Fallout 76 Consumables

List of consumables
Many foods and drink items found in Appalachia are slightly irradiated and can give the player character radiation poisoning. Many also carry the chance of disease.

Food
Some food items can be planted in player C.A.M.P.s and workshops to increase one's food supply. Aside from prepackaged food and a small number of craftable items, uneaten food will spoil over time at which time they will be converted to spoiled meat, vegetables or fruit.


 * Items in italics were added in the updates.

* Indicates items that are components but not of a consumables recipe.

Soups
Soups satisfy both hunger and thirst and have some of the lowest chances of causing disease.

Drinks
These consumable items can heal the player, temporarily change the player's SPECIAL stats and add various other unique effects. Some of these drinks can be crafted at chemistry stations found across Appalachia. When drinking alcoholic consumables such as beer and wine, there's a chance the player can become addicted, which will result in decreased stats until the addiction is cured. To prevent addiction, the Professional Drinker perk must be leveled. The fermentable and vintage variants of alcohols are omitted.

Drinks are categorized into:

Chems
Each chem has an individual profile and cannot be "stacked" - only one may be active at a time. Taking multiple chems of the same type at once does not increase their duration. Instead, chem duration can be increased with the perk Chem Fiend. Different chems can restore Hit Points, temporarily change SPECIAL stats, and a variety of other effects. Many of these chems can be crafted at chemistry stations located across Appalachia or at one's C.A.M.P. Chems can be purchased from vendors or medical supplies vending machines.

Abusing chems results in addiction, a type of negative condition. Addiction is temporarily relieved by substance use but otherwise results in decreased stats until the addiction is cured by Addictol or tasty radscorpion egg omelette. 

Miscellaneous
These are consumable items that are considered non-edible and not a chem. In the case of Stealth Boys, the perk Secret Agent is used to extend duration.