Junktown

"Industrial Junk"

Junktown is a small town in Fallout.

Background
Junktown was founded shortly after the War by Killian Darkwater's grandfather. Instead of building on the ruins of an old town, he thought it would be better to begin from the ground up. As the name suggests, it was built after the Great War out of random pieces of junk, mostly from wrecked cars. The town mostly lives off of trading and has a reputation for open hospitality.

In 2161, the mayor of Junktown was Killian Darkwater, grandson of the town's founder, who also ran Darkwaters. Another big player in the town was Gizmo, a big-time crook and casino owner. While Gizmo's Casino brought a lot of tourists and money into the town, problems also came with it. Other important places in Junktown at that time included the Crash-House Inn, home to the Skulz, and the Skum Pitt, a bar owned by Neal. Doc Morbid was the town's doctor. Tycho, a Desert Ranger, also resided in Junktown for a while at that time.

Drawing weapons in town are not permitted except in self-defense. The gates to the town are closed at night. Lars headed the guards in Junktown, working for Killian Darkwater. The gates were guarded by Kalnor. They also had a jail, which was guarded by Andrew. The guards were aware of the illegal activities of Gizmo and the Skulz, but they didn't want to act without proper evidence. Gizmo hired a man to assassinate Killian, in order to gain full control over the town. It is not explicitly stated in the Fallout 2 manual which side the Vault Dweller sided with, as it alludes to both Killian and Gizmo.

By 2281, Junktown would prosper into a farming community, with Frank Weathers known to have a 100 acre farm. However, he would abandon his farm, bringing his entire family, in a vein attempt to strike at rich by gambling in New Vegas.

Location
Junktown can be found one square east and nine squares south of Vault 13. It is four squares north of the Hub.

Layout
Junktown is divided into three districts.

Entrance


The only entrance to Junktown. People need to holster their weapons or they will not be accepted into the town. This part of this town consists of a hospital where Doc Morbid heals his patients, (at a high cost) and a jail where people who do not abide by the law are held.

Crash House


The Crash House is a hotel where travelers rest. It also contains a back door where the Skulz make plans. Near it is Killian's store where people can buy weapons, ammo, medicine, etc.

Gizmo's Casino


Gizmo's Casino is the most decorated building in Junktown. Some, however, believe the dealers are cheats and the games are rigged. Near the casino there is the Skum Pitt, a bar run by Neal and the boxing ring, with Saul as the champion.

Quotes

 * - Tycho
 * - Aradesh of Shady Sands
 * - Killian Darkwater
 * - Kalnor, a Junktown guard
 * - Ian
 * - Keri of Crimson Caravan
 * - Fallout 2 manual

Appearances
Junktown appears only in Fallout. There is a reference to Junktown in Fallout 3, Fallout: New Vegas, and Fallout 4 as a Barter skill book named Tales of a Junktown Jerky Vendor. It is also mentioned by Frank Weathers in Fallout: New Vegas.