Mod:Munitions - An Ammo Expansion Project

''Munitions is a lore-friendly and modular ammunition expansion project & framework that adds new ammunition types seamlessly into the vanilla sandbox. Munitions is the ONLY ammo mod that gives players control over what they do or don't want added to their game. Features high-quality custom textures and meshes. ''

Ammo Types
The list below shows each new ammo type that Munitions offers along with the level that they'll inject themselves into the game. Once added to your game, they will appear in similar areas and quantities as vanilla ammo. This includes full support for the Scrounger perk and seamless, consistent integration into vanilla loot lists and vendor lists.

Please note that due to how the game's leveled lists work, you may see small quantities of these ammo types earlier than the levels listed below. This is normal.

BALLISTIC

 * 12.7mm: As seen in Fallout: New Vegas. Starts appearing at level 19.
 * 20 gauge: As seen in Fallout: New Vegas. Starts appearing at level 3.
 * 20mm: Starts appearing at level 30.
 * .22 caliber: As seen in Fallout: New Vegas. Starts appearing at level 1.
 * .223 caliber: As seen in Fallout 1, 2, and New Vegas. Starts appearing at level 18.
 * .280 caliber: Starts appearing at level 19.
 * .30 caliber: Starts appearing at level 12.
 * .30-06 caliber: As seen in Fallout Tactics. Starts appearing at level 16.
 * .303 caliber: As seen in Fallout Tactics. Starts appearing at level 21.
 * .32 caliber: As seen in Fallout 3. Starts appearing at level 1.
 * .357 caliber: As seen in Fallout: New Vegas. Starts appearing at level 6.
 * 4.7mm caseless: As seen in Fallout 2. Starts appearing at level 22.
 * .40 caliber: Starts appearing at level 9.
 * .410 gauge: Starts appearing at level 11.
 * .44-40 caliber: Starts appearing at level 8.
 * 5.45mm: Starts appearing at level 20.
 * .50 caliber ball: As seen in Fallout 76. Starts appearing at level 16.
 * 6.5mm: Starts appearing at level 11.
 * 7.62mm Tokarev: Starts appearing at level 5.
 * 7.92mm: Starts appearing at level 23.
 * 9mm: As seen in Fallout 1, 2, Tactics, and New Vegas. Starts appearing at level 4.

ENERGY

 * Energy cell: As seen in Fallout 1, 2, Tactics, 3 and New Vegas. Starts appearing at level 1.
 * Electron charge pack: As seen in Fallout 3 and New Vegas. Starts appearing at level 15.
 * Plasma core: As seen in Fallout 76. Starts appearing at level 32.

EXPLOSIVE

 * 25mm grenade: As seen in Fallout: New Vegas. Starts appearing at level 18.
 * 40mm grenade: As seen in Fallout Tactics and New Vegas. Starts appearing at level 22.
 * Rocket: As seen in Fallout 1, 2, Tactics, and New Vegas. Starts appearing at level 12.

OTHER

 * BB pellet: Found in Fallout 1, 2, 3, and New Vegas. Starts appearing at level 1. This was also added to the LL_Junk_Small leveled list.
 * Nail: Found in Fallout: New Vegas. Starts appearing at level 3. This was also added to the LL_Tools leveled list.