Steve


 * Characters:
 * Steve Remco, a West Tek research assistant at Mariposa Military Base, mentioned in Fallout.
 * Steve (Vault City), the sub-greeting chief of Vault City in Fallout 2.
 * VCSTEVE.MSG, dialogue for Steve in Vault City.
 * Steve (Broken Hills), greeter for Broken Hills $$
 * HcSTEVE.msg, dialogue for Steve in Broken Hills.
 * Officer Mack, a member of Vault 101 security in Fallout 3.
 * CG02StevieMack.txt, cut dialogue for Officer Mack in Fallout 3.
 * Steve Armstrong, a resident of Vault 101 found dead at the entrance in Fallout 3.
 * Steve Reynolds, Launch Facility Project Manager at REPCONN Headquarters before the Great War, mentioned $$
 * Steve Poole, a student at University Point before the Great War, mentioned in Fallout 4.
 * Steve (Wild Appalachia), an advertiser for Big Al's Tattoo Parlor before the Great War, mentioned in the Fallout 76 update Wild Appalachia.
 * Dishwasher Steve, a member of the Blood Eagles at Bloody Frank's, mentioned in the Fallout 76 update Wastelanders.
 * Steve Milner, a deceased employee of Grafton Steel before the Great War, mentioned in the Fallout 76 update Wastelanders.
 * Steve (Van Buren), a member of the Followers of the Apocalypse and citizen of New Canaan in Van Buren.


 * Quests:
 * Get Bulk Gun Parts for Steve, a quest in Van Buren.


 * Location:
 * Bison Steve Hotel, a building in Primm in Fallout: New Vegas.
 * Steve's place, a building on the New Canaan outskirts in Van Buren.


 * Real-life people:
 * Steve Spandle, a developer who worked at Interplay Entertainment as Traffic Manager for Fallout.
 * Steve Victory, a developer who worked at Interplay Entertainment as a tester for the PC version of Fallout and as Quality Assurance Manager for Fallout 2.
 * Steve Cabiness, a developer who worked at Interplay Entertainment as an LS technician for Fallout and as Quality Assurance Database Administrator for Fallout 2.
 * Steve McLafferty, a developer who worked at Interplay Entertainment as a quality assurance project supervisor for Fallout 2 and as a level designer Fallout: Brotherhood of Steel.
 * Steve Meister, a developer who worked at Bethesda Softworks as lead programmer of Fallout 3 and as a gameplay programmer of Fallout 4 and Fallout 76.
 * Steve Perkins, a developer who worked at Bethesda Softworks as a senior brand manager for Fallout: New Vegas
 * Steve Green, a developer who worked at Bethesda Softworks on video design and production for Fallout 3.
 * Steve Fraden, a developer who worked at Bethesda Softworks as an additional quality assurance tester for Fallout 3.
 * Steve Bloom, responsible for Human Resources of ZeniMax Media during the development of Fallout 3 and Fallout: New Vegas.
 * Steve Blum, an actor who voiced some of the minor characters in Fallout: New Vegas.
 * Steve Cornett, a developer who worked at Bethesda Softworks as a level designer on Fallout 4 and Fallout 76.
 * Steve Wilcox, an actor who voiced male raiders in Fallout 4.
 * Steve Massey, a developer who worked at Bethesda Softworks as a lead level designer on Fallout 76.
 * Steve Baldoni, a developer who worked at Interplay Entertainment as Senior Producer for Fallout Tactics.
 * Steve Mann, a developer who worked at Interplay Entertainment as a cinematic sound designer for Fallout Tactics.
 * Steve Gazda, a developer who worked at Interplay Entertainment as a level designer for Fallout: Brotherhood of Steel.
 * Steve Bokkes, a developer who worked at Interplay Entertainment as a tester of Van Buren.