ScribeBowditch.txt

SPEAKER	NPCID	RACE	VOICE TYPE	QUEST	CATEGORY	TOPIC	TOPICINFO	RESPONSE INDEX	FILENAME	FULL PATH	FILE FOUND	MODIFIED SINCE FILE CREATION	TOPIC TEXT	PROMPT	RESPONSE TEXT	EMOTION	SCRIPT NOTES --	--	GetIsID == 1	MaleAdult01Default	DLC03DialogueCitadel	Topic	DLC03TLCitadelEnclave	FormID 01005834	0	DLC03Dialo_DLC03TLCitadelE_00005834_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult01Default\DLC03Dialo_DLC03TLCitadelE_00005834_1.mp3	File Not Found		So... Any thoughts on the Enclave? --	The data you recovered gives our best chance at finishing the fight. I only hope we didn't miss anything in the decryption. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	DLC03DialogueCitadel	Topic	DLC03TLCitadelEnclave	FormID 01005835	0	DLC03Dialo_DLC03TLCitadelE_00005835_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult01Default\DLC03Dialo_DLC03TLCitadelE_00005835_1.mp3	File Not Found		So... Any thoughts on the Enclave? --	I have to admire their resourcefulness. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	DLC03DialogueCitadel	Topic	DLC03TLCitadelEnclave	FormID 01005835	1	DLC03Dialo_DLC03TLCitadelE_00005835_2	Data\Sound\Voice\BrokenSteel.esm\MaleAdult01Default\DLC03Dialo_DLC03TLCitadelE_00005835_2.mp3	File Not Found		So... Any thoughts on the Enclave? --	If we can't defend ourselves against this new weapon of theirs, there's little hope for our current campaign. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	DLC03DialogueCitadel	Topic	DLC03TLCitadelEnclave	FormID 01005836	0	DLC03Dialo_DLC03TLCitadelE_00005836_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult01Default\DLC03Dialo_DLC03TLCitadelE_00005836_1.mp3	File Not Found		So... Any thoughts on the Enclave? --	We've held up very well against them so far. Our Power Armor modifications are showing positive results. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	DLC03DialogueCitadel	Topic	DLC03TLCitadelEnclave	FormID 01005836	1	DLC03Dialo_DLC03TLCitadelE_00005836_2	Data\Sound\Voice\BrokenSteel.esm\MaleAdult01Default\DLC03Dialo_DLC03TLCitadelE_00005836_2.mp3	File Not Found		So... Any thoughts on the Enclave? --	Now that we've gotten our hands on more of their weaponry, we can adjust to better shield against it. Neutral 50 --	--	--	MaleAdult01Default	FreeformDC	Topic	FF02DogtagsFound	FormID 0001EDC4	0	FreeformDC_FF02DogtagsFoun_0001EDC4_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\FreeformDC_FF02DogtagsFoun_0001EDC4_1.mp3	File Not Found		I found a Brotherhood Holotag. What should I do with it? --	Talk to Scribe Jameson. She is our keeper of the Scrolls. She will want to know what you have found. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	MS08	Topic	MS08TechnicalClue1	FormID 00025A50	0	MS08_MS08TechnicalClue1_00025A50_3	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS08_MS08TechnicalClue1_00025A50_3.mp3	File Not Found		Do you know anything about an android from the Commonwealth? --	Supposedly he needed facial reconstruction and memory wipe. At first we were thrilled about the idea of androids. Turns out it was just a hoax. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	MS08	Topic	MS08TechnicalClue2	FormID 00025A5A	0	MS08_MS08TechnicalClue2_00025A5A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS08_MS08TechnicalClue2_00025A5A_1.mp3	File Not Found		What do you know about the android from the Commonwealth? --	It's a hoax. Here listen to this "android recording." We analyzed it. That's clearly a human man speaking. Neutral 50	doubting the rumors --	--	GetIsID == 1	MaleAdult01Default	MS08	Topic	MS08TechnicalClue2	FormID 000C85BC	0	MS08_MS08TechnicalClue2_000C85BC_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS08_MS08TechnicalClue2_000C85BC_1.mp3	File Not Found		What do you know about the android from the Commonwealth? Tell me more about this holotape about the android. They sent tapes like that to various people who were interested in gadgets and technology. Our analyses concluded it was an ordinary man. Neutral 50	doubting the rumors --	--	GetIsID == 1	MaleAdult01Default	MS08	Topic	MS08TechnicalClue3	FormID 00025A8A	0	MS08_MS08TechnicalClue3_00025A8A_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS08_MS08TechnicalClue3_00025A8A_2.mp3	File Not Found		You know anything about the mind wipe on that escaped android? --	Most believe it's a hoax. Here's some evidence for you to consider for yourself. Take this holotape. Happy 50	bragging that he's in the know --	--	GetIsID == 1	MaleAdult01Default	MS08	Topic	MS08TechnicalClue3	FormID 00025A8B	0	MS08_MS08TechnicalClue3_00025A8B_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS08_MS08TechnicalClue3_00025A8B_2.mp3	File Not Found		You know anything about the mind wipe on that escaped android? --	Most believe it's a hoax. There's some evidence for it being real. I'm not convinced either way. Happy 50	bragging that he's in the know --	--	GetIsID == 1	MaleAdult01Default	MS08	Topic	MS08TechnicalClue3	FormID 00027476	0	MS08_MS08TechnicalClue3_00027476_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS08_MS08TechnicalClue3_00027476_2.mp3	File Not Found		You know anything about the mind wipe on that escaped android? I found some info on a Circuit Neuralizer. Care to elaborate? Most believe it's a hoax. There's some evidence for it being real. I'm not convinced either way. Happy 50	bragging that he's in the know --	--	GetIsID == 1	MaleAdult01Default	MS08	Topic	MS08TechnicalClue4	FormID 00025A64	0	MS08_MS08TechnicalClue4_00025A64_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS08_MS08TechnicalClue4_00025A64_1.mp3	File Not Found		Do you know who did the memory transfer on the escaped android? --	Normally I don't traffic in unsubstantiated rumor, but... they say old Pinkerton is hiding out somewhere in Rivet City and that he did it. Surprise 50	bragging that he is in the know --	--	GetIsID == 1	MaleAdult01Default	MS08	Topic	MS08TechnicalClue4	FormID 00025A65	0	MS08_MS08TechnicalClue4_00025A65_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS08_MS08TechnicalClue4_00025A65_1.mp3	File Not Found		Do you know who did the memory transfer on the escaped android? --	Normally I don't traffic in unsubstantiated rumor, but... they say old Pinkerton is hiding out somewhere in Rivet City and that he did it. Surprise 50	bragging that he is in the know --	--	GetIsID == 1	MaleAdult01Default	MS08	Topic	MS08TechnicalClue4	FormID 0002748F	0	MS08_MS08TechnicalClue4_0002748F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS08_MS08TechnicalClue4_0002748F_1.mp3	File Not Found		Do you know who did the memory transfer on the escaped android? I know you know about the memory transfer on that android... Normally I don't traffic in unsubstantiated rumor, but... they say old Pinkerton is hiding out somewhere in Rivet City and that he did it. Surprise 50	bragging that he is in the know --	--	--	MaleAdult01Default	GenericAdult	Combat	Murder	FormID 00022A7B	0	GenericAdult_Murder_00022A7B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Murder_00022A7B_1.mp3	File Not Found		Murder	--	What have you done? Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Murder	FormID 00022A7C	0	GenericAdult_Murder_00022A7C_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Murder_00022A7C_1.mp3	File Not Found		Murder	--	Oh my God! Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Murder	FormID 00022A7D	0	GenericAdult_Murder_00022A7D_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Murder_00022A7D_1.mp3	File Not Found		Murder	--	Murderer! Disgust 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Murder	FormID 00022A7E	0	GenericAdult_Murder_00022A7E_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Murder_00022A7E_1.mp3	File Not Found		Murder	--	You killed him! Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Murder	FormID 00022A7F	0	GenericAdult_Murder_00022A7F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Murder_00022A7F_1.mp3	File Not Found		Murder	--	You killed her! Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Murder	FormID 00022A80	0	GenericAdult_Murder_00022A80_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Murder_00022A80_1.mp3	File Not Found		Murder	--	No! Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Murder	FormID 00050FF3	0	GenericAdult_Murder_00050FF3_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Murder_00050FF3_1.mp3	File Not Found		Murder	--	You're going to pay for that! Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Murder	FormID 00050FF7	0	GenericAdult_Murder_00050FF7_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Murder_00050FF7_1.mp3	File Not Found		Murder	--	Murdering scum! Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	MurderNoCrime	FormID 00022A9E	0	GenericAdult_MurderNoCrime_00022A9E_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_MurderNoCrime_00022A9E_1.mp3	File Not Found		MurderNoCrime	--	Good riddance. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	MurderNoCrime	FormID 00051017	0	GenericAdult_MurderNoCrime_00051017_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_MurderNoCrime_00051017_1.mp3	File Not Found		MurderNoCrime	--	Better him than me. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	MurderNoCrime	FormID 00051018	0	GenericAdult_MurderNoCrime_00051018_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_MurderNoCrime_00051018_1.mp3	File Not Found		MurderNoCrime	--	Better her than me. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	NormalToAlert	FormID 0002FC24	0	GenericAdult_NormalToAlert_0002FC24_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_NormalToAlert_0002FC24_1.mp3	File Not Found		NormalToAlert	--	Hello? Who's there? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	NormalToAlert	FormID 0005200A	0	GenericAdult_NormalToAlert_0005200A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_NormalToAlert_0005200A_1.mp3	File Not Found		NormalToAlert	--	Huh? Surprise 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	NormalToAlert	FormID 0005200B	0	GenericAdult_NormalToAlert_0005200B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_NormalToAlert_0005200B_1.mp3	File Not Found		NormalToAlert	--	Hello? Surprise 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	NormalToAlert	FormID 0005200C	0	GenericAdult_NormalToAlert_0005200C_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_NormalToAlert_0005200C_1.mp3	File Not Found		NormalToAlert	--	Did you hear something? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	NormalToAlert	FormID 0002FC25	0	GenericAdult_NormalToAlert_0002FC25_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_NormalToAlert_0002FC25_1.mp3	File Not Found		NormalToAlert	--	I'm going to go check it out. Neutral 50 --	--	--	MaleAdult01Default	Generic	Detection	NormalToAlert	FormID 0002FC23	0	Generic_NormalToAlert_0002FC23_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_NormalToAlert_0002FC23_1.mp3	File Not Found		NormalToAlert	--	What was that? Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Detection	NormalToCombat	FormID 00027451	0	DialogueCi_NormalToCombat_00027451_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_NormalToCombat_00027451_1.mp3	File Not Found		StartCombat	--	To arms, Brothers! To arms! Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Detection	NormalToCombat	FormID 00027452	0	DialogueCi_NormalToCombat_00027452_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_NormalToCombat_00027452_1.mp3	File Not Found		StartCombat	--	Combat alert! Alarm! Alarm! Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Detection	NormalToCombat	FormID 00027454	0	DialogueCi_NormalToCombat_00027454_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_NormalToCombat_00027454_1.mp3	File Not Found		StartCombat	--	Defend the Citadel! Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Detection	NormalToCombat	FormID 00027455	0	DialogueCi_NormalToCombat_00027455_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_NormalToCombat_00027455_1.mp3	File Not Found		StartCombat	--	Hostile in the Bailey! Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Detection	NormalToCombat	FormID 00027457	0	DialogueCi_NormalToCombat_00027457_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_NormalToCombat_00027457_1.mp3	File Not Found		StartCombat	--	Backup! Hostile in the lab! Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Detection	NormalToCombat	FormID 00027458	0	DialogueCi_NormalToCombat_00027458_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_NormalToCombat_00027458_1.mp3	File Not Found		StartCombat	--	Hostile contact in A Ring! Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Detection	NormalToCombat	FormID 0002745A	0	DialogueCi_NormalToCombat_0002745A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_NormalToCombat_0002745A_1.mp3	File Not Found		StartCombat	--	Hostile contact in B Ring! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	NormalToCombat	FormID 0001FB67	0	GenericAdu_NormalToCombat_0001FB67_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_NormalToCombat_0001FB67_1.mp3	File Not Found		StartCombat	--	Help me! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	NormalToCombat	FormID 0001FB68	0	GenericAdu_NormalToCombat_0001FB68_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_NormalToCombat_0001FB68_1.mp3	File Not Found		StartCombat	--	I've got one! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	NormalToCombat	FormID 0005201D	0	GenericAdu_NormalToCombat_0005201D_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_NormalToCombat_0005201D_1.mp3	File Not Found		StartCombat	--	Hey! Surprise 100 --	--	--	MaleAdult01Default	GenericAdult	Detection	NormalToCombat	FormID 0001FB69	0	GenericAdu_NormalToCombat_0001FB69_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_NormalToCombat_0001FB69_1.mp3	File Not Found		StartCombat	--	Opening fire! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	NormalToCombat	FormID 0001511C	0	GenericAdu_NormalToCombat_0001511C_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_NormalToCombat_0001511C_1.mp3	File Not Found		StartCombat	--	Open fire! Neutral 50 --	--	--	MaleAdult01Default	Generic	Detection	NormalToCombat	FormID 000208E5	0	Generic_NormalToCombat_000208E5_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_NormalToCombat_000208E5_1.mp3	File Not Found		StartCombat	--	Over here! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Miscellaneous	ObserveCombat	FormID 0004C256	0	GenericAdult_ObserveCombat_0004C256_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_ObserveCombat_0004C256_1.mp3	File Not Found		ObserveCombat	--	Watch out! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Miscellaneous	ObserveCombat	FormID 0004C257	0	GenericAdult_ObserveCombat_0004C257_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_ObserveCombat_0004C257_1.mp3	File Not Found		ObserveCombat	--	Whoa! Surprise 50 --	--	--	MaleAdult01Default	GenericAdult	Miscellaneous	ObserveCombat	FormID 0004C258	0	GenericAdult_ObserveCombat_0004C258_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_ObserveCombat_0004C258_1.mp3	File Not Found		ObserveCombat	--	Look out! Fear 50 --	--	--	MaleAdult01Default	GenericAdult	Miscellaneous	ObserveCombat	FormID 0004C25A	0	GenericAdult_ObserveCombat_0004C25A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_ObserveCombat_0004C25A_1.mp3	File Not Found		ObserveCombat	--	Damn, it's a fight! Fear 50 --	--	--	MaleAdult01Default	GenericAdult	Miscellaneous	ObserveCombat	FormID 0004C25B	0	GenericAdult_ObserveCombat_0004C25B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_ObserveCombat_0004C25B_1.mp3	File Not Found		ObserveCombat	--	Ain't none of my business! Fear 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Pickpocket	FormID 00022AA8	0	GenericAdult_Pickpocket_00022AA8_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Pickpocket_00022AA8_1.mp3	File Not Found		Pickpocket	--	Thief! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Pickpocket	FormID 00022AA9	0	GenericAdult_Pickpocket_00022AA9_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Pickpocket_00022AA9_1.mp3	File Not Found		Pickpocket	--	A pickpocket! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Pickpocket	FormID 00022AAB	0	GenericAdult_Pickpocket_00022AAB_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Pickpocket_00022AAB_1.mp3	File Not Found		Pickpocket	--	Stop! Thief! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Pickpocket	FormID 00022AAC	0	GenericAdult_Pickpocket_00022AAC_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Pickpocket_00022AAC_1.mp3	File Not Found		Pickpocket	--	You can't do that! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Pickpocket	FormID 00022AAD	0	GenericAdult_Pickpocket_00022AAD_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Pickpocket_00022AAD_1.mp3	File Not Found		Pickpocket	--	You stole that! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERFIREWEAPON	FormID 00022CCD	0	GenericAdu_PLAYERFIREWEAPO_00022CCD_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERFIREWEAPO_00022CCD_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Whoa, whoa! Careful! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERFIREWEAPON	FormID 00022CCE	0	GenericAdu_PLAYERFIREWEAPO_00022CCE_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERFIREWEAPO_00022CCE_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Hey, knock it off! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERFIREWEAPON	FormID 00022CCF	0	GenericAdu_PLAYERFIREWEAPO_00022CCF_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERFIREWEAPO_00022CCF_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Watch it! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERFIREWEAPON	FormID 0004C1A6	0	GenericAdu_PLAYERFIREWEAPO_0004C1A6_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERFIREWEAPO_0004C1A6_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Not so close! Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERFIREWEAPON	FormID 0004C1A7	0	GenericAdu_PLAYERFIREWEAPO_0004C1A7_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERFIREWEAPO_0004C1A7_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	I hope you know what you're doing. Disgust 20 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERFIREWEAPON	FormID 0004C1A8	0	GenericAdu_PLAYERFIREWEAPO_0004C1A8_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERFIREWEAPO_0004C1A8_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Cut it out, will you? Anger 25 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERINIRONSITES	FormID 00022CD0	0	GenericAdu_PLAYERINIRONSIT_00022CD0_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERINIRONSIT_00022CD0_1.mp3	File Not Found		PLAYER IN IRON SITES	--	Don't point that thing at me. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERINIRONSITES	FormID 00022CD1	0	GenericAdu_PLAYERINIRONSIT_00022CD1_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERINIRONSIT_00022CD1_1.mp3	File Not Found		PLAYER IN IRON SITES	--	Hey, knock it off. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERINIRONSITES	FormID 00022CD3	0	GenericAdu_PLAYERINIRONSIT_00022CD3_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERINIRONSIT_00022CD3_1.mp3	File Not Found		PLAYER IN IRON SITES	--	What do you think you're doing? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERINIRONSITES	FormID 00022CD2	0	GenericAdu_PLAYERINIRONSIT_00022CD2_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERINIRONSIT_00022CD2_1.mp3	File Not Found		PLAYER IN IRON SITES	--	Be careful with that! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERINIRONSITES	FormID 0004C16E	0	GenericAdu_PLAYERINIRONSIT_0004C16E_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERINIRONSIT_0004C16E_1.mp3	File Not Found		PLAYER IN IRON SITES	--	That's not a good idea. Anger 20 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERINIRONSITES	FormID 0004C16F	0	GenericAdu_PLAYERINIRONSIT_0004C16F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERINIRONSIT_0004C16F_1.mp3	File Not Found		PLAYER IN IRON SITES	--	Easy there. Neutral 20 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERKNOCKOVEROBJECTS	FormID 00022CCA	0	GenericAdu_PLAYERKNOCKOVER_00022CCA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERKNOCKOVER_00022CCA_1.mp3	File Not Found		PLAYER KNOCK OVER OBJECTS	--	Watch it, will you? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERKNOCKOVEROBJECTS	FormID 00022CCB	0	GenericAdu_PLAYERKNOCKOVER_00022CCB_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERKNOCKOVER_00022CCB_1.mp3	File Not Found		PLAYER KNOCK OVER OBJECTS	--	Oh come on. Pay more attention to what you're doing. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERKNOCKOVEROBJECTS	FormID 00022CCC	0	GenericAdu_PLAYERKNOCKOVER_00022CCC_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERKNOCKOVER_00022CCC_1.mp3	File Not Found		PLAYER KNOCK OVER OBJECTS	--	Cut it out. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERKNOCKOVEROBJECTS	FormID 00022CC9	0	GenericAdu_PLAYERKNOCKOVER_00022CC9_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERKNOCKOVER_00022CC9_1.mp3	File Not Found		PLAYER KNOCK OVER OBJECTS	--	Hey, be more careful! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERKNOCKOVEROBJECTS	FormID 0004C163	0	GenericAdu_PLAYERKNOCKOVER_0004C163_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERKNOCKOVER_0004C163_1.mp3	File Not Found		PLAYER KNOCK OVER OBJECTS	--	Why don't you look where you're going? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERKNOCKOVEROBJECTS	FormID 0004C164	0	GenericAdu_PLAYERKNOCKOVER_0004C164_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERKNOCKOVER_0004C164_1.mp3	File Not Found		PLAYER KNOCK OVER OBJECTS	--	What's the big idea? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERLAYMINE	FormID 00022CBC	0	GenericAdult_PLAYERLAYMINE_00022CBC_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_PLAYERLAYMINE_00022CBC_1.mp3	File Not Found		PLAYER LAY MINE	--	You know what you're doing there? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERLAYMINE	FormID 00022CBD	0	GenericAdult_PLAYERLAYMINE_00022CBD_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_PLAYERLAYMINE_00022CBD_1.mp3	File Not Found		PLAYER LAY MINE	--	Whoa now. Be careful with that thing. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERLAYMINE	FormID 00022CBE	0	GenericAdult_PLAYERLAYMINE_00022CBE_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_PLAYERLAYMINE_00022CBE_1.mp3	File Not Found		PLAYER LAY MINE	--	Don't blow yourself up, okay? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERLAYMINE	FormID 0004C15E	0	GenericAdult_PLAYERLAYMINE_0004C15E_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_PLAYERLAYMINE_0004C15E_1.mp3	File Not Found		PLAYER LAY MINE	--	You sure that's a good idea? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERLAYMINE	FormID 0004C15F	0	GenericAdult_PLAYERLAYMINE_0004C15F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_PLAYERLAYMINE_0004C15F_1.mp3	File Not Found		PLAYER LAY MINE	--	I hope you know what you're doing. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERLOCKEDOBJECT	FormID 0004D54C	0	GenericAdu_PLAYERLOCKEDOBJ_0004D54C_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERLOCKEDOBJ_0004D54C_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	Tamper with that, and we're going to have a problem. Anger 20 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERLOCKEDOBJECT	FormID 0004D54D	0	GenericAdu_PLAYERLOCKEDOBJ_0004D54D_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERLOCKEDOBJ_0004D54D_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	I really hope you're not thinking of breaking into there. Anger 20 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERLOCKEDOBJECT	FormID 0004D54E	0	GenericAdu_PLAYERLOCKEDOBJ_0004D54E_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERLOCKEDOBJ_0004D54E_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	It's locked for a reason. Don't get any ideas. Anger 20 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERLOCKEDOBJECT	FormID 0004D54F	0	GenericAdu_PLAYERLOCKEDOBJ_0004D54F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERLOCKEDOBJ_0004D54F_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	Yes, that's locked. And yes, I can see you eyeing it... Anger 20 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERLOCKEDOBJECT	FormID 0004D550	0	GenericAdu_PLAYERLOCKEDOBJ_0004D550_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERLOCKEDOBJ_0004D550_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	Don't even think of breaking into that. Anger 20 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERLOCKEDOBJECT	FormID 0004D551	0	GenericAdu_PLAYERLOCKEDOBJ_0004D551_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERLOCKEDOBJ_0004D551_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	That's secure for a reason. Anger 20 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERPICKPOCKET	FormID 0004D562	0	GenericAdu_PLAYERPICKPOCKE_0004D562_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERPICKPOCKE_0004D562_1.mp3	File Not Found		PLAYER PICKPOCKET	--	Don't even think about it. Anger 20 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERPICKPOCKET	FormID 0004D563	0	GenericAdu_PLAYERPICKPOCKE_0004D563_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERPICKPOCKE_0004D563_1.mp3	File Not Found		PLAYER PICKPOCKET	--	What do you think you're doing? Anger 20 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERPICKPOCKET	FormID 0004D564	0	GenericAdu_PLAYERPICKPOCKE_0004D564_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERPICKPOCKE_0004D564_1.mp3	File Not Found		PLAYER PICKPOCKET	--	I'm watching you. Anger 20 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERPICKPOCKET	FormID 0004D565	0	GenericAdu_PLAYERPICKPOCKE_0004D565_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERPICKPOCKE_0004D565_1.mp3	File Not Found		PLAYER PICKPOCKET	--	Keep your hands to yourself. Anger 20 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERPICKPOCKET	FormID 0004D566	0	GenericAdu_PLAYERPICKPOCKE_0004D566_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERPICKPOCKE_0004D566_1.mp3	File Not Found		PLAYER PICKPOCKET	--	You won't get away with that. Anger 20 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERPICKPOCKET	FormID 0004D567	0	GenericAdu_PLAYERPICKPOCKE_0004D567_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERPICKPOCKE_0004D567_1.mp3	File Not Found		PLAYER PICKPOCKET	--	Not a good idea. Anger 20 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERSWINGMELEEWEAPON	FormID 00022CC6	0	GenericAdu_PLAYERSWINGMELE_00022CC6_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERSWINGMELE_00022CC6_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Watch where you're swinging that, will you? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERSWINGMELEEWEAPON	FormID 00022CC8	0	GenericAdu_PLAYERSWINGMELE_00022CC8_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERSWINGMELE_00022CC8_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Is that really necessary? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERSWINGMELEEWEAPON	FormID 00022CC7	0	GenericAdu_PLAYERSWINGMELE_00022CC7_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERSWINGMELE_00022CC7_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Hey, knock it off. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERSWINGMELEEWEAPON	FormID 0004C168	0	GenericAdu_PLAYERSWINGMELE_0004C168_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERSWINGMELE_0004C168_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Why don't you go swing that somewhere else? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERSWINGMELEEWEAPON	FormID 0004C169	0	GenericAdu_PLAYERSWINGMELE_0004C169_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERSWINGMELE_0004C169_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Careful with that. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERSWINGMELEEWEAPON	FormID 0004C16A	0	GenericAdu_PLAYERSWINGMELE_0004C16A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERSWINGMELE_0004C16A_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Stop doing that so close to me. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERTHROWGRENADE	FormID 00022CC0	0	GenericAdu_PLAYERTHROWGREN_00022CC0_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERTHROWGREN_00022CC0_1.mp3	File Not Found		PLAYER THROW GRENADE	--	Take cover! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERTHROWGRENADE	FormID 00022CC1	0	GenericAdu_PLAYERTHROWGREN_00022CC1_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERTHROWGREN_00022CC1_1.mp3	File Not Found		PLAYER THROW GRENADE	--	Watch out! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERTHROWGRENADE	FormID 00022CBF	0	GenericAdu_PLAYERTHROWGREN_00022CBF_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERTHROWGREN_00022CBF_1.mp3	File Not Found		PLAYER THROW GRENADE	--	Look out! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERTHROWGRENADE	FormID 0004C174	0	GenericAdu_PLAYERTHROWGREN_0004C174_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERTHROWGREN_0004C174_1.mp3	File Not Found		PLAYER THROW GRENADE	--	What are you doing? Surprise 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERTHROWGRENADE	FormID 0004C175	0	GenericAdu_PLAYERTHROWGREN_0004C175_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERTHROWGREN_0004C175_1.mp3	File Not Found		PLAYER THROW GRENADE	--	Grenade! Surprise 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERZKEYOBJECT	FormID 00022CB9	0	GenericAdu_PLAYERZKEYOBJEC_00022CB9_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERZKEYOBJEC_00022CB9_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	Oh come on. Cut it out. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERZKEYOBJECT	FormID 00022CBA	0	GenericAdu_PLAYERZKEYOBJEC_00022CBA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERZKEYOBJEC_00022CBA_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	Put that down, will you? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERZKEYOBJECT	FormID 00022CBB	0	GenericAdu_PLAYERZKEYOBJEC_00022CBB_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERZKEYOBJEC_00022CBB_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	Give it a rest, will you? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERZKEYOBJECT	FormID 0004C157	0	GenericAdu_PLAYERZKEYOBJEC_0004C157_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERZKEYOBJEC_0004C157_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	Is that really necessary? Disgust 15 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERZKEYOBJECT	FormID 0004C158	0	GenericAdu_PLAYERZKEYOBJEC_0004C158_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERZKEYOBJEC_0004C158_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	Are you having fun with that? Disgust 15 --	--	--	MaleAdult01Default	GenericAdult	Topic	PLAYERZKEYOBJECT	FormID 0004C159	0	GenericAdu_PLAYERZKEYOBJEC_0004C159_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_PLAYERZKEYOBJEC_0004C159_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	You're easily amused, eh? Surprise 15 --	--	--	MaleAdult01Default	Generic	Combat	PowerAttack	FormID 00022AAF	0	Generic_PowerAttack_00022AAF_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_PowerAttack_00022AAF_1.mp3	File Not Found		PowerAttack	--	Huurrraghh! Neutral 50 --	--	--	MaleAdult01Default	Generic	Combat	PowerAttack	FormID 00022AB1	0	Generic_PowerAttack_00022AB1_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_PowerAttack_00022AB1_1.mp3	File Not Found		PowerAttack	--	Rrrraaahhh! Neutral 50 --	--	--	MaleAdult01Default	Generic	Combat	PowerAttack	FormID 00051FFA	0	Generic_PowerAttack_00051FFA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_PowerAttack_00051FFA_1.mp3	File Not Found		PowerAttack	--	Yaargh! Neutral 50 --	--	--	MaleAdult01Default	Generic	Combat	PowerAttack	FormID 00051FFB	0	Generic_PowerAttack_00051FFB_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_PowerAttack_00051FFB_1.mp3	File Not Found		PowerAttack	--	Grrrraah! Anger 50 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	AboutBrotherhood2A	FormID 00044722	0	DialogueCi_AboutBrotherhoo_00044722_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_AboutBrotherhoo_00044722_1.mp3	File Not Found		MS07AboutBrotherhood2A	What are the central beliefs of the Brotherhood? I'm afraid the answer to that is a lot more nuanced than others might suggest. Sad 25 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	AboutBrotherhood2A	FormID 00044722	1	DialogueCi_AboutBrotherhoo_00044722_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_AboutBrotherhoo_00044722_2.mp3	File Not Found		MS07AboutBrotherhood2A	What are the central beliefs of the Brotherhood? Brotherhood members are sworn to acquire and protect technology of the past. But not everyone interprets these oaths in the same way. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	AboutBrotherhood2A	FormID 00044722	2	DialogueCi_AboutBrotherhoo_00044722_3	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_AboutBrotherhoo_00044722_3.mp3	File Not Found		MS07AboutBrotherhood2A	What are the central beliefs of the Brotherhood? Elder Lyons sees these duties as part of a larger dedication to protect the innocent. Some, like the Outcasts, disagree with these priorities. Sad 25 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	AboutBrotherhood2B	FormID 00044720	0	DialogueCi_AboutBrotherhoo_00044720_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_AboutBrotherhoo_00044720_1.mp3	File Not Found		MS07AboutBrotherhood2B	What have been the highlights of your time with the Brotherhood? I like to think that I've still got some big achievements left in me, although some of my joints seem to disagree these days. Happy 25 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	AboutBrotherhood2B	FormID 00044720	1	DialogueCi_AboutBrotherhoo_00044720_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_AboutBrotherhoo_00044720_2.mp3	File Not Found		MS07AboutBrotherhood2B	What have been the highlights of your time with the Brotherhood? I'll tell you what the low-lights of my time have been though: every time I've been shot at. I'm a scribe, not a soldier! Surprise 25 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	AboutBrotherhood2C	FormID 0004471E	0	DialogueCi_AboutBrotherhoo_0004471E_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_AboutBrotherhoo_0004471E_1.mp3	File Not Found		MS07AboutBrotherhood2C	What's the biggest challenge the Brotherhood has ever faced? It seems like whichever challenge we're facing is always the biggest one. Survival at first, then expansion, and now cohesion. Fear 25 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	AboutBrotherhood2C	FormID 0004471E	1	DialogueCi_AboutBrotherhoo_0004471E_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_AboutBrotherhoo_0004471E_2.mp3	File Not Found		MS07AboutBrotherhood2C	What's the biggest challenge the Brotherhood has ever faced? We've seen plenty of Wasteland freaks or would-be dictators. They're not too bad, at least we've faced that sort of thing before. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	AboutBrotherhood2C	FormID 0004471E	2	DialogueCi_AboutBrotherhoo_0004471E_3	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_AboutBrotherhoo_0004471E_3.mp3	File Not Found		MS07AboutBrotherhood2C	What's the biggest challenge the Brotherhood has ever faced? But more recent events, like the schism with the Outcasts... Those are the problems that worry me. Fear 25 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	AboutBrotherhood2return	FormID 0004471C	0	DialogueCi_AboutBrotherhoo_0004471C_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_AboutBrotherhoo_0004471C_1.mp3	File Not Found		MS07AboutBrotherhood2return	That's enough for now. Okay. Anything else? Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	AboutOutcasts1	FormID 000475B7	0	DialogueCi_AboutOutcasts1_000475B7_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_AboutOutcasts1_000475B7_1.mp3	File Not Found		MS07AboutOutcasts1	Tell me more about the Outcasts. It's a rather sad story, I'm afraid. Last year, some of our soldiers had grave disagreements with the decisions of Elder Lyons. Sad 10 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	AboutOutcasts1	FormID 000475B7	1	DialogueCi_AboutOutcasts1_000475B7_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_AboutOutcasts1_000475B7_2.mp3	File Not Found		MS07AboutOutcasts1	Tell me more about the Outcasts. Disagreements spiraled out of control, and there was a schism in the ranks. The loyal soldiers practically threw out the dissenters. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	AboutOutcasts1	FormID 000475B7	2	DialogueCi_AboutOutcasts1_000475B7_3	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_AboutOutcasts1_000475B7_3.mp3	File Not Found		MS07AboutOutcasts1	Tell me more about the Outcasts. Now they call themselves the Outcasts. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	AboutOutcasts2A	FormID 00043DE0	0	DialogueCi_AboutOutcasts2A_00043DE0_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_AboutOutcasts2A_00043DE0_1.mp3	File Not Found		MS07AboutOutcasts2A	What sort of disagreements did they have? Where Elder Lyons has fought to protect the people of the Capital Wasteland, the Outcasts demanded we move on and leave them to their fates. Anger 25 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	AboutOutcasts2A	FormID 00043DE0	1	DialogueCi_AboutOutcasts2A_00043DE0_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_AboutOutcasts2A_00043DE0_2.mp3	File Not Found		MS07AboutOutcasts2A	What sort of disagreements did they have? They insisted there was more important technology to be recovered in a scientific base in the ruins of Fort Independence, to the West. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	AboutOutcasts2A	FormID 00043DE0	2	DialogueCi_AboutOutcasts2A_00043DE0_3	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_AboutOutcasts2A_00043DE0_3.mp3	File Not Found		MS07AboutOutcasts2A	What sort of disagreements did they have? As callous as their decision may be, it's more in line with our original mission. Elder Lyons is an inspiration to us, but to them he's a traitor. Sad 10 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	AboutOutcasts2B	FormID 0004471A	0	DialogueCi_AboutOutcasts2B_0004471A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_AboutOutcasts2B_0004471A_1.mp3	File Not Found		MS07AboutOutcasts2B	Who were the exiles? The soldiers rallied behind Paladin Casdin, who was one of Elder Lyons' original squad. They served together for over twenty years. Sad 10 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	AboutOutcasts2B	FormID 0004471A	1	DialogueCi_AboutOutcasts2B_0004471A_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_AboutOutcasts2B_0004471A_2.mp3	File Not Found		MS07AboutOutcasts2B	Who were the exiles? Casdin was well-respected, and every bit as loyal to the Brotherhood as Elder Lyons. He just disagreed with the interpretations of our oaths. Sad 5 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	AboutOutcasts2B	FormID 0004471A	2	DialogueCi_AboutOutcasts2B_0004471A_3	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_AboutOutcasts2B_0004471A_3.mp3	File Not Found		MS07AboutOutcasts2B	Who were the exiles? But when disagreements turned into fistfights, he left with the Outcasts. We lost more allies that day than we ever have to any battle. Sad 25 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	AboutOutcasts2C	FormID 00044719	0	DialogueCi_AboutOutcasts2C_00044719_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_AboutOutcasts2C_00044719_1.mp3	File Not Found		MS07AboutOutcasts2C	What are you doing about them? As much as some of our soldiers would like to see them shot for deserting, there's not much we can do. We're too busy with the Super Mutants. Sad 25 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	AboutOutcasts2C	FormID 00044719	1	DialogueCi_AboutOutcasts2C_00044719_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_AboutOutcasts2C_00044719_2.mp3	File Not Found		MS07AboutOutcasts2C	What are you doing about them? Meanwhile, they're busy seeking out new technology and trying to get back in contact with the Brotherhood out West. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	AboutOutcasts2C	FormID 00044719	2	DialogueCi_AboutOutcasts2C_00044719_3	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_AboutOutcasts2C_00044719_3.mp3	File Not Found		MS07AboutOutcasts2C	What are you doing about them? So our paths rarely cross, but it's never pretty when they do. I just hope things cool down before it gets worse. Sad 10 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	AboutOutcasts2return	FormID 00044718	0	DialogueCi_AboutOutcasts2r_00044718_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_AboutOutcasts2r_00044718_1.mp3	File Not Found		MS07AboutOutcasts2return	Enough about the Outcasts. It is a rather discouraging subject, isn't it? Sad 25 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	AboutOutcasts3A	FormID 0002C2CB	0	DialogueCi_AboutOutcasts3A_0002C2CB_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_AboutOutcasts3A_0002C2CB_1.mp3	File Not Found		MS07AboutOutcasts3A	It sounds like it was quite a loss. Is there any way to reconcile them? Lyons and Casdin would have to agree to any sort of reconciliation, and that's pretty unlikely. They're both quite proud and... stubborn. Sad 25	Not entirely comfortable speaking ill of either of them --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	AboutOutcasts3A	FormID 0002C2CB	1	DialogueCi_AboutOutcasts3A_0002C2CB_3	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_AboutOutcasts3A_0002C2CB_3.mp3	File Not Found		MS07AboutOutcasts3A	It sounds like it was quite a loss. Is there any way to reconcile them? Me, I just wish there was a way we could all agree that at least we're still on the same side. There are bigger problems out there, after all. Sad 25 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	AboutOutcasts3B	FormID 0002BCBE	0	DialogueCi_AboutOutcasts3B_0002BCBE_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_AboutOutcasts3B_0002BCBE_1.mp3	File Not Found		MS07AboutOutcasts3B	If so many people agreed with him, maybe he has a good point. That's the thing, really. Casdin's "technology first" sort of attitude is more traditional in the Brotherhood always used to operate, out West. Sad 10	Emphasis on the "IS" in "...sort of attitude IS more traditional" --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	AboutOutcasts3B	FormID 0002BCBE	1	DialogueCi_AboutOutcasts3B_0002BCBE_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_AboutOutcasts3B_0002BCBE_2.mp3	File Not Found		MS07AboutOutcasts3B	If so many people agreed with him, maybe he has a good point. But somewhere along the way from there to here, Elder Lyons made sure we watched out for the people, not just the technology. Happy 25	Proud of Lyons for the decision --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	AboutOutcasts3B	FormID 0002BCBE	2	DialogueCi_AboutOutcasts3B_0002BCBE_3	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_AboutOutcasts3B_0002BCBE_3.mp3	File Not Found		MS07AboutOutcasts3B	If so many people agreed with him, maybe he has a good point. To some of us, that was noble. I guess to Casdin and his crew, it was just soft. I wish they could see some sort of middle ground. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	AboutOutcasts3C	FormID 0002C0A2	0	DialogueCi_AboutOutcasts3C_0002C0A2_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_AboutOutcasts3C_0002C0A2_1.mp3	File Not Found		MS07AboutOutcasts3C	Well, good riddance to them. If you waver in your oaths, you get punished. You sound like some of the hard-liners. We all served together for years, but now some of the soldiers hate them as much as the Super Mutants. Sad 10 --	--	--	MaleAdult01Default	GenericAdult	Combat	AcceptYield	FormID 00052042	0	GenericAdult_AcceptYield_00052042_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AcceptYield_00052042_1.mp3	File Not Found		AcceptYield	--	Better not try that again. Disgust 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	AlertIdle	FormID 0002FBEB	0	GenericAdult_AlertIdle_0002FBEB_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AlertIdle_0002FBEB_1.mp3	File Not Found		AlertIdle	--	Hmm. I was sure I heard something. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	AlertIdle	FormID 0002FBEC	0	GenericAdult_AlertIdle_0002FBEC_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AlertIdle_0002FBEC_1.mp3	File Not Found		AlertIdle	--	Huh? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	AlertIdle	FormID 0002FBED	0	GenericAdult_AlertIdle_0002FBED_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AlertIdle_0002FBED_1.mp3	File Not Found		AlertIdle	--	What was that? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	AlertIdle	FormID 0002FBEF	0	GenericAdult_AlertIdle_0002FBEF_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AlertIdle_0002FBEF_1.mp3	File Not Found		AlertIdle	--	Maybe I'm just jumpy. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	AlertIdle	FormID 0002FBF1	0	GenericAdult_AlertIdle_0002FBF1_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AlertIdle_0002FBF1_1.mp3	File Not Found		AlertIdle	--	Anybody there? Neutral 50 --	--	--	MaleAdult01Default	Generic	Detection	AlertIdle	FormID 0002FBEE	0	Generic_AlertIdle_0002FBEE_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_AlertIdle_0002FBEE_1.mp3	File Not Found		AlertIdle	--	Hello? Who's there? Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Detection	AlertToCombat	FormID 00027414	0	DialogueCi_AlertToCombat_00027414_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_AlertToCombat_00027414_1.mp3	File Not Found		AlertToCombat	--	To arms! Brothers! To arms! Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Detection	AlertToCombat	FormID 00027415	0	DialogueCi_AlertToCombat_00027415_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_AlertToCombat_00027415_1.mp3	File Not Found		AlertToCombat	--	Combat alert! Alarm! Alarm! Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Detection	AlertToCombat	FormID 00027416	0	DialogueCi_AlertToCombat_00027416_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_AlertToCombat_00027416_1.mp3	File Not Found		AlertToCombat	--	To your guns, Brothers! Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Detection	AlertToCombat	FormID 00027417	0	DialogueCi_AlertToCombat_00027417_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_AlertToCombat_00027417_1.mp3	File Not Found		AlertToCombat	--	Defend the Citadel! Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Detection	AlertToCombat	FormID 00027418	0	DialogueCi_AlertToCombat_00027418_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_AlertToCombat_00027418_1.mp3	File Not Found		AlertToCombat	--	Hostile in the Bailey! Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Detection	AlertToCombat	FormID 00027419	0	DialogueCi_AlertToCombat_00027419_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_AlertToCombat_00027419_1.mp3	File Not Found		AlertToCombat	--	We've got a hostile in the Lab! Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Detection	AlertToCombat	FormID 0002741C	0	DialogueCi_AlertToCombat_0002741C_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_AlertToCombat_0002741C_1.mp3	File Not Found		AlertToCombat	--	Hostile contact in A Ring! Calling for backup! Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Detection	AlertToCombat	FormID 0002741D	0	DialogueCi_AlertToCombat_0002741D_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_AlertToCombat_0002741D_1.mp3	File Not Found		AlertToCombat	--	Hostile contact in B Ring! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	AlertToCombat	FormID 0002FBF3	0	GenericAdult_AlertToCombat_0002FBF3_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AlertToCombat_0002FBF3_1.mp3	File Not Found		AlertToCombat	--	Look what we have here. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	AlertToCombat	FormID 0002FBF4	0	GenericAdult_AlertToCombat_0002FBF4_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AlertToCombat_0002FBF4_1.mp3	File Not Found		AlertToCombat	--	Found you! Surprise 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	AlertToCombat	FormID 0005200F	0	GenericAdult_AlertToCombat_0005200F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AlertToCombat_0005200F_1.mp3	File Not Found		AlertToCombat	--	Aha! Surprise 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	AlertToCombat	FormID 00052010	0	GenericAdult_AlertToCombat_00052010_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AlertToCombat_00052010_1.mp3	File Not Found		AlertToCombat	--	Thought I heard something. Happy 25	emphasis on Thought --	--	--	MaleAdult01Default	GenericAdult	Detection	AlertToCombat	FormID 00052011	0	GenericAdult_AlertToCombat_00052011_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AlertToCombat_00052011_1.mp3	File Not Found		AlertToCombat	--	Hey! Surprise 50 --	--	--	MaleAdult01Default	Generic	Detection	AlertToCombat	FormID 0002FBF2	0	Generic_AlertToCombat_0002FBF2_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_AlertToCombat_0002FBF2_1.mp3	File Not Found		AlertToCombat	--	Aha! There you are! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	AlertToNormal	FormID 0002FBDA	0	GenericAdult_AlertToNormal_0002FBDA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AlertToNormal_0002FBDA_1.mp3	File Not Found		AlertToNormal	--	Ah, just getting jumpy I guess. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	AlertToNormal	FormID 0002FBE4	0	GenericAdult_AlertToNormal_0002FBE4_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AlertToNormal_0002FBE4_1.mp3	File Not Found		AlertToNormal	--	Whatever it was, I guess it's gone now. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	AlertToNormal	FormID 00052049	0	GenericAdult_AlertToNormal_00052049_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AlertToNormal_00052049_1.mp3	File Not Found		AlertToNormal	--	Hmm. Nothing here after all. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	AlertToNormal	FormID 0005204A	0	GenericAdult_AlertToNormal_0005204A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AlertToNormal_0005204A_1.mp3	File Not Found		AlertToNormal	--	There's nothing here. Disgust 50	disgusted --	--	--	MaleAdult01Default	GenericAdult	Detection	AlertToNormal	FormID 0005204B	0	GenericAdult_AlertToNormal_0005204B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AlertToNormal_0005204B_1.mp3	File Not Found		AlertToNormal	--	Whatever. I've got better things to do. Disgust 50	disgusted --	--	--	MaleAdult01Default	Generic	Detection	AlertToNormal	FormID 0002FBD2	0	Generic_AlertToNormal_0002FBD2_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_AlertToNormal_0002FBD2_1.mp3	File Not Found		AlertToNormal	--	I guess it was nothing. Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Combat	Assault	FormID 00027409	0	DialogueCitadel_Assault_00027409_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCitadel_Assault_00027409_1.mp3	File Not Found		Assault	--	Do you have any idea who you're dealing with? Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Combat	Assault	FormID 0002740A	0	DialogueCitadel_Assault_0002740A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCitadel_Assault_0002740A_1.mp3	File Not Found		Assault	--	You dare assault a Brother of Steel? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Assault	FormID 00052035	0	GenericAdult_Assault_00052035_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Assault_00052035_1.mp3	File Not Found		Assault	--	Now there was no call for that! Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Assault	FormID 00052036	0	GenericAdult_Assault_00052036_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Assault_00052036_1.mp3	File Not Found		Assault	--	Assault! Assault! Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Assault	FormID 00052037	0	GenericAdult_Assault_00052037_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Assault_00052037_1.mp3	File Not Found		Assault	--	You dirty coward! Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Assault	FormID 00052038	0	GenericAdult_Assault_00052038_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Assault_00052038_1.mp3	File Not Found		Assault	--	What the hell?! Anger 50 --	--	--	MaleAdult01Default	DialogueCitadel	Combat	Attack	FormID 00027444	0	DialogueCitadel_Attack_00027444_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCitadel_Attack_00027444_1.mp3	File Not Found		Attack	--	Scribes! Remember your training! Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Combat	Attack	FormID 00027445	0	DialogueCitadel_Attack_00027445_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCitadel_Attack_00027445_1.mp3	File Not Found		Attack	--	Defend the Citadel, scribes! Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Combat	Attack	FormID 00027446	0	DialogueCitadel_Attack_00027446_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCitadel_Attack_00027446_1.mp3	File Not Found		Attack	--	Call the Knights! Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Combat	Attack	FormID 00027447	0	DialogueCitadel_Attack_00027447_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCitadel_Attack_00027447_1.mp3	File Not Found		Attack	--	For the Citadel! Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Combat	Attack	FormID 00027448	0	DialogueCitadel_Attack_00027448_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCitadel_Attack_00027448_1.mp3	File Not Found		Attack	--	You will die here! Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Combat	Attack	FormID 00027449	0	DialogueCitadel_Attack_00027449_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCitadel_Attack_00027449_1.mp3	File Not Found		Attack	--	You dare spill blood on this sacred ground? Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Combat	Attack	FormID 0002744A	0	DialogueCitadel_Attack_0002744A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCitadel_Attack_0002744A_1.mp3	File Not Found		Attack	--	For Elder Lyons! Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Combat	Attack	FormID 00027450	0	DialogueCitadel_Attack_00027450_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCitadel_Attack_00027450_1.mp3	File Not Found		Attack	--	You're no better than that mutie scum... Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 00029316	0	GenericAdult_Attack_00029316_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_00029316_1.mp3	File Not Found		Attack	--	Keep firing! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 0001511B	0	GenericAdult_Attack_0001511B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_0001511B_1.mp3	File Not Found		Attack	--	Take him out! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 0001511D	0	GenericAdult_Attack_0001511D_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_0001511D_1.mp3	File Not Found		Attack	--	Light him up! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 00015055	0	GenericAdult_Attack_00015055_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_00015055_1.mp3	File Not Found		Attack	--	Need some help with this one! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 0004D593	0	GenericAdult_Attack_0004D593_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_0004D593_1.mp3	File Not Found		Attack	--	Did I hit him? Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 00015057	0	GenericAdult_Attack_00015057_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_00015057_1.mp3	File Not Found		Attack	--	Take him down! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 00015058	0	GenericAdult_Attack_00015058_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_00015058_1.mp3	File Not Found		Attack	--	Keep them pinned! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 0001511E	0	GenericAdult_Attack_0001511E_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_0001511E_1.mp3	File Not Found		Attack	--	Yeah?! Yeah?! You want some of this? Neutral 50	angry, shooting at someone --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 0001505A	0	GenericAdult_Attack_0001505A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_0001505A_1.mp3	File Not Found		Attack	--	Batter up! Neutral 50	hitting someone with a baseball bat --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 0001511F	0	GenericAdult_Attack_0001511F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_0001511F_1.mp3	File Not Found		Attack	--	Huargh! Neutral 50	hitting someone with a baseball bat --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 00015120	0	GenericAdult_Attack_00015120_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_00015120_1.mp3	File Not Found		Attack	--	Ggrrrr! Neutral 50	hitting someone with a baseball bat --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 00015121	0	GenericAdult_Attack_00015121_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_00015121_1.mp3	File Not Found		Attack	--	Arrggh! Neutral 50	hitting someone with a baseball bat --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 00029263	0	GenericAdult_Attack_00029263_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_00029263_1.mp3	File Not Found		Attack	--	You like that? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 0002925D	0	GenericAdult_Attack_0002925D_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_0002925D_1.mp3	File Not Found		Attack	--	That's it, that's it. Neutral 50	urgently talking to self during combat --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 0004D58A	0	GenericAdult_Attack_0004D58A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_0004D58A_1.mp3	File Not Found		Attack	--	What's the matter, huh? Can't stand the sight of your own blood? Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 0004D58B	0	GenericAdult_Attack_0004D58B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_0004D58B_1.mp3	File Not Found		Attack	--	Damn it! Anger 50	cursing at the situation --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 0004D58C	0	GenericAdult_Attack_0004D58C_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_0004D58C_1.mp3	File Not Found		Attack	--	There's more where that came from. Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 0004D58D	0	GenericAdult_Attack_0004D58D_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_0004D58D_1.mp3	File Not Found		Attack	--	Yeah! Yeah! Anger 50	angry yelling --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 0004D58E	0	GenericAdult_Attack_0004D58E_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_0004D58E_1.mp3	File Not Found		Attack	--	Bring it! Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 0004D58F	0	GenericAdult_Attack_0004D58F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_0004D58F_1.mp3	File Not Found		Attack	--	Had enough? Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 0004D590	0	GenericAdult_Attack_0004D590_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_0004D590_1.mp3	File Not Found		Attack	--	Yeah! Anger 50	shouting at enemy during combat --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 0004D591	0	GenericAdult_Attack_0004D591_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_0004D591_1.mp3	File Not Found		Attack	--	You like that, you bastard? Anger 50	shouting at enemy during combat --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 0004D592	0	GenericAdult_Attack_0004D592_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_0004D592_1.mp3	File Not Found		Attack	--	Want some more? Anger 50	shouting at enemy during combat --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 0004D594	0	GenericAdult_Attack_0004D594_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_0004D594_1.mp3	File Not Found		Attack	--	Steady! Anger 50	shouting encouragement at friends during combat --	--	--	MaleAdult01Default	GenericAdult	Combat	Attack	FormID 0004D595	0	GenericAdult_Attack_0004D595_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Attack_0004D595_1.mp3	File Not Found		Attack	--	Don't let them get away! Anger 50	shouting encouragement at friends during combat --	--	--	MaleAdult01Default	GenericAdult	Combat	AvoidThreat	FormID 0001FB61	0	GenericAdult_AvoidThreat_0001FB61_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AvoidThreat_0001FB61_1.mp3	File Not Found		AvoidThreat	--	Look out! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	AvoidThreat	FormID 0001FB62	0	GenericAdult_AvoidThreat_0001FB62_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AvoidThreat_0001FB62_1.mp3	File Not Found		AvoidThreat	--	It's gonna blow! Fear 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	AvoidThreat	FormID 00022A8F	0	GenericAdult_AvoidThreat_00022A8F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AvoidThreat_00022A8F_1.mp3	File Not Found		AvoidThreat	--	Holy shit! Surprise 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	AvoidThreat	FormID 00022A91	0	GenericAdult_AvoidThreat_00022A91_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AvoidThreat_00022A91_1.mp3	File Not Found		AvoidThreat	--	Be careful! Fear 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	AvoidThreat	FormID 00022A92	0	GenericAdult_AvoidThreat_00022A92_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_AvoidThreat_00022A92_1.mp3	File Not Found		AvoidThreat	--	Watch out! Fear 50 --	--	--	MaleAdult01Default	GenericAdult	Service	BarterExit	FormID 0004C17F	0	GenericAdult_BarterExit_0004C17F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_BarterExit_0004C17F_1.mp3	File Not Found		BarterExit	--	A pleasure doing business with you. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Service	BarterExit	FormID 0004C181	0	GenericAdult_BarterExit_0004C181_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_BarterExit_0004C181_1.mp3	File Not Found		BarterExit	--	Another satisfied customer. Happy 25 --	--	--	MaleAdult01Default	GenericAdult	Service	BarterExit	FormID 0004C182	0	GenericAdult_BarterExit_0004C182_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_BarterExit_0004C182_1.mp3	File Not Found		BarterExit	--	Give me a shout if you need anything else. Happy 25 --	--	--	MaleAdult01Default	GenericAdult	Service	BarterExit	FormID 0004C183	0	GenericAdult_BarterExit_0004C183_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_BarterExit_0004C183_1.mp3	File Not Found		BarterExit	--	Thanks. Happy 25 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	CitScribeAbout	FormID 00026C30	0	DialogueCi_CitScribeAbout_00026C30_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_CitScribeAbout_00026C30_1.mp3	File Not Found		What do you Scribes do? --	Why, a great many things! Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	CitScribeAbout	FormID 00026C30	1	DialogueCi_CitScribeAbout_00026C30_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_CitScribeAbout_00026C30_2.mp3	File Not Found		What do you Scribes do? --	There are three Orders within the Scribes, you see. Each dedicated to a different field of study. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	CitScribeAboutEND	FormID 00026C50	0	DialogueCi_CitScribeAboutE_00026C50_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_CitScribeAboutE_00026C50_1.mp3	File Not Found		That's all I needed. --	Very well. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	CitScribeAboutEND	FormID 00026C51	0	DialogueCi_CitScribeAboutE_00026C51_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_CitScribeAboutE_00026C51_1.mp3	File Not Found		That's all I needed. --	Certainly. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	CitScribeAboutEND	FormID 00026C52	0	DialogueCi_CitScribeAboutE_00026C52_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_CitScribeAboutE_00026C52_1.mp3	File Not Found		That's all I needed. --	Let me know if you need something else. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	CitScribeAboutOrders	FormID 000B736B	0	DialogueCi_CitScribeAboutO_000B736B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_CitScribeAboutO_000B736B_1.mp3	File Not Found		What are the Orders? Could you name the Orders? Of course. There's the Order of the Sword, Order of the Shield, and Order of the Quill. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	CitScribeAboutOrders	FormID 000B736B	1	DialogueCi_CitScribeAboutO_000B736B_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_CitScribeAboutO_000B736B_2.mp3	File Not Found		What are the Orders? Could you name the Orders? The Order of the Sword develops and maintains the Brotherhood's weapons. The Order of the Shield does the same for our Power Armor and defenses. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	CitScribeAboutOrders	FormID 000B736B	2	DialogueCi_CitScribeAboutO_000B736B_3	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_CitScribeAboutO_000B736B_3.mp3	File Not Found		What are the Orders? Could you name the Orders? The Order of the Quill is responsible for recovering and preserving knowledge, ancient and otherwise. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	CitScribeAboutWhatOrder	FormID 000B737B	0	DialogueCi_CitScribeAboutW_000B737B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_CitScribeAboutW_000B737B_1.mp3	File Not Found		What Order are you a part of? Which Order do you serve, Squire Bowditch? I am Proctor of the Order of the Shield. I oversee the others in my Order, and make sure our defenses are up to snuff. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	CitScribeAboutWhatOrder	FormID 000B737B	1	DialogueCi_CitScribeAboutW_000B737B_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_CitScribeAboutW_000B737B_2.mp3	File Not Found		What Order are you a part of? Which Order do you serve, Squire Bowditch? Do you know how long it took to fortify these ruins? From the husk of the Pentagon I carved a grand Citadel! No easy task, my friend! Surprise 50 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	CitScribeAboutWhatOrder	FormID 000B737B	2	DialogueCi_CitScribeAboutW_000B737B_3	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_CitScribeAboutW_000B737B_3.mp3	File Not Found		What Order are you a part of? Which Order do you serve, Squire Bowditch? Ah, but that was yesterday, when all we had to worry about was those damn Super Mutants. The Enclave, now... That's a different problem altogether... Fear 10 --	--	GetIsID == 1	MaleAdult01Default	ConvCitadel	Conversation	CitTalkBowditchElderLyons1	FormID 0002552B	0	ConvCitade_CitTalkBowditch_0002552B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitade_CitTalkBowditch_0002552B_1.mp3	File Not Found		CitTalkBowditchElderLyons1	--	Ah... you're a bit early today, sir. Regardless, I'm happy to report that the development of the Mark II Recon Armor unit is proceeding as planned. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	ConvCitadel	Conversation	CitTalkBowditchElderLyons1	FormID 00025909	0	ConvCitade_CitTalkBowditch_00025909_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitade_CitTalkBowditch_00025909_1.mp3	File Not Found		CitTalkBowditchElderLyons1	--	You're a bit late today, sir. I was afraid that you weren't coming. As per my report that I forwarded to you, the development is on schedule. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	ConvCitadel	Conversation	CitTalkBowditchElderLyons3	FormID 00025542	0	ConvCitade_CitTalkBowditch_00025542_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitade_CitTalkBowditch_00025542_1.mp3	File Not Found		CitTalkBowditchElderLyons3	--	There may be a slight delay in the enhancement of the ambulatory gyroscope. A few of the parts I need were lost in the recent... inventory reduction. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	ConvCitadel	Conversation	CitTalkBowditchElderLyons3	FormID 00025902	0	ConvCitade_CitTalkBowditch_00025902_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitade_CitTalkBowditch_00025902_1.mp3	File Not Found		CitTalkBowditchElderLyons3	--	I'm afraid that there may be a delay, sir. So far, I haven't been able to salvage a fellulator unit from the parts that we have on hand. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	ConvCitadel	Conversation	CitTalkBowditchElderLyons5	FormID 00025519	0	ConvCitade_CitTalkBowditch_00025519_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitade_CitTalkBowditch_00025519_1.mp3	File Not Found		CitTalkBowditchElderLyons5	--	Thank you, sir. I appreciate it. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	ConvCitadel	Conversation	CitTalkBowditchElderLyons5	FormID 00025914	0	ConvCitade_CitTalkBowditch_00025914_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitade_CitTalkBowditch_00025914_1.mp3	File Not Found		CitTalkBowditchElderLyons5	--	Yes, sir. Actually, perhaps I can fashion one out of... hrm... if you'll excuse me, sir. I have to jot something down before I forget. Surprise 50 --	--	GetIsID == 1	MaleAdult01Default	ConvCitadel	Conversation	CitTalkHail	FormID 000CB51B	0	ConvCitadel_CitTalkHail_000CB51B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitadel_CitTalkHail_000CB51B_1.mp3	File Not Found		CitTalkHail. --	It is, Scribe Peabody. Thank you. Neutral 50 --	--	--	MaleAdult01Default	ConvCitadel	Conversation	CitTalkHail	FormID 000C84D2	0	ConvCitadel_CitTalkHail_000C84D2_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitadel_CitTalkHail_000C84D2_1.mp3	File Not Found		CitTalkHail. --	As you were. Neutral 50 --	--	--	MaleAdult01Default	ConvCitadel	Conversation	CitTalkHail	FormID 000C9559	0	ConvCitadel_CitTalkHail_000C9559_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitadel_CitTalkHail_000C9559_1.mp3	File Not Found		CitTalkHail. --	Hail. Neutral 50 --	--	--	MaleAdult01Default	ConvCitadel	Conversation	CitTalkKnightDuskResponse1	FormID 00032FF0	0	ConvCitade_CitTalkKnightDu_00032FF0_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitade_CitTalkKnightDu_00032FF0_1.mp3	File Not Found		CitTalkKnightCaptainDuskResponse1	--	Hail. Neutral 50 --	--	--	MaleAdult01Default	ConvCitadel	Conversation	CitTalkScribeIFFResponse1	FormID 00026129	0	ConvCitade_CitTalkScribeIF_00026129_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitade_CitTalkScribeIF_00026129_1.mp3	File Not Found		CitScribeIFFResponse	--	Damn it. Well, he's not loaded but I still don't like the idea of him viewing us all as targets. See if you can lock it down. Neutral 50 --	--	--	MaleAdult01Default	ConvCitadel	Conversation	CitTalkScribeReport1	FormID 00026123	0	ConvCitade_CitTalkScribeRe_00026123_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitade_CitTalkScribeRe_00026123_1.mp3	File Not Found		CitScribeReport1	--	Power systems are 90% at startup, but are running at 37% efficiency after coming fully online. I'm looking into what might be causing the leak. Neutral 50 --	--	--	MaleAdult01Default	ConvCitadel	Conversation	CitTalkShortGeneric	FormID 000BA731	0	ConvCitade_CitTalkShortGen_000BA731_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitade_CitTalkShortGen_000BA731_1.mp3	File Not Found		CitTalkShortGeneric	--	Enclave strength is at 100%. They're getting reinforcements from somewhere, but we still haven't determined the location of their headquarters. Neutral 50 --	--	--	MaleAdult01Default	ConvCitadel	Conversation	CitTalkShortGeneric	FormID 000BA732	0	ConvCitade_CitTalkShortGen_000BA732_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitade_CitTalkShortGen_000BA732_1.mp3	File Not Found		CitTalkShortGeneric	--	Super Mutant activity in D.C. is high, but nothing out of the ordinary. The area around Galaxy News Radio is... nearly secure. Neutral 50 --	--	--	MaleAdult01Default	ConvCitadel	Conversation	CitTalkShortGeneric	FormID 000BA733	0	ConvCitade_CitTalkShortGen_000BA733_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitade_CitTalkShortGen_000BA733_1.mp3	File Not Found		CitTalkShortGeneric	--	Enclave troops have fortified the purifier complex. With those vertibirds, they're able to transport personnel at a remarkable rate. Neutral 50 --	--	--	MaleAdult01Default	ConvCitadel	Conversation	CitTalkShortGeneric	FormID 000BA734	0	ConvCitade_CitTalkShortGen_000BA734_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitade_CitTalkShortGen_000BA734_1.mp3	File Not Found		CitTalkShortGeneric	--	There's been another Behemoth sighted in the Wasteland, in the Evergreen Mills region. That's heavy Raider country, so things could get interesting. Neutral 50 --	--	--	MaleAdult01Default	ConvCitadel	Conversation	CitTalkShortGeneric	FormID 000BA735	0	ConvCitade_CitTalkShortGen_000BA735_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitade_CitTalkShortGen_000BA735_1.mp3	File Not Found		CitTalkShortGeneric	--	It appears the Enclave troops have moved beyond the purifier, into the surrounding Wasteland region. No telling how far they might spread. Neutral 50 --	--	--	MaleAdult01Default	ConvCitadel	Conversation	CitTalkShortGeneric2	FormID 000BA736	0	ConvCitade_CitTalkShortGen_000BA736_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitade_CitTalkShortGen_000BA736_1.mp3	File Not Found		CitTalkShortGeneric2	--	Hmm... All right, thanks for the information. Neutral 50 --	--	--	MaleAdult01Default	ConvCitadel	Conversation	CitTalkShortGeneric2	FormID 000BA737	0	ConvCitade_CitTalkShortGen_000BA737_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitade_CitTalkShortGen_000BA737_1.mp3	File Not Found		CitTalkShortGeneric2	--	I thought as much. Neutral 50 --	--	--	MaleAdult01Default	ConvCitadel	Conversation	CitTalkShortGeneric2	FormID 000BA738	0	ConvCitade_CitTalkShortGen_000BA738_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitade_CitTalkShortGen_000BA738_1.mp3	File Not Found		CitTalkShortGeneric2	--	I see... Neutral 50 --	--	--	MaleAdult01Default	ConvCitadel	Conversation	CitTalkShortGeneric2	FormID 000BA739	0	ConvCitade_CitTalkShortGen_000BA739_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitade_CitTalkShortGen_000BA739_1.mp3	File Not Found		CitTalkShortGeneric2	--	Very well. Thank you for the update. Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Topic	CitTownCitadelEND	FormID 0003883F	0	DialogueCi_CitTownCitadelE_0003883F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_CitTownCitadelE_0003883F_1.mp3	File Not Found		That's all I needed. --	If you say so. Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Detection	CombatToLost	FormID 0002743D	0	DialogueCi_CombatToLost_0002743D_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_CombatToLost_0002743D_1.mp3	File Not Found		CombatToLost	--	Dammit, lost them. Check back in B Ring. Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Detection	CombatToLost	FormID 0002743E	0	DialogueCi_CombatToLost_0002743E_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_CombatToLost_0002743E_1.mp3	File Not Found		CombatToLost	--	Zero contact, no kill. Send a team to the Lab. Protect the robot! Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Detection	CombatToLost	FormID 0002743F	0	DialogueCi_CombatToLost_0002743F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_CombatToLost_0002743F_1.mp3	File Not Found		CombatToLost	--	Where'd they go? Check inside! Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Detection	CombatToLost	FormID 00027441	0	DialogueCi_CombatToLost_00027441_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_CombatToLost_00027441_1.mp3	File Not Found		CombatToLost	--	Damn. Contact lost. Repeat, contact lost. Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Detection	CombatToLost	FormID 00027442	0	DialogueCi_CombatToLost_00027442_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_CombatToLost_00027442_1.mp3	File Not Found		CombatToLost	--	Stay alert, Brothers. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	CombatToLost	FormID 000604D9	0	GenericAdult_CombatToLost_000604D9_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_CombatToLost_000604D9_1.mp3	File Not Found		CombatToLost	--	Holy shit! A Stealth Boy! Surprise 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	CombatToLost	FormID 000604DA	0	GenericAdult_CombatToLost_000604DA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_CombatToLost_000604DA_1.mp3	File Not Found		CombatToLost	--	A Stealth Boy! Damn it! Surprise 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	CombatToLost	FormID 0002FBE8	0	GenericAdult_CombatToLost_0002FBE8_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_CombatToLost_0002FBE8_1.mp3	File Not Found		CombatToLost	--	Damn it. Where'd he go? Neutral 50	deemphasise the "he" -- this is used for anyone (male or female) that I'm looking for --	--	--	MaleAdult01Default	GenericAdult	Detection	CombatToLost	FormID 0002FBEA	0	GenericAdult_CombatToLost_0002FBEA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_CombatToLost_0002FBEA_1.mp3	File Not Found		CombatToLost	--	Let me go take a look around. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	CombatToLost	FormID 00052020	0	GenericAdult_CombatToLost_00052020_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_CombatToLost_00052020_1.mp3	File Not Found		CombatToLost	--	I bet I know where you went. Surprise 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	CombatToLost	FormID 00052021	0	GenericAdult_CombatToLost_00052021_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_CombatToLost_00052021_1.mp3	File Not Found		CombatToLost	--	Anybody see anything? Surprise 50	shouting to friends --	--	--	MaleAdult01Default	GenericAdult	Detection	CombatToLost	FormID 00052022	0	GenericAdult_CombatToLost_00052022_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_CombatToLost_00052022_1.mp3	File Not Found		CombatToLost	--	Split up and search the area. Anger 25	shouting to friends --	--	--	MaleAdult01Default	Generic	Detection	CombatToLost	FormID 0002FBE9	0	Generic_CombatToLost_0002FBE9_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_CombatToLost_0002FBE9_1.mp3	File Not Found		CombatToLost	--	Where'd you go? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	CombatToNormal	FormID 0002FBF5	0	GenericAdu_CombatToNormal_0002FBF5_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_CombatToNormal_0002FBF5_1.mp3	File Not Found		CombatToNormal	--	That takes care of that. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	CombatToNormal	FormID 0002FBF7	0	GenericAdu_CombatToNormal_0002FBF7_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_CombatToNormal_0002FBF7_1.mp3	File Not Found		CombatToNormal	--	Teach you to mess with me. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	CombatToNormal	FormID 0005202A	0	GenericAdu_CombatToNormal_0005202A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_CombatToNormal_0005202A_1.mp3	File Not Found		CombatToNormal	--	Good enough. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	CombatToNormal	FormID 0005202B	0	GenericAdu_CombatToNormal_0005202B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_CombatToNormal_0005202B_1.mp3	File Not Found		CombatToNormal	--	Well, that's the end of that. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	CombatToNormal	FormID 0005202C	0	GenericAdu_CombatToNormal_0005202C_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_CombatToNormal_0005202C_1.mp3	File Not Found		CombatToNormal	--	Glad that's over. Anger 25 --	--	--	MaleAdult01Default	Generic	Detection	CombatToNormal	FormID 0002FBFE	0	Generic_CombatToNormal_0002FBFE_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_CombatToNormal_0002FBFE_1.mp3	File Not Found		CombatToNormal	--	Phew. I'm glad that's over. Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Combat	Death	FormID 0002742F	0	DialogueCitadel_Death_0002742F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCitadel_Death_0002742F_1.mp3	File Not Found		Death	--	Nooo... Pained 100	dying gasp --	--	--	MaleAdult01Default	DialogueCitadel	Combat	Death	FormID 00027430	0	DialogueCitadel_Death_00027430_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCitadel_Death_00027430_1.mp3	File Not Found		Death	--	Brothers... Pained 100	dying gasp --	--	--	MaleAdult01Default	Generic	Combat	Death	FormID 000208D3	0	Generic_Death_000208D3_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Death_000208D3_1.mp3	File Not Found		Death	--	Gaaah! Pained 100	death scream --	--	--	MaleAdult01Default	Generic	Combat	Death	FormID 0001FB58	0	Generic_Death_0001FB58_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Death_0001FB58_1.mp3	File Not Found		Death	--	Urgh! Pained 100	death scream --	--	--	MaleAdult01Default	Generic	Combat	Death	FormID 000208D4	0	Generic_Death_000208D4_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Death_000208D4_1.mp3	File Not Found		Death	--	Urgh! Pained 100	death scream --	--	--	MaleAdult01Default	Generic	Combat	Death	FormID 0001FB59	0	Generic_Death_0001FB59_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Death_0001FB59_1.mp3	File Not Found		Death	--	Aaaah! Pained 100	death scream --	--	--	MaleAdult01Default	Generic	Combat	Death	FormID 000208D5	0	Generic_Death_000208D5_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Death_000208D5_1.mp3	File Not Found		Death	--	Aaaah! Pained 100	death scream --	--	--	MaleAdult01Default	Generic	Combat	Death	FormID 0001FB5A	0	Generic_Death_0001FB5A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Death_0001FB5A_1.mp3	File Not Found		Death	--	Nooo! Pained 100	death scream --	--	--	MaleAdult01Default	Generic	Combat	Death	FormID 000208D6	0	Generic_Death_000208D6_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Death_000208D6_1.mp3	File Not Found		Death	--	Nooo! Pained 100	death scream --	--	--	MaleAdult01Default	Generic	Combat	Death	FormID 00020712	0	Generic_Death_00020712_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Death_00020712_1.mp3	File Not Found		Death	--	Agggghhh! Pained 100	death scream --	--	--	MaleAdult01Default	Generic	Combat	Death	FormID 00020713	0	Generic_Death_00020713_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Death_00020713_1.mp3	File Not Found		Death	--	Ooohhhh! Pained 100	death scream --	--	--	MaleAdult01Default	DialogueCitadel	Combat	DeathResponse	FormID 0002740C	0	DialogueCi_DeathResponse_0002740C_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_DeathResponse_0002740C_1.mp3	File Not Found		DeathResponse	--	A Brother has fallen! Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Combat	DeathResponse	FormID 0002740D	0	DialogueCi_DeathResponse_0002740D_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_DeathResponse_0002740D_1.mp3	File Not Found		DeathResponse	--	You dare take the life of a Brother of Steel! Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Combat	DeathResponse	FormID 0002740E	0	DialogueCi_DeathResponse_0002740E_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_DeathResponse_0002740E_1.mp3	File Not Found		DeathResponse	--	His was a good death. Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Combat	DeathResponse	FormID 0002740F	0	DialogueCi_DeathResponse_0002740F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_DeathResponse_0002740F_1.mp3	File Not Found		DeathResponse	--	Focus, Brothers. Focus on the enemy! Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Combat	DeathResponse	FormID 00027410	0	DialogueCi_DeathResponse_00027410_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_DeathResponse_00027410_1.mp3	File Not Found		DeathResponse	--	Let his death not be in vain! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	DeathResponse	FormID 0001FB5F	0	GenericAdult_DeathResponse_0001FB5F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_DeathResponse_0001FB5F_1.mp3	File Not Found		DeathResponse	--	They killed him! Anger 100 --	--	--	MaleAdult01Default	GenericAdult	Combat	DeathResponse	FormID 0001FB60	0	GenericAdult_DeathResponse_0001FB60_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_DeathResponse_0001FB60_1.mp3	File Not Found		DeathResponse	--	They killed her! Anger 100 --	--	--	MaleAdult01Default	DLC03ConvCitadel	Conversation	DLC03CitScribeReport1	FormID 010075D0	0	DLC03ConvC_DLC03CitScribeR_000075D0_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult01Default\DLC03ConvC_DLC03CitScribeR_000075D0_1.mp3	File Not Found		DLC03CitScribeReport1	--	We're monitoring the robot's status remotely as best we can. Everything seems to be within acceptable parameters. Neutral 50 --	--	--	MaleAdult01Default	DLC03ConvCitadel	Conversation	DLC03CitScribeReport1	FormID 010075D1	0	DLC03ConvC_DLC03CitScribeR_000075D1_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult01Default\DLC03ConvC_DLC03CitScribeR_000075D1_1.mp3	File Not Found		DLC03CitScribeReport1	--	Prime is still exhibiting some power fluctuations, but they're within tolerances. Neutral 50 --	--	--	MaleAdult01Default	DLC03ConvCitadel	Conversation	DLC03CitScribeReport1	FormID 010075D2	0	DLC03ConvC_DLC03CitScribeR_000075D2_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult01Default\DLC03ConvC_DLC03CitScribeR_000075D2_1.mp3	File Not Found		DLC03CitScribeReport1	--	We're still going over data from the last few skirmishes. Prime is functioning beyond our expectations. Neutral 50 --	--	--	MaleAdult01Default	DLC03ConvCitadel	Conversation	DLC03CitScribeReport1	FormID 010075D3	0	DLC03ConvC_DLC03CitScribeR_000075D3_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult01Default\DLC03ConvC_DLC03CitScribeR_000075D3_1.mp3	File Not Found		DLC03CitScribeReport1	--	Analysis of the Enclave armor is ongoing. We've identified a few weaknesses which we've advised field commanders to exploit. Neutral 50 --	--	--	MaleAdult01Default	DLC03ConvCitadel	Conversation	DLC03CitScribeReport1	FormID 010075D4	0	DLC03ConvC_DLC03CitScribeR_000075D4_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult01Default\DLC03ConvC_DLC03CitScribeR_000075D4_1.mp3	File Not Found		DLC03CitScribeReport1	--	I'll be briefing the Paladins soon on what we've learned about Enclave battle tactics. I think we can definitely improve our efficiency. Neutral 50 --	--	--	MaleAdult01Default	DLC03ConvCitadel	Conversation	DLC03CitScribeReport1	FormID 010075D5	0	DLC03ConvC_DLC03CitScribeR_000075D5_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult01Default\DLC03ConvC_DLC03CitScribeR_000075D5_1.mp3	File Not Found		DLC03CitScribeReport1	--	We're still trying to figure out what happened... looking for any recent transmissions we might have missed. Neutral 50 --	--	--	MaleAdult01Default	DLC03ConvCitadel	Conversation	DLC03CitScribeReport1	FormID 010075D6	0	DLC03ConvC_DLC03CitScribeR_000075D6_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult01Default\DLC03ConvC_DLC03CitScribeR_000075D6_1.mp3	File Not Found		DLC03CitScribeReport1	--	Progress has been made on the new anti-air weapon, but without all the parts we still have yet to start field tests. Neutral 50 --	--	--	MaleAdult01Default	DLC03ConvCitadel	Conversation	DLC03CitScribeReport1	FormID 010075D7	0	DLC03ConvC_DLC03CitScribeR_000075D7_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult01Default\DLC03ConvC_DLC03CitScribeR_000075D7_1.mp3	File Not Found		DLC03CitScribeReport1	--	We're going over the debriefings and scattered data we received from the site. We hope to have a threat assessment prepared later today. Neutral 50 --	--	--	MaleAdult01Default	DLC03ConvCitadel	Conversation	DLC03CitScribeReport1	FormID 010075D8	0	DLC03ConvC_DLC03CitScribeR_000075D8_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult01Default\DLC03ConvC_DLC03CitScribeR_000075D8_1.mp3	File Not Found		DLC03CitScribeReport1	--	Still working on decrypting the Enclave data pulled from the last encounter. We should have solid results soon. Neutral 50 --	--	--	MaleAdult01Default	FreeformDC	Topic	FFDCDogtagsFound1	FormID 0002E01B	0	FreeformDC_FFDCDogtagsFoun_0002E01B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\FreeformDC_FFDCDogtagsFoun_0002E01B_1.mp3	File Not Found		Where can I find Scribe Jameson? --	She spends most of her time in the Archives. You'll find them in A Ring, near the great hall. Neutral 50 --	--	--	MaleAdult01Default	FreeformDC	Topic	FFDCDogtagsFound2	FormID 0002E023	0	FreeformDC_FFDCDogtagsFoun_0002E023_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\FreeformDC_FFDCDogtagsFoun_0002E023_1.mp3	File Not Found		All right then. --	Glad to be of help. Neutral 50 --	--	--	MaleAdult01Default	FreeformPowerArmor	Topic	FFPAWho	FormID 000612B7	0	FreeformPowerArmor_FFPAWho_000612B7_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\FreeformPowerArmor_FFPAWho_000612B7_2.mp3	File Not Found		Can someone in the Citadel train me to wear Power Armor? --	I’m sure Gunny could train you, but he won’t. Not without permission from Elder Lyons. You should ask him... he’s usually near the Lab. Neutral 50 --	--	--	MaleAdult01Default	FreeformPowerArmor	Topic	FFPAWho	FormID 000612D4	0	FreeformPowerArmor_FFPAWho_000612D4_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\FreeformPowerArmor_FFPAWho_000612D4_1.mp3	File Not Found		Can someone in the Citadel train me to wear Power Armor? --	Paladin Gunny can train you, but you’ll need permission from Elder Lyons first. You can usually find him near the Lab. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	FireExplosive	FormID 00022AA2	0	GenericAdult_FireExplosive_00022AA2_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_FireExplosive_00022AA2_1.mp3	File Not Found		FireExplosive	--	Incoming! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	FireExplosive	FormID 00022AA3	0	GenericAdult_FireExplosive_00022AA3_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_FireExplosive_00022AA3_1.mp3	File Not Found		FireExplosive	--	Duck! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	FireExplosive	FormID 00022AA4	0	GenericAdult_FireExplosive_00022AA4_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_FireExplosive_00022AA4_1.mp3	File Not Found		FireExplosive	--	Fire in the hole! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	FireExplosive	FormID 00022AA5	0	GenericAdult_FireExplosive_00022AA5_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_FireExplosive_00022AA5_1.mp3	File Not Found		FireExplosive	--	Get down! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	FireExplosive	FormID 00022AA6	0	GenericAdult_FireExplosive_00022AA6_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_FireExplosive_00022AA6_1.mp3	File Not Found		FireExplosive	--	Look out! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Flee	FormID 00022A76	0	GenericAdult_Flee_00022A76_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Flee_00022A76_1.mp3	File Not Found		Flee	--	Help! Neutral 50	yelling in fear as you run for your life --	--	--	MaleAdult01Default	GenericAdult	Combat	Flee	FormID 0004D556	0	GenericAdult_Flee_0004D556_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Flee_0004D556_1.mp3	File Not Found		Flee	--	Run for it! Fear 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Flee	FormID 0004D558	0	GenericAdult_Flee_0004D558_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Flee_0004D558_1.mp3	File Not Found		Flee	--	We're outnumbered! Fear 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Flee	FormID 0004D559	0	GenericAdult_Flee_0004D559_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Flee_0004D559_1.mp3	File Not Found		Flee	--	This is hopeless! Neutral 50	yelling in fear as you run for your life --	--	--	MaleAdult01Default	GenericAdult	Combat	Flee	FormID 0004D55B	0	GenericAdult_Flee_0004D55B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Flee_0004D55B_1.mp3	File Not Found		Flee	--	I'm out of here! Neutral 50	yelling in fear as you run for your life --	--	--	MaleAdult01Default	GenericAdult	Combat	Flee	FormID 00022A78	0	GenericAdult_Flee_00022A78_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Flee_00022A78_1.mp3	File Not Found		Flee	--	Let's get out of here! Fear 50 --	--	--	MaleAdult01Default	GenericAdult	Conversation	GenericHelloResponse	FormID 00070CF2	0	GenericAdu_GenericHelloRes_00070CF2_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_GenericHelloRes_00070CF2_1.mp3	File Not Found		GenericHelloResponse	--	Oh, just wonderful. Thanks for asking. Happy 50 --	--	--	MaleAdult01Default	GenericAdult	Conversation	GenericHelloResponse	FormID 00070CF3	0	GenericAdu_GenericHelloRes_00070CF3_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_GenericHelloRes_00070CF3_1.mp3	File Not Found		GenericHelloResponse	--	Dear, I live in Tenpenny Tower. I'm at the top of the world. He he he he. Happy 50 --	--	--	MaleAdult01Default	GenericAdult	Conversation	GenericHelloResponse	FormID 00070CF4	0	GenericAdu_GenericHelloRes_00070CF4_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_GenericHelloRes_00070CF4_1.mp3	File Not Found		GenericHelloResponse	--	I'm quite well, thank you. Happy 50 --	--	--	MaleAdult01Default	GenericAdult	Conversation	GenericHelloResponse	FormID 00070CF5	0	GenericAdu_GenericHelloRes_00070CF5_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_GenericHelloRes_00070CF5_1.mp3	File Not Found		GenericHelloResponse	--	Splendid. Simply splendid. Thanks so much for asking. Happy 50 --	--	--	MaleAdult01Default	GenericAdult	Conversation	GenericHelloResponse	FormID 00070CF6	0	GenericAdu_GenericHelloRes_00070CF6_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_GenericHelloRes_00070CF6_1.mp3	File Not Found		GenericHelloResponse	--	I'd be better if I could get my hands on some caviar, but what can you do? Ha ha ha ha ha. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	MS08	Topic	MS08TechnicalClue3Bribe	FormID 0005FA3F	0	MS08_MS08TechnicalClue3Bri_0005FA3F_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS08_MS08TechnicalClue3Bri_0005FA3F_2.mp3	File Not Found		Got any info on an android mind wipe? Here's a 100 cap "research fee." --	Most believe it's a hoax. Here's some evidence for you to consider for yourself. Take this holotape. Happy 50	bragging that he's in the know --	--	GetIsID == 1	MaleAdult01Default	MS08	Topic	MS08TechnicalClue3Stat	FormID 0005FA34	0	MS08_MS08TechnicalClue3Sta_0005FA34_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS08_MS08TechnicalClue3Sta_0005FA34_2.mp3	File Not Found		You know how they rewrote engrams in a cluster of Android memory subroutines? --	Most believe it's a hoax. Here's some evidence for you to consider for yourself. Take this holotape. Happy 50	bragging that he's in the know --	--	GetIsID == 1	MaleAdult01Default	MS08	Topic	MS08TechnicalClue4Bribe	FormID 0005FAA5	0	MS08_MS08TechnicalClue4Bri_0005FAA5_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS08_MS08TechnicalClue4Bri_0005FAA5_1.mp3	File Not Found		I'll give you 100 caps if you know who did the mind wipe on that android. --	Normally I don't traffic in unsubstantiated rumor, but... they say old Pinkerton is hiding out somewhere in Rivet City and that he did it. Surprise 50	bragging that he is in the know --	--	GetIsID == 1	MaleAdult01Default	MS08	Topic	MS08TechnicalClue4Stat	FormID 0005FADA	0	MS08_MS08TechnicalClue4Sta_0005FADA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS08_MS08TechnicalClue4Sta_0005FADA_1.mp3	File Not Found		Do you know anything about the AI swap on that Commonwealth android? --	Normally I don't traffic in unsubstantiated rumor, but... they say old Pinkerton is hiding out somewhere in Rivet City and that he did it. Surprise 50	bragging that he is in the know --	--	GetIsID == 1	MaleAdult01Default	DialogueRivetCity	Topic	RCTopicPaulieAddict	FormID 00095A92	0	DialogueRi_RCTopicPaulieAd_00095A92_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueRi_RCTopicPaulieAd_00095A92_1.mp3	File Not Found		Did you know that Paulie Cantelli is an addict? --	He's totally strung out. It's going to kill him one of these days. Sad 50 --	--	GetIsID == 1	MaleAdult01Default	MS08	Topic	SpeechChallengeFailure	FormID 000269B4	0	MS08_SpeechChallengeFailur_000269B4_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\MS08_SpeechChallengeFailur_000269B4_1.mp3	File Not Found		SpeechChallengeFailure	--	I'm trained in resisting all forms of coercion. You're wasting your time. Disgust 10	doesn't think the player is worthy of the information, or can be trusted with it --	--	--	MaleAdult01Default	GenericAdult	Topic	SpeechChallengeFailure	FormID 00067566	0	GenericAdu_SpeechChallenge_00067566_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_SpeechChallenge_00067566_1.mp3	File Not Found		SpeechChallengeFailure	--	That's not going to work on me. Disgust 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	StartCombatResponse	FormID 00080DBB	0	GenericAdu_StartCombatResp_00080DBB_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_StartCombatResp_00080DBB_1.mp3	File Not Found		StartCombatResponse	--	Flank 'em! Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	StartCombatResponse	FormID 00080DBC	0	GenericAdu_StartCombatResp_00080DBC_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_StartCombatResp_00080DBC_1.mp3	File Not Found		StartCombatResponse	--	I've got your back! Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	StartCombatResponse	FormID 00080DBE	0	GenericAdu_StartCombatResp_00080DBE_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_StartCombatResp_00080DBE_1.mp3	File Not Found		StartCombatResponse	--	We'll get 'em. Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	StartCombatResponse	FormID 00080DBF	0	GenericAdu_StartCombatResp_00080DBF_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_StartCombatResp_00080DBF_1.mp3	File Not Found		StartCombatResponse	--	Look out! Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	StartCombatResponse	FormID 00080DC0	0	GenericAdu_StartCombatResp_00080DC0_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdu_StartCombatResp_00080DC0_1.mp3	File Not Found		StartCombatResponse	--	Where? Anger 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Steal	FormID 00022AB2	0	GenericAdult_Steal_00022AB2_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Steal_00022AB2_1.mp3	File Not Found		Steal	--	Thief! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Steal	FormID 00022AB3	0	GenericAdult_Steal_00022AB3_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Steal_00022AB3_1.mp3	File Not Found		Steal	--	You stole that! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Steal	FormID 00022AB4	0	GenericAdult_Steal_00022AB4_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Steal_00022AB4_1.mp3	File Not Found		Steal	--	Stop! Thief! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Steal	FormID 00022AB6	0	GenericAdult_Steal_00022AB6_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Steal_00022AB6_1.mp3	File Not Found		Steal	--	You can't just take that! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	Steal	FormID 00022AB7	0	GenericAdult_Steal_00022AB7_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Steal_00022AB7_1.mp3	File Not Found		Steal	--	That doesn't belong to you! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Miscellaneous	TimeToGo	FormID 0004C272	0	GenericAdult_TimeToGo_0004C272_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_TimeToGo_0004C272_1.mp3	File Not Found		TimeToGo	--	It's time for you to leave. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Miscellaneous	TimeToGo	FormID 0004C273	0	GenericAdult_TimeToGo_0004C273_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_TimeToGo_0004C273_1.mp3	File Not Found		TimeToGo	--	You've got to leave now so I can lock up. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Miscellaneous	TimeToGo	FormID 0004C275	0	GenericAdult_TimeToGo_0004C275_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_TimeToGo_0004C275_1.mp3	File Not Found		TimeToGo	--	I'm locking up, so you'll need to leave. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	TLCitadelEnclave	FormID 000B7F43	0	DialogueCi_TLCitadelEnclav_000B7F43_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_TLCitadelEnclav_000B7F43_1.mp3	File Not Found		So... Any thoughts on the Enclave? --	They're sporting some pretty impressive Power Armor, I'll give them that. The Advanced Mark II. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	TLCitadelEnclave	FormID 000B7F43	1	DialogueCi_TLCitadelEnclav_000B7F43_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_TLCitadelEnclav_000B7F43_2.mp3	File Not Found		So... Any thoughts on the Enclave? --	But that's all right. With a few modifications, our own armor will more than handle anything they throw at it. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	TLCitadelSuperMutant	FormID 000B7F46	0	DialogueCi_TLCitadelSuperM_000B7F46_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_TLCitadelSuperM_000B7F46_1.mp3	File Not Found		Care to share anything about the Super Mutants? --	They're relentless. Like nothing I've ever seen before. I honestly think they see our Brothers in Power Armor as some kind of... canned meal. Disgust 50 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	TLCitadelSuperMutant	FormID 000B7F46	1	DialogueCi_TLCitadelSuperM_000B7F46_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_TLCitadelSuperM_000B7F46_2.mp3	File Not Found		Care to share anything about the Super Mutants? --	Some of the... pieces... we've had brought back. Men and women ripped in half. Some pulled through their armor. Just horrible. Sad 20	emphasis on "through" --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	TLScribeRepair	FormID 000963CF	0	DialogueCi_TLScribeRepair_000963CF_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_TLScribeRepair_000963CF_1.mp3	File Not Found		Could you repair my equipment? --	I suppose that I can. The Brotherhood can make use of Wasteland currency to trade. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	TLScribeRepair	FormID 000B830E	0	DialogueCi_TLScribeRepair_000B830E_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_TLScribeRepair_000B830E_1.mp3	File Not Found		Could you repair my equipment? --	Certainly. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	AboutBrotherhood1	FormID 0004431F	0	DialogueCi_AboutBrotherhoo_0004431F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_AboutBrotherhoo_0004431F_1.mp3	File Not Found		Do you sell any specialty items? Can you tell me more about the Brotherhood of Steel? Oh yes, I can. In fact, I suspect I could write several texts on the various details of the Brotherhood. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	AboutBrotherhood1	FormID 0004431F	1	DialogueCi_AboutBrotherhoo_0004431F_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_AboutBrotherhoo_0004431F_2.mp3	File Not Found		Do you sell any specialty items? Can you tell me more about the Brotherhood of Steel? But I suspect you're in a hurry, so what particulars would you like to know? Anger 10 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Conversation	GOODBYE	FormID 00024151	0	DialogueCitadel_GOODBYE_00024151_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCitadel_GOODBYE_00024151_1.mp3	File Not Found		I have to go now. --	Back to work. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Conversation	GOODBYE	FormID 00024152	0	DialogueCitadel_GOODBYE_00024152_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCitadel_GOODBYE_00024152_1.mp3	File Not Found		I have to go now. --	Farewell. Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Conversation	GOODBYE	FormID 0001E558	0	DialogueCitadel_GOODBYE_0001E558_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCitadel_GOODBYE_0001E558_1.mp3	File Not Found		I have to go now. --	Steel be with you. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	GenericAdult	Conversation	GOODBYE	FormID 0001D5E5	0	GenericAdult_GOODBYE_0001D5E5_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_GOODBYE_0001D5E5_1.mp3	File Not Found		I have to go now. --	Yeah. See you. Neutral 50	Default backup bottom of the stack no condition failsafe goodbye. --	--	GetIsID == 1	MaleAdult01Default	GenericAdult	Conversation	GOODBYE	FormID 0004E5DD	0	GenericAdult_GOODBYE_0004E5DD_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_GOODBYE_0004E5DD_1.mp3	File Not Found		I have to go now. Goodbye. Whatever. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Conversation	GOODBYE	FormID 0004E5E3	0	GenericAdult_GOODBYE_0004E5E3_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_GOODBYE_0004E5E3_1.mp3	File Not Found		I have to go now. I need to get going. Bye. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Conversation	GOODBYE	FormID 00049E19	0	GenericAdult_GOODBYE_00049E19_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_GOODBYE_00049E19_1.mp3	File Not Found		I have to go now. Time for me to go. Later. Neutral 50 --	--	--	MaleAdult01Default	Generic	Conversation	GOODBYE	FormID 00049E16	0	Generic_GOODBYE_00049E16_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_GOODBYE_00049E16_1.mp3	File Not Found		I have to go now. See you later. Bye. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	DLC03WQ	Topic	GREETING	FormID 0100380F	0	DLC03WQ_GREETING_0000380F_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult01Default\DLC03WQ_GREETING_0000380F_1.mp3	File Not Found		GREETING	--	If it's not one thing, it's another. Well, got to run. Disgust 50	mildly sarcastic --	--	GetIsID == 1	MaleAdult01Default	DLC03WQ	Topic	GREETING	FormID 01003810	0	DLC03WQ_GREETING_00003810_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult01Default\DLC03WQ_GREETING_00003810_1.mp3	File Not Found		GREETING	--	This water delivery business is a complex affair. Surprise 50	mildly sarcastic --	--	GetIsID == 1	MaleAdult01Default	DLC03WQ	Topic	GREETING	FormID 01003811	0	DLC03WQ_GREETING_00003811_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult01Default\DLC03WQ_GREETING_00003811_1.mp3	File Not Found		GREETING	--	So much to do, so little time to do it. Surprise 50	mildly sarcastic --	--	GetIsID == 1	MaleAdult01Default	DLC03WQ	Topic	GREETING	FormID 01003813	0	DLC03WQ_GREETING_00003813_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult01Default\DLC03WQ_GREETING_00003813_1.mp3	File Not Found		GREETING	--	I'm so glad I got drafted to be part of Lyons' little Water Delivery Team. No really, I can't tell you what a wonderful opportunity this all is. Disgust 50	sarcastic --	--	GetIsID == 1	MaleAdult01Default	DLC03WQ	Topic	GREETING	FormID 01003814	0	DLC03WQ_GREETING_00003814_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult01Default\DLC03WQ_GREETING_00003814_1.mp3	File Not Found		GREETING	--	I'd stay away from the boss. He's in one of his moods again. Surprise 50	mildly sarcastic --	--	--	MaleAdult01Default	DLC03DialogueCitadel	Topic	GREETING	FormID 010097F9	0	DLC03Dialo_GREETING_000097F9_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult01Default\DLC03Dialo_GREETING_000097F9_1.mp3	File Not Found		GREETING	--	What do you need? Neutral 50 --	--	--	MaleAdult01Default	DLC03DialogueCitadel	Topic	GREETING	FormID 010097FA	0	DLC03Dialo_GREETING_000097FA_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult01Default\DLC03Dialo_GREETING_000097FA_1.mp3	File Not Found		GREETING	--	Can I be of assistance? Neutral 50 --	--	--	MaleAdult01Default	DLC03DialogueCitadel	Topic	GREETING	FormID 010097FB	0	DLC03Dialo_GREETING_000097FB_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult01Default\DLC03Dialo_GREETING_000097FB_1.mp3	File Not Found		GREETING	--	If there's anything I can do to help, please just say so. Neutral 50 --	--	--	MaleAdult01Default	DLC03DialogueCitadel	Topic	GREETING	FormID 0100BB9B	0	DLC03Dialo_GREETING_0000BB9B_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult01Default\DLC03Dialo_GREETING_0000BB9B_1.mp3	File Not Found		GREETING	--	Did you need something? Neutral 50 --	--	--	MaleAdult01Default	DLC03DialogueCitadel	Topic	GREETING	FormID 0100BB9C	0	DLC03Dialo_GREETING_0000BB9C_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult01Default\DLC03Dialo_GREETING_0000BB9C_1.mp3	File Not Found		GREETING	--	Good to see you. Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Topic	GREETING	FormID 000BCC04	0	DialogueCitadel_GREETING_000BCC04_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCitadel_GREETING_000BCC04_1.mp3	File Not Found		GREETING	--	For Elder Lyons! Happy 50 --	--	--	MaleAdult01Default	DialogueCitadel	Topic	GREETING	FormID 000BCC05	0	DialogueCitadel_GREETING_000BCC05_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCitadel_GREETING_000BCC05_1.mp3	File Not Found		GREETING	--	Good luck! Happy 50 --	--	--	MaleAdult01Default	DialogueCitadel	Topic	GREETING	FormID 000BCC06	0	DialogueCitadel_GREETING_000BCC06_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCitadel_GREETING_000BCC06_1.mp3	File Not Found		GREETING	--	Project Purity is as good as ours! Happy 50 --	--	--	MaleAdult01Default	DialogueCitadel	Topic	GREETING	FormID 000BCC08	0	DialogueCitadel_GREETING_000BCC08_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCitadel_GREETING_000BCC08_1.mp3	File Not Found		GREETING	--	Glad to see you're still in one piece. You're just in time for the action. Best get to the lab and talk with Elder Lyons. Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Topic	GREETING	FormID 000BCC09	0	DialogueCitadel_GREETING_000BCC09_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCitadel_GREETING_000BCC09_1.mp3	File Not Found		GREETING	--	You're back! Listen, something's happening. You need to get to the lab and talk to Elder Lyons right away! Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Topic	GREETING	FormID 000BCC0A	0	DialogueCitadel_GREETING_000BCC0A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCitadel_GREETING_000BCC0A_1.mp3	File Not Found		GREETING	--	It's good to see you back. But you'd better get to the lab right away, and report to Elder Lyons. Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Topic	GREETING	FormID 000BCC0B	0	DialogueCitadel_GREETING_000BCC0B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCitadel_GREETING_000BCC0B_1.mp3	File Not Found		GREETING	--	Great to see you, but have you spoken to Elder Lyons? He's here in the lab level, near the robot. Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Topic	GREETING	FormID 000BCC0C	0	DialogueCitadel_GREETING_000BCC0C_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCitadel_GREETING_000BCC0C_1.mp3	File Not Found		GREETING	--	You need to report to Elder Lyons A.S.A.P. He's over by the robot. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	GREETING	FormID 000198DB	0	DialogueCitadel_GREETING_000198DB_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCitadel_GREETING_000198DB_1.mp3	File Not Found		GREETING	--	Hrm? Yes, hello. I've heard about you. We don't get many strangers here in the Citadel, especially those who walk about unescorted. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	GREETING	FormID 000198DB	1	DialogueCitadel_GREETING_000198DB_2	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCitadel_GREETING_000198DB_2.mp3	File Not Found		GREETING	--	I am Scribe Bowditch. If you require something, simply ask. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Topic	GREETING	FormID 00023960	0	DialogueCitadel_GREETING_00023960_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCitadel_GREETING_00023960_1.mp3	File Not Found		GREETING	--	How may a serve you, friend of Steel? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Topic	GREETING	FormID 000038C8	0	GenericAdult_GREETING_000038C8_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_GREETING_000038C8_1.mp3	File Not Found		GREETING	--	What do you need? Anger 25 --	--	--	MaleAdult01Default	Generic	Topic	GREETING	FormID 000038C2	0	Generic_GREETING_000038C2_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_GREETING_000038C2_1.mp3	File Not Found		GREETING	--	Yeah? Neutral 50 --	--	--	MaleAdult01Default	Generic	Topic	GREETING	FormID 0004C18B	0	Generic_GREETING_0004C18B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_GREETING_0004C18B_1.mp3	File Not Found		GREETING	--	Hey there. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	GuardTrespass	FormID 00022A93	0	GenericAdult_GuardTrespass_00022A93_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_GuardTrespass_00022A93_1.mp3	File Not Found		GuardTrespass	--	You! Get out of here! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	GuardTrespass	FormID 00017194	0	GenericAdult_GuardTrespass_00017194_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_GuardTrespass_00017194_1.mp3	File Not Found		GuardTrespass	--	Back off! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	GuardTrespass	FormID 00050FFE	0	GenericAdult_GuardTrespass_00050FFE_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_GuardTrespass_00050FFE_1.mp3	File Not Found		GuardTrespass	--	I'm not warning you again. Leave now. Anger 60 --	--	--	MaleAdult01Default	GenericAdult	Combat	GuardTrespass	FormID 00051000	0	GenericAdult_GuardTrespass_00051000_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_GuardTrespass_00051000_1.mp3	File Not Found		GuardTrespass	--	Last warning. Get out of here. Anger 60 --	--	--	MaleAdult01Default	GenericAdult	Combat	GuardTrespass	FormID 00051001	0	GenericAdult_GuardTrespass_00051001_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_GuardTrespass_00051001_1.mp3	File Not Found		GuardTrespass	--	You'd better get out of here. Anger 40 --	--	--	MaleAdult01Default	GenericAdult	Combat	GuardTrespass	FormID 00051003	0	GenericAdult_GuardTrespass_00051003_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_GuardTrespass_00051003_1.mp3	File Not Found		GuardTrespass	--	I told you to leave. You'd better listen. Anger 40 --	--	--	MaleAdult01Default	GenericAdult	Combat	GuardTrespass	FormID 00051008	0	GenericAdult_GuardTrespass_00051008_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_GuardTrespass_00051008_1.mp3	File Not Found		GuardTrespass	--	You don't belong here. Anger 20 --	--	--	MaleAdult01Default	GenericAdult	Combat	GuardTrespass	FormID 00022A96	0	GenericAdult_GuardTrespass_00022A96_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_GuardTrespass_00022A96_1.mp3	File Not Found		GuardTrespass	--	Keep moving. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Combat	GuardTrespass	FormID 00017193	0	GenericAdult_GuardTrespass_00017193_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_GuardTrespass_00017193_1.mp3	File Not Found		GuardTrespass	--	You'd better get out of here if you know what's good for you. Neutral 50 --	--	--	MaleAdult01Default	DLC03ConvCitadel	Conversation	HELLO	FormID 010075DC	0	DLC03ConvCitadel_HELLO_000075DC_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult01Default\DLC03ConvCitadel_HELLO_000075DC_1.mp3	File Not Found		HELLO	--	Scribe Rothchild is going to need an update on your progress. Have you sent a report recently? Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	DialogueCitadel	Conversation	HELLO	FormID 0002413E	0	DialogueCitadel_HELLO_0002413E_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCitadel_HELLO_0002413E_1.mp3	File Not Found		HELLO	--	Hail. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	ConvCitadel	Conversation	HELLO	FormID 00025507	0	ConvCitadel_HELLO_00025507_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitadel_HELLO_00025507_1.mp3	File Not Found		HELLO	--	Elder Lyons... Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	ConvCitadel	Conversation	HELLO	FormID 0002550C	0	ConvCitadel_HELLO_0002550C_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitadel_HELLO_0002550C_1.mp3	File Not Found		HELLO	--	Damn robot. Worst bedside manner ever. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	ConvCitadel	Conversation	HELLO	FormID 00025510	0	ConvCitadel_HELLO_00025510_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitadel_HELLO_00025510_1.mp3	File Not Found		HELLO	--	Hail, Scribe Peabody. I trust that your research goes well. Neutral 50 --	--	--	MaleAdult01Default	ConvCitadel	Conversation	HELLO	FormID 00025517	0	ConvCitadel_HELLO_00025517_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitadel_HELLO_00025517_1.mp3	File Not Found		HELLO	--	I saw that you completed your tests. What results are you seeing? Neutral 50 --	--	--	MaleAdult01Default	ConvCitadel	Conversation	HELLO	FormID 0002612A	0	ConvCitadel_HELLO_0002612A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitadel_HELLO_0002612A_1.mp3	File Not Found		HELLO	--	Scribe Rothchild wants a report on your tests. Have your results posted? Neutral 50 --	--	--	MaleAdult01Default	ConvCitadel	Conversation	HELLO	FormID 0002612B	0	ConvCitadel_HELLO_0002612B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitadel_HELLO_0002612B_1.mp3	File Not Found		HELLO	--	Switches are showing green. Ambulatory systems look good. Neutral 50 --	--	--	MaleAdult01Default	ConvCitadel	Conversation	HELLO	FormID 0002612C	0	ConvCitadel_HELLO_0002612C_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitadel_HELLO_0002612C_1.mp3	File Not Found		HELLO	--	The weapons systems are showing red on startup. We'll have to spend the rest of the day scrubbing the system before we can try again. Neutral 50 --	--	--	MaleAdult01Default	ConvCitadel	Conversation	HELLO	FormID 0002612D	0	ConvCitadel_HELLO_0002612D_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitadel_HELLO_0002612D_1.mp3	File Not Found		HELLO	--	There's been a shutdown in the port shoulder systems -- looks like the gyros are locked up again. It'll take a few hours to clean it out. Neutral 50 --	--	--	MaleAdult01Default	ConvCitadel	Conversation	HELLO	FormID 0002612E	0	ConvCitadel_HELLO_0002612E_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitadel_HELLO_0002612E_1.mp3	File Not Found		HELLO	--	There's a problem in the cooling system. I'm not sure what it is, but I'll take a look. Neutral 50 --	--	--	MaleAdult01Default	ConvCitadel	Conversation	HELLO	FormID 0002612F	0	ConvCitadel_HELLO_0002612F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitadel_HELLO_0002612F_1.mp3	File Not Found		HELLO	--	I made a little bit of progress with Prime's locomotion capacitor, but now his IFF system is, um... unpredictable. Neutral 50 --	--	--	MaleAdult01Default	ConvCitadel	Conversation	HELLO	FormID 00026130	0	ConvCitadel_HELLO_00026130_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitadel_HELLO_00026130_1.mp3	File Not Found		HELLO	--	I have those results you asked for. I sent them over to your station. Neutral 50 --	--	--	MaleAdult01Default	ConvCitadel	Conversation	HELLO	FormID 00026131	0	ConvCitadel_HELLO_00026131_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitadel_HELLO_00026131_1.mp3	File Not Found		HELLO	--	Scribe Rothchild wanted those AMS tests done right away, so I went ahead and handled it for you. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	ConvCitadel	Conversation	HELLO	FormID 000B416B	0	ConvCitadel_HELLO_000B416B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitadel_HELLO_000B416B_1.mp3	File Not Found		HELLO	--	Welcome. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	ConvCitadel	Conversation	HELLO	FormID 000B416C	0	ConvCitadel_HELLO_000B416C_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitadel_HELLO_000B416C_1.mp3	File Not Found		HELLO	--	The Brotherhood is at your service. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	ConvCitadel	Conversation	HELLO	FormID 000B416D	0	ConvCitadel_HELLO_000B416D_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitadel_HELLO_000B416D_1.mp3	File Not Found		HELLO	--	You honor us with your presence here. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	ConvCitadel	Conversation	HELLO	FormID 000B416E	0	ConvCitadel_HELLO_000B416E_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitadel_HELLO_000B416E_1.mp3	File Not Found		HELLO	--	Need something, friend? Neutral 50 --	--	--	MaleAdult01Default	ConvCitadel	Conversation	HELLO	FormID 00025B05	0	ConvCitadel_HELLO_00025B05_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitadel_HELLO_00025B05_1.mp3	File Not Found		HELLO	--	So what's the latest report? Neutral 50 --	--	--	MaleAdult01Default	ConvCitadel	Conversation	HELLO	FormID 000BA73A	0	ConvCitadel_HELLO_000BA73A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitadel_HELLO_000BA73A_1.mp3	File Not Found		HELLO	--	What was the result of the latest scan? Neutral 50 --	--	--	MaleAdult01Default	ConvCitadel	Conversation	HELLO	FormID 000BA73B	0	ConvCitadel_HELLO_000BA73B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitadel_HELLO_000BA73B_1.mp3	File Not Found		HELLO	--	What's the situation? Neutral 50 --	--	--	MaleAdult01Default	ConvCitadel	Conversation	HELLO	FormID 000BA73C	0	ConvCitadel_HELLO_000BA73C_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitadel_HELLO_000BA73C_1.mp3	File Not Found		HELLO	--	Well? What's your tactical appraisal of our situation? Neutral 50 --	--	--	MaleAdult01Default	ConvCitadel	Conversation	HELLO	FormID 000B416F	0	ConvCitadel_HELLO_000B416F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\ConvCitadel_HELLO_000B416F_1.mp3	File Not Found		HELLO	--	Hail. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	GenericAdult	Conversation	HELLO	FormID 00070D00	0	GenericAdult_HELLO_00070D00_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_HELLO_00070D00_1.mp3	File Not Found		HELLO	--	Hey there. Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	GenericAdult	Conversation	HELLO	FormID 0004D586	0	GenericAdult_HELLO_0004D586_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_HELLO_0004D586_1.mp3	File Not Found		HELLO	--	Yes? Neutral 50 --	--	GetIsID == 1	MaleAdult01Default	GenericAdult	Conversation	HELLO	FormID 00070CED	0	GenericAdult_HELLO_00070CED_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_HELLO_00070CED_1.mp3	File Not Found		HELLO	--	Welcome to Tenpenny Tower. Happy 50 --	--	GetIsID == 1	MaleAdult01Default	GenericAdult	Conversation	HELLO	FormID 00070D01	0	GenericAdult_HELLO_00070D01_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_HELLO_00070D01_1.mp3	File Not Found		HELLO	--	Charmed, I'm sure... Happy 50 --	--	GetIsID == 1	MaleAdult01Default	GenericAdult	Conversation	HELLO	FormID 0004D585	0	GenericAdult_HELLO_0004D585_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_HELLO_0004D585_1.mp3	File Not Found		HELLO	--	Ah, hello! Happy 50 --	--	--	MaleAdult01Default	GenericAdult	Conversation	HELLO	FormID 0004E5FA	0	GenericAdult_HELLO_0004E5FA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_HELLO_0004E5FA_1.mp3	File Not Found		HELLO	--	Good to see you. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Conversation	HELLO	FormID 0004E5FC	0	GenericAdult_HELLO_0004E5FC_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_HELLO_0004E5FC_1.mp3	File Not Found		HELLO	--	Hey. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Conversation	HELLO	FormID 0004E5FE	0	GenericAdult_HELLO_0004E5FE_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_HELLO_0004E5FE_1.mp3	File Not Found		HELLO	--	Morning. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Conversation	HELLO	FormID 0004E600	0	GenericAdult_HELLO_0004E600_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_HELLO_0004E600_1.mp3	File Not Found		HELLO	--	Evening. Neutral 50	abbreviated "Good evening" greeting --	--	--	MaleAdult01Default	GenericAdult	Conversation	HELLO	FormID 00070CEE	0	GenericAdult_HELLO_00070CEE_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_HELLO_00070CEE_1.mp3	File Not Found		HELLO	--	How are you? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Conversation	HELLO	FormID 00070CEF	0	GenericAdult_HELLO_00070CEF_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_HELLO_00070CEF_1.mp3	File Not Found		HELLO	--	Nice to see you. Doing well, I hope? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Conversation	HELLO	FormID 00070CF0	0	GenericAdult_HELLO_00070CF0_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_HELLO_00070CF0_1.mp3	File Not Found		HELLO	--	How are things? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Conversation	HELLO	FormID 00070CF1	0	GenericAdult_HELLO_00070CF1_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_HELLO_00070CF1_1.mp3	File Not Found		HELLO	--	And how are you this fine day? Neutral 50 --	--	--	MaleAdult01Default	Generic	Conversation	HELLO	FormID 00020435	0	Generic_HELLO_00020435_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_HELLO_00020435_1.mp3	File Not Found		HELLO	--	Hello. Neutral 50 --	--	--	MaleAdult01Default	GenericFriendlyFire	Combat	Hit	FormID 000345B3	0	GenericFriendlyFire_Hit_000345B3_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericFriendlyFire_Hit_000345B3_1.mp3	File Not Found		Hit	--	This is your last warning before I kill you. Anger 50	friendly fire --	--	--	MaleAdult01Default	GenericFriendlyFire	Combat	Hit	FormID 000345B4	0	GenericFriendlyFire_Hit_000345B4_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericFriendlyFire_Hit_000345B4_1.mp3	File Not Found		Hit	--	Once more and I'm going to have to kill you. Anger 50	friendly fire --	--	--	MaleAdult01Default	GenericFriendlyFire	Combat	Hit	FormID 000345B5	0	GenericFriendlyFire_Hit_000345B5_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericFriendlyFire_Hit_000345B5_1.mp3	File Not Found		Hit	--	Don't do that again. Last warning. Anger 50	friendly fire --	--	--	MaleAdult01Default	GenericFriendlyFire	Combat	Hit	FormID 000345B6	0	GenericFriendlyFire_Hit_000345B6_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericFriendlyFire_Hit_000345B6_1.mp3	File Not Found		Hit	--	What are you doing? Surprise 100	friendly fire --	--	--	MaleAdult01Default	GenericFriendlyFire	Combat	Hit	FormID 000345B7	0	GenericFriendlyFire_Hit_000345B7_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericFriendlyFire_Hit_000345B7_1.mp3	File Not Found		Hit	--	Watch it! Surprise 100	friendly fire --	--	--	MaleAdult01Default	GenericFriendlyFire	Combat	Hit	FormID 000345B8	0	GenericFriendlyFire_Hit_000345B8_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericFriendlyFire_Hit_000345B8_1.mp3	File Not Found		Hit	--	Cut that out! Surprise 100	friendly fire --	--	--	MaleAdult01Default	GenericFriendlyFire	Combat	Hit	FormID 000345B9	0	GenericFriendlyFire_Hit_000345B9_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericFriendlyFire_Hit_000345B9_1.mp3	File Not Found		Hit	--	I'm on your side! Surprise 100	friendly fire --	--	--	MaleAdult01Default	GenericFriendlyFire	Combat	Hit	FormID 000345BA	0	GenericFriendlyFire_Hit_000345BA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericFriendlyFire_Hit_000345BA_1.mp3	File Not Found		Hit	--	What do you think you're doing? Surprise 100	friendly fire --	--	--	MaleAdult01Default	GenericFriendlyFire	Combat	Hit	FormID 000345BB	0	GenericFriendlyFire_Hit_000345BB_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericFriendlyFire_Hit_000345BB_1.mp3	File Not Found		Hit	--	Careful with that! Surprise 100	friendly fire --	--	--	MaleAdult01Default	GenericAdult	Combat	Hit	FormID 00015128	0	GenericAdult_Hit_00015128_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Hit_00015128_1.mp3	File Not Found		Hit	--	I'm hit! Pained 100 --	--	--	MaleAdult01Default	GenericAdult	Combat	Hit	FormID 000208E4	0	GenericAdult_Hit_000208E4_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_Hit_000208E4_1.mp3	File Not Found		Hit	--	Damn! Anger 100 --	--	--	MaleAdult01Default	Generic	Combat	Hit	FormID 00015122	0	Generic_Hit_00015122_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Hit_00015122_1.mp3	File Not Found		Hit	--	Ugh! Pained 100	getting hit/wounded in combat --	--	--	MaleAdult01Default	Generic	Combat	Hit	FormID 000208D8	0	Generic_Hit_000208D8_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Hit_000208D8_1.mp3	File Not Found		Hit	--	Ugh! Pained 100	getting hit/wounded in combat --	--	--	MaleAdult01Default	Generic	Combat	Hit	FormID 00015123	0	Generic_Hit_00015123_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Hit_00015123_1.mp3	File Not Found		Hit	--	Oof! Pained 100	getting hit/wounded in combat --	--	--	MaleAdult01Default	Generic	Combat	Hit	FormID 000208DA	0	Generic_Hit_000208DA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Hit_000208DA_1.mp3	File Not Found		Hit	--	Oof! Pained 100	getting hit/wounded in combat --	--	--	MaleAdult01Default	Generic	Combat	Hit	FormID 00015124	0	Generic_Hit_00015124_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Hit_00015124_1.mp3	File Not Found		Hit	--	Argh! Pained 100 --	--	--	MaleAdult01Default	Generic	Combat	Hit	FormID 000208DC	0	Generic_Hit_000208DC_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Hit_000208DC_1.mp3	File Not Found		Hit	--	Argh! Pained 100 --	--	--	MaleAdult01Default	Generic	Combat	Hit	FormID 00015125	0	Generic_Hit_00015125_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Hit_00015125_1.mp3	File Not Found		Hit	--	Ahh! Pained 100	getting hit/wounded in combat --	--	--	MaleAdult01Default	Generic	Combat	Hit	FormID 000208DE	0	Generic_Hit_000208DE_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Hit_000208DE_1.mp3	File Not Found		Hit	--	Ahh! Pained 100	getting hit/wounded in combat --	--	--	MaleAdult01Default	Generic	Combat	Hit	FormID 00015126	0	Generic_Hit_00015126_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Hit_00015126_1.mp3	File Not Found		Hit	--	Ugh! Pained 100 --	--	--	MaleAdult01Default	Generic	Combat	Hit	FormID 000208E0	0	Generic_Hit_000208E0_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Hit_000208E0_1.mp3	File Not Found		Hit	--	Ugh! Pained 100 --	--	--	MaleAdult01Default	Generic	Combat	Hit	FormID 000208E1	0	Generic_Hit_000208E1_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Hit_000208E1_1.mp3	File Not Found		Hit	--	Ugh! Pained 100 --	--	--	MaleAdult01Default	Generic	Combat	Hit	FormID 00015127	0	Generic_Hit_00015127_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Hit_00015127_1.mp3	File Not Found		Hit	--	Hmph! Pained 100 --	--	--	MaleAdult01Default	Generic	Combat	Hit	FormID 000208E2	0	Generic_Hit_000208E2_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Hit_000208E2_1.mp3	File Not Found		Hit	--	Hmph! Pained 100 --	--	--	MaleAdult01Default	Generic	Combat	Hit	FormID 000208E3	0	Generic_Hit_000208E3_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_Hit_000208E3_1.mp3	File Not Found		Hit	--	Hmph! Pained 100 --	--	--	MaleAdult01Default	Generic	Conversation	IdleChatter	FormID 000459CA	0	Generic_IdleChatter_000459CA_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_IdleChatter_000459CA_1.mp3	File Not Found		Idle Chatter	--	 	Neutral 50	Muttering to yourself while dreaming --	--	--	MaleAdult01Default	Generic	Conversation	IdleChatter	FormID 000459CB	0	Generic_IdleChatter_000459CB_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_IdleChatter_000459CB_1.mp3	File Not Found		Idle Chatter	--	 	Neutral 50	 Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring. --	--	--	MaleAdult01Default	Generic	Conversation	IdleChatter	FormID 00049036	0	Generic_IdleChatter_00049036_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_IdleChatter_00049036_1.mp3	File Not Found		Idle Chatter	--	 	Neutral 50	 Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring. --	--	--	MaleAdult01Default	GenericAdult	Detection	LostIdle	FormID 0002FC1B	0	GenericAdult_LostIdle_0002FC1B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_LostIdle_0002FC1B_1.mp3	File Not Found		LostIdle	--	I'm going to find you. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	LostIdle	FormID 0002FC1D	0	GenericAdult_LostIdle_0002FC1D_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_LostIdle_0002FC1D_1.mp3	File Not Found		LostIdle	--	You can't hide from me forever. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	LostIdle	FormID 0002FC1E	0	GenericAdult_LostIdle_0002FC1E_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_LostIdle_0002FC1E_1.mp3	File Not Found		LostIdle	--	Nothing yet. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	LostIdle	FormID 0002FC21	0	GenericAdult_LostIdle_0002FC21_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_LostIdle_0002FC21_1.mp3	File Not Found		LostIdle	--	Where did you go? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	LostIdle	FormID 0002FC22	0	GenericAdult_LostIdle_0002FC22_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_LostIdle_0002FC22_1.mp3	File Not Found		LostIdle	--	I've got something for you... Neutral 50 --	--	--	MaleAdult01Default	Generic	Detection	LostIdle	FormID 0002FC20	0	Generic_LostIdle_0002FC20_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_LostIdle_0002FC20_1.mp3	File Not Found		LostIdle	--	Come out, come out, wherever you are! Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Detection	LostToCombat	FormID 0002741F	0	DialogueCi_LostToCombat_0002741F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_LostToCombat_0002741F_1.mp3	File Not Found		LostToCombat	--	I guess we lost- wait! Contact! Contact! Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Detection	LostToCombat	FormID 00027420	0	DialogueCi_LostToCombat_00027420_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_LostToCombat_00027420_1.mp3	File Not Found		LostToCombat	--	I have contact. Weapons hot. Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Detection	LostToCombat	FormID 00027422	0	DialogueCi_LostToCombat_00027422_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_LostToCombat_00027422_1.mp3	File Not Found		LostToCombat	--	Positive contact. Firing. Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Detection	LostToCombat	FormID 00027423	0	DialogueCi_LostToCombat_00027423_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_LostToCombat_00027423_1.mp3	File Not Found		LostToCombat	--	There you are, outsider! Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Detection	LostToCombat	FormID 00027424	0	DialogueCi_LostToCombat_00027424_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_LostToCombat_00027424_1.mp3	File Not Found		LostToCombat	--	There is no shelter from the Brotherhood. Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Detection	LostToCombat	FormID 00027425	0	DialogueCi_LostToCombat_00027425_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_LostToCombat_00027425_1.mp3	File Not Found		LostToCombat	--	The Brotherhood sees all. Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Detection	LostToCombat	FormID 00027426	0	DialogueCi_LostToCombat_00027426_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_LostToCombat_00027426_1.mp3	File Not Found		LostToCombat	--	Hostile located in the lab! Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Detection	LostToCombat	FormID 00027427	0	DialogueCi_LostToCombat_00027427_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_LostToCombat_00027427_1.mp3	File Not Found		LostToCombat	--	Found him! In the lab! Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Detection	LostToCombat	FormID 00027428	0	DialogueCi_LostToCombat_00027428_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_LostToCombat_00027428_1.mp3	File Not Found		LostToCombat	--	Found her! In the lab! Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Detection	LostToCombat	FormID 00027429	0	DialogueCi_LostToCombat_00027429_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_LostToCombat_00027429_1.mp3	File Not Found		LostToCombat	--	Contact in A Ring! Repeat, I have found the intruder in A Ring! Neutral 50 --	--	--	MaleAdult01Default	DialogueCitadel	Detection	LostToCombat	FormID 0002742A	0	DialogueCi_LostToCombat_0002742A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\DialogueCi_LostToCombat_0002742A_1.mp3	File Not Found		LostToCombat	--	Positive contact near the Archives! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	LostToCombat	FormID 0002FC1A	0	GenericAdult_LostToCombat_0002FC1A_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_LostToCombat_0002FC1A_1.mp3	File Not Found		LostToCombat	--	Thought hiding would save you? Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	LostToCombat	FormID 0005202F	0	GenericAdult_LostToCombat_0005202F_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_LostToCombat_0005202F_1.mp3	File Not Found		LostToCombat	--	Aha! Surprise 25 --	--	--	MaleAdult01Default	GenericAdult	Detection	LostToCombat	FormID 00052030	0	GenericAdult_LostToCombat_00052030_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_LostToCombat_00052030_1.mp3	File Not Found		LostToCombat	--	You can't hide from me. Happy 25 --	--	--	MaleAdult01Default	GenericAdult	Detection	LostToCombat	FormID 0002FC19	0	GenericAdult_LostToCombat_0002FC19_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_LostToCombat_0002FC19_1.mp3	File Not Found		LostToCombat	--	Over here! Neutral 50 --	--	--	MaleAdult01Default	Generic	Detection	LostToCombat	FormID 0002FC18	0	Generic_LostToCombat_0002FC18_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_LostToCombat_0002FC18_1.mp3	File Not Found		LostToCombat	--	There you are! Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	LostToNormal	FormID 0002FBE5	0	GenericAdult_LostToNormal_0002FBE5_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_LostToNormal_0002FBE5_1.mp3	File Not Found		LostToNormal	--	Must have bugged out. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	LostToNormal	FormID 0002FBE6	0	GenericAdult_LostToNormal_0002FBE6_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_LostToNormal_0002FBE6_1.mp3	File Not Found		LostToNormal	--	Hmm. Oh well. Neutral 50	puzzled, but relieved. --	--	--	MaleAdult01Default	GenericAdult	Detection	LostToNormal	FormID 00052052	0	GenericAdult_LostToNormal_00052052_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_LostToNormal_00052052_1.mp3	File Not Found		LostToNormal	--	I can't find anything. Neutral 50	with decision -- "must not be anybody here" --	--	--	MaleAdult01Default	GenericAdult	Detection	LostToNormal	FormID 0002FBE7	0	GenericAdult_LostToNormal_0002FBE7_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_LostToNormal_0002FBE7_1.mp3	File Not Found		LostToNormal	--	Cleared out, I guess. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	LostToNormal	FormID 00052053	0	GenericAdult_LostToNormal_00052053_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_LostToNormal_00052053_1.mp3	File Not Found		LostToNormal	--	Stand down. Neutral 50 --	--	--	MaleAdult01Default	GenericAdult	Detection	LostToNormal	FormID 00052054	0	GenericAdult_LostToNormal_00052054_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\GenericAdult_LostToNormal_00052054_1.mp3	File Not Found		LostToNormal	--	I guess we ran 'em off. Happy 50 --	--	--	MaleAdult01Default	Generic	Detection	LostToNormal	FormID 00052051	0	Generic_LostToNormal_00052051_1	Data\Sound\Voice\Fallout3.esm\MaleAdult01Default\Generic_LostToNormal_00052051_1.mp3	File Not Found		LostToNormal	--	Nobody here anymore. Neutral 50