Radscorpion (Fallout 4)

Radscorpions are arachnids mutated from the emperor scorpion, found in the Commonwealth in the 23rd century.

Background
Radscorpions are large, mutated scorpions commonly found in and around abandoned structures. They originated from the North American Emperor scorpion, which were prolific in many pet stores at the time of the Great War. They have since mutated to become much larger, faster and more venomous than ever before.

Biology
Radscorpions sport highly venomous stingers, the ability to burrow underground in seconds, powerful claws, and durable exoskeletons. Unlike Mojave or Capital Wasteland variants, the Commonwealth does not feature radscorpions that occupy a similar size category as giant radscorpions.

Radscorpions have either migrated to the Commonwealth from the southwestern United States, or mutated independently from emperor scorpions kept as pets before the war in a similar manner to ones located in different areas of the continent.

Gameplay attributes
Radscorpions are fast runners, extremely aggressive, extraordinarily well armored, and will use their powerful claws and poisoned tails to attack enemies quickly and relentlessly; capable of dealing an alarming amount of physical and poison damage in only a few hits. With their ability to burrow underground and traverse large distances seemingly instantaneously, retreating from an encounter is often impossible. Their only weak spot is their relatively small face. Deathskull radscorpions are easily one of the most dangerous creatures one can encounter while exploring the Commonwealth, completely capable of killing the player in even the highest grades of power armor.

Radscorpions are mostly found within the Glowing Sea. They can be found on occasions in other areas of the Commonwealth as well. Radscorpions can be pacified through the Wasteland Whisperer perk.

Radscorpion
The standard variation of its kind, radscorpions can be difficult to fight at low levels since they have a quite high amount of hit points and powerful attacks compared to other creatures. These creatures are found all over the Glowing Sea, and one can be found at the Old Gullet sinkhole by triggering the cymbal-clapping monkey nearby.

Radscorpion hunter
Radscorpion hunters can be encountered as the Sole Survivor levels up. They are more dangerous than standard radscorpions, although with powerful weapons one may dispose of them quite easily.

Glowing radscorpion
Glowing radscorpions have been exposed to massive amounts of radiation, and as a result their body is seen glowing green. Besides the increased hit points and damage, glowing radscorpions will deal radiation damage to anybody nearby.

Albino radscorpion
Similar to the Fallout 3 rendition, Albino radscorpions have a noticeable white color, which makes them easier to see due to their distinctive body color. These enemies may prove to be quite dangerous as they have a high amount of hit points and powerful melee attacks.

Radscorpion stalker
With a high enough level, the Sole Survivor may encounter radscorpion stalkers. These enemies are particularly resilient and their melee attacks may deal serious damage with inadequate protection.

Radscorpion predator
A rare variation of the radscorpion, predators have nearly as much health as a behemoth and their powerful melee attacks may easily kill those unprepared.

Deathskull radscorpion
A rare but dangerous radscorpion, deathskull radscorpions have a noticeable reddish color. These enemies are extremely powerful as they are more resistant than a standard behemoth, and their attacks combined with the additional poison damage may result in them easily wounding or killing the player character. These types of radscorpion level with the player, thus making them impossible to pacify. The higher the level of the player character, the higher the odds of this type of radscorpion appearing.

Appearances
Radscorpions appear in Fallout 4.