Erickson

Erickson is a friendly super mutant. He came over with the mutant group that took over the Vim! Pop Factory.

Background
Erickson originally came to Far Harbor with a mutant group lead by the super mutant behemoth, Grun. They headed south to the Vim! Pop Factory and began raiding local settlements. Sometime after setting up in the factory, Erickson began to regain his sense of morality, either as a result of the fog or substances in the Vim factory, subsequently losing interest in killing.

When he confronted the other super mutants with his concerns, they threatened to kill him, with Grun taking a swipe at him. Eventually he found the password to a storage area and was able to trap Grun inside. While the other mutants attempted to free Grun, Erickson quietly left for the northern part of the island. He lives a solitary existence in the wreckage of Horizon Flight 1207, trading with the humans that enter his camp and raising dogs to sell.

Other interactions

 * He will occasionally give the player character some food items.
 * He will sell guard dogs to the player character.
 * If Dogmeat is the current companion, Erickson will give him a blue bandana.
 * If accompanied by Strong upon meeting Erickson, he will dislike the player character for meeting, but will not say anything.
 * If Old Longfellow is a companion, he will have a conversation with Erickson the first time he is taken to him.


 * If you assign a wolf or mutant hound to guard Bunker Hill, the radiation they emit will cause the caravan workers to attack them. This may also happen at other settlements where Bunker Hill caravans visit, if the wolf or hound get close enough for the caravan workers to sustain radiation damage from their presence.

Appearances
Erickson appears only in the Fallout 4 add-on, Far Harbor.

Gallery
Erickson Эриксон