Trail Carbine

The trail carbine is a weapon in Fallout: New Vegas.

Characteristics
The trail carbine features a good ammunition capacity, great balance of damage and damage-per-second (DPS), brisk rate of fire, and high accuracy. The weapon is also inexpensive to repair, and incredibly durable, withstanding 2495 shots before breaking. The only slight weakness it has is a rather lengthy reload time.

However, due to the gun having a tubular magazine it is reloaded by hand one round at a time, as such it can be interrupted mid-way through reloading and fired if needed. Because of this, it gives the gun the added advantage of being quickly available to fire again if only a single/few rounds are needed.

Durability
The trail carbine can fire a total of about 2495 standard rounds, the equivalent of 312 reloads, from full condition before breaking.

Modifications

 * Trail carbine scope - adds a 20x40 medium-range scope with 2.6x magnification.


 * Steel forged receiver - cut from the game.
 * Trail carbine custom stock - cut from the game.

Locations

 * Bonnie Springs - a specific Viper leader will always spawn with a single carbine and a suit of reinforced metal armor. Only one can be obtained, though, as a swarm of cazadores will take over once the Vipers are killed.
 * Gun Runners - can be bought from Vendortron after level 11.
 * Hoover Dam - carried by most NCR Rangers.
 * Miguel's Pawn Shop - can be acquired from Keller, while on the Dealing with Contreras unmarked quest.
 * NCR Ranger safehouse - on the shelving to the right of the reloading bench.
 * Novac - in Ranger Andy's bungalow. Found in an average locked gun case on a shelf above the bed.
 * Red Rock Canyon - can be acquired from various Great Khans.
 * It is sometimes carried by White Legs in Zion Canyon in the Honest Hearts add-on at higher levels.
 * Can be found in Brewer's beer bootlegging in the basement in a hard locked gun cabinet. This container spawns a variety of generally "better" weapons.

Bugs

 * When a Trail carbine scope is equipped on a trail carbine and following reloading the weapon, the keyboard commands (i.e. W, A, S, D, etc.) stop working until you aim with the scope (right mouse button) and zoom using the left mouse button. Releasing the left mouse button and tapping again will cause the weapon to fire (default use for left mouse button).
 * When changing ammunition for the trail carbine the reload animation may loop and continuously reload. This can be remedied by just changing the ammunition type again. This glitch can also occur on the cowboy repeater and the brush gun.
 * If ammunition types are changed quickly (double tapping D-Pad up for console, double tapping "2" on PC), the gun will load in one bullet then be fully loaded.
 * If using the bug above and you don't have 8 rounds of that ammo type the gun will keep loading one round at a time until it is interrupted.
 * Changing ammunition types quickly will cause lever and the receiver to be out half-cocked [only visible to 3rd person]
 * When using the regular iron sights on this weapon, the bullet travels slightly above the front sight. To compensate, the player should aim slightly below the target, or turn off true iron sights.

Sounds
Карабин следопыта