Mod:Fallout: The Frontier/Development

Under construction!

Fallout: The Frontier was released to the public on the 15th of January 2021 after being in development for 6 years.

Background

 * maybenexttime- First lead
 * TGpsy - Current lead

Development Team Past & Present

 * maybenexttime
 * TGSpy
 * MindBoggles
 * Weijesen (Jack)
 * Lukekoun - Safe Harbor
 * Devilwish182 - left on 25 September 2020
 * Xilandro
 * AlexScorpian
 * Donta
 * Weijisen
 * Macintroll
 * Hopper31
 * Printerkop
 * Testudini
 * Dragbody
 * Drumber
 * dogtooth
 * odinsworld

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Trailer on youtube https://www.youtube.com/watch?v=Z_CU9cyP3go Voice Actors https://www.falloutthefrontier.fr/voice-actors/ The Frontier - Dev Diaries | The Return! - ttps://www.youtube.com/watch?v=KEV-puWI0Wc

The Frontier AMA - TGspy - 2 march 2021 (https://www.reddit.com/r/FalloutTheFrontier/comments/lvq4bx/i_am_the_project_lead_for_the_frontier_ama/)

how did the leak in 2017 affect the development - It didn’t.

Do you feel some of the outrage was unwarranted? For example, the fetish thing with feet or lizards, or whatever. To me that was just Fallout wickedness, never understood the rage against it. Definitely not a "vanilla" game. - Yes, it was absurdly overblown

What's your feelings towards people running the uncensored version of the mod intentionally with backported patches? To me it seems some of the removed content is no worse than in previous Fallout games- but it's understandable certain items would be removed in order to keep the project kosher for the diverse group that contributed. Aka, you're between a rock and a hard place. I'm curious as to your honest feelings surrounding the rage baiting and the straight up lies. "Omg America's feet has 10billion powygons!" - I don’t mind. People can use whichever versions they like, we had to make the cut back version to comply with requests from content creators to remove their work or contributions - https://www.reddit.com/r/FalloutTheFrontier/comments/lvq4bx/i_am_the_project_lead_for_the_frontier_ama/


 * When did you first get into modding for Fallout.
 * Before the Frontier, have you worked on other mods or made any yourself? If so, what are they?
 * When you first joined The Frontier Team what was your job and when did you become project lead?
 * How much did maybenexttime interact with the mods development after he stepped down as project lead?


 * 2014
 * Not really, just some minor mods and bits and pieces.
 * I was an interior designer for a while and around 2017 I got involved in the project management side.
 * he didn’t really. Once he stepped down he was pretty much no contact from there on out.

So, what exactly happened when you quit? You made an announcement saying you were stepping down as project lead, left the discord server, than a few days later you were back and making announcements like nothing happened. - I was for all intents and purposes quit. I’d left every server and I was happy just being out of it for a bit. But I felt a desire to actively keep working and not let my team down. So I stepped back in and kept working as usual.

What was the largest the mods development team ever got and out of the original members how many stuck around until the end? - Most of the original core team has stuck around but we lost a handful of contributors. The largest the team ever got was probably in the early days of development when we had like 30 people but no one was actively developing much

Is Devilwish still a part of the team? - No

The Frontier AMA - maybenexttime (https://www.reddit.com/r/FalloutMods/comments/4glr86/fnv_fallout_the_frontier_ama_maybenexttime/)

Weijisen was a big modder who worked on "War for the Overlord" which was a huge success. AlexScorpian and Donta has also made models for various games as well.

Weijisen, Macintroll, Hopper31, Devilswish182, Printerkop, Testudini, Dragbody, Drumber, dogtooth, odinsword and countless more (I would have listed more but we use real names to communicate and forgot some of their Nexus IDs :S) There are probably at least 30-40 active modders working on this team right now. With upwards of 100 modders+ who have contributed to this project.

Youtube Fallout New Vegas Mods_ The Frontier Interview With Maybenexttime (1080p_30fps_H264-128kbit_AAC) https://www.youtube.com/watch?v=NWA0K5uLz8I&t=36s

maybenexttime is from philly

00:05:40,860 so I started to get the idea of the frontier by playing Rockwell pursuit is a mod that came out a few years ago and the second world space i believe was paradox colorado where it was a snowy

I thought it would provided like a very brand new environment and it was not like what you played in the capital wasteland in the Mojave Desert so I thought it was something that we could

00:06:13,319 model offers such as Dylan house whom a Rockwell pursuit in some guy 2000 if ,unfortunately they were a bit busy for hopper and me and hopper would then

us we just in released uh the winter is coming mod or he hasn't really released it but he showed off a lot of pictures about any really huh if we could have permission to use those assets we might

00:07:02,548 I recruited Mac control to use with Jason's assets and make the frontier and that's how essentially the project started and once people started seeing

00:08:46,110 excellent core group of members in Devil's which we just in Mac control and hopper and a few others work hard and continue to produce

00:10:40,830 we're hoping for a q2 of 2016 release

00:11:03,860 so how big is the frontier well my chief world's face maker maker Mac control told me it's about the size of New Vegas

00:12:40,909 dynamic weather and not for purely visuals this time some ways like for example if it's like snowing a lot you may have start negative bonuses so whether Mother Nature can now be a foe so you have to be dressed appropriately to fight

Fallout New Vegas Mods_ The Frontier Interview With Weijiesen (1080p_30fps_H264-128kbit_AAC)

creative director for the frontier + one in charge of visual effects and such

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