Wolf (Fallout 76)

Wolves are creatures found in Appalachia in 2102.

Biology
Unlike most other creatures in the wasteland, wolves do not have any visible mutations. They are one of the few creatures seemingly unaffected by the radiation, maintaining consistent coats of fur. Despite the lack of external mutations, wolves still harness pointed teeth and sharp claws that, when paired with fierce green eyes, persevere their ferocious nature.

Gameplay attributes
Wolves usually travel in packs and charge hastily at enemies to attack. They can prove to be tough opponents when together, easily being able to overpower lone player characters in close quarters.

Wolf
The base variant, with the attributes mentioned above.

Glowing wolf
Glowing wolves represent an upper-tier subtype of their species and deal additional radiation damage on hit. Like all glowing creature variants, they boast significantly higher resistances and damage output than their weaker cousins. Their threat level should therefore not be underestimated.

Scorched wolf
A wolf that has been infected with the Scorched Plague.

Prime wolf
A prime variant, encountered during the Primal Cuts event.

Locations

 * A couple can be found on the unmarked BoS cemetery outside Huntersville's southeast entrance.
 * Three can be found reliably northwest of Widow's Perch.
 * A large amount can be found during the Leader of the Pack event.

Notable wolves

 * The Beast of Beckley
 * Pup of the Beast

Appearances
Wolves appear in Fallout 76.