Turret

Automated turrets are automated, unmanned machine guns which are capable of sensing, and attacking targets that are hostile to the faction, or organization to which they belong, or whomever programmed them.

Background
 They are employed by military organizations, such as the Enclave, or the Brotherhood of Steel, and historic sites for security purposes, such as the Museum of History. Though in the latter case their former operators have been long since dead. In one case, a raider group near the Arlington Library has reprogrammed turrets to protect a camp, and a chem lab. 

Automated turret


Automated turrets can rest on the floor or be mounted onto the ceiling. The ceiling turrets use generally use bullet-based weaponry, whereas the ground turrets are usually equipped with lasers. Some ground mounted bullet-based turrets were built, as well as laser-based ceiling models. Both variants have unlimited ammunition. Most notable location is Vault 11's Sacrificial Chamber

Auto-cannon


The auto-cannon is an autonomous defence turret equipped with twin minigun cannons and relatively heavily armored. They are usually part of an automated defense system.

Gun turret


The gun turret is equipped with twin plasma cannons and is heavily armored.

Alien turret


Alien turrets (simply called turret in-game) are the alien equivalent of automated turrets, encountered on board Mothership Zeta. In contrast to automated turrets, only ceiling-mounted versions of this turret exist.

Hall monitor


The hall monitor is a unique ground type automated turret. It is a fairly weak turret that makes up an amount of the "security measures" inside the X-8 testing Institutional Test Facility during a X-8 Data Retrieval Test.

Laser turret


The laser turret is a turret with a single-barrel laser cannon which will lower down after a few seconds for cover. It cannot fire while in cover.