Mod:Creation Kit/SetLockLevel - ObjectReference

Member of: ObjectReference Script

Sets the level of the lock attached to this object. If there is no lock, it will attach one, but leave it unlocked.

Parameters
aiLockLevel: The level to set the lock at.
 * 0 = Unlocked
 * 25 = Novice
 * 50 = Advanced
 * 75 = Expert
 * 100 = Master
 * 251 = Barred
 * 252 = Chained
 * 253 = Terminal Only
 * 254 = Inaccessible
 * 255 = Requires Key

Return Value
None.