Followers Safehouse

The Followers safehouse is a location in Fallout: New Vegas. Located by travelling due west from Griffin Wares Sacked Caravan.

Layout
To access the safehouse, you must become Idolized by the Followers of the Apocalypse. Julie Farkas will offer you membership of the Followers and give you the key. She will invite you after you have been given the option to buy magazines.

Notable loot

 * A D.C. Journal of Internal Medicine skillbook can be found inside or next to the nightstand next to the far right bed.


 * Left-most bed: advanced radiation suit, 1 Rad-X, 1 RadAway, 1 plasma grenade, 1 plasma mine, 1 ¡La Fantoma!, 1 Future Weapons Today, and one tri-beam laser rifle.
 * Middle bed: all-purpose science suit, 2 stimpaks, 1 pulse grenade, 1 pulse mine, 1 Today's Physician, 1 Programmer's Digest, and 1 multiplas rifle.
 * Right-most bed: reinforced combat armor and reinforced combat helmet, 1 hunting shotgun, 24 beanbag 12 gauge shells, 1 Fixin' Things, and 1 True Police Stories.
 * In addition, there are two graves behind the safehouse that can be opened.

Appearances
The Followers safehouse appears in Fallout: New Vegas.

Bugs

 * After the new update (1.3), the safehouse may replenish its weapons and armor and any stored items may be lost.
 * Sometimes Doctor Luria may spawn inside the safehouse. She will be standing with her eyes closed but cannot be interacted with as she will be unconscious.
 * When fast-traveling here, a bighorner may spawn behind you
 * Sometimes the weapons that are supposed to spawn in the safehouse do not spawn. Even killing the doctor does not spawn any of the weapons. This can be troublesome as for anyone who does not have the latest patch (Which spawns weapons in the Brotherhood of Steel safehouse), as this has some impressive weaponry, such as a tri-beam laser rifle, hunting shotgun, etc., all which are rare at lower levels.
 * Sometimes when exiting the safehouse, while you are in the middle of the autosave, you clip through the ground in front of the safehouse, making a humorous and annoying repetitive action of falling into an endless abyss. Note: The only known way to fix this is to save everytime you exit the safehouse.
 * Sometimes, for unknown reasons, a super mutant master may spawn armed with a minigun right in front of the safehouse, making it an effective ambush for low leveled or poorly armed Couriers. Note: A Legion Decanus or NCR Veteran Ranger may also spawn near the safehouse, and may run over to help you combat the super mutant, but may surely die as both are poorly armed and have poor health compared to a super mutant master with a minigun. Note: May also be a nightkin master as well.
 * The above bug involving the Ranger/Decanus is determined by which faction you are more friendly with. If you are friendlier with the Great Khans, Caesar's Legion, etc, it will be a Decanus. If you are more friendly with the NCR, Brotherhood of Steel, etc. then it will be a NCR Veteran Ranger. Note: For some strange reason, if you are banned from any Strip casinos, a White Glove Society Bouncer may appear along with the Decanus/Ranger, and will probably be the first on to die since White Glove Society Attire has low DR, and the bouncer's Attire is probably about half of the full item HP.

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