Mod:Creation Kit/GetKiller - Actor

Member of: Mod:Creation Kit/Actor Script

Obtains the actor that killed this one. If this actor isn't dead, returns None.

Syntax
Actor Function GetKiller native

Parameters
None.

Return Value
The actor that killed this one (if any). If actor is not dead, returns None.

Examples
if (Bob.GetKiller == Game.GetPlayer) Debug.Trace("Bob was killed by the player!") endIf
 * Print a message if Bob is in combat with the player