Turret

Automated turrets are automatic, unmanned machine guns which are capable of sensing, and attacking targets that are hostile to the faction, or organization to which they belong.

They are employed by military organizations, such as the Enclave, or the Brotherhood of Steel, and historic sites for security purposes, such as the Museum of History. Though in the latter case their former operators have been long since dead. In one case, a raider group near the Arlington Library has reprogrammed turrets to protect a camp, and a chem lab.

Variants
Automated turrets can rest on the floor or be mounted onto the ceiling. The ceiling turrets use bullet-based weaponry whereas the ground turrets are equipped with lasers, although some ground mounted bullet-based turrets were built. Both variants have unlimited ammunition. For conversation and reference purposes, odd-numbered turrets (Mark I, Mark III, etc.) are ceiling-mounted, bullet firing turrets, while even numbered turrets (Mark II, etc.) are ground-mounted, laser turrets.

The following models exist: There are a few, stat-wise identical versions of each model in the game (with different Base IDs) for different factions.

Appearances
Automated turrets are found in Fallout 3 and Fallout: New Vegas. Mark VII and Mark VIII turrets only appear in the Broken Steel add-on.