Flamer (Fallout 3)

The flamer is a weapon that projects an ignited stream of flammable liquid, and is classified as a big gun, in Fallout 3.

Characteristics
The flamer is by far the most effective big gun for close-quarters action, as it doesn't have as much warm-up as the minigun or the risk-to-self of the missile launcher or Fat Man. The flamer is fairly common, as is its ammo, which can be found on any Mr. Gutsy (and even Mr. Handy) and in many stores.

Big guns, such as the minigun and the flamer, are still pretty effective in Fallout 3 at closer ranges even if the player has no big guns skill thanks to the game's first-person shooter design. Coupled with its high damage (a tank and a half can kill a feral ghoul reaver on very hard difficulty), it's a must have for any big guns player.

A fully-repaired flamer can fire 2488 ounces worth of flamer fuel, or about 41 full tanks before it breaks.

Variants

 * Burnmaster - found in the Franklin Metro Utility.
 * Rapid-torch flamer - located in the Adams Storage Facility.
 * Slo-burn flamer - found on the upper level of the southeast portion of Launch Platform Base inside the Enclave Mobile Platform.

Comparison table

 * Damage calculated under Pyromaniac (1 rank)
 * ¹ Damage is unaffected by Pyromaniac

Operation: Anchorage also includes a sim-only version of the Flamer which is not normally available to the player, even in the simulation. It differs from the standard Flamer only in health, having a whopping 999,200 hit points, essentially preventing it from ever degrading.