Sydney's 10mm "Ultra" SMG

Sydney's 10mm "Ultra" SMG is used by the relic hunter Sydney.

How to Obtain
Sydney the relic hunter carries this weapon. It can be obtained by either killing her (no bad karma), letting her die or finishing the quest Stealing Independence and giving her "A Note from Little Moonbeam's Father".

"A Note from Little Moonbeam's Father" is located within the Statesman hotel in the quest Reilly's Rangers. During the mission, be sure to check the side rooms until you find a skeleton on one of the beds. You'll find an assault rifle under the bed, some ammo next to it, and the voice tape on the bed next to or under the corpse. Go back to Sydney in Rivet City after finding it and she will tell you it was from her father, that he was attempting to make one big deal and set her up for life, but was double crossed. Realizing she was wrong about her father, she will give you the gun. After speaking to her in Rivet City, she will move to Underworld and become a weapons merchant there.

Bugs/Exploits
There is a bug/exploit in all versions of Fallout 3 that allows you to receive unlimited copies of her Ultra SMG in perfect condition, along with 50 10mm rounds. To trigger the exploit, after receiving the gun once choose the following dialogue options:

"Since we're done now, why don't you tell me about yourself?"

"Nice gun. I've never seen one like that." (she mentions her father and re-triggers the option to ask about him)

"That's all for now, I guess" (taking you back one step in the dialogue tree)

"So, whatever happened to your father?"

and finally, "Sydney, I found a note from your father. He didn't abandon you."

You should then receive the Ultra SMG and ammo again. The above steps can be repeated as many times as you want for a limitless supply of both the gun and 10mm ammo. You can also exit the dialogue and come back to repeat it again at a later time. You will receive the gun even if you are encumbered.


 * Sydney is occasionally hostile to the regulars of The 9th Circle, including Charon. This, of course, results in her death (Sydney will always choose the player over the residents of Underworld in a fight. If you are caught pick pocketing and Underworld turns hostile, Sydney will still be on your side.)


 * It should be mentioned that, after completing Stealing Independence, Sydney's ammo box will still be at the 9th Circle, however, Sydney is absent. This is usually because she has entered a static, or "unloaded" cell of the map, in this case, Anacostia Crossing. She may be frozen there, at the gate, until you load Anacostia. If not, then she was killed on her journey.


 * A bug which commonly occurs results in her holding the gun upside down. On the Xbox 360 version, latest patch, she may or may not shoot if this occurs (confirmed PC). She may hold the gun upside-down on PS3, but she always can shoot.


 * Even if Sydney becomes hostile to you, you are still able to talk to her with all options available (including getting her gun which she still has and continues to shoot at you with).

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