Mod:Creation Kit/AimModel

Papyrus: None

AimModels are objects used on Weapons to control properties related to cone of fire, runaway, recoil, and stability.

Editor Dialog

 * ID: The editor ID which is used by the Creation Kit.
 * Cone of fire
 * Min angle:  Fully focused angle for cone of fire.
 * Max angle:  Maximum angle for cone of fire.
 * Increase per shot:  Cone of fire increases by this amount per shot.
 * Decrease per sec:  Cone of fire decreases by this amount per second, after the delay.
 * Decrease delay MS:  Delay before cone of fire begins to decrease. (In milliseconds)
 * Sneak multiplier:  Cone of fire is multiplied by this amount while sneaking.
 * Iron Sights Multiplier:  Cone of fire is multiplied by this amount while sighted.
 * Runaway
 * Recoil shots:
 * Recoil
 * Arc:  Recoil will kick in a random direction within this arc. (In degrees) 0 means recoil will always kick in the same direction. 360 means recoil will kick in an entirely random direction.
 * Arc rotate:  What angle (in degrees, clockwise) is the center of the recoil arc. 0 is straight up, 90 is straight right, 180 is straight down, etc...
 * Diminish spring force:  How fast/much the crosshair returns to its original position after shooting.
 * Diminish sights mult:
 * Max per shot:  Maximum amount of recoil per shot.
 * Min per shot:  Minimum amount of recoil per shot.
 * Hip mult:
 * Stability
 * Base Stability: