DLC03SplitJack.txt

SPEAKER	NPCID	RACE	VOICE TYPE	QUEST	CATEGORY	TOPIC	TOPICINFO	RESPONSE INDEX	FILENAME	FULL PATH	FILE FOUND	MODIFIED SINCE FILE CREATION	TOPIC TEXT	PROMPT	RESPONSE TEXT	EMOTION	SCRIPT NOTES DLC03SplitJack	--	GetIsID == 1	MaleAdult02	DLC03AudioHolotapes	Topic	DLC03AudioHolotapesWQ01Recording	FormID 01003B2F	0	DLC03Audio_DLC03AudioHolot_00003B2F_2	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03Audio_DLC03AudioHolot_00003B2F_2.mp3	File Not Found		DLC03AudioHolotapesWQ01Recording	--	Hi, I'm Split Jack. I'm recording this 'cause I figure half you idiots can't read for shit. But you best don't lay this tape around just anywhere! Anger 10	Split Jack is his name, deadly serious - leaving a message for new recruits DLC03SplitJack	--	GetIsID == 1	MaleAdult02	DLC03AudioHolotapes	Topic	DLC03AudioHolotapesWQ01Recording	FormID 01003B2F	1	DLC03Audio_DLC03AudioHolot_00003B2F_3	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03Audio_DLC03AudioHolot_00003B2F_3.mp3	File Not Found		DLC03AudioHolotapesWQ01Recording	--	If you're listening to this, it's 'cause one of my boys thinks he can trust ya. If he's wrong, you're dead. If he's right, then you're gonna be rich! Anger 10	deadly serious - leaving a message for new recruits DLC03SplitJack	--	GetIsID == 1	MaleAdult02	DLC03AudioHolotapes	Topic	DLC03AudioHolotapesWQ01Recording	FormID 01003B2F	2	DLC03Audio_DLC03AudioHolot_00003B2F_8	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03Audio_DLC03AudioHolot_00003B2F_8.mp3	File Not Found		DLC03AudioHolotapesWQ01Recording	--	Got us a plan, see. We hit the water mules with the Brotherhood busy fighting the Enclave. Soon they'll wanna give up the whole delivery thing. Neutral 50 DLC03SplitJack	--	GetIsID == 1	MaleAdult02	DLC03AudioHolotapes	Topic	DLC03AudioHolotapesWQ01Recording	FormID 01003B2F	3	DLC03Audio_DLC03AudioHolot_00003B2F_9	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03Audio_DLC03AudioHolot_00003B2F_9.mp3	File Not Found		DLC03AudioHolotapesWQ01Recording	--	Then we offer our "protection services." Wasteland's dangerous and all. We charge 'em steep. On top of it, we SELL the water to who ever we want. Happy 50	describing a cunning plan DLC03SplitJack	--	GetIsID == 1	MaleAdult02	DLC03AudioHolotapes	Topic	DLC03AudioHolotapesWQ01Recording	FormID 01003B2F	4	DLC03Audio_DLC03AudioHolot_00003B2F_4	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03Audio_DLC03AudioHolot_00003B2F_4.mp3	File Not Found		DLC03AudioHolotapesWQ01Recording	--	If you want in, ride out with the next ambush. Stash the water when its done, the regulars will show you where, and then get up to Grandma Sparkle's.	Anger 10	deadly serious - leaving a message for new recruits DLC03SplitJack	--	GetIsID == 1	MaleAdult02	DLC03AudioHolotapes	Topic	DLC03AudioHolotapesWQ01Recording	FormID 01003B2F	5	DLC03Audio_DLC03AudioHolot_00003B2F_5	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03Audio_DLC03AudioHolot_00003B2F_5.mp3	File Not Found		DLC03AudioHolotapesWQ01Recording	--	Grandma loves visitors and keeps her mouth shut. That and she cooks a mean stew. So that's where we meet. Anger 10	deadly serious - leaving a message for new recruits DLC03SplitJack	--	GetIsID == 1	MaleAdult02	DLC03AudioHolotapes	Topic	DLC03AudioHolotapesWQ01Recording	FormID 01003B2F	6	DLC03Audio_DLC03AudioHolot_00003B2F_7	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03Audio_DLC03AudioHolot_00003B2F_7.mp3	File Not Found		DLC03AudioHolotapesWQ01Recording	--	Wilhelm's Wharf. It's on the river. Don't get lost. Neutral 50 DLC03SplitJack	--	GetIsID == 1	MaleAdult02	DLC03AudioHolotapes	Topic	DLC03AudioHolotapesWQ01Recording	FormID 01003B2F	7	DLC03Audio_DLC03AudioHolot_00003B2F_6	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03Audio_DLC03AudioHolot_00003B2F_6.mp3	File Not Found		DLC03AudioHolotapesWQ01Recording	--	Oh, and memorize the pass phrase. It's: "Mirelurk Stew." If you forget it, don't bother coming 'round. You'll get shot. No kidding. Anger 50	deadly serious - leaving a message for new recruits --	--	--	MaleAdult02	DLC03WQ01Fin	Topic	DLC03WQ01FinExtortGoodbye	FormID 01006C32	0	DLC03WQ01F_DLC03WQ01FinExt_00006C32_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01F_DLC03WQ01FinExt_00006C32_1.mp3	File Not Found		So long. I'll see you in a week. --	Right boss. G'luck out there. The Wastes are dangerous! Ahaha. Happy 50	joking --	--	--	MaleAdult02	DLC03WQ01Fin	Topic	DLC03WQ01FinExtortKarma	FormID 01006C34	0	DLC03WQ01F_DLC03WQ01FinExt_00006C34_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01F_DLC03WQ01FinExt_00006C34_1.mp3	File Not Found		Not good enough. Give me your caps, or I'll take them from your corpse. --	Just don't hurt me, alright? Here's all my caps. Fear 50	scared --	--	--	MaleAdult02	DLC03WQ01Fin	Topic	DLC03WQ01FinExtortKarma	FormID 01006C35	0	DLC03WQ01F_DLC03WQ01FinExt_00006C35_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01F_DLC03WQ01FinExt_00006C35_1.mp3	File Not Found		Not good enough. Give me your caps, or I'll take them from your corpse. --	I don't got shit for you to take. Honest man. My pockets are empty. Fear 50	scared --	--	--	MaleAdult02	DLC03WQ01Fin	Topic	DLC03WQ01FinExtortKarma	FormID 01006C36	0	DLC03WQ01F_DLC03WQ01FinExt_00006C36_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01F_DLC03WQ01FinExt_00006C36_1.mp3	File Not Found		Not good enough. Give me your caps, or I'll take them from your corpse. --	Ha. I might of believed you were capable of that. But everyone knows you're a softy. Happy 50	laughing off an idle threat --	--	--	MaleAdult02	DLC03WQ01Fin	Topic	DLC03WQ01FinExtortLuck	FormID 01006C3A	0	DLC03WQ01F_DLC03WQ01FinExt_00006C3A_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01F_DLC03WQ01FinExt_00006C3A_1.mp3	File Not Found		Come on, I know you've got something more. Quit holding out on me. --	Fine. Here's an extra 50 caps. Now get out of here until next week. Surprise 50 --	--	--	MaleAdult02	DLC03WQ01Fin	Topic	DLC03WQ01FinExtortSpeech	FormID 01006C33	0	DLC03WQ01F_DLC03WQ01FinExt_00006C33_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01F_DLC03WQ01FinExt_00006C33_1.mp3	File Not Found		Ahem. If it wasn't for me, there'd be no protection racket. --	Yeah. I guess you're right. Here's a bigger share of the take. We'll see you next week. Disgust 10	begrudgingly --	--	--	MaleAdult02	DLC03WQ01Fin	Topic	DLC03WQ01FinExtortStrength	FormID 01006C37	0	DLC03WQ01F_DLC03WQ01FinExt_00006C37_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01F_DLC03WQ01FinExt_00006C37_1.mp3	File Not Found		Give me more. Or I'll bust you upside the head. --	Damnit man, why you got to be like that? Here. Take half my caps. Then get the hell out of here until next week. Fear 50	partly scared partly annoyed --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	DLC03WQ01Passphrase1	FormID 0100B2F9	0	DLC03WQ01_DLC03WQ01Passphr_0000B2F9_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_DLC03WQ01Passphr_0000B2F9_1.mp3	File Not Found		Mirelurk stew. --	Okay. You're lucky you knew that. Don't know who let you in, don't really care. Neutral 50	tough guy --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	DLC03WQ01Passphrase1	FormID 0100B2F9	1	DLC03WQ01_DLC03WQ01Passphr_0000B2F9_2	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_DLC03WQ01Passphr_0000B2F9_2.mp3	File Not Found		Mirelurk stew. --	This is a real simple gang. Whoever's the toughest sets the rules, and that's ME. And I got just one rule: Do what the hell I say, when I say it. Anger 50	deadly serious --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	DLC03WQ01Passphrase1	FormID 0100B2F9	2	DLC03WQ01_DLC03WQ01Passphr_0000B2F9_3	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_DLC03WQ01Passphr_0000B2F9_3.mp3	File Not Found		Mirelurk stew. --	Now, find a seat. We're waiting for some of the boys to get back. Neutral 50	curtly giving an order --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	DLC03WQ01Passphrase1	FormID 01003B0B	0	DLC03WQ01_DLC03WQ01Passphr_00003B0B_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_DLC03WQ01Passphr_00003B0B_1.mp3	File Not Found		Mirelurk stew. --	Okay. You're lucky you knew that. Don't know who let you in, don't really care. Neutral 50	tough guy --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	DLC03WQ01Passphrase1	FormID 01003B0B	1	DLC03WQ01_DLC03WQ01Passphr_00003B0B_2	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_DLC03WQ01Passphr_00003B0B_2.mp3	File Not Found		Mirelurk stew. --	This is a real simple gang. Whoever's the toughest sets the rules, and that's ME. And I got just one rule: Do what the hell I say, when I say it. Anger 50	deadly serious --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	DLC03WQ01Passphrase1	FormID 01003B0B	2	DLC03WQ01_DLC03WQ01Passphr_00003B0B_3	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_DLC03WQ01Passphr_00003B0B_3.mp3	File Not Found		Mirelurk stew. --	Now, find a seat. We're waiting for some of the boys to get back. Oh, and put this on. We're a gang. We all wear the same uniform. Neutral 50	curtly giving an order --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	DLC03WQ01Passphrase2	FormID 01003B19	0	DLC03WQ01_DLC03WQ01Passphr_00003B19_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_DLC03WQ01Passphr_00003B19_1.mp3	File Not Found		Pass phrase? I don't know anything about a pass phrase. --	Sad for you. 'Cause only people that know the pass phrase get away with snooping around our business. Surprise 50	sarcastic anger, about to kill someone --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	DLC03WQ01Passphrase2	FormID 01003B19	1	DLC03WQ01_DLC03WQ01Passphr_00003B19_2	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_DLC03WQ01Passphr_00003B19_2.mp3	File Not Found		Pass phrase? I don't know anything about a pass phrase. --	'Fraid you're gonna die, boy. Anger 50	sarcastic anger, about to kill someone --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	DLC03WQ01Passphrase2	FormID 01003B1A	0	DLC03WQ01_DLC03WQ01Passphr_00003B1A_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_DLC03WQ01Passphr_00003B1A_1.mp3	File Not Found		Pass phrase? I don't know anything about a pass phrase. --	Sad for you. 'Cause only people that know the pass phrase get away with snooping around our business. Surprise 50	sarcastic anger, about to kill someone --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	DLC03WQ01Passphrase2	FormID 01003B1A	1	DLC03WQ01_DLC03WQ01Passphr_00003B1A_2	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_DLC03WQ01Passphr_00003B1A_2.mp3	File Not Found		Pass phrase? I don't know anything about a pass phrase. --	'Fraid you're gonna die, girl. Anger 50	sarcastic anger, about to kill someone --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	DLC03WQ01Passphrase3	FormID 01003B0D	0	DLC03WQ01_DLC03WQ01Passphr_00003B0D_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_DLC03WQ01Passphr_00003B0D_1.mp3	File Not Found		Ummm... oh yeah, the pass phrase. It's "Eye patch"! --	Very funny, asshole. You won't be laughing when I'm done with you. Anger 100	deadly anger (he has an eye patch, thinks the player is mocking him) --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	DLC03WQ01Passphrase4	FormID 01003B2A	0	DLC03WQ01_DLC03WQ01Passphr_00003B2A_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_DLC03WQ01Passphr_00003B2A_1.mp3	File Not Found		Open sesame? --	The hell's that supposed to mean? No matter. That ain't the pass phrase, so you're dead, asshole. Anger 100	deadly serious and about to murder --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	DLC03WQ01SplitJackAbout	FormID 010062F4	0	DLC03WQ01_DLC03WQ01SplitJa_000062F4_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_DLC03WQ01SplitJa_000062F4_1.mp3	File Not Found		So what's the score? --	No one told you? It's simple. We hit water caravans and stash the Aqua Pura... Surprise 50	explaining the plan as if to a moron --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	DLC03WQ01SplitJackAbout	FormID 010062F4	1	DLC03WQ01_DLC03WQ01SplitJa_000062F4_2	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_DLC03WQ01SplitJa_000062F4_2.mp3	File Not Found		So what's the score? --	And after Rivet City's had enough, we offer our "Wasteland Protection Services." Neutral 50 --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	DLC03WQ01SplitJackAbout	FormID 010062F4	2	DLC03WQ01_DLC03WQ01SplitJa_000062F4_3	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_DLC03WQ01SplitJa_000062F4_3.mp3	File Not Found		So what's the score? --	Then we control the water. And we charge whoever whatever we want for it. Happy 50	explaining a cunning plan --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	DLC03WQ01SplitJackAbout	FormID 010062F4	3	DLC03WQ01_DLC03WQ01SplitJa_000062F4_4	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_DLC03WQ01SplitJa_000062F4_4.mp3	File Not Found		So what's the score? --	How do you like that? Happy 100	proud of himself --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	DLC03WQ01SplitJackChallenge	FormID 010062FB	0	DLC03WQ01_DLC03WQ01SplitJa_000062FB_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_DLC03WQ01SplitJa_000062FB_1.mp3	File Not Found		It's time for someone else to take charge. You and me. Right now. Time to die. --	You got a deathwish? Fine by me. Knives, pipes, or boards? Surprise 100	accepting a duel --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	DLC03WQ01SplitJackChallenge1	FormID 01006737	0	DLC03WQ01_DLC03WQ01SplitJa_00006737_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_DLC03WQ01SplitJa_00006737_1.mp3	File Not Found		Knives. --	Great. Here's a Combat Knife. Use that and only that. I get hit with something other than that, or by anyone else, and my boys join in. Happy 50	explaining rules of the duel --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	DLC03WQ01SplitJackChallenge1	FormID 01006737	1	DLC03WQ01_DLC03WQ01SplitJa_00006737_2	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_DLC03WQ01SplitJa_00006737_2.mp3	File Not Found		Knives. --	G'luck. You're gonna need it. Happy 100	about to kill the player --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	DLC03WQ01SplitJackChallenge2	FormID 01006739	0	DLC03WQ01_DLC03WQ01SplitJa_00006739_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_DLC03WQ01SplitJa_00006739_1.mp3	File Not Found		Pipes. --	Great. Here's a Lead Pipe. Use that and only that. I get hit with something other than that, or by anyone else, and my boys join in. Happy 50	explaining rules of the duel --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	DLC03WQ01SplitJackChallenge2	FormID 01006739	1	DLC03WQ01_DLC03WQ01SplitJa_00006739_2	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_DLC03WQ01SplitJa_00006739_2.mp3	File Not Found		Pipes. --	G'luck. You're gonna need it. Happy 100	about to kill the player --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	DLC03WQ01SplitJackChallenge3	FormID 01006735	0	DLC03WQ01_DLC03WQ01SplitJa_00006735_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_DLC03WQ01SplitJa_00006735_1.mp3	File Not Found		Boards. --	Great. Here's a Nail Board. Use that and only that. I get hit with something other than that, or by anyone else, and my boys join in. Happy 50	explaining rules of the duel --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	DLC03WQ01SplitJackChallenge3	FormID 01006735	1	DLC03WQ01_DLC03WQ01SplitJa_00006735_2	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_DLC03WQ01SplitJa_00006735_2.mp3	File Not Found		Boards. --	Good luck. You're gonna need it. Happy 100	about to kill the player --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	DLC03WQ01SplitJackChallenge4	FormID 01006736	0	DLC03WQ01_DLC03WQ01SplitJa_00006736_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_DLC03WQ01SplitJa_00006736_1.mp3	File Not Found		Guns. --	Did I say guns? No I didn't. I said, Knives, Pipes, or Boards. I'm still the boss of this gang, so I still set the rules. So what will it be asshole? Anger 100	annoyed, setting rules to a duel --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	DLC03WQ01SplitJackChallenge5	FormID 0100673A	0	DLC03WQ01_DLC03WQ01SplitJa_0000673A_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_DLC03WQ01SplitJa_0000673A_1.mp3	File Not Found		Uh, never mind. --	Didn't think so. Now, sit down and shut up. Happy 100	cocky --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	DLC03WQ01SplitJackGreetingA0	FormID 01003B0F	0	DLC03WQ01_DLC03WQ01SplitJa_00003B0F_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_DLC03WQ01SplitJa_00003B0F_1.mp3	File Not Found		I came for the job. You still hiring guns? --	Huhnn. You're one of the newbies then. Fine. So long as you know the pass phrase, you're in. If not -- you're dead. Happy 100	smiling while offering a serious threat --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	DLC03WQ01SplitJackGreetingA00	FormID 01003B1B	0	DLC03WQ01_DLC03WQ01SplitJa_00003B1B_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_DLC03WQ01SplitJa_00003B1B_1.mp3	File Not Found		I'm here to send you and your gang into retirement. Got any last words? --	Damnit. And I was just gonna have some stew that Grandma whipped up. Fine. Have it your way asshole. Anger 100	about to murder someone --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	DLC03WQ01SplitJackGreetingA00	FormID 01003B1C	0	DLC03WQ01_DLC03WQ01SplitJa_00003B1C_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_DLC03WQ01SplitJa_00003B1C_1.mp3	File Not Found		I'm here to send you and your gang into retirement. Got any last words? --	Damnit. And I was just gonna have some stew that Grandma left in the freezer, God rest her soul... Fine. Have it your way asshole. Anger 100	about to murder someone --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	DLC03WQ01SplitJackGreetingA1	FormID 01003B13	0	DLC03WQ01_DLC03WQ01SplitJa_00003B13_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_DLC03WQ01SplitJa_00003B13_1.mp3	File Not Found		I'm nobody you need to worry about. --	Brother, I worry 'bout everybody. Can't trust no one. You know the pass phrase? Sad 100 --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	DLC03WQ01SplitJackGreetingA1	FormID 01003B14	0	DLC03WQ01_DLC03WQ01SplitJa_00003B14_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_DLC03WQ01SplitJa_00003B14_1.mp3	File Not Found		I'm nobody you need to worry about. --	Sister, I worry 'bout everybody. Can't trust no one. You know the pass phrase? Anger 25 --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	DLC03WQ01SplitJackGreetingA2	FormID 01003B11	0	DLC03WQ01_DLC03WQ01SplitJa_00003B11_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_DLC03WQ01SplitJa_00003B11_1.mp3	File Not Found		I'm your worst nightmare! --	That so? You're one of the newbies? You best know the pass phrase asshole. Or you're dead. Anger 100	a serious threat --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	DLC03WQ01SplitJackGreetingA3	FormID 01003B12	0	DLC03WQ01_DLC03WQ01SplitJa_00003B12_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_DLC03WQ01SplitJa_00003B12_1.mp3	File Not Found			--	You an idiot or something? I don't got much like for idiots. You better know the pass phrase, asshole. Disgust 100	annoyed --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	DLC03WQ01SplitJackLeave	FormID 010062F5	0	DLC03WQ01_DLC03WQ01SplitJa_000062F5_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_DLC03WQ01SplitJa_000062F5_1.mp3	File Not Found		They're not going to pay you to protect something they're giving away for free. --	What? Well... Surprise 50	confused --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	DLC03WQ01SplitJackLeave	FormID 010062F5	1	DLC03WQ01_DLC03WQ01SplitJa_000062F5_2	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_DLC03WQ01SplitJa_000062F5_2.mp3	File Not Found		They're not going to pay you to protect something they're giving away for free. --	Damnit... You're probably right. What the hell was I thinking? Surprise 100	embarrassed --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	DLC03WQ01SplitJackLeave	FormID 010062F5	2	DLC03WQ01_DLC03WQ01SplitJa_000062F5_3	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_DLC03WQ01SplitJa_000062F5_3.mp3	File Not Found		They're not going to pay you to protect something they're giving away for free. --	Guess I'll have to come up with another plan. Neutral 50 --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	DLC03WQ01SplitJackLeave	FormID 010062F5	3	DLC03WQ01_DLC03WQ01SplitJa_000062F5_4	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_DLC03WQ01SplitJa_000062F5_4.mp3	File Not Found		They're not going to pay you to protect something they're giving away for free. --	Come on, boys. Not worth sticking around here. Let's go blow off some steam. Kill anything or anyone you like. Anger 100 --	--	--	MaleAdult02	DLC03WQ01Fin	Topic	GREETING	FormID 0100B30A	0	DLC03WQ01Fin_GREETING_0000B30A_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01Fin_GREETING_0000B30A_1.mp3	File Not Found		GREETING	--	Backstabbed us and sold us out, did ya? Anger 100	angry --	--	--	MaleAdult02	DLC03WQ01Fin	Topic	GREETING	FormID 0100B30A	1	DLC03WQ01Fin_GREETING_0000B30A_2	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01Fin_GREETING_0000B30A_2.mp3	File Not Found		GREETING	--	You're gonna pay for that. Anger 100	deadly anger --	--	--	MaleAdult02	DLC03WQ01Fin	Topic	GREETING	FormID 01006E94	0	DLC03WQ01Fin_GREETING_00006E94_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01Fin_GREETING_00006E94_1.mp3	File Not Found		GREETING	--	Backstabbed us and pocketed the money yourself, did ya? Anger 100	angry --	--	--	MaleAdult02	DLC03WQ01Fin	Topic	GREETING	FormID 01006E94	1	DLC03WQ01Fin_GREETING_00006E94_2	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01Fin_GREETING_00006E94_2.mp3	File Not Found		GREETING	--	You're gonna pay for that. Anger 100	deadly anger --	--	--	MaleAdult02	DLC03WQ01Fin	Topic	GREETING	FormID 01006B27	0	DLC03WQ01Fin_GREETING_00006B27_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01Fin_GREETING_00006B27_1.mp3	File Not Found		GREETING	--	What? We thought you died or something. You haven't been around in so long... we divvied up your cut already. Surprise 50	shocked --	--	--	MaleAdult02	DLC03WQ01Fin	Topic	GREETING	FormID 01006B27	1	DLC03WQ01Fin_GREETING_00006B27_2	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01Fin_GREETING_00006B27_2.mp3	File Not Found		GREETING	--	Ah, sorry 'bout that. We'll start holding your cut for you again. But you got to come see us at least once a month. Or we'll assume your dead. Surprise 50	nervous --	--	--	MaleAdult02	DLC03WQ01Fin	Topic	GREETING	FormID 01006C38	0	DLC03WQ01Fin_GREETING_00006C38_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01Fin_GREETING_00006C38_1.mp3	File Not Found		GREETING	--	You're here for your cut? Surprise 50 --	--	--	MaleAdult02	DLC03WQ01Fin	Topic	GREETING	FormID 01006C38	1	DLC03WQ01Fin_GREETING_00006C38_2	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01Fin_GREETING_00006C38_2.mp3	File Not Found		GREETING	--	Here ya go. Don't spend it all in one place. Happy 50	making a lame joke --	--	--	MaleAdult02	DLC03WQ01Fin	Topic	GREETING	FormID 01006C39	0	DLC03WQ01Fin_GREETING_00006C39_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01Fin_GREETING_00006C39_1.mp3	File Not Found		GREETING	--	It ain't time to cut you in yet. We're still collecting the caps. Come back in a few days. Disgust 50	annoyed --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	GREETING	FormID 010062F6	0	DLC03WQ01_GREETING_000062F6_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_GREETING_000062F6_1.mp3	File Not Found		GREETING	--	Damnit, I'm too pissed to talk now. Got to blow off some steam. Anger 100	pissed off --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	GREETING	FormID 010062F7	0	DLC03WQ01_GREETING_000062F7_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_GREETING_000062F7_1.mp3	File Not Found		GREETING	--	Damnit boy! Like I told you, just one rule: "Do what the hell I say." We're a gang. We all wear Metal Armor. So put it on already. Anger 75	angry --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	GREETING	FormID 010062F8	0	DLC03WQ01_GREETING_000062F8_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_GREETING_000062F8_1.mp3	File Not Found		GREETING	--	Damnit girl! Like I told you, just one rule: "Do what the hell I say." We're a gang. We all wear Metal Armor. So put it on already. Anger 75	angry --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	GREETING	FormID 010062F9	0	DLC03WQ01_GREETING_000062F9_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_GREETING_000062F9_1.mp3	File Not Found		GREETING	--	What is it? Take a seat and relax already. You're making me nervous. Anger 100	annoyed --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	GREETING	FormID 010062FA	0	DLC03WQ01_GREETING_000062FA_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_GREETING_000062FA_1.mp3	File Not Found		GREETING	--	You're one of the new recruits, eh? And look at that. Already wearing the gang uniform. Happy 100	smiling --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	GREETING	FormID 010062FA	1	DLC03WQ01_GREETING_000062FA_2	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_GREETING_000062FA_2.mp3	File Not Found		GREETING	--	You best know the pass phrase though, or you're dead. Anger 50	deadly threat --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	GREETING	FormID 01003B2D	0	DLC03WQ01_GREETING_00003B2D_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_GREETING_00003B2D_1.mp3	File Not Found		GREETING	--	Who the hell are you? Happy 100	smiling while yelling --	--	--	MaleAdult02	GenericAdult	Topic	GREETING	FormID 000038C8	0	GenericAdult_GREETING_000038C8_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdult_GREETING_000038C8_1.mp3	File Not Found		GREETING	--	What do you need? Anger 25 --	--	--	MaleAdult02	Generic	Topic	GREETING	FormID 000038C2	0	Generic_GREETING_000038C2_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_GREETING_000038C2_1.mp3	File Not Found		GREETING	--	Yeah? Neutral 50 --	--	--	MaleAdult02	Generic	Topic	GREETING	FormID 0004C18B	0	Generic_GREETING_0004C18B_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\Generic_GREETING_0004C18B_1.mp3	File Not Found		GREETING	--	Hey there. Neutral 50 --	--	--	MaleAdult02	DLC03WQ01Fin	Topic	SpeechChallengeFailure	FormID 01006E93	0	DLC03WQ01F_SpeechChallenge_00006E93_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01F_SpeechChallenge_00006E93_1.mp3	File Not Found		SpeechChallengeFailure	--	Nice try asshole. Come back in a week, you'll get your next cut of the take then. Anger 50	mildly annoyed --	--	GetIsID == 1	MaleAdult02	DLC03WQ01	Topic	SpeechChallengeFailure	FormID 0100BD67	0	DLC03WQ01_SpeechChallengeF_0000BD67_1	Data\Sound\Voice\BrokenSteel.esm\MaleAdult02\DLC03WQ01_SpeechChallengeF_0000BD67_1.mp3	File Not Found		SpeechChallengeFailure	--	I'm the boss of this gang. We do what I say. Don't forget that. Anger 50	angry --	--	--	MaleAdult02	GenericAdult	Topic	SpeechChallengeFailure	FormID 00067566	0	GenericAdu_SpeechChallenge_00067566_1	Data\Sound\Voice\Fallout3.esm\MaleAdult02\GenericAdu_SpeechChallenge_00067566_1.mp3	File Not Found		SpeechChallengeFailure	--	That's not going to work on me. Disgust 50