Camarader-E

Camarader-E is a companion perk in the Fallout: New Vegas add-on Lonesome Road gained while ED-E is a companion.

Effects
The Camarader-E perk has five levels and each circuit board you collect towards the completion of the ED-Ecated quest gives ED-E a bonus upgrade. There are a total of five eyebot upgrade circuit boards in destroyed eyebots found throughout The Divide. Each rank of this perk has a different effect; while ED-E is in the player character's party, they both gain:
 * Rank 1 - Weapon condition bonus (daily 25% weapon condition repair dialogue option).
 * Rank 2 - Energy cells or Microfusion cells manufacture (daily dialogue option, receive 20 of the chosen type)
 * Rank 3 - Increased DT (+2 DT for both player and ED-E)
 * Rank 4 - Damage Bonus (+5 beam weapon damage for both player and ED-E, affects the same weapons as Laser Commander)
 * Rank 5 - V.A.T.S. Attack Bonus (+5% V.A.T.S Targeting for both player and ED-E)

The player character is also able to pass Repair and Explosives checks with ED-E:


 * 35 Repair - Improves ED-E's repair function, allowing it to restore a weapon by 35% condition
 * 65 Repair - Allows ED-E to manufacture 35 energy ammo once a day instead of 20.
 * 35 Explosives - Allows ED-E to manufacture 35 flamer fuel instead of energy ammo once a day.
 * 65 Explosives - Allows ED-E to manufacture three satchel charges instead of energy ammo once a day.

Locations

 * Hopeville missile silo bunker - lying in the middle of the hallway behind the door to the left of the entrance.
 * Hopeville Missile Base Headquarters - underneath a desk in an office area to the left of the entrance.
 * Ashton silo control station - First level of the silo, behind large door opened by a hard terminal.
 * The Divide - Just Southeast of the entrance to the Cave of the Abaddon there should be a nuke to blow up. Once it's destroyed go to the blast site (past the blue old world flag) to find a sparking eyebot.
 * Municipal sewers - Accessed from the Third Street Municipal Building via sewer style entrance. On the left as one enters.

Behind the scenes
The name of this perk is a play on the word "camaraderie", defined as the close friendship in a group of friends or teammates, namely between the Courier and ED-E.

Bugs

 * After you rescue ED-E, it may have more hit points than before but could lose the DT bonus.
 * When ED-E repairs a weapon that has a weapon mod attached which improves the weapon's condition, the durability of the weapon will actually decrease, rather than increase.