Mod:Creation Kit/UnregisterForAllMagicEffectApplyEvents - ScriptObject

Member of: ScriptObject

Unregisters this script from all OnMagicEffectApply events from the specified target - or from all targets if given a None target.

Only the script that unregisters for an event will stop receiving it. Other scripts attached to the same form, alias, or magic effect will still receive the event if they registered for it separately.

Syntax
Function UnregisterForAllMagicEffectApplyEvents(ScriptObject akTarget = None) native

Parameters

 * akTarget: The ObjectReference, ReferenceAlias or RefCollectionAlias that we no longer want to get magic effect apply events from. If None, we will unregister for ALL magic effect apply events.
 * Default: None

Return Value
None

Examples
UnregisterForAllMagicEffectApplyEvents(Game.GetPlayer) UnregisterForAllMagicEffectApplyEvents
 * We no longer care about any magic effect apply events the player receives
 * We no longer care about any magic effect apply events