Vault 111

Vault 111 is one of the vault series of fallout shelters developed by Vault-Tec. This vault is located near Sanctuary Hills, Massachusetts.

Background
Vault 111 was constructed to observe the effects of long-term cryogenic stasis on unsuspecting test subjects (most of whom were residents the nearby town of Sanctuary Hills). Due to the nature of this experiment, the Vault was assigned only a small crew of scientists and guards. The staff were only supplied for 180 days, with directions to evacuate upon receiving an all-clear signal from Vault-Tec or after the initial 180 days from when the bombs fell. After evacuation of staff, the test subjects were to be monitored remotely by the company.

However, as the staff soon discovered, no all-clear signal was forthcoming. As supplies dwindled, the vault's security team led a mutiny against the Overseer, planning to open the vault door and escape. The Overseer states in his logs that opening the Vault door 180 days after a nuclear detonation would be certain death and refused to comply with the demands. The Overseer then locked himself in his office with a few other Vault-Tec scientists, ordering everyone to hand over their weapons, medicine and food supplies by the end of the day or there 'would be consequences.' The Security team rushed the Overseer's office with intentions of battling their way out of the vault.

The ensuing firefight killed many, and any survivors presumably left the vault. The fate of these men and women is unknown, although it is highly likely that they died soon after leaving. The test subjects, frozen in their pods, remained untouched for over a century.

Player Experience
To keep the subjects unsuspecting they were told that they must place their jumpsuits on and step inside the pods to be decontaminated in order to enter the lower levels.

After awakening the Sole Survivor can access the terminals that show: their spouse's pod was of unknown status from being opened by raiders, their own pod was opened remotely, and all others failed due to an unknown technical error that resulted in their deaths. The listed cause of death in the cryo pod status terminals is "asphyxiation" (Lack of oxygen due to the failure of the life support system).

If the Sole Survivor looks inside the pods other than their own and their spouse's during Dangerous Minds, they can see that the other frozen Vault Residents are awake and confused/groggy. Conrad Kellogg also comments in this own "personal" monologue in this sequence that he was ordered not to reactivate the life support or release the other Residents. This demonstrates that their murders were intentional.

Layout
Unlike other vaults, the entrance to Vault 111 not only has an atypical pneumatic hull, but also acts as a hatch which gives way to an interior elevator. The inner door is seen to open first, followed by the hatch opening. While painted in the prelude, the vault door is seen to be characteristically rusted and dull after the Great War. Notably, there was a security checkpoint, a trait other vaults seemed to lack.

Vault 111 is shown to have advanced technology, with the obvious presence of cryo-pods. Since there was a limited amount of these pods, the vault has developed some areas for recreational use.

After the release of the Sole Survivor, the vault is shown to be in shambles after neglect. Frozen mummified corpses are seen in the pods, skeletal remains of some of the killed occupants are scattered around the interior with hints of violence. Radroaches have also invaded the vault.

Notable loot

 * Pip-Boy 3000 Mark IV - on skeletal remains of a Vault 111 scientist, right next to the Vault door.
 * Cryolator - in a display case in the overseer's office, behind a master lock.
 * Wedding ring - found on the corpse of the Sole Survivor's spouse.
 * Red Menace - holotape game, found on the "recreation" terminal.
 * Stimpak - There are a few littered throughout the Vault - Most notably there are three on the Overseer's desk and one in the security office.

Appearances
Vault 111 only appears in Fallout 4.

Behind the scenes
The Top Ten list on the recreation terminal in Vault 111 contains a list of some of the console commands that are available to use in game.

Bugs

 * If you didn't open Nora/Nate's pod and retrieve their wedding ring before leaving the vault, going back will still trigger the same dialogue ("I'll find Shaun") even if you have already completed the game, this is the same with all the dialogue from activating the pods, and the Sole Survivor shouting if he's the only one alive, why vault tec would do this, etcetera

Gallery
Vault 111 Refugio 111 Abri 111 볼트 111 Krypta 111 Убежище 111