Fallout: New Vegas player character housing

Here are a list of places you can use as housing.

Ownable housing

 * Dino Dee-Lite hotel room in Novac
 * The player needs to pay Jeannie May Crawford 100 caps or, if the player successfully completed One for My Baby, the PC can get a key for free from Cliff Briscoe at the Dino-Bite Gift Shop.


 * Lucky 38 presidential suite and a penthouse in the Lucky 38 casino.
 * The player needs to complete the quest You'll Know It When It Happens or The House Always Wins I. (This is the only house in the game the player can send companions to specifically). The Lucky 38 presidential Suite is very dark and isolated.


 * The Tops Presidential Suite in The Tops.
 * The player needs to complete the quest Ring-a-Ding-Ding.
 * There is also a High-Roller suite available if the player earns enough money at the casino. Entering the room will complete the unmarked quest Big Winner: The Tops Casino. The Tops presidential Suite has the best and most lively location, in the center of the strip.


 * Ultra-Luxe Penthouse
 * The player needs to choose a certain path in the side quest Beyond the Beef or try and pick the lock on the door to the elevator.
 * A Bon Vivant Suite is also won if the player wins an abundance of chips at the Ultra-Luxe floor. The Ultra-Luxe Penthouse is VERY big.


 * Brotherhood of Steel safehouse
 * Unlocked after quest Still in the Dark. Has a Reloading Bench, a Workbench and a Brotherhood of Steel Guard/Repairman named Paladin Sato.


 * Followers of the Apocalypse safehouse
 * Key will be given to you by Julie Farkas once you have gained an 'Idolized' reputation with the Followers of the Apocalypse.


 * Caesar's Legion Safehouse
 * The player needs to get a key usually awarded from a location called The Fort.


 * An Atomic Wrangler Casino room
 * The player needs to complete the quest Debt Collector or kill Caleb McCaffery.
 * Has no safe storage containers regardless of how the key is earned.


 * NCR Ranger safehouse
 * Need to be Liked reputation with NCR. It is at SE from Junction 15 Railway. Just under one electric tower. Colonel James Hsu gives the player the key in McCarran Airport at Camp McCarran.

Rentable housing

 * Jeannie May Crawford (proprietress of the Dino Dee-lite Inn in Novac) rents rooms to travelers for 100 caps. However, it is possible to own your own permanent hotel room key.


 * Sarah Weintraub, the gift shop manager of Vault 21 located in the Vegas Strip will rent out a room for you for 100 caps initially, it includes 2 drawer sets, 2 lockers and 2 beds as well as adjustable lighting. If the player passes a speech check, gains rep with the Strip, or brings Sarah enough Vault suits, she will offer the room at 40 caps. If the player brings more Vault suits to her, she will offer the room at 10 caps and (after giving her even more Vault suits) then for free (along with having sex with her).

Whilst being idolized by the Strip, it takes 30 jumpsuits.

Non ownable housing
Actually, you can consider any unused building/house/shack with a bed and storage containers as a safehouse.

{| border="1" cellpadding="0" cellspacing="0" class="fallout-table sortable" style="text-align: center;" ! style="width: 15%;"| Name ! style="width: 15%;"| Nearest Map Marker (if different from NAME) ! style="width: 20%;"| Secure Containers (Specify Which) ! style="width: 5%;"| # of Beds ! style="width: 5%;"| Workbench/Reloading bench/campfire? ! style="width: 10%;"| Needs to be cleared of enemies? ! align="center" width: 30%;"| Notes / Features Prospectors shack
 * Abandoned BoS Bunker
 * 2 desks, 6 footlockers, 2 crates
 * 6
 * Yes
 * No
 * Available reloading bench and has food/ammunition
 * style="width: 15%;"|Easy Pete's ranch
 * style="width: 15%;"|Goodsprings
 * style="width: 20%;"|1 refrigerator, 1 oven, 1 cabinets, 1 footlocker
 * 2
 * No
 * No
 * align="left" width: 10%;"|
 * workbench and reloading bench available nearby
 * style="width: 15%;"| Victor's shack
 * style="width: 15%;"| Goodsprings
 * style="width: 20%;"| 2 ammo containers, 1 desk
 * 1
 * No
 * align="left" width: 10%;"|
 * workbench and reloading bench available nearby.
 * style="width: 15%;"| Caravan
 * style="width: 15%;"| Goodsprings
 * style="width: 20%;"| 1 suitcase
 * 2
 * align="left" width: 10%;"|
 * Located to the south of Goodsprings
 * style="width: 15%;"| Goodsprings gas station
 * style="width: 15%;"| Goodsprings
 * style="width: 20%;"| Boxes, sacks, 1 safe
 * 1
 * No
 * No
 * align="left" width: 10%;"|
 * style="width: 15%;"| Powder Ganger Camp West
 * style="width: 15%;"| -
 * style="width: 20%;"| -
 * 1
 * No
 * Yes
 * align="left" width: 10%;"|
 * style="width: 15%;"| Abandoned shack
 * style="width: 15%;"| Yangtze Memorial
 * style="width: 20%;"| 2
 * 1
 * No
 * Yes
 * align="left" width: 10%;"|
 * reloading bench
 * style="width: 15%;"| Powder Ganger Camp South
 * style="width: 15%;"| -
 * style="width: 20%;"| 2
 * 1
 * Yes
 * align="left" width: 10%;"|
 * style="width: 15%;"| 1 Hidden Valley bunker
 * style="width: 15%;"| Hidden Valley
 * style="width: 20%;"| -
 * 1
 * Yes
 * No
 * align="left" width: 10%;"|
 * Campfire
 * style="width: 15%;"| Emergency Service Railyard
 * style="width: 15%;"| -
 * style="width: 20%;"| Yes
 * 2
 * Yes
 * No
 * align="left" width: 10%;"|
 * Super Mutants and Deathclaws nearby
 * style="width: 15%;"| Sniper's nest
 * style="width: 15%;"| -
 * style="width: 20%;"| Yes
 * 1
 * No
 * No
 * align="left" width: 10%;"|
 * Near Cottonwood Cove
 * style="width: 15%;"| Harper's Shack
 * style="width: 15%;"| -
 * style="width: 20%;"| Yes
 * 1
 * Yes
 * No
 * align="left" width: 10%;"|
 * Vipers to the south, Deathclaws to the west
 * style="width: 15%;"| Smith Mesa Prospector Camp
 * style="width: 15%;"| -
 * style="width: 20%;"| Yes
 * 1
 * Yes
 * Yes
 * align="left" width: 10%;"|
 * Built into the ground, fortified and a campfire to the left of it, needs safe storage confirmation.
 * style="width: 15%;"| Wolfhorn Ranch
 * style="width: 15%;"| -
 * style="width: 20%;"| 2 lockers, 2 ammo containers, 1 cabinet, 1 oven
 * 1
 * No
 * No
 * align="left" width: 10%;"|
 * Unique cleaver Chopper located on the oven
 * style="width: 15%;"| Scavenger Platform
 * style="width: 15%;"| -
 * style="width: 20%;"| lockers, boxes, ammo containers
 * 1
 * No
 * Yes
 * align="left" width: 10%;"|
 * Lakelurks respawn
 * style="width: 15%;"| Lone Wolf Radio
 * style="width: 15%;"| -
 * style="width: 20%;"| Footlocker, Metal Crate
 * 1
 * No
 * Yes
 * align="left" width: 10%;"|
 * Geckos may spawn outside trailer
 * style="width: 20%;"| 2 lockers, 2 ammo containers, 1 cabinet, 1 oven
 * 1
 * No
 * No
 * align="left" width: 10%;"|
 * Unique cleaver Chopper located on the oven
 * style="width: 15%;"| Scavenger Platform
 * style="width: 15%;"| -
 * style="width: 20%;"| lockers, boxes, ammo containers
 * 1
 * No
 * Yes
 * align="left" width: 10%;"|
 * Lakelurks respawn
 * style="width: 15%;"| Lone Wolf Radio
 * style="width: 15%;"| -
 * style="width: 20%;"| Footlocker, Metal Crate
 * 1
 * No
 * Yes
 * align="left" width: 10%;"|
 * Geckos may spawn outside trailer
 * align="left" width: 10%;"|
 * Geckos may spawn outside trailer
 * style="width: 15%;"| El Dorado Gas & Service
 * style="width: 15%;"| -
 * style="width: 20%;"| -
 * 5
 * Yes
 * No
 * align="left" width: 10%;"|
 * Campfire next to the building.
 * style="width: 15%;"| Nevada Highway Patrol Station
 * style="width: 15%;"| -
 * style="width: 20%;"| - Five Desks, Filing cabinets (Dark cabinets not safe), Ammunition Box.
 * 2
 * Yes
 * Yes
 * align="left" width: 10%;"|
 * Reloading bench.
 * align="left" width: 10%;"|
 * Reloading bench.