Panada



Madame Panada is one of the inhabitants of Point Lookout. She is a merchant and owner of House of Wares in the year 2277. She is a friend of Tobar the Ferryman and he receives a cut for referring her, according to him.

Background
Madame Panada's House of Wares offers a variety of badly repaired items, as Panada herself is only trading to make a living. Her real calling (so she believes) is divination.

Little is known about Madame Panada's past. Her heavy accent would suggest she is of eastern European ancestry. She also mentions that she learned many repair tricks from her father. Her tone suggests her father is deceased.

Effects of player's actions

 * She may be killed by tribals if you side with Desmond during Thought Control and put the signal blocker on top of the Ferris Wheel.

Appearances
Madame Panada appears only in the Fallout 3 add-on Point Lookout.

Behind the scenes
Madame Panada's personality and speech mannerisms are similar to those of a stereotypical fortuneteller.

Bugs

 * During the tribals' attack she may also disappear into buildings.
 * If Panada is found dead by a smuggler attack, you may not be able to loot her corpse, meaning you can't get her money or merchandise.
 * In the event of previously mentioned attack, Panada's protectron bodyguard may attack Panada, killing her. This way of dying, however, seems to allow the player to loot her body.
 * It's also possible that if she is killed by the forementioned smuggler, her protectron may attack the player on sight the first time he/she enters the House of Wares.