Ballistic Fist

Ballistic fist Gametitle-FNV.png Jump to: navigation, search Icon disambig.svg For an overview of power fist models in the Fallout series of games, see power fist. Fallout: New Vegas weapon Ballistic fist BallisticFist.png Power fist icon.png Requirements skill		Unarmed 100 strength req. 9 Attack statistics dmg/attack		80 (111.2) DPS		87.3 (182) crit dmg		80 crit % mult		x1 attacks/sec		1.1 (1.6)		AP		28 Other weight		6		value		7800 item HP		80 repair		Ballistic fist JR Unarmed base id		0015ba03 [show] Perk effects

The ballistic fist is a weapon in Fallout: New Vegas. Contents

1 Characteristics 2 Variants 2.1 Comparison 3 Locations 4 Notes 5 Behind the scenes 6 Gallery 7 References

Characteristics

The ballistic fist is a top-tier Unarmed weapon. It consists of a wrist-mounted shotgun with a pressure plate worn over the knuckles. The impact of the plate triggers the firing mechanism when a punch connects with the target.

It has the highest base damage of any Unarmed weapon in the game. Variants

Two-Step Goodbye Gametitle-FNV GRA.png, a unique variant that deposits an explosive onto the target upon a critical hit resulting in death.

Comparison Name 	Dmg/att 	DPS 	Att/sec 	Crit mult 	Crit dmg 	AP cost 	Weight 	Item HP 	Value 	Stat Req. Notes Ballistic fist 	80 	87.3 	1.1 	x1 	80 	28 	6 	80 	7800 	Unarmed:100 Strength:9 	- Two-Step Goodbye 	70 	67.2 	1 	x4 	10 	28 	6 	80 	20000 	Unarmed:100 Strength:9 	Explosion upon critical death Locations

Crimson Caravan Company - Can be purchased from Blake. Hidden Valley bunker - Can be purchased from Torres. Hoover Dam - Can be purchased from Quartermaster Bardon in the offices. Great Khan armory - Can be purchased from the Great Khan armorer. The Fort - The Praetorian guard, Caesar's personal bodyguards, carry ballistic fists. They can be found inside Caesar's tent. The guards in the weather monitoring station also carry them. Legate's camp - Carried by some Praetorian guard.

Notes

If the Ranger Takedown is used with this weapon, the target of the attack will take normal damage even though the pressure plate would not be touched. In third person, the player character hits with their leg. In first person, they use their palm, which would also be in the direct path of the shotgun. When using the Khan Trick, the sand thrown with this move shares the same explosion animation with the successful ballistic fist strike, although the pressure plate is left untouched. When using the Scribe Counter the explosion comes from the player's left hand, even though the ballistic fist is worn on the right. When a stomp is used in V.A.T.S., the explosion appears to originate from the player's foot. This can produce humorous results, such as flinging a corpse's limbs away in differing directions due to the explosion. Despite the nature of the weapon, it can be used to make silent sneak kills. When using full armor suits, such as the T-51b power armor or Remnants power armor, the shotgun appears to be grafted or welded to the suit. This is unlike the displacer glove or Pushy, which appear to overlap. This is caused by the armor and the ballistic fist clipping. This weapon is similar to the punch gun from Fallout Tactics.

Behind the scenes

Despite firing shotgun shells upon a successful hit, the weapon does not drain 20 gauge or 12 gauge shells from the player's inventory. This is the result of an engine limitation: melee and unarmed weapons cannot be assigned an ammo type, nor set to drain them. Obsidian encountered problems attempting to implement this feature and ultimately the weapons have an invisible, infinite ammo supply.[1]

Behind the scenes
Sometime before release, ballistic fists were supposed to use shotgun shells as ammunition, but it wasn't supported by the game engine.