Psychological evaluation



The Psychological Evaluation, is a test that Doc Mitchell performs on you. During the tutorial quest, the psychological evaluation serves to mark the player's tagged skills.

Gameplay
During the quest "Ain't That a Kick in the Head" in Fallout: New Vegas, the player participates in a Psychological Evaluation. The test consists of a sequence of thirteen questions split into 3 sections word-association, personality profile, and Rorschach blot tests. The responses to these questions determine which three skills are recommended for him or her to tag.

Questions
The questions, the answers, and which skill each counts towards tagging:

Word Association
Dog
 * Cat. - Sneak
 * Feed. - Medicine
 * Newspaper. - Melee
 * Train. - Speech
 * Kick. - Unarmed
 * Dinner. - Survival

House
 * Shelter. - Survival
 * Burglarize. - Lockpick
 * Renovate. - Repair
 * Target. - Guns & Energy Weapons
 * Investment. - Barter
 * Demolish. - Explosives

Night
 * Campfire. - Survival
 * Dream. - Science
 * Shroud. - Sneak
 * Sleep. - Medicine
 * Treasure. - Lockpick
 * Silencer. - Guns

Enemy/Bandit
 * Bribe. - Barter
 * Crush. - Unarmed
 * Stab. - Melee
 * Swiss Cheese. - Guns
 * Vaporize. - Energy Weapons
 * Reasonable. - Speech

Light
 * Dark. - Sneak
 * Heavy. - Unarmed
 * Beam. - Energy Weapons
 * Flash. - Explosives
 * Inspiration. - Science
 * Torch. - Repair

Mother
 * Caretaker. - Medicine
 * Genes. - Science
 * Cookie Jar. - Lockpick
 * Tattle. - Speech
 * Regret. - Repair
 * Human Shield. - Guns & Energy Weapons & Explosives

Personality Profile
Difference between strongly and regular is strongly gets 2 points toward determining Tag Skills regular gets only 1 point

First one. "Conflict just ain't in my nature."
 * Strongly Agree - Sneak & Speech & Barter
 * Agree - Sneak & Speech & Barter
 * No Opinion
 * Disagree - Guns & Energy Weapons & Explosives
 * Strongly Disagree - Guns & Energy Weapons & Explosives

"I ain't given to relying on others for support."
 * Strongly Agree - Survival & Medicine & Repair
 * Agree - Survival & Medicine & Repair
 * No Opinion
 * Disagree - Barter & Speech & Science
 * Strongly Disagree - Barter & Speech & ''Science

"I'm always fixing to be the center of attention."
 * Strongly Agree - Explosives & Speech
 * Agree - Explosives & Speech
 * No Opinion
 * Disagree - Sneak & Melee & Guns
 * Strongly Disagree - Sneak & Melee & Guns

"I'm slow to embrace new ideas."
 * Strongly Agree - Survival & Unarmed & Melee
 * Agree - Survival & Unarmed & Melee
 * No Opinion
 * Disagree - Science & Energy Weapons
 * Strongly Disagree - Science & Energy Weapons

"I charge in to deal with my problems head-on."
 * Strongly Agree - Unarmed & Melee
 * Agree - Unarmed & Melee
 * No Opinion
 * Disagree - Guns & Energy Weapons & Explosives
 * Strongly Disagree - Guns & Energy Weapons & Explosives

Rorschach Blot Tests

 * A Broken Chain. - Repair
 * A chemical reaction. - Science
 * A shadow in a doorframe. - Sneak
 * An oozing wound. - Medicine
 * An angry two-headed ant. - Survival


 * I see a priceless work of art. - Barter
 * It's some piece of space-age technology. - Energy Weapons
 * A ship at sea. - Survival
 * I'm too embarrassed to say what it looks like. - Speech


 * A light in the darkness. - Science
 * A bearded man. - Survival
 * A mushroom cloud. - Explosives
 * A head on a pillow. - Sneak

Appearances
The Psychological Evaluation only appears in Fallout: New Vegas.