NCR Ranger Safehouse

The  is a location in the Mojave Wasteland, located east of Junction 15 Railway Station and north-west of Black Mountain. The safehouse is hidden in a rock face, and requires a key to enter. The key can be received from Colonel James Hsu at Camp McCarran after gaining a reputation of Liked with the New California Republic (NCR).

Layout
The region around the safehouse is heavily infested by deathclaws specifically the stronger version found in Quarry Junction, and radscorpions. An NCR ranger named Gomez visits the safehouse occasionally, and the player can request a small amount of a specific ammo type from her every few days.

There are three rooms inside the safehouse: a dining room, the bedroom and a generator room for the electricity. The safehouse contains seven usable beds, seven footlockers, two lockers, several racks of shelves, a reloading bench, and a water fountain which gives zero rads.

Notable loot

 * NCR salvaged power armor and Salvaged Power Helmet.
 * NCR Ranger patrol armor and Ranger Hat.
 * NCR Ranger combat armor and Ranger Helmet.
 * Hunting revolver.
 * Assault carbine.
 * Trail carbine.
 * .44 Special rounds


 * After playing through the Dead Money or Honest Hearts add-on quests all the " Notable loot " listed above will be respawned one time,(once even if both add-ons are played).

Bugs

 * Sometimes the armors (including the Ranger Combat armor) may not appear in the safehouse.
 * ED-E can get stuck in the low doorways inside the safehouse. Players should be careful when walking into the rooms with ED-E in tow. Nudging ED-E out by walking into him does not work due to the solid door frame he's stuck on. The room also becomes inaccessible. In Casual mode, shooting ED-E free by knocking him unconscious and then picking him up and moving him works. The best way to detect this bug is to always check if ED-E is following after leaving the safehouse. If not, the player should reload a save.
 * Weapons and armor sometimes do not appear inside the safehouse at all. Possible Fix - the content seems to be linked to the patch update (same one which has bug preventing sending companions to Lucky 38). If you update before entering, clear the place of all the loot then leave the safehouse (i.e. back into wasteland) then resave and clear the update cache, you should have all the loot still.
 * Ranger Gomez sometimes appears unconscious when you enter the safehouse. Be warned, do not kill her or touch her. If you do, she will disappear, and the NCR will shoot at you, even if you're Idolized, or wearing NCR armor. Avoid touching her, and enter through the second door. Sleep in one of the beds for twenty-four hours. Gomez should return to normal.
 * After discovering the location, an NCR sergeant and an NCR soldier may come and talk to you. Afterward, when fast-travelling to the NCR Ranger safehouse, the door can be locked with no option to do anything, and the rocks along the path will not be solid.
 * After exiting the safehouse when walking up the small hill directly in front of you, in first person it appears you are bouncing up and down going through the ground and back up, upon going into 3rd person the game freezes. If you have the NCR Ranger Combat Armor equipped it may start acting like a power armor (equips weapons like if you had power armor equipped and moves differently).
 * After the new update (1.3), the safehouse may replenish it's weapons and armor and any stored items may be lost.
 * After taking NCR armor in the building, putting it on, and leaving with it, your reputation with the NCR may reset to Neutral even after you take the armor off. can be fixed by rasing or lowering your reputation with any faction.
 * Sometimes, James Hsu will not give you the key to the ranger safehouse, even if you do all the quests at Camp McCarran. This seemed to be fixed by the recent patches.

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