Plasma Pistol (Fallout 3)

The Enclave Plasma Pistol is a powerful energy based sidearm in Fallout 3. The Plasma pistol has five tributary energy arcs connected to a central cathode, and the cathode functions as a point of focus, or the barrel. The energy is projected forward, probably by electromagnetic propeller built around the cathode. The propelled energy forms a Plasma Pinch; though rather slow, the pinch carries high levels of both thermal and kinetic energy. Naturally being a science fiction weapon, the science behind it isn't completely sound, but nonetheless the weapon is based upon scientific principles.

Variants

 * MPLX Novasurge (Mothership Zeta add-on) - This weapon fires two energy cells at once. Though not too visible, it still uses two energy cells. In VATS when you select something the small ammo usage box says it only takes up one but this is a glitch. Excluding the fact that it's more than three times as powerful as the Enclave Plasma Pistol, even more powerful than A3-21's Plasma Rifle.

Appearances
The Enclave Plasma Pistol appears only in Fallout 3, replacing the Glock 86 Plasma Pistol from previous Fallout games.

Item locations

 * The Plasma Pistol can usually only be found being carried by Enclave Officers, though may be obtainable through Enclave Crates as well. Officers can be found with most groups of Enclave Soldiers, although solid locations for them include Deathclaw Sanctuary and Raven Rock.
 * The Broken Steel add-on adds several more locations where Plasma Pistols can be found;
 * Enclave Hellfire Troopers carry the Plasma Pistol as a sidearm.
 * Split Jack may wield one in the side quest Protecting the Water Way.
 * One is a part of the requisition leftovers given by Scribe Bigsley after completing the Protecting the Water Way quest.