Alien captive recorded log

Alien Captive Recordings (called Alien Captive Recorded Log ingame) are items added to Fallout 3 in the add-on Mothership Zeta.

Description
There are a total of 25 recordings. Although they are usually not physical objects, the recordings will appear as holotapes when spawned via console commands and are stored in the Notes section of the Pip-Boy. Collecting all of them will grant the Alien Archivist achievement /trophy.

You will need to collect all the recordings while playing through the DLC's storyline. After completing the DLC you are only able to access The Bridge, The Engineering Core, and the Holding Cells - all other areas are inaccessible.

Walkthrough
Without backtracking, the order is roughly:

Make sure that you have 24 out of 25 logs before leaving this area. After you leave for the Death Ray Hub, the teleporter will break and you will not be able to access this area again.
 * 1) Holding Cells (6 total)
 * 2) * The first three {14, 15, 22} are together to the east of your initial cell on the first level. Don't follow your new friend.
 * 3) *The next three {3, 1, 12} are again found together in the room just east of the quest map marker.
 * 4) Engineering Core (4 total)
 * 5) * The locations of the four recordings on this level {5, 6, 7, 8} correspond to the four individual stasis controls on the pods of the samurai, astronaut, medic, and cowboy.
 * 6) Waste Disposal (via Maintenance Level) (1 total) (note that you can do step 3, 4, and 5 in any order)
 * 7) * The recording {19} is in the southwest portion of the waste disposal map, to the right as you enter the 'ambush' room (after Sally mentions their radios going quiet, after traversing the string of rooms she unlocks for you one-by-one). Make sure you grab the unique General Chase's Overcoat before that string of rooms, as you can not return to this area. Also, you will want to pick up the Samurai's Sword which is located in a closet that is full of medical supplies that you encounter just before you teleport from this area.
 * 8) Cryo Lab and Cryo Storage (6 total; 2, 4, 11 and 17 in the former, 16 and 25 in the latter)
 * 9) * The first recording {4} inside the Cryo Labs is down a short flight of stairs to the right of the level entrance inside a room blocked by a blue stasis field with other earth-based misc loot; the button to open this stasis field (so you can enter and collect the recording) is actually located back by the entrance to the level (so if you went down the stairs, go back up them and hit the button). The second recording {2} is inside a stasis room containing two aliens and a Ghoul in stasis - the room south on the map, not the north one across from it. The third and fourth recordings {11, 17} are inside the room with Elliott's squad or (If you do not have Elliott with you) three wastelanders on operating tables. Make sure you get all four from the Cryo Lab before progressing to Cryo Storage. Teleporting back from storage locks doors behind you in the lab. If this happens, in order to get the recordings you will need to teleport from the lab to storage, and backtrack to the doorway from storage to the lab.
 * 10) * The first recording inside Cryo Storage {25} is just to the left of the entrance. The second {16}, is in the southwest corner of the map, downstairs.
 * 11) Research Lab (via Cargo Hold) (2 total)
 * 12) * The first recording {13} inside the Research Lab is in the "vehicular" (containing several pre-war cars and a human spacecraft) section on a four-sided console near the human spacecraft. The second recording {21} is located in the first Giddyup Buttercup room; it is in the central portion of the room near four alien consoles, on the opposite side of the room as a closed door containing a Healing Archway.
 * 13)  Weapons Lab (1 total)
 * 14) * The only recording {24} in this location is inside the lab control room. Do not miss the fourth-largest group of 87 Alien Power Cells on a shelf inside this room.
 * 15)  Experimentation Lab (3 total)
 * 16) * The first recording {20} is inside the room with the two large tentacle examination chairs, directly across from them. The second {10} is on the north wall of the observation room. The last {9} is inside the room being observed, next to the Abominations on the operating tables.
 * 17)  Biological Research (1 total)
 * 18) * The penultimate recording {18} is in the northern-most area of the bio lab, on the second floor, in a depression ringed with computers. Before or after you reunite with Sally and the others at the end of this level, do not miss the largest stash of Alien Power Cells on Mothership Zeta (109) located in the adjacent room (after first disabling the door barrier)--down stairs, near the entrance to the Bridge.
 * 1)  Living Quarters (1 total)
 * 2) * The last recording {23} is inside a small room at the opposite end of the hallway from the samurai. When you enter, continue down the hall way. You will enter a large room, continue heading south until you come to a hallway, at this hallway turn right and keep going until you see a room with tables and chairs, it looks like an alien dining room/cafeteria, as soon as you enter this room it will be on your right. Alternately, it can be found in the southwest-most room on the map, due southeast of the exit to the Bridge.

Locations
Please note that this Alien Captive Recordings chart is in order by log number.

Transcripts
The following is the recording played during the official trailer for Mothership Zeta:

It is revealed to be an edit of Alien Captive Recorded Log 19, which complete transcript is available here.

Alien Captive Recorded Log 5
Paulson's recording.

Alien Captive Recorded Log 6
Elliot Tercorien's recording.

Alien Captive Recorded Log 7
Toshiro Kago's recording.

Alien Captive Recorded Log 8
The late Colonel Hartigan's recording.

Alien Captive Recorded Log 10
A note about an encounter with Frank.

Alien Captive Recorded Log 12
Possibly Sally's first recording (or Sally's sister).

Alien Captive Recorded Log 17
The human voice is completely silent. The only audio is that of the Alien babbling.

Alien Captive Recorded Log 19
Parts of this recording were used in the official trailer.

Alien Captive Recorded Log 21
Sally's second recording.

Alien Captive Recorded Log 22
Somah's interrogation.

Alien Captive Recorded Log 24
This log is evidently a recording of a Cow or Brahmin.

Bugs
Sometimes after Recording 17 finishes your game will freeze [360 confirmed]

Starting Recording twelve can crash the game on the PC.

Behind the scenes
Log 24 is a reference to cattle mutilations.

Log 25 is a reference to a Twilight Zone episode.