Chemistry station (Fallout 4)

The chemistry station is a constructible settlement object and crafting table in Fallout 4.

Characteristics
The chemistry station can be used to create items containing chemical compounds, including chems, grenades, mines, stimpaks and syringer ammo.

When a chemistry station is in an owned settlement, its contents are shared with the location's workshop and crafting stations.

Crafting
There are two variants of the chemistry station; however, they both function identically. Constructing one yields 28XP.

Drugs
Although these recipes are found under the drugs subcategory in the chemistry station, these items are more commonly known as chems in the Commonwealth. (*) With Intelligence 1.

Fireworks
(*) With Intelligence 1.

Grenades
(*) With Intelligence 1.

1 This crafting recipe will only appear if you have a HalluciGen gas canister in your inventory.

Healing
Although listed under healing in the chemistry station, these items are listed under aid in the Pip-Boy and containers. (*) With Intelligence 1.

Mines
(*) With Intelligence 1.

Nuka-nuke
(*) With Intelligence 1.

Syringer ammo
(*) With Intelligence 1.

Thirst Zapper Ammo
(*) With Intelligence 1.

Traps
(*) With Intelligence 1.

Utility
1 This crafting recipe will only appear after one has acquired The Striker. (*) With Intelligence 1.

Within settlements
Although they can be constructed at any settlement the player character is allied with, the following locations come with a pre-existing chemistry station:
 * Abernathy farm on the east side of the main building.
 * In the Castle, within the corridor behind the workshop.
 * Greentop Nursery to the front of the main building.
 * Nordhagen Beach, in front of the brick building.
 * At the Red Rocket truck stop to the south of the main building.
 * In Sanctuary Hills behind the second house on the west side of the road from the bridge to the Red Rocket truck stop.
 * Sunshine Tidings co-op inside the main central shed.

With the second level of the Local Leader perk, the Sole Survivor can craft chemistry stations in other settlements.

Other locations

 * Two can be found in Diamond City market:
 * Mega surgery center, on the right of the entrance.
 * Inside the Science! Center near the Dugout Inn.
 * Behind the Ranger Cabin
 * Lexington Fat Man elevated catwalk.
 * Inside ArcJet Systems.
 * Andrew station ground floor.
 * Inside Combat Zone.
 * Near Red's room in the federal ration stockpile.
 * In Gorski cabin.
 * Inside the basement of the Hotel Rexford.
 * Near the basement entrance to Fort Hagen next to a deceased settler.
 * In a raider sniper shack northeast of Walden Pond.
 * Inside the Wicked Shipping Fleet Lockup location in the shed (along with a power armor station).
 * One in Nuka-Town market.
 * One at Fizztop Grille.
 * One in the building across from the BADTFL regional office.

Gallery
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