Meresti Metro Station

Meresti Station is the home of The Family in Fallout 3. It is an underground train station in the Capital Wasteland's Washington D.C. Metro, but has been cut off from the rest of the tunnels. It is accessible only through the Meresti Trainyard or an irradiated underground sewer manhole in Northwest Seneca Station.

Notable Loot

 * A copy of Tumblers Today can be found on a table at the guard outpost in the Meresti Service Tunnel.
 * A Mini Nuke can be found in main Meresti Family base on top of an overhang. From where Vance stands on top of the mezzanine facing the common area below, there is an escalator on your left. Stand about half way down the escalator and you can just barely see it on top the overhang at the far end (its above the work bench). The easiest way to get it by far is to shoot it down with a sniper rifle. It will also come down with a grenade, but this is not recommended as it will go flying and can become very difficult to locate (stack boxes instead). Turning up the brightness of the game may make this very difficult to spot nuke a bit easier to find.
 * A copy of Lying, Congressional Style can be found under the box on top of the train carriage under the place Vance is usually standing, by dropping down onto it from above.
 * Vampire's Edge can be found in the locked (hard) sword cabinet in Vance's room (Vance carries the key).
 * If player decides to loot everything, upstairs behind barracks' wall are few boxes with grenades and other usefull stuff. One box per room of barracks. To get there, you should go around barracks by jumping on the handrail.

Related quests

 * Blood Ties
 * I Want to Drink Your Blood

Behind the scenes
Meresti is derived from Mărăști, the name of a town (more specifically, a commune) in Romania, which is fitting considering the overall vampire theme of the events that occur in the vicinity. Justin, one of the Family, makes note of this.

Bugs

 * Quite an annoying bug occurs sometimes when the door you came through will get locked at a skill of average, so if you do not have a lockpick skill of 50 you cannot get out. The only way to get out is to load from your last save point, so it is wise to save just before you enter.