Collar


 * Armor and clothing:
 * Slave collar, a pre-War prisoner control device, used after the Great War as an incentive to be obedient, exploding via remote trigger or at a pre-programmed circumstance. Appearing in Fallout 3, Fallout: New Vegas and the add-on, Dead Money.
 * Slave collar instructions, a paper note in Fallout 3.
 * Control collar, a device designed to explode under pre-programmed circumstances, in Fallout: New Vegas.
 * Destroyed collar, a slave collar that has detonated, in Fallout: New Vegas.
 * Explosive collar, a variant that appears in Fallout: New Vegas and the add-on, Dead Money.
 * Dead Money collar, obtained by Elijah at Little Yangtze during his investigation of Big MT. Found in the Fallout: New Vegas add-on, Dead Money.
 * Deactivated bomb collar, deactivated collars left behind by Elijah when he took his trip to Big MT. They can be found in the Fallout: New Vegas add-on, Old World Blues.
 * Shock collar, a prisoner control device similar to the slave collar appearing in the Nuka-World add-on to Fallout 4.


 * Quests:
 * Find Collar 8: "Dog", an introductory quest in the Fallout: New Vegas add-on, Dead Money.
 * Find Collar 12: Christine, an introductory quest in the Fallout: New Vegas add-on, Dead Money.
 * Find Collar 14: Dean Domino, an introductory quest in the Fallout: New Vegas add-on, Dead Money.