Laser RCW

The laser RCW (rapid capacitor weapon) is a weapon in Fallout: New Vegas.

Background
The unique feature of this "laser assault rifle" is the addition of a "drum," which gives this weapon its unique look, high rate of fire, and unusual name.

This drum contains a bank of 6 capacitors in a circle formation, centered around an electron charge pack (ECP). The capacitors in the drum are rotated as they fire in succession, producing a single continuous laser beam. While each capacitor is firing, the ECP is used to recharge the previously discharged capacitors.

This capacitor rotation allows the Laser RCW to operate like a multi-barreled ballistic weapon (for example, the minigun), and avoids the rate-of-fire limitations imposed by a single capacitor design. This high rate of fire restricts the Laser RCW to using only the ECP ammunition type.

Characteristics

 * With adequate Energy Weapons skill and Strength, this weapon exhibits amazing accuracy due to a low weapons spread equivalent to the highly accurate LAER, making it useful for taking down enemies at almost any range. As a direct energy weapon, it has no recoil, allowing for continuous accurate fire. However, using it extensively on full-auto requires large amounts of ammunition. A partial solution to this problem is to apply the Laser RCW recycler modification, which recycles every fourth discharge. It also has the second lowest critical chance of any energy weapon in the entire game, after the Gatling laser.
 * Using true iron sights can become difficult with this weapon, as the bright pulse emitted when this weapon fires can easily obscure the tiny field of vision that the iron sights allow. This effect is especially pronounced in low light conditions.

Durability
The laser RCW can fire a total of about 1995 times using standard packs, the equivalent of 34 reloads, or 25 reloads when modified with the recycler, from full condition before breaking.

Modifications

 * Laser RCW recycler - recycles and replenishes 1 in 4 shots.

Locations

 * Silver Rush - One can be bought or stolen from Gloria Van Graff.
 * REPCONN headquarters - Can be found on one of the fiend corpses by the locked door in the lobby.
 * Fiends occasionally carry them, more often in and around Vault 3.
 * Hidden Valley - Brotherhood of Steel scribes often carry them, as well as Elder McNamara.
 * Sometimes carried by Greasy Johnny.
 * Can occasionally be found on Bright Brotherhood members.
 * Big MT - Sometimes carried by Y-17 trauma override harnesses.
 * Novac - May be sold by Cliff Briscoe.
 * Ulysses' Temple - Behind a locked door in the very easy locked locker.