Radiated (Fallout 2)

Radiated is a condition in Fallout 2.

Gameplay
The character has a hidden radiation ("Rad") count that can be checked with a Geiger counter. This rad count causes the effect "radiated" to appear. As the Geiger count increases, further radiation poisoning occurs.

Merely being "radiated" incurs no penalty. If the rad count gets high enough, however, SPECIAL stats begin to drop, and if any of these drop to zero due to poisoning, the character dies. Also, should the character survive to maximum irradiation (1000 rads) (as in their stats do not reach zero), the character has 24 hours to use enough RadAways to get themselves below 1000 rads or die anyway.

Transcript
Transcribed from MISC.MSG (Fallout 2) {1000}{}{You feel very nauseous.} {1001}{}{You feel very nauseous, and after some mild vomiting, slightly fatigued.} {1002}{}{You are very fatigued, the vomiting does not stop, and your recovery time is impaired.} {1003}{}{You are hemorrhaging violently. You are very sick, and your hair is falling out.} {1004}{}{You are hemorrhaging violently and continuously. The vomitus is stained red from your blood. Your skin is falling off of your bones.} {1005}{}{There is bleeding from your intestines and you have severe diarrhea. You feel bloated and are in intense agony.} {1006}{}{You have died from radiation sickness.} {1007}{}{You have received a large dose of radiation.} {1008}{}{The geiger counter is clicking.} {1009}{}{The geiger counter is clicking wildly.}