Module:3D viewer advanced

local p = {}

local utils = require('Module:Utils') local HtmlBuilder = require('Module:HtmlBuilder') local frame = nil

-- Expands the template Common string for a given value. Note that some common string values include an additional parameter, here called opt_arg. function common_string(arg, opt_arg) return frame:expandTemplate{title='Common string', args={arg, opt_arg}} end

-- Returns ' (text)', with correct parenthesis characters in Chinese. function paren(text) if if_lang == '/zh_hans' or if_lang == '/zh-hant' then return ' （' .. text .. '）'   else return ' (' .. text .. ')' end end

function p.viewer(f) local args = utils.get_args(f) local startframe = utils.processArg(args['startframe']) local image = utils.processArg(args['image']) local image_0 = utils.processArg(args['image-0']) local fallback = utils.processArg(args['fallback']) local startframe_class if startframe ~= '' then startframe_class = mw.text.trim(startframe) else startframe_class = utils.expandWikitext('') end local output_view = HtmlBuilder.create('div') .addClass('viewer-3d') .addClass('startframe-' .. startframe_class) .wikitext(fallback)

for i = 0,10 do       local image_n = utils.processArg(args['image-' .. i], '') if image_n ~= '' then span_image_url_n = output_view .tag('span') .addClass('viewer-3d-url-' .. i)               .wikitext(utils.expandWikitext(''))

span_image_map_n = output_view .tag('span') .addClass('viewer-3d-map-' .. i)               .wikitext(utils.expandWikitext('')) end end

local viewer_3d_frame = output_view .tag('div') .addClass('viewer-3d-frame')

local switch_to_2d = output_view .tag('div') .attr('id', 'switch-to-2d')

return tostring(output_view) end

function p.viewer_new(f) frame = f   local args = utils.get_args(f) -- button classes mapping local button_classes = { red = 'view-selector-red', blu = 'view-selector-blu', australium_half = 'view-selector-australium-', australium_full = 'view-selector-australium-full', australium = 'view-selector-australium-full', default_half = 'view-selector-default-', default_full = 'view-selector-default-full', default = 'view-selector-default-full' }

-- create output container local output_view = HtmlBuilder.create('div') .addClass('viewer-3d-container') -- create container for viewer local startimage = utils.processArg(args['3d-image-1']) -- if first button is colored then add RED to filename if utils.processArg(args['3d-button-1']) == 'colored_pair' then startimage = startimage .. ' RED' end local startframe = args['3d-startframe'] or utils.expandWikitext('') local viewer_container = output_view .tag('div') .addClass('viewer-3d') .addClass('startframe-' .. startframe)

-- add 3D and 2D selectors local viewer_3d_frame = viewer_container .tag('div') .addClass('viewer-3d-frame')

local switch_to_2d = viewer_container .tag('div') .attr('id', 'switch-to-2d')

-- create container for model selector buttons local buttons_container = output_view .tag('ul') .addClass('buttons-container-3d')

-- create container for 2D image local image_2d if args['image'] then image_2d = args['image'] elseif args['team-colors'] == 'yes' then image_2d = args['skin-image-red'] or mw.title.getCurrentTitle.baseText .. ' RED.png' else image_2d = mw.title.getCurrentTitle.baseText .. '.png' end local viewer_2d_frame = output_view .tag('div') .wikitext(utils.expandWikitext(''))

-- row button counter for half width buttons local current_row_count = 0 local colored = false local i = 1 while utils.processArg(args['3d-image-' .. i]) ~= '' or colored do   -- the "or colored" ensures that if the last image pair is team-colored, it will still be processed. local image_postfix = ' 3D.png' local viewname_postfix = '' if colored then -- if we are the second half of a team-colored image, use the details from the first half. i = i - 1 end local image_n = utils.processArg(args['3d-image-' .. i]) local button_n = utils.processArg(args['3d-button-' .. i]) local button_class = button_classes[button_n] local viewname_n = utils.processArg(args['3d-viewname-' .. i]) if colored then i = i + 1 image_postfix = ' BLU 3D.png' viewname_postfix = paren(common_string('BLU')) button_class = 'view-selector-blu' colored = false elseif not colored and button_n == 'colored_pair' then image_postfix = ' RED 3D.png' viewname_postfix = paren(common_string('RED')) button_class = 'view-selector-red' colored = true end if image_n ~= '' then span_image_url_n = viewer_container .tag('span') .addClass('viewer-3d-url-' .. (i-1)) .wikitext(utils.expandWikitext(''))

span_image_map_n = viewer_container .tag('span') .addClass('viewer-3d-map-' .. (i-1)) .wikitext(utils.expandWikitext(''))

-- if there is only one 3d image then don't attach selector if i == 1 and args['3d-image-2'] == nil and args['3d-image-3'] == nil then break end -- add selector button for this model if button_n == 'default_half' or button_n == 'australium_half' then if current_row_count == 0 then button_class = button_class .. 'left' current_row_count = 1 else button_class = button_class .. 'right' current_row_count = 0 end end -- selector is 0-indexed button_class = button_class .. ' selector-' .. (i-1) li_button_n = buttons_container .tag('li') .addClass(button_class) .wikitext(utils.expandWikitext( .. viewname_n .. viewname_postfix .. )) end

i = i + 1 end

return tostring(output_view) end

return p