Gun Runners (Fallout: New Vegas)

The Gun Runners is a place in the Mojave Wasteland. It is located just south of Freeside and is run by a trade group called the Gun Runners, who specialize in manufacturing and selling weapons.

Layout
This place consists of a kiosk with a Vendortron inside. Here you can buy weapons, apparel, misc-items, mod-items and ammo. It is impossible to break into the kiosk. To the right of the kiosk is a reloading bench, Isaac can usually be found here. Behind the kiosk is the Gun Runner Headquarters, where no outsider is allowed. However it is possible to sneak in, either using a Stealth Boy or waiting until the guards move away (A Lockpicking skill of 50 is required). There are two guards patrolling around the HQ in a counter clockwise fashion.

Inside there are two rooms that branch out from the entrance. The workshop is straight ahead. It contains several Workbenches, a Reloading bench, as well as a few weapons, including a Laser Pistol. To the left are the worker's quarters, guarded by one lone guard. If you wait til about 12:00 AM the workers will leave the workshop and sleep in the quarters, allowing you to freely explore the workshop.

The Vendortron's stock is updated on Sundays and Wednesdays.

Notable Loot

 * 3 Stealth Boys or 3 Salesman Weekly's in a duffel bag on a bunk bed. (Dependent on level/spawn)


 * 1 Sunset Sarsaparilla star bottle cap in the little basket/box next to the metal Table in the lobby. The basket/box contains 3 empty Sunset Sarsaparilla, and the cap can be found in the bottom.


 * 1 Future Weapons Today found in the cubby of a school desk in one of the bathrooms. A Patriot's Cookbook and Today's Physician found under separate stalls in the same bathroom.


 * Also from time to time there will be a high-quality Laser Rifle and Assault Carbine in the back room (straight ahead as you enter) on the reload/workbenches.

Weapon Availability
Various weapons are available depending on your combat level. Any weapon listed after the level specified means that particular weapon became available at that level if the Vendortron has it in stock. The Verdortron's stock can include any weapons listed from that level and below (this section is currently under construction):

Level 1-

Appearances
Gun Runners appears in Fallout: New Vegas.

Bugs

 * The Vendortron in front of the Gun Runners' main gate has a bug in which purchased items are fully repaired after the point-of-sale. This is obviously exploitable, as it allows players to sell old used gear for expected prices, re-buy the same gear at the expected markup, and receive a full (and free) repair in the process. It is important to note that this bug will not reveal itself until after conversation with the Vendortron is fully terminated, after which time the player will discover the item to be fully repaired. After reselling the newly repaired item back to the Vendortron (for a substantial profit), the player may discover that the Vendortron's inventory now contains two copies of the same item: One which is fully repaired, and a second which will have the same repair level as the original item, making it possible to exploit the same piece of gear repeatedly. NOTE: This bug does not occur reliably - see Talk page for details.
 * The store does not update when the gate to the gun runners base is opened.
 * it is possible to be super-bounced into the air in front of the Gun Runners store, after trading inventory with a companion and turning around to face the Vendortron. This leads to the player character dying from the fall, however.
 * After visting the Gun Runners the game may crash on next Save


 * Sometimes during complex transactions such as selling several items and buying one item the game will crash


 * buying mutliple case boxes will cause the game to crash from time to time