Ike

Ike is a bartender working at the Big Horn Saloon in Boulder City in the Mojave Wasteland in 2281.

Background
Ike is the archetypal bartender, and only resident, of Boulder City. His bar primarily caters to workers employed at the nearby concrete mixing yard. However, he rarely gets troopers from the New California Republic, due to conflicts at the saloon leading to the NCR placing the establishment off limits to the military. His business has taken another hit after deathclaws overran Quarry Junction and halted production. He remains in Boulder City, however, keeping his saloon going, the bar being the only service in town since the NCR blew up Boulder City to rout the Legion during the First Battle of Hoover Dam.

Effects of player's actions

 * Ike will comment on the Courier wiping out the Quarry Junction deathclaws and note that it restarted his business.
 * Wearing NCR faction armor will prompt a comment on how the troopers are prohibited by the military from coming to the bar, due to brawls with yard workers. He will serve drinks as usual, due to the Courier being a customer.
 * If the Courier is wearing Legion armor or kills Private Kowalski in front of the memorial, Ike will turn hostile.
 * Should the NCR troops around Boulder City be killed, Ike will remark about fearing attacks from the Great Khans, due to not being a part of the NCR.

Appearances
Ike appears only in Fallout: New Vegas.

Bugs

 * Ike is set to use the same merchant container as Trudy in Goodsprings. This means that any items sold by/to Ike will be taken from/appear in Trudy's inventory as well. Most importantly, this means the amount of caps he carries is directly linked to Trudy.
 * If one kills Ike with Mister Sandman perk in his bed in the Big Horn Saloon, his voice will still complain about the player character stealing his lever-action shotgun and ammunition.
 * Sometimes when completing the unmarked quest Claws Out, Ike disappears but the workers will be inside the Bar.