Mod:Creation Kit/TranslateToRef - ObjectReference

Member of: Mod:Creation Kit/ObjectReference Script

Makes the object translate to the passed reference (matching position and rotation) at the given speed.

Syntax
Function TranslateToRef(ObjectReference arTarget, float afSpeed, float afMaxRotationSpeed = 0.0) TranslateTo(arTarget.X, arTarget.Y, arTarget.Z, arTarget.GetAngleX, arTarget.GetAngleY, arTarget.GetAngleZ, afSpeed, afMaxRotationSpeed) endFunction

Parameters

 * arTarget: The target to match position and rotation to
 * afSpeed: Movement Speed.
 * afMaxRotationSpeed: The maximum rotation speed (Default is 0 to mean "don't clamp rotation speed") - Negative values can cause unpredictable rotation.
 * Default: 0.0

Return Value
None.

Examples
Bird.TranslateToRef(Rock, 1.0) Bird.TranslateToRef(Rock, 1.0, 10.0)
 * Translate the bird ref to the rock with a low speed
 * Translate the bird ref to the rock with a low speed, and low rotation speed