Paradise Falls

Paradise Falls is a converted shopping mall found in Fallout 3. Paradise Falls is a hub for nearly all slaver activity in the Capital Wasteland, and is a constant source of fear for all its denizens. Paradise Falls is led by Eulogy Jones, who regulates the purchase and selling of slaves. Most of the town's residents are battle-grizzled, fearless slavers who have absolutely no qualms with the profitable business of slavery. Paradise Falls is infamous for its unabated incursions into Big Town, and Little Lamplight on rare occasions. It is heavily guarded by its Slaver inhabitants, all of whom are armed with weapons and are not reluctant to use them. Paradise Falls is also featured largely on the Daring Dashwood program on Galaxy News Radio.

Paradise Falls can be located by traveling nearly directly north from Vault 101 or Vault 106. It is north of Arefu and west of Minefield, with a gigantic statue of a boy holding an ice cream cone serving as a landmark.

Gaining entrance

 * You can gain free entrance with a low enough karma (evil).
 * (Speech) You can bribe the guard with 500 caps to gain entry.
 * You can get and finish the quest Strictly Business; you will get the Mesmetron and a Slave Collar and have to capture two of four characters.
 * And if all else fails, you can just fight your way in. However, this turns the entire town (except for the slaves and the town doctor) hostile and makes it impossible to trade or perform any quests in Paradise Falls. This is the "Good Guy" method of entering Paradise Falls, as killing the named slavers inside the area will grant you good Karma.  Defeating the slavers proves easy enough if you have a high enough level (around 9 or 10 at least).  (Using a Ripper and Minigun was found to work just great on close up combat.) Just make sure to grab the key from Eulogy, so as to unlock the pen the child slaves are kept in.
 * There is also a drainage gate just outside the south wall leading to the toilets, but it is too small for you to fit through, this is used by the children to escape in Rescue from Paradise.

Quests

 * Strictly Business
 * Rescue from Paradise
 * Those
 * Economics of Violence
 * The Kid-Kidnapper
 * The Nuka-Cola Challenge

Slavers

 * Carolina Red
 * Cutter
 * Eulogy Jones
 * Forty
 * Grouse
 * Jotun
 * Pronto
 * Ymir

Slaves

 * Crimson and Clover, personal slaves of Eulogy Jones
 * Bronson, Miss Jeanette, Bleak and Breadbox in the slave pen
 * Sammy, Squirrel and Penny from Little Lamplight, in the kid's slave pen
 * Rory, in The Box
 * Carter (running away for a very short time)
 * Frank (half-slave; bartender)
 * Any of Flak, Red, Susan Lancaster and Arkansas that you have captured

Pre-War Books

 * There is a Pre-War Book on a table in the slave house.

History
According to Herbert Dashwood's computer, former slaver leaders include Penelope Chase and Harmon Jurley. Harmon Jurley was leader around 2250.

Trivia

 * In the Slaver's Barracks, a pool table is set up with beer glasses set in triangles at either end. Small white balls are on the table, and in some of the glasses, with empty beer bottles littered around the object. This is most probably a tongue-in-cheek reference to the popular US college drinking game, Beer Pong.
 * There is a Vault 77 Jumpsuit in the slaver's quarters with a holotape titled "Burn this Goddamn Jumpsuit". This is a reference to the Penny Arcade comic commissioned by Bethesda Studios and on display at their website.
 * North of Paradise Falls is a roadway clogged with derelict vehicles set in a pattern that causes a delayed chain reaction that eventually detonates all of them should one explode. The game's level designers intentionally spaced them to achieve that effect.
 * Once stuck (see "Glitches" section below), Rory will occasionally exclaim "Nobody can eat 50 eggs!" This line references the film Cool Hand Luke, in which Paul Newman's title character accepts a bet to eat 50 eggs in an hour.
 * The spiky ball-shaped sign reading "Paradise Falls" in the shopping center is modeled after the sign that stood at Satellite Shopland, a small shopping center down the street from Disneyland in Anaheim, California. In the concept art at the top of the page, the sign is depicted exactly like the real-life Anaheim sign, reading "SATELLITE" instead of "Paradise Falls". Other real-life landmarks that can be seen in the concept art but did not make it into the real game are the sign from the original Edwards Cinemas in Costa Mesa, California, and the Unisphere and Sermons from Science Pavilion from the 1964 New York World's Fair.

Glitches

 * One of the slavers (unnamed) gives you things from their last mission that you can take over and over again. These things include 1-20 bottle caps, meds, food, ammo, and stimpacks. (Related to your karma, only for Evil/Very Evil)
 * If you help the children escape, the gate to their slave pen is open. There's some debris to one side that can be jumped to reach the ledge above the pens. This way you can get into the adult slave pen; however once you're in, there's no way out.
 * You can also continue along the ledge to the roof of the adult slave house, from where you can jump down through a hole in the wall. This will place you outside the city itself, but still on the same map. You can walk up to the ice cream statue, and the ghostlike wasteland seems to go on for a bit. If you run around to the front door to the city and activate it, you will exit the city.
 * On PS3, talk to the VIP slaves in their pen (you need The Box key) but don't release them. Then talk to the front guard, he will reward with you caps and slave collars just like the missions. This process appears repeatable.
 * After attempting to save Rory McLaren, he may get "stuck" if left behind at any point. Once stuck, he will take weapons and armor and continue to fight any remaining slavers, but will not leave Paradise falls. (Pushing him near the exit will trigger him to initiate dialogue but no new options).
 * If you have Fawkes as your companion and sleep in the Barracks he will eventually block the stairway. Some slavers gathered around him and start attacking him. In this case all Slavers turn hostile. This seems possible with all followers, as the same thing can happen with Charon.  It is probably best to take a bed far from the stairway so that your companion doesn't block the stairs.  It's also possible that the slavers got tired of Charon telling thim "Talk. To. Sam." whenever they tried talking to him.
 * Killing all Slavers in Paradise Falls with often result in "harmless" glitches. The surrounding area will become a more hostile environment, with Super Mutants and Deathclaws taking the area by storm. Eventually, Super Mutants may even guard around the front gate, but will not enter the shopping center.
 * if you use the infinite caps glitch where you talk to the slaves and then the front guard for caps and a collar the slave collars are weightless but will NEVER leave you.
 * At the entrance to the gate going into the shopping center area (just after you enter the main gate to Paradise Falls, there is a door that you must enter to enter into the area containing the bar, gun shop, cinema, etc.). Just above this door entering into the area is a hand of a large statue on it's side. If you look directly up and click the action button, it will come down on your character and you will be stuck and unable to get out. The arm will act as a lift and go up and down as you are stuck in it and you can see partially out of it, but not too well. You will need to restart from a a previous save/auto save to get unstuck.