Sticky

 was a former resident of Little Lamplight but, in 2277, he was forced to leave, as all children of Little Lamplight must eventually do.

Background
Sticky was born in either 2259 or 2261.

Daily schedule
Before the quest, A Sticky Situation, he can be found in Little Lamplight. Upon successful completion of the quest, he will reside in Big Town.

Interactions with the player character
The player has the opportunity to escort Sticky to Big Town, which is where most of the evicted teenagers from Little Lamplight eventually end up. Sticky will follow the player and the player can equip him with armor and weapons. Sticky has a bad habit of talking a lot during his escort, often coming up with repetitive stories. The player can tell him to shut up if he becomes too annoying, with a very difficult Speech check.

Bugs

 * If you enter Vault 87 with Sticky as follower then (assuming you don't go out again) after you have escaped from Raven Rock he will come to your rescue instead of Fawkes. This however makes it impossible to receive Fawkes. (confirmed on 360)
 * Exploit: Since Sticky isn't considered a follower, you can take him to Point Lookout, The Pitt and Mothership Zeta(tried it on PS3; does not work on 360).
 * For some users, after escaping Raven Rock, both Sticky and Fawkes come to the rescue and you still have the ability to ally with Fawkes, or Fawkes will come to the rescue and Sticky will stand around and talk(confirmed 360)
 * If you go to Big Town with Sticky and Shorty, Shorty may say, "Those assholes in lamplight lied to me, they said this place was great," which Sticky is supposed to say.
 * If you have downloaded Broken Steel and activate the purifier with him with you, he will never talk as if you used the speech option on him when you wake up, and oddly, the speech option and the shut up dialogue options are still there.

Appearances
Sticky only appears in Fallout 3