Chrissy

Chrissy is a character held prisoner outside Vault 15 in 2241.

Background
Chrissy found an abandoned mine and stumbled upon the entrance to Vault 15. While snooping around, she found the vault in disrepair and realized Darion and his followers had lied to the Vault 15 Squatters about their plans to secretly restore the vault, and that their provisions were actually the spoils of caravan raids.

She was discovered by the Khans, taken captive, and locked in a shack. Phil can be convinced to hand over the key to her cell. Upon meeting the Chosen One, Chrissy warns them that she will defend herself. The Chosen One can free her, at which point she will return home to her mother at the Squat above Vault 15.

Quests

 * Rescue Chrissy: Chrissy was taken by some raiders and needs to be brought back to the Squat.

Appearances
Chrissy appears in Fallout 2.

Behind the scenes

 * An older Chrissy was planned to be a soldier for the New California Republic, and a recruitable follower in Van Buren.
 * Chrissy was named after an Uzi-toting mercenary from Wasteland.