Gomorrah

The  is a strip club in New Vegas. It is run by the Omertas, a shadowy gang based on the mafia.

Layout
The Gomorrah has about as much sparkle as the Desperado, which is to say not much at all. Still, it's the biggest den of sex fiends in the city. As with other casinos, upon entering you will be asked to hand over your weapons however there is no skill check to keep your holdout weapons. From the reception you can enter the main casino. On the back wall the door to the left is to the Brimstone club which leads to a second door to the courtyard. The door to the right is to the elevators which can take you to the suites.

Quests
You can begin the quest How Little We Know by talking to Gomorrah's receptionist however this can only be started after speaking to Yes Man about the Omertas, Joana might also start this quest for you when you finish Bye Bye Love.

You can also begin the quest Bye Bye Love by talking to Joana in the courtyard after passing a speech check.

Rewards and Ban
After reaching a profit of 2500 chips, the floor manager offers the player steak. Secondary gifts of drugs, culminating in a unique and valuable piece of combat armor, are offered with increased winnings.

After the player reaches the total win of 9000 chips, they are banned from playing games in the casino. They can still use it's other functions, such as the restaurant and cashing out their chips, but they cannot win any more money. This ban is permanent.
 * 2,500+ chips = 2 Brahmin Steak
 * 4,500+ chips = Mentats, Jet and 2 Wine
 * 6,800+ chips = Combat armor, reinforced

Notable Loot
Down in the Lower Level, behind a locked door (Very Hard Lockpick Level) is a hallway that leads to an unlocked door. This room has (2) large footlockers full of weapons and ammo. In the footlockers are as follows: Thirteen (13) Drained Flamer Fuel Tanks, Two (2) Flamers (15 pounds each), Forty-Three (43) Flamer Fuel, Four (4) .308 Rounds, Five (5) 5mm Rounds, One (1) Assault Carbine (6 pounds), Two (2) Case, .308, Three (3) Case, 5mm, One (1) Sniper Rifle (8 pounds). The Assault Carbine is worth 817 caps, each Flamer (15 lbs each) is worth 709 caps, and the Sniper Rifle is worth 1671 caps. All of this stuff is free and not considered stealing (you won't lose Karma and won't lose Reputation) only if you received the key from Cachino in the "How Little We Know" quest. You MUST get these weapons before you set off the thermite from Troike. If you do not, every container will be dust and all the weapons and ammo will be gone. If you are in need of caps, these weapons are a great way to get caps quickly and easily.

There is a copy of Guns and Bullets on the second floor loft above Brimstone. A lockpick skill of 100 is needed to open the door. The book is on a bookshelf in the office that contains a safe and a terminal, right next to the pool tables.

Appearances
appears in Fallout: New Vegas.

Behind The Scenes
Gomorrah's name is a reference to the biblical tale of the towns of Sodom and Gomorrah, which were "destroyed in fire from the sky because of their wickedness." Some parts of the building are references to that story as well, such as the "fire" and "brimstone" signs.

Bugs

 * If you choose the option to refuse to disarm and leave, you will successfully leave, but trying to re-enter can cause a game breaking glitch; your HUD is gone and you are stuck in place. You must reload from a previous save to fix this. To work around this bug, get the "How Little We Know" quest from the Yes Man or elsewhere. Next, make sure that is selected as your active quest in your Pip-Boy. Then go into the console and enter movetoqt. You will warp into Gommorah without the bugged weapon check occurring. This is slightly cheating since you can avoid disarmament inside the building. *WARNING* If you do this from another casino from which you have turned your weapons in you will not receive them upon warping (such as doing so immediately after talking with the Yes Man). First exit the casino you are in and make sure you have your weapons before warping. Also you will not receive them if you walk back to the casino and exit again, once you have warped away from your weapons.
 * There is a bug where the dead prostitute on the hotel floor is still alive. Strangely, you can still perform an autopsy.
 * Another bug is during the "How Little We Know" quest from the Yes Man you will be able to talk to Troike and convince him to do something if your speech is 80+, if this is done it will show the optional part of the mission, but you will be unable to complete the final optional objective.
 * (Patched - 1.01 (US)) There is a glitch in the lower lobby, when you enter from the elevator to Gomorrah Lower Lobby next to the bar, that sometimes causes a black streak of pixels to appear when looking from northeast to east to southeast. The pixels can actually be seen when walking up the stairs towards the main elevators.
 * Sometimes if you activate a slot machine the HUD will appear for it, but not the image of the slot machine itself. It is still completely playable, including sounds - but even after saving and reloading, the bug persists.
 * The blackjack dealer is misprogrammed to hit on any 17 with an ace, not just soft 17s. e.g. if the dealer has a hand of 8, 8, A, he would hit even though he shouldn't.
 * If you dismember both of a female prostitutes legs, there is a chance that their boots remain intact, and their is just an empty space in between the boots and the gore.
 * Having Boone as a companion can cause a glitch, so that when you place the Thermite onto the crates, and activate the switch, he will have no face, just eyeballs, teeth and any head items equipped after the explosion. This can continue for a long time, and eventually goes at random.