Agent Grey

Agent Jefferson Grey, referred to as just Agent in-game, was a government agent assigned to the Enclave before the Great War.

Background
Grey was a black ops operator with a history of service across the world, including overseas deployments in Asia. This experience came in handy while he worked for the Enclave, for example in the investigation of suspicious supply deliveries arriving at the Mount Blair trainyard from Washington D.C.

When the bombs dropped, Grey was already in the Whitespring bunker with several generals and then Secretary of Agriculture Thomas Eckhart. He became Eckhart's faithful right hand man, supporting Eckhart in his elimination of all internal opposition, quashing dissent and assisting the Secretary in continuing the war against communism.

Grey was initially suspicious of Colonel Ellen Santiago when she arrived at the bunker, wondering how she had managed to march her unit all the way from Washington, D.C. while suffering minimal casualties. Most of his suspicions were allayed when she explained her reasoning that the congressional bunker was their best option, as most of unit's families had perished in the War and they had nowhere else to go.

As part of Eckhart's continued war against communism, Grey was tasked with seeking the means to access the nuclear arsenal in Appalachia and inadvertently stumbled upon Fujiniya Intelligence Base. After eliminating the holdouts, he secured the facility and the bounty of research and data for the Enclave, enabling the Enclave to manufacture a third generation of Stealth Boys based on Fujiniya research and unleash Liberators on the region. When Captain Jackson figured out the nature of the DEFCON monitoring system in Appalachia, Grey was the one who suggested false flag operations to President Eckhart in order to convince the system to raise the alert level, allowing for a retaliatory strike against China. The Whitespring bunker terminal entries: "Tricking DEFCON

--- ACCESSING ARCHIVAL ENTRY.

''////////////////////////////////////////////////This is the tricky one. We've got a Nuclear Keycard. One. If something goes wrong during the launch - fat finger, you sneeze, whatever - we're up shit's creek. And no one has been able to get a bead on a keycard convoy for a while now. But Jackson's been going through the documentation, and he believes he's parsed out what's happening.The specifics get pretty technical (the man ended up burning through three sticks of chalk trying to explain it to me) but the abridged version is that the system tasked with watching over the region doesn't think things are bad enough to warrant the convoys. This also explains why all the DEFCON signage in the bunker has been slipping downwards. But if we could trick the system into thinking there was some sort of invasion here, we could get its undivided attention, along with all the keycards we could ever need.Now, staging an invasion, well, we don't have the resources to do that ourselves and it sounds like spinning up an army of MODUS' butler bots won't make it bat an eyelash either. But Grey, sick puppy that he is, had an idea. If we could get the Chinese robot factory at Mama Dolce's back up and running, we might be able to make the system think the region's under attack. It might make things... dicey for folks outside the bunker, but it'd be a big step in getting us to launch.Now I'm sure you're thinking the same thing I am as I type this: is a group of belligerent spy bots running around going to be enough? And, if it's not, what is the President willing to resort to in order to guarantee the success of the launch? This has "slippery slope" written all over it.I wanted to bring this to you now, as I can guarantee Grey has already planted the idea in the President's head. I'm not thrilled with the prospect of putting Appalachia through hell just so we can finally win this war, but if we can do this in a managed way, this might be our best way forward.////////////////////////////////////////////////--- END ENTRY.''" To do so, Eckhart and Grey unleashed super mutants, Liberators and eventually scorchbeasts upon Appalachia.

Grey's last assignment was to track down and assassinate former Senator Sam Blackwell, an order given personally to him by Eckhart. Blackwell posed a major threat to the Whitespring bunker's security, as he was in possession of his U.S. Senate ID, which would allow access to the bunker and was aware of the Enclave's existence and despised it, which combined with his affiliation with the Free States movement meant he had potentially the means and motivation to assault the bunker. As part of his investigation, Grey interrogated at least one resident of Harpers Ferry - James Thorn, who was believed to have ties to the Free States. When this yielded no leads, Grey decided to track down Quinn Carter, a reporter for the Charleston Herald who had conducted Sam Blackwell's last public interview, believing that she knew Blackwell's location.

Grey tracked down the former senator's bunker, penetrated the outer defenses and successfully eliminated Blackwell. However, in the process he was killed by the deathclaws which lived in the caverns outside the bunker, as he had disabled the lures that kept them away from him on his way in.

Appearances
Jefferson Grey appears only in Fallout 76.