Sniper Rifle (Fallout: New Vegas)

The Sniper rifle is a weapon in Fallout: New Vegas.

Background
This sniper rifle is an older model of the famed DKS-501. Chambered for .308 ammunition, it's somewhat fragile and requires periodic repair and maintenance to keep it in working condition. It can be modded to include a suppressor and retrofitted with Carbon-Fiber parts to decrease its weight.

Characteristics
Unlike the Fallout 3 sniper, when Guns is 100, the crosshairs will not remain still. The sway is minor and slow, even at extremely long range. The weapon also uses a different type of aiming reticule within the scope that is similar to the real world Mil-Dot configuration and the weapon does not have the same type of accuracy glitch at long range (see bugs section of the Fallout 3 Sniper Rifle article for more details)

It is more efficient than the Hunting Rifle by all means, except its condition degrades significantly faster and has a slower reload speed. However it does have 5x critical percentage multiplier, meaning a person with Finesse, 10 Luck, and the 1st Recon Beret will have a 100% crit chance.

Mods

 * Sniper Rifle Suppressor: Reduces weapon noise.
 * Sniper Rifle Carbon Fiber Parts: Reduces weight by 5.

Variants

 * Gobi Campaign Scout Rifle

Locations

 * Vault 34 - Two can be found in the Armory (Accessed by using the terminal in the Overseer's Office) but unfortunately they are in very bad condition.
 * Can be bought from the Gun Runners outpost (At level 12+).
 * On top of a bed inside the First Recon tent at Camp McCarran, can be taken with no penalty. ( NOT ON THE PS3)
 * Inside a locked room in a ruined building, to the east of Mole Rat Ranch. Upon unlocking the door it will trigger a booby trap.
 * Around 3 can sometimes be found inside Gomorrah, in the room containing the gun shipments.
 * One can sometimes be found in the basement of Brewer's Beer Bootlegging in the gun cabinet, the key for it is on the table in the other room in the basement, right next to a Big Book of Science, also there can be a sniper rifle in the closet.
 * One can be bought from the arms merchant at the 188 Trading Post (At level 14+).
 * One can be found on the top floor of the Atomic Wrangler inside a locked case.
 * Can be bought from the Daniel Contreras in Camp McCarran ,less than middle condition cost 1800caps.

Bugs

 * Sniper Rifle Carbon Fiber Parts doesn't actually reduce weapon weight. It weighs the same without and with the mod attached.
 * When scoping with the sniper rifle it will only show a blank terminal screen instead of the scope reticle. Happened right after logging onto a terminal in which the terminal screen did not show. Loading a previous save or quitting has no effect. Fixed by latest xbox live patches on xbox 360. Bug may still appear on xbox 360. Fix found has been to restart the console and issue should go away (fix found on 12/6/2010)
 * Notice that with the Sniper Rifle Suppressor added onto a rifle it becomes completely useless when the modded rifle is given to a companion (specifically Craig Boone, yet to test other companions) When it is equipped by the companion it looks exactly the same as a regular Sniper Rifle and the sounds are the same as well. This can be particularly annoying when stealth is required. (While companions do not show the suppressor, and audio is unchanged, I am uncertain whether the actual shots are actually silenced or not since companions tend to give themselves away even before shooting)
 * With the new patch for Fallout: New Vegas installed via update, the Sniper Rifle, along with other weapons, has lower DAM of 42 instead of 62 with Guns at 100. The special weapon, This Machine, also has a lower DAM of 56 instead of 65 with Guns at 100. This makes the Hunting Rifle a superior weapon in terms of DAM compared to the Sniper Rifle. Turning off the system and reloading the game did not fix this problem.