Frank Horrigan

Frank Horrigan is the Enclave's finest instrument of warfare, the final boss, and the main antagonist of Fallout 2.

Described as a "genetically engineered cyborg psycho total homicidal maniac", "a supermutant in power armor", and having been witnessed laughing off plasma rifle fire, punching deathclaws and armored humans in half. He is one of the deadliest entities that has walked the Wasteland.

Biography
Horrigan was born in 2211. Originally a Secret Service Agent for Enclave President Dick Richardson, Horrigan was sent out with several other teams to search for slaves for use in excavating the remains of the Mariposa Military Base. In September of 2236, scientists unearthed the F.E.V. virus and mutations began to occur amongst those who come in contact with it, including Horrigan, who was quickly transported back to the Enclave for further research.

Sometime between 2236 and 2238 Frank Horrigan underwent his transformation into a super mutant. During this period, he was kept under heavy sedation and operated on by Enclave technicians and scientists under Dr. Charles Curling. Following testing in January of 2239, it was decided that Horrigan should be activated for field operations.

After a series of successful and bloody missions ending in March of 2239, the Enclave created a modified version of Power Armor specifically to encapsulate Horrigan's bulk. From this point forward, Frank was "married" to his suit. He couldn't be separated from it as it continually pumped him full of drugs, acting as a "life support".

Horrigan was eventually killed in 2242 by a tribal known as the Chosen One, the PC in Fallout 2. Despite being literally torn in half at the waist, Horrigan was able to gather enough strength for some final words: "You (cough), you haven't won here. You and your mutie-bastard friends are gonna join me in a big ol' mushroom cloud sendoff. I just triggered the self-destruct. (Heh, heh; cough, cough,...) The work will go on. You didn't do nothing here, 'cept seal your own death warrants. Duty, Honor, Courage, Semper Fiiii...". Though he claimed to have activated the Enclave Oil Rig's self-destruct mechanism, this appears to have actually been a bluff. The reactor meltdown triggered by the Chosen One destroyed the oil rig and all traces of Frank Horrigan.

Features
Horrigan is a mutant, but he had been a monster before his exposure to FEV in the military base; he had many psychological problems. It's important to note that Horrigan never considered himself a mutant; only the scientists at the Enclave would have considered him one, but they mostly referred to him as an "experiment," and even then, not to his face. Most soldiers considered Horrigan a walking nuke, something the tech boys built, and they were not generally aware of his mutant status. Most did consider him a freak. However, there were few soldiers who wanted to accompany him on missions.

Horrigan's loyalty to the Presidency, the Enclave, and the armed forces was present before his exposure to FEV, and it was reinforced by Presidential Directive through various conditioning and testing programs developed by the Enclave. Horrigan's low Intelligence (which was further damaged by the FEV exposure) made these conditioning programs take root easily.

Gameplay Attributes
Standing more than 12 feet tall, Horrigan is significantly taller and bulkier than a standard super mutant. His FEV mutation was further augmented with controlled injections of an experimental modified version of FEV developed by the Enclave, resulting in Horrigan being a "next-gen" super mutant... stronger, faster, tougher, and just plain meaner. Additionally, a special suit of power armor was cybernetically grafted onto his body, transforming him into a walking death machine without peer. Cybernetic elements include bionic eyes, arm control mechanisms and leg rotators.

Although of generally low Intelligence, Horrigan noticeably lacks the simple-minded "moronic" mental deficiencies that commonly plague many super mutants such as Harry. For example, Horrigan speaks in complete sentences, using normal notation and vocabulary, and generally lacks any obvious signs of mental deficiency. Probably, Horrigan mimics the speech manner of his Enclave creators and propaganda programs he heard.

Horrigan has 999 hit points, and is equipped with an End Boss Gun (which appears to be some form of Plasma Gatling weapon), as well as an End Boss Knife (a giant, forearm-mounted blade larger than a normal human).

He is also very fast, having a very high number of AP (being able to attack several times per round). If his weapons are disabled (either due to running out of ammo, or if his limbs are crippled by repeated aimed shots) Horrigan will attempt to punch and kick his enemies to death. Normally, he continually fires his gun until he runs out of ammo, at which point he "summons" the knife (that is, the knife just appears out of thin air).

Additionally, his armor grants him high resistance against small arms, explosions, laser and plasma bolts, but is somewhat vulnerable to electricity. Damage against Horrigan is capped at 192; that is, no individual attack can damage him for more than 192 hp, although the turrets in the final battle room can critically hit him for much more than 192, even 417 in one instance.

The Mutagenic Serum cannot kill Horrigan as he isn't an average super mutant.

Appearances in games
Frank Horrigan is the final boss and antagonist of Fallout 2, who also appears in a special encounter early in the game killing some defiant 'peasants' and is also seen killing BoS agent Matt in a cut scene in the San Francisco Brotherhood of Steel bunker if the player accesses the ACE computer terminal and clicks on the "What happened to Matt?" option. Analogously, another scene of Horrigan killing deathclaws could be seen in Vault 13 after the Enclave raids it a second time. He was a talking head voiced by Michael Dorn (who also voiced Marcus). He does not appear in any other game.

Items
With an inventory editor, you can acquire Horrigan's two weapons (End Boss Plasma Gun and End Boss Knife), as well as his armor (Frank Horrigan Power Armor).

End Boss Power Armor
The End Boss Power Armor is a very good armor. It gives no AC bonus but its Damage Resistance and Damage Threshold are very high. It also gives +4 to Strength (maximum 10) and +75 Radiation Resistance.

Caution You can only use weapons that have the same animation as the Turbo plasma rifle and Knife or the game crashes.

End Boss Plasma Gun
The End Boss Plasma Gun is an extremely powerful weapon, having a large magazine size(ammo capacity) and high damage and accuracy.

End Boss Knife
The End Boss Knife is the best melee weapon. It has a high damage and weighs only a pound.

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Behind the scenes

 * He was named after Clint Eastwood's character in the film In the Line of Fire. Frank Horrigan from the movie was also a secret service agent whose task was to protect the US president.
 * In his last words Horrigan uses the phrase Semper Fi. Semper Fi is short for Semper Fidelis which is Latin for Always Faithful and is the motto of the United States Marine Corps. Horrigan using this phrase also helps to show the link between the Enclave and the pre-war military.

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