Alien Disintegrator (Mothership Zeta)

The  is an energy rifle of alien origin which is added to Fallout 3 with the Mothership Zeta add-on.

Characteristics
The Alien Disintegrator is the primary rifle used by Alien crew and soldiers during Mothership Zeta. It has a massive 100-module battery size, and deals far more damage than any human rifle that isn't a Gauss weapon. However, it lacks the high accuracy of the Alien Blaster or Alien Atomizer.

Variants

 * Destabilizer - Essentially an Alien R91 Assault Rifle, the Destabilizer is a fully automatic version of the Disintegrator. However, it deals very little damage per shot, at least compared to the Disintegrator.

Appearances
The appears in the Mothership Zeta add-on for Fallout 3.

Behind the scenes

 * The weapons appearance is that of a space age blunderbuss, which was not an uncommon appearance in 50's pulp fiction/sci-fi magazines.

Bugs

 * The Disintegrator has a bugged reload; it displays the jam animation instead of the actual reloading (although this may be advantageous, as it is a much faster reload). As a result, the weapon cannot jam.
 * The Disintegrator displays the icon of a Small Gun in the hotkey menu.
 * Like the extra Alien Atomizer, it appears that there is a one extra Alien Disintegrator item that you can find on Mothership Zeta. However, it is completely identical to the normal version except for the fact that it will take up a different slot on your pip boy even having the exact same name and item health value (even full) as other Disintegrators in your inventory. It also can be repaired by other Disintegrators but it can not be used to repair other Disintegrators. This extra Disintegrator is located in the Weapons lab proped up against a shelf of Atomizers and Large Alien crystals in the room adjacent to the experimental weapons drones.