Healing Rate

Healing Rate is a derived statistic in Fallout, Fallout 2, and Fallout Tactics: Brotherhood of Steel.

At the end of each day, your character will heal 1 hit point for each point of Healing Rate. When you rest, you heal every six hours. It also has an effect on healing done to you.

Initial Level: Starting healing rate is equal to 1/3 Endurance, with a minimum of 1. Average characters will have a healing rate of 1.


 * The Fast Metabolism trait increases healing rate by 2.
 * The Faster Healing perk increases healing rate by 2 per rank.

Fallout 3
Fallout 3 has no healing rate since sleeping in any unowned bed for any length of time will fully restore your health and limbs. However, the amount of health stimpacks heal can be increased along with Medicine skill. Some food items can also heal you above their normal amount with the use of the Food Sanitizer which you obtain from Moira. (ie Nuka-Cola heals 12 instead of 10) Additionally, obtaining the Hematophage perk from Vance after completing Blood Ties (quest) will cause Blood packs to heal 20 instead of 1.

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