Ranger Station Charlie

The  is a location in Fallout: New Vegas

When checking on the rangers posted here per Ranger Andy's request in Novac, you find that the Legion has slaughtered everyone. There are 2 mines and a trip wire along with a two audio diaries and some loot. One audiotape is a Legion recording claiming responsibility and stating that they kidnapped one living female ranger (on top of empty boxes beside desks). A second audiotape is hidden under the desk.

Layout
Outside, the ranger station you can see tons of junk cars piled in heaps and all over the place, these are used as cover and/or buildings. You can find some ammo, weapons and random junk that can be of no use to you, building is behind a wall on the right side of the base.

Inside the Ranger Station area, there are stacked caravans that have lots of bedding in them. Occasionally, a Ranger will appear in the far caravan from the entrance during the night, and will sit in a chair overlooking the road to the left during the day. He is a named character, but has no speech dialogs if the user tries to talk to him.

Inside the ranger station there are bodies of NCR Rangers. SOME OF THESE BODIES ARE TRAPPED WITH FRAG MINES. If you come across a body here, try grabbing it by the foot and moving it. THIS IS THE ONLY WAY NOT TO BE HIT BY THE MINE. If you attempt to de-activate the mine without moving the body, you will simply go into the body's inventory!

There are two "Audio Logs" - One under the desk right in front of the player as they enter (be warned: the body to the left is mined. See the previous paragraph for how to deal with this). The second one is on top of the stack of metal boxes just to the right of this desk.

SPOILER: Listening to the Audio Logs, there's a warning from the Legion to the Rangers, also explaining that one of the Ranger female soldiers was taken as a hostage after the raid. Bringing these audio logs back to Ranger Andy will increase your standing with Novac, and with the NCR, and will give you a bunch of caps from the "Ranger Veteran Fund", and will complete that unmarked quest.

The room to the right as the user enters (the one with the broken door) is heavily trapped. There's a trip mine across the door, and a bottlecap mine behind a pair of explosive cylinders. The player can't see the poles of the tripwire, and so its hard (if not impossible) to disarm the trip mine without being in the room. However, if you jump the trip mine, it often sets off the bottlecap mine behind the explosive cylinders. IT IS POSSIBLE to jump the trip mine without setting off the bottlecap mine, but its hard. Your best bet is to simply shoot the explosive cylinders from the main room, which will take out both traps when they explode. Inside this room there's some good armor and weapons on some of the bodies, and a safe with a medium lock in the floor under a set of bunk beds to the right as the player steps through the doorway.

There's another mined body in the doorway to the bathroom. However, there's nothing really good in the bathroom, so you don't need to go in there unless you just want the mine.

Bugs

 * It is possible to loot the floor safe under the bunk bed before and after you start the quest. The items regenerate if you loot the safe prior to starting the quest.  When you return the bunker after everyone has been killed; the safe is locked again and it is possible to loot it again (no karma loss).

Appearances
appears in Fallout: New Vegas.