Big Town

Big Town is a town in Fallout 3

Location
Far north of Vault 101. Near the river bend. Southeast of Moon Beam Outdoor Cinema.

Background
used to be a sprawl of suburban housing, but has been transformed into a makeshift fortress, with walls made of cars, debris and rubble. The dilapidated homes are fortified with barbed wire and sandbags. The residents of Big Town are comprised of former residents of Little Lamplight, who were ushered into the town following their 16th birthday.

Big Town was glorified by those of high authority in Little Lamplight, and was made out to be a safe, comfortable area. In fact, Big Town is constantly besieged by slavers and super mutants, whilst the demoralized residents can do little to repel the invasions. Some of the town's residents were kidnapped by super mutants and taken to the old police station in Germantown. The Big Town hostages mention they don't know what the super mutants intend to do with the humans they capture, but Uncle Leo suggests the hostages are used to make more super mutants.

Related Quests

 * Big Trouble in Big Town
 * A Sticky Situation
 * Bittercup Runneth Over
 * Ticking Timebomb
 * Strictly Business

Important Skill Thresholds

 * With a Medicine skill of 40, you can get a karma bonus (and a handful of caps) for healing Timebomb, who is found inside Red's house.

Loot

 * Red's Clinic contains a copy of the D.C. Journal of Internal Medicine, lying on her kitchen table.
 * The Lucky 8 Ball can be obtained from Timebomb here, assuming the player meets the requirements before, during, and after Big Trouble in Big Town.

NPCs
Red and Shorty only appear if you complete Big Trouble in Big Town. Sticky only appears if you complete A Sticky Situation.