Mod:Creation Kit/UnregisterForRadiationDamageEvent - ScriptObject

Member of: ScriptObject

Unregisters this script from a OnRadiationDamage event from the target.

Only the script that unregisters for an event will stop receiving it. Other scripts attached to the same form, alias, or magic effect will still receive the event if they registered for it separately.

Syntax
Function UnregisterForRadiationDamageEvent(ScriptObject akTarget) native

Parameters

 * akTarget: The Actor, ReferenceAlias or RefCollectionAlias that is taking radiation damage.

Return Value
None

Examples
UnregisterForRadiationDamageEvent(Game.GetPlayer)
 * We no longer care about the player taking radiation damage