Faydra

Faydra is one of the Pitt raiders in the year 2277.

Background
Faydra guards the hole leading into the Arena. It takes someone of considerable combat potential to impress Faydra, because she has seen them all and has managed to scavenge a few momentos of past Arena victims' weaponry, which she keeps in a locker.

Daily schedule
She stands around in front of the Hole, waiting for an unlucky scab to get booted down and thrown into the fight.

Quests

 * Unsafe Working Conditions: One has to report to her in order to start the arena fights for freedom. Through dialogue options, Faydra will offer the player character a few spare weapons in a locker nearby, as well as two doses of Rad-X on a medical tray. She also administers anti-radiation shots between rounds.

Effects of player's actions

 * Like Everett, Faydra remains friendly with the player character even if they choose to side with the slaves during the slave uprising. Unlike Everett, Faydra does become hostile towards the rebelling Pitt slaves and will fight the slaves that pursue her in the basement. However, Faydra's spot in the basement is in an out-of-the-way location, so there is a good chance that the slaves will miss her, and she will likely survive the rebellion. If she does survive, Faydra has nothing to say to the player character, and speaking with her will only produce silence.

Appearances
Faydra appears only in the Fallout 3 add-on The Pitt.

Behind the scenes
Faydra's name in the G.E.C.K. is sometimes spelled "Phaedra."