Enclave soldier

Enclave Soldiers are the main infantry of the Enclaves' Armada and are currently the toughest, strongest and fastest human enemies the Player can face in Fallout 3.

Enclave Soldiers use a variety of equipment in the field, but their equipment tends to be superior to other factions such as the Brotherhood of Steel. In the 2240s Enclave Soldiers were usually equipped with Advanced Power Armor or the Advanced Power Armor Mk II variant, and were equipped with either P94 Plasma Rifles, Gauss Rifles, or Pulse Rifles. By the 2270s, Enclave Soldiers were using Advanced Power Armor Mk II and Tesla Power Armor. Enclave Soldiers are usually equiped with Laser or Plasma Rifles. Enclave Soldiers are professionally trained troops.

In Fallout 3, most Enclave Soldiers wear Advanced Power Armor Mk II (Enclave Power Armor) are armed with Laser Rifles and Laser Pistols. Enclave Soldiers equipped with Tesla Power Armor often carry heavier equipment, typically being armed with Plasma Rifle, Gatling Laser, Miniguns and Missile Launchers. Enclave Soldiers in Tesla Power Armor become more common at higher levels, and usually appear in very specific locations. For example, guarding the exit from Raven Rock, or serving as Colonel Autumn's personal bodyguards. However, they still appear in the Wasteland on patrol and in Vertibird Gunships assault units, as well as guarding camps.

Enclave Soldiers in Fallout 3 often appear in patrols of three to six soldiers and are sometimes supported by an Officer. Heavily defended outposts include up to an entire company, including officers, caged Deathclaws and even Vertibird Gunships. Enclave Soldiers use tactical training in combat, such as flanking. They also have somewhat more health than comparable factions, namely Brotherhood of Steel soldiers or Talon Company Mercenaries. This, matched with their Power Armor and Energy Weapons, make them superior opponents to any faction in Fallout.

It is also worth noting that all Enclave soldiers are male and have the same voice (possible voice filter in helmet similar to HL2 Combine), yet all other branches of the Enclave include both genders and several voices. While most soldiers apear unique (to the extent of several dozen pre-made skins) there is a striking degree of similarity between them in both facial apperance and age. As it was the Enclave in control of and reciving data from the Vault Experiment, and the nature of the east coast Vaults and their functions, it may be that East coast Enclave soldiers are infact Clones similar to the Vault 108 Garrys and may have also subjected to other military related Vault experiments which seem plentiful on the east coast. The fact that there are subtle differences inbetween each soldier may be how the Enclave circumvented the error in the Garry clones (each clone had increased aggresion from the last), by slightly changing the subject's DNA with each clone that would have eliminated the build up of errors that occurs when you copy a copy (or at least reduced them), and provided some individuality between them for both their sake and their commanders. There is however no concreate evidence of this but the Enclave (who posseses much more tech than any Vault) seems quite capable of such an action.

Behavior
Sometimes Enclave soldiers can be spotted in random locations around the Wasteland doing push ups in groups of three while an Officer oversees the training. Usually when doing this the soldiers will have their Helmets off.

Enclave Soldiers side with no other faction than their own in combat (with the exception of the Mind controlled Deathclaw) and so are hostile to anybody in the wasteland they detect. There have been several reports on this on both the xbox 360 and playstation 3 consoles. Some examples are:

Enclave Soldiers attacking a group of wandering Ghouls unprovoked.

A pair of Tesla armored soldiers being dropped off by a vertibird near a Raider camp and killing all the inhabitance.

The town of Arefu being assaulted by an Enclave Squad consisting of Three Soldiers, an Officer and a mind controlled Deathclaw.

An interesting side note is that Enclave soldiers will not pursue their target if it has fled into a nearby building or their home which gives an odd impression. Although the Enclave Faction is a mainly consisted of cold-blooded extremists, unlike the blood thirsty Raiders who embrace their violent nature, the Enclave see themselves more as a Wasteland Police Force who Judge whether a person lives or dies on the grounds that if they are asset or an obstacle to the mission.

Weapons and Equipment
Enclave Power Armor and Helmet

Tesla Power Armor and Helmet

AER9 Laser Rifle

Plasma Rifle

Gatling Laser

Missile Launcher

AEP7 Laser Pistol

Plasma Pistol

Minigun

Flamer

Bugs

 * Occasionally Enclave Soldiers and Enclave Officers found randomly in the Wasteland will appear as friendly to the player. If you speak to them they will either say "Hey There." or "Yeah.." and the only dialog option is "See You later". This has been reported on the PS3, Xbox 360, and PC versions of Fallout 3
 * It is possible, though unlikely, that the appearance of friendly Enclave Soldiers is due to President Eden's orders to not attack the Lone Wanderer. This is most likely not true as Positive Karma players will have blown up President Eden and every Enclave Soldier had already disregarded his orders before the player had this opportunity.
 * Similar to the above bug, but it appears almost any Enclave Soldier wearing Tesla Armor and armed with a Missile Launcher will be friendly towards the player unless attacked. The soldier can be communicated with, but the only dialogue option is "See you later". They spawn randomly in Enclave camps, patrols, or Vertibird drop-offs.

Appearances
Enclave soldiers, like the Enclave itself, appear in Fallout 2 and Fallout 3.