Panada

Madam Panada is one of the inhabitants of Point Lookout. She is a merchant and owner of House of Wares in the year 2277. She is a friend of Tobar the Ferryman and he receives a cut for referring her, according to him.

Background
Madam Panada's House of Wares offers a variety of badly repaired items, as Panada herself is only trading to make a living. Her real calling (so she believes) is divination.

She is a friend of Tobar the Ferryman and he receives a cut for referring her, according to him. Little is known about Madam Panada's past. She also mentions that she learned many repair tricks from her father.

Effects of player's actions

 * She may be killed by tribals if the Lone Wanderer sides with Desmond during Thought Control and put the signal blocker on top of the Ferris Wheel.

Appearances
Panada appears only in the Fallout 3 add-on Point Lookout.

Behind the scenes
Panada's personality and speech mannerisms are similar to those of a stereotypical fortuneteller.

Bugs

 * During the tribals' attack she may also disappear into buildings.
 * If Panada is found dead by a smuggler attack, it may not be possible to loot her corpse, meaning one can't get her money or merchandise.
 * In the event of previously mentioned attack, Panada's protectron bodyguard may attack Panada, killing her. This way of dying, however, seems to allow the player to loot her body.
 * It's also possible that if she is killed by the forementioned smuggler, her protectron may attack the player on sight the first time he/she enters the House of Wares.