Chuck (Fallout)

Chuck is a gypsy fortune teller in Adytum around 2161.

Background
He condones the Regulators' control over his fellow citizens' lives. He can be found in his own tent, with a red shirt, and is extremely opinionated about his beliefs.

Interactions with the player character(s)
Talking to Chuck and asking for his advice leads to him doing a Tarot reading for the player. By getting various "fortunes" Chuck will place markers on the world map for the locations. He'll give you from one to three readings for locations: the Brotherhood (if you have never had anyone mark it on your map), the Military Base (if you have not been there or found its location in the Cathedral vault), and finally the Cathedral (always). Next time after that he'll draw the Fool and your Luck will go up permanently by 1. Don't mock him after a reading or he won't tell your fortune again.

Bugs
There's a way to get 2 points of Luck from Chuck. When you first talk to him, choose the last line and get a reading. When getting the rest of the readings, just ask for advice and don't ask him what he does. Once you get your LK rise, you can talk to him again and you'll still have the option to ask what he does and get another reading (and another LK rise).

Appearances in games
Chuck appears only in Fallout.