James Garcia

James Garcia is a developer who worked at Obsidian Entertainment on Fallout: New Vegas as an environment artist.

Work on Fallout: New Vegas
Responsibilities and roles:
 * Several key locations and areas including the Tops Hotel and Casino and Camp McCarran.
 * Exterior of the Tops, signage and neon running lights, main casino floor and lobby interior spaces.
 * Built large terminal and dome departure buildings in Camp McCarran, blocked out miscellaneous structures.
 * Built tileset for exteriors and interiors leading up to the casino.
 * Zion external environments.
 * Hand-scripted rain system, time based weather.
 * Time based weather system.
 * Opening sequence of crashed broadcast satellite.
 * Built radial tileset.
 * Created missile silos and highway sections.
 * Created missile launch sequences.