SquireMaxson.txt

SPEAKER	NPCID	RACE	VOICE TYPE	QUEST	CATEGORY	TOPIC	TOPICINFO	RESPONSE INDEX	FILENAME	FULL PATH	FILE FOUND	MODIFIED SINCE FILE CREATION	TOPIC TEXT	PROMPT	RESPONSE TEXT	EMOTION	SCRIPT NOTES --	--	--	MaleChild01	FreeformDC	Topic	FF02DogtagsFound	FormID 0001EDC4	0	FreeformDC_FF02DogtagsFoun_0001EDC4_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\FreeformDC_FF02DogtagsFoun_0001EDC4_1.mp3	File Not Found		I found a Brotherhood Holotag. What should I do with it? --	Talk to Scribe Jameson. She is our keeper of the Scrolls. She will want to know what you have found. Neutral 50 --	--	--	MaleChild01	GenericKids	Combat	AcceptYield	FormID 00052048	0	GenericKids_AcceptYield_00052048_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_AcceptYield_00052048_1.mp3	File Not Found		AcceptYield	--	I'll forgive you. This time. Neutral 50 --	--	--	MaleChild01	Generic	Detection	AlertIdle	FormID 0002FBEE	0	Generic_AlertIdle_0002FBEE_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_AlertIdle_0002FBEE_1.mp3	File Not Found		AlertIdle	--	Hello? Who's there? Neutral 50 --	--	--	MaleChild01	Generic	Detection	AlertToCombat	FormID 0002FBF2	0	Generic_AlertToCombat_0002FBF2_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_AlertToCombat_0002FBF2_1.mp3	File Not Found		AlertToCombat	--	Aha! There you are! Neutral 50 --	--	--	MaleChild01	Generic	Detection	AlertToNormal	FormID 0002FBD2	0	Generic_AlertToNormal_0002FBD2_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_AlertToNormal_0002FBD2_1.mp3	File Not Found		AlertToNormal	--	I guess it was nothing. Neutral 50 --	--	--	MaleChild01	GenericKids	Combat	Assault	FormID 0005203A	0	GenericKids_Assault_0005203A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Assault_0005203A_1.mp3	File Not Found		Assault	--	Leave me alone! Fear 50 --	--	--	MaleChild01	GenericKids	Combat	Assault	FormID 0005203B	0	GenericKids_Assault_0005203B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Assault_0005203B_1.mp3	File Not Found		Assault	--	Stop it! Help! Fear 50 --	--	--	MaleChild01	GenericKids	Combat	Assault	FormID 0005203E	0	GenericKids_Assault_0005203E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Assault_0005203E_1.mp3	File Not Found		Assault	--	Help! He's attacking me! Surprise 100 --	--	--	MaleChild01	GenericKids	Combat	Assault	FormID 0005203F	0	GenericKids_Assault_0005203F_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Assault_0005203F_1.mp3	File Not Found		Assault	--	Help! She's attacking me! Surprise 100 --	--	--	MaleChild01	DialogueCitadel	Combat	Attack	FormID 00027449	0	DialogueCitadel_Attack_00027449_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCitadel_Attack_00027449_1.mp3	File Not Found		Attack	--	You dare spill blood on this sacred ground? Neutral 50 --	--	--	MaleChild01	GenericKids	Combat	AvoidThreat	FormID 00052061	0	GenericKids_AvoidThreat_00052061_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_AvoidThreat_00052061_1.mp3	File Not Found		AvoidThreat	--	Careful! Fear 50 --	--	--	MaleChild01	GenericKids	Combat	AvoidThreatResponse	FormID 00052027	0	GenericKid_AvoidThreatResp_00052027_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_AvoidThreatResp_00052027_1.mp3	File Not Found		AvoidThreatResponse	--	Get back! Fear 50 --	--	--	MaleChild01	GenericKids	Service	BarterExit	FormID 0004C188	0	GenericKids_BarterExit_0004C188_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_BarterExit_0004C188_1.mp3	File Not Found		BarterExit	--	Let me know if you need anything else. Happy 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	CitSquireMaxsonGreeting1	FormID 00024126	0	DialogueCi_CitSquireMaxson_00024126_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_CitSquireMaxson_00024126_1.mp3	File Not Found		Relax, Squire. I don't bite. --	I plead for your pardon if my behavior offends you, sir. We don't get many visitors in the Citadel. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	CitSquireMaxsonGreeting1	FormID 00024126	1	DialogueCi_CitSquireMaxson_00024126_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_CitSquireMaxson_00024126_2.mp3	File Not Found		Relax, Squire. I don't bite. --	The Brothers and Elder Lyons are excellent teachers, but I get nervous about the protocols. The codex says that outsiders are not to be trusted. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	CitSquireMaxsonGreeting1	FormID 00024126	2	DialogueCi_CitSquireMaxson_00024126_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_CitSquireMaxson_00024126_3.mp3	File Not Found		Relax, Squire. I don't bite. --	"Shield yourself from those not bound to you by steel, for they are the blind. Aid them when you can, but lose not sight of yourself," it says. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	CitSquireMaxsonGreeting1	FormID 00024127	0	DialogueCi_CitSquireMaxson_00024127_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_CitSquireMaxson_00024127_1.mp3	File Not Found		Relax, Squire. I don't bite. --	I plead for your pardon if my behavior offends, ma'am. We don't get many visitors in the Citadel. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	CitSquireMaxsonGreeting1	FormID 00024127	1	DialogueCi_CitSquireMaxson_00024127_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_CitSquireMaxson_00024127_2.mp3	File Not Found		Relax, Squire. I don't bite. --	The Brothers and Elder Lyons are excellent teachers, but I get nervous about the protocols. The codex says that outsiders are not to be trusted. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	CitSquireMaxsonGreeting1	FormID 00024127	2	DialogueCi_CitSquireMaxson_00024127_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_CitSquireMaxson_00024127_3.mp3	File Not Found		Relax, Squire. I don't bite. --	"Shield yourself from those not bound to you by steel, for they are the blind. Aid them when you can, but lose not sight of yourself," it says. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	CitSquireMaxsonGreeting1a	FormID 00024129	0	DialogueCi_CitSquireMaxson_00024129_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_CitSquireMaxson_00024129_1.mp3	File Not Found		Understandable. I've met a lot of dangerous people myself. --	It's not simply the outsiders that we are wary of, anybody who has not taken the Oath of Fraternity is suspicious to us. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	CitSquireMaxsonGreeting1a	FormID 00024129	1	DialogueCi_CitSquireMaxson_00024129_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_CitSquireMaxson_00024129_2.mp3	File Not Found		Understandable. I've met a lot of dangerous people myself. --	The Codex says: "Fear those who do not pledge to the Brotherhood for though their eyes may be opened through service, they are now blind"	Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	CitSquireMaxsonGreeting1a	FormID 00024129	2	DialogueCi_CitSquireMaxson_00024129_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_CitSquireMaxson_00024129_3.mp3	File Not Found		Understandable. I've met a lot of dangerous people myself. --	But it also tells us "Give way your suspicions to the wisdom of thine Elder. Where he shows trust, so shall you". Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	CitSquireMaxsonGreeting1a	FormID 00024129	3	DialogueCi_CitSquireMaxson_00024129_4	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_CitSquireMaxson_00024129_4.mp3	File Not Found		Understandable. I've met a lot of dangerous people myself. --	Elder Lyons trusts you, so you are free to stay here. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	CitSquireMaxsonGreeting1b	FormID 0002412E	0	DialogueCi_CitSquireMaxson_0002412E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_CitSquireMaxson_0002412E_1.mp3	File Not Found		Good. Your fear... pleases me. --	I... don't... I mean... if Elder Lyons chooses to show trust in you, then by the oath, I must trust you as well. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	CitSquireMaxsonGreeting1b	FormID 0002412E	1	DialogueCi_CitSquireMaxson_0002412E_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_CitSquireMaxson_0002412E_2.mp3	File Not Found		Good. Your fear... pleases me. --	"Give way your suspicions to the wisdom of thine Elder. Where he shows trust, so shall you," says the Codex. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	CitSquireMaxsonGreeting1b	FormID 0002412E	2	DialogueCi_CitSquireMaxson_0002412E_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_CitSquireMaxson_0002412E_3.mp3	File Not Found		Good. Your fear... pleases me. --	Even if I don't understand why he would trust someone like you, I obey him and welcome you here. I only hope that you are a man of honor. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	CitSquireMaxsonGreeting1b	FormID 0002412F	0	DialogueCi_CitSquireMaxson_0002412F_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_CitSquireMaxson_0002412F_1.mp3	File Not Found		Good. Your fear... pleases me. --	I... don't... I mean... if Elder Lyons chooses to show trust in you, then by the oath, I must trust you as well. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	CitSquireMaxsonGreeting1b	FormID 0002412F	1	DialogueCi_CitSquireMaxson_0002412F_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_CitSquireMaxson_0002412F_2.mp3	File Not Found		Good. Your fear... pleases me. --	"Give way your suspicions to the wisdom of thine Elder. Where he shows trust, so shall you," says the Codex. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	CitSquireMaxsonGreeting1b	FormID 0002412F	2	DialogueCi_CitSquireMaxson_0002412F_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_CitSquireMaxson_0002412F_3.mp3	File Not Found		Good. Your fear... pleases me. --	Even if I don't understand why he would trust someone like you, I obey him and welcome you here. I only hope that you are a woman of honor. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	CitSquireMaxsonGreeting2a	FormID 00024128	0	DialogueCi_CitSquireMaxson_00024128_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_CitSquireMaxson_00024128_1.mp3	File Not Found		There's no need to be nervous. You can trust me. --	It is not personal, anybody who has not taken the Oath of Fraternity is suspicious to us. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	CitSquireMaxsonGreeting2a	FormID 00024128	1	DialogueCi_CitSquireMaxson_00024128_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_CitSquireMaxson_00024128_2.mp3	File Not Found		There's no need to be nervous. You can trust me. --	The Codex says: "Fear those who do not pledge to the Brotherhood for though their eyes may be opened through service, they are now blind"	Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	CitSquireMaxsonGreeting2a	FormID 00024128	2	DialogueCi_CitSquireMaxson_00024128_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_CitSquireMaxson_00024128_3.mp3	File Not Found		There's no need to be nervous. You can trust me. --	But it also tells us "Give way your suspicions to the wisdom of thine Elder. Where he shows trust, so shall you". Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	CitSquireMaxsonGreeting2a	FormID 00024128	3	DialogueCi_CitSquireMaxson_00024128_4	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_CitSquireMaxson_00024128_4.mp3	File Not Found		There's no need to be nervous. You can trust me. --	Elder Lyons trusts you, so you are free to stay here. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	CitSquireMaxsonGreeting2b	FormID 0002412B	0	DialogueCi_CitSquireMaxson_0002412B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_CitSquireMaxson_0002412B_1.mp3	File Not Found		You should be nervous. Who says that I'm not here to kill you all? --	I... don't... I mean... if Elder Lyons chooses to show trust in you, then by the oath, I must trust you as well. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	CitSquireMaxsonGreeting2b	FormID 0002412B	1	DialogueCi_CitSquireMaxson_0002412B_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_CitSquireMaxson_0002412B_2.mp3	File Not Found		You should be nervous. Who says that I'm not here to kill you all? --	"Give way your suspicions to the wisdom of thine Elder. Where he shows trust, so shall you," says the Codex. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	CitSquireMaxsonGreeting2b	FormID 0002412B	2	DialogueCi_CitSquireMaxson_0002412B_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_CitSquireMaxson_0002412B_3.mp3	File Not Found		You should be nervous. Who says that I'm not here to kill you all? --	Even if I don't understand why he would trust someone like you, I obey him and welcome you here. I only hope that you are a man of honor. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	CitSquireMaxsonGreeting2b	FormID 0002412C	0	DialogueCi_CitSquireMaxson_0002412C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_CitSquireMaxson_0002412C_1.mp3	File Not Found		You should be nervous. Who says that I'm not here to kill you all? --	I... don't... I mean... if Elder Lyons chooses to show trust in you, then by the oath, I must trust you as well. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	CitSquireMaxsonGreeting2b	FormID 0002412C	1	DialogueCi_CitSquireMaxson_0002412C_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_CitSquireMaxson_0002412C_2.mp3	File Not Found		You should be nervous. Who says that I'm not here to kill you all? --	"Give way your suspicions to the wisdom of thine Elder. Where he shows trust, so shall you," says the Codex. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	CitSquireMaxsonGreeting2b	FormID 0002412C	2	DialogueCi_CitSquireMaxson_0002412C_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_CitSquireMaxson_0002412C_3.mp3	File Not Found		You should be nervous. Who says that I'm not here to kill you all? --	Even if I don't understand why he would trust someone like you, I obey him and welcome you here. I only hope that you are a woman of honor. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	CitSquireMaxsonGreeting2DUPLICATE000	FormID 0002412A	0	DialogueCi_CitSquireMaxson_0002412A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_CitSquireMaxson_0002412A_1.mp3	File Not Found		The honor is all mine, Squire. --	Oh! Well... Thank you! Your words are... very kind. Kinder than those I usually hear.... Is there... something I can help you with? Happy 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	CitSquireMaxsonGreeting3	FormID 0002412D	0	DialogueCi_CitSquireMaxson_0002412D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_CitSquireMaxson_0002412D_1.mp3	File Not Found		You seem nervous, kid. Do I make you nervous? --	Well... yes, sir. If I may speak my will: You do, sort of. We don't have many guests in the Citadel. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	CitSquireMaxsonGreeting3	FormID 0002412D	1	DialogueCi_CitSquireMaxson_0002412D_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_CitSquireMaxson_0002412D_2.mp3	File Not Found		You seem nervous, kid. Do I make you nervous? --	And when we do, they're usually visiting Brothers. Outsiders are not to be trusted, so says the codex. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	CitSquireMaxsonGreeting3	FormID 0002412D	2	DialogueCi_CitSquireMaxson_0002412D_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_CitSquireMaxson_0002412D_3.mp3	File Not Found		You seem nervous, kid. Do I make you nervous? --	"Shield yourself from those not bound to you by steel, for they are the blind. Aid them when you can, but lose not sight of yourself". Neutral 50 --	--	--	MaleChild01	ConvCitadel	Conversation	CitTalkHail	FormID 000C84D2	0	ConvCitadel_CitTalkHail_000C84D2_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\ConvCitadel_CitTalkHail_000C84D2_1.mp3	File Not Found		CitTalkHail. --	As you were. Neutral 50 --	--	--	MaleChild01	ConvCitadel	Conversation	CitTalkHail	FormID 000C9559	0	ConvCitadel_CitTalkHail_000C9559_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\ConvCitadel_CitTalkHail_000C9559_1.mp3	File Not Found		CitTalkHail. --	Hail. Neutral 50 --	--	--	MaleChild01	ConvCitadel	Conversation	CitTalkKnightDuskResponse1	FormID 00032FF0	0	ConvCitade_CitTalkKnightDu_00032FF0_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\ConvCitade_CitTalkKnightDu_00032FF0_1.mp3	File Not Found		CitTalkKnightCaptainDuskResponse1	--	Hail. Neutral 50 --	--	--	MaleChild01	DialogueCitadel	Topic	CitTownCitadelEND	FormID 0003883F	0	DialogueCi_CitTownCitadelE_0003883F_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_CitTownCitadelE_0003883F_1.mp3	File Not Found		That's all I needed. --	If you say so. Neutral 50 --	--	--	MaleChild01	Generic	Detection	CombatToLost	FormID 0002FBE9	0	Generic_CombatToLost_0002FBE9_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_CombatToLost_0002FBE9_1.mp3	File Not Found		CombatToLost	--	Where'd you go? Neutral 50 --	--	--	MaleChild01	Generic	Detection	CombatToNormal	FormID 0002FBFE	0	Generic_CombatToNormal_0002FBFE_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_CombatToNormal_0002FBFE_1.mp3	File Not Found		CombatToNormal	--	Phew. I'm glad that's over. Neutral 50 --	--	--	MaleChild01	Generic	Combat	Death	FormID 000208D3	0	Generic_Death_000208D3_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_000208D3_1.mp3	File Not Found		Death	--	Gaaah! Pained 100	death scream --	--	--	MaleChild01	Generic	Combat	Death	FormID 0001FB58	0	Generic_Death_0001FB58_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_0001FB58_1.mp3	File Not Found		Death	--	Urgh! Pained 100	death scream --	--	--	MaleChild01	Generic	Combat	Death	FormID 000208D4	0	Generic_Death_000208D4_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_000208D4_1.mp3	File Not Found		Death	--	Urgh! Pained 100	death scream --	--	--	MaleChild01	Generic	Combat	Death	FormID 0001FB59	0	Generic_Death_0001FB59_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_0001FB59_1.mp3	File Not Found		Death	--	Aaaah! Pained 100	death scream --	--	--	MaleChild01	Generic	Combat	Death	FormID 000208D5	0	Generic_Death_000208D5_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_000208D5_1.mp3	File Not Found		Death	--	Aaaah! Pained 100	death scream --	--	--	MaleChild01	Generic	Combat	Death	FormID 0001FB5A	0	Generic_Death_0001FB5A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_0001FB5A_1.mp3	File Not Found		Death	--	Nooo! Pained 100	death scream --	--	--	MaleChild01	Generic	Combat	Death	FormID 000208D6	0	Generic_Death_000208D6_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_000208D6_1.mp3	File Not Found		Death	--	Nooo! Pained 100	death scream --	--	--	MaleChild01	Generic	Combat	Death	FormID 00020712	0	Generic_Death_00020712_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_00020712_1.mp3	File Not Found		Death	--	Agggghhh! Pained 100	death scream --	--	--	MaleChild01	Generic	Combat	Death	FormID 00020713	0	Generic_Death_00020713_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Death_00020713_1.mp3	File Not Found		Death	--	Ooohhhh! Pained 100	death scream --	--	--	MaleChild01	DialogueCitadel	Combat	DeathResponse	FormID 0002740C	0	DialogueCi_DeathResponse_0002740C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_DeathResponse_0002740C_1.mp3	File Not Found		DeathResponse	--	A Brother has fallen! Neutral 50 --	--	--	MaleChild01	DialogueCitadel	Combat	DeathResponse	FormID 0002740D	0	DialogueCi_DeathResponse_0002740D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_DeathResponse_0002740D_1.mp3	File Not Found		DeathResponse	--	You dare take the life of a Brother of Steel! Neutral 50 --	--	--	MaleChild01	GenericKids	Combat	DeathResponse	FormID 00052015	0	GenericKids_DeathResponse_00052015_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_DeathResponse_00052015_1.mp3	File Not Found		DeathResponse	--	Oh my God! Fear 100 --	--	--	MaleChild01	GenericKids	Combat	DeathResponse	FormID 00052016	0	GenericKids_DeathResponse_00052016_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_DeathResponse_00052016_1.mp3	File Not Found		DeathResponse	--	No! Fear 100	scream/yell of despair --	--	--	MaleChild01	GenericKids	Combat	DeathResponse	FormID 00052017	0	GenericKids_DeathResponse_00052017_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_DeathResponse_00052017_1.mp3	File Not Found		DeathResponse	--	Oh no!	Fear 100 --	--	--	MaleChild01	GenericKids	Combat	DeathResponse	FormID 00052018	0	GenericKids_DeathResponse_00052018_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_DeathResponse_00052018_1.mp3	File Not Found		DeathResponse	--	This can't be happening! Fear 100 --	--	--	MaleChild01	GenericKids	Combat	DeathResponse	FormID 00052019	0	GenericKids_DeathResponse_00052019_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_DeathResponse_00052019_1.mp3	File Not Found		DeathResponse	--	Please no!	Fear 100 --	--	--	MaleChild01	GenericKids	Combat	DeathResponse	FormID 0005201A	0	GenericKids_DeathResponse_0005201A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_DeathResponse_0005201A_1.mp3	File Not Found		DeathResponse	--	Somebody help! Fear 100 --	--	--	MaleChild01	FreeformDC	Topic	FFDCDogtagsFound1	FormID 0002E01B	0	FreeformDC_FFDCDogtagsFoun_0002E01B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\FreeformDC_FFDCDogtagsFoun_0002E01B_1.mp3	File Not Found		Where can I find Scribe Jameson? --	She spends most of her time in the Archives. You'll find them in A Ring, near the great hall. Neutral 50 --	--	--	MaleChild01	FreeformDC	Topic	FFDCDogtagsFound2	FormID 0002E023	0	FreeformDC_FFDCDogtagsFoun_0002E023_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\FreeformDC_FFDCDogtagsFoun_0002E023_1.mp3	File Not Found		All right then. --	Glad to be of help. Neutral 50 --	--	--	MaleChild01	FreeformPowerArmor	Topic	FFPAWho	FormID 000612B7	0	FreeformPowerArmor_FFPAWho_000612B7_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\FreeformPowerArmor_FFPAWho_000612B7_2.mp3	File Not Found		Can someone in the Citadel train me to wear Power Armor? --	I’m sure Gunny could train you, but he won’t. Not without permission from Elder Lyons. You should ask him... he’s usually near the Lab. Neutral 50 --	--	--	MaleChild01	FreeformPowerArmor	Topic	FFPAWho	FormID 000612D4	0	FreeformPowerArmor_FFPAWho_000612D4_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\FreeformPowerArmor_FFPAWho_000612D4_1.mp3	File Not Found		Can someone in the Citadel train me to wear Power Armor? --	Paladin Gunny can train you, but you’ll need permission from Elder Lyons first. You can usually find him near the Lab. Neutral 50 --	--	--	MaleChild01	GenericKids	Combat	Flee	FormID 00052057	0	GenericKids_Flee_00052057_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Flee_00052057_1.mp3	File Not Found		Flee	--	Help! Help! Fear 100 --	--	--	MaleChild01	GenericKids	Combat	Flee	FormID 00052058	0	GenericKids_Flee_00052058_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Flee_00052058_1.mp3	File Not Found		Flee	--	Leave me alone! Fear 100 --	--	--	MaleChild01	GenericKids	Combat	Flee	FormID 00052059	0	GenericKids_Flee_00052059_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Flee_00052059_1.mp3	File Not Found		Flee	--	I'm getting out of here! Fear 100 --	--	--	MaleChild01	GenericKids	Combat	Flee	FormID 0005205A	0	GenericKids_Flee_0005205A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Flee_0005205A_1.mp3	File Not Found		Flee	--	Aaaah! Fear 100	scream of panic --	--	--	MaleChild01	GenericKids	Combat	Flee	FormID 0005205C	0	GenericKids_Flee_0005205C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Flee_0005205C_1.mp3	File Not Found		Flee	--	I give up! Fear 100 --	--	--	MaleChild01	GenericKids	Combat	Flee	FormID 0005205D	0	GenericKids_Flee_0005205D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Flee_0005205D_1.mp3	File Not Found		Flee	--	Run for it! Fear 100 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseHowAreYou	FormID 0004E5D7	0	GenericKid_HelloResponseHo_0004E5D7_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseHo_0004E5D7_1.mp3	File Not Found		HelloResponseHowAreYou	--	Okay, I guess. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseHowAreYou	FormID 0004E5D8	0	GenericKid_HelloResponseHo_0004E5D8_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseHo_0004E5D8_1.mp3	File Not Found		HelloResponseHowAreYou	--	Kind of bored, actually. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseHowAreYou	FormID 0004E5D9	0	GenericKid_HelloResponseHo_0004E5D9_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseHo_0004E5D9_1.mp3	File Not Found		HelloResponseHowAreYou	--	I don't know. Fine, I guess. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseHowAreYou	FormID 0004E5DA	0	GenericKid_HelloResponseHo_0004E5DA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseHo_0004E5DA_1.mp3	File Not Found		HelloResponseHowAreYou	--	I feel kind of sick. Maybe I shouldn't have eaten that lizard. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseWhatsUp	FormID 0004E5EF	0	GenericKid_HelloResponseWh_0004E5EF_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseWh_0004E5EF_1.mp3	File Not Found		HelloResponse	--	I don't know. What about you? Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseWhatsUp	FormID 0004E5F0	0	GenericKid_HelloResponseWh_0004E5F0_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseWh_0004E5F0_1.mp3	File Not Found		HelloResponse	--	Just hanging around. What's up with you? Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseWhatsUp	FormID 0004E5F1	0	GenericKid_HelloResponseWh_0004E5F1_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseWh_0004E5F1_1.mp3	File Not Found		HelloResponse	--	Hanging around this boring place, as usual. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseWhatsUp	FormID 0004E5F2	0	GenericKid_HelloResponseWh_0004E5F2_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseWh_0004E5F2_1.mp3	File Not Found		HelloResponse	--	Nothing. I'm bored. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseWhatsUp	FormID 0004E5F3	0	GenericKid_HelloResponseWh_0004E5F3_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseWh_0004E5F3_1.mp3	File Not Found		HelloResponse	--	I don't know. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HelloResponseWhatsUp	FormID 0004E5F4	0	GenericKid_HelloResponseWh_0004E5F4_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_HelloResponseWh_0004E5F4_1.mp3	File Not Found		HelloResponse	--	Um. I can't remember. Neutral 50 --	--	--	MaleChild01	GenericKids	Combat	Murder	FormID 00050FF8	0	GenericKids_Murder_00050FF8_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Murder_00050FF8_1.mp3	File Not Found		Murder	--	You killed him! Fear 50 --	--	--	MaleChild01	GenericKids	Combat	Murder	FormID 00050FF9	0	GenericKids_Murder_00050FF9_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Murder_00050FF9_1.mp3	File Not Found		Murder	--	You killed her! Fear 50 --	--	--	MaleChild01	GenericKids	Combat	Murder	FormID 00050FFB	0	GenericKids_Murder_00050FFB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Murder_00050FFB_1.mp3	File Not Found		Murder	--	Oh no!	Fear 50 --	--	--	MaleChild01	GenericKids	Combat	Murder	FormID 00050FFD	0	GenericKids_Murder_00050FFD_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Murder_00050FFD_1.mp3	File Not Found		Murder	--	Aaaah! Fear 50	scream in terror --	--	--	MaleChild01	Generic	Detection	NormalToAlert	FormID 0002FC23	0	Generic_NormalToAlert_0002FC23_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_NormalToAlert_0002FC23_1.mp3	File Not Found		NormalToAlert	--	What was that? Neutral 50 --	--	--	MaleChild01	Generic	Detection	NormalToCombat	FormID 000208E5	0	Generic_NormalToCombat_000208E5_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_NormalToCombat_000208E5_1.mp3	File Not Found		StartCombat	--	Over here! Neutral 50 --	--	--	MaleChild01	GenericKids	Miscellaneous	ObserveCombat	FormID 0004C25C	0	GenericKids_ObserveCombat_0004C25C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_ObserveCombat_0004C25C_1.mp3	File Not Found		ObserveCombat	--	Look out! Fear 50 --	--	--	MaleChild01	GenericKids	Miscellaneous	ObserveCombat	FormID 0004C25D	0	GenericKids_ObserveCombat_0004C25D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_ObserveCombat_0004C25D_1.mp3	File Not Found		ObserveCombat	--	Let's get out of here! Fear 50 --	--	--	MaleChild01	GenericKids	Miscellaneous	ObserveCombat	FormID 0004C25E	0	GenericKids_ObserveCombat_0004C25E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_ObserveCombat_0004C25E_1.mp3	File Not Found		ObserveCombat	--	Fight! Fear 50 --	--	--	MaleChild01	GenericKids	Combat	Pickpocket	FormID 00050FE6	0	GenericKids_Pickpocket_00050FE6_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Pickpocket_00050FE6_1.mp3	File Not Found		Pickpocket	--	That's stealing! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Pickpocket	FormID 00050FE7	0	GenericKids_Pickpocket_00050FE7_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Pickpocket_00050FE7_1.mp3	File Not Found		Pickpocket	--	You're in trouble now! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Pickpocket	FormID 00050FEA	0	GenericKids_Pickpocket_00050FEA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Pickpocket_00050FEA_1.mp3	File Not Found		Pickpocket	--	Help, he's robbing me! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Pickpocket	FormID 00050FEB	0	GenericKids_Pickpocket_00050FEB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Pickpocket_00050FEB_1.mp3	File Not Found		Pickpocket	--	Help, she's robbing me! Anger 50 --	--	--	MaleChild01	GenericKids	Topic	PLAYERFIREWEAPON	FormID 0004C1A9	0	GenericKid_PLAYERFIREWEAPO_0004C1A9_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERFIREWEAPO_0004C1A9_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Whoa! Are you like... some kind of crazy person? Happy 25 --	--	--	MaleChild01	GenericKids	Topic	PLAYERFIREWEAPON	FormID 0004C1AA	0	GenericKid_PLAYERFIREWEAPO_0004C1AA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERFIREWEAPO_0004C1AA_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Do that again! Happy 25 --	--	--	MaleChild01	GenericKids	Topic	PLAYERFIREWEAPON	FormID 0004C1AB	0	GenericKid_PLAYERFIREWEAPO_0004C1AB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERFIREWEAPO_0004C1AB_1.mp3	File Not Found		PLAYER FIRE WEAPON	--	Cool. Can I try? Happy 25 --	--	--	MaleChild01	GenericKids	Topic	PLAYERINIRONSITES	FormID 0004C170	0	GenericKid_PLAYERINIRONSIT_0004C170_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERINIRONSIT_0004C170_1.mp3	File Not Found		PLAYER IN IRON SITES	--	You're not going to shoot me, are you? Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	PLAYERINIRONSITES	FormID 0004C171	0	GenericKid_PLAYERINIRONSIT_0004C171_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERINIRONSIT_0004C171_1.mp3	File Not Found		PLAYER IN IRON SITES	--	Is that loaded? Let me try it! Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	PLAYERINIRONSITES	FormID 0004C172	0	GenericKid_PLAYERINIRONSIT_0004C172_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERINIRONSIT_0004C172_1.mp3	File Not Found		PLAYER IN IRON SITES	--	Hey, I can almost see right down the barrel! Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	PLAYERLOCKEDOBJECT	FormID 0004D552	0	GenericKid_PLAYERLOCKEDOBJ_0004D552_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERLOCKEDOBJ_0004D552_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	I don't think that belongs to you. Neutral 20 --	--	--	MaleChild01	GenericKids	Topic	PLAYERLOCKEDOBJECT	FormID 0004D553	0	GenericKid_PLAYERLOCKEDOBJ_0004D553_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERLOCKEDOBJ_0004D553_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	Is that yours? Neutral 20 --	--	--	MaleChild01	GenericKids	Topic	PLAYERLOCKEDOBJECT	FormID 0004D554	0	GenericKid_PLAYERLOCKEDOBJ_0004D554_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERLOCKEDOBJ_0004D554_1.mp3	File Not Found		PLAYER LOCKED OBJECT	--	I don't think you should mess with that. Neutral 20 --	--	--	MaleChild01	GenericKids	Topic	PLAYERPICKPOCKET	FormID 0004D568	0	GenericKid_PLAYERPICKPOCKE_0004D568_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERPICKPOCKE_0004D568_1.mp3	File Not Found		PLAYER PICKPOCKET	--	I can see what you're doing, you know. Neutral 20 --	--	--	MaleChild01	GenericKids	Topic	PLAYERPICKPOCKET	FormID 0004D569	0	GenericKid_PLAYERPICKPOCKE_0004D569_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERPICKPOCKE_0004D569_1.mp3	File Not Found		PLAYER PICKPOCKET	--	I don't think I have anything you'd want. Neutral 20 --	--	--	MaleChild01	GenericKids	Topic	PLAYERPICKPOCKET	FormID 0004D56A	0	GenericKid_PLAYERPICKPOCKE_0004D56A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERPICKPOCKE_0004D56A_1.mp3	File Not Found		PLAYER PICKPOCKET	--	Don't touch me. Neutral 20 --	--	--	MaleChild01	GenericKids	Topic	PLAYERSWINGMELEEWEAPON	FormID 0004C16B	0	GenericKid_PLAYERSWINGMELE_0004C16B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERSWINGMELE_0004C16B_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Can I try that? Just for a minute? Please? Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	PLAYERSWINGMELEEWEAPON	FormID 0004C16C	0	GenericKid_PLAYERSWINGMELE_0004C16C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERSWINGMELE_0004C16C_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	I used to have one just like that. Neutral 50	cockily --	--	--	MaleChild01	GenericKids	Topic	PLAYERSWINGMELEEWEAPON	FormID 0004C16D	0	GenericKid_PLAYERSWINGMELE_0004C16D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERSWINGMELE_0004C16D_1.mp3	File Not Found		PLAYER SWING MELEE WEAPON	--	Neat. What else you got? Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	PLAYERZKEYOBJECT	FormID 0004C15A	0	GenericKid_PLAYERZKEYOBJEC_0004C15A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERZKEYOBJEC_0004C15A_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	What are you going to do with that? Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	PLAYERZKEYOBJECT	FormID 0004C15B	0	GenericKid_PLAYERZKEYOBJEC_0004C15B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERZKEYOBJEC_0004C15B_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	Does that belong to you? Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	PLAYERZKEYOBJECT	FormID 0004C15C	0	GenericKid_PLAYERZKEYOBJEC_0004C15C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_PLAYERZKEYOBJEC_0004C15C_1.mp3	File Not Found		PLAYER Z KEY OBJECT	--	You're kind of weird. Neutral 50 --	--	--	MaleChild01	Generic	Combat	PowerAttack	FormID 00022AAF	0	Generic_PowerAttack_00022AAF_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_PowerAttack_00022AAF_1.mp3	File Not Found		PowerAttack	--	Huurrraghh! Neutral 50 --	--	--	MaleChild01	Generic	Combat	PowerAttack	FormID 00022AB1	0	Generic_PowerAttack_00022AB1_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_PowerAttack_00022AB1_1.mp3	File Not Found		PowerAttack	--	Rrrraaahhh! Neutral 50 --	--	--	MaleChild01	Generic	Combat	PowerAttack	FormID 00051FFA	0	Generic_PowerAttack_00051FFA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_PowerAttack_00051FFA_1.mp3	File Not Found		PowerAttack	--	Yaargh! Neutral 50 --	--	--	MaleChild01	Generic	Combat	PowerAttack	FormID 00051FFB	0	Generic_PowerAttack_00051FFB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_PowerAttack_00051FFB_1.mp3	File Not Found		PowerAttack	--	Grrrraah! Anger 50 --	--	GetIsID == 1	MaleChild01	DialogueRivetCity	Topic	RCTopicPaulieAddict	FormID 00095A92	0	DialogueRi_RCTopicPaulieAd_00095A92_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueRi_RCTopicPaulieAd_00095A92_1.mp3	File Not Found		Did you know that Paulie Cantelli is an addict? --	He's totally strung out. It's going to kill him one of these days. Sad 50 --	--	--	MaleChild01	GenericKids	Topic	SpeechChallengeFailure	FormID 00069B87	0	GenericKid_SpeechChallenge_00069B87_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKid_SpeechChallenge_00069B87_1.mp3	File Not Found		SpeechChallengeFailure	--	Nice try, but ... nah. I don't think so. Disgust 50 --	--	--	MaleChild01	GenericKids	Combat	Steal	FormID 00050FEC	0	GenericKids_Steal_00050FEC_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Steal_00050FEC_1.mp3	File Not Found		Steal	--	That isn't yours! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Steal	FormID 00050FED	0	GenericKids_Steal_00050FED_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Steal_00050FED_1.mp3	File Not Found		Steal	--	You better put that back! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Steal	FormID 00050FEE	0	GenericKids_Steal_00050FEE_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Steal_00050FEE_1.mp3	File Not Found		Steal	--	Hey, that's not yours! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Steal	FormID 00050FEF	0	GenericKids_Steal_00050FEF_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Steal_00050FEF_1.mp3	File Not Found		Steal	--	I saw you take that! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Steal	FormID 00050FF0	0	GenericKids_Steal_00050FF0_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Steal_00050FF0_1.mp3	File Not Found		Steal	--	You're going to be in trouble if you don't put that back! Anger 50 --	--	--	MaleChild01	GenericKids	Combat	Steal	FormID 00050FF1	0	GenericKids_Steal_00050FF1_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Steal_00050FF1_1.mp3	File Not Found		Steal	--	That's stealing! Anger 50 --	--	--	MaleChild01	GenericKids	Miscellaneous	TimeToGo	FormID 0004C278	0	GenericKids_TimeToGo_0004C278_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_TimeToGo_0004C278_1.mp3	File Not Found		TimeToGo	--	You need to leave now, mister.	Neutral 50 --	--	--	MaleChild01	GenericKids	Miscellaneous	TimeToGo	FormID 0004C279	0	GenericKids_TimeToGo_0004C279_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_TimeToGo_0004C279_1.mp3	File Not Found		TimeToGo	--	You need to leave now, miss. Neutral 50 --	--	--	MaleChild01	GenericKids	Miscellaneous	TimeToGo	FormID 0004C27A	0	GenericKids_TimeToGo_0004C27A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_TimeToGo_0004C27A_1.mp3	File Not Found		TimeToGo	--	Uh, can you leave now, please? I've got to do something. Neutral 50 --	--	--	MaleChild01	GenericKids	Miscellaneous	TimeToGo	FormID 0004C27B	0	GenericKids_TimeToGo_0004C27B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_TimeToGo_0004C27B_1.mp3	File Not Found		TimeToGo	--	Time for you to go. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	TLSquireMaxson1	FormID 000B7185	0	DialogueCi_TLSquireMaxson1_000B7185_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_TLSquireMaxson1_000B7185_1.mp3	File Not Found		I don't suppose you know anything about the Super Mutants? --	Oh yes! I've studied them quite a bit since I've been here! Happy 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	TLSquireMaxson1	FormID 000B7185	1	DialogueCi_TLSquireMaxson1_000B7185_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_TLSquireMaxson1_000B7185_2.mp3	File Not Found		I don't suppose you know anything about the Super Mutants? --	They're not all the same, you know. Besides the regular ones, there are also Brutes. And after them, the Masters -- they're really tough. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	TLSquireMaxson1	FormID 000B7185	2	DialogueCi_TLSquireMaxson1_000B7185_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_TLSquireMaxson1_000B7185_3.mp3	File Not Found		I don't suppose you know anything about the Super Mutants? --	But the worst of all? The Behemoth! He's a giant! I saw one once, outside the Citadel walls. Sooo scary. Fear 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	TLSquireMaxson1	FormID 000B7185	3	DialogueCi_TLSquireMaxson1_000B7185_4	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_TLSquireMaxson1_000B7185_4.mp3	File Not Found		I don't suppose you know anything about the Super Mutants? --	The Super Mutants are all over the city ruins, but Elder Lyons doesn't think they're actually from there, or we would have found their home by now. Neutral 50	Emphasis on from --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	TLSquireMaxson1	FormID 000B7185	4	DialogueCi_TLSquireMaxson1_000B7185_5	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_TLSquireMaxson1_000B7185_5.mp3	File Not Found		I don't suppose you know anything about the Super Mutants? --	It kind of seems like they're looking for something, but we're not really sure what that is. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	TLSquireMaxson2	FormID 000B7184	0	DialogueCi_TLSquireMaxson2_000B7184_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_TLSquireMaxson2_000B7184_1.mp3	File Not Found		What do you make of the Enclave, Squire? --	Y... You're asking me what I think of the Enclave? Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	TLSquireMaxson2	FormID 000B7184	1	DialogueCi_TLSquireMaxson2_000B7184_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_TLSquireMaxson2_000B7184_3.mp3	File Not Found		What do you make of the Enclave, Squire? --	Well... The Brotherhood of Steel has actually faced the Enclave before. Back West. More than thirty years ago, according to our chronicles. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	TLSquireMaxson2	FormID 000B7184	2	DialogueCi_TLSquireMaxson2_000B7184_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_TLSquireMaxson2_000B7184_2.mp3	File Not Found		What do you make of the Enclave, Squire? --	Judging from those records, I'd say their soldiers are outfitted in Advanced Power Armor Mark II. It's... pretty strong. Better than our Power Armor. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	TLSquireMaxson2	FormID 000B7184	3	DialogueCi_TLSquireMaxson2_000B7184_4	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_TLSquireMaxson2_000B7184_4.mp3	File Not Found		What do you make of the Enclave, Squire? --	And some of their technology is amazing! Vertibirds! Plasma weapons that can turn a man to goo! Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	TLSquireMaxson2	FormID 000B7184	4	DialogueCi_TLSquireMaxson2_000B7184_5	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_TLSquireMaxson2_000B7184_5.mp3	File Not Found		What do you make of the Enclave, Squire? --	Does... that help? Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	TLSquireMaxson3	FormID 000B7186	0	DialogueCi_TLSquireMaxson3_000B7186_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_TLSquireMaxson3_000B7186_1.mp3	File Not Found		Aren't you a little young for all this? --	Oh, well... You see, I am descended from the great Roger Maxson, founder of our order. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	TLSquireMaxson3	FormID 000B7186	1	DialogueCi_TLSquireMaxson3_000B7186_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_TLSquireMaxson3_000B7186_3.mp3	File Not Found		Aren't you a little young for all this? --	I am the last of his line. They say my soul was forged from eternal steel, but I don't believe that. I'm really just a normal boy. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	TLSquireMaxson3	FormID 000B7186	2	DialogueCi_TLSquireMaxson3_000B7186_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_TLSquireMaxson3_000B7186_2.mp3	File Not Found		Aren't you a little young for all this? --	I was sent to the Citadel many years ago, to be fostered by Elder Lyons. But that was before the Western Elders lost, um... faith... in the Elder. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	TLSquireMaxson3	FormID 000B7186	3	DialogueCi_TLSquireMaxson3_000B7186_4	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_TLSquireMaxson3_000B7186_4.mp3	File Not Found		Aren't you a little young for all this? --	I really don't know if I'll ever get home. But, well... I kind of like it here. Sentinel Lyons has been very kind to me. She's taught me so much. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	TLSquireMaxson4	FormID 000B7187	0	DialogueCi_TLSquireMaxson4_000B7187_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_TLSquireMaxson4_000B7187_1.mp3	File Not Found		They don't actually... make you fight. Do they? --	No. Disgust 50	disgusted --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	TLSquireMaxson4	FormID 000B7187	1	DialogueCi_TLSquireMaxson4_000B7187_2	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_TLSquireMaxson4_000B7187_2.mp3	File Not Found		They don't actually... make you fight. Do they? --	But I could! I know I'm ready! I mean, it would be scary, but... It's not fair that I have to sit inside while the knights go on patrol! Anger 20 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	TLSquireMaxson4	FormID 000B7187	2	DialogueCi_TLSquireMaxson4_000B7187_3	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_TLSquireMaxson4_000B7187_3.mp3	File Not Found		They don't actually... make you fight. Do they? --	I did go out one time, you know! Sarah... Um... Sentinel Lyons took me out. Just to show me. I killed a Super Mutant, too! I swear! Happy 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	TLSquireMaxson4	FormID 000B7187	3	DialogueCi_TLSquireMaxson4_000B7187_4	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCi_TLSquireMaxson4_000B7187_4.mp3	File Not Found		They don't actually... make you fight. Do they? --	I, um... I also sort of shot Sarah. But just a little! It was just a flesh wound... Sad 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Conversation	GOODBYE	FormID 00024159	0	DialogueCitadel_GOODBYE_00024159_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCitadel_GOODBYE_00024159_1.mp3	File Not Found		I have to go now. --	Very well. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Conversation	GOODBYE	FormID 0002415A	0	DialogueCitadel_GOODBYE_0002415A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCitadel_GOODBYE_0002415A_1.mp3	File Not Found		I have to go now. --	May we speak again soon. Neutral 50 --	--	GetIsID == 1	MaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5E5	0	GenericKids_GOODBYE_0004E5E5_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GOODBYE_0004E5E5_1.mp3	File Not Found		I have to go now. I'll talk to you later. See you around, mister.	Neutral 50 --	--	GetIsID == 1	MaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5E6	0	GenericKids_GOODBYE_0004E5E6_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GOODBYE_0004E5E6_1.mp3	File Not Found		I have to go now. I'll talk to you later. Okay, miss. See you around. Neutral 50 --	--	GetIsID == 1	MaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5E7	0	GenericKids_GOODBYE_0004E5E7_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GOODBYE_0004E5E7_1.mp3	File Not Found		I have to go now. I need to get going. Okay, bye. Neutral 50 --	--	GetIsID == 1	MaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5E8	0	GenericKids_GOODBYE_0004E5E8_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GOODBYE_0004E5E8_1.mp3	File Not Found		I have to go now. Time for me to go. Yeah, me too. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5EA	0	GenericKids_GOODBYE_0004E5EA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GOODBYE_0004E5EA_1.mp3	File Not Found		I have to go now. --	See you later, alligator. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5EC	0	GenericKids_GOODBYE_0004E5EC_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GOODBYE_0004E5EC_1.mp3	File Not Found		I have to go now. --	So long. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5ED	0	GenericKids_GOODBYE_0004E5ED_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GOODBYE_0004E5ED_1.mp3	File Not Found		I have to go now. --	Bye. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	GOODBYE	FormID 0004E5EE	0	GenericKids_GOODBYE_0004E5EE_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GOODBYE_0004E5EE_1.mp3	File Not Found		I have to go now. --	See you. Neutral 50 --	--	--	MaleChild01	Generic	Conversation	GOODBYE	FormID 00049E16	0	Generic_GOODBYE_00049E16_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_GOODBYE_00049E16_1.mp3	File Not Found		I have to go now. See you later. Bye. Neutral 50 --	--	GetIsID == 1	MaleChild01	DLC03WQ	Topic	GREETING	FormID 0100380F	0	DLC03WQ_GREETING_0000380F_1	Data\Sound\Voice\BrokenSteel.esm\MaleChild01\DLC03WQ_GREETING_0000380F_1.mp3	File Not Found		GREETING	--	If it's not one thing, it's another. Well, got to run. Disgust 50	mildly sarcastic --	--	GetIsID == 1	MaleChild01	DLC03WQ	Topic	GREETING	FormID 01003810	0	DLC03WQ_GREETING_00003810_1	Data\Sound\Voice\BrokenSteel.esm\MaleChild01\DLC03WQ_GREETING_00003810_1.mp3	File Not Found		GREETING	--	This water delivery business is a complex affair. Surprise 50	mildly sarcastic --	--	GetIsID == 1	MaleChild01	DLC03WQ	Topic	GREETING	FormID 01003811	0	DLC03WQ_GREETING_00003811_1	Data\Sound\Voice\BrokenSteel.esm\MaleChild01\DLC03WQ_GREETING_00003811_1.mp3	File Not Found		GREETING	--	So much to do, so little time to do it. Surprise 50	mildly sarcastic --	--	GetIsID == 1	MaleChild01	DLC03WQ	Topic	GREETING	FormID 01003813	0	DLC03WQ_GREETING_00003813_1	Data\Sound\Voice\BrokenSteel.esm\MaleChild01\DLC03WQ_GREETING_00003813_1.mp3	File Not Found		GREETING	--	I'm so glad I got drafted to be part of Lyons' little Water Delivery Team. No really, I can't tell you what a wonderful opportunity this all is. Disgust 50	sarcastic --	--	GetIsID == 1	MaleChild01	DLC03WQ	Topic	GREETING	FormID 01003814	0	DLC03WQ_GREETING_00003814_1	Data\Sound\Voice\BrokenSteel.esm\MaleChild01\DLC03WQ_GREETING_00003814_1.mp3	File Not Found		GREETING	--	I'd stay away from the boss. He's in one of his moods again. Surprise 50	mildly sarcastic --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C1	0	GenericCri_GREETING_0004C0C1_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C1_1.mp3	File Not Found		GREETING	--	Please don't hurt me. Fear 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C2	0	GenericCri_GREETING_0004C0C2_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C2_1.mp3	File Not Found		GREETING	--	You're the bad man that hurts people, aren't you? Fear 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C3	0	GenericCri_GREETING_0004C0C3_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C3_1.mp3	File Not Found		GREETING	--	You're the bad lady that hurts people, aren't you? Fear 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C4	0	GenericCri_GREETING_0004C0C4_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C4_1.mp3	File Not Found		GREETING	--	I remember you. You're mean. Anger 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C5	0	GenericCri_GREETING_0004C0C5_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C5_1.mp3	File Not Found		GREETING	--	What do you want, meanie? Anger 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C6	0	GenericCri_GREETING_0004C0C6_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C6_1.mp3	File Not Found		GREETING	--	You shouldn't take things that don't belong to you. Anger 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C7	0	GenericCri_GREETING_0004C0C7_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C7_1.mp3	File Not Found		GREETING	--	You're bad. I don't think I should talk to you. Fear 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C8	0	GenericCri_GREETING_0004C0C8_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C8_1.mp3	File Not Found		GREETING	--	Do you like being bad? Or is it just you can't help it? Fear 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0C9	0	GenericCri_GREETING_0004C0C9_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0C9_1.mp3	File Not Found		GREETING	--	I bet you're so bad because your mom didn't love you. Fear 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0CA	0	GenericCri_GREETING_0004C0CA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0CA_1.mp3	File Not Found		GREETING	--	I've heard of you. You're one of the good guys! Happy 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0CB	0	GenericCri_GREETING_0004C0CB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0CB_1.mp3	File Not Found		GREETING	--	It makes me feel safer knowing you're around. Happy 50 --	--	--	MaleChild01	GenericCrimeKarmaKids	Topic	GREETING	FormID 0004C0CC	0	GenericCri_GREETING_0004C0CC_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericCri_GREETING_0004C0CC_1.mp3	File Not Found		GREETING	--	You're my hero, mister. I want to be just like you when I grow up. Happy 50 --	--	--	MaleChild01	DialogueCitadel	Topic	GREETING	FormID 000BCC04	0	DialogueCitadel_GREETING_000BCC04_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCitadel_GREETING_000BCC04_1.mp3	File Not Found		GREETING	--	For Elder Lyons! Happy 50 --	--	--	MaleChild01	DialogueCitadel	Topic	GREETING	FormID 000BCC05	0	DialogueCitadel_GREETING_000BCC05_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCitadel_GREETING_000BCC05_1.mp3	File Not Found		GREETING	--	Good luck! Happy 50 --	--	--	MaleChild01	DialogueCitadel	Topic	GREETING	FormID 000BCC06	0	DialogueCitadel_GREETING_000BCC06_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCitadel_GREETING_000BCC06_1.mp3	File Not Found		GREETING	--	Project Purity is as good as ours! Happy 50 --	--	--	MaleChild01	DialogueCitadel	Topic	GREETING	FormID 000BCC08	0	DialogueCitadel_GREETING_000BCC08_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCitadel_GREETING_000BCC08_1.mp3	File Not Found		GREETING	--	Glad to see you're still in one piece. You're just in time for the action. Best get to the lab and talk with Elder Lyons. Neutral 50 --	--	--	MaleChild01	DialogueCitadel	Topic	GREETING	FormID 000BCC09	0	DialogueCitadel_GREETING_000BCC09_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCitadel_GREETING_000BCC09_1.mp3	File Not Found		GREETING	--	You're back! Listen, something's happening. You need to get to the lab and talk to Elder Lyons right away! Neutral 50 --	--	--	MaleChild01	DialogueCitadel	Topic	GREETING	FormID 000BCC0A	0	DialogueCitadel_GREETING_000BCC0A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCitadel_GREETING_000BCC0A_1.mp3	File Not Found		GREETING	--	It's good to see you back. But you'd better get to the lab right away, and report to Elder Lyons. Neutral 50 --	--	--	MaleChild01	DialogueCitadel	Topic	GREETING	FormID 000BCC0B	0	DialogueCitadel_GREETING_000BCC0B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCitadel_GREETING_000BCC0B_1.mp3	File Not Found		GREETING	--	Great to see you, but have you spoken to Elder Lyons? He's here in the lab level, near the robot. Neutral 50 --	--	--	MaleChild01	DialogueCitadel	Topic	GREETING	FormID 000BCC0C	0	DialogueCitadel_GREETING_000BCC0C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCitadel_GREETING_000BCC0C_1.mp3	File Not Found		GREETING	--	You need to report to Elder Lyons A.S.A.P. He's over by the robot. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	GREETING	FormID 000194B1	0	DialogueCitadel_GREETING_000194B1_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCitadel_GREETING_000194B1_1.mp3	File Not Found		GREETING	--	H... hail to you, stranger. I am Squire Maxson, loyal servant of steel. It is... an honor to make your acquaintance. Neutral 50	Very unsure of himself. The greetings of the Brotherhood do not come easily to him. --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	GREETING	FormID 00025FCE	0	DialogueCitadel_GREETING_00025FCE_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCitadel_GREETING_00025FCE_1.mp3	File Not Found		GREETING	--	H... hail to you. Neutral 50	Very unsure of himself. The greetings of the Brotherhood do not come easily to him. --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Topic	GREETING	FormID 00025FCF	0	DialogueCitadel_GREETING_00025FCF_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCitadel_GREETING_00025FCF_1.mp3	File Not Found		GREETING	--	Greet... greetings to you. Neutral 50	Very unsure of himself. The greetings of the Brotherhood do not come easily to him. --	--	--	MaleChild01	DialogueCitadel	Topic	GREETING	FormID 00024133	0	DialogueCitadel_GREETING_00024133_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCitadel_GREETING_00024133_1.mp3	File Not Found		GREETING	--	What aid can I offer you, outsider? Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	GREETING	FormID 0004C198	0	GenericKids_GREETING_0004C198_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GREETING_0004C198_1.mp3	File Not Found		GREETING	--	Yeah? What do you want? Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	GREETING	FormID 0004C19A	0	GenericKids_GREETING_0004C19A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GREETING_0004C19A_1.mp3	File Not Found		GREETING	--	What's up? Neutral 20 --	--	--	MaleChild01	GenericKids	Topic	GREETING	FormID 0004C19E	0	GenericKids_GREETING_0004C19E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GREETING_0004C19E_1.mp3	File Not Found		GREETING	--	Hi there, mister. You need something? Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	GREETING	FormID 0004C19F	0	GenericKids_GREETING_0004C19F_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GREETING_0004C19F_1.mp3	File Not Found		GREETING	--	Hi there, miss. Can I help you with something? Neutral 50 --	--	--	MaleChild01	GenericKids	Topic	GREETING	FormID 0004C1A1	0	GenericKids_GREETING_0004C1A1_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GREETING_0004C1A1_1.mp3	File Not Found		GREETING	--	Hello again. Did you need something else? Happy 20 --	--	--	MaleChild01	GenericKids	Topic	GREETING	FormID 0004C1A3	0	GenericKids_GREETING_0004C1A3_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GREETING_0004C1A3_1.mp3	File Not Found		GREETING	--	I'm not supposed to talk to strangers. Anger 20	sullenly --	--	--	MaleChild01	GenericKids	Topic	GREETING	FormID 0004C1A5	0	GenericKids_GREETING_0004C1A5_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_GREETING_0004C1A5_1.mp3	File Not Found		GREETING	--	I doubt I can help you. I'm just a kid, you know. Anger 20	sullenly --	--	--	MaleChild01	Generic	Topic	GREETING	FormID 000038C2	0	Generic_GREETING_000038C2_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_GREETING_000038C2_1.mp3	File Not Found		GREETING	--	Yeah? Neutral 50 --	--	--	MaleChild01	Generic	Topic	GREETING	FormID 0004C18B	0	Generic_GREETING_0004C18B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_GREETING_0004C18B_1.mp3	File Not Found		GREETING	--	Hey there. Neutral 50 --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Conversation	HELLO	FormID 00024142	0	DialogueCitadel_HELLO_00024142_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCitadel_HELLO_00024142_1.mp3	File Not Found		HELLO	--	H... Hello	Neutral 50	nervous --	--	GetIsID == 1	MaleChild01	DialogueCitadel	Conversation	HELLO	FormID 00024144	0	DialogueCitadel_HELLO_00024144_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\DialogueCitadel_HELLO_00024144_1.mp3	File Not Found		HELLO	--	Hail. Neutral 50 --	--	GetIsID == 1	MaleChild01	ConvCitadel	Conversation	HELLO	FormID 00025507	0	ConvCitadel_HELLO_00025507_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\ConvCitadel_HELLO_00025507_1.mp3	File Not Found		HELLO	--	Elder Lyons... Neutral 50 --	--	GetIsID == 1	MaleChild01	ConvCitadel	Conversation	HELLO	FormID 0002550C	0	ConvCitadel_HELLO_0002550C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\ConvCitadel_HELLO_0002550C_1.mp3	File Not Found		HELLO	--	Damn robot. Worst bedside manner ever. Neutral 50 --	--	--	MaleChild01	ConvCitadel	Conversation	HELLO	FormID 00025B05	0	ConvCitadel_HELLO_00025B05_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\ConvCitadel_HELLO_00025B05_1.mp3	File Not Found		HELLO	--	So what's the latest report? Neutral 50 --	--	--	MaleChild01	ConvCitadel	Conversation	HELLO	FormID 000B416F	0	ConvCitadel_HELLO_000B416F_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\ConvCitadel_HELLO_000B416F_1.mp3	File Not Found		HELLO	--	Hail. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E601	0	GenericKids_HELLO_0004E601_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E601_1.mp3	File Not Found		HELLO	--	What's your problem? Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E602	0	GenericKids_HELLO_0004E602_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E602_1.mp3	File Not Found		HELLO	--	You're funny looking. Neutral 50 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E607	0	GenericKids_HELLO_0004E607_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E607_1.mp3	File Not Found		HELLO	--	Hi. How are you today? Happy 50 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E608	0	GenericKids_HELLO_0004E608_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E608_1.mp3	File Not Found		HELLO	--	Are you okay? Happy 50 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E609	0	GenericKids_HELLO_0004E609_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E609_1.mp3	File Not Found		HELLO	--	What are you doing? Happy 50 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E60A	0	GenericKids_HELLO_0004E60A_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E60A_1.mp3	File Not Found		HELLO	--	Hey. Anything going on? Happy 50 --	--	GetIsID == 1	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E60B	0	GenericKids_HELLO_0004E60B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E60B_1.mp3	File Not Found		HELLO	--	Howdy mister.	Happy 25 --	--	GetIsID == 1	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E60C	0	GenericKids_HELLO_0004E60C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E60C_1.mp3	File Not Found		HELLO	--	Hi there, miss. Happy 25 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E60D	0	GenericKids_HELLO_0004E60D_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E60D_1.mp3	File Not Found		HELLO	--	Hello. Neutral 25 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E60E	0	GenericKids_HELLO_0004E60E_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E60E_1.mp3	File Not Found		HELLO	--	Hi. Neutral 25 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E60F	0	GenericKids_HELLO_0004E60F_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E60F_1.mp3	File Not Found		HELLO	--	Hi there. Neutral 25 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E610	0	GenericKids_HELLO_0004E610_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E610_1.mp3	File Not Found		HELLO	--	What? Neutral 25 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E611	0	GenericKids_HELLO_0004E611_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E611_1.mp3	File Not Found		HELLO	--	Hi. Neutral 25 --	--	--	MaleChild01	GenericKids	Conversation	HELLO	FormID 0004E612	0	GenericKids_HELLO_0004E612_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_HELLO_0004E612_1.mp3	File Not Found		HELLO	--	Hey. Neutral 25 --	--	--	MaleChild01	Generic	Conversation	HELLO	FormID 00020435	0	Generic_HELLO_00020435_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_HELLO_00020435_1.mp3	File Not Found		HELLO	--	Hello. Neutral 50 --	--	--	MaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345B5	0	GenericFriendlyFire_Hit_000345B5_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericFriendlyFire_Hit_000345B5_1.mp3	File Not Found		Hit	--	Don't do that again. Last warning. Anger 50	friendly fire --	--	--	MaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345B6	0	GenericFriendlyFire_Hit_000345B6_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericFriendlyFire_Hit_000345B6_1.mp3	File Not Found		Hit	--	What are you doing? Surprise 100	friendly fire --	--	--	MaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345B7	0	GenericFriendlyFire_Hit_000345B7_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericFriendlyFire_Hit_000345B7_1.mp3	File Not Found		Hit	--	Watch it! Surprise 100	friendly fire --	--	--	MaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345B8	0	GenericFriendlyFire_Hit_000345B8_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericFriendlyFire_Hit_000345B8_1.mp3	File Not Found		Hit	--	Cut that out! Surprise 100	friendly fire --	--	--	MaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345B9	0	GenericFriendlyFire_Hit_000345B9_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericFriendlyFire_Hit_000345B9_1.mp3	File Not Found		Hit	--	I'm on your side! Surprise 100	friendly fire --	--	--	MaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345BA	0	GenericFriendlyFire_Hit_000345BA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericFriendlyFire_Hit_000345BA_1.mp3	File Not Found		Hit	--	What do you think you're doing? Surprise 100	friendly fire --	--	--	MaleChild01	GenericFriendlyFire	Combat	Hit	FormID 000345BB	0	GenericFriendlyFire_Hit_000345BB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericFriendlyFire_Hit_000345BB_1.mp3	File Not Found		Hit	--	Careful with that! Surprise 100	friendly fire --	--	--	MaleChild01	GenericKids	Combat	Hit	FormID 0005201B	0	GenericKids_Hit_0005201B_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Hit_0005201B_1.mp3	File Not Found		Hit	--	Ow! Pained 100 --	--	--	MaleChild01	GenericKids	Combat	Hit	FormID 0005201C	0	GenericKids_Hit_0005201C_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\GenericKids_Hit_0005201C_1.mp3	File Not Found		Hit	--	Help! Pained 100 --	--	--	MaleChild01	Generic	Combat	Hit	FormID 00015122	0	Generic_Hit_00015122_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_00015122_1.mp3	File Not Found		Hit	--	Ugh! Pained 100	getting hit/wounded in combat --	--	--	MaleChild01	Generic	Combat	Hit	FormID 000208D8	0	Generic_Hit_000208D8_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_000208D8_1.mp3	File Not Found		Hit	--	Ugh! Pained 100	getting hit/wounded in combat --	--	--	MaleChild01	Generic	Combat	Hit	FormID 00015123	0	Generic_Hit_00015123_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_00015123_1.mp3	File Not Found		Hit	--	Oof! Pained 100	getting hit/wounded in combat --	--	--	MaleChild01	Generic	Combat	Hit	FormID 000208DA	0	Generic_Hit_000208DA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_000208DA_1.mp3	File Not Found		Hit	--	Oof! Pained 100	getting hit/wounded in combat --	--	--	MaleChild01	Generic	Combat	Hit	FormID 00015124	0	Generic_Hit_00015124_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_00015124_1.mp3	File Not Found		Hit	--	Argh! Pained 100 --	--	--	MaleChild01	Generic	Combat	Hit	FormID 000208DC	0	Generic_Hit_000208DC_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_000208DC_1.mp3	File Not Found		Hit	--	Argh! Pained 100 --	--	--	MaleChild01	Generic	Combat	Hit	FormID 00015125	0	Generic_Hit_00015125_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_00015125_1.mp3	File Not Found		Hit	--	Ahh! Pained 100	getting hit/wounded in combat --	--	--	MaleChild01	Generic	Combat	Hit	FormID 000208DE	0	Generic_Hit_000208DE_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_000208DE_1.mp3	File Not Found		Hit	--	Ahh! Pained 100	getting hit/wounded in combat --	--	--	MaleChild01	Generic	Combat	Hit	FormID 00015126	0	Generic_Hit_00015126_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_00015126_1.mp3	File Not Found		Hit	--	Ugh! Pained 100 --	--	--	MaleChild01	Generic	Combat	Hit	FormID 000208E0	0	Generic_Hit_000208E0_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_000208E0_1.mp3	File Not Found		Hit	--	Ugh! Pained 100 --	--	--	MaleChild01	Generic	Combat	Hit	FormID 000208E1	0	Generic_Hit_000208E1_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_000208E1_1.mp3	File Not Found		Hit	--	Ugh! Pained 100 --	--	--	MaleChild01	Generic	Combat	Hit	FormID 00015127	0	Generic_Hit_00015127_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_00015127_1.mp3	File Not Found		Hit	--	Hmph! Pained 100 --	--	--	MaleChild01	Generic	Combat	Hit	FormID 000208E2	0	Generic_Hit_000208E2_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_000208E2_1.mp3	File Not Found		Hit	--	Hmph! Pained 100 --	--	--	MaleChild01	Generic	Combat	Hit	FormID 000208E3	0	Generic_Hit_000208E3_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_Hit_000208E3_1.mp3	File Not Found		Hit	--	Hmph! Pained 100 --	--	--	MaleChild01	Generic	Conversation	IdleChatter	FormID 000459CA	0	Generic_IdleChatter_000459CA_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_IdleChatter_000459CA_1.mp3	File Not Found		Idle Chatter	--	 	Neutral 50	Muttering to yourself while dreaming --	--	--	MaleChild01	Generic	Conversation	IdleChatter	FormID 000459CB	0	Generic_IdleChatter_000459CB_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_IdleChatter_000459CB_1.mp3	File Not Found		Idle Chatter	--	 	Neutral 50	 Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring. --	--	--	MaleChild01	Generic	Conversation	IdleChatter	FormID 00049036	0	Generic_IdleChatter_00049036_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_IdleChatter_00049036_1.mp3	File Not Found		Idle Chatter	--	 	Neutral 50	 Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring. --	--	--	MaleChild01	Generic	Detection	LostIdle	FormID 0002FC20	0	Generic_LostIdle_0002FC20_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_LostIdle_0002FC20_1.mp3	File Not Found		LostIdle	--	Come out, come out, wherever you are! Neutral 50 --	--	--	MaleChild01	Generic	Detection	LostToCombat	FormID 0002FC18	0	Generic_LostToCombat_0002FC18_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_LostToCombat_0002FC18_1.mp3	File Not Found		LostToCombat	--	There you are! Neutral 50 --	--	--	MaleChild01	Generic	Detection	LostToNormal	FormID 00052051	0	Generic_LostToNormal_00052051_1	Data\Sound\Voice\Fallout3.esm\MaleChild01\Generic_LostToNormal_00052051_1.mp3	File Not Found		LostToNormal	--	Nobody here anymore. Neutral 50