Motor-Runner's Helmet

 is a piece of headwear in Fallout: New Vegas.

Characteristics
It grants a +5 bonus to Melee Weapons and a +1 bonus to Perception.

Visually, it differs from the average Fiend battle helmet by the Bighorner horns, it's missing the feathers on the horns, there is a key hanging from the left horn and the symbol on the skull is different.

The helmet cannot be dropped as it is marked as a quest item.

Locations
It can be taken from Motor-Runner's corpse after killing him in Vault 3. If you show it to Colonel Hsu after the mission is over, you earn NCR fame and caps. Alternatively, it is given to you by Motor-Runner if you decide to tell Hsu that Motor-Runner is "dead."

Bugs

 * Sometimes the helmet will give a +2 perception and a +10 Melee weapons bonus.
 * Motor-Runner's Helmet will sometimes remain in the Courier's inventory even after the associated quest is completed. It is a quest item: it cannot be dropped, placed into a container or given to a companion. Note: It also weighs 1 pound. (On normal or "non-hardcore" mode even though the helmet's weight is 1 pound, it does not count towards the Courier's weight limit. In other words, the helmet is weightless. Players on the pc can remove the helmet using the console command .. This will remove the helmet permanently from your inventory.
 * A fix for the helmet can be found here.
 * To fix this on the PC, just open the console and type "SetQuestObject 000F3797 0". (But see below -- you may not want to fix it.)
 * Killing Motor-Runner without having been assigned to do so will cause you to fail a quest. HOWEVER, you can still give the helmet to Hsu for the quest XP (the helmet won't be removed from your inventory though the option appears to exist to drop it. Clicking the "Drop" button will not drop the helmet, and you will simply get the Quest Item error message).
 * Sometimes, in the add-on Dead Money, when this helmet is in your inventory, the game will crash when you find the 'source' of the signal, and the 'trap' is sprung.