Easy Pete

Easy Pete is a former prospector living in the town of Goodsprings in 2281.

Background
Easy Pete used to be a prospector, looking for working tech, unexpired chems and guns to sell. Even hit the jackpot with a "real good claim out east by the river," possibly referring to Cliffside prospector camp, but lost it due to raiders. He eventually got too old for the prospector life and decided to settle in Goodsprings to get away from NCR politicking and expansionism. Now he "takes it easy" watching over the brahmin and bighorner herds.

While Easy Pete doesn't care for the NCR's expansionist politics, he admits that the NCR has a lot of good, decent people. He also doesn't mind that the NCR keeps Caesar's Legion out of the Mojave, for which he cares little for, and even warns the Courier to keep a gun handy should they ever encounter the Legion. This also extends to the likes of the Powder Gangers, who have been harassing the town more and more lately and wants things to just stay quiet for a change.

In his prospecting hayday, Easy Pete was well versed in the use of explosives and considers himself an expert, and even has a deaf ear from using it too much. He still keeps a stash of dynamite buried around Goodsprings if ever a need arises for it, but won't let amateurs handle it for obvious reasons.

Easy Pete's general attitude is just that, taking it easy (hence his name). Although he is quick to give advice when it's needed. He's a helpful good-natured man who despite being partially deaf is still a keen observer and is able to read people like a book. This however doesn't extend to Victor, of whom he is projecting what he thinks of himself onto.

Location
Easy Pete can be found outside the Prospector Saloon, taking it easy in a chair. Easy Pete owns the eastern house in the town. No item is marked as owned, allowing players to sleep at his home freely.

Quests

 * Ghost Town Gunfight: The Courier can persuade him to hand over some dynamite to help defeat the Powder Gangers or to actually take part in fighting them. The Courier will need an Explosives skill of 25 to convince Pete to hand over the dynamite.
 * Run Goodsprings Run: If helping the Powder Gangers, Easy Pete will need to be killed.

Appearances
Easy Pete appears only in Fallout: New Vegas.

Bugs

 * As the Courier leaves Goodsprings and progresses further in the main quest line, Easy Pete will travel to Black Mountain.
 * Sometimes Easy Pete will disappear for a day and cannot be found in his chair, his house or his booth in the Prospector Saloon.