Mod:Creation Kit/UnregisterForAllHitEvents - ScriptObject

Member of: ScriptObject

Unregisters this script from all OnHit events from the specified target - or from all targets if given a None target.

Only the script that unregisters for an event will stop receiving it. Other scripts attached to the same form, alias, or magic effect will still receive the event if they registered for it separately.

Syntax
Function UnregisterForAllHitEvents(ScriptObject akTarget = None) native

Parameters

 * akTarget: The ObjectReference, ReferenceAlias or RefCollectionAlias that we no longer want to get hits from. If None, we will unregister for ALL hit events.
 * Default: None

Return Value
None

Examples
UnregisterForAllHitEvents(Game.GetPlayer) UnregisterForAllHitEvents
 * We no longer care about any hits the player receives
 * We no longer care about any hit events