Infiltrator (The Pitt)

The Infiltrator is a weapon in the Fallout 3 add-on The Pitt.

Characteristics
The Infiltrator is a silenced and scoped assault rifle, more shortened and stockless than the assault rifle. It is a second-tier, special purpose automatic firearm. It has the lowest DAM, DPS, and rate of fire of any weapon in the assault rifle class. However, the integral sound suppressor permits repeated sneak attacks, while the scope permits enhanced spotting (though not necessarily accuracy). The Infiltrator has identical AP cost, spread, magazine capacity, and critical multiplier to assault rifles.

Despite this weapon's scope, it still suffers from the typical inaccuracy of assault rifles. Combined with the fact that each bullet doesn't hit particularly hard, this weapon is not viable for long distance fighting. On higher difficulties, the Infiltrator's low damage outweighs its firing volume benefits. However, due to the silenced nature of the gun, one can get several critical hits on a group before they know what hit them.

Locations

 * It is wielded by the last enemy the player must fight, Gruber, in the Hole, the combat arena of The Pitt.
 * At the entrance into The Pitt's Downtown area, past The Pitt bridge, two Pitt raiders and their chief Mex stand guard. They all carry Infiltrators. Note that Mex can also spawn a normal Pitt raider weapon, but will carry the Infiltrator regardless.

Sounds
Фильтратор