Swampfolk

Swampfolk are hostile NPCs encountered in the Fallout 3 add-on: Point Lookout. Their physical deformities are most likely the result of inbreeding and radiation. They are typically equipped with Axes, Shovels, Lever-Action Rifles, and even Double-Barrel Shotguns. They usually carry alcohol around with them, like Beer, Whiskey and Moonshine. They attack in usually groups of 2-4 but are more territorial than other enemies you have faced before. If they detect you, they'll be on guard, if your within their space (or you shoot them) then they'll attack. Freighteningly, their tactics and strength is far greater than one would think. Usually groups will consist of one close combat Swampfolk, and two other swampfolk with firearms. While the melee one charges at you, the other two will fire at you, and even while a far distance away, they can still hit you with shotguns. The best thing to do is plant a few mines (bottlecap preferabley, one tracker takes around two bottlecap mines, if not more) before engaging. Then try to snipe and kill one of the folk with guns. With him gone, the melee one will charge at you, but hopefully the tripmines will take care of him, leaving the last one with a firearm. The best course of action would be to either attack him in close combat, or shoot the weapon out of his hands, then continue shooting at him.

Swampfolk, just like tribals, do an additional 35 damage (unresistable) to the player with all of the weapons they normally use due to an object enchantment in the DLC's data files. This makes them much more dangerous than most enemies in the game.

Swampfolk will not drop fingers, this is probably because they are not evil, just territorial of outsiders.

Varieties
There are many basic types of Swampfolk, including skinny types called "Scrappers" and "Creepers", medium sized ones called "Brawlers" as well as bigger, bulkier ones with severe physical deformities called "Trackers" and "Bruisers". .

Appearances
Swampfolk appear in Point Lookout add-on for Fallout 3.