Mercenary (Fallout: New Vegas)

A Mercenary is a gun-for-hire operating in the Mojave Wasteland in the year 2281. Mercenaries are usually seen in the employ of a Traveling Merchant, escorting the merchant and his/her pack brahmin as they travel across the Wasteland, while defending them from threats such as Raiders or hostile Wasteland creatures.

Background
Mercenaries are moderately equipped, wielding 10mm pistols, laser pistols, or 9mm submachine guns. They typically wear either a merc outfit, leather armor, or a suit of metal armor. Mercenaries are neutral towards the player, Mojave civilians, and NCR patrols, and will actively fight against all Raiders, hostile Wasteland creatures, and Caesar's Legion patrols.

Locations
Mercenaries can be found all over the wasteland


 * Mercenaries are usually found escorting Traveling Merchants.
 * A pair of elderly mercenaries also serve as the bodyguards of questionably competent town doctor Ada Straus in Novac.
 * 4 mercenaries equipped with metal armor and plasma rifles/sniper rifles led by Norton can be found harassing the Super Mutant community of Jacobstown in the quest Unfriendly Persuasion.
 * Can rarely been seen traveling on the roads been Novac and New Vegas
 * Four 'normal' mercenaries, all hostile to the player, and led by one in Combat armor, reinforced and weilding a YCS/186 can be found in Mercenary camp if the player doesn't have Wild Wasteland trait.

Appearances
Mercenaries appear in Fallout: New Vegas.