Derek Pacion/Dialogue

SPEAKER	NPCID	RACE	VOICE TYPE	QUEST	CATEGORY	TOPIC	TOPICINFO	RESPONSE INDEX	FILENAME	FULL PATH	FILE FOUND	MODIFIED SINCE FILE CREATION	TOPIC TEXT	PROMPT	RESPONSE TEXT	EMOTION	SCRIPT NOTES --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02AboutAntAgonizer	FormID 000AE027	0	MS02_MS02AboutAntAgonizer_000AE027_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02AboutAntAgonizer_000AE027_1.mp3	File Not Found		What can you tell me about the AntAgonizer? --	I don't know much about her, except she really, really doesn't like people. That's kinda cool. I mean, sometimes people are jerks. Happy 50 --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02AboutAntAgonizer	FormID 000AE027	1	MS02_MS02AboutAntAgonizer_000AE027_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02AboutAntAgonizer_000AE027_3.mp3	File Not Found		What can you tell me about the AntAgonizer? --	I think her lair is somewhere in the caves to the north of the city. I've seen her ants down there once in a while. Neutral 50 --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02AboutAntAgonizer	FormID 000AE027	2	MS02_MS02AboutAntAgonizer_000AE027_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02AboutAntAgonizer_000AE027_2.mp3	File Not Found		What can you tell me about the AntAgonizer? --	Joe Porter said he found out something about her, but my uncle won't let him tell me. He says, "Don't encourage the poor boy." Anger 50	Mocking a grown-up's voice. --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02AboutWeaknesses	FormID 000AE01C	0	MS02_MS02AboutWeaknesses_000AE01C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02AboutWeaknesses_000AE01C_1.mp3	File Not Found		MS02AboutWeaknesses	What are their super powers? Do they have any weaknesses? That's easy! The AntAgonizer's suit makes her super-agile, but I guess her ants are pretty weak on their own. Just watch out for her royal guard. Happy 50 --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02AboutWeaknesses	FormID 000AE01C	1	MS02_MS02AboutWeaknesses_000AE01C_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02AboutWeaknesses_000AE01C_2.mp3	File Not Found		MS02AboutWeaknesses	What are their super powers? Do they have any weaknesses? The Mechanist's robots are a lot tougher, and his suit makes him super-smart. I don't think he has any weaknesses. Happy 50 --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02AboutWeaknesses	FormID 000AE01C	2	MS02_MS02AboutWeaknesses_000AE01C_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02AboutWeaknesses_000AE01C_3.mp3	File Not Found		MS02AboutWeaknesses	What are their super powers? Do they have any weaknesses? Well, maybe one. Since he's a good guy, he's not as ruthless as the AntAgonizer. Like, he'd never hurt an innocent like me... if he could help it. Neutral 50 --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02Job	FormID 000A35D5	0	MS02_MS02Job_000A35D5_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02Job_000A35D5_1.mp3	File Not Found		MS02Job	He promised me money for a job. Pay up, or else. First you took away my uncle, and now you took away them, too? Fine - here! Take it and go away forever! Anger 50 --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02Job	FormID 000AE029	0	MS02_MS02Job_000AE029_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02Job_000AE029_1.mp3	File Not Found		MS02Job	I just finished a job for your late uncle. I hope he told you to pay me. Yeah, he told me. I wish you didn't have to make the super heroes go away, but I guess Uncle Roe knew what the town needed. Sad 25	like a slick car salesman --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02Job	FormID 000AE029	1	MS02_MS02Job_000AE029_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02Job_000AE029_2.mp3	File Not Found		MS02Job	I just finished a job for your late uncle. I hope he told you to pay me. He told me to pay you for the work. He always did say, "Money comes and goes, but a contract's forever." At least the town's safe, now. Sad 50	Sad, but trying to imitate a grown-up's voice. --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02AboutMechanist	FormID 000AE023	0	MS02_MS02AboutMechanist_000AE023_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02AboutMechanist_000AE023_1.mp3	File Not Found		What can you tell me about the Mechanist? --	I knew the Mechanist back when he was just a normal-hero. He used to be called Scott, and he fixed up stuff around town! Happy 50 --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02AboutMechanist	FormID 000AE023	1	MS02_MS02AboutMechanist_000AE023_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02AboutMechanist_000AE023_2.mp3	File Not Found		What can you tell me about the Mechanist? --	But one day, the AntAgonizer killed his favorite robot, and I told him he ought to fight back against her like a real super-hero! Happy 25 --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02AboutMechanist	FormID 000AE023	2	MS02_MS02AboutMechanist_000AE023_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02AboutMechanist_000AE023_3.mp3	File Not Found		What can you tell me about the Mechanist? --	Ever since then, he's been up in his Forge in the back of the robot shop on the hill, working to protect us all from the AntAgonizer! Happy 50 --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02AboutOther	FormID 000AE013	0	MS02_MS02AboutOther_000AE013_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02AboutOther_000AE013_1.mp3	File Not Found		Know anything else that could help me stop them? --	No way! Don't stop them! They're awesome! Fear 25 --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02AboutOther	FormID 000AE013	1	MS02_MS02AboutOther_000AE013_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02AboutOther_000AE013_2.mp3	File Not Found		Know anything else that could help me stop them? --	Unless maybe you're going to be a super-hero, too! Surprise 75 --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02AboutOther	FormID 000AE013	2	MS02_MS02AboutOther_000AE013_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02AboutOther_000AE013_3.mp3	File Not Found		Know anything else that could help me stop them? --	You could be called "Super-Humongous" and fight them with an army of Super-Mutants! Happy 50 --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02AboutOther	FormID 000AE014	0	MS02_MS02AboutOther_000AE014_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02AboutOther_000AE014_1.mp3	File Not Found		Know anything else that could help me stop them? --	No way! Don't stop them! They're awesome! Fear 25 --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02AboutOther	FormID 000AE014	1	MS02_MS02AboutOther_000AE014_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02AboutOther_000AE014_2.mp3	File Not Found		Know anything else that could help me stop them? --	Unless maybe you're going to be a super-hero, too! Surprise 75 --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02AboutOther	FormID 000AE014	2	MS02_MS02AboutOther_000AE014_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02AboutOther_000AE014_3.mp3	File Not Found		Know anything else that could help me stop them? --	You could be called "Awesome-Claw" and fight them with an army of Deathclaws! Happy 50 --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02AboutOther	FormID 000AE015	0	MS02_MS02AboutOther_000AE015_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02AboutOther_000AE015_1.mp3	File Not Found		Know anything else that could help me stop them? --	No way! Don't stop them! They're awesome! Fear 25 --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02AboutOther	FormID 000AE015	1	MS02_MS02AboutOther_000AE015_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02AboutOther_000AE015_2.mp3	File Not Found		Know anything else that could help me stop them? --	Unless maybe you're going to be a super-hero, too! Surprise 75 --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02AboutOther	FormID 000AE015	2	MS02_MS02AboutOther_000AE015_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02AboutOther_000AE015_3.mp3	File Not Found		Know anything else that could help me stop them? --	You could be called "The Brilliant Shadow" and undermine all of their plots with an army of Mole Rats! Happy 50 --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02AboutOther	FormID 000AE016	0	MS02_MS02AboutOther_000AE016_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02AboutOther_000AE016_1.mp3	File Not Found		Know anything else that could help me stop them? --	No way! Don't stop them! They're awesome! Fear 25 --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02AboutOther	FormID 000AE016	1	MS02_MS02AboutOther_000AE016_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02AboutOther_000AE016_2.mp3	File Not Found		Know anything else that could help me stop them? --	Unless maybe you're going to be a super-hero, too! Surprise 75 --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02AboutOther	FormID 000AE016	2	MS02_MS02AboutOther_000AE016_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02AboutOther_000AE016_3.mp3	File Not Found		Know anything else that could help me stop them? --	You could be called "Incredibly Lucky Guy!" And you could fight them with an army of... um... Mirelurks who just happen to do what you tell them! Happy 50 --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02AboutOther	FormID 000AE017	0	MS02_MS02AboutOther_000AE017_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02AboutOther_000AE017_1.mp3	File Not Found		Know anything else that could help me stop them? --	No way! Don't stop them! They're awesome! Fear 25 --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02AboutOther	FormID 000AE017	1	MS02_MS02AboutOther_000AE017_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02AboutOther_000AE017_2.mp3	File Not Found		Know anything else that could help me stop them? --	Unless maybe you're going to be a super-hero, too! Surprise 75 --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02AboutOther	FormID 000AE017	2	MS02_MS02AboutOther_000AE017_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02AboutOther_000AE017_3.mp3	File Not Found		Know anything else that could help me stop them? --	You could be called "Incredibly Lucky Girl!" And you could fight them with an army of... um... Mirelurks who just happen to do what you tell them! Happy 50 --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02AboutOther	FormID 000AE018	0	MS02_MS02AboutOther_000AE018_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02AboutOther_000AE018_1.mp3	File Not Found		Know anything else that could help me stop them? --	No way! Don't stop them! They're awesome! Fear 25 --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02AboutOther	FormID 000AE018	1	MS02_MS02AboutOther_000AE018_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02AboutOther_000AE018_2.mp3	File Not Found		Know anything else that could help me stop them? --	Unless maybe you're going to be a super-hero, too! Surprise 75 --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02AboutOther	FormID 000AE018	2	MS02_MS02AboutOther_000AE018_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02AboutOther_000AE018_3.mp3	File Not Found		Know anything else that could help me stop them? --	You could be called... um... err... Well, maybe you wouldn't make a very good super-hero. Fear 10	Not sure what's interesting about the player. --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02AboutOther	FormID 000AE018	3	MS02_MS02AboutOther_000AE018_4	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02AboutOther_000AE018_4.mp3	File Not Found		Know anything else that could help me stop them? --	Just don't fight them, okay? Fear 25 --	--	--	MaleChild01	GenericKids	Topic	PLAYERPICKPOCKET	FormID 0004D568	0	GenericKid_PLAYERPICKPOCKE_0004D568_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERPICKPOCKE_0004D568_1.mp3	File Not Found		PLAYER PICKPOCKET	--	I can see what you're doing, you know. Neutral 20 --	--	--	MaleChild01	GenericKids	Topic	PLAYERPICKPOCKET	FormID 0004D569	0	GenericKid_PLAYERPICKPOCKE_0004D569_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERPICKPOCKE_0004D569_1.mp3	File Not Found		PLAYER PICKPOCKET	--	I don't think I have anything you'd want. Neutral 20 --	--	--	MaleChild01	GenericKids	Topic	PLAYERPICKPOCKET	FormID 0004D56A	0	GenericKid_PLAYERPICKPOCKE_0004D56A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERPICKPOCKE_0004D56A_1.mp3	File Not Found		PLAYER PICKPOCKET	--	Don't touch me. Neutral 20 --	--	--	MaleChild01	GenericKids	Topic	PLAYERSWINGMELEEWEAPON	FormID 0004C16B	0	GenericKid_PLAYERSWINGMELE_0004C16B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERSWINGMELE_0004C16B_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Can I try that? Just for a minute? Please? Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	PLAYERSWINGMELEEWEAPON	FormID 0004C16C	0	GenericKid_PLAYERSWINGMELE_0004C16C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERSWINGMELE_0004C16C_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	I used to have one just like that. Neutral 50	cockily --	--	--	MaleChild01	GenericKids	Topic	PLAYERSWINGMELEEWEAPON	FormID 0004C16D	0	GenericKid_PLAYERSWINGMELE_0004C16D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERSWINGMELE_0004C16D_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Neat. What else you got? Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	PLAYERZKEYOBJECT	FormID 0004C15A	0	GenericKid_PLAYERZKEYOBJEC_0004C15A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERZKEYOBJEC_0004C15A_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	What are you going to do with that? Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	PLAYERZKEYOBJECT	FormID 0004C15B	0	GenericKid_PLAYERZKEYOBJEC_0004C15B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERZKEYOBJEC_0004C15B_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	Does that belong to you? Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	PLAYERZKEYOBJECT	FormID 0004C15C	0	GenericKid_PLAYERZKEYOBJEC_0004C15C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERZKEYOBJEC_0004C15C_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	You're kind of weird. Neutral 50 --	--	--	MaleChild01	Generic	Combat	PowerAttack	FormID 00022AAF	0	Generic_PowerAttack_00022AAF_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_PowerAttack_00022AAF_1.mp3	File Not Found		PowerAttack	--	Huurrraghh! Neutral 50 --	--	--	MaleChild01	Generic	Combat	PowerAttack	FormID 00022AB1	0	Generic_PowerAttack_00022AB1_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_PowerAttack_00022AB1_1.mp3	File Not Found		PowerAttack	--	Rrrraaahhh! Neutral 50 --	--	--	MaleChild01	Generic	Combat	PowerAttack	FormID 00051FFA	0	Generic_PowerAttack_00051FFA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_PowerAttack_00051FFA_1.mp3	File Not Found		PowerAttack	--	Yaargh! Neutral 50 --	--	--	MaleChild01	Generic	Combat	PowerAttack	FormID 00051FFB	0	Generic_PowerAttack_00051FFB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_PowerAttack_00051FFB_1.mp3	File Not Found		PowerAttack	--	Grrrraah! Anger 50 --	--	GetIsID == 1	MaleChild01	MS02	Topic	SpeechChallengeFailure	FormID 00038A9C	0	MS02_SpeechChallengeFailur_00038A9C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_SpeechChallengeFailur_00038A9C_1.mp3	File Not Found		SpeechChallengeFailure	--	Umm. I just remembered something I need to do. Bye. Fear 50	getting weird vibes and running away --	--	--	MaleChild01	GenericKids	Topic	SpeechChallengeFailure	FormID 00069B87	0	GenericKid_SpeechChallenge_00069B87_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_SpeechChallenge_00069B87_1.mp3	File Not Found		SpeechChallengeFailure	--	Nice try, but ... nah. I don't think so. Disgust 50 --	--	--	MaleChild01	GenericKids	Combat	Steal	FormID 00050FEC	0	GenericKids_Steal_00050FEC_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Steal_00050FEC_1.mp3	File Not Found		Steal	--	That isn't yours! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Steal	FormID 00050FED	0	GenericKids_Steal_00050FED_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Steal_00050FED_1.mp3	File Not Found		Steal	--	You better put that back! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Steal	FormID 00050FEE	0	GenericKids_Steal_00050FEE_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Steal_00050FEE_1.mp3	File Not Found		Steal	--	Hey, that's not yours! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Steal	FormID 00050FEF	0	GenericKids_Steal_00050FEF_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Steal_00050FEF_1.mp3	File Not Found		Steal	--	I saw you take that! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Steal	FormID 00050FF0	0	GenericKids_Steal_00050FF0_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Steal_00050FF0_1.mp3	File Not Found		Steal	--	You're going to be in trouble if you don't put that back! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Steal	FormID 00050FF1	0	GenericKids_Steal_00050FF1_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Steal_00050FF1_1.mp3	File Not Found		Steal	--	That's stealing! Anger 50 --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02AboutSupers	FormID 000ADB4A	0	MS02_MS02AboutSupers_000ADB4A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02AboutSupers_000ADB4A_1.mp3	File Not Found		Do you know anything about the AntAgonizer or the Mechanist? What do you know about the AntAgonizer and the Mechanist? You mean the super-heroes? Yeah, I try to watch all of their fights! Happy 50 --	--	--	MaleChild01	GenericKids	Miscellaneous	TimeToGo	FormID 0004C278	0	GenericKids_TimeToGo_0004C278_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_TimeToGo_0004C278_1.mp3	File Not Found		TimeToGo	--	You need to leave now, mister.	Neutral 50 --	--	--	MaleChild01	GenericKids	Miscellaneous	TimeToGo	FormID 0004C279	0	GenericKids_TimeToGo_0004C279_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_TimeToGo_0004C279_1.mp3	File Not Found		TimeToGo	--	You need to leave now, miss. Neutral 50 --	--	--	MaleChild01	GenericKids	Miscellaneous	TimeToGo	FormID 0004C27A	0	GenericKids_TimeToGo_0004C27A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_TimeToGo_0004C27A_1.mp3	File Not Found		TimeToGo	--	Uh, can you leave now, please? I've got to do something. Neutral 50 --	--	--	MaleChild01	GenericKids	Miscellaneous	TimeToGo	FormID 0004C27B	0	GenericKids_TimeToGo_0004C27B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_TimeToGo_0004C27B_1.mp3	File Not Found		TimeToGo	--	Time for you to go. Neutral 50 --	--	--	MaleChild01	GenericKids	Combat	AcceptYield	FormID 00052048	0	GenericKids_AcceptYield_00052048_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_AcceptYield_00052048_1.mp3	File Not Found		AcceptYield	--	I'll forgive you. This time. Neutral 50 --	--	--	MaleChild01	Generic	Detection	AlertIdle	FormID 0002FBEE	0	Generic_AlertIdle_0002FBEE_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_AlertIdle_0002FBEE_1.mp3	File Not Found		AlertIdle	--	Hello? Who's there? Neutral 50 --	--	--	MaleChild01	Generic	Detection	AlertToCombat	FormID 0002FBF2	0	Generic_AlertToCombat_0002FBF2_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_AlertToCombat_0002FBF2_1.mp3	File Not Found		AlertToCombat	--	Aha! There you are! Neutral 50 --	--	--	MaleChild01	Generic	Detection	AlertToNormal	FormID 0002FBD2	0	Generic_AlertToNormal_0002FBD2_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_AlertToNormal_0002FBD2_1.mp3	File Not Found		AlertToNormal	--	I guess it was nothing. Neutral 50 --	--	--	MaleChild01	GenericKids	Combat	Assault	FormID 0005203A	0	GenericKids_Assault_0005203A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Assault_0005203A_1.mp3	File Not Found		Assault	--	Leave me alone! Fear 50 --	--	--	MaleChild01	GenericKids	Combat	Assault	FormID 0005203B	0	GenericKids_Assault_0005203B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Assault_0005203B_1.mp3	File Not Found		Assault	--	Stop it! Help! Fear 50 --	--	--	MaleChild01	GenericKids	Combat	Assault	FormID 0005203E	0	GenericKids_Assault_0005203E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Assault_0005203E_1.mp3	File Not Found		Assault	--	Help! He's attacking me! Surprise 100 --	--	--	MaleChild01	GenericKids	Combat	Assault	FormID 0005203F	0	GenericKids_Assault_0005203F_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Assault_0005203F_1.mp3	File Not Found		Assault	--	Help! She's attacking me! Surprise 100 --	--	--	MaleChild01	GenericKids	Combat	AvoidThreat	FormID 00052061	0	GenericKids_AvoidThreat_00052061_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_AvoidThreat_00052061_1.mp3	File Not Found		AvoidThreat	--	Careful! Fear 50 --	--	--	MaleChild01	GenericKids	Combat	AvoidThreatResponse	FormID 00052027	0	GenericKid_AvoidThreatResp_00052027_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_AvoidThreatResp_00052027_1.mp3	File Not Found		AvoidThreatResponse	--	Get back! Fear 50 --	--	--	MaleChild01	GenericKids	Service	BarterExit	FormID 0004C188	0	GenericKids_BarterExit_0004C188_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_BarterExit_0004C188_1.mp3	File Not Found		BarterExit	--	Let me know if you need anything else. Happy 50 --	--	GetIsID == 1	MaleChild01	DialogueCanterburyCommons	Topic	CCDirections	FormID 0005BA0F	0	DialogueCa_CCDirections_0005BA0F_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCa_CCDirections_0005BA0F_1.mp3	File Not Found		Can I get some directions around town? --	Uncle Roe and I live in the old town hall, and Mr. Porter runs the diner across the street. It's not really a big place, you know? Happy 50 --	--	GetIsID == 1	MaleChild01	DialogueCanterburyCommons	Topic	CCFirstMeeting1A	FormID 0005BA93	0	DialogueCa_CCFirstMeeting1_0005BA93_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCa_CCFirstMeeting1_0005BA93_1.mp3	File Not Found		CCFirstMeeting1A	Don't sell yourself short. Even the little jobs can be important. Sounds like you've never spent a day mucking out Brahmin pens with a busted shovel. Disgust 25 --	--	GetIsID == 1	MaleChild01	DialogueCanterburyCommons	Topic	CCFirstMeeting1A	FormID 0005BA93	1	DialogueCa_CCFirstMeeting1_0005BA93_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCa_CCFirstMeeting1_0005BA93_2.mp3	File Not Found		CCFirstMeeting1A	Don't sell yourself short. Even the little jobs can be important. My uncle says it'll build character. Mostly, it just builds stink. Anger 10 --	--	GetIsID == 1	MaleChild01	DialogueCanterburyCommons	Topic	CCFirstMeeting1B	FormID 0005BA2B	0	DialogueCa_CCFirstMeeting1_0005BA2B_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCa_CCFirstMeeting1_0005BA2B_2.mp3	File Not Found		CCFirstMeeting1B	Calm down, kid. Can you actually say a whole sentence at once? Sorry. I mean, I'm Derek. Welcome to Canterbury, Miss. Commons. Canterbury Commons. Miss. Fear 50	Very embarrassed and flustered --	--	GetIsID == 1	MaleChild01	DialogueCanterburyCommons	Topic	CCFirstMeeting1C	FormID 0005BA30	0	DialogueCa_CCFirstMeeting1_0005BA30_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCa_CCFirstMeeting1_0005BA30_1.mp3	File Not Found		CCFirstMeeting1C	I already talked to your uncle. I figured I'd talk to you, too. Huh. Why'd you want to do that? Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCanterburyCommons	Topic	CCFirstMeeting1C	FormID 0005BA31	0	DialogueCa_CCFirstMeeting1_0005BA31_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCa_CCFirstMeeting1_0005BA31_1.mp3	File Not Found		CCFirstMeeting1C	Then why am I wasting my time talking to you? Scram. Sure, fine, whatever. Disgust 15 --	--	GetIsID == 1	MaleChild01	DialogueCanterburyCommons	Topic	CCFirstMeeting2A	FormID 0005BA07	0	DialogueCa_CCFirstMeeting2_0005BA07_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCa_CCFirstMeeting2_0005BA07_1.mp3	File Not Found		CCFirstMeeting2A	Sometimes people can have hidden depths even they don't know about. I guess, sure. I'll keep an eye out for any hidden depths, okay? Happy 15 --	--	GetIsID == 1	MaleChild01	DialogueCanterburyCommons	Topic	CCFirstMeeting2B	FormID 0005B9F5	0	DialogueCa_CCFirstMeeting2_0005B9F5_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCa_CCFirstMeeting2_0005B9F5_1.mp3	File Not Found		CCFirstMeeting2B	Now that I think about it, I'm not really sure. Well, if you figure it out, be sure to let me know, okay? I'm kind of busy. Sad 10 --	--	GetIsID == 1	MaleChild01	DialogueCanterburyCommons	Topic	CCFirstMeeting2C	FormID 0005B9F6	0	DialogueCa_CCFirstMeeting2_0005B9F6_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCa_CCFirstMeeting2_0005B9F6_1.mp3	File Not Found		CCFirstMeeting2C	Because I wanted to talk to the world's biggest pain in the ass, apparently. Well, hope you had fun with that. Anger 25 --	--	GetIsID == 1	MaleChild01	DialogueCanterburyCommons	Conversation	CCMentor1	FormID 0005BA41	0	DialogueCa_CCMentor1_0005BA41_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCa_CCMentor1_0005BA41_1.mp3	File Not Found		CCMentor1	--	It was okay. Sad 10	Sullen --	--	GetIsID == 1	MaleChild01	DialogueCanterburyCommons	Conversation	CCMentor1	FormID 0005BA42	0	DialogueCa_CCMentor1_0005BA42_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCa_CCMentor1_0005BA42_1.mp3	File Not Found		CCMentor1	--	I suppose it was fine. Sad 10	Sullen --	--	GetIsID == 1	MaleChild01	DialogueCanterburyCommons	Conversation	CCMentor1	FormID 0005BA43	0	DialogueCa_CCMentor1_0005BA43_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCa_CCMentor1_0005BA43_1.mp3	File Not Found		CCMentor1	--	Thanks! Happy 5	Happy for the compliment --	--	GetIsID == 1	MaleChild01	DialogueCanterburyCommons	Conversation	CCMentor1	FormID 0005C988	0	DialogueCa_CCMentor1_0005C988_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCa_CCMentor1_0005C988_1.mp3	File Not Found		CCMentor1	--	It wasn't anything much. But thanks! Happy 5	happy for the compliment --	--	GetIsID == 1	MaleChild01	DialogueCanterburyCommons	Conversation	CCMentor3	FormID 0005BA3B	0	DialogueCa_CCMentor3_0005BA3B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCa_CCMentor3_0005BA3B_1.mp3	File Not Found		CCMentor3	--	I guess. Sad 10	Sullen --	--	GetIsID == 1	MaleChild01	DialogueCanterburyCommons	Conversation	CCMentor3	FormID 0005BA3C	0	DialogueCa_CCMentor3_0005BA3C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCa_CCMentor3_0005BA3C_1.mp3	File Not Found		CCMentor3	--	Dunno. Sad 10	Sullen --	--	GetIsID == 1	MaleChild01	DialogueCanterburyCommons	Conversation	CCMentor3	FormID 0005C993	0	DialogueCa_CCMentor3_0005C993_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCa_CCMentor3_0005C993_1.mp3	File Not Found		CCMentor3	--	It's nothing. Just... You think Machete might like me? Happy 5	A little embarrassed --	--	GetIsID == 1	MaleChild01	DialogueCanterburyCommons	Conversation	CCMentor3	FormID 0005C994	0	DialogueCa_CCMentor3_0005C994_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCa_CCMentor3_0005C994_1.mp3	File Not Found		CCMentor3	--	Nothing's wrong. It's just... you think there's a chance Machete might think I'm cool? Like, maybe when I'm older? Happy 5	A little embarrassed --	--	GetIsID == 1	MaleChild01	DialogueCanterburyCommons	Conversation	CCMentor5	FormID 0005C995	0	DialogueCa_CCMentor5_0005C995_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCa_CCMentor5_0005C995_1.mp3	File Not Found		CCMentor5	--	No, no, never mind. Pretend I didn't say anything. Fear 25	Embarrassed and ending the conversation --	--	GetIsID == 1	MaleChild01	DialogueCanterburyCommons	Conversation	CCMentor5	FormID 0005C996	0	DialogueCa_CCMentor5_0005C996_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCa_CCMentor5_0005C996_1.mp3	File Not Found		CCMentor5	--	Wait, no... I mean, forget I brought it up. Fear 25	Embarrassed and ending the conversation --	--	GetIsID == 1	MaleChild01	DialogueCanterburyCommons	Topic	CCTownHistory1	FormID 000593FD	0	DialogueCa_CCTownHistory1_000593FD_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCa_CCTownHistory1_000593FD_1.mp3	File Not Found		What can you tell me about Canterbury Commons? --	It's okay, I guess. I heard it's safer than most places, because the raiders don't bother us. But I've never been anywhere else, so I don't know. Surprise 25 --	--	--	MaleChild01	Generic	Detection	CombatToLost	FormID 0002FBE9	0	Generic_CombatToLost_0002FBE9_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_CombatToLost_0002FBE9_1.mp3	File Not Found		CombatToLost	--	Where'd you go? Neutral 50 --	--	--	MaleChild01	Generic	Detection	CombatToNormal	FormID 0002FBFE	0	Generic_CombatToNormal_0002FBFE_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_CombatToNormal_0002FBFE_1.mp3	File Not Found		CombatToNormal	--	Phew. I'm glad that's over. Neutral 50 --	--	--	MaleChild01	Generic	Combat	Death	FormID 000208D3	0	Generic_Death_000208D3_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_000208D3_1.mp3	File Not Found		Death	--	Gaaah! Pained 100	death scream --	--	--	MaleChild01	Generic	Combat	Death	FormID 0001FB58	0	Generic_Death_0001FB58_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_0001FB58_1.mp3	File Not Found		Death	--	Urgh! Pained 100	death scream --	--	--	MaleChild01	Generic	Combat	Death	FormID 000208D4	0	Generic_Death_000208D4_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_000208D4_1.mp3	File Not Found		Death	--	Urgh! Pained 100	death scream --	--	--	MaleChild01	Generic	Combat	Death	FormID 0001FB59	0	Generic_Death_0001FB59_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_0001FB59_1.mp3	File Not Found		Death	--	Aaaah! Pained 100	death scream --	--	--	MaleChild01	Generic	Combat	Death	FormID 000208D5	0	Generic_Death_000208D5_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_000208D5_1.mp3	File Not Found		Death	--	Aaaah! Pained 100	death scream --	--	--	MaleChild01	Generic	Combat	Death	FormID 0001FB5A	0	Generic_Death_0001FB5A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_0001FB5A_1.mp3	File Not Found		Death	--	Nooo! Pained 100	death scream --	--	--	MaleChild01	Generic	Combat	Death	FormID 000208D6	0	Generic_Death_000208D6_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_000208D6_1.mp3	File Not Found		Death	--	Nooo! Pained 100	death scream --	--	--	MaleChild01	Generic	Combat	Death	FormID 00020712	0	Generic_Death_00020712_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_00020712_1.mp3	File Not Found		Death	--	Agggghhh! Pained 100	death scream --	--	--	MaleChild01	Generic	Combat	Death	FormID 00020713	0	Generic_Death_00020713_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_00020713_1.mp3	File Not Found		Death	--	Ooohhhh! Pained 100	death scream --	--	--	MaleChild01	GenericKids	Combat	DeathResponse	FormID 00052015	0	GenericKids_DeathResponse_00052015_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_DeathResponse_00052015_1.mp3	File Not Found		DeathResponse	--	Oh my God! Fear 100 --	--	--	MaleChild01	GenericKids	Combat	DeathResponse	FormID 00052016	0	GenericKids_DeathResponse_00052016_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_DeathResponse_00052016_1.mp3	File Not Found		DeathResponse	--	No! Fear 100	scream/yell of despair --	--	--	MaleChild01	GenericKids	Combat	DeathResponse	FormID 00052017	0	GenericKids_DeathResponse_00052017_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_DeathResponse_00052017_1.mp3	File Not Found		DeathResponse	--	Oh no!	Fear 100 --	--	--	MaleChild01	GenericKids	Combat	DeathResponse	FormID 00052018	0	GenericKids_DeathResponse_00052018_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_DeathResponse_00052018_1.mp3	File Not Found		DeathResponse	--	This can't be happening! Fear 100 --	--	--	MaleChild01	GenericKids	Combat	DeathResponse	FormID 00052019	0	GenericKids_DeathResponse_00052019_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_DeathResponse_00052019_1.mp3	File Not Found		DeathResponse	--	Please no!	Fear 100 --	--	--	MaleChild01	GenericKids	Combat	DeathResponse	FormID 0005201A	0	GenericKids_DeathResponse_0005201A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_DeathResponse_0005201A_1.mp3	File Not Found		DeathResponse	--	Somebody help! Fear 100 --	--	--	MaleChild01	GenericKids	Combat	Flee	FormID 00052057	0	GenericKids_Flee_00052057_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Flee_00052057_1.mp3	File Not Found		Flee	--	Help! Help! Fear 100 --	--	--	MaleChild01	GenericKids	Combat	Flee	FormID 00052058	0	GenericKids_Flee_00052058_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Flee_00052058_1.mp3	File Not Found		Flee	--	Leave me alone! Fear 100 --	--	--	MaleChild01	GenericKids	Combat	Flee	FormID 00052059	0	GenericKids_Flee_00052059_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Flee_00052059_1.mp3	File Not Found		Flee	--	I'm getting out of here! Fear 100 --	--	--	MaleChild01	GenericKids	Combat	Flee	FormID 0005205A	0	GenericKids_Flee_0005205A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Flee_0005205A_1.mp3	File Not Found		Flee	--	Aaaah! Fear 100	scream of panic --	--	--	MaleChild01	GenericKids	Combat	Flee	FormID 0005205C	0	GenericKids_Flee_0005205C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Flee_0005205C_1.mp3	File Not Found		Flee	--	I give up! Fear 100 --	--	--	MaleChild01	GenericKids	Combat	Flee	FormID 0005205D	0	GenericKids_Flee_0005205D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Flee_0005205D_1.mp3	File Not Found		Flee	--	Run for it! Fear 100 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseHowAreYou	FormID 0004E5D7	0	GenericKid_HelloResponseHo_0004E5D7_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseHo_0004E5D7_1.mp3	File Not Found		HelloResponseHowAreYou	--	Okay, I guess. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseHowAreYou	FormID 0004E5D8	0	GenericKid_HelloResponseHo_0004E5D8_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseHo_0004E5D8_1.mp3	File Not Found		HelloResponseHowAreYou	--	Kind of bored, actually. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseHowAreYou	FormID 0004E5D9	0	GenericKid_HelloResponseHo_0004E5D9_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseHo_0004E5D9_1.mp3	File Not Found		HelloResponseHowAreYou	--	I don't know. Fine, I guess. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseHowAreYou	FormID 0004E5DA	0	GenericKid_HelloResponseHo_0004E5DA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseHo_0004E5DA_1.mp3	File Not Found		HelloResponseHowAreYou	--	I feel kind of sick. Maybe I shouldn't have eaten that lizard. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseWhatsUp	FormID 0004E5EF	0	GenericKid_HelloResponseWh_0004E5EF_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseWh_0004E5EF_1.mp3	File Not Found		HelloResponse	--	I don't know. What about you? Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseWhatsUp	FormID 0004E5F0	0	GenericKid_HelloResponseWh_0004E5F0_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseWh_0004E5F0_1.mp3	File Not Found		HelloResponse	--	Just hanging around. What's up with you? Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseWhatsUp	FormID 0004E5F1	0	GenericKid_HelloResponseWh_0004E5F1_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseWh_0004E5F1_1.mp3	File Not Found		HelloResponse	--	Hanging around this boring place, as usual. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseWhatsUp	FormID 0004E5F2	0	GenericKid_HelloResponseWh_0004E5F2_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseWh_0004E5F2_1.mp3	File Not Found		HelloResponse	--	Nothing. I'm bored. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseWhatsUp	FormID 0004E5F3	0	GenericKid_HelloResponseWh_0004E5F3_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseWh_0004E5F3_1.mp3	File Not Found		HelloResponse	--	I don't know. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseWhatsUp	FormID 0004E5F4	0	GenericKid_HelloResponseWh_0004E5F4_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseWh_0004E5F4_1.mp3	File Not Found		HelloResponse	--	Um. I can't remember. Neutral 50 --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02AboutSupersExit	FormID 000ADB4C	0	MS02_MS02AboutSupersExit_000ADB4C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02AboutSupersExit_000ADB4C_1.mp3	File Not Found		That's enough about them. --	Well, okay. Happy 50 --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02Goodbye	FormID 000A35D6	0	MS02_MS02Goodbye_000A35D6_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02Goodbye_000A35D6_1.mp3	File Not Found		MS02Goodbye	Never mind. That's right! Go away! Anger 50 --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02Greeting1a	FormID 00037333	0	MS02_MS02Greeting1a_00037333_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02Greeting1a_00037333_1.mp3	File Not Found		MS02Greeting1a	Yeah, I saw it. What can you tell me about them? The AntAgonizer, she's this evil supervillain who's trying to wipe out humans with her ants. And the Mechanist protects us with his robots! Surprise 75	overly excited --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02Greeting1a	FormID 00037333	1	MS02_MS02Greeting1a_00037333_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02Greeting1a_00037333_3.mp3	File Not Found		MS02Greeting1a	Yeah, I saw it. What can you tell me about them? And when they fight in town, it's incredible! There's all these lasers and biting and blood and it's crazy! Happy 75	overly excited --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02Greeting1a	FormID 00037333	2	MS02_MS02Greeting1a_00037333_4	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02Greeting1a_00037333_4.mp3	File Not Found		MS02Greeting1a	Yeah, I saw it. What can you tell me about them? And then my uncle says I need to stay inside. He says it's dangerous. "This is serious business, Derek." Pft. Anger 25	Suddenly deflated. Mocking a grown-up voice and making a dismissive noise at the end. --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02Greeting1b	FormID 00037345	0	MS02_MS02Greeting1b_00037345_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02Greeting1b_00037345_2.mp3	File Not Found		MS02Greeting1b	This is serious business. You could get hurt. What do you know about them? You sound like Uncle Roe. He never lets me watch when they fight. Sad 25	emotionally crushed, was excited, but is now not really interested in talking about it --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02Greeting1b	FormID 00037345	1	MS02_MS02Greeting1b_00037345_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02Greeting1b_00037345_3.mp3	File Not Found		MS02Greeting1b	This is serious business. You could get hurt. What do you know about them? They're just about the only exciting thing that ever happens in this town. Disgust 25	emotionally crushed --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02Greeting1c	FormID 0003735E	0	MS02_MS02Greeting1c_0003735E_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02Greeting1c_0003735E_2.mp3	File Not Found		MS02Greeting1c	Are those jokers for real? What's up with the silly costumes? No way, they're awesome! And their suits are really cool, too! Surprise 100	excited --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02Greeting1c	FormID 0003735E	1	MS02_MS02Greeting1c_0003735E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02Greeting1c_0003735E_1.mp3	File Not Found		MS02Greeting1c	Are those jokers for real? What's up with the silly costumes? The AntAgonizer's got this army of ants, and the Mechanist has an army of robots and then they fight! Happy 100	overly excited --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02Greeting1c	FormID 0003735E	2	MS02_MS02Greeting1c_0003735E_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02Greeting1c_0003735E_3.mp3	File Not Found		MS02Greeting1c	Are those jokers for real? What's up with the silly costumes? But my uncle never lets me watch them. He says it's dangerous. "This is serious business, Derek." Pft. Anger 25	Suddenly deflated. Mocking a grown-up voice and making a dismissive noise at the end. --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02Greeting2a	FormID 0003733F	0	MS02_MS02Greeting2a_0003733F_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02Greeting2a_0003733F_1.mp3	File Not Found		MS02Greeting2a	Life around here is pretty hard, huh? Yeah, I guess. There's no one to play with. Everyone is so serious. It really kinda sucks. Sad 50	awkward --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02Greeting2a	FormID 0003733F	1	MS02_MS02Greeting2a_0003733F_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02Greeting2a_0003733F_2.mp3	File Not Found		MS02Greeting2a	Life around here is pretty hard, huh? But the AntAgonizer's strong and forceful, and the Mechanist, he's smart and good. They make things fun. Well, exciting anyway. Surprise 50	talking about his heroes --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02Greeting2a	FormID 0003733F	2	MS02_MS02Greeting2a_0003733F_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02Greeting2a_0003733F_3.mp3	File Not Found		MS02Greeting2a	Life around here is pretty hard, huh? I bet it's awesome to be them. Maybe they'll let me be their sidekick? Surprise 25	too himself (thinking in contrast to his own lonely life) --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02Greeting2b	FormID 0003734B	0	MS02_MS02Greeting2b_0003734B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02Greeting2b_0003734B_1.mp3	File Not Found		MS02Greeting2b	Those guys must really liven the place up, huh? Anyone ever get hurt? You think they're neat too, huh? It's not like they ever hurt anyone. Well not, like, really badly hurt, or anything. Surprise 50	emphasizing "not, like, really BADLY hurt..." --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02Greeting2b	FormID 0003734B	1	MS02_MS02Greeting2b_0003734B_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02Greeting2b_0003734B_2.mp3	File Not Found		MS02Greeting2b	Those guys must really liven the place up, huh? Anyone ever get hurt? Dom and Machete make sure everyone gets inside when they fight like that. Though sometimes I sneak out to watch! Surprise 25	letting a new friend in on secret --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02Greeting2b	FormID 0003734B	2	MS02_MS02Greeting2b_0003734B_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02Greeting2b_0003734B_3.mp3	File Not Found		MS02Greeting2b	Those guys must really liven the place up, huh? Anyone ever get hurt? The traders and the Slavers and the Raiders, they don't like the AntAgonizer or the Mechanist. They say they're "bad for business." Sad 25	Mocking grownup voices --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02Greeting2b	FormID 0003734B	3	MS02_MS02Greeting2b_0003734B_4	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02Greeting2b_0003734B_4.mp3	File Not Found		MS02Greeting2b	Those guys must really liven the place up, huh? Anyone ever get hurt? But that's dumb. The ants and the robots rip 'em to shreds. That shows them! Happy 50	Caught up in the moment --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02Greeting2c	FormID 00037339	0	MS02_MS02Greeting2c_00037339_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02Greeting2c_00037339_1.mp3	File Not Found		MS02Greeting2c	You're insane, kid. Oh yeah? Well... well... Anger 25	Trying to come up with a comeback. --	--	GetIsID == 1	MaleChild01	MS02	Topic	MS02Greeting2c	FormID 00037339	1	MS02_MS02Greeting2c_00037339_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_MS02Greeting2c_00037339_2.mp3	File Not Found		MS02Greeting2c	You're insane, kid. Well, so's your face! Anger 50	Coming up with a really lame come-back. --	--	GetIsID == 1	MaleChild01	DialogueRivetCity	Topic	RCTopicPaulieAddict	FormID 00095A92	0	DialogueRi_RCTopicPaulieAd_00095A92_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueRi_RCTopicPaulieAd_00095A92_1.mp3	File Not Found		Did you know that Paulie Cantelli is an addict? --	He's totally strung out. It's going to kill him one of these days. Sad 50 --	--	GetIsID == 1	MaleChild01	MS02	Conversation	GOODBYE	FormID 000A9D49	0	MS02_GOODBYE_000A9D49_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_GOODBYE_000A9D49_1.mp3	File Not Found		I have to go now. --	Say hi to the Mechanist for me! Happy 50 --	--	GetIsID == 1	MaleChild01	DialogueCanterburyCommons	Conversation	GOODBYE	FormID 0005BA4C	0	DialogueCa_GOODBYE_0005BA4C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCa_GOODBYE_0005BA4C_1.mp3	File Not Found		I have to go now. I guess I'll be going. Sure. Sad 10	Sullen --	--	GetIsID == 1	MaleChild01	DialogueCanterburyCommons	Conversation	GOODBYE	FormID 0005BA55	0	DialogueCa_GOODBYE_0005BA55_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCa_GOODBYE_0005BA55_1.mp3	File Not Found		I have to go now. --	I'm fine, okay? Anger 10	Sullen and a little annoyed --	--	GetIsID == 1	MaleChild01	DialogueCanterburyCommons	Conversation	GOODBYE	FormID 0005BA56	0	DialogueCa_GOODBYE_0005BA56_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCa_GOODBYE_0005BA56_1.mp3	File Not Found		I have to go now. --	I'll, umm... I'll just be over here. Fear 25 --	--	GetIsID == 1	MaleChild01	DialogueCanterburyCommons	Conversation	GOODBYE	FormID 0005BA57	0	DialogueCa_GOODBYE_0005BA57_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCa_GOODBYE_0005BA57_1.mp3	File Not Found		I have to go now. --	Umm... okay. Bye. Fear 25 --	--	GetIsID == 1	MaleChild01	DialogueCanterburyCommons	Conversation	GOODBYE	FormID 00065363	0	DialogueCa_GOODBYE_00065363_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCa_GOODBYE_00065363_1.mp3	File Not Found		I have to go now. --	Great! I'll see you later, Machete! Happy 50 --	--	GetIsID == 1	MaleChild01	DialogueCanterburyCommons	Conversation	GOODBYE	FormID 00065364	0	DialogueCa_GOODBYE_00065364_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCa_GOODBYE_00065364_1.mp3	File Not Found		I have to go now. --	No problem, Machete. See you later. Happy 25	Smooth and cool. --	--	GetIsID == 1	MaleChild01	DialogueCanterburyCommons	Conversation	GOODBYE	FormID 00065365	0	DialogueCa_GOODBYE_00065365_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCa_GOODBYE_00065365_1.mp3	File Not Found		I have to go now. --	Umm... Yes, miss. Fear 50 --	--	GetIsID == 1	MaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5E5	0	GenericKids_GOODBYE_0004E5E5_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GOODBYE_0004E5E5_1.mp3	File Not Found		I have to go now. I'll talk to you later. See you around, mister.	Neutral 50 --	--	GetIsID == 1	MaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5E6	0	GenericKids_GOODBYE_0004E5E6_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GOODBYE_0004E5E6_1.mp3	File Not Found		I have to go now. I'll talk to you later. Okay, miss. See you around. Neutral 50 --	--	GetIsID == 1	MaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5E7	0	GenericKids_GOODBYE_0004E5E7_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GOODBYE_0004E5E7_1.mp3	File Not Found		I have to go now. I need to get going. Okay, bye. Neutral 50 --	--	GetIsID == 1	MaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5E8	0	GenericKids_GOODBYE_0004E5E8_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GOODBYE_0004E5E8_1.mp3	File Not Found		I have to go now. Time for me to go. Yeah, me too. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5EA	0	GenericKids_GOODBYE_0004E5EA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GOODBYE_0004E5EA_1.mp3	File Not Found		I have to go now. --	See you later, alligator. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5EC	0	GenericKids_GOODBYE_0004E5EC_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GOODBYE_0004E5EC_1.mp3	File Not Found		I have to go now. --	So long. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5ED	0	GenericKids_GOODBYE_0004E5ED_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GOODBYE_0004E5ED_1.mp3	File Not Found		I have to go now. --	Bye. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5EE	0	GenericKids_GOODBYE_0004E5EE_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GOODBYE_0004E5EE_1.mp3	File Not Found		I have to go now. --	See you. Neutral 50 --	--	--	MaleChild01	Generic	Conversation	GOODBYE	FormID 00049E16	0	Generic_GOODBYE_00049E16_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_GOODBYE_00049E16_1.mp3	File Not Found		I have to go now. See you later. Bye. Neutral 50 --	--	GetIsID == 1	MaleChild01	DLC03WQ	Topic	GREETING	FormID 0100380F	0	DLC03WQ_GREETING_0000380F_1	Data\Sound\Voice\BrokenSteel.esm\MaleChild01\DLC03WQ_GREETING_0000380F_1.mp3	File Not Found		GREETING	--	If it's not one thing, it's another. Well, got to run. Disgust 50	mildly sarcastic --	--	GetIsID == 1	MaleChild01	DLC03WQ	Topic	GREETING	FormID 01003810	0	DLC03WQ_GREETING_00003810_1	Data\Sound\Voice\BrokenSteel.esm\MaleChild01\DLC03WQ_GREETING_00003810_1.mp3	File Not Found		GREETING	--	This water delivery business is a complex affair. Surprise 50	mildly sarcastic --	--	GetIsID == 1	MaleChild01	DLC03WQ	Topic	GREETING	FormID 01003811	0	DLC03WQ_GREETING_00003811_1	Data\Sound\Voice\BrokenSteel.esm\MaleChild01\DLC03WQ_GREETING_00003811_1.mp3	File Not Found		GREETING	--	So much to do, so little time to do it. Surprise 50	mildly sarcastic --	--	GetIsID == 1	MaleChild01	DLC03WQ	Topic	GREETING	FormID 01003813	0	DLC03WQ_GREETING_00003813_1	Data\Sound\Voice\BrokenSteel.esm\MaleChild01\DLC03WQ_GREETING_00003813_1.mp3	File Not Found		GREETING	--	I'm so glad I got drafted to be part of Lyons' little Water Delivery Team. No really, I can't tell you what a wonderful opportunity this all is. Disgust 50	sarcastic --	--	GetIsID == 1	MaleChild01	DLC03WQ	Topic	GREETING	FormID 01003814	0	DLC03WQ_GREETING_00003814_1	Data\Sound\Voice\BrokenSteel.esm\MaleChild01\DLC03WQ_GREETING_00003814_1.mp3	File Not Found		GREETING	--	I'd stay away from the boss. He's in one of his moods again. Surprise 50	mildly sarcastic --	--	GetIsID == 1	MaleChild01	MS02	Topic	GREETING	FormID 000A35D9	0	MS02_GREETING_000A35D9_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_GREETING_000A35D9_1.mp3	File Not Found		GREETING	--	Can't talk now. They're fighting! This is awesome! Happy 75	(quickly) with extreme excited --	--	GetIsID == 1	MaleChild01	MS02	Topic	GREETING	FormID 000371EB	0	MS02_GREETING_000371EB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_GREETING_000371EB_1.mp3	File Not Found		GREETING	--	I don't wanna talk to you. You killed my Uncle Roe. Sad 75 --	--	GetIsID == 1	MaleChild01	MS02	Topic	GREETING	FormID 000A35DA	0	MS02_GREETING_000A35DA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_GREETING_000A35DA_1.mp3	File Not Found		GREETING	--	Go away! I hate you! Anger 75 --	--	GetIsID == 1	MaleChild01	MS02	Topic	GREETING	FormID 00096378	0	MS02_GREETING_00096378_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02_GREETING_00096378_1.mp3	File Not Found		GREETING	--	Oh man! Did you see it! Did you see it? The AntAgonizer was all like, "Fear me!" But the Mechanist was all, "Stop, evil-doer!" Happy 75	(quickly) with extreme excited --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C1	0	GenericCri_GREETING_0004C0C1_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C1_1.mp3	File Not Found		GREETING	--	Please don't hurt me. Fear 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C2	0	GenericCri_GREETING_0004C0C2_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C2_1.mp3	File Not Found		GREETING	--	You're the bad man that hurts people, aren't you? Fear 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C3	0	GenericCri_GREETING_0004C0C3_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C3_1.mp3	File Not Found		GREETING	--	You're the bad lady that hurts people, aren't you? Fear 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C4	0	GenericCri_GREETING_0004C0C4_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C4_1.mp3	File Not Found		GREETING	--	I remember you. You're mean. Anger 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C5	0	GenericCri_GREETING_0004C0C5_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C5_1.mp3	File Not Found		GREETING	--	What do you want, meanie? Anger 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C6	0	GenericCri_GREETING_0004C0C6_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C6_1.mp3	File Not Found		GREETING	--	You shouldn't take things that don't belong to you. Anger 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C7	0	GenericCri_GREETING_0004C0C7_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C7_1.mp3	File Not Found		GREETING	--	You're bad. I don't think I should talk to you. Fear 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C8	0	GenericCri_GREETING_0004C0C8_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C8_1.mp3	File Not Found		GREETING	--	Do you like being bad? Or is it just you can't help it? Fear 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C9	0	GenericCri_GREETING_0004C0C9_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C9_1.mp3	File Not Found		GREETING	--	I bet you're so bad because your mom didn't love you. Fear 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0CA	0	GenericCri_GREETING_0004C0CA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0CA_1.mp3	File Not Found		GREETING	--	I've heard of you. You're one of the good guys! Happy 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0CB	0	GenericCri_GREETING_0004C0CB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0CB_1.mp3	File Not Found		GREETING	--	It makes me feel safer knowing you're around. Happy 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0CC	0	GenericCri_GREETING_0004C0CC_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0CC_1.mp3	File Not Found		GREETING	--	You're my hero, mister. I want to be just like you when I grow up. Happy 50 --	--	GetIsID == 1	MaleChild01	DialogueCanterburyCommons	Topic	GREETING	FormID 000A35D8	0	DialogueCa_GREETING_000A35D8_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCa_GREETING_000A35D8_1.mp3	File Not Found		GREETING	--	Go away! I hate you! Anger 75 --	--	GetIsID == 1	MaleChild01	DialogueCanterburyCommons	Topic	GREETING	FormID 00059403	0	DialogueCa_GREETING_00059403_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCa_GREETING_00059403_1.mp3	File Not Found		GREETING	--	Oh, um, hey. You're new here, right? I'm Derek. I do odd jobs around town, nothing important. Surprise 25 --	--	GetIsID == 1	MaleChild01	DialogueCanterburyCommons	Topic	GREETING	FormID 00059403	1	DialogueCa_GREETING_00059403_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCa_GREETING_00059403_3.mp3	File Not Found		GREETING	--	You'd probably rather talk to my uncle, Ernest Roe. He can give you the official welcome and everything. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCanterburyCommons	Topic	GREETING	FormID 00059404	0	DialogueCa_GREETING_00059404_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCa_GREETING_00059404_1.mp3	File Not Found		GREETING	--	Umm, yes? Fear 15 --	--	--	MaleChild01	GenericKids	Topic	GREETING	FormID 0004C198	0	GenericKids_GREETING_0004C198_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GREETING_0004C198_1.mp3	File Not Found		GREETING	--	Yeah? What do you want? Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	GREETING	FormID 0004C19A	0	GenericKids_GREETING_0004C19A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GREETING_0004C19A_1.mp3	File Not Found		GREETING	--	What's up? Neutral 20 --	--	--	MaleChild01	GenericKids	Topic	GREETING	FormID 0004C19E	0	GenericKids_GREETING_0004C19E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GREETING_0004C19E_1.mp3	File Not Found		GREETING	--	Hi there, mister. You need something? Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	GREETING	FormID 0004C19F	0	GenericKids_GREETING_0004C19F_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GREETING_0004C19F_1.mp3	File Not Found		GREETING	--	Hi there, miss. Can I help you with something? Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	GREETING	FormID 0004C1A1	0	GenericKids_GREETING_0004C1A1_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GREETING_0004C1A1_1.mp3	File Not Found		GREETING	--	Hello again. Did you need something else? Happy 20 --	--	--	MaleChild01	GenericKids	Topic	GREETING	FormID 0004C1A3	0	GenericKids_GREETING_0004C1A3_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GREETING_0004C1A3_1.mp3	File Not Found		GREETING	--	I'm not supposed to talk to strangers. Anger 20	sullenly --	--	--	MaleChild01	GenericKids	Topic	GREETING	FormID 0004C1A5	0	GenericKids_GREETING_0004C1A5_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GREETING_0004C1A5_1.mp3	File Not Found		GREETING	--	I doubt I can help you. I'm just a kid, you know. Anger 20	sullenly --	--	--	MaleChild01	Generic	Topic	GREETING	FormID 000038C2	0	Generic_GREETING_000038C2_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_GREETING_000038C2_1.mp3	File Not Found		GREETING	--	Yeah? Neutral 50 --	--	--	MaleChild01	Generic	Topic	GREETING	FormID 0004C18B	0	Generic_GREETING_0004C18B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_GREETING_0004C18B_1.mp3	File Not Found		GREETING	--	Hey there. Neutral 50 --	--	GetIsID == 1	MaleChild01	MS02Fin	Conversation	HELLO	FormID 000A9D69	0	MS02Fin_HELLO_000A9D69_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MS02Fin_HELLO_000A9D69_1.mp3	File Not Found		HELLO	--	Aw, you made this place get so boring. Anger 15	bored frustration --	--	GetIsID == 1	MaleChild01	DialogueCanterburyCommons	Conversation	HELLO	FormID 0005BA6C	0	DialogueCa_HELLO_0005BA6C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCa_HELLO_0005BA6C_1.mp3	File Not Found		HELLO	--	Heya! Happy 25 --	--	GetIsID == 1	MaleChild01	DialogueCanterburyCommons	Conversation	HELLO	FormID 0005BA6D	0	DialogueCa_HELLO_0005BA6D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCa_HELLO_0005BA6D_1.mp3	File Not Found		HELLO	--	'Scuse me! Happy 25 --	--	GetIsID == 1	MaleChild01	DialogueCanterburyCommons	Conversation	HELLO	FormID 0005BA7D	0	DialogueCa_HELLO_0005BA7D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCa_HELLO_0005BA7D_1.mp3	File Not Found		HELLO	--	Go away! Fear 50	has a crush on her, and a little nervous to talk with her --	--	GetIsID == 1	MaleChild01	DialogueCanterburyCommons	Conversation	HELLO	FormID 000A35D7	0	DialogueCa_HELLO_000A35D7_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCa_HELLO_000A35D7_1.mp3	File Not Found		HELLO	--	Umm... Hi, miss. I mean, Machete. Things okay with the, umm, guarding? Fear 15	has a crush on her, and a little nervous to talk with her --	--	GetIsID == 1	MaleChild01	DialogueCanterburyCommons	Conversation	HELLO	FormID 0005BA7E	0	DialogueCa_HELLO_0005BA7E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCa_HELLO_0005BA7E_1.mp3	File Not Found		HELLO	--	Hey, Machete. You on guard? I mean, of course you are. I mean, umm, never mind. Fear 15	Flustered and nervous to talk to the girl. --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E601	0	GenericKids_HELLO_0004E601_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E601_1.mp3	File Not Found		HELLO	--	What's your problem? Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E602	0	GenericKids_HELLO_0004E602_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E602_1.mp3	File Not Found		HELLO	--	You're funny looking. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E607	0	GenericKids_HELLO_0004E607_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E607_1.mp3	File Not Found		HELLO	--	Hi. How are you today? Happy 50 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E608	0	GenericKids_HELLO_0004E608_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E608_1.mp3	File Not Found		HELLO	--	Are you okay? Happy 50 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E609	0	GenericKids_HELLO_0004E609_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E609_1.mp3	File Not Found		HELLO	--	What are you doing? Happy 50 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E60A	0	GenericKids_HELLO_0004E60A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E60A_1.mp3	File Not Found		HELLO	--	Hey. Anything going on? Happy 50 --	--	GetIsID == 1	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E60B	0	GenericKids_HELLO_0004E60B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E60B_1.mp3	File Not Found		HELLO	--	Howdy mister.	Happy 25 --	--	GetIsID == 1	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E60C	0	GenericKids_HELLO_0004E60C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E60C_1.mp3	File Not Found		HELLO	--	Hi there, miss. Happy 25 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E60D	0	GenericKids_HELLO_0004E60D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E60D_1.mp3	File Not Found		HELLO	--	Hello. Neutral 25 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E60E	0	GenericKids_HELLO_0004E60E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E60E_1.mp3	File Not Found		HELLO	--	Hi. Neutral 25 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E60F	0	GenericKids_HELLO_0004E60F_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E60F_1.mp3	File Not Found		HELLO	--	Hi there. Neutral 25 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E610	0	GenericKids_HELLO_0004E610_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E610_1.mp3	File Not Found		HELLO	--	What? Neutral 25 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E611	0	GenericKids_HELLO_0004E611_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E611_1.mp3	File Not Found		HELLO	--	Hi. Neutral 25 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E612	0	GenericKids_HELLO_0004E612_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E612_1.mp3	File Not Found		HELLO	--	Hey. Neutral 25 --	--	--	MaleChild01	Generic	Conversation	HELLO	FormID 00020435	0	Generic_HELLO_00020435_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_HELLO_00020435_1.mp3	File Not Found		HELLO	--	Hello. Neutral 50 --	--	--	MaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345B5	0	GenericFriendlyFire_Hit_000345B5_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericFriendlyFire_Hit_000345B5_1.mp3	File Not Found		Hit	--	Don't do that again. Last warning. Anger 50	friendly fire --	--	--	MaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345B6	0	GenericFriendlyFire_Hit_000345B6_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericFriendlyFire_Hit_000345B6_1.mp3	File Not Found		Hit	--	What are you doing? Surprise 100	friendly fire --	--	--	MaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345B7	0	GenericFriendlyFire_Hit_000345B7_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericFriendlyFire_Hit_000345B7_1.mp3	File Not Found		Hit	--	Watch it! Surprise 100	friendly fire --	--	--	MaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345B8	0	GenericFriendlyFire_Hit_000345B8_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericFriendlyFire_Hit_000345B8_1.mp3	File Not Found		Hit	--	Cut that out! Surprise 100	friendly fire --	--	--	MaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345B9	0	GenericFriendlyFire_Hit_000345B9_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericFriendlyFire_Hit_000345B9_1.mp3	File Not Found		Hit	--	I'm on your side! Surprise 100	friendly fire --	--	--	MaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345BA	0	GenericFriendlyFire_Hit_000345BA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericFriendlyFire_Hit_000345BA_1.mp3	File Not Found		Hit	--	What do you think you're doing? Surprise 100	friendly fire --	--	--	MaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345BB	0	GenericFriendlyFire_Hit_000345BB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericFriendlyFire_Hit_000345BB_1.mp3	File Not Found		Hit	--	Careful with that! Surprise 100	friendly fire --	--	--	MaleChild01	GenericKids	Combat	Hit	FormID 0005201B	0	GenericKids_Hit_0005201B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Hit_0005201B_1.mp3	File Not Found		Hit	--	Ow! Pained 100 --	--	--	MaleChild01	GenericKids	Combat	Hit	FormID 0005201C	0	GenericKids_Hit_0005201C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Hit_0005201C_1.mp3	File Not Found		Hit	--	Help! Pained 100 --	--	--	MaleChild01	Generic	Combat	Hit	FormID 00015122	0	Generic_Hit_00015122_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_00015122_1.mp3	File Not Found		Hit	--	Ugh! Pained 100	getting hit/wounded in combat --	--	--	MaleChild01	Generic	Combat	Hit	FormID 000208D8	0	Generic_Hit_000208D8_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_000208D8_1.mp3	File Not Found		Hit	--	Ugh! Pained 100	getting hit/wounded in combat --	--	--	MaleChild01	Generic	Combat	Hit	FormID 00015123	0	Generic_Hit_00015123_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_00015123_1.mp3	File Not Found		Hit	--	Oof! Pained 100	getting hit/wounded in combat --	--	--	MaleChild01	Generic	Combat	Hit	FormID 000208DA	0	Generic_Hit_000208DA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_000208DA_1.mp3	File Not Found		Hit	--	Oof! Pained 100	getting hit/wounded in combat --	--	--	MaleChild01	Generic	Combat	Hit	FormID 00015124	0	Generic_Hit_00015124_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_00015124_1.mp3	File Not Found		Hit	--	Argh! Pained 100 --	--	--	MaleChild01	Generic	Combat	Hit	FormID 000208DC	0	Generic_Hit_000208DC_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_000208DC_1.mp3	File Not Found		Hit	--	Argh! Pained 100 --	--	--	MaleChild01	Generic	Combat	Hit	FormID 00015125	0	Generic_Hit_00015125_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_00015125_1.mp3	File Not Found		Hit	--	Ahh! Pained 100	getting hit/wounded in combat --	--	--	MaleChild01	Generic	Combat	Hit	FormID 000208DE	0	Generic_Hit_000208DE_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_000208DE_1.mp3	File Not Found		Hit	--	Ahh! Pained 100	getting hit/wounded in combat --	--	--	MaleChild01	Generic	Combat	Hit	FormID 00015126	0	Generic_Hit_00015126_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_00015126_1.mp3	File Not Found		Hit	--	Ugh! Pained 100 --	--	--	MaleChild01	Generic	Combat	Hit	FormID 000208E0	0	Generic_Hit_000208E0_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_000208E0_1.mp3	File Not Found		Hit	--	Ugh! Pained 100 --	--	--	MaleChild01	Generic	Combat	Hit	FormID 000208E1	0	Generic_Hit_000208E1_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_000208E1_1.mp3	File Not Found		Hit	--	Ugh! Pained 100 --	--	--	MaleChild01	Generic	Combat	Hit	FormID 00015127	0	Generic_Hit_00015127_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_00015127_1.mp3	File Not Found		Hit	--	Hmph! Pained 100 --	--	--	MaleChild01	Generic	Combat	Hit	FormID 000208E2	0	Generic_Hit_000208E2_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_000208E2_1.mp3	File Not Found		Hit	--	Hmph! Pained 100 --	--	--	MaleChild01	Generic	Combat	Hit	FormID 000208E3	0	Generic_Hit_000208E3_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_000208E3_1.mp3	File Not Found		Hit	--	Hmph! Pained 100 --	--	--	MaleChild01	Generic	Conversation	IdleChatter	FormID 000459CA	0	Generic_IdleChatter_000459CA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_IdleChatter_000459CA_1.mp3	File Not Found		Idle Chatter	--	 	Neutral 50	Muttering to yourself while dreaming --	--	--	MaleChild01	Generic	Conversation	IdleChatter	FormID 000459CB	0	Generic_IdleChatter_000459CB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_IdleChatter_000459CB_1.mp3	File Not Found		Idle Chatter	--	 	Neutral 50	 Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring. --	--	--	MaleChild01	Generic	Conversation	IdleChatter	FormID 00049036	0	Generic_IdleChatter_00049036_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_IdleChatter_00049036_1.mp3	File Not Found		Idle Chatter	--	 	Neutral 50	 Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring. --	--	--	MaleChild01	Generic	Detection	LostIdle	FormID 0002FC20	0	Generic_LostIdle_0002FC20_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_LostIdle_0002FC20_1.mp3	File Not Found		LostIdle	--	Come out, come out, wherever you are! Neutral 50 --	--	--	MaleChild01	Generic	Detection	LostToCombat	FormID 0002FC18	0	Generic_LostToCombat_0002FC18_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_LostToCombat_0002FC18_1.mp3	File Not Found		LostToCombat	--	There you are! Neutral 50 --	--	--	MaleChild01	Generic	Detection	LostToNormal	FormID 00052051	0	Generic_LostToNormal_00052051_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_LostToNormal_00052051_1.mp3	File Not Found		LostToNormal	--	Nobody here anymore. Neutral 50 --	--	--	MaleChild01	GenericKids	Combat	Murder	FormID 00050FF8	0	GenericKids_Murder_00050FF8_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Murder_00050FF8_1.mp3	File Not Found		Murder	--	You killed him! Fear 50 --	--	--	MaleChild01	GenericKids	Combat	Murder	FormID 00050FF9	0	GenericKids_Murder_00050FF9_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Murder_00050FF9_1.mp3	File Not Found		Murder	--	You killed her! Fear 50 --	--	--	MaleChild01	GenericKids	Combat	Murder	FormID 00050FFB	0	GenericKids_Murder_00050FFB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Murder_00050FFB_1.mp3	File Not Found		Murder	--	Oh no!	Fear 50 --	--	--	MaleChild01	GenericKids	Combat	Murder	FormID 00050FFD	0	GenericKids_Murder_00050FFD_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Murder_00050FFD_1.mp3	File Not Found		Murder	--	Aaaah! Fear 50	scream in terror --	--	--	MaleChild01	Generic	Detection	NormalToAlert	FormID 0002FC23	0	Generic_NormalToAlert_0002FC23_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_NormalToAlert_0002FC23_1.mp3	File Not Found		NormalToAlert	--	What was that? Neutral 50 --	--	--	MaleChild01	Generic	Detection	NormalToCombat	FormID 000208E5	0	Generic_NormalToCombat_000208E5_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_NormalToCombat_000208E5_1.mp3	File Not Found		StartCombat	--	Over here! Neutral 50 --	--	--	MaleChild01	GenericKids	Miscellaneous	ObserveCombat	FormID 0004C25C	0	GenericKids_ObserveCombat_0004C25C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_ObserveCombat_0004C25C_1.mp3	File Not Found		ObserveCombat	--	Look out! Fear 50 --	--	--	MaleChild01	GenericKids	Miscellaneous	ObserveCombat	FormID 0004C25D	0	GenericKids_ObserveCombat_0004C25D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_ObserveCombat_0004C25D_1.mp3	File Not Found		ObserveCombat	--	Let's get out of here! Fear 50 --	--	--	MaleChild01	GenericKids	Miscellaneous	ObserveCombat	FormID 0004C25E	0	GenericKids_ObserveCombat_0004C25E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_ObserveCombat_0004C25E_1.mp3	File Not Found		ObserveCombat	--	Fight! Fear 50 --	--	--	MaleChild01	GenericKids	Combat	Pickpocket	FormID 00050FE6	0	GenericKids_Pickpocket_00050FE6_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Pickpocket_00050FE6_1.mp3	File Not Found		Pickpocket	--	That's stealing! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Pickpocket	FormID 00050FE7	0	GenericKids_Pickpocket_00050FE7_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Pickpocket_00050FE7_1.mp3	File Not Found		Pickpocket	--	You're in trouble now! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Pickpocket	FormID 00050FEA	0	GenericKids_Pickpocket_00050FEA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Pickpocket_00050FEA_1.mp3	File Not Found		Pickpocket	--	Help, he's robbing me! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Pickpocket	FormID 00050FEB	0	GenericKids_Pickpocket_00050FEB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Pickpocket_00050FEB_1.mp3	File Not Found		Pickpocket	--	Help, she's robbing me! Anger 50 --	--	--	MaleChild01	GenericKids	Topic	PLAYERFIREWEAPON	FormID 0004C1A9	0	GenericKid_PLAYERFIREWEAPO_0004C1A9_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERFIREWEAPO_0004C1A9_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Whoa! Are you like... some kind of crazy person? Happy 25 --	--	--	MaleChild01	GenericKids	Topic	PLAYERFIREWEAPON	FormID 0004C1AA	0	GenericKid_PLAYERFIREWEAPO_0004C1AA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERFIREWEAPO_0004C1AA_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Do that again! Happy 25 --	--	--	MaleChild01	GenericKids	Topic	PLAYERFIREWEAPON	FormID 0004C1AB	0	GenericKid_PLAYERFIREWEAPO_0004C1AB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERFIREWEAPO_0004C1AB_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Cool. Can I try? Happy 25 --	--	--	MaleChild01	GenericKids	Topic	PLAYERINIRONSITES	FormID 0004C170	0	GenericKid_PLAYERINIRONSIT_0004C170_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERINIRONSIT_0004C170_1.mp3	File Not Found		PLAYER IN IRON SITES	--	You're not going to shoot me, are you? Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	PLAYERINIRONSITES	FormID 0004C171	0	GenericKid_PLAYERINIRONSIT_0004C171_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERINIRONSIT_0004C171_1.mp3	File Not Found		PLAYER IN IRON SITES	--	Is that loaded? Let me try it! Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	PLAYERINIRONSITES	FormID 0004C172	0	GenericKid_PLAYERINIRONSIT_0004C172_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERINIRONSIT_0004C172_1.mp3	File Not Found		PLAYER IN IRON SITES	--	Hey, I can almost see right down the barrel! Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	PLAYERLOCKEDOBJECT	FormID 0004D552	0	GenericKid_PLAYERLOCKEDOBJ_0004D552_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERLOCKEDOBJ_0004D552_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	I don't think that belongs to you. Neutral 20 --	--	--	MaleChild01	GenericKids	Topic	PLAYERLOCKEDOBJECT	FormID 0004D553	0	GenericKid_PLAYERLOCKEDOBJ_0004D553_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERLOCKEDOBJ_0004D553_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	Is that yours? Neutral 20 --	--	--	MaleChild01	GenericKids	Topic	PLAYERLOCKEDOBJECT	FormID 0004D554	0	GenericKid_PLAYERLOCKEDOBJ_0004D554_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERLOCKEDOBJ_0004D554_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	I don't think you should mess with that. Neutral 20