ED-E My Love

ED-E My Love is a side quest in Fallout: New Vegas.

Quick walkthrough

 * Talk to Johnson Nash in Primm.
 * Repair ED-E in the Nash Residence with either
 * 65 repair
 * 55 science and 35 repair
 * 1 scrap electronics, 3 scrap metals, and 2 sensor modules.


 * Trigger ED-E's first audio log via dialogue about technology or the Enclave. (option) This can be done by talking to Old Lady Gibson or Apprentice Watkins in the Hidden Valley bunker about Helios One. If Helios One dialog is not presented with Old Lady Gibson you may also talk to Doctor Henry in Jacobstown. You may also talk to Quartermaster Mayes at Camp Forlorn Hope after you deliver the missing supplies in the quest, Restoring Hope. If you complete There Stands the Grass, then you can talk to Thomas Hildern about the OSI you can get the first log. The first audio log may also be triggered by talking to Ignacio Rivas in the lower levels of Helios One.
 * Wait for or pass 9 in-game days (this amount of time is not always necessary).
 * Trigger the second audio log via a dialogue about technology with Ignacio Rivas in the lower levels of Helios One, the Enclave or take ED-E to Vault 22. If you triggered the first audio log by speaking to Ignacio, speak to Old Lady Gibson about Helios One.
 * Wait for or pass 2 in-game days.
 * A Brotherhood of Steel member will contact you through ED-E.
 * If not already done, find the Brotherhood Scouts on the third floor in the REPCONN Headquarters. (See Still in the Dark)
 * NOTE: The number of in-game days listed above do not always work as it is implied they should when using the "wait" feature. However, not receiving a message after waiting does not mean the quest has glitched or failed.


 * Take ED-E to either one faction for (if there are items on ED-E, take them away, because you aren't getting them back with ED-E):
 * Brotherhood of Steel: a defense bonus (+8 DT) (Upgraded to 20 DT in last patch)
 * Followers of the Apocalypse: an offensive bonus (+5 DAM, +8 DPS, +0.5% Crit Chance and +15 Crit Damage)
 * Wait for 3-4 days and pick ED-E up in Primm.

Finding and repairing ED-E
First talk to Johnson Nash in Primm, to hear some information about ED-E. He will reveal that he doesn't know much about it, and offhandedly mentions taking it to the junkyard near Novac (a clue for triggering the first event). ED-E is in the Nash residence, the large building on the right hand side of the street after walking into Primm from where the NCR troops are stationed. Walk across the bridge (watch for possible mines) straight ahead until you see a dead courier propped up against a building on your right, near a Mojave Express drop box. Inside, the robot lies on the front desk to the left.

To fix the robot you need one of either:
 * 65 repair
 * 55 science and 35 repair
 * 1 scrap electronics, 3 scrap metals, and 2 sensor modules.

Notes: After ED-E is fixed, it is possible recruit the robot as a companion (only if you don't have Rex in your party), which is necessary to progress in this quest.

ED-E
ED-E is a prototype "duraframe" eyebot containing research data as well as voice recordings from Whitley, an Enclave researcher. Unfortunately, ED-E has seen better days, and the damage inflicted upon it over time has made accessing the data troublesome. Luckily, the voice recordings can be retrieved under certain circumstances.

Playback Event Triggers
There are two pre-recorded messages within ED-E that need to be played back in order to have the quest progress. The triggers for these messages are specific words or phrases found in the dialogue of different NPCs, usually occurring while talking to someone who used to be in the Enclave, or who talks about the Enclave, or who talks about important technology. ED-E's keywords can be triggered through old conversations as well as new, but people will not activate triggers if you have already completed a quest for them.

Audio log 1
To trigger the first message, try any one of the following: When the message is triggered, you will be turned to face ED-E and the file will begin playing:
 * Repeatedly talk to an NCR Trooper standing outside of HELIOS One. You can also gain the HELIOS One quest, and talk to several Troopers inside to trigger Log 1.
 * Talk to Doctor Henry at Jacobstown about his experience with the Enclave.
 * Talk to Colonel Moore for the first assignment in the quest in For the Republic, Part 2.
 * Talk to Ignacio Rivas at HELIOS One about Archimedes and The Brotherhood of Steel
 * Talk to Torres, the quartermaster of the Brotherhood of Steel armory in Hidden Valley.
 * Talk to Thomas Hildern, director of the OSI at Camp McCarran.
 * Talk to Michael Angelo at Michael Angelo's Workshop on The Strip.
 * Talk to Mr. House about the Brotherhood of Steel.
 * Talk to Apprentice Watkins about Helios one.
 * Talk to Quartermaster Mayes about supplies in the quest, Restoring Hope.
 * Talk to Old Lady Gibson at Gibson Scrap Yard. Note: If you've already gone through her conversation options, you will have talk to someone else to trigger this message.

After this message has been triggered, the quest will be added to your quest log and ED-E won't react to any of the keywords until at least nine in-game days have passed.

Audio log 2
To trigger the second message let nine in-game days pass and try any one of the following:
 * Talk to Old Lady Gibson at Gibson Scrap Yard. Note: If you've already gone through her conversation options, you will have talk to someone else to trigger this message.
 * Talk to Ignacio Rivas in the NW corner of HELIOS One near Fantastic and ask him about ARCHIMEDES.
 * Listen to the brotherhood scribe teach his class.
 * Speak with Veronica Santangelo while on the quest I Could Make You Care and after accessing Father Elijah's terminal.
 * When trying to gain the Brotherhood of Steel trust (without the help of Veronica), a keyword is spoken after killing or convincing the NCR ranger to leave Hidden Valley.
 * When you first talk to Michael Angelo on his workshop at the New Vegas Strip. Talk about his "lack of inspiration" and choose the medical answer. (It will still work even if the requirements aren't fulfilled).
 * Complete Still in the Dark, leave Bunker L1, and return again after waiting a few days. A BoS Scribe will thank you and tell you of a footlocker stashed with recharged energy ammo. If you try to talk to this BoS Scribe again, ED-E will immediately play the message.
 * Talk to Quartermaster Mayes at Camp Forlorn Hope about locating supplies sent from Helios One for the Restoring Hope quest.
 * Talk to Doctor Henry at Jacobstown about his previous employment with the Enclave.
 * Talk to Watkins about her parents and her decision.
 * Talk to Dr. Hildern at Camp McCarran about the quest There Stands the Grass.
 * Sometimes just hanging around with the Brotherhood of Steel in Hidden Valley will trigger the event.
 * Talk to a Brotherhood of Steel paladin around Hidden Valley and they will proclaim they haven't seen this type of eyebot before and it will trigger.
 * Take ED-E to Vault 22.
 * Talk to Colonel Moore for the Brotherhood assignment in the quest in For the Republic, Part 2.
 * Talk to Quartermaster Mayes about supplies in the quest, Restoring Hope.

Just like when the first message is triggered, you will be turned to face ED-E and the file will begin playing:

Note: You may have to go to a different person than the person you originally talked to in order to trigger ED-E's next log.

Unknown Log

 * Talk to Senior Knight Lorenzo in Hidden Valley.
 * Talk to Quartermaster Mayes at Camp Forlorn Hope about retrieving NCR Dogtag.

Additional Log Notes

 * The logs can be triggered in any of the listed locations, such as activating Log 2 at Jacobstown instead of at HELIOS One.
 * Other possible keywords have been reported as being: Enclave, Navarro, Poseidon, HELIOS, and ARCHIMEDES.
 * If Lorenzo has already been killed as a result of Mr. House's The House Always Wins (Part V) waiting two days after talking to Ignacio Rivas and talking to ED-E will trigger April Martimer to contact you without having to travel to the REPCONN Headquarters.
 * A way to incorporate another companion to help in this is to have Arcade Gannon present, as his personal quest being undertaken will result in many of the key words being spoken.
 * Using the "wait" feature will also speed up ED-E's speech events. Use the wait feature in increments of 1 hour inside Old Lady Gibson's house and after that anywhere else in the world.
 * It is possible to get both Logs 1 and 2 from Doctor Henry in Jacobstown.
 * It is possible to initiate a log by talking to Mayes, the quartermaster at Camp Forlorn Hope.
 * It is possible to be contacted by Brotherhood and the Followers without obtaining all three logs.

Conclusion and Reward
Two in-game days after the second recorded message is triggered, Senior Knight Lorenzo of the Brotherhood of Steel will contact you through ED-E.

"Uh... Hello. Hi. Are you there? ..." (the message continues and ends with a Russian janitorial voice-over as a placeholder for Lorenzo)


 * He goes on to say he'd like to examine ED-E and wants you to bring it to a patrol near REPCONN Headquarters. Head there and proceed to the 3rd floor. There you discover that the Brotherhood Scouting party has been killed a party of two. There is a Holotape note on one the member not under the wall.. Immediately after you acquire this note, you will be contacted by one April Martimer of the Followers of the Apocalypse.  If you completed Still in the Dark Lorenzo will contact you, give his piece, then April will interrupt him and give hers.  It is not necessary to go to the REPCONN HQ again under these circumstances.

Note: April Martimer will not contact you until you have discovered Hidden Valley. She is located in the Old Mormon Fort (just inside Freeside's North Gate) and would like you to bring ED-E to her instead. The person you choose to take ED-E to will determine the outcome of the quest. If the Brotherhood examines the robot, it will get a defense bonus (+8 DT). Also, ED-E will have the bumper stickers, rust and dirt removed, revealing a shiny metallic surface. If you take the eyebot to April Martimer she offers to upgrade its weapons (+5 DAM, +8 DPS, +0.5% Crit Chance and +15 Crit Damage) also ED-E will have the bumper stickers removed and his weapon will change. Whoever examines ED-E will require 3-4 days to do so and you will lose it as a companion during this time. When ED-E is returned to you his inventory will be reset, so it would be wise to clean out his inventory before giving him up for the few days. When the wait to get ED-E is over, the quest advances and a message will appear saying you can pick ED-E back up in Primm to complete the quest.

Note: Either option will not affect the Courier's standing with the the Brotherhood of Steel or the Followers of the Apocalypse, so the choice purely weighs on what bonus is more imperative to the player.

Bugs

 * Sometimes if you upgrade ED-E's laser in one save ED-E may spawn with his upgraded laser in a new save making this very useful by ED-E having both his upgraded laser and by upgrading his armor in this quest.
 * If the Player talks to Old Lady Gibson and goes through all the dialog before recruiting ED-E, she will no longer trigger the log. Go speak with Ignacio Rivas or any NCR Trooper inside HELIOS One instead. This can be resolved on the PC version by using the  commands in the console to reset.
 * Sometimes talking with the right people won't trigger the first message, and neither will the console commands. In this case try waiting several days before trying to activate the first message. One player had success receiving the first message after a 10-day wait.
 * Sometimes when ED-E is given to the Followers, his laser appears to stop working, and trying to change his weapons on the companion wheel shows no name.
 * After completing the quest ED-E may suddenly stop following you, he was still responsive to dialogue and could still be used as a storage container but he will not attack. It usually happens once you enter combat and he may begin following again once you fast travel or go through a door but will again stop following later on.
 * If ED-E was with the courier when you enter Dead Money he will return to Primm, but after the quest is complete when you go to the Mojave outpost building to retrieve him he will become hostile toward the Nash family and then you, leading to his end. This happens whether or not you complete the quest ED-E, My Love, but if you do, the quest will be grayed out on your Pip-Boy, but the last step on the quest will be mysteriously unchecked as if you never finished it.  Talking to ED-E before he goes hostile may save him as a companion.
 * When Lorenzo contacts you through ED-E, he will inform his interest in examining your Eyebot. However, after he mentions what he wants, and instead of saying, "Whenever you get a chance, can you bring your robot back to hidden valley so I can take a look at it?" a male voice will say, "Could you bring your robot to one of our patrols so they can examine it? I'll have the robot mark the location on your map. The Courier may now be stuck in one place only able to spin on the spot.
 * After getting the upgrade from the Brotherhood of Steel, ED-E will sometimes become immobile. Reloading to a previous save works, but only for a short amount of time. No known fix.
 * If you get the upgrade from Followers of the Apocalypse, ED-E will randomly go and disappear, even though you can't see ED-E, he is still there to interact and fight, this can be fixed by reloading the save.
 * After talking to Old Lady Gibson the game will freeze if it is installed to the hard drive. This is fixed by uninstalling it or re-loading a previous save file.
 * After getting ED-E back from the Brotherhood at Primm and telling it to follow you it is possible to kill it and keep enhanced sensors perk permanetly.
 * sometimes ED-E's inventory doesn't reset when he is returned to you.

Behind the scenes

 * The name of the quest is a reference to the 1956 song: "Eddie My Love" by The Teen Queens, which reached #14 on the Billboard Hot 100 chart in March of that year.

ЭД-Э, любовь моя