Med-X (Fallout 3)

Med-X is a chem $$

Gameplay
Med-X is a highly potent painkiller which, when injected, makes the user impervious to pain to the degree that Damage Resistance is increased by 25%. This will last for 6 minutes, or 12 minutes with the Chemist perk.

Besides providing the benefits of regular armor, the Prototype Medic Power Armor will automatically dispense Med-X every 2.5 hours (game time) if the player character's health drops below 33% or if a limb's health drops below 25%. While being administered through the power armor, an addiction to Med-X will not develop.

Locations

 * Seven on Rivet City's Midship Deck
 * Four in the Mobile Base Crawler
 * Four in My Megaton house
 * Four in the shelter (plunger room of death)
 * Four in the Rivet City market

Behind the scenes
Med-X was originally named morphine in Fallout 3, but this resulted in the Australian Classification Board refusing its classification and thereby making it illegal to distribute the game in Australia. The game was changed to omit real world drug references, using the name Med-X instead. In the G.E.C.K, the Editor ID is still displayed as "morphine" and effects of addiction are listed as "Morphine Addiction" and "ChemIncDamResistPsycho."