Perception/Fallout 3

Perception is one of the seven primary statistics in the SPECIAL system.

Background
In Fallout 3, the statistic modifies Explosives, Lockpick and Energy Weapons skills. Perception determines how far away enemies can be detected on the compass (enemies show as red bars). When playing with a high Perception, it is possible to "sense" the enemies even before they come into view. Having a high Perception can yield dialogue options with some NPCs, such as Moira Brown, Mel and Machete.

Permanent

 * Bobblehead - Perception (+1)
 * Ant Sight quest perk (+1)
 * Intense Training perk (+1)
 * Night Person perk (+2 between 6:00 PM and 6:00 AM)
 * No Weaknesses perk (will raise base to 5 if below 5)
 * Almost Perfect perk (will raise base to 9 if below 9)