Marksman Carbine

The Marksman carbine is a weapon in Fallout: New Vegas.

Characteristics
The Marksman carbine is a semi-automatic, medium-power rifle with a 20-round magazine. Mounted with an enhanced-zoom scope that shares the same reticle as the anti-materiel rifle and sniper rifle, it is highly accurate and deadly at long range with a 100 guns skill. With its good damage, an extremely high rate of fire and a good sized magazine, it can deal a large amount of damage-per-second, making it versatile and useful weapon against most enemies. With the jury rigging perk it can be repaired with any two handed non-bolt or lever-action rifle.

The magnification level of the scope is 2.86x on this weapon.

When fully repaired, the marksman carbine can fire 1995 standard rounds.

Modification

 * Marksman carbine extended magazine - cut from the game.

Variant

 * All-American, a unique camouflaged version of the Marksman carbine found in the armory of Vault 34.

Locations

 * Nellis array, Nellis Air Force Base - in the entrance area on the floor next to the dead Boomer.
 * Vault 34 - located in the armory.
 * Gun Runners - can be purchased from Vendortron after level 16.
 * Hidden Valley bunker - can be purchased from Torres.
 * Carried by many NCR troopers and Caesar's Legion soldiers at higher levels, mostly during the Second Battle of Hoover Dam.
 * One of the Legionary assassins carries a Marksman carbine.
 * One of them can be found near Securitron De-Construction Plant in the Fallout: New Vegas new add-on Old World Blues on the pipe to the east from the main entrance. Just follow the pipe until you can find a spot which you can jump up onto the pipe.

Behind the Scenes
According to J.E. Sawyer the Marksman Rifle is loosely based around "paratrooper-oriented marksman rifles" and are present due to New Vegas' Proximity to Nellis AFB.