Child at Heart (Fallout 3)

Child at Heart is a Fallout 3 Perk.

The Child at Heart perk greatly improves your interactions with children, some adults and a robot, usually in the form of unique dialogue choices.

Little Lamplight
The Child at Heart perk is particularly useful in Little Lamplight, where several children are present.
 * Mayor MacCready will allow you access to the town.
 * Mayor MacCready will also give permission for you to trade Buffout and Strange Meat for Cave Fungus.
 * Biwwy will give you the Wazer Wifle for free or "fwee".
 * Eclair (the chef) will trade with you (has 1 Cave Fungus for around 50 caps).
 * Knick Knack will trade his goods with you at a discount.

Other Areas

 * Maggie in Megaton will tell you the combination to Billy Creel's safe.
 * Bryan Wilks, near or in Grayditch, will give you the key to his father's weapon and ammo stash.
 * Rachael, Ralph and Flower will let you enter The Republic of Dave.
 * James Hargrave in Rivet City will steal ammo for you.
 * Derek Pacion in Canterbury Commons will tell you the weaknesses of the AntAgonizer and the Mechanist. You can then convince them both to stop fighting after passing a speech check.
 * Dean Dewey in Roosevelt Academy will ask you for a hallpass once he is activated at a terminal. You can convince him that you forgot your pass with this perk and he will not turn hostile.
 * Penny in Paradise Falls will be convinced to leave Rory McLaren behind during Rescue from Paradise.
 * The Mechanist will be convinced to stop trying to be a hero after the player obtains the AntAgonizer's Costume, resulting in not only keeping the costume but obtaining The Mechanist's Costume as well as positive karma.
 * Sapling Yew in Oasis will tell you Harold's fear (fear of fire - burning to death) and will give you Yew's Bear Charm upon completion of the quest.
 * Machete in Canterbury Commons will acknowledge that she was on her way to Big Town but decided she'd rather explore and ended up where she is now.
 * Croatoa in Point Lookout will give you the Fertilizer Shovel.
 * Kenny in Point Lookout will alow you to store your gear and sleep in his cave without having to search for and return his Kenny-Bear.
 * Midea in The Pitt will disclose Wernher's location during Free Labor.
 * Sally on Mothership Zeta will take you to a hidden stash in the Engineering Core through an otherwise impassable forcefield.

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