KnockKnock.txt

SPEAKER	NPCID	RACE	VOICE TYPE	QUEST	CATEGORY	TOPIC	TOPICINFO	RESPONSE INDEX	FILENAME	FULL PATH	FILE FOUND	MODIFIED SINCE FILE CREATION	TOPIC TEXT	PROMPT	RESPONSE TEXT	EMOTION	SCRIPT NOTES --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLDirections	FormID 0003724A	0	DialogueLi_LLDirections_0003724A_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLDirections_0003724A_1.mp3	File Not Found		Can you give me directions? --	To where, man? Neutral 50 --	--	--	FemaleChild01	MQ06	Topic	LLLMQ06NeedtoGettoVault	FormID 000A1C10	0	MQ06_LLLMQ06NeedtoGettoVau_000A1C10_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\MQ06_LLLMQ06NeedtoGettoVau_000A1C10_1.mp3	File Not Found		I really need to get to Vault 87. Do you know the way? --	We don't go there. It's bad back there. Ask Mayor if you really want to know. Neutral 50 --	--	--	FemaleChild01	GenericLittleLamplight	Combat	Steal	FormID 00080DCA	0	GenericLit_Steal_00080DCA_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericLit_Steal_00080DCA_1.mp3	File Not Found		Steal	--	Bad move, mungo. Anger 50 --	--	--	FemaleChild01	GenericLittleLamplight	Combat	Steal	FormID 00080DCB	0	GenericLit_Steal_00080DCB_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericLit_Steal_00080DCB_1.mp3	File Not Found		Steal	--	I thought you were different. Disgust 50 --	--	--	FemaleChild01	GenericLittleLamplight	Combat	Steal	FormID 00080DCC	0	GenericLit_Steal_00080DCC_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericLit_Steal_00080DCC_1.mp3	File Not Found		Steal	--	Put that back, you big smelly mungo! Anger 50 --	--	--	FemaleChild01	GenericLittleLamplight	Combat	Steal	FormID 00080DCD	0	GenericLit_Steal_00080DCD_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericLit_Steal_00080DCD_1.mp3	File Not Found		Steal	--	Here's how we deal with robbers in Little Lamplight. Anger 50 --	--	--	FemaleChild01	GenericLittleLamplight	Combat	Steal	FormID 00080DCE	0	GenericLit_Steal_00080DCE_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericLit_Steal_00080DCE_1.mp3	File Not Found		Steal	--	You got a lot of nerve, coming in here and trying to rob us. Anger 50 --	--	--	FemaleChild01	GenericLittleLamplight	Combat	Steal	FormID 00080DCF	0	GenericLit_Steal_00080DCF_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericLit_Steal_00080DCF_1.mp3	File Not Found		Steal	--	You'd better run, you damn thief. Anger 50 --	--	--	FemaleChild01	GenericKids	Combat	Steal	FormID 00050FEC	0	GenericKids_Steal_00050FEC_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_Steal_00050FEC_1.mp3	File Not Found		Steal	--	That isn't yours! Anger 50 --	--	--	FemaleChild01	GenericKids	Combat	Steal	FormID 00050FED	0	GenericKids_Steal_00050FED_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_Steal_00050FED_1.mp3	File Not Found		Steal	--	You better put that back! Anger 50 --	--	--	FemaleChild01	GenericKids	Combat	Steal	FormID 00050FEE	0	GenericKids_Steal_00050FEE_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_Steal_00050FEE_1.mp3	File Not Found		Steal	--	Hey, that's not yours! Anger 50 --	--	--	FemaleChild01	GenericKids	Combat	Steal	FormID 00050FEF	0	GenericKids_Steal_00050FEF_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_Steal_00050FEF_1.mp3	File Not Found		Steal	--	I saw you take that! Anger 50 --	--	--	FemaleChild01	GenericKids	Combat	Steal	FormID 00050FF0	0	GenericKids_Steal_00050FF0_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_Steal_00050FF0_1.mp3	File Not Found		Steal	--	You're going to be in trouble if you don't put that back! Anger 50 --	--	--	FemaleChild01	GenericKids	Combat	Steal	FormID 00050FF1	0	GenericKids_Steal_00050FF1_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_Steal_00050FF1_1.mp3	File Not Found		Steal	--	That's stealing! Anger 50 --	--	--	FemaleChild01	GenericLittleLamplight	Miscellaneous	TimeToGo	FormID 00080D8E	0	GenericLit_TimeToGo_00080D8E_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericLit_TimeToGo_00080D8E_1.mp3	File Not Found		TimeToGo	--	Beat it, mungo. Neutral 50 --	--	--	FemaleChild01	GenericLittleLamplight	Miscellaneous	TimeToGo	FormID 00080D8F	0	GenericLit_TimeToGo_00080D8F_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericLit_TimeToGo_00080D8F_1.mp3	File Not Found		TimeToGo	--	Move it or lose it. Neutral 50 --	--	--	FemaleChild01	GenericLittleLamplight	Miscellaneous	TimeToGo	FormID 00080D90	0	GenericLit_TimeToGo_00080D90_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericLit_TimeToGo_00080D90_1.mp3	File Not Found		TimeToGo	--	Get out of here. Neutral 50 --	--	--	FemaleChild01	GenericKids	Miscellaneous	TimeToGo	FormID 0004C278	0	GenericKids_TimeToGo_0004C278_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_TimeToGo_0004C278_1.mp3	File Not Found		TimeToGo	--	You need to leave now, mister.	Neutral 50 --	--	--	FemaleChild01	GenericKids	Miscellaneous	TimeToGo	FormID 0004C279	0	GenericKids_TimeToGo_0004C279_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_TimeToGo_0004C279_1.mp3	File Not Found		TimeToGo	--	You need to leave now, miss. Neutral 50 --	--	--	FemaleChild01	GenericKids	Miscellaneous	TimeToGo	FormID 0004C27A	0	GenericKids_TimeToGo_0004C27A_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_TimeToGo_0004C27A_1.mp3	File Not Found		TimeToGo	--	Uh, can you leave now, please? I've got to do something. Neutral 50 --	--	--	FemaleChild01	GenericKids	Miscellaneous	TimeToGo	FormID 0004C27B	0	GenericKids_TimeToGo_0004C27B_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_TimeToGo_0004C27B_1.mp3	File Not Found		TimeToGo	--	Time for you to go. Neutral 50 --	--	--	FemaleChild01	GenericKids	Combat	AcceptYield	FormID 00052048	0	GenericKids_AcceptYield_00052048_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_AcceptYield_00052048_1.mp3	File Not Found		AcceptYield	--	I'll forgive you. This time. Neutral 50 --	--	--	FemaleChild01	Generic	Detection	AlertIdle	FormID 0002FBEE	0	Generic_AlertIdle_0002FBEE_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_AlertIdle_0002FBEE_1.mp3	File Not Found		AlertIdle	--	Hello? Who's there? Neutral 50 --	--	--	FemaleChild01	Generic	Detection	AlertToCombat	FormID 0002FBF2	0	Generic_AlertToCombat_0002FBF2_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_AlertToCombat_0002FBF2_1.mp3	File Not Found		AlertToCombat	--	Aha! There you are! Neutral 50 --	--	--	FemaleChild01	Generic	Detection	AlertToNormal	FormID 0002FBD2	0	Generic_AlertToNormal_0002FBD2_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_AlertToNormal_0002FBD2_1.mp3	File Not Found		AlertToNormal	--	I guess it was nothing. Neutral 50 --	--	--	FemaleChild01	GenericLittleLamplight	Combat	Assault	FormID 00080D9E	0	GenericLit_Assault_00080D9E_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericLit_Assault_00080D9E_1.mp3	File Not Found		Assault	--	Run! Crazy mungo! Anger 50 --	--	--	FemaleChild01	GenericLittleLamplight	Combat	Assault	FormID 00080D9F	0	GenericLit_Assault_00080D9F_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericLit_Assault_00080D9F_1.mp3	File Not Found		Assault	--	You shouldn't have done that! Anger 50 --	--	--	FemaleChild01	GenericKids	Combat	Assault	FormID 0005203A	0	GenericKids_Assault_0005203A_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_Assault_0005203A_1.mp3	File Not Found		Assault	--	Leave me alone! Fear 50 --	--	--	FemaleChild01	GenericKids	Combat	Assault	FormID 0005203B	0	GenericKids_Assault_0005203B_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_Assault_0005203B_1.mp3	File Not Found		Assault	--	Stop it! Help! Fear 50 --	--	--	FemaleChild01	GenericKids	Combat	Assault	FormID 0005203E	0	GenericKids_Assault_0005203E_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_Assault_0005203E_1.mp3	File Not Found		Assault	--	Help! He's attacking me! Surprise 100 --	--	--	FemaleChild01	GenericKids	Combat	Assault	FormID 0005203F	0	GenericKids_Assault_0005203F_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_Assault_0005203F_1.mp3	File Not Found		Assault	--	Help! She's attacking me! Surprise 100 --	--	--	FemaleChild01	GenericKids	Combat	AvoidThreat	FormID 00052061	0	GenericKids_AvoidThreat_00052061_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_AvoidThreat_00052061_1.mp3	File Not Found		AvoidThreat	--	Careful! Fear 50 --	--	--	FemaleChild01	GenericKids	Combat	AvoidThreatResponse	FormID 00052027	0	GenericKid_AvoidThreatResp_00052027_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKid_AvoidThreatResp_00052027_1.mp3	File Not Found		AvoidThreatResponse	--	Get back! Fear 50 --	--	--	FemaleChild01	GenericKids	Service	BarterExit	FormID 0004C188	0	GenericKids_BarterExit_0004C188_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_BarterExit_0004C188_1.mp3	File Not Found		BarterExit	--	Let me know if you need anything else. Happy 50 --	--	--	FemaleChild01	Generic	Detection	CombatToLost	FormID 0002FBE9	0	Generic_CombatToLost_0002FBE9_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_CombatToLost_0002FBE9_1.mp3	File Not Found		CombatToLost	--	Where'd you go? Neutral 50 --	--	--	FemaleChild01	Generic	Detection	CombatToNormal	FormID 0002FBFE	0	Generic_CombatToNormal_0002FBFE_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_CombatToNormal_0002FBFE_1.mp3	File Not Found		CombatToNormal	--	Phew. I'm glad that's over. Neutral 50 --	--	--	FemaleChild01	Generic	Combat	Death	FormID 000208D3	0	Generic_Death_000208D3_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_Death_000208D3_1.mp3	File Not Found		Death	--	Gaaah! Pained 100	death scream --	--	--	FemaleChild01	Generic	Combat	Death	FormID 0001FB58	0	Generic_Death_0001FB58_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_Death_0001FB58_1.mp3	File Not Found		Death	--	Urgh! Pained 100	death scream --	--	--	FemaleChild01	Generic	Combat	Death	FormID 000208D4	0	Generic_Death_000208D4_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_Death_000208D4_1.mp3	File Not Found		Death	--	Urgh! Pained 100	death scream --	--	--	FemaleChild01	Generic	Combat	Death	FormID 0001FB59	0	Generic_Death_0001FB59_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_Death_0001FB59_1.mp3	File Not Found		Death	--	Aaaah! Pained 100	death scream --	--	--	FemaleChild01	Generic	Combat	Death	FormID 000208D5	0	Generic_Death_000208D5_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_Death_000208D5_1.mp3	File Not Found		Death	--	Aaaah! Pained 100	death scream --	--	--	FemaleChild01	Generic	Combat	Death	FormID 0001FB5A	0	Generic_Death_0001FB5A_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_Death_0001FB5A_1.mp3	File Not Found		Death	--	Nooo! Pained 100	death scream --	--	--	FemaleChild01	Generic	Combat	Death	FormID 000208D6	0	Generic_Death_000208D6_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_Death_000208D6_1.mp3	File Not Found		Death	--	Nooo! Pained 100	death scream --	--	--	FemaleChild01	Generic	Combat	Death	FormID 00020712	0	Generic_Death_00020712_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_Death_00020712_1.mp3	File Not Found		Death	--	Agggghhh! Pained 100	death scream --	--	--	FemaleChild01	Generic	Combat	Death	FormID 00020713	0	Generic_Death_00020713_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_Death_00020713_1.mp3	File Not Found		Death	--	Ooohhhh! Pained 100	death scream --	--	--	FemaleChild01	GenericKids	Combat	DeathResponse	FormID 00052015	0	GenericKids_DeathResponse_00052015_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_DeathResponse_00052015_1.mp3	File Not Found		DeathResponse	--	Oh my God! Fear 100 --	--	--	FemaleChild01	GenericKids	Combat	DeathResponse	FormID 00052016	0	GenericKids_DeathResponse_00052016_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_DeathResponse_00052016_1.mp3	File Not Found		DeathResponse	--	No! Fear 100	scream/yell of despair --	--	--	FemaleChild01	GenericKids	Combat	DeathResponse	FormID 00052017	0	GenericKids_DeathResponse_00052017_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_DeathResponse_00052017_1.mp3	File Not Found		DeathResponse	--	Oh no!	Fear 100 --	--	--	FemaleChild01	GenericKids	Combat	DeathResponse	FormID 00052018	0	GenericKids_DeathResponse_00052018_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_DeathResponse_00052018_1.mp3	File Not Found		DeathResponse	--	This can't be happening! Fear 100 --	--	--	FemaleChild01	GenericKids	Combat	DeathResponse	FormID 00052019	0	GenericKids_DeathResponse_00052019_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_DeathResponse_00052019_1.mp3	File Not Found		DeathResponse	--	Please no!	Fear 100 --	--	--	FemaleChild01	GenericKids	Combat	DeathResponse	FormID 0005201A	0	GenericKids_DeathResponse_0005201A_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_DeathResponse_0005201A_1.mp3	File Not Found		DeathResponse	--	Somebody help! Fear 100 --	--	--	FemaleChild01	GenericLittleLamplight	Combat	Flee	FormID 00080E16	0	GenericLit_Flee_00080E16_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericLit_Flee_00080E16_1.mp3	File Not Found		Flee	--	Somebody find MacCready! Fear 50 --	--	--	FemaleChild01	GenericLittleLamplight	Combat	Flee	FormID 00080E17	0	GenericLit_Flee_00080E17_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericLit_Flee_00080E17_1.mp3	File Not Found		Flee	--	I'm going to get help! Fear 50 --	--	--	FemaleChild01	GenericLittleLamplight	Combat	Flee	FormID 00080E18	0	GenericLit_Flee_00080E18_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericLit_Flee_00080E18_1.mp3	File Not Found		Flee	--	Crap, this is hopeless! Fear 50 --	--	GetIsID == 1	FemaleChild01	GenericLittleLamplight	Combat	Flee	FormID 00080E19	0	GenericLit_Flee_00080E19_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericLit_Flee_00080E19_1.mp3	File Not Found		Flee	--	The mungo's too tough for us! Run! Fear 50 --	--	--	FemaleChild01	GenericKids	Combat	Flee	FormID 00052057	0	GenericKids_Flee_00052057_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_Flee_00052057_1.mp3	File Not Found		Flee	--	Help! Help! Fear 100 --	--	--	FemaleChild01	GenericKids	Combat	Flee	FormID 00052058	0	GenericKids_Flee_00052058_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_Flee_00052058_1.mp3	File Not Found		Flee	--	Leave me alone! Fear 100 --	--	--	FemaleChild01	GenericKids	Combat	Flee	FormID 00052059	0	GenericKids_Flee_00052059_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_Flee_00052059_1.mp3	File Not Found		Flee	--	I'm getting out of here! Fear 100 --	--	--	FemaleChild01	GenericKids	Combat	Flee	FormID 0005205A	0	GenericKids_Flee_0005205A_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_Flee_0005205A_1.mp3	File Not Found		Flee	--	Aaaah! Fear 100	scream of panic --	--	--	FemaleChild01	GenericKids	Combat	Flee	FormID 0005205C	0	GenericKids_Flee_0005205C_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_Flee_0005205C_1.mp3	File Not Found		Flee	--	I give up! Fear 100 --	--	--	FemaleChild01	GenericKids	Combat	Flee	FormID 0005205D	0	GenericKids_Flee_0005205D_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_Flee_0005205D_1.mp3	File Not Found		Flee	--	Run for it! Fear 100 --	--	--	FemaleChild01	GenericKids	Conversation	HelloResponseHowAreYou	FormID 0004E5D7	0	GenericKid_HelloResponseHo_0004E5D7_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKid_HelloResponseHo_0004E5D7_1.mp3	File Not Found		HelloResponseHowAreYou	--	Okay, I guess. Neutral 50 --	--	--	FemaleChild01	GenericKids	Conversation	HelloResponseHowAreYou	FormID 0004E5D8	0	GenericKid_HelloResponseHo_0004E5D8_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKid_HelloResponseHo_0004E5D8_1.mp3	File Not Found		HelloResponseHowAreYou	--	Kind of bored, actually. Neutral 50 --	--	--	FemaleChild01	GenericKids	Conversation	HelloResponseHowAreYou	FormID 0004E5D9	0	GenericKid_HelloResponseHo_0004E5D9_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKid_HelloResponseHo_0004E5D9_1.mp3	File Not Found		HelloResponseHowAreYou	--	I don't know. Fine, I guess. Neutral 50 --	--	--	FemaleChild01	GenericKids	Conversation	HelloResponseHowAreYou	FormID 0004E5DB	0	GenericKid_HelloResponseHo_0004E5DB_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKid_HelloResponseHo_0004E5DB_1.mp3	File Not Found		HelloResponseHowAreYou	--	Do you ever dream about monsters? I do. Neutral 50 --	--	--	FemaleChild01	GenericKids	Conversation	HelloResponseWhatsUp	FormID 0004E5EF	0	GenericKid_HelloResponseWh_0004E5EF_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKid_HelloResponseWh_0004E5EF_1.mp3	File Not Found		HelloResponse	--	I don't know. What about you? Neutral 50 --	--	--	FemaleChild01	GenericKids	Conversation	HelloResponseWhatsUp	FormID 0004E5F0	0	GenericKid_HelloResponseWh_0004E5F0_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKid_HelloResponseWh_0004E5F0_1.mp3	File Not Found		HelloResponse	--	Just hanging around. What's up with you? Neutral 50 --	--	--	FemaleChild01	GenericKids	Conversation	HelloResponseWhatsUp	FormID 0004E5F1	0	GenericKid_HelloResponseWh_0004E5F1_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKid_HelloResponseWh_0004E5F1_1.mp3	File Not Found		HelloResponse	--	Hanging around this boring place, as usual. Neutral 50 --	--	--	FemaleChild01	GenericKids	Conversation	HelloResponseWhatsUp	FormID 0004E5F2	0	GenericKid_HelloResponseWh_0004E5F2_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKid_HelloResponseWh_0004E5F2_1.mp3	File Not Found		HelloResponse	--	Nothing. I'm bored. Neutral 50 --	--	--	FemaleChild01	GenericKids	Conversation	HelloResponseWhatsUp	FormID 0004E5F3	0	GenericKid_HelloResponseWh_0004E5F3_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKid_HelloResponseWh_0004E5F3_1.mp3	File Not Found		HelloResponse	--	I don't know. Neutral 50 --	--	--	FemaleChild01	GenericKids	Conversation	HelloResponseWhatsUp	FormID 0004E5F4	0	GenericKid_HelloResponseWh_0004E5F4_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKid_HelloResponseWh_0004E5F4_1.mp3	File Not Found		HelloResponse	--	Um. I can't remember. Neutral 50 --	--	--	FemaleChild01	DialogueLilLamplight	Topic	LLDirExit	FormID 00098261	0	DialogueLi_LLDirExit_00098261_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLDirExit_00098261_1.mp3	File Not Found		Okay, that's enough. --	Okay. Neutral 50 --	--	--	FemaleChild01	DialogueLilLamplight	Topic	LLDirFood	FormID 000383A9	0	DialogueLi_LLDirFood_000383A9_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLDirFood_000383A9_1.mp3	File Not Found		Where can I get some food? --	Right here. Welcome to our fungus pools. Eat up! Neutral 50 --	--	--	FemaleChild01	DialogueLilLamplight	Topic	LLDirFood	FormID 00098280	0	DialogueLi_LLDirFood_00098280_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLDirFood_00098280_1.mp3	File Not Found		Where can I get some food? --	Just take the tunnel south of here and go right. You'll find the fungus pool grottos. Neutral 50 --	--	--	FemaleChild01	DialogueLilLamplight	Topic	LLDirFood	FormID 00098281	0	DialogueLi_LLDirFood_00098281_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLDirFood_00098281_1.mp3	File Not Found		Where can I get some food? --	Take that tunnel north and when you hit the fork, go left. You'll find the fungus pools easy enough. Neutral 50 --	--	--	FemaleChild01	DialogueLilLamplight	Topic	LLDirFood	FormID 00098282	0	DialogueLi_LLDirFood_00098282_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLDirFood_00098282_1.mp3	File Not Found		Where can I get some food? --	It's to the west of the entrance. Look for the grotto with the pools and stuff. Neutral 50 --	--	--	FemaleChild01	DialogueLilLamplight	Topic	LLDirHospital	FormID 0009827A	0	DialogueLi_LLDirHospital_0009827A_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLDirHospital_0009827A_1.mp3	File Not Found		Where can I find a doctor? --	In here, but only when Lucy's in her office. Talk with her when she's on-duty. Neutral 50 --	--	--	FemaleChild01	DialogueLilLamplight	Topic	LLDirHospital	FormID 0009827B	0	DialogueLi_LLDirHospital_0009827B_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLDirHospital_0009827B_1.mp3	File Not Found		Where can I find a doctor? --	You know that office building near the entrance? When Lucy's at work in there, she's the one who patches us up. Neutral 50 --	--	--	FemaleChild01	DialogueLilLamplight	Topic	LLDirShop	FormID 0009827D	0	DialogueLi_LLDirShop_0009827D_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLDirShop_0009827D_1.mp3	File Not Found		Do you have a trader in town? --	Knick Knack's the one who's got the treasure trove of junk to sell. Ask him when he's in here. Neutral 50 --	--	--	FemaleChild01	DialogueLilLamplight	Topic	LLDirShop	FormID 0009827E	0	DialogueLi_LLDirShop_0009827E_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLDirShop_0009827E_1.mp3	File Not Found		Do you have a trader in town? --	There's a souvenir shop just north of the entrance. That's where Knick Knack sells whatever else we can't use. Check there. Neutral 50 --	--	--	FemaleChild01	DialogueLilLamplight	Topic	LLDirVault87	FormID 0009827F	0	DialogueLi_LLDirVault87_0009827F_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLDirVault87_0009827F_1.mp3	File Not Found		I'm looking for Vault 87. Can you help me find it? --	You can only get there through Murder Pass, and we keep guards there to keep the little kids out. Neutral 50 --	--	--	FemaleChild01	DialogueLilLamplight	Topic	LLDirVault87	FormID 0009827F	1	DialogueLi_LLDirVault87_0009827F_2	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLDirVault87_0009827F_2.mp3	File Not Found		I'm looking for Vault 87. Can you help me find it? --	But if you want to have a look, it's north of the souvenir shop. Neutral 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLFirstMeetingResponseA	FormID 000383D7	0	DialogueLi_LLFirstMeetingR_000383D7_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLFirstMeetingR_000383D7_1.mp3	File Not Found		Friendly First Response	I'm from Vault 101, and I rescued some of your friends from the Slavers. Oh, was that you? Nice work! I hope you got some good laughs out of it before you left - gotta make sure they know not to try that again! Surprise 25 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLFirstMeetingResponseA	FormID 000383D7	1	DialogueLi_LLFirstMeetingR_000383D7_2	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLFirstMeetingR_000383D7_2.mp3	File Not Found		Friendly First Response	I'm from Vault 101, and I rescued some of your friends from the Slavers. Speaking of which, I'm Knock Knock, and I take care of the general morale around here. Happy 25 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLFirstMeetingResponseA	FormID 000383D7	2	DialogueLi_LLFirstMeetingR_000383D7_3	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLFirstMeetingR_000383D7_3.mp3	File Not Found		Friendly First Response	I'm from Vault 101, and I rescued some of your friends from the Slavers. Which is to say, I collect a lot of stories, and sometimes trade them to keep the others amused. Morale's better than less-al, see? Happy 50	Dumb play on words said with gusto. --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLFirstMeetingResponseA	FormID 0003C05B	0	DialogueLi_LLFirstMeetingR_0003C05B_2	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLFirstMeetingR_0003C05B_2.mp3	File Not Found		Friendly First Response	The Mayor let me in. I'm not here to cause any trouble. Always good to hear, but not even any fun trouble? Even a little? Happy 25 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLFirstMeetingResponseA	FormID 0003C05B	1	DialogueLi_LLFirstMeetingR_0003C05B_3	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLFirstMeetingR_0003C05B_3.mp3	File Not Found		Friendly First Response	The Mayor let me in. I'm not here to cause any trouble. See, I collect a lot of stories, and sometimes trade them to keep the others amused. A bit of fun trouble is always good for morale. Happy 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLFirstMeetingResponseA	FormID 0003C05B	2	DialogueLi_LLFirstMeetingR_0003C05B_4	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLFirstMeetingR_0003C05B_4.mp3	File Not Found		Friendly First Response	The Mayor let me in. I'm not here to cause any trouble. Morale's better than less-al, see? Happy 50	"morale" pronounced out like "more-al" for the really crappy pun. Dumb joke said with gusto --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLFirstMeetingResponseB	FormID 000383BD	0	DialogueLi_LLFirstMeetingR_000383BD_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLFirstMeetingR_000383BD_1.mp3	File Not Found		Rude First Response	I'm the big hero who rescued your friends from the Slavers. How's that for cool? It sure is! Nice work bringing them back. Neutral 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLFirstMeetingResponseB	FormID 000383BD	1	DialogueLi_LLFirstMeetingR_000383BD_2	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLFirstMeetingR_000383BD_2.mp3	File Not Found		Rude First Response	I'm the big hero who rescued your friends from the Slavers. How's that for cool? You didn't happen to bring anything else back, did you? Stories, jokes, lessons for the folks here? Surprise 25 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLFirstMeetingResponseB	FormID 000383BD	2	DialogueLi_LLFirstMeetingR_000383BD_3	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLFirstMeetingR_000383BD_3.mp3	File Not Found		Rude First Response	I'm the big hero who rescued your friends from the Slavers. How's that for cool? Speaking of which: I'm Knock Knock, and I keep people's spirits up down here. If you want to trade jokes, just knock knock on my door! Happy 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLFirstMeetingResponseB	FormID 0003C069	0	DialogueLi_LLFirstMeetingR_0003C069_2	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLFirstMeetingR_0003C069_2.mp3	File Not Found		Rude First Response	I'm from up above. So stay out of my way, kid. Being a jerk about it isn't necessary. In fact, if you've got any interesting stories from up there, and you're looking to tell them, let me know. Surprise 25 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLFirstMeetingResponseB	FormID 0003C069	1	DialogueLi_LLFirstMeetingR_0003C069_3	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLFirstMeetingR_0003C069_3.mp3	File Not Found		Rude First Response	I'm from up above. So stay out of my way, kid. I'm Knock Knock, and I keep people's spirits up down here. If you want to trade jokes, just knock knock on my door! Happy 25 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Conversation	LLFoodConv1	FormID 00038806	0	DialogueLi_LLFoodConv1_00038806_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLFoodConv1_00038806_1.mp3	File Not Found		LLFoodConv1	--	Hey, Eclair! What do you call a mushroom that knows how to party? Happy 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Conversation	LLFoodConv1	FormID 0003A203	0	DialogueLi_LLFoodConv1_0003A203_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLFoodConv1_0003A203_1.mp3	File Not Found		LLFoodConv1	--	Gimme some food! Happy 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Conversation	LLFoodConv1	FormID 0003A204	0	DialogueLi_LLFoodConv1_0003A204_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLFoodConv1_0003A204_1.mp3	File Not Found		LLFoodConv1	--	I'm hungry! Feed me! Happy 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLGuarding	FormID 000372E9	0	DialogueLi_LLGuarding_000372E9_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLGuarding_000372E9_1.mp3	File Not Found		LLGuarding	You said you're in charge of "morale." What does that mean? Well, technically, I'm patrolling and "keeping the peace." Happy 25 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLGuarding	FormID 000372E9	1	DialogueLi_LLGuarding_000372E9_2	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLGuarding_000372E9_2.mp3	File Not Found		LLGuarding	You said you're in charge of "morale." What does that mean? Mostly that involves making sure people are happy and not getting into trouble. You can't very well keep the peace if you've already lost it, see? Happy 50	Emphasis on "keep" and "lost": "You can't very well KEEP the peace if you've already LOST it, see?"He's proud that he's figured out a way to do wha --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLGuarding	FormID 000372E9	2	DialogueLi_LLGuarding_000372E9_3	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLGuarding_000372E9_3.mp3	File Not Found		LLGuarding	You said you're in charge of "morale." What does that mean? So - bam! Jokes! Wanna hear one? Happy 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockJokes1A	FormID 0003836D	0	DialogueLi_LLKnockJokes1A_0003836D_3	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockJokes1A_0003836D_3.mp3	File Not Found		LLKnockJokesA	Sure, let's hear one. Prepare to be amused! Happy 25 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockJokes1A	FormID 0003836D	1	DialogueLi_LLKnockJokes1A_0003836D_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockJokes1A_0003836D_1.mp3	File Not Found		LLKnockJokesA	Sure, let's hear one. Knock knock! Happy 50	with gusto --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockJokes1B	FormID 00038368	0	DialogueLi_LLKnockJokes1B_00038368_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockJokes1B_00038368_1.mp3	File Not Found		LLKnockJokesB	No. I don't have time for funny business. Aw, come on. Knock knock! Happy 50	with gusto --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockJokes1pt1A	FormID 00077632	0	DialogueLi_LLKnockJokes1pt_00077632_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockJokes1pt_00077632_1.mp3	File Not Found		Who's there? Who's there? Noah! Neutral 50	with gusto --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockJokes1pt1B	FormID 0007763D	0	DialogueLi_LLKnockJokes1pt_0007763D_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockJokes1pt_0007763D_1.mp3	File Not Found		LLKnockJokes1pt1B	This is stupid. No it isn't. It's Noah! Happy 50	refusing to be derailed --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockJokes1pt2A	FormID 00077635	0	DialogueLi_LLKnockJokes1pt_00077635_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockJokes1pt_00077635_1.mp3	File Not Found		LLKnockJokes1pt2	Noah who? Noah place where I can get some food? Happy 50	with gusto --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockJokes1pt2B	FormID 00077634	0	DialogueLi_LLKnockJokes1pt_00077634_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockJokes1pt_00077634_1.mp3	File Not Found		LLKnockJokes1pt2B	I refuse to play along. Noah place where I can get some food? Happy 50	not to be denied his punchline --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockJokes1pt2special	FormID 00077631	0	DialogueLi_LLKnockJokes1pt_00077631_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockJokes1pt_00077631_1.mp3	File Not Found		LLKnockKnockJokes1pt2special	Noah place where you can get some better jokes? Hey, that's good! I was just going to say, "Noah place where I can get some food?" Happy 65	with gusto --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockJokes2A	FormID 000387E6	0	DialogueLi_LLKnockJokes2A_000387E6_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockJokes2A_000387E6_1.mp3	File Not Found		LLKnockJokes2A	That was hysterical! Whoa, you really think so? Like, actually funny? Can you convince other folks to find them funny? Surprise 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockJokes2A	FormID 000387E6	1	DialogueLi_LLKnockJokes2A_000387E6_2	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockJokes2A_000387E6_2.mp3	File Not Found		LLKnockJokes2A	That was hysterical! Actually, most of our jokes are from an old book we found in the vault, called "Vault Boy's Big Book of Laughs for Kids." Happy 25 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockJokes2A	FormID 000387E6	2	DialogueLi_LLKnockJokes2A_000387E6_3	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockJokes2A_000387E6_3.mp3	File Not Found		LLKnockJokes2A	That was hysterical! They're not really funny, but something about hearing them is a little comforting, you know? Fear 5 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockJokes2B	FormID 000387EB	0	DialogueLi_LLKnockJokes2B_000387EB_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockJokes2B_000387EB_1.mp3	File Not Found		LLKnockJokes2B	That was... um... really funny. 	Gee, thanks! I have to admit, most of them aren't really funny. At least, not ha-ha funny. Happy 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockJokes2B	FormID 000387EB	1	DialogueLi_LLKnockJokes2B_000387EB_2	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockJokes2B_000387EB_2.mp3	File Not Found		LLKnockJokes2B	That was... um... really funny. 	They're more like a tradition. Most of them were passed down from this book we found down back, called "Vault Boy's Big Book of Laughs for Kids". Happy 25 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockJokes2B	FormID 000387EB	2	DialogueLi_LLKnockJokes2B_000387EB_3	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockJokes2B_000387EB_3.mp3	File Not Found		LLKnockJokes2B	That was... um... really funny. 	They're not really funny, but something about hearing them is a little comforting, you know? Fear 5 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockJokes2C	FormID 000387B5	0	DialogueLi_LLKnockJokes2C_000387B5_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockJokes2C_000387B5_1.mp3	File Not Found		LLKnockJokes2C	That couldn't have been a joke. Jokes are supposed to be funny. I know they aren't very funny. But that was a bit uncalled for. Happy 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockJokes2C	FormID 000387B5	1	DialogueLi_LLKnockJokes2C_000387B5_2	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockJokes2C_000387B5_2.mp3	File Not Found		LLKnockJokes2C	That couldn't have been a joke. Jokes are supposed to be funny. Most of them came from a book we found long ago in the vault, "Vault Boy's Big Book of Laughs for Kids." Neutral 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockJokes2C	FormID 000387B5	2	DialogueLi_LLKnockJokes2C_000387B5_3	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockJokes2C_000387B5_3.mp3	File Not Found		LLKnockJokes2C	That couldn't have been a joke. Jokes are supposed to be funny. They're pretty dumb, but we all know them, and they're just kind of comforting. Sort of familiar, see? Neutral 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockJokes3A	FormID 00038E8E	0	DialogueLi_LLKnockJokes3A_00038E8E_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockJokes3A_00038E8E_1.mp3	File Not Found		LLKnockJokes3A	Why don't you come up with new jokes or stories to tell? Oh, we've got lots of funny incidents. Like when Sammy shot the Raider who thought he was a girl, that sort of stuff. Happy 25 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockJokes3A	FormID 00038E8E	1	DialogueLi_LLKnockJokes3A_00038E8E_2	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockJokes3A_00038E8E_2.mp3	File Not Found		LLKnockJokes3A	Why don't you come up with new jokes or stories to tell? But we don't really get a lot of new stories from outside. The scav teams spend all their time hidden, so they don't get much news, see? Neutral 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockJokes3A	FormID 00038E8E	2	DialogueLi_LLKnockJokes3A_00038E8E_3	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockJokes3A_00038E8E_3.mp3	File Not Found		LLKnockJokes3A	Why don't you come up with new jokes or stories to tell? I'd sure like to hear more tales from the great big outdoors, myself. Actually, if you hear any, feel free to tell me! Surprise 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockJokes3B	FormID 00038E7C	0	DialogueLi_LLKnockJokes3B_00038E7C_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockJokes3B_00038E7C_1.mp3	File Not Found		LLKnockJokes3B	That's the dumbest thing I've ever heard. That's only because you haven't heard all of the jokes from the book. Like this gem, "What's big, and red, and beats rocks?" Anger 25 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockJokes3B	FormID 00038E7C	1	DialogueLi_LLKnockJokes3B_00038E7C_2	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockJokes3B_00038E7C_2.mp3	File Not Found		LLKnockJokes3B	That's the dumbest thing I've ever heard. "A big, red, rock-beater." Seriously. Sad 25	Knock Knock is just embarrassed at how bad this joke is. --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockJokes3B	FormID 00038E7C	2	DialogueLi_LLKnockJokes3B_00038E7C_3	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockJokes3B_00038E7C_3.mp3	File Not Found		LLKnockJokes3B	That's the dumbest thing I've ever heard. See? Now that's the dumbest thing you've ever heard! Happy 50	Strong emphasis on "Now THAT'S the dumbest..." --	--	--	FemaleChild01	DialogueLilLamplight	Conversation	LLKnockTales1	FormID 0006178E	0	DialogueLi_LLKnockTales1_0006178E_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales1_0006178E_1.mp3	File Not Found		LLKnockTales1	--	Sure. Happy 25	A little eager --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales1A	FormID 00038E85	0	DialogueLi_LLKnockTales1A_00038E85_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales1A_00038E85_1.mp3	File Not Found		LLKnockTales1A	I've got a tale I could tell you. Oh, really? Tell me all about it! Happy 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales1A	FormID 00061768	0	DialogueLi_LLKnockTales1A_00061768_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales1A_00061768_1.mp3	File Not Found		LLKnockTales1A	There's more to my story, if you're interested. Am I ever! Let's hear it! Happy 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales1A	FormID 00061769	0	DialogueLi_LLKnockTales1A_00061769_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales1A_00061769_1.mp3	File Not Found		LLKnockTales1A	Want to hear the rest of my story? Like crazy! Spill, spill! Happy 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales1B	FormID 0003C05E	0	DialogueLi_LLKnockTales1B_0003C05E_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales1B_0003C05E_1.mp3	File Not Found		LLKnockTales1B	My stories are my own business. Well, if you say so. But if you're ever looking for an audience, just let me know. I bet the town'd love to hear them, too! Happy 25 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Conversation	LLKnockTales2	FormID 00061758	0	DialogueLi_LLKnockTales2_00061758_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales2_00061758_1.mp3	File Not Found		LLKnockTales2	--	So, the main character of our story, their father left in the middle of the night. Now, they're wandering the Wastes, searching everywhere for him. Happy 10 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Conversation	LLKnockTales2	FormID 00061759	0	DialogueLi_LLKnockTales2_00061759_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales2_00061759_1.mp3	File Not Found		LLKnockTales2	--	So, our intrepid hero left a dull and boring life in their Vault, searching for fame and fortune in the wild Wasteland. Happy 25 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Conversation	LLKnockTales2	FormID 0006175A	0	DialogueLi_LLKnockTales2_0006175A_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales2_0006175A_1.mp3	File Not Found		LLKnockTales2	--	So, there's this dread demon of the depths that arose from deep within the earth to scour the wasteland. Neutral 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales2A	FormID 00038E90	0	DialogueLi_LLKnockTales2A_00038E90_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales2A_00038E90_1.mp3	File Not Found		LLKnockTales2A	Not long ago, my father left me. So I went searching for him. So, you're like a three-legged dog, then? Happy 25 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales2A	FormID 00038E90	1	DialogueLi_LLKnockTales2A_00038E90_2	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales2A_00038E90_2.mp3	File Not Found		LLKnockTales2A	Not long ago, my father left me. So I went searching for him. Looking for your lost paw? Happy 75	Insufferably proud of his bad joke. --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales2A	FormID 00038E90	2	DialogueLi_LLKnockTales2A_00038E90_3	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales2A_00038E90_3.mp3	File Not Found		LLKnockTales2A	Not long ago, my father left me. So I went searching for him. Hah! Anyway, what happened next? Happy 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales2A	FormID 00061771	0	DialogueLi_LLKnockTales2A_00061771_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales2A_00061771_1.mp3	File Not Found		LLKnockTales2A	I finally found Dad, but then he died protecting me and his life's work. Wow... That's some crazy bad timing. Surprise 25 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales2A	FormID 00061771	1	DialogueLi_LLKnockTales2A_00061771_2	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales2A_00061771_2.mp3	File Not Found		LLKnockTales2A	I finally found Dad, but then he died protecting me and his life's work. I mean, that is to say, I'm real sorry to hear about your loss. Sad 50	Aware that he may have offended the player --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales2A	FormID 00061771	2	DialogueLi_LLKnockTales2A_00061771_3	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales2A_00061771_3.mp3	File Not Found		LLKnockTales2A	I finally found Dad, but then he died protecting me and his life's work. So, what happens next? Sad 10 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales2A	FormID 00061772	0	DialogueLi_LLKnockTales2A_00061772_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales2A_00061772_1.mp3	File Not Found		LLKnockTales2A	Now I finally have a chance to finish Dad's legacy and revive the Wasteland. Inheriting the family business, huh? Congrats! Happy 25 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales2A	FormID 00061772	1	DialogueLi_LLKnockTales2A_00061772_2	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales2A_00061772_2.mp3	File Not Found		LLKnockTales2A	Now I finally have a chance to finish Dad's legacy and revive the Wasteland. I sure hope it works out! You'll let me know, right? Happy 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales2A	FormID 00061773	0	DialogueLi_LLKnockTales2A_00061773_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales2A_00061773_1.mp3	File Not Found		LLKnockTales2A	Oh, you'll see, don't worry. Oh boy... I can't wait. Fear 10	Afraid and nervous about what the future will hold --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales2A	FormID 00061774	0	DialogueLi_LLKnockTales2A_00061774_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales2A_00061774_1.mp3	File Not Found		LLKnockTales2A	You'll hear all about it, don't worry. I sure hope so. Good luck! Happy 75 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales2A	FormID 00061775	0	DialogueLi_LLKnockTales2A_00061775_2	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales2A_00061775_2.mp3	File Not Found		LLKnockTales2A	I'd tell you more, but I'm still working on how it ends. That makes sense, I suppose. A good story can take a while to put together, you know? Happy 25 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales2B	FormID 00061763	0	DialogueLi_LLKnockTales2B_00061763_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales2B_00061763_1.mp3	File Not Found		LLKnockTales2B	I left my dull life behind to search for fame and adventure in the Wasteland. Wow, that sounds like it took some guts. Surprise 25 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales2B	FormID 00061763	1	DialogueLi_LLKnockTales2B_00061763_4	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales2B_00061763_4.mp3	File Not Found		LLKnockTales2B	I left my dull life behind to search for fame and adventure in the Wasteland. Life down here might get dull, but I gotta admit, at least I don't get shot at. Well, not as much, anyway. Happy 25 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales2B	FormID 00061763	2	DialogueLi_LLKnockTales2B_00061763_3	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales2B_00061763_3.mp3	File Not Found		LLKnockTales2B	I left my dull life behind to search for fame and adventure in the Wasteland. Tell me more! What's happened since then? Happy 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales2B	FormID 00061764	0	DialogueLi_LLKnockTales2B_00061764_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales2B_00061764_1.mp3	File Not Found		LLKnockTales2B	I've enlisted the aid of the Brotherhood of Steel in my heroic adventures. They work for you? Wow, they must think you're the most important mungo in the Wastes! Surprise 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales2B	FormID 00061764	1	DialogueLi_LLKnockTales2B_00061764_3	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales2B_00061764_3.mp3	File Not Found		LLKnockTales2B	I've enlisted the aid of the Brotherhood of Steel in my heroic adventures. So, what happens next? Neutral 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales2B	FormID 00061765	0	DialogueLi_LLKnockTales2B_00061765_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales2B_00061765_1.mp3	File Not Found		LLKnockTales2B	I've met the nefarious Enclave, and I'll stop their threat to the Wastes! Enclave? Like the crazy man on the radio? I always knew there was something about that guy! Happy 25 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales2B	FormID 00061765	1	DialogueLi_LLKnockTales2B_00061765_2	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales2B_00061765_2.mp3	File Not Found		LLKnockTales2B	I've met the nefarious Enclave, and I'll stop their threat to the Wastes! Well, go kick his ass for us all! You'll let me know how it works out, right? Happy 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales2B	FormID 00061766	0	DialogueLi_LLKnockTales2B_00061766_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales2B_00061766_1.mp3	File Not Found		LLKnockTales2B	I haven't decided. Not yet. Well, if you doom us all, who's going to hear about your story? Fear 15 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales2B	FormID 00061766	1	DialogueLi_LLKnockTales2B_00061766_2	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales2B_00061766_2.mp3	File Not Found		LLKnockTales2B	I haven't decided. Not yet. But if you save us... then you'll definitely be remembered! Happy 25 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales2B	FormID 00061766	2	DialogueLi_LLKnockTales2B_00061766_3	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales2B_00061766_3.mp3	File Not Found		LLKnockTales2B	I haven't decided. Not yet. Just keep that in mind, okay? Happy 10	Trying to bargain, a little ingratiating --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales2B	FormID 00061767	0	DialogueLi_LLKnockTales2B_00061767_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales2B_00061767_1.mp3	File Not Found		LLKnockTales2B	I can't promise anything. But I'll try. You can't let us down now! We'll see you soon after it all, I just know it! Fear 15 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales2C	FormID 00061754	0	DialogueLi_LLKnockTales2C_00061754_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales2C_00061754_1.mp3	File Not Found		LLKnockTales2C	Long ago, my people were buried away. Now, I've arisen, to terrorize the Wastes. A horror story, huh? So, are you here to terrorize evil, or is it a more generalized sort of terrorizing? Surprise 25 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales2C	FormID 00061754	1	DialogueLi_LLKnockTales2C_00061754_4	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales2C_00061754_4.mp3	File Not Found		LLKnockTales2C	Long ago, my people were buried away. Now, I've arisen, to terrorize the Wastes. I mean, you wouldn't do anything to hurt someone who was faithfully telling your tale, right? Would you? Fear 25	Uncertain and a bit afraid. A little ingratiating --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales2C	FormID 00061754	2	DialogueLi_LLKnockTales2C_00061754_3	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales2C_00061754_3.mp3	File Not Found		LLKnockTales2C	Long ago, my people were buried away. Now, I've arisen, to terrorize the Wastes. So... um... Whatever happens next, it's nothing bad to me, right? Happy 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales2C	FormID 00061755	0	DialogueLi_LLKnockTales2C_00061755_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales2C_00061755_1.mp3	File Not Found		LLKnockTales2C	The Wasteland is littered with the victims of my vengeance... and amusement. But we already provide you with plenty of amusement already, right? Fear 50	Really quite scared of the player, but trying to appease him. --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales2C	FormID 00061755	1	DialogueLi_LLKnockTales2C_00061755_4	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales2C_00061755_4.mp3	File Not Found		LLKnockTales2C	The Wasteland is littered with the victims of my vengeance... and amusement. Like, enough so we don't have to end up as victims or anything? Fear 25 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales2C	FormID 00061755	2	DialogueLi_LLKnockTales2C_00061755_3	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales2C_00061755_3.mp3	File Not Found		LLKnockTales2C	The Wasteland is littered with the victims of my vengeance... and amusement. Maybe I shouldn't ask, but I have to know...Is there more to this story? Fear 10	Afraid, but a little too curious --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales2C	FormID 00061756	0	DialogueLi_LLKnockTales2C_00061756_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales2C_00061756_1.mp3	File Not Found		LLKnockTales2C	I have a terrible choice to make: save the Capital Wasteland, or destroy it. I vote "save"? Please? Fear 25	Timid and trepidatious --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales2C	FormID 00061756	1	DialogueLi_LLKnockTales2C_00061756_2	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales2C_00061756_2.mp3	File Not Found		LLKnockTales2C	I have a terrible choice to make: save the Capital Wasteland, or destroy it. So... does this story have a happy ending? Fear 10 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales2Exit	FormID 00061761	0	DialogueLi_LLKnockTales2Ex_00061761_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales2Ex_00061761_1.mp3	File Not Found		LLKnockTales2B	You'll have to wait. Storytime's over for now. Oh, come on! Please? I promise not to interrupt! Sad 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales2Exit	FormID 00061761	1	DialogueLi_LLKnockTales2Ex_00061761_2	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales2Ex_00061761_2.mp3	File Not Found		LLKnockTales2B	You'll have to wait. Storytime's over for now. Well, if you feel like telling me more, you know where to find me. Neutral 25 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales2Exit	FormID 00038E82	0	DialogueLi_LLKnockTales2Ex_00038E82_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales2Ex_00038E82_1.mp3	File Not Found		LLKnockTales2B	Maybe later. I don't know the ending, yet. Well, I gotta admit, the ending to a story's pretty important. Neutral 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales2Exit	FormID 00038E82	1	DialogueLi_LLKnockTales2Ex_00038E82_2	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales2Ex_00038E82_2.mp3	File Not Found		LLKnockTales2B	Maybe later. I don't know the ending, yet. Well, if you ever want to share it, I'm right here! Happy 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Conversation	LLKnockTales3	FormID 0006175B	0	DialogueLi_LLKnockTales3_0006175B_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales3_0006175B_1.mp3	File Not Found		LLKnockTales3	--	Last I heard, he's still out there, wandering the Wastes. Who knows what we'll hear next about his story? Surprise 5 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Conversation	LLKnockTales3	FormID 0006175C	0	DialogueLi_LLKnockTales3_0006175C_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales3_0006175C_1.mp3	File Not Found		LLKnockTales3	--	Last I heard, she's still out there, wandering the Wastes. Who knows what we'll hear next about her story? Surprise 5 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Conversation	LLKnockTales3	FormID 0006175D	0	DialogueLi_LLKnockTales3_0006175D_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales3_0006175D_1.mp3	File Not Found		LLKnockTales3	--	After much searching, our protagonist finally found their lost father... but then he was attacked, and the father gave his life to save his child. Sad 35 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Conversation	LLKnockTales3	FormID 0006175E	0	DialogueLi_LLKnockTales3_0006175E_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales3_0006175E_1.mp3	File Not Found		LLKnockTales3	--	In the course of his death-defying adventures, our hero amassed an army. They're called "The Brotherhood of Steel," and they rule the Wastes! Happy 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Conversation	LLKnockTales3	FormID 0006175F	0	DialogueLi_LLKnockTales3_0006175F_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales3_0006175F_1.mp3	File Not Found		LLKnockTales3	--	They say the dread beast that walks like a survivor leaves behind a trail of corpses and desolation, and nothing can kill it! Fear 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales3A	FormID 0003C055	0	DialogueLi_LLKnockTales3A_0003C055_2	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales3A_0003C055_2.mp3	File Not Found		LLKnockTales3A	I'd tell you more, but I'm still working on how it ends. That makes sense, I suppose. A good story can take a while to put together, you know? Happy 25 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales3B	FormID 0003C068	0	DialogueLi_LLKnockTales3B_0003C068_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales3B_0003C068_1.mp3	File Not Found		LLKnockTales3B	That's it. Storytime's over for now. Oh, come on! It was just one joke! Sad 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLKnockTales3B	FormID 0003C068	1	DialogueLi_LLKnockTales3B_0003C068_2	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales3B_0003C068_2.mp3	File Not Found		LLKnockTales3B	That's it. Storytime's over for now. Well, if you feel like telling me more, you know where to find me. Neutral 25 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Conversation	LLKnockTales4	FormID 0006176C	0	DialogueLi_LLKnockTales4_0006176C_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales4_0006176C_1.mp3	File Not Found		LLKnockTales4	--	They say he still wanders the Wasteland now, and woe to anyone who stands in his way! Surprise 15 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Conversation	LLKnockTales4	FormID 0006176D	0	DialogueLi_LLKnockTales4_0006176D_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales4_0006176D_1.mp3	File Not Found		LLKnockTales4	--	They say she still wanders the Wasteland now, and woe to anyone who stands in her way! Surprise 15 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Conversation	LLKnockTales4	FormID 0006176E	0	DialogueLi_LLKnockTales4_0006176E_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales4_0006176E_1.mp3	File Not Found		LLKnockTales4	--	But now, at long last, the wanderer has found a way of completing their father's legacy and saving the wasteland! Happy 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Conversation	LLKnockTales4	FormID 0006176F	0	DialogueLi_LLKnockTales4_0006176F_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales4_0006176F_1.mp3	File Not Found		LLKnockTales4	--	And now, our hero has turned their army towards fighting the grave threat of the nefarious Enclave, villains of the wasteland. Happy 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Conversation	LLKnockTales4	FormID 00061770	0	DialogueLi_LLKnockTales4_00061770_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales4_00061770_1.mp3	File Not Found		LLKnockTales4	--	And even now, the dread horror of the Wastes holds in their hands the power to save the wasteland or to destroy it utterly. Ooh, scary! Fear 50 --	--	--	FemaleChild01	DialogueLilLamplight	Conversation	LLKnockTales5	FormID 0006177B	0	DialogueLi_LLKnockTales5_0006177B_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales5_0006177B_1.mp3	File Not Found		LLKnockTales5	--	No way! That's awesome! Happy 25	A little eager --	--	--	FemaleChild01	DialogueLilLamplight	Conversation	LLKnockTales5	FormID 0006177C	0	DialogueLi_LLKnockTales5_0006177C_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales5_0006177C_1.mp3	File Not Found		LLKnockTales5	--	Whoa. I can't wait to hear what happens next! Happy 25	A little eager --	--	--	FemaleChild01	DialogueLilLamplight	Conversation	LLKnockTales5	FormID 0006177D	0	DialogueLi_LLKnockTales5_0006177D_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLKnockTales5_0006177D_1.mp3	File Not Found		LLKnockTales5	--	Oh man, that's cool. Happy 25	A little eager --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Conversation	LLMayorDailyCheck1	FormID 0003A222	0	DialogueLi_LLMayorDailyChe_0003A222_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLMayorDailyChe_0003A222_1.mp3	File Not Found		LLMayorDailyCheck1	--	Stalacti... er, I mean... All's well around town, sir! No funny business! Except for me, of course. Surprise 50	Stammering briefly, as he tries to avoid saying "stalactites" in response to MacCready's setup. --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLNicknames	FormID 000372E2	0	DialogueLi_LLNicknames_000372E2_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLNicknames_000372E2_1.mp3	File Not Found		LLNicknames	Why are you called Knock Knock? Well, when people started calling Knicky by his new name, I needed one too, see? Neutral 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLNicknames	FormID 000372E2	1	DialogueLi_LLNicknames_000372E2_2	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLNicknames_000372E2_2.mp3	File Not Found		LLNicknames	Why are you called Knock Knock? If you're twins, it just doesn't cut it to be called "Knick Knack and Sue." Neutral 50 --	--	--	FemaleChild01	DialogueLilLamplight	Conversation	LLPrincessBullyResponse	FormID 000C8B00	0	DialogueLi_LLPrincessBully_000C8B00_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLPrincessBully_000C8B00_1.mp3	File Not Found		LLPrincessBullyResponse	--	Didn't mean to bother you, Princess. Fear 50	Scared of a bully --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Conversation	LLRandomConv1	FormID 0003A1E9	0	DialogueLi_LLRandomConv1_0003A1E9_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLRandomConv1_0003A1E9_1.mp3	File Not Found		LLConversation1	--	How do, pal? Happy 50 --	--	--	FemaleChild01	DialogueLilLamplight	Conversation	LLRandomConv1	FormID 000BD45D	0	DialogueLi_LLRandomConv1_000BD45D_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLRandomConv1_000BD45D_1.mp3	File Not Found		LLConversation1	--	Hey, how are you? Neutral 50 --	--	--	FemaleChild01	DialogueLilLamplight	Conversation	LLRandomConv2	FormID 000BD45B	0	DialogueLi_LLRandomConv2_000BD45B_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLRandomConv2_000BD45B_1.mp3	File Not Found		LLConversation2	--	Meh. Neutral 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Conversation	LLRandomConv2	FormID 0003A8A2	0	DialogueLi_LLRandomConv2_0003A8A2_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLRandomConv2_0003A8A2_1.mp3	File Not Found		LLConversation2	--	Doing better than a dog in a bone-yard! Happy 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Conversation	LLRandomConvEnding	FormID 0003C7C0	0	DialogueLi_LLRandomConvEnd_0003C7C0_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLRandomConvEnd_0003C7C0_1.mp3	File Not Found		LLRandomConvEnding	--	All right then! See ya! Happy 50 --	--	--	FemaleChild01	DialogueLilLamplight	Conversation	LLRandomConvEnding	FormID 000C6E9E	0	DialogueLi_LLRandomConvEnd_000C6E9E_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLRandomConvEnd_000C6E9E_1.mp3	File Not Found		LLRandomConvEnding	--	Okay. Bye. Neutral 50	Drawn out "oooh-kay", like you're not sure how to respond to them. --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLTwinConfusion	FormID 00038B67	0	DialogueLi_LLTwinConfusion_00038B67_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLTwinConfusion_00038B67_1.mp3	File Not Found		LLTwinConfusion	Didn't I just meet you? Was I all obsessed with stuff and toys? Disgust 25 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLTwinConfusion	FormID 00038B67	1	DialogueLi_LLTwinConfusion_00038B67_2	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLTwinConfusion_00038B67_2.mp3	File Not Found		LLTwinConfusion	Didn't I just meet you? Yeah, that'd be my twin brother, Knick Knack. I'm Knock Knock. He got the nickname first, and I improved on it. Disgust 10 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	LLTwinConfusion	FormID 00038B67	2	DialogueLi_LLTwinConfusion_00038B67_3	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLTwinConfusion_00038B67_3.mp3	File Not Found		LLTwinConfusion	Didn't I just meet you? Anyway, I keep folks entertained. Or at least, I tell them the jokes and stories we've got. If you're ever looking to laugh, just ask! Happy 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Conversation	LLTwinsConv1	FormID 0003A87B	0	DialogueLi_LLTwinsConv1_0003A87B_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLTwinsConv1_0003A87B_1.mp3	File Not Found		LLTwinsConv1	--	So, bro, made any good trades today? Neutral 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Conversation	LLTwinsConv2	FormID 000BD459	0	DialogueLi_LLTwinsConv2_000BD459_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLTwinsConv2_000BD459_1.mp3	File Not Found		LLTwinsConv2	--	Do I ever? How about you? Made any good trades today? Happy 50	Cheerfully self-deprecating --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Conversation	LLTwinsConv2	FormID 000BD45A	0	DialogueLi_LLTwinsConv2_000BD45A_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLTwinsConv2_000BD45A_1.mp3	File Not Found		LLTwinsConv2	--	Not if I could help it! Made any good trades today? Happy 50	Cheerfully self-deprecating --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Conversation	LLTwinsConv3	FormID 0003A853	0	DialogueLi_LLTwinsConv3_0003A853_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLTwinsConv3_0003A853_1.mp3	File Not Found		LLTwinsConv3	--	That's hysterical! Zip was running around, checking every rock he found all day! Happy 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Conversation	LLTwinsConv3	FormID 0003A854	0	DialogueLi_LLTwinsConv3_0003A854_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLTwinsConv3_0003A854_1.mp3	File Not Found		LLTwinsConv3	--	Oh man, and just yesterday I got him to believe one of the rocks out back granted wishes! I guess we make a good team, even when we didn't mean to! Happy 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Conversation	LLWhatsUp1	FormID 000C8B0E	0	DialogueLi_LLWhatsUp1_000C8B0E_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLWhatsUp1_000C8B0E_1.mp3	File Not Found		LLWhatsUp1	--	What's up, pal? Happy 50 --	--	--	FemaleChild01	DialogueLilLamplight	Conversation	LLWhatsUp1	FormID 000C8B11	0	DialogueLi_LLWhatsUp1_000C8B11_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLWhatsUp1_000C8B11_1.mp3	File Not Found		LLWhatsUp1	--	Hey, what's up? Neutral 50 --	--	--	FemaleChild01	DialogueLilLamplight	Conversation	LLWhatsUp2	FormID 000C8B29	0	DialogueLi_LLWhatsUp2_000C8B29_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLWhatsUp2_000C8B29_1.mp3	File Not Found		LLWhatsUp2	--	You know, the usual. Neutral 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Conversation	LLWhatsUp2	FormID 000C8B1F	0	DialogueLi_LLWhatsUp2_000C8B1F_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_LLWhatsUp2_000C8B1F_1.mp3	File Not Found		LLWhatsUp2	--	Fun times and laughs as always! Happy 50 --	--	GetIsID == 1	FemaleChild01	MS01EscortSticky	Conversation	MS01StickyGoodbyeConv	FormID 00093630	0	MS01Escort_MS01StickyGoodb_00093630_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\MS01Escort_MS01StickyGoodb_00093630_1.mp3	File Not Found		MS01StickyGoodbyeConv	--	Yeah. Me too. Sorry. Sad 50	sincere --	--	GetIsID == 1	FemaleChild01	MS01EscortSticky	Conversation	MS01StickyGoodbyeConv	FormID 00093638	0	MS01Escort_MS01StickyGoodb_00093638_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\MS01Escort_MS01StickyGoodb_00093638_1.mp3	File Not Found		MS01StickyGoodbyeConv	--	Yeah. Bye Sticky. Neutral 50	sincere goodbye --	--	GetIsID == 1	FemaleChild01	DialogueRivetCity	Topic	RCTopicPaulieAddict	FormID 000A6F6F	0	DialogueRi_RCTopicPaulieAd_000A6F6F_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueRi_RCTopicPaulieAd_000A6F6F_1.mp3	File Not Found		Did you know that Paulie Cantelli is an addict? Is Paulie really addicted to chems? Oh, yeah. He's a mess. I'm glad I'm not in Cindy's shoes. Disgust 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Conversation	GOODBYE	FormID 0003881F	0	DialogueLi_GOODBYE_0003881F_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_GOODBYE_0003881F_1.mp3	File Not Found		I have to go now. --	See ya about! Happy 50 --	--	--	FemaleChild01	DialogueLilLamplight	Conversation	GOODBYE	FormID 0003A22C	0	DialogueLi_GOODBYE_0003A22C_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_GOODBYE_0003A22C_1.mp3	File Not Found		I have to go now. --	All right, bye. Neutral 50 --	--	--	FemaleChild01	DialogueLilLamplight	Conversation	GOODBYE	FormID 0003A22D	0	DialogueLi_GOODBYE_0003A22D_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_GOODBYE_0003A22D_1.mp3	File Not Found		I have to go now. --	Okay, bye bye! Happy 50 --	--	--	FemaleChild01	DialogueLilLamplight	Conversation	GOODBYE	FormID 000C31CB	0	DialogueLi_GOODBYE_000C31CB_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_GOODBYE_000C31CB_1.mp3	File Not Found		I have to go now. --	Later. Neutral 50 --	--	GetIsID == 1	FemaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5E5	0	GenericKids_GOODBYE_0004E5E5_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_GOODBYE_0004E5E5_1.mp3	File Not Found		I have to go now. I'll talk to you later. See you around, mister.	Neutral 50 --	--	GetIsID == 1	FemaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5E6	0	GenericKids_GOODBYE_0004E5E6_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_GOODBYE_0004E5E6_1.mp3	File Not Found		I have to go now. I'll talk to you later. Okay, miss. See you around. Neutral 50 --	--	GetIsID == 1	FemaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5E7	0	GenericKids_GOODBYE_0004E5E7_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_GOODBYE_0004E5E7_1.mp3	File Not Found		I have to go now. I need to get going. Okay, bye. Neutral 50 --	--	GetIsID == 1	FemaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5E8	0	GenericKids_GOODBYE_0004E5E8_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_GOODBYE_0004E5E8_1.mp3	File Not Found		I have to go now. Time for me to go. Yeah, me too. Neutral 50 --	--	--	FemaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5E9	0	GenericKids_GOODBYE_0004E5E9_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_GOODBYE_0004E5E9_1.mp3	File Not Found		I have to go now. --	Bye-bye. Neutral 50 --	--	--	FemaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5EC	0	GenericKids_GOODBYE_0004E5EC_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_GOODBYE_0004E5EC_1.mp3	File Not Found		I have to go now. --	So long. Neutral 50 --	--	--	FemaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5ED	0	GenericKids_GOODBYE_0004E5ED_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_GOODBYE_0004E5ED_1.mp3	File Not Found		I have to go now. --	Bye. Neutral 50 --	--	--	FemaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5EE	0	GenericKids_GOODBYE_0004E5EE_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_GOODBYE_0004E5EE_1.mp3	File Not Found		I have to go now. --	See you. Neutral 50 --	--	--	FemaleChild01	Generic	Conversation	GOODBYE	FormID 00049E16	0	Generic_GOODBYE_00049E16_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_GOODBYE_00049E16_1.mp3	File Not Found		I have to go now. See you later. Bye. Neutral 50 --	--	GetIsID == 1	FemaleChild01	DLC03WQ	Topic	GREETING	FormID 0100380F	0	DLC03WQ_GREETING_0000380F_1	Data\Sound\Voice\BrokenSteel.esm\FemaleChild01\DLC03WQ_GREETING_0000380F_1.mp3	File Not Found		GREETING	--	If it's not one thing, it's another. Well, got to run. Disgust 50	mildly sarcastic --	--	GetIsID == 1	FemaleChild01	DLC03WQ	Topic	GREETING	FormID 01003810	0	DLC03WQ_GREETING_00003810_1	Data\Sound\Voice\BrokenSteel.esm\FemaleChild01\DLC03WQ_GREETING_00003810_1.mp3	File Not Found		GREETING	--	This water delivery business is a complex affair. Surprise 50	mildly sarcastic --	--	GetIsID == 1	FemaleChild01	DLC03WQ	Topic	GREETING	FormID 01003811	0	DLC03WQ_GREETING_00003811_1	Data\Sound\Voice\BrokenSteel.esm\FemaleChild01\DLC03WQ_GREETING_00003811_1.mp3	File Not Found		GREETING	--	So much to do, so little time to do it. Surprise 50	mildly sarcastic --	--	GetIsID == 1	FemaleChild01	DLC03WQ	Topic	GREETING	FormID 01003813	0	DLC03WQ_GREETING_00003813_1	Data\Sound\Voice\BrokenSteel.esm\FemaleChild01\DLC03WQ_GREETING_00003813_1.mp3	File Not Found		GREETING	--	I'm so glad I got drafted to be part of Lyons' little Water Delivery Team. No really, I can't tell you what a wonderful opportunity this all is. Disgust 50	sarcastic --	--	GetIsID == 1	FemaleChild01	DLC03WQ	Topic	GREETING	FormID 01003814	0	DLC03WQ_GREETING_00003814_1	Data\Sound\Voice\BrokenSteel.esm\FemaleChild01\DLC03WQ_GREETING_00003814_1.mp3	File Not Found		GREETING	--	I'd stay away from the boss. He's in one of his moods again. Surprise 50	mildly sarcastic --	--	GetIsID == 1	FemaleChild01	MS01EscortSticky	Topic	GREETING	FormID 0009362E	0	MS01EscortSticky_GREETING_0009362E_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\MS01EscortSticky_GREETING_0009362E_1.mp3	File Not Found		GREETING	--	Hey mungo. This is an A B conversation so C your way out. Disgust 50	"mungo" said with derision --	--	--	FemaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C1	0	GenericCri_GREETING_0004C0C1_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericCri_GREETING_0004C0C1_1.mp3	File Not Found		GREETING	--	Please don't hurt me. Fear 50 --	--	--	FemaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C2	0	GenericCri_GREETING_0004C0C2_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericCri_GREETING_0004C0C2_1.mp3	File Not Found		GREETING	--	You're the bad man that hurts people, aren't you? Fear 50 --	--	--	FemaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C3	0	GenericCri_GREETING_0004C0C3_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericCri_GREETING_0004C0C3_1.mp3	File Not Found		GREETING	--	You're the bad lady that hurts people, aren't you? Fear 50 --	--	--	FemaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C4	0	GenericCri_GREETING_0004C0C4_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericCri_GREETING_0004C0C4_1.mp3	File Not Found		GREETING	--	I remember you. You're mean. Anger 50 --	--	--	FemaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C5	0	GenericCri_GREETING_0004C0C5_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericCri_GREETING_0004C0C5_1.mp3	File Not Found		GREETING	--	What do you want, meanie? Anger 50 --	--	--	FemaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C6	0	GenericCri_GREETING_0004C0C6_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericCri_GREETING_0004C0C6_1.mp3	File Not Found		GREETING	--	You shouldn't take things that don't belong to you. Anger 50 --	--	--	FemaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C7	0	GenericCri_GREETING_0004C0C7_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericCri_GREETING_0004C0C7_1.mp3	File Not Found		GREETING	--	You're bad. I don't think I should talk to you. Fear 50 --	--	--	FemaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C8	0	GenericCri_GREETING_0004C0C8_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericCri_GREETING_0004C0C8_1.mp3	File Not Found		GREETING	--	Do you like being bad? Or is it just you can't help it? Fear 50 --	--	--	FemaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C9	0	GenericCri_GREETING_0004C0C9_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericCri_GREETING_0004C0C9_1.mp3	File Not Found		GREETING	--	I bet you're so bad because your mom didn't love you. Fear 50 --	--	--	FemaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0CA	0	GenericCri_GREETING_0004C0CA_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericCri_GREETING_0004C0CA_1.mp3	File Not Found		GREETING	--	I've heard of you. You're one of the good guys! Happy 50 --	--	--	FemaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0CB	0	GenericCri_GREETING_0004C0CB_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericCri_GREETING_0004C0CB_1.mp3	File Not Found		GREETING	--	It makes me feel safer knowing you're around. Happy 50 --	--	--	FemaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0CD	0	GenericCri_GREETING_0004C0CD_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericCri_GREETING_0004C0CD_1.mp3	File Not Found		GREETING	--	You're my hero, ma'am. I want to be just like you when I grow up. Happy 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 0003727B	0	DialogueLi_GREETING_0003727B_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_GREETING_0003727B_1.mp3	File Not Found		GREETING	--	New in town, huh? Well, if MacCready let you in, that's a good sign. Neutral 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 0003727B	1	DialogueLi_GREETING_0003727B_2	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_GREETING_0003727B_2.mp3	File Not Found		GREETING	--	I'm Knock Knock, and I take care of 'keeping the peace' down here. Or, at least the morale. Neutral 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 0003727B	2	DialogueLi_GREETING_0003727B_3	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_GREETING_0003727B_3.mp3	File Not Found		GREETING	--	So, who're you? You going to cause any trouble? Neutral 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 0003727C	0	DialogueLi_GREETING_0003727C_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_GREETING_0003727C_1.mp3	File Not Found		GREETING	--	Hey, are we letting mungos in, now? Didn't hear a scuffle, so I'm guessing you're some sort of guest? Happy 25 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 0003727C	1	DialogueLi_GREETING_0003727C_2	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_GREETING_0003727C_2.mp3	File Not Found		GREETING	--	So, what's so cool about you, fancypants? Must be a pretty good reason for you to get let in, see? Neutral 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 0003727D	0	DialogueLi_GREETING_0003727D_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_GREETING_0003727D_1.mp3	File Not Found		GREETING	--	Hey did you hear the one about the ridiculous mungo who... Neutral 50	Suddenly realizes who he's talking to --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 0003727D	1	DialogueLi_GREETING_0003727D_2	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_GREETING_0003727D_2.mp3	File Not Found		GREETING	--	Oh wait. Um. Never mind. Neutral 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 0003727E	0	DialogueLi_GREETING_0003727E_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_GREETING_0003727E_1.mp3	File Not Found		GREETING	--	How're things treating you? Neutral 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 0003727F	0	DialogueLi_GREETING_0003727F_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_GREETING_0003727F_1.mp3	File Not Found		GREETING	--	Heard anything good? Neutral 50 --	--	--	FemaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00038B77	0	DialogueLi_GREETING_00038B77_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_GREETING_00038B77_1.mp3	File Not Found		GREETING	--	Whoa, a mungo down here, just walking around! Neutral 50 --	--	--	FemaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00038B78	0	DialogueLi_GREETING_00038B78_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_GREETING_00038B78_1.mp3	File Not Found		GREETING	--	Hey, new kid! Try and catch me! Neutral 50 --	--	--	FemaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00038B79	0	DialogueLi_GREETING_00038B79_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_GREETING_00038B79_1.mp3	File Not Found		GREETING	--	Tag, you're it! Happy 50 --	--	--	FemaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00038B7A	0	DialogueLi_GREETING_00038B7A_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_GREETING_00038B7A_1.mp3	File Not Found		GREETING	--	Aw, man! I'm it! Happy 10 --	--	--	FemaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00038B7B	0	DialogueLi_GREETING_00038B7B_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_GREETING_00038B7B_1.mp3	File Not Found		GREETING	--	No way, that didn't count! Anger 25 --	--	--	FemaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00038B7C	0	DialogueLi_GREETING_00038B7C_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_GREETING_00038B7C_1.mp3	File Not Found		GREETING	--	Stay away, mungo, I don't wanna catch old from you! Disgust 50 --	--	--	FemaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00038B7D	0	DialogueLi_GREETING_00038B7D_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_GREETING_00038B7D_1.mp3	File Not Found		GREETING	--	Thanks for getting Penny and Squirrel back. And Sammy too, I guess. Happy 25 --	--	--	FemaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00038B7E	0	DialogueLi_GREETING_00038B7E_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_GREETING_00038B7E_1.mp3	File Not Found		GREETING	--	Mungo, mungo, smells like dung-o! Disgust 25	Sung teasingly --	--	--	FemaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00066C8E	0	DialogueLi_GREETING_00066C8E_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_GREETING_00066C8E_1.mp3	File Not Found		GREETING	--	Gosh, you're big. Surprise 10 --	--	--	FemaleChild01	Generic	Topic	GREETING	FormID 000038C2	0	Generic_GREETING_000038C2_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_GREETING_000038C2_1.mp3	File Not Found		GREETING	--	Yeah? Neutral 50 --	--	--	FemaleChild01	Generic	Topic	GREETING	FormID 0004C18B	0	Generic_GREETING_0004C18B_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_GREETING_0004C18B_1.mp3	File Not Found		GREETING	--	Hey there. Neutral 50 --	--	GetIsID == 1	FemaleChild01	DialogueCrimeKarma	Conversation	HELLO	FormID 0007D4D6	0	DialogueCrimeKarma_HELLO_0007D4D6_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueCrimeKarma_HELLO_0007D4D6_1.mp3	File Not Found		HELLO	--	Wanna hear a joke? A guy walks into a town of kids and causes trouble. Then they shoot him to death. Get it? Watch out, or you will. Neutral 50	Jovial and friendly, until "Then they shoot him to death", where it becomes deadpan and threatening. --	--	GetIsID == 1	FemaleChild01	DialogueCrimeKarma	Conversation	HELLO	FormID 0007D4D7	0	DialogueCrimeKarma_HELLO_0007D4D7_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueCrimeKarma_HELLO_0007D4D7_1.mp3	File Not Found		HELLO	--	Wanna hear a joke? A girl walks into a town of kids and causes trouble. Then they shoot her to death. Get it? Watch out, or you will. Neutral 50	Jovial and friendly, until "Then they shoot him to death", where it becomes deadpan and threatening. --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Conversation	HELLO	FormID 000BD468	0	DialogueLilLamplight_HELLO_000BD468_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLilLamplight_HELLO_000BD468_1.mp3	File Not Found		HELLO	--	Hey, heard the latest tales of the Wastes? Happy 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Conversation	HELLO	FormID 0003A888	0	DialogueLilLamplight_HELLO_0003A888_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLilLamplight_HELLO_0003A888_1.mp3	File Not Found		HELLO	--	So, bro, any luck trading today? Neutral 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Conversation	HELLO	FormID 000BD469	0	DialogueLilLamplight_HELLO_000BD469_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLilLamplight_HELLO_000BD469_1.mp3	File Not Found		HELLO	--	Hey, sib! Happy 50	short for "sibling" --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Conversation	HELLO	FormID 0008399F	0	DialogueLilLamplight_HELLO_0008399F_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLilLamplight_HELLO_0008399F_1.mp3	File Not Found		HELLO	--	Wanna hear a story? Happy 25 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Conversation	HELLO	FormID 000387F5	0	DialogueLilLamplight_HELLO_000387F5_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLilLamplight_HELLO_000387F5_1.mp3	File Not Found		HELLO	--	What's up? Happy 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Conversation	HELLO	FormID 0003A217	0	DialogueLilLamplight_HELLO_0003A217_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLilLamplight_HELLO_0003A217_1.mp3	File Not Found		HELLO	--	Lucy, can you take a look at this? Neutral 50 --	--	--	FemaleChild01	DialogueLilLamplight	Conversation	HELLO	FormID 0003A216	0	DialogueLilLamplight_HELLO_0003A216_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLilLamplight_HELLO_0003A216_1.mp3	File Not Found		HELLO	--	Hey. Neutral 50 --	--	--	FemaleChild01	DialogueLilLamplight	Conversation	HELLO	FormID 0003A88C	0	DialogueLilLamplight_HELLO_0003A88C_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLilLamplight_HELLO_0003A88C_1.mp3	File Not Found		HELLO	--	Watch it. Neutral 50 --	--	--	FemaleChild01	GenericKids	Conversation	HELLO	FormID 0004E604	0	GenericKids_HELLO_0004E604_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_HELLO_0004E604_1.mp3	File Not Found		HELLO	--	Are you talking to me? Disgust 25	obnoxious mean girl --	--	--	FemaleChild01	GenericKids	Conversation	HELLO	FormID 0004E606	0	GenericKids_HELLO_0004E606_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_HELLO_0004E606_1.mp3	File Not Found		HELLO	--	Um. Yeah. Please go away. Disgust 50	obnoxious mean girl --	--	--	FemaleChild01	GenericKids	Conversation	HELLO	FormID 0004E607	0	GenericKids_HELLO_0004E607_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_HELLO_0004E607_1.mp3	File Not Found		HELLO	--	Hi. How are you today? Happy 50 --	--	--	FemaleChild01	GenericKids	Conversation	HELLO	FormID 0004E608	0	GenericKids_HELLO_0004E608_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_HELLO_0004E608_1.mp3	File Not Found		HELLO	--	Are you okay? Happy 50 --	--	--	FemaleChild01	GenericKids	Conversation	HELLO	FormID 0004E609	0	GenericKids_HELLO_0004E609_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_HELLO_0004E609_1.mp3	File Not Found		HELLO	--	What are you doing? Happy 50 --	--	--	FemaleChild01	GenericKids	Conversation	HELLO	FormID 0004E60A	0	GenericKids_HELLO_0004E60A_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_HELLO_0004E60A_1.mp3	File Not Found		HELLO	--	Hey. Anything going on? Happy 50 --	--	GetIsID == 1	FemaleChild01	GenericKids	Conversation	HELLO	FormID 0004E60B	0	GenericKids_HELLO_0004E60B_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_HELLO_0004E60B_1.mp3	File Not Found		HELLO	--	Howdy mister.	Happy 25 --	--	GetIsID == 1	FemaleChild01	GenericKids	Conversation	HELLO	FormID 0004E60C	0	GenericKids_HELLO_0004E60C_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_HELLO_0004E60C_1.mp3	File Not Found		HELLO	--	Hi there, miss. Happy 25 --	--	--	FemaleChild01	GenericKids	Conversation	HELLO	FormID 0004E60D	0	GenericKids_HELLO_0004E60D_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_HELLO_0004E60D_1.mp3	File Not Found		HELLO	--	Hello. Neutral 25 --	--	--	FemaleChild01	GenericKids	Conversation	HELLO	FormID 0004E60E	0	GenericKids_HELLO_0004E60E_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_HELLO_0004E60E_1.mp3	File Not Found		HELLO	--	Hi. Neutral 25 --	--	--	FemaleChild01	GenericKids	Conversation	HELLO	FormID 0004E60F	0	GenericKids_HELLO_0004E60F_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_HELLO_0004E60F_1.mp3	File Not Found		HELLO	--	Hi there. Neutral 25 --	--	--	FemaleChild01	GenericKids	Conversation	HELLO	FormID 0004E610	0	GenericKids_HELLO_0004E610_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_HELLO_0004E610_1.mp3	File Not Found		HELLO	--	What? Neutral 25 --	--	--	FemaleChild01	GenericKids	Conversation	HELLO	FormID 0004E611	0	GenericKids_HELLO_0004E611_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_HELLO_0004E611_1.mp3	File Not Found		HELLO	--	Hi. Neutral 25 --	--	--	FemaleChild01	GenericKids	Conversation	HELLO	FormID 0004E612	0	GenericKids_HELLO_0004E612_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_HELLO_0004E612_1.mp3	File Not Found		HELLO	--	Hey. Neutral 25 --	--	--	FemaleChild01	Generic	Conversation	HELLO	FormID 00020435	0	Generic_HELLO_00020435_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_HELLO_00020435_1.mp3	File Not Found		HELLO	--	Hello. Neutral 50 --	--	--	FemaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345B3	0	GenericFriendlyFire_Hit_000345B3_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericFriendlyFire_Hit_000345B3_1.mp3	File Not Found		Hit	--	This is your last warning before I kill you. Anger 50	friendly fire --	--	--	FemaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345B4	0	GenericFriendlyFire_Hit_000345B4_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericFriendlyFire_Hit_000345B4_1.mp3	File Not Found		Hit	--	Once more and I'm going to have to kill you. Anger 50	friendly fire --	--	--	FemaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345B5	0	GenericFriendlyFire_Hit_000345B5_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericFriendlyFire_Hit_000345B5_1.mp3	File Not Found		Hit	--	Don't do that again. Last warning. Anger 50	friendly fire --	--	--	FemaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345B6	0	GenericFriendlyFire_Hit_000345B6_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericFriendlyFire_Hit_000345B6_1.mp3	File Not Found		Hit	--	What are you doing? Surprise 100	friendly fire --	--	--	FemaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345B7	0	GenericFriendlyFire_Hit_000345B7_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericFriendlyFire_Hit_000345B7_1.mp3	File Not Found		Hit	--	Watch it! Surprise 100	friendly fire --	--	--	FemaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345B8	0	GenericFriendlyFire_Hit_000345B8_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericFriendlyFire_Hit_000345B8_1.mp3	File Not Found		Hit	--	Cut that out! Surprise 100	friendly fire --	--	--	FemaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345B9	0	GenericFriendlyFire_Hit_000345B9_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericFriendlyFire_Hit_000345B9_1.mp3	File Not Found		Hit	--	I'm on your side! Surprise 100	friendly fire --	--	--	FemaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345BA	0	GenericFriendlyFire_Hit_000345BA_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericFriendlyFire_Hit_000345BA_1.mp3	File Not Found		Hit	--	What do you think you're doing? Surprise 100	friendly fire --	--	--	FemaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345BB	0	GenericFriendlyFire_Hit_000345BB_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericFriendlyFire_Hit_000345BB_1.mp3	File Not Found		Hit	--	Careful with that! Surprise 100	friendly fire --	--	--	FemaleChild01	GenericKids	Combat	Hit	FormID 0005201B	0	GenericKids_Hit_0005201B_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_Hit_0005201B_1.mp3	File Not Found		Hit	--	Ow! Pained 100 --	--	--	FemaleChild01	GenericKids	Combat	Hit	FormID 0005201C	0	GenericKids_Hit_0005201C_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_Hit_0005201C_1.mp3	File Not Found		Hit	--	Help! Pained 100 --	--	--	FemaleChild01	Generic	Combat	Hit	FormID 00015122	0	Generic_Hit_00015122_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_Hit_00015122_1.mp3	File Not Found		Hit	--	Ugh! Pained 100	getting hit/wounded in combat --	--	--	FemaleChild01	Generic	Combat	Hit	FormID 000208D8	0	Generic_Hit_000208D8_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_Hit_000208D8_1.mp3	File Not Found		Hit	--	Ugh! Pained 100	getting hit/wounded in combat --	--	--	FemaleChild01	Generic	Combat	Hit	FormID 00015123	0	Generic_Hit_00015123_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_Hit_00015123_1.mp3	File Not Found		Hit	--	Oof! Pained 100	getting hit/wounded in combat --	--	--	FemaleChild01	Generic	Combat	Hit	FormID 000208DA	0	Generic_Hit_000208DA_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_Hit_000208DA_1.mp3	File Not Found		Hit	--	Oof! Pained 100	getting hit/wounded in combat --	--	--	FemaleChild01	Generic	Combat	Hit	FormID 00015124	0	Generic_Hit_00015124_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_Hit_00015124_1.mp3	File Not Found		Hit	--	Argh! Pained 100 --	--	--	FemaleChild01	Generic	Combat	Hit	FormID 000208DC	0	Generic_Hit_000208DC_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_Hit_000208DC_1.mp3	File Not Found		Hit	--	Argh! Pained 100 --	--	--	FemaleChild01	Generic	Combat	Hit	FormID 00015125	0	Generic_Hit_00015125_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_Hit_00015125_1.mp3	File Not Found		Hit	--	Ahh! Pained 100	getting hit/wounded in combat --	--	--	FemaleChild01	Generic	Combat	Hit	FormID 000208DE	0	Generic_Hit_000208DE_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_Hit_000208DE_1.mp3	File Not Found		Hit	--	Ahh! Pained 100	getting hit/wounded in combat --	--	--	FemaleChild01	Generic	Combat	Hit	FormID 00015126	0	Generic_Hit_00015126_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_Hit_00015126_1.mp3	File Not Found		Hit	--	Ugh! Pained 100 --	--	--	FemaleChild01	Generic	Combat	Hit	FormID 000208E0	0	Generic_Hit_000208E0_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_Hit_000208E0_1.mp3	File Not Found		Hit	--	Ugh! Pained 100 --	--	--	FemaleChild01	Generic	Combat	Hit	FormID 000208E1	0	Generic_Hit_000208E1_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_Hit_000208E1_1.mp3	File Not Found		Hit	--	Ugh! Pained 100 --	--	--	FemaleChild01	Generic	Combat	Hit	FormID 00015127	0	Generic_Hit_00015127_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_Hit_00015127_1.mp3	File Not Found		Hit	--	Hmph! Pained 100 --	--	--	FemaleChild01	Generic	Combat	Hit	FormID 000208E2	0	Generic_Hit_000208E2_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_Hit_000208E2_1.mp3	File Not Found		Hit	--	Hmph! Pained 100 --	--	--	FemaleChild01	Generic	Combat	Hit	FormID 000208E3	0	Generic_Hit_000208E3_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_Hit_000208E3_1.mp3	File Not Found		Hit	--	Hmph! Pained 100 --	--	--	FemaleChild01	Generic	Conversation	IdleChatter	FormID 000459CA	0	Generic_IdleChatter_000459CA_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_IdleChatter_000459CA_1.mp3	File Not Found		Idle Chatter	--	 	Neutral 50	Muttering to yourself while dreaming --	--	--	FemaleChild01	Generic	Conversation	IdleChatter	FormID 000459CB	0	Generic_IdleChatter_000459CB_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_IdleChatter_000459CB_1.mp3	File Not Found		Idle Chatter	--	 	Neutral 50	 Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring. --	--	--	FemaleChild01	Generic	Conversation	IdleChatter	FormID 00049036	0	Generic_IdleChatter_00049036_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_IdleChatter_00049036_1.mp3	File Not Found		Idle Chatter	--	 	Neutral 50	 Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring. --	--	--	FemaleChild01	Generic	Detection	LostIdle	FormID 0002FC20	0	Generic_LostIdle_0002FC20_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_LostIdle_0002FC20_1.mp3	File Not Found		LostIdle	--	Come out, come out, wherever you are! Neutral 50 --	--	--	FemaleChild01	Generic	Detection	LostToCombat	FormID 0002FC18	0	Generic_LostToCombat_0002FC18_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_LostToCombat_0002FC18_1.mp3	File Not Found		LostToCombat	--	There you are! Neutral 50 --	--	--	FemaleChild01	Generic	Detection	LostToNormal	FormID 00052051	0	Generic_LostToNormal_00052051_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_LostToNormal_00052051_1.mp3	File Not Found		LostToNormal	--	Nobody here anymore. Neutral 50 --	--	--	FemaleChild01	GenericKids	Combat	Murder	FormID 00050FF8	0	GenericKids_Murder_00050FF8_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_Murder_00050FF8_1.mp3	File Not Found		Murder	--	You killed him! Fear 50 --	--	--	FemaleChild01	GenericKids	Combat	Murder	FormID 00050FF9	0	GenericKids_Murder_00050FF9_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_Murder_00050FF9_1.mp3	File Not Found		Murder	--	You killed her! Fear 50 --	--	--	FemaleChild01	GenericKids	Combat	Murder	FormID 00050FFB	0	GenericKids_Murder_00050FFB_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_Murder_00050FFB_1.mp3	File Not Found		Murder	--	Oh no!	Fear 50 --	--	--	FemaleChild01	GenericKids	Combat	Murder	FormID 00050FFD	0	GenericKids_Murder_00050FFD_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_Murder_00050FFD_1.mp3	File Not Found		Murder	--	Aaaah! Fear 50	scream in terror --	--	--	FemaleChild01	Generic	Detection	NormalToAlert	FormID 0002FC23	0	Generic_NormalToAlert_0002FC23_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_NormalToAlert_0002FC23_1.mp3	File Not Found		NormalToAlert	--	What was that? Neutral 50 --	--	--	FemaleChild01	Generic	Detection	NormalToCombat	FormID 000208E5	0	Generic_NormalToCombat_000208E5_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_NormalToCombat_000208E5_1.mp3	File Not Found		StartCombat	--	Over here! Neutral 50 --	--	--	FemaleChild01	GenericLittleLamplight	Miscellaneous	ObserveCombat	FormID 00080DEA	0	GenericLit_ObserveCombat_00080DEA_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericLit_ObserveCombat_00080DEA_1.mp3	File Not Found		ObserveCombat	--	Fight! Fight! Fight! Happy 50 --	--	--	FemaleChild01	GenericLittleLamplight	Miscellaneous	ObserveCombat	FormID 00080DEB	0	GenericLit_ObserveCombat_00080DEB_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericLit_ObserveCombat_00080DEB_1.mp3	File Not Found		ObserveCombat	--	What's going on? Happy 50 --	--	--	FemaleChild01	GenericLittleLamplight	Miscellaneous	ObserveCombat	FormID 00080DEC	0	GenericLit_ObserveCombat_00080DEC_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericLit_ObserveCombat_00080DEC_1.mp3	File Not Found		ObserveCombat	--	Yeah! Awesome! Happy 50 --	--	--	FemaleChild01	GenericKids	Miscellaneous	ObserveCombat	FormID 0004C25C	0	GenericKids_ObserveCombat_0004C25C_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_ObserveCombat_0004C25C_1.mp3	File Not Found		ObserveCombat	--	Look out! Fear 50 --	--	--	FemaleChild01	GenericKids	Miscellaneous	ObserveCombat	FormID 0004C25D	0	GenericKids_ObserveCombat_0004C25D_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_ObserveCombat_0004C25D_1.mp3	File Not Found		ObserveCombat	--	Let's get out of here! Fear 50 --	--	--	FemaleChild01	GenericKids	Miscellaneous	ObserveCombat	FormID 0004C25E	0	GenericKids_ObserveCombat_0004C25E_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_ObserveCombat_0004C25E_1.mp3	File Not Found		ObserveCombat	--	Fight! Fear 50 --	--	--	FemaleChild01	GenericLittleLamplight	Combat	Pickpocket	FormID 00080DA4	0	GenericLit_Pickpocket_00080DA4_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericLit_Pickpocket_00080DA4_1.mp3	File Not Found		Pickpocket	--	Just like every other thieving mungo. Disgust 50 --	--	--	FemaleChild01	GenericLittleLamplight	Combat	Pickpocket	FormID 00080DA5	0	GenericLit_Pickpocket_00080DA5_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericLit_Pickpocket_00080DA5_1.mp3	File Not Found		Pickpocket	--	There's a reason why we don't let mungos in here. Disgust 50 --	--	--	FemaleChild01	GenericLittleLamplight	Combat	Pickpocket	FormID 00080DA6	0	GenericLit_Pickpocket_00080DA6_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericLit_Pickpocket_00080DA6_1.mp3	File Not Found		Pickpocket	--	Thought I wouldn't notice your fat fingers going through my pockets? Anger 50 --	--	--	FemaleChild01	GenericLittleLamplight	Combat	Pickpocket	FormID 00080DA7	0	GenericLit_Pickpocket_00080DA7_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericLit_Pickpocket_00080DA7_1.mp3	File Not Found		Pickpocket	--	You think you can just come in here and take my stuff? Anger 50 --	--	--	FemaleChild01	GenericLittleLamplight	Combat	Pickpocket	FormID 00080DA8	0	GenericLit_Pickpocket_00080DA8_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericLit_Pickpocket_00080DA8_1.mp3	File Not Found		Pickpocket	--	You dirty sneak! Give me that back! Anger 50 --	--	--	FemaleChild01	GenericLittleLamplight	Combat	Pickpocket	FormID 00080DA9	0	GenericLit_Pickpocket_00080DA9_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericLit_Pickpocket_00080DA9_1.mp3	File Not Found		Pickpocket	--	You must think I'm pretty stupid. Anger 50 --	--	--	FemaleChild01	GenericKids	Combat	Pickpocket	FormID 00050FE6	0	GenericKids_Pickpocket_00050FE6_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_Pickpocket_00050FE6_1.mp3	File Not Found		Pickpocket	--	That's stealing! Anger 50 --	--	--	FemaleChild01	GenericKids	Combat	Pickpocket	FormID 00050FE7	0	GenericKids_Pickpocket_00050FE7_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_Pickpocket_00050FE7_1.mp3	File Not Found		Pickpocket	--	You're in trouble now! Anger 50 --	--	--	FemaleChild01	GenericKids	Combat	Pickpocket	FormID 00050FEA	0	GenericKids_Pickpocket_00050FEA_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_Pickpocket_00050FEA_1.mp3	File Not Found		Pickpocket	--	Help, he's robbing me! Anger 50 --	--	--	FemaleChild01	GenericKids	Combat	Pickpocket	FormID 00050FEB	0	GenericKids_Pickpocket_00050FEB_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKids_Pickpocket_00050FEB_1.mp3	File Not Found		Pickpocket	--	Help, she's robbing me! Anger 50 --	--	--	FemaleChild01	GenericKids	Topic	PLAYERFIREWEAPON	FormID 0004C1A9	0	GenericKid_PLAYERFIREWEAPO_0004C1A9_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKid_PLAYERFIREWEAPO_0004C1A9_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Whoa! Are you like... some kind of crazy person? Happy 25 --	--	--	FemaleChild01	GenericKids	Topic	PLAYERFIREWEAPON	FormID 0004C1AA	0	GenericKid_PLAYERFIREWEAPO_0004C1AA_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKid_PLAYERFIREWEAPO_0004C1AA_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Do that again! Happy 25 --	--	--	FemaleChild01	GenericKids	Topic	PLAYERFIREWEAPON	FormID 0004C1AB	0	GenericKid_PLAYERFIREWEAPO_0004C1AB_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKid_PLAYERFIREWEAPO_0004C1AB_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Cool. Can I try? Happy 25 --	--	--	FemaleChild01	GenericKids	Topic	PLAYERINIRONSITES	FormID 0004C170	0	GenericKid_PLAYERINIRONSIT_0004C170_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKid_PLAYERINIRONSIT_0004C170_1.mp3	File Not Found		PLAYER IN IRON SITES	--	You're not going to shoot me, are you? Neutral 50 --	--	--	FemaleChild01	GenericKids	Topic	PLAYERINIRONSITES	FormID 0004C171	0	GenericKid_PLAYERINIRONSIT_0004C171_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKid_PLAYERINIRONSIT_0004C171_1.mp3	File Not Found		PLAYER IN IRON SITES	--	Is that loaded? Let me try it! Neutral 50 --	--	--	FemaleChild01	GenericKids	Topic	PLAYERINIRONSITES	FormID 0004C172	0	GenericKid_PLAYERINIRONSIT_0004C172_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKid_PLAYERINIRONSIT_0004C172_1.mp3	File Not Found		PLAYER IN IRON SITES	--	Hey, I can almost see right down the barrel! Neutral 50 --	--	--	FemaleChild01	GenericKids	Topic	PLAYERLOCKEDOBJECT	FormID 0004D552	0	GenericKid_PLAYERLOCKEDOBJ_0004D552_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKid_PLAYERLOCKEDOBJ_0004D552_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	I don't think that belongs to you. Neutral 20 --	--	--	FemaleChild01	GenericKids	Topic	PLAYERLOCKEDOBJECT	FormID 0004D553	0	GenericKid_PLAYERLOCKEDOBJ_0004D553_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKid_PLAYERLOCKEDOBJ_0004D553_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	Is that yours? Neutral 20 --	--	--	FemaleChild01	GenericKids	Topic	PLAYERLOCKEDOBJECT	FormID 0004D554	0	GenericKid_PLAYERLOCKEDOBJ_0004D554_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKid_PLAYERLOCKEDOBJ_0004D554_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	I don't think you should mess with that. Neutral 20 --	--	--	FemaleChild01	GenericKids	Topic	PLAYERPICKPOCKET	FormID 0004D568	0	GenericKid_PLAYERPICKPOCKE_0004D568_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKid_PLAYERPICKPOCKE_0004D568_1.mp3	File Not Found		PLAYER PICKPOCKET	--	I can see what you're doing, you know. Neutral 20 --	--	--	FemaleChild01	GenericKids	Topic	PLAYERPICKPOCKET	FormID 0004D569	0	GenericKid_PLAYERPICKPOCKE_0004D569_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKid_PLAYERPICKPOCKE_0004D569_1.mp3	File Not Found		PLAYER PICKPOCKET	--	I don't think I have anything you'd want. Neutral 20 --	--	--	FemaleChild01	GenericKids	Topic	PLAYERPICKPOCKET	FormID 0004D56A	0	GenericKid_PLAYERPICKPOCKE_0004D56A_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKid_PLAYERPICKPOCKE_0004D56A_1.mp3	File Not Found		PLAYER PICKPOCKET	--	Don't touch me. Neutral 20 --	--	--	FemaleChild01	GenericKids	Topic	PLAYERSWINGMELEEWEAPON	FormID 0004C16B	0	GenericKid_PLAYERSWINGMELE_0004C16B_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKid_PLAYERSWINGMELE_0004C16B_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Can I try that? Just for a minute? Please? Neutral 50 --	--	--	FemaleChild01	GenericKids	Topic	PLAYERSWINGMELEEWEAPON	FormID 0004C16C	0	GenericKid_PLAYERSWINGMELE_0004C16C_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKid_PLAYERSWINGMELE_0004C16C_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	I used to have one just like that. Neutral 50	cockily --	--	--	FemaleChild01	GenericKids	Topic	PLAYERSWINGMELEEWEAPON	FormID 0004C16D	0	GenericKid_PLAYERSWINGMELE_0004C16D_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKid_PLAYERSWINGMELE_0004C16D_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Neat. What else you got? Neutral 50 --	--	--	FemaleChild01	GenericKids	Topic	PLAYERZKEYOBJECT	FormID 0004C15A	0	GenericKid_PLAYERZKEYOBJEC_0004C15A_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKid_PLAYERZKEYOBJEC_0004C15A_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	What are you going to do with that? Neutral 50 --	--	--	FemaleChild01	GenericKids	Topic	PLAYERZKEYOBJECT	FormID 0004C15B	0	GenericKid_PLAYERZKEYOBJEC_0004C15B_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKid_PLAYERZKEYOBJEC_0004C15B_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	Does that belong to you? Neutral 50 --	--	--	FemaleChild01	GenericKids	Topic	PLAYERZKEYOBJECT	FormID 0004C15C	0	GenericKid_PLAYERZKEYOBJEC_0004C15C_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKid_PLAYERZKEYOBJEC_0004C15C_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	You're kind of weird. Neutral 50 --	--	--	FemaleChild01	Generic	Combat	PowerAttack	FormID 00022AAF	0	Generic_PowerAttack_00022AAF_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_PowerAttack_00022AAF_1.mp3	File Not Found		PowerAttack	--	Huurrraghh! Neutral 50 --	--	--	FemaleChild01	Generic	Combat	PowerAttack	FormID 00022AB1	0	Generic_PowerAttack_00022AB1_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_PowerAttack_00022AB1_1.mp3	File Not Found		PowerAttack	--	Rrrraaahhh! Neutral 50 --	--	--	FemaleChild01	Generic	Combat	PowerAttack	FormID 00051FFA	0	Generic_PowerAttack_00051FFA_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_PowerAttack_00051FFA_1.mp3	File Not Found		PowerAttack	--	Yaargh! Neutral 50 --	--	--	FemaleChild01	Generic	Combat	PowerAttack	FormID 00051FFB	0	Generic_PowerAttack_00051FFB_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\Generic_PowerAttack_00051FFB_1.mp3	File Not Found		PowerAttack	--	Grrrraah! Anger 50 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	SpeechChallengeFailure	FormID 0003C047	0	DialogueLi_SpeechChallenge_0003C047_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_SpeechChallenge_0003C047_1.mp3	File Not Found		SpeechChallengeFailure	That was pretty funny! 	You don't have to lie to make me feel better. I know it's a dumb joke. We don't really tell them to laugh with them - more to laugh at them. Sad 10 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	SpeechChallengeFailure	FormID 0003C047	1	DialogueLi_SpeechChallenge_0003C047_2	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_SpeechChallenge_0003C047_2.mp3	File Not Found		SpeechChallengeFailure	That was pretty funny! 	They're more like a tradition. Most of them were passed down from this book we found down back, called "Vault Boy's Big Book of Laughs for Kids". Happy 25 --	--	GetIsID == 1	FemaleChild01	DialogueLilLamplight	Topic	SpeechChallengeFailure	FormID 0003C047	2	DialogueLi_SpeechChallenge_0003C047_3	Data\Sound\Voice\Fallout3.esm\FemaleChild01\DialogueLi_SpeechChallenge_0003C047_3.mp3	File Not Found		SpeechChallengeFailure	That was pretty funny! 	They're not really funny, but something about hearing them is a little comforting, you know? Fear 5 --	--	--	FemaleChild01	GenericKids	Topic	SpeechChallengeFailure	FormID 00069B87	0	GenericKid_SpeechChallenge_00069B87_1	Data\Sound\Voice\Fallout3.esm\FemaleChild01\GenericKid_SpeechChallenge_00069B87_1.mp3	File Not Found		SpeechChallengeFailure	--	Nice try, but ... nah. I don't think so. Disgust 50