Hancock

John Hancock (born John McDonough) is a ghoul and potential companion in Fallout 4.

Background
John Hancock is a ghoul who resides in the settlement of Goodneighbor, serving as its unofficial mayor. After Diamond City's mayor, Mayor McDonough, banished all ghouls, Hancock relocated to the town of Goodneighbor, viewing it as a place for those who didn't fit in anywhere else. He is exceptionally punitive toward his enemies, or those that break Goodneighbor law, but can be a good friend and valuable ally to those who treat him with respect.

He became a ghoul in 2277, following the use of an experimental radioactive drug. In spite of his radical transformation, John Hancock considers the changes more or less worth it, noting the near immortality he obtained as a benefit. Before Hancock became Mayor, the town was run by a ruthless mob-boss named Vic. After witnessing the death of a fellow drifter by Vic's henchmen, Hancock got high and passed out. When he came to, he found the clothes of the real John Hancock and inspired by its presence, he took it upon himself to raise a militia and overthrew Vic from power. From then on, he became the Mayor of Goodneighbor.

Currently, Hancock serves as the self-elected mayor of Goodneighbor. The majority of citizens look up to him for guidance, and he acts as a source of reassurance concerning the looming synth threat.

Following the events of Bobbi No-Nose's big plan, which involves stealing from his stronghold, he claims to feel too pampered and comfortable. He gives a speech proclaiming his leave of absence. ("No one in power should be comfortable for too long.") Hancock then proceeds to offer his services to the Sole Survivor as a possible companion.

Other interactions
Hancock will ocassionally give the character chems. Like most other companions, he will also make comments regarding places visited or generally about the Commonwealth.

Effects of player's actions
When John Hancock's approval with the Sole Survivor reaches the highest level, he will grant the Isodoped perk, which makes the critical meter fill 20% faster as long as the Sole Survivor's rads are at 250 or higher.

Approval

 * Hancock likes it when you construct settlement buildings.
 * Hancock likes when the player character uses chems.
 * Hancock likes when the Sole Survivor asks people what they need.
 * Hancock likes when the player character gives others chems.
 * Hancock likes harm/cruelty towards those who rightfully deserve it.
 * Hancock likes when the player character keeps the drinking buddy for themself.
 * Hancock likes when the player character joins The Minutemen.
 * Hancock likes it when the player character joins The Railroad.
 * Hancock loves when the player character gives all of the cure to Austin Engill during Hole in the Wall, opposed to splitting it or keeping it.
 * Hancock loves when the player character defends the innocent.
 * Hancock loves when the player character sides with Jack Cabot at the end of the mission The Secret of Cabot House.
 * Hancock loves when the player character sides with Honest Dan during the mission Human Error while at the Covenant Compound by rejecting Doctor Chambers' offer.
 * Hancock loves when the player character kills Chambers after becoming an enemy of the compound.

Disapproval

 * Hancock dislikes stealing.
 * Hancock dislikes the Sole Survivor being greedy.
 * Hancock dislikes cruelty towards those who don't deserve it.
 * Hancock dislikes murder of the innocent.
 * Hancock dislikes when the Sole Survivor joins the Brotherhood of Steel.
 * Hancock dislikes when the Sole Survivor joins The Institute.
 * Hancock dislikes it if the Sole Survivor takes the test to enter Covenant.
 * Hancock dislikes when the player character frees Lorenzo Cabot.
 * Hancock dislikes when the Sole Survivor convinces the Vault-Tec rep to leave and join the community.
 * Hancock hates when the player character flirts with other characters if he's traveling with the Sole Survivor and they are in a romance with him.
 * Hancock hates when the player assassinates the optional target Shelly Tiller during the course of The Silver Shroud quest.

Appearances
John Hancock appears only in Fallout 4.

Behind the scenes
John Hancock was a statesman and prominent Patriot of the American Revolution. He served as president of the Second Continental Congress and was the first and third Governor of the Commonwealth of Massachusetts.

Bugs

 * Hancock will ask you to "Confront Bobbi" if you sided with Bobbi No-Nose and killed Fahrenheit during The Big Dig side quest upon returning to Goodneighbor. Upon arriving at Hawthorne Estate, she will ignore the player and be non interactive, thus preventing player from obtaining Hancock as a companion.
 * Hancock can be killed by the player regardless when he is dismissed as a companion.
 * Hancock issues a misc quest to investigate Pickman Gallery, but if he is available as a companion, on returning to report to him there will be no dialogue available to complete the misc quest. This also the case with the interaction with Hancock in The Silver Shroud mission.
 * To finish this quest, speak with Hancock and let him join you as companion. Then speak with him again and in dialogue there will be option to finish mentioned quest. Hancock will say something like: "When I wanted you investigate Pickman Gallery, I didn't meant you to take me there." He does it even if you didn't took him with yourself or you had another companion on that quest. After that, quest will be finished.

Gallery
Джон Хэнкок (Fallout 4)