Tenpenny Tower

Tenpenny Tower is located southwest from Megaton. The old luxury hotel is now the refuge of Allistair Tenpenny who allows people in for the right price - Ghouls need not apply.

A suite becomes available to The Lone Wanderer if he/she assists Mr. Burke in detonating the atomic bomb at the center of Megaton. Mr. Burke is situated in the penthouse suite which is accessible via the elevator behind the help desk in the main lobby.

When you first arrive you'll likely see a ghoul, Roy Phillips, outside asking over the intercom to get in. He will eventually give up and leave, allowing you to talk to the security guard. After being rudely greeted, due to the guard thinking you are Roy, you may gain entrance to Tenpenny Tower either by successfully completing the speech challenge, paying caps, or rigging the bomb to explode in Megaton. Once in you may be given the Tenpenny Tower Quest by Gustavo.

Notable Loot

 * Tales of a Junktown Jerky Vendor next to the Love Letter in the first room on the left upstairs (Up 2 sets of stairs, on the floor labeled Tenpenny Suites).
 * Lying, Congressional Style in Tenpenny's room on a desk (top floor).


 * Duck and Cover! outside in a destroyed house directly West of Tenpenny Tower (if facing the main gate). It should be the first destroyed house you encounter, on a bookshelf.


 * Tales of a Junktown Jerky Vendor inside Willy's grocer to the east of the Tenpenny Tower.


 * Tumblers Today and a Scoped .44 Magnum can be found south east of Tenpenny Tower on the second floor in a ruined office building/skyscraper. The bulding is clearly visible outside the front gate of Tenpenny Tower.

Residents

 * Allistair Tenpenny
 * Anthony Ling
 * Mr. Burke
 * Chief Gustavo
 * Doctor Banfield
 * Edgar Wellington II
 * Michael Hawthorne
 * Godfrey
 * Herbert Dashwood
 * Irving Cheng
 * Lydia Montenegro
 * Margaret Primrose
 * Millicent Wellington
 * Susan Lancaster
 * Shakes
 * Tiffany Cheng
 * Generic Tenpenny Residents

Related quests
ENCLAVE/ BROTHERHOOD OF STEEL/ TALON COMPANY/ REGULATORS CONTROLS TENPENNY TOWER This is a great glitch but takes lots of time and you have to have LOTS of ENCLAVE power Armor/ BOS power armor, TC armor, or regulator dusters. Find a lone Tenpenny Tower Guard, Mezz him with the Mesmetron, Plant some apropriate armor on him, then tell him to go to Paradise Falls, then as soon as the dialouge ends, talk to him again and use your science skill to disarm the collar. He will become friendly and will still be wearing the armor you gave him. You will have to get more slave collars from Grouse without Seriously pissing him off. One good way to do this is to enslave a target from Strictly buisness, then go to the slave pen, and tell them to deal with it. Go back to Grouse and he will treat it like you just captured that person, give you 250 caps and another slave collar. Take the time to repeat as Necessary. Isolate All the Tenpenny Guards Except Gustavo and mezz, plant armor, enslave, disarm until all the guards except Gustavo have been Turned into people that look like the people you want them to ( enclave/ BOS ect.) NOTE: enslaving the gate guard out front will cause the game to crash, so avoid him. Then silently murder as many residents ( not shakes, Montegro, Ling, or primprose) without invoking the wrath of Gustavo, shakes, or anyone else that will attack you. It doesn't matter if an ( enclave) guard sees you cuz he won't care. Finally, assassinate Tenpenny. Also, you should murder the ghouls if you have not done so yet. At this point, mezz, don't enslave, the gate guard and palnt the right armor on him. Then leave him alone.At this point some of the shop dealers can be mezzed, which may take a few tries. Plant some armor on them and WHAM! you have a ( enclave, Brotherhood of steel, Talon Company, Regualtor) controlled tower, with Gustavo as the secretary. Just for laughs, I atempted to mezz hom ,took like 50 tries, but finally got him to wear a pre war ( buisnessware, but it can be any suit). it was totally Hilarious to see armed guards behind Gustavo wearing a lame suit. He still acts like some sort of Badass, even though he's now the whimp of the Tower. For good measure eliminate willy, unless you want to make up the -1000 Karma you lost by using this glitch. Note: if you don't want regulators on your tail, give water to Willy every time you " transform" a guard. The Time put into this is really worth the effort, even if you can't tell an old lady from a young man. Not to mention the 1000s of caps you can get selling all that Tenpenny Tower armor.
 * The Power of the Atom
 * Tenpenny Tower
 * Strictly Business

Shops
Boutique Le Chiq: Run by Lydia Montenegro and sells a variety of goods including misc. and apparel. She will also sell you items for your suite if you blew up Megaton. She also sells a schematic for the Dart Gun. If you rob the store safe, she will say that she is leaving due to the theft. At this point there will be no new owner, and it will be impossible to buy the special items to decorate your tower suite. The store inventory is in a 'key only' container, and you must kill the shop owner to get it. After you let the Ghouls move in they will slaughter all humans (if they haven't already been killed) and the new store owner will be Michael Masters. A safe has 300 caps in it.

New Urban Apparel: Run by Anthony Ling and primarily sells clothing and armor. After you let the ghouls move in, the store will be run by Bessie Lynn. If you convince Anthony Ling to leave Tenpenny Tower he will pass by the Robco Facility and may be mauled by two Deathclaws waiting by the southern wall of the building. The shop has a safe in it with a Very Hard lock, but it can be unlocked by a terminal that is only Average; it has 300 caps in it, if you don't mind negative Karma. The key that Ling carries unlocks his inventory box which has another 273 caps and assorted apparel which you can go into the lobby and sell to Gustavo.

Cafe Beau: Run by Margaret Primrose and sells food, drink, and stimpaks. If Margaret Primrose is killed, the Cafe Beau will have no new owner.

The Federalist Lounge: This bar is run by Shakes, who sells only liquor and stimpaks. The Federalist Lounge can be a great place to sell unwanted items if you successfully hack the computer terminal next to Shakes and get the 50% VIP discount.

Chief Gustavo will sell you ammunition and weapons after you take the quest to "take care of" the ghouls. He is one of the best ammunition vendors in the wastes, and the best place for .308 (sniper rifle) ammunition.

Appearances
Tenpenny Tower appears only in Fallout 3.


 * If you have watched George Romero's Land of the Dead you will notice that the plot in the movie is vaguely similar to the plot in the quest, considering that the ghouls are often referred to as "zombies" and that Tenpenny had "found" the tower. There are also other various things that commit to the plot.
 * According to a recent interview in 1UP magazine Emil Pagliarulo confirmed that Tenpenny Tower was slightly inspired by Fiddler's Green, the skyscraper in George Romero's Land of the Dead.


 * Tenpenny Tower may also be a reference to Disneyland's "Tower of Terror". This is due to its similar look on the exterior AND interior.

Bugs
at Tenpenny Tower
 * The bodies of all the residents may not be found in the basement or anywhere after they are dead, even though The Wanderer comments on the bodies in the basement.
 * If you enslave the guards that let you in then the game will freeze if you try to open the gate. You will need to jump the fence.
 * When you enter or exit Tenpenny Towers main enterance the loading screen randomly can freeze. So save it regulary