Mod:Tale of Two Wastelands/Perks

This page lists all perks added or changed by Tale of Two Wastelands.

General changes
As of Tale of Two Wastelands version 3.3, the rate of which the player gains perks is based on Hardcore mode status.
 * If Hardcore Mode is disabled, the player gains one perk every level, like in Fallout 3.
 * If Hardcore Mode is enabled, the player gains one perk every two levels, like in Fallout: New Vegas.

Perks with minimum Level 1 requirements have been changed to Level 2 as a bug fix. The player now starts at Level 1. New companion perks are introduced for the Fallout 3 companions to make them more in-line with how Fallout: New Vegas companions work.

Some perks from Fallout 3 were changed to give special effects rather than increase stats, and the effects of all bobbleheads have been changed to instead grant "mini perks."

Changes to Fallout: New Vegas perks
Tale of Two Wastelands modifies many New Vegas perks to fix technical issues and inaccurate descriptions, but it also makes some more gameplay-visible changes which are listed below.

Regular perks

 * ¹ This perk was changed by YUPTTW.esm, Tale of Two Wastelands' version of the New Vegas bug fix compilation.

Regular perks

 * This perk existed in Fallout: New Vegas' game files as legacy content and was unobtainable.
 * This perk existed in Fallout 3's game files, but was unimplemented. Tale of Two Wastelands makes it obtainable as a Level-Up perk.
 * ¹ This perk determines weapons to be 'big guns' based on a list.

Special perks

 * This perk existed in Fallout: New Vegas' game files as legacy content and was unobtainable.
 * This perk existed in Fallout 3's game files, but was unimplemented. Tale of Two Wastelands makes it obtainable through the method listed.

Companion perks
Companions in Fallout 3 do not grant perks to the player, so Tale of Two Wastelands introduces new ones for them.


 * ¹ This perk determines weapons to be 'big guns' based on a list.
 * ² This perk's effects are given to BOTH the player AND the companion.

Challenge perks

 * ¹ This perk is new to Tale of Two Wastelands, but unlocks from a base game challenge.
 * ² This challenge was changed by TTW to be recurring.
 * ³ This challenge was changed by TTW, it used to complete at 25 terminals hacked.

Bobblehead perks
Tale of Two Wastelands changes bobbleheads to grant perks instead of buffs to SPECIAL attributes and skills.
 * This perk is currently unobtainable.