Mass Pike Tunnel

The Mass Pike Tunnel is a location in the Commonwealth in 2287. It has entrances at three map markers: Mass Pike Tunnel east, Mass Pike Tunnel west, and Boston Police rationing site.

Layout
The tunnel is an underground portion of the Massachusetts Turnpike. It is four lanes wide (with lanes being blocked in certain areas), with side rooms and tunnels near the center on the north and south sides. To the north is an irradiated room with a Novice-locked steamer trunk, and to the south is the access point from the Boston Police rationing site.

Notable loot

 * Eight teddy bears in different positions near the entrance from Mass Pike Tunnel west, including seven on the nearby destroyed bus and one hidden behind the pipes at the back of the irradiated room to the north.
 * Vault-Tec lunchbox - Under a bench in the destroyed bus with four teddy bears near the entrance from Mass Pike Tunnel west.
 * Mini nuke - In the irradiated room to the north, in the hole in the wall on the eastern side.
 * Det. Perry's holotape and Mass. Pike tunnel password - Next to a seated skeleton in the storage room to the south.
 * Taboo Tattoos issue #1 - On the floor near several cigarette cartons and a first aid kit across from the seated skeleton in the storage room to the south.
 * Sgt. Reise's holotape - Next to Sgt. Reise's skeletal remains in the storage room to the south.
 * Fusion core - In a generator near the entrance from the Boston Police rationing site.
 * Nine active fragmentation mines.
 * Over 100 pieces of aluminum, much in the form of aluminum cans.
 * X-02 power armor (Creation Club) and "Devil's Inferno" mod in the safe, during Speak of the Devil.
 * Hodges' journal, on Hodges.
 * Notes on the X-02 (Creation Club), on a metal table.

Related quests

 * Cleansing the Commonwealth: Knight Rhys requests assistance in eliminating threats in various Commonwealth locations.
 * Diamond City's Most Wanted: A bounty board in the Diamond City market gives the Sole Survivor a target to handle in exchange for caps.
 * Ghoul Problem: This is one of the locations to be cleared for the Minutemen.
 * Quartermastery: Scribe Haylen asks the Sole Survivor for help retrieving technology.
 * Leading by Example: Lancer Captain Kells tasks the player character with clearing a group of hostiles while accompanied by a Brotherhood squire.
 * Pest Control: Dr. Binet of the Institute's Robotics division asks the Sole Survivor to eliminate some feral ghouls that are causing problems for a synth scavenger team.
 * Randolph Safehouse: The Railroad agent Mister Tims will leave dead drops in the form of six holotapes for the Sole Survivor, containing information about possible hazards to the Railroad's escort and escape of synths out of the Commonwealth. They can assist in these efforts by clearing out the location of hostiles.
 * Speak of the Devil

Appearances
The Mass Pike Tunnel only appears in Fallout 4.