Craig Boone

 is a companion who resides in Novac, located in the Mojave Wasteland. He specializes in sniper rifles and carries a Scoped Hunting Rifle, his own.His best friend along with Manny Vargas is a guy called Cole Johnson but you never see him as you are told he lives in Alberta Canada (Where The Moose Are!), you aren't told this unless you finish the game with Boone as your follower and you have Very Evil Karma!

Background
Born in 2255, Boone is a town guard and former NCR sharpshooter in the 1st Recon Sniper Battalion, a unit which has a reputation for being the best of the best. He is bitterly whiling away the hours until he can find out who's responsible for the death of his wife, Carla, and kill them. Hardened and psychologically troubled from his time in the NCR military, Boone vacillates between being a stone-cold killer and a decent human being. Venturing out from the relative safety of Novac brings Boone into close contact with his old life until he is forced to deal with the tragic events that caused him to leave the military.

After completing several quests with Boone as a follower, it is possible to gain more information about Boone's wife. When she was kidnapped, he tracked down the slaving party in hopes of rescuing her, only to find her being auctioned off with hundreds of other slaves to Legion soldiers. All he had was his rifle and the distance between them. Instead of subjecting her to the horrors of Legion slavery, he chose to take her life in a mercy killing. As a result of the psychological trauma of having to kill his own wife, he has become suicidal. He has no goal, purpose, or desire in life but to euthanize Legionnaires (preferably by assisting with cranial perforation) until the Legion finally catches up to and murders him. It is also revealed he was part of the NCR attack on Bitter Springs, where he and his squad were ordered to shoot members of the Great Khans, including women and children.

There are multiple possible endings for Boone at the end of New Vegas. One ending discusses how at some point after travelling with the Courier, Boone returned to California, killed the NCR officer who was in charge of the Bitter Springs attack, then killed himself. Another ending describes Boone as having found inner peace and re-enlisting with his old sniper battalion.

Quests

 * One for My Baby: help Craig take care of the person responsible for his wife's kidnapping. The successful completion of this quest makes him available as a follower for the Courier.
 * I Forgot to Remember to Forget

Inventory
Boone can be equipped with Power Armor and any gun you give him with higher stats than his own and ammo.

He is very accurate and has a high critical hit head shot chance. when equipped with a really good gun he can make the game almost too easy, often clearing a room of 5 or more enemies in as many shots before you have killed one (without VATS). A good gun for him is Anti-materiel rifle or This Machine. Just remember to give him ammo for whatever gun you give him, or else he will just continue to use his hunting rifle.

He is able to use other rifle-based weapons as well (Ratslayer, Cowboy Repeater, Hunting Rifle and Brush Rifle tested) but sometimes may glitch and refuse to fire when in combat. To resolve this open the companion wheel and toggle him between melee and ranged modes, then passive and aggressive. He seems to start attacking as normal again after this. This is due to a random glitch.

Appearances
appears in Fallout: New Vegas.

Bugs

 * Boone while swimming may drown himself and will subsequently die/vanish. Leaving everything he was carrying at the time (including his own Scoped Hunting Rifle and beret) where he disappeared.


 * Boone gives you a Green Beret instead of the Red one that he hands over, and will not shoot the person standing in front of the dinosaur. Cant find any solutions, and i cant wear any Red berets at all..


 * Due to a glitch regarding armor with stats, every time Boone switches equipment, the perception bonus from his beret gets added again and again, which leads to Boone having over 10 perception. This can be reset by taking his beret away, and then giving it back to him. (Use console and getav perception to verify).


 * Boone might lose his rifle upon exiting one of the casinos with the player character getting it instead, when accessing Boone's inventory screen you will not be able to give it back to him. If you drop the rifle, it appears on the ground as a an item that can be stolen, but you can never pick it back up.  He can also lose the rifle elsewhere, and it may not appear in the player's inventory. verified: workaround kill/resurrect per console seems to work. Verified: Not only does he lose his rifle (and it may not appear in the player's inventory either), he loses any weapons that the player has given him (in my case a Marksman's Carbine), which did not appear back in my inventory.  Don't take him into casinos (tell him to wait outside the Lucky 38 for ease).


 * Boone may periodically switch to melee mode without prompting. To correct this open up his companion wheel, initiate melee mode, then re-initiate ranged mode. (This is not much of a bug as it is normal for him to switch when enemies get too close.)

To fix this, bring Boone to a place where he approaches you to talk (for example, Nelson, Cottonwood Cove, or Bitter Springs) and allow him to approach and talk to you. He should say something other than "What is it?" now, and go back to being a follower. This appears to have been fixed by the patch (XBOX 360).
 * Boone may become glitched after talking to you about your involvement with the legion. He will start to talk to you as if you clicked on him saying, "What is it?" Essentially opening up the conversation window as long as you are near him. He takes an inordinately long time to follow you.


 * Boone may vanish altogether if you send him to your suite at the lucky 38, appearing neither at lucky 38 or Novac. Sometimes He is still in the area. If you wander around you may find him) if lost, try looking in your presidental suite.


 * Boone might not upgrade his armor right away after completing One for My Baby for him. may take a day or so/entering exiting few buildings


 * If you take Boone's beret, then give it back to him, he will continue to request that you return it (this first sentence has not proven true for me on, perhaps it is a rare glitch, or someone needs to update their software... ~kev~). If you give him the one remaining in your inventory, it will disappear upon transfer.


 * If you take Boone's beret and replace it with the generic NCR green beret(just labeled as "Beret"), he will not reply "I would like my beret back please". He will wear it as if it is his 1st Recon Beret. If you take that beret away, he will reply with "I would like my beret back please", as if it was his 1st Recon Beret.


 * Boone will sometimes get stuck staring at, or running into a wall. If you fast travel, he will fast travel with you, but continue to face the direction in the same direction, not moving. The spotter perk will still stay with you, indicating that the game still considers him an active companion, but if you are attacked he will not fight, even if he sees you being attacked. It is possible to travel large distances on foot and not realize Boone has become stuck. If you talk to him he will become unstuck. Just ask him a question, exit, and he should be back to normal.


 * Sending Boone to the lucky 38, and Later killing him with the Weathered 10mm pistol (with a mod Attached) will cause a Hunting revolver to appear in his inventory. Taking it will cause the same Slot to be filled with "Magical Companion Ammo (10)".


 * This can be done with any type of weapon.


 * Taking Boone's beret and returning it may result in a duplicate appearing in the players inventory, either one of which can be given to Boone while the other can be worn by the player.


 * When bombard with explosives (Such as when you are outside the boomer strong hold) Boone may become permanently crippled. With no amount of stimpacks or rest fixing this issue. If kept in you party he tends to run as far from the player as he can only to return during combat.

Before switching helmets on his own through quest completion, boone seems to prefer legionary headgear over his beret. he will switch to legionary headgear if you place any in his inventory. (not tested with other faction headgear, or after he switches through quest completion. however, it has been noted that he will switch to better armor and, at least, a reinforced combat helmet when they are placed in his inventory.)
 * After switching helmets, Boone removes his beret and won't put it back on again.
 * Boone will keep saying "What is it" repeating over and over and will not stop, and sometimes won't talk to you at all.


 * While in Freeside, Boone may completely vanish. Strangely, his Scoped Hunting Rifle will be in your inventory. However, quick-traveling and running great distances will either warp Boone to you, or a message will pop up, telling you that he has returned to Novac.


 * If you give boone the Recompense of the Fallen, he will equip it even if he is set for ranged combat. accessing the companion wheel and switching him from ranged to melee will cause him to say "not my strong suit but, ok." even though he had already switched on his own. switching him back to ranged will cause him to re-equip his rifle.


 * Beware of giving boone any type of thrown explosives. if the two of you get into close-quarters combat, he will throw explosive at the enemies you are engaged in melee combat with, i.e. close to YOU, regardless of his extensive military training.

Craig Boone