Hellstorm missile launcher

The Hellstorm missile launcher is a ranged weapon

Background
A multi-purpose missile launcher, the Hellstorm missile launcher was one of many weapons recovered from a government facility encountered on the Brotherhood First Expeditionary Force's way to Appalachia.

Characteristics
Able to fire four 66mm to six 58mm rockets of various payload types, the Hellstorm missile launcher functions in a similar manner to the missile launcher.

The weapon is unique in that it benefits from both explosive and heavy gun damage buffs, which apply to both the primary explosive and optional elemental  damage. Specifically, the Heavy Gunner perks apply to the direct impact damage (which is physical), and the Demolition Expert perk applies the secondary explosive damage. At level 50, both the impact damage and blast damage are a base of 120.

The Two-Shot legendary prefix modifies the physical part of the damage by splitting it into 2 shots that each deal 62.5% of base impact damage, but the explosive part of the damage is not reduced, and retains full base damage.

The right side of the standard launcher features a 7-kill tally and all variants include a painted Brotherhood of Steel emblem.

Crafting

 * -|Level 50=


 * -|Level 45=


 * -|Level 40=

Weapon modifications
Weapon modification plans can be bought for from Regs.
 * -|Barrel=


 * -|Sights=


 * -|Appearance=

Locations

 * Reward for completing Disarming Discovery (one copy, standard)
 * Crafting (standard, non-legendary):
 * Daily Ops (plan).
 * Legendary weapon rolls:
 * Purveyor, once learned.
 * Daily Ops, once learned.
 * Public events, once learned.

Behind the scenes
Concept art for the weapon was created by Joon Choi.