Mod:Creation Kit/OnPlayerTeleport - ScriptObject

Member of: ScriptObject

Event called when the player teleports via load doors, fast travel, MoveTo and the like - if this active magic effect/alias/form is registered for it.

This event will only be sent to the specific script that registered for it. Other scripts attached to the same form/alias/active magic effect will not receive the event unless they also register.

Syntax
Event OnPlayerTeleport

Parameters
None.

Example
Function SomeFunction RegisterForPlayerTeleport ; Before we can use OnPlayerTeleport we must register. EndFunction

Event OnPlayerTeleport Debug.Trace("Player teleported!") endEvent