Brian


 * Characters:
 * Brian (Fallout 2), a ghoul resident of Broken Hills in Fallout 2.
 * Hcbrian.msg, dialogue for Brian in Fallout 2.
 * O'Brian, a member of Vault 101 security in Fallout 3.
 * Brian (Fallout Tactics), a recruit in Fallout Tactics


 * Real-life people:
 * Brian Luzietti, a developer who worked at Interplay Entertainment as a music supervisor for Fallout and Fallout 2.
 * Brian Freyermuth, a developer who worked at Interplay Entertainment as a designer of Fallout who, together with Scott Campbell, the wrote the earliest version of the Fallout timeline. He was also a level desiugner for Fallout: Brotherhood of Steel and Fallout: Brotherhood of Steel 2.
 * Brian Fargo, the founder of Interplay Entertainment and head of the company during the development of Fallout, Fallout 2 and Fallout Tactics.
 * Brian Menze, a developer who worked at Black Isle Studios as an artist of Fallout 2 and at Obsidian Entertainment as Senior Conceptual Artist for Fallout: New Vegas.
 * Brian Robb, a developer who worked at Bethesda Softworks as a programmer of Fallout 3 and a gameplay programmer of Fallout 4 and Fallout 76.
 * Brian Bloomfield, a developer who worked at Bethesda Softworks as an additional quality assurance tester for Fallout 3 and a quality assurance tester for Fallout: New Vegas.
 * Brian Chapin, a developer who worked at Bethesda Softworks as a quest designer for Fallout 3, its add-on Mothership Zeta, Fallout 4 and Fallout 76.
 * Meet the Fallout 3 devs - Brian Chapin, a brief insight of Brian Chapin.
 * Brian Fox, a developer who worked at Obsidian Entertainment as an additional programmer of Fallout: New Vegas.
 * Brian Watson, a developer who worked at Bethesda Softworks as an additional quality assurance tester for Fallout: New Vegas.
 * Brian Morris, a sound engineer who worked with Bethesda Softworks on Fallout 4 and Fallout 76.
 * Brian Baird, a developer who worked at Bethesda Softworks as a gameplay programmer on Fallout 76.
 * Brian Hare, a developer who worked at Bethesda Softworks as an additional DevOps programmer on Fallout 76.
 * Brian Phillips, a developer who worked at Bethesda Softworks as an infrastructure programmer on Fallout 76.
 * Brian D. Casteel, a developer who worked at Interplay Entertainment on box design and layout for Fallout Tactics.
 * Brian Fredrickson, a developer who worked at Interplay Entertainment as a sound designer for Fallout Tactics and Fallout: Brotherhood of Steel.
 * Brian George, a voice actor who provided voice for Fallout Tactics and Fallout: Brotherhood of Steel.
 * Brian Christian, a developer who worked at Interplay Entertainment as head of 14 Degrees East division and a designer for Fallout Tactics and director for Fallout Extreme.
 * Brian Hendley, a developer who worked at Interplay Entertainment as Lead Programmer of Van Buren.