Module:Icons

local p = {} local iconTip = { ["ability"] = "Ability", ["ac"] = "Armor class", ["acid"] = "Acid", ["action"] = "Armor class", ["amber"] = "Uncorroborrated fact", ["ammo"] = "Ammunition", ["android"] = "Android OS", ["ap"] = "Action points", ["apple"] = "Apple iOS", ["AR"] = "All Roads", ["armorwb"] = "Armor workbench", ["attack"] = "Attack", ["big gun"] = "Big Gun, direct fire", ["bigger gun"] = "Big Gun, area of effect", ["blade"] = "Bladed melee weapon", ["bleed"] = "Bleed", ["blunt"] = "Blunt melee weapon", ["bonus effect"] = "Bonus effect", ["boss"] = "High level character", ["bronze"] = "Bronze", ["caravan"] = "Plays caravan", ["cards"] = "Cards", ["chance"] = "Armor class", ["check"] = "Armor class", ["checkbrown"] = "Armor class", ["chemst"] = "Chemistry station", ["companion"] = "Companion", ["confidence"] = "Confidence", ["cookst"] = "Cooking station", ["craft"] = "Crafting", ["crit dmg"] = "Critical damage", ["crit effect"] = "Critical effect", ["crit"] = "Critical damage", ["cross"] = "No", ["crosshair"] = "Attack", ["cut"] = "Cut content", ["D20"] = "Fallout Pen and Paper d20", ["dam/ap"] = "Damage per action point", ["damage"] = "Damage", ["dap"] = "Armor class", ["dead"] = "Dead", ["defense"] = "Defense", ["detect"] = "Detection", ["detection"] = "Detection", ["dial"] = "Dialogue", ["dialogue"] = "Dialogue", ["dislike"] = "Dislike", ["distance"] = "Distance", ["doctor"] = "Doctor", ["dps"] = "Damage per second", ["dr"] = "Damage resistance", ["dt"] = "Damage threshold", ["effect"] = "Effect", ["electrical"] = "Electrical", ["emp"] = "EMP", ["energy"] = "Energy", ["enslave"] = "Can be enslaved", ["essential"] = "Essential", ["experience"] = "Experience points", ["explmill"] = "Explosives mill", ["explosion"] = "Explosion", ["eye"] = "Detection", ["facebook"] = "Facebook", ["FB"] = "Fallout Bible", ["FBG"] = "Fallout: The Board Game", ["FBGNC"] = "New California (add-on)", ["FBGWW"] = "Fallout: Wasteland Warfare", ["FILM"] = "Fallout (film)", ["fire"] = "Fire", ["fist"] = "Fist", ["FNV"] = "Fallout: New Vegas", ["FNVDM"] = "Dead Money", ["FNVGRA"] = "Gun Runners' Arsenal", ["FNVHH"] = "Honest Hearts", ["FNVLR"] = "Lonesome Road (add-on)", ["FNVOWB"] = "Old World Blues (add-on)", ["fnvww"] = "Wild Wasteland", ["FO1"] = "Fallout", ["FO2"] = "Fallout 2", ["FO3"] = "Fallout 3", ["FO3BS"] = "Broken Steel", ["FO3MZ"] = "Mothership Zeta (add-on)", ["FO3OA"] = "Operation: Anchorage (add-on)", ["FO3PL"] = "Point Lookout (add-on)", ["FO3TP"] = "The Pitt (add-on)", ["FO4"] = "Fallout 4", ["FO4AUT"] = "Automatron (add-on)", ["FO4CC"] = "Creation Club", ["fo4chain01"] = "Four key chain", ["fo4chain02"] = "Five key chain", ["FO4CW"] = "Contraptions Workshop", ["FO4FH"] = "Far Harbor (add-on)", ["fo4gencard"] = "Generic keycard", ["fo4holo"] = "Holotape", ["fo4key01"] = "Quantum key", ["fo4key02"] = "Toy rocketship key", ["fo4key03"] = "Vault Boy key", ["fo4note"] = "Note", ["FO4NW"] = "Nuka-World (add-on)", ["fo4vaultid"] = "Vault ID card", ["FO4VR"] = "Fallout 4 VR", ["FO4VW"] = "Vault-Tec Workshop", ["FO4WW"] = "Wasteland Workshop", ["FO76"] = "Fallout 76", ["FOBOS"] = "Fallout: Brotherhood of Steel", ["FOBOS2"] = "Fallout: Brotherhood of Steel 2", ["foodpr"] = "Food processor", ["FOS"] = "Fallout Shelter", ["FOT"] = "Fallout Tactics", ["FOT2"] = "Fallout Tactics 2", ["FOX"] = "Fallout Extreme", ["frost"] = "Frost", ["gamerscore"] = "Gamerscore", ["gas"] = "Gas", ["gold"] = "Gold", ["green"] = "Reliable fact", ["grenade"] = "Grenade", ["group"] = "Group", ["gun"] = "Gun", ["hate"] = "Hate", ["healing rate"] = "Healing rate", ["healing"] = "Healing rate", ["health"] = "Health points", ["heart"] = "Health points", ["hp"] = "Health points", ["image"] = "Image", ["info"] = "Information", ["instagram"] = "Instagram", ["ios"] = "Apple iOS", ["JES"] = "J.E. Sawyer's Fallout RPG", ["jury"] = "Jury Rigging", ["laser"] = "Laser", ["level"] = "Level", ["LH"] = "Lionheart", ["like"] = "Like", ["link"] = "Food processor", ["linkedin"] = "Linkedin", ["love"] = "Love", ["mac"] = "Macintosh Classic or Mac OS X", ["macclassic"] = "Macintosh Classic (≤ MacOS 9)", ["mag"] = "Magazine capacity", ["melee"] = "Melee", ["mentioned"] = "Mentioned", ["merchant"] = "Merchant", ["mine"] = "Mine", ["mod"] = "With mods", ["myspace"] = "Myspace", ["neutral"] = "Neutral", ["neutralface"] = "Neutral", ["no"] = "No", ["nukamix"] = "Nuka-mixer station", ["optional"] = "Optional", ["PA"] = "One Man, and a Crate of Puppets", ["parmorst"] = "Power armor station", ["pbgame"] = "Pip-Boy game", ["pc"] = "PC", ["percent"] = "Chance", ["pistol"] = "Gun", ["plasma"] = "Plasma", ["platinum"] = "Platinum", ["poison"] = "Poison", ["ps3"] = "Playstation 3", ["ps4"] = "Playstation 4", ["PV13"] = "Project V13", ["radiation"] = "Radiation", ["range"] = "Range", ["rarity"] = "Rarity", ["ratio"] = "Ratio", ["red"] = "Unreliable or incorrect statement", ["repair"] = "Repair", ["repeat"] = "Repeat", ["required"] = "Required", ["rifle"] = "Rifle", ["robotwb"] = "Robot workbench", ["semi-required"] = "Sometimes required or at least one required", ["sequence"] = "Sequence", ["shieldbronze"] = "Armor class", ["shieldgold"] = "Damage threshold", ["shieldsilver"] = "Damage resistance", ["shotgun"] = "Shotgun", ["sic"] = "In-game spelling, punctuation and/or grammar", ["silver"] = "Silver", ["smg"] = "Submachine gun", ["sound"] = "Sound", ["spawn"] = "Spawned", ["spread"] = "Spread", ["switch"] = "Nintendo Switch", ["TAR"] = "Project V13", ["temp"] = "Temporary", ["text"] = "Text", ["TORN"] = "TORN", ["tumblr"] = "Tumblr", ["twitch"] = "Twitch", ["twitter"] = "Twitter", ["unarmed"] = "Unarmed", ["VB"] = "Van Buren", ["weapwb"] = "Weapons workbench", ["weight"] = "Weight", ["wild wasteland"] = "Wild Wasteland", ["WIKI"] = "Nukapedia", ["windows"] = "Windows Phone", ["workshop"] = "Workshop", ["ww"] = "Wild Wasteland", ["xbox360"] = "Xbox 360", ["xboxone"] = "Xbox One", ["xp"] = "Experience points", ["yes"] = "Yes", } local gameIcon = { ["ability"] = "Icon ability.png", ["ac|shieldbronze"] = "Icon shield bronze.png", ["acid"] = "Icon acid.png", ["action"] = "Icon action.png", ["amber"] = "Icon amber.png", ["ammo"] = "icon ammo.png", ["android"] = "icon android.png", ["ap"] = "Icon action.png", ["appleios"] = "icon appleios.png", ["ios"] = "icon appleios.png", ["AR"] = "gametitle-AR.png", ["armorwb"] = "Fo4_Armor_Work_Icon.png", ["attack"] = "Icon attack.png", ["big gun"] = "Icon heavy weapon.png", ["bigger gun"] = "Icon big gun.png", ["blade"] = "Icon blade.png", ["bleed"] = "Icon bleed.png", ["blunt"] = "Icon blunt.png", ["bonus effect"] = "Icon bonus effect.png", ["boss"] = "FoS Boss.png", ["bronze"] = "Bronze.png", ["caravan"] = "Icon cards.png", ["cards"] = "Icon cards.png", ["chance"] = "Icon chance.png", ["check"] = "Icon check.png", ["checkbrown"] = "Icon check temp.png", ["chemst"] = "Fo4_Chem_Work_Icon.png", ["companion"] = "Icon companion.png", ["confidence"] = "Icon confidence.png", ["cookst"] = "Fo4_Cook_Work_Icon.png", ["craft"] = "Icon crafting.png", ["crit effect"] = "Icon crit effect.png", ["crit"] = "Icon critical damage.png", ["cross"] = "Icon cross.png", ["crosshair"] = "Icon attack.png", ["cut"] = "Icon cut.png", ["D20"] = "gametitle-D20.png", ["damage"] = "Icon damage.png", ["dap"] = "Icon dap.png", ["dead"] = "Icon dead.png", ["defense"] = "Icon shield silver.png", ["detect"] = "Icon eye.png", ["detection"] = "Icon eye.png", ["dial"] = "Icon dialogue.png", ["dialogue"] = "Icon dialogue.png", ["dislike"] = "Dislike.svg", ["distance"] = "Icon range.png", ["doctor"] = "Icon doctor.png", ["dps"] = "Icon dps.png", ["dr"] = "Icon shield silver.png", ["dt"] = "Icon shield gold.png", ["effect"] = "Icon effect.png", ["electrical"] = "Icon electrical.png", ["emp"] = "Icon EMP.png", ["energy"] = "Icon electrical.png", ["enslave"] = "Icon cage.png", ["essential"] = "Icon essential.png", ["experience"] = "Icon XP.png", ["explmill"] = "Icon fo4cw builder.png", ["explosion"] = "Icon explosion.png", ["eye"] = "Icon eye.png", ["facebook"] = "FacebookIcon.png", ["FB"] = "gametitle-FB.png", ["FBG"] = "gametitle-FBG.png", ["FBGNC"] = "gametitle-FBGNC.png", ["FBGWW"] = "gametitle-FBGWW.png", ["FILM"] = "Film.png", ["fire"] = "Icon fire.png", ["fist"] = "Icon fist.png", ["FNV"] = "gametitle-FNV.png", ["FNVCS"] = "gametitle-FNV_CS.png", ["FNVDM"] = "gametitle-FNV_DM.png", ["FNVGRA"] = "gametitle-FNV_GRA.png", ["FNVHH"] = "gametitle-FNV_HH.png", ["FNVLR"] = "gametitle-FNV_LR.png", ["FNVOWB"] = "gametitle-FNV_OWB.png", ["fnvww"] = "Perk wild wasteland.png", ["FO"] = "gametitle-FO1.png", ["FO1"] = "gametitle-FO1.png", ["FO2"] = "gametitle-FO2.png", ["FO3"] = "gametitle-FO3.png", ["FO3BS"] = "gametitle-FO3_BS.png", ["FO3MZ"] = "gametitle-FO3_MZ.png", ["FO3OA"] = "gametitle-FO3_OA.png", ["FO3PL"] = "gametitle-FO3_PL.png", ["FO3TP"] = "gametitle-FO3_TP.png", ["FO4"] = "gametitle-FO4.png", ["FO4AUT"] = "gametitle-FO4_AUT.png", ["FO4CC"] = "gametitle-FO4_CC.png", ["fo4chain01"] = "icon Fo4 chain01.png", ["fo4chain02"] = "icon Fo4 chain02.png", ["FO4CW"] = "gametitle-FO4_CW.png", ["FO4FH"] = "gametitle-FO4_FH.png", ["fo4gencard"] = "icon Fo4 gen keycard.png", ["fo4holo"] = "icon Fo4 holotape.png", ["fo4key01"] = "icon Fo4 key01.png", ["fo4key02"] = "icon Fo4 key02.png", ["fo4key03"] = "icon Fo4 key03.png", ["fo4note"] = "icon Fo4 note.png", ["FO4NW"] = "gametitle-FO4_NW.png", ["fo4vaultid"] = "icon Fo4 vaultid.png", ["FO4VR"] = "gametitle-FO4VR.png", ["FO4VW"] = "gametitle-FO4_VW.png", ["FO4WW"] = "gametitle-FO4_WW.png", ["FO76"] = "gametitle-FO76.png", ["FOBOS"] = "gametitle-FOBOS.png", ["FOBOS2"] = "gametitle-FOBOS2.png", ["foodpr"] = "Icon fo4cw builder.png", ["FOOL"] = "PV13.png", ["FOS"] = "gametitle-FOS.png", ["FOT"] = "gametitle-FOT.png", ["FOT2"] = "gametitle-FOT2.png", ["FOW"] = "gametitle-FOW.png", ["FOX"] = "gametitle-FOX.png", ["FPB"] = "gametitle-FPB.png", ["frost"] = "Icon effect.png", ["FWW"] = "gametitle-FWW.png", ["gamerscore"] = "Gamerscore.svg", ["gas"] = "Icon gas.png", ["gold"] = "Gold.png", ["green"] = "Icon green.png", ["grenade"] = "Icon grenade.png", ["group"] = "Icon group.png", ["gun"] = "Icon gun.png", ["hate"] = "Hate.svg", ["healing rate"] = "Icon healing.png", ["healing"] = "Icon healing.png", ["health"] = "Icon heart.png", ["heart"] = "Icon heart.png", ["hp"] = "Icon heart.png", ["image"] = "Icon image.png", ["info"] = "Icon info.png", ["instagram"] = "Instagram icon.jpg", ["JES"] = "gametitle-JES.png", ["jury"] = "JuryRigging.png", ["laser"] = "Icon laser.png", ["level"] = "Icon level.png", ["LH"] = "gametitle-LH.png", ["like"] = "Like.svg", ["linkedin"] = "Linkedin icon.png", ["love"] = "Love.svg", ["mac"] = "Icon mac.png", ["macclassic"] = "Icon mac.png", ["mag"] = "Assault carbine extended magazines.png", ["melee"] = "Icon melee.png", ["mentioned"] = "Icon mentioned.png", ["merchant"] = "Icon merchant.png", ["mine"] = "Icon mine.png", ["mod"] = "Icon plus.png", ["myspace"] = "Myspace icon.png", ["neutral"] = "Icon neutral.png", ["neutralface"] = "Neutral.svg", ["no"] = "Icon cross.png", ["nukamix"] = "Icon Nuka-mixer station.png", ["optional"] = "Icon optional.png", ["PA"] = "Penny Arcade.gif", ["parmorst"] = "Fo4_Power_Work_Icon.png", ["pbgame"] = "Fo4_Pip-Boy game.png", ["pc"] = "Icon pc.png", ["percent"] = "Icon chance.png", ["pistol"] = "Icon gun.png", ["plasma"] = "Icon plasma.png", ["platinum"] = "Plat.png", ["poison"] = "Icon poison.png", ["ps3"] = "Icon ps3.png", ["ps4"] = "Icon ps4.png", ["PV13"] = "PV13.png", ["radiation"] = "Icon radiation.png", ["range"] = "Icon range.png", ["rarity"] = "Icon rarity.png", ["ratio"] = "Icon ratio.png", ["red"] = "Icon red.png", ["repair"] = "Icon repair.png", ["repeat"] = "Icon repeat.png", ["required"] = "Icon required.png", ["rifle"] = "Icon rifle.png", ["robotwb"] = "Icon robot workbench.png", ["semi-required"] = "Icon semi-required.png", ["sequence"] = "Icon sequence.png", ["shieldgold"] = "Icon shield gold.png", ["shieldsilver"] = "Icon shield silver.png", ["shotgun"] = "Icon shotgun.png", ["sic"] = "Icon sic.png", ["silver"] = "Silver.png", ["smg"] = "Icon smg.png", ["sound"] = "Icon sound.png", ["spawn"] = "Icon spawn.png", ["spread"] = "Icon spread.png", ["switch"] = "Nintendo Switch icon.png", ["TAR"] = "gametitle-TAR.jpg", ["temp"] = "Icon check temp.png", ["text"] = "Icon text.png", ["TORN"] = "gametitle-TORN.png", ["tumblr"] = "Tumblr Icon.png", ["twitch"] = "Twitch icon.png", ["twitter"] = "Twitter icon.jpg", ["unarmed"] = "Icon unarmed.png", ["VB"] = "gametitle-VB.png", ["weapwb"] = "Fo4_Weapon_Work_Icon.png", ["weight"] = "Icon weight.png", ["WIKI"] = "gametitle-Wiki.png", ["wild wasteland"] = "Perk wild wasteland.png", ["windows"] = "Icon windows.png", ["workshop"] = "Icon workshop.png", ["ww"] = "Perk wild wasteland.png", ["xbox360"] = "Icon xbox360.png", ["xboxone"] = "Icon xboxone.png", ["xp"] = "Icon XP.png", ["yes"] = "Icon check.png", } local iconSize = { ["small"] = "x10px", ["medium"] = "x14px", ["normal"] = "x14px", ["big"] = "x20px" } function p.Icons(frame) local iconList = mw.text.split(frame.args[1], ",") local iconSetting if frame.args[2] ~= nil and string.len(frame.args[2]) > 0 then iconSetting = tostring(frame.args[2]) else iconSetting = "medium" end local iconLinks if frame.args[3] ~= nil then iconLinks = mw.text.split(frame.args[3], ",") end local tipOverride if frame.args[4] ~= nil then tipOverride = mw.text.split(frame.args[4], ",") end local n = 1 local result = ""

while n <= table.getn(iconList) do       newIcon = string.gsub(iconList[n], " ", "") if gameIcon[newIcon] ~= nil then currentIcon = gameIcon[newIcon] if tipOverride ~= nil and tipOverride[n] ~= nil then currentTip = tipOverride[n] else if iconLinks ~= nil and iconLinks[n] ~= nil then currentTip = iconLinks[n] else currentTip = iconTip[newIcon] end end else currentIcon = "Icon question.png" currentTip = "Unrecognized icon name" end

result = result .. ' ' .. currentTip .. ' '       result = result .. ' '       result = result .. '[' .. '[File:' .. currentIcon .. '|' .. iconSize[iconSetting] if iconLinks ~= nil and iconLinks[n] ~= nil and iconLinks[n] ~= "" then result = result .. '|link=' .. iconLinks[n] else result = result .. '|link=' end

result = result .. ']] '       n = n + 1 end return result end

function p.test(frame) if frame.args[2] ~= nil and string.len(frame.args[2]) > 0 then iconSetting = tostring(frame.args[2]) else iconSetting = "Medium" end result = string.len(frame.args[2]) end

return p