Fallout 76 armor and clothing

Overview
In Fallout 76 the apparel system allows the player character to piece together their outfit from a variety of clothing and armor choices. The system is primarily broken up into 11 standard slots, and 5 layers.

Armor, body suits and power armor will be subjected to condition degradation. When the condition of any piece deteriorates to 0, it breaks and will offer no protection. Broken armor and clothing can be repaired using scrap at any armor workbench.

Many of the armor and clothing also have minimum level requirements before they can be equipped, including power armor parts. Power armor chassis are not leveled, so removing higher level parts will allow entry.

Characters can enter power armor wearing any combination of clothing, adding an additional layer of armor. However, wearing power armor nullifies all bonuses provided by the lower layers.

Underarmor
Underarmor is upgradable apparel that is layered below equipped armor and outfits. Each underarmor is assigned to a single lining group, each with their own modifications which provide additional protection and grant SPECIAL bonuses. For example, the Vault 76 jumpsuit may only be modified with Vault Tec underarmor linings. Underarmor  BoS   Brotherhood fatigues Brotherhood knight suit Brotherhood officer suit Brotherhood soldier suit         Casual   Blood Eagle underarmor Brotherhood of Steel infantry uniform Flannel shirt and jeans Military fatigues    <td style="height:175px"> <td style="height:175px"> <td style="height:175px">   <th style="width:25%;">Nuclear Winter tracksuit <th style="width:25%;">Survivor's denim <th style="width:25%;">Undershirt & jeans <th style="width:25%;">   <td style="height:175px"> <td style="height:175px"> <td style="height:175px"> <td style="height:175px">   <th colspan="2" style="height:35px">Enclave <th style="height:35px">Marine <th style="height:35px">Secret Service   <th style="width:25%;">Forest Operative underarmor <th style="width:25%;">Urban Operative underarmor <th style="width:25%;">Marine wetsuit <th style="width:25%;">Secret Service underarmor   <td style="height:175px"> <td style="height:175px"> <td style="height:175px"> <td style="height:175px">   <th colspan="4" style="height:35px">Vault   <th style="width:25%;">Vault 51 jumpsuit <th style="width:25%;">Vault 63 jumpsuit <th style="width:25%;">Vault 76 jumpsuit <th style="width:25%;">Vault 94 jumpsuit   <td style="height:175px"> <td style="height:175px"> <td style="height:175px"> <td style="height:175px">   <th style="width:25%;">Vault 96 jumpsuit <th style="width:25%;">Vault Tec University jumpsuit <th style="width:25%;"> <th style="width:25%;">   <td style="height:175px"> <td style="height:175px"> <td style="height:175px"> <td style="height:175px">   <th colspan="4" style="height:35px">Raider   <th style="width:25%;">Harness <th style="width:25%;">Long johns <th style="width:25%;">Raider leathers <th style="width:25%;">Road leathers   <td style="height:175px"> <td style="height:175px"> <td style="height:175px"> <td style="height:175px">

Outfits
Outfits can be worn over clothing and over armor pieces. Many of them are "skins," meaning they will just hide what's worn under them.

Full headwear
Headwear which counts as hats, eyewear, and/or masks.

Masks
Despite not being listed, all masks and bandanas perform the "Prevents damage and disease from airborne hazards" listed on gas masks, but do them without the -2 Perception.

Other
Includes apparel that can be on the player character's fingers, arms, neck, etc.

Armor
All types of Body armor provide Damage and Energy Resistance in varying measures. Most can be modified with Lead lining to also provide some Radiation Resistance. Robot, Marine and Trapper armor provide Radiation Resistance without the need for additional modification.

Events and Legendary enemies (enemies with the "legendary" name and/or stars next to their name) have a chance to drop a piece of Legendary armor. These cannot be scrapped and have one or more legendary effects.

Body suits
Full apparel body suits, such as the hazmat suit and the Garb of Mysteries, will unequip any armor or underarmors. Depending on the item, they may count as armor for the Chameleon mutation and therefore will not make the player character invisible.

Power armor
All pieces of power armor must be attached to a power armor chassis.

Броня и одежда Fallout 76