Mod:Fallout: The Frontier/Wild Wasteland

Wild Wasteland is a trait in Fallout: New Vegas, with continued use in Fallout: The Frontier. It adds (and in some cases changes) random encounters or locations which include dark humor more reminiscent of the special encounters in Fallout, Fallout 2 and Fallout Tactics. Not having this trait will make fewer humorous analogues in places of the Wild Wasteland encounters.

Events that are modified/triggered by Wild Wasteland are indicated by an "alienesque" sound and an on-screen "..." message with an image of the Vault Boy with spirals for eyes, identical to the Wild Wasteland image.

Wild Wasteland encounters
The following is a list of Wild Wasteland encounters that have been found throughout The Frontier.

The Devil's Wish

 * At the basement of an abandoned house just east of Ander's Camp.

I AM LEGION MCGEE!

 * Legion McGee can be found walking around Junkflea.

Axcalibur

 * Axcalibur - West of Snowmen Camp, in a lake with a Protectron. South of Salt town

Quest MXR Gon Give IT To Ya

 * To initiate this quest talk to the NCR Vet on the 2nd floor of the NCR Radio station.

Lonely sewer

 * In case of emergency break glass with wrench. Use rock to break glass to get wrench to break glass to get rock.

Frontier Start

 * Get a frying pan as your starter weapon

Fort Harrington

 * Edwin has disconnected - Top of the Fort, in the corner

Jolene

 * You can get friendzoned with Jolene
 * You can opt to change her outfit to something more suitable to a spy.

Needs verification

 * Thorn of Saint Adric == Portland Library Secret
 * The General Oliver Special on top of the dome of Council Crest Park Facility

Patient #48
Epardox's Colt ==  Irvington Dead Shi Spy near the Southern Satelite Dish Baracuda == Smokes in the Green Fairy Saturnite Slicer == Saturnite Store Last Rites == The Frost Lion Good Chopin == fire dept


 * During conversation with Mollie about finding items