Desmond Lockheart

Desmond Lockheart is a pre-War ghoul living in Calvert Mansion in 2277.

Background
Desmond was responsible for ridding Calvert of a body.

Quests

 * The Local Flavor: Gives the next quest after the Calvert Mansion has been defended.
 * Walking with Spirits: Speaking with Desmond starts this quest.
 * Hearing Voices: Gives the next quest after speaking to Jackson.
 * Thought Control: Speaking with Desmond starts this quest.
 * A Meeting of the Minds: Speaking with Desmond starts this quest.

Effects of player's actions

 * During A Meeting of the Minds, the Lone Wanderer must decide between killing Desmond or Calvert.

Appearances
Desmond Lockheart appears only in the Fallout 3 add-on Point Lookout.

Bugs

 * Upon his death, Desmond's corpse will have two ears on it, rather than just one.
 * Desmond tells the Lone Wanderer to lay mines for the invading tribals, but if Desmond approaches them they will detonate and Desmond will become hostile towards the player. Hiding from Desmond and waiting while Hidden will rectify this. Desmond will calm down and return to normal.