Scott


 * Characters:
 * Scott Wollinski "The Mechanist", the robot styled nemesis of the AntAgonizer in Fallout 3.
 * Matthew Scott, an Enclave soldier assigned to an outpost on the outskirts of Old Olney, mentioned in Fallout 3.
 * Scott Evert, a shopkeeper before the Great War, mentioned in Fallout: New Vegas.
 * Scott Lowe, a Brigadier General of the United States Armed Forces before the Great War, mentioned in Fallout: New Vegas.
 * Scott Conroy, a cryptid hunter who turned into a wendigo in the Fallout 76 add-on Wild Appalachia.


 * Locations:
 * F. Scott Key Trail & Campground, a camping ground located south of Girdershade in Fallout 3.
 * Scott City, small community located in rural, far western Kansas in Fallout Tactics.
 * Scott City (mission), the eighteenth mission in Fallout Tactics.


 * Real-life people:
 * Scott Bennie, a developer who worked for Interplay Entertainment as a designer of Fallout.
 * Scott Campbell, a developer who worked at Interplay Entertainment as a key, original designer of Fallout who also worked on original game design for Fallout 2.
 * Scott Rodenhizer, a developer who worked at Interplay Entertainment as a clay modeler for Fallout, and as Head Artist for Fallout 2.
 * Scott Everts, a developer who worked at Interplay Entertainment as a designer of Fallout and Fallout 2, and at Obsidian Entertainment as Lead World Builder for Fallout: New Vegas.
 * Scott Warner, a developer who worked at Interplay Entertainment as a quality assurance tester for Fallout 2.
 * Scott Franke, a developer who worked at Bethesda Softworks as a programmer for Fallout 3, Fallout 4 and Fallout 76.
 * Scott Lawlor, a developer who worked at Obsidian Entertainment as Audio Director for Fallout: New Vegas.
 * Scott Saggio, a developer who worked at Bethesda Softworks as an additional quality assurance tester for Fallout: New Vegas.
 * Scott Burfitt, a developer who worked at Interplay Entertainment as Associate Producer of Fallout Tactics (U.K.).
 * Scott Purvis, a developer who worked at Interplay Entertainment as a dialogue editor for Fallout: Brotherhood of Steel.
 * Scott Tang, a developer who worked at Interplay Entertainment as a sound designer for Fallout: Brotherhood of Steel.

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