10mm Submachine Gun (Fallout: New Vegas)

The 10mm submachine gun is a weapon in Fallout: New Vegas

Characteristics
The 10mm SMG is a one handed automatic weapon found on many mid level humanoid mobs such as Jackal gang member and members of the Kings. It can also be found as level adjusted loot in gun lockers once you're at a high enough level.

All though the in game description for the 10mm SMG lists a high DPS it shares the common weakness of most shot guns and automatic weapons in Fallout New Vegas in that much of its theoretical power is negated by the new Damage Threshold system. In addition to losing much of its damage, the high spread of this weapon requires you to be at close ranges for all of the rounds fired to impact on the target.

Keeping these limitations in mind, it can be highly effective in certain situations. It can be an ideal sneak attack weapon if you have a high enough Sneak skill to get in to point blank range. Coupled with the Run 'n Gun perk you can "kite" melee enemies by backing away just out of their reach. Against ranged attackers you can fire a shot, duck around a corner or behind cover then ambush them at point blank range as they run up to you.

The 10mm SMG can fire a total of 1244 standard rounds, or about 41 mags, before breaking.

Mods

 * 10mm SMG extended mags - +10 rounds per magazine.
 * 10mm SMG recoil comp - Reduces spread by 1.

Locations

 * Multiple 10mm SMGs can be found within Vault 34 (A lot of ammo can also be found on the inhabitants of the Vault).
 * Can be bought from various stores and caravans.
 * One can be found inside a safe in the Penthouse Suite in the The Tops.
 * Multiple (3-6) can be found on the bodies of Great Khans during Boulder City Showdown.
 * Members of the Kings often carry these and at least one can be looted from the dead bodies after the shootout between NCR and the Kings near the conclusion of the G.I. Blues quest.