The Battle of Bunker Hill

The Battle of Bunker Hill is a quest in Fallout 4.

Quick Playthrough
Father wants you to go with a Courser to Bunker Hill and teleport back some Escaped Synths. If you warn The Railroad they want you to kill the Courser and leave the area. If you warn the Brotherhood of Steel they want you to kill the Escaped Synths.

Detailed walkthrough
Father wants you to go to Bunker Hill to send some escaped synths back inside The Institute. You will meet up with a Courser who is going to teleport them back. Bunker Hill is under protection of The Railroad, a group of people who helps runaway synths. You can optionally inform Desdemona that the Institute are coming to get their synths back, that way they are prepared. You can also optionally inform Elder Maxson about the attack. If you have talked to both Desdemona and Maxson, the Courser will be suspicious of your lateness, causing it to call for backup.

When the battle starts, and if you were to report the Battle to either the Brotherhood or the Railroad, a large firefight will erupt in and around the settlement. The main doorway into the settlement is locked, requiring the Sole Survivor to walk around and head to the right-side of the settlement where an opened door can be found. The inhabitants of Bunker Hill will cower during this firefight, and will most likely not get killed by either the Synths, Brotherhood or the Railroad.

Once inside Bunker Hill, there should be a small doorway into a basement where you would find the runaway synths. Should the Courser still be with you once you've reached the Synth, you've got the choice to led them go, or capture them. Choosing the former will force the Courser to go hostile. A new objective will be added where you are to talk to Father in the roof of the ruins of CIT. There you will have to talk to Father and explain your actions at Bunker Hill. From here, you have a choice to choose if you want to still be a part of the institute.

Quest stages

 * 1) Speak with Father
 * 2) (Optional) Inform The Railroad
 * 3) (Optional) Inform Brotherhood of Steel
 * 4) Meet up with the Courser at Bunker Hill
 * 5) Decide the fate of the Escaped Synths
 * 6) Speak with Father in the ruins of CIT

Behind the Scenes

 * The title of this quest is a reference to the historical Battle of Bunker Hill, an important conflict of the American Revolutionary War occurring near Bunker Hill in 1775.

Bugs

 * If joining either The Railroad or the Brotherhood of Steel after starting this quest, the optional quest stage to inform them will not appear.
 * Sometimes Doc Weathers can join the battle and he will start randomly shooting at any faction members, be aware that Doc Weathers have white clothing like The Institute.
 * After completing the quest, the characters living in Bunker Hill can be stuck crouching in a cowering position, although they can still be interacted with and talked to.
 * Occasionally the Brotherhood of Steel will show up even if you do not inform them of the event.