Skilled

Skilled is a trait which appears in Fallout, Fallout 2, the Fallout: New Vegas add-on Old World Blues, Fallout Tactics, Van Buren, J.E. Sawyer's Fallout RPG and Lionheart.

Effect
You gain +10% to all skills but gain a perk only every 4 levels instead of 3.

Effect
You gain +5 skill points per level but gain a perk only every 4 levels instead of 3.

Effect
You gain +5 to all skills, but you suffer a -10% penalty to gained experience points.

Bugs

 * If you use this at the beginning of the game, you will have the normal effects. However, if you re-apply it before going into the wasteland, the positive effect doubles and the negative effect doesn't double, remaining at -10% Experience. The trait can also be later reapplied at The Sink for a total of 15 points to all skills, while the penalty remains at -10%. (Confirmed on PS3 version 1.07.)
 * In addition, if Skilled is removed via the Sink autodoc, the skill bonuses remain while the debuff is removed (this does not effect XP already missed, it merely means that the -10% penalty no longer applies).
 * If a skill magazine effect is in play, it counts as the base value. For example, if someone didn't have the comprehension perk and they had an 85 base Science skill, 85+10+5=100 and it would stay that way.

J.E. Sawyer's Fallout RPG
In J.E. Sawyer's Fallout Role-Playing Game you gain an additional Tag skill. However, you gain -1 skill points every level because you often spread yourself too thin.

Behind the scenes

 * The image in the Fallout: New Vegas add-on Old World Blues is a modified image of the Center of Mass perk.

Тренированный