Squirrel.txt

SPEAKER	NPCID	RACE	VOICE TYPE	QUEST	CATEGORY	TOPIC	TOPICINFO	RESPONSE INDEX	FILENAME	FULL PATH	FILE FOUND	MODIFIED SINCE FILE CREATION	TOPIC TEXT	PROMPT	RESPONSE TEXT	EMOTION	SCRIPT NOTES --	--	--	MaleChild01	MQ06	Topic	LLLMQ06NeedtoGettoVault	FormID 000A1C10	0	MQ06_LLLMQ06NeedtoGettoVau_000A1C10_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ06_LLLMQ06NeedtoGettoVau_000A1C10_1.mp3	File Not Found		I really need to get to Vault 87. Do you know the way? --	We don't go there. It's bad back there. Ask Mayor if you really want to know. Neutral 50 --	--	--	MaleChild01	GenericKids	Combat	Murder	FormID 00050FF8	0	GenericKids_Murder_00050FF8_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Murder_00050FF8_1.mp3	File Not Found		Murder	--	You killed him! Fear 50 --	--	--	MaleChild01	GenericKids	Combat	Murder	FormID 00050FF9	0	GenericKids_Murder_00050FF9_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Murder_00050FF9_1.mp3	File Not Found		Murder	--	You killed her! Fear 50 --	--	--	MaleChild01	GenericKids	Combat	Murder	FormID 00050FFB	0	GenericKids_Murder_00050FFB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Murder_00050FFB_1.mp3	File Not Found		Murder	--	Oh no!	Fear 50 --	--	--	MaleChild01	GenericKids	Combat	Murder	FormID 00050FFD	0	GenericKids_Murder_00050FFD_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Murder_00050FFD_1.mp3	File Not Found		Murder	--	Aaaah! Fear 50	scream in terror --	--	--	MaleChild01	Generic	Detection	NormalToAlert	FormID 0002FC23	0	Generic_NormalToAlert_0002FC23_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_NormalToAlert_0002FC23_1.mp3	File Not Found		NormalToAlert	--	What was that? Neutral 50 --	--	--	MaleChild01	Generic	Detection	NormalToCombat	FormID 000208E5	0	Generic_NormalToCombat_000208E5_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_NormalToCombat_000208E5_1.mp3	File Not Found		StartCombat	--	Over here! Neutral 50 --	--	--	MaleChild01	GenericLittleLamplight	Miscellaneous	ObserveCombat	FormID 00080DEA	0	GenericLit_ObserveCombat_00080DEA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_ObserveCombat_00080DEA_1.mp3	File Not Found		ObserveCombat	--	Fight! Fight! Fight! Happy 50 --	--	--	MaleChild01	GenericLittleLamplight	Miscellaneous	ObserveCombat	FormID 00080DEB	0	GenericLit_ObserveCombat_00080DEB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_ObserveCombat_00080DEB_1.mp3	File Not Found		ObserveCombat	--	What's going on? Happy 50 --	--	--	MaleChild01	GenericLittleLamplight	Miscellaneous	ObserveCombat	FormID 00080DEC	0	GenericLit_ObserveCombat_00080DEC_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_ObserveCombat_00080DEC_1.mp3	File Not Found		ObserveCombat	--	Yeah! Awesome! Happy 50 --	--	--	MaleChild01	GenericKids	Miscellaneous	ObserveCombat	FormID 0004C25C	0	GenericKids_ObserveCombat_0004C25C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_ObserveCombat_0004C25C_1.mp3	File Not Found		ObserveCombat	--	Look out! Fear 50 --	--	--	MaleChild01	GenericKids	Miscellaneous	ObserveCombat	FormID 0004C25D	0	GenericKids_ObserveCombat_0004C25D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_ObserveCombat_0004C25D_1.mp3	File Not Found		ObserveCombat	--	Let's get out of here! Fear 50 --	--	--	MaleChild01	GenericKids	Miscellaneous	ObserveCombat	FormID 0004C25E	0	GenericKids_ObserveCombat_0004C25E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_ObserveCombat_0004C25E_1.mp3	File Not Found		ObserveCombat	--	Fight! Fear 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Pickpocket	FormID 00080DA4	0	GenericLit_Pickpocket_00080DA4_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Pickpocket_00080DA4_1.mp3	File Not Found		Pickpocket	--	Just like every other thieving mungo. Disgust 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Pickpocket	FormID 00080DA5	0	GenericLit_Pickpocket_00080DA5_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Pickpocket_00080DA5_1.mp3	File Not Found		Pickpocket	--	There's a reason why we don't let mungos in here. Disgust 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Pickpocket	FormID 00080DA6	0	GenericLit_Pickpocket_00080DA6_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Pickpocket_00080DA6_1.mp3	File Not Found		Pickpocket	--	Thought I wouldn't notice your fat fingers going through my pockets? Anger 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Pickpocket	FormID 00080DA7	0	GenericLit_Pickpocket_00080DA7_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Pickpocket_00080DA7_1.mp3	File Not Found		Pickpocket	--	You think you can just come in here and take my stuff? Anger 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Pickpocket	FormID 00080DA8	0	GenericLit_Pickpocket_00080DA8_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Pickpocket_00080DA8_1.mp3	File Not Found		Pickpocket	--	You dirty sneak! Give me that back! Anger 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Pickpocket	FormID 00080DA9	0	GenericLit_Pickpocket_00080DA9_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Pickpocket_00080DA9_1.mp3	File Not Found		Pickpocket	--	You must think I'm pretty stupid. Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Pickpocket	FormID 00050FE6	0	GenericKids_Pickpocket_00050FE6_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Pickpocket_00050FE6_1.mp3	File Not Found		Pickpocket	--	That's stealing! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Pickpocket	FormID 00050FE7	0	GenericKids_Pickpocket_00050FE7_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Pickpocket_00050FE7_1.mp3	File Not Found		Pickpocket	--	You're in trouble now! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Pickpocket	FormID 00050FEA	0	GenericKids_Pickpocket_00050FEA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Pickpocket_00050FEA_1.mp3	File Not Found		Pickpocket	--	Help, he's robbing me! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Pickpocket	FormID 00050FEB	0	GenericKids_Pickpocket_00050FEB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Pickpocket_00050FEB_1.mp3	File Not Found		Pickpocket	--	Help, she's robbing me! Anger 50 --	--	--	MaleChild01	GenericKids	Topic	PLAYERFIREWEAPON	FormID 0004C1A9	0	GenericKid_PLAYERFIREWEAPO_0004C1A9_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERFIREWEAPO_0004C1A9_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Whoa! Are you like... some kind of crazy person? Happy 25 --	--	--	MaleChild01	GenericKids	Topic	PLAYERFIREWEAPON	FormID 0004C1AA	0	GenericKid_PLAYERFIREWEAPO_0004C1AA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERFIREWEAPO_0004C1AA_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Do that again! Happy 25 --	--	--	MaleChild01	GenericKids	Topic	PLAYERFIREWEAPON	FormID 0004C1AB	0	GenericKid_PLAYERFIREWEAPO_0004C1AB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERFIREWEAPO_0004C1AB_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Cool. Can I try? Happy 25 --	--	--	MaleChild01	GenericKids	Topic	PLAYERINIRONSITES	FormID 0004C170	0	GenericKid_PLAYERINIRONSIT_0004C170_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERINIRONSIT_0004C170_1.mp3	File Not Found		PLAYER IN IRON SITES	--	You're not going to shoot me, are you? Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	PLAYERINIRONSITES	FormID 0004C171	0	GenericKid_PLAYERINIRONSIT_0004C171_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERINIRONSIT_0004C171_1.mp3	File Not Found		PLAYER IN IRON SITES	--	Is that loaded? Let me try it! Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	PLAYERINIRONSITES	FormID 0004C172	0	GenericKid_PLAYERINIRONSIT_0004C172_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERINIRONSIT_0004C172_1.mp3	File Not Found		PLAYER IN IRON SITES	--	Hey, I can almost see right down the barrel! Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	PLAYERLOCKEDOBJECT	FormID 0004D552	0	GenericKid_PLAYERLOCKEDOBJ_0004D552_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERLOCKEDOBJ_0004D552_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	I don't think that belongs to you. Neutral 20 --	--	--	MaleChild01	GenericKids	Topic	PLAYERLOCKEDOBJECT	FormID 0004D553	0	GenericKid_PLAYERLOCKEDOBJ_0004D553_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERLOCKEDOBJ_0004D553_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	Is that yours? Neutral 20 --	--	--	MaleChild01	GenericKids	Topic	PLAYERLOCKEDOBJECT	FormID 0004D554	0	GenericKid_PLAYERLOCKEDOBJ_0004D554_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERLOCKEDOBJ_0004D554_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	I don't think you should mess with that. Neutral 20 --	--	--	MaleChild01	GenericKids	Topic	PLAYERPICKPOCKET	FormID 0004D568	0	GenericKid_PLAYERPICKPOCKE_0004D568_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERPICKPOCKE_0004D568_1.mp3	File Not Found		PLAYER PICKPOCKET	--	I can see what you're doing, you know. Neutral 20 --	--	--	MaleChild01	GenericKids	Topic	PLAYERPICKPOCKET	FormID 0004D569	0	GenericKid_PLAYERPICKPOCKE_0004D569_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERPICKPOCKE_0004D569_1.mp3	File Not Found		PLAYER PICKPOCKET	--	I don't think I have anything you'd want. Neutral 20 --	--	--	MaleChild01	GenericKids	Topic	PLAYERPICKPOCKET	FormID 0004D56A	0	GenericKid_PLAYERPICKPOCKE_0004D56A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERPICKPOCKE_0004D56A_1.mp3	File Not Found		PLAYER PICKPOCKET	--	Don't touch me. Neutral 20 --	--	--	MaleChild01	GenericKids	Topic	PLAYERSWINGMELEEWEAPON	FormID 0004C16B	0	GenericKid_PLAYERSWINGMELE_0004C16B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERSWINGMELE_0004C16B_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Can I try that? Just for a minute? Please? Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	PLAYERSWINGMELEEWEAPON	FormID 0004C16C	0	GenericKid_PLAYERSWINGMELE_0004C16C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERSWINGMELE_0004C16C_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	I used to have one just like that. Neutral 50	cockily --	--	--	MaleChild01	GenericKids	Topic	PLAYERSWINGMELEEWEAPON	FormID 0004C16D	0	GenericKid_PLAYERSWINGMELE_0004C16D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERSWINGMELE_0004C16D_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Neat. What else you got? Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	PLAYERZKEYOBJECT	FormID 0004C15A	0	GenericKid_PLAYERZKEYOBJEC_0004C15A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERZKEYOBJEC_0004C15A_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	What are you going to do with that? Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	PLAYERZKEYOBJECT	FormID 0004C15B	0	GenericKid_PLAYERZKEYOBJEC_0004C15B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERZKEYOBJEC_0004C15B_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	Does that belong to you? Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	PLAYERZKEYOBJECT	FormID 0004C15C	0	GenericKid_PLAYERZKEYOBJEC_0004C15C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERZKEYOBJEC_0004C15C_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	You're kind of weird. Neutral 50 --	--	--	MaleChild01	Generic	Combat	PowerAttack	FormID 00022AAF	0	Generic_PowerAttack_00022AAF_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_PowerAttack_00022AAF_1.mp3	File Not Found		PowerAttack	--	Huurrraghh! Neutral 50 --	--	--	MaleChild01	Generic	Combat	PowerAttack	FormID 00022AB1	0	Generic_PowerAttack_00022AB1_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_PowerAttack_00022AB1_1.mp3	File Not Found		PowerAttack	--	Rrrraaahhh! Neutral 50 --	--	--	MaleChild01	Generic	Combat	PowerAttack	FormID 00051FFA	0	Generic_PowerAttack_00051FFA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_PowerAttack_00051FFA_1.mp3	File Not Found		PowerAttack	--	Yaargh! Neutral 50 --	--	--	MaleChild01	Generic	Combat	PowerAttack	FormID 00051FFB	0	Generic_PowerAttack_00051FFB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_PowerAttack_00051FFB_1.mp3	File Not Found		PowerAttack	--	Grrrraah! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	AcceptYield	FormID 00052048	0	GenericKids_AcceptYield_00052048_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_AcceptYield_00052048_1.mp3	File Not Found		AcceptYield	--	I'll forgive you. This time. Neutral 50 --	--	--	MaleChild01	Generic	Detection	AlertIdle	FormID 0002FBEE	0	Generic_AlertIdle_0002FBEE_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_AlertIdle_0002FBEE_1.mp3	File Not Found		AlertIdle	--	Hello? Who's there? Neutral 50 --	--	--	MaleChild01	Generic	Detection	AlertToCombat	FormID 0002FBF2	0	Generic_AlertToCombat_0002FBF2_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_AlertToCombat_0002FBF2_1.mp3	File Not Found		AlertToCombat	--	Aha! There you are! Neutral 50 --	--	--	MaleChild01	Generic	Detection	AlertToNormal	FormID 0002FBD2	0	Generic_AlertToNormal_0002FBD2_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_AlertToNormal_0002FBD2_1.mp3	File Not Found		AlertToNormal	--	I guess it was nothing. Neutral 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Assault	FormID 00080D9E	0	GenericLit_Assault_00080D9E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Assault_00080D9E_1.mp3	File Not Found		Assault	--	Run! Crazy mungo! Anger 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Assault	FormID 00080D9F	0	GenericLit_Assault_00080D9F_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Assault_00080D9F_1.mp3	File Not Found		Assault	--	You shouldn't have done that! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Assault	FormID 0005203A	0	GenericKids_Assault_0005203A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Assault_0005203A_1.mp3	File Not Found		Assault	--	Leave me alone! Fear 50 --	--	--	MaleChild01	GenericKids	Combat	Assault	FormID 0005203B	0	GenericKids_Assault_0005203B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Assault_0005203B_1.mp3	File Not Found		Assault	--	Stop it! Help! Fear 50 --	--	--	MaleChild01	GenericKids	Combat	Assault	FormID 0005203E	0	GenericKids_Assault_0005203E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Assault_0005203E_1.mp3	File Not Found		Assault	--	Help! He's attacking me! Surprise 100 --	--	--	MaleChild01	GenericKids	Combat	Assault	FormID 0005203F	0	GenericKids_Assault_0005203F_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Assault_0005203F_1.mp3	File Not Found		Assault	--	Help! She's attacking me! Surprise 100 --	--	--	MaleChild01	GenericKids	Combat	AvoidThreat	FormID 00052061	0	GenericKids_AvoidThreat_00052061_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_AvoidThreat_00052061_1.mp3	File Not Found		AvoidThreat	--	Careful! Fear 50 --	--	--	MaleChild01	GenericKids	Combat	AvoidThreatResponse	FormID 00052027	0	GenericKid_AvoidThreatResp_00052027_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_AvoidThreatResp_00052027_1.mp3	File Not Found		AvoidThreatResponse	--	Get back! Fear 50 --	--	--	MaleChild01	GenericKids	Service	BarterExit	FormID 0004C188	0	GenericKids_BarterExit_0004C188_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_BarterExit_0004C188_1.mp3	File Not Found		BarterExit	--	Let me know if you need anything else. Happy 50 --	--	--	MaleChild01	Generic	Detection	CombatToLost	FormID 0002FBE9	0	Generic_CombatToLost_0002FBE9_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_CombatToLost_0002FBE9_1.mp3	File Not Found		CombatToLost	--	Where'd you go? Neutral 50 --	--	--	MaleChild01	Generic	Detection	CombatToNormal	FormID 0002FBFE	0	Generic_CombatToNormal_0002FBFE_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_CombatToNormal_0002FBFE_1.mp3	File Not Found		CombatToNormal	--	Phew. I'm glad that's over. Neutral 50 --	--	--	MaleChild01	Generic	Combat	Death	FormID 000208D3	0	Generic_Death_000208D3_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_000208D3_1.mp3	File Not Found		Death	--	Gaaah! Pained 100	death scream --	--	--	MaleChild01	Generic	Combat	Death	FormID 0001FB58	0	Generic_Death_0001FB58_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_0001FB58_1.mp3	File Not Found		Death	--	Urgh! Pained 100	death scream --	--	--	MaleChild01	Generic	Combat	Death	FormID 000208D4	0	Generic_Death_000208D4_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_000208D4_1.mp3	File Not Found		Death	--	Urgh! Pained 100	death scream --	--	--	MaleChild01	Generic	Combat	Death	FormID 0001FB59	0	Generic_Death_0001FB59_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_0001FB59_1.mp3	File Not Found		Death	--	Aaaah! Pained 100	death scream --	--	--	MaleChild01	Generic	Combat	Death	FormID 000208D5	0	Generic_Death_000208D5_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_000208D5_1.mp3	File Not Found		Death	--	Aaaah! Pained 100	death scream --	--	--	MaleChild01	Generic	Combat	Death	FormID 0001FB5A	0	Generic_Death_0001FB5A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_0001FB5A_1.mp3	File Not Found		Death	--	Nooo! Pained 100	death scream --	--	--	MaleChild01	Generic	Combat	Death	FormID 000208D6	0	Generic_Death_000208D6_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_000208D6_1.mp3	File Not Found		Death	--	Nooo! Pained 100	death scream --	--	--	MaleChild01	Generic	Combat	Death	FormID 00020712	0	Generic_Death_00020712_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_00020712_1.mp3	File Not Found		Death	--	Agggghhh! Pained 100	death scream --	--	--	MaleChild01	Generic	Combat	Death	FormID 00020713	0	Generic_Death_00020713_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_00020713_1.mp3	File Not Found		Death	--	Ooohhhh! Pained 100	death scream --	--	--	MaleChild01	GenericKids	Combat	DeathResponse	FormID 00052015	0	GenericKids_DeathResponse_00052015_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_DeathResponse_00052015_1.mp3	File Not Found		DeathResponse	--	Oh my God! Fear 100 --	--	--	MaleChild01	GenericKids	Combat	DeathResponse	FormID 00052016	0	GenericKids_DeathResponse_00052016_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_DeathResponse_00052016_1.mp3	File Not Found		DeathResponse	--	No! Fear 100	scream/yell of despair --	--	--	MaleChild01	GenericKids	Combat	DeathResponse	FormID 00052017	0	GenericKids_DeathResponse_00052017_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_DeathResponse_00052017_1.mp3	File Not Found		DeathResponse	--	Oh no!	Fear 100 --	--	--	MaleChild01	GenericKids	Combat	DeathResponse	FormID 00052018	0	GenericKids_DeathResponse_00052018_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_DeathResponse_00052018_1.mp3	File Not Found		DeathResponse	--	This can't be happening! Fear 100 --	--	--	MaleChild01	GenericKids	Combat	DeathResponse	FormID 00052019	0	GenericKids_DeathResponse_00052019_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_DeathResponse_00052019_1.mp3	File Not Found		DeathResponse	--	Please no!	Fear 100 --	--	--	MaleChild01	GenericKids	Combat	DeathResponse	FormID 0005201A	0	GenericKids_DeathResponse_0005201A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_DeathResponse_0005201A_1.mp3	File Not Found		DeathResponse	--	Somebody help! Fear 100 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Flee	FormID 00080E16	0	GenericLit_Flee_00080E16_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Flee_00080E16_1.mp3	File Not Found		Flee	--	Somebody find MacCready! Fear 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Flee	FormID 00080E17	0	GenericLit_Flee_00080E17_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Flee_00080E17_1.mp3	File Not Found		Flee	--	I'm going to get help! Fear 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Flee	FormID 00080E18	0	GenericLit_Flee_00080E18_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Flee_00080E18_1.mp3	File Not Found		Flee	--	Crap, this is hopeless! Fear 50 --	--	GetIsID == 1	MaleChild01	GenericLittleLamplight	Combat	Flee	FormID 00080E19	0	GenericLit_Flee_00080E19_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Flee_00080E19_1.mp3	File Not Found		Flee	--	The mungo's too tough for us! Run! Fear 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Flee	FormID 00080E1A	0	GenericLit_Flee_00080E1A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Flee_00080E1A_1.mp3	File Not Found		Flee	--	Every man for himself! Fear 50 --	--	--	MaleChild01	GenericKids	Combat	Flee	FormID 00052057	0	GenericKids_Flee_00052057_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Flee_00052057_1.mp3	File Not Found		Flee	--	Help! Help! Fear 100 --	--	--	MaleChild01	GenericKids	Combat	Flee	FormID 00052058	0	GenericKids_Flee_00052058_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Flee_00052058_1.mp3	File Not Found		Flee	--	Leave me alone! Fear 100 --	--	--	MaleChild01	GenericKids	Combat	Flee	FormID 00052059	0	GenericKids_Flee_00052059_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Flee_00052059_1.mp3	File Not Found		Flee	--	I'm getting out of here! Fear 100 --	--	--	MaleChild01	GenericKids	Combat	Flee	FormID 0005205A	0	GenericKids_Flee_0005205A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Flee_0005205A_1.mp3	File Not Found		Flee	--	Aaaah! Fear 100	scream of panic --	--	--	MaleChild01	GenericKids	Combat	Flee	FormID 0005205C	0	GenericKids_Flee_0005205C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Flee_0005205C_1.mp3	File Not Found		Flee	--	I give up! Fear 100 --	--	--	MaleChild01	GenericKids	Combat	Flee	FormID 0005205D	0	GenericKids_Flee_0005205D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Flee_0005205D_1.mp3	File Not Found		Flee	--	Run for it! Fear 100 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseHowAreYou	FormID 0004E5D7	0	GenericKid_HelloResponseHo_0004E5D7_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseHo_0004E5D7_1.mp3	File Not Found		HelloResponseHowAreYou	--	Okay, I guess. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseHowAreYou	FormID 0004E5D8	0	GenericKid_HelloResponseHo_0004E5D8_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseHo_0004E5D8_1.mp3	File Not Found		HelloResponseHowAreYou	--	Kind of bored, actually. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseHowAreYou	FormID 0004E5D9	0	GenericKid_HelloResponseHo_0004E5D9_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseHo_0004E5D9_1.mp3	File Not Found		HelloResponseHowAreYou	--	I don't know. Fine, I guess. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseHowAreYou	FormID 0004E5DA	0	GenericKid_HelloResponseHo_0004E5DA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseHo_0004E5DA_1.mp3	File Not Found		HelloResponseHowAreYou	--	I feel kind of sick. Maybe I shouldn't have eaten that lizard. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseWhatsUp	FormID 0004E5EF	0	GenericKid_HelloResponseWh_0004E5EF_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseWh_0004E5EF_1.mp3	File Not Found		HelloResponse	--	I don't know. What about you? Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseWhatsUp	FormID 0004E5F0	0	GenericKid_HelloResponseWh_0004E5F0_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseWh_0004E5F0_1.mp3	File Not Found		HelloResponse	--	Just hanging around. What's up with you? Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseWhatsUp	FormID 0004E5F1	0	GenericKid_HelloResponseWh_0004E5F1_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseWh_0004E5F1_1.mp3	File Not Found		HelloResponse	--	Hanging around this boring place, as usual. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseWhatsUp	FormID 0004E5F2	0	GenericKid_HelloResponseWh_0004E5F2_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseWh_0004E5F2_1.mp3	File Not Found		HelloResponse	--	Nothing. I'm bored. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseWhatsUp	FormID 0004E5F3	0	GenericKid_HelloResponseWh_0004E5F3_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseWh_0004E5F3_1.mp3	File Not Found		HelloResponse	--	I don't know. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseWhatsUp	FormID 0004E5F4	0	GenericKid_HelloResponseWh_0004E5F4_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseWh_0004E5F4_1.mp3	File Not Found		HelloResponse	--	Um. I can't remember. Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	LLDirExit	FormID 00098261	0	DialogueLi_LLDirExit_00098261_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLDirExit_00098261_1.mp3	File Not Found		Okay, that's enough. --	Okay. Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	LLDirFood	FormID 000383A9	0	DialogueLi_LLDirFood_000383A9_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLDirFood_000383A9_1.mp3	File Not Found		Where can I get some food? --	Right here. Welcome to our fungus pools. Eat up! Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	LLDirFood	FormID 00098280	0	DialogueLi_LLDirFood_00098280_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLDirFood_00098280_1.mp3	File Not Found		Where can I get some food? --	Just take the tunnel south of here and go right. You'll find the fungus pool grottos. Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	LLDirFood	FormID 00098281	0	DialogueLi_LLDirFood_00098281_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLDirFood_00098281_1.mp3	File Not Found		Where can I get some food? --	Take that tunnel north and when you hit the fork, go left. You'll find the fungus pools easy enough. Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	LLDirFood	FormID 00098282	0	DialogueLi_LLDirFood_00098282_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLDirFood_00098282_1.mp3	File Not Found		Where can I get some food? --	It's to the west of the entrance. Look for the grotto with the pools and stuff. Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	LLDirHospital	FormID 0009827A	0	DialogueLi_LLDirHospital_0009827A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLDirHospital_0009827A_1.mp3	File Not Found		Where can I find a doctor? --	In here, but only when Lucy's in her office. Talk with her when she's on-duty. Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	LLDirHospital	FormID 0009827B	0	DialogueLi_LLDirHospital_0009827B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLDirHospital_0009827B_1.mp3	File Not Found		Where can I find a doctor? --	You know that office building near the entrance? When Lucy's at work in there, she's the one who patches us up. Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	LLDirShop	FormID 0009827D	0	DialogueLi_LLDirShop_0009827D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLDirShop_0009827D_1.mp3	File Not Found		Do you have a trader in town? --	Knick Knack's the one who's got the treasure trove of junk to sell. Ask him when he's in here. Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	LLDirShop	FormID 0009827E	0	DialogueLi_LLDirShop_0009827E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLDirShop_0009827E_1.mp3	File Not Found		Do you have a trader in town? --	There's a souvenir shop just north of the entrance. That's where Knick Knack sells whatever else we can't use. Check there. Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	LLDirVault87	FormID 0009827F	0	DialogueLi_LLDirVault87_0009827F_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLDirVault87_0009827F_1.mp3	File Not Found		I'm looking for Vault 87. Can you help me find it? --	You can only get there through Murder Pass, and we keep guards there to keep the little kids out. Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	LLDirVault87	FormID 0009827F	1	DialogueLi_LLDirVault87_0009827F_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLDirVault87_0009827F_2.mp3	File Not Found		I'm looking for Vault 87. Can you help me find it? --	But if you want to have a look, it's north of the souvenir shop. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLFoodConv1	FormID 0003880B	0	DialogueLi_LLFoodConv1_0003880B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLFoodConv1_0003880B_1.mp3	File Not Found		LLFoodConv1	--	Can I have mine without much dirt on it? I think I'm allergic. Fear 25 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLFoodConv1	FormID 0003A203	0	DialogueLi_LLFoodConv1_0003A203_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLFoodConv1_0003A203_1.mp3	File Not Found		LLFoodConv1	--	Gimme some food! Happy 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLFoodConv1	FormID 0003A204	0	DialogueLi_LLFoodConv1_0003A204_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLFoodConv1_0003A204_1.mp3	File Not Found		LLFoodConv1	--	I'm hungry! Feed me! Happy 50 --	--	--	MaleChild01	DialogueLilLamplight	Conversation	LLKnockTales1	FormID 0006178E	0	DialogueLi_LLKnockTales1_0006178E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLKnockTales1_0006178E_1.mp3	File Not Found		LLKnockTales1	--	Sure. Happy 25	A little eager --	--	--	MaleChild01	DialogueLilLamplight	Conversation	LLKnockTales5	FormID 0006177B	0	DialogueLi_LLKnockTales5_0006177B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLKnockTales5_0006177B_1.mp3	File Not Found		LLKnockTales5	--	No way! That's awesome! Happy 25	A little eager --	--	--	MaleChild01	DialogueLilLamplight	Conversation	LLKnockTales5	FormID 0006177C	0	DialogueLi_LLKnockTales5_0006177C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLKnockTales5_0006177C_1.mp3	File Not Found		LLKnockTales5	--	Whoa. I can't wait to hear what happens next! Happy 25	A little eager --	--	--	MaleChild01	DialogueLilLamplight	Conversation	LLKnockTales5	FormID 0006177D	0	DialogueLi_LLKnockTales5_0006177D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLKnockTales5_0006177D_1.mp3	File Not Found		LLKnockTales5	--	Oh man, that's cool. Happy 25	A little eager --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLNicknames	FormID 000372E5	0	DialogueLi_LLNicknames_000372E5_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLNicknames_000372E5_1.mp3	File Not Found		LLNicknames	Why are you called Squirrel? I like to think it's because of my inquisitive and charming nature, as well as my natural climbing ability. Happy 50	Trying to sound important and cool. --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLNicknames	FormID 000372E5	1	DialogueLi_LLNicknames_000372E5_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLNicknames_000372E5_2.mp3	File Not Found		LLNicknames	Why are you called Squirrel? But Knock Knock says it's because I'm totally nuts. Sad 25	Suddenly let down by telling the truth. --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	LLNicknames	FormID 000372E5	2	DialogueLi_LLNicknames_000372E5_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLNicknames_000372E5_3.mp3	File Not Found		LLNicknames	Why are you called Squirrel? Guess which one's probably right? Sad 50	He knows it's the "totally nuts" one. --	--	--	MaleChild01	DialogueLilLamplight	Conversation	LLPrincessBullyResponse	FormID 000C8B00	0	DialogueLi_LLPrincessBully_000C8B00_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLPrincessBully_000C8B00_1.mp3	File Not Found		LLPrincessBullyResponse	--	Didn't mean to bother you, Princess. Fear 50	Scared of a bully --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLRandomConv1	FormID 0003A1EE	0	DialogueLi_LLRandomConv1_0003A1EE_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLRandomConv1_0003A1EE_1.mp3	File Not Found		LLConversation1	--	Hey there! You doing alright? Happy 25 --	--	--	MaleChild01	DialogueLilLamplight	Conversation	LLRandomConv1	FormID 000BD45D	0	DialogueLi_LLRandomConv1_000BD45D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLRandomConv1_000BD45D_1.mp3	File Not Found		LLConversation1	--	Hey, how are you? Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Conversation	LLRandomConv2	FormID 000BD45B	0	DialogueLi_LLRandomConv2_000BD45B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLRandomConv2_000BD45B_1.mp3	File Not Found		LLConversation2	--	Meh. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLRandomConv2	FormID 0003A8A7	0	DialogueLi_LLRandomConv2_0003A8A7_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLRandomConv2_0003A8A7_1.mp3	File Not Found		LLConversation2	--	I think I'm catching a cough. But I'll be fine. Happy 25	A couple weak coughs --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLRandomConvEnding	FormID 0003C7C5	0	DialogueLi_LLRandomConvEnd_0003C7C5_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLRandomConvEnd_0003C7C5_1.mp3	File Not Found		LLRandomConvEnding	--	Yeah, I see. Catch you later, I guess. Happy 25	A couple weak coughs --	--	--	MaleChild01	DialogueLilLamplight	Conversation	LLRandomConvEnding	FormID 000C6E9E	0	DialogueLi_LLRandomConvEnd_000C6E9E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLRandomConvEnd_000C6E9E_1.mp3	File Not Found		LLRandomConvEnding	--	Okay. Bye. Neutral 50	Drawn out "oooh-kay", like you're not sure how to respond to them. --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLWhatsUp1	FormID 000C8B1A	0	DialogueLi_LLWhatsUp1_000C8B1A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLWhatsUp1_000C8B1A_1.mp3	File Not Found		LLWhatsUp1	--	Hey, what's happening? Happy 25 --	--	--	MaleChild01	DialogueLilLamplight	Conversation	LLWhatsUp1	FormID 000C8B11	0	DialogueLi_LLWhatsUp1_000C8B11_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLWhatsUp1_000C8B11_1.mp3	File Not Found		LLWhatsUp1	--	Hey, what's up? Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Conversation	LLWhatsUp2	FormID 000C8B29	0	DialogueLi_LLWhatsUp2_000C8B29_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLWhatsUp2_000C8B29_1.mp3	File Not Found		LLWhatsUp2	--	You know, the usual. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	LLWhatsUp2	FormID 000C8B24	0	DialogueLi_LLWhatsUp2_000C8B24_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_LLWhatsUp2_000C8B24_1.mp3	File Not Found		LLWhatsUp2	--	Just playing around, you know? Happy 25	A couple weak coughs --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07CoastClearChoice1	FormID 0003316E	0	MQ07_MQ07CoastClearChoice1_0003316E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07CoastClearChoice1_0003316E_1.mp3	File Not Found		Okay, the guard's out of the way. Now get moving! --	Oh, don't worry. We're outta here. Me and Sammy can make it, no problem. The drain in the bathroom is small; we'll fit through, but mungos can't.	Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07CoastClearChoice1	FormID 0003316E	1	MQ07_MQ07CoastClearChoice1_0003316E_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07CoastClearChoice1_0003316E_2.mp3	File Not Found		Okay, the guard's out of the way. Now get moving! --	But you gotta tell Penny it's time to go. She's being all dumb, and won't listen to us. You gotta talk to her. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07CoastClearChoice2	FormID 00033170	0	MQ07_MQ07CoastClearChoice2_00033170_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07CoastClearChoice2_00033170_1.mp3	File Not Found		I took care of the guard. Is it safe to leave? --	Yep, me and Sammy can get out no problem. We're good at sneaking. They'll never spot us. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07CoastClearChoice2	FormID 00033170	1	MQ07_MQ07CoastClearChoice2_00033170_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07CoastClearChoice2_00033170_3.mp3	File Not Found		I took care of the guard. Is it safe to leave? --	We can just sneak through the drain in the bathrooms. It's just big enough for us. Way too small for you mungos. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07CoastClearChoice2	FormID 00033170	2	MQ07_MQ07CoastClearChoice2_00033170_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07CoastClearChoice2_00033170_2.mp3	File Not Found		I took care of the guard. Is it safe to leave? --	But Penny won't leave. She's being all stupid, and even though we told her it's the only chance to go, she says she's staying. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07CoastClearChoice3	FormID 00033166	0	MQ07_MQ07CoastClearChoice3_00033166_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07CoastClearChoice3_00033166_1.mp3	File Not Found		I did my part. You're on your own now. --	Thanks, I guess. Me and Sammy should be able to make it out of here now. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07CoastClearChoice3	FormID 00033166	1	MQ07_MQ07CoastClearChoice3_00033166_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07CoastClearChoice3_00033166_3.mp3	File Not Found		I did my part. You're on your own now. --	There's a drain in the bathrooms we can fit through. It's too small for mungos, so they never boarded it up. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07CoastClearChoice3	FormID 00033166	2	MQ07_MQ07CoastClearChoice3_00033166_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07CoastClearChoice3_00033166_2.mp3	File Not Found		I did my part. You're on your own now. --	But Penny won't leave. I tried to get her to come with us, but she's being all stupid. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07ExplainPenny1	FormID 0003316D	0	MQ07_MQ07ExplainPenny1_0003316D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07ExplainPenny1_0003316D_1.mp3	File Not Found		What? Why won't she leave? --	This mungo, Rory Maclaren. She got all sweet on him or something. I dunno, it's some stupid girl thing. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07ExplainPenny1	FormID 0003316D	1	MQ07_MQ07ExplainPenny1_0003316D_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07ExplainPenny1_0003316D_2.mp3	File Not Found		What? Why won't she leave? --	But they threw him in the box 'cause he was giving them shit, and they won't let him out. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07ExplainPenny1	FormID 0003316D	2	MQ07_MQ07ExplainPenny1_0003316D_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07ExplainPenny1_0003316D_3.mp3	File Not Found		What? Why won't she leave? --	So Penny says she ain't going until she knows he's safe. I told her she's stupid. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07ExplainPenny2	FormID 00033169	0	MQ07_MQ07ExplainPenny2_00033169_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07ExplainPenny2_00033169_1.mp3	File Not Found		What the hell is her problem? --	Beats me. I don't get girls at ALL. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07ExplainPenny2	FormID 00033169	1	MQ07_MQ07ExplainPenny2_00033169_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07ExplainPenny2_00033169_2.mp3	File Not Found		What the hell is her problem? --	She's all sweet on Rory Maclaren or something. Says she won't leave while he's still in the box. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07ExplainPenny3	FormID 0003316C	0	MQ07_MQ07ExplainPenny3_0003316C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07ExplainPenny3_0003316C_1.mp3	File Not Found		Maybe I can talk to her. Can you tell me what's going on? --	She went all soft on Rory Maclaren. He's this guy that got captured. Not bad for a Mungo, but Penny really likes him. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07ExplainPenny3	FormID 0003316C	1	MQ07_MQ07ExplainPenny3_0003316C_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07ExplainPenny3_0003316C_2.mp3	File Not Found		Maybe I can talk to her. Can you tell me what's going on? --	The guards threw him in the box last week for causing problems. He's still in there, and she won't leave until he's out. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07ExplainPenny3	FormID 0003316C	2	MQ07_MQ07ExplainPenny3_0003316C_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07ExplainPenny3_0003316C_3.mp3	File Not Found		Maybe I can talk to her. Can you tell me what's going on? --	I say he's just another mungo, and ain't our problem. But Penny's being all stupid, like I said. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelGuardFortyDead	FormID 0005FB6C	0	MQ07_MQ07SquirrelGuardFort_0005FB6C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelGuardFort_0005FB6C_1.mp3	File Not Found		Let's just say Forty won't be bothering you or anyone else again. --	Hey hey, look at Mr. Mungo! Happy 50	impressed --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelGuardFortyDead	FormID 0005FB6C	1	MQ07_MQ07SquirrelGuardFort_0005FB6C_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelGuardFort_0005FB6C_2.mp3	File Not Found		Let's just say Forty won't be bothering you or anyone else again. --	Sure hope whatever you did doesn't piss off the rest of them. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelGuardFortyDead	FormID 0005FB6C	2	MQ07_MQ07SquirrelGuardFort_0005FB6C_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelGuardFort_0005FB6C_3.mp3	File Not Found		Let's just say Forty won't be bothering you or anyone else again. --	Okay, me and Sammy can sneak outta here. The drain in the bathroom is just big enough for us to sneak through. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelGuardFortyDead	FormID 0005FB6C	3	MQ07_MQ07SquirrelGuardFort_0005FB6C_4	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelGuardFort_0005FB6C_4.mp3	File Not Found		Let's just say Forty won't be bothering you or anyone else again. --	But Penny's being all dumb and won't leave. What's with girls, anyway? Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelGuardHow	FormID 00032F66	0	MQ07_MQ07SquirrelGuardHow_00032F66_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelGuardHow_00032F66_1.mp3	File Not Found		How am I supposed to get rid of the guards? --	Man, can't you think of anything on your own? Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelGuardHow	FormID 00032F66	1	MQ07_MQ07SquirrelGuardHow_00032F66_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelGuardHow_00032F66_2.mp3	File Not Found		How am I supposed to get rid of the guards? --	Around midnight, there's only one guard. But it's that really mean guy, Forty. Still, probably your best chance to try something. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelGuardHow	FormID 00032F66	2	MQ07_MQ07SquirrelGuardHow_00032F66_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelGuardHow_00032F66_3.mp3	File Not Found		How am I supposed to get rid of the guards? --	Do what you gotta do, you know? Just get him away from his post. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelGuardNoLuckYet	FormID 0005FB6B	0	MQ07_MQ07SquirrelGuardNoLu_0005FB6B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelGuardNoLu_0005FB6B_1.mp3	File Not Found		No luck yet. --	Come on, mungo! How hard can it be? Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelGuardNoWay	FormID 00032F64	0	MQ07_MQ07SquirrelGuardNoWa_00032F64_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelGuardNoWa_00032F64_1.mp3	File Not Found		Forget it. This is ridiculous. --	This is bull, man. You gotta help us out. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelGuardNoWay	FormID 000341EA	0	MQ07_MQ07SquirrelGuardNoWa_000341EA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelGuardNoWa_000341EA_1.mp3	File Not Found		Forget it. This is ridiculous. --	What the shit? Come on, you already did half the work. Just a little more and we're outta here. Don't screw us over now. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelGuardOnIt	FormID 00032F65	0	MQ07_MQ07SquirrelGuardOnIt_00032F65_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelGuardOnIt_00032F65_1.mp3	File Not Found		Okay, I'm on it. --	Okay. Don't do anything stupid. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelGuardOnIt	FormID 000416AF	0	MQ07_MQ07SquirrelGuardOnIt_000416AF_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelGuardOnIt_000416AF_1.mp3	File Not Found		Okay, I'm on it. --	Okay. Don't do anything stupid. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelGuardPipeDown	FormID 0006EC58	0	MQ07_MQ07SquirrelGuardPipe_0006EC58_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelGuardPipe_0006EC58_1.mp3	File Not Found		Pipe down, shorty. I'm going to take care of it. --	What's the matter, mungo? Can't handle it? Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelGuardPipeDown	FormID 0006EC58	1	MQ07_MQ07SquirrelGuardPipe_0006EC58_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelGuardPipe_0006EC58_2.mp3	File Not Found		Pipe down, shorty. I'm going to take care of it. --	You're big enough to take care of it. Don't get all cranky with me over it. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelLeavePennySPEECH	FormID 00071672	0	MQ07_MQ07SquirrelLeavePenn_00071672_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelLeavePenn_00071672_1.mp3	File Not Found		If she won't go, maybe it's time to leave her behind. You can't save everyone. --	Yeah, maybe you're right. Me and Sammy can leave, at least. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelLeavePennySPEECH	FormID 00071672	1	MQ07_MQ07SquirrelLeavePenn_00071672_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelLeavePenn_00071672_2.mp3	File Not Found		If she won't go, maybe it's time to leave her behind. You can't save everyone. --	All right, we're outta here. See you on the outside, mungo. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelOneStepChoice1	FormID 00032D1D	0	MQ07_MQ07SquirrelOneStepCh_00032D1D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelOneStepCh_00032D1D_1.mp3	File Not Found		Okay, great. What's next? --	Well, with the terminal, I can turn off the collars and open the gate. But they're not gonna just let us walk out of here, you know? Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelOneStepChoice1	FormID 00032D1D	1	MQ07_MQ07SquirrelOneStepCh_00032D1D_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelOneStepCh_00032D1D_2.mp3	File Not Found		Okay, great. What's next? --	There's always at least one guard near the pen, and someone's gotta get rid of him. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelOneStepChoice1	FormID 00032D1D	2	MQ07_MQ07SquirrelOneStepCh_00032D1D_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelOneStepCh_00032D1D_3.mp3	File Not Found		Okay, great. What's next? --	Since we can't just walk around like we own the place, you're gonna have to do it. You get me? Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelOneStepChoice2	FormID 00032D1F	0	MQ07_MQ07SquirrelOneStepCh_00032D1F_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelOneStepCh_00032D1F_1.mp3	File Not Found		"One step"? What the hell, kid. --	Hey mungo, I never said the terminal was the only thing we'd need to do. It's important, but it won't get us out that front gate. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelOneStepChoice2	FormID 00032D1F	1	MQ07_MQ07SquirrelOneStepCh_00032D1F_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelOneStepCh_00032D1F_2.mp3	File Not Found		"One step"? What the hell, kid. --	There's always at least one guard near the pen, and the terminal ain't gonna make the guard disappear. So you gotta do it. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelOneStepChoice3	FormID 00032D1C	0	MQ07_MQ07SquirrelOneStepCh_00032D1C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelOneStepCh_00032D1C_1.mp3	File Not Found		I'm getting tired of this. --	Hey, if you got any better ideas, you go right ahead and get to work. Me? This is the best I got. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelOneStepChoice3	FormID 00032D1C	1	MQ07_MQ07SquirrelOneStepCh_00032D1C_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelOneStepCh_00032D1C_2.mp3	File Not Found		I'm getting tired of this. --	We got the terminal working, so I can turn off the collars, but we still gotta make it out of here. Past the guards. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelOneStepChoice3	FormID 00032D1C	2	MQ07_MQ07SquirrelOneStepCh_00032D1C_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelOneStepCh_00032D1C_3.mp3	File Not Found		I'm getting tired of this. --	Unless you can get rid of the guard near the pen, we're going nowhere. So you gonna help, or you just gonna complain? Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelPennyWhatNow	FormID 0003318B	0	MQ07_MQ07SquirrelPennyWhat_0003318B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelPennyWhat_0003318B_1.mp3	File Not Found		So what do I do? --	Hell, I dunno. Go talk to her. Try and get her to get out while she can. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelPennyWhatNow	FormID 0003318B	1	MQ07_MQ07SquirrelPennyWhat_0003318B_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelPennyWhat_0003318B_2.mp3	File Not Found		So what do I do? --	Me and Sammy are getting out of here now, though. If you can get her to come, meet us east of here after you're out. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelPennyWhatNow2	FormID 0003318E	0	MQ07_MQ07SquirrelPennyWhat_0003318E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelPennyWhat_0003318E_1.mp3	File Not Found		Why is this my problem? --	Hey, you're the one that said you wanted to get us out of here. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelPennyWhatNow2	FormID 0003318E	1	MQ07_MQ07SquirrelPennyWhat_0003318E_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelPennyWhat_0003318E_2.mp3	File Not Found		Why is this my problem? --	Go talk to her. See if you can get her to come with us. Me and Sammy are getting out of here right now. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelPennyWhatNow2	FormID 0003318E	2	MQ07_MQ07SquirrelPennyWhat_0003318E_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelPennyWhat_0003318E_3.mp3	File Not Found		Why is this my problem? --	We'll wait east of Paradise Falls. Meet us there once Penny's out. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelPlanKeepGoing	FormID 00031E0C	0	MQ07_MQ07SquirrelPlanKeepG_00031E0C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelPlanKeepG_00031E0C_1.mp3	File Not Found		I'm with you so far. Keep going. --	So I found this old terminal in the building here. Dusty, but it turns on with a little fixing. Like I said, I'm super smart. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelPlanKeepGoing	FormID 00031E0C	1	MQ07_MQ07SquirrelPlanKeepG_00031E0C_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelPlanKeepG_00031E0C_2.mp3	File Not Found		I'm with you so far. Keep going. --	I know they use a terminal to turn the collars on and off. So if you can link the terminals, I can turn the collars off and they won't even know. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelPlanKeepGoing	FormID 00031E0C	2	MQ07_MQ07SquirrelPlanKeepG_00031E0C_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelPlanKeepG_00031E0C_3.mp3	File Not Found		I'm with you so far. Keep going. --	Then we just gotta open the fence, sneak past the mungos with guns, and get the hell out of here. Sounds good, right? You in? Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelPlanSkipToThePoint	FormID 00031E0D	0	MQ07_MQ07SquirrelPlanSkipT_00031E0D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelPlanSkipT_00031E0D_1.mp3	File Not Found		Skip to the point, short stuff. --	Fine. But I'm telling you, it's good stuff. Really. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelPlanSkipToThePoint	FormID 00031E0D	1	MQ07_MQ07SquirrelPlanSkipT_00031E0D_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelPlanSkipT_00031E0D_2.mp3	File Not Found		Skip to the point, short stuff. --	We gotta turn the collars off, or else if we try to leave we'll get all chunkified. Don't want that. So we gotta use a terminal for it. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelPlanSkipToThePoint	FormID 00031E0D	2	MQ07_MQ07SquirrelPlanSkipT_00031E0D_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelPlanSkipT_00031E0D_3.mp3	File Not Found		Skip to the point, short stuff. --	I can use the terminal I fixed up in here, but I need it added to the network first. Main terminal is in the boss guy's room, so you gotta do that. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelPlanTellMeEverything	FormID 00031E09	0	MQ07_MQ07SquirrelPlanTellM_00031E09_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelPlanTellM_00031E09_1.mp3	File Not Found		Okay, tell me the whole plan. All of it. --	Okay, cool. You'll like it, really. It's going to work, I know it. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelPlanTellMeEverything	FormID 00031E09	1	MQ07_MQ07SquirrelPlanTellM_00031E09_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelPlanTellM_00031E09_2.mp3	File Not Found		Okay, tell me the whole plan. All of it. --	We're stuck behind this fence here. But even if we get past the fence, and the mungos with guns, we still can't leave. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelPlanTellMeEverything	FormID 00031E09	2	MQ07_MQ07SquirrelPlanTellM_00031E09_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelPlanTellM_00031E09_3.mp3	File Not Found		Okay, tell me the whole plan. All of it. --	They got these collars on us, right? Make us blow up if we try and get out. No way to get the collars off, so we gotta stop them from blowing up. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelPlanWhatDoIDo	FormID 00031E10	0	MQ07_MQ07SquirrelPlanWhatD_00031E10_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelPlanWhatD_00031E10_1.mp3	File Not Found		I just need to know what to do right now. --	Man, you're cranky. Disgust 10	annoyed --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelPlanWhatDoIDo	FormID 00031E10	1	MQ07_MQ07SquirrelPlanWhatD_00031E10_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelPlanWhatD_00031E10_2.mp3	File Not Found		I just need to know what to do right now. --	Fine, here's what you do. You go on into the boss guy's room, and use his terminal. Get the one in here added to the network. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelPlanWhatDoIDo	FormID 00031E10	2	MQ07_MQ07SquirrelPlanWhatD_00031E10_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelPlanWhatD_00031E10_3.mp3	File Not Found		I just need to know what to do right now. --	Think you can handle that, mungo? Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelTLNotGoodWithComputers	FormID 00031E60	0	MQ07_MQ07SquirrelTLNotGood_00031E60_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelTLNotGood_00031E60_1.mp3	File Not Found		I'm not that good with computers... --	Oh, come on. Aren't you mungos good for anything? I'm a kid, and I can do it. Why can't you? Neutral 50	annoyed --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelTLNotGoodWithComputers	FormID 00031E60	1	MQ07_MQ07SquirrelTLNotGood_00031E60_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelTLNotGood_00031E60_2.mp3	File Not Found		I'm not that good with computers... --	Listen, if you can't make that work, then there might be one other way to do it, even for a stupid mungo like you. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelTLNotGoodWithComputers	FormID 00031E60	2	MQ07_MQ07SquirrelTLNotGood_00031E60_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelTLNotGood_00031E60_3.mp3	File Not Found		I'm not that good with computers... --	There's a junction box along the wall in the eating area. Switch a few cables there, and we're good. So there you go. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelTLNotGoodWithComputers	FormID 00031E60	3	MQ07_MQ07SquirrelTLNotGood_00031E60_4	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelTLNotGood_00031E60_4.mp3	File Not Found		I'm not that good with computers... --	Either you better be pretty good at fixing stuff, or you better learn how to use a terminal real fast. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelTLPlanAnotherWay	FormID 000348C8	0	MQ07_MQ07SquirrelTLPlanAno_000348C8_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelTLPlanAno_000348C8_1.mp3	File Not Found		Isn't there another way to get you out? --	You're really dumb, aren't you? Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelTLPlanAnotherWay	FormID 000348C8	1	MQ07_MQ07SquirrelTLPlanAno_000348C8_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelTLPlanAno_000348C8_2.mp3	File Not Found		Isn't there another way to get you out? --	I just told you this is the plan. I don't got another way to do this. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelTLPlanNotDoingIt	FormID 000348C7	0	MQ07_MQ07SquirrelTLPlanNot_000348C7_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelTLPlanNot_000348C7_1.mp3	File Not Found		Your plan is crazy. I'm not doing it. --	Great. Then that means we're still stuck in here, and you're an asshole. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelTLPlanOkay	FormID 000423AA	0	MQ07_MQ07SquirrelTLPlanOka_000423AA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelTLPlanOka_000423AA_1.mp3	File Not Found		Okay, I'll see what I can do. --	Gee, thanks. Don't work too hard, okay? Neutral 50	extremely sarcastic --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelTLTerminalWorking	FormID 00032D1E	0	MQ07_MQ07SquirrelTLTermina_00032D1E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelTLTermina_00032D1E_1.mp3	File Not Found		All done. The terminal should work for you now. --	All right! You're okay for a mungo, you know that? Happy 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelTLTerminalWorking	FormID 00032D1E	1	MQ07_MQ07SquirrelTLTermina_00032D1E_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelTLTermina_00032D1E_2.mp3	File Not Found		All done. The terminal should work for you now. --	So we're one step closer to getting out of here. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelTLTerminalWorking2	FormID 0006CAB2	0	MQ07_MQ07SquirrelTLTermina_0006CAB2_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelTLTermina_0006CAB2_1.mp3	File Not Found		Yeah, it's working. Am I done now? --	Nope. Good job on the terminal, but we're only one step of the way there. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelTLTerminalWorking3	FormID 0006CAB6	0	MQ07_MQ07SquirrelTLTermina_0006CAB6_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelTLTermina_0006CAB6_1.mp3	File Not Found		Maybe... Why don't you go for a jog and see if your head explodes. --	Ha ha. Real funny, mungo. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelTLTerminalWorking3	FormID 0006CAB6	1	MQ07_MQ07SquirrelTLTermina_0006CAB6_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelTLTermina_0006CAB6_2.mp3	File Not Found		Maybe... Why don't you go for a jog and see if your head explodes. --	So I guess you fixed it huh? Well good. Means we're one step closer to getting out of here. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	MQ07SquirrelTLWheresTheTerminal	FormID 00031E5F	0	MQ07_MQ07SquirrelTLWheresT_00031E5F_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_MQ07SquirrelTLWheresT_00031E5F_1.mp3	File Not Found		Where's the terminal I need to use? --	I told you, it's in the boss guy's room. You gotta sneak in there or something. That's up to you to figure out, mungo. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueRivetCity	Topic	RCTopicPaulieAddict	FormID 00095A92	0	DialogueRi_RCTopicPaulieAd_00095A92_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueRi_RCTopicPaulieAd_00095A92_1.mp3	File Not Found		Did you know that Paulie Cantelli is an addict? --	He's totally strung out. It's going to kill him one of these days. Sad 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	SpeechChallengeFailure	FormID 000AF6A7	0	MQ07_SpeechChallengeFailur_000AF6A7_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_SpeechChallengeFailur_000AF6A7_1.mp3	File Not Found		SpeechChallengeFailure	--	Penny's one of us. She's gotta come too. Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	SpeechChallengeFailure	FormID 00069B87	0	GenericKid_SpeechChallenge_00069B87_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_SpeechChallenge_00069B87_1.mp3	File Not Found		SpeechChallengeFailure	--	Nice try, but ... nah. I don't think so. Disgust 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Steal	FormID 00080DCA	0	GenericLit_Steal_00080DCA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Steal_00080DCA_1.mp3	File Not Found		Steal	--	Bad move, mungo. Anger 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Steal	FormID 00080DCB	0	GenericLit_Steal_00080DCB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Steal_00080DCB_1.mp3	File Not Found		Steal	--	I thought you were different. Disgust 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Steal	FormID 00080DCC	0	GenericLit_Steal_00080DCC_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Steal_00080DCC_1.mp3	File Not Found		Steal	--	Put that back, you big smelly mungo! Anger 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Steal	FormID 00080DCD	0	GenericLit_Steal_00080DCD_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Steal_00080DCD_1.mp3	File Not Found		Steal	--	Here's how we deal with robbers in Little Lamplight. Anger 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Steal	FormID 00080DCE	0	GenericLit_Steal_00080DCE_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Steal_00080DCE_1.mp3	File Not Found		Steal	--	You got a lot of nerve, coming in here and trying to rob us. Anger 50 --	--	--	MaleChild01	GenericLittleLamplight	Combat	Steal	FormID 00080DCF	0	GenericLit_Steal_00080DCF_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_Steal_00080DCF_1.mp3	File Not Found		Steal	--	You'd better run, you damn thief. Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Steal	FormID 00050FEC	0	GenericKids_Steal_00050FEC_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Steal_00050FEC_1.mp3	File Not Found		Steal	--	That isn't yours! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Steal	FormID 00050FED	0	GenericKids_Steal_00050FED_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Steal_00050FED_1.mp3	File Not Found		Steal	--	You better put that back! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Steal	FormID 00050FEE	0	GenericKids_Steal_00050FEE_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Steal_00050FEE_1.mp3	File Not Found		Steal	--	Hey, that's not yours! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Steal	FormID 00050FEF	0	GenericKids_Steal_00050FEF_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Steal_00050FEF_1.mp3	File Not Found		Steal	--	I saw you take that! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Steal	FormID 00050FF0	0	GenericKids_Steal_00050FF0_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Steal_00050FF0_1.mp3	File Not Found		Steal	--	You're going to be in trouble if you don't put that back! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Steal	FormID 00050FF1	0	GenericKids_Steal_00050FF1_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Steal_00050FF1_1.mp3	File Not Found		Steal	--	That's stealing! Anger 50 --	--	--	MaleChild01	GenericLittleLamplight	Miscellaneous	TimeToGo	FormID 00080D8E	0	GenericLit_TimeToGo_00080D8E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_TimeToGo_00080D8E_1.mp3	File Not Found		TimeToGo	--	Beat it, mungo. Neutral 50 --	--	--	MaleChild01	GenericLittleLamplight	Miscellaneous	TimeToGo	FormID 00080D8F	0	GenericLit_TimeToGo_00080D8F_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_TimeToGo_00080D8F_1.mp3	File Not Found		TimeToGo	--	Move it or lose it. Neutral 50 --	--	--	MaleChild01	GenericLittleLamplight	Miscellaneous	TimeToGo	FormID 00080D90	0	GenericLit_TimeToGo_00080D90_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericLit_TimeToGo_00080D90_1.mp3	File Not Found		TimeToGo	--	Get out of here. Neutral 50 --	--	--	MaleChild01	GenericKids	Miscellaneous	TimeToGo	FormID 0004C278	0	GenericKids_TimeToGo_0004C278_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_TimeToGo_0004C278_1.mp3	File Not Found		TimeToGo	--	You need to leave now, mister.	Neutral 50 --	--	--	MaleChild01	GenericKids	Miscellaneous	TimeToGo	FormID 0004C279	0	GenericKids_TimeToGo_0004C279_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_TimeToGo_0004C279_1.mp3	File Not Found		TimeToGo	--	You need to leave now, miss. Neutral 50 --	--	--	MaleChild01	GenericKids	Miscellaneous	TimeToGo	FormID 0004C27A	0	GenericKids_TimeToGo_0004C27A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_TimeToGo_0004C27A_1.mp3	File Not Found		TimeToGo	--	Uh, can you leave now, please? I've got to do something. Neutral 50 --	--	--	MaleChild01	GenericKids	Miscellaneous	TimeToGo	FormID 0004C27B	0	GenericKids_TimeToGo_0004C27B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_TimeToGo_0004C27B_1.mp3	File Not Found		TimeToGo	--	Time for you to go. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Conversation	GOODBYE	FormID 00034AED	0	MQ07_GOODBYE_00034AED_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GOODBYE_00034AED_1.mp3	File Not Found		I have to go now. --	Don't screw up, okay? Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	GOODBYE	FormID 00038824	0	DialogueLi_GOODBYE_00038824_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GOODBYE_00038824_1.mp3	File Not Found		I have to go now. Take care, Squirrel. I'll try! Happy 10 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	GOODBYE	FormID 0003C7C8	0	DialogueLi_GOODBYE_0003C7C8_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GOODBYE_0003C7C8_1.mp3	File Not Found		I have to go now. --	Bye, then! Happy 10 --	--	--	MaleChild01	DialogueLilLamplight	Conversation	GOODBYE	FormID 0003A22C	0	DialogueLi_GOODBYE_0003A22C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GOODBYE_0003A22C_1.mp3	File Not Found		I have to go now. --	All right, bye. Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Conversation	GOODBYE	FormID 0003A22D	0	DialogueLi_GOODBYE_0003A22D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GOODBYE_0003A22D_1.mp3	File Not Found		I have to go now. --	Okay, bye bye! Happy 50 --	--	--	MaleChild01	DialogueLilLamplight	Conversation	GOODBYE	FormID 000C31CB	0	DialogueLi_GOODBYE_000C31CB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GOODBYE_000C31CB_1.mp3	File Not Found		I have to go now. --	Later. Neutral 50 --	--	GetIsID == 1	MaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5E5	0	GenericKids_GOODBYE_0004E5E5_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GOODBYE_0004E5E5_1.mp3	File Not Found		I have to go now. I'll talk to you later. See you around, mister.	Neutral 50 --	--	GetIsID == 1	MaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5E6	0	GenericKids_GOODBYE_0004E5E6_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GOODBYE_0004E5E6_1.mp3	File Not Found		I have to go now. I'll talk to you later. Okay, miss. See you around. Neutral 50 --	--	GetIsID == 1	MaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5E7	0	GenericKids_GOODBYE_0004E5E7_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GOODBYE_0004E5E7_1.mp3	File Not Found		I have to go now. I need to get going. Okay, bye. Neutral 50 --	--	GetIsID == 1	MaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5E8	0	GenericKids_GOODBYE_0004E5E8_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GOODBYE_0004E5E8_1.mp3	File Not Found		I have to go now. Time for me to go. Yeah, me too. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5EA	0	GenericKids_GOODBYE_0004E5EA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GOODBYE_0004E5EA_1.mp3	File Not Found		I have to go now. --	See you later, alligator. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5EC	0	GenericKids_GOODBYE_0004E5EC_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GOODBYE_0004E5EC_1.mp3	File Not Found		I have to go now. --	So long. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5ED	0	GenericKids_GOODBYE_0004E5ED_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GOODBYE_0004E5ED_1.mp3	File Not Found		I have to go now. --	Bye. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5EE	0	GenericKids_GOODBYE_0004E5EE_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GOODBYE_0004E5EE_1.mp3	File Not Found		I have to go now. --	See you. Neutral 50 --	--	--	MaleChild01	Generic	Conversation	GOODBYE	FormID 00049E16	0	Generic_GOODBYE_00049E16_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_GOODBYE_00049E16_1.mp3	File Not Found		I have to go now. See you later. Bye. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 0003DC60	0	MQ07_GREETING_0003DC60_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_0003DC60_1.mp3	File Not Found		GREETING	--	Man, that sure was something. You're pretty brave, mungo! Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 0003DC60	1	MQ07_GREETING_0003DC60_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_0003DC60_2.mp3	File Not Found		GREETING	--	We can make it from here, no problem. But you watch your back. Those Slaver assholes aren't going to forget about you. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 0003DC63	0	MQ07_GREETING_0003DC63_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_0003DC63_1.mp3	File Not Found		GREETING	--	We'll meet you outside, if you can make it! Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 0003D7DF	0	MQ07_GREETING_0003D7DF_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_0003D7DF_1.mp3	File Not Found		GREETING	--	Man, what a mess! Don't get yourself killed, mungo! Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 0003D7DF	1	MQ07_GREETING_0003D7DF_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_0003D7DF_3.mp3	File Not Found		GREETING	--	I already shorted out the fence system so our collars won't blow. I bet they won't even notice. Happy 100	grinning, pleased with himself --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 0003D7DF	2	MQ07_GREETING_0003D7DF_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_0003D7DF_2.mp3	File Not Found		GREETING	--	We're getting outta here! Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 00071677	0	MQ07_GREETING_00071677_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_00071677_1.mp3	File Not Found		GREETING	--	Man, you've made a mess. Go get 'em, mungo! Get that key! Happy 50	laughing --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 00014F8B	0	MQ07_GREETING_00014F8B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_00014F8B_1.mp3	File Not Found		GREETING	--	Not bad, mungo. Not bad at all. Happy 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 00014F8B	1	MQ07_GREETING_00014F8B_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_00014F8B_2.mp3	File Not Found		GREETING	--	I told you I had a good plan. It sure worked, didn't it? You ever need anything, you go see MacCready in Lamplight. He'll help you out. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 00014F8B	2	MQ07_GREETING_00014F8B_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_00014F8B_3.mp3	File Not Found		GREETING	--	Thanks, mungo. Happy 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 00014F8C	0	MQ07_GREETING_00014F8C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_00014F8C_1.mp3	File Not Found		GREETING	--	So you got us out of there, huh? Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 00014F8C	1	MQ07_GREETING_00014F8C_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_00014F8C_2.mp3	File Not Found		GREETING	--	Not so bad for a mungo, I guess. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 00014F8C	2	MQ07_GREETING_00014F8C_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_00014F8C_3.mp3	File Not Found		GREETING	--	So, uhh. Thanks and stuff. We're gonna head home soon. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 0003316B	0	MQ07_GREETING_0003316B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_0003316B_1.mp3	File Not Found		GREETING	--	So what's the deal, mungo? Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 00041125	0	MQ07_GREETING_00041125_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_00041125_1.mp3	File Not Found		GREETING	--	So what's the deal, mungo? Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 00031752	0	MQ07_GREETING_00031752_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_00031752_1.mp3	File Not Found		GREETING	--	I ain't supposed to say anything. Sammy says so. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 0003562F	0	MQ07_GREETING_0003562F_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_0003562F_1.mp3	File Not Found		GREETING	--	Nice going, mungo. Let's go before they change their minds. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 000341EB	0	MQ07_GREETING_000341EB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_000341EB_1.mp3	File Not Found		GREETING	--	So you gonna take care of that guard, or what? Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 000341EB	1	MQ07_GREETING_000341EB_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_000341EB_2.mp3	File Not Found		GREETING	--	My hands are tied here. It's not like I want to be working with a mungo like you, but I got no choice. Come on. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 00031E5E	0	MQ07_GREETING_00031E5E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_00031E5E_1.mp3	File Not Found		GREETING	--	You're the mungo that's helping us, huh? Fear 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 00031E5E	1	MQ07_GREETING_00031E5E_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_00031E5E_2.mp3	File Not Found		GREETING	--	Sammy says you want to know the plan. Well listen up, mungo, because it's a good one. I'm super smart. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 00030A04	0	MQ07_GREETING_00030A04_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_00030A04_1.mp3	File Not Found		GREETING	--	What's up, mungo? You fixed that terminal yet? Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Topic	GREETING	FormID 000423AB	0	MQ07_GREETING_000423AB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_GREETING_000423AB_1.mp3	File Not Found		GREETING	--	Come on, mungo. You gonna fix that terminal, or what? Neutral 50 --	--	GetIsID == 1	MaleChild01	DLC03WQ	Topic	GREETING	FormID 0100380F	0	DLC03WQ_GREETING_0000380F_1	Data\Sound\Voice\BrokenSteel.esm\MaleChild01\DLC03WQ_GREETING_0000380F_1.mp3	File Not Found		GREETING	--	If it's not one thing, it's another. Well, got to run. Disgust 50	mildly sarcastic --	--	GetIsID == 1	MaleChild01	DLC03WQ	Topic	GREETING	FormID 01003810	0	DLC03WQ_GREETING_00003810_1	Data\Sound\Voice\BrokenSteel.esm\MaleChild01\DLC03WQ_GREETING_00003810_1.mp3	File Not Found		GREETING	--	This water delivery business is a complex affair. Surprise 50	mildly sarcastic --	--	GetIsID == 1	MaleChild01	DLC03WQ	Topic	GREETING	FormID 01003811	0	DLC03WQ_GREETING_00003811_1	Data\Sound\Voice\BrokenSteel.esm\MaleChild01\DLC03WQ_GREETING_00003811_1.mp3	File Not Found		GREETING	--	So much to do, so little time to do it. Surprise 50	mildly sarcastic --	--	GetIsID == 1	MaleChild01	DLC03WQ	Topic	GREETING	FormID 01003813	0	DLC03WQ_GREETING_00003813_1	Data\Sound\Voice\BrokenSteel.esm\MaleChild01\DLC03WQ_GREETING_00003813_1.mp3	File Not Found		GREETING	--	I'm so glad I got drafted to be part of Lyons' little Water Delivery Team. No really, I can't tell you what a wonderful opportunity this all is. Disgust 50	sarcastic --	--	GetIsID == 1	MaleChild01	DLC03WQ	Topic	GREETING	FormID 01003814	0	DLC03WQ_GREETING_00003814_1	Data\Sound\Voice\BrokenSteel.esm\MaleChild01\DLC03WQ_GREETING_00003814_1.mp3	File Not Found		GREETING	--	I'd stay away from the boss. He's in one of his moods again. Surprise 50	mildly sarcastic --	--	GetIsID == 1	MaleChild01	MainQuestConversations	Topic	GREETING	FormID 000C2596	0	MainQuestC_GREETING_000C2596_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MainQuestC_GREETING_000C2596_1.mp3	File Not Found		GREETING	--	You should come to Little Lamplight sometime, mungo. You're okay after all. Neutral 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C1	0	GenericCri_GREETING_0004C0C1_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C1_1.mp3	File Not Found		GREETING	--	Please don't hurt me. Fear 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C2	0	GenericCri_GREETING_0004C0C2_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C2_1.mp3	File Not Found		GREETING	--	You're the bad man that hurts people, aren't you? Fear 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C3	0	GenericCri_GREETING_0004C0C3_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C3_1.mp3	File Not Found		GREETING	--	You're the bad lady that hurts people, aren't you? Fear 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C4	0	GenericCri_GREETING_0004C0C4_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C4_1.mp3	File Not Found		GREETING	--	I remember you. You're mean. Anger 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C5	0	GenericCri_GREETING_0004C0C5_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C5_1.mp3	File Not Found		GREETING	--	What do you want, meanie? Anger 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C6	0	GenericCri_GREETING_0004C0C6_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C6_1.mp3	File Not Found		GREETING	--	You shouldn't take things that don't belong to you. Anger 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C7	0	GenericCri_GREETING_0004C0C7_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C7_1.mp3	File Not Found		GREETING	--	You're bad. I don't think I should talk to you. Fear 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C8	0	GenericCri_GREETING_0004C0C8_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C8_1.mp3	File Not Found		GREETING	--	Do you like being bad? Or is it just you can't help it? Fear 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C9	0	GenericCri_GREETING_0004C0C9_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C9_1.mp3	File Not Found		GREETING	--	I bet you're so bad because your mom didn't love you. Fear 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0CA	0	GenericCri_GREETING_0004C0CA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0CA_1.mp3	File Not Found		GREETING	--	I've heard of you. You're one of the good guys! Happy 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0CB	0	GenericCri_GREETING_0004C0CB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0CB_1.mp3	File Not Found		GREETING	--	It makes me feel safer knowing you're around. Happy 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0CC	0	GenericCri_GREETING_0004C0CC_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0CC_1.mp3	File Not Found		GREETING	--	You're my hero, mister. I want to be just like you when I grow up. Happy 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 0003728F	0	DialogueLi_GREETING_0003728F_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_0003728F_1.mp3	File Not Found		GREETING	--	Wow, am I glad to be back. If it weren't for you, I think we'd have died back there! Fear 25 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 0003728F	1	DialogueLi_GREETING_0003728F_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_0003728F_2.mp3	File Not Found		GREETING	--	So, thanks for the help! If anyone asks me, you're an official kid! Happy 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00037290	0	DialogueLi_GREETING_00037290_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_00037290_1.mp3	File Not Found		GREETING	--	Wow, thanks for the help out there. If it weren't for you, I'd be a goner, for sure! Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00037290	1	DialogueLi_GREETING_00037290_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_00037290_2.mp3	File Not Found		GREETING	--	Far as I'm concerned, you're welcome in here anytime! Of course, it isn't really up to me. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00037290	2	DialogueLi_GREETING_00037290_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_00037290_3.mp3	File Not Found		GREETING	--	So, what do you need? Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00037291	0	DialogueLi_GREETING_00037291_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_00037291_1.mp3	File Not Found		GREETING	--	Oh, hey! Fear 25	A little nervous --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00037292	0	DialogueLi_GREETING_00037292_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_00037292_1.mp3	File Not Found		GREETING	--	Is everything okay? Fear 25	A little nervous --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00037293	0	DialogueLi_GREETING_00037293_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_00037293_1.mp3	File Not Found		GREETING	--	Is something wrong? Fear 25	A little nervous. --	--	--	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00038B77	0	DialogueLi_GREETING_00038B77_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_00038B77_1.mp3	File Not Found		GREETING	--	Whoa, a mungo down here, just walking around! Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00038B78	0	DialogueLi_GREETING_00038B78_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_00038B78_1.mp3	File Not Found		GREETING	--	Hey, new kid! Try and catch me! Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00038B79	0	DialogueLi_GREETING_00038B79_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_00038B79_1.mp3	File Not Found		GREETING	--	Tag, you're it! Happy 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00038B7A	0	DialogueLi_GREETING_00038B7A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_00038B7A_1.mp3	File Not Found		GREETING	--	Aw, man! I'm it! Happy 10 --	--	--	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00038B7B	0	DialogueLi_GREETING_00038B7B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_00038B7B_1.mp3	File Not Found		GREETING	--	No way, that didn't count! Anger 25 --	--	--	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00038B7C	0	DialogueLi_GREETING_00038B7C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_00038B7C_1.mp3	File Not Found		GREETING	--	Stay away, mungo, I don't wanna catch old from you! Disgust 50 --	--	--	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00038B7E	0	DialogueLi_GREETING_00038B7E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_00038B7E_1.mp3	File Not Found		GREETING	--	Mungo, mungo, smells like dung-o! Disgust 25	Sung teasingly --	--	--	MaleChild01	DialogueLilLamplight	Topic	GREETING	FormID 00066C8E	0	DialogueLi_GREETING_00066C8E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLi_GREETING_00066C8E_1.mp3	File Not Found		GREETING	--	Gosh, you're big. Surprise 10 --	--	--	MaleChild01	Generic	Topic	GREETING	FormID 000038C2	0	Generic_GREETING_000038C2_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_GREETING_000038C2_1.mp3	File Not Found		GREETING	--	Yeah? Neutral 50 --	--	--	MaleChild01	Generic	Topic	GREETING	FormID 0004C18B	0	Generic_GREETING_0004C18B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_GREETING_0004C18B_1.mp3	File Not Found		GREETING	--	Hey there. Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Conversation	HELLO	FormID 00071726	0	MQ07_HELLO_00071726_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_HELLO_00071726_1.mp3	File Not Found		HELLO	--	Ha ha! We're outta that shitbox! Neutral 50 --	--	GetIsID == 1	MaleChild01	MQ07	Conversation	HELLO	FormID 00071728	0	MQ07_HELLO_00071728_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\MQ07_HELLO_00071728_1.mp3	File Not Found		HELLO	--	Hey hey, mungo! We're getting' outta here, right? Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	HELLO	FormID 000387FA	0	DialogueLilLamplight_HELLO_000387FA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLilLamplight_HELLO_000387FA_1.mp3	File Not Found		HELLO	--	Excuse me. Happy 25	as if trying to start a conversation, not as in apologizing --	--	GetIsID == 1	MaleChild01	DialogueLilLamplight	Conversation	HELLO	FormID 0003A217	0	DialogueLilLamplight_HELLO_0003A217_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLilLamplight_HELLO_0003A217_1.mp3	File Not Found		HELLO	--	Lucy, can you take a look at this? Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Conversation	HELLO	FormID 0003A216	0	DialogueLilLamplight_HELLO_0003A216_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLilLamplight_HELLO_0003A216_1.mp3	File Not Found		HELLO	--	Hey. Neutral 50 --	--	--	MaleChild01	DialogueLilLamplight	Conversation	HELLO	FormID 0003A88C	0	DialogueLilLamplight_HELLO_0003A88C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueLilLamplight_HELLO_0003A88C_1.mp3	File Not Found		HELLO	--	Watch it. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E601	0	GenericKids_HELLO_0004E601_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E601_1.mp3	File Not Found		HELLO	--	What's your problem? Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E602	0	GenericKids_HELLO_0004E602_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E602_1.mp3	File Not Found		HELLO	--	You're funny looking. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E607	0	GenericKids_HELLO_0004E607_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E607_1.mp3	File Not Found		HELLO	--	Hi. How are you today? Happy 50 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E608	0	GenericKids_HELLO_0004E608_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E608_1.mp3	File Not Found		HELLO	--	Are you okay? Happy 50 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E609	0	GenericKids_HELLO_0004E609_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E609_1.mp3	File Not Found		HELLO	--	What are you doing? Happy 50 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E60A	0	GenericKids_HELLO_0004E60A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E60A_1.mp3	File Not Found		HELLO	--	Hey. Anything going on? Happy 50 --	--	GetIsID == 1	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E60B	0	GenericKids_HELLO_0004E60B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E60B_1.mp3	File Not Found		HELLO	--	Howdy mister.	Happy 25 --	--	GetIsID == 1	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E60C	0	GenericKids_HELLO_0004E60C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E60C_1.mp3	File Not Found		HELLO	--	Hi there, miss. Happy 25 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E60D	0	GenericKids_HELLO_0004E60D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E60D_1.mp3	File Not Found		HELLO	--	Hello. Neutral 25 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E60E	0	GenericKids_HELLO_0004E60E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E60E_1.mp3	File Not Found		HELLO	--	Hi. Neutral 25 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E60F	0	GenericKids_HELLO_0004E60F_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E60F_1.mp3	File Not Found		HELLO	--	Hi there. Neutral 25 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E610	0	GenericKids_HELLO_0004E610_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E610_1.mp3	File Not Found		HELLO	--	What? Neutral 25 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E611	0	GenericKids_HELLO_0004E611_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E611_1.mp3	File Not Found		HELLO	--	Hi. Neutral 25 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E612	0	GenericKids_HELLO_0004E612_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E612_1.mp3	File Not Found		HELLO	--	Hey. Neutral 25 --	--	--	MaleChild01	Generic	Conversation	HELLO	FormID 00020435	0	Generic_HELLO_00020435_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_HELLO_00020435_1.mp3	File Not Found		HELLO	--	Hello. Neutral 50 --	--	--	MaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345B5	0	GenericFriendlyFire_Hit_000345B5_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericFriendlyFire_Hit_000345B5_1.mp3	File Not Found		Hit	--	Don't do that again. Last warning. Anger 50	friendly fire --	--	--	MaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345B6	0	GenericFriendlyFire_Hit_000345B6_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericFriendlyFire_Hit_000345B6_1.mp3	File Not Found		Hit	--	What are you doing? Surprise 100	friendly fire --	--	--	MaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345B7	0	GenericFriendlyFire_Hit_000345B7_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericFriendlyFire_Hit_000345B7_1.mp3	File Not Found		Hit	--	Watch it! Surprise 100	friendly fire --	--	--	MaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345B8	0	GenericFriendlyFire_Hit_000345B8_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericFriendlyFire_Hit_000345B8_1.mp3	File Not Found		Hit	--	Cut that out! Surprise 100	friendly fire --	--	--	MaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345B9	0	GenericFriendlyFire_Hit_000345B9_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericFriendlyFire_Hit_000345B9_1.mp3	File Not Found		Hit	--	I'm on your side! Surprise 100	friendly fire --	--	--	MaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345BA	0	GenericFriendlyFire_Hit_000345BA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericFriendlyFire_Hit_000345BA_1.mp3	File Not Found		Hit	--	What do you think you're doing? Surprise 100	friendly fire --	--	--	MaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345BB	0	GenericFriendlyFire_Hit_000345BB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericFriendlyFire_Hit_000345BB_1.mp3	File Not Found		Hit	--	Careful with that! Surprise 100	friendly fire --	--	--	MaleChild01	GenericKids	Combat	Hit	FormID 0005201B	0	GenericKids_Hit_0005201B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Hit_0005201B_1.mp3	File Not Found		Hit	--	Ow! Pained 100 --	--	--	MaleChild01	GenericKids	Combat	Hit	FormID 0005201C	0	GenericKids_Hit_0005201C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Hit_0005201C_1.mp3	File Not Found		Hit	--	Help! Pained 100 --	--	--	MaleChild01	Generic	Combat	Hit	FormID 00015122	0	Generic_Hit_00015122_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_00015122_1.mp3	File Not Found		Hit	--	Ugh! Pained 100	getting hit/wounded in combat --	--	--	MaleChild01	Generic	Combat	Hit	FormID 000208D8	0	Generic_Hit_000208D8_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_000208D8_1.mp3	File Not Found		Hit	--	Ugh! Pained 100	getting hit/wounded in combat --	--	--	MaleChild01	Generic	Combat	Hit	FormID 00015123	0	Generic_Hit_00015123_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_00015123_1.mp3	File Not Found		Hit	--	Oof! Pained 100	getting hit/wounded in combat --	--	--	MaleChild01	Generic	Combat	Hit	FormID 000208DA	0	Generic_Hit_000208DA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_000208DA_1.mp3	File Not Found		Hit	--	Oof! Pained 100	getting hit/wounded in combat --	--	--	MaleChild01	Generic	Combat	Hit	FormID 00015124	0	Generic_Hit_00015124_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_00015124_1.mp3	File Not Found		Hit	--	Argh! Pained 100 --	--	--	MaleChild01	Generic	Combat	Hit	FormID 000208DC	0	Generic_Hit_000208DC_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_000208DC_1.mp3	File Not Found		Hit	--	Argh! Pained 100 --	--	--	MaleChild01	Generic	Combat	Hit	FormID 00015125	0	Generic_Hit_00015125_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_00015125_1.mp3	File Not Found		Hit	--	Ahh! Pained 100	getting hit/wounded in combat --	--	--	MaleChild01	Generic	Combat	Hit	FormID 000208DE	0	Generic_Hit_000208DE_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_000208DE_1.mp3	File Not Found		Hit	--	Ahh! Pained 100	getting hit/wounded in combat --	--	--	MaleChild01	Generic	Combat	Hit	FormID 00015126	0	Generic_Hit_00015126_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_00015126_1.mp3	File Not Found		Hit	--	Ugh! Pained 100 --	--	--	MaleChild01	Generic	Combat	Hit	FormID 000208E0	0	Generic_Hit_000208E0_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_000208E0_1.mp3	File Not Found		Hit	--	Ugh! Pained 100 --	--	--	MaleChild01	Generic	Combat	Hit	FormID 000208E1	0	Generic_Hit_000208E1_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_000208E1_1.mp3	File Not Found		Hit	--	Ugh! Pained 100 --	--	--	MaleChild01	Generic	Combat	Hit	FormID 00015127	0	Generic_Hit_00015127_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_00015127_1.mp3	File Not Found		Hit	--	Hmph! Pained 100 --	--	--	MaleChild01	Generic	Combat	Hit	FormID 000208E2	0	Generic_Hit_000208E2_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_000208E2_1.mp3	File Not Found		Hit	--	Hmph! Pained 100 --	--	--	MaleChild01	Generic	Combat	Hit	FormID 000208E3	0	Generic_Hit_000208E3_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_000208E3_1.mp3	File Not Found		Hit	--	Hmph! Pained 100 --	--	--	MaleChild01	Generic	Conversation	IdleChatter	FormID 000459CA	0	Generic_IdleChatter_000459CA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_IdleChatter_000459CA_1.mp3	File Not Found		Idle Chatter	--	 	Neutral 50	Muttering to yourself while dreaming --	--	--	MaleChild01	Generic	Conversation	IdleChatter	FormID 000459CB	0	Generic_IdleChatter_000459CB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_IdleChatter_000459CB_1.mp3	File Not Found		Idle Chatter	--	 	Neutral 50	 Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring. --	--	--	MaleChild01	Generic	Conversation	IdleChatter	FormID 00049036	0	Generic_IdleChatter_00049036_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_IdleChatter_00049036_1.mp3	File Not Found		Idle Chatter	--	 	Neutral 50	 Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring. --	--	--	MaleChild01	Generic	Detection	LostIdle	FormID 0002FC20	0	Generic_LostIdle_0002FC20_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_LostIdle_0002FC20_1.mp3	File Not Found		LostIdle	--	Come out, come out, wherever you are! Neutral 50 --	--	--	MaleChild01	Generic	Detection	LostToCombat	FormID 0002FC18	0	Generic_LostToCombat_0002FC18_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_LostToCombat_0002FC18_1.mp3	File Not Found		LostToCombat	--	There you are! Neutral 50 --	--	--	MaleChild01	Generic	Detection	LostToNormal	FormID 00052051	0	Generic_LostToNormal_00052051_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_LostToNormal_00052051_1.mp3	File Not Found		LostToNormal	--	Nobody here anymore. Neutral 50