Mod:DUST Survival Simulator/Tribal Village

The Tribal Village is a small settlement found north of Ghost Town.

In Fallout: New Vegas
After its native population was erradicated by Fiends, the Tribal Village was overrun by swarms of one of the most feared creatures of the Mojave when the Courier awoke: Cazzadores.

In DUST
Due to unkown events, the reproductive cycle of the Cazzadores near the Tribal Village seems to have been broken after the year 2281, or at least slowed down to the extend of allowing repopulation of the area.

Though Cazzadore nests can still be seen when approaching the settlement from the south, as well as directly on the northern side of the cliffs surrounding the site, they seem to be deserted. Nonetheless, stray activity of single. mature specimen, while very uncommon, has been reported.

Current population consists of Tribals and (Tribal) Burned Bodies, often seen jointly guarding the southern entrance to the valley leading up to the village.

While the Tribals on guard expose territorial, but generally non-agressive behaviour, if distance is kept, Burned Bodies are prone to attack passers by on sight.

The village and its generally non-hostile and badly armed guards are subject to frequent, merciless massacres by NCR Remnant forces for unknown reasons, with the them not even frowning upon killing Tribal children.

Occassionaly, the NCR Remnants advance raiding patrol assigned to take out the guards is overwhelmed by them, with Tribals and Burned Bodies arming themselves with their weaponry. Surprisingly the guards will not help protect the village, if it is under fire.

Adding to the potential dangers, stray Nightstalkers have occassionaly been observed to enter the battle during the NCR Remnant massacres, not taking any sides, fiercly tearing through any opponents daring to try and stand their ground against them.

Despite the continued threat, Tribals and Burned Bodies will resettle, if the armed remnant forces of the NCR are driven out of the valley temporarily.

Unsurprisingly, Tribals in the settlement or its immediate vicinity will be very protective, becoming just as aggressive as Burned Bodies, also attacking on sight without any prior warning.