Everett (Fallout 3)

 is a Pitt Raider in the Fallout 3 add-on The Pitt.

He is the person who the PC reports to for Steelyard duty. He also rewards the player for turning in Steel Ingots. With every 10 ingots gathered, he will give 1 piece of equipment. Note that he is the source of several unique weapons and armor, including the The Mauler and Tribal Power Armor.

Corpse Loot

 * Hunting Rifle
 * .32 Caliber Round
 * Random Pitt Raider armor

Appearances
Everett appears in The Pitt add-on for Fallout 3.

Bugs
Another possible fix to this is to use the console command 'RDF'. This is the Reset Dialogue Flags command. It resets the dialogue options with all NPC's to the last dialogue-changing event - for example, Everett will compliment you on your work in the Hole if you have just finished that part, likewise back in DC Moira will believe you have just finished her Wasteland Survival Guide missions. Essentially, you can use this command any time you enter the area between the steelyard and the mill where Everett takes up residence, talk to him, and give him ingots. The RDF command will not reset the items list, so 100 ingots will get you the tribal armour, etc.
 * Everett wouldn't return to his office and I couldn't get him to take any ingots. This is possibly a result of going through the door to the steelyard before he has a chance to finish his dialogue about it (confirmed on Xbox360). However this can be fixed by being somewhere in The Pitt DLC, then deleting your The Pitt DLC from your hard drive, reinstalling it, you should now be outside Vault 101, wait for Wernher's Radio signal, replay The Pitt quests, however this time allow Everett to return to his desk before handing the initial ten steel ingots. It is advised making an addition save just before first encountering Everett in case this glitch occurs again making the fix shorter a second time if needed.