Fallout 76 patch 0.9.0.15



A transcript of an official Fallout 76 patch.

Patch version:

 * Xbox: 0.9.0.5
 * PS4: 0.9.0.3
 * PC: 0.9.0.15

General

 * Stability: The Fallout 76 game client and servers have received significant stability improvements.
 * Performance: Several issues have been addressed to resolve hitches during gameplay, including during combat.

New feature: Atomic Shop

 * The Atomic Shop has been added to Fallout 76 and players can now use Atoms to purchase a wide variety of cosmetic items for their characters.
 * The Atomic Shop will appear in the Main Menu after creating a character and exiting Vault 76.
 * Complete in-game Challenges to earn Atoms, and then head to the Atomic Shop to pick up new outfits, Photomode poses, C.A.M.P. decorations, Emotes, and much more.

Balance changes

 * Enemies: Damage Resistance has received an overhaul, affecting balance across all creatures in the game.
 * As a result, enemies that are higher-level than the player are now more difficult to take down, and lower-level enemies are easier to defeat.
 * Enemies: Enemy difficulty has been reduced in some areas of the Forest and Savage Divide to make them more approachable for players.
 * Sprint: The amount of Action Points consumed while Sprinting has been increased.

C.A.M.P., Crafting, and workshops

 * Power Armor: All Power Armors have received balance adjustments to reduce crafting requirements and repair costs.
 * Workshops: The amount of loot awarded per enemy wave when defending an owned Workshop has been reduced.

Art and graphics

 * Graphics: Fixed an issue that could cause water to appear solid black.
 * Graphics: Fixed an issue that could cause the game world to appear washed out unless the player adjusted their Xbox One color profile.
 * Notes: Text no longer appears blurry when attempting to read a Note in the Pip-Boy.
 * Photomode: Enabling Photomode filters on Xbox One no longer causes graphical corruption to display on-screen or in snapshots.

Audio

 * Voice Chat: Fixed an issue that enabled players in the team voice channel to hear and be heard by players who were not part of their team.

C.A.M.P. and crafting

 * Blueprints: Including turrets in a blueprint no longer causes blueprint creation to fail.
 * Workshops: Fixed an issue that could award more Purified Water and Stimpaks than intended after successfully defending an owned Workshop.

Eniemies and combat

 * Enemies: Fixed an issue that could cause players to take gradual damage even though no enemies were nearby.

User interface

 * Challenges: "Build decorative furnishings in Workshops and C.A.M.P.'s (760/760)” now correctly appears in the Social Challenges list.
 * Perks: The Perk Menu has received performance improvements and should now run more smoothly on Xbox One for high-level players who have many Perk Cards.