Skill Rate

 is a derived statistic in Fallout, Fallout 2, Fallout 3, Fallout Tactics, Van Buren and J.E. Sawyer's Fallout RPG.

Fallout, Fallout 2 and Fallout Tactics
The amount of skill points received on each level up is primarily dependant on the intelligence of the player. Every level of experience will give the player character  skill points. It might also be furthermore modified by certain traits or perks, notably, the Skilled and Gifted traits, and the Educated perk.

Your character can also tag 3 skills. Tag skills are skills your character specializes in. Each tag skill gains +20% and increases twice as fast. With the Tag! Perk you gain an additional 4th. Tag skill.

Fallout 3
Skill points are gained by the formula. The Educated perk can be taken for 3 additional skill points per level.

Fallout: New Vegas
After doing the math, it looks as if Obsidion has gone to great lengths to handicap the player. In this regard, with the current system now employed, it it now impossible to max out your character to a perfect "10/100" state. In Fallout 3, even with a Intelligence level of 4 and no Comprehension Perk, it was still possible to attain a full 10 Stat/100 Skill character. This is only possible by having the Broken Steel Add-on as well as scouring the DC Wasteland for nearly every skill book.

In Fallout: New Vegas, all of the perks granting additional skill points have been redacted or removed entirely. There are no long 25 skill books for each skill granting 1 or 2 points per book (Comprehension Perk). There are only 4 books per skill granting 3 points a piece (+1 with NV Comprehension). Where in Fallout 3, you could have acquired somewhere in the area of 650 points with collection skill books, in New Vegas you can only acquire a measly 204 points (Explosive Skill only having 3 book rather than 4).

There are no BobbleHeads to boost your skills by 10 points upon acquisition. There are only Snowglobes to collect which render no aid in points.

So far, the only skill point related perk that has survived to New Vegas is the new version of the G.O.A.T. exam which is given by the Doctor and grants you 3 Tagged skills for 15 points a piece. There is only one perk which also grants skill points, and that is the Tagged Perk, which as before, gives 15 points to another skill.

It is the belief of the gaming community that Bethesda/Obsidion purposely did this to insure that the player would have to rely on skill-assisting clothing and items to help perk their skills in times of need. *I.E.* if a player need to pass a rather difficult speech check, then even at level 30 the player would need to have wear certain clothing and/or read a skill magazine to pass said speech check.

J.E. Sawyer's Fallout RPG
Skill points are gained by the formula.