Stingwing (Fallout 4)

Stingwings are creatures mutated from Scorpionflies, that live in the Commonwealth in 2287. They can often be found in swarms, and their erratic flying coupled with a poisonous sting make them formidable opponents.

Background
Stingwings were created by radiation at some point between the start of the Great War and 2287.

Characteristics
Stingwings appear to be some sort of large, mutated form of scorpionfly, with extended mouthparts and a scorpion-like tail, ending in a bulbous and deadly sting.

Biology
Due to radiation, Stingwings have developed a poisonous sting not found on their modern, unmutated counterparts. Also, unlike the modern day Mecoptera order of insects, Stingwings appear to exhibit no sexual dimorphism, as only male scorpionflies wield the appendage which grants them their name.

Gameplay attributes
Fragile but agile, the Stingwing can be taken down in relatively few shots even at mid-level. It is, however, extremely fast, hits fairly hard, and fond of a "dive-bombing" tactic where it circles the player and rushes in to hit once before returning to circling. They're often encountered in groups of three to five, and can be a harsh problem due to their speed and erratic movements, which can combine to make them very hard to hit without VATS. Another tactic the Stingwing tends to use is to rush at the player in single file. This is the best time to eliminate them before they begin to circle the player.

Stingwing
The most common form of stingwing found throughout the the Commonwealth

Appearances
Stingwings appear only in Fallout 4.

Behind the scenes
It is worth noting that the insect that the stingwing is based off of, the Mecoptera, or scorpionfly, has no ability to sting. The large, threatening tail simply houses the males' genitals. This insect is in reality completely harmless.

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