Hub City Auto Wreckers

Hub City Auto Wreckers is a location in the Commonwealth in 2287.

Background
Before the Great War, Hub City Auto was an automobile junkyard that received several citations for improper storage and disposal of radioactive waste.

By 2287, the remains of the junkyard and the adjacent elevated freeway have been turned into a Gunners outpost.

Layout
Hub City Auto Wreckers is a small fortified area controlled by the Gunners. In the back, there is a crane that can be lowered to access the upper overpass via a terminal in the central elevated shack. There is a power armor station in the shed next to the crane, although the entrance is booby-trapped. There are two beds in the central shack and there is a sleeping bag in the bus on the northeastern side of the makeshift fortification.

On the southern end of the highway, there is a shack with a weapons workbench and a mattress. On the northern end of the broken highway, Captain Bridget guards a shed containing a terminal, a bed, and a trunk.

Notable loot

 * Fat Man on Captain Bridget, a named Gunner on the northern side of the broken highway.
 * Power armor, on an unnamed Gunner commander that replaces Bridget if she is dead.
 * Missile launcher, in the train coach south of the map. There are two doors to gain access, one of which has a trap.

Related quests

 * Kidnapping
 * Quartermastery: Scribe Haylen has identified the location of a piece of technology she wishes to retrieve and catalog. She asks the Sole Survivor for help in bringing back the technology in one piece.
 * Early Retirement

Appearances
Hub City Auto Wreckers appears only in Fallout 4.

Bugs
In the barn, one of the Nuka-Colas in the Nuka-Cola vending machine is unobtainable.