Microfusion Cell (Fallout: New Vegas)

The Microfusion cell is a type of ammunition in Fallout: New Vegas.

Characteristics
It is described as a medium sized energy production unit, a self-contained fusion plant.

Microfusion cell, max charge
The max charge version of the MFC deals the highest possible damage (x 1.5) at the expense of highly increased weapon degradation (x 2.50). With the latest Patch, using this ammo type also negates 10 points of an opponent's damage threshold.

Maximum-charge MFC's can be either converted on a workbench with a Science skill of 75 by using 2 stock MFC's or bought from vendors (in significantly lower numbers, that is) who also sell stock MFC's.

Using a Gauss rifle with this ammo type will result in devastating destructive power, easily surpassing the Alien Blaster. Having Raul Tejada as a companion (especially with the Full Maintenance perk) can counter the increased weapon degradation to some extent.

Weapons using this ammunition

 * Plasma caster
 * Plasma rifle (2 microfusion cells per shot)
 * Q-35 Matter Modulator (Unique plasma rifle, only uses 1 cell per shot)
 * Multiplas rifle (3 microfusion cells per shot)
 * Laser rifle (1 microfusion cell per shot)
 * Gauss rifle (5 microfusion cells per shot)
 * YCS/186 (Unique Gauss rifle, only uses 4 microfusion cells per shot)
 * AER14 Prototype (Unique laser rifle with a green laser, uses 2 MFCs per shot)
 * Tri-beam laser rifle (3 microfusion cells per shot)

Notable locations

 * Cliff Briscoe at the Dino Bite Gift Shop.
 * Quartermaster at the Hidden Valley Bunker, L1.
 * Mick at Mick & Ralph's in outer Freeside.
 * Gloria Van Graff at the Silver Rush.
 * Lacey at the Mojave Outpost barracks.
 * Quartermaster at Hoover Dam.
 * If you achieve the Liked status with the Brotherhood of Steel, you will be approached by a BoS initiate telling you they placed some recycled ammo in the box to the left where you enter the Hidden Valley bunker. The box will be filled with MFC's, EC packs or small energy cells in various quantities and combination's every time the area is entered, granting an continuous supply of energy-based ammunition.