Jorge Salgado

Jorge "Oscuro" Salgado is a developer who worked at Obsidian Entertainment as a designer on Fallout: New Vegas. His previous work includes the highly acclaimed The Elder Scrolls IV: Oblivion mod Oscuro's Oblivion Overhaul, which was a large part of the reason he was hired to develop Fallout: New Vegas.

He scripted for Michael Angelo, designed Vault 21, partially scripted and designed Nipton, revised faction hit squads, created and implemented the Deathclaw promontory,