Mass Fusion Building

The Mass Fusion building is a location in the Commonwealth in 2287. This building is one of the Commonwealth's most recognizable landmarks due to its size and unique architectural design. If Spoils of War is completed successfully, the Brotherhood of Steel will replace the Gunners and occupy the building. The Institute will occupy the building if Mass Fusion is completed similar to the Brotherhood.

Layout
The main reactor is in the lower level of the building.

Main building

 * Full set of possibly leveled power armor - Worn by the Gunner commander. It is possible to also obtain Power armor frame by shooting fusion core in the back of power armor which will force Gunner commander to exit from power armor.
 * Strength bobblehead - On the head of the giant interior statue (accessible from the floor with the Gunner commander, powered elevator and exits to the Mass Fusion balcony).
 * Overdue books - On a desk on the fourth floor. You have to go up to the fifth floor and go back down to reach it. Another is on a desk on the reactor level.
 * Mini nuke - On the same floor as the bobblehead in the room to the northwest where the Gunner commander comes out from.
 * Fusion core - On a desk 3 floors from the top, accessed through a destroyed wall facing the central shaft using the techniques described for the Freefall Legs.
 * Tesla Science Magazine issue #5 - On the computer bank, southeast mezzanine room, upper offices above the glass floor (on the same floor with the elevator after power is restored). The area can be accessed by using a jetpack to jump up a hole on the floor where the Gunner commander is and unlocking a door or by waiting for a late main quest to unlock the area.
 * Freefall Legs - At the top of the interior of the building, in an area only accessible using the jetpack power armor mod, using the trash can wall climbing glitch, or during the quest Mass Fusion or Spoils of War.
 * Stealth Boy x 2 - One is on a metal shelf next to the chemistry station, three floors above the Strength bobblehead, at the same level with the glass floor. The other is in the same room as the Freefall Legs, on top of a small bookshelf.
 * Mass Fusion labs key - On the level with the glass floor in the northwest office room on a desk.
 * Executive key and ID card - in the desk on the top floor of building. Accessible during Mass Fusion or Spoils of War.
 * Jack Rockford's log - In the intern's terminal in the same room as the Freefall Legs.

Reactor

 * The unique damaged hazmat suit can be found in a drawer right outside the decontamination room, that leads into the reactor room.
 * A hazmat suit can be found in the locker room behind the Attendant's terminal, sitting on a shelf of one of the lockers. And another next to the Analyst's terminal on top of a safe.
 * A legendary sentry bot spawns behind the northern security door, which can be opened through the Reactor Security Control terminal on the south side of the room before the reactor room. It has a fusion core. Alternatively, you can get the core and trip the security and the doors will open automatically.

Appearances
The Mass Fusion building only appears in Fallout 4.

Bugs

 * The can chimes on the ground floor do not disappear after collecting them, however you still get XP and tin cans for doing so.
 * Similarly the bathroom scale trap provides materials and XP upon disarming it, but the tesla trap will still go off.
 * Taking the large circular elevator from the lobby, back up to the Mass Fusion executive suite, sometimes causes the player to arrive in the wrong location in the exterior cell - a location which was not intended to be accessible.