Mod:DiZco12's Lightweight Lore-Friendly Overhaul/Full List Of Changes

ARMOR/CLOTHING

 * Great Khan Armors have fingerless gloves
 * Companion clothing is now playable and is slightly buffed (Taken from Playable Companion Clothing﻿)
 * The Fedora is now playable
 * Added the Greaser Jacket
 * Cass' hat should have less clipping issues now

PRIMM

 * When you enter Primm, some Convicts will try to cross the bridge and attack the NCR
 * The section of houses will have convicts around them and dead Primm residents, which will likely draw players' attention
 * There's one extra NCR Trooper guarding the bridge
 * The Speech check when threatening Johnson for info is now a Terrifying Presence/Intimidation check

NIPTON

 * One of the houses has a unfortunate scene
 * Not every dead body in Nipton has the same face anymore, and they are now named Nipton Residents
 * Not every Legionary looks the same
 * The Nipton Pit Stop Ambush has the previous victims nearby; the boss also has a .44 magnum
 * Restored Vulpes' Pre-Release appearance

NOVAC

 * Added a Mechanic who can repair your stuff near the garage
 * Added 4 new guards who patrol the area
 * Ranger Andy can be seen roaming around outside
 * No-Bark Noonan actually has Ol' Sticky, and pulls it out when he threatens you
 * No-Bark’s Strength check to “make him talk” is an Intimidation check
 * Chris Haversam gets his own hotel room after moving

NCRCF & GOODSPRINGS

 * Doc Mitchell wears the Wasteland Doctor Outfit
 * NCRCF's Admin Room has a Police Rifle, Police Pistol, and 3 Police Batons
 * Meyers actually has a schedule in the NCRCF
 * Eddie doesn't somehow have a plasma pistol
 * Sergeant Lee sticks around after you help him in the siege

THE STRIP

 * Every Casino's cashier room can be robbed for caps and have guards outside, the keys can be found on the appropriate people
 * Raised all Casino max winnings by 5000
 * Restored the 2 NCR Trooper sunbathers on the top of the embassy
 * Every Casino and the Lucky 38 Suite have Currency Converters inside
 * Benny isn't a little bitch and will attack you if you shoot at the chairmen
 * The Ultra-Luxe assassin actually has a voice and wears a suit
 * The male bathers in the Ultra-Luxe don't swim in T-Shirts and if you have _those_ mods, bathers won't be naked
 * The picture of James and Catherine from FO3 in Vault 21 now depicts a vault dweller
 * Kathleen isn't mysteriously a part of the NCR

FREESIDE AND OUTER NEW VEGAS

 * The Greasers in the North Vegas Sewers wear greaser jackets
 * Cook-Cook is not a pushover anymore and his dogs aren't either
 * Julie Farkas doesn't go silent after saying goodbye
 * Members of 1st Recon wear 1st Recon armors and use custom-made scoped Hunting Rifles
 * Dixon actually uses his Varmint Rifle
 * Major Dhatri stays still (Taken from Major Dhatri Doesn't Wander﻿)
 * George's Speech check to threaten him is now an Terrifying Presence/Intimidation check
 * Noticing Orris fired 3 shots instead of 4 is a Perception check, not an Intelligence check
 * Lieutenant Monroe heads to Camp Mccarran after Boulder City Showdown
 * Hector can't comment on Sweetie, that's just weird
 * The ghoul guards at the Old Mormon Fort with human voices actually are human

OTHER AREAS

 * The Nipton road rest stop has a note detailing a moonshine stash
 * The Nevada Highway Patrol Station has a Terminal and Police Pistol
 * Malcolm Holmes hangs out at the bar in the Mojave Outpost after talking to him and becomes a merchant
 * Alexander has less stock, and his guard has Combat Armor

ALL AREAS

 * A Random Encounter System similar to Fallout 3's, with 18 locations for them to trigger

WEAPONS

 * Police Assault Rifle
 * 1st Recon Hunting Rifle

YOUNG HEARTS

 * Janet's name is Caravaneer before you find her identity, and the quest marker pointing to her has been removed

RESTORING HOPE

 * The medicine check when talking to Doctor Alex isn't stupidly easy and requires 50 Medicine skill

I FOUGHT THE LAW

 * You can take back NCRCF from the Powder Gangers without going through the hoops of helping Eddie first

DON'T MAKE A BEGGAR OF ME

 * Chomps Lewis gets sent to Camp Forlorn Hope when he gets arrested
 * Tyrone doesn't suddenly appear and actually exists to begin with
 * Tyrone's Strength check to threaten him is now a Terrifying Presence/Intimidation Check
 * Telling Mellissa you turned in Tyrone gives you infamy with the Great Khans
 * Melissa actually goes to Red Rock Canyon

STILL IN THE DARK

 * The Brotherhood Scouts don't all look the same

YOU CAN DEPEND ON ME

 * Henry's reputation checks to use your NCR rep to discredit him now have [NCR], as they should
 * Henry exists at the wrangler to begin with

OTHER

 * Collectible Mojave Express hats which nets you a nice 500 XP if you find all of them
 * Ice Cold Nuka-Cola is worth 15 caps more than regular bottles
 * All messages declaring someone has died are moved to the upper-left corner instead of interrupting gameplay
 * Renamed Terrifying Presence to Intimidation and you can rob caravans with the perk
 * Added a challenge for killing all major Fiend leaders
 * Added a challenge for robbing every casino bank, if completed with Wild Wasteland you get a special hat
 * Added a challenge for freeing 25 slaves called "Lincoln's Protégé" (Don't worry, there's slaves in Random Encounters)
 * Some NPCs that had no eyebrows have some now
 * Limbs exploding or being severed doesn't happen as often
 * Added the Armor Workshop perk, which adds the ability to upgrade certain armors to their reinforced variants
 * You can now get Plastic Surgery from either Doc Mitchell, Doctor Usanagi, or Doc Henry