Boston After Dark

Boston After Dark is a Railroad side quest in Fallout 4.

Detailed walkthrough
Doctor Carrington asks the Sole Survivor to assist with escorting the newest rescued synth.

Find the message from Old Man Stockton at the assigned dead drop or head directly to Bunker Hill and talk to Old Man Stockton inside the building. He'll respond to the security phrase with the information: that there are raiders at the drop-off location and requests that the Sole Survivor to clear the area. Passing speech checks can get more caps and/or the first mention of "Patriot."

Head to the church that's indicated by the quest marker and eliminate the raiders, then wait until it's night time. Stockton will bring the synth, named H2-22, and give the all clear sign by lighting a lamp in the window, then he leaves. Talking to the synth doesn't reveal much information, since he's been told not to talk to anyone. Passing increasingly harder speech checks reveals that he was a maintenance worker at the Institute, and was treated no better than a tool.

After some time, a Railroad operative called High Rise arrives and after a brief conversation, he advises the player character there are raiders en-route to the safehouse. The Sole Survivor and High Rise will then proceed forward with H2, fighting through the raider outpost. Upon reaching Ticonderoga, they will thank the Sole Survivor for the assistance, and the location will be usable as a safehouse from then on. Speaking to the synth reveals he's scared, but hopeful about his future.

Return to Carrington to receive a reward and the next mission.

Companion reactions

 * When Doc Carrington complains about Old Man Stockton's insistence on using a dead drop, suggesting that he might have "good reason to be paranoid" will elicit a like from Deacon and Curie. Alternatively, Deacon will like saying "You hate everyone" and Curie will dislike it. Deacon also likes simply saying it's an important mission.
 * Additionally, when Carrington asks "if Deacon at least taught you the countersign," Deacon likes you responding "Of course he did."
 * Deacon will like it if you tell Stockton "Delays are bad."
 * Deacon will like it if you ask High Rise for the Railroad countersign.
 * MacCready will dislike H2 reaching Ticonderoga.
 * If the player character asks Doc Carrington about what a dead drop is, Nick Valentine will immediately say "Never read a spy novel, huh?" This is one of the several remarks Nick Valentine makes that show his fondness of pre-War literature.
 * If the player character asks Doc Carrington about what a dead drop is, MacCready will make a wise crack about food poisoning.

Bugs

 * If you head to the church to "secure the rendezvous" and the raiders are dealt with, Stockton may not arrive, leaving the quest unable to be completed.
 * Upon arriving at the church, you may discover two raiders inside and one feral ghoul outside (or already killed by two raiders). After killing the raiders and ghoul, the quest still may not progress and your objective will remain "Secure the rendezvous point." The quest requires that you kill three raiders to advance to the next stage and the ghoul mistakenly spawns in place of a raider. This bug makes it impossible to complete the quest on Xbox. On PC you could use console to resurrect and kill again one of the raiders and the quest will move to the next stage as expected.
 * It's possible to pick up the Augusta report and start Butcher's Bill before reporting back to Carrington. If you complete Butcher's Bill as well, you can no longer hand in Boston after Dark. Carrington will only have his generic dialog. The quest can seemingly only be completed via the console with.
 * Stockton and H2-22 may also arrive during daytime.
 * Stockton will go to the lamp to light it for the signal but the lamp won't actually ignite.
 * The raiders in the church cannot be killed by companions or through inciting them to attack each other. They will simply fall down at low health, getting back up after a few seconds.

Boston por la noche Ночной Бостон