Fallout Tactics Perks

In Fallout Tactics, humans can pick a new perk every 3 levels. The perk rate is 4 for ghouls, super mutants and deathclaws, and 2 for dogs. Robots cannot pick Perks at all, i.e. their perk rate is 0.

You are able to save up perks to use at a later time.

Level 2

 * Brown Noser
 * Die Hard

Level 8

 * Bluff Master
 * Brutish Hulk
 * Psychotic
 * Tunnel Rat

Level 10

 * Hide of Scars

Level 14

 * Divine Favor

Level 15

 * Bonus HtH Attacks
 * Bonus Rate of Fire
 * Pickpocket

Level 16

 * Bend the Rules

Level 18

 * Silent Death

Level 20

 * Break the Rules

Level 24

 * Slayer
 * Sniper

Cut

 * Twitch Gamer