Goodneighbor

Goodneighbor is a settlement in the Commonwealth in 2287.

Background
Before the bombs fell, this location used to be called Scollay Square. The original name can still be seen in the The Third Rail on the wall to the right side of the bar. Goodneighbor was founded in 2240 by criminals who were exiled from Diamond City. It can be easily reached from the Mass Fusion building by traveling to the south-east.

The town is known for its criminal activity such as murder, extortion, and chem peddling. There are two shops near the entrance: one is run by KL-E-0, who sells weapons, and another (run by Daisy) that sells general items. The Third Rail is the town bar that was built out of an old subway station. It is owned by the self-appointed and beloved mayor, John Hancock.

Layout
Goodneighbor occupies Scollay Square and features:
 * The Memory Den
 * The Third Rail
 * Daisy's Discounts
 * Hotel Rexford
 * Guns Guns Guns
 * Old State House

Notable loot

 * Join the Railroad holotape on the shelf in the second floor of Guns, Guns, Guns. A second such holotape on the top floor of the Old State House, in Hancock's office.
 * Join the Railroad holotape in Old State House upstairs were the drifters are sleeping, on a metal cabinet by the beds.
 * Live & Love On the bar to the right of the entrance in the Hotel Rexford.
 * Live & Love As soon as you enter the Third Rail, go right into the restroom, the last stall on top of the back end of the toilet.
 * RobCo Fun In the Memory Den basement, on a desk to the left of the memory pod.
 * Gwinnett pilsner recipe in The Third Rail on a table behind Whitechapel Charlie

Appearances
Goodneighbor appears only in Fallout 4.

Behind the scenes
In the real world, Mary Goodneighbor was a burlesque performer who was filmed in the Old Howard Theater by Boston's vice squad performing a striptease. This tape was central to getting the Old Howard Theater shut down, marking the general end of the Scollay Square district.

The Good Neighbor Program is a real world Section 8 housing program in the Commonwealth of Massachusetts, so it's possible that it could be the basis for Goodneighbor's name.

Bugs

 * Bobbi's terminal is inaccessible. Even without collision, there is no way to use the terminal. This prevents the player from opening the nearby safe as it can only be unlocked via Bobbi's terminal. With the console command 'unlock', one can access the safe, though there will be no prompt indicating that the safe exists.
 * On the PC, a player may also use the console to "shrink" themselves temporarily to fit in the cramped chair. The command "player.setscale 0.93" will allow the player to use the console, albeit at an unusual angle, as they would normally. Afterwards, the player may use "player.setcale 1" to return to their normal size.
 * When entering Goodneighbor, jumping as you open the door can put your character in a suspended jumping motion. You can fix this simply by pulling your weapon out.
 * When shooting a triggerman in the warehouses using VATS with a full critical bar, the whole game may start to glitch and shut down your game. Don't use your critical shot in the warehouses to avoid losing data that you haven't saved.

Gallery
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