Wernher

 is an escaped slave from The Pitt in the year 2277.

Background
It is subsequently revealed that Wernher was once Ashur's lieutenant, however he was banished to slavery after attempting a coup to overthrow Ashur; it's also suggested by Sandra that he tried to steal Marie. After being made a slave, he saw what was being done to them and how they're turned into Trogs, Werhner escaped from The Pitt, using his knowledge of electronics to deactivate his collar and requests assistance from the Lone Wanderer, through means of a radio broadcast, in helping with a slave rebellion, though not out of any particular love for the slaves. Instead it is merely an attempt to get back at Ashur and the rest of the city.

Relationships

 * Midea - Friend
 * Pitt Slaves - Leader

Daily schedule
After you complete the main quest line for the Pitt, Werhner will just stand around in the Pitt Downtown.

Effects of player actions
He will become hostile towards the player, if the player sides with the slavers.

Behind the scenes

 * Wernher may be a reference to S. D. "Snake" Plissken from John Carpenter's Escape from New York and Escape from L.A.

Bugs

 * There is a bug where Wernher, after killing all the raiders in the first battle upon entering the Pitt map, will continually shoot at the Pitt leader whom he first talks to whether or not she's dead already. He will eventually stop. This can also be resolved by saving and then reloading the save, or initiating a conversation with him.
 * There is a bug in which Wernher's left eye is fluorescent yellow. This is sparked from approaching him from different angles. It's just a minor glitch that doesn't seem to resolve itself.
 * There is a bug where after killing all of the raiders Wernher will start walking across the bridge and get himself killed if the mines aren't disabled.
 * Wernher may inexplicably become hostile to the player. If so, he cannot be killed. The console can be used to fix this glitch on the PC. Xbox 360 users can wait outside his hideout for three full days to reset Wernher's AI, after which he will proceed normally.
 * There is a bug where after killing Wernher and going back to the Trainyard, you will see his dead body right next to the cart.
 * Wernher was confronted near Oasis.
 * When killing Wernher in his hideout and returning 1 or 2 days later he may be standing briefly as a live NPC and then explodes like might happen with the Bloody Mess perk you can do this repeatedly until he disappears.

Appearances
Wernher appears in The Pitt add-on for Fallout 3.

Вернер