Into The Glowing Sea

Into The Glowing Sea is the fifth main story quest $$

Quest Objectives

 * Intercept Brother Lucius and retrieve Mother Isolde’s message.
 * Say farewell to the settlements and prepare for the Glowing Sea’s extreme radiation.
 * Travel across the Glowing Sea and locate the Crater of Atom.

Detailed Walkthrough
Not long after the Gigapede's attacks, and unbeknownst to the player characters, the Last Son's excavating beneath Whately Research Facility has borne fruit, and he has activated a strange and ancient device discovered beneath the facility, causing creatures and inhabitants of the Glowing Sea to fall subject to vivid hallucinations, making them act even stranger or even more violent than usual.

Scene One: An Unlikely Ally
As the player characters leave a nearby settlement, they will hear the sound of gunshots followed by seeing Brother Lucius running toward them, fleeing from the gunfire of 6 Minutemen. Despite being armed, he is not fighting back, and observant player characters will notice he is tired and scared. The Minutemen explain that after recent events, they're not letting any Child of Atom that they come across live. Without the player characters' intervention, the Minutemen will attack and kill Lucius. Should the player characters convince the Minutemen to leave Lucius alone, they will curse them for their mistaken trust before leaving back to their camp, and should combat between the player characters and the Minutemen break out, the Minutemen will focus their fire on Lucius, and the player characters' settlement reputation with any Minutemen-friendly settlement will decrease by 1 rank, in addition, when there are only two Minutemen remaining they will attempt a retreat, and will go on to spread rumors that the player characters are allied with the Last Son of Atom.

After the encounter finishes, Lucius will thank the player characters for their help, and he will go on to tell them that he has been sent by Mother Isolde, the leader of his sect of the Children of Atom, to bring the player characters to their home in the Glowing Sea so that they may talk with her.

He will then hand the player characters a holotape and a Pip-Boy (or, if the Minutemen succeeded in killing him, they will be left behind as they carry his body away) containing a message from Mother Isolde. She will explain that she and her sect do not ally themselves with the Last Son of Atom or his beliefs which cause suffering to her flock and others, and ask the player characters to meet with her so that she may tell them where the Last Son's hidden base lies, and help put an end to his madness. Upon finishing the holotape, Lucius requests that they deal with any remaining business, before travelling to the Glowing Sea to meet with Mother Isolde. Should the player characters wish to head to the Crater of Atom without delay, they may accompany Lucius on his journey back. Player characters succeptible to radiation will need to acquire sufficiently strong radiation protection to journey into the Glowing Sea, should they wish to survive. The Glowing Sea functions as a point of no return for Winter of Atom, and the story's endgame begins once entered.

Enemies

 * Brother Lucius
 * Minuteman Rifleman
 * Sister Dawn
 * Children of Atom Soldier
 * Glowing One