MQ08Fawkes.txt

SPEAKER	NPCID	RACE	VOICE TYPE	QUEST	CATEGORY	TOPIC	TOPICINFO	RESPONSE INDEX	FILENAME	FULL PATH	FILE FOUND	MODIFIED SINCE FILE CREATION	TOPIC TEXT	PROMPT	RESPONSE TEXT	EMOTION	SCRIPT NOTES --	--	GetIsID == 1	CreatureSuperMutant	Followers	Topic	FollowersFired	FormID 000BD071	0	Followers_FollowersFired_000BD071_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_FollowersFired_000BD071_1.mp3	File Not Found			You're fired, Fawkes. Stop following me around. Are you certain? Sad 25 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Topic	FollowersPPurity	FormID 00070FA5	0	Followers_FollowersPPurity_00070FA5_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_FollowersPPurity_00070FA5_1.mp3	File Not Found		FollowersPPurity	Fawkes, I need you to go into that chamber and turn on the purifier. I’m sorry, my companion, but no. We all have our own destinies, and yours culminates here. I would not rob you of that. Sad 50 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Topic	FollowersTrade	FormID 00096B6E	0	Followers_FollowersTrade_00096B6E_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_FollowersTrade_00096B6E_1.mp3	File Not Found		Let's trade equipment. --	Yes, by all means, let's.	Happy 25	Appreciates being trusted by the player --	--	GetIsID == 1	CreatureSuperMutant	Followers	Topic	FollowersWait	FormID 00096B7D	0	Followers_FollowersWait_00096B7D_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_FollowersWait_00096B7D_1.mp3	File Not Found		Wait here. --	If you insist. But do be careful - I can hardly repay your kindness while waiting back here. Fear 15	Honest concern for the player --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Detection	AlertIdle	FormID 000BCBC2	0	FollowersH_AlertIdle_000BCBC2_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_AlertIdle_000BCBC2_1.mp3	File Not Found		AlertIdle	--	I suggest you show yourself! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Detection	AlertIdle	FormID 000BCBC3	0	FollowersH_AlertIdle_000BCBC3_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_AlertIdle_000BCBC3_1.mp3	File Not Found		AlertIdle	--	Hiding's a coward's game! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Detection	AlertIdle	FormID 000BCBC4	0	FollowersH_AlertIdle_000BCBC4_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_AlertIdle_000BCBC4_1.mp3	File Not Found		AlertIdle	--	Who's there? Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Detection	AlertIdle	FormID 000BCBC5	0	FollowersH_AlertIdle_000BCBC5_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_AlertIdle_000BCBC5_1.mp3	File Not Found		AlertIdle	--	I know you're out there... Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	AlertIdle	FormID 000483D7	0	GenericSup_AlertIdle_000483D7_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_AlertIdle_000483D7_1.mp3	File Not Found		AlertIdle	--	Hmm... What was that? Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	AlertIdle	FormID 0006297D	0	GenericSup_AlertIdle_0006297D_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_AlertIdle_0006297D_1.mp3	File Not Found		AlertIdle	--	I can hear you... Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	AlertIdle	FormID 0006297E	0	GenericSup_AlertIdle_0006297E_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_AlertIdle_0006297E_1.mp3	File Not Found		AlertIdle	--	Something there? Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	AlertIdle	FormID 0006297F	0	GenericSup_AlertIdle_0006297F_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_AlertIdle_0006297F_1.mp3	File Not Found		AlertIdle	--	What? I hear somethin'. Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	AlertIdle	FormID 00062980	0	GenericSup_AlertIdle_00062980_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_AlertIdle_00062980_1.mp3	File Not Found		AlertIdle	--	Huh? A noise? Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	AlertIdle	FormID 00062981	0	GenericSup_AlertIdle_00062981_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_AlertIdle_00062981_1.mp3	File Not Found		AlertIdle	--	Hello? Someone there? Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Detection	AlertToCombat	FormID 000BCBDE	0	FollowersH_AlertToCombat_000BCBDE_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_AlertToCombat_000BCBDE_1.mp3	File Not Found		AlertToCombat	--	Ha! The coward shows himself! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Detection	AlertToCombat	FormID 000BCBDF	0	FollowersH_AlertToCombat_000BCBDF_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_AlertToCombat_000BCBDF_1.mp3	File Not Found		AlertToCombat	--	Your time's just run out! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Detection	AlertToCombat	FormID 000BCBE0	0	FollowersH_AlertToCombat_000BCBE0_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_AlertToCombat_000BCBE0_1.mp3	File Not Found		AlertToCombat	--	No more games... time to die! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	AlertToCombat	FormID 000483D8	0	GenericSup_AlertToCombat_000483D8_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_AlertToCombat_000483D8_1.mp3	File Not Found		AlertToCombat	--	Ha ha! There you are! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	AlertToCombat	FormID 0006295F	0	GenericSup_AlertToCombat_0006295F_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_AlertToCombat_0006295F_1.mp3	File Not Found		AlertToCombat	--	Found you! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	AlertToCombat	FormID 00062960	0	GenericSup_AlertToCombat_00062960_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_AlertToCombat_00062960_1.mp3	File Not Found		AlertToCombat	--	Now try and hide from this! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	AlertToCombat	FormID 00062961	0	GenericSup_AlertToCombat_00062961_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_AlertToCombat_00062961_1.mp3	File Not Found		AlertToCombat	--	Game's over! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	AlertToCombat	FormID 00062962	0	GenericSup_AlertToCombat_00062962_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_AlertToCombat_00062962_1.mp3	File Not Found		AlertToCombat	--	No more games... time to die! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	GenericSupermutant	Detection	AlertToCombat	FormID 00062963	0	GenericSup_AlertToCombat_00062963_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_AlertToCombat_00062963_1.mp3	File Not Found		AlertToCombat	--	I smelled your fear, human! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Detection	AlertToNormal	FormID 000BCBAF	0	FollowersH_AlertToNormal_000BCBAF_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_AlertToNormal_000BCBAF_1.mp3	File Not Found		AlertToNormal	--	I guess I was mistaken. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Detection	AlertToNormal	FormID 000BCBB0	0	FollowersH_AlertToNormal_000BCBB0_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_AlertToNormal_000BCBB0_1.mp3	File Not Found		AlertToNormal	--	I must have been hearing things. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Detection	AlertToNormal	FormID 000BCBB1	0	FollowersH_AlertToNormal_000BCBB1_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_AlertToNormal_000BCBB1_1.mp3	File Not Found		AlertToNormal	--	Hmmm, nothing. Echoes of the past perhaps. Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	AlertToNormal	FormID 000483D2	0	GenericSup_AlertToNormal_000483D2_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_AlertToNormal_000483D2_1.mp3	File Not Found		AlertToNormal	--	Aggh... It was nothin'. Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	AlertToNormal	FormID 0006298C	0	GenericSup_AlertToNormal_0006298C_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_AlertToNormal_0006298C_1.mp3	File Not Found		AlertToNormal	--	Bah... I'm hearin' stuff. Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	AlertToNormal	FormID 0006298D	0	GenericSup_AlertToNormal_0006298D_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_AlertToNormal_0006298D_1.mp3	File Not Found		AlertToNormal	--	Stupid noises. Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	AlertToNormal	FormID 0006298E	0	GenericSup_AlertToNormal_0006298E_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_AlertToNormal_0006298E_1.mp3	File Not Found		AlertToNormal	--	Oh well... I was hopin' for a fight. Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	AlertToNormal	FormID 0006298F	0	GenericSup_AlertToNormal_0006298F_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_AlertToNormal_0006298F_1.mp3	File Not Found		AlertToNormal	--	Must have been nothin'. Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	AlertToNormal	FormID 00062990	0	GenericSup_AlertToNormal_00062990_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_AlertToNormal_00062990_1.mp3	File Not Found		AlertToNormal	--	Ears play tricks on me again. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Combat	Attack	FormID 000BCBC6	0	FollowersHireFawkes_Attack_000BCBC6_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersHireFawkes_Attack_000BCBC6_1.mp3	File Not Found		Attack	--	Vengeance is mine! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Combat	Attack	FormID 000BCBC7	0	FollowersHireFawkes_Attack_000BCBC7_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersHireFawkes_Attack_000BCBC7_1.mp3	File Not Found		Attack	--	Revenge is sweet! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Combat	Attack	FormID 000BCBC8	0	FollowersHireFawkes_Attack_000BCBC8_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersHireFawkes_Attack_000BCBC8_1.mp3	File Not Found		Attack	--	Imprison me will you?! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Combat	Attack	FormID 000BCBC9	0	FollowersHireFawkes_Attack_000BCBC9_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersHireFawkes_Attack_000BCBC9_1.mp3	File Not Found		Attack	--	Freedom! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Combat	Attack	FormID 000BCBCA	0	FollowersHireFawkes_Attack_000BCBCA_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersHireFawkes_Attack_000BCBCA_1.mp3	File Not Found		Attack	--	I'm no longer your puppet! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Combat	Attack	FormID 000BCBCB	0	FollowersHireFawkes_Attack_000BCBCB_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersHireFawkes_Attack_000BCBCB_1.mp3	File Not Found		Attack	--	Aaaaghhh! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Combat	Attack	FormID 000BCBCC	0	FollowersHireFawkes_Attack_000BCBCC_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersHireFawkes_Attack_000BCBCC_1.mp3	File Not Found		Attack	--	Grraaaaaah! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Combat	Attack	FormID 000BCBCD	0	FollowersHireFawkes_Attack_000BCBCD_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersHireFawkes_Attack_000BCBCD_1.mp3	File Not Found		Attack	--	Yaaaaa! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Combat	Attack	FormID 000BCBCE	0	FollowersHireFawkes_Attack_000BCBCE_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersHireFawkes_Attack_000BCBCE_1.mp3	File Not Found		Attack	--	Your life is mine! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Combat	Attack	FormID 000BCBCF	0	FollowersHireFawkes_Attack_000BCBCF_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersHireFawkes_Attack_000BCBCF_1.mp3	File Not Found		Attack	--	You're time here is over! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Combat	Attack	FormID 000BCBD0	0	FollowersHireFawkes_Attack_000BCBD0_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersHireFawkes_Attack_000BCBD0_1.mp3	File Not Found		Attack	--	Let the best pass first! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Combat	Attack	FormID 000BCBD1	0	FollowersHireFawkes_Attack_000BCBD1_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersHireFawkes_Attack_000BCBD1_1.mp3	File Not Found		Attack	--	Don't make me laugh! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Combat	Attack	FormID 000BCBD2	0	FollowersHireFawkes_Attack_000BCBD2_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersHireFawkes_Attack_000BCBD2_1.mp3	File Not Found		Attack	--	You're time has come! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Combat	Attack	FormID 000BCBD3	0	FollowersHireFawkes_Attack_000BCBD3_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersHireFawkes_Attack_000BCBD3_1.mp3	File Not Found		Attack	--	Meet your fate! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Combat	Attack	FormID 000BCBD4	0	FollowersHireFawkes_Attack_000BCBD4_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersHireFawkes_Attack_000BCBD4_1.mp3	File Not Found		Attack	--	I feel so alive! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Combat	Attack	FormID 000BCBD5	0	FollowersHireFawkes_Attack_000BCBD5_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersHireFawkes_Attack_000BCBD5_1.mp3	File Not Found		Attack	--	Now's the time for blood! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Combat	Attack	FormID 000BCBD6	0	FollowersHireFawkes_Attack_000BCBD6_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersHireFawkes_Attack_000BCBD6_1.mp3	File Not Found		Attack	--	Take this! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Attack	FormID 0001F937	0	GenericSupermutant_Attack_0001F937_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Attack_0001F937_1.mp3	File Not Found		Attack	--	Die! Anger 100 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Attack	FormID 0001F938	0	GenericSupermutant_Attack_0001F938_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Attack_0001F938_1.mp3	File Not Found		Attack	--	Grrrr! Anger 100 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Attack	FormID 000198CD	0	GenericSupermutant_Attack_000198CD_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Attack_000198CD_1.mp3	File Not Found		Attack	--	Grrarrr! Anger 100 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Attack	FormID 000217F7	0	GenericSupermutant_Attack_000217F7_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Attack_000217F7_1.mp3	File Not Found		Attack	--	Yeeaagghh! Anger 100 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Attack	FormID 000198CE	0	GenericSupermutant_Attack_000198CE_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Attack_000198CE_1.mp3	File Not Found		Attack	--	Aggghhh! Anger 100 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Attack	FormID 000198CF	0	GenericSupermutant_Attack_000198CF_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Attack_000198CF_1.mp3	File Not Found		Attack	--	Raaarrrr! Anger 100 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Attack	FormID 0001EFAE	0	GenericSupermutant_Attack_0001EFAE_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Attack_0001EFAE_1.mp3	File Not Found		Attack	--	Ha ha ha ha ha ha ha ha ha! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Attack	FormID 0001EFAF	0	GenericSupermutant_Attack_0001EFAF_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Attack_0001EFAF_1.mp3	File Not Found		Attack	--	Die, metalman! Anger 100 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Attack	FormID 00029585	0	GenericSupermutant_Attack_00029585_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Attack_00029585_1.mp3	File Not Found		Attack	--	Grrrr... Anger 100	growling --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Attack	FormID 00029587	0	GenericSupermutant_Attack_00029587_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Attack_00029587_1.mp3	File Not Found		Attack	--	Arrrh! Anger 100	growling --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Attack	FormID 00029588	0	GenericSupermutant_Attack_00029588_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Attack_00029588_1.mp3	File Not Found		Attack	--	Huurrmpph! Anger 100	grunting --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Attack	FormID 00029589	0	GenericSupermutant_Attack_00029589_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Attack_00029589_1.mp3	File Not Found		Attack	--	Rrraaar! Anger 100	grunting --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Attack	FormID 0002958A	0	GenericSupermutant_Attack_0002958A_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Attack_0002958A_1.mp3	File Not Found		Attack	--	Rrrhhaaar! Anger 100	grunting --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Attack	FormID 0002958B	0	GenericSupermutant_Attack_0002958B_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Attack_0002958B_1.mp3	File Not Found		Attack	--	Haaarraarr! Anger 100	grunting --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Attack	FormID 0002958C	0	GenericSupermutant_Attack_0002958C_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Attack_0002958C_1.mp3	File Not Found		Attack	--	Gyyaarr! Anger 100	battle cry --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Attack	FormID 0002958D	0	GenericSupermutant_Attack_0002958D_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Attack_0002958D_1.mp3	File Not Found		Attack	--	Hhheeeeyyaaa! Anger 100	battle cry --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Attack	FormID 0002958E	0	GenericSupermutant_Attack_0002958E_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Attack_0002958E_1.mp3	File Not Found		Attack	--	Huunnhh! Anger 100	grunting --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Attack	FormID 0002958F	0	GenericSupermutant_Attack_0002958F_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Attack_0002958F_1.mp3	File Not Found		Attack	--	Yaaaagghh! Anger 100	angry screaming --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Attack	FormID 00029590	0	GenericSupermutant_Attack_00029590_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Attack_00029590_1.mp3	File Not Found		Attack	--	Raaarrggh! Anger 100	angry screaming --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Attack	FormID 00029591	0	GenericSupermutant_Attack_00029591_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Attack_00029591_1.mp3	File Not Found		Attack	--	Roooaaarr! Anger 100	angry screaming --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Attack	FormID 00029592	0	GenericSupermutant_Attack_00029592_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Attack_00029592_1.mp3	File Not Found		Attack	--	Rrraaarrgghh! Anger 100	angry screaming --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Attack	FormID 00029593	0	GenericSupermutant_Attack_00029593_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Attack_00029593_1.mp3	File Not Found		Attack	--	Yeeeaaahhh! Anger 100	angry screaming --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Attack	FormID 00029594	0	GenericSupermutant_Attack_00029594_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Attack_00029594_1.mp3	File Not Found		Attack	--	Yeeeaaahhh ha ha! Anger 100	angry screaming --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Attack	FormID 00029596	0	GenericSupermutant_Attack_00029596_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Attack_00029596_1.mp3	File Not Found		Attack	--	Raarr! Anger 100	angry grunting --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Attack	FormID 00029597	0	GenericSupermutant_Attack_00029597_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Attack_00029597_1.mp3	File Not Found		Attack	--	Yaaghh! Anger 100	angry grunting --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Attack	FormID 00029598	0	GenericSupermutant_Attack_00029598_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Attack_00029598_1.mp3	File Not Found		Attack	--	Aaaaiiiieeee!! Anger 100	angry screaming --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Attack	FormID 00029599	0	GenericSupermutant_Attack_00029599_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Attack_00029599_1.mp3	File Not Found		Attack	--	Yaaaiii!! Anger 100	angry screaming --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Attack	FormID 0002959A	0	GenericSupermutant_Attack_0002959A_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Attack_0002959A_1.mp3	File Not Found		Attack	--	Just... stand... still! Anger 100	angry battle taunt --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Attack	FormID 000295A2	0	GenericSupermutant_Attack_000295A2_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Attack_000295A2_1.mp3	File Not Found		Attack	--	Now you went and got me mad! Anger 100	angry battle taunt --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	AvoidThreat	FormID 000217F3	0	GenericSup_AvoidThreat_000217F3_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_AvoidThreat_000217F3_1.mp3	File Not Found		AvoidThreat	--	Get away! Get away! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	AvoidThreat	FormID 000217F4	0	GenericSup_AvoidThreat_000217F4_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_AvoidThreat_000217F4_1.mp3	File Not Found		AvoidThreat	--	Away from there! Now! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	AvoidThreat	FormID 000217F5	0	GenericSup_AvoidThreat_000217F5_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_AvoidThreat_000217F5_1.mp3	File Not Found		AvoidThreat	--	Cover! Neutral 50	strech it out. Like "cccooovveeerr!" --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	AvoidThreat	FormID 000217F6	0	GenericSup_AvoidThreat_000217F6_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_AvoidThreat_000217F6_1.mp3	File Not Found		AvoidThreat	--	Gonna blow! Neutral 50	strech it out. Like "cccooovveeerr!" --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	AvoidThreat	FormID 0006296D	0	GenericSup_AvoidThreat_0006296D_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_AvoidThreat_0006296D_1.mp3	File Not Found		AvoidThreat	--	Look out! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	AvoidThreat	FormID 0006296E	0	GenericSup_AvoidThreat_0006296E_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_AvoidThreat_0006296E_1.mp3	File Not Found		AvoidThreat	--	Run away! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	AvoidThreatResponse	FormID 00062967	0	GenericSup_AvoidThreatResp_00062967_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_AvoidThreatResp_00062967_1.mp3	File Not Found		AvoidThreatResponse	--	Moooove! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	AvoidThreatResponse	FormID 00062968	0	GenericSup_AvoidThreatResp_00062968_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_AvoidThreatResp_00062968_1.mp3	File Not Found		AvoidThreatResponse	--	Heads down! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	AvoidThreatResponse	FormID 00062969	0	GenericSup_AvoidThreatResp_00062969_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_AvoidThreatResp_00062969_1.mp3	File Not Found		AvoidThreatResponse	--	Watch out! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	AvoidThreatResponse	FormID 0006296C	0	GenericSup_AvoidThreatResp_0006296C_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_AvoidThreatResp_0006296C_1.mp3	File Not Found		AvoidThreatResponse	--	Nooooo! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Detection	CombatToLost	FormID 000BCBA7	0	FollowersH_CombatToLost_000BCBA7_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_CombatToLost_000BCBA7_1.mp3	File Not Found		CombatToLost	--	Disappeared? Clever. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Detection	CombatToLost	FormID 000BCBA8	0	FollowersH_CombatToLost_000BCBA8_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_CombatToLost_000BCBA8_1.mp3	File Not Found		CombatToLost	--	It's not over until you lie dead! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Detection	CombatToLost	FormID 000BCBA9	0	FollowersH_CombatToLost_000BCBA9_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_CombatToLost_000BCBA9_1.mp3	File Not Found		CombatToLost	--	Come back and fight me! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Detection	CombatToLost	FormID 000BCBAA	0	FollowersH_CombatToLost_000BCBAA_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_CombatToLost_000BCBAA_1.mp3	File Not Found		CombatToLost	--	Your cowardice astounds me! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	CombatToLost	FormID 000483D5	0	GenericSup_CombatToLost_000483D5_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_CombatToLost_000483D5_1.mp3	File Not Found		CombatToLost	--	Where'd you go? Huh? Gonna find you... Gonna KILL you! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	CombatToLost	FormID 00062996	0	GenericSup_CombatToLost_00062996_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_CombatToLost_00062996_1.mp3	File Not Found		CombatToLost	--	Hey! You disappear! No fair! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	CombatToLost	FormID 00062997	0	GenericSup_CombatToLost_00062997_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_CombatToLost_00062997_1.mp3	File Not Found		CombatToLost	--	Ha ha! Go ahead and hide little bleeder! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	CombatToLost	FormID 00062998	0	GenericSup_CombatToLost_00062998_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_CombatToLost_00062998_1.mp3	File Not Found		CombatToLost	--	Aggh... face me you coward! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	CombatToLost	FormID 00062999	0	GenericSup_CombatToLost_00062999_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_CombatToLost_00062999_1.mp3	File Not Found		CombatToLost	--	Gone! Spineless human! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	CombatToLost	FormID 0006299A	0	GenericSup_CombatToLost_0006299A_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_CombatToLost_0006299A_1.mp3	File Not Found		CombatToLost	--	What? Did I scare you that easy? Ha ha! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Detection	CombatToNormal	FormID 000BCBD7	0	FollowersH_CombatToNormal_000BCBD7_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_CombatToNormal_000BCBD7_1.mp3	File Not Found		CombatToNormal	--	Your death is my revenge! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Detection	CombatToNormal	FormID 000BCBD8	0	FollowersH_CombatToNormal_000BCBD8_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_CombatToNormal_000BCBD8_1.mp3	File Not Found		CombatToNormal	--	Now I release you! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Detection	CombatToNormal	FormID 000BCBD9	0	FollowersH_CombatToNormal_000BCBD9_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_CombatToNormal_000BCBD9_1.mp3	File Not Found		CombatToNormal	--	Your death is my victory! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Detection	CombatToNormal	FormID 000BCBDA	0	FollowersH_CombatToNormal_000BCBDA_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_CombatToNormal_000BCBDA_1.mp3	File Not Found		CombatToNormal	--	That was barely a fight! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Detection	CombatToNormal	FormID 000BCBDB	0	FollowersH_CombatToNormal_000BCBDB_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_CombatToNormal_000BCBDB_1.mp3	File Not Found		CombatToNormal	--	I'm just getting warmed up. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Detection	CombatToNormal	FormID 000BCBDC	0	FollowersH_CombatToNormal_000BCBDC_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_CombatToNormal_000BCBDC_1.mp3	File Not Found		CombatToNormal	--	Your time here is done! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Detection	CombatToNormal	FormID 000BCBDD	0	FollowersH_CombatToNormal_000BCBDD_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_CombatToNormal_000BCBDD_1.mp3	File Not Found		CombatToNormal	--	Be thankful I was merciful... Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	CombatToNormal	FormID 000483D3	0	GenericSup_CombatToNormal_000483D3_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_CombatToNormal_000483D3_1.mp3	File Not Found		CombatToNormal	--	Ha ha ha. Too fun... Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	CombatToNormal	FormID 000629A7	0	GenericSup_CombatToNormal_000629A7_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_CombatToNormal_000629A7_1.mp3	File Not Found		CombatToNormal	--	Next time, put up a fight... Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	CombatToNormal	FormID 000629A8	0	GenericSup_CombatToNormal_000629A8_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_CombatToNormal_000629A8_1.mp3	File Not Found		CombatToNormal	--	I win again! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	CombatToNormal	FormID 000629A9	0	GenericSup_CombatToNormal_000629A9_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_CombatToNormal_000629A9_1.mp3	File Not Found		CombatToNormal	--	That was too easy... Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	CombatToNormal	FormID 000629AA	0	GenericSup_CombatToNormal_000629AA_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_CombatToNormal_000629AA_1.mp3	File Not Found		CombatToNormal	--	You lose! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	CombatToNormal	FormID 000629AB	0	GenericSup_CombatToNormal_000629AB_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_CombatToNormal_000629AB_1.mp3	File Not Found		CombatToNormal	--	Okay, who's next?! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Combat	Death	FormID 000BCBA4	0	FollowersHireFawkes_Death_000BCBA4_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersHireFawkes_Death_000BCBA4_1.mp3	File Not Found		Death	--	Agghh! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Combat	Death	FormID 000BCBA6	0	FollowersHireFawkes_Death_000BCBA6_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersHireFawkes_Death_000BCBA6_1.mp3	File Not Found		Death	--	Truly free... Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Death	FormID 00021804	0	GenericSupermutant_Death_00021804_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Death_00021804_1.mp3	File Not Found		Death	--	Noooooo! Pained 100 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Death	FormID 00021805	0	GenericSupermutant_Death_00021805_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Death_00021805_1.mp3	File Not Found		Death	--	Never stop us... Pained 100 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Death	FormID 00021806	0	GenericSupermutant_Death_00021806_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Death_00021806_1.mp3	File Not Found		Death	--	Huuuhhhh! Pained 100 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Death	FormID 000198A9	0	GenericSupermutant_Death_000198A9_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Death_000198A9_1.mp3	File Not Found		Death	--	Aaaaiiiieeee! Pained 100	dying scream --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Death	FormID 00029583	0	GenericSupermutant_Death_00029583_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Death_00029583_1.mp3	File Not Found		Death	--	Yeeeaaaaarrrll! Pained 100	dying scream --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Death	FormID 00029584	0	GenericSupermutant_Death_00029584_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Death_00029584_1.mp3	File Not Found		Death	--	Huuhhnn... Pained 100	dying gasp --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Death	FormID 000198AB	0	GenericSupermutant_Death_000198AB_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Death_000198AB_1.mp3	File Not Found		Death	--	Huuuhhhhh! Pained 100	dying gasp --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Death	FormID 000629A2	0	GenericSupermutant_Death_000629A2_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Death_000629A2_1.mp3	File Not Found		Death	--	Imposs.. ughh... Pained 100 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Death	FormID 000629A3	0	GenericSupermutant_Death_000629A3_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Death_000629A3_1.mp3	File Not Found		Death	--	Can't be... Pained 100 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Death	FormID 0009FA53	0	GenericSupermutant_Death_0009FA53_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Death_0009FA53_1.mp3	File Not Found		Death	--	Ugghhh... Pained 100	dying gasp --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Death	FormID 000C73BD	0	GenericSupermutant_Death_000C73BD_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Death_000C73BD_1.mp3	File Not Found		Death	--	Aggghh... Pained 100	dying gasp --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Death	FormID 000C73BE	0	GenericSupermutant_Death_000C73BE_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Death_000C73BE_1.mp3	File Not Found		Death	--	Noo... Pained 100	dying gasp --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Death	FormID 000C73BF	0	GenericSupermutant_Death_000C73BF_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Death_000C73BF_1.mp3	File Not Found		Death	--	Uggghh... Pained 100	dying gasp --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Death	FormID 000C73C0	0	GenericSupermutant_Death_000C73C0_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Death_000C73C0_1.mp3	File Not Found		Death	--	Yeeaah! Pained 100	dying gasp --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	DeathResponse	FormID 000629AE	0	GenericSup_DeathResponse_000629AE_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_DeathResponse_000629AE_1.mp3	File Not Found		DeathResponse	--	You can't kill us all! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	DeathResponse	FormID 000629AF	0	GenericSup_DeathResponse_000629AF_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_DeathResponse_000629AF_1.mp3	File Not Found		DeathResponse	--	Nooooo! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	DeathResponse	FormID 000629B0	0	GenericSup_DeathResponse_000629B0_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_DeathResponse_000629B0_1.mp3	File Not Found		DeathResponse	--	He is fallen! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	DeathResponse	FormID 000C73BA	0	GenericSup_DeathResponse_000C73BA_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_DeathResponse_000C73BA_1.mp3	File Not Found		DeathResponse	--	Dead! No!! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ11	Topic	DLC03MQ11FollowerNotGoing	FormID 01000908	0	MQ11_DLC03MQ11FollowerNotG_00000908_1	Data\Sound\Voice\BrokenSteel.esm\CreatureSuperMutant\MQ11_DLC03MQ11FollowerNotG_00000908_1.mp3	File Not Found		Goodbye, Fawkes. Never mind, Fawkes. Shouldn't someone be starting the purifier in order to prevent our imminent demise? Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ11	Topic	DLC03MQ11FollowerNotGoing	FormID 0100B90D	0	MQ11_DLC03MQ11FollowerNotG_0000B90D_1	Data\Sound\Voice\BrokenSteel.esm\CreatureSuperMutant\MQ11_DLC03MQ11FollowerNotG_0000B90D_1.mp3	File Not Found		Goodbye, Fawkes. Nope, not doing it. That seems incredibly juvenile. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ11	Topic	DLC03MQ11FollowerNotGoing	FormID 01000D52	0	MQ11_DLC03MQ11FollowerNotG_00000D52_1	Data\Sound\Voice\BrokenSteel.esm\CreatureSuperMutant\MQ11_DLC03MQ11FollowerNotG_00000D52_1.mp3	File Not Found		Goodbye, Fawkes. --	Farewell, friend. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ11	Topic	DLC03MQ11SendFollowerIn	FormID 01000D50	0	MQ11_DLC03MQ11SendFollower_00000D50_2	Data\Sound\Voice\BrokenSteel.esm\CreatureSuperMutant\MQ11_DLC03MQ11SendFollower_00000D50_2.mp3	File Not Found		Fawkes, I need you to start the purifier. The code is 2-1-6. --	Ah, of course. My immunity to radiation makes me a far better candidate for surviving in there. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ11	Topic	DLC03MQ11SendFollowerIn	FormID 01000D50	1	MQ11_DLC03MQ11SendFollower_00000D50_4	Data\Sound\Voice\BrokenSteel.esm\CreatureSuperMutant\MQ11_DLC03MQ11SendFollower_00000D50_4.mp3	File Not Found		Fawkes, I need you to start the purifier. The code is 2-1-6. --	I would say that your destiny lies within that chamber, but you have already altered mine. The least I can do is return the favor. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ11	Topic	DLC03MQ11SendFollowerIn	FormID 01000D50	2	MQ11_DLC03MQ11SendFollower_00000D50_3	Data\Sound\Voice\BrokenSteel.esm\CreatureSuperMutant\MQ11_DLC03MQ11SendFollower_00000D50_3.mp3	File Not Found		Fawkes, I need you to start the purifier. The code is 2-1-6. --	Cycle the airlock, and we'll put an end to this. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ11	Topic	DLC03MQ11SendFollowerIn	FormID 0100B90B	0	MQ11_DLC03MQ11SendFollower_0000B90B_1	Data\Sound\Voice\BrokenSteel.esm\CreatureSuperMutant\MQ11_DLC03MQ11SendFollower_0000B90B_1.mp3	File Not Found		Fawkes, I need you to start the purifier. The code is 2-1-6. --	But... you said... Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ11	Topic	DLC03MQ11SendFollowerIn	FormID 0100B90B	1	MQ11_DLC03MQ11SendFollower_0000B90B_2	Data\Sound\Voice\BrokenSteel.esm\CreatureSuperMutant\MQ11_DLC03MQ11SendFollower_0000B90B_2.mp3	File Not Found		Fawkes, I need you to start the purifier. The code is 2-1-6. --	Ah, of course. My immunity to radiation makes me a far better candidate for surviving in there. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ11	Topic	DLC03MQ11SendFollowerIn	FormID 0100B90B	2	MQ11_DLC03MQ11SendFollower_0000B90B_4	Data\Sound\Voice\BrokenSteel.esm\CreatureSuperMutant\MQ11_DLC03MQ11SendFollower_0000B90B_4.mp3	File Not Found		Fawkes, I need you to start the purifier. The code is 2-1-6. --	I would say that your destiny lies within that chamber, but you have already altered mine. The least I can do is return the favor. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ11	Topic	DLC03MQ11SendFollowerIn	FormID 0100B90B	3	MQ11_DLC03MQ11SendFollower_0000B90B_3	Data\Sound\Voice\BrokenSteel.esm\CreatureSuperMutant\MQ11_DLC03MQ11SendFollower_0000B90B_3.mp3	File Not Found		Fawkes, I need you to start the purifier. The code is 2-1-6. --	Cycle the airlock, and we'll put an end to this. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ11	Topic	DLC03MQ11SendFollowerIn	FormID 01000D51	0	MQ11_DLC03MQ11SendFollower_00000D51_1	Data\Sound\Voice\BrokenSteel.esm\CreatureSuperMutant\MQ11_DLC03MQ11SendFollower_00000D51_1.mp3	File Not Found		Fawkes, I need you to start the purifier. The code is 2-1-6. I'm not about to kill myself in there. Why don't you do it? The code is 2-1-6. That would be fine. I'd be more than willing to take the responsibility, if it means surviving. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ11	Topic	DLC03MQ11SendFollowerIn	FormID 01000D51	1	MQ11_DLC03MQ11SendFollower_00000D51_2	Data\Sound\Voice\BrokenSteel.esm\CreatureSuperMutant\MQ11_DLC03MQ11SendFollower_00000D51_2.mp3	File Not Found		Fawkes, I need you to start the purifier. The code is 2-1-6. I'm not about to kill myself in there. Why don't you do it? The code is 2-1-6. Just cycle the airlock for me, and I'll enter the code. Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	FireExplosive	FormID 000217EC	0	GenericSup_FireExplosive_000217EC_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_FireExplosive_000217EC_1.mp3	File Not Found		FireExplosive	--	Grenade! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	FireExplosive	FormID 000217EE	0	GenericSup_FireExplosive_000217EE_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_FireExplosive_000217EE_1.mp3	File Not Found		FireExplosive	--	Catch! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	FireExplosive	FormID 00062964	0	GenericSup_FireExplosive_00062964_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_FireExplosive_00062964_1.mp3	File Not Found		FireExplosive	--	Got something for you! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	FireExplosive	FormID 00062965	0	GenericSup_FireExplosive_00062965_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_FireExplosive_00062965_1.mp3	File Not Found		FireExplosive	--	Eat this! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	FireExplosive	FormID 00062966	0	GenericSup_FireExplosive_00062966_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_FireExplosive_00062966_1.mp3	File Not Found		FireExplosive	--	Surprise! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Flee	FormID 0006299D	0	GenericSupermutant_Flee_0006299D_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Flee_0006299D_1.mp3	File Not Found		Flee	--	Retreat! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Topic	FollowersFiredNo	FormID 000BD055	0	Followers_FollowersFiredNo_000BD055_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_FollowersFiredNo_000BD055_1.mp3	File Not Found		FollowersFiredNo	No, I'm not. Stay here. Very well. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Topic	FollowersFiredYes	FormID 000942A9	0	Followers_FollowersFiredYe_000942A9_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_FollowersFiredYe_000942A9_1.mp3	File Not Found		FollowersFiredYes	Yes, I'm certain. I'm disappointed, but I cannot say I'm surprised. If you change your mind, I shall be studying in the American History Museum, downtown. Sad 25 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Topic	FollowersHired	FormID 00096B89	0	Followers_FollowersHired_00096B89_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_FollowersHired_00096B89_1.mp3	File Not Found			Care to join me, Fawkes? I would appreciate your assistance. My friend, I am saddened to hear that you have turned away from a noble path. Happy 50 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Topic	FollowersHired	FormID 00096B89	1	Followers_FollowersHired_00096B89_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_FollowersHired_00096B89_2.mp3	File Not Found			Care to join me, Fawkes? I would appreciate your assistance. Return to me when you have learned to take right action, and I will walk with you. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Topic	FollowersHired	FormID 0007FC4B	0	Followers_FollowersHired_0007FC4B_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_FollowersHired_0007FC4B_1.mp3	File Not Found			Care to join me, Fawkes? I would appreciate your assistance. My friend, I would love to join you, but I fear that your traveling companion would not accept me. Happy 50 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Topic	FollowersHired	FormID 0007FC4B	1	Followers_FollowersHired_0007FC4B_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_FollowersHired_0007FC4B_2.mp3	File Not Found			Care to join me, Fawkes? I would appreciate your assistance. Return to me when you are alone, and I will join you. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Topic	FollowersHired	FormID 0007FC97	0	Followers_FollowersHired_0007FC97_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_FollowersHired_0007FC97_1.mp3	File Not Found			Care to join me, Fawkes? I would appreciate your assistance. I owe you no less than my life. How could I refuse? Happy 50 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Topic	FollowersLetsGo	FormID 00096BA3	0	Followers_FollowersLetsGo_00096BA3_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_FollowersLetsGo_00096BA3_1.mp3	File Not Found		Let's get going. --	With all due haste. Happy 25 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Topic	FollowersLetsGoNotYet1	FormID 00096BA0	0	Followers_FollowersLetsGoN_00096BA0_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_FollowersLetsGoN_00096BA0_1.mp3	File Not Found		Not just yet. I wanted to talk to you about something. --	Yes, best to formulate a plan. What is it? Neutral 10 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Topic	FollowersLetsGoNotYet2	FormID 00096B68	0	Followers_FollowersLetsGoN_00096B68_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_FollowersLetsGoN_00096B68_1.mp3	File Not Found		I just wanted to make sure you were still here. Goodbye. --	If there's one thing I've learned, it's patience. I can wait. Anger 10 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Topic	FollowersTactics	FormID 00096B8E	0	Followers_FollowersTactics_00096B8E_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_FollowersTactics_00096B8E_1.mp3	File Not Found		Let's talk about your tactics. --	Yes, the unpleasant necessities of battle. Your suggestions? Sad 10 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Topic	FollowersTacticsCombat	FormID 00096B8C	0	Followers_FollowersTactics_00096B8C_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_FollowersTactics_00096B8C_1.mp3	File Not Found		I want you to change your combat style. --	In what way? Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Topic	FollowersTacticsCombatEND	FormID 00096B72	0	Followers_FollowersTactics_00096B72_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_FollowersTactics_00096B72_1.mp3	File Not Found		Let's talk about something else. --	Gladly. Disgust 10	Considers the previous topic slightly distasteful --	--	GetIsID == 1	CreatureSuperMutant	Followers	Topic	FollowersTacticsCombatGOODBYE	FormID 00096B6B	0	Followers_FollowersTactics_00096B6B_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_FollowersTactics_00096B6B_1.mp3	File Not Found		That's all. Let's get going. --	Yes, let's be on our way. Happy 25 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Topic	FollowersTacticsCombatMelee	FormID 00096B78	0	Followers_FollowersTactics_00096B78_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_FollowersTactics_00096B78_1.mp3	File Not Found		Switch to a melee weapon. I like what you're doing. Stick with the melee. At least my strength is useful for something. Sad 25	Weary sigh at the end. --	--	GetIsID == 1	CreatureSuperMutant	Followers	Topic	FollowersTacticsCombatMelee	FormID 00096B79	0	Followers_FollowersTactics_00096B79_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_FollowersTactics_00096B79_1.mp3	File Not Found		Switch to a melee weapon. --	Yes, of course. Sad 25	Weary sigh at the end. --	--	GetIsID == 1	CreatureSuperMutant	Followers	Topic	FollowersTacticsCombatRanged	FormID 00096B99	0	Followers_FollowersTactics_00096B99_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_FollowersTactics_00096B99_1.mp3	File Not Found		I want you to use ranged weapons. You're not bad with a ranged weapon. Keep it up. Of course. It's so much more respectable than simply killing people at arm's reach. Sad 25	Said with some reproachful irony. --	--	GetIsID == 1	CreatureSuperMutant	Followers	Topic	FollowersTacticsCombatRanged	FormID 00096B9A	0	Followers_FollowersTactics_00096B9A_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_FollowersTactics_00096B9A_1.mp3	File Not Found		I want you to use ranged weapons. --	If you insist. I just wish there were another solution. Sad 25 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Topic	FollowersTacticsDistance	FormID 00096B65	0	Followers_FollowersTactics_00096B65_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_FollowersTactics_00096B65_1.mp3	File Not Found		Let's talk about how close you're following me. --	As you wish. What about it? Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Topic	FollowersTacticsDistanceDefault	FormID 00096B93	0	Followers_FollowersTactics_00096B93_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_FollowersTactics_00096B93_1.mp3	File Not Found		Stay close to me. You're good where you are. I'll endeavor to continue, then. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Topic	FollowersTacticsDistanceDefault	FormID 00096B94	0	Followers_FollowersTactics_00096B94_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_FollowersTactics_00096B94_1.mp3	File Not Found		Stay close to me. --	A sound decision, yes. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Topic	FollowersTacticsDistanceEND	FormID 00096B75	0	Followers_FollowersTactics_00096B75_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_FollowersTactics_00096B75_1.mp3	File Not Found		Your distance is good. Let's talk about something else. --	Certainly. What have you got in mind? Happy 25 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Topic	FollowersTacticsDistanceGOODBYE	FormID 00096B5F	0	Followers_FollowersTactics_00096B5F_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_FollowersTactics_00096B5F_1.mp3	File Not Found		All right, you're good. Let's get out of here. --	Yes, let's.	Happy 25 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Topic	FollowersTacticsDistanceLong	FormID 00096B82	0	Followers_FollowersTactics_00096B82_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_FollowersTactics_00096B82_1.mp3	File Not Found		Keep your distance. Try to flank them. Keep hanging back. By all means. I simply hope I'm not too far in reserve, in case of unforeseen trouble. Neutral 20 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Topic	FollowersTacticsDistanceLong	FormID 00096B83	0	Followers_FollowersTactics_00096B83_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_FollowersTactics_00096B83_1.mp3	File Not Found		Keep your distance. Try to flank them. --	A sound plan. I trust this isn't simply to avoid being seen with a Super Mutant? Neutral 20 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Topic	FollowersTacticsEnd	FormID 00096B63	0	Followers_FollowersTactics_00096B63_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_FollowersTactics_00096B63_1.mp3	File Not Found		Enough about tactics. --	Indeed. There are far more interesting things in the world than warfare. Happy 25 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Topic	HireFawkes1A	FormID 00096E5A	0	FollowersH_HireFawkes1A_00096E5A_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_HireFawkes1A_00096E5A_1.mp3	File Not Found		HireFawkes1B	I could always use a hand. Would you like to follow me? My friend, I would be honored to follow a hero such as yourself. Shall we go? Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesCT01	FormID 0002D9AC	0	MQ08_MQ08FawkesCT01_0002D9AC_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesCT01_0002D9AC_1.mp3	File Not Found		Yes, I'm human. But what are you? --	Me? You care who I am? Surprise 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesCT01	FormID 0002D9AC	1	MQ08_MQ08FawkesCT01_0002D9AC_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesCT01_0002D9AC_2.mp3	File Not Found		Yes, I'm human. But what are you? --	Forgive me, but I'm not used to pleasantries. I'm more used to grunts and being struck about by the others. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesCT01	FormID 0002D9AC	2	MQ08_MQ08FawkesCT01_0002D9AC_3	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesCT01_0002D9AC_3.mp3	File Not Found		Yes, I'm human. But what are you? --	My name's Fawkes. I've lived in this... cage all my life. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesCT02	FormID 0002D9AB	0	MQ08_MQ08FawkesCT02_0002D9AB_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesCT02_0002D9AB_1.mp3	File Not Found		Give me one good reason not to kill you. --	What's the matter with you? I assure you I'm unlike the others in this dank place. Surprise 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesCT02	FormID 0002D9AB	1	MQ08_MQ08FawkesCT02_0002D9AB_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesCT02_0002D9AB_2.mp3	File Not Found		Give me one good reason not to kill you. --	The name's Fawkes. I'd shake your hand, but this room happens to be my prison cell. Anger 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesCT03	FormID 0002D9B8	0	MQ08_MQ08FawkesCT03_0002D9B8_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesCT03_0002D9B8_1.mp3	File Not Found		A friendly Super Mutant. Well, now I've seen everything. --	Ugh. Must you use that vulgar term? Disgust 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesCT03	FormID 0002D9B8	1	MQ08_MQ08FawkesCT03_0002D9B8_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesCT03_0002D9B8_2.mp3	File Not Found		A friendly Super Mutant. Well, now I've seen everything. --	Yes, I was born in the F.E.V. Chambers but a Super Mutant I certainly am not. I prefer the term Meta Human. Suits me better don't you think? Happy 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesCT03	FormID 0002D9B8	2	MQ08_MQ08FawkesCT03_0002D9B8_3	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesCT03_0002D9B8_3.mp3	File Not Found		A friendly Super Mutant. Well, now I've seen everything. --	Perhaps I'm getting ahead of myself. The name's Fawkes. Happy 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesCT04	FormID 0002D9C1	0	MQ08_MQ08FawkesCT04_0002D9C1_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesCT04_0002D9C1_1.mp3	File Not Found		You're kind of weirding me out. I've got to go. --	No, please. I haven't had a civil conversation all my life! Don't go! Sad 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesCT04	FormID 0002D9C1	1	MQ08_MQ08FawkesCT04_0002D9C1_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesCT04_0002D9C1_2.mp3	File Not Found		You're kind of weirding me out. I've got to go. --	I could help you! Sad 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesCT05	FormID 0002D9B4	0	MQ08_MQ08FawkesCT05_0002D9B4_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesCT05_0002D9B4_1.mp3	File Not Found		It's amazing how well you can speak. --	Yes. I suppose it is. When my captors placed me here, they were too stupid to realize this room contained a working terminal. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesCT05	FormID 0002D9B4	1	MQ08_MQ08FawkesCT05_0002D9B4_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesCT05_0002D9B4_2.mp3	File Not Found		It's amazing how well you can speak. --	I've spent all my life teaching myself to read and speak based on the information stored on the Vault's Mainframe. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesCT05	FormID 0002D9B4	2	MQ08_MQ08FawkesCT05_0002D9B4_3	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesCT05_0002D9B4_3.mp3	File Not Found		It's amazing how well you can speak. --	Ironic, isn't it? Surrounded by the world's history and yet my world consists of this tiny room. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesCT06	FormID 0002D9AE	0	MQ08_MQ08FawkesCT06_0002D9AE_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesCT06_0002D9AE_1.mp3	File Not Found		That's quite an unusual name. --	It was taken from a historical entry in the computer. The name comes from a man who was willing to fight and die for what he believed in. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesCT06	FormID 0002D9AE	1	MQ08_MQ08FawkesCT06_0002D9AE_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesCT06_0002D9AE_2.mp3	File Not Found		That's quite an unusual name. --	I felt it was appropriate given my circumstances. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesCT07	FormID 0002D9B0	0	MQ08_MQ08FawkesCT07_0002D9B0_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesCT07_0002D9B0_1.mp3	File Not Found		Sorry, I have more important things to do. --	Very well. If this is what's to be expected from interacting with humans, then I'm likely better off in here than out there amongst you. Sad 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesCT07a	FormID 0006863A	0	MQ08_MQ08FawkesCT07a_0006863A_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesCT07a_0006863A_1.mp3	File Not Found		Yikes! I'd say whoever beat you with the ugly stick overdid it. --	Your arrogance against my kind is hardly surprising. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesCT07a	FormID 0006863A	1	MQ08_MQ08FawkesCT07a_0006863A_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesCT07a_0006863A_2.mp3	File Not Found		Yikes! I'd say whoever beat you with the ugly stick overdid it. --	However, there's only so much even I can take. Please, I'm appealing to the positive side of your human nature. Disgust 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesCT07a	FormID 0006863A	2	MQ08_MQ08FawkesCT07a_0006863A_3	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesCT07a_0006863A_3.mp3	File Not Found		Yikes! I'd say whoever beat you with the ugly stick overdid it. --	Can we have a civil conversation? Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesCT08	FormID 0002D9B7	0	MQ08_MQ08FawkesCT08_0002D9B7_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesCT08_0002D9B7_1.mp3	File Not Found		Why have you been imprisoned? --	Because I'm a curiosity; an anomaly. They don't know why I'm different than they are and I think it fascinates them. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesCT08	FormID 0002D9B7	1	MQ08_MQ08FawkesCT08_0002D9B7_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesCT08_0002D9B7_2.mp3	File Not Found		Why have you been imprisoned? --	All of the locked rooms in the medical wing contain failed experiments that they created. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesCT09	FormID 0002D9B2	0	MQ08_MQ08FawkesCT09_0002D9B2_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesCT09_0002D9B2_1.mp3	File Not Found		How come they've kept you alive? --	I think when I was created, something went wrong and I didn't come out like they planned. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesCT09	FormID 0002D9B2	1	MQ08_MQ08FawkesCT09_0002D9B2_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesCT09_0002D9B2_2.mp3	File Not Found		How come they've kept you alive? --	Just like the other things in this makeshift cell block, we're the results of what they would call failed experiments if they were smart enough. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesCT10	FormID 0002D9BD	0	MQ08_MQ08FawkesCT10_0002D9BD_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesCT10_0002D9BD_1.mp3	File Not Found		I wish I could stay and chat, but I need to find something important. --	Let me guess... you're here for the G.E.C.K.. am I right? Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesCT10a	FormID 0002D9AD	0	MQ08_MQ08FawkesCT10a_0002D9AD_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesCT10a_0002D9AD_1.mp3	File Not Found		If you've been here as long as I imagine maybe you can help me. --	Perhaps. I assume you're here to find the G.E.C.K.	Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesCT10b	FormID 0006863D	0	MQ08_MQ08FawkesCT10b_0006863D_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesCT10b_0006863D_1.mp3	File Not Found		This is a huge waste of time. --	Is it? What if I told you I could help you find the G.E.C.K.? Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesCTIntell01	FormID 0004691D	0	MQ08_MQ08FawkesCTIntell01_0004691D_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesCTIntell01_0004691D_1.mp3	File Not Found		How ironic that the others consider you a mutant of their kind. --	Yes, indeed it is ironic. Surprise 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesCTIntell01	FormID 0004691D	1	MQ08_MQ08FawkesCTIntell01_0004691D_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesCTIntell01_0004691D_2.mp3	File Not Found		How ironic that the others consider you a mutant of their kind. --	Forgive my astonishment, but I hadn't expected to meet someone with such a learned outlook of these things. It is a pleasant change. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesCTIntell01	FormID 0004691D	2	MQ08_MQ08FawkesCTIntell01_0004691D_3	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesCTIntell01_0004691D_3.mp3	File Not Found		How ironic that the others consider you a mutant of their kind. --	I suppose I shouldn't be surprised, it was only a matter of time before someone like you showed up for the G.E.C.K.	Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesCTQuickSkip01	FormID 0004691B	0	MQ08_MQ08FawkesCTQuickSkip_0004691B_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesCTQuickSkip_0004691B_1.mp3	File Not Found		I am indeed, but I have no time to discuss these matters. --	Yes, you do appear a bit harried and you obviously didn't come into the depths of this place to chat with me. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesCTQuickSkip01	FormID 0004691B	1	MQ08_MQ08FawkesCTQuickSkip_0004691B_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesCTQuickSkip_0004691B_2.mp3	File Not Found		I am indeed, but I have no time to discuss these matters. --	I'd imagine the only reason you'd risk life and limb would be to retrieve the G.E.C.K. from its resting place. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesGECK01	FormID 0002D9C0	0	MQ08_MQ08FawkesGECK01_0002D9C0_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesGECK01_0002D9C0_1.mp3	File Not Found		What do you know about the G.E.C.K.? --	I know what it is, I know where it is and best of all, I know how you can get your hands on it. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesGECK02	FormID 0002D9AF	0	MQ08_MQ08FawkesGECK02_0002D9AF_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesGECK02_0002D9AF_1.mp3	File Not Found		The G.E.C.K.? Never heard of it. 	--	I read a tape once on how to tell if someone's lying and I must say you're a terrible liar. Disgust 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesGECK02	FormID 0002D9AF	1	MQ08_MQ08FawkesGECK02_0002D9AF_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesGECK02_0002D9AF_2.mp3	File Not Found		The G.E.C.K.? Never heard of it. 	--	Why else would you be in this horrible place if it wasn't to get it? People before you have tried and failed many times. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesGECK02	FormID 0002D9AF	2	MQ08_MQ08FawkesGECK02_0002D9AF_3	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesGECK02_0002D9AF_3.mp3	File Not Found		The G.E.C.K.? Never heard of it. 	--	However, you're in luck. I know where it is and best of all, I know how you can get your hands on it. Happy 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesGECK03	FormID 0002D9BF	0	MQ08_MQ08FawkesGECK03_0002D9BF_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesGECK03_0002D9BF_1.mp3	File Not Found		Why would you help me? --	Because, you can help me. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesGECK03	FormID 0002D9BF	1	MQ08_MQ08FawkesGECK03_0002D9BF_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesGECK03_0002D9BF_2.mp3	File Not Found		Why would you help me? --	Let me out of this place. I can't take it anymore. I can't even recall how long I've been here. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesGECK03	FormID 0002D9BF	2	MQ08_MQ08FawkesGECK03_0002D9BF_3	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesGECK03_0002D9BF_3.mp3	File Not Found		Why would you help me? --	Take me with you, and I'll retrieve the G.E.C.K. for you. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesGECK04	FormID 0002D9C9	0	MQ08_MQ08FawkesGECK04_0002D9C9_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesGECK04_0002D9C9_1.mp3	File Not Found		Good, tell me everything you know about it, then! --	Not so fast. Quid pro quo, my friend. If I'm to do this service for you, I expect to get something in return. Happy 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesGECK04	FormID 0002D9C9	1	MQ08_MQ08FawkesGECK04_0002D9C9_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesGECK04_0002D9C9_2.mp3	File Not Found		Good, tell me everything you know about it, then! --	Release me from this makeshift prison and I will personally take you to the G.E.C.K. and retrieve it for you. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesGECK05	FormID 0002D9CB	0	MQ08_MQ08FawkesGECK05_0002D9CB_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesGECK05_0002D9CB_1.mp3	File Not Found		How about you tell me all you know and I don't paint the wall with your brains? --	What is it with your kind? This is why the bombs fell you know. Disgust 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesGECK05	FormID 0002D9CB	1	MQ08_MQ08FawkesGECK05_0002D9CB_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesGECK05_0002D9CB_2.mp3	File Not Found		How about you tell me all you know and I don't paint the wall with your brains? --	I have no reason to tell you anything. You kill me, you get nothing. So what's the point? Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesGECK05	FormID 0002D9CB	2	MQ08_MQ08FawkesGECK05_0002D9CB_3	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesGECK05_0002D9CB_3.mp3	File Not Found		How about you tell me all you know and I don't paint the wall with your brains? --	Let me out of this place and I'll retrieve the G.E.C.K. for you. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesGECK06	FormID 0002D9A8	0	MQ08_MQ08FawkesGECK06_0002D9A8_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesGECK06_0002D9A8_1.mp3	File Not Found		Why would I have difficulty getting the G.E.C.K.? --	The chamber in which the G.E.C.K. resides is absolutely flooded with radiation. It's unlikely you'd survive very long. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesGECK06	FormID 0002D9A8	1	MQ08_MQ08FawkesGECK06_0002D9A8_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesGECK06_0002D9A8_2.mp3	File Not Found		Why would I have difficulty getting the G.E.C.K.? --	Myself, on the other hand, have surprisingly inherited a useful trait from my fellow Meta Humans. I am highly resistant to radiation. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesGECK06	FormID 0002D9A8	2	MQ08_MQ08FawkesGECK06_0002D9A8_3	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesGECK06_0002D9A8_3.mp3	File Not Found		Why would I have difficulty getting the G.E.C.K.? --	Let me out of here, and I will place the G.E.C.K. safely in your hands. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesGECK07	FormID 0002D9B9	0	MQ08_MQ08FawkesGECK07_0002D9B9_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesGECK07_0002D9B9_1.mp3	File Not Found		I'm not worried. I can mow down whatever's in my way. --	Unless your weapons can destroy radiation, I'd say that will prove difficult. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesGECK07	FormID 0002D9B9	1	MQ08_MQ08FawkesGECK07_0002D9B9_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesGECK07_0002D9B9_2.mp3	File Not Found		I'm not worried. I can mow down whatever's in my way. --	The G.E.C.K. is in a chamber flooded with deadly radiation. I doubt you could survive inside very long. However, I can. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesGECK07	FormID 0002D9B9	2	MQ08_MQ08FawkesGECK07_0002D9B9_3	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesGECK07_0002D9B9_3.mp3	File Not Found		I'm not worried. I can mow down whatever's in my way. --	Let me out of here, and I will place the G.E.C.K. safely in your hands. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesGECK08	FormID 0002D9B6	0	MQ08_MQ08FawkesGECK08_0002D9B6_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesGECK08_0002D9B6_1.mp3	File Not Found		How do I get you out? --	At the end of the hallway to your right is a maintenance room. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesGECK08	FormID 0002D9B6	1	MQ08_MQ08FawkesGECK08_0002D9B6_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesGECK08_0002D9B6_2.mp3	File Not Found		How do I get you out? --	Inside, you'll find the fire control console for the medical area. Trip the alarm on it, and I'll be able to get out. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesGECK08	FormID 0002D9B6	2	MQ08_MQ08FawkesGECK08_0002D9B6_3	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesGECK08_0002D9B6_3.mp3	File Not Found		How do I get you out? --	A word of warning though. Tripping the console activates a failsafe and will open ALL of the recovery rooms in the medical area. Fear 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesGECK08	FormID 0002D9B6	3	MQ08_MQ08FawkesGECK08_0002D9B6_4	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesGECK08_0002D9B6_4.mp3	File Not Found		How do I get you out? --	So, what do you think? Can you do it? Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesGECK09	FormID 0002D9BE	0	MQ08_MQ08FawkesGECK09_0002D9BE_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesGECK09_0002D9BE_1.mp3	File Not Found		How do I know you won't run the second I get you out? --	There's no way to prove it, you'll just have to take my word for it. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesGECK09	FormID 0002D9BE	1	MQ08_MQ08FawkesGECK09_0002D9BE_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesGECK09_0002D9BE_2.mp3	File Not Found		How do I know you won't run the second I get you out? --	I've already helped you by warning you about the radiation. Take that as a gesture of good faith. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesGECK09	FormID 0002D9BE	2	MQ08_MQ08FawkesGECK09_0002D9BE_3	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesGECK09_0002D9BE_3.mp3	File Not Found		How do I know you won't run the second I get you out? --	So what do you say? Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesGECKExit	FormID 0002D9B1	0	MQ08_MQ08FawkesGECKExit_0002D9B1_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesGECKExit_0002D9B1_1.mp3	File Not Found		Sorry, I have to get going. I don't have time for this. --	So be it. Take your device and leave me here. It's what I expected. Disgust 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesGECKExit	FormID 0002D9B1	1	MQ08_MQ08FawkesGECKExit_0002D9B1_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesGECKExit_0002D9B1_2.mp3	File Not Found		Sorry, I have to get going. I don't have time for this. --	When you give up because you can't get the G.E.C.K. and you realize your mistake, you'll be back. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesGECKFastSC	FormID 00046921	0	MQ08_MQ08FawkesGECKFastSC_00046921_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesGECKFastSC_00046921_1.mp3	File Not Found		You obviously know all about the G.E.C.K., so let's help each other out. --	Indeed. Your powers of deduction are quite impressive. I do indeed know where it is and how to get it. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesGECKFastSC	FormID 00046921	1	MQ08_MQ08FawkesGECKFastSC_00046921_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesGECKFastSC_00046921_2.mp3	File Not Found		You obviously know all about the G.E.C.K., so let's help each other out. --	The device is surrounded by a lethal field of radiation; lethal to humans that is. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesGECKFastSC	FormID 00046921	2	MQ08_MQ08FawkesGECKFastSC_00046921_3	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesGECKFastSC_00046921_3.mp3	File Not Found		You obviously know all about the G.E.C.K., so let's help each other out. --	Without insulting your intelligence, I think you can see where this is going. Happy 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesGECKYes	FormID 0002D9B3	0	MQ08_MQ08FawkesGECKYes_0002D9B3_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesGECKYes_0002D9B3_1.mp3	File Not Found		Okay, Fawkes. You've got a deal. --	I'm glad to see you are a sensible person. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesGECKYes	FormID 0002D9B3	1	MQ08_MQ08FawkesGECKYes_0002D9B3_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesGECKYes_0002D9B3_2.mp3	File Not Found		Okay, Fawkes. You've got a deal. --	Now, get me out of this place. I can't stand it anymore! Happy 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesInsulted01	FormID 0006863B	0	MQ08_MQ08FawkesInsulted01_0006863B_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesInsulted01_0006863B_1.mp3	File Not Found		I'm used to your kind being less cordial. My apologies. --	I appreciate your understanding and your tone leads me to believe you're a reasonable person. Happy 60 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesInsulted01	FormID 0006863B	1	MQ08_MQ08FawkesInsulted01_0006863B_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesInsulted01_0006863B_2.mp3	File Not Found		I'm used to your kind being less cordial. My apologies. --	Perhaps we can use this moment to help each other rather than fight each other. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesInsulted02	FormID 0006863C	0	MQ08_MQ08FawkesInsulted02_0006863C_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesInsulted02_0006863C_1.mp3	File Not Found		Very well. You were saying? --	I appreciate your understanding. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesInsulted02	FormID 0006863C	1	MQ08_MQ08FawkesInsulted02_0006863C_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesInsulted02_0006863C_2.mp3	File Not Found		Very well. You were saying? --	Perhaps we can use this moment to help each other rather than fight each other. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesInsulted03	FormID 0006863E	0	MQ08_MQ08FawkesInsulted03_0006863E_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesInsulted03_0006863E_1.mp3	File Not Found		You belong in that cage, you freak! --	Sigh. Very well. Sad 80 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesInsulted03	FormID 0006863E	1	MQ08_MQ08FawkesInsulted03_0006863E_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesInsulted03_0006863E_2.mp3	File Not Found		You belong in that cage, you freak! --	I was hoping my first encounter with a human would have proven more beneficial. I'm saddened that I was mistaken. Disgust 60 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Conversation	MQ08FawkesSay01	FormID 00046922	0	MQ08_MQ08FawkesSay01_00046922_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesSay01_00046922_1.mp3	File Not Found		MQ08FawkesSay01	--	You... over there. Please, come speak to me. I'm in the room to your left. Use the intercom next to the window. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesTLComeWithMe	FormID 0002D9B5	0	MQ08_MQ08FawkesTLComeWithM_0002D9B5_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesTLComeWithM_0002D9B5_1.mp3	File Not Found		You can't come with me? --	Sorry, I'm afraid a Super Mutant wouldn't be welcome in the places you frequent. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesTLComeWithMe	FormID 0002D9B5	1	MQ08_MQ08FawkesTLComeWithM_0002D9B5_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesTLComeWithM_0002D9B5_2.mp3	File Not Found		You can't come with me? --	All I would do is cause you undue attention and probably get you killed. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesTLGECK	FormID 0002D9BB	0	MQ08_MQ08FawkesTLGECK_0002D9BB_4	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesTLGECK_0002D9BB_4.mp3	File Not Found		Do you know what the G.E.C.K. does? --	Some say it does nothing; that it's simply a pipe dream or a legend. Others feel the device is actually beneficial. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesTLGECK	FormID 0002D9BB	1	MQ08_MQ08FawkesTLGECK_0002D9BB_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesTLGECK_0002D9BB_1.mp3	File Not Found		Do you know what the G.E.C.K. does? --	The latter group claims it creates life where none exists. A new beginning for man. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesTLGECK	FormID 0002D9BB	2	MQ08_MQ08FawkesTLGECK_0002D9BB_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesTLGECK_0002D9BB_2.mp3	File Not Found		Do you know what the G.E.C.K. does? --	Some of the Vaults came equipped with them so after people emerged into the Wasteland, they could restart the world. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesTLGECK	FormID 0002D9BB	3	MQ08_MQ08FawkesTLGECK_0002D9BB_5	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesTLGECK_0002D9BB_5.mp3	File Not Found		Do you know what the G.E.C.K. does? --	I'm not sure which to believe. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesTLGECK	FormID 0002D9BC	0	MQ08_MQ08FawkesTLGECK_0002D9BC_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesTLGECK_0002D9BC_1.mp3	File Not Found		Do you know what the G.E.C.K. does? --	We can discuss this later. Right now, concentrate on getting this door open. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesTLGetYouOut	FormID 00046924	0	MQ08_MQ08FawkesTLGetYouOut_00046924_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesTLGetYouOut_00046924_1.mp3	File Not Found		Tell me how I can get you out of that room. Remind me how to get you out of that room. At the end of the hallway to your right is a maintenance room. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesTLGetYouOut	FormID 00046924	1	MQ08_MQ08FawkesTLGetYouOut_00046924_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesTLGetYouOut_00046924_2.mp3	File Not Found		Tell me how I can get you out of that room. Remind me how to get you out of that room. Inside, you'll find the fire control console for the medical area. Trip the alarm on it, and I'll be able to get out. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesTLGetYouOut	FormID 00046924	2	MQ08_MQ08FawkesTLGetYouOut_00046924_3	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesTLGetYouOut_00046924_3.mp3	File Not Found		Tell me how I can get you out of that room. Remind me how to get you out of that room. A word of warning though. Tripping the console activates a failsafe and will open ALL of the recovery rooms in the medical area. Fear 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesTLGetYouOut	FormID 00046925	0	MQ08_MQ08FawkesTLGetYouOut_00046925_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesTLGetYouOut_00046925_1.mp3	File Not Found		Tell me how I can get you out of that room. --	At the end of the hallway to your right is a maintenance room. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesTLGetYouOut	FormID 00046925	1	MQ08_MQ08FawkesTLGetYouOut_00046925_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesTLGetYouOut_00046925_2.mp3	File Not Found		Tell me how I can get you out of that room. --	Inside, you'll find the fire control console for the medical area. Trip the alarm on it, and I'll be able to get out. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesTLGetYouOut	FormID 00046925	2	MQ08_MQ08FawkesTLGetYouOut_00046925_3	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesTLGetYouOut_00046925_3.mp3	File Not Found		Tell me how I can get you out of that room. --	A word of warning though. Tripping the console activates a failsafe and will open ALL of the recovery rooms in the medical area. Fear 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesTLJailRelease	FormID 0002D9A9	0	MQ08_MQ08FawkesTLJailRelea_0002D9A9_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesTLJailRelea_0002D9A9_1.mp3	File Not Found		What do I do once I trip the fire control console? --	I'll stay here until you've cleared a path to me. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesTLJailRelease	FormID 0002D9A9	1	MQ08_MQ08FawkesTLJailRelea_0002D9A9_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesTLJailRelea_0002D9A9_2.mp3	File Not Found		What do I do once I trip the fire control console? --	Just be careful. Some of these "failed experiments" are quite nasty. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesTLStory	FormID 00046926	0	MQ08_MQ08FawkesTLStory_00046926_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesTLStory_00046926_1.mp3	File Not Found		So, tell me more about yourself. --	I was born here, in this place. I don't mean that in the literal sense of course. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesTLStory	FormID 00046926	1	MQ08_MQ08FawkesTLStory_00046926_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesTLStory_00046926_2.mp3	File Not Found		So, tell me more about yourself. --	All I can remember is the excruciating pain that tore through me as my body underwent the rapid physical changes. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesTLStory	FormID 00046926	2	MQ08_MQ08FawkesTLStory_00046926_3	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesTLStory_00046926_3.mp3	File Not Found		So, tell me more about yourself. --	For most, this moment is what severs the grip on their minds. They become barely a shell of their former selves. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesTLStory	FormID 00046926	3	MQ08_MQ08FawkesTLStory_00046926_4	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesTLStory_00046926_4.mp3	File Not Found		So, tell me more about yourself. --	I was different. When I spoke to them, they immediately branded me "another failure" and had me placed here as a curiosity. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesTLStory	FormID 00046927	0	MQ08_MQ08FawkesTLStory_00046927_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesTLStory_00046927_1.mp3	File Not Found		So, tell me more about yourself. --	What else can I tell you about myself? Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesTLStory01	FormID 0004691A	0	MQ08_MQ08FawkesTLStory01_0004691A_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesTLStory01_0004691A_1.mp3	File Not Found		So, you've been stuck in that cell ever since? --	Yes. I've never been anywhere else. I used to mark the passage of time, but after a few years, it didn't seem to matter anymore. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesTLStory01	FormID 0004691A	1	MQ08_MQ08FawkesTLStory01_0004691A_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesTLStory01_0004691A_2.mp3	File Not Found		So, you've been stuck in that cell ever since? --	The only thing that prevented me from going insane was the working access point to the Vault Mainframe in my makeshift cell. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesTLStory02	FormID 0004691E	0	MQ08_MQ08FawkesTLStory02_0004691E_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesTLStory02_0004691E_1.mp3	File Not Found		How did you become so articulate? --	The terminal in my cell used to connect with Vault 87's mainframe. That gave me access to the history, literature, science and fiction book files. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesTLStory02	FormID 0004691E	1	MQ08_MQ08FawkesTLStory02_0004691E_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesTLStory02_0004691E_2.mp3	File Not Found		How did you become so articulate? --	I used this extensive database of works to better myself and my understanding of everything around me. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesTLStory02	FormID 0004691E	2	MQ08_MQ08FawkesTLStory02_0004691E_3	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesTLStory02_0004691E_3.mp3	File Not Found		How did you become so articulate? --	It was only recently the others caught me using the terminal and destroyed it to torment me. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesTLStory03	FormID 00046923	0	MQ08_MQ08FawkesTLStory03_00046923_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesTLStory03_00046923_1.mp3	File Not Found		Do you remember who you were? --	I don't remember enough to tell you everything about my former self. My metamorphosis destroyed a good deal of my long term memory. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesTLStory03	FormID 00046923	1	MQ08_MQ08FawkesTLStory03_00046923_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesTLStory03_00046923_2.mp3	File Not Found		Do you remember who you were? --	However, I can recall being in this place when it wasn't the macabre laboratory that it's become. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesTLStory03	FormID 00046923	2	MQ08_MQ08FawkesTLStory03_00046923_3	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesTLStory03_00046923_3.mp3	File Not Found		Do you remember who you were? --	I remember walking around this place and seeing other humans in white lab coats and blue jumpsuits. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesTLStory03	FormID 00046923	3	MQ08_MQ08FawkesTLStory03_00046923_4	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesTLStory03_00046923_4.mp3	File Not Found		Do you remember who you were? --	I wish I could find out more, but the personnel information for the Vault wasn't in the mainframe for some reason. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesTLStory03	FormID 00046923	4	MQ08_MQ08FawkesTLStory03_00046923_5	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesTLStory03_00046923_5.mp3	File Not Found		Do you remember who you were? --	I feel like my identity is so close to me... I can almost see myself as a human but can't recollect the details. It's maddening. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesTLStory04	FormID 0004691C	0	MQ08_MQ08FawkesTLStory04_0004691C_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesTLStory04_0004691C_1.mp3	File Not Found		How do you know the layout of this place? --	These hallways are familiar to me... I think I used to be a resident here in better times. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesTLStory04	FormID 0004691C	1	MQ08_MQ08FawkesTLStory04_0004691C_3	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesTLStory04_0004691C_3.mp3	File Not Found		How do you know the layout of this place? --	I wish I could remember more, but I'm afraid it's all a blur. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesTLStory04	FormID 0004691C	2	MQ08_MQ08FawkesTLStory04_0004691C_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesTLStory04_0004691C_2.mp3	File Not Found		How do you know the layout of this place? --	As for the G.E.C.K., it's always rested where it does now. The foolish Super Mutants don't even know what they have. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesTLStory05	FormID 0006863F	0	MQ08_MQ08FawkesTLStory05_0006863F_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesTLStory05_0006863F_1.mp3	File Not Found		You have quite an unusual name. --	It was taken from a historical entry in the computer. The name comes from a man who was willing to fight and die for what he believed in. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesTLStory05	FormID 0006863F	1	MQ08_MQ08FawkesTLStory05_0006863F_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesTLStory05_0006863F_2.mp3	File Not Found		You have quite an unusual name. --	I felt it was appropriate given my circumstances. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	MQ08FawkesTLStoryContinue	FormID 0004691F	0	MQ08_MQ08FawkesTLStoryCont_0004691F_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_MQ08FawkesTLStoryCont_0004691F_1.mp3	File Not Found		Let's continue on now. --	Very well. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	AudioHolotapes	Topic	MQ08SheltonTape05	FormID 000CB573	0	AudioHolot_MQ08SheltonTape_000CB573_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\AudioHolot_MQ08SheltonTape_000CB573_1.mp3	File Not Found		MQ08SheltonTape05	--	Stupid machine... how you work this thing... this thing is stupid! Smash it! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	NormalToAlert	FormID 000483D9	0	GenericSup_NormalToAlert_000483D9_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_NormalToAlert_000483D9_1.mp3	File Not Found		NormalToAlert	--	What?! Who's there? Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	NormalToAlert	FormID 00062982	0	GenericSup_NormalToAlert_00062982_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_NormalToAlert_00062982_1.mp3	File Not Found		NormalToAlert	--	Huh? What's that? Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	NormalToAlert	FormID 00062983	0	GenericSup_NormalToAlert_00062983_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_NormalToAlert_00062983_1.mp3	File Not Found		NormalToAlert	--	A noise? Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	NormalToAlert	FormID 00062984	0	GenericSup_NormalToAlert_00062984_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_NormalToAlert_00062984_1.mp3	File Not Found		NormalToAlert	--	Someone there? Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	NormalToAlert	FormID 00062985	0	GenericSup_NormalToAlert_00062985_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_NormalToAlert_00062985_1.mp3	File Not Found		NormalToAlert	--	I hear something. Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	NormalToAlert	FormID 00062986	0	GenericSup_NormalToAlert_00062986_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_NormalToAlert_00062986_1.mp3	File Not Found		NormalToAlert	--	That sound! What is it? Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Detection	NormalToCombat	FormID 000BCBB5	0	FollowersH_NormalToCombat_000BCBB5_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_NormalToCombat_000BCBB5_1.mp3	File Not Found		StartCombat	--	And now I will have my vengeance! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Detection	NormalToCombat	FormID 000BCBB6	0	FollowersH_NormalToCombat_000BCBB6_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_NormalToCombat_000BCBB6_1.mp3	File Not Found		StartCombat	--	Now the prisoner is the executioner! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Detection	NormalToCombat	FormID 000BCBB7	0	FollowersH_NormalToCombat_000BCBB7_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_NormalToCombat_000BCBB7_1.mp3	File Not Found		StartCombat	--	I'll kill every last one of you! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Detection	NormalToCombat	FormID 000BCBB8	0	FollowersH_NormalToCombat_000BCBB8_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_NormalToCombat_000BCBB8_1.mp3	File Not Found		StartCombat	--	You're going to pay dearly for what you did to me! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Detection	NormalToCombat	FormID 000BCBB9	0	FollowersH_NormalToCombat_000BCBB9_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_NormalToCombat_000BCBB9_1.mp3	File Not Found		StartCombat	--	I only kill to know I'm alive! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Detection	NormalToCombat	FormID 000BCBBA	0	FollowersH_NormalToCombat_000BCBBA_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_NormalToCombat_000BCBBA_1.mp3	File Not Found		StartCombat	--	Your life here is done! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Detection	NormalToCombat	FormID 000BCBBB	0	FollowersH_NormalToCombat_000BCBBB_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_NormalToCombat_000BCBBB_1.mp3	File Not Found		StartCombat	--	I promise this will be swift but painful! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Detection	NormalToCombat	FormID 000BCBBC	0	FollowersH_NormalToCombat_000BCBBC_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_NormalToCombat_000BCBBC_1.mp3	File Not Found		StartCombat	--	Prepare for your death! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Detection	NormalToCombat	FormID 000BCBBD	0	FollowersH_NormalToCombat_000BCBBD_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_NormalToCombat_000BCBBD_1.mp3	File Not Found		StartCombat	--	Only one of us will walk away alive! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Detection	NormalToCombat	FormID 000BCBBE	0	FollowersH_NormalToCombat_000BCBBE_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_NormalToCombat_000BCBBE_1.mp3	File Not Found		StartCombat	--	Let the battle begin! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Combat	PowerAttack	FormID 000BCBAB	0	FollowersH_PowerAttack_000BCBAB_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_PowerAttack_000BCBAB_1.mp3	File Not Found		PowerAttack	--	You're mine! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Combat	PowerAttack	FormID 000BCBAC	0	FollowersH_PowerAttack_000BCBAC_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_PowerAttack_000BCBAC_1.mp3	File Not Found		PowerAttack	--	Yeaaaaaaahhhhgh! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Combat	PowerAttack	FormID 000BCBAD	0	FollowersH_PowerAttack_000BCBAD_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_PowerAttack_000BCBAD_1.mp3	File Not Found		PowerAttack	--	Wake up... time to die! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Combat	PowerAttack	FormID 000BCBAE	0	FollowersH_PowerAttack_000BCBAE_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_PowerAttack_000BCBAE_1.mp3	File Not Found		PowerAttack	--	Don't say I didn't warn you! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	PowerAttack	FormID 00021808	0	GenericSup_PowerAttack_00021808_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_PowerAttack_00021808_1.mp3	File Not Found		PowerAttack	--	Break you! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	PowerAttack	FormID 00021809	0	GenericSup_PowerAttack_00021809_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_PowerAttack_00021809_1.mp3	File Not Found		PowerAttack	--	Rrrraaaggh! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	PowerAttack	FormID 00062975	0	GenericSup_PowerAttack_00062975_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_PowerAttack_00062975_1.mp3	File Not Found		PowerAttack	--	Huuurrrggghhh! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	PowerAttack	FormID 00062976	0	GenericSup_PowerAttack_00062976_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_PowerAttack_00062976_1.mp3	File Not Found		PowerAttack	--	Here it comes! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	PowerAttack	FormID 0006297B	0	GenericSup_PowerAttack_0006297B_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_PowerAttack_0006297B_1.mp3	File Not Found		PowerAttack	--	Smashie, smashie! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	PowerAttack	FormID 0006297C	0	GenericSup_PowerAttack_0006297C_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_PowerAttack_0006297C_1.mp3	File Not Found		PowerAttack	--	Yaaaagh! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Topic	RRFawkesGreeting1A	FormID 00096E57	0	FollowersH_RRFawkesGreetin_00096E57_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_RRFawkesGreetin_00096E57_1.mp3	File Not Found		RRFawkesGreeting1A	Fawkes? What the hell are you doing out here? I saw your capture, and a little cleverness allowed me to follow your captors. I only wish I could have arrived sooner to aid your escape! Happy 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Topic	RRFawkesGreeting1A	FormID 00096E57	1	FollowersH_RRFawkesGreetin_00096E57_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_RRFawkesGreetin_00096E57_2.mp3	File Not Found		RRFawkesGreeting1A	Fawkes? What the hell are you doing out here? As I owe you my freedom, I felt it was only fair that I return the favor. After all, I know no-one else in this world. Happy 25 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Topic	RRFawkesGreeting1B	FormID 00096E58	0	FollowersH_RRFawkesGreetin_00096E58_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_RRFawkesGreetin_00096E58_1.mp3	File Not Found		RRFawkesGreeting1B	What makes you think I wanted a monster like you following me? You were my rescuer and my only connection to this world, so I felt compelled to see you safe. Sad 10 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Topic	RRFawkesGreeting1B	FormID 00096E58	1	FollowersH_RRFawkesGreetin_00096E58_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_RRFawkesGreetin_00096E58_2.mp3	File Not Found		RRFawkesGreeting1B	What makes you think I wanted a monster like you following me? If this is what you think of me, perhaps I should not have bothered. But I know no-one else in this world. Anger 25 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Topic	RRFawkesGreeting1C	FormID 00097B18	0	FollowersH_RRFawkesGreetin_00097B18_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_RRFawkesGreetin_00097B18_1.mp3	File Not Found		RRFawkesGreeting1C	Looks like you've got a new toy, huh? Yes... and a most fascinating one at that. This technology is amazing. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Topic	RRFawkesGreeting1C	FormID 00097B18	1	FollowersH_RRFawkesGreetin_00097B18_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_RRFawkesGreetin_00097B18_2.mp3	File Not Found		RRFawkesGreeting1C	Looks like you've got a new toy, huh? Imagine the evil that can be eliminated with such tools! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Topic	RRFawkesGreeting2A	FormID 00096E64	0	FollowersH_RRFawkesGreetin_00096E64_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_RRFawkesGreetin_00096E64_1.mp3	File Not Found		RRFawkesGreeting2A	I could always use a hand. Would you like to follow me? I appreciate the offer, but I must decline. I have an entire world to explore, and I must not be delayed any further. Happy 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Topic	RRFawkesGreeting2A	FormID 00096E64	1	FollowersH_RRFawkesGreetin_00096E64_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_RRFawkesGreetin_00096E64_2.mp3	File Not Found		RRFawkesGreeting2A	I could always use a hand. Would you like to follow me? I have read about a great museum of history to the south. Perhaps I will head there. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Topic	RRFawkesGreeting2A	FormID 00096E64	2	FollowersH_RRFawkesGreetin_00096E64_4	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_RRFawkesGreetin_00096E64_4.mp3	File Not Found		RRFawkesGreeting2A	I could always use a hand. Would you like to follow me? Goodbye, my friend. Perhaps I will join you in the future, if your goals are virtuous enough to draw me away. Happy 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Topic	RRFawkesGreeting2A	FormID 00096E63	0	FollowersH_RRFawkesGreetin_00096E63_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_RRFawkesGreetin_00096E63_1.mp3	File Not Found		RRFawkesGreeting2A	I could always use a hand. Would you like to follow me? My friend, I would be honored to follow a hero such as yourself. Shall we go? Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Topic	RRFawkesGreeting2B	FormID 00096E62	0	FollowersH_RRFawkesGreetin_00096E62_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_RRFawkesGreetin_00096E62_1.mp3	File Not Found		RRFawkesGreeting2B	I was in that situation once, myself. Deal with it. It seems I didn't know you as well as I had thought. My mistake. Anger 25 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Topic	RRFawkesGreeting2B	FormID 00096E62	1	FollowersH_RRFawkesGreetin_00096E62_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_RRFawkesGreetin_00096E62_2.mp3	File Not Found		RRFawkesGreeting2B	I was in that situation once, myself. Deal with it. I've read about a museum of history in the south. Perhaps I can learn more about the world there, without facing such enmity. Sad 15 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Topic	RRFawkesGreeting2B	FormID 00096E62	2	FollowersH_RRFawkesGreetin_00096E62_3	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_RRFawkesGreetin_00096E62_3.mp3	File Not Found		RRFawkesGreeting2B	I was in that situation once, myself. Deal with it. I will take my leave of you. Goodbye, my rescuer. Anger 15 --	--	--	CreatureSuperMutant	GenericSupermutant	Conversation	SuperJoke1	FormID 000C73B7	0	GenericSup_SuperJoke1_000C73B7_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_SuperJoke1_000C73B7_1.mp3	File Not Found		SuperJoke1	--	Who there? Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Conversation	SuperJoke2	FormID 000C73C1	0	GenericSup_SuperJoke2_000C73C1_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_SuperJoke2_000C73C1_1.mp3	File Not Found		SuperJoke2	--	Humans. Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Conversation	SuperJoke3	FormID 000C73BC	0	GenericSup_SuperJoke3_000C73BC_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_SuperJoke3_000C73BC_1.mp3	File Not Found		SuperJoke3	--	Humans who? Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Conversation	SuperJoke4	FormID 000C73B9	0	GenericSup_SuperJoke4_000C73B9_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_SuperJoke4_000C73B9_1.mp3	File Not Found		SuperJoke4	--	Kill the humans! Kill them all! Aggghhh!! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Conversation	SuperJoke5	FormID 000C73B8	0	GenericSup_SuperJoke5_000C73B8_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_SuperJoke5_000C73B8_1.mp3	File Not Found		SuperJoke5	--	Ha ha ha ha ha ha ha ha ha! Oh... oh... ha ha ha ha ha ha.... That a good one! Ha ha ha ha ha! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Conversation	SuperTalk1	FormID 000A4A4A	0	GenericSup_SuperTalk1_000A4A4A_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_SuperTalk1_000A4A4A_1.mp3	File Not Found		SuperTalk1	--	I'm hungry! I need something to eat. Meat would be good... A Brahmin head, roasted just a bit, with some... Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Conversation	SuperTalk1	FormID 000A4A4B	0	GenericSup_SuperTalk1_000A4A4B_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_SuperTalk1_000A4A4B_1.mp3	File Not Found		SuperTalk1	--	This is boring. We should be collecting more humans. We need more of us! The bucketheads have killed too many... Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Conversation	SuperTalk1	FormID 000A4A4C	0	GenericSup_SuperTalk1_000A4A4C_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_SuperTalk1_000A4A4C_1.mp3	File Not Found		SuperTalk1	--	Have you found green stuff? I haven't found any. Ever. Maybe it's a lie. Maybe we're wasting our time. We could be out killing... Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Conversation	SuperTalk1	FormID 000A4A4D	0	GenericSup_SuperTalk1_000A4A4D_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_SuperTalk1_000A4A4D_1.mp3	File Not Found		SuperTalk1	--	I need a new gun. I want something that won't break. Something that will shoot forever. One of us had... a Fat Man! I want one of those... Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Conversation	SuperTalk1	FormID 000A9CF7	0	GenericSup_SuperTalk1_000A9CF7_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_SuperTalk1_000A9CF7_1.mp3	File Not Found		SuperTalk1	--	Wish I had a new weapon. Something good to smash with. Wish I could hold one of those Behemoth clubs. So big! So much crush! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Conversation	SuperTalk1	FormID 000A4A4E	0	GenericSup_SuperTalk1_000A4A4E_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_SuperTalk1_000A4A4E_1.mp3	File Not Found		SuperTalk1	--	I was thinking. And it hurt! Hurt my head! But I remembered things. From before... I think I knew a woman. Or maybe, I WAS a woman... Aggh! It hurts! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Conversation	SuperTalk1	FormID 000A9CF8	0	GenericSup_SuperTalk1_000A9CF8_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_SuperTalk1_000A9CF8_1.mp3	File Not Found		SuperTalk1	--	I was just wonderin'... What are you doing? Something good? Something fun? Me, I'm bored. Need somebody to kill. Or something to eat... Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Conversation	SuperTalk1	FormID 000C73BB	0	GenericSup_SuperTalk1_000C73BB_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_SuperTalk1_000C73BB_1.mp3	File Not Found		SuperTalk1	--	I have joke for you. Ready? Knock knock. Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Conversation	SuperTalk2	FormID 000A4A31	0	GenericSup_SuperTalk2_000A4A31_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_SuperTalk2_000A4A31_1.mp3	File Not Found		SuperTalk2	--	Shut up, you stupid! Leave me alone! All you do is complain! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Conversation	SuperTalk2	FormID 000A4A32	0	GenericSup_SuperTalk2_000A4A32_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_SuperTalk2_000A4A32_1.mp3	File Not Found		SuperTalk2	--	I don't know! What do I look like, a human? Talk, talk, talk! That's all you ever do! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Conversation	SuperTalk2	FormID 000A4A33	0	GenericSup_SuperTalk2_000A4A33_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_SuperTalk2_000A4A33_1.mp3	File Not Found		SuperTalk2	--	Huh? What are you, some kind of human? Why you care? Shut up and go away! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Conversation	SuperTalk2	FormID 000A4A34	0	GenericSup_SuperTalk2_000A4A34_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_SuperTalk2_000A4A34_1.mp3	File Not Found		SuperTalk2	--	Umm... Well... Ahhh... Sure... Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Conversation	SuperTalk2	FormID 000A4A35	0	GenericSup_SuperTalk2_000A4A35_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_SuperTalk2_000A4A35_1.mp3	File Not Found		SuperTalk2	--	Ha! You talk a lot! Sound funny when you talk, like a stupid human. Ha ha ha ha ha! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Conversation	GOODBYE	FormID 000BF216	0	MQ08_GOODBYE_000BF216_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_GOODBYE_000BF216_1.mp3	File Not Found		I have to go now. --	Farewell, my friend. I suspect we may meet again. Happy 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Conversation	GOODBYE	FormID 000BF217	0	MQ08_GOODBYE_000BF217_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_GOODBYE_000BF217_1.mp3	File Not Found		I have to go now. --	I won't be long. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Conversation	GOODBYE	FormID 000BF218	0	MQ08_GOODBYE_000BF218_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_GOODBYE_000BF218_1.mp3	File Not Found		I have to go now. --	This place... so familiar. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Conversation	GOODBYE	FormID 000BF219	0	MQ08_GOODBYE_000BF219_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_GOODBYE_000BF219_1.mp3	File Not Found		I have to go now. --	The G.E.C.K. lies ahead. Follow me. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Conversation	GOODBYE	FormID 000BF21A	0	MQ08_GOODBYE_000BF21A_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_GOODBYE_000BF21A_1.mp3	File Not Found		I have to go now. --	Come, let's continue. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Conversation	GOODBYE	FormID 0004BDBB	0	Followers_GOODBYE_0004BDBB_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_GOODBYE_0004BDBB_1.mp3	File Not Found		I have to go now. Let's go. And I shall follow. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Conversation	GOODBYE	FormID 000A53F2	0	Followers_GOODBYE_000A53F2_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_GOODBYE_000A53F2_1.mp3	File Not Found		I have to go now. --	It is my hope that we will speak again soon. Neutral 50 --	--	--	CreatureSuperMutant	Followers	Conversation	GOODBYE	FormID 000A53F4	0	Followers_GOODBYE_000A53F4_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_GOODBYE_000A53F4_1.mp3	File Not Found		I have to go now. --	Come back if you need something. Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Conversation	GOODBYE	FormID 000A4A3B	0	GenericSupermutant_GOODBYE_000A4A3B_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_GOODBYE_000A4A3B_1.mp3	File Not Found		I have to go now. --	You never any fun. Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Conversation	GOODBYE	FormID 000A4A3C	0	GenericSupermutant_GOODBYE_000A4A3C_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_GOODBYE_000A4A3C_1.mp3	File Not Found		I have to go now. --	Ah, nevermind! Talk with you is... stupid. Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Conversation	GOODBYE	FormID 000A4A3D	0	GenericSupermutant_GOODBYE_000A4A3D_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_GOODBYE_000A4A3D_1.mp3	File Not Found		I have to go now. --	Ah, I'm done talkin' to you anyway. Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Conversation	GOODBYE	FormID 000A4A3E	0	GenericSupermutant_GOODBYE_000A4A3E_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_GOODBYE_000A4A3E_1.mp3	File Not Found		I have to go now. --	Bah! I'm gonna go back to doin'... what I was doin'... Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Conversation	GOODBYE	FormID 000A4A3F	0	GenericSupermutant_GOODBYE_000A4A3F_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_GOODBYE_000A4A3F_1.mp3	File Not Found		I have to go now. --	Forget it! You too dumb to talk to. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ11	Topic	GREETING	FormID 01000D6F	0	MQ11_GREETING_00000D6F_1	Data\Sound\Voice\BrokenSteel.esm\CreatureSuperMutant\MQ11_GREETING_00000D6F_1.mp3	File Not Found		GREETING	--	Hurry and cycle the airlock, so I can start the purifier! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ11	Topic	GREETING	FormID 01000D70	0	MQ11_GREETING_00000D70_1	Data\Sound\Voice\BrokenSteel.esm\CreatureSuperMutant\MQ11_GREETING_00000D70_1.mp3	File Not Found		GREETING	--	This is a dire predicament. What shall we do? Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ11	Topic	GREETING	FormID 01000D71	0	MQ11_GREETING_00000D71_1	Data\Sound\Voice\BrokenSteel.esm\CreatureSuperMutant\MQ11_GREETING_00000D71_1.mp3	File Not Found		GREETING	--	Don't you think someone should start the purifier, after coming all this way? Letting ourselves be blown up seems... Irrational. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ11	Topic	GREETING	FormID 0100B909	0	MQ11_GREETING_0000B909_1	Data\Sound\Voice\BrokenSteel.esm\CreatureSuperMutant\MQ11_GREETING_0000B909_1.mp3	File Not Found		GREETING	--	I suppose this is goodbye, friend. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	GREETING	FormID 0002D9C2	0	MQ08_GREETING_0002D9C2_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_GREETING_0002D9C2_1.mp3	File Not Found		GREETING	--	Deciding to retrieve the device yourself was foolish when I was at your disposal, but so be it. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	GREETING	FormID 0002D9C2	1	MQ08_GREETING_0002D9C2_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_GREETING_0002D9C2_2.mp3	File Not Found		GREETING	--	Well, I'm afraid this is where you and I part company. I'll find my way out of this place, don't worry. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	GREETING	FormID 0002D9C2	2	MQ08_GREETING_0002D9C2_3	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_GREETING_0002D9C2_3.mp3	File Not Found		GREETING	--	Maybe we'll meet again somewhere in the Wasteland. Happy 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	GREETING	FormID 0002D9D8	0	MQ08_GREETING_0002D9D8_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_GREETING_0002D9D8_1.mp3	File Not Found		GREETING	--	Yes? What is it? Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	GREETING	FormID 00070CD3	0	MQ08_GREETING_00070CD3_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_GREETING_00070CD3_1.mp3	File Not Found		GREETING	--	As promised, here's the G.E.C.K. I hope it's worth it. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	GREETING	FormID 00070CD3	1	MQ08_GREETING_00070CD3_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_GREETING_00070CD3_2.mp3	File Not Found		GREETING	--	Well, I'm afraid this is where you and I part company. I'll find my way out of this place, don't worry. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	GREETING	FormID 00070CD3	2	MQ08_GREETING_00070CD3_3	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_GREETING_00070CD3_3.mp3	File Not Found		GREETING	--	Maybe we'll meet again somewhere in the Wasteland. Happy 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	GREETING	FormID 0002D9C3	0	MQ08_GREETING_0002D9C3_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_GREETING_0002D9C3_1.mp3	File Not Found		GREETING	--	I'm amazed by your bravado. The G.E.C.K. must be quite valuable to you. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	GREETING	FormID 000BB765	0	MQ08_GREETING_000BB765_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_GREETING_000BB765_1.mp3	File Not Found		GREETING	--	I advise you to wait for me outside the irradiated area. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	GREETING	FormID 000BB766	0	MQ08_GREETING_000BB766_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_GREETING_000BB766_1.mp3	File Not Found		GREETING	--	Accompanying me could prove quite fatal to you, my foolish friend. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	GREETING	FormID 000BB767	0	MQ08_GREETING_000BB767_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_GREETING_000BB767_1.mp3	File Not Found		GREETING	--	Okay. You stay here. Beyond this door, the hallways and chambers are flooded with radiation. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	GREETING	FormID 000BB767	1	MQ08_GREETING_000BB767_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_GREETING_000BB767_2.mp3	File Not Found		GREETING	--	I'll get the case and bring it right back. Keep your eyes open, many of my lesser-minded brethren are bound to stumble across us. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	GREETING	FormID 0002D9C4	0	MQ08_GREETING_0002D9C4_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_GREETING_0002D9C4_1.mp3	File Not Found		GREETING	--	What did you need? Disgust 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	GREETING	FormID 0002D9C5	0	MQ08_GREETING_0002D9C5_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_GREETING_0002D9C5_1.mp3	File Not Found		GREETING	--	Finally... freedom! True freedom! I cannot thank you enough for this gift. Happy 80 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	GREETING	FormID 0002D9C5	1	MQ08_GREETING_0002D9C5_3	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_GREETING_0002D9C5_3.mp3	File Not Found		GREETING	--	You have no idea how long I've pictured this moment in my mind... and it feels far better than I'd imagined. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	GREETING	FormID 0002D9C5	2	MQ08_GREETING_0002D9C5_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_GREETING_0002D9C5_2.mp3	File Not Found		GREETING	--	Now, for my part of the bargain. Follow me. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	GREETING	FormID 00046920	0	MQ08_GREETING_00046920_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_GREETING_00046920_1.mp3	File Not Found		GREETING	--	Is there something amiss? The door still seems to be sealed. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	GREETING	FormID 0002D9C6	0	MQ08_GREETING_0002D9C6_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_GREETING_0002D9C6_1.mp3	File Not Found		GREETING	--	Look, we both know you're here to obtain the G.E.C.K. Why don't we stop this charade and work together? Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	GREETING	FormID 0002D9C7	0	MQ08_GREETING_0002D9C7_3	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_GREETING_0002D9C7_3.mp3	File Not Found		GREETING	--	It can't be! Surprise 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	GREETING	FormID 0002D9C7	1	MQ08_GREETING_0002D9C7_4	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_GREETING_0002D9C7_4.mp3	File Not Found		GREETING	--	Either you are quite real, or I am going quite mad. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	GREETING	FormID 0002D9C7	2	MQ08_GREETING_0002D9C7_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_GREETING_0002D9C7_2.mp3	File Not Found		GREETING	--	Could you actually be a pure human? Surprise 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Topic	GREETING	FormID 0002D9C8	0	MQ08_GREETING_0002D9C8_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_GREETING_0002D9C8_1.mp3	File Not Found		GREETING	--	Back so soon? What is it now? Come to gawk at the caged animal? Disgust 50 --	--	GetIsID == 1	CreatureSuperMutant	DLC03WQ	Topic	GREETING	FormID 0100380F	0	DLC03WQ_GREETING_0000380F_1	Data\Sound\Voice\BrokenSteel.esm\CreatureSuperMutant\DLC03WQ_GREETING_0000380F_1.mp3	File Not Found		GREETING	--	If it's not one thing, it's another. Well, got to run. Disgust 50	mildly sarcastic --	--	GetIsID == 1	CreatureSuperMutant	DLC03WQ	Topic	GREETING	FormID 01003810	0	DLC03WQ_GREETING_00003810_1	Data\Sound\Voice\BrokenSteel.esm\CreatureSuperMutant\DLC03WQ_GREETING_00003810_1.mp3	File Not Found		GREETING	--	This water delivery business is a complex affair. Surprise 50	mildly sarcastic --	--	GetIsID == 1	CreatureSuperMutant	DLC03WQ	Topic	GREETING	FormID 01003811	0	DLC03WQ_GREETING_00003811_1	Data\Sound\Voice\BrokenSteel.esm\CreatureSuperMutant\DLC03WQ_GREETING_00003811_1.mp3	File Not Found		GREETING	--	So much to do, so little time to do it. Surprise 50	mildly sarcastic --	--	GetIsID == 1	CreatureSuperMutant	DLC03WQ	Topic	GREETING	FormID 01003813	0	DLC03WQ_GREETING_00003813_1	Data\Sound\Voice\BrokenSteel.esm\CreatureSuperMutant\DLC03WQ_GREETING_00003813_1.mp3	File Not Found		GREETING	--	I'm so glad I got drafted to be part of Lyons' little Water Delivery Team. No really, I can't tell you what a wonderful opportunity this all is. Disgust 50	sarcastic --	--	GetIsID == 1	CreatureSuperMutant	DLC03WQ	Topic	GREETING	FormID 01003814	0	DLC03WQ_GREETING_00003814_1	Data\Sound\Voice\BrokenSteel.esm\CreatureSuperMutant\DLC03WQ_GREETING_00003814_1.mp3	File Not Found		GREETING	--	I'd stay away from the boss. He's in one of his moods again. Surprise 50	mildly sarcastic --	--	GetIsID == 1	CreatureSuperMutant	Followers	Topic	GREETING	FormID 00096BAA	0	Followers_GREETING_00096BAA_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_GREETING_00096BAA_1.mp3	File Not Found		GREETING	--	It saddens me that it has come to this. Farewell, my friend. Sad 50 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Topic	GREETING	FormID 00089465	0	Followers_GREETING_00089465_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_GREETING_00089465_1.mp3	File Not Found		GREETING	--	I had hoped you'd return. What now? Happy 50 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Topic	GREETING	FormID 00096BAC	0	Followers_GREETING_00096BAC_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_GREETING_00096BAC_1.mp3	File Not Found		GREETING	--	You have something to say? Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Topic	GREETING	FormID 00096BAD	0	Followers_GREETING_00096BAD_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_GREETING_00096BAD_1.mp3	File Not Found		GREETING	--	What have you got on your mind? Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Topic	GREETING	FormID 00096BAE	0	Followers_GREETING_00096BAE_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_GREETING_00096BAE_1.mp3	File Not Found		GREETING	--	Something troubling you, my friend? Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Topic	GREETING	FormID 00097B19	0	Followers_GREETING_00097B19_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_GREETING_00097B19_1.mp3	File Not Found		GREETING	--	Something troubling you, my friend? Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Topic	GREETING	FormID 00096E5E	0	FollowersH_GREETING_00096E5E_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_GREETING_00096E5E_1.mp3	File Not Found		GREETING	--	My friend! I see I've found you at last! Happy 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Topic	GREETING	FormID 00096E5E	1	FollowersH_GREETING_00096E5E_2	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_GREETING_00096E5E_2.mp3	File Not Found		GREETING	--	I knew you had survived, and I had hoped to assist in your rescue to repay my debt to you. Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Topic	GREETING	FormID 0004F783	0	GenericSup_GREETING_0004F783_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_GREETING_0004F783_1.mp3	File Not Found		GREETING	--	Go away, bleeder! Disgust 100 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Conversation	HELLO	FormID 000BF210	0	MQ08_HELLO_000BF210_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_HELLO_000BF210_1.mp3	File Not Found		HELLO	--	Here's the G.E.C.K. Our bargain is complete. Happy 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Conversation	HELLO	FormID 000BF211	0	MQ08_HELLO_000BF211_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_HELLO_000BF211_1.mp3	File Not Found		HELLO	--	I suggest you remain outside the lab area. The radiation leak is severe. Fear 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Conversation	HELLO	FormID 000BF212	0	MQ08_HELLO_000BF212_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_HELLO_000BF212_1.mp3	File Not Found		HELLO	--	It's good to walk these halls again. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Conversation	HELLO	FormID 000BF213	0	MQ08_HELLO_000BF213_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_HELLO_000BF213_1.mp3	File Not Found		HELLO	--	Many of my stupider brethren are about. Be cautious. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Conversation	HELLO	FormID 000BF214	0	MQ08_HELLO_000BF214_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_HELLO_000BF214_1.mp3	File Not Found		HELLO	--	We still have some distance to cover. Stay close. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	MQ08	Conversation	HELLO	FormID 000BF215	0	MQ08_HELLO_000BF215_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\MQ08_HELLO_000BF215_1.mp3	File Not Found		HELLO	--	Free! I'm finally free! Surprise 80 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Conversation	HELLO	FormID 00096BAB	0	Followers_HELLO_00096BAB_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_HELLO_00096BAB_1.mp3	File Not Found		HELLO	--	I patiently await your word. Happy 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Conversation	HELLO	FormID 000A4A40	0	GenericSupermutant_HELLO_000A4A40_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_HELLO_000A4A40_1.mp3	File Not Found		HELLO	--	What are you lookin' at? Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Conversation	HELLO	FormID 000A4A41	0	GenericSupermutant_HELLO_000A4A41_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_HELLO_000A4A41_1.mp3	File Not Found		HELLO	--	What do you want? Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Conversation	HELLO	FormID 000A4A42	0	GenericSupermutant_HELLO_000A4A42_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_HELLO_000A4A42_1.mp3	File Not Found		HELLO	--	Talk! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Conversation	HELLO	FormID 000A4A43	0	GenericSupermutant_HELLO_000A4A43_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_HELLO_000A4A43_1.mp3	File Not Found		HELLO	--	What? Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Conversation	HELLO	FormID 000A4A44	0	GenericSupermutant_HELLO_000A4A44_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_HELLO_000A4A44_1.mp3	File Not Found		HELLO	--	If you're gonna talk, talk! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Conversation	HELLO	FormID 000A9CF9	0	GenericSupermutant_HELLO_000A9CF9_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_HELLO_000A9CF9_1.mp3	File Not Found		HELLO	--	Yeah? Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Combat	Hit	FormID 000BCB9E	0	FollowersHireFawkes_Hit_000BCB9E_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersHireFawkes_Hit_000BCB9E_1.mp3	File Not Found		Hit	--	Ooof! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Combat	Hit	FormID 000BCB9F	0	FollowersHireFawkes_Hit_000BCB9F_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersHireFawkes_Hit_000BCB9F_1.mp3	File Not Found		Hit	--	Ahh! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Combat	Hit	FormID 000BCBA0	0	FollowersHireFawkes_Hit_000BCBA0_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersHireFawkes_Hit_000BCBA0_1.mp3	File Not Found		Hit	--	Argh! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Combat	Hit	FormID 000BCBA1	0	FollowersHireFawkes_Hit_000BCBA1_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersHireFawkes_Hit_000BCBA1_1.mp3	File Not Found		Hit	--	I'm hit! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Combat	Hit	FormID 000BCBA2	0	FollowersHireFawkes_Hit_000BCBA2_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersHireFawkes_Hit_000BCBA2_1.mp3	File Not Found		Hit	--	Ugh! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Combat	Hit	FormID 000BCBA3	0	FollowersHireFawkes_Hit_000BCBA3_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersHireFawkes_Hit_000BCBA3_1.mp3	File Not Found		Hit	--	Damn! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Hit	FormID 0001F932	0	GenericSupermutant_Hit_0001F932_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Hit_0001F932_1.mp3	File Not Found		Hit	--	Ugh! Pained 100	getting hit/wounded in combat --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Hit	FormID 0001F933	0	GenericSupermutant_Hit_0001F933_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Hit_0001F933_1.mp3	File Not Found		Hit	--	Oof! Pained 100	getting hit/wounded in combat --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Hit	FormID 0001F934	0	GenericSupermutant_Hit_0001F934_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Hit_0001F934_1.mp3	File Not Found		Hit	--	Argh! Pained 100 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Hit	FormID 0001F935	0	GenericSupermutant_Hit_0001F935_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Hit_0001F935_1.mp3	File Not Found		Hit	--	Ahh! Pained 100	getting hit/wounded in combat --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Hit	FormID 0001F936	0	GenericSupermutant_Hit_0001F936_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Hit_0001F936_1.mp3	File Not Found		Hit	--	Ugh! Pained 100 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Hit	FormID 000217F1	0	GenericSupermutant_Hit_000217F1_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Hit_000217F1_1.mp3	File Not Found		Hit	--	No! Pained 100 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Hit	FormID 000217F2	0	GenericSupermutant_Hit_000217F2_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Hit_000217F2_1.mp3	File Not Found		Hit	--	Paaaaiiinn! Pained 100 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Hit	FormID 000C73C3	0	GenericSupermutant_Hit_000C73C3_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Hit_000C73C3_1.mp3	File Not Found		Hit	--	Ug! Pained 100 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Hit	FormID 000C73C4	0	GenericSupermutant_Hit_000C73C4_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Hit_000C73C4_1.mp3	File Not Found		Hit	--	Oof! Pained 100 --	--	--	CreatureSuperMutant	GenericSupermutant	Combat	Hit	FormID 000C73C5	0	GenericSupermutant_Hit_000C73C5_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSupermutant_Hit_000C73C5_1.mp3	File Not Found		Hit	--	Yah! Pained 100 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Conversation	IdleChatter	FormID 00071F7B	0	Followers_IdleChatter_00071F7B_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_IdleChatter_00071F7B_1.mp3	File Not Found		Idle Chatter	--	 	Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Conversation	IdleChatter	FormID 0008955F	0	Followers_IdleChatter_0008955F_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_IdleChatter_0008955F_1.mp3	File Not Found		Idle Chatter	--	It saddens me to see you behaving in this manner, my friend. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Conversation	IdleChatter	FormID 0005C251	0	Followers_IdleChatter_0005C251_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_IdleChatter_0005C251_1.mp3	File Not Found		Idle Chatter	--	The path of right action is the way of truth. Perhaps you need a reminder of this. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Conversation	IdleChatter	FormID 0005C252	0	Followers_IdleChatter_0005C252_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_IdleChatter_0005C252_1.mp3	File Not Found		Idle Chatter	--	You have strayed from your path, my friend. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Conversation	IdleChatter	FormID 0005C253	0	Followers_IdleChatter_0005C253_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_IdleChatter_0005C253_1.mp3	File Not Found		Idle Chatter	--	There is reason to be cautious here. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Conversation	IdleChatter	FormID 00089560	0	Followers_IdleChatter_00089560_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_IdleChatter_00089560_1.mp3	File Not Found		Idle Chatter	--	Be aware of our surroundings. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Conversation	IdleChatter	FormID 00089561	0	Followers_IdleChatter_00089561_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_IdleChatter_00089561_1.mp3	File Not Found		Idle Chatter	--	Though we may seem safe for the moment, it is fleeting. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Conversation	IdleChatter	FormID 00089562	0	Followers_IdleChatter_00089562_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_IdleChatter_00089562_1.mp3	File Not Found		Idle Chatter	--	There is safety in mindfulness. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Conversation	IdleChatter	FormID 00089563	0	Followers_IdleChatter_00089563_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_IdleChatter_00089563_1.mp3	File Not Found		Idle Chatter	--	Be aware of the present moment. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Conversation	IdleChatter	FormID 00089564	0	Followers_IdleChatter_00089564_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_IdleChatter_00089564_1.mp3	File Not Found		Idle Chatter	--	We should be mindful. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Conversation	IdleChatter	FormID 00089565	0	Followers_IdleChatter_00089565_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_IdleChatter_00089565_1.mp3	File Not Found		Idle Chatter	--	In all things, the calm heart must prevail. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Conversation	IdleChatter	FormID 00089566	0	Followers_IdleChatter_00089566_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_IdleChatter_00089566_1.mp3	File Not Found		Idle Chatter	--	I'm here, at your back. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Conversation	IdleChatter	FormID 00089567	0	Followers_IdleChatter_00089567_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_IdleChatter_00089567_1.mp3	File Not Found		Idle Chatter	--	Careful... Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Conversation	IdleChatter	FormID 00089568	0	Followers_IdleChatter_00089568_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_IdleChatter_00089568_1.mp3	File Not Found		Idle Chatter	--	Our steps must be measured. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Conversation	IdleChatter	FormID 00089569	0	Followers_IdleChatter_00089569_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_IdleChatter_00089569_1.mp3	File Not Found		Idle Chatter	--	The air smells... dangerous. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Conversation	IdleChatter	FormID 0008956A	0	Followers_IdleChatter_0008956A_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_IdleChatter_0008956A_1.mp3	File Not Found		Idle Chatter	--	There are times that I feel the primal part of me pulling me away. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Conversation	IdleChatter	FormID 0008956B	0	Followers_IdleChatter_0008956B_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_IdleChatter_0008956B_1.mp3	File Not Found		Idle Chatter	--	We must walk softly. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Conversation	IdleChatter	FormID 0008956C	0	Followers_IdleChatter_0008956C_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_IdleChatter_0008956C_1.mp3	File Not Found		Idle Chatter	--	It's amazing that people trust you enough not to attack me. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	Followers	Conversation	IdleChatter	FormID 0008956D	0	Followers_IdleChatter_0008956D_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\Followers_IdleChatter_0008956D_1.mp3	File Not Found		Idle Chatter	--	I'm concerned about this area. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Detection	LostIdle	FormID 000BCBB2	0	FollowersH_LostIdle_000BCBB2_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_LostIdle_000BCBB2_1.mp3	File Not Found		LostIdle	--	You better hope I don't find you... Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Detection	LostIdle	FormID 000BCBB3	0	FollowersH_LostIdle_000BCBB3_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_LostIdle_000BCBB3_1.mp3	File Not Found		LostIdle	--	Hiding is for fools. Show yourself! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Detection	LostIdle	FormID 000BCBB4	0	FollowersH_LostIdle_000BCBB4_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_LostIdle_000BCBB4_1.mp3	File Not Found		LostIdle	--	This is foolish. Let's end this! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	LostIdle	FormID 000483DA	0	GenericSup_LostIdle_000483DA_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_LostIdle_000483DA_1.mp3	File Not Found		LostIdle	--	You're here. You're here... Stop hiding! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	GenericSupermutant	Detection	LostIdle	FormID 00062987	0	GenericSup_LostIdle_00062987_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_LostIdle_00062987_1.mp3	File Not Found		LostIdle	--	Gonna find you soon, human! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	LostIdle	FormID 00062988	0	GenericSup_LostIdle_00062988_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_LostIdle_00062988_1.mp3	File Not Found		LostIdle	--	You have to come out sooner or later. Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	LostIdle	FormID 00062989	0	GenericSup_LostIdle_00062989_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_LostIdle_00062989_1.mp3	File Not Found		LostIdle	--	You can't hide from me... I can taste your fear! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	GenericSupermutant	Detection	LostIdle	FormID 0006298A	0	GenericSup_LostIdle_0006298A_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_LostIdle_0006298A_1.mp3	File Not Found		LostIdle	--	Here human, human, human. I got a treat for you! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	LostIdle	FormID 0006298B	0	GenericSup_LostIdle_0006298B_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_LostIdle_0006298B_1.mp3	File Not Found		LostIdle	--	Come out, come out wherever you are! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Detection	LostToCombat	FormID 000BCBBF	0	FollowersH_LostToCombat_000BCBBF_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_LostToCombat_000BCBBF_1.mp3	File Not Found		LostToCombat	--	That's the last mistake you'll ever make! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Detection	LostToCombat	FormID 000BCBC0	0	FollowersH_LostToCombat_000BCBC0_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_LostToCombat_000BCBC0_1.mp3	File Not Found		LostToCombat	--	Now you're mine! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Detection	LostToCombat	FormID 000BCBC1	0	FollowersH_LostToCombat_000BCBC1_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_LostToCombat_000BCBC1_1.mp3	File Not Found		LostToCombat	--	There you are! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	LostToCombat	FormID 000483D4	0	GenericSup_LostToCombat_000483D4_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_LostToCombat_000483D4_1.mp3	File Not Found		LostToCombat	--	Aha! Gotcha! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	LostToCombat	FormID 00062991	0	GenericSup_LostToCombat_00062991_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_LostToCombat_00062991_1.mp3	File Not Found		LostToCombat	--	Nice try! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	LostToCombat	FormID 00062992	0	GenericSup_LostToCombat_00062992_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_LostToCombat_00062992_1.mp3	File Not Found		LostToCombat	--	Can't escape me! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	LostToCombat	FormID 00062993	0	GenericSup_LostToCombat_00062993_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_LostToCombat_00062993_1.mp3	File Not Found		LostToCombat	--	I knew it! I'm gonna tear you apart! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	LostToCombat	FormID 00062994	0	GenericSup_LostToCombat_00062994_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_LostToCombat_00062994_1.mp3	File Not Found		LostToCombat	--	No more hidin' for you! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	LostToCombat	FormID 00062995	0	GenericSup_LostToCombat_00062995_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_LostToCombat_00062995_1.mp3	File Not Found		LostToCombat	--	Ha ha! I found you! Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Detection	LostToNormal	FormID 000BCB9B	0	FollowersH_LostToNormal_000BCB9B_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_LostToNormal_000BCB9B_1.mp3	File Not Found		LostToNormal	--	I'm sure our paths will cross again. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Detection	LostToNormal	FormID 000BCB9C	0	FollowersH_LostToNormal_000BCB9C_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_LostToNormal_000BCB9C_1.mp3	File Not Found		LostToNormal	--	Then we both live to fight another day. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	FollowersHireFawkes	Detection	LostToNormal	FormID 000BCB9D	0	FollowersH_LostToNormal_000BCB9D_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\FollowersH_LostToNormal_000BCB9D_1.mp3	File Not Found		LostToNormal	--	Very well... run, coward! Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	LostToNormal	FormID 000483D6	0	GenericSup_LostToNormal_000483D6_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_LostToNormal_000483D6_1.mp3	File Not Found		LostToNormal	--	Gone now. Pity. Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	LostToNormal	FormID 000629BF	0	GenericSup_LostToNormal_000629BF_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_LostToNormal_000629BF_1.mp3	File Not Found		LostToNormal	--	I wanted a fight. Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	LostToNormal	FormID 000629C0	0	GenericSup_LostToNormal_000629C0_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_LostToNormal_000629C0_1.mp3	File Not Found		LostToNormal	--	No blood to spill today. Neutral 50 --	--	GetIsID == 1	CreatureSuperMutant	GenericSupermutant	Detection	LostToNormal	FormID 000629C1	0	GenericSup_LostToNormal_000629C1_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_LostToNormal_000629C1_1.mp3	File Not Found		LostToNormal	--	Slippery humans. Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	LostToNormal	FormID 000629C2	0	GenericSup_LostToNormal_000629C2_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_LostToNormal_000629C2_1.mp3	File Not Found		LostToNormal	--	Aggh... a waste of my time. Neutral 50 --	--	--	CreatureSuperMutant	GenericSupermutant	Detection	LostToNormal	FormID 000629C3	0	GenericSup_LostToNormal_000629C3_1	Data\Sound\Voice\Fallout3.esm\CreatureSuperMutant\GenericSup_LostToNormal_000629C3_1.mp3	File Not Found		LostToNormal	--	Damn... I was hopin' for a fight. Neutral 50