Trog (Fallout 3)

Trogs is a common name for mutants that used to be human, but after the Great War slowly evolved into scampering troglodytes who fear the light.

Biology
A Trogs skin is a dull yellow/white as is their hair (in the case of those Trogs who do have it) due to a defiency of melanin. The trade-off is that their skin became thicker, making them more resilient to their hazerdous environment. They are, however, very sensitive to light. Altogether, their appearance is very similar to a rat's, as the eyes turn red, and they scamper rather than walk. Some have retained a small amount of speech, saying things like "..kill it.." and "..licious". They are fairly easy to kill, but they are quick and sneaky.

According to Werhner, everyone is affected differently in The Pitt by the exposure to radiation. He claims that Trogs used to be people, but due to a lack of sunlight and extreme radiation, they've become sub-human.

The Pitt
There is a population of trogs in The Pitt - the ruins of what used to be known as Pittsburgh, Pennsylvania. Due to the town's high contamination they have devolved even more than other trogs, crawling on all fours and attacking all surface-dwellers on sight. They are known to hunt in packs. If you move around in sneak mode, they won't bother you as much, most likely due to poor eyesight.

Hoover Dam


The trogs of Hoover Dam, while not pleasant to look at, are much more human than their Pitt counterparts. They were nomadic at one time thanks to a cave-in at their previous dwellings. Before Dodge and his troops came to Hoover, Billy-Bob and his trogs took up residence in Baseline, figuring it was pretty secure from caving in. No one argued with the trogs, and when Dodge came to Hoover, he asked if they would help out Otto with the maintenance in exchange for food goods and water. The trogs accepted and have been content ever since to mosey around Baseline making sure every light was flashing correctly.

History
Before the Great War, there were hillbillies. These people lived far away from civilized folk and fended for themselves in the wooded mountains. During the war, a lot of hillbillies decided it might be a good idea to head for the nearest caves and wait out the fiery mushrooms. Since the hillbillies were far removed from a lot of the nuclear blasts and subsequent fallout, especially being holed up in caves, the hillbillies fared pretty well. In fact, the hillbillies took to cave dwelling so well, they made caves their permanent home. Over the course of a couple of centuries, the isolation from the light, combined with ever so slight radiation that drifted over the world and managed to seep into caves, caused the hillbillies to change a bit. So, when some of the hillbillies first ventured out from their cave dwellings after two-hundred years, it came as no surprise that they could not tolerate direct sunlight very well. Smarter folks who saw the hillbillies started referring to them as troglodytes, but since most people of the wasteland were more ignorant, the term "trog" became more accepted. Even the hillbillies referred to themselves as trogs.

Since then, the name has also been used to refer to other originally human mutants that are sensitive to light, even if they've devolved into mindless beasts and have little in common with the barely civilized, but still mostly human descendants of mutated hillbillies.

Appearances
thumb|300px|right The trogs were to appear in Van Buren, the canceled Fallout 3 by Black Isle Studios, and appear in The Pitt DLC pack for Fallout 3. In The Pitt, Trogs come in several varieties, much like super mutants. While the smallest fledgling Trogs can be killed with a single sneak attack to the head, the largest Trogs can take considerable punishment.

Notes (Fallout 3: The Pitt)

 * There are 4 different varieties of Trogs. From weakest to strongest are Trog Fledglings, followed by the standard Trog, then Trog Brutes, and finally Trog Savages. The latter, however, are fairly rare, and you'll only encounter a few Savages in the whole Steelyard.
 * Trogs often hunt in packs, therefore be prepared to confront up to four Trogs at a time.
 * Frag Mines and Bottlecap Mines are excellent for killing Trogs, since all Trogs are melee.
 * It seems most Trogs carry Bobby Pins or chems like Jet.
 * The player can often find large groups of Trogs surrounding a pile of human remains. These packs can often be avoided because the Trog's attention is diverted toward their meal and not to hunting.  These groups can also be dealt with in a more violent way:  Sneak up on them and toss a grenade into the group.  Even on Very Hard, the resulting explosion will hit most of the trogs in the group and inflict substantial damage, as they will all be gathered around their meal.
 * Shotguns are very effective against Trogs, as they often kill any variant of Trog in one hit.
 * Players with high energy weapons skill and the Metal Blaster can often get multiple kills with one shot when facing groups of trogs, since they fight in packs and on several occasions are in narrow hallways. If a player has a low energy skill they can wear the Metal Master Armor (which is also recieved from collecting Ingots) which will improve their energy weapon skill by 10.
 * Trogs are little threat to an observant player, as they lack the ability to use firearms. They will frequently try to sneak up behind you, but still often mindlessly run straight at you, making them fodder for your rifle, similar to feral ghouls.
 * Trogs often travel abovee the player like on top of trains, this can be unnerving for the player because when you see a trog scamper by in the dark it might attack you, but they ussually are just seen and wont jump down from insane heights. This was probably to add dramatic effect.
 * Trog packs usually circle their prey slowly closing in, the player is often surrounded. you will usually just see their silhouette crawling.