Dogmeat (Fallout 3)

Dogmeat is the possible dog companion of the Lone Wanderer in 2277.

Background
His name is a homage to the Dogmeat from Fallout, and according to the developers, he's the descendant of the Vault Dweller's original canine companion that died in a horrible accident involving a force field. His master, a scavenger, was killed while in combat with Raiders in the Scrapyard.

Other Interactions

 * Dogmeat is found in the Scrapyard south of Minefield fighting several raiders. He will join your party regardless of your karma. If you have another follower in your party, you can still recruit Dogmeat to reach the maximum number of companions at once. Shooting Dogmeat in the initial encounter without talking to him will make it impossible for the player to recruit him.


 * Dogmeat can be used to fetch supplies, such as ammunition, chems, food or weapons.

Bugs

 * Dogmeat's level scaling in Broken Steel is set up improperly, causing him to gain 500 HP per level. This only occurs if Broken Steel is installed prior to meeting Dogmeat, otherwise Dogmeat's level does not scale and his health is fixed at 500.
 * If you tell Dogmeat to search for items prior to leaving for a DLC location where he cannot follow (Point Lookout, Mothership Zeta, or The Pitt) he will not be at Vault 101 when you return. In very rare cases he may re-appear after several fast-travel trips and/or days of waiting, but most of the time the only way to recover him is to use console commands to bring him to you. This can also happen if you order him to search for an item and then fast travel to another location.
 * Once recovered, Dogmeat may abruptly stop following you if he found an item but hadn't yet brought it to you when you left for the DLC location. To fix this simply talk to Dogmeat, at which point he will give you the found item and resume normal behavior.
 * If Dogmeat is following you, he will be stuck in the doorway leading out of your room after you sleep in My Megaton House. This is easily fixed by simply telling him to go find something, like ammo or food. When he starts to run, simply catch up and tell him to stop looking.
 * There is a bug where, when exiting conversation, Dogmeat will cock his head and be silent, but subtitle text will appear saying: "Come back if you need something."
 * In Little Lamplight, if Dogmeat is following you, and you go into the testing chamber to explore, Dogmeat may appear dead while exiting. Then while leaving a room or house, Dogmeat's dead body will spawn outside next to where you entered. This bug does not mention to you that Dogmeat has been killed resulting in Dogmeat's body still take up a companion slot.
 * When exiting the Dunwich Building, Dogmeat sometimes will not exit with you. He will still be inside if you go back in, but will not exit with you. Simply telling Dogmeat to meet you at Vault 101, and exiting, will allow you to reunite with him.
 * There's a rather annoying bug which, upon asking Dogmeat to look for a weapon, he will, instead run up to you and initiate conversation.
 * Despite being automatically sent back to Vault 101, Dogmeat may appear in Point Lookout days after you arrive there, allowing you to have him as a follower.
 * The game might crash if you try to talk to Dogmeat while the battle is still ongoing in the Scrapyard. (GOTY edition)
 * With the Puppies! perk, Dogmeat's Puppy will sometimes spawn at the location of his death.
 * Through use of the Paralyzing Palm perk, Dogmeat can store items whose weight total exceeds 10,000lbs. However, asking him to fetch you an item at any time after he recovers will return all stored items. (PS3 and Xbox 360)

Appearances
Dogmeat only appears in Fallout 3.

Behind the scenes

 * Before the release of Fallout 3, the process of how to recruit Dogmeat had only been shown as a small clip as the player holds something out to the wounded dog. The item is not revealed. Dogmeat was said to be found in a random encounter, which would appear in different places depending on where the player ventures to, but was meant to appear early on to help develop your bond with the dog. This was scrapped in the released game.
 * In the 1976 post-apocalyptic movie A Boy and His Dog, the main character calls the dog (named "Blood") "Dog Meat" once, at the start of the film.
 * Dogmeat is modeled after the dog in the movie Mad Max 2 (aka The Road Warrior). The main character Max, played by Mel Gibson, had a dog that wandered with him. Dogmeat is the same breed as Max's dog, an Australian cattle dog.
 * There is a viral hoax that Dogmeat can use the wazer wifle. See wazer wifle hoax.

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