Jim


 * Characters:
 * Gimpy Jim, one of the trappers of Klamath, mentioned in Fallout 2.
 * Jim Wilkins, a resident of Vault 101 in Fallout 3.
 * Jim (Fallout 3), a member of a small commune at the hilltop farm ruins, mentioned Fallout 3.
 * Little Jim, a messenger sent out by Joseph B. Steyn, mentioned in Fallout: New Vegas.
 * Big Jim, a messenger sent out by Joseph B. Steyn, mentioned in Fallout: New Vegas.
 * Jim (Fallout 4), an employee at the Red Rocket truck stop before the Great War, mentioned in Fallout 4.
 * Jim (Far Harbor), a groom before the Great War, mentioned in the Fallout 4 add-on Far Harbor.
 * Jim (Creation Club), a scavenger that was part of Charlie's group, mentioned in the Creation Club content "Charlestown Condo."
 * Jim (raider), a deceased raider in Appalachia in Fallout 76.
 * Jim (AVR Medical Center), an employee at AVR Medical Center before the Great War, mentioned in Fallout 76.
 * Jim Grimm, a super mutant recruit found in the special encounter Brothers Grimm in Fallout Tactics.
 * Uncle Jim, one of the "traitor" salvagers living in Denver in Van Buren.
 * Location:
 * Lucky Jim mine, a collapsed mine with an accessible mine house in the Mojave Wasteland in Fallout: New Vegas.


 * Real-life people:
 * Jim Cummings, an actor who voiced Gizmo, Set and the Master in Fallout.
 * Jim Dodds, a developer who worked at Interplay Entertainment as a Mac version lead tester on Fallout.
 * Jim Rivers, a developer who worked at Obsidian Entertainment as a world builder on Fallout: New Vegas.
 * Jim Ward, an actor who voiced Klein, the Sink Central Intelligence Unit, the Sink Auto-Doc and the Y-17 trauma override harnesses in the Fallout: New Vegas add-on Old World Blues.
 * Jim Meskimen, an American comedian and actor who provided voice for Fallout Tactics.
 * Jim Molitor, a developer who worked at Interplay Entertainment as the Vice President of Development during the development of Fallout: Brotherhood of Steel.