VAPL-58 Power Station

The VAPL-58 Power Station is a set of fenced-in power lines and transformers next to a Power Substation, located South-South-West of Arefu, west of Vault 106.

Loot

 * The 1st Keller Family Transcript is to the north of the Power Station, three towers away in a boarded up area at the base of the tower. There is a locked foot locker (very hard), Pre-War Book and a Mini Nuke. However, depending on level, there can be anywhere from 2 to 3 Ghoul Wastelanders here. They are immediately hostile and one will run for the Assault Rifle on the bookshelf with the footlocker should the player not kill them fast enough.


 * There are incidental items potentially useful at a Workbench including more than one Motorcycle Gas Tank at least one Leather Belt, Motorcycle Handbrake, and Surgical Tubing.


 * There is a Nuka-Cola Quantum lying on top of the workbench.


 * A safe (rated very hard) containing random loot. The terminal close to the safe is also rated very hard and unlocks the safe.


 * A Stealth Boy is in the back on the control panels of the station.


 * The substation also contains a first aid box and a copy of Dean's Electronics by the safe. A second first aid box is by the workbench and is easy to miss.


 * On the hanging lights, just below the ceiling in the middle of the room is a Mini Nuke, jump to take it.


 * The ladder on the east wall inside the station leads to the roof and a BB gun, BB ammunition, and a copy of U.S. Army: 30 Handy Flamethrower Recipes.


 * The shelter to the Southeast of the Power Station contains a Nuka Cola Quantum hidden in the grass.


 * Just a short walk South of the station (on the map: one-and-a-half grids due East of Fort Bannister) is a large irradiated crater with an overturned military truck with lots of Alien Power Cells. In a small Merc camp on the North edge of the crater are a locked personal footlocker and a safe (both rated easy), both with random loot. (There are many small radiated craters in the area, one with an overturned truck in water, but this is in a very large, dry crater.)


 * There is also a small Enclave camp between the crater and the Merc camp, according to the terminal you find here, they are studying the crater (and maybe searching for alien technologies).

Bugs

 * If you go in no-clipping mode you can see a dead mercenary under the carpet(you can only see a blood patch from above). He has only a mercenary outfit you can loot (X-Box 360 version). On the PS3 version you can see a partial corpse that you may loot a bobby pin from.


 * Entering and leaving the building will cause the body of the mercenary to fall in place again allowing you to loot him without having to use clipping.


 * Upon returning to the substation using the ladder, a Deathclaw may have spawned inside the substation.