Somah

 is a non-player character in the Fallout 3 add-on Mothership Zeta.

About
Somah is an African American dressed in a Merc Veteran Outfit. She is initially unarmed, but after the quest Not of this World she is armed with a Combat Shotgun. She was also abducted from the Capital Wasteland while investigating the distress call from the Alien Crash Site.

She is located in the same cell you are in when you wake up after the aliens abduct you. She can't tell you much, but does have a plan to escape. She suggests that the aliens want all the humans alive so all the Lone Wanderer and her need to do is to fake a fight, making it look like someone will die, causing the aliens to rush in and stop the Lone Wanderer and Somah, giving the Lone Wanderer and Somah a chance to escape. After they start spar fighting two aliens will come to the cell door and that's when she becomes a friendly AI again and she and the player beat down the aliens.

After getting to the Engineering Core and finishing Not of This World, she can repair your items (she has an extremely high Repair skill of 100!),so take advantage of it all you T-51b users. Please note that as of yet, her repair skill is not confirmed to be +100. Many users are reporting (including myself) that her repair skill is in fact set to 100 (in my case the first play-through X360). Others, are reporting that her repair skill is 75 (in my case, my second play-through X360). It is yet unconfirmed if this is a bug, a random event determined by LUCK, or some other sequence of events that leads to her being able to repair at +100 instead of +75. Either way, she insists you pay her for her services. If you ask her she can assist you in destroying the generator in the Robot Assembly. After the final quest, she leaves the ship. It is unknown if you can find her in the Wasteland afterwards, but she says it is unlikely she will ever see the Lone Wanderer again.

She can be heard referring to cages in Mothership Zeta being similar to the "sla- I mean, prisoners back home" which is a pretty clear suggestion to her actually being a slaver. There is other evidence to suggest this, such as her Merc Veteran Outfit (commonly worn by Slavers) and an unused test reference for her in the game files being set to use the Slaver character class. In the Alien Captive Recording 22 of Somah, she admits to working for a group that she was "just doing it for the caps". All other things collaborated indicates she worked as a slaver, or as a mercenary/mechanic for them.

Appearances
appears only in the Fallout 3 add-on Mothership Zeta.

Bugs
Somah, like many other characters, has the tendency to hold her combat shotgun upside down and at a weird angle from her hands. This seems to have no effect on the game. Also, while you are fighting the hostile alien ship in the bridge, Somah goes down after a serious hit by the enemy ship. While she is down, you have an option to talk to her. When you select it, you will be able to loot her body.

After you've completed your spacewalk and passed through the second airlock, Somah and everyone else will join you (via teleporter). Sometimes Somah's forehead will be transparent and you can see only her eyes and hair.

It is possible to exploit a bug to get all of your items repaired for free. After you have completed This Galaxy Ain't Big Enough..., talk to her on the bridge and have her repair your items, then exit dialog. Somah will then use the alien computer she's standing in front of; while she is using it, shoot her. She will fall down and you can loot her "corpse" for your caps and her ammo too (100 Shotgun Shells) if you like. Afterward, she will just get up like nothing happened.

Somah can also be pickpocketed of her caps, meaning that the player can have all his or her gear repaired, then pickpocket the caps back from Somah. Naturally, one should save before attempting this, as she is difficult to pickpocket.