University Point

The University Point is a location in the Commonwealth in Fallout 4.

Background
University Point was a settlement that was wiped out by Institute Synths in the year 2285.

Layout
This area is home to a rather interesting unmarked quest that will require the player to visit several of the buildings in turn. Most of the terminals containing clues are in the partially sunken administration building, Sedgwick Hall, at the end of the settlement. By the time the Sole Survivor arrives, the area is swarmed by Synths belonging to the Institute, while the building has more Synths inside as well as mirelurks. The Synths may be hostile, depending on the Sole Survivor's relationship with the The Institute.

Notable loot

 * Tesla Science Magazine in Sedgwick Hall, top floor, go through the chained door in the junk wall and follow the railings into the big room, then through the hole in the wall surrounded by curtains. The magazine is on a small table to the left of the chalkboard.
 * A Mini nuke in Sedgwick Hall, in the same room as the professor's terminal.
 * A Vault-Tec lunchbox is found behind the fallen long bench right outside the professor's room with the terminal.
 * A unique laser weapon known as the Prototype UP77 "Limitless Potential" can be found in the University Credit Union, you need to be master in lock pick to access it or by completing the puzzle in the partially-sunken Sedgwick Hall. The rifle is found in a hidden room in the vault of the University Credit Union.  The specific gun found is level dependent.
 * Eight Fusion cells can be found in same vault as Prototype UP77 "Limitless Potential".

Appearances
The University Point only appears in Fallout 4.

Behind the scenes
The number "8.9875517873681764x109" is written on the chalkboard next to the Tesla magazine inside the university, which is Coulomb's constant.

Bugs

 * Doors to Sedgwick Hall might not function. Save and reload to clear this, or fast travel and return. Alternatively, there is a rear entrance, which can be accessed by going around the south side of the building past the clutches of mirelurk eggs. Another way in is to climb to the top in the rear of the broken part of building, walk over the roof, then drop down to balcony area. You can then enter the blue door at the front of the building near the 2nd story floor.
 * When sent here to clear for either Railroad or BoS, you may clear it and the map says cleared but the quest won't detect that you cleared it. Exiting Sedgwick Hall and re-entering via the rear door will sometimes spawn the remaining enemies you need but this solution isn't 100% effective. It may be caused by clearing University Point before being sent on a mission as some enemies don't respawn properly and thus not enough kills are being detected. A possible workaround would be to wait longer and see if everything respawns or possibly try resurrecting any previous Synths that were killed initially. Player can also type " sqt " w/o quotations into the console before the cleared status i.e. after the faction has you come here. sqt will show a list of your current quests. You'll most likely need to use trial and error to find the correct stage. Find a quest ID you think it'll be (most BoS and Rail Road Quests have a "BoS" or "RR" prefix making it easier) and type " player.sqs  " and that will show the stages completed and not completed. As long as the quest hasn't updated as "cleared" you should be able to enter the last stage to complete the quest and get the update avoiding the bug altogether EX: player.setstage  100. Once the bug is in effect, the quest will be removed the sqt listing.

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