The Jury Street Colossus

The Jury Street Colossus is a scenario for Fallout: Wasteland Warfare.

Story introduction
Jury Street Metro Station could function as a convenient way into Washington if it weren't for the Super Mutant Behemoth keeping watch over the entrance. The locals have a shared story about the colossus: that it used to be a little boy that carried a ragged teddy bear everywhere, and that the teddy bear can still be found under the monster's watch...

Battlefield
This scenario pits the Invaders player against the Behemoth player. The Behemoth player starts the game with just the Behemoth, who wants to keep Teddy safe from the filthy invaders that wish to take him away. The Invaders player starts the game with 200 Caps’ worth of models. Starting with the Behemoth player, alternate placing terrain on the battlefield. The Behemoth is first to be deployed, within Black of the edge of the board. The Behemoth player then places a Searchable Marker to represent the Teddy Bear within the Behemoth's deployment zone, at least Red from all board edges. Invaders are then deployed within Red of the edge of the board. The first activation belongs to the Invaders.
 * Battlefield size: 4 feet x 4 feet (120 cm x 120 cm).
 * Terrain: Player's choice

Scenario rules
Game Duration: Until victory is achieved by one of the players.

Objectives
The goal of the Invaders is to clear the entrance to Jury Street Metro Station, either by killing the Behemoth or driving him away.

The Behemoth's goal is to kill the Invaders.

Additional rules

 * The Searchable Marker representing the Teddy Bear can be taken by any of the Invader's models as an Action, if within Orange of the marker. The unit that took it is then in possession of Teddy.
 * At the start of each of their activations, if Teddy is in someone else's possession, the Behemoth has to make an Int Test. If it fails, it will use all their activities to try and charge (and attack) the model that is carrying Teddy. If the model is killed, Teddy is dropped: place the Searchable Marker back on the battlefield, where the model was killed. The marker will then be available to be picked up again.
 * A humanoid model in possession of Teddy can try to throw it at another humanoid model within Black and LoS. Make an Agi Test. If the test is successful, the target model is now in possession of the Teddy Bear. If this fails, place Teddy's marker roughly in the middle of the throw's trajectory.
 * At any point, a model in possession of Teddy can exit the board through a board edge. If this happens, the Behemoth will continue making int Tests, a fail meaning it will try to run towards the aforementioned board edge. If the Behemoth reaches the edge, the game is over.