Uncanny Caverns

The uncanny caverns is a location in the Forest region of Appalachia in 2102.

Background
The Uncanny Caverns is a pre-War tourist destination that was composed of a series of caverns and tunnels, as well as a reception and gift shop. The Caverns offered self-guided and guided tours to customers, as well as premium passes that allowed customers to explore otherwise off-limits areas. Because the Caverns had no distinct or unique features to attract tourists, tour guides were told to emphasize the legend of the Night Kid. The Night Kid, according to legend, was a small boy who had been discovered in the caverns living with bats. The self-guided tour boxes explain the legend of the Night Kid and his various exploits.

Layout
The entrance and gift shop consists of a fairly run-down building and contains old souvenir shelves and check-out desks. A ramp outside the building, which can be accessed from the right-hand side of the entrance building, leads down to the entrance to the Caverns. The location is guarded by mole rats and weak feral ghouls.

The Caverns consists of five separate caverns, connected by a looping wooden walkway. There are also several small tunnels and nooks along the path, which feature stories about the Night Kid and information about various natural features, such as a pool of "pure" water and a small stream. It appears that many people tried to hide in the Caverns after the bombs fell, as skeletons and supplies can be found throughout the Caverns. There are ten small speaker along the path that explain the various caverns and features. The Caverns houses mole rats and mole miners.

Notable Loot

 * Curse of the Wendigo, Pt. 1 on the front desk in the entrance building.
 * Curse of the Wendigo, Pt. 2 in a small room at the back of the walkway loop.

Appearances
The uncanny caverns appears only in Fallout 76.

Behind the Scenes
The Night Kid is likely a reference to Bat Boy, a fictional character that often appeared in the Weekly World News.