NCR Ranger Patrol Armor

The  is a piece of armor in Fallout: New Vegas.

Characteristics
This armor provides the same level of protection as Combat armor but has 100 more hp meaning it will degrade slower. It can typically be found earlier in the game than Combat armor but repairs will be an issue without one of the following; Jury Rigging, a hefty amount of caps to pay someone to fix or actively killing NCR Rangers and looting their armor. Also it should be mentioned that if you are in good enough standing with the NPR, you will receive the NCR emergency radio and be able to call in an NCR Ranger to fight along side you, if this Ranger dies than you will be able to loot their armor without having to kill a Ranger.

Locations

 * Can be found at Ranger Station Charlie when checking it out for Ranger Andy (Novac). When you enter the outpost building go to the left room (broken door) Look out when you enter the room, a trap is placed on the door. The armor is on a naked body so it looks like he isn't wearing it but he is wearing it.
 * Can be found when you get the Mission to bring back Ranger Morales' corpse
 * Using the NCR emergency radio and choosing 'NCR Ranger support' will cause a ranger wearing the armor to appear and fight with you. This will allow you take the armor if the ranger dies.

Appearances
The NCR Ranger patrol armor appears in Fallout: New Vegas.

Bugs

 * When equipping the Ranger Patrol Armor your characters idle animation will permanently change to a more 'aggressive' stance and back-holstered weapons will switch from an overhand equip action to an underhand one, as well as causing all similar varieties of weapon to clip further away from the back of your character, making the weapon appear to hover several inches in mid-air behind your character. Fast travel, reequipping or unequipping the weapon/armor and changing areas do not fix the bug.
 * This issue can be fixed by equipping a different set of armor, saving the game, then reloading the save. Without using this workaround, the issue will persist between save-games.