Georgetown

Georgetown is a Washington, D.C., neighborhood located in the northwestern part of the city.

It consists of Georgetown North, South, East and West - each corresponding to a metro station, or in the case of Georgetown West, the Tepid Sewers (although the actual sewer does lead into a metro station Dupont Circle - this is also how it is marked on the world map). The entire area is heavily patrolled by super mutants. There is, however, ample cover for sniping enemies -- just be careful not to get caught by a mutant wielding a missile launcher while you are trying to hide.

Abandoned cars can be used effectively to blow up groups of super mutants, especially around Georgetown East.

Places in Georgetown
North: Foggy Bottom Station exit connects to this area.

South: Georgetown/The Mall exit connects to this area.

Just about in the middle between Georgetown North and South you will find the McClellan Family Townhome. Inside, there is a rather moody Mr. Handy robot you can play around with using a nearby unprotected terminal. Modes of operation include reading the children somewhat interesting bedtime stories, walking the dog, grocery shopping and home security. Using these modes you can enlist the robot's help in fighting the many super mutants in the area. Skill Book: Lying, Congressional Style through door straight ahead on table in the townhome.

East: Penn. Ave/Georgetown Metro exit connects to this area. Coming up the stairs, the player should immediately notice the La Maison Beauregard directly to the west with the immediate entrance guarded by a group of super mutants. A distance to the north, another group of super mutants have decided to set up camp around a tree, including a super mutant master with a missile launcher who is positioned on the terrace and is an ideal candidate for sniping. The mutants on the ground can easily be led into the parking lot where, they can be more easily killed by causing the cars to explode.

West: Tepid Sewers exit connects to this area (marked on the map as Dupont Circle), where you are often faced with an immediate attack by either super mutants or the usual talon company patrol - which, of course, can be used to your benefit here as in most areas, in that the two different groups will happily fight each other. Just south of the Tepid Sewers exit in Georgetown West you will find the DCTA Tunnel 014-B Potomac entrance. North of the exit are two stores: Radiation King with a Scavenger inside that will trade with you, and a Cornucopia Fresh Groceries store with a locked floor safe of average difficulty (since there is no terminal in this store, there is no science alternative).