Freeside Thug

Freeside thugs or townies are wastelanders found in the Mojave Wasteland's Freeside district.

Background
Thugs operate in Freeside as thieves, pickpockets and muggers, always looking for a victim.

The thugs are armed with only basic melee weapons such as knives, baseball bats and tools. They can't be interacted with and if killed, new thugs will take their place.

They may be hostile depending on the Courier's reputation with Freeside and will attack in groups of up to four. If the Courier is Vilified in Freeside, they will not attack. Upon reaching this level of reputation, a thug will approach them and start a conversation, but realize who they are speaking with and flee. They will remain neutral until the Courier's reputation changes, or if the player character attacks a thug first. Other Freeside residents will flee during these instances of violence with the thugs.

If the Courier is walking along the northern side of Freeside, they may be flagged down by a thug, who leads them down an alleyway into an ambush. Additionally, if Orris is escorting the Courier across Freeside, a detour will result in coming into contact with four thugs, working at the behest of the mercenary. If thugs attack near the New Vegas Strip gate, they will be fired on by the Securitrons. Members of the Kings will also assist in fighting thugs if they witness a skirmish underway.

Quests

 * Flogging a Dead Corpse: When walking through Freeside, a thug may stop the Courier and lead them into an alley for an ambush.
 * G.I. Blues: Orris will go on a detour while escorting the Courier. Four thugs working with Orris will attack while on the detour.

Appearances
Freeside thugs appear only in Fallout: New Vegas.

Behind the scenes
Two thugs were cut from the game, intended on accompanying the chem dealer Dixon during the quest High Times.

Bugs

 * The thugs may sometimes spawn with different skin colors, such as having purple skin.
 * The thugs may not spawn at all.