Super Sledge (Fallout 4)

The super sledge is a melee weapon in Fallout 4.

Characteristics
Cosmetically and functionally, this variant of the super sledge is unique compared to most other super sledges found in previous games, in that it uses a miniature rocket propulsion system to deliver powerful blows similar to the turbo super sledge found in the Midwest, rather than the "kinetic energy storing device" that powers the other super sledges found in the New California, Capital and Mojave wastelands. It has a slender handle design, similar to the Brotherhood model.

The super sledge's main advantages are its large damage output and long reach, capable of killing most common enemies, such as feral ghouls and raiders in one or two swings. Its major disadvantages are its heavy weight and slow swing speed, the latter of which can cause the player character to get stuck if faced with a faster-hitting melee opponent constantly blocking their swings (this can be solved using V.A.T.S.). This weapon also consumes vast amounts of AP; even at 10 Agility, this weapon can only deliver three blows in V.A.T.S.

Variants

 * Atom's Judgement - unique variant that deals additional radiation damage, obtainable as a quest reward for The Heretic on the Island.

Locations

 * Can be purchased from the following vendors:
 * KL-E-0 at Kill or Be Killed in Goodneighbor.
 * Arturo Rodriguez at Commonwealth Weaponry in Diamond City.
 * Cricket throughout the Commonwealth and at Bunker Hill.


 * On the body of Hammer in West Everett Estates.
 * On the body of Lefty.
 * On the bodies of Forged in Saugus Ironworks.
 * Occasionally wielded by super mutants.