Plasma Rifle (Fallout: New Vegas)

The plasma rifle is a weapon in Fallout: New Vegas.

Characteristics
The plasma rifle uses two microfusion cells per shot. Simon describes it as "slow as a mule but with a kick to match."

Durability
It can fire a total of about 370 times using standard cells, the equivalent of 31 reloads, from full condition before breaking.

Modifications

 * Plasma rifle mag. accelerator - Increase the speed of the plasma bolt by 200%.

Variants

 * Van Graff plasma rifle - A special variant given by the Van Graffs.
 * Q-35 matter modulator - A unique variant of the plasma rifle.

Locations

 * Durable Dunn's sacked caravan - Two of the thugs' bodies have plasma rifles.
 * Fiends sometimes carry this weapon.
 * Hidden Valley Bunker - One can be stolen from a room near the command center.
 * Horowitz farmstead - One can be found simply lying on the ground southwest at the Griffin Wares sacked caravan.
 * Jacobstown - During the quest Unfriendly Persuasion, some of the mercenaries carry this weapon.
 * Nipton - One may be found in the town hall, in a gun cabinet in the room with an Average lock, behind the mayor's desk.
 * Novac - One can be bought from Cliff Briscoe.
 * Powder Gangers in the various farmsteads south of Vegas and near Vault 19 may carry plasma rifles.
 * REPCONN headquarters - One can be found on the northeastern side of the building, behind a couple of Average locked doors, and in a small room with a lot of microfusion cells and three ammunition boxes.
 * Silver Rush - Purchased from Gloria Van Graff.
 * Several Van Graff thugs have plasma rifles if one chooses to exterminate them.
 * The Fort - One can be found in the underground bunker, leaning up against the wall by the ammunition boxes.
 * Yangtze Memorial - A plasma rifle sometimes spawns in one of the graves nearby the memorial.
 * Dead Bright followers scattered across the wasteland can sometimes be found with them.
 * Greasy Johnny occasionally carries one.
 * Can be found on Y-17 trauma override harnesses.