Initiate Reddin

Initiate Reddin is an initiate within the elite Lyons' Pride of the Brotherhood of Steel in 2277.

Background
A wastelander who was only recently conscripted into the Brotherhood, Initiate Reddin is an overly curious and excitable recruit on her first combat assignment. Vargas does what he can to restrain her and teach her the ways of the Brotherhood. Reddin was added to Sarah's unit against his advice, but although Vargas may act angry and annoyed at Reddin, it is entirely because he is trying to keep her alive.

Quests

 * Following in His Footsteps: Reddin gallantly fights alongside the Lone Wanderer in their journey to the Galaxy News Radio building in the pursuit for more information on the whereabouts of their father. During the quest, the explosion of the barrier of vehicles that heralds the arrival of the super mutant behemoth kills her instantly. After the behemoth battle, Sarah Lyons tells Vargas that she will tell the Brotherhood of Reddin's courage and that she will be remembered as Paladin Reddin.

Effects of player's actions

 * If the Lone Wanderer proceeds to Rivet City and speaks to Doctor Li without going to GNR first, and then later goes to GNR, the Lyons' Pride will not be encountered at all, alongside Initiate Reddin and the two dead Brotherhood of Steel initiates. The Lone Wanderer will then be forced to navigate their way through the encounter by themselves. The Lyons' Pride will then introduce themselves at the Citadel, minus Reddin.

Appearances
Initiate Reddin appears only in Fallout 3.

Behind the scenes
In the game files, Reddin's script is called "MQ01RedshirtScript", a reference to the disposable "redshirts" of the Star Trek original series.