PRO File Format

This document describes the format of Fallout2 *.pro files, which are located in master.dat/proto/. Each item, critter, wall, tile, and piece of scenery in the game has its own corresponding .pro file. The .pro file name is usually generated using the object's Id.

Format description
All controlling values in an .pro file are stored in Motorola format, i.e. [H][L]. First 56 bytes are common for all object, they are followed by characteristics that are specific for each type (and subtype, for items and scenery).

.pro file types:

Items
Item types:

Scenery
Types of scenery:

Misc
3. Credits

Originally written by Borg Locutus

Re-written and extended by Serge, R&D Group Leader, TeamX

Additional info by Tarantul.

Some info borrowed from FIME item editor manual by Garry

Revised by DIMS.

Translated by Dr. W95

Most content comes from the TeamX document