10mm SMG



The 10mm SMG is a type of weapon in Fallout games.

The H&K MP9 10mm SMG is a weapon in Fallout, Fallout 2.

A new 10mm SMG appears in Fallout 3.

Fallout and Fallout 2
It's considered to be one of the finest weapons in the world. The single shot is acceptable, comparable to the 6520 pistol, but the burst mode is excellent. The MP9 is easy to control, and can dish out punishment like other firearms in its size category. Consequently, it is highly popular among people requiring a powerful but compact source of firepower with low maintenance requirements. This weapon is vital amongst freelance-mercs as it can spew death at close range. It is an excellent weapon early in the game and can shred unarmored foes, and even armoured foes using Armor Piercing rounds. It is very deadly at close range. Ammo can be found almost anywhere.

Fallout

 * A storage room on 3rd floor in Vault 15, near the cave-in.
 * Carried by the short, rotund assistant of Doc Morbid in Junktown.
 * Carried by three of Daren Hightower's goons, the ones wearing Leather Jackets.

Fallout 2

 * The merchants in The Den stock the submachine guns. The Mordinos are also fond of the weapon.

Fallout 3
The 10mm SMG in Fallout 3 is most effective at close-range by unleashing a hail of bullets. However, the SMG is next to useless at longer ranges unless assisted by the perk Concentrated Fire. The SMG simply has too much spread to be of much use beyond close-range combat, though with careful burst placement it can take down most targets at medium range. Another downfall of the SMG is its ammunition consumption; if ammunition is not properly managed, the SMG can eat through 10mm rounds at alarming speeds. With full automatic fire and a 30-round magazine, the SMG is a decent emergency sidearm when enemies start to get too close. The 10mm SMG is especially effective against Feral Ghouls who run at you and three well aimed bursts in V.A.T.S. aimed at the head will take it clean off. It is also an effective emergency weapon against Yao Guais or, in a pinch, Deathclaws, as the reasonable V.A.T.S. targeting even at medium range (Especially at mid-high levels) and high rate of fire gives it the chance to saw into these beasts and hopefully save you from a grizzly death.

Variants

 * Sydney's 10mm "Ultra" SMG - Relic hunter Sydney's weapon of choice, the Ultra SMG holds an astounding 50 10mm rounds in a single magazine, and uses them to hit much harder than the regular SMG.

Locations

 * This weapon may be obtained in Dukov's Place if you kill Dukov.
 * Doc Hoff carries a 10mm SMG.
 * Many Slavers carry this weapon. Find them at the Lincoln Memorial or Paradise Falls.
 * Raiders may sometimes be armed with a SMG (especially at higher levels).
 * There are many SMGs in the National Guard Depot. (Note that they are all in very bad condition.)
 * Rivet City guards often carry the 10mm SMG. Pushing the door guard off the side of the bridge is an effective way to get extra SMGs and ammo.