AER14 Prototype

The AER14 prototype is an energy weapon in Fallout: New Vegas.

Characteristics
The AER14 uses two microfusion cells per shot and has a unique green laser instead of the normal red laser, different from a standard laser rifle. It doesn't have iron sights view and cannot be modded using laser rifle mods, though it can be repaired with normal laser rifles.

Variants

 * Laser rifle - The common version of laser rifle in Fallout: New Vegas.
 * Van Graff laser rifle - A special version of laser rifle given by the Van Graffs.
 * Tri-beam laser rifle - A high-output triple beam laser rifle.
 * The Disintegrator (cut content)

Locations

 * Vault 22, it is located in common area. Go to the fifth floor, Pest Control, and enter the stairway door to the common area which has a lock with a difficulty that varies according to the players level. The AER14 is laying on the ground next to a scorched skeleton.

Behind the scenes
There is a sticky note on the observable back of the weapon that says "Focus: 1064 nm, 532 nm (SHG), 8.18pm !!!" This refers to the wavelength of the laser light, 1064 nm (infra-red) being the fundamental wavelength of the laser and 532 nm (green) being the second harmonic. SHG stands for Second Harmonic Generation, a frequency conversion process that uses a set of crystals that double the frequency of the light making an IR (1064 nm) light look green (532 nm, half 1064 nm). 8.18pm is slightly more ambiguous, this likely stands for picometers, and if so is likely the beam divergence which is often measured pm/m (picometers per meter, and more often used mRad) and is the rate at which the beam dissipates, expanding into a cone.

Bugs

 * In third-person, the circuit boards in the stock may seem to disappear and reappear depending on the angle they are viewed from and the movement of the character holding the weapon.

Sounds
Прототип AER14