Fallout: New Vegas skill books

Unique (and/or Quest) books
These books and their locations are related to quests are unique or both. You can find a total of 3 Quest books in New Vegas.

Skill books
Reading a skill book permanently raises the corresponding skill by three points (four if you've taken the Comprehension perk). There are 4 books for each skill; you can find a total of 52 skill books in New Vegas. The skill books are the same as the books from Fallout 3 (with the exception of "The Wasteland Survival Guide," originally a reward from the completion of the associated Fallout 3 quest, which attributes to the newly added "Survival" skill).

Types

 * See That Lucky Old Sun for details on obtaining Big Book of Science #5; there are only 4 Big Books of Science placed in the game world. See Malcolm Holmes for details on obtaining Chinese Army: Special Ops Training Manual #5, after warning the player about the Sunset Sarsparilla Blue Star Caps he can be spoken to and asked to show his wares. The book can be purchased from his inventory.

Skill magazines
Skill magazines temporarily raise the corresponding skill by ten points (twenty with Comprehension), but wear off after a while (longer with Retention). There are a total of 213 skill magazines in New Vegas. They are much more common than skill books. These skill magazines can only be used one skill-type at a time.

Skill magazines include:


 * Boxing Times(unarmed)
 * Fixin' Things(repair)
 * Future Weapons Today(energy weapons)
 * Lad's Life(survival)
 * ¡La Fantoma!(sneak)
 * Locksmith's Reader(lockpick)
 * Meeting People(speech)
 * Milsurp Review(guns)
 * Patriot's Cookbook (explosives)
 * Programmer's Digest(science)
 * Salesman Weekly(barter)
 * Tales of Chivalrie(melee)
 * Today's Physician(medicine)
 * True Police Stories(critical)