Mod:Creation Kit/BodyPartData

Type:  Papyrus: None

The BodyPartData object is found within the Object Window under the Actor Category.

Editor Dialog

 * Skeleton Model:
 * Part Data: A collection of body parts.
 * Part Data: A collection of body parts.

Body Part Dialog

 * Part Name:
 * Part Type:
 * Part Node:
 * VATS Target:
 * Geometry Segment Index:
 * Actor Value:
 * Damage Multi:
 * Health Percent:
 * To Hit Chance:
 * Non-Lethal Dismemberment Chance:
 * Hit Reaction:
 * Start:
 * End:
 * Default:
 * Twist Variable Prefix:
 * Gore Effects Positioning
 * Target Bone:
 * Local Rotate:
 * Blood Impact Material Type:
 * Dismember Blood Art:
 * Texture Sets
 * Meat Cap TextureSet:
 * Collar TextureSet:
 * Cut
 * Min:
 * Max:
 * Radius:
 * Tessellation:
 * Meat Cap Sever:
 * Severable:
 * Explosion Type:
 * Generic Debris:
 * Debris Scale:
 * Blood Spurt/Decal Impact Data:
 * Decal Count:
 * Explodable:
 * Explosion Chance%:
 * Absolute:
 * Limb Replacement:
 * Limb Replacement Scale:
 * Explosive Type:
 * Generic Debris:
 * Debris Count:
 * Debris Scale:
 * Blood Spurt/Decal Impact Data:
 * Decal Count:
 * On Cripple:
 * Show Cripple Geometry:
 * Art Object:
 * Explosive Type:
 * Generic Debris:
 * Debris Count:
 * Debris Scale:
 * Blood Spurt/Decal Impact Data:
 * Decal Count:
 * Blood Impact Material Type: