Vault-Tec C.E.O.

 is an achievement earned by locating and getting all 20 Vault-Tec Bobbleheads. Throughout the game Fallout 3 there are 20 hidden Vaultboy Bobble Heads.

S.P.E.C.I.A.L bobbleheads add one point to the stat. Skill bobbleheads add ten points to the skill.

Yes, I Play with Dolls - For collecting 10 Vault-Tec bobbleheads Vault-Tec C.E.O - For collecting all 20 Vault-Tec bobbleheads

LOCATIONS:

S.P.E.C.I.A.L Bobbleheads

1 The Republic of Dave - Perception

On bookshelf in Museum of Dave on the right when you walk in.

2 Megaton - Strength

In Sheriff Lucas’ house. For the ones who want to blow up Megaton: You should pick this one up BEFORE you decide to blow up the town because once you do it’s gone. It is located upstairs on Lucas’ desk (you have to go through a door to reach it) 3 Deathclaw Sanctuary - Endurance

At the entrance of this cave there may be some patrolling Deathclaws and a few Enclave Soilder’s and a Enclave Scientist. You can use a stealthboy to get past them and enter the cave. Just go straight and once you reach the end of the decline form the entrance turn left and you will see a rotting Brahmin corpse. The Bobblehead is right beside it. Use another Stealthboy and exit. 4 Rivet City - Intelligence

On Dr. Li’s table in science lab. 5 Vault 108 - Charisma

Cloning Labs, down several sets of stairs and numerous murderous clones. It's in a room with lockers and tables near the back on top of a desk. 6 Greener Pastures Disposal - Agility

This entire area is covered in Radiation so be prepared. The Bobblehead is located within the small stone office building that is back against a rocky wall. The Bobblehead is right in front of you on a desk beside a terminal when you walk in. 7 Arlington Cemetery North - Luck

Arlington House on the bookshelves on the west wall of the basement

Skill Bobbleheads

8 Paradise Falls - Speech

Inside the Euology’s Pad on a table next to a computer terminal and safe. In the corner of the back room. 9 Evergreen Mills - Barter

Market Bazaar- On a shelf in the upper right hand side of Smiling Jack’s Workshop. It is down one of the side tunnels in the Bazaar near the back. 10 Vault 106 - Science

In the living quarters on a racked shelf. There will be much navigating in this vault along with attacks from crazy vault dwellers and being plagued by flashback from our childhood. I will say this is a trippy vault…. 11 Yao Guai Tunnels - Sneak

In the Den, on top of a metal box on the right side of your map near some water where a body is floating on the other end. 12 Vault 101 -Medicine

On Your Dad’s Desk. You can get this one BEFORE you take the G.O.A.T and BEFORE you leave the vault when your trying to escape. If you missed it then you can also get it with the optional quest 'Trouble on the homefront' 13 Arefu - Repair

Evan Kings House. You will need to pick the lock on his door. (Requires 50 Lockpicking Skill) The Bobble-Head is on your left as soon as you enter the house and is sitting on Evan’s kitchen table in the corner. 14 Bethesda - Lockpick

Bethesda Offices East. Will be sitting on one of the desks past the flamethrower raider. (Note, I think the only way in to the East office is through an interconnecting tunnel from the west offices.)Note, that isn't the case. when facing west offices door turn left and walk to the next building, that is the east entrance. 15 Dunwich Building - Melee

Inside the Virulent Underchambers. As your working your way through the underchambers the bobble head is on your way out so don't waste time searching about in the pitch black lower levels because it won't be there. It's in a lone office, and is surrounded by cans, that is accessed by two or three sets of stairs. It will be on the floor when you open the door. 16 Fort Constantine - Big Guns

C.O. House - In the basement of the house. In a safe to the left on top of some work surfaces. As you go down the stairs don't look for the tell tale glowing keypad thats normally on the safes because the doors open. The bobble head is surrounded by caps and a skill book. 17 Rockopolis -Unarmed West of Casey Smith’s Garage. Should be near same tattered banners. The door to this place is a rock so your in the right place if you see the banners. Just approach it and you will get the option to go in. The Bobblehead is on your far right on the ground. 18 Raven Rock - Energy Weapons

On the right desk in Colonel Autumn's bedroom: after you pass the huge door from section 2B to 2C, when two Enclave soldiers come out of the right door, take the left one. Be sure to grab this before you leave the Enclave base, as you cannot return for it. 19 National Guard Depot - Small Guns

National Guard Armory -(There’s a switch on the 3rd floor) Once you pull the switch the Armory Door will open. 20 WKML Broadcast Station - Explosives Sealed Cister (aka. manhole)- It is not inside the Broadcast Station, actually, it is more or less on it’s perimeter. The best way to get to this location is to start by facing the stairs that lead up to the Station. In the position looking foreword, up the stairs, DON’T GO UP but turn left and start walking as close to the rocky wall (Not the building wall but the rocky wall around the station base.) as possible. Keep moving along with the wall, keep your cursor on the ground base of it and eventually you will see the manhole on the ground nestled against the rocky ledge. I saw raiders in the area near it so look for them to if you think your lost. The manhole is white with a brown seal, it looks like a circular rock so make sure to pay attention. Once you find it just go down and a desk will be right in front of you with the Bobblehead on it.