Forged

The Forged are a faction in the Commonwealth in 2287.

Background
A raider gang that has recently established themselves within the Commonwealth a few months ago, the Forged are a group of raiders obsessed with fire and metal, who have claimed the Saugus Ironworks for themselves. They are incredibly tough and feared, due to the brutal initiation rituals they undergo. Burns are a common feature distinguishing them from other raiders.

At first they had trouble with finding local recruits, as they would break under the pressure of the initiation rather than emerging stronger, which Slag referred to as "honing to an edge." Slag initially thought that he would have to abandon operations in the Commonwealth due to this lack of adequate recruits. This changed when he met their neighbors, the Gunners from the nearby Hub City Auto Wreckers, who were stronger and sharper than the average Commonwealth raiders. He convinced a few to attempt the trials, which they passed angering their Gunner leaders. The Gunners and the Forged initially fought over this dispute, but eventually negotiations were started. Once word spread of a raider gang that could hold their own against the Gunners, more recruits wished to join.

Outside relations
The Forged are cruel and sadistic, showing no mercy to outsiders or even their fellow Forged. New recruits must pass several trials to prove their worth before becoming one of the Forged. No details about what these trials consist of can be found, only that they are extremely brutal, with failure ending in death. Once initiates pass these trials, they must change their name to a "tougher" nickname, typically one that invokes fire and machinery. One terminal lists a number of members who failed the Forged in the past with names such as "Arsenic," "Chamber," "Damage," "Duke," "Hood," "Havoc," "Rampart," "Rife," "Riptide" and "Viper" (one former member, Yancey was killed for refusing to change their name). Their laws are simple, yet brutal, with mutilation and branding being the least severe punishment. For example, crying out in pain is punished with amputation of the wounded limb (problematic for those with head wounds) and exile, while allowing enemies to flee usually only results in branding and exile. A step above is sleeping during one's watch, which results in blinding (eyes are fed to mirelurks) and exile. Death as punishment starts at refusing to adopt a new name for the Forged (thrown into the furnace), crying out or cheating during the trials (furnace), stealing rations (molten iron poured down the offender's throat) or giving any form of support to the enemy (flaying alive). Particularly cruel are retributions for refusal to follow orders: The Forged execute the offender's family and exile them.

The Forged are affiliated with at least one raider company as seen by the presence of Bedlam in the Dunwich Borers. The terminal in the area where she can be found contains her writings, commenting on the raiders' failed metal production for the Forged to their displeasure, and her regard for them as subordinates. This is likely a relationship in which the Forged are violently dominant.

Technology
The Forged utilize predominantly fire-based weapons, such as flamers and Molotov cocktails. Occasionally they can be found wielding laser pistols or rifles, usually modified to deal fire damage. For melee attacks, the Forged tend to use sledgehammers and rarely super sledges. The Forged leader Slag uses the Shishkebab.

Unlike most raider gangs in the Commonwealth, the Forged do not use traditional raider armor. Instead, they wear full-body cage or spike armor, as well as with the occasional drifter outfit. Slag is the only member of the Forged who possesses power armor.

Related quests

 * Out of the Fire: peaking with Abraham Finch at Finch farm reveals that he and his family have been having problems with the Forged. Abraham will then share that his son, Jake, recently ran off to join them, and took the family's pre-War sword with him. The quest involves retrieving the sword, and if possible, Jake.

Notable members

 * Slag - Leader of the Forged. He uses power armor and wields the rare Shishkebab.
 * Jake Finch - A possible enemy or an ally during the quest Out of the Fire. If convinced to not kill the prisoner, Jake will fight alongside the Sole Survivor. Otherwise, he will be an enemy.
 * Bedlam - The raider leader at Dunwich Borers who works for Slag.

Appearances
The Forged appear only in Fallout 4.