Eyesight to the Blind

Eyesight to the Blind is a side quest in Fallout: New Vegas.

Detailed walkthrough

 * To start this quest, you will have to leave the bunker and go back to Elder McNamara. After you complete the quest Still in the Dark, Elder McNamara will ask you once again for your help. Accepting his request will activate this quest. NOTE: If this quest is unavailable to you, you may have to complete Veronica's quest, I Could Make You Care. This is more likely if Veronica is your follower.
 * This quest becomes very easy if the player has already completed Crazy, Crazy, Crazy beforehand, as there will now be little or no opposition at Black Mountain (be aware of the random nightkin that will keep spawning near the radio center). In some cases, if you return to Black Mountain after having completed Crazy, Crazy, Crazy, you will be met with around ten super mutant masters and a few nightkin masters.
 * Elder McNamara will give you a remote signal transmitter. He will ask that you head to Black Mountain and place the transponder in the broadcast building at the summit. Black Mountain is located near Hidden Valley to the north
 * After you pass the crater you will find a gate, open the gate and a friendly super mutant named Neil will stop you and ask you what you are doing there and warn you of the danger ahead
 * If you pass a Speech check (50), he will aid you in your quest. It is recommended that you have Neil help you since the super mutants are formidable opponents.
 * If you don't have the necessary skill, you must make your way up Black Mountain without him. Neil will be located to the Southwest in a shack.
 * Once you've cleared your way up the mountain, there will be a village with a crater in the center. There are 3-4 more super mutants here. Neil is behind the Dome structure. The dome has three trunks in it, one with an average lock on it, normally containing a minigun, and the other two trunks contain around 300-500 caps each.
 * Talk to Neil again and he will create a distraction for you to head up to the Broadcasting Station. There will be a nightkin sniper and several leveled nightkin outside the buildings. The storage area has a treasure hunt inside. Take the note on the dummy, which asks you to find: 1 missile launcher, 3 missiles, 3 C-4 plastic explosives, 5 frag grenades and 1 super stimpak.
 * Head to the radio center, enter, and exit through the rear. Grab the key below the stairs, near some rocks, and head up the stairs.
 * Tabitha will be inside the second floor room (unless you have completed Crazy, Crazy, Crazy). There are 2 ways to deal with her:
 * Reactivate Rhonda, a broken Mister Handy, in the storage room (Science 60 required).
 * Kill her (can be killed after reactivating Rhonda and ending the Crazy, Crazy, Crazy quest peacefully)
 * Attach the Remote Signal Transponder to a console in the upper level of the radio center.
 * Report back to Elder McNamara, he says they have been receiving telemetry from the transponder. He will reward the title of Brotherhood of Steel Paladin, a set of T-45d power armor in poor condition, the Power Armor Training perk, and full access to the armory.

Bugs

 * Trying to validate the quest when Elder McNamara is at the entrance will stick your character. You need to wait for Elder McNamara to go back to his office room and sit.
 * If this does not work, the following will: if you get stuck talking to the elder about training at the bottom of the stairs... don't talk to him. just push him all the way back up against the L2 door in the basement, stand close to him in a way that when you look straight up it gives you the option to open the L2 door and when you look down it gives you the option to talk to the elder. don't move from this position. talk to your elder, get yourself stuck during the conversation and then select to open the L2 door. it will go black and then come back with you standing at his desk with Power Armor Training intact and the glitch over with.
 * 2nd solution: When McNamara is stuck in the entrance and waiting doesn't help open console and click on McNamara (so his ID appear at top of the screen) and type ResetAI . After this he went to the control room and I was able to get Power Armor Training there.
 * 3rd solution: You can use the console command "prid ref-id" to select "ref-id.moveto player" to spawn him near you (without quotes and reference id is McNamara's in this case) if other two solutions did not work for you.
 * After completing Still in the Dark both the elder and Hardin will not talk. Even if you wait 8 days or more.
 * When you try to complete the quest your character becomes stuck and only has control of the vertical move of the camera.(additional bug: by making your character wait, for any amount of hours, the autosave will save the game when you are stuck and overwrite you entering the L2 door. You will still be stuck, but now you will have the power armor in your inventory, but no Power Armor Training to wear it. The dialogue choice to get the armor traning from McNamara is gone). You can fix this with the 1st solution to the higher Bug, about pushing him down to the L2 door, after asking about the power armor and getting stuck, look up at the door and go through it, this should trigger the training complete and McNamara should finish his speech, then allowing you to move freely. Do note that this will not always work. In this case it is required to complete For Auld Lang Syne.
 * Solution: Complete the Arcade Gannon's personal quest "For Auld Lang Syne" first. Receive your Power Armor Training from the Remnants. Go back to Hidden Valley and speak with Elder McNamara. You will have an additional dialogue option: "I already have Power Armor Training." This will result in McNamara giving you the "refurbished" T-45d power armor and say some dialogue about how a well-traveled person such as yourself can learn lots of things on his journey.
 * Another solution is to simply give yourself the Power Armor Training perk before speaking to him using the command 'player.addperk 00058FDF'
 * It is possible that Neil may die while heading up the mountain.
 * If you reunite Rhonda and Tabitha before you have installed the radio signal transmitter, Tabitha may attack you after Radio Control Room 2. Rhonda will have disappeared. Confirmed on Xbox360 and PS3
 * After completing the quest this user lost all reputation (idolized) built with NCR, if experienced reloading a previous save might solve issue ( Possible fix - When this glitch is occurring you'll notice in the "General/Reputation" tab of your pip-boy that some of the factions may be missing. Changing into or out of any faction armor usually remedies this, however any faction that you've come into contact with while they were missing from the reputation screen will most likely continue to be hostile unless wearing that factions disguise. Maybe catching this on a save before they became hostile could help)
 * If you don't choose to get rid of McNamara as elder, then accept his loyalty quest, then *accidentally* speak to Hardin about overthrowing McNamara, you won't be able to complete the quest, as he will say "I'm afraid I don't have time to talk outsider. I've heard word that Hardin is charging me with violating protocol and must prepare a defense."
 * To fix this bug, enter the console and type: . Then type to set it completed. Note that the second command will complete the quest for McNamara, leaving him as elder.
 * For some odd reason it is possible to randomly fail the quest Medical Mystery upon taking the short cut near the radioactive crater when walking away from hidden valley. This only occurred once so it may have been a one off bug. However, the quest had not been started at that stage.
 * When you obtain the T45d power armor, if you are wearing it and then go to the shop to sell it to buy the T51b armor you get a message on screen telling you "You are no longer dressed as Brotherhood of Steel" with the OK button. The message box is set to be always on top, however the focus is still on the shop, so pressing A ends up in you selling a lot of stuff that you didn't want to, to the armoury, and the B button doesn't work, if you press X after selling one item you can then exit the armoury and then focus switches to the Ok button. The solution is to ensure you remove your armor before selling it, I presume this bug will also happen if your dressed as any other faction and then sell the armor you're wearing.
 * (assuming that you managed to stop the war between the Brotherhood and NCR) If you're wearing NCR armor (disguised as a member of the NCR) and return to the Elder after installing the device, he will randomly turn hostile after a brief moment. Attacking (or downright killing) the Elder after he turns hostile will NOT provoke the rest of the Brotherhood to attack (For example, the two guards in the Elder's room will witness the murder, but they will remain allied to you). To avoid being forced to kill the Elder, simply un-equip any NCR armor you're wearing and re-equip it after finishing the quest (and you're far enough away from the Elder to not see you wear it again). Oddly enough, only the Elder turns hostile in this situation. The rest of the Brotherhood remains indifferent.
 * If you sneak up to Black Mountain the "back way", it may be possible to activate the lower door on the building with the transmitter through the fence. Once inside the building, you can immediately re-exit to get inside the fence without having to pick the lock on the gate.

Behind the scenes

 * "Eyesight to the Blind" is a 12-bar blues song originally written by Sonny Boy Williamson II in 1951.

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