Thorn armor

Thorn armor is an armor set

Characteristics
A full set of scout armor, completely overrun by strangler vines and other flora. When the full set is equipped, the player character gains the Thorn set bonus, which makes it harder to detect the player while sneaking and makes melee targets and melee attackers bleed. It is visually identical to solar armor.

The Vault 94 scout armor mask is a part of the set, however it is not required to obtain the set bonus.

Arms

 * -|Level 50=


 * -|Level 40=

Chest

 * -|Level 50=


 * -|Level 40=

Legs

 * -|Level 50=


 * -|Level 40=

Armor parts

 * -|Level 50=
 * -|Level 40=

Modifications
Modifications for the Thorn armor can not be crafted. Instead, loose mods are available for purchase from the MODUS armory terminal inside the Whitespring bunker, if Officer on Deck has been completed. They are applied to armor pieces via a workbench.

Arms
{| class="va-table va-table-center va-table-full" ! width="15%" |Name ! width="5%" |Level ! width="5%" |DR ! width="5%" |ER ! width="5%" |RR ! width="20%" |Description ! width="5%" |Durability ! width="5%" |Weight ! width="5%" |Value ! width="10%" |Resources ! width="10%" |Requirements ! width="5%" |Form ID
 * -|Material=
 * - valign="top"
 * Standard
 * Any
 * Standard.
 * Random drops only
 * rowspan="2" |Reinforced
 * 50
 * +12
 * +5
 * rowspan="2" |Improves Damage Resistance and Energy Resistance.
 * rowspan="2" |-4
 * rowspan="2" |+10%
 * rowspan="2" |+10%
 * rowspan="2" |-
 * rowspan="2" |Applied only via loose mod.
 * rowspan="2" |
 * 40
 * +10
 * +4
 * rowspan="2" |Shadowed
 * 50
 * +12
 * +5
 * rowspan="2" |Improves stealth in dark areas.
 * rowspan="2" |-10
 * rowspan="2" |+30%
 * rowspan="2" |+80%
 * rowspan="2" |-
 * rowspan="2" |Applied only via loose mod.
 * rowspan="2" |
 * 40
 * +10
 * +4
 * rowspan="2" |Fiberglass
 * 50
 * +16
 * +8
 * rowspan="2" |Improved Damage Resistance and Energy Resistance.
 * rowspan="2" |-6
 * rowspan="2" |+15%
 * rowspan="2" |+30%
 * rowspan="2" |-
 * rowspan="2" |Applied only via loose mod.
 * rowspan="2" |
 * 40
 * +13
 * +6
 * rowspan="2" |Polymer
 * 50
 * +20
 * +10
 * rowspan="2" |Improved Damage Resistance and Energy Resistance.
 * rowspan="2" |-8
 * rowspan="2" |+20%
 * rowspan="2" |+50%
 * rowspan="2" |-
 * rowspan="2" |Applied only via loose mod.
 * rowspan="2" |
 * 40
 * +16
 * +8
 * -}
 * -|Miscellaneous=
 * 40
 * +13
 * +6
 * rowspan="2" |Polymer
 * 50
 * +20
 * +10
 * rowspan="2" |Improved Damage Resistance and Energy Resistance.
 * rowspan="2" |-8
 * rowspan="2" |+20%
 * rowspan="2" |+50%
 * rowspan="2" |-
 * rowspan="2" |Applied only via loose mod.
 * rowspan="2" |
 * 40
 * +16
 * +8
 * -}
 * -|Miscellaneous=
 * 40
 * +16
 * +8
 * -}
 * -|Miscellaneous=
 * -|Miscellaneous=

Chest
{| class="va-table va-table-center va-table-full" ! width="15%" |Name ! width="5%" |Level ! width="5%" |DR ! width="5%" |ER ! width="5%" |RR ! width="20%" |Description ! width="5%" |Durability ! width="5%" |Weight ! width="5%" |Value ! width="10%" |Resources ! width="10%" |Requirements ! width="5%" |Form ID
 * -|Material=
 * - valign="top"
 * Standard
 * Any
 * Standard.
 * Random drops only
 * rowspan="2" |Reinforced
 * 50
 * +15
 * +7
 * rowspan="2" |Improved Damage Resistance and Energy Resistance.
 * rowspan="2" |-4
 * rowspan="2" |+10%
 * rowspan="2" |+10%
 * rowspan="2" |-
 * rowspan="2" |
 * rowspan="2" |
 * 40
 * +12
 * +5
 * rowspan="2" |Shadowed
 * 50
 * +15
 * +7
 * rowspan="2" |Improves stealth in dark areas.
 * rowspan="2" |-10
 * rowspan="2" |+30%
 * rowspan="2" |+80%
 * rowspan="2" |-
 * rowspan="2" |Applied only via loose mod.
 * rowspan="2" |
 * 40
 * +13
 * +5
 * rowspan="2" |Fiberglass
 * 50
 * +20
 * +10
 * rowspan="2" |Improves Damage Resistance and Energy Resistance.
 * rowspan="2" |-6
 * rowspan="2" |+15%
 * rowspan="2" |+30%
 * rowspan="2" |-
 * rowspan="2" |Applied only via loose mod.
 * rowspan="2" |
 * 40
 * +17
 * +8
 * rowspan="2" |Polymer
 * 50
 * +25
 * +15
 * rowspan="2" |Improves Damage Resistance and Energy Resistance.
 * rowspan="2" |-8
 * rowspan="2" |+20%
 * rowspan="2" |+50%
 * rowspan="2" |-
 * rowspan="2" |Applied only via loose mod.
 * rowspan="2" |
 * 40
 * +21
 * +12
 * -}
 * -|Miscellaneous=
 * 40
 * +17
 * +8
 * rowspan="2" |Polymer
 * 50
 * +25
 * +15
 * rowspan="2" |Improves Damage Resistance and Energy Resistance.
 * rowspan="2" |-8
 * rowspan="2" |+20%
 * rowspan="2" |+50%
 * rowspan="2" |-
 * rowspan="2" |Applied only via loose mod.
 * rowspan="2" |
 * 40
 * +21
 * +12
 * -}
 * -|Miscellaneous=
 * 40
 * +21
 * +12
 * -}
 * -|Miscellaneous=
 * -|Miscellaneous=

Legs
{| class="va-table va-table-center va-table-full" ! width="15%" |Name ! width="5%" |Level ! width="5%" |DR ! width="5%" |ER ! width="5%" |RR ! width="20%" |Description ! width="5%" |Durability ! width="5%" |Weight ! width="5%" |Value ! width="10%" |Resources ! width="10%" |Requirements ! width="5%" |Form ID
 * -|Material=
 * - valign="top"
 * Standard
 * Any
 * Standard.
 * Random drops only
 * rowspan="2" |Reinforced
 * 50
 * +12
 * +5
 * rowspan="2" |Improved Damage Resistance and Energy Resistance.
 * rowspan="2" |-4
 * rowspan="2" |+10%
 * rowspan="2" |+10%
 * rowspan="2" |-
 * rowspan="2" |Applied only via loose mod.
 * rowspan="2" |
 * 40
 * +10
 * +4
 * rowspan="2" |Shadowed
 * 50
 * +12
 * +5
 * rowspan="2" |Improves stealth in dark areas.
 * rowspan="2" |-10
 * rowspan="2" |+30%
 * rowspan="2" |+80%
 * rowspan="2" |-
 * rowspan="2" |Applied only via loose mod.
 * rowspan="2" |
 * 40
 * +10
 * +4
 * rowspan="2" |Fiberglass
 * 50
 * +16
 * +8
 * rowspan="2" |Improved Damage Resistance and Energy Resistance.
 * rowspan="2" |-6
 * rowspan="2" |+15%
 * rowspan="2" |+30%
 * rowspan="2" |-
 * rowspan="2" |Applied only via loose mod.
 * rowspan="2" |
 * 40
 * +13
 * +6
 * rowspan="2" |Polymer
 * 50
 * +20
 * +10
 * rowspan="2" |Improved Damage Resistance and Energy Resistance.
 * rowspan="2" |-8
 * rowspan="2" |+20%
 * rowspan="2" |+50%
 * rowspan="2" |-
 * rowspan="2" |Applied only via loose mod.
 * rowspan="2" |
 * 40
 * +16
 * +8
 * -}
 * -|Miscellaneous=
 * 40
 * +13
 * +6
 * rowspan="2" |Polymer
 * 50
 * +20
 * +10
 * rowspan="2" |Improved Damage Resistance and Energy Resistance.
 * rowspan="2" |-8
 * rowspan="2" |+20%
 * rowspan="2" |+50%
 * rowspan="2" |-
 * rowspan="2" |Applied only via loose mod.
 * rowspan="2" |
 * 40
 * +16
 * +8
 * -}
 * -|Miscellaneous=
 * 40
 * +16
 * +8
 * -}
 * -|Miscellaneous=
 * -|Miscellaneous=

Locations
Previously, it was able to be crafted from individual limb plans earned during Vault 94 vault raids. Currently, it can be crafted from plans bought from Regs at Vault 79 for gold bullion.