Hit Points

Hit Points, abbrevieated as HP, are a game mechanic used to measure the health of a character. During combat, wounded characters loss HP. When a character gains a new level, additional HP is awarded. Should a character be reduced to 0 HP, the character dies. Needless to say, HP is an important character statistic to be monitored during play.

Starting HP is 15 + Strength + ( 2 * Endurance ).

HP per level is ( Endurance / 2 ) + 2 + [ 4 * (Level of Lifegiver) )].