40mm Grenade (Fallout: New Vegas)

The 40mm grenade is a type of ammunition in Fallout: New Vegas.

Characteristics
It is a projectile that is fired from a 40mm grenade launcher. These are much bigger than 25mm grenades, but that makes them heavier and harder to fire at great speed. They deal 100 damage in a radius of 11.72 yards.

40mm grenade, incendiary
The 40mm incendiary grenade deals 25% less blast damage up front (but the same amount of impact damage from the grenade itself) and has a 40% smaller blast radius (7.03 yards) than the normal 40mm, but it also causes enemies to burst into flames, dealing 6 damage every second over a 15 second period. This damage is unresistible, so incendiary grenades generally work better on armored targets, or targets that can be easily kited.

40mm grenade, plasma
A sub-type added with the new add-on Gun Runners' Arsenal. They deal significantly more damage than a 40mm grenade, but have a slightly smaller blast radius.

Note that despite being plasma-based, this does not result in any AP reduction from Plasma Spaz.

40mm grenade, pulse
A sub-type added with the new add-on Gun Runners' Arsenal. They deal an incredibly insignificant amount of damage (only 8 points) to targets and have a 50% smaller blast radius, but deal an extra 150 damage to robots and 60 damage to power armor.

Weapons using this ammunition

 * Grenade launcher
 * Grenade rifle
 * Mercy
 * Thump-Thump
 * Mercenary's grenade rifle Fnv-mercenarypack (1).jpg
 * Great Bear grenade rifle
 * Red Victory grenade rifle

Notable locations

 * Great Khan armory at Red Rock Canyon.
 * Arms merchant at the 188 trading post.
 * Johnson Nash in Primm is another good source, though not always having them in stock.
 * Found in Nellis Air Force Base, sold by a munitions trader in the Mess hall & munitions storage area.
 * There's six grenades and a grenade rifle in a safe at the rigged house in Nipton.
 * Quartermaster Bardon at Hoover Dam may sell over 200 at a time.
 * Various roving non-player character bands (Legionnaires, Vipers, Jackals) may spawn with grenade rifles or launchers, and associated ammunition. Unlike other weapons wielded by non-companion non-player characters, these use ammunition, so there may be none left unless they're killed before their supply is expended.
 * Every survivalist hidden cache in Honest Hearts is guaranteed to hold at least one 40mm grenade, and can hold up to seven per bag.