Relay Tower KX-B8-11

Located on northeast of the Capital Wasteland, Relay Tower KX-B8-11, after turning its power source on, broadcasts Signal Oscar Zulu to the near vicinity. Reference ID=a0b91.

The signal repeats a message from Bob Anderstein that says he has taken shelter in a nearby drainage culvert with his wife and his son. He also says that his son is very sick and needs medical attention, he pleads for anyone that finds the message to help.

If you walk just a bit to the South East of the relay tower near the bottom (SW facing edge) of one of the few rocky outcrops you will see a metal tube extending, what looks like a drainage pipe.

Enter this and at the end of the tunnel you will find two doors. The one to your right contains the long-dead bodies of Mr. Anderstein and his wife. There's a first aid kit and some other random supplies. To the opposite side of the tunnel behind the other door you will find the ham radio that is broadcasting the signal, you can either turn it off or leave it on. There is also a pre-war book and a medical skill book here. The son is likely to have suffered severe radation poisoning and possibly become a Ghoul as a result - hence the absence of his body anywhere in the sewer.

A Scavenger, along with his Brahmin and Yao Guai companion, is located just east of the relay tower.

Notable loot:

 * D.C. Journal of Internal Medicine in a drainage tunnel southeast of Relay Tower KX-B8-11. It is on a table behind the second door on the left.
 * Guns and Bullets in an outhouse to the east of the small bombed out town located South/SouthEast. See Note Below.
 * Pre-War Book under the D.C. Journal of Internal Medicine
 * Just east of the farm (or the outhouse if you've already found the Guns and Bullets mentioned above) is a Dean's Electronics, in an overturned container in a small radioactive pond. It's placed on top of one of the barrels.

Note
South southeast of the tower, there can be seen a makeshift windmill, a bombed-out house, a silo, and a water tower. Investigation of the bombed-out house reveals a terminal listing entries by 7 persons (with four additional persons mentioned).

Apparently, they had been underground (as mentioned in an entry by Edgar) "'Coming out into the light has done wonders for everyone, but we all can get a little stir crazy, even out here'" before emerging, and started a small colony on the hill. According to an entry from the inhabitant 'Tyrone', leadership rotated between the inhabitants once a month. It appeared that they managed to make an irrigation for crops (possibly thanks to the water tower nearby) and raised chickens and goats for a while, yet only the cows survived.

The last entry speaks the scout, Miguel, spotting travelers in the valley below - and the residents' intent to stay hidden. Their fate is unknown, though presumably, their system failed and they'd been long-passed away (a skeleton is in the bombed-out house, but this could possibly be a result of the bombs falling, and not necessarily one of the inhabitants.) A further sign of their lack of persistence, other than the lack of bodies, is that there are no signs of what is or used to be their crop field*. They most likely either left to find a new settlement, eventually all died out as a result of disease, radiation, or old age, or were killed by raiders or another type of the nasty inhabitants.


 * There actually are the remnants of two small vegetable patches, west downhill from the water tower, following the path. The presence of low-level radiation (water) seems to confirm the irrigation.*

Confirmed inhabitants:

Edgar - convinced people to allow technology (specifically: electric generators and the terminal) into their area. uses scrap materials to construct various tools

Rochelle - role not clear, but causes trouble (posted a false entry under Tyler's name)

Tyrone - Boss for the month

Doctor Johanson - doctor who treats radiation poisoning. from his entry, it can be inferred that the inhabitants neglect radiation screenings

Tyler - repairman (apparently)

Jim - unknown, but a resident, and possibly the strongest leader

Miles (mentioned) - apparently a farmer, who developed the irrigation system for their crops, and works with Jacky with husbandry

Jacky (mentioned) - possibly Miles' wife, and involved in husbandry to keep the cattle breeding

Miguel (mentioned) - a scout. he spotted some people one day, but doesn't think he was seen

Vu (mentioned) - role not clear, but possibly a troublemaker like Rochelle


 * Amata's random encounter: There is a small chance that instead of seeing a scavenger at this area, you will instead encounter an Enclave officer and two Enclave soldiers in Tesla Armor sticking up Amata. In my attempt to save her, I wasn't able to further explore what this was about, and I've only gotten this event to happen once.She didn't survive from this holdup once I attacked the Enclave, they seem to try and kill her before you can save her.


 * On the PS3 version if Amata is saved she stays in a fleeing state and, if activated, says "Get away from me this is all your fault!".


 * Just north of the tower there may be a scripted sequence that begins with the appearance of an Enclave Eyebot and two enclave soldiers carrying Missile Launchers. They are tagged as friendlies.  Follow them southwest where they will engage a gatling bot.  At this time if you are hostile with brotherhood outcasts, three of them should arrive simultaenously to fight you as well as 4 raiders and a deathclaw.  HF.


 * An amusing encounter at the Enclave camp north east of the tower shows an Enclave officer and an Enclave Soldier both with very little health. Upon further inspection shows that the soldier is not wearing Enclave Armour. If you attack them they are both unarmed. Once you kill them and begin to loot their camp you are surprised by a Raider ambush! - One of the Raider is wearing the stolen Enclave armour and an Eyebot helmet. Once you kill all 3 of them you are free to loot the rest of the camp. AA.