		Pickpocket	--	Stop! Thief! Neutral 50 --	--	--	MaleAdult02	GenericAdult	Combat	Pickpocket	FormID 00022AAC	0	GenericAdult_Pickpocket_00022AAC_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Pickpocket_00022AAC_1.mp3	File Not Found		Pickpocket	--	You can't do that! Neutral 50 --	--	--	MaleAdult02	GenericAdult	Combat	Pickpocket	FormID 00022AAD	0	GenericAdult_Pickpocket_00022AAD_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Pickpocket_00022AAD_1.mp3	File Not Found		Pickpocket	--	You stole that! Neutral 50 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERFIREWEAPON	FormID 00022CCD	0	GenericAdu_PLAYERFIREWEAPO_00022CCD_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERFIREWEAPO_00022CCD_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Whoa, whoa! Careful! Neutral 50 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERFIREWEAPON	FormID 00022CCE	0	GenericAdu_PLAYERFIREWEAPO_00022CCE_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERFIREWEAPO_00022CCE_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Hey, knock it off! Neutral 50 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERFIREWEAPON	FormID 00022CCF	0	GenericAdu_PLAYERFIREWEAPO_00022CCF_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERFIREWEAPO_00022CCF_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Watch it! Neutral 50 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERFIREWEAPON	FormID 0004C1A6	0	GenericAdu_PLAYERFIREWEAPO_0004C1A6_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERFIREWEAPO_0004C1A6_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Not so close! Anger 50 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERFIREWEAPON	FormID 0004C1A7	0	GenericAdu_PLAYERFIREWEAPO_0004C1A7_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERFIREWEAPO_0004C1A7_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	I hope you know what you're doing. Disgust 20 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERFIREWEAPON	FormID 0004C1A8	0	GenericAdu_PLAYERFIREWEAPO_0004C1A8_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERFIREWEAPO_0004C1A8_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Cut it out, will you? Anger 25 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERINIRONSITES	FormID 00022CD0	0	GenericAdu_PLAYERINIRONSIT_00022CD0_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERINIRONSIT_00022CD0_1.mp3	File Not Found		PLAYER IN IRON SITES	--	Don't point that thing at me. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERINIRONSITES	FormID 00022CD1	0	GenericAdu_PLAYERINIRONSIT_00022CD1_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERINIRONSIT_00022CD1_1.mp3	File Not Found		PLAYER IN IRON SITES	--	Hey, knock it off. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERINIRONSITES	FormID 00022CD3	0	GenericAdu_PLAYERINIRONSIT_00022CD3_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERINIRONSIT_00022CD3_1.mp3	File Not Found		PLAYER IN IRON SITES	--	What do you think you're doing? Neutral 50 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERINIRONSITES	FormID 00022CD2	0	GenericAdu_PLAYERINIRONSIT_00022CD2_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERINIRONSIT_00022CD2_1.mp3	File Not Found		PLAYER IN IRON SITES	--	Be careful with that! Neutral 50 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERINIRONSITES	FormID 0004C16E	0	GenericAdu_PLAYERINIRONSIT_0004C16E_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERINIRONSIT_0004C16E_1.mp3	File Not Found		PLAYER IN IRON SITES	--	That's not a good idea. Anger 20 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERINIRONSITES	FormID 0004C16F	0	GenericAdu_PLAYERINIRONSIT_0004C16F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERINIRONSIT_0004C16F_1.mp3	File Not Found		PLAYER IN IRON SITES	--	Easy there. Neutral 20 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERKNOCKOVEROBJECTS	FormID 00022CCA	0	GenericAdu_PLAYERKNOCKOVER_00022CCA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERKNOCKOVER_00022CCA_1.mp3	File Not Found		PLAYER KNOCK OVER OBJECTS	--	Watch it, will you? Neutral 50 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERKNOCKOVEROBJECTS	FormID 00022CCB	0	GenericAdu_PLAYERKNOCKOVER_00022CCB_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERKNOCKOVER_00022CCB_1.mp3	File Not Found		PLAYER KNOCK OVER OBJECTS	--	Oh come on. Pay more attention to what you're doing. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERKNOCKOVEROBJECTS	FormID 00022CCC	0	GenericAdu_PLAYERKNOCKOVER_00022CCC_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERKNOCKOVER_00022CCC_1.mp3	File Not Found		PLAYER KNOCK OVER OBJECTS	--	Cut it out. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERKNOCKOVEROBJECTS	FormID 00022CC9	0	GenericAdu_PLAYERKNOCKOVER_00022CC9_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERKNOCKOVER_00022CC9_1.mp3	File Not Found		PLAYER KNOCK OVER OBJECTS	--	Hey, be more careful! Neutral 50 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERKNOCKOVEROBJECTS	FormID 0004C163	0	GenericAdu_PLAYERKNOCKOVER_0004C163_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERKNOCKOVER_0004C163_1.mp3	File Not Found		PLAYER KNOCK OVER OBJECTS	--	Why don't you look where you're going? Neutral 50 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERKNOCKOVEROBJECTS	FormID 0004C164	0	GenericAdu_PLAYERKNOCKOVER_0004C164_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERKNOCKOVER_0004C164_1.mp3	File Not Found		PLAYER KNOCK OVER OBJECTS	--	What's the big idea? Neutral 50 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERLAYMINE	FormID 00022CBC	0	GenericAdult_PLAYERLAYMINE_00022CBC_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_PLAYERLAYMINE_00022CBC_1.mp3	File Not Found		PLAYER LAY MINE	--	You know what you're doing there? Neutral 50 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERLAYMINE	FormID 00022CBD	0	GenericAdult_PLAYERLAYMINE_00022CBD_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_PLAYERLAYMINE_00022CBD_1.mp3	File Not Found		PLAYER LAY MINE	--	Whoa now. Be careful with that thing. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERLAYMINE	FormID 00022CBE	0	GenericAdult_PLAYERLAYMINE_00022CBE_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_PLAYERLAYMINE_00022CBE_1.mp3	File Not Found		PLAYER LAY MINE	--	Don't blow yourself up, okay? Neutral 50 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERLAYMINE	FormID 0004C15E	0	GenericAdult_PLAYERLAYMINE_0004C15E_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_PLAYERLAYMINE_0004C15E_1.mp3	File Not Found		PLAYER LAY MINE	--	You sure that's a good idea? Neutral 50 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERLAYMINE	FormID 0004C15F	0	GenericAdult_PLAYERLAYMINE_0004C15F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_PLAYERLAYMINE_0004C15F_1.mp3	File Not Found		PLAYER LAY MINE	--	I hope you know what you're doing. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERLOCKEDOBJECT	FormID 0004D54C	0	GenericAdu_PLAYERLOCKEDOBJ_0004D54C_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERLOCKEDOBJ_0004D54C_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	Tamper with that, and we're going to have a problem. Anger 20 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERLOCKEDOBJECT	FormID 0004D54D	0	GenericAdu_PLAYERLOCKEDOBJ_0004D54D_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERLOCKEDOBJ_0004D54D_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	I really hope you're not thinking of breaking into there. Anger 20 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERLOCKEDOBJECT	FormID 0004D54E	0	GenericAdu_PLAYERLOCKEDOBJ_0004D54E_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERLOCKEDOBJ_0004D54E_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	It's locked for a reason. Don't get any ideas. Anger 20 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERLOCKEDOBJECT	FormID 0004D54F	0	GenericAdu_PLAYERLOCKEDOBJ_0004D54F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERLOCKEDOBJ_0004D54F_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	Yes, that's locked. And yes, I can see you eyeing it... Anger 20 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERLOCKEDOBJECT	FormID 0004D550	0	GenericAdu_PLAYERLOCKEDOBJ_0004D550_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERLOCKEDOBJ_0004D550_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	Don't even think of breaking into that. Anger 20 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERLOCKEDOBJECT	FormID 0004D551	0	GenericAdu_PLAYERLOCKEDOBJ_0004D551_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERLOCKEDOBJ_0004D551_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	That's secure for a reason. Anger 20 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERPICKPOCKET	FormID 0004D562	0	GenericAdu_PLAYERPICKPOCKE_0004D562_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERPICKPOCKE_0004D562_1.mp3	File Not Found		PLAYER PICKPOCKET	--	Don't even think about it. Anger 20 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERPICKPOCKET	FormID 0004D563	0	GenericAdu_PLAYERPICKPOCKE_0004D563_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERPICKPOCKE_0004D563_1.mp3	File Not Found		PLAYER PICKPOCKET	--	What do you think you're doing? Anger 20 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERPICKPOCKET	FormID 0004D564	0	GenericAdu_PLAYERPICKPOCKE_0004D564_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERPICKPOCKE_0004D564_1.mp3	File Not Found		PLAYER PICKPOCKET	--	I'm watching you. Anger 20 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERPICKPOCKET	FormID 0004D565	0	GenericAdu_PLAYERPICKPOCKE_0004D565_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERPICKPOCKE_0004D565_1.mp3	File Not Found		PLAYER PICKPOCKET	--	Keep your hands to yourself. Anger 20 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERPICKPOCKET	FormID 0004D566	0	GenericAdu_PLAYERPICKPOCKE_0004D566_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERPICKPOCKE_0004D566_1.mp3	File Not Found		PLAYER PICKPOCKET	--	You won't get away with that. Anger 20 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERPICKPOCKET	FormID 0004D567	0	GenericAdu_PLAYERPICKPOCKE_0004D567_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERPICKPOCKE_0004D567_1.mp3	File Not Found		PLAYER PICKPOCKET	--	Not a good idea. Anger 20 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERSWINGMELEEWEAPON	FormID 00022CC6	0	GenericAdu_PLAYERSWINGMELE_00022CC6_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERSWINGMELE_00022CC6_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Watch where you're swinging that, will you? Neutral 50 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERSWINGMELEEWEAPON	FormID 00022CC8	0	GenericAdu_PLAYERSWINGMELE_00022CC8_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERSWINGMELE_00022CC8_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Is that really necessary? Neutral 50 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERSWINGMELEEWEAPON	FormID 00022CC7	0	GenericAdu_PLAYERSWINGMELE_00022CC7_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERSWINGMELE_00022CC7_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Hey, knock it off. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERSWINGMELEEWEAPON	FormID 0004C168	0	GenericAdu_PLAYERSWINGMELE_0004C168_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERSWINGMELE_0004C168_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Why don't you go swing that somewhere else? Neutral 50 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERSWINGMELEEWEAPON	FormID 0004C169	0	GenericAdu_PLAYERSWINGMELE_0004C169_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERSWINGMELE_0004C169_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Careful with that. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERSWINGMELEEWEAPON	FormID 0004C16A	0	GenericAdu_PLAYERSWINGMELE_0004C16A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERSWINGMELE_0004C16A_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Stop doing that so close to me. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERTHROWGRENADE	FormID 00022CC0	0	GenericAdu_PLAYERTHROWGREN_00022CC0_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERTHROWGREN_00022CC0_1.mp3	File Not Found		PLAYER THROW GRENADE	--	Take cover! Neutral 50 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERTHROWGRENADE	FormID 00022CC1	0	GenericAdu_PLAYERTHROWGREN_00022CC1_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERTHROWGREN_00022CC1_1.mp3	File Not Found		PLAYER THROW GRENADE	--	Watch out! Neutral 50 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERTHROWGRENADE	FormID 00022CBF	0	GenericAdu_PLAYERTHROWGREN_00022CBF_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERTHROWGREN_00022CBF_1.mp3	File Not Found		PLAYER THROW GRENADE	--	Look out! Neutral 50 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERTHROWGRENADE	FormID 0004C174	0	GenericAdu_PLAYERTHROWGREN_0004C174_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERTHROWGREN_0004C174_1.mp3	File Not Found		PLAYER THROW GRENADE	--	What are you doing? Surprise 50 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERTHROWGRENADE	FormID 0004C175	0	GenericAdu_PLAYERTHROWGREN_0004C175_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERTHROWGREN_0004C175_1.mp3	File Not Found		PLAYER THROW GRENADE	--	Grenade! Surprise 50 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERZKEYOBJECT	FormID 00022CB9	0	GenericAdu_PLAYERZKEYOBJEC_00022CB9_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERZKEYOBJEC_00022CB9_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	Oh come on. Cut it out. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERZKEYOBJECT	FormID 00022CBA	0	GenericAdu_PLAYERZKEYOBJEC_00022CBA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERZKEYOBJEC_00022CBA_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	Put that down, will you? Neutral 50 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERZKEYOBJECT	FormID 00022CBB	0	GenericAdu_PLAYERZKEYOBJEC_00022CBB_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERZKEYOBJEC_00022CBB_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	Give it a rest, will you? Neutral 50 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERZKEYOBJECT	FormID 0004C157	0	GenericAdu_PLAYERZKEYOBJEC_0004C157_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERZKEYOBJEC_0004C157_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	Is that really necessary? Disgust 15 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERZKEYOBJECT	FormID 0004C158	0	GenericAdu_PLAYERZKEYOBJEC_0004C158_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERZKEYOBJEC_0004C158_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	Are you having fun with that? Disgust 15 --	--	--	MaleAdult02	GenericAdult	Topic	PLAYERZKEYOBJECT	FormID 0004C159	0	GenericAdu_PLAYERZKEYOBJEC_0004C159_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_PLAYERZKEYOBJEC_0004C159_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	You're easily amused, eh? Surprise 15 --	--	--	MaleAdult02	Generic	Combat	PowerAttack	FormID 00022AAF	0	Generic_PowerAttack_00022AAF_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_PowerAttack_00022AAF_1.mp3	File Not Found		PowerAttack	--	Huurrraghh! Neutral 50 --	--	--	MaleAdult02	Generic	Combat	PowerAttack	FormID 00022AB1	0	Generic_PowerAttack_00022AB1_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_PowerAttack_00022AB1_1.mp3	File Not Found		PowerAttack	--	Rrrraaahhh! Neutral 50 --	--	--	MaleAdult02	Generic	Combat	PowerAttack	FormID 00051FFA	0	Generic_PowerAttack_00051FFA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_PowerAttack_00051FFA_1.mp3	File Not Found		PowerAttack	--	Yaargh! Neutral 50 --	--	--	MaleAdult02	Generic	Combat	PowerAttack	FormID 00051FFB	0	Generic_PowerAttack_00051FFB_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_PowerAttack_00051FFB_1.mp3	File Not Found		PowerAttack	--	Grrrraah! Anger 50 AllenMack	--	GetIsID == 1	MaleAdult02	RadioVault101PA	Radio	RadioHello	FormID 00071734	0	RadioVault101PA_RadioHello_00071734_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\RadioVault101PA_RadioHello_00071734_1.mp3	File Not Found		RadioHello	--	This is the Overseer. Neutral 50 --	--	GetIsID == 1	MaleAdult02	DialogueRivetCity	Topic	RCTopicPaulieAddict	FormID 00095A92	0	DialogueRi_RCTopicPaulieAd_00095A92_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\DialogueRi_RCTopicPaulieAd_00095A92_1.mp3	File Not Found		Did you know that Paulie Cantelli is an addict? --	He's totally strung out. It's going to kill him one of these days. Sad 50 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	SpeechChallengeFailure	FormID 000C5537	0	MS02_SpeechChallengeFailur_000C5537_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_SpeechChallengeFailur_000C5537_1.mp3	File Not Found		SpeechChallengeFailure	--	Endangering the town? That goes against everything the Mechanist stands for. I can't believe I would ever become something like that... Sad 50	Sad, and on the verge of repentance. --	--	GetIsID == 1	MaleAdult02	MS02	Topic	SpeechChallengeFailure	FormID 000C5537	1	MS02_SpeechChallengeFailur_000C5537_2	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_SpeechChallengeFailur_000C5537_2.mp3	File Not Found		SpeechChallengeFailure	--	Which is just what the AntAgonizer wants me to think! Isn't that right, citizen. Or should I say... secret agent?! Anger 75 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	SpeechChallengeFailure	FormID 000B29A6	0	MS02_SpeechChallengeFailur_000B29A6_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_SpeechChallengeFailur_000B29A6_1.mp3	File Not Found		SpeechChallengeFailure	--	Her menace may have passed, but I cannot risk the suit falling into another's hands. Fear 25	angry and about to start combat --	--	GetIsID == 1	MaleAdult02	MS02	Topic	SpeechChallengeFailure	FormID 000B29A6	1	MS02_SpeechChallengeFailur_000B29A6_2	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_SpeechChallengeFailur_000B29A6_2.mp3	File Not Found		SpeechChallengeFailure	--	The temptation of its power may be too great for others. I couldn't live with myself if it corrupted you, as well. Anger 50 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	SpeechChallengeFailure	FormID 00077638	0	MS02_SpeechChallengeFailur_00077638_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_SpeechChallengeFailur_00077638_1.mp3	File Not Found		SpeechChallengeFailure	--	Endangering the town? That goes against everything the Mechanist stands for. I can't believe I would ever become something like that... Sad 50	Sad, and on the verge of repentance. --	--	GetIsID == 1	MaleAdult02	MS02	Topic	SpeechChallengeFailure	FormID 00077638	1	MS02_SpeechChallengeFailur_00077638_2	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_SpeechChallengeFailur_00077638_2.mp3	File Not Found		SpeechChallengeFailure	--	Which is just what the AntAgonizer wants me to think! Isn't that right, citizen. Or should I say... secret agent?! Anger 75 --	--	--	MaleAdult02	GenericAdult	Topic	SpeechChallengeFailure	FormID 00067566	0	GenericAdu_SpeechChallenge_00067566_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_SpeechChallenge_00067566_1.mp3	File Not Found		SpeechChallengeFailure	--	That's not going to work on me. Disgust 50 --	--	--	MaleAdult02	GenericAdult	Detection	StartCombatResponse	FormID 00080DBB	0	GenericAdu_StartCombatResp_00080DBB_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_StartCombatResp_00080DBB_1.mp3	File Not Found		StartCombatResponse	--	Flank 'em! Anger 50 --	--	--	MaleAdult02	GenericAdult	Detection	StartCombatResponse	FormID 00080DBC	0	GenericAdu_StartCombatResp_00080DBC_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_StartCombatResp_00080DBC_1.mp3	File Not Found		StartCombatResponse	--	I've got your back! Anger 50 --	--	--	MaleAdult02	GenericAdult	Detection	StartCombatResponse	FormID 00080DBE	0	GenericAdu_StartCombatResp_00080DBE_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_StartCombatResp_00080DBE_1.mp3	File Not Found		StartCombatResponse	--	We'll get 'em. Anger 50 --	--	--	MaleAdult02	GenericAdult	Detection	StartCombatResponse	FormID 00080DBF	0	GenericAdu_StartCombatResp_00080DBF_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_StartCombatResp_00080DBF_1.mp3	File Not Found		StartCombatResponse	--	Look out! Anger 50 --	--	--	MaleAdult02	GenericAdult	Detection	StartCombatResponse	FormID 00080DC0	0	GenericAdu_StartCombatResp_00080DC0_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_StartCombatResp_00080DC0_1.mp3	File Not Found		StartCombatResponse	--	Where? Anger 50 --	--	--	MaleAdult02	GenericAdult	Combat	Steal	FormID 00022AB2	0	GenericAdult_Steal_00022AB2_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Steal_00022AB2_1.mp3	File Not Found		Steal	--	Thief! Neutral 50 --	--	--	MaleAdult02	GenericAdult	Combat	Steal	FormID 00022AB3	0	GenericAdult_Steal_00022AB3_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Steal_00022AB3_1.mp3	File Not Found		Steal	--	You stole that! Neutral 50 --	--	--	MaleAdult02	GenericAdult	Combat	Steal	FormID 00022AB4	0	GenericAdult_Steal_00022AB4_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Steal_00022AB4_1.mp3	File Not Found		Steal	--	Stop! Thief! Neutral 50 --	--	--	MaleAdult02	GenericAdult	Combat	Steal	FormID 00022AB6	0	GenericAdult_Steal_00022AB6_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Steal_00022AB6_1.mp3	File Not Found		Steal	--	You can't just take that! Neutral 50 --	--	--	MaleAdult02	GenericAdult	Combat	Steal	FormID 00022AB7	0	GenericAdult_Steal_00022AB7_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Steal_00022AB7_1.mp3	File Not Found		Steal	--	That doesn't belong to you! Neutral 50 --	--	--	MaleAdult02	GenericAdult	Miscellaneous	TimeToGo	FormID 0004C272	0	GenericAdult_TimeToGo_0004C272_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_TimeToGo_0004C272_1.mp3	File Not Found		TimeToGo	--	It's time for you to leave. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Miscellaneous	TimeToGo	FormID 0004C273	0	GenericAdult_TimeToGo_0004C273_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_TimeToGo_0004C273_1.mp3	File Not Found		TimeToGo	--	You've got to leave now so I can lock up. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Miscellaneous	TimeToGo	FormID 0004C275	0	GenericAdult_TimeToGo_0004C275_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_TimeToGo_0004C275_1.mp3	File Not Found		TimeToGo	--	I'm locking up, so you'll need to leave. Neutral 50 --	--	GetIsID == 1	MaleAdult02	MS02	Conversation	GOODBYE	FormID 00038A93	0	MS02_GOODBYE_00038A93_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_GOODBYE_00038A93_1.mp3	File Not Found		I have to go now. --	Stay wary, citizen. And keep your laser handy! Neutral 50 --	--	GetIsID == 1	MaleAdult02	MS02	Conversation	GOODBYE	FormID 00038A94	0	MS02_GOODBYE_00038A94_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_GOODBYE_00038A94_1.mp3	File Not Found		I have to go now. --	Stay safe, brave citizen. Neutral 50 --	--	GetIsID == 1	MaleAdult02	GenericAdult	Conversation	GOODBYE	FormID 0001D5E5	0	GenericAdult_GOODBYE_0001D5E5_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_GOODBYE_0001D5E5_1.mp3	File Not Found		I have to go now. --	Yeah. See you. Neutral 50	Default backup bottom of the stack no condition failsafe goodbye. --	--	GetIsID == 1	MaleAdult02	GenericAdult	Conversation	GOODBYE	FormID 0004E5DD	0	GenericAdult_GOODBYE_0004E5DD_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_GOODBYE_0004E5DD_1.mp3	File Not Found		I have to go now. Goodbye. Whatever. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Conversation	GOODBYE	FormID 0004E5E3	0	GenericAdult_GOODBYE_0004E5E3_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_GOODBYE_0004E5E3_1.mp3	File Not Found		I have to go now. I need to get going. Bye. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Conversation	GOODBYE	FormID 00049E19	0	GenericAdult_GOODBYE_00049E19_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_GOODBYE_00049E19_1.mp3	File Not Found		I have to go now. Time for me to go. Later. Neutral 50 --	--	--	MaleAdult02	Generic	Conversation	GOODBYE	FormID 00049E16	0	Generic_GOODBYE_00049E16_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_GOODBYE_00049E16_1.mp3	File Not Found		I have to go now. See you later. Bye. Neutral 50 --	--	GetIsID == 1	MaleAdult02	DLC03WQ	Topic	GREETING	FormID 0100380F	0	DLC03WQ_GREETING_0000380F_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ_GREETING_0000380F_1.mp3	File Not Found		GREETING	--	If it's not one thing, it's another. Well, got to run. Disgust 50	mildly sarcastic --	--	GetIsID == 1	MaleAdult02	DLC03WQ	Topic	GREETING	FormID 01003810	0	DLC03WQ_GREETING_00003810_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ_GREETING_00003810_1.mp3	File Not Found		GREETING	--	This water delivery business is a complex affair. Surprise 50	mildly sarcastic --	--	GetIsID == 1	MaleAdult02	DLC03WQ	Topic	GREETING	FormID 01003811	0	DLC03WQ_GREETING_00003811_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ_GREETING_00003811_1.mp3	File Not Found		GREETING	--	So much to do, so little time to do it. Surprise 50	mildly sarcastic --	--	GetIsID == 1	MaleAdult02	DLC03WQ	Topic	GREETING	FormID 01003813	0	DLC03WQ_GREETING_00003813_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ_GREETING_00003813_1.mp3	File Not Found		GREETING	--	I'm so glad I got drafted to be part of Lyons' little Water Delivery Team. No really, I can't tell you what a wonderful opportunity this all is. Disgust 50	sarcastic --	--	GetIsID == 1	MaleAdult02	DLC03WQ	Topic	GREETING	FormID 01003814	0	DLC03WQ_GREETING_00003814_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ_GREETING_00003814_1.mp3	File Not Found		GREETING	--	I'd stay away from the boss. He's in one of his moods again. Surprise 50	mildly sarcastic --	--	GetIsID == 1	MaleAdult02	MS02	Topic	GREETING	FormID 000B294A	0	MS02_GREETING_000B294A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_GREETING_000B294A_1.mp3	File Not Found		GREETING	--	Aha! Vile AntAgonizer! You've got a lot of moxie, invading my private sanctum! Pretty courageous, for a spineless insect! Anger 80	annoyed --	--	GetIsID == 1	MaleAdult02	MS02	Topic	GREETING	FormID 000B294A	1	MS02_GREETING_000B294A_2	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_GREETING_000B294A_2.mp3	File Not Found		GREETING	--	But this is as far as you go. Now it's time to put down the foot of justice and crush your nefarious plans once and for all! Happy 50 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	GREETING	FormID 000C553D	0	MS02_GREETING_000C553D_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_GREETING_000C553D_1.mp3	File Not Found		GREETING	--	Vile minion of the AntAgonizer, you and your creepy mistress will face the unbending wrath of the Mechanist! Anger 80	annoyed --	--	GetIsID == 1	MaleAdult02	MS02	Topic	GREETING	FormID 000C553D	1	MS02_GREETING_000C553D_2	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_GREETING_000C553D_2.mp3	File Not Found		GREETING	--	Now, face death from the Mechanist! Happy 80 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	GREETING	FormID 00098CD8	0	MS02_GREETING_00098CD8_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_GREETING_00098CD8_1.mp3	File Not Found		GREETING	--	Really. Thanks for all your help, but I've got things I have to attend to. Surprise 10	depressed --	--	GetIsID == 1	MaleAdult02	MS02	Topic	GREETING	FormID 000B8961	0	MS02_GREETING_000B8961_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_GREETING_000B8961_1.mp3	File Not Found		GREETING	--	I'm sorry. Just leave me alone. I've got a lot to think about. Sad 50	depressed --	--	GetIsID == 1	MaleAdult02	MS02	Topic	GREETING	FormID 0003C8D7	0	MS02_GREETING_0003C8D7_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_GREETING_0003C8D7_1.mp3	File Not Found		GREETING	--	Can't talk now, citizen! I must be leaving. Be safe! Surprise 50	superhero ducking the lime light --	--	GetIsID == 1	MaleAdult02	MS02	Topic	GREETING	FormID 00098CD9	0	MS02_GREETING_00098CD9_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_GREETING_00098CD9_1.mp3	File Not Found		GREETING	--	Well done! You have defeated the vile AntAgonizer, and you've brought back her suit so that we may destroy the last taint of her villainy! Happy 50 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	GREETING	FormID 00098CD9	1	MS02_GREETING_00098CD9_2	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_GREETING_00098CD9_2.mp3	File Not Found		GREETING	--	Hand it to me, and I'll make sure that no one else can ever bear the mantle of the foul AntAgonizer! Neutral 50 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	GREETING	FormID 00098CDA	0	MS02_GREETING_00098CDA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_GREETING_00098CDA_1.mp3	File Not Found		GREETING	--	You had best hand over the AntAgonizer suit. It's too dangerous to let it fall into the wrong hands. Anger 10	Stern --	--	GetIsID == 1	MaleAdult02	MS02	Topic	GREETING	FormID 00098CDB	0	MS02_GREETING_00098CDB_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_GREETING_00098CDB_1.mp3	File Not Found		GREETING	--	Excellent work, Mechano-Lad! Now that the vile AntAgonizer is defeated, all that remains is to destroy the shell of her evil. Happy 75 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	GREETING	FormID 00098CDB	1	MS02_GREETING_00098CDB_3	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_GREETING_00098CDB_3.mp3	File Not Found		GREETING	--	Bring me the foul AntAgonizer's armor, and we can do what must be done. Neutral 50 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	GREETING	FormID 000B29AA	0	MS02_GREETING_000B29AA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_GREETING_000B29AA_1.mp3	File Not Found		GREETING	--	Excellent work, Mechano-Lass! Now that the vile AntAgonizer is defeated, all that remains is to destroy the shell of her evil. Happy 75 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	GREETING	FormID 000B29AA	1	MS02_GREETING_000B29AA_3	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_GREETING_000B29AA_3.mp3	File Not Found		GREETING	--	Bring me the foul AntAgonizer's armor, and we can do what must be done. Neutral 50 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	GREETING	FormID 000B29AB	0	MS02_GREETING_000B29AB_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_GREETING_000B29AB_1.mp3	File Not Found		GREETING	--	My super-spybots tell me that the AntAgonizer has been defeated. I trust I have you to thank for this? Surprise 50 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	GREETING	FormID 000B29AB	1	MS02_GREETING_000B29AB_2	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_GREETING_000B29AB_2.mp3	File Not Found		GREETING	--	Congratulations, but I really must make sure her suit is destroyed, lest it fall into even more evil hands. Anger 50 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	GREETING	FormID 000B29AB	2	MS02_GREETING_000B29AB_3	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_GREETING_000B29AB_3.mp3	File Not Found		GREETING	--	Bring me the foul AntAgonizer's armor, and we can talk further. Until then, leave me be. Anger 50 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	GREETING	FormID 000B29AC	0	MS02_GREETING_000B29AC_3	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_GREETING_000B29AC_3.mp3	File Not Found		GREETING	--	I must neutralize the AntAgonizer's suit. When you've removed it from her vile corpse, bring it to me. Neutral 50 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	GREETING	FormID 00038A90	0	MS02_GREETING_00038A90_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_GREETING_00038A90_1.mp3	File Not Found		GREETING	--	What are you doing in here? How did you get past my defenses? Did the AntAgonizer send you? Surprise 60	extremely suspicious, angry when mentioning the AntAgonizer --	--	GetIsID == 1	MaleAdult02	MS02	Topic	GREETING	FormID 00038A90	1	MS02_GREETING_00038A90_2	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_GREETING_00038A90_2.mp3	File Not Found		GREETING	--	Speak now citizen or I'll be forced to detain you until I can ascertain your true motives! Anger 50	with exaggerated sense of authority --	--	GetIsID == 1	MaleAdult02	MS02	Topic	GREETING	FormID 000AE025	0	MS02_GREETING_000AE025_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_GREETING_000AE025_1.mp3	File Not Found		GREETING	--	Make it fast, citizen. I can't talk long - evil is afoot! Anger 10 --	--	GetIsID == 1	MaleAdult02	MS02	Topic	GREETING	FormID 000AE026	0	MS02_GREETING_000AE026_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_GREETING_000AE026_1.mp3	File Not Found		GREETING	--	I trust everything is acceptable, citizen? Surprise 10 --	--	GetIsID == 1	MaleAdult02	MS02Fin	Topic	GREETING	FormID 0006C56A	0	MS02Fin_GREETING_0006C56A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02Fin_GREETING_0006C56A_1.mp3	File Not Found		GREETING	--	Really. Thanks for all your help, but I've got things I have to attend to. Surprise 10	depressed --	--	--	MaleAdult02	GenericAdult	Topic	GREETING	FormID 000038C8	0	GenericAdult_GREETING_000038C8_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_GREETING_000038C8_1.mp3	File Not Found		GREETING	--	What do you need? Anger 25 --	--	--	MaleAdult02	Generic	Topic	GREETING	FormID 000038C2	0	Generic_GREETING_000038C2_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_GREETING_000038C2_1.mp3	File Not Found		GREETING	--	Yeah? Neutral 50 --	--	--	MaleAdult02	Generic	Topic	GREETING	FormID 0004C18B	0	Generic_GREETING_0004C18B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_GREETING_0004C18B_1.mp3	File Not Found		GREETING	--	Hey there. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Combat	GuardTrespass	FormID 00022A93	0	GenericAdult_GuardTrespass_00022A93_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_GuardTrespass_00022A93_1.mp3	File Not Found		GuardTrespass	--	You! Get out of here! Neutral 50 --	--	--	MaleAdult02	GenericAdult	Combat	GuardTrespass	FormID 00017194	0	GenericAdult_GuardTrespass_00017194_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_GuardTrespass_00017194_1.mp3	File Not Found		GuardTrespass	--	Back off! Neutral 50 --	--	--	MaleAdult02	GenericAdult	Combat	GuardTrespass	FormID 00050FFE	0	GenericAdult_GuardTrespass_00050FFE_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_GuardTrespass_00050FFE_1.mp3	File Not Found		GuardTrespass	--	I'm not warning you again. Leave now. Anger 60 --	--	--	MaleAdult02	GenericAdult	Combat	GuardTrespass	FormID 00051000	0	GenericAdult_GuardTrespass_00051000_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_GuardTrespass_00051000_1.mp3	File Not Found		GuardTrespass	--	Last warning. Get out of here. Anger 60 --	--	--	MaleAdult02	GenericAdult	Combat	GuardTrespass	FormID 00051001	0	GenericAdult_GuardTrespass_00051001_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_GuardTrespass_00051001_1.mp3	File Not Found		GuardTrespass	--	You'd better get out of here. Anger 40 --	--	--	MaleAdult02	GenericAdult	Combat	GuardTrespass	FormID 00051003	0	GenericAdult_GuardTrespass_00051003_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_GuardTrespass_00051003_1.mp3	File Not Found		GuardTrespass	--	I told you to leave. You'd better listen. Anger 40 --	--	--	MaleAdult02	GenericAdult	Combat	GuardTrespass	FormID 00051008	0	GenericAdult_GuardTrespass_00051008_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_GuardTrespass_00051008_1.mp3	File Not Found		GuardTrespass	--	You don't belong here. Anger 20 --	--	--	MaleAdult02	GenericAdult	Combat	GuardTrespass	FormID 00022A96	0	GenericAdult_GuardTrespass_00022A96_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_GuardTrespass_00022A96_1.mp3	File Not Found		GuardTrespass	--	Keep moving. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Combat	GuardTrespass	FormID 00017193	0	GenericAdult_GuardTrespass_00017193_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_GuardTrespass_00017193_1.mp3	File Not Found		GuardTrespass	--	You'd better get out of here if you know what's good for you. Neutral 50 --	--	GetIsID == 1	MaleAdult02	MS02	Conversation	HELLO	FormID 000A9D6A	0	MS02_HELLO_000A9D6A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\MS02_HELLO_000A9D6A_1.mp3	File Not Found		HELLO	--	Yes, citizen? Neutral 50 --	--	GetIsID == 1	MaleAdult02	GenericAdult	Conversation	HELLO	FormID 00070D00	0	GenericAdult_HELLO_00070D00_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_HELLO_00070D00_1.mp3	File Not Found		HELLO	--	Hey there. Neutral 50 --	--	GetIsID == 1	MaleAdult02	GenericAdult	Conversation	HELLO	FormID 0004D586	0	GenericAdult_HELLO_0004D586_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_HELLO_0004D586_1.mp3	File Not Found		HELLO	--	Yes? Neutral 50 --	--	--	MaleAdult02	GenericAdult	Conversation	HELLO	FormID 0004E5FA	0	GenericAdult_HELLO_0004E5FA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_HELLO_0004E5FA_1.mp3	File Not Found		HELLO	--	Good to see you. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Conversation	HELLO	FormID 0004E5FC	0	GenericAdult_HELLO_0004E5FC_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_HELLO_0004E5FC_1.mp3	File Not Found		HELLO	--	Hey. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Conversation	HELLO	FormID 0004E5FE	0	GenericAdult_HELLO_0004E5FE_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_HELLO_0004E5FE_1.mp3	File Not Found		HELLO	--	Morning. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Conversation	HELLO	FormID 0004E600	0	GenericAdult_HELLO_0004E600_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_HELLO_0004E600_1.mp3	File Not Found		HELLO	--	Evening. Neutral 50	abbreviated "Good evening" greeting --	--	--	MaleAdult02	Generic	Conversation	HELLO	FormID 00020435	0	Generic_HELLO_00020435_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_HELLO_00020435_1.mp3	File Not Found		HELLO	--	Hello. Neutral 50 --	--	--	MaleAdult02	GenericFriendlyFire	Combat	Hit	FormID 000345B3	0	GenericFriendlyFire_Hit_000345B3_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericFriendlyFire_Hit_000345B3_1.mp3	File Not Found		Hit	--	This is your last warning before I kill you. Anger 50	friendly fire --	--	--	MaleAdult02	GenericFriendlyFire	Combat	Hit	FormID 000345B4	0	GenericFriendlyFire_Hit_000345B4_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericFriendlyFire_Hit_000345B4_1.mp3	File Not Found		Hit	--	Once more and I'm going to have to kill you. Anger 50	friendly fire --	--	--	MaleAdult02	GenericFriendlyFire	Combat	Hit	FormID 000345B5	0	GenericFriendlyFire_Hit_000345B5_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericFriendlyFire_Hit_000345B5_1.mp3	File Not Found		Hit	--	Don't do that again. Last warning. Anger 50	friendly fire --	--	--	MaleAdult02	GenericFriendlyFire	Combat	Hit	FormID 000345B6	0	GenericFriendlyFire_Hit_000345B6_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericFriendlyFire_Hit_000345B6_1.mp3	File Not Found		Hit	--	What are you doing? Surprise 100	friendly fire --	--	--	MaleAdult02	GenericFriendlyFire	Combat	Hit	FormID 000345B7	0	GenericFriendlyFire_Hit_000345B7_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericFriendlyFire_Hit_000345B7_1.mp3	File Not Found		Hit	--	Watch it! Surprise 100	friendly fire --	--	--	MaleAdult02	GenericFriendlyFire	Combat	Hit	FormID 000345B8	0	GenericFriendlyFire_Hit_000345B8_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericFriendlyFire_Hit_000345B8_1.mp3	File Not Found		Hit	--	Cut that out! Surprise 100	friendly fire --	--	--	MaleAdult02	GenericFriendlyFire	Combat	Hit	FormID 000345B9	0	GenericFriendlyFire_Hit_000345B9_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericFriendlyFire_Hit_000345B9_1.mp3	File Not Found		Hit	--	I'm on your side! Surprise 100	friendly fire --	--	--	MaleAdult02	GenericFriendlyFire	Combat	Hit	FormID 000345BA	0	GenericFriendlyFire_Hit_000345BA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericFriendlyFire_Hit_000345BA_1.mp3	File Not Found		Hit	--	What do you think you're doing? Surprise 100	friendly fire --	--	--	MaleAdult02	GenericFriendlyFire	Combat	Hit	FormID 000345BB	0	GenericFriendlyFire_Hit_000345BB_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericFriendlyFire_Hit_000345BB_1.mp3	File Not Found		Hit	--	Careful with that! Surprise 100	friendly fire --	--	--	MaleAdult02	GenericAdult	Combat	Hit	FormID 00015128	0	GenericAdult_Hit_00015128_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Hit_00015128_1.mp3	File Not Found		Hit	--	I'm hit! Pained 100 --	--	--	MaleAdult02	GenericAdult	Combat	Hit	FormID 000208E4	0	GenericAdult_Hit_000208E4_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_Hit_000208E4_1.mp3	File Not Found		Hit	--	Damn! Anger 100 --	--	--	MaleAdult02	Generic	Combat	Hit	FormID 00015122	0	Generic_Hit_00015122_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_Hit_00015122_1.mp3	File Not Found		Hit	--	Ugh! Pained 100	getting hit/wounded in combat --	--	--	MaleAdult02	Generic	Combat	Hit	FormID 000208D8	0	Generic_Hit_000208D8_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_Hit_000208D8_1.mp3	File Not Found		Hit	--	Ugh! Pained 100	getting hit/wounded in combat --	--	--	MaleAdult02	Generic	Combat	Hit	FormID 00015123	0	Generic_Hit_00015123_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_Hit_00015123_1.mp3	File Not Found		Hit	--	Oof! Pained 100	getting hit/wounded in combat --	--	--	MaleAdult02	Generic	Combat	Hit	FormID 000208DA	0	Generic_Hit_000208DA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_Hit_000208DA_1.mp3	File Not Found		Hit	--	Oof! Pained 100	getting hit/wounded in combat --	--	--	MaleAdult02	Generic	Combat	Hit	FormID 00015124	0	Generic_Hit_00015124_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_Hit_00015124_1.mp3	File Not Found		Hit	--	Argh! Pained 100 --	--	--	MaleAdult02	Generic	Combat	Hit	FormID 000208DC	0	Generic_Hit_000208DC_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_Hit_000208DC_1.mp3	File Not Found		Hit	--	Argh! Pained 100 --	--	--	MaleAdult02	Generic	Combat	Hit	FormID 00015125	0	Generic_Hit_00015125_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_Hit_00015125_1.mp3	File Not Found		Hit	--	Ahh! Pained 100	getting hit/wounded in combat --	--	--	MaleAdult02	Generic	Combat	Hit	FormID 000208DE	0	Generic_Hit_000208DE_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_Hit_000208DE_1.mp3	File Not Found		Hit	--	Ahh! Pained 100	getting hit/wounded in combat --	--	--	MaleAdult02	Generic	Combat	Hit	FormID 00015126	0	Generic_Hit_00015126_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_Hit_00015126_1.mp3	File Not Found		Hit	--	Ugh! Pained 100 --	--	--	MaleAdult02	Generic	Combat	Hit	FormID 000208E0	0	Generic_Hit_000208E0_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_Hit_000208E0_1.mp3	File Not Found		Hit	--	Ugh! Pained 100 --	--	--	MaleAdult02	Generic	Combat	Hit	FormID 000208E1	0	Generic_Hit_000208E1_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_Hit_000208E1_1.mp3	File Not Found		Hit	--	Ugh! Pained 100 --	--	--	MaleAdult02	Generic	Combat	Hit	FormID 00015127	0	Generic_Hit_00015127_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_Hit_00015127_1.mp3	File Not Found		Hit	--	Hmph! Pained 100 --	--	--	MaleAdult02	Generic	Combat	Hit	FormID 000208E2	0	Generic_Hit_000208E2_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_Hit_000208E2_1.mp3	File Not Found		Hit	--	Hmph! Pained 100 --	--	--	MaleAdult02	Generic	Combat	Hit	FormID 000208E3	0	Generic_Hit_000208E3_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_Hit_000208E3_1.mp3	File Not Found		Hit	--	Hmph! Pained 100 --	--	--	MaleAdult02	Generic	Conversation	IdleChatter	FormID 000459CA	0	Generic_IdleChatter_000459CA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_IdleChatter_000459CA_1.mp3	File Not Found		Idle Chatter	--	 	Neutral 50	Muttering to yourself while dreaming --	--	--	MaleAdult02	Generic	Conversation	IdleChatter	FormID 000459CB	0	Generic_IdleChatter_000459CB_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_IdleChatter_000459CB_1.mp3	File Not Found		Idle Chatter	--	 	Neutral 50	 Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring. --	--	--	MaleAdult02	Generic	Conversation	IdleChatter	FormID 00049036	0	Generic_IdleChatter_00049036_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_IdleChatter_00049036_1.mp3	File Not Found		Idle Chatter	--	 	Neutral 50	 Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring. --	--	--	MaleAdult02	GenericAdult	Detection	LostIdle	FormID 0002FC1B	0	GenericAdult_LostIdle_0002FC1B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_LostIdle_0002FC1B_1.mp3	File Not Found		LostIdle	--	I'm going to find you. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Detection	LostIdle	FormID 0002FC1D	0	GenericAdult_LostIdle_0002FC1D_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_LostIdle_0002FC1D_1.mp3	File Not Found		LostIdle	--	You can't hide from me forever. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Detection	LostIdle	FormID 0002FC1E	0	GenericAdult_LostIdle_0002FC1E_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_LostIdle_0002FC1E_1.mp3	File Not Found		LostIdle	--	Nothing yet. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Detection	LostIdle	FormID 0002FC21	0	GenericAdult_LostIdle_0002FC21_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_LostIdle_0002FC21_1.mp3	File Not Found		LostIdle	--	Where did you go? Neutral 50 --	--	--	MaleAdult02	GenericAdult	Detection	LostIdle	FormID 0002FC22	0	GenericAdult_LostIdle_0002FC22_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_LostIdle_0002FC22_1.mp3	File Not Found		LostIdle	--	I've got something for you... Neutral 50 --	--	--	MaleAdult02	Generic	Detection	LostIdle	FormID 0002FC20	0	Generic_LostIdle_0002FC20_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_LostIdle_0002FC20_1.mp3	File Not Found		LostIdle	--	Come out, come out, wherever you are! Neutral 50 --	--	--	MaleAdult02	GenericAdult	Detection	LostToCombat	FormID 0002FC1A	0	GenericAdult_LostToCombat_0002FC1A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_LostToCombat_0002FC1A_1.mp3	File Not Found		LostToCombat	--	Thought hiding would save you? Neutral 50 --	--	--	MaleAdult02	GenericAdult	Detection	LostToCombat	FormID 0005202F	0	GenericAdult_LostToCombat_0005202F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_LostToCombat_0005202F_1.mp3	File Not Found		LostToCombat	--	Aha! Surprise 25 --	--	--	MaleAdult02	GenericAdult	Detection	LostToCombat	FormID 00052030	0	GenericAdult_LostToCombat_00052030_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_LostToCombat_00052030_1.mp3	File Not Found		LostToCombat	--	You can't hide from me. Happy 25 --	--	--	MaleAdult02	GenericAdult	Detection	LostToCombat	FormID 0002FC19	0	GenericAdult_LostToCombat_0002FC19_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_LostToCombat_0002FC19_1.mp3	File Not Found		LostToCombat	--	Over here! Neutral 50 --	--	--	MaleAdult02	Generic	Detection	LostToCombat	FormID 0002FC18	0	Generic_LostToCombat_0002FC18_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_LostToCombat_0002FC18_1.mp3	File Not Found		LostToCombat	--	There you are! Neutral 50 --	--	--	MaleAdult02	GenericAdult	Detection	LostToNormal	FormID 0002FBE5	0	GenericAdult_LostToNormal_0002FBE5_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_LostToNormal_0002FBE5_1.mp3	File Not Found		LostToNormal	--	Must have bugged out. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Detection	LostToNormal	FormID 0002FBE6	0	GenericAdult_LostToNormal_0002FBE6_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_LostToNormal_0002FBE6_1.mp3	File Not Found		LostToNormal	--	Hmm. Oh well. Neutral 50	puzzled, but relieved. --	--	--	MaleAdult02	GenericAdult	Detection	LostToNormal	FormID 00052052	0	GenericAdult_LostToNormal_00052052_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_LostToNormal_00052052_1.mp3	File Not Found		LostToNormal	--	I can't find anything. Neutral 50	with decision -- "must not be anybody here" --	--	--	MaleAdult02	GenericAdult	Detection	LostToNormal	FormID 0002FBE7	0	GenericAdult_LostToNormal_0002FBE7_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_LostToNormal_0002FBE7_1.mp3	File Not Found		LostToNormal	--	Cleared out, I guess. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Detection	LostToNormal	FormID 00052053	0	GenericAdult_LostToNormal_00052053_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_LostToNormal_00052053_1.mp3	File Not Found		LostToNormal	--	Stand down. Neutral 50 --	--	--	MaleAdult02	GenericAdult	Detection	LostToNormal	FormID 00052054	0	GenericAdult_LostToNormal_00052054_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_LostToNormal_00052054_1.mp3	File Not Found		LostToNormal	--	I guess we ran 'em off. Happy 50 --	--	--	MaleAdult02	Generic	Detection	LostToNormal	FormID 00052051	0	Generic_LostToNormal_00052051_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_LostToNormal_00052051_1.mp3	File Not Found		LostToNormal	--	Nobody here anymore. Neutral 50