Slavers (Fallout 3)

The slavers are a faction centralized in Paradise Falls

Background
Slavers have a history of operating across the Capital Wasteland region. They captured military survivors who settled in a town called Ridgefield, now known as Minefield. Herbert Dashwood mentions that Harmon Jurley led the Paradise Falls operation in 2250, a "psychotic son of a bitch" who was rumored to "eat the slaves he couldn't sell."

Under the leadership of Penelope Chase, a settlement known as Rockopolis was overtaken and its citizens sold to the Pitt. In the recent past, slavers have taken inhabitants of Big Town and Little Lamplight. Past members include Flak and Doc Church.

Current operations
Paradise Falls is guarded by and serves as a home to slavers, currently led by Eulogy Jones. The slavers are paid on commission, based on the number of wastelanders they bring in. When the slavers capture their victims, they either keep them for local buyers or traffic them to richer places outside the region, like the Pitt.

In an attempt to secure a wider market for their wares, Eulogy Jones attempted to pressure former slaver Seagrave Holmes into becoming an envoy for his efforts in Rivet City. In addition, a man named Ramsey led a small outpost at a train tunnel near Fort Constantine, its purpose being to scout the wilderness and capture and enslave travelers. Throughout the Capital Wasteland, small teams of slavers will roam the wilderness in search of slaves or running slaves back to Paradise Falls.

A growing abolitionist movement has threatened the slave trade in the region. A team of slavers led by Leroy Walker occupies the Lincoln Memorial in order to prevent escaped slaves from settling it. The slaves plan raids on the Museum of History to burn historical artifacts relating to Abraham Lincoln.

Interactions with the player character
The Lone Wanderer can capture people to sell them to slavers. They can buy a slave, Clover, who will then serve the player as a bodyguard. If they begin bringing slaves to Paradise Falls, a random encounter may occur that involves a group of slavers that cannot keep up with the competition. In an attempt to gain more profits, they will try to kill the player character.

Quests

 * Rescue from Paradise - The slavers are currently holding Sammy, Penny and Squirrel as slaves. The three need to be bought or taken from the slavers in order to complete this quest.
 * Strictly Business - Grouse hires the Lone Wanderer to enslave four VIPs in order to gain entry into Paradise Falls.
 * Strictly Profitable - Grouse hires the Lone Wanderer to enslave non-player characters other than the four previously mentioned VIPs.
 * Head of State - Leroy Walker employs the Lone Wanderer to bring him artifacts of Abraham Lincoln so that he can destroy them. If one sides with the Temple of the Union, Leroy and his slavers will need to be killed.
 * Into The Pitt - The Lone Wanderer attempts to travel to The Pitt, to do this, they must obtain slave clothes from a slaver camp at the train tunnel.
 * Economics of Violence - Pronto hires the Lone Wanderer to bring him 20 Chinese assault rifles.
 * The Kid-Kidnapper - Eulogy Jones instructs the Lone Wanderer to enslave Bumble.

Appearances
The Paradise Falls slavers appear in Fallout 3, and are mentioned in the Fallout 4 Creation Club creation "Capital Wasteland Mercenaries."

Behind the scenes
According to The Art of Fallout 3, the slaver aesthetic was described as "Stolen Police Gear v.s. Rockabilly aesthetic," as well as "50's biker girls Roller Derby."