Goodneighbor

Goodneighbor is a settlement in the Commonwealth in 2287.

Background
Before the bombs fell, this location used to be called Scollay Square. The original name can still be seen in the Third Rail on the wall to the right side of the bar. Goodneighbor was founded in 2240 by criminals who were exiled from Diamond City. It can be easily reached from the Mass Fusion building by traveling to the south-east.

The town is known for its criminal activity such as murder, extortion, and chem peddling. There are two shops near the entrance: one is run by KL-E-0, who sells weapons, and another (run by Daisy) that sells general items. The Third Rail is the town bar that was built out of an old subway station. It is owned by the self-appointed and beloved mayor, John Hancock.

Layout
Goodneighbor occupies Scollay Square and features:
 * The Memory Den
 * The Third Rail
 * Bobbi's place
 * Daisy's Discounts
 * Hotel Rexford
 * Kill or Be Killed
 * Old State House
 * 3 Warehouses

Notable loot

 * A Join the Railroad holotape on the shelf in the second floor of Kill or Be Killed.
 * 2 Join the Railroad holotapes in the Old State House. One upstairs where the drifters are sleeping, on a metal cabinet by the beds, the other on the top floor in John Hancock's office.
 * Live & Love issue #6 (+5 Damage and Energy Resistance for companions), upon entering the Third Rail, to the right into the restroom, the last stall on top of the back end of the toilet.
 * Live & Love issue #8 (+5% XP while adventuring with a companion), on the bar to the right of the entrance in the Hotel Rexford.
 * A copy of RobCo Fun with the Grognak & the Ruby Ruins mini-game holotape, in the Memory Den's basement on a metal desk, against one of the brick walls. (Cannot be accessed until after Kellog is dead.)
 * The Gwinnett pils recipe in the Third Rail, on a table behind Whitechapel Charlie
 * A mini nuke can be found on the shelves behind KL-E-0, on the ground floor of Kill or Be Killed.

Appearances
Goodneighbor appears only in Fallout 4.

Behind the scenes

 * In the real world, Mary Goodneighbor was a burlesque performer who was filmed in the Old Howard Theater by Boston's vice squad performing a striptease. This tape was central to getting the Old Howard Theater shut down, marking the general end of the Scollay Square district.
 * In the game, the Memory Den is in the structure that used to be the Old Howard Theater. The proprietor of the Memory Den, Irma, is also named and styled after Mary Goodneighbor, whose stage name was Irma the Body.
 * The Good Neighbor Program is a real world Section 8 housing program in the Commonwealth of Massachusetts, so it's possible that it could be the basis for Goodneighbor's name.

Bugs

 * Bobbi's terminal is inaccessible. Even without collision, there is no way to use the terminal. This prevents the player from opening the nearby safe as it can only be unlocked via Bobbi's terminal. With the console command 'unlock', one can access the safe, though there will be no prompt indicating that the safe exists.
 * When entering Goodneighbor, jumping as you open the door can put your character in a suspended jumping motion. You can fix this simply by pulling your weapon out.
 * When shooting a triggerman in the warehouses using VATS with a full critical bar, the whole game may start to glitch and shut down your game. Don't use your critical shot in the warehouses to avoid losing data that you haven't saved.

Video


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