Paul Fish

Paul Fish is a developer who worked at Obsidian Entertainment on Fallout: New Vegas as an environment artist.

Work on the Fallout series
In addition to creating environment models and textures, as well as working on some level population and lighting, Fish also took part in the creation of several weapons and weapon mods for Fallout: New Vegas, including energy weapons, the plasma caster, and La Longue Carabine.

Other work
Fish currently works at InXile Entertainment, where he served as a lead environment artist on Wasteland 3.