Sammy.txt

SPEAKER	NPCID	RACE	VOICE TYPE	QUEST	CATEGORY	TOPIC	TOPICINFO	RESPONSE INDEX	FILENAME	FULL PATH	FILE FOUND	MODIFIED SINCE FILE CREATION	TOPIC TEXT	PROMPT	RESPONSE TEXT	EMOTION	SCRIPT NOTES --	--	--	MaleChild01	MQ06	Topic	LLLMQ06NeedtoGettoVault	FormID 000A1C10	0	MQ06_LLLMQ06NeedtoGettoVau_000A1C10_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ06_LLLMQ06NeedtoGettoVau_000A1C10_1.mp3	File Not Found		I really need to get to Vault 87. Do you know the way? --	We don't go there. It's bad back there. Ask Mayor if you really want to know. Neutral 50 --	--	--	MaleChild01	GenericKids	Combat	AcceptYield	FormID 00052048	0	GenericKids_AcceptYield_00052048_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_AcceptYield_00052048_1.mp3	File Not Found		AcceptYield	--	I'll forgive you. This time. Neutral 50 --	--	--	MaleChild01	Generic	Detection	AlertIdle	FormID 0002FBEE	0	Generic_AlertIdle_0002FBEE_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_AlertIdle_0002FBEE_1.mp3	File Not Found		AlertIdle	--	Hello? Who's there? Neutral 50 --	--	--	MaleChild01	Generic	Detection	AlertToCombat	FormID 0002FBF2	0	Generic_AlertToCombat_0002FBF2_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_AlertToCombat_0002FBF2_1.mp3	File Not Found		AlertToCombat	--	Aha! There you are! Neutral 50 --	--	--	MaleChild01	Generic	Detection	AlertToNormal	FormID 0002FBD2	0	Generic_AlertToNormal_0002FBD2_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_AlertToNormal_0002FBD2_1.mp3	File Not Found		AlertToNormal	--	I guess it was nothing. Neutral 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Assault	FormID 00080D9E	0	GenericLit_Assault_00080D9E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Assault_00080D9E_1.mp3	File Not Found		Assault	--	Run! Crazy mungo! Anger 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Assault	FormID 00080D9F	0	GenericLit_Assault_00080D9F_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Assault_00080D9F_1.mp3	File Not Found		Assault	--	You shouldn't have done that! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Assault	FormID 0005203A	0	GenericKids_Assault_0005203A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Assault_0005203A_1.mp3	File Not Found		Assault	--	Leave me alone! Fear 50 --	--	--	MaleChild01	GenericKids	Combat	Assault	FormID 0005203B	0	GenericKids_Assault_0005203B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Assault_0005203B_1.mp3	File Not Found		Assault	--	Stop it! Help! Fear 50 --	--	--	MaleChild01	GenericKids	Combat	Assault	FormID 0005203E	0	GenericKids_Assault_0005203E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Assault_0005203E_1.mp3	File Not Found		Assault	--	Help! He's attacking me! Surprise 100 --	--	--	MaleChild01	GenericKids	Combat	Assault	FormID 0005203F	0	GenericKids_Assault_0005203F_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Assault_0005203F_1.mp3	File Not Found		Assault	--	Help! She's attacking me! Surprise 100 --	--	--	MaleChild01	GenericKids	Combat	AvoidThreat	FormID 00052061	0	GenericKids_AvoidThreat_00052061_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_AvoidThreat_00052061_1.mp3	File Not Found		AvoidThreat	--	Careful! Fear 50 --	--	--	MaleChild01	GenericKids	Combat	AvoidThreatResponse	FormID 00052027	0	GenericKid_AvoidThreatResp_00052027_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_AvoidThreatResp_00052027_1.mp3	File Not Found		AvoidThreatResponse	--	Get back! Fear 50 --	--	--	MaleChild01	GenericKids	Service	BarterExit	FormID 0004C188	0	GenericKids_BarterExit_0004C188_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_BarterExit_0004C188_1.mp3	File Not Found		BarterExit	--	Let me know if you need anything else. Happy 50 --	--	--	MaleChild01	Generic	Detection	CombatToLost	FormID 0002FBE9	0	Generic_CombatToLost_0002FBE9_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_CombatToLost_0002FBE9_1.mp3	File Not Found		CombatToLost	--	Where'd you go? Neutral 50 --	--	--	MaleChild01	Generic	Detection	CombatToNormal	FormID 0002FBFE	0	Generic_CombatToNormal_0002FBFE_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_CombatToNormal_0002FBFE_1.mp3	File Not Found		CombatToNormal	--	Phew. I'm glad that's over. Neutral 50 --	--	--	MaleChild01	Generic	Combat	Death	FormID 000208D3	0	Generic_Death_000208D3_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_000208D3_1.mp3	File Not Found		Death	--	Gaaah! Pained 100	death scream --	--	--	MaleChild01	Generic	Combat	Death	FormID 0001FB58	0	Generic_Death_0001FB58_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_0001FB58_1.mp3	File Not Found		Death	--	Urgh! Pained 100	death scream --	--	--	MaleChild01	Generic	Combat	Death	FormID 000208D4	0	Generic_Death_000208D4_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_000208D4_1.mp3	File Not Found		Death	--	Urgh! Pained 100	death scream --	--	--	MaleChild01	Generic	Combat	Death	FormID 0001FB59	0	Generic_Death_0001FB59_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_0001FB59_1.mp3	File Not Found		Death	--	Aaaah! Pained 100	death scream --	--	--	MaleChild01	Generic	Combat	Death	FormID 000208D5	0	Generic_Death_000208D5_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_000208D5_1.mp3	File Not Found		Death	--	Aaaah! Pained 100	death scream --	--	--	MaleChild01	Generic	Combat	Death	FormID 0001FB5A	0	Generic_Death_0001FB5A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_0001FB5A_1.mp3	File Not Found		Death	--	Nooo! Pained 100	death scream --	--	--	MaleChild01	Generic	Combat	Death	FormID 000208D6	0	Generic_Death_000208D6_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_000208D6_1.mp3	File Not Found		Death	--	Nooo! Pained 100	death scream --	--	--	MaleChild01	Generic	Combat	Death	FormID 00020712	0	Generic_Death_00020712_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_00020712_1.mp3	File Not Found		Death	--	Agggghhh! Pained 100	death scream --	--	--	MaleChild01	Generic	Combat	Death	FormID 00020713	0	Generic_Death_00020713_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_00020713_1.mp3	File Not Found		Death	--	Ooohhhh! Pained 100	death scream --	--	--	MaleChild01	GenericKids	Combat	DeathResponse	FormID 00052015	0	GenericKids_DeathResponse_00052015_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_DeathResponse_00052015_1.mp3	File Not Found		DeathResponse	--	Oh my God! Fear 100 --	--	--	MaleChild01	GenericKids	Combat	DeathResponse	FormID 00052016	0	GenericKids_DeathResponse_00052016_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_DeathResponse_00052016_1.mp3	File Not Found		DeathResponse	--	No! Fear 100	scream/yell of despair --	--	--	MaleChild01	GenericKids	Combat	DeathResponse	FormID 00052017	0	GenericKids_DeathResponse_00052017_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_DeathResponse_00052017_1.mp3	File Not Found		DeathResponse	--	Oh no!	Fear 100 --	--	--	MaleChild01	GenericKids	Combat	DeathResponse	FormID 00052018	0	GenericKids_DeathResponse_00052018_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_DeathResponse_00052018_1.mp3	File Not Found		DeathResponse	--	This can't be happening! Fear 100 --	--	--	MaleChild01	GenericKids	Combat	DeathResponse	FormID 00052019	0	GenericKids_DeathResponse_00052019_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_DeathResponse_00052019_1.mp3	File Not Found		DeathResponse	--	Please no!	Fear 100 --	--	--	MaleChild01	GenericKids	Combat	DeathResponse	FormID 0005201A	0	GenericKids_DeathResponse_0005201A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_DeathResponse_0005201A_1.mp3	File Not Found		DeathResponse	--	Somebody help! Fear 100 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Flee	FormID 00080E16	0	GenericLit_Flee_00080E16_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Flee_00080E16_1.mp3	File Not Found		Flee	--	Somebody find MacCready! Fear 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Flee	FormID 00080E17	0	GenericLit_Flee_00080E17_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Flee_00080E17_1.mp3	File Not Found		Flee	--	I'm going to get help! Fear 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Flee	FormID 00080E18	0	GenericLit_Flee_00080E18_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Flee_00080E18_1.mp3	File Not Found		Flee	--	Crap, this is hopeless! Fear 50 --	--	GetIsID == 1	MaleChild01	GenericLittleLamplight	Combat	Flee	FormID 00080E19	0	GenericLit_Flee_00080E19_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Flee_00080E19_1.mp3	File Not Found		Flee	--	The mungo's too tough for us! Run! Fear 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Flee	FormID 00080E1A	0	GenericLit_Flee_00080E1A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Flee_00080E1A_1.mp3	File Not Found		Flee	--	Every man for himself! Fear 50 --	--	--	MaleChild01	GenericKids	Combat	Flee	FormID 00052057	0	GenericKids_Flee_00052057_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Flee_00052057_1.mp3	File Not Found		Flee	--	Help! Help! Fear 100 --	--	--	MaleChild01	GenericKids	Combat	Flee	FormID 00052058	0	GenericKids_Flee_00052058_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Flee_00052058_1.mp3	File Not Found		Flee	--	Leave me alone! Fear 100 --	--	--	MaleChild01	GenericKids	Combat	Flee	FormID 00052059	0	GenericKids_Flee_00052059_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Flee_00052059_1.mp3	File Not Found		Flee	--	I'm getting out of here! Fear 100 --	--	--	MaleChild01	GenericKids	Combat	Flee	FormID 0005205A	0	GenericKids_Flee_0005205A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Flee_0005205A_1.mp3	File Not Found		Flee	--	Aaaah! Fear 100	scream of panic --	--	--	MaleChild01	GenericKids	Combat	Flee	FormID 0005205C	0	GenericKids_Flee_0005205C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Flee_0005205C_1.mp3	File Not Found		Flee	--	I give up! Fear 100 --	--	--	MaleChild01	GenericKids	Combat	Flee	FormID 0005205D	0	GenericKids_Flee_0005205D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Flee_0005205D_1.mp3	File Not Found		Flee	--	Run for it! Fear 100 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseHowAreYou	FormID 0004E5D7	0	GenericKid_HelloResponseHo_0004E5D7_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseHo_0004E5D7_1.mp3	File Not Found		HelloResponseHowAreYou	--	Okay, I guess. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseHowAreYou	FormID 0004E5D8	0	GenericKid_HelloResponseHo_0004E5D8_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseHo_0004E5D8_1.mp3	File Not Found		HelloResponseHowAreYou	--	Kind of bored, actually. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseHowAreYou	FormID 0004E5D9	0	GenericKid_HelloResponseHo_0004E5D9_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseHo_0004E5D9_1.mp3	File Not Found		HelloResponseHowAreYou	--	I don't know. Fine, I guess. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseHowAreYou	FormID 0004E5DA	0	GenericKid_HelloResponseHo_0004E5DA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseHo_0004E5DA_1.mp3	File Not Found		HelloResponseHowAreYou	--	I feel kind of sick. Maybe I shouldn't have eaten that lizard. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseWhatsUp	FormID 0004E5EF	0	GenericKid_HelloResponseWh_0004E5EF_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseWh_0004E5EF_1.mp3	File Not Found		HelloResponse	--	I don't know. What about you? Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseWhatsUp	FormID 0004E5F0	0	GenericKid_HelloResponseWh_0004E5F0_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseWh_0004E5F0_1.mp3	File Not Found		HelloResponse	--	Just hanging around. What's up with you? Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseWhatsUp	FormID 0004E5F1	0	GenericKid_HelloResponseWh_0004E5F1_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseWh_0004E5F1_1.mp3	File Not Found		HelloResponse	--	Hanging around this boring place, as usual. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseWhatsUp	FormID 0004E5F2	0	GenericKid_HelloResponseWh_0004E5F2_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseWh_0004E5F2_1.mp3	File Not Found		HelloResponse	--	Nothing. I'm bored. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseWhatsUp	FormID 0004E5F3	0	GenericKid_HelloResponseWh_0004E5F3_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseWh_0004E5F3_1.mp3	File Not Found		HelloResponse	--	I don't know. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseWhatsUp	FormID 0004E5F4	0	GenericKid_HelloResponseWh_0004E5F4_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseWh_0004E5F4_1.mp3	File Not Found		HelloResponse	--	Um. I can't remember. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLBackGateConv2	FormID 000387B9	0	DialogueLi_LLBackGateConv2_000387B9_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLBackGateConv2_000387B9_1.mp3	File Not Found		LLBackGateConv2	--	What? Anger 10	Mumbled, slightly sullen. --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLBackGateConv2	FormID 0003A1D3	0	DialogueLi_LLBackGateConv2_0003A1D3_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLBackGateConv2_0003A1D3_1.mp3	File Not Found		LLBackGateConv2	--	Yeah? Neutral 50	Mumbled, slightly sullen. --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLBackGateConv4	FormID 000387ED	0	DialogueLi_LLBackGateConv4_000387ED_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLBackGateConv4_000387ED_1.mp3	File Not Found		LLBackGateConv4	--	Someday, you're gonna get yours, Princess. Sad 50	Sullen, mumbled, and a little defeated. --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLBackGateConv4	FormID 0003A21E	0	DialogueLi_LLBackGateConv4_0003A21E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLBackGateConv4_0003A21E_1.mp3	File Not Found		LLBackGateConv4	--	Big jerk. Sad 50	Sullen, mumbled, and a little defeated. --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLClassConv1	FormID 00038813	0	DialogueLi_LLClassConv1_00038813_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLClassConv1_00038813_1.mp3	File Not Found		LLClassConv1	--	I wanna know more about shooting. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLClassConv1	FormID 0003A1FA	0	DialogueLi_LLClassConv1_0003A1FA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLClassConv1_0003A1FA_1.mp3	File Not Found		LLClassConv1	--	Anything you can teach me about shooting, Joseph? Neutral 50	Mumbled, a little plaintive. --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLClassConv4	FormID 0003A1C3	0	DialogueLi_LLClassConv4_0003A1C3_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLClassConv4_0003A1C3_1.mp3	File Not Found		LLClassConv4	--	Yes, teacher. Neutral 50	A little frustrated at being told what he already knows. --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLClassConv4	FormID 0003A1C4	0	DialogueLi_LLClassConv4_0003A1C4_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLClassConv4_0003A1C4_1.mp3	File Not Found		LLClassConv4	--	I know, I know. Anger 25	A little frustrated at being told what he already knows. --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLClasses	FormID 000372D8	0	DialogueLi_LLClasses_000372D8_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLClasses_000372D8_1.mp3	File Not Found		LLClasses	Do you like classes with Joseph? Yeah. What I don't like's being bugged when I'm trying to learn. Anger 25 --	--	--	MaleChild01	DialogueLilLamplight	Topic	LLDirExit	FormID 00098261	0	DialogueLi_LLDirExit_00098261_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLDirExit_00098261_1.mp3	File Not Found		Okay, that's enough. --	Okay. Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	LLDirFood	FormID 000383A9	0	DialogueLi_LLDirFood_000383A9_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLDirFood_000383A9_1.mp3	File Not Found		Where can I get some food? --	Right here. Welcome to our fungus pools. Eat up! Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	LLDirFood	FormID 00098280	0	DialogueLi_LLDirFood_00098280_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLDirFood_00098280_1.mp3	File Not Found		Where can I get some food? --	Just take the tunnel south of here and go right. You'll find the fungus pool grottos. Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	LLDirFood	FormID 00098281	0	DialogueLi_LLDirFood_00098281_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLDirFood_00098281_1.mp3	File Not Found		Where can I get some food? --	Take that tunnel north and when you hit the fork, go left. You'll find the fungus pools easy enough. Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	LLDirFood	FormID 00098282	0	DialogueLi_LLDirFood_00098282_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLDirFood_00098282_1.mp3	File Not Found		Where can I get some food? --	It's to the west of the entrance. Look for the grotto with the pools and stuff. Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	LLDirHospital	FormID 0009827A	0	DialogueLi_LLDirHospital_0009827A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLDirHospital_0009827A_1.mp3	File Not Found		Where can I find a doctor? --	In here, but only when Lucy's in her office. Talk with her when she's on-duty. Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	LLDirHospital	FormID 0009827B	0	DialogueLi_LLDirHospital_0009827B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLDirHospital_0009827B_1.mp3	File Not Found		Where can I find a doctor? --	You know that office building near the entrance? When Lucy's at work in there, she's the one who patches us up. Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	LLDirShop	FormID 0009827D	0	DialogueLi_LLDirShop_0009827D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLDirShop_0009827D_1.mp3	File Not Found		Do you have a trader in town? --	Knick Knack's the one who's got the treasure trove of junk to sell. Ask him when he's in here. Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	LLDirShop	FormID 0009827E	0	DialogueLi_LLDirShop_0009827E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLDirShop_0009827E_1.mp3	File Not Found		Do you have a trader in town? --	There's a souvenir shop just north of the entrance. That's where Knick Knack sells whatever else we can't use. Check there. Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	LLDirVault87	FormID 0009827F	0	DialogueLi_LLDirVault87_0009827F_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLDirVault87_0009827F_1.mp3	File Not Found		I'm looking for Vault 87. Can you help me find it? --	You can only get there through Murder Pass, and we keep guards there to keep the little kids out. Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	LLDirVault87	FormID 0009827F	1	DialogueLi_LLDirVault87_0009827F_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLDirVault87_0009827F_2.mp3	File Not Found		I'm looking for Vault 87. Can you help me find it? --	But if you want to have a look, it's north of the souvenir shop. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLFoodConv1	FormID 0003A203	0	DialogueLi_LLFoodConv1_0003A203_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLFoodConv1_0003A203_1.mp3	File Not Found		LLFoodConv1	--	Gimme some food! Happy 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLFoodConv1	FormID 0003A204	0	DialogueLi_LLFoodConv1_0003A204_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLFoodConv1_0003A204_1.mp3	File Not Found		LLFoodConv1	--	I'm hungry! Feed me! Happy 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLGuarding	FormID 000372EA	0	DialogueLi_LLGuarding_000372EA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLGuarding_000372EA_1.mp3	File Not Found		LLGuarding	Do you enjoy guarding the back gate? No, because Princess always bosses me around and there's never nothing to gun. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLGuarding	FormID 000372EA	1	DialogueLi_LLGuarding_000372EA_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLGuarding_000372EA_2.mp3	File Not Found		LLGuarding	Do you enjoy guarding the back gate? That's all I'm gonna say while she's around. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLGuarding	FormID 00038E33	0	DialogueLi_LLGuarding_00038E33_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLGuarding_00038E33_1.mp3	File Not Found		LLGuarding	Do you enjoy guarding the back gate? No, because Princess always bosses me around and there's never nothing to gun. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLGuarding	FormID 00038E33	1	DialogueLi_LLGuarding_00038E33_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLGuarding_00038E33_2.mp3	File Not Found		LLGuarding	Do you enjoy guarding the back gate? She's always making fun of me just because she's angry all the time about her nickname and not being in charge and stuff. Neutral 50	Suddenly opening up now that Princess isn't around. --	--	--	MaleChild01	DialogueLilLamplight	Conversation	LLKnockTales1	FormID 0006178E	0	DialogueLi_LLKnockTales1_0006178E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLKnockTales1_0006178E_1.mp3	File Not Found		LLKnockTales1	--	Sure. Happy 25	A little eager --	--	--	MaleChild01	DialogueLilLamplight	Conversation	LLKnockTales5	FormID 0006177B	0	DialogueLi_LLKnockTales5_0006177B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLKnockTales5_0006177B_1.mp3	File Not Found		LLKnockTales5	--	No way! That's awesome! Happy 25	A little eager --	--	--	MaleChild01	DialogueLilLamplight	Conversation	LLKnockTales5	FormID 0006177C	0	DialogueLi_LLKnockTales5_0006177C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLKnockTales5_0006177C_1.mp3	File Not Found		LLKnockTales5	--	Whoa. I can't wait to hear what happens next! Happy 25	A little eager --	--	--	MaleChild01	DialogueLilLamplight	Conversation	LLKnockTales5	FormID 0006177D	0	DialogueLi_LLKnockTales5_0006177D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLKnockTales5_0006177D_1.mp3	File Not Found		LLKnockTales5	--	Oh man, that's cool. Happy 25	A little eager --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLMayorDailyCheck1	FormID 0003A225	0	DialogueLi_LLMayorDailyChe_0003A225_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLMayorDailyChe_0003A225_1.mp3	File Not Found		LLMayorDailyCheck1	--	Everything's okay out back, Mayor. Same as ever. Disgust 25	bored --	--	--	MaleChild01	DialogueLilLamplight	Conversation	LLPrincessBullyResponse	FormID 000C8B00	0	DialogueLi_LLPrincessBully_000C8B00_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLPrincessBully_000C8B00_1.mp3	File Not Found		LLPrincessBullyResponse	--	Didn't mean to bother you, Princess. Fear 50	Scared of a bully --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLPrincessBullyResponse	FormID 000C8B02	0	DialogueLi_LLPrincessBully_000C8B02_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLPrincessBully_000C8B02_1.mp3	File Not Found		LLPrincessBullyResponse	--	Nothing, I guess. Sad 50	mumbled, sullen. --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLPrincessNickname	FormID 00038E30	0	DialogueLi_LLPrincessNickn_00038E30_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLPrincessNickn_00038E30_1.mp3	File Not Found		LLPrincessNickname	Can you tell me why Princess gets angry about her nickname? So, a long time ago, Princess convinced everyone that she should be mayor. Disgust 25 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLPrincessNickname	FormID 00038E30	1	DialogueLi_LLPrincessNickn_00038E30_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLPrincessNickn_00038E30_2.mp3	File Not Found		LLPrincessNickname	Can you tell me why Princess gets angry about her nickname? The first thing she did as mayor was try to insist that the title be changed to "Princess". Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLPrincessNickname	FormID 00038E30	2	DialogueLi_LLPrincessNickn_00038E30_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLPrincessNickn_00038E30_3.mp3	File Not Found		LLPrincessNickname	Can you tell me why Princess gets angry about her nickname? It was 5 minutes before MacCready punched her in the nose and got picked as the new mayor. It was awesome! Happy 25 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLPrincessNickname	FormID 0008B4AB	0	DialogueLi_LLPrincessNickn_0008B4AB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLPrincessNickn_0008B4AB_1.mp3	File Not Found		LLPrincessNickname	Can you tell me why Princess gets angry about her nickname? So, a long time ago, Princess convinced everyone that she should be mayor. Disgust 25 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLPrincessNickname	FormID 0008B4AB	1	DialogueLi_LLPrincessNickn_0008B4AB_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLPrincessNickn_0008B4AB_2.mp3	File Not Found		LLPrincessNickname	Can you tell me why Princess gets angry about her nickname? The first thing she did as mayor was try to insist that the title be changed to "Princess". Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLPrincessNickname	FormID 0008B4AB	2	DialogueLi_LLPrincessNickn_0008B4AB_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLPrincessNickn_0008B4AB_3.mp3	File Not Found		LLPrincessNickname	Can you tell me why Princess gets angry about her nickname? It was 5 minutes before MacCready punched her in the nose and got picked as the new mayor. It was awesome! Happy 25 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLPrincessNickname	FormID 0005FFB5	0	DialogueLi_LLPrincessNickn_0005FFB5_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLPrincessNickn_0005FFB5_1.mp3	File Not Found		LLPrincessNickname	Can you tell me why Princess gets angry about her nickname? No. We'll see how I feel about it tomorrow, huh? Disgust 25 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLPrincessNickname2A	FormID 00038E7E	0	DialogueLi_LLPrincessNickn_00038E7E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLPrincessNickn_00038E7E_1.mp3	File Not Found		LLPrincessNickname2A	She was only mayor for five minutes? Yeah! MacCready said we needed someone to watch out for us, not to lord over us. Then he popped her one! She hasn't even tried since then. Happy 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLPrincessNickname2A	FormID 00038E7E	1	DialogueLi_LLPrincessNickn_00038E7E_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLPrincessNickn_00038E7E_2.mp3	File Not Found		LLPrincessNickname2A	She was only mayor for five minutes? That's why he stays mayor, too. I hope I can be that cool, someday. Happy 25 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLPrincessNickname2B	FormID 00038E80	0	DialogueLi_LLPrincessNickn_00038E80_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLPrincessNickn_00038E80_1.mp3	File Not Found		LLPrincessNickname2B	Does she still hold a grudge against them? No way. I think she's got a crush on him. She's all weird for him. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLPrincessNickname2C	FormID 00038E8C	0	DialogueLi_LLPrincessNickn_00038E8C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLPrincessNickn_00038E8C_1.mp3	File Not Found		LLPrincessNickname2C	Thanks, Sammy. That's useful information. Thanks. Maybe you can take her down a peg, huh? Neutral 50	chuckles a little at the compliment --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLRandomConv1	FormID 0003A1ED	0	DialogueLi_LLRandomConv1_0003A1ED_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLRandomConv1_0003A1ED_1.mp3	File Not Found		LLConversation1	--	Hello. How's it going? Anger 25	mumbled, apathetic --	--	--	MaleChild01	DialogueLilLamplight	Conversation	LLRandomConv1	FormID 000BD45D	0	DialogueLi_LLRandomConv1_000BD45D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLRandomConv1_000BD45D_1.mp3	File Not Found		LLConversation1	--	Hey, how are you? Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Conversation	LLRandomConv2	FormID 000BD45B	0	DialogueLi_LLRandomConv2_000BD45B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLRandomConv2_000BD45B_1.mp3	File Not Found		LLConversation2	--	Meh. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLRandomConv2	FormID 0003A8A6	0	DialogueLi_LLRandomConv2_0003A8A6_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLRandomConv2_0003A8A6_1.mp3	File Not Found		LLConversation2	--	I'm fine. Anger 25	mumbled, sullen. --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLRandomConvEnding	FormID 0003C7C4	0	DialogueLi_LLRandomConvEnd_0003C7C4_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLRandomConvEnd_0003C7C4_1.mp3	File Not Found		LLRandomConvEnding	--	Fine. Bye now. Anger 25	mumbled --	--	--	MaleChild01	DialogueLilLamplight	Conversation	LLRandomConvEnding	FormID 000C6E9E	0	DialogueLi_LLRandomConvEnd_000C6E9E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLRandomConvEnd_000C6E9E_1.mp3	File Not Found		LLRandomConvEnding	--	Okay. Bye. Neutral 50	Drawn out "oooh-kay", like you're not sure how to respond to them. --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLSammyLunchDelivery	FormID 0003A1CE	0	DialogueLi_LLSammyLunchDel_0003A1CE_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLSammyLunchDel_0003A1CE_1.mp3	File Not Found		LLSammyLunchDelivery	--	Here's food, Princess. Sad 50	A little sullen --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLSammyLunchDelivery	FormID 0003A1CF	0	DialogueLi_LLSammyLunchDel_0003A1CF_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLSammyLunchDel_0003A1CF_1.mp3	File Not Found		LLSammyLunchDelivery	--	Here, happy? Anger 25	A little frustrated. --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLWhatsUp1	FormID 000C8B19	0	DialogueLi_LLWhatsUp1_000C8B19_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLWhatsUp1_000C8B19_1.mp3	File Not Found		LLWhatsUp1	--	Hello. What's up? Anger 25	mumbled, as in " 'lo. 'sup?" --	--	--	MaleChild01	DialogueLilLamplight	Conversation	LLWhatsUp1	FormID 000C8B11	0	DialogueLi_LLWhatsUp1_000C8B11_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLWhatsUp1_000C8B11_1.mp3	File Not Found		LLWhatsUp1	--	Hey, what's up? Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Conversation	LLWhatsUp2	FormID 000C8B29	0	DialogueLi_LLWhatsUp2_000C8B29_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLWhatsUp2_000C8B29_1.mp3	File Not Found		LLWhatsUp2	--	You know, the usual. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLWhatsUp2	FormID 000C8B23	0	DialogueLi_LLWhatsUp2_000C8B23_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLWhatsUp2_000C8B23_1.mp3	File Not Found		LLWhatsUp2	--	Nothing. Anger 25	mumbled --	--	GetIsID == 1	MaleChild01	MQ07	Conversation	MQ07SammyFetchSquirrelTopic	FormID 0006C5ED	0	MQ07_MQ07SammyFetchSquirre_0006C5ED_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyFetchSquirre_0006C5ED_1.mp3	File Not Found			--	Hey, that's the mungo. Go talk to him. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Conversation	MQ07SammyFetchSquirrelTopic	FormID 0006C5EE	0	MQ07_MQ07SammyFetchSquirre_0006C5EE_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyFetchSquirre_0006C5EE_1.mp3	File Not Found			--	Hey, that's the mungo. Go talk to her. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyGetLost	FormID 00031D61	0	MQ07_MQ07SammyGetLost_00031D61_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyGetLost_00031D61_1.mp3	File Not Found		Get lost, kid. --	Thanks for nothing, ass. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyHostileGreet1	FormID 00071673	0	MQ07_MQ07SammyHostileGreet_00071673_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyHostileGreet_00071673_1.mp3	File Not Found		You're already out. Can't you just run home from here? --	You saw what happened to that other guy. Same thing'd happen to me if I try to run away now. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyHostileGreet1	FormID 00071673	1	MQ07_MQ07SammyHostileGreet_00071673_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyHostileGreet_00071673_2.mp3	File Not Found		You're already out. Can't you just run home from here? --	Collar would pop my head right off. And besides, I don't wanna leave without Squirrel and Penny. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyHostileGreet1	FormID 00071673	2	MQ07_MQ07SammyHostileGreet_00071673_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyHostileGreet_00071673_3.mp3	File Not Found		You're already out. Can't you just run home from here? --	I'll hide out here. Can you go in and get them? Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyHostileGreet2	FormID 00071671	0	MQ07_MQ07SammyHostileGreet_00071671_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyHostileGreet_00071671_1.mp3	File Not Found		Sure, what can I do to help, kid? --	This collar. It's gotta get turned off, or else I can't get out of here. You saw what happened to that other guy. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyHostileGreet2	FormID 00071671	1	MQ07_MQ07SammyHostileGreet_00071671_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyHostileGreet_00071671_2.mp3	File Not Found		Sure, what can I do to help, kid? --	And then Squirrel and Penny... They're still inside, locked in the cage. You gotta get them out too. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyHostileGreet2	FormID 00071671	2	MQ07_MQ07SammyHostileGreet_00071671_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyHostileGreet_00071671_3.mp3	File Not Found		Sure, what can I do to help, kid? --	No way the slavers are gonna let them walk out, so you're gonna have to bust them out. Think you can handle it? Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyHostileGreet3	FormID 00071676	0	MQ07_MQ07SammyHostileGreet_00071676_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyHostileGreet_00071676_1.mp3	File Not Found		Why is this my problem? In case you hadn't noticed, I've already got problems. --	I just thought maybe you could do something, since they're all gonna shoot you anyway. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyHostileGreet3	FormID 00071676	1	MQ07_MQ07SammyHostileGreet_00071676_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyHostileGreet_00071676_2.mp3	File Not Found		Why is this my problem? In case you hadn't noticed, I've already got problems. --	Squirrel and Penny are still stuck in there, and none of us can leave while they got these collars turned on. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyHostileGreet3	FormID 00071676	2	MQ07_MQ07SammyHostileGreet_00071676_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyHostileGreet_00071676_3.mp3	File Not Found		Why is this my problem? In case you hadn't noticed, I've already got problems. --	If you can get the slave pen open, Squirrel and Penny can make a run for it, and we can get out of here. What do you say? Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyHostileResponse1	FormID 0007167B	0	MQ07_MQ07SammyHostileRespo_0007167B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyHostileRespo_0007167B_1.mp3	File Not Found		I'll get you kids out of here. --	You're okay for a mungo. Squirrel and Penny are still stuck inside. You need to get the key to the slave pen to get 'em out. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyHostileResponse1	FormID 0007167B	1	MQ07_MQ07SammyHostileRespo_0007167B_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyHostileRespo_0007167B_2.mp3	File Not Found		I'll get you kids out of here. --	That Forty asshole has one, and so does the boss guy, Eulogy. Go get 'em! Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyHostileResponse2	FormID 0007167A	0	MQ07_MQ07SammyHostileRespo_0007167A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyHostileRespo_0007167A_1.mp3	File Not Found		Let me think about it. --	Think about it? Come on, mungo. You can do it. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyHostileResponse2	FormID 0007167A	1	MQ07_MQ07SammyHostileRespo_0007167A_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyHostileRespo_0007167A_2.mp3	File Not Found		Let me think about it. --	Well I'm gonna hang out here until you make up your stupid mind. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyHostileResponse3	FormID 00071674	0	MQ07_MQ07SammyHostileRespo_00071674_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyHostileRespo_00071674_1.mp3	File Not Found		Sorry kid. You're on your own. --	Thanks for nothing, mungo. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyHowDoIGetYouOut	FormID 00031D68	0	MQ07_MQ07SammyHowDoIGetYou_00031D68_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyHowDoIGetYou_00031D68_1.mp3	File Not Found		How can I get you out of here? --	Can't you just shoot them all? Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyLLNo	FormID 00031D5F	0	MQ07_MQ07SammyLLNo_00031D5F_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyLLNo_00031D5F_1.mp3	File Not Found		Nope. Never heard of it. --	Sure. Most mungos like you don't know where it is. We like it that way. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyLLNo	FormID 00031D5F	1	MQ07_MQ07SammyLLNo_00031D5F_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyLLNo_00031D5F_2.mp3	File Not Found		Nope. Never heard of it. --	But we gotta get out of here. If you can help us, I'll show you where it is. Maybe Mayor will even be nice to you. But only if you help us. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyLLYes	FormID 00031D63	0	MQ07_MQ07SammyLLYes_00031D63_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyLLYes_00031D63_1.mp3	File Not Found		Yeah, I've heard of it. --	Well we need to get out of here and get back there. Right now. So you gotta help us, okay? Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyLLYesMayor	FormID 00031D64	0	MQ07_MQ07SammyLLYesMayor_00031D64_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyLLYesMayor_00031D64_1.mp3	File Not Found		Mayor MacCready's the one who sent me to get you. --	Really? I knew it! I knew he'd come to get us! Surprise 50	surprised, thrilled --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyLLYesMayor	FormID 00031D64	1	MQ07_MQ07SammyLLYesMayor_00031D64_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyLLYesMayor_00031D64_2.mp3	File Not Found		Mayor MacCready's the one who sent me to get you. --	Didn't think he'd send a mungo like you to do it, though. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyPlanToGetOut	FormID 00031D62	0	MQ07_MQ07SammyPlanToGetOut_00031D62_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyPlanToGetOut_00031D62_1.mp3	File Not Found		Don't worry, I've got a plan. --	You do? Great! Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyPlanToGetOut	FormID 00031D62	1	MQ07_MQ07SammyPlanToGetOut_00031D62_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyPlanToGetOut_00031D62_2.mp3	File Not Found		Don't worry, I've got a plan. --	Whatever you do, make sure you turn off these collars. You saw what happened to that other guy. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyShootAnyOtherIdeas	FormID 00031E0A	0	MQ07_MQ07SammyShootAnyOthe_00031E0A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyShootAnyOthe_00031E0A_1.mp3	File Not Found		That's the best you can come up with? Don't you have any other ideas? --	Well, I mean, Squirrel thinks maybe he could use the computer in here to turn off the collars. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyShootAnyOtherIdeas	FormID 00031E0A	1	MQ07_MQ07SammyShootAnyOthe_00031E0A_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyShootAnyOthe_00031E0A_2.mp3	File Not Found		That's the best you can come up with? Don't you have any other ideas? --	Squirrel's good with computers, and they don't know he made this one work again. But it's, uh... It's not connected or something. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyShootAnyOtherIdeas	FormID 00031E0A	2	MQ07_MQ07SammyShootAnyOthe_00031E0A_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyShootAnyOthe_00031E0A_3.mp3	File Not Found		That's the best you can come up with? Don't you have any other ideas? --	Hang on. I'll get Squirrel, and he can tell you what to do. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyShootNo	FormID 00031E0B	0	MQ07_MQ07SammyShootNo_00031E0B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyShootNo_00031E0B_1.mp3	File Not Found		No way. I can't take them all on. --	No? You sure? Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyShootNo	FormID 00031E0B	1	MQ07_MQ07SammyShootNo_00031E0B_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyShootNo_00031E0B_2.mp3	File Not Found		No way. I can't take them all on. --	Well, okay. I guess maybe we could try Squirrel's plan. He says it'll work, but I don't know. It means using computers and stuff. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyShootNo	FormID 00031E0B	2	MQ07_MQ07SammyShootNo_00031E0B_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyShootNo_00031E0B_3.mp3	File Not Found		No way. I can't take them all on. --	Hang on. Let me get him, and he can tell you the plan. I don't understand some of it, anyway. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyStage90Choice1	FormID 00031751	0	MQ07_MQ07SammyStage90Choic_00031751_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyStage90Choic_00031751_1.mp3	File Not Found		Pipe down, short stuff. I'm trying to get you out of here. --	What? That's a load of shit. We're not stupid, you know. We've seen what you mungos are like. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyStage90Choice1	FormID 00032B1D	0	MQ07_MQ07SammyStage90Choic_00032B1D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyStage90Choic_00032B1D_1.mp3	File Not Found		Pipe down, short stuff. I'm trying to get you out of here. Just follow me out of the complex. Then we can talk. If you say so. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyStage90Choice2	FormID 00031742	0	MQ07_MQ07SammyStage90Choic_00031742_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyStage90Choic_00031742_1.mp3	File Not Found		Do you want to get rescued or not? --	Rescued? This is a pretty stupid way to rescue anybody, mungo. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyStage90Choice3	FormID 00031741	0	MQ07_MQ07SammyStage90Choic_00031741_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyStage90Choic_00031741_1.mp3	File Not Found		MacCready sent me. I'm here to rescue you. --	God, why didn't you say that? Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyStage90Choice3	FormID 00031741	1	MQ07_MQ07SammyStage90Choic_00031741_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyStage90Choic_00031741_2.mp3	File Not Found		MacCready sent me. I'm here to rescue you. --	Come on, let's go before they change their minds. I don't like the way that mungo looks at me. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyStage90Choice3	FormID 00032B1E	0	MQ07_MQ07SammyStage90Choic_00032B1E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyStage90Choic_00032B1E_1.mp3	File Not Found		MacCready sent me. I'm here to rescue you. Don't make a big deal out of it. You'll blow our cover. Yeah, yeah. Okay. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyStage90FineStayHere	FormID 0003174E	0	MQ07_MQ07SammyStage90FineS_0003174E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyStage90FineS_0003174E_1.mp3	File Not Found		Fine. Would you rather stay here with the Slavers? --	Well... No. You better be telling the truth, mungo, or else we're going to kill you in your sleep. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyStage90FineStayHere	FormID 0003174E	1	MQ07_MQ07SammyStage90FineS_0003174E_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyStage90FineS_0003174E_2.mp3	File Not Found		Fine. Would you rather stay here with the Slavers? --	So if you're serious, let's get moving. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyStage90KeepQuiet	FormID 00031750	0	MQ07_MQ07SammyStage90KeepQ_00031750_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyStage90KeepQ_00031750_1.mp3	File Not Found		Keep quiet, will you? Let's get out of here, then we can talk. --	What is there to talk about? I know what you're doing. You're going to take us somewhere and make us work for you... or worse. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyStage90KeepQuiet	FormID 00031750	1	MQ07_MQ07SammyStage90KeepQ_00031750_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyStage90KeepQ_00031750_2.mp3	File Not Found		Keep quiet, will you? Let's get out of here, then we can talk. --	I'm telling you right now, as soon as we get out of here, we're making a run for it. You want to try and shoot us, you can. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyStage90Lamplight	FormID 0003174F	0	MQ07_MQ07SammyStage90Lampl_0003174F_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyStage90Lampl_0003174F_1.mp3	File Not Found		Look, I came from Little Lamplight. --	You did? You better not be lying. Fine, let's go. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyWhoAreYou	FormID 0006CAB7	0	MQ07_MQ07SammyWhoAreYou_0006CAB7_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyWhoAreYou_0006CAB7_1.mp3	File Not Found		Who are you? --	I'm Sammy. I'm from Little Lamplight. Me and Squirrel and Penny... We aren't supposed to be here. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyWhoAreYou	FormID 0006CAB7	1	MQ07_MQ07SammyWhoAreYou_0006CAB7_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyWhoAreYou_0006CAB7_2.mp3	File Not Found		Who are you? --	We gotta get back home. You gotta help us get out of here. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SammyWhyShouldIHelpYou	FormID 00031D60	0	MQ07_MQ07SammyWhyShouldIHe_00031D60_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SammyWhyShouldIHe_00031D60_1.mp3	File Not Found		Why would I help you? What's in it for me? --	Look, we're not supposed to be in here. We live in Little Lamplight. Ever heard of it? Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueRivetCity	Topic	RCTopicPaulieAddict	FormID 00095A92	0	DialogueRi_RCTopicPaulieAd_00095A92_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueRi_RCTopicPaulieAd_00095A92_1.mp3	File Not Found		Did you know that Paulie Cantelli is an addict? --	He's totally strung out. It's going to kill him one of these days. Sad 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLDirections	FormID 0003724D	0	DialogueLi_LLDirections_0003724D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLDirections_0003724D_1.mp3	File Not Found		Can you give me directions? --	Where to, mungo? Anger 25	grudgingly --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	GOODBYE	FormID 00038823	0	DialogueLi_GOODBYE_00038823_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GOODBYE_00038823_1.mp3	File Not Found		I have to go now. Stay cool, Sammy. Okay. Anger 10	surly, just barely saying " 'kay" --	--	--	MaleChild01	DialogueLilLamplight	Conversation	GOODBYE	FormID 0003A22C	0	DialogueLi_GOODBYE_0003A22C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GOODBYE_0003A22C_1.mp3	File Not Found		I have to go now. --	All right, bye. Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Conversation	GOODBYE	FormID 0003A22D	0	DialogueLi_GOODBYE_0003A22D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GOODBYE_0003A22D_1.mp3	File Not Found		I have to go now. --	Okay, bye bye! Happy 50 --	--	--	MaleChild01	DialogueLilLamplight	Conversation	GOODBYE	FormID 000C31CB	0	DialogueLi_GOODBYE_000C31CB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GOODBYE_000C31CB_1.mp3	File Not Found		I have to go now. --	Later. Neutral 50 --	--	GetIsID == 1	MaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5E5	0	GenericKids_GOODBYE_0004E5E5_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GOODBYE_0004E5E5_1.mp3	File Not Found		I have to go now. I'll talk to you later. See you around, mister.	Neutral 50 --	--	GetIsID == 1	MaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5E6	0	GenericKids_GOODBYE_0004E5E6_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GOODBYE_0004E5E6_1.mp3	File Not Found		I have to go now. I'll talk to you later. Okay, miss. See you around. Neutral 50 --	--	GetIsID == 1	MaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5E7	0	GenericKids_GOODBYE_0004E5E7_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GOODBYE_0004E5E7_1.mp3	File Not Found		I have to go now. I need to get going. Okay, bye. Neutral 50 --	--	GetIsID == 1	MaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5E8	0	GenericKids_GOODBYE_0004E5E8_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GOODBYE_0004E5E8_1.mp3	File Not Found		I have to go now. Time for me to go. Yeah, me too. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5EA	0	GenericKids_GOODBYE_0004E5EA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GOODBYE_0004E5EA_1.mp3	File Not Found		I have to go now. --	See you later, alligator. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5EC	0	GenericKids_GOODBYE_0004E5EC_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GOODBYE_0004E5EC_1.mp3	File Not Found		I have to go now. --	So long. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5ED	0	GenericKids_GOODBYE_0004E5ED_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GOODBYE_0004E5ED_1.mp3	File Not Found		I have to go now. --	Bye. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5EE	0	GenericKids_GOODBYE_0004E5EE_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GOODBYE_0004E5EE_1.mp3	File Not Found		I have to go now. --	See you. Neutral 50 --	--	--	MaleChild01	Generic	Conversation	GOODBYE	FormID 00049E16	0	Generic_GOODBYE_00049E16_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_GOODBYE_00049E16_1.mp3	File Not Found		I have to go now. See you later. Bye. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 0003DC61	0	MQ07_GREETING_0003DC61_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_0003DC61_1.mp3	File Not Found		GREETING	--	Thanks for getting us out of there, mungo. We're gonna head back home now. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 0003DC61	1	MQ07_GREETING_0003DC61_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_0003DC61_2.mp3	File Not Found		GREETING	--	I'd think twice about coming back here if I were you. These guys aren't going to forget you, y'know? Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 0003D7DE	0	MQ07_GREETING_0003D7DE_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_0003D7DE_1.mp3	File Not Found		GREETING	--	We'll meet you outside, if you can make it! Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 0003D7E0	0	MQ07_GREETING_0003D7E0_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_0003D7E0_1.mp3	File Not Found		GREETING	--	You got the gate, huh? Okay, we're outta here! Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 0003D7E0	1	MQ07_GREETING_0003D7E0_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_0003D7E0_2.mp3	File Not Found		GREETING	--	Shoot a couple of those mungo ass-bag Slavers for me, will ya? Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 0003118E	0	MQ07_GREETING_0003118E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_0003118E_1.mp3	File Not Found		GREETING	--	You go take care of the bad guys. I'll just stay out here, and.... stay out of the way. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 00071678	0	MQ07_GREETING_00071678_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_00071678_1.mp3	File Not Found		GREETING	--	I guess you decided to do this your own way, huh? Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 00071678	1	MQ07_GREETING_00071678_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_00071678_2.mp3	File Not Found		GREETING	--	Well, now you've really done it. They're gonna kill you if they can, so you better kill them all first. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 00071678	2	MQ07_GREETING_00071678_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_00071678_3.mp3	File Not Found		GREETING	--	Get the key for the slave pen gate off of the boss mungo, or that Forty asshole. If you can unlock the gate, we'll make a run for it. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 00072A0A	0	MQ07_GREETING_00072A0A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_00072A0A_1.mp3	File Not Found		GREETING	--	Oh man, they're gonna be mad at you! These Slaver guys are mean! Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 00072A0A	1	MQ07_GREETING_00072A0A_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_00072A0A_2.mp3	File Not Found		GREETING	--	Listen, you gotta help us. Me and my friends... We gotta get home. Can you help? Can you get us out of here? Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 00071679	0	MQ07_GREETING_00071679_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_00071679_1.mp3	File Not Found		GREETING	--	You gonna help, or what? Squirrel and Penny are still in there. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 00014F89	0	MQ07_GREETING_00014F89_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_00014F89_1.mp3	File Not Found		GREETING	--	Well, I guess that's it. Thanks for getting us out of there, mungo. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 00014F89	1	MQ07_GREETING_00014F89_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_00014F89_2.mp3	File Not Found		GREETING	--	We're going back home now. You ever come out that way, you stop and say hi. I'll tell Mayor not to shoot you okay? Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 000C2598	0	MQ07_GREETING_000C2598_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_000C2598_1.mp3	File Not Found		GREETING	--	Well, I guess that's it. Thanks for getting us out of there, mungo. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 000C2598	1	MQ07_GREETING_000C2598_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_000C2598_2.mp3	File Not Found		GREETING	--	We're going back home now. You ever come out that way, you stop and say hi. I'll tell Mayor not to shoot you okay? Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 00031743	0	MQ07_GREETING_00031743_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_00031743_1.mp3	File Not Found		GREETING	--	Well, I guess this is one way to do it. We could've escaped, you know. Anger 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 00032B1F	0	MQ07_GREETING_00032B1F_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_00032B1F_1.mp3	File Not Found		GREETING	--	What the hell, lady? We're not going anywhere with you! You don't own us! Anger 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 00031744	0	MQ07_GREETING_00031744_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_00031744_1.mp3	File Not Found		GREETING	--	What the hell, mister? We're not going anywhere with you! You don't own us! Anger 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 0006DD8A	0	MQ07_GREETING_0006DD8A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_0006DD8A_1.mp3	File Not Found		GREETING	--	If we're going to leave, then let's get it over with. Anger 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 00033BB8	0	MQ07_GREETING_00033BB8_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_00033BB8_1.mp3	File Not Found		GREETING	--	Hey, mister. Can you get us out of here? Fear 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 00033BB9	0	MQ07_GREETING_00033BB9_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_00033BB9_1.mp3	File Not Found		GREETING	--	Hey, lady. Can you get us out of here? Fear 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 00031E0E	0	MQ07_GREETING_00031E0E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_00031E0E_1.mp3	File Not Found		GREETING	--	So, you getting us free or what? Fear 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 00031D66	0	MQ07_GREETING_00031D66_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_00031D66_1.mp3	File Not Found		GREETING	--	Oh God, mister. You gotta help us. You gotta get us out of here! Fear 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 00031D67	0	MQ07_GREETING_00031D67_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_00031D67_1.mp3	File Not Found		GREETING	--	Oh God, lady. You gotta help us. You gotta get us out of here! Fear 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 000355FE	0	MQ07_GREETING_000355FE_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_000355FE_1.mp3	File Not Found		GREETING	--	You gotta help. You just gotta. Fear 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 000355FE	1	MQ07_GREETING_000355FE_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_000355FE_2.mp3	File Not Found		GREETING	--	I can't keep talking to you, or else he'll shoot me. Neutral 50 --	--	GetIsID == 1	MaleChild01	DLC03WQ	Topic	GREETING	FormID 0100380F	0	DLC03WQ_GREETING_0000380F_1	Data\Sound\Voice\BrokenSteel.esm\MaleChild01\DLC03WQ_GREETING_0000380F_1.mp3	File Not Found		GREETING	--	If it's not one thing, it's another. Well, got to run. Disgust 50	mildly sarcastic --	--	GetIsID == 1	MaleChild01	DLC03WQ	Topic	GREETING	FormID 01003810	0	DLC03WQ_GREETING_00003810_1	Data\Sound\Voice\BrokenSteel.esm\MaleChild01\DLC03WQ_GREETING_00003810_1.mp3	File Not Found		GREETING	--	This water delivery business is a complex affair. Surprise 50	mildly sarcastic --	--	GetIsID == 1	MaleChild01	DLC03WQ	Topic	GREETING	FormID 01003811	0	DLC03WQ_GREETING_00003811_1	Data\Sound\Voice\BrokenSteel.esm\MaleChild01\DLC03WQ_GREETING_00003811_1.mp3	File Not Found		GREETING	--	So much to do, so little time to do it. Surprise 50	mildly sarcastic --	--	GetIsID == 1	MaleChild01	DLC03WQ	Topic	GREETING	FormID 01003813	0	DLC03WQ_GREETING_00003813_1	Data\Sound\Voice\BrokenSteel.esm\MaleChild01\DLC03WQ_GREETING_00003813_1.mp3	File Not Found		GREETING	--	I'm so glad I got drafted to be part of Lyons' little Water Delivery Team. No really, I can't tell you what a wonderful opportunity this all is. Disgust 50	sarcastic --	--	GetIsID == 1	MaleChild01	DLC03WQ	Topic	GREETING	FormID 01003814	0	DLC03WQ_GREETING_00003814_1	Data\Sound\Voice\BrokenSteel.esm\MaleChild01\DLC03WQ_GREETING_00003814_1.mp3	File Not Found		GREETING	--	I'd stay away from the boss. He's in one of his moods again. Surprise 50	mildly sarcastic --	--	GetIsID == 1	MaleChild01	MainQuestConversations	Topic	GREETING	FormID 000A3567	0	MainQuestC_GREETING_000A3567_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MainQuestC_GREETING_000A3567_1.mp3	File Not Found		GREETING	--	You ever make it to Little Lamplight, you come say hi. Okay mungo? Neutral 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C1	0	GenericCri_GREETING_0004C0C1_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C1_1.mp3	File Not Found		GREETING	--	Please don't hurt me. Fear 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C2	0	GenericCri_GREETING_0004C0C2_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C2_1.mp3	File Not Found		GREETING	--	You're the bad man that hurts people, aren't you? Fear 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C3	0	GenericCri_GREETING_0004C0C3_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C3_1.mp3	File Not Found		GREETING	--	You're the bad lady that hurts people, aren't you? Fear 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C4	0	GenericCri_GREETING_0004C0C4_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C4_1.mp3	File Not Found		GREETING	--	I remember you. You're mean. Anger 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C5	0	GenericCri_GREETING_0004C0C5_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C5_1.mp3	File Not Found		GREETING	--	What do you want, meanie? Anger 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C6	0	GenericCri_GREETING_0004C0C6_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C6_1.mp3	File Not Found		GREETING	--	You shouldn't take things that don't belong to you. Anger 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C7	0	GenericCri_GREETING_0004C0C7_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C7_1.mp3	File Not Found		GREETING	--	You're bad. I don't think I should talk to you. Fear 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C8	0	GenericCri_GREETING_0004C0C8_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C8_1.mp3	File Not Found		GREETING	--	Do you like being bad? Or is it just you can't help it? Fear 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C9	0	GenericCri_GREETING_0004C0C9_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C9_1.mp3	File Not Found		GREETING	--	I bet you're so bad because your mom didn't love you. Fear 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0CA	0	GenericCri_GREETING_0004C0CA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0CA_1.mp3	File Not Found		GREETING	--	I've heard of you. You're one of the good guys! Happy 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0CB	0	GenericCri_GREETING_0004C0CB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0CB_1.mp3	File Not Found		GREETING	--	It makes me feel safer knowing you're around. Happy 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0CC	0	GenericCri_GREETING_0004C0CC_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0CC_1.mp3	File Not Found		GREETING	--	You're my hero, mister. I want to be just like you when I grow up. Happy 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00037289	0	DialogueLi_GREETING_00037289_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_00037289_1.mp3	File Not Found		GREETING	--	Thanks for getting us back here. We woulda got out before long, but you did really help. Anger 25 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00037289	1	DialogueLi_GREETING_00037289_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_00037289_2.mp3	File Not Found		GREETING	--	So, uh, thanks. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 0003728A	0	DialogueLi_GREETING_0003728A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_0003728A_1.mp3	File Not Found		GREETING	--	We didn't need any mungo's help getting outta there, you know? Anger 25 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 0003728A	1	DialogueLi_GREETING_0003728A_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_0003728A_2.mp3	File Not Found		GREETING	--	But you did it, so, uh, thanks. Anger 10	A little sullen, as if he's only thanking the player because he's supposed to. --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 0003728A	2	DialogueLi_GREETING_0003728A_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_0003728A_3.mp3	File Not Found		GREETING	--	 But that means I gotta go back to guarding the back gate with Princess. Ugh. Disgust 25	Frustration at returning to a job he hates. --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 0003728B	0	DialogueLi_GREETING_0003728B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_0003728B_1.mp3	File Not Found		GREETING	--	Yeah, mister?	Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 0003728C	0	DialogueLi_GREETING_0003728C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_0003728C_1.mp3	File Not Found		GREETING	--	Yeah, mungo? Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 0003728D	0	DialogueLi_GREETING_0003728D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_0003728D_1.mp3	File Not Found		GREETING	--	Yeah? Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00038B77	0	DialogueLi_GREETING_00038B77_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_00038B77_1.mp3	File Not Found		GREETING	--	Whoa, a mungo down here, just walking around! Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00038B78	0	DialogueLi_GREETING_00038B78_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_00038B78_1.mp3	File Not Found		GREETING	--	Hey, new kid! Try and catch me! Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00038B79	0	DialogueLi_GREETING_00038B79_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_00038B79_1.mp3	File Not Found		GREETING	--	Tag, you're it! Happy 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00038B7A	0	DialogueLi_GREETING_00038B7A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_00038B7A_1.mp3	File Not Found		GREETING	--	Aw, man! I'm it! Happy 10 --	--	--	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00038B7B	0	DialogueLi_GREETING_00038B7B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_00038B7B_1.mp3	File Not Found		GREETING	--	No way, that didn't count! Anger 25 --	--	--	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00038B7C	0	DialogueLi_GREETING_00038B7C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_00038B7C_1.mp3	File Not Found		GREETING	--	Stay away, mungo, I don't wanna catch old from you! Disgust 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00038B7E	0	DialogueLi_GREETING_00038B7E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_00038B7E_1.mp3	File Not Found		GREETING	--	Mungo, mungo, smells like dung-o! Disgust 25	Sung teasingly --	--	--	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00066C8E	0	DialogueLi_GREETING_00066C8E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_00066C8E_1.mp3	File Not Found		GREETING	--	Gosh, you're big. Surprise 10 --	--	--	MaleChild01	Generic	Topic	GREETING	FormID 000038C2	0	Generic_GREETING_000038C2_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_GREETING_000038C2_1.mp3	File Not Found		GREETING	--	Yeah? Neutral 50 --	--	--	MaleChild01	Generic	Topic	GREETING	FormID 0004C18B	0	Generic_GREETING_0004C18B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_GREETING_0004C18B_1.mp3	File Not Found		GREETING	--	Hey there. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Conversation	HELLO	FormID 00071727	0	MQ07_HELLO_00071727_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_HELLO_00071727_1.mp3	File Not Found		HELLO	--	We're free! Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	HELLO	FormID 0003A20D	0	DialogueLilLamplight_HELLO_0003A20D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLilLamplight_HELLO_0003A20D_1.mp3	File Not Found		HELLO	--	I wanna know more about shooting. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	HELLO	FormID 0003A20E	0	DialogueLilLamplight_HELLO_0003A20E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLilLamplight_HELLO_0003A20E_1.mp3	File Not Found		HELLO	--	Tell me more about shooting, Joseph. Neutral 50	Mumbled, a little plaintive. --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	HELLO	FormID 0003A217	0	DialogueLilLamplight_HELLO_0003A217_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLilLamplight_HELLO_0003A217_1.mp3	File Not Found		HELLO	--	Lucy, can you take a look at this? Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Conversation	HELLO	FormID 0003A216	0	DialogueLilLamplight_HELLO_0003A216_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLilLamplight_HELLO_0003A216_1.mp3	File Not Found		HELLO	--	Hey. Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Conversation	HELLO	FormID 0003A88C	0	DialogueLilLamplight_HELLO_0003A88C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLilLamplight_HELLO_0003A88C_1.mp3	File Not Found		HELLO	--	Watch it. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E601	0	GenericKids_HELLO_0004E601_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E601_1.mp3	File Not Found		HELLO	--	What's your problem? Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E602	0	GenericKids_HELLO_0004E602_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E602_1.mp3	File Not Found		HELLO	--	You're funny looking. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E607	0	GenericKids_HELLO_0004E607_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E607_1.mp3	File Not Found		HELLO	--	Hi. How are you today? Happy 50 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E608	0	GenericKids_HELLO_0004E608_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E608_1.mp3	File Not Found		HELLO	--	Are you okay? Happy 50 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E609	0	GenericKids_HELLO_0004E609_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E609_1.mp3	File Not Found		HELLO	--	What are you doing? Happy 50 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E60A	0	GenericKids_HELLO_0004E60A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E60A_1.mp3	File Not Found		HELLO	--	Hey. Anything going on? Happy 50 --	--	GetIsID == 1	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E60B	0	GenericKids_HELLO_0004E60B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E60B_1.mp3	File Not Found		HELLO	--	Howdy mister.	Happy 25 --	--	GetIsID == 1	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E60C	0	GenericKids_HELLO_0004E60C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E60C_1.mp3	File Not Found		HELLO	--	Hi there, miss. Happy 25 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E60D	0	GenericKids_HELLO_0004E60D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E60D_1.mp3	File Not Found		HELLO	--	Hello. Neutral 25 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E60E	0	GenericKids_HELLO_0004E60E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E60E_1.mp3	File Not Found		HELLO	--	Hi. Neutral 25 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E60F	0	GenericKids_HELLO_0004E60F_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E60F_1.mp3	File Not Found		HELLO	--	Hi there. Neutral 25 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E610	0	GenericKids_HELLO_0004E610_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E610_1.mp3	File Not Found		HELLO	--	What? Neutral 25 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E611	0	GenericKids_HELLO_0004E611_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E611_1.mp3	File Not Found		HELLO	--	Hi. Neutral 25 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E612	0	GenericKids_HELLO_0004E612_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E612_1.mp3	File Not Found		HELLO	--	Hey. Neutral 25 --	--	--	MaleChild01	Generic	Conversation	HELLO	FormID 00020435	0	Generic_HELLO_00020435_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_HELLO_00020435_1.mp3	File Not Found		HELLO	--	Hello. Neutral 50 --	--	--	MaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345B5	0	GenericFriendlyFire_Hit_000345B5_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericFriendlyFire_Hit_000345B5_1.mp3	File Not Found		Hit	--	Don't do that again. Last warning. Anger 50	friendly fire --	--	--	MaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345B6	0	GenericFriendlyFire_Hit_000345B6_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericFriendlyFire_Hit_000345B6_1.mp3	File Not Found		Hit	--	What are you doing? Surprise 100	friendly fire --	--	--	MaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345B7	0	GenericFriendlyFire_Hit_000345B7_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericFriendlyFire_Hit_000345B7_1.mp3	File Not Found		Hit	--	Watch it! Surprise 100	friendly fire --	--	--	MaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345B8	0	GenericFriendlyFire_Hit_000345B8_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericFriendlyFire_Hit_000345B8_1.mp3	File Not Found		Hit	--	Cut that out! Surprise 100	friendly fire --	--	--	MaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345B9	0	GenericFriendlyFire_Hit_000345B9_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericFriendlyFire_Hit_000345B9_1.mp3	File Not Found		Hit	--	I'm on your side! Surprise 100	friendly fire --	--	--	MaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345BA	0	GenericFriendlyFire_Hit_000345BA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericFriendlyFire_Hit_000345BA_1.mp3	File Not Found		Hit	--	What do you think you're doing? Surprise 100	friendly fire --	--	--	MaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345BB	0	GenericFriendlyFire_Hit_000345BB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericFriendlyFire_Hit_000345BB_1.mp3	File Not Found		Hit	--	Careful with that! Surprise 100	friendly fire --	--	--	MaleChild01	GenericKids	Combat	Hit	FormID 0005201B	0	GenericKids_Hit_0005201B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Hit_0005201B_1.mp3	File Not Found		Hit	--	Ow! Pained 100 --	--	--	MaleChild01	GenericKids	Combat	Hit	FormID 0005201C	0	GenericKids_Hit_0005201C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Hit_0005201C_1.mp3	File Not Found		Hit	--	Help! Pained 100 --	--	--	MaleChild01	Generic	Combat	Hit	FormID 00015122	0	Generic_Hit_00015122_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_00015122_1.mp3	File Not Found		Hit	--	Ugh! Pained 100	getting hit/wounded in combat --	--	--	MaleChild01	Generic	Combat	Hit	FormID 000208D8	0	Generic_Hit_000208D8_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_000208D8_1.mp3	File Not Found		Hit	--	Ugh! Pained 100	getting hit/wounded in combat --	--	--	MaleChild01	Generic	Combat	Hit	FormID 00015123	0	Generic_Hit_00015123_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_00015123_1.mp3	File Not Found		Hit	--	Oof! Pained 100	getting hit/wounded in combat --	--	--	MaleChild01	Generic	Combat	Hit	FormID 000208DA	0	Generic_Hit_000208DA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_000208DA_1.mp3	File Not Found		Hit	--	Oof! Pained 100	getting hit/wounded in combat --	--	--	MaleChild01	Generic	Combat	Hit	FormID 00015124	0	Generic_Hit_00015124_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_00015124_1.mp3	File Not Found		Hit	--	Argh! Pained 100 --	--	--	MaleChild01	Generic	Combat	Hit	FormID 000208DC	0	Generic_Hit_000208DC_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_000208DC_1.mp3	File Not Found		Hit	--	Argh! Pained 100 --	--	--	MaleChild01	Generic	Combat	Hit	FormID 00015125	0	Generic_Hit_00015125_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_00015125_1.mp3	File Not Found		Hit	--	Ahh! Pained 100	getting hit/wounded in combat --	--	--	MaleChild01	Generic	Combat	Hit	FormID 000208DE	0	Generic_Hit_000208DE_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_000208DE_1.mp3	File Not Found		Hit	--	Ahh! Pained 100	getting hit/wounded in combat --	--	--	MaleChild01	Generic	Combat	Hit	FormID 00015126	0	Generic_Hit_00015126_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_00015126_1.mp3	File Not Found		Hit	--	Ugh! Pained 100 --	--	--	MaleChild01	Generic	Combat	Hit	FormID 000208E0	0	Generic_Hit_000208E0_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_000208E0_1.mp3	File Not Found		Hit	--	Ugh! Pained 100 --	--	--	MaleChild01	Generic	Combat	Hit	FormID 000208E1	0	Generic_Hit_000208E1_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_000208E1_1.mp3	File Not Found		Hit	--	Ugh! Pained 100 --	--	--	MaleChild01	Generic	Combat	Hit	FormID 00015127	0	Generic_Hit_00015127_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_00015127_1.mp3	File Not Found		Hit	--	Hmph! Pained 100 --	--	--	MaleChild01	Generic	Combat	Hit	FormID 000208E2	0	Generic_Hit_000208E2_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_000208E2_1.mp3	File Not Found		Hit	--	Hmph! Pained 100 --	--	--	MaleChild01	Generic	Combat	Hit	FormID 000208E3	0	Generic_Hit_000208E3_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_000208E3_1.mp3	File Not Found		Hit	--	Hmph! Pained 100 --	--	--	MaleChild01	Generic	Conversation	IdleChatter	FormID 000459CA	0	Generic_IdleChatter_000459CA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_IdleChatter_000459CA_1.mp3	File Not Found		Idle Chatter	--	 	Neutral 50	Muttering to yourself while dreaming --	--	--	MaleChild01	Generic	Conversation	IdleChatter	FormID 000459CB	0	Generic_IdleChatter_000459CB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_IdleChatter_000459CB_1.mp3	File Not Found		Idle Chatter	--	 	Neutral 50	 Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring. --	--	--	MaleChild01	Generic	Conversation	IdleChatter	FormID 00049036	0	Generic_IdleChatter_00049036_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_IdleChatter_00049036_1.mp3	File Not Found		Idle Chatter	--	 	Neutral 50	 Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring. --	--	--	MaleChild01	Generic	Detection	LostIdle	FormID 0002FC20	0	Generic_LostIdle_0002FC20_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_LostIdle_0002FC20_1.mp3	File Not Found		LostIdle	--	Come out, come out, wherever you are! Neutral 50 --	--	--	MaleChild01	Generic	Detection	LostToCombat	FormID 0002FC18	0	Generic_LostToCombat_0002FC18_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_LostToCombat_0002FC18_1.mp3	File Not Found		LostToCombat	--	There you are! Neutral 50 --	--	--	MaleChild01	Generic	Detection	LostToNormal	FormID 00052051	0	Generic_LostToNormal_00052051_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_LostToNormal_00052051_1.mp3	File Not Found		LostToNormal	--	Nobody here anymore. Neutral 50 --	--	--	MaleChild01	GenericKids	Combat	Murder	FormID 00050FF8	0	GenericKids_Murder_00050FF8_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Murder_00050FF8_1.mp3	File Not Found		Murder	--	You killed him! Fear 50 --	--	--	MaleChild01	GenericKids	Combat	Murder	FormID 00050FF9	0	GenericKids_Murder_00050FF9_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Murder_00050FF9_1.mp3	File Not Found		Murder	--	You killed her! Fear 50 --	--	--	MaleChild01	GenericKids	Combat	Murder	FormID 00050FFB	0	GenericKids_Murder_00050FFB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Murder_00050FFB_1.mp3	File Not Found		Murder	--	Oh no!	Fear 50 --	--	--	MaleChild01	GenericKids	Combat	Murder	FormID 00050FFD	0	GenericKids_Murder_00050FFD_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Murder_00050FFD_1.mp3	File Not Found		Murder	--	Aaaah! Fear 50	scream in terror --	--	--	MaleChild01	Generic	Detection	NormalToAlert	FormID 0002FC23	0	Generic_NormalToAlert_0002FC23_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_NormalToAlert_0002FC23_1.mp3	File Not Found		NormalToAlert	--	What was that? Neutral 50 --	--	--	MaleChild01	Generic	Detection	NormalToCombat	FormID 000208E5	0	Generic_NormalToCombat_000208E5_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_NormalToCombat_000208E5_1.mp3	File Not Found		StartCombat	--	Over here! Neutral 50 --	--	--	MaleChild01	GenericLittleLamplight	Miscellaneous	ObserveCombat	FormID 00080DEA	0	GenericLit_ObserveCombat_00080DEA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_ObserveCombat_00080DEA_1.mp3	File Not Found		ObserveCombat	--	Fight! Fight! Fight! Happy 50 --	--	--	MaleChild01	GenericLittleLamplight	Miscellaneous	ObserveCombat	FormID 00080DEB	0	GenericLit_ObserveCombat_00080DEB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_ObserveCombat_00080DEB_1.mp3	File Not Found		ObserveCombat	--	What's going on? Happy 50 --	--	--	MaleChild01	GenericLittleLamplight	Miscellaneous	ObserveCombat	FormID 00080DEC	0	GenericLit_ObserveCombat_00080DEC_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_ObserveCombat_00080DEC_1.mp3	File Not Found		ObserveCombat	--	Yeah! Awesome! Happy 50 --	--	--	MaleChild01	GenericKids	Miscellaneous	ObserveCombat	FormID 0004C25C	0	GenericKids_ObserveCombat_0004C25C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_ObserveCombat_0004C25C_1.mp3	File Not Found		ObserveCombat	--	Look out! Fear 50 --	--	--	MaleChild01	GenericKids	Miscellaneous	ObserveCombat	FormID 0004C25D	0	GenericKids_ObserveCombat_0004C25D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_ObserveCombat_0004C25D_1.mp3	File Not Found		ObserveCombat	--	Let's get out of here! Fear 50 --	--	--	MaleChild01	GenericKids	Miscellaneous	ObserveCombat	FormID 0004C25E	0	GenericKids_ObserveCombat_0004C25E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_ObserveCombat_0004C25E_1.mp3	File Not Found		ObserveCombat	--	Fight! Fear 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Pickpocket	FormID 00080DA4	0	GenericLit_Pickpocket_00080DA4_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Pickpocket_00080DA4_1.mp3	File Not Found		Pickpocket	--	Just like every other thieving mungo. Disgust 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Pickpocket	FormID 00080DA5	0	GenericLit_Pickpocket_00080DA5_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Pickpocket_00080DA5_1.mp3	File Not Found		Pickpocket	--	There's a reason why we don't let mungos in here. Disgust 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Pickpocket	FormID 00080DA6	0	GenericLit_Pickpocket_00080DA6_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Pickpocket_00080DA6_1.mp3	File Not Found		Pickpocket	--	Thought I wouldn't notice your fat fingers going through my pockets? Anger 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Pickpocket	FormID 00080DA7	0	GenericLit_Pickpocket_00080DA7_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Pickpocket_00080DA7_1.mp3	File Not Found		Pickpocket	--	You think you can just come in here and take my stuff? Anger 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Pickpocket	FormID 00080DA8	0	GenericLit_Pickpocket_00080DA8_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Pickpocket_00080DA8_1.mp3	File Not Found		Pickpocket	--	You dirty sneak! Give me that back! Anger 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Pickpocket	FormID 00080DA9	0	GenericLit_Pickpocket_00080DA9_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Pickpocket_00080DA9_1.mp3	File Not Found		Pickpocket	--	You must think I'm pretty stupid. Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Pickpocket	FormID 00050FE6	0	GenericKids_Pickpocket_00050FE6_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Pickpocket_00050FE6_1.mp3	File Not Found		Pickpocket	--	That's stealing! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Pickpocket	FormID 00050FE7	0	GenericKids_Pickpocket_00050FE7_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Pickpocket_00050FE7_1.mp3	File Not Found		Pickpocket	--	You're in trouble now! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Pickpocket	FormID 00050FEA	0	GenericKids_Pickpocket_00050FEA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Pickpocket_00050FEA_1.mp3	File Not Found		Pickpocket	--	Help, he's robbing me! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Pickpocket	FormID 00050FEB	0	GenericKids_Pickpocket_00050FEB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Pickpocket_00050FEB_1.mp3	File Not Found		Pickpocket	--	Help, she's robbing me! Anger 50 --	--	--	MaleChild01	GenericKids	Topic	PLAYERFIREWEAPON	FormID 0004C1A9	0	GenericKid_PLAYERFIREWEAPO_0004C1A9_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERFIREWEAPO_0004C1A9_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Whoa! Are you like... some kind of crazy person? Happy 25 --	--	--	MaleChild01	GenericKids	Topic	PLAYERFIREWEAPON	FormID 0004C1AA	0	GenericKid_PLAYERFIREWEAPO_0004C1AA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERFIREWEAPO_0004C1AA_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Do that again! Happy 25 --	--	--	MaleChild01	GenericKids	Topic	PLAYERFIREWEAPON	FormID 0004C1AB	0	GenericKid_PLAYERFIREWEAPO_0004C1AB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERFIREWEAPO_0004C1AB_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Cool. Can I try? Happy 25 --	--	--	MaleChild01	GenericKids	Topic	PLAYERINIRONSITES	FormID 0004C170	0	GenericKid_PLAYERINIRONSIT_0004C170_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERINIRONSIT_0004C170_1.mp3	File Not Found		PLAYER IN IRON SITES	--	You're not going to shoot me, are you? Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	PLAYERINIRONSITES	FormID 0004C171	0	GenericKid_PLAYERINIRONSIT_0004C171_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERINIRONSIT_0004C171_1.mp3	File Not Found		PLAYER IN IRON SITES	--	Is that loaded? Let me try it! Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	PLAYERINIRONSITES	FormID 0004C172	0	GenericKid_PLAYERINIRONSIT_0004C172_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERINIRONSIT_0004C172_1.mp3	File Not Found		PLAYER IN IRON SITES	--	Hey, I can almost see right down the barrel! Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	PLAYERLOCKEDOBJECT	FormID 0004D552	0	GenericKid_PLAYERLOCKEDOBJ_0004D552_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERLOCKEDOBJ_0004D552_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	I don't think that belongs to you. Neutral 20 --	--	--	MaleChild01	GenericKids	Topic	PLAYERLOCKEDOBJECT	FormID 0004D553	0	GenericKid_PLAYERLOCKEDOBJ_0004D553_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERLOCKEDOBJ_0004D553_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	Is that yours? Neutral 20 --	--	--	MaleChild01	GenericKids	Topic	PLAYERLOCKEDOBJECT	FormID 0004D554	0	GenericKid_PLAYERLOCKEDOBJ_0004D554_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERLOCKEDOBJ_0004D554_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	I don't think you should mess with that. Neutral 20 --	--	--	MaleChild01	GenericKids	Topic	PLAYERPICKPOCKET	FormID 0004D568	0	GenericKid_PLAYERPICKPOCKE_0004D568_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERPICKPOCKE_0004D568_1.mp3	File Not Found		PLAYER PICKPOCKET	--	I can see what you're doing, you know. Neutral 20 --	--	--	MaleChild01	GenericKids	Topic	PLAYERPICKPOCKET	FormID 0004D569	0	GenericKid_PLAYERPICKPOCKE_0004D569_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERPICKPOCKE_0004D569_1.mp3	File Not Found		PLAYER PICKPOCKET	--	I don't think I have anything you'd want. Neutral 20 --	--	--	MaleChild01	GenericKids	Topic	PLAYERPICKPOCKET	FormID 0004D56A	0	GenericKid_PLAYERPICKPOCKE_0004D56A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERPICKPOCKE_0004D56A_1.mp3	File Not Found		PLAYER PICKPOCKET	--	Don't touch me. Neutral 20 --	--	--	MaleChild01	GenericKids	Topic	PLAYERSWINGMELEEWEAPON	FormID 0004C16B	0	GenericKid_PLAYERSWINGMELE_0004C16B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERSWINGMELE_0004C16B_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Can I try that? Just for a minute? Please? Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	PLAYERSWINGMELEEWEAPON	FormID 0004C16C	0	GenericKid_PLAYERSWINGMELE_0004C16C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERSWINGMELE_0004C16C_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	I used to have one just like that. Neutral 50	cockily --	--	--	MaleChild01	GenericKids	Topic	PLAYERSWINGMELEEWEAPON	FormID 0004C16D	0	GenericKid_PLAYERSWINGMELE_0004C16D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERSWINGMELE_0004C16D_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Neat. What else you got? Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	PLAYERZKEYOBJECT	FormID 0004C15A	0	GenericKid_PLAYERZKEYOBJEC_0004C15A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERZKEYOBJEC_0004C15A_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	What are you going to do with that? Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	PLAYERZKEYOBJECT	FormID 0004C15B	0	GenericKid_PLAYERZKEYOBJEC_0004C15B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERZKEYOBJEC_0004C15B_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	Does that belong to you? Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	PLAYERZKEYOBJECT	FormID 0004C15C	0	GenericKid_PLAYERZKEYOBJEC_0004C15C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERZKEYOBJEC_0004C15C_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	You're kind of weird. Neutral 50 --	--	--	MaleChild01	Generic	Combat	PowerAttack	FormID 00022AAF	0	Generic_PowerAttack_00022AAF_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_PowerAttack_00022AAF_1.mp3	File Not Found		PowerAttack	--	Huurrraghh! Neutral 50 --	--	--	MaleChild01	Generic	Combat	PowerAttack	FormID 00022AB1	0	Generic_PowerAttack_00022AB1_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_PowerAttack_00022AB1_1.mp3	File Not Found		PowerAttack	--	Rrrraaahhh! Neutral 50 --	--	--	MaleChild01	Generic	Combat	PowerAttack	FormID 00051FFA	0	Generic_PowerAttack_00051FFA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_PowerAttack_00051FFA_1.mp3	File Not Found		PowerAttack	--	Yaargh! Neutral 50 --	--	--	MaleChild01	Generic	Combat	PowerAttack	FormID 00051FFB	0	Generic_PowerAttack_00051FFB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_PowerAttack_00051FFB_1.mp3	File Not Found		PowerAttack	--	Grrrraah! Anger 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	SpeechChallengeFailure	FormID 0003C048	0	DialogueLi_SpeechChallenge_0003C048_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_SpeechChallenge_0003C048_1.mp3	File Not Found		SpeechChallengeFailure	Can you tell me why Princess gets angry about her nickname? No. Because I don't trust you. Anger 25 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	SpeechChallengeFailure	FormID 0003C048	1	DialogueLi_SpeechChallenge_0003C048_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_SpeechChallenge_0003C048_2.mp3	File Not Found		SpeechChallengeFailure	Can you tell me why Princess gets angry about her nickname? She's a jerk, but she's still one of us. Anger 50 --	--	--	MaleChild01	GenericKids	Topic	SpeechChallengeFailure	FormID 00069B87	0	GenericKid_SpeechChallenge_00069B87_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_SpeechChallenge_00069B87_1.mp3	File Not Found		SpeechChallengeFailure	--	Nice try, but ... nah. I don't think so. Disgust 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Steal	FormID 00080DCA	0	GenericLit_Steal_00080DCA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Steal_00080DCA_1.mp3	File Not Found		Steal	--	Bad move, mungo. Anger 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Steal	FormID 00080DCB	0	GenericLit_Steal_00080DCB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Steal_00080DCB_1.mp3	File Not Found		Steal	--	I thought you were different. Disgust 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Steal	FormID 00080DCC	0	GenericLit_Steal_00080DCC_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Steal_00080DCC_1.mp3	File Not Found		Steal	--	Put that back, you big smelly mungo! Anger 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Steal	FormID 00080DCD	0	GenericLit_Steal_00080DCD_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Steal_00080DCD_1.mp3	File Not Found		Steal	--	Here's how we deal with robbers in Little Lamplight. Anger 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Steal	FormID 00080DCE	0	GenericLit_Steal_00080DCE_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Steal_00080DCE_1.mp3	File Not Found		Steal	--	You got a lot of nerve, coming in here and trying to rob us. Anger 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Steal	FormID 00080DCF	0	GenericLit_Steal_00080DCF_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Steal_00080DCF_1.mp3	File Not Found		Steal	--	You'd better run, you damn thief. Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Steal	FormID 00050FEC	0	GenericKids_Steal_00050FEC_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Steal_00050FEC_1.mp3	File Not Found		Steal	--	That isn't yours! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Steal	FormID 00050FED	0	GenericKids_Steal_00050FED_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Steal_00050FED_1.mp3	File Not Found		Steal	--	You better put that back! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Steal	FormID 00050FEE	0	GenericKids_Steal_00050FEE_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Steal_00050FEE_1.mp3	File Not Found		Steal	--	Hey, that's not yours! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Steal	FormID 00050FEF	0	GenericKids_Steal_00050FEF_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Steal_00050FEF_1.mp3	File Not Found		Steal	--	I saw you take that! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Steal	FormID 00050FF0	0	GenericKids_Steal_00050FF0_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Steal_00050FF0_1.mp3	File Not Found		Steal	--	You're going to be in trouble if you don't put that back! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Steal	FormID 00050FF1	0	GenericKids_Steal_00050FF1_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Steal_00050FF1_1.mp3	File Not Found		Steal	--	That's stealing! Anger 50 --	--	--	MaleChild01	GenericLittleLamplight	Miscellaneous	TimeToGo	FormID 00080D8E	0	GenericLit_TimeToGo_00080D8E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_TimeToGo_00080D8E_1.mp3	File Not Found		TimeToGo	--	Beat it, mungo. Neutral 50 --	--	--	MaleChild01	GenericLittleLamplight	Miscellaneous	TimeToGo	FormID 00080D8F	0	GenericLit_TimeToGo_00080D8F_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_TimeToGo_00080D8F_1.mp3	File Not Found		TimeToGo	--	Move it or lose it. Neutral 50 --	--	--	MaleChild01	GenericLittleLamplight	Miscellaneous	TimeToGo	FormID 00080D90	0	GenericLit_TimeToGo_00080D90_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_TimeToGo_00080D90_1.mp3	File Not Found		TimeToGo	--	Get out of here. Neutral 50 --	--	--	MaleChild01	GenericKids	Miscellaneous	TimeToGo	FormID 0004C278	0	GenericKids_TimeToGo_0004C278_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_TimeToGo_0004C278_1.mp3	File Not Found		TimeToGo	--	You need to leave now, mister.	Neutral 50 --	--	--	MaleChild01	GenericKids	Miscellaneous	TimeToGo	FormID 0004C279	0	GenericKids_TimeToGo_0004C279_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_TimeToGo_0004C279_1.mp3	File Not Found		TimeToGo	--	You need to leave now, miss. Neutral 50 --	--	--	MaleChild01	GenericKids	Miscellaneous	TimeToGo	FormID 0004C27A	0	GenericKids_TimeToGo_0004C27A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_TimeToGo_0004C27A_1.mp3	File Not Found		TimeToGo	--	Uh, can you leave now, please? I've got to do something. Neutral 50 --	--	--	MaleChild01	GenericKids	Miscellaneous	TimeToGo	FormID 0004C27B	0	GenericKids_TimeToGo_0004C27B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_TimeToGo_0004C27B_1.mp3	File Not Found		TimeToGo	--	Time for you to go. Neutral 50