Pint-Sized Slasher mask

The Pint-Sized Slasher Gear consists of a knife and a clown mask. Equipping them like a Halloween costume turns your character into the Pint-Sized Slasher, a pre-war serial killer of unknown origin, believed by some to be more than a myth.

Location

 * It is obtained during the Tranquility Lane quest only if you decide to help Betty kill all the residents of Tranquility Lane.


 * The gear is located in the doghouse beside the "Abandoned House" and are automatically equipped when you receive them.


 * At the end of the quest or upon exiting the simulation, these items are automatically removed from your inventory. Using the glitch that allows you to take items out of the Operation: Anchorage simulation does not work here, due to the fact that that they are "quest items" and connot be removed from the player.

Trivia
It is likely that this costume is a reference to the horror film Halloween, where, in the opening sequence a young Michael Myers (dressed in a clown halloween costume and armed with a kitchen knife) stabs his older sister to death while she is in her bedroom naked.

One of the newspapers shown when loading saved games mentions 'The Pint-Sized Slasher' in a side story. The full article can be accessed via the Capitol Post newspaper office in L'Enfant Plaza.

There is a cheat on the PC version that will take you to a room with every item. When you leave, using another cheat, you have the mask and the knife equipped and they cannot be changed. To remove the mask once equipped, type "player.removeitem 000340fc 1" in the console. The reason this happens is because the items have a script attached since they're meant to be provided in the Tranquility Lane simulation. This script means the player cannot remove them (so the dialogue makes sense) until he's/she's performed the tasks set. Obtaining them via other means still fires the scripts.


 * This only happens when you take all the items from the mailboxes. Take the stuff one by one, don't take slasher gear and a unique rolling pin that also can't be unequipped (you can tell it apart from an ordinary rolling pin, unique has higher damage) and you won't have the gear on you.


 * This only happens because when you pick up these items, the game thinks that you are in that quest, as in that quest these items are automatically equipped.

Glitches
While equipping this from the Dev secret area, it is impossible to get off and is stuck on your character forever. (This includes the Knife too) Using the command player.unequipitem once allows you to equip and unequip them as normal.