Arroyo

Arroyo is a settlement founded in by the Vault Dweller following their exile from Vault 13 by the overseer.

Background
After the Vault Dweller was exiled, a group of other inhabitants left as well, joining in the founding of Arroyo. Eventually the Vault Dweller moved on, leaving behind their memoirs and jumpsuit behind.

The elder, daughter of the Vault Dweller, sent their child to find a G.E.C.K., mentioned in the Vault Dweller's Survival Guide to save the village from drought.

While the Chosen One was on their quest, Arroyo was attacked by the Enclave and the villagers were captured and brought to Navarro, subsequently transferred to the Enclave's oil rig. Some of them tried to resist the attackers and were killed, and Hakunin was left dying wounded. The Enclave used the villagers as research subjects, and many died. The Chosen One rescued surviving members of the group from Control Station ENCLAVE, and they resettled with the former inhabitants of Vault 13, using the GECK to thrive under the leadership of the Chosen One.

Layout
The village of Arroyo is divided into four areas.

Temple of Trials


This is the beginning area of the game. There is a clear path that leads into the Temple of Trials, but also a path leading back to the main village.

It is possible to talk the way through Cameron with high enough Speech and Charisma, as he is determined to make sure the entrant endures the trials of the elders. The only way to get past Cameron is to defeat him in hand-to-hand combat. You can also steal the Temple key from him and exit without having to fight.

Village


The central village portion of Arroyo serves as home to most of the tribe. Hakunin's tent and garden - which has been infested with man-eating plants - inhabit the northwestern corner of the map, while the Village Elder's tent lies just south and west. And shortly south of it lies the town well, broken and dormant with the Chosen One's whiny nephew Feargus pouting about it a few feet away.

The south-most tent belongs to Morlis, who is in possession of a piece of flint. The home residing on the east-most bounds of the map is home to Jordan, a skilled and seasoned hunter for the tribe. The rest of the homes belong to generic tribesmembers.

Hunting grounds


The hunting grounds northwest to the village has a pack of small geckos that serve as a source of food for the tribe. There are a few cuttings of xander roots and broc flowers growing in the alcoves. These can be brought to Hakunin to be synthesized into healing powder.

In the northwest corner of the map, in the secluded flat where spots of radioactive waste can be found, Nagor's dog Smoke is trapped by a few hostile geckos lurking near the only path back to the village. Note that the geckos are not hostile, with one exception. If this gecko attacks you and any other geckos see that, the other ones will join in as well.

The Canyon


This section of Arroyo is not so densely populated, as only a few vigilant tribe members keep watch over the sole passageway into the village. Mynoc, the young warrior standing immediately next to the bridge, will offer to sharpen the Chosen One's spear before their departure, requiring a piece of flint for the job.

The bridge connecting Arroyo to the wasteland serves as a metaphorical gateway for the Chosen One. It is here that the player leaves their tribe bearing the quest to find the G.E.C.K., and prove to be their salvation. The canyon which the rope bridge extends across bears ancestral drawings.

Destroyed bridge
The Chosen One gets here with a G.E.C.K. in hand. Enclave troopers have destroyed the village and took the rest of the tribals to Enclave Oil Rig. Hakunin is still alive to tell the Chosen One what to do now.

Appearances
Arroyo appears in Fallout 2 and is mentioned $$

Behind the scenes

 * Tim Cain stated that the town was named after he was looking on a map and saw the word. He liked it, both the sound of it and what it meant. So he picked it as the name, and "then told the artist making the map what arroyo meant, so he'd be sure to make it be an arroyo."
 * The tribal nature and the customs of Arroyo are inspired by the 1949 novel Earth Abides by George R. Stewart.
 * The location is mentioned several times in the Fallout Bible.