Weapon Repair Kit

Weapon repair kits are miscellaneous item in Fallout: New Vegas.

Characteristics
A weapon repair kit consists of parts and components stripped down to be able to fix a variety of weapons where it will be impossible to find people capable of maintaining such equipment. It contains spare materials for every known weapon ranging from handguns to plasma rifles and is designed for easy use by anyone.

The Weapon Repair Kit is a consumable item which restores the condition of the player's currently-equipped weapon, similar to the Alien epoxy in Mothership Zeta. It can be crafted at a Workbench with a Repair skill of 50.

It repairs the condition of your weapon based on your Repair skill level:
 * {|cellspacing="0" cellpadding="0" border="1" class="va-table" style="text-align:center;"

! nowrap | Repair Skill ! nowrap | Condition


 * 0 - 24
 * +10%


 * 25 - 49
 * +15%


 * 50 - 74
 * +20%


 * 75 - 99
 * +25%


 * 100
 * +30%
 * }

Components

 * Repair skill of 50
 * Duct Tape x1
 * Scrap Electronics x1
 * Scrap Metal x2
 * Wonderglue x1
 * Wrench x1

Prior to patch 1.2.0.31x, the recipe required an additional 1 scrap metal, 1 wonderglue, and 1 wrench.

Locations

 * In the Abandoned Brotherhood of Steel bunker in the main room on a metal shelf.
 * In Jacobstown, in the Jacobstown lodge take the right hand stairs down the hall to the last room on the right side before the bathroom; on the middle shelf near some communications-electronic equipment.
 * In Goodsprings, in Victor's shack, on the table in front of you when you first enter.
 * At the Gun Runners on a shelf, for sale.
 * The Gun Runners also sell the materials to make it on the Workbench.
 * At Mojave Outpost, given by Jackson after completing the quest Can You Find it in Your Heart?.
 * In The Brotherhood of Steel Safehouse.
 * In the Searchlight fire station, on a shelf on the first floor, the same room you enter into when you first zone in.
 * In Jean Sky Diving to the right of the set of lockers.
 * In Southern Nevada Wind Farm on top of a shelf.
 * At the Nipton general store, on the bottom of a tipped over shelf next to Boxcars.
 * At Mesquite Mountains Crater in Hell's Motel, on top of the wooden shelf nearest to the door, next to a D.C. Journal of Internal Medicine.
 * The Boomer Munitions Manager in the Mess hall & munitions storage at Nellis Air Force Base sells up to 5 kits (average: 2, refilled every 3-4 days) if you have a positive reputation with the Boomers.
 * One is at Jack Rabbit Springs by the skeleton and two metal poles near the pools of radiation.
 * The super mutant camp in the northeast corner of the map, north of The Devil's Throat. If the trait Wild Wasteland has been taken, this location is next to The One.

Component locations

 * A large amount of equipment needed for a weapon repair kit can be found at the gas station near Novac. However they must be stolen.
 * You can find numerous amounts of materials for the kits in the REPCONN Test Site, excluding Duct tape. The components you will most likely find in here are Wonderglues and Wrenches, with some Scrap.
 * With the Dead Money add-on you can find a good amount of Duct tape, but will find a scarcity of Wrenches in the add-on.
 * Most vendors, including the Gun Runners, the Crimson Caravan, and the multiple Traveling merchants around wandering the trade routes will usually sell a few pieces of Scrap metal and some Scrap electronics, and an occasional Wrench, Wonderglue and Duct tape.
 * The REPCONN Headquarters contains a small number of the various components used to make the kits.
 * The Abandoned shack (Fallout: New Vegas) near Yangtze Memorial contains a small amount of components.

Dead Money

 * In the same terminal where you find the code for the Demolition charge in the Salida del Sol service route, the code for weapon repair kits can be found here, also, there is a code for them in the police station, sitting on top of a cabinet. Finding this code gives a constant supply of weapon repair kits after returning to the Mojave Wasteland, making weapons very easy to maintain.

Bugs

 * Using a Weapon Repair Kit on any weapon with a durability mod installed (such as a .357 magnum revolver with an HD cylinder) will cause the weapon's health to decrease. This is caused by a specific function  not properly accounting for modified weapon health, and may be fixed in a future patch.
 * A third-party fix for this issue can be found here: New Vegas Nexus
 * Using a Weapon Repair Kit to repair a weapon you have more than one of may cause that item to become invisible within your inventory, especially the fully-repaired instances. Dropping all instances of that object will cause the invisible items to reappear. Rest assured no items are actually lost: they are only temporarily hidden.
 * If you have a weapon equipped but holstered, then using a weapon repair kit will cause the kit to disappear from your inventory, but not repair the equipped weapon. (Confirmed Xbox 360, unpatched)
 * This error was resolved with patch 1.2.0.31x.
 * Using weapons repair kit(s) on a weapon with a durability mod, at 100% repair created a weapon with a value over any possible total purchase price of new durability mod and weapon (Tested on Steam patch 1.3.0.452 with .44 Revolver and durability mod, weapon value at over 10000 caps)