Covenant

Covenant is a location and possible settlement in the Commonwealth in Fallout 4.

Layout
Covenant is a small settlement of only a few people. There is a large wall surrounding the whole settlement with multiple machine gun turrets on small wooden platforms. Inside the wall are four houses and a small garden. The houses look incredibly intact, as if they had not been touched by the great war at all. The Sole Survivor comments on this by saying that all the buildings look almost pre-war.

There is a workbench near the garden in a shack.

Inhabitants

 * Brian Fitzgerald
 * Doctor Patricia
 * Jacob Orden
 * Penny Fitzgerald
 * Swanson
 * Talia McGovern
 * Ted Huntley
 * Settler

Appearances
Covenant only appears in Fallout 4.

Behind the scenes
The SAFE Test, the test to get into Covenant, is actually the G.O.A.T. test from Fallout 3 having all the questions except the last question, but a few have been modified.

This is also a pretty blatant reference to the Voight-Kampff test from Blade Runner/Do Androids Dream of Electric Sheep.

Bugs

 * The turrets that guard the town will not count toward defense if the town is settled. At the moment, the turrets will attack any new ones placed.
 * Having Tesla Coils installed in a suit of power armor will randomly zap NPCs in the town, causing them to turn hostile. It can happen during conversations.
 * After you complete the Human error quest and own Covenant as a settlement, all of the items inside will still be marked as owned, making all of your settlers immediately hostile if anything is taken. This can be fixed via the console on pc by manually selecting any owned items and using the "setownership" command, making them able to be retrieved without issue.
 * These bugs only apply if you have taken the destroy the bunker and attack the town route. If you have subdued the bunker with the charisma option then the turrets wont target you, and all things may be picked up without mishap.