Power Armor Frame

The power armor frame is the basis for all power armor in Fallout 4.

Characteristics
Any combination of power armor parts can be equipped on a power armor frame', which is a furniture object that does not exist in your inventory. A power armor station can be used to modify power armor components on a frame.

The base frame provides 60 Damage Resistance, and Energy Resistance, but negates effects of other apparel and armor worn underneath. It also sets the base Strength to 11, which can result in negative effects to carrying capacity. Although the weight of worn apparel and armor is not ignored, any power armor plate segments attached to the frame do not affect carrying capacity.

Power armor requires a fusion core to function and the fusion core's power drains over time. Actions that consume AP deplete additional power. Once the fusion core is drained (or if there is no core installed in the armor at all), the Sole Survivor will still be able to slowly walk in the armor, but will be over-encumbered and unable to use V.A.T.S. Power armor negates falling damage, but will itself be damaged if falling from a sufficient height, as well as damaging others near the point of impact.

Comparison to previous portrayals
Power armor in Fallout 4 requires no training to use as it did in Fallout 3 and New Vegas and is unique in other aspects as well. First is the frame upon which separate armor segments are mounted, as compared to previous suits which existed as holistic entities which were worn whole aside from the helmet. Second, the player character interacts with the frame in the world to use the power armor, instead of equipping the power armor via the inventory. The use of fusion cores as 'fuel' for power armor is at odds with previous lore descriptions of late-generation power armor &mdash; even within the games published by Bethesda. Apart from the earliest variants of the T-45 (which were mentioned as using disposable power cells at an alarming rate), suits like the T-51b are noted for having personal fuel systems capable of lasting centuries. By contrast, fusion cores, even in mass numbers, can only grant a few hours of usage. Third, however, is the most 'accurate' rendition to date with regards to the size of the armor, its general movement and abilities. Unlike the descriptions regarding power armor from previous Fallout games, the power armor frame does not appear to make use of any recognizable form of unified hydraulics system for strength enhancing purposes (unless they are somehow hidden inside the armor segments or the base frame itself). It instead appears to solely derive its strength boosting abilities entirely from servo motors strategically placed within key points of the frame. The frame does not include armored gloves but rather entirely separate mechanical hands controlled by the operator inside. The frame is capable of boosting the Sole Survivor's strength beyond the normal S.P.E.C.I.A.L. limit of 10, potentially going as high as 14 with proper mods. Last but not least, power armor helmets have fully functional headlamps that are used in place of the Pip-Boy lights, and the lamp can even be customized to feature different colored light filters or use a particularly bright light in place of the default one.

In Fallout 4 power armor has had several alterations in regards to its physics, mainly the prohibition of swimming, with the user instead walking across the bottom. This makes wearing power armor at places like Libertalia risky as if falling off the walkways one will sink to the bottom and have to walk to shore.

Locations
The level of armor on most frames found is determined when the player character comes within range for the first time, regardless if the player character sees or interacts with the armor at all. A few frames will always appear with complete armor attached; however, most may have one or more pieces missing, or rarely, all of the pieces may be missing. The exact number and location of the pieces that are missing for a given frame are random, and seem to be fixed the first time the player character comes within range, just like the armor level. On occasion, the frame itself (and all armor pieces) may be absent. Some locations appear to have a fixed armor level, usually with full suits. The following are ordered roughly by those the player character will encounter soonest, and those further out or in harder-to-reach places last.

T-45, T-51, T-60 and X-01 power armor locations:
 * One can be found during When Freedom Calls on the roof of the Museum of Freedom in Concord. This is a complete set of T-45 power armor. Note that non-player characters refer to it as T-45 power armor.
 * Northeast of Sanctuary Hills in between USAF Satellite Station Olivia and the Robotics Disposal Ground there is a crashed vertibird with power armor, appears to be fixed with partial set of T-45 power armor.
 * On train tracks just East of Tenpines Bluff under the cliff, one set can be found behind a blue cargo container. The locked cage it is in requires advanced hacking. Partial set of T-51 at level 50.
 * A frame can be found on the top of the double-layered overpass highway triangulated in between College Square, Graygarden and the Corvega Assembly Plant. If the Sole Survivor fast travels to Graygarden and heads east, they should see a small yellow lift that can take them to the second layer of the overpass. There's a crashed vertibird hanging over the edge with a full set of T-45 power armor standing next to it.
 * One can be found to the south of Drumlin Diner near a destroyed train, behind a sealed security gate that can be opened via a terminal. Appears to be fixed as partial set of T-45 power armor.
 * One can be found in wrecked train west of Corvega Assembly Plant, on way west to meet Deacon on Tradecraft quest. Complete set of T-45 power armor.
 * One can be found at the Mass Bay Medical Center in the radiology wing. (One of the enemies will get into the T-45 power armor during combat.) Allowing the enemy to use the armor will let the player character kill and loot the armor pieces, and then have the power armor frame and new parts re-spawn later, making this one of the few places to get respawning power armor other than the Raider version. May be fixed at T-45 power armor.
 * One can be found being used by gunner commander in Mass Fusion building. May be fixed as partial set of T-45 power armor.
 * One can be found underwater next to a crashed Vertibird in the northern end of the lake outside Covenant. Most of the Vertibird is submerged, with only a small part of the tail section visible above water. The partial set of T-45 power armor is on the right hand side of the aircraft. By level 77, it has a partial T-51 set.
 * One can be found locked inside of a cage at a military checkpoint, which is located East of Mass Gravel & Sand and West of Wattz Consumer Electronics. The cage is locked with an Advanced difficulty terminal. Partial set of T-51 power armor at level 34.
 * One can be found in the Green container in front of the Federal ration stockpile. (One of the raiders will get into the T-60 power armor during combat.) Allowing the raider to use the armor will let the player character kill and loot the armor pieces, and then have the power armor frame and new parts re-spawn later, making this one of the few places to get respawning power armor other than the Raider version. (See bug and notes.)
 * One can be found in a locked trailer at Fiddler's Green Trailer Estates east of Fort Hagen, the trailer can be opened by the key found inside a Novice-locked safe within the Office Building near the pool or by picking the Master difficulty door lock. Has partial set of X-01 at level 37..
 * One can be found inside a small building behind a locked door near the end of the bridge to Fort Strong. This set is level dependent up to X-01 at level 42.
 * One can be found in a warehouse with 4 power armor stations south of Greater Mass blood clinic. Partial set of T-60 power armor at level 35.
 * One can be found standing at a military checkpoint under a billboard southeast of Greater Mass blood clinic and northwest of Mass Pike Interchange. (Just walk straight between the 2 locations, the check point is on the road in between.) Partial set of T-60 power armor at level 35.
 * One can be found on top of Mass Pike Interchange. There is a yellow elevator below that will take player character to a gunner camp, the power armor can be found near the end next to a turret. (The Gunner Commander will usually get into the T-60 power armor during combat, but may have to be awakened.) Allowing the enemy to use the armor will let the player character kill and loot the armor pieces, and then have the power armor frame and new parts re-spawn later, making this one of the few places to get respawning power armor other than Raider.(See bug and notes.)
 * One can be found in the National Guard training yard behind a master-level locked door and a terminal that must be hacked. Full set of T60 around level 25, partial set of X-01 power armor at level 29.
 * One can be found on the northwest outskirts of the National Guard training yard, behind an expert locked gate inside a shipping crate. (Note: Full set of X-01 Mk1 at level 29, full X-01 MK2 set found here at Level 35, X-01 MK3 at Level 39, X-01 MK3 at Level 60 as well - capped?)
 * To the northwest of Revere satellite array and northeast of the National Guard training yard and direct west of Finch farm, on the road there is a military convoy guarded by a Mr. Gutsy. A partial set of power armor can be found inside the truck such as X-01 at level 30.
 * One can be found (frame only) in the NE corner of Revere satellite array's dishes.
 * One can be found North of the Old North Church and North East of Pickman Gallery. The power armor is located on a partially sunken barge. It is easily recognizable from the Vertibird that has been tipped on its side, as well as there being several APC-like vehicles present. Hidden among the vehicles will be a cage with a terminal on the side. Simply hack the terminal in order to unlock the security gate on the cage and gain access to the full set of T-51 power armor.
 * One can be found at a military checkpoint just south of Big John's salvage, northwest of Jamaica Plain and southeast of Relay Tower 0SC-527. (Guarded by a Mister Gusty). Partial set of T-51 power armor at level 30.
 * One can be found behind an expert-level terminal at the South Boston military checkpoint. Full set of T-60 power armor at level 30. Full X-01 set at level 28.
 * One can be found in a small body of water between Jamaica Plain and Neponset Park, under the highway overpass and in front of a partially sunken APC. *Note the suit may be sunken out of sight. Partial set of X-01 power armor at level 30.
 * One can be found northeast of the Poseiden Energy Turbine 18-F and directly south of West Everett Estates next to a crashed plane and broken down tank and an utility protectron. Partial set of X-01 power armor at level 37.
 * One can be found during the quest The Big Dig for Bobbi No-Nose in Goodneighbor, in an optional side-passage that can be drilled by the robot. There are mirelurks all over. Frame has parts to X-01 level at level 70.
 * One can be found on the top of unmapped 35 Court, west of Custom House tower. Guarded by a sentry bot and an assaultron. The frame is in a locked room that opens when the red buttons in the room the robots came from are pressed. Both robots will automatically self-destruct if the player character gains the Hidden status after releasing them, leaving the power armor completely unguarded. (Note: Full X-01 set at level 28, MK2 at level 32, MK3 at level 56, higher models may spawn at a higher level.)
 * One can be found at the Hub City Auto Wreckers. Worn by Gunner Commander (spawned replacement for Captain Bridget), so allowing the enemy to enter the armor will let the player character kill and loot the armor pieces, and then have the power armor frame itself and new parts re-spawn later, making this one of the few places to get respawning power armor other than Raider. Appears to be fixed as partial set of T-45 power armor.
 * One can be found west of Murkwater construction site in the southernmost swamp, mostly submerged, beside a crashed vertibird guarded by a Mr. Gutsy. Partial set of X-01 power armor at level 40.
 * One can be found North-northwest of Nahant Sheriff's Department, inside a locked bay inside a container on north edge of a cargo barge with military vehicles on it. At lvl. 24, a complete set of T-51. Beware bots and assaultrons.
 * The gunner commander in Quincy ruins, on the overpass, has a set of power armor. Allowing the enemy to enter the armor will let the player character kill and loot the armor pieces, and then have the power armor frame itself and new parts re-spawn later, making this one of the few places to get respawning power armor other than Raider. See bug and notes. Have seen up to 9 power armor frames and pieces at one time. Spawning run amok.
 * Four frames can be acquired in the mechanical bay of The Prydwen, two can be acquired without stealing. The first is a full set of BOS-II T-60 power armor and is acquired if the Sole Survivor has aligned with the Brotherhood of Steel and been promoted to knight. Another is given after completion of Blind Betrayal.
 * Just off the road at the southwest shore of Lake Cochituate, directly south of Natick police department and Natick Banks. At the edge of the radioactive zone. Unguarded, in open. At lvl. 20 thru 40 an almost full set of X-01 (Torso and 3 other random pieces). Beware numerous deathclaws in vicinity.
 * One can be found in Federal surveillance center K-21B under the abandoned shack inside the Glowing Sea. Partial set of X-01 power armor at level 43.
 * One set of Atom Cats T-60 Power Armor on frame plus extra set of pieces (minus helmet) can be stolen from Atom Cats garage. If you want the extra pieces, they need to be removed from frame before stealing frame set. Two or three members will wear other suits during fight, so more pieces available if they are killed.

Raider power armor locations: '''Locations for buying frames:
 * Inside a cave in the Glowing Sea, between the Vertibird wreckage and Skylanes Flight 1665. It's beside the corpse of an unnamed raider and is a full set of raider variant power armor. Not labeled as Stolen.
 * Raider power armor used by a Cutty, a raider in Poseidon Energy
 * Raider power armor used by a raider in Dunwich Borers. Location respawns.
 * Raider power armor used by raider in Lexington, North of the Corvega assembly plant. Location has no name, so go East on street just to north of Corvega plant until you see outside stairs on building with painted Nuka Cola sign. Climb up stairs to top. This site is respawned, so lots of pieces available.
 * Raider power armor used by raider on barge beneath bridge at the wreck of the USS Riptide, accessed by going down planks on bridge. This site and armor also respawn, so lots of pieces available.
 * From Slag in Saugus Ironworks. Site and Forge members respawn, but replacement for Slag does not have power armor.
 * Raider power armor used by a raider at Libertalia. This site and armor also respawn, so lots of pieces available.
 * At higher levels, raiders attacking settlement sites may use power armor. Mostly occurs when settlers ask about needing defenses.


 * Atom Cats garage from Rowdy. Also sells Atom Cats T-60 pieces, sometimes T-51 pieces, and higher.
 * Commonwealth Weaponry in Diamond City.
 * KL-E-0 in Goodneighbor.
 * One can be ordered from Proctor Teagan on The Prydwen
 * It is possible to purchase more than one from vendors. Just come back in 48 hours.

Gallery
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