Piper Wright

Piper Wright is a possible companion of the Sole Survivor living in Diamond City in 2287. She is described as "a woman wearing a red leather coat and an old-fashioned newsboy hat". She runs her own newspaper called "Publick Occurrences", and has a younger sister.

Background
Piper was the journalist of Diamond City until the mayor kicked her out for writing a negative article about him. Piper, as well as being a journalist, is also a traveler, who has a keen eye when using pistols.

A long time ago, Piper and her sister Nat lived outside of the Commonwealth with her father in a small community protected by local militias. One day her dad was killed by raiders according to the captain of the militia. Piper didn't believe him and discovered that the captain had sold out the community. He agreed to leave the gate open and unguarded one night in order to allow the raiders to loot as long as he got a cut. Her father was killed by the captain for threatening to expose this treachery.

The local authorities didn't believe Piper when she tried to expose the captain, and so she printed and posted several wanted posters featuring the captain and a list of his recent crimes. The captain was exiled and the raiders were caught off-guard and driven off by the prepared settlers.

Eventually after the incident, Piper and her sister travelled to Diamond City to settle down and begin her career as a journalist. She takes pride in getting in trouble and being in "hairy situations". She was poisoned by a cartel of caravan traders colluding to increase prices where she had to drink enough moonshine to vomit and pretended to have a vision of Atom when the Children of Atom were going to sacrifice her to their god.

Other interactions
Upon arriving at Diamond City, she will pretend the Sole Survivor is a trader from Quincy to allow both of them access into the city. If the Sole Survivor has already found Nick Valentine, the gate will already be open on arrival, and the mayor will be interacting with Piper inside.

If Piper becomes the Sole Survivor's companion, she will often offer aid in the form of food (Commonly gumdrops, sweetrolls, bubblegum and Nuka Cola) when the Sole Survivor chooses to talk with Piper.

Piper is also one of the only three female companions that can have a romantic relationship with the Sole Survivor.

Effects of player's actions
When Piper's approval of the Sole Survivor reaches a high enough level, the Sole Survivor can choose to flirt (romance) with her. Once the approval level is maxed, the Sole Survivor gains the Gift of Gab perk, which doubles experience from persuasion successes and finding new locations.

Approval

 * Piper approves of the player character using sarcasm (not always the case).
 * Piper approves of the player character helping innocent civilians.
 * Piper approves of the player character when successfully picking locks.
 * Piper approves of the player character joining the Minutemen.
 * Piper approves of the player character attempting to avoid violence in dialogue.
 * Piper approves of the player character picking a friendly lock.
 * Piper approves of the player character giving the Vault-Tec rep a new home to cheer him up.
 * Piper approves of the player character joining the Railroad.

Disapproval

 * Piper disapproves of the player character joining the Brotherhood of Steel.
 * Piper disapproves of the player character giving drugs to Mama Murphy.
 * Piper disapproves of the player character stealing.
 * Piper disapproves of the player character intimidating other characters.
 * Piper disapproves of the player character lying to other characters.
 * Piper disapproves of the player character bribing or asking for money as quest rewards.
 * Piper disapproves of the player character gaining entry into Covenant.
 * Piper hates when the player character murders civilians.

Appearances
Piper appears in Fallout 4 and Fallout Shelter.