Nellis Air Force Base

 is located east of Fields' Shack on the northeast outskirts of New Vegas. It is a pre-War military facility that is home to the Boomers. Before the Great War, Bombers and Fighters were stationed at Nellis, but none of them returned from their missions on that day. The Air Force also used Nellis as a facility for training pilots using virtual reality simulators similar to the ones found in Vault 112 and the Outcast Outpost.

After the war, the base was left vacant until it was claimed by the Boomers, who use the base's defensive structures and their own stockpile of heavy arms to keep any strangers from setting foot anywhere nearby. Since finding a crashed, but still functional bomber in a museum, the Boomers now use the virtual reality pods to train potential pilots in the hopes they may one day take flight in the behemoth.

Layout
Nellis' location is discreet and well-defended, most accessible by a cracked and cratered road littered with signs suggesting that entrance in to the facility is a privilege, not a right. The front gate is vigilantly guarded day and night.

Upon entrance, the most obvious structures are the control tower and hangars, to the west. Two runways run parallel to the east, occupying a majority of the bases' territory. The Boomers have made good use of the land between them, converting a parcel in to an irrigated farm plot. The pipes are connected to an inaccessible shack, implying they have access to reclamation facilities. North of the farm is the Nellis Array, which provides power for the entire facility via solar panels.

One hangar houses the remaining parts of a B-29 bomber, while the other is used for social functions. The VR terminals used to train pilots, mess hall and storage are housed inside this bunker. During the day, several important members of the Boomers can be found gathered here.

Quonset huts and shacks provide living, medical and educational quarters on the west side of the base. Pearl and Loyal have their own homes, while the rest of the Boomers make due with segregated barracks. Of note is a bio-diesel storage hut near the crane and tracks, giving the player a hint of what the Boomers are capable of, despite their isolation.

Inhabitants

 * Argyll
 * Jack
 * Lindsay
 * Loyal
 * Pearl
 * Pete
 * Raquel
 * Mini Boomers
 * Boomer teacher

Location

 * George's note will tell you about a train tunnel to the south, it requires a lockpick skill of 100 to enter. The tunnel's exit can be seen from the position where you meet George. Keep following the rail tracks once you exit the tunnel and follow the fence.  The Boomers will not attack you whilst you are beside the fence.

Notable Loot

 * Rock-It Launcher schematics are in the hanger with the B-29 bomber on the far side of the hanger on a shelf(must be stolen). Also in this hanger are several sets of Combat armor (Fallout: New Vegas) in metal boxes(also must be stolen)
 * Deans Electronics inside Loyal's House.
 * Howitzer Firing Mechanism in one of the Gun Cabinets inside Nellis Workshop, as well as a copy of Fixin' Things.
 * La Fantoma, Patriot's Cookbook, and Tales of Chivalrie on bookshelf above bed in Nellis Boomer Museum
 * Snowglobe - Nellis AFB inside Nellis Boomer Museum.
 * Duck and Cover! inside Pearl's Barracks (the house where you meet Mother Pearl) among the books on bookshelf behind her.
 * Grenade rifle and 40mm grenade (Fallout: New Vegas) inside house with Mother Pearl, below shelf with Duck and Cover!
 * Patriot's Cookbook inside Men's Barracks on top of bookshelf
 * Boxing Times, Programmer's Digest, Fixin' Things on top of Boomer Teacher's Desk.
 * Lad's Life, Patriot's Cookbook, Today's Physician Inside Boomer Teacher's Desk (Very Easy Lock) (Verified)
 * Fat Man and 3 Mini nukes can be pickpocketed from a Boomer while they are sleeping in one of three tents southeast of the Mess Hall & Munitions Storage hangar. It is strongly suggested that you save before pick-pocketing, as you may become vilified if observed. An alternate method: Wake the Boomer for a conversation (prompting them to follow you) then get to a remote part of the base to finish the conversation with a discrete kill. Another Mini nuke can be stolen from the boomers munitions store. Its located in a wooden box on the top shelf.
 * Thump-Thump can be found in the Nellis array generator building bottom floor next to a skeleton and to the left of the ant mound.
 * Marksman carbine Found in the Nellis array generator building, near the entrance besides a boomer's dead body (has to be picked up directly from the floor, not looted from the body). In the next room is an Assault Carbine. Also needs to be picked up manually, not looted form the body.
 * Over 100 Maize inside the base Biodiesel Refinery, very useful to Hardcore Characters.

Related Quests

 * Ant Misbehavin'
 * Sunshine Boogie
 * Volare!
 * Young Hearts
 * Wild Card:Side Bets

Appearances
appears in Fallout: New Vegas.

Bugs

 * There is a glitch in the stairs and floor of the small room in the train tunnel to the south that causes the player to fall through into empty space. After falling through it will port you back to the beginning of the tunnel.


 * The guard that opens the gate for you will stand with his back turned to the gate and will not talk to the player.


 * For some players shelling continues when near the nellis fence and just inside the base. This makes you explode when fast-traveling to nellis.