David


 * Characters:
 * David James, the 4th Elder of the Mojave chapter of the Brotherhood of Steel, mentioned in Fallout: New Vegas.
 * David De Leon, the signer of the paper note "Sniper nest location," mentioned in Fallout: New Vegas.
 * David, an Appalachian wastelander and basketball player, mentioned in Fallout 76.
 * David Strauss, a computer technician for the Responders, mentioned in Fallout 76.


 * Real-life people:
 * David Warner, an English actor who voiced Morpheus in Fallout.
 * Keith David, an American film, television and voice actor who voiced Decker in Fallout.
 * David Hendee, a developer who worked at Interplay Entertainment as a designer, primarily on, and as a significant contributer to, the design of the Brotherhood of Steel, in Fallout and Fallout 2.
 * David Maldonado, a developer who worked at Interplay Entertainment as a tester on Fallout 2.
 * David Cravens, a developer who worked at Interplay Entertainment as a sound designer on Fallout 2.
 * David Farmer, a developer who worked at Interplay Entertainment as a sound designer on Fallout 2.
 * David "Zeb" Cook, a developer who worked at Interplay Entertainment as a designer on Fallout 2.
 * David DiAngelo, a developer who worked at Bethesda Softworks as a programmer on Fallout 3 and as a systems programmer on Fallout 4 and Fallout 76.
 * David S.J. Hodgson, lead writer of the Fallout 3 Official Game Guide and the Fallout: New Vegas Official Game Guide.
 * David Lieu, a developer who worked at Obsidian Entertainment as an environment artist on Fallout: New Vegas.
 * David Anthony Pizzuto, a Canadian voice actor who voiced Lily Bowen in Fallout: New Vegas.
 * David Veneziano, a developer who worked at Bethesda Softworks as a dialogue recordist on Fallout: New Vegas.
 * J. David Atherton, a developer who worked at Bethesda Softworks as a dialogue recordist on Fallout: New Vegas.
 * David Fox, a developer who worked at Bethesda Softworks as an additional programmer on Fallout 4.
 * David Berghan, a developer who worked at Bethesda Softworks as a gameplay programmer on Fallout 76.
 * David Burger, a developer who worked at Bethesda Softworks as a contract quality assurance tester on Fallout 76.
 * David Dobert, a developer who worked at Bethesda Softworks as a level designer on Fallout 76.
 * David Gautier, a developer who worked at Iron Galaxy as an art intern on Fallout 76.
 * David Hof, a developer who worked at Bethesda Softworks as a systems programmer on Fallout 76.
 * David Jennison, a developer who worked at Bethesda Softworks as a character artist on Fallout 76.
 * David Rhea, a developer who worked at Bethesda Softworks as a DevOps programmer on Fallout 76.
 * David Scheip, a developer who worked at Bethesda Softworks as an additional quality assurance tester on Fallout 76.
 * David Vodhanel, a developer who worked at Interplay Entertainment as a quality assurance tester on Fallout Tactics.
 * David Lewin, a developer who worked for Interplay Entertainment as an artist on Fallout Tactics.
 * David Fein, a developer who worked for Interplay Entertainment as a Foley mixer on Fallout Tactics.
 * David Jobe, a developer who worked at Interplay Entertainment as a Foley mixer on Fallout Tactics.
 * David Lodge, a voice actor who provided voiceover on Fallout Tactics.
 * David Parkyn, a developer who worked at Interplay Entertainment as a compatibility technician on Fallout Tactics.
 * David Peters, a developer who worked at Interplay Entertainment as a quality assurance tester on Fallout Tactics.
 * David Webb, a developer who worked at Interplay Entertainment as a quality assurance analyst on Fallout Tactics and Fallout: Brotherhood of Steel.
 * David Finley, a developer who worked at Interplay Entertainment as an artist on Fallout: Brotherhood of Steel.
 * David R. Sullivan, a developer who worked at Interplay Entertainment as the director of technology on Fallout: Brotherhood of Steel.
 * David Osborne, a developer who worked at Behaviour Interactive as the executive creative director on Fallout Shelter.
 * David Hansen, a developer who worked at Fantasy Flight Games as an editor and proofreader on Fallout: The Board Game.