Mason Dixon Salvage

The  is a location in the northern part of the Capital Wasteland. It appears to have been a Pre-War auto parts and salvage complex. There is also a human captive here.

Location
The salvage yard can be found northwest of Paradise Falls and south-southwest of SatCom Array NN-03d. It is closest to Drowned Devil's Crossing, and can most easily be reached by traveling north from there.

Enemies
The  is a Super Mutant camp. Be prepared to fight several of these monsters. While the difficulty scales with level, the encounter has a random variable, meaning you could be facing regular Super Mutants up to Super Mutant Master Minigun. Seven angry mutants wielding super sledges and miniguns and two centaurs will make short work of anyone not paying attention (like temporary followers). Generally, though, there are only three or four, with one being a grade up from the others, and with better weapons to boot. Also, there may be a Deathclaw in the small hill. It will not hesitate to follow you into one of the shacks.

There is a captive here, but captives cannot be enslaved as they just get stunned and you are unable to engage in any dialogue with them until it wears off, so if your looking for bad karma just take what they have hidden and shoot them before they get to far, be quick about it cause they can run faster than you, leaving you with the good karma for saving them.

Notable Loot

 * Tumblers Today in the eastern shack. (Next to or under bed, use grenade to move it into an area you can grab it)
 * Nikola Tesla and You in the western shack, on a table.
 * D.C. Journal of Internal Medicine also in the western shack, on the floor.

Nearby Locations of Note

 * To the north is an Abandoned Tent which contains a Nikola Tesla and You, a Nuka-Cola Quantum, and a few other handy items.

Bugs
Careful when quick saving and then loading in this area, as some may experience some super mutants suddenly respawn.

Appearances
The  appears only in Fallout 3.