Mod:Creation Kit/Play - Sound

Member of: Mod:Creation Kit/Sound Script

Plays the sound from the location of the specified object reference.

Syntax
int Function Play(ObjectReference akSource) native

Parameters

 * akSource: The ObjectReference to play the sound from.

Return Value
The returned integer is the playback instance ID, which can be used to control the sound after it has been started. If 0 is returned the sound failed to play.

Examples
int instanceID = mySFX.play(self)         ; play mySFX sound from my self Sound.SetInstanceVolume(instanceID, 0.5)        ; play at half volume