Tobar the Ferryman

 is a non-player character who appears in the Fallout 3 add-on Point Lookout.

Biography
Tobar is the Ferryman of the Duchess Gambit, the ferry with which the Lone Wanderer can travel from the Capital Wasteland to Point Lookout, Maryland. He claims he used to travel up and down the coast from "the Commonwealth to the Broken Banks". His outfit has a name tag from its previous owner (Chris), which has been scratched out with marker and replaced with "Tobar" written above the tag.

It is revealed at the end of the Point Lookout main quest-line that he was able to acquire Punga Fruit in exchange for performing lobotomies on the Tribal cult initiates. Strangely, he kept the parts of the brain he removed as "trophies". When confronted, he taunts the Lone Wanderer about their "spirit walk", then attempts to justify his actions by stating it's what he needed to do to survive, and that the Lone Wanderer has killed far more people than he has. Afterwards he becomes hostile and will attack with a Scoped .44 Magnum. He will actually have the chunk of your brain he removed in the engine room, which you can take and keep in your inventory.

Merchant
Tobar sells Punga Fruits, in both refined and wild variants, and most importantly Riverboat Tickets to Point Lookout. The tickets are 300-400 caps each depending on your Barter skill. After completing Walking with Spirits and talking to Nadine, you can use the ferry for free once she has taken over.

Statistics
Unlike the majority of NPCs, Tobar the Ferryman levels with the player, which can make him somewhat tougher than normal at higher levels. However, there's nothing special about his health or stats, and even at level 30 he's quite easy to dispatch.

Tobar is armed with a Scoped .44 Magnum, but is unskilled in Small Guns and thus has minimum accuracy and does minimum damage with it. He wears the unique outfit Grifter's Fit.

Tobar is considered a plot-essential NPC until the end of the Hearing Voices quest, at which point he becomes killable after Nadine confronts him and locks him in the ship's engine room.

Appearances
appears only in the Fallout 3 add-on Point Lookout.

Bugs
If you had been using Chinese Stealth armor and crouching when you entered the engine room, Tobar will speak to you, draw his weapon, then walk out of the room. He will then enter again and become friendly. But if you speak to him again, you will repeat the same dialogue and he will again become hostile.