Andale

Andale is a town in the south of the Capital Wasteland, touted by its residents as the greatest place on Earth. However, it seems that its purportedly inbred population harbors a dark secret. The town's name is a corrupted version of its pre-War name, Annandale, Virginia.

Andale is located directly south of Vault 101. The town is comprised of three intact houses on a street amidst the ruins of other homes.

Two of the host families, the Smiths and the Wilsons, seem to think it's still the pre-war era, while the third house is home to Old Man Harris, who warns you that they're stone cold killers and that you should run while you still have the chance.

Uncover the mystery
If you investigate the Smith's basement or shed behind the Wilson house you'll find them filled with dismembered bodies, and fridges full of Strange Meat. Picking the lock on the shed will give you negative karma. It is possible to get the keys by pickpocketing the male adults.

When you leave, the adults of Smith and Wilson families will confront you, and you can choose to accept their cannibalism, or condemn them, turning them hostile. If you do the latter, the children will be adopted by Harris, who will reveal more about himself.

There is also another dialogue option where you tell them you were "getting a snack." It also appears as a speech check. You will always pass this speech check if you have the Cannibal perk. If you choose to play coy by not answering straight, you will get a different speech check by telling them "Everyone does what they have to." This speech check is easier than the former. If you are successful at either speech check, you will be able to receive a free Strange Meat Pie daily from Linda Smith.

If you pass the speech check by saying it would be rude to take their food, you can afterward kill the adults and the children will still be taken in by Old Man Harris.

Residents

 * Bill Wilson
 * Martha Wilson
 * Jenny Wilson
 * Jack Smith
 * Linda Smith
 * Junior Smith
 * Old Man Harris, father of Linda

If you have the Lawbringer perk and decide to kill the Families each member will have a finger on their corpse.

Bugs

 * If you nonviolently resolve the confrontation without using the "getting a snack" line, by saying that you went down/in, and saw bodies, but don't care, the four parents will stand with their weapons drawn outside of either the shed or the house with a basement, forever, and the kids will disappear, and Old Man Harris' house is key-locked.
 * Some players arrived at Andale and the families were already gathered in front of the Smith house with their weapons drawn. Mr Smith confronts the player as if he/she has already been in the basement. Since the player cannot lie (pretend he wasn't in the basement) his out of this conversation he will have to admit he was in the basement even if he was not.

Notable Loot

 * Grognak the Barbarian in the Smith basement.
 * Nuka-Cola Quantum in an overturned truck under the highway north of Andale, towards Fairfaix Ruins
 * Tales of a Junktown Jerky Vendor, in a vehicle part (bus or airplane) in a concrete ruin northeast of Andale, east of the overturned truck above. It's protected by a turret with a terminal.

Appearances
Andale appears only in Fallout 3.

Trivia
Fallout 3 borrows names from several towns in and around the DC area. Andale likely refers to Annandale, Virginia, a suburb of Washington DC which is near Falls Church, but not in Arlington as the in game map suggests. Andale, in Spanish means "come on, go on!" and it's written Ándale.

The town and its residents along with their actions are most likely inspired by the 1989 film "Parents," in which a disturbed young boy living in 1950s suburbia suspects his parents of cannibalism.

It's very likely that James Hargrave's father, missing from Rivet City, was killed here. One of the Andale men comments to the Vault Dweller about victims' excuses, including, "Oh, not me, I have a kid in Rivet City."