Guns and Bullets

Guns and Bullets is a pre-war magazine that makes no apologies or excuses for what it really is. It presents itself as: "a magazine devoted to the practical use of firearms, and the occasional biased review."

Fallout, Fallout 2
Useful mostly for beginners in the wonderful world of small arms, Guns and Bullets improves the Small Guns skill level. However, reading alone will not make a marksman; the higher the reader's skill in Small Guns, the smaller the skill increase will be. At very high levels, the magazine will do nothing at all. Specifically, once the skill reaches 92%, the book will do nothing (this applies to all skill books in Fallout and Fallout 2). It is however possible to adjust this through the difficulty setting, or by temporarily lowering your SPECIAL attributes (and the corresponding skills) through drug use.

Guns and Bullets is rather prevalent in the wasteland, and many shops carry the magazine. Scroungers can also expect to find copies in some desks and bookcases. The average cost for a copy of Guns and Bullets to a buyer with an average Barter skill is approximately 425 caps.

Fallout 3
Reading this book improves the Small Guns skill of the player by one (or two if you have the Comprehension perk).

Fallout: New Vegas
Reading this book improves the player's Guns skill by three. With the Comprehension perk you will gain four skill points.

Fallout
 

Fallout 2
 

Fallout 3
 

Fallout New Vegas
 

Vault 34 Armory, billiards room

Fallout Tactics
 

Behind the scenes
This book is a reference to the magazine "Guns and Ammo", a magazine providing articles, news, and information about "guns and bullets".