Paladin Hoss

Paladin Hoss is a member of the Capital Wasteland Brotherhood of Steel that trains initiates to become Knights in 2277.

Unmarked Quest: The Lost Initiate
During a training exercise in Falls Church, Knight Church, Paladin Hoss, Initiate Pek, and an unnamed Paladin have become separated in a Super Mutant attack. Knight Church has been killed in the initial attack and Initiate Pek is trapped in an office building, while Paladin Hoss and the other Paladin are fighting nearby.

Appearances
Hoss only appears in Fallout 3.

Bugs

 * Hoss, the unnamed Brotherhood of Steel Paladin and Initiate Pek can be found in several different places throughout the Capital Wasteland. They, unlike other NPCs, can sometimes appear at The Pitt, Megaton, Point Lookout or even on Mothership Zeta. (Confirmed all platforms)
 * Hoss can also appear in the area's east of Tenpenny Tower, and be seen running. If the player follows him, and if he somehow survives the Enclave patrols, the raiders, and any other dangers he encounters, he seems to run into the Fairfax Ruins, Springvale and other locations north. He is not available for communication, and instead just keeps running. What a trooper!


 * On occasion you will wake up to, or randomly find him running into your house, scouting around, then running out. Note that he steals items. He is rather partial to Fat Man's and Mini Nuke's. He will also go into your locker and steal your best weapon if he doesn't find anything to his liking on the ground. You do recieve bad karma for killing Hoss and whoever accompanies him. (Did not receive negative karma after chasing him from home and killing him outisde of Megaton on PS3 after installing Mothership Zeta. Retrieved items without problem.)