Mod:Creation Kit/OnOpen - ObjectReference

Member of: Mod:Creation Kit/ObjectReference Script

Event called when the object has finished opening. (Like a door that has finished animating open)

Syntax
Event OnOpen(ObjectReference akActionRef)

Parameters

 * akActionRef: The reference that caused us to open.

Examples
Event OnOpen(ObjectReference akActionRef) if (akActionRef == Game.GetPlayer) Debug.Trace("We were opened by the player") else Debug.Trace("Someone (or something) else opened us") endIf endEvent