Mod:Fallout: The Frontier/Northern Legion

The Northern Legion is one of the major factions of Fallout: The Frontier.

Background
The Northern Legion is a branch of the Caesar's Legion controlled by Legate Valerius, who occupies the east portion of Portland and resides in Ostia. By conquering local tribes, letting natives scavs join in, having more "liberal" views towards mass education and utilizing the pre-war technology found in the Frontier, the Northern branch has become quite a sucessful force in the region. However, the changes in culture and tactics are bringing the attention of Mojave frumentarii sent by Caesar who fear Velarius may have changed too much of their ways and thus became a threat to the Legion itself.

Notable Members

 * Legate Valerius

Locations

 * Ostia
 * Prodigal Station
 * New Buckman Stadium
 * Legate House

Related Quests

 * I Am Legion
 * Spanner In The Works
 * Arts And Crafts
 * Orange Rhymes With...
 * War Totems
 * The Sound of Suffering
 * Death-T
 * Legionary 451
 * Tourist Trapped

Behind the Scenes
The Legion Main Quest was written entirely by NazoTheDark, with assistance from Odinsword for Crusader portions, and scripting reworks done by tgspy and ZuTheSkunk.

Developer quotes
"Ive done the Legion storyline for my first Frontier run and then ONLY legion after some insight of the other factions. I thought the legion was pretty cool from a gameplay and storyline perspective. Scrapz and his storyline with the Underland(I think that’s what it’s called) was my favorite and He and Donovon are my top picks. My question is why continue with the whole medieval theme? I understand it’s awesome seeing the Legion using much more melee weapons and cool Roman-style armor, but this legate was much more lenient with his policies. The Ostia museum was good for lore and continuity, but there was so much tech inside the Frontier! Couldn’t the scribes be more into science weapons or use more advanced power armor? Anyways, loved the Legion in this mod nonetheless; you did awesome. Could’ve wished things had gone better with this mod in general :/ The whole "Legion using medevil arms and armor" thing is admittedly rather contrived and ridiculous, but it was also set in stone before I started writing for the Northern Legion, and then decided to make Valerious a reformer. Had Valerious been a reformer from the start, I would've ditched the Ostia stuff and had them be way more techy."

- https://www.reddit.com/r/FalloutTheFrontier/comments/li21cw/i_am_nazothedark_a_former_member_of_the_frontiers/gn2ncam?utm_source=share&utm_medium=web2x&context=3 NazoTheDark Reddit AMA

"The legion in new vegas was a roman cosplay, most of the equipment the legion used was from salvaged armor or sport apparel. Is there any backstory/lore consideration for the portland legion to have freshly made armor(such as valerius' Russel crowe armor) and melee weapons? They picked it from Ostia, which was a museum of medieval arms and armor before the war. They then reproduced a lot of the armors for mass use."

- https://www.reddit.com/r/FalloutTheFrontier/comments/li21cw/i_am_nazothedark_a_former_member_of_the_frontiers/gn2u1dq?utm_source=share&utm_medium=web2x&context=3 NazoTheDark Reddit AMA

"Other question : Why are every stakes considerably heigtened ? Like Valerius' legion is bigger than Lanius', Archimedes II is bigger than I, etc, ? I can't answer stuff regarding Archimedes, but the Legion thing is a bit of a misnomer. Yes, Valerious' Legion is larger, but it's also disorganized and lacking in discipline. In a straight up battle, Lanius' men would crush Valerious' forces."

- https://www.reddit.com/r/FalloutTheFrontier/comments/li21cw/i_am_nazothedark_a_former_member_of_the_frontiers/gn2mbgw?utm_source=share&utm_medium=web2x&context=3 NazoTheDark Reddit AMA

"Were there plans for vehicles (Tank/Vertibird) for the Crusaders or Legion paths? It seems strange that, for instance, the Brazen Bull isn't playable. When I worked on Legion Content, I decided to not give you any vehicles or tanks and instead give you a ridable Bighorner (which Devil coded) for three reasons:

First, it made the questlines and factions more distinct.

Second, it fit with the Legion being a bit more low tech.

Three, when Legion quests were made, cars were frankly just kind of bad, yet another "flashy" feature by Devil that didn't have a reason to exist. It wasn't until Xilandro did his rework that I'd say cars were actually fun to drive and play around with.

Had cars been as good as they are now, you would've gotten way more vehicles for Legion content and the same would probably be true of Crusaders, though I can't speak for Odin.

At one point there was going to be a side quest in a factory where you could get your own Brazen Bull. Basically the Legion in the factory were having trouble because a child hidden in the walls was sabotaging their machinery. You would've had a moral choice regarding the kid and one of your potential rewards would've been using the Brazen Bull in the final Legion Quest (as it is the Bull is just kind of... there)."

- https://www.reddit.com/r/FalloutTheFrontier/comments/li21cw/i_am_nazothedark_a_former_member_of_the_frontiers/gn2mbgw?utm_source=share&utm_medium=web2x&context=3 NazoTheDark Reddit AMA

"What was your creative process when writing the Legion MQ? It was mostly iterative. I initially worked with a guy named Sub and we made a few drafts together, but eventually he left and then I put together what ended up being the final draft of the Questline.

The main inspirations while writing were the Legion from the main game, Oblivion's Dark Brotherhood and Heavy Metal music."

- https://www.reddit.com/r/FalloutTheFrontier/comments/li21cw/i_am_nazothedark_a_former_member_of_the_frontiers/gn2mbgw?utm_source=share&utm_medium=web2x&context=3 NazoTheDark Reddit AMA

"'''Hm, I suppose also this:

[] is there some thing(s) that you would, if you could, change about the Legion storyline as of this moment, in hindsight of the release?

[] what other factions, if any, were there in the mod planned but cut? I haven't looked too deeply in the process of development, but I recon some narrative connections to New California being planned once, so I'm curious of how it was looking throughout the dev time from your PoV .''' 1). See above for the answer to this question.

2). Ohhhhhhhhhh boy. The only faction that was flat out "cut" would be the Sisters of Veritas. They were going to be a revamp of Van Buren's Sisters of Hectate, a mostly female Legion analogue that was engaging in Guerilla warfare with the Northern Legion. Their camp would've been around Echo Lake, an artificial lake created a publishing company to advertise a cheesy romance book, which in the process created and ecological disaster.

An early Legion companion who's name I can't remember so let's call her Artimis. Would've been part of this group. Her story would be that, despite being a woman, she wanted to join the Legion and get the rest of her tribe to join the Legion because it was clear the tribe couldn't survive. In the end, she would either have to kill her entire tribe to join the Legion herself, or refuse to do so and be exiled by both the Legion and her tribe. All of the quests and dialogue for this group were written but sadly never implemented as they got caught in one of the mod's many false "production freezes". The ideas for Artimis were reused for other characters. Rezner got the whole "my tribe is dying so I'll betray them thing", Wrench got her trait of having a dog follow her around all the time and Scrapz got her "something the Legion doesn't like who wants to join the Legion" factor, as well as a modified version of her final quest choice.

Another cut "faction" was going to be a small Reilly's Rangers type outfit which was basically one naïve guy and his friends. You would either have equipped them to be the most awesome vigilante group in the Frontier or sabotaged the group so everyone either died or everyone left. This group would've had ending slides that would've interacted a lot with Theo's ending slides.

Otherwise, all the other planned factions are in the mod but in cut down forms. The Militamen were going to be bigger. The Lawmen were going to be bigger as well and have their own skyscraper complete with a quest to find a Legion spy. Promise was going to be a full fledged town of deserters, and when that got canned most of the characters were moved over to Irvington. The Runaways were going to be bigger."

- https://www.reddit.com/r/FalloutTheFrontier/comments/li21cw/i_am_nazothedark_a_former_member_of_the_frontiers/gn2mbgw?utm_source=share&utm_medium=web2x&context=3 NazoTheDark Reddit AMA

"Why is there is so few of the Legiō - atmosphere there (especially the Latin that made the Legiō IMO so good in New Vegas). IMO (that's not an attack!) the Legiō in Frontier doesn't come across as something different from "normal" Raider gangs, which I think is a pity. Don't know why this is getting downvoted, this is a legitimate question and critique.

The comparative lack of Latin themes is meant to show the lack of discipline in the Northern Legion compared to the south. They lack these elements because Valerious doesn't impose them nearly as much as Caesar does.

In a way, the Northern Legion just takes surface elements from the South, like it's iconography and ideals and copies them without any of the deeper substance or meaning. They're basically doing what Ulysses is all on about."

- https://www.reddit.com/r/FalloutTheFrontier/comments/li21cw/i_am_nazothedark_a_former_member_of_the_frontiers/gn2mbgw?utm_source=share&utm_medium=web2x&context=3 NazoTheDark Reddit AMA