14mm pistol

The 14mm pistol is a small gun in Fallout and Fallout 2.

Characteristics
In Fallout, the Sig-Sauer is a solid handgun equalling the Double-barreled Shotgun in damage per shot, but with a significantly greater range and magazine capacity. As such, it is the second-best non-energy pistol in the game. It uses the Submachine Gun sprite, which makes it usable by SMG-oriented NPC's like Ian and Katja.

In Fallout 2, the 14mm Pistol is crippled by the developers' rushed and unsuccessful effort to introduce a meaningful system of ammunition types (in which they later succeeded in New Vegas -- as the only round available for the weapon, the 14mm AP was (along with most other AP ammunition) given the unfavorable DMG MOD of 1/2. This halves the weapon's damage output, rendering it essentially useless as anything other than merchandise at the stage of the game the gun becomes available.

In its New Vegas incarnation, the weapon was restored to its original glory and beyond.

Fallout

 * Carried by the thug Leon in the Hub Heights area.
 * 2 in the Glow; one on a corpse near Dennis Allen's body, another inside a wall locker in the room opposite of Dennis.
 * Neal, the Skum Pitt owner and bartender, carries one.
 * Smitty in the Boneyard has one for sale, he also carries one but is unable to use it.
 * Lorraine in the same area also has one, and can use it.
 * Sold by Jake in Old Town

Fallout 2

 * Sold by Percival Crump in Gecko and by Randal in Vault City.
 * Sold by Jo in Modoc.
 * One can be found in the Redding police building, in the office footlocker at the base of the bed.
 * Usually sold by Eldridge at New Reno Arms. He also carries one himself, for a character who prefers the more violent route.
 * Can be stolen from Jacob the Chemist from the Broken Hills downtown area.