Behemoth (mutant)



A Super Mutant Behemoth is a giant, 30-foot tall super mutant living in the ruins of Washington, DC. There are five in total. They do not respawn after you kill them.

Locations

 * This is the easiest to find and is impossible to miss if you do the Following in His Footsteps quest. You will be attacked by it right outside the entrance to the Galaxy News Radio building. You will have ten Brotherhood of Steel members to back you up. One will be scripted to die, and three will be invincible. There is another brotherhood member that can die on the battle field who holds a Fatman mini nuke launcher but will not use it.


 * This behemoth can be found caged in Evergreen Mills, the Raider-controlled train yard. The behemoth is trapped by an electric fence that must be disabled if you wish to defeat it. If you destroy the generator at a distance, the behemoth will attack the raiders.


 * This behemoth can be found in the Capitol Building fighting Talon Company mercenaries at the west entrance only.


 * This behemoth is to the west of the Jury Street Metro Station, which is located due west of Vault 101. Keep going west from the Vault until you find a bunch of wrecked train cars, and then just walk around the area until he appears. If you are unsure if you are in the right place, you should be able to see a teddy bear in a shopping cart cage.


 * The last is located near the Takoma Industrial Factory, which is located to the east of the GNR building at the end of the map. The behemoth himself is located north of the factory, standing amidst some wrecked cars.

Appearances
The Behemoth appears only in Fallout 3. A robot also named Behemoth can be found in Fallout Tactics.

Physical Appearance and Equipment
Behemoths are, as mentioned, roughly 30 foot tall Super Mutants. They have short, stubby necks and extremely large build. Behemoths usually carry fire hydrants and have several shopping carts on their back. With great caution, one may also notice a necklace of skulls around their neck. They use car doors as shields.

Strategies

 * He's big, but he can't chase you through a hallway or low piece of rubble that you can get under. Using this, you can take your time and have a wonderful day of target practice. Just don't get too close, as his melee attack is a near a one hit kill on most occasions.


 * They never travel alone. One is usually supported by normal super mutants. Give the guards priority, but keep moving: if the Behemoth does hit you, then you will have more than just some nasty bruises.


 * Land mines can be set in a path, on which you can lure the Behemoth to you through the landmines.


 * If Dogmeat is still traveling with you, order him to stay in a safe place. One hit from the Behemoth will kill him.


 * Using a Fatman, shoot a mininuke for a 1 hit kill.


 * For the Behemeoth at Evergreen Mills, if you are planning on killing the raiders you can hide up on the cliffs and snipe the sparking generator. Doing so will open the doors and let loose the behemoth and you can enjoy the ensuing carnage.  Alternatively, you can usually pick the Behemoth off slowly with a ranged weapon through the mesh gate while the generator is still active.


 * Never stay still, the Behemoth can kill you easily if you stay immobile. Moving backwards and with a heavy weapon is particularly effective.