Starlight Drive In

The Starlight Drive In is a location and possible settlement in the Commonwealth in 2287.

Layout
As the name implies, this location is a drive-in movie theater with a large 3-story screen and a parking lot filled with the rusted hulls of destroyed cars. There are three major structures: the screen, the shack that houses the workshop, and the diner attached to the projector tower.

In the middle of the lot is a large water-filled crater containing a number of extremely radioactive barrels; however, removing the barrels through the workshop will stop the severe radiation. Once this has been done, the area will no longer be radioactive, although the water will still cause radiation damage if consumed. In order to maximize the number of water purifiers which can be placed in the crater, all of the radioactive barrels must be removed from the crater, as well as the rusted cars which surround it. The diner is booby trapped in two places; a booby trap on the door detonates when opened, avoided by entering from the second floor via the collapsed roof and disarming it. The other trap is an active bottlecap mine set in the left-hand window, which can prove lethal to an unarmored survivor.

The top of the screen is accessible by way of the stairs inside the screen, though there are armed land mines on the landings. A handful of locked rooms behind the screen contains useful supplies and building materials, and can also be used to shelter beds for settlers prior to constructing more centrally-located housing.

Notable loot

 * Fusion core - located in the locked room behind the screen.
 * Nuka-Cola Quantum - in the same room as the fusion core.
 * Back storage key - in a footlocker, on top of the movie screen.

Related quests

 * Clearing the Way - The player character has to kill all of the mole rats before being able to activate the workshop and build a recruitment radio beacon.

Appearances
The Starlight Drive In appears only in Fallout 4.

Behind the scenes

 * There several modern day drive-in theater's in the US with a similar name, including Starlight Six Drive In, Atlanta, GA, and in Kansas state. There are also similar named theatres in Litchfield, Minnesota and Amelia, Ohio called "Starlite Theatre". The name with either spelling was very popular among drive-in theaters at the peak of their popularity, and may have just been chosen for its name recognition.
 * The most likely location that this theatre could be based on is Starlight Drive-in, based in Butler, Pennsylvania, whose logo shares many similarities to that of Starlight drive in theatre's logo, as seen in the concept art.
 * The snack bar/projection building is constructed in the shape of a large jetliner tail section, with the horizontal stabilizers providing overhang to the drive-in's entrance, and the projector booth being located up in the vertical stabilizer.

Bugs

 * During Taking Point: Starlight Drive In, one may be unable to clear all of the hostiles even if they have been removed. Possible causes range from clearing the location prior to being assigned the mission, to clipping issues with the hostile mole rats not coming above ground.
 * Using the console command will end the mission, by killing all the enemy targets.
 * Using the console command will set the location correctly cleared, allowing you to activate the workshop.
 * Using a frag grenade to destroy one of the cars might bring the mole rats above ground.
 * Using a melee weapon, or bare fists, to attack the holes with a marker over them, might be able to damage the mole rats.
 * Sometimes the settlers enter the screen stairs and are unable to exit the stairs, even by commanding them with the workshop menu.
 * This can be fixed this by fast traveling somewhere or by waiting or sleeping for a few hours.
 * It may help to block off the entrance to the stairwell so settlers can't enter it, but this isn't always foolproof. Settlers that recently move in seem to have the ability of 'spawning' there on initial loading after they arrive, even if it is blocked off.
 * An invincible Brotherhood lancer may appear at Starlight Drive In. He wanders around, but will not attack others under any circumstances. If the Sole Survivor becomes enemies with the Brotherhood of Steel, all the settlers at Starlight Drive In will keep attacking the invincible Brotherhood lancer, abandoning all the tasks they have been assigned. These settlers can no longer be interacted with.
 * Some players report being unable to build in most of the settlement, aside from next to the shack with the workshop, and near the screen.
 * The bug appears to be related to Patch 1.6, and may be fixed using console command.