Mini Nuke (Fallout: New Vegas)

The mini nuke is a type of ammunition in Fallout: New Vegas.

Characteristics
Mini nukes are much less common in Fallout: New Vegas than in Fallout 3: there are only 14 in the base game (12 with the Wild Wasteland trait). They weigh 3 pounds each in Hardcore mode and are shaped like the WWII atomic bomb "Fat Man". Their explosion is powerful, causing a characteristic mushroom cloud and leaving residual radioactivity, initially 40 rads/sec., but which quickly drops to low levels that linger for quite a while. The Lonesome Road add-on introduces the possibility of mini nukes randomly spawning in duffel bags and other containers.

Mini nuke, low yield
Added with Gun Runners' Arsenal, it has less explosive power and a smaller kill radius than a standard mini nuke, but increased ballistic range.

Mini nuke, big kid
Added with Gun Runners' Arsenal, this type is significantly more powerful than a standard mini nuke and produces more residual radiation. The increased damage comes at the cost of reduced range, which can cause serious harm to an unprotected player.

Mini nuke, tiny tots
Added with Gun Runners' Arsenal, this type can be used for cluster bombing, with each tiny tots round releasing 9 miniature mini nukes, similar to an experimental MIRV shot. While descending, they make noise similar to incoming Boomer artillery.

Mini nuke, timed
Added with the Gun Runners' Arsenal, this type has a 5-second fuse and will not detonate on impact. The time-only fuse allows the round to ricochet off objects or be bounced around corners. The nuke itself can also cause damage if it strikes a target, in addition to the following explosion.

Weapons using this ammunition

 * Fat Man
 * Esther

Locations

 * Variants of the ammo added by GRA may be purchased from Vendertron.
 * Standard mini nukes may be occassionaly offered by Commissarries in the Divide.

Bugs

 * If fired straight up, the Tiny Tots sound effects may not play or endlessly play.

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