Silenced 10mm Pistol

The Silenced 10mm Pistol is a single-handed Fallout 3 weapon that uses the Small Guns skill.

Characteristics
A 10mm Pistol equipped with a suppressor. The benefit of the suppressor is that when one fires at an enemy and kills him with the first shot (say, using VATS while hidden), no nearby enemies will be alerted. The downside is the slightly decreased damage compared to a regular 10mm Pistol. If you do not kill your target in the first few shots, they will likely alert nearby enemies. It is a great weapon for assassin-type characters, as a good Sneak and Small Guns skill will give you an advantage while using this weapon. It counts as silent for sneaking purposes, and shooting it will not increase your chances of being detected (all normal guns will). Also, if you have a high enough Small Guns skill, the Silenced 10mm Pistol makes a very good close-quarter weapon for adventures in locations such as the Bethesda Ruins, the Museum of History, and other office building type settings. It's a handy weapon to carry as it weighs only 3 pounds and is ideal for snuffing out smaller creatures like Radroaches or Mole Rats without alerting other (stronger) enemies.

On higher diffifulty settings, the Silenced 10mm Pistol becomes much too weak against regular enemies to be of much use. Even a Sneak Attack critical headshot will not bring down a Raider to 50% HP. Players looking for a stronger silent weapon may opt for a Deathclaw Gauntlet or the Dart Gun.

Regular 10mm Pistols can be used to repair the Silenced 10mm Pistol, and vice versa, although it is inadvisable to use the Silenced 10mm Pistol as spare parts due to the rarity of the weapon.

The only other ranged silent weapon is the Dart Gun, which is a custom-built weapon.

Locations

 * Wielded by Mr. Burke in Megaton or Tenpenny Tower.
 * In Marigold Metro Station, which is part of the quest Those!.
 * In the caves under Oasis.
 * In a locked safe (Very Easy) in one of the ruined houses in Springvale. However, this may be random. It's common for the loot in that safe, as well as any of the other containers in that area, to change randomly. Other such loot may be a Scoped .44 Magnum. but if you do not have bobby pins there are some in a closet 3 bobby pins
 * Found in a locked safe in a room near the entrance of the Museum of History's lower halls.
 * Some Ghoul residents of Underworld carry this gun.
 * Rarely, it can be purchased at Flak and Shrapnel's weapon store in Rivet City (particularly if you complain about the quality of goods) or Chief Gustavo in Tenpenny Tower.
 * In a safe located in an unmarked sewer south-east from Arlington Library.
 * In the entrance to Vault 108, near some blood and Mole Rats.
 * In the locked safe in the floor of the ruined ship right next to Hamilton's Hideaway.
 * The hotel occupied by the Brotherhood of Steel next to Pennsylvania Avenue Northwest.
 * Underwater by a sunken car at the docks nearby Arefu.
 * On one of the clones In Vault 108.
 * In a locked safe (Very Hard) in The Ninth Circle.
 * In one of the locked rooms in Vault 106.
 * Given at the beginning of the Operation: Anchorage simulation.
 * On the counter of Lock and Load in Paradise Falls (must be stolen).
 * Sometimes carried by Lucky Harith after investment.