Wicked Shipping Fleet Lockup

The Wicked Shipping Fleet Lockup is a location in the Commonwealth in Fallout 4.

Layout
This is a compound outside Sanctuary Hills containing 2 distinct buildings (a warehouse and a shop) and abandoned transporter containers; 2 of which contain items to collect. The compound is surrounded by a dilapidated chain link fence which can be breached to the rear of the compound through a gap, or the compound can be accessed through the open front gate.

There is a feral ghoul in each of the buildings with another one in the yard outside the buildings.

In the warehouse building, there is a chemistry station, armor workbench and a protectron waiting to be activated next to the front entrance. In the office attached to the west side there is:
 * A key next to the terminal, which unlocks the truck outside of the main warehouse
 * Reading the cargo manifests on the terminal provides map locations for General Atomics factory, Corvega assembly plant, and Mass Fusion building.

Inside of the container between the two buildings there is a a Novice locked safe.

In the shop building (the most southern building) there is a power armor station.

In the locked trailer there is a shipment of fusion cells - not in all instances this can depend upon your rank in the Scrounger perk.

Notable loot

 * Wicked business holodisk, in the terminal in the office building, or on a cabinet in the southernmost building.
 * Grognak the Barbarian in the small office attached to the northern building.
 * There is 32 pre-War money on top of the southern building in a duffle bag next to a skeleton that can be reached by walking up a tree leaning on it from outside the fence to the west of the building.

Appearances
The Wicked Shipping Fleet Lockup only appears in Fallout 4.

Behind the scenes
Another homage to the Gary clones from Fallout 3's Vault 108 exists here; in one of the trailers inside the compound is a teddy bear hiding behind some crates, with four wooden blocks with the letters "GARY" clearly arranged out.