Mister Handy (Fallout 76)

Mr. Handies are robots found in Appalachia.

Gameplay attributes
Limbs and other parts of the Mr. Handies will fall/break off when they take damage. This can reveal concealed parts in addition to making them virtually useless. Mr. Handies and their other fellow robot brethren have three different weapons; two of them being ranged and the other a melee. It is possible to shoot the equipped weapon off and force them to switch weapons if one is using V.A.T.S.. Their preferred weapons are a short-range flamethrower, a buzz blade, and their grabber claw, versus the energy and ballistic weapons used by their Mister Gutsy counterparts.

Mr. Handy
A base, unmodified version of Mr. Handy.

Watoga Mr. Handy
Eight Mr. Handies with the Watoga emblem painted on them are encountered in and around Watoga.

Mr. Farmhand
The Mr. Farmhands are, more or less, a standard Mr. Handy model with a pale green paint job, with some variants being a dark brown. They are typically encountered on the roads from Vault 76 to Flatwoods, among other various areas in the Forest region, mainly around the Vault-Tec Agricultural Research Center. They can also be found, as their names might suggest, at a few local farms, and if participating in a successful farm event, Mr. Farmhands will come to the aid of the player character. The Mr. Farmhands at Orwell Orchards wear cloth hats. These versions of Mr. Handy replaces the flamethrower with an energy weapon, giving them a ranged attack weapon to use in combat. They are usually encountered as hostile when the quest Fertile Soil is available to be triggered.

Whitespring greeter
Mr. Handy greeter encountered in the front lobby of the Whitespring Resort.

Whitespring Mr Gardener
A type of Mr. Handy, only encountered outside the Whitespring Resort tending to its gardens.

Whitespring Mr Handy
Only encountered in the Whitespring Resort wandering the halls, addressing the Vault Dwellers as they walk by.

Whitespring Mr Janitor
A type of Mr. Handy only encountered within the Whitespring Resort. It roams the resort hallways, undertaking janitorial duties.

Mr Waiter
Mr. Handy vendor encountered in the Whitespring Resort's dining room.

Confederate soldier
Mr. Handy encountered at Prickett's Fort, during The Battle that Never Was (Versus).

DMV bot
Two Mr. Handy variants found at the Charleston Capitol Building during Recruitment Blues. They staff the Charleston Department of Motor Vehicles, and are very monotone when dealing with paperwork that residents hand in to them.

Union soldier
Mr. Handy encountered at Prickett's Fort, during The Battle that Never Was.

Mr. Handyman
Mr. Handy encountered in the residential maintenance section of Vault 94, during Vault Mission: Meltdown.

Arktos Pharma Handy
A Mr. Handy variant encountered at Arktos Pharma.

Blood Eagle Mr. Handy
Mr. Handies that have been reprogrammed by the Blood Eagles, encountered in the Watoga Underground.

Campus security Handy
A Mr. Handy variant encountered at Vault-Tec university, serving as part of the campus automated police force.

Assistant Chef Handy
A Mr. Handy variant encountered at Vault-Tec University in one of the classrooms.

Hornwright security
A Mr. Handy variant encountered at Hornwright Estate serving as part of the estate's security forces.

Hornwright chef
A Mr. Handy variant encountered at Hornwright Estate working in the estate's kitchen.

Mr Prize-bot
A robot encountered through a few random encounters involving the player character winning the Appalachia Sweepstakes. He rewards the player character with different items depending on the area he is encountered, either Cram or bottlecaps in starting regions, or stacks of 100 pre-War money, or similarly valuable items like silver pocket watches around the more wealthy areas of Cranberry Bog, including on the outskirts of Watoga.

Mr. Bandit
In the Bandit Bot random encounter, it would seem that an innocent Mr. Handy robot asks the Vault Dweller for help, and then demands something valuable, threatening to attack. Throwing away an item of low value, such as trash, will calm the robot. Then the robot will inform them to remove it. Refusal to throw out an item or unwillingness to leave will cause the robot to become hostile and attack.

Mr. Barker
Encountered during the Tyler County Fair Traveling Barker random encounter. He'll have an Eyebot following him playing carnival music.

Mr Herder
Encountered during the Brahmin Wrangler random encounter.

Paranoid Mr Handy
Mr. Handy met during the Paranoid robot about to explode random encounter (named Mr Handy in-game).

Mr Veterinarian
Mr. Handy met during the Save the Animals random encounter. He pleads with anyone who can hear him to assist with escorting his animals to Wixon homestead.

Mr. Walker
Involved in Handy Walker random encounter.

Appearances
Mr. Handies appear in Fallout 76.