Boxing Gloves (Fallout: New Vegas)

The boxing gloves are a non-lethal weapon in Fallout: New Vegas.

Characteristics
These gloves are designed to inflict as little injury as possible to your knuckles, while inflicting as much damage as possible to the opponent's face. This allows you to 'safely' knock someone out without killing them.

Like boxing tape and the Golden Gloves, this weapon has a special effect of inflicting fatigue damage (KO, not unlike bean bag shells) and has a Strength requirement of 1. This makes up for the weapon's otherwise pitiful amount of inflicted injury.

The gloves do not work on robots, as you cannot 'wear down' a machine. Robots are inherently immune to Fatigue damage. The gloves will add additional devastation to each blow to compensate for the lack of effectiveness.

Durability
The boxing gloves can successfully strike about 995 times from full condition before breaking.

Variants

 * Golden Gloves - A unique variant of Boxing gloves (Fallout: New Vegas).

Comparison

 * ¹These weapons inflict Fatigue damage (FTG) in addition to their regular damage.


 * ²Damage inflicted per shot if the target cannot be Fatigued.
 * ³Includes V.A.T.S double normal weapon damage.

Locations

 * They can be bought at Gun Runners outside the east New Vegas entrance, but they rarely appear.
 * Chet at the Goodsprings general store occasionally has them in stock but they are usually in poor condition.
 * Mick of Mick & Ralph's in Freeside may have a pair available in poor condition.
 * A mid-condition pair can be found inside a locked (average) locker in Jean Sky Diving.
 * East of the Hidden Supply Cave there is a small campfire (close to the mountain); near it you can find them inside a gun case.
 * Occasionally found inside Nash residence, Primm. The boxing gloves are found in the right gun cabinet in the bedroom.
 * A pair in poor condition will be given to you by Doc Mitchell if the Unarmed skill is tagged.

Bugs

 * This weapon will apply the same fatigue damage even if the attacked non-player character is blocking.
 * No additional fatigue damage is applied when the player's attack results in a critical hit or sneak attack critical.

Gallery
Боксёрские перчатки