Fallout 2 weapons

Unarmed
While "unarmed weapons" sounds like an oxymoron, the various gloves and knuckles use the Unarmed skill.

Rifles
With the exception of the Sniper Rifle and the Red Ryder LE BB Gun, all rifles take 5 AP for a single shot and 6 AP for aimed shot or burst, if available. The Sniper Rifle takes 6 AP for a single shot and 7 AP for an aimed one. The Red Ryder LE BB Gun takes 4 AP for a single shot and 5AP for an aimed one.

Explosives

 * Dynamite
 * Plastic explosives

Cut content

 * Phazer
 * Zip gun

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