Taking Point

Taking Point is a Minutemen radiant quest in Fallout 4.

Detailed walkthrough
After the completion of The First Step quest and speaking with Preston Garvey, he will tell the Sole Survivor that he has discovered another location that would make a good settlement.

Once they arrive to the specified location the Sole Survivor is required to clear the potential settlement of its hostile residents (i.e. raiders, super mutants, mole rats, mirelurks, ghouls). The second step is to use the workshop to build a recruitment radio beacon and power it with a generator.

Once those steps are accomplished, the Sole Survivor may return to Preston Garvey to complete the quest and earn some experience points as a reward.

Possible settlements to clear

 * Oberland station

Bugs

 * No, or not all, hostiles may spawn at the indicated location, making it impossible to complete the quest.
 * Returning to the quest at a later moment may resolve this.
 * The console command may be used to force the quest to skip to the last objective, talking to Preston Garvey.
 * Alternatively, can be used to instantly kill any nearby NPCs, though this includes any regular non-essential NPC that may be in within range as well.
 * Alternatively, to toggle off clipping and go beneath the surface to kill the molerats there. Use  again once above the ground to toggle clipping on again.