Shalebridge

This location on the map consists of Broken relay tower, Shalebridge Tunnels and Shalebridge Hills. The latter two are rival ant colonies. It is considered to be the most bugged (no pun intended) area in the game.

Shalebridge Tunnels
'Important: Do NOT loot any of the invader ants, as it will trigger a message that makes the game freeze upon reentry of the tunnels. This includes loading a save made within the tunnels, and it is thus possible to make a playthrough impossible to continue, should all saves be made within the tunnels after receiving the message, unless there are backup saves.'

Glitch Warning: It is possible for your game to freeze upon re-entry of the friendly ant colony without looting any of the invader ant cadavers

Shalebridge Tunnels is a small cave system that is home to a small, friendly mutated ant colony. The entrance is to the north from the broken relay station located just below the hill and resembles a circular plate or cover surrounded by glowing mushrooms.

When the player enters, the smaller friendly ants are under attack from larger, more aggressive ants. The larger ants will attack the player and can be killed to protect the colony. The larger ants will not be here if you have already killed the queen in Shalebridge Hill.

There is a dead Ant Researcher in a pool of water near the eggs that has a Big Book of Science on his corpse. The Ant Researcher respawns every 73 hours (with a new book). Usually he's alive, fighting an ant, but you can kill him with no karma penalty and take the book from his corpse. Note: you may actually have to walk through the water to get his corpse to come to the surface. If he's submerged you won't be able to see him.

If you inspect a nearby ant egg-sac, the option to inject a stimpak is given. There is an Ant Compost Heap with some Ant Nectar in it and it will replenish faster upon killing Ant Queen in Shalebridge Hill.

If you kill and then search one of the larger ants you will get this message:


 * It appears that these ants are from another ant colony. Perhaps attacking this rival colony would help the forager ants survive.

How to farm the Science Book (Xbox 360)
(OR How to get around the Shalebridge Tunnel freeze glitch) NOTES
 * 1) Load the last save that let you into Shalebridge Tunnels
 * 2) Save outside of the tunnels
 * 3) Try to enter the tunnels
 * 4) If it freezes, restart at #1
 * 5) Exit, enter, and exit Tunnels (so that zone is insta-load)
 * 6) Wait 73 hrs for Ant Researcher to respawn (if you just killed him)
 * 7) Save before entering
 * 8) Enter tunnels, (kill and) loot ant researcher, exit tunnels
 * 9) Repeat this list starting at #2 as desired
 * 10) you may want to at least do steps 2-4 to make sure you can re-enter before moving on
 * Do not overwrite saves... make 1000 if you have to
 * Always wait for all Autosave and zone notifications to go away before saving/waiting/zoning
 * The key to this whole nonsense is to make sure that:
 * an AUTO save is not the top save listed before you enter the tunnels
 * or at least the zone is insta-load
 * This may not be the least number of steps that work, but this worked consistently for me (Xethan).
 * Turning off Autosave does NOT prevent the freezing. It will still freeze once the player enters the tunnels.
 * The game may sometimes freeze right before the researcher dies.

=Avoiding the freeze upon loading (360 only) = After extensive testing here Im fairly certain that the cause of the crash is the ants, to solve this you need to kill them with a energy weapon so their bodies turn to dust (change to very easy and stealth kill them, the normal dead ant body takes alot more out of the xbox). Its also advisable to ignore looting the ant bodies, im not sure if they have been fixed but atleast they did cause bugs before. I would also advise against entering the other ant tunnel until your done farming, there could be another glitch with it. Just before I tried evaporating the ants I used a shotgun to kill all of them, splattering all their limbs all over, this really did a number on my 360 as the framerate dropped below 10fps. This explanation would also make sense as it doesnt crash here on PS3 (which has better hardware)

Hidden Tunnels
On the local map there are what appear to be openings to tunnels that are not found when you go to that point on the map, two of these make a complete small loop, and another appears to be a long tunnel along the outside of the cave to the left.

Climbing up on the boulders to the left of the first two pillars in the first large room near a small puddle, you will find you can continue to walk up the boulders, staying close to the wall. You should be able to get in on the far left side of the opening. You may need to crouch to get in, but once in you can stand up - even Fawkes can get in here. There appears to be another opening on the left, but you cannot get through this one. Straight ahead or to the right is one of these small loops, it is however a closed loop and does not lead to the long tunnel on the left. The opening to the left of this hidden entrance can be accessed partly from the opposite side - similarly by bouldering up. This is directly ahead of the entrance to the Shalebridge tunnels at the south end of the small loop. There is another small opening that appears to be the entrance to the long tunnel below it, on the ground level. You cannot enter either opening, even when crouched. A similar inaccessible opening is at the very end, centered in the back wall of the last cave with the eggs and the compost pile.

Hidden Radio
An easter egg of sorts exists in the "friendly" ant caves, only accessible in the PC version using the tcl console command. Using the *tcl* console command, the player will find a extremely large Radiation King radio directly underneath the egg pile in which a stimpack is used. It does nothing, and approaching it merely says "Activate egg pile". Seeing it's size, and with "egg" in the name, it could be that this is in fact an intentional easter egg placed there by Bethesda. An alternative explanation could be that because the piles of ant eggs are not indexed objects within the game (and therefore cannot be interacted with by the player), it became necessary for Bethesda to place an 'indexed' object just below the surface of the ant egg pile, so that the game engine could support the item.interact function without adding the ant egg pile to the game item index.

Shalebridge Hill
This colony is just north of Shalebridge Tunnels. There is not much here except Ant Workers, Ant Soldiers and an Ant Queen. An interesting way to get rid of her is to try remain as high as possible and cripple her antennae, causing her to frenzy. She will start attacking her former fellow ants who have numbers on their side, so she will get swarmed and die. A flamer will also work quite well.

Bugs

 * The Queen Lair has only minor loot, 10mm Pistol, 10mm ammo, shotgun shells and 5.56mm ammo. The 5.56mm ammo is bugged however so don't try to pick it up or you will experience critical error. (No visible error seen when picking it up in the PS3 version or 360 version, however, it seems to crash the application consistently for some PC users.) (with the 1.1 patch this seems to be fixed, this would CTD my game every time. Now it does not) A Scoped .44 Magnum with ammo can be found near a rotting Brahmin corpse.
 * In the PS3 version, NPC Star Paladin Cross won't follow you into either the tunnel or the hill. However, she will suddenly appear inside after you travel in a ways and have no problems following you after that. Fawkes also displays this behavior, which puts forth the possibility that any of the humanoid PCs will behave in this manner as well (Charon should follow you just fine).
 * Followers that follow you into the Hill tend to get stuck at the entrance due to spawning in the ground. Clover, especially has issues with this and seems to die after a few minutes if left there. Also, Star Paladin Cross does this sometimes when entering the Hiil. Just walk away from the entrance, and your companion will spawn back up onto ground. (If not killed from being underground too long.)
 * There are also Mentats, Metal Armour and a Jet in a pile of bones, through the tunnel on the right as you enter the Invaders/Queens Lair. (You have to jump over the rock to get through the tunnel)
 * After injecting the stimpaks into the hive and then killing the Ant Queen, there is a chance you cannot enter the tunnel anymore. This issue has been spotted on Xbox360 versions. The game will freeze on loading screen when you attempt to enter the tunnels after the enemy queen is dead.
 * The trigger for this bug appears to be "inspecting" (attempting to loot) the invader ants' corpses ("It appears this ant is from..." message). Upon exiting the tunnels, it will always freeze upon returning. Best course of action is to NOT interact with the corpses when killed. Though sometimes the game may freeze even if you don't.
 * The game can also freeze by looting the two Yao Guai's in the area.
 * The Ant Researcher seems to be falling through the ground an awful lot if you kill him near the pool, lead him away or decapitate him (PS3 confirmed)
 * The freezing bug can happen even if you do not loot any of the enemy ant corpses. After entering twice and looting the researcher (three characters on 360), the loading screen may freeze as soon as you open the entrance to the tunnel.  Beware!
 * On the 360 version if you attempt to access the 'Ant Compost Heap' in the forager ant tunnel and recieve the message "With the rival queen ant dead, these forager ants should be able to make necter faster", it will trigger the freezing bug. Now if you exit the tunnel and try to re-enter, the game will freeze 100% of the time at the loading screen on re-entry.

Loot outside cave

 * Quite a bit to the east of Shalebridge Tunnel entrance (Due south of the train wreckage, across the irradiated mudhole) there is an ant egg clutch (it is on the other side of the rocky hill) with a copy of D.C. Journal of Internal Medicine and a Stealthboy underneath the dead Raider. (See Abandoned Car Fort.)