TRAIT.MSG (Fallout 2)

{100}{}{Fast Metabolism} {101}{}{Bruiser} {102}{}{Small Frame} {103}{}{One Hander} {104}{}{Finesse} {105}{}{Kamikaze} {106}{}{Heavy Handed} {107}{}{Fast Shot} {108}{}{Bloody Mess} {109}{}{Jinxed} {110}{}{Good Natured} {111}{}{Chem Reliant} {112}{}{Chem Resistant} {113}{}{Sex Appeal} # was: Night Person {114}{}{Skilled} {115}{}{Gifted} {200}{}{Your metabolic rate is twice normal. This means that you are much less resistant to radiation and poison, but your body heals faster.} {201}{}{A little slower, but a little bigger. You may not hit as often, but they will feel it when you do! Your total action points are lowered, but your Strength is increased.} {202}{}{You are not quite as big as the other villagers, but that never slowed you down. You can't carry as much, but you are more agile.} {203}{}{One of your hands is very dominant. You excel with single-handed weapons, but two-handed weapons cause a problem.} {204}{}{Your attacks show a lot of finesse. You don't do as much damage, but you cause more critical hits.} {205}{}{By not paying attention to any threats, you can act a lot faster in a turn. This lowers your armor class to just what you are wearing, but you sequence much faster in a combat turn.} {206}{}{You swing harder, not better. Your attacks are very brutal, but lack finesse. You rarely cause a good critical, but you always do more melee damage.} {207}{}{You don't have time to aim for a targeted attack, because you attack faster than normal people. It costs you one less action point for guns and thrown weapons.} {208}{}{By some strange twist of fate, people around you die violently. You always see the worst way a person can die.} {209}{}{The good thing is that everyone around you has more critical failures in combat, the bad thing is so do you!} {210}{}{You studied less-combative skills as you were growing up. Your combat skills start at a lower level, but First Aid, Doctor, Speech and Barter are substantially improved.} {211}{}{You are more easily influenced by chems. Your chance to be reliant by chem use is twice normal, but you recover faster from their ill effects.} {212}{}{Chems only affect you half as long as normal, but your chance to be reliant is also only 50% of normal.} {213}{}{You've got the "right" stuff. Members of the opposite sex are attracted to you, but those of the same sex tend to become quite jealous.} {214}{}{Since you spent more time improving your skills than a normal person, you gain 5 additional skill points per experience level. The tradeoff is that you do not gain as many extra abilities. You gain a perk every four levels.} {215}{}{You have more innate abilities than most, so you have not spent as much time honing your skills. Your primary statistics are each +1, but you lose -10% on all skills to start, and receive 5 less skill points per level.}
 * 1)   Messages from trait.c
 * 2)   TRAIT NAMES
 * 1)   TRAIT NAMES
 * 1)   TRAIT NAMES
 * 1)   TRAIT NAMES
 * 1)   TRAIT DESCRIPTIONS
 * 1)   TRAIT DESCRIPTIONS