Mod:Creation Kit/SetActivateTextOverride - ObjectReference

Member of: Mod:Creation Kit/ObjectReference Script

Sets the full name of the given message to be this ref's activate text.

Syntax
Function SetActivateTextOverride(Message akText) native

Parameters

 * akText: The Message whose full name is used as the activate text override. If None, it will revert to the default.

Return Value
None.

Examples
SuperMutantRef.SetActivateTextOverride(TicklePromptMessage)
 * Change the activate prompt for the actor