Taking Independence

Taking Independence is a Minutemen main quest and achievement/trophy in Fallout 4.

Detailed walkthrough
Once one has established approximately four settlements, including Sanctuary Hills, for the Minutemen, talk to Preston Garvey. He'll tell the player about the Castle, the former headquarters of the Minutemen, and discuss his desire to retake the building to show that the Minutemen are back. Offer to help, and he'll tell the player to meet him outside the Castle.

The hike to the Castle will take one through South Boston and past a number of both raiders and super mutants in equal measure. Garvey is waiting for the player in a destroyed Sullivan's diner west of the Castle with three other Minutemen.

Talk to Garvey, and he'll discuss the player's options. The three Minutemen will offer various potential plans of attack: a direct assault into the courtyard via the breached northwest wall, a pincer through the breach and the main gate to the south, or setting up a firing line outside the northwest breach and drawing the mirelurks out to their guns. When all's in order, the player can launch the attack.

There are about ten mirelurks of varying strength inside the Castle. Once they're all dead, Garvey and the Minutemen will observe the egg nests laying around; if they're not cleared out the mirelurks will keep coming back. Approaching the egg nests will cause several of them to hatch mirelurk hatchlings.

Upon destroying several of the egg nests, the entire fort will shake, and a mirelurk queen will emerge from the lagoon - the "sea monster" that destroyed the Castle in the past. She'll make her way through the southwest breach and into the Castle courtyard, at which point she'll start killing anything she can reach.

Once the queen is dead, the player will have to clear out the remaining egg nests. After they're all gone Preston will tell the player about Radio Freedom, and task the player with getting it up and running. This requires ten power to function. Once Radio Freedom is powered, the player can talk to Preston again to complete the quest.

Companions reactions

 * John Hancock likes completing this quest if he is your active companion.
 * Preston Garvey loves powering up the transmitter during this quest if he is your active companion.
 * Nick Valentine likes powering up the transmitter during this quest if he is your active companion.

Behind the scenes

 * This quest's name is a reference to the original name of the location, Fort Independence.


 * The presence of mirelurks at the Castle may be an allusion to the lobsterbacks - a slang term for the Redcoat infantry that the Minutemen fought during the American Revolutionary War. This could also be supported by the presence of a mirelurk queen, symbolizing the British monarch.

Bugs
Für die Freiheit Independencia La raison du plus fort Sprzątanie Zamku Recuperando a Independência Штурм Форт-Индепенденс Штурм Форт-Індепенденс 邁向獨立