Mod:DUST Survival Simulator/Big MT

The Big Mountain Research and Development Center (colloquially known as Big Mountain or Big Empty) was a pre-war research facility for the development of experimental sciences. As of 2301, it has become the site of pitched battles between members of the Brotherhood of Steel and a group of Survivors known as tech scavvers. It is accessed by using C4 to destroy the rubble blocking the train tunnel near Burned Bulls Camp.

Background
Before the war, Big Mountain was home to the cream of the American scientific community, tasked by the Big Mountain Company and the United States government to develop new weapons and technologies to preserve the American way of life in perpetuity. However, the combination of overly ambitious scientists and an expansionist regime in Washington D.C resulted in Big MT's mandate becoming less and less ethical in terms of both methodology and desired outcomes. These include but are not limited to; human experimentation on unwilling political dissidents, reckless inter-species genetic tampering and the development and deployment of bio-chemical weapons. As of 2301, the Big MT compound is occupied by Brotherhood of Steel expeditionary forces after a unknown set of circumstances resulted in the crater being flooded.

Overview
As of the events of DUST, all but the highest geographical points within Big mountain have been flooded due to the actions of an Automated Personality installed within a sink. Because of this, most of the research facilities located in the crater are inaccessible to survivors. The sections above ground are the site of an ongoing war between an unknown chapter of the Brotherhood of Steel and a group of raiders called Tech Scavvers, both of whom are heavily armed and hostile on sight.

Areas of Interest

 * Some healing items and chems are located on the roof of one of derailed train carriages next to the tunnel exit providing the entry point into Big MT
 * The Securitron de-construction plant contains a drinkable toilet and is guarded by highly agressive Securitrons, including Berserk type ones and 010011110110111001100101. There's not much in the way of loot appart from some drinkables, crafting components and a handfull of ammunition.
 * There's a duffle bag behind the X-8 Research Center containing healing items and chems. The door to the facility is locked with an unobtainable key.
 * The tampered Transportalponder can be found in this area, usually carried by one of the tech scavvers occupying the Little Yangtze detention center. When activated, it will immediately transport the user to an area controlled by the legitimate government of the New California Republic and thus, safety. Alternatively, a copy of the device can also be found within the toaster's blood shrine.

Trivia

 * Collecting any of the items related to the main quest of the Old World Blues DLC will cause Dr. Mobius to address the player and will result in a number of Lakelurks spawning nearby, replacing the Robo-scorpions from the original game.


 * While it is unknown what fate has befallen the Think Tank as of 2301, this oversight could be attributed to the use of prerecorded messages set up by Mobius which has the unintended consequence of alerting the area's new aquatic residents.
 * 010011110110111001100101 still carries parts for upgrading Muggy