Pest Control

Pest Control is a quest in Fallout 4.

Quick walkthrough

 * Speak whith Dr. Alan Binet over at Robotics (at night he will be in his quarters), and agree to eliminate some feral ghouls causing problems for a synth scavenger team.
 * Teleport to the location indicated on your Pip-Boy.
 * Enter the location and engage the enemies within.
 * Not all foes need be slain.
 * Fight your way to the tagged enemy and kill it then return to Binet.

Locations
Upon receiving the quest you will be sent to one of the following locations.
 * Jamaica Plain
 * Sunshine Tidings co-op
 * Four Leaf fishpacking plant
 * Poseidon Reservoir
 * Wicked Shipping Fleet Lockup
 * Croup Manor

Bugs

 * If already established as a Minuteman settlement, the quest target may show as Jamaica Plain (possibly other locations as well) settlers. Killing the targeted settlers doesn't seem to affect anything and the quest is completed as normal. However doing so will also potentially affect the standing of whatever companion you're with. This is the only way to complete this mission on consoles or by destroying the Institute. This can be done on PC though there are commands to bypass this, see below.
 * If the location you are sent to is a settlement this could trigger the targets to not exist as mentioned in the bug above. Upon arriving, the quest marker disappears with no targets to be shown. To fix this type in the console 'setstage instR01 20'. This will complete the stage where the targets were to be destroyed, though were unable to. After this you will be able to hand the quest in and proceed to the next one. If this happens again, repeat the same console command as it uses the same console code for every location.