Food



Food refers to a class of non-chem consumables that usually heal a small number of Hit Points or gives temporary statistic boosts but has no major drawbacks, such as Damage or Action Points.

Gameplay
Food aids the player character, though some items inflict a small dose of radiation. Food is required in Fallout: New Vegas and Fallout 4 in the form of Hardcore mode and Survival mode respectively, and in Fallout 76, implemented as a main gameplay mechanic.

Food is acquired in a variety of ways, either harvested from plants, via hunting creatures, purchased from vendors, or created via cooking. Food can also be found in the wasteland, as some pre-War good is still edible, or one can scrounge post-War food from containers.