General Atomics factory

The General Atomics factory is a location in the Commonwealth in Fallout 4.

Notable loot

 * Tesla Science Magazine on a desk in the Southernmost room on the 2nd floor. From the entrance, go straight ahead to the staircase, and it's in the office at the back of this room, directly above the building entrance.
 * A General Atomics supervisor credential (Kincaid), needed for the Galleria, is on a desk in an office on the second floor. From the entrance, go up the staircase and the office is the first door on the right.
 * Fusion cores in a safe unlocked after completed Ms Nanny training rooms.

Miss Nanny/Mister Handy training rooms
There are 3 rooms that when completed reward you by unlocking a safe at the end of the corridor which has fusion cores inside. To complete the training you must enter and complete tasks in 3 different rooms, unlocked by completing the one before it. The first will open after the robots voice introduces you to the training.


 * In the first room you must 'punish the child' by turning off the radio. This will complete the first training room.
 * In the second room you must stop the baby from crying, to do so drag the empty baby bottle into the crib. This will complete the second training room.
 * In the third room you must remove all dangerous objects from the child's reach to do so pick up a wrench under the foot stool, a machete in the fridge, a fork on the table and Abraxo cleaner from under the nightstand. This should complete all of the rooms and unlock the safe for you.

Appearances
The General Atomics factory only appears in Fallout 4.

Bugs

 * Related to the Mr Handy training session rooms. If you leave before completing the second room or destroy/loot the items required it appears to bug. I had the baby crying noise every time I entered a building. I was unable to complete the quest by spawning the items. I had to use the console command disable while selecting the speaker that was spouting the noise.
 * There is also a bug (PC) where you cannot proceed through the QA rooms. the first room asks you to punish "Timmy". It's been confirmed that turning off the radio is supposed to be the correct option but no other criteria seems to match-up between game files. This may be that each save file requires a different approach or that the objectives are bugged.