Justin Schram

Justin Schram is a developer who worked at Bethesda Softworks on Fallout 4 as a level designer. He received special thanks on Fallout 76.

Work on the Fallout series
As a level designer, some of Schram's responsibilities on Fallout 4 included dungeon building, points of interests, random encounters, exterior gameplay spaces, quests, and various game systems. As an example of the latter, he implemented the perks Animal Friend, Intimidation, and Wasteland Whisperer to suit a combat-avoidance play style. He also designed the location of Suffolk County Charter School, as well as the quest The Big Dig and its associated locations.

Although he left Bethesda in March 2017, he was credited with special thanks on Fallout 76 and the unmarked location of J. Schram's house was included as a reference to him.

Other work
During his time at Bethesda, Schram also worked on The Elder Scrolls V: Skyrim. He currently works as a senior level designer at Cloud Chamber.