Anti-Materiel Rifle (Fallout: New Vegas)

The anti-materiel rifle (AMR) is a weapon in Fallout: New Vegas.

Characteristics
This weapon is a bolt-action .50 caliber rifle that is designed for use against military equipment (or "materiel" in military language). The AMR is similar in design principle to that of a sniper rifle, delivering a high power shot at long distances with great accuracy, although chambered in a larger caliber for hardened targets. As such, the AMR has extremely high damage and low weapons spread and comes pre-equipped with a scope. The magnification level of the scope is 3.13x for this weapon. Offsetting this is its slow rate of fire resulting in a low damage-per-second and that the weapon itself weighs 20 pounds making it one of the heaviest shoulder fired weapons in the game.

Additionally, its .50 MG ammunition is very uncommon, relatively expensive and heavy if carried in bulk on hardcore mode, a full box will be holding 2 pounds of ammunition without the Pack Rat perk. It also has very low durability, coupled with its high value makes it an expensive weapon to use and maintain, at an average cost of 17 to 18 caps per shot.

When fired from the hip (without aiming), the resulting recoil from the weapon's large caliber will result in the player character being thrown backwards, however this can only be seen in third person view. Aiming down the scope will not push the Courier back. In first person, however, if you actually pay attention to your surroundings, you can see the character physically moving backwards after each shot. After a few magazines he/she will have moved back a considerable distance.

Variants

 * Anti-materiel rifle (GRA), capable of supporting modifications.


 * Oliver anti-materiel rifle

Locations

 * Gun Runners - can be bought from the Vendortron if the player's level is at least 16.
 * NCR Veteran Rangers will use these when the player reaches a medium-high level. Usually the conditions of the rifle that are obtained from NCR Ranger Veterans are broken or very bad condition.
 * During the Second Battle of Hoover Dam, many of Caesar's Legion use these rifles.
 * White Legs tribals can be found with the rifle at higher levels.
 * After completing the Brotherhood of Steel quest line you can buy it from the merchant there.
 * Carried by Marked men.

Bugs

 * While wearing Ranger combat armor or Desert Ranger combat armor and having the rifle on your back, it sticks through the trench coat and small pack.
 * If loading a saved game from the main menu in which you have the anti-materiel rifle equipped and drawn, the reload animation takes twice as long as normal. This can be solved by simply switching to another gun and then back again.
 * When fired at close range, it may completely miss even though the end of the barrel is almost literally touching the target.

Behind the scenes

 * The spelling "anti-materiel" rather than "anti-material" is correct, since "materiel" is a military term for military equipment. The purpose of this rifle is to precisely and economically target assets such as unarmored or lightly armored vehicles, aircraft, small boats, and electronic equipment.
 * The anti-materiel rifle was influenced by the PGM Hécate II.