Laser pistol (Fallout)

The Wattz 1000 Laser Pistol is an energy weapon in Fallout and Fallout 2.

Characteristics
Laser weapons tend to get the short end of the effectiveness-stick, as most late game enemies have rediculous laser resistances. The Wattz 1000 can roast most weaker enemies, but you'd be better off with a Glock 86 if you want an energy weapon handgun.

Can be upgraded with a magnetic focusing field, tightening the laser emission by Algernon in Fallout 2. This gives its damage -50% to laser resistance and -5 to laser threshold, making it much more effective late in the game.

Related quests
The pistols have a somewhat important role in New Reno in Fallout 2.

In the game, the Salvatores have begun conducting secret transactions with the Enclave (the player will be asked to guard one such transaction for Louis Salvatore's final quest), trading dangerous chemicals for Wattz 1000s (or "lightbringers" as they are referred to by denizens of New Reno). This gives the Salvatores an immense advantage over the other "families", and, using the "lightbringers", the Salvatores brutally massacre Mordino family members in the streets, striking fear into all those who oppose Salvatore.

Although no family is willing to fight the laser-packing Salvatores head-on, Orville Wright will ask the Chosen One to locate a source of weaponry which would give the Wrights a chance at doing so, and Big Jesus Mordino will contract him or her to murder Louis Salvatore  as revenge for the massacre.

Eldridge is willing to pay if someone brings him one of the weapons to examine.

Appearances
Aside from Fallout and Fallout 2, the Wattz 1000 Laser Pistol appears also in Fallout Tactics (see: Laser Pistol (Fallout Tactics)). In Fallout 3, it is replaced by the AEP7 Laser Pistol, and in Fallout: Brotherhood of Steel by the Home-Made Electric Laser Pistol and the Electric Laser Pistol.

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