Mod:Creation Kit/DefaultAliasPlayerChangeLocation

Default script used for checking when this player alias changes location.

Required Properties
Int StageToSet {Stage to Set}

Optional Properties
Location[] LeavingOneOfTheseLocations {OPTIONAL: Stage will be set if the player leaves one of these locations}

LocationAlias[] LeavingOneOfTheseAliases {OPTIONAL: Stage will be set if the player leaves one of these location aliases}

bool LeavingIgnoreIfNewLocIsChild { if true (DEFAULT), don't consider to be leaving the location if you're entering a child of one of the "leaving" locations}

Location[] EnteringOneOfTheseLocations {OPTIONAL: Stage will be set if the player enters one of these locations}

LocationAlias[] EnteringOneOfTheseAliases {OPTIONAL: Stage will be set if the player enters one of these location aliases}

bool EnteringIgnoreIfOldLocIsChild = { if true (DEFAULT), don't consider to be entering the location if you're leaving a child of one of the "entering" locations}

Debug Properties
Bool ShowTraces {Default = FALSE, Set to TRUE if you want the traces in this script to show up in the log.}