Bottlecap Mine (Fallout: New Vegas)

The bottlecap mine is a weapon in Fallout: New Vegas.

Characteristics
Like other landmines, they need to be armed and placed to be used. Unlike other mines, they are larger, have a bigger warning. They also, accordingly, take a bit longer to arm and drop.

Like normal frag mines, the bottlecap mine can be reverse-pickpocketed onto an enemy to kill them, though it is perhaps an unwise and unnecessary idea considering their explosive radius.

Locations
Ranger Station Charlie, needs to be disarmed. It's located in the room to the left behind a pair of fire extinguishers, upon entering the main building, and only after speaking to Ranger Andy about investigating why he has lost contact or starting Return to Sender.

The bottlecap mine can also be crafted at a workbench with an Explosives skill of 75. Building it requires:
 * 1 lunchbox (container)
 * 10 caps (shrapnel)
 * 1 sensor module (trigger device)
 * 1 cherry bomb (explosive)