Uncanny Caverns

The Uncanny Caverns is a location in the Savage Divide region of Appalachia.

Background
Uncanny Caverns was a pre-War tourist destination, composed of a series of caverns and tunnels, as well as a reception and gift shop. The caverns' tour guides were instructed to emphasize the legend of the Night Kid. The Night Kid, according to legend, was a small boy who had been discovered in the caverns living with bats. The caverns offered self-guided and guided tours to customers, as well as premium passes that allowed customers to explore otherwise off-limits areas. Self-guided boxes allowed visitors to enjoy the views, narrated by Dick Shale.

Uncanny Caverns ran into financial troubles in 2077, with September gross sales totaling $75,245.29, as compared to the $84,759.47 in August. Though expected after the holiday season, the management decided to focus on increasing sales of an upgraded tour package and increase base admission prices in the face of a worsening economy. The base ticket price was $14 for ages 13+, $7 for children 6-12, and free for the youngest visitors, producing 1189, 1578, and no sales respectively, for a total of $27,692. The packaged offers like Wild Cave Tour (ages 10+) and Extreme Adventure Tour (all tours bundle with Devil's Toll passes, ages 16+) generated $34,888 and $7,697, from 392 and 43 sales at $89 and $179 respectively. Only four standalone Devil's Toll passes were sold at $99 apiece, prompting management to scrap them in October, while gift store sales totaled 762 sales for revenue of $4,572.29. All numbers being pre-tax.

Layout
The entrance and gift shop consists of a run-down building and contains old souvenir shelves and check-out desks. A ramp outside the building, which can be accessed from the righthand side of the entrance building, leads down to the entrance to the caverns. The location is guarded by mole rats and weak feral ghouls.

The caverns consist of five separate caverns, connected by a looping wooden walkway. There are also several small tunnels and nooks along the path, which feature stories about the Night Kid and information about various natural features, such as a pool of "pure" water and a small stream. It appears that many people tried to hide in the caverns after the bombs fell, as skeletons and supplies can be found throughout the caverns. There are ten audio tour stations along the path that explain the various caverns and features.

Enemies inside the caverns vary and are leveled. Apart from the standard feral ghouls, mole rats and mole miners, a number of other creatures can be encountered, dependent on player character level, from mirelurks and hunters to a random encounter leveled glowing wendigo.

Notable loot

 * Curse of the Wendigo - Part 1 - Holotape, on the front desk in the entrance building.
 * Curse of the Wendigo - Part 2 - Holotape, in a small room at the back of the walkway loop.
 * Constance's mysterious map fragment - On a counter in the welcome building.
 * Arachne - Holotape, in a steamer trunk in the "Dead End" part of the cave, during the quest Who Sat Down Beside Her.
 * Damaged Pip-Boy - Quest item, in the hidden crevice section near several bloody altars, during the quest A Knight's Penance.
 * Four potential Vault-Tec bobbleheads:
 * Inside a vending machine beside the Uncanny Caverns photo opportunity sign.
 * Inside the "Halfling Hole" tour section and audio tour station 6, on the rocks above the skeleton and several liquor bottles.
 * Inside the dead end section for audio tour station 8, on a ledge near the two sleeping bags and the cooking station.
 * Southeast of the audio switch for tour 7, on the rocks by a small patch of glowing fungus and skeletal remains.
 * Four potential magazines:
 * At the tickets building in front, inside a display case.
 * Inside the gift shop, in a magazine rack in the southwestern corner of the shop.
 * Inside the small room with audio tour station 4 and the Curse of the Wendigo - Part 2 holotape, by the sleeping bag.
 * Inside the dead end section for audio tour station 8, between two sleeping bags near a cooking station.
 * Potential weapon mod - Exterior, at the gift shop, behind the northwestern counter.
 * Potential recipe - Inside the Dead End section, on a small table (Audio Tour Station 8).

Related quests

 * A Knight's Penance - Following many super mutant attacks across Appalachia, the Brotherhood First Expeditionary Force sends a squad consisting of an initiate from Vault 76, Knight Shin, as well as Initiates Erika Hewsen and Norland.
 * Who Sat Down Beside Her - Sofia Daguerre sends the player here to retrieve a holotape concerning the mysterious Arachne Program.

Appearances
The Uncanny Caverns appears only in Fallout 76.

Behind the scenes

 * Uncanny Caverns was designed by Steve Massey, who liked the idea of a cheesy, small cavern tour that was "hyped up." The concept was born out of Massey's love for touring natural caverns. He also wrote Dick Shale's audio tours within the location.
 * Uncanny Caverns is based on the real world location of Lost World Caverns, an underground natural series of caverns and tourist destination outside of Lewisburg, West Virginia.
 * The Night Kid is a reference to Bat Boy, a fictional character that often appeared in the supermarket tabloid Weekly World News. According to the tabloid, the character was first discovered in Lost World Caverns.