Charisma

Charisma is one of the Primary Statistics in the SPECIAL character system. It represents combination of apperance and charm. A high Charisma is important for characters that want to influence people with words. Modifies NPC reactions, and Barter prices.

Modifies: Speech and Barter skills

Fallout, Fallout 2 and Fallout Tactics
In Fallout 2, Charisma also determines the number of base companion slots your character is given. This number is equal to your charisma score divided by two.

Predesigned Primary Charisma-based Characters (PPCC) of Fallout are Albert, and in Fallout 2's case, Chitsa.

Having a high CH female will change Myron's dialogue trees to a sexual tone.

Fallout 3
A high charisma will generally lower the cost of goods when bartering, raise how much you can sell goods to merchants, as well as reducing the cost of sleeping in a "hotel" bed.

Ways to increase Charisma

 * The bobblehead can be found on a table in Vault 108's cloning lab in a room with beds.
 * A few pieces of clothing can increase it (See armor).
 * All alcoholic beverages give a +1 CH (-1 IN, +1 ST) bonus, albeit harbouring the danger of addiction.

Charisma-based Perks

 * Child at Heart requires 4
 * Scoundrel requires 4
 * Impartial Mediation requires 5
 * Animal Friend requires 6
 * Master Trader requires 6

Charyzma Обаяние