Outcast outpost

The  is an Outcast camp which has been set up in the remains of the VSS Facility, a pre-war compound of Virtual Strategic Solutions, Inc. Part of the Operation: Anchorage DLC, it can be reached by elevator from Bailey's Crossroads.

VSS Armory
The VSS Armory is an initially locked weapon cache in the Outpost filled with pre-war equipment, accessible only by completing the Anchorage Reclamation simulation in the building.

As soon as you enter the unsealed armory Defender Sibley and three other Outcasts attempt a coup d'etat, and will try to kill Protector McGraw and Specialist Olin. If you assist McGraw and Olin, the scribe will be willing to repair your gear and the Outcasts outside the Outpost will not be hostile to you. You cannot attack Sibley or his cohorts until after his brief conversation with McGraw; if you do attack Sibley, then everyone becomes hostile to you. Note that as McGraw is standing in front of the group of traitor Outcasts when the conversation begins, he will very likely die as soon as the firefight ensues; Olin retreats into the armory and is easier to protect.

Even if you take everything from the armory, the Outcasts will still comment on how they are cataloguing everything you found. Presumably, there may be other armories located throughout the facility that were previously locked.

Armory contents
See Operation: Anchorage (quest): Reward.

Bugs

 * The Gary clone 23 is randomly generated, and may not resemble the normal Gary population.
 * If you leave the outpost after completion of the simulation, you may be unable to reenter to outpost at a later time to retrieve the armor. You can hit the switch go up to the surface and try again it might help fix this. (PC version).
 * A way to bypass the glitch on 360 works as follows: do not hit the switch, but activate the elevator. Then, in the tunnel, activate the switch. You should go up now, taking you back outside. Then do not hit the switch, but the elevator again which should work normally now. Hitting the switch outside results in getting stuck.
 * On 360, it is possible when you return to the Outpost, the Outcasts will be strangely hostile and attack you. You do not lose karma for killing them.