Hand Loader

 is a perk in Fallout: New Vegas.

Effects
You know your way around a reloading bench and don't let good brass and hulls go to waste. When you use Guns, you are more likely to recover cases and hulls. You also have all hand load recipes unlocked at any of the wasteland's Reloading Benches.

Custom Ammo Types

 * 10mm JHP Hand Load (Requires Repair skill of 50)
 * x1.65 Damage
 * x2 Target Damage Threshold


 * .308 JSP Hand Load (Requires Repair skill of 50)
 * x1.5 Damage


 * .357 Magnum JFP Hand Load (Requires Repair skill of 50)
 * x1.25 Damage
 * -3 Target Damage Threshold
 * x0.80 Spread


 * .45-70 Gov SWC Hand Load (Requires Repair skill of 90)
 * x1.2 Damage
 * -6 Target Damage Threshold
 * x3 Gun CND


 * .44 SWC Hand Load (Requires Repair skill of 75[note: requires Hand Loader perk and schematic from Jules])
 * x1.20 Damage
 * -6 Target Damage Threshold


 * .50 MG Match Hand Load (Requires Repair skill of 100)
 * x1.15 Damage
 * x0.65 Spread

(Note on ammuntion terms:
 * JHP - Jacketed Hollow Point; a lead-core bullet mostly enclosed by a copper jacket with a recessed nose, allowing the bullet to rapidly deform after striking tissue, essentially flattening out the bullet on/in the target.
 * JSP - Jacketed Soft Point; a lead-core bullet mostly enclosed by a copper jacket, but with the soft lead tip exposed. This allows the bullet to deform more readily after striking tissue, while retaining stronger penetration than a Jacketed Hollow Point.
 * JFP - Jacketed Flat Point; a soft point bullet with a flat tip instead of the usual rounded tip. Used in centerfire rifles with a tubular magazine, typically a lever action. A happy medium between penetration and tissue destruction.  Due to the flattened point of the bullet, it creates a larger wound channel in tissue, but does not flatten out like a Hollow Point thus allowing it better penetration.
 * SWC - Semi-Wadcutter; an all-lead flat-nosed bullet, originally designed to punch clean holes in paper, making scoring easier in competition shooting.
 * Match loads are rounds manufactured for accuracy and ballistic consistency, to ensure that multiple rounds fired from the same weapon will all--all other things being equal--fly along the same path, at the same velocity, and strike the target in the same spot. Typically manufactured for applications such as competition shooting and long range shooting.)

Bugs

 * Due to a misplaced condition, .44 Semi-Wadcutter rounds cannot be made at a reloading bench unless the player has both the Hand Loader perk and has received the schematics from Jules. (Verified on PC with patch 1.01) A user made plugin to correct this problem can be found here