Demolition Charge

The Demolition charge is a weapon in the Fallout: New Vegas add-on, Dead Money.

Characteristics
Operation is identical to a normal land mine, but it has a yellow striped case, a yellow light, and does less damage. It is only available from the Sierra Madre vending machines. Unlike the normal mine, this explosive was supposed to be for construction instead of combat, most likely to expand buildings in the Villa and make the Service Route. Therefore, the damage is lower than the Frag Mines damage. The Demolition Charge can used as a weapon against a Ghost Seeker in the Villa and other enemies in the Mojave Wasteland once the add-on is complete. It was brought to the Sierra Madre in 2073, 4 years before the Great War during the construction. It was used to aid in building the Villa because many rocks and caves prevented building houses in the Villa. The charge helped them build the Residential District and the corridors. After the construction was complete, the Demolition charge was too dangerous and harmful to store in an explosives cache, so they decided to get rid of all of them.

Locations

 * Can be purchased from the Sierra Madre vending machines once the appropriate holotape has been added to the player's inventory. The Demo Charge code can be found on a terminal next to some construction helmets, in the Puesta del Sol Service Route.

Bugs

 * This weapon is not affected by the Demolitions Expert perk.
 * Sometimes a Ghost Seeker may not set off the charge because since the seekers jump around so much they may not set it off even if they step on it.
 * When this weapon is placed, it will rename as frag mine. once disarm and put back in the inventory it will become a normal frag mine (no more stripes and deal the same DMG as a normal frag mine).

Demolition charge