Missile Launcher (Fallout 3)

The missile launcher is a big gun found in Fallout 3.

Characteristics
A very common and very powerful big gun, the potential of the missile launcher is somewhat reduced by its long reload time and inability to kill anything stronger than a super mutant brute in a single shot.

Durability
The missile launcher can fire about 83 missiles from full condition before breaking.

Variants

 * Miss Launcher - It is found in Fort Independence.
 * Sim version (Operation: Anchorage add-on) - A sim-only version of the weapon which differs only in health (essentially non-degrading).

Locations

 * Missile launchers can be wielded by a wide variety of both enemies and friendlies. When encountered in squads, Super mutants, raiders, and Talon company mercs usually have at least one character wielding a heavy weapon, which can be a missile launcher.
 * One can be obtained from the VSS armory after completing Operation: Anchorage.
 * Raiders rarely carry them, but in poor Condition
 * Super mutants often carry them when in big groups.
 * One can be found around the back of the Washington Monument, along with an ammunition box full of missiles.
 * Commander Jabsco uses the missile launcher as his primary weapon.

Bugs

 * Breaking a missile launcher and switching to a grenade or mine will allow you to throw in an infinite amount of grenades/mines.

Sounds
Wyrzutnia rakiet (Fallout 3) Гранатомёт (Fallout 3)