Wartime Workers Act

The Wartime Workers Act was a piece of legislation focused on the regulation of labor before the Great War by the federal government.

Background
Focused on maximizing production during times of war, provisions of the act included required time and a half pay for employees working shifts longer than 10 hours, but only for the 11th and 12th hours. The effective work week would also be lengthened to 6 days a week.

The act also allowed for those suspected of Communist leanings or other obstructions to work output to be charged with treason, a capital offense, and be executed by hanging.

Grafton Steel, a government preferred war contractor, complied with the act. With an internal memo, the employees of Grafton Steel would be informed they would be working six 12-hour shifts a week. They would only receive time and a half for the last two hours of their 12-hour shifts, a single 30 minute lunch break, and no longer get paid sick leave (but still must produce a doctor's note for any absence).

Appearances
The Wartime Workers Act is mentioned in Fallout 76.