Beckett (Fallout 76)

Beckett is a character and possible ally in Appalachia in 2103.

Background
As a child growing up in Maryland, Beckett didnt have much. His father died when he was very young, and he never knew his mother, leaving just him and his kid brother, Frankie. One day, when playing in a destroyed factory, they got ambushed by a bunch of wild dogs, wherein Frankie got bitten, and contracted rabies. Beckett stayed by his side, and nursed him back to health, even stealing rabies medication just to keep him alive. From that day on, they made a vow to stick with each other forever, no matter the situation.

Realising that they were actually pretty good at stealing, they worked together as a pair in order to commit small-time crime. They usually stuck to theft, but Frankie had a raging bloodlust and wanted more. Beckett said no. When Beckett finally joined a real gang, he left Frankie behind for his own good.

Beckett started out in Hopkins' Hooligans, a tiny operation of raiders, and the going was good. There was everything a raider could want. Until Hopkins got himself killed, and the gang fell apart. Beckett wandered around for a bit, until he fell into Edwin's gang, a larger group, making bigger scores. He thrived. Edwin was crazy, but he was a good man, and those who served under him were happy. With this group, Beckett even made his trek into Appalachia, bringing Frankie with him.

He left Frankie with the Settlers in Foundation and continued to run with Edwin's gang, racking up loot left, right, and centre. But he got hooked on the chems, and it all came crashing down.

The Blood Eagles were the ones supplying local gangs with chems, and were monitoring to see just who got addicted. Those that were, were given special, highly addictive spiked chems, and forced to work for the Eagles in order to get more of it. Beckett was hooked, and got roped in to the gang.

He continued to fight them and their control, until he eventually pushed too hard, and was captured by the Eagles, soon to be tortured and executed. By way of a radio announcement, a resident can arrive and rescue him from his jail at Rollins Labour Camp.

After he is set free, he will run and hide, and task the player with picking up his backpack at The Sludge Works. Inside are the schematics to build his bar. If built at a Construction and Assembly Mobile Platform, Beckett will stay at the player's C.A.M.P. indefinitely, until the bar is removed.

Appearances
Beckett appears only in the Fallout 76 add-on Wastelanders.