Range

Fallout, Fallout 2
Range is the farthest distance (in hexes) that a weapon can shoot. No matter how skilled with that weapon, one can never fire it beyond that distance without the help of an appropriate perk or other special ability.

Fallout 4
Range is a weapon statistic that determines the furthest distance that a particular weapon will deal its maximum damage outside of V.A.T.S. and additionally affect the chance to hit a target when using V.A.T.S. Rifles tend to have the longest range modifiers, with the exception of shotgun-type weapons that fall off fairly quick. Pistols used with the Gunslinger perk (Ranks 2 and 3) can compete with rifles, usually at the cost of lower accuracy. When applying range mods to weapons, one can test it by going into V.A.T.S. and selecting settlers or turrets, turrets being the better choice due to being stationary; queued shots will indicate less damage once one is past the range limit.

When it comes to hitting targets, range is virtually meaningless in real time shooting; any missile launcher with a low range stat will still reach targets that ballistic or energy weapons with a far higher range cannot. However, range will drastically affect weapon damage, particularly if firing a weapon past its modded range value.

Range
Range is calculated by the following formula:

12(Base + Mod1 + Mod2 + Mod3 ....) = Range

The Base value is always 1 and the Mod# values are granted by the max range curve tables attached the weapon mods. For readability purposes, the base range stat on weapon infoboxes will always be the sum of the base and the default barrel modification. In this case, the Standard short barrel (Mod1) uses the short range template making the Mod1 value 9.

12(1+9) = 120

So our new weapon range is 120.

Here is a table of Curve Table values I datamined:

Reference
The following links should serve as examples:
 * Handmade rifle: Short Barrel
 * https://nukacrypt.com/database/json/0031B193
 * Template: Short Range Barrel
 * https://nukacrypt.com/database/json/0027ABFD
 * Handmade rifle: Long Barrel
 * https://nukacrypt.com/database/json/0031B18C
 * Template: Long Range Barrel
 * https://nukacrypt.com/database/json/0027ABFA

Out of range multiplier
If a weapon hits a target that is further than it's max range value, it will deal reduced damage based on a multiplier.

Standard refers to every single weapon that is not otherwise listed here.


 * ¹ only affects the on-hit damage ( 1).

Дальнобойность оружия Далекобійність зброї