Fallout: New Vegas

Fallout: New Vegas is an upcoming game developed by Obsidian Entertainment and published by Bethesda Softworks. While New Vegas is not a direct sequel, it will use the same engine and be in the same style as Fallout 3, and is being developed by some of the people who worked on previous Fallout games at Black Isle Studios. It will be set in and around post-apocalyptic Las Vegas. It has a projected release date of 2010 and will be available on the PC, Xbox 360 and PlayStation 3.

Development history
Fallout: New Vegas was announced on April 20, 2009 at Bethesda's London showcase. As of December 2009, no official information about the project has been released, aside from the development team, which includes J.E. Sawyer as project director and lead designer and Chris Avellone as senior designer.

Setting
The game is set in a post-apocalyptic world following The Great War between the US and China, a conventional and nuclear war that occurred on October 23, 2077 and lasted less than two hours. Before The Great War were the Resource Wars, during which the United Nations disbanded, a plague rendered the United States paranoid, and Canada was annexed.

Story
The game will probably take place in post-apocalyptic Las Vegas, which was previously only mentioned in the first Fallout (Tycho talked about it). The story will not be related in any way to the one in Fallout 3.

Gameplay
The gameplay system will likely be similar to the Fallout 3 gameplay, although some changes are likely to be made (e.g. Damage Threshold might make a return).

Developers
Fallout: New Vegas is being developed by Obsidian Entertainment, a company founded by Feargus Urquhart and Chris Avellone, two of the makers of Fallout 2 (originally at Black Isle Studios). The entire development team is not yet known, but it is known that the project is led by J.E. Sawyer, one of the lead designers of Van Buren, the canceled Fallout 3 project by Black Isle Studios.

Known developers:
 * J.E. Sawyer - project director and lead designer
 * John Gonzalez - lead creative designer
 * Chris Avellone - senior designer
 * Akil Hooper - designer
 * Scott Everts - designer
 * Eric Fenstermaker - designer
 * J.R. Vosovic - designer
 * Stephanie Newland - designer
 * Theresa Treadwell - associate producer
 * Jason Fader - associate producer
 * Brian Menze - concept artist
 * Kevin Manning - character artist
 * Sean Dunny - environment artist
 * Shon Stewart - animator
 * Frank Kowalkowski - lead programmer
 * Justin Reynard - gameplay programmer
 * Chris Tencati - gameplay programmer
 * Fryda Wolff - sound designer

Other people at Obsidian who worked on previous Fallout games include Chris Jones, Chris Parker, and Darren Monahan. At least some of them are likely to be on the New Vegas team.