Bartholomew Kerr

Bartholomew Kerr is a merchant from the Illinois region in 2197.

Background
He is a thin, rugged man in his thirties. Time spent in the wastelands has aged him to look ten years older. He wears loose-fitting bandages as part of his attire, giving him the appearance of a leper. Kerr often travels between the Brotherhood of Steel bunkers in various regions of the wasteland. He is trusted by the Brotherhood and he holds some allegiance to them. He has a knack for acquiring difficult to obtain items.

Around 2198, the Calculator's robots captured Kerr. His trading with the Brotherhood gave him an extensive knowledge of the locations and populations of several Brotherhood bunkers. This knowledge made Kerr a threat that could not be ignored. A Brotherhood squad led by the Warrior was sent to Scott City, where Kerr was imprisoned. Kerr had been brutally tortured by the robots and had even undergone some sort of operation; a machine was implanted in his stomach, designed to keep him alive long enough to allow his brain to be removed. Unfortunately, a feeding tube was applied to his anus instead of his mouth, making Kerr die a horrible death from internal haemorrhaging.

Interactions with the player character
Player can either barter or gamble with Kerr in Broutherhood bunkers. During the Scott City mission the trader asks the Warrior to kill him. His last words are that he didn't reveal anything to the robots.

Behind the scenes
Considering numerous references to Terminator series in Fallout Tactics Kerr may be a reference to a character Milton Bishop from Bethesda's game The Terminator: Future Shock. However, Bishop intentionally betrayed humans and ended up on an operating table with Skynet looking for information inside his head. Just like in Fallout Tactics, the player's mission is to kill him, and just like Kerr, Bishop pleads to end his life.

Appearances
Bartholomew Kerr appears only in Fallout Tactics.