Sentinel Lyons/Dialogue

SPEAKER	NPCID	RACE	VOICE TYPE	QUEST	CATEGORY	TOPIC	TOPICINFO	RESPONSE INDEX	FILENAME	FULL PATH	FILE FOUND	MODIFIED SINCE FILE CREATION	TOPIC TEXT	PROMPT	RESPONSE TEXT	EMOTION	SCRIPT NOTES --	--	--	FemaleUniqueSarah	FreeformDC	Topic	FF02DogtagsFound	FormID 0001EDC4	0	FreeformDC_FF02DogtagsFoun_0001EDC4_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\FreeformDC_FF02DogtagsFoun_0001EDC4_1.mp3	File Not Found		I found a Brotherhood Holotag. What should I do with it? --	Talk to Scribe Jameson. She is our keeper of the Scrolls. She will want to know what you have found. Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Detection	AlertToCombat	FormID 00027414	0	DialogueCi_AlertToCombat_00027414_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_AlertToCombat_00027414_1.mp3	File Not Found		AlertToCombat	--	To arms! Brothers! To arms! Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Detection	AlertToCombat	FormID 00027415	0	DialogueCi_AlertToCombat_00027415_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_AlertToCombat_00027415_1.mp3	File Not Found		AlertToCombat	--	Combat alert! Alarm! Alarm! Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Detection	AlertToCombat	FormID 00027416	0	DialogueCi_AlertToCombat_00027416_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_AlertToCombat_00027416_1.mp3	File Not Found		AlertToCombat	--	To your guns, Brothers! Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Detection	AlertToCombat	FormID 00027417	0	DialogueCi_AlertToCombat_00027417_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_AlertToCombat_00027417_1.mp3	File Not Found		AlertToCombat	--	Defend the Citadel! Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Detection	AlertToCombat	FormID 00027418	0	DialogueCi_AlertToCombat_00027418_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_AlertToCombat_00027418_1.mp3	File Not Found		AlertToCombat	--	Hostile in the Bailey! Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Detection	AlertToCombat	FormID 00027419	0	DialogueCi_AlertToCombat_00027419_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_AlertToCombat_00027419_1.mp3	File Not Found		AlertToCombat	--	We've got a hostile in the Lab! Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Detection	AlertToCombat	FormID 0002741C	0	DialogueCi_AlertToCombat_0002741C_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_AlertToCombat_0002741C_1.mp3	File Not Found		AlertToCombat	--	Hostile contact in A Ring! Calling for backup! Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Detection	AlertToCombat	FormID 0002741D	0	DialogueCi_AlertToCombat_0002741D_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_AlertToCombat_0002741D_1.mp3	File Not Found		AlertToCombat	--	Hostile contact in B Ring! Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Combat	Assault	FormID 00027409	0	DialogueCitadel_Assault_00027409_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCitadel_Assault_00027409_1.mp3	File Not Found		Assault	--	Do you have any idea who you're dealing with? Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Combat	Assault	FormID 0002740A	0	DialogueCitadel_Assault_0002740A_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCitadel_Assault_0002740A_1.mp3	File Not Found		Assault	--	You dare assault a Brother of Steel? Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ01	Combat	Attack	FormID 00021498	0	MQ01_Attack_00021498_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ01_Attack_00021498_1.mp3	File Not Found		Attack	--	Friendly in the firezone! Watch your targets! Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Combat	Attack	FormID 00027447	0	DialogueCitadel_Attack_00027447_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCitadel_Attack_00027447_1.mp3	File Not Found		Attack	--	For the Citadel! Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Combat	Attack	FormID 00027448	0	DialogueCitadel_Attack_00027448_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCitadel_Attack_00027448_1.mp3	File Not Found		Attack	--	You will die here! Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Combat	Attack	FormID 00027449	0	DialogueCitadel_Attack_00027449_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCitadel_Attack_00027449_1.mp3	File Not Found		Attack	--	You dare spill blood on this sacred ground? Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Combat	Attack	FormID 0002744A	0	DialogueCitadel_Attack_0002744A_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCitadel_Attack_0002744A_1.mp3	File Not Found		Attack	--	For Elder Lyons! Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Combat	Attack	FormID 00027450	0	DialogueCitadel_Attack_00027450_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCitadel_Attack_00027450_1.mp3	File Not Found		Attack	--	You're no better than that mutie scum... Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	GenericCustomVoiceCombat	Combat	Attack	FormID 000710AE	0	GenericCus_Attack_000710AE_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\GenericCus_Attack_000710AE_1.mp3	File Not Found		Attack	--	Vargas, Reddin! Spread out and flank 'em! Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	GenericCustomVoiceCombat	Combat	Attack	FormID 000218B3	0	GenericCus_Attack_000218B3_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\GenericCus_Attack_000218B3_1.mp3	File Not Found		Attack	--	Colvin! I want fire on that target now! Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	GenericCustomVoiceCombat	Combat	Attack	FormID 000218B4	0	GenericCus_Attack_000218B4_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\GenericCus_Attack_000218B4_1.mp3	File Not Found		Attack	--	I want those targets down now! Anger 50 --	--	GetIsID == 1	FemaleUniqueSarah	GenericCustomVoiceCombat	Combat	Attack	FormID 000218B5	0	GenericCus_Attack_000218B5_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\GenericCus_Attack_000218B5_1.mp3	File Not Found		Attack	--	Watch your spacing! Anger 50 --	--	GetIsID == 1	FemaleUniqueSarah	GenericCustomVoiceCombat	Combat	Attack	FormID 000198C7	0	GenericCus_Attack_000198C7_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\GenericCus_Attack_000198C7_1.mp3	File Not Found		Attack	--	Concentrate your fire! Anger 50 --	--	GetIsID == 1	FemaleUniqueSarah	GenericCustomVoiceCombat	Combat	Attack	FormID 000198C8	0	GenericCus_Attack_000198C8_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\GenericCus_Attack_000198C8_1.mp3	File Not Found		Attack	--	By the numbers, Pride! Short, controlled bursts! Anger 50 --	--	GetIsID == 1	FemaleUniqueSarah	GenericCustomVoiceCombat	Combat	Attack	FormID 00022426	0	GenericCus_Attack_00022426_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\GenericCus_Attack_00022426_1.mp3	File Not Found		Attack	--	Keep firing! They bleed just like anything else! Neutral 50	bloodlust in combat, firing his weapon --	--	GetIsID == 1	FemaleUniqueSarah	ConvCitadel	Conversation	CitTalkElderLyonsSarahLyons2	FormID 000254D7	0	ConvCitade_CitTalkElderLyo_000254D7_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\ConvCitade_CitTalkElderLyo_000254D7_1.mp3	File Not Found		CitTalkElderLyonsSarahLyons2	--	I've been talking with the other members of the Pride. We want to assault the purifier, father! Now! The Enclave must pay for what they've done! Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	ConvCitadel	Conversation	CitTalkElderLyonsSarahLyons2	FormID 00025920	0	ConvCitade_CitTalkElderLyo_00025920_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\ConvCitade_CitTalkElderLyo_00025920_1.mp3	File Not Found		CitTalkElderLyonsSarahLyons2	--	Father... I know that you do not wish to discuss the fate of the Outcasts, but there are some who say... Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	ConvCitadel	Conversation	CitTalkElderLyonsSarahLyons4	FormID 00025918	0	ConvCitade_CitTalkElderLyo_00025918_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\ConvCitade_CitTalkElderLyo_00025918_1.mp3	File Not Found		CitTalkElderLyonsSarahLyons4	--	Yes, fath-... yes, Elder. I understand. Neutral 50	Stops herself calling him father. --	--	GetIsID == 1	FemaleUniqueSarah	ConvCitadel	Conversation	CitTalkElderLyonsSarahLyons4	FormID 00025919	0	ConvCitade_CitTalkElderLyo_00025919_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\ConvCitade_CitTalkElderLyo_00025919_1.mp3	File Not Found		CitTalkElderLyonsSarahLyons4	--	Yes, father. I understand. You have my apologies. Neutral 50 --	--	--	FemaleUniqueSarah	ConvCitadel	Conversation	CitTalkHail	FormID 000C84D2	0	ConvCitadel_CitTalkHail_000C84D2_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\ConvCitadel_CitTalkHail_000C84D2_1.mp3	File Not Found		CitTalkHail. --	As you were. Neutral 50 --	--	--	FemaleUniqueSarah	ConvCitadel	Conversation	CitTalkHail	FormID 000C9559	0	ConvCitadel_CitTalkHail_000C9559_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\ConvCitadel_CitTalkHail_000C9559_1.mp3	File Not Found		CitTalkHail. --	Hail. Neutral 50 --	--	--	FemaleUniqueSarah	ConvCitadel	Conversation	CitTalkKnightDuskResponse1	FormID 00032FF0	0	ConvCitade_CitTalkKnightDu_00032FF0_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\ConvCitade_CitTalkKnightDu_00032FF0_1.mp3	File Not Found		CitTalkKnightCaptainDuskResponse1	--	Hail. Neutral 50 --	--	--	FemaleUniqueSarah	ConvCitadel	Conversation	CitTalkShortGeneric	FormID 000BA731	0	ConvCitade_CitTalkShortGen_000BA731_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\ConvCitade_CitTalkShortGen_000BA731_1.mp3	File Not Found		CitTalkShortGeneric	--	Enclave strength is at 100%. They're getting reinforcements from somewhere, but we still haven't determined the location of their headquarters. Neutral 50 --	--	--	FemaleUniqueSarah	ConvCitadel	Conversation	CitTalkShortGeneric	FormID 000BA732	0	ConvCitade_CitTalkShortGen_000BA732_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\ConvCitade_CitTalkShortGen_000BA732_1.mp3	File Not Found		CitTalkShortGeneric	--	Super Mutant activity in D.C. is high, but nothing out of the ordinary. The area around Galaxy News Radio is... nearly secure. Neutral 50 --	--	--	FemaleUniqueSarah	ConvCitadel	Conversation	CitTalkShortGeneric	FormID 000BA733	0	ConvCitade_CitTalkShortGen_000BA733_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\ConvCitade_CitTalkShortGen_000BA733_1.mp3	File Not Found		CitTalkShortGeneric	--	Enclave troops have fortified the purifier complex. With those vertibirds, they're able to transport personnel at a remarkable rate. Neutral 50 --	--	--	FemaleUniqueSarah	ConvCitadel	Conversation	CitTalkShortGeneric	FormID 000BA734	0	ConvCitade_CitTalkShortGen_000BA734_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\ConvCitade_CitTalkShortGen_000BA734_1.mp3	File Not Found		CitTalkShortGeneric	--	There's been another Behemoth sighted in the Wasteland, in the Evergreen Mills region. That's heavy Raider country, so things could get interesting. Neutral 50 --	--	--	FemaleUniqueSarah	ConvCitadel	Conversation	CitTalkShortGeneric	FormID 000BA735	0	ConvCitade_CitTalkShortGen_000BA735_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\ConvCitade_CitTalkShortGen_000BA735_1.mp3	File Not Found		CitTalkShortGeneric	--	It appears the Enclave troops have moved beyond the purifier, into the surrounding Wasteland region. No telling how far they might spread. Neutral 50 --	--	--	FemaleUniqueSarah	ConvCitadel	Conversation	CitTalkShortGeneric2	FormID 000BA736	0	ConvCitade_CitTalkShortGen_000BA736_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\ConvCitade_CitTalkShortGen_000BA736_1.mp3	File Not Found		CitTalkShortGeneric2	--	Hmm... All right, thanks for the information. Neutral 50 --	--	--	FemaleUniqueSarah	ConvCitadel	Conversation	CitTalkShortGeneric2	FormID 000BA737	0	ConvCitade_CitTalkShortGen_000BA737_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\ConvCitade_CitTalkShortGen_000BA737_1.mp3	File Not Found		CitTalkShortGeneric2	--	I thought as much. Neutral 50 --	--	--	FemaleUniqueSarah	ConvCitadel	Conversation	CitTalkShortGeneric2	FormID 000BA738	0	ConvCitade_CitTalkShortGen_000BA738_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\ConvCitade_CitTalkShortGen_000BA738_1.mp3	File Not Found		CitTalkShortGeneric2	--	I see... Neutral 50 --	--	--	FemaleUniqueSarah	ConvCitadel	Conversation	CitTalkShortGeneric2	FormID 000BA739	0	ConvCitade_CitTalkShortGen_000BA739_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\ConvCitade_CitTalkShortGen_000BA739_1.mp3	File Not Found		CitTalkShortGeneric2	--	Very well. Thank you for the update. Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Topic	CitTownCitadelEND	FormID 0003883F	0	DialogueCi_CitTownCitadelE_0003883F_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_CitTownCitadelE_0003883F_1.mp3	File Not Found		That's all I needed. --	If you say so. Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Detection	CombatToLost	FormID 0002743D	0	DialogueCi_CombatToLost_0002743D_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_CombatToLost_0002743D_1.mp3	File Not Found		CombatToLost	--	Dammit, lost them. Check back in B Ring. Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Detection	CombatToLost	FormID 0002743E	0	DialogueCi_CombatToLost_0002743E_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_CombatToLost_0002743E_1.mp3	File Not Found		CombatToLost	--	Zero contact, no kill. Send a team to the Lab. Protect the robot! Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Detection	CombatToLost	FormID 0002743F	0	DialogueCi_CombatToLost_0002743F_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_CombatToLost_0002743F_1.mp3	File Not Found		CombatToLost	--	Where'd they go? Check inside! Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Detection	CombatToLost	FormID 00027441	0	DialogueCi_CombatToLost_00027441_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_CombatToLost_00027441_1.mp3	File Not Found		CombatToLost	--	Damn. Contact lost. Repeat, contact lost. Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Detection	CombatToLost	FormID 00027442	0	DialogueCi_CombatToLost_00027442_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_CombatToLost_00027442_1.mp3	File Not Found		CombatToLost	--	Stay alert, Brothers. Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Combat	Death	FormID 0002742F	0	DialogueCitadel_Death_0002742F_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCitadel_Death_0002742F_1.mp3	File Not Found		Death	--	Nooo... Pained 100	dying gasp --	--	--	FemaleUniqueSarah	DialogueCitadel	Combat	Death	FormID 00027430	0	DialogueCitadel_Death_00027430_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCitadel_Death_00027430_1.mp3	File Not Found		Death	--	Brothers... Pained 100	dying gasp --	--	--	FemaleUniqueSarah	DialogueCitadel	Combat	DeathResponse	FormID 0002740C	0	DialogueCi_DeathResponse_0002740C_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_DeathResponse_0002740C_1.mp3	File Not Found		DeathResponse	--	A Brother has fallen! Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Combat	DeathResponse	FormID 0002740D	0	DialogueCi_DeathResponse_0002740D_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_DeathResponse_0002740D_1.mp3	File Not Found		DeathResponse	--	You dare take the life of a Brother of Steel! Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Combat	DeathResponse	FormID 0002740E	0	DialogueCi_DeathResponse_0002740E_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_DeathResponse_0002740E_1.mp3	File Not Found		DeathResponse	--	His was a good death. Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Combat	DeathResponse	FormID 0002740F	0	DialogueCi_DeathResponse_0002740F_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_DeathResponse_0002740F_1.mp3	File Not Found		DeathResponse	--	Focus, Brothers. Focus on the enemy! Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Combat	DeathResponse	FormID 00027410	0	DialogueCi_DeathResponse_00027410_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_DeathResponse_00027410_1.mp3	File Not Found		DeathResponse	--	Let his death not be in vain! Neutral 50 --	--	--	FemaleUniqueSarah	FreeformDC	Topic	FFDCDogtagsFound1	FormID 0002E01B	0	FreeformDC_FFDCDogtagsFoun_0002E01B_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\FreeformDC_FFDCDogtagsFoun_0002E01B_1.mp3	File Not Found		Where can I find Scribe Jameson? --	She spends most of her time in the Archives. You'll find them in A Ring, near the great hall. Neutral 50 --	--	--	FemaleUniqueSarah	FreeformDC	Topic	FFDCDogtagsFound2	FormID 0002E023	0	FreeformDC_FFDCDogtagsFoun_0002E023_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\FreeformDC_FFDCDogtagsFoun_0002E023_1.mp3	File Not Found		All right then. --	Glad to be of help. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	FreeformPowerArmor	Topic	FFPAWho	FormID 000612B4	0	FreeformPowerArmor_FFPAWho_000612B4_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\FreeformPowerArmor_FFPAWho_000612B4_1.mp3	File Not Found		Can someone in the Citadel train me to wear Power Armor? --	Paladin Gunny instructs all Initiates in the use of Power Armor, but only after they've undergone a rigorous training regimen. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	FreeformPowerArmor	Topic	FFPAWho	FormID 000612B4	1	FreeformPowerArmor_FFPAWho_000612B4_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\FreeformPowerArmor_FFPAWho_000612B4_2.mp3	File Not Found		Can someone in the Citadel train me to wear Power Armor? --	Considering all that’s happened, my father may grant you special permission. But you’ll need to ask him yourself. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MainQuestConversations	Conversation	MQ01LyonsPrideC1	FormID 0001F146	0	MainQuestC_MQ01LyonsPrideC_0001F146_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MainQuestC_MQ01LyonsPrideC_0001F146_1.mp3	File Not Found		Scene C - GNR conversation between Sarah and Commander	--	We're clear out here. Stand down. Neutral 100	over the radio to defenders inside building --	--	GetIsID == 1	FemaleUniqueSarah	MainQuestConversations	Conversation	MQ01LyonsPrideC1	FormID 0001F148	0	MainQuestC_MQ01LyonsPrideC_0001F148_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MainQuestC_MQ01LyonsPrideC_0001F148_1.mp3	File Not Found		Scene C - GNR conversation between Sarah and Commander	--	Who else? Always count on my father to send the best. Happy 50	to defender. bantering after victory. --	--	GetIsID == 1	FemaleUniqueSarah	MainQuestConversations	Conversation	MQ01LyonsPrideC1	FormID 0001F14B	0	MainQuestC_MQ01LyonsPrideC_0001F14B_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MainQuestC_MQ01LyonsPrideC_0001F14B_1.mp3	File Not Found		Scene C - GNR conversation between Sarah and Commander	--	You're telling me. Well, another mess cleaned up. We'll sweep the perimeter and be inside shortly. Neutral 50	finishing up the conversation with defender --	--	GetIsID == 1	FemaleUniqueSarah	MainQuestConversations	Conversation	MQ01LyonsPrideSarah	FormID 0001ECA5	0	MainQuestC_MQ01LyonsPrideS_0001ECA5_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MainQuestC_MQ01LyonsPrideS_0001ECA5_1.mp3	File Not Found		MQ01LyonsPrideA3	--	Is this the idiot who blew our ambush? Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MainQuestConversations	Conversation	MQ01LyonsPrideSarah	FormID 0001ECAE	0	MainQuestC_MQ01LyonsPrideS_0001ECAE_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MainQuestC_MQ01LyonsPrideS_0001ECAE_1.mp3	File Not Found		MQ01LyonsPrideA3	--	Let's get back to the checkpoint. See if Colvin has finished clearing the street. Neutral 100	to Vargas and Reddin. An order couched as a request. --	--	GetIsID == 1	FemaleUniqueSarah	MainQuestConversations	Conversation	MQ01LyonsPrideSarah	FormID 0001EEA2	0	MainQuestC_MQ01LyonsPrideS_0001EEA2_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MainQuestC_MQ01LyonsPrideS_0001EEA2_1.mp3	File Not Found		MQ01LyonsPrideA3	--	What's the situation? Neutral 100	to Colvin. quietly, so as not to disturb his concentration -- but clearly he's such an experienced sniper that she knows he can talk and shoot at the --	--	GetIsID == 1	FemaleUniqueSarah	MainQuestConversations	Conversation	MQ01LyonsPrideSarah	FormID 0001EEA3	0	MainQuestC_MQ01LyonsPrideS_0001EEA3_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MainQuestC_MQ01LyonsPrideS_0001EEA3_1.mp3	File Not Found		MQ01LyonsPrideA3	--	Good. Happy 25	to Colvin --	--	GetIsID == 1	FemaleUniqueSarah	MainQuestConversations	Conversation	MQ01LyonsPrideSarah	FormID 0001EEA4	0	MainQuestC_MQ01LyonsPrideS_0001EEA4_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MainQuestC_MQ01LyonsPrideS_0001EEA4_1.mp3	File Not Found		MQ01LyonsPrideA3	--	Jennings? Anger 25	to Vargas -- asking about the wounded soldier lying nearby --	--	GetIsID == 1	FemaleUniqueSarah	MainQuestConversations	Conversation	MQ01LyonsPrideSarah	FormID 0001EEA5	0	MainQuestC_MQ01LyonsPrideS_0001EEA5_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MainQuestC_MQ01LyonsPrideS_0001EEA5_1.mp3	File Not Found		MQ01LyonsPrideA3	--	Just a stray we picked up. The one that blundered into the Uglies over on 42nd. Disgust 25	replying to Colvin's question about the player --	--	GetIsID == 1	FemaleUniqueSarah	MainQuestConversations	Conversation	MQ01LyonsPrideSarah	FormID 0001EEA6	0	MainQuestC_MQ01LyonsPrideS_0001EEA6_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MainQuestC_MQ01LyonsPrideS_0001EEA6_1.mp3	File Not Found		MQ01LyonsPrideA3	--	All right. It's the usual drill. Reddin, you just do whatever Paladin Vargas says and keep your mouth shut. Happy 25	giving orders to the squad -- time to move out. She's putting Reddin in his place a bit. --	--	GetIsID == 1	FemaleUniqueSarah	MainQuestConversations	Conversation	MQ01LyonsPrideSarah	FormID 0001EEA7	0	MainQuestC_MQ01LyonsPrideS_0001EEA7_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MainQuestC_MQ01LyonsPrideS_0001EEA7_1.mp3	File Not Found		MQ01LyonsPrideA3	--	Okay, the outpost is just to the south of us. Colvin, you're the eyes. Neutral 100	giving orders to the squad -- quietly (they are in enemy territory) and calmly. --	--	GetIsID == 1	FemaleUniqueSarah	MainQuestConversations	Conversation	MQ01LyonsPrideSarah	FormID 0001EEA8	0	MainQuestC_MQ01LyonsPrideS_0001EEA8_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MainQuestC_MQ01LyonsPrideS_0001EEA8_1.mp3	File Not Found		MQ01LyonsPrideA3	--	Vargas, Reddin, secure this building. Neutral 100	giving orders to the squad -- quietly (they are in enemy territory) and calmly. --	--	GetIsID == 1	FemaleUniqueSarah	MainQuestConversations	Conversation	MQ01LyonsPrideSarah	FormID 0001EEA9	0	MainQuestC_MQ01LyonsPrideS_0001EEA9_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MainQuestC_MQ01LyonsPrideS_0001EEA9_1.mp3	File Not Found		MQ01LyonsPrideA3	--	And? Neutral 100	meaning: what's your situation, Colvin? Report. in low voice (enemy territory) --	--	GetIsID == 1	FemaleUniqueSarah	MainQuestConversations	Conversation	MQ01LyonsPrideSarah	FormID 0001EEAA	0	MainQuestC_MQ01LyonsPrideS_0001EEAA_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MainQuestC_MQ01LyonsPrideS_0001EEAA_1.mp3	File Not Found		MQ01LyonsPrideA3	--	OK. We'll flush them out, you pick them off. On my mark. Happy 50	in low voice (enemy territory). over radio to Colvin. --	--	GetIsID == 1	FemaleUniqueSarah	MainQuestConversations	Conversation	MQ01LyonsPrideSarah	FormID 0001EEAB	0	MainQuestC_MQ01LyonsPrideS_0001EEAB_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MainQuestC_MQ01LyonsPrideS_0001EEAB_1.mp3	File Not Found		MQ01LyonsPrideA3	--	Go. Neutral 100	In normal voice, over radio and speaking to Vargas and Reddin. (ordering them to commence their attack) --	--	GetIsID == 1	FemaleUniqueSarah	MainQuestConversations	Conversation	MQ01LyonsPrideSarah	FormID 00021F0D	0	MainQuestC_MQ01LyonsPrideS_00021F0D_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MainQuestC_MQ01LyonsPrideS_00021F0D_1.mp3	File Not Found		MQ01LyonsPrideA3	--	Take cover! Behemoth! Fear 50 --	--	GetIsID == 1	FemaleUniqueSarah	MainQuestConversations	Conversation	MQ01LyonsPrideSarah	FormID 00021497	0	MainQuestC_MQ01LyonsPrideS_00021497_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MainQuestC_MQ01LyonsPrideS_00021497_1.mp3	File Not Found		MQ01LyonsPrideA3	--	Get the Fat Man! We'll try to keep him busy! Fear 50 --	--	GetIsID == 1	FemaleUniqueSarah	MainQuestConversations	Conversation	MQ01LyonsPrideSarah	FormID 0001F28B	0	MainQuestC_MQ01LyonsPrideS_0001F28B_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MainQuestC_MQ01LyonsPrideS_0001F28B_1.mp3	File Not Found		MQ01LyonsPrideA3	--	It's not your fault, Vargas. Reddin was good enough for the Pride, and she proved it here today. Sad 50	to Vargas. As a friend, not a superior officer. Trying to comfort him after Reddin's death. --	--	GetIsID == 1	FemaleUniqueSarah	MainQuestConversations	Conversation	MQ01LyonsPrideSarah	FormID 0001F28A	0	MainQuestC_MQ01LyonsPrideS_0001F28A_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MainQuestC_MQ01LyonsPrideS_0001F28A_1.mp3	File Not Found		MQ01LyonsPrideA3	--	When we get back to the Citadel, I'll talk to the scribes. Let it be chronicled that Paladin Reddin passed her test. Happy 10	the last sentence is more formal -- almost as if she's quoting from what the scribes will write down. --	--	GetIsID == 1	FemaleUniqueSarah	MQ01	Topic	MQ01SarahTalk01	FormID 000A6D43	0	MQ01_MQ01SarahTalk01_000A6D43_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ01_MQ01SarahTalk01_000A6D43_1.mp3	File Not Found		Thanks for the assist. I didn't know this place was so dangerous. --	You been living under a rock? This is D.C. The entire city is crawling with Super Mutants. Now if you'll excuse me... Surprise 70 --	--	GetIsID == 1	FemaleUniqueSarah	MQ01	Topic	MQ01SarahTalk02	FormID 000A6D42	0	MQ01_MQ01SarahTalk02_000A6D42_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ01_MQ01SarahTalk02_000A6D42_1.mp3	File Not Found		Wait... Who the hell are you people? --	I'm Sentinel Lyons of the Lyons' Pride. With the Brotherhood of Steel. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ01	Topic	MQ01SarahTalk02	FormID 000A6D42	1	MQ01_MQ01SarahTalk02_000A6D42_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ01_MQ01SarahTalk02_000A6D42_2.mp3	File Not Found		Wait... Who the hell are you people? --	Don't worry. We're on your side. At least I hope so. Happy 80 --	--	GetIsID == 1	FemaleUniqueSarah	MQ01	Topic	MQ01SarahTalk03	FormID 000A6D46	0	MQ01_MQ01SarahTalk03_000A6D46_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ01_MQ01SarahTalk03_000A6D46_1.mp3	File Not Found		Like I needed your help. Please. --	Kid, out here cocky will get you killed. I've seen a Super Mutant strike squad like that take down five well armed soldiers. Disgust 70 --	--	GetIsID == 1	FemaleUniqueSarah	MQ01	Topic	MQ01SarahTalk03	FormID 000A6D46	1	MQ01_MQ01SarahTalk03_000A6D46_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ01_MQ01SarahTalk03_000A6D46_2.mp3	File Not Found		Like I needed your help. Please. --	But fine, next time you want to take them on yourself and buy yourself an early retirement, go right ahead. Disgust 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ01	Topic	MQ01TLRecruits	FormID 000B2DF7	0	MQ01_MQ01TLRecruits_000B2DF7_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ01_MQ01TLRecruits_000B2DF7_1.mp3	File Not Found		So, you guys looking for new recruits? --	That's a negative. Anger 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ01	Topic	MQ01TLRecruits	FormID 000B2DF7	1	MQ01_MQ01TLRecruits_000B2DF7_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ01_MQ01TLRecruits_000B2DF7_2.mp3	File Not Found		So, you guys looking for new recruits? --	We've got too many local conscripts as it is. Most are undertrained and too damned trigger happy for their own good. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ01	Topic	MQ01TLRecruits	FormID 000B2DF7	2	MQ01_MQ01TLRecruits_000B2DF7_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ01_MQ01TLRecruits_000B2DF7_3.mp3	File Not Found		So, you guys looking for new recruits? --	Our very own Initiate Reddin is a sterling example. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ01	Topic	MQ01TLRecruits	FormID 000B2DF8	0	MQ01_MQ01TLRecruits_000B2DF8_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ01_MQ01TLRecruits_000B2DF8_1.mp3	File Not Found		So, you guys looking for new recruits? You sure you're not looking for recruits... I'm sure. Happy 20 --	--	GetIsID == 1	FemaleUniqueSarah	MQ01	Topic	MQ01TLRecruits	FormID 000B2DF8	1	MQ01_MQ01TLRecruits_000B2DF8_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ01_MQ01TLRecruits_000B2DF8_2.mp3	File Not Found		So, you guys looking for new recruits? You sure you're not looking for recruits... You can handle yourself, I'll give you that. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ01	Topic	MQ01TLRecruits	FormID 000B2DF8	2	MQ01_MQ01TLRecruits_000B2DF8_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ01_MQ01TLRecruits_000B2DF8_3.mp3	File Not Found		So, you guys looking for new recruits? You sure you're not looking for recruits... But let's not get carried away. Happy 20 --	--	GetIsID == 1	FemaleUniqueSarah	MQ01	Topic	MQ01TLSaraBrotherhood	FormID 000A1EF7	0	MQ01_MQ01TLSaraBrotherhood_000A1EF7_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ01_MQ01TLSaraBrotherhood_000A1EF7_3.mp3	File Not Found		Who did you say you were again? --	The name's Sarah Lyons, Sentinel and squad commander of the Lyons' Pride. We're with the Brotherhood of Steel. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ01	Topic	MQ01TLSaraBrotherhood	FormID 000A1EF7	1	MQ01_MQ01TLSaraBrotherhood_000A1EF7_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ01_MQ01TLSaraBrotherhood_000A1EF7_1.mp3	File Not Found		Who did you say you were again? --	We do our best to hold back the Super Mutants in this area. But when civilians stumble into our sights, that gets a bit difficult. Doesn't it? Disgust 30 --	--	GetIsID == 1	FemaleUniqueSarah	MQ01	Topic	MQ01TLSaraBrotherhood	FormID 000B2D7D	0	MQ01_MQ01TLSaraBrotherhood_000B2D7D_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ01_MQ01TLSaraBrotherhood_000B2D7D_3.mp3	File Not Found		Who did you say you were again? Wow. You guys don't screw around. I'll take that as a compliment. Happy 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ01	Topic	MQ01TLSaraBrotherhood	FormID 000B2D7D	1	MQ01_MQ01TLSaraBrotherhood_000B2D7D_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ01_MQ01TLSaraBrotherhood_000B2D7D_1.mp3	File Not Found		Who did you say you were again? Wow. You guys don't screw around. If we don't try to keep the mutants from killing everyone and everything in the Capital Wasteland, who will? Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ01	Topic	MQ01TLSaraBrotherhood	FormID 000B2D7D	2	MQ01_MQ01TLSaraBrotherhood_000B2D7D_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ01_MQ01TLSaraBrotherhood_000B2D7D_4.mp3	File Not Found		Who did you say you were again? Wow. You guys don't screw around. The Brotherhood does its best, but sometime's it takes a little something... special. That's where the Lyons' Pride comes in. Happy 20 --	--	GetIsID == 1	FemaleUniqueSarah	MQ01	Topic	MQ01TLSaraGNR	FormID 000A1EF6	0	MQ01_MQ01TLSaraGNR_000A1EF6_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ01_MQ01TLSaraGNR_000A1EF6_1.mp3	File Not Found		You mentioned something about Galaxy News Radio? --	There aren't a lot of safe places in the ruins right now, but the Galaxy News Radio building is sort of our port in the storm. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ01	Topic	MQ01TLSaraGNR	FormID 000A1EF6	1	MQ01_MQ01TLSaraGNR_000A1EF6_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ01_MQ01TLSaraGNR_000A1EF6_3.mp3	File Not Found		You mentioned something about Galaxy News Radio? --	Unfortunately, the building's been hit pretty hard lately. We're their backup. So if there are no more questions, we really need to move out. Happy 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ01	Topic	MQ01TLSaraGNR	FormID 000B2D7C	0	MQ01_MQ01TLSaraGNR_000B2D7C_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ01_MQ01TLSaraGNR_000B2D7C_1.mp3	File Not Found		You mentioned something about Galaxy News Radio? Anything else you can tell me about GNR? Well, the Brotherhood needed a secure outpost, and the guy who runs the radio station needed to not get his head ripped off by Super Mutants. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ01	Topic	MQ01TLSaraGNR	FormID 000B2D7C	1	MQ01_MQ01TLSaraGNR_000B2D7C_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ01_MQ01TLSaraGNR_000B2D7C_4.mp3	File Not Found		You mentioned something about Galaxy News Radio? Anything else you can tell me about GNR? It's a mutually beneficial relationship. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ01	Topic	MQ01TLSaraGNR	FormID 000B2D7C	2	MQ01_MQ01TLSaraGNR_000B2D7C_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ01_MQ01TLSaraGNR_000B2D7C_3.mp3	File Not Found		You mentioned something about Galaxy News Radio? Anything else you can tell me about GNR? Three Dog is the man in charge. He keeps that signal broadcasting, pretty much single handedly. He's um... interesting. I'll give him that much. Surprise 10 --	--	GetIsID == 1	FemaleUniqueSarah	MQ01	Topic	MQ01TLSaraReddin	FormID 000A6D44	0	MQ01_MQ01TLSaraReddin_000A6D44_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ01_MQ01TLSaraReddin_000A6D44_1.mp3	File Not Found		I'm sorry about Reddin and the others... I'm sorry about Reddin... She died well. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ01	Topic	MQ01TLSaraReddin	FormID 000A6D44	1	MQ01_MQ01TLSaraReddin_000A6D44_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ01_MQ01TLSaraReddin_000A6D44_2.mp3	File Not Found		I'm sorry about Reddin and the others... I'm sorry about Reddin... In the end, that's all that really matters. Neutral 70 --	--	GetIsID == 1	FemaleUniqueSarah	MainQuestConversations	Conversation	MQ09ElderSarahConv	FormID 000B8816	0	MainQuestC_MQ09ElderSarahC_000B8816_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MainQuestC_MQ09ElderSarahC_000B8816_1.mp3	File Not Found		MQ09ElderSarahConv	--	Yes father. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MainQuestConversations	Conversation	MQ09ElderSarahConv	FormID 000B8818	0	MainQuestC_MQ09ElderSarahC_000B8818_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MainQuestC_MQ09ElderSarahC_000B8818_1.mp3	File Not Found		MQ09ElderSarahConv	--	I don't like it. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MainQuestConversations	Conversation	MQ09ElderSarahConv	FormID 000B881B	0	MainQuestC_MQ09ElderSarahC_000B881B_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MainQuestC_MQ09ElderSarahC_000B881B_1.mp3	File Not Found		MQ09ElderSarahConv	--	So we just wait until they decide we're next on the list? If the Pride goes in now, we might have a chance. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MainQuestConversations	Conversation	MQ09ElderSarahConv	FormID 000B881D	0	MainQuestC_MQ09ElderSarahC_000B881D_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MainQuestC_MQ09ElderSarahC_000B881D_1.mp3	File Not Found		MQ09ElderSarahConv	--	All I'm saying is, the longer we sit here, the more time they have to shore up their defenses. We should hit them sooner rather than later. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MainQuestConversations	Conversation	MQ11ElderSarahConv	FormID 000B9B98	0	MainQuestC_MQ11ElderSarahC_000B9B98_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MainQuestC_MQ11ElderSarahC_000B9B98_1.mp3	File Not Found		MQ11ElderSarahConv	--	Yes, sir!	Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MainQuestConversations	Conversation	MQ11ElderSarahConv	FormID 000B9B9F	0	MainQuestC_MQ11ElderSarahC_000B9B9F_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MainQuestC_MQ11ElderSarahC_000B9B9F_1.mp3	File Not Found		MQ11ElderSarahConv	--	Send the Pride in. We can do it. We can win this! Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MainQuestConversations	Conversation	MQ11ElderSarahConv	FormID 000B9BA1	0	MainQuestC_MQ11ElderSarahC_000B9BA1_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MainQuestC_MQ11ElderSarahC_000B9BA1_1.mp3	File Not Found		MQ11ElderSarahConv	--	If the Enclave has the G.E.C.K., there's nothing stopping them from starting the purifier. They'll figure out the code eventually. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Conversation	MQ11LDSarahLines	FormID 0007E48A	0	MQ11_MQ11LDSarahLines_0007E48A_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11LDSarahLines_0007E48A_1.mp3	File Not Found		MQ11LDSarahLines	--	You know the drill, people. Stay back until the field is down. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Conversation	MQ11LDSarahLines	FormID 000908EA	0	MQ11_MQ11LDSarahLines_000908EA_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11LDSarahLines_000908EA_1.mp3	File Not Found		MQ11LDSarahLines	--	Hold positions. Let the robot do its job. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Conversation	MQ11LDSarahLines	FormID 000908EB	0	MQ11_MQ11LDSarahLines_000908EB_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11LDSarahLines_000908EB_1.mp3	File Not Found		MQ11LDSarahLines	--	Move it, Pride. Double time! Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Conversation	MQ11LDSarahLines	FormID 000908EC	0	MQ11_MQ11LDSarahLines_000908EC_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11LDSarahLines_000908EC_1.mp3	File Not Found		MQ11LDSarahLines	--	Move out! Let's go! Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Conversation	MQ11LDSarahLines	FormID 0007E48B	0	MQ11_MQ11LDSarahLines_0007E48B_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11LDSarahLines_0007E48B_1.mp3	File Not Found		MQ11LDSarahLines	--	Time to put this oversized wind-up toy to work. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Conversation	MQ11LDSarahLines	FormID 0007E48C	0	MQ11_MQ11LDSarahLines_0007E48C_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11LDSarahLines_0007E48C_1.mp3	File Not Found		MQ11LDSarahLines	--	All right, this is it. Go, go, go! Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Conversation	MQ11SarahActivatePrimeLine	FormID 000BAD37	0	MQ11_MQ11SarahActivatePrim_000BAD37_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahActivatePrim_000BAD37_1.mp3	File Not Found		MQ11SarahActivatePrimeLine	--	All right, Rothchild. Fire it up. Pride, move out! Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Conversation	MQ11SarahAirlockButtonLines	FormID 000B2D95	0	MQ11_MQ11SarahAirlockButto_000B2D95_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahAirlockButto_000B2D95_1.mp3	File Not Found		MQ11SarahAirlockButtonLines	--	Get in the airlock. I'll cycle it for you so you can enter the code. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Conversation	MQ11SarahAirlockButtonLines	FormID 000CB3D5	0	MQ11_MQ11SarahAirlockButto_000CB3D5_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahAirlockButto_000CB3D5_1.mp3	File Not Found		MQ11SarahAirlockButtonLines	--	You have to get in the airlock before I can cycle it and let you in there. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Conversation	MQ11SarahAirlockButtonLines	FormID 000CB3D6	0	MQ11_MQ11SarahAirlockButto_000CB3D6_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahAirlockButto_000CB3D6_1.mp3	File Not Found		MQ11SarahAirlockButtonLines	--	We're running out of time! You need to get in that airlock now! Fear 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Conversation	MQ11SarahAirlockLines	FormID 000B16D6	0	MQ11_MQ11SarahAirlockLines_000B16D6_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahAirlockLines_000B16D6_1.mp3	File Not Found		MQ11SarahAirlockLines	--	Okay, let's get this over with. Cycle the airlock, will you? Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Conversation	MQ11SarahAirlockLines	FormID 000CB3D3	0	MQ11_MQ11SarahAirlockLines_000CB3D3_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahAirlockLines_000CB3D3_1.mp3	File Not Found		MQ11SarahAirlockLines	--	I can't get in there until you cycle the airlock. Go hit the button. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Conversation	MQ11SarahAirlockLines	FormID 000CB3D4	0	MQ11_MQ11SarahAirlockLines_000CB3D4_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahAirlockLines_000CB3D4_1.mp3	File Not Found		MQ11SarahAirlockLines	--	You have to cycle the airlock before I can get to the control panel. Hurry up! Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahArmorNoThanks	FormID 0002F6C0	0	MQ11_MQ11SarahArmorNoThank_0002F6C0_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahArmorNoThank_0002F6C0_1.mp3	File Not Found		I don't need your armor. I've gotten this far without it. --	Okay, it's your call. I'm just trying to protect you. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahArmorNoThanks	FormID 0002F6C0	1	MQ11_MQ11SarahArmorNoThank_0002F6C0_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahArmorNoThank_0002F6C0_2.mp3	File Not Found		I don't need your armor. I've gotten this far without it. --	If you think you can handle this, we need to get moving. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahArmorRecon	FormID 0002F6BF	0	MQ11_MQ11SarahArmorRecon_0002F6BF_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahArmorRecon_0002F6BF_1.mp3	File Not Found		I'll take the Recon Armor. --	All right, here you go. I hope it fits. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahArmorRecon	FormID 0002F6BF	1	MQ11_MQ11SarahArmorRecon_0002F6BF_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahArmorRecon_0002F6BF_2.mp3	File Not Found		I'll take the Recon Armor. --	So you think you can handle this? Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahArmorRegular	FormID 0002F6BE	0	MQ11_MQ11SarahArmorRegular_0002F6BE_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahArmorRegular_0002F6BE_1.mp3	File Not Found		I'll take the Power Armor. --	Sure thing. Hopefully it'll give you a bit of an extra edge. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahArmorRegular	FormID 0002F6BE	1	MQ11_MQ11SarahArmorRegular_0002F6BE_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahArmorRegular_0002F6BE_2.mp3	File Not Found		I'll take the Power Armor. --	Okay, so do you think you can hold it together for this? Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahCode2ChangedMind	FormID 000C31DA	0	MQ11_MQ11SarahCode2Changed_000C31DA_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahCode2Changed_000C31DA_1.mp3	File Not Found		I changed my mind. I'll do it. I'll put in the code. --	Oh, no. We've done this once already. We don't have time to keep going back and forth. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahCode2ChangedMind	FormID 000C31DA	1	MQ11_MQ11SarahCode2Changed_000C31DA_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahCode2Changed_000C31DA_2.mp3	File Not Found		I changed my mind. I'll do it. I'll put in the code. --	Too many lives are at stake. We just stick with the plan. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahCode2ChangedMind	FormID 000C31DB	0	MQ11_MQ11SarahCode2Changed_000C31DB_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahCode2Changed_000C31DB_1.mp3	File Not Found		I changed my mind. I'll do it. I'll put in the code. --	Are you kidding me? We don't have time for this. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahCode2ChangedMind	FormID 000C31DB	1	MQ11_MQ11SarahCode2Changed_000C31DB_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahCode2Changed_000C31DB_2.mp3	File Not Found		I changed my mind. I'll do it. I'll put in the code. --	Fine. If you're going to do it, then do it. But hurry up. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahCode2GoodLuck	FormID 000C31E9	0	MQ11_MQ11SarahCode2GoodLuc_000C31E9_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahCode2GoodLuc_000C31E9_1.mp3	File Not Found		I just wanted to say thanks, and good luck. --	Good luck? That's it? Fine. Thanks. Now let's get this over with. Anger 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Conversation	MQ11SarahCombatLines	FormID 0002F872	0	MQ11_MQ11SarahCombatLines_0002F872_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahCombatLines_0002F872_1.mp3	File Not Found		MQ11SarahCombatLines	--	Get some suppressing fire over there, now! Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahEndCode	FormID 00037814	0	MQ11_MQ11SarahEndCode_00037814_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahEndCode_00037814_1.mp3	File Not Found		The code is 2-1-6. --	All right. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahEndCode	FormID 00037814	1	MQ11_MQ11SarahEndCode_00037814_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahEndCode_00037814_2.mp3	File Not Found		The code is 2-1-6. --	I'll see you in hell, coward. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahEndCode	FormID 00037815	0	MQ11_MQ11SarahEndCode_00037815_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahEndCode_00037815_1.mp3	File Not Found		The code is 2-1-6. --	Okay, I got it. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahEndCode	FormID 00037815	1	MQ11_MQ11SarahEndCode_00037815_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahEndCode_00037815_2.mp3	File Not Found		The code is 2-1-6. --	I guess if this doesn't work, we're screwed anyway, right? Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahEndCode	FormID 000382D5	0	MQ11_MQ11SarahEndCode_000382D5_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahEndCode_000382D5_1.mp3	File Not Found		The code is 2-1-6. --	Okay, I got it. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahEndCode	FormID 000382D5	1	MQ11_MQ11SarahEndCode_000382D5_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahEndCode_000382D5_2.mp3	File Not Found		The code is 2-1-6. --	Tell my father... Tell him I love him, will you? Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahEndCodeKidding	FormID 00037816	0	MQ11_MQ11SarahEndCodeKiddi_00037816_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahEndCodeKiddi_00037816_1.mp3	File Not Found		Just kidding! The code is 2-1-6. --	Your sense of humor sucks. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahEndCodeKidding	FormID 00037816	1	MQ11_MQ11SarahEndCodeKiddi_00037816_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahEndCodeKiddi_00037816_2.mp3	File Not Found		Just kidding! The code is 2-1-6. --	Fine, 2-1-6. I got it. Guess I'll see you around. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahEndFuckIt	FormID 00037813	0	MQ11_MQ11SarahEndFuckIt_00037813_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahEndFuckIt_00037813_1.mp3	File Not Found		The hell with this. This is crazy! --	I'm not arguing, believe me. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahEndFuckIt	FormID 00037813	1	MQ11_MQ11SarahEndFuckIt_00037813_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahEndFuckIt_00037813_2.mp3	File Not Found		The hell with this. This is crazy! --	But one of us has to go in there now. We don't have time to stand around and talk about it. Who's it going to be? Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahEndIllDoIt	FormID 0003781F	0	MQ11_MQ11SarahEndIllDoIt_0003781F_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahEndIllDoIt_0003781F_2.mp3	File Not Found		I'll do it. I'll start the purifier. --	You're going to have to be quick about it. If the radiation is bad enough, you won't have much time. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahEndIllDoIt	FormID 0003781F	1	MQ11_MQ11SarahEndIllDoIt_0003781F_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahEndIllDoIt_0003781F_1.mp3	File Not Found		I'll do it. I'll start the purifier. --	I won't forget what you've done here. No one will. Thank you. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahEndIllDoIt	FormID 000B5F02	0	MQ11_MQ11SarahEndIllDoIt_000B5F02_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahEndIllDoIt_000B5F02_1.mp3	File Not Found		I'll do it. I'll start the purifier. I said I'd do it, didn't I? I'll take care of it. You need to hurry up. We're running out of time. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahEndIllDoIt	FormID 000B5F03	0	MQ11_MQ11SarahEndIllDoIt_000B5F03_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahEndIllDoIt_000B5F03_1.mp3	File Not Found		I'll do it. I'll start the purifier. I changed my mind. I'll put the code in. Okay, if you're sure. We don't have time to keep going back and forth on this. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahEndIllDoIt	FormID 000B5F03	1	MQ11_MQ11SarahEndIllDoIt_000B5F03_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahEndIllDoIt_000B5F03_2.mp3	File Not Found		I'll do it. I'll start the purifier. I changed my mind. I'll put the code in. Just do it quickly, before the radiation gets to be too much for you. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahEndNoCode	FormID 0003781E	0	MQ11_MQ11SarahEndNoCode_0003781E_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahEndNoCode_0003781E_1.mp3	File Not Found		You know what? I'm not telling you. --	What? Are you out of your mind? We'll both die if this thing doesn't get turned on. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahEndNoCode	FormID 0003781E	1	MQ11_MQ11SarahEndNoCode_0003781E_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahEndNoCode_0003781E_2.mp3	File Not Found		You know what? I'm not telling you. --	Who knows how many other people will die too. Give me the damn code! Anger 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahEndNoCode2	FormID 00037810	0	MQ11_MQ11SarahEndNoCode2_00037810_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahEndNoCode2_00037810_1.mp3	File Not Found		Fine. Let's all burn in Hell, then. --	You can't do this... Give me the code! Anger 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahEndNoCodeFinal	FormID 000B2D94	0	MQ11_MQ11SarahEndNoCodeFin_000B2D94_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahEndNoCodeFin_000B2D94_1.mp3	File Not Found		I'm not telling you the fucking code. --	How can you do this? Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahEndOtherWay	FormID 00037811	0	MQ11_MQ11SarahEndOtherWay_00037811_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahEndOtherWay_00037811_1.mp3	File Not Found		There must be some other way... --	I wish that were true. Really, I do. But you heard Doctor Li. We have to do this right now, or who knows how bad it'll be. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahEndOtherWay	FormID 00037811	1	MQ11_MQ11SarahEndOtherWay_00037811_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahEndOtherWay_00037811_2.mp3	File Not Found		There must be some other way... --	One of us has to go in there. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahEndSendFollower	FormID 0100B905	0	MQ11_MQ11SarahEndSendFollo_0000B905_1	Data\Sound\Voice\BrokenSteel.esm\FemaleUniqueSarah\MQ11_MQ11SarahEndSendFollo_0000B905_1.mp3	File Not Found		Fawkes can start the purifier. --	If that's how you want to do this, fine. But be quick about it. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahEndSendFollower	FormID 0100B906	0	MQ11_MQ11SarahEndSendFollo_0000B906_1	Data\Sound\Voice\BrokenSteel.esm\FemaleUniqueSarah\MQ11_MQ11SarahEndSendFollo_0000B906_1.mp3	File Not Found		Fawkes can start the purifier. Charon can start the purifier. Great, then get him in there. We don't have time to waste. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahEndSendFollower	FormID 0100B907	0	MQ11_MQ11SarahEndSendFollo_0000B907_1	Data\Sound\Voice\BrokenSteel.esm\FemaleUniqueSarah\MQ11_MQ11SarahEndSendFollo_0000B907_1.mp3	File Not Found		Fawkes can start the purifier. I'll have RL-3 start the purifier. If that'll work, then great. But we have to do this quickly. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahEndYouDoIt	FormID 00037812	0	MQ11_MQ11SarahEndYouDoIt_00037812_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahEndYouDoIt_00037812_1.mp3	File Not Found		Ha! No way am I going in there. You do it. Look... I don't think I can do this. You should put the code in. You're getting cold feet now? So much for being a hero. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahEndYouDoIt	FormID 00037812	1	MQ11_MQ11SarahEndYouDoIt_00037812_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahEndYouDoIt_00037812_2.mp3	File Not Found		Ha! No way am I going in there. You do it. Look... I don't think I can do this. You should put the code in. Fine, I'll do it. But I need the code. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahEndYouDoIt	FormID 000B5F04	0	MQ11_MQ11SarahEndYouDoIt_000B5F04_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahEndYouDoIt_000B5F04_1.mp3	File Not Found		Ha! No way am I going in there. You do it. --	So that's how it is? So much for chivalry. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahEndYouDoIt	FormID 000B5F04	1	MQ11_MQ11SarahEndYouDoIt_000B5F04_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahEndYouDoIt_000B5F04_2.mp3	File Not Found		Ha! No way am I going in there. You do it. --	Fine, I'll do it. But I need the code. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Conversation	MQ11SarahGetInThere	FormID 00037EFD	0	MQ11_MQ11SarahGetInThere_00037EFD_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahGetInThere_00037EFD_1.mp3	File Not Found		MQ11SarahGetInThere	--	Why are you standing around? Get in there! Fear 50	anxious --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Conversation	MQ11SarahGetInThere	FormID 00037FC0	0	MQ11_MQ11SarahGetInThere_00037FC0_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahGetInThere_00037FC0_1.mp3	File Not Found		MQ11SarahGetInThere	--	We're almost out of time. Please start up the purifier before we're all killed. Fear 50	anxious --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Conversation	MQ11SarahGetInThere	FormID 000380BF	0	MQ11_MQ11SarahGetInThere_000380BF_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahGetInThere_000380BF_1.mp3	File Not Found		MQ11SarahGetInThere	--	We're running out of time. You need to get in there. Fear 50	anxious --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Conversation	MQ11SarahGiveCode	FormID 000381BA	0	MQ11_MQ11SarahGiveCode_000381BA_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahGiveCode_000381BA_1.mp3	File Not Found		MQ11SarahGiveCode	--	Please tell me the code! Fear 50	desperate, pleading --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Conversation	MQ11SarahGiveCode	FormID 000381BB	0	MQ11_MQ11SarahGiveCode_000381BB_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahGiveCode_000381BB_1.mp3	File Not Found		MQ11SarahGiveCode	--	Don't let things end like this. Not now, not after all we've been through. Fear 50	desperate, pleading --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Conversation	MQ11SarahGiveCode	FormID 000381C0	0	MQ11_MQ11SarahGiveCode_000381C0_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahGiveCode_000381C0_1.mp3	File Not Found		MQ11SarahGiveCode	--	I need the code. Please tell me what it is. Fear 50	desperate, pleading --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Conversation	MQ11SarahGiveCode	FormID 000381D3	0	MQ11_MQ11SarahGiveCode_000381D3_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahGiveCode_000381D3_1.mp3	File Not Found		MQ11SarahGiveCode	--	Please, we're running out of time! Fear 50	desperate, pleading --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahHandleThisHopeSo	FormID 0002E2AE	0	MQ11_MQ11SarahHandleThisHo_0002E2AE_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahHandleThisHo_0002E2AE_1.mp3	File Not Found		I sure hope so. --	Me too. If you need a minute to collect yourself, now's the time to do it. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahHandleThisNotSure	FormID 0002E2B1	0	MQ11_MQ11SarahHandleThisNo_0002E2B1_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahHandleThisNo_0002E2B1_1.mp3	File Not Found		I don't know, Sarah. I'm not so sure about this. --	Listen, you'll be fine. You just stay behind whoever's in front of you and keep your head down. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahHandleThisNotSure	FormID 0002E2B1	1	MQ11_MQ11SarahHandleThisNo_0002E2B1_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahHandleThisNo_0002E2B1_2.mp3	File Not Found		I don't know, Sarah. I'm not so sure about this. --	We're burning daylight here. Are you ready to move out? Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahHandleThisYeah	FormID 0002E2AF	0	MQ11_MQ11SarahHandleThisYe_0002E2AF_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahHandleThisYe_0002E2AF_1.mp3	File Not Found		Of course I can. --	Now that's what I like to hear, soldier. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahHandleThisYeah	FormID 0002E2AF	1	MQ11_MQ11SarahHandleThisYe_0002E2AF_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahHandleThisYe_0002E2AF_2.mp3	File Not Found		Of course I can. --	You all packed? We're not coming back here anytime soon. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MainQuestConversations	Conversation	MQ11SarahLiConversation	FormID 0003781C	0	MainQuestC_MQ11SarahLiConv_0003781C_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MainQuestC_MQ11SarahLiConv_0003781C_1.mp3	File Not Found		MQ11SarahLiConversation	--	Doctor Li? It's Sarah Lyons. I'm in the control room; we're both here. What's going on? Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahNoLyonsPride	FormID 000942D0	0	MQ11_MQ11SarahNoLyonsPride_000942D0_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahNoLyonsPride_000942D0_1.mp3	File Not Found		Funny, I don't recall asking to be part of your little club. --	You don't have to be an ass about it. Just forget it. Anger 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahNoLyonsPride	FormID 000942D0	1	MQ11_MQ11SarahNoLyonsPride_000942D0_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahNoLyonsPride_000942D0_2.mp3	File Not Found		Funny, I don't recall asking to be part of your little club. --	I just need to know that you can hold it together for this. Can you do that? Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Conversation	MQ11SarahPPurityLines	FormID 000723C2	0	MQ11_MQ11SarahPPurityLines_000723C2_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahPPurityLines_000723C2_1.mp3	File Not Found		MQ11SarahPPurityLines	--	Okay, it's just you and me now. Take it slow, keep your eyes peeled, and let's head for the control room. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Conversation	MQ11SarahPPurityLines	FormID 000723C3	0	MQ11_MQ11SarahPPurityLines_000723C3_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahPPurityLines_000723C3_1.mp3	File Not Found		MQ11SarahPPurityLines	--	All right, this is it. Stay sharp, and we'll have this thing under control in no time. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahProblemHadEnough	FormID 000348B1	0	MQ11_MQ11SarahProblemHadEn_000348B1_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahProblemHadEn_000348B1_1.mp3	File Not Found		I've had enough "problems" for one day, thanks. --	You and me both. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahProblemHadEnough	FormID 000348B1	1	MQ11_MQ11SarahProblemHadEn_000348B1_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahProblemHadEn_000348B1_2.mp3	File Not Found		I've had enough "problems" for one day, thanks. --	Let me patch her through. She can explain what's gone wrong. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahProblemKiddingMe	FormID 000348B2	0	MQ11_MQ11SarahProblemKiddi_000348B2_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahProblemKiddi_000348B2_1.mp3	File Not Found		You've got to be kidding me. What now? --	Let me patch her through. She can explain it to you. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahProblemWhatKind	FormID 000348B3	0	MQ11_MQ11SarahProblemWhatK_000348B3_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahProblemWhatK_000348B3_1.mp3	File Not Found		What kind of problem? --	Let me patch her through. She can explain it better than I could. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahReadyNeedMoreTime	FormID 0002E2AD	0	MQ11_MQ11SarahReadyNeedMor_0002E2AD_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahReadyNeedMor_0002E2AD_1.mp3	File Not Found		I think I need another minute or two. --	Hurry it up. Every minute you take is one more that we can't afford to spend. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahReadyQuestions	FormID 0002EC48	0	MQ11_MQ11SarahReadyQuestio_0002EC48_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahReadyQuestio_0002EC48_1.mp3	File Not Found		I have a few questions... --	Okay, what's on your mind? Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahReadyToGo	FormID 0002E2B0	0	MQ11_MQ11SarahReadyToGo_0002E2B0_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahReadyToGo_0002E2B0_1.mp3	File Not Found		I'm all ready. --	Okay. Don't be nervous. You'll have the whole Pride backing you up, not to mention this giant tin can. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahReadyToGo	FormID 0002E2B0	1	MQ11_MQ11SarahReadyToGo_0002E2B0_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahReadyToGo_0002E2B0_2.mp3	File Not Found		I'm all ready. --	Just stay safe until we reach the purifier. You're no good to us if you're dead. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	MQ11SarahReadyToGo	FormID 0002E2B0	2	MQ11_MQ11SarahReadyToGo_0002E2B0_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_MQ11SarahReadyToGo_0002E2B0_3.mp3	File Not Found		I'm all ready. --	And don't let that thing step on you. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MainQuestConversations	Conversation	MQ11SarahSpeech	FormID 0002E1FF	0	MainQuestC_MQ11SarahSpeech_0002E1FF_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MainQuestC_MQ11SarahSpeech_0002E1FF_1.mp3	File Not Found		MQ11SarahSpeech	--	When we're done with this, everyone can have a nice cold glass of water on me. Let's move. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MainQuestConversations	Conversation	MQ11SarahSpeech	FormID 0002E200	0	MainQuestC_MQ11SarahSpeech_0002E200_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MainQuestC_MQ11SarahSpeech_0002E200_1.mp3	File Not Found		MQ11SarahSpeech	--	We need to move quickly, before we lose the chance to surprise them. Get whatever supplies you don't already have, and we'll meet in the Bailey. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MainQuestConversations	Conversation	MQ11SarahSpeech	FormID 0002E202	0	MainQuestC_MQ11SarahSpeech_0002E202_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MainQuestC_MQ11SarahSpeech_0002E202_1.mp3	File Not Found		MQ11SarahSpeech	--	We'll use the robot to keep them occupied while we get inside and secure the control room. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MainQuestConversations	Conversation	MQ11SarahSpeech	FormID 0002E204	0	MainQuestC_MQ11SarahSpeech_0002E204_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MainQuestC_MQ11SarahSpeech_0002E204_1.mp3	File Not Found		MQ11SarahSpeech	--	Once the fields are down, we head straight for the facility. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MainQuestConversations	Conversation	MQ11SarahSpeech	FormID 0002E203	0	MainQuestC_MQ11SarahSpeech_0002E203_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MainQuestC_MQ11SarahSpeech_0002E203_1.mp3	File Not Found		MQ11SarahSpeech	--	So we're on fire support. We stay close to the thing, keep it clear, and get it to where it needs to go. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MainQuestConversations	Conversation	MQ11SarahSpeech	FormID 000348B4	0	MainQuestC_MQ11SarahSpeech_000348B4_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MainQuestC_MQ11SarahSpeech_000348B4_1.mp3	File Not Found		MQ11SarahSpeech	--	Rothchild and Li say this robot should be able to take down the energy fields. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MainQuestConversations	Conversation	MQ11SarahSpeech	FormID 0002E205	0	MainQuestC_MQ11SarahSpeech_0002E205_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MainQuestC_MQ11SarahSpeech_0002E205_1.mp3	File Not Found		MQ11SarahSpeech	--	The Pride is on me. The goal is Project Purity, but we can't get into the facility with those energy fields up. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MainQuestConversations	Conversation	MQ11SarahSpeech	FormID 0002E206	0	MainQuestC_MQ11SarahSpeech_0002E206_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MainQuestC_MQ11SarahSpeech_0002E206_1.mp3	File Not Found		MQ11SarahSpeech	--	Okay, we're going to go over it one more time. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	DialogueCitadel	Topic	TLCitadelEnclave	FormID 000B9979	0	DialogueCi_TLCitadelEnclav_000B9979_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_TLCitadelEnclav_000B9979_1.mp3	File Not Found		So... Any thoughts on the Enclave? --	I've read the reports, seen the initial scans. But I can hardly believe it. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	DialogueCitadel	Topic	TLCitadelEnclave	FormID 000B9979	1	DialogueCi_TLCitadelEnclav_000B9979_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_TLCitadelEnclav_000B9979_2.mp3	File Not Found		So... Any thoughts on the Enclave? --	I figured those radio transmissions were just old recordings. Never figured the Enclave would actually show up, in the flesh. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	DialogueCitadel	Topic	TLCitadelEnclave	FormID 000B9979	2	DialogueCi_TLCitadelEnclav_000B9979_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_TLCitadelEnclav_000B9979_3.mp3	File Not Found		So... Any thoughts on the Enclave? --	But don't worry. Whatever they try, we'll be ready for it. I'll lead the Pride to knock them out tomorrow. If… my father permits it. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	DialogueCitadel	Topic	TLCitadelSuperMutant	FormID 000C7766	0	DialogueCi_TLCitadelSuperM_000C7766_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_TLCitadelSuperM_000C7766_1.mp3	File Not Found		Care to share anything about the Super Mutants? --	You've seen them, so you know what we know. What more is there to say? Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	DialogueCitadel	Topic	TLCitadelSuperMutant	FormID 000C7766	1	DialogueCi_TLCitadelSuperM_000C7766_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_TLCitadelSuperM_000C7766_2.mp3	File Not Found		Care to share anything about the Super Mutants? --	If we can figure out where they're coming from, we might be able to stop them. If not... Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	DialogueCitadel	Topic	TLLyonsPride	FormID 000C776E	0	DialogueCi_TLLyonsPride_000C776E_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_TLLyonsPride_000C776E_1.mp3	File Not Found		What can you tell me about the Lyons' Pride? --	It's the best of the Brotherhood, bar none. No one gets in without my say-so. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ01	Conversation	GOODBYE	FormID 000A6F45	0	MQ01_GOODBYE_000A6F45_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ01_GOODBYE_000A6F45_1.mp3	File Not Found		I have to go now. --	Watch yourself out there. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	DialogueCitadel	Conversation	GOODBYE	FormID 00024157	0	DialogueCitadel_GOODBYE_00024157_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCitadel_GOODBYE_00024157_1.mp3	File Not Found		I have to go now. --	In my father's name, I bid you farewell. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	DialogueCitadel	Conversation	GOODBYE	FormID 00024158	0	DialogueCitadel_GOODBYE_00024158_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCitadel_GOODBYE_00024158_1.mp3	File Not Found		I have to go now. --	Stay strong. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	DialogueCitadel	Conversation	GOODBYE	FormID 0002415D	0	DialogueCitadel_GOODBYE_0002415D_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCitadel_GOODBYE_0002415D_1.mp3	File Not Found		I have to go now. --	Of course. Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Conversation	GOODBYE	FormID 0001E558	0	DialogueCitadel_GOODBYE_0001E558_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCitadel_GOODBYE_0001E558_1.mp3	File Not Found		I have to go now. --	Steel be with you. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	GREETING	FormID 01001017	0	MQ11_GREETING_00001017_1	Data\Sound\Voice\BrokenSteel.esm\FemaleUniqueSarah\MQ11_GREETING_00001017_1.mp3	File Not Found		GREETING	--	If you're going to have him start the purifier, hurry up. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	GREETING	FormID 0100B908	0	MQ11_GREETING_0000B908_1	Data\Sound\Voice\BrokenSteel.esm\FemaleUniqueSarah\MQ11_GREETING_0000B908_1.mp3	File Not Found		GREETING	--	This better work... Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	GREETING	FormID 000B29B1	0	MQ11_GREETING_000B29B1_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_GREETING_000B29B1_3.mp3	File Not Found		GREETING	--	Well, that takes care of that. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	GREETING	FormID 000B29B1	1	MQ11_GREETING_000B29B1_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_GREETING_000B29B1_1.mp3	File Not Found		GREETING	--	By now the Pride should be mopping up whatever opposition is left outside. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	GREETING	FormID 000B29B1	2	MQ11_GREETING_000B29B1_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_GREETING_000B29B1_2.mp3	File Not Found		GREETING	--	Let's get this room secured. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	GREETING	FormID 000AF6B3	0	MQ11_GREETING_000AF6B3_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_GREETING_000AF6B3_1.mp3	File Not Found		GREETING	--	If you're going to put the code in, hurry up and do it. Otherwise this place explodes, and everyone in the Wasteland is in danger. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	GREETING	FormID 000348B5	0	MQ11_GREETING_000348B5_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_GREETING_000348B5_1.mp3	File Not Found		GREETING	--	You have to give me that code. If you won't turn this thing on, you have to at least let me do it. Fear 50	desperate, pleading --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	GREETING	FormID 00038182	0	MQ11_GREETING_00038182_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_GREETING_00038182_1.mp3	File Not Found		GREETING	--	Look, there's nothing more to be said. Cycle the airlock so I can get this over with. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	GREETING	FormID 00038182	1	MQ11_GREETING_00038182_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_GREETING_00038182_2.mp3	File Not Found		GREETING	--	Get out of here as soon as you can. Get back to the Citadel where it's safe. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	GREETING	FormID 000381B6	0	MQ11_GREETING_000381B6_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_GREETING_000381B6_1.mp3	File Not Found		GREETING	--	Well, so much for celebrating. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	GREETING	FormID 000381B6	1	MQ11_GREETING_000381B6_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_GREETING_000381B6_2.mp3	File Not Found		GREETING	--	One of us is going to have to go in there and turn the damned thing on. And whoever does it isn't coming back out. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	GREETING	FormID 000381B6	2	MQ11_GREETING_000381B6_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_GREETING_000381B6_3.mp3	File Not Found		GREETING	--	Not exactly how I imagined going out, you know? Happy 10	joking, but bitter --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	GREETING	FormID 000381B6	3	MQ11_GREETING_000381B6_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_GREETING_000381B6_4.mp3	File Not Found		GREETING	--	So, what should we do? Draw straws? Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	GREETING	FormID 000B29B2	0	MQ11_GREETING_000B29B2_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_GREETING_000B29B2_1.mp3	File Not Found		GREETING	--	You're just going to let him leave like that? Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	GREETING	FormID 000B29B2	1	MQ11_GREETING_000B29B2_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_GREETING_000B29B2_2.mp3	File Not Found		GREETING	--	I can't believe you, of all people, would show mercy on him. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	GREETING	FormID 000B29B2	2	MQ11_GREETING_000B29B2_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_GREETING_000B29B2_3.mp3	File Not Found		GREETING	--	The real kicker is that the boys outside will probably cut him down as soon as he opens the door. Happy 20	slightly amused --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	GREETING	FormID 000B29B2	3	MQ11_GREETING_000B29B2_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_GREETING_000B29B2_4.mp3	File Not Found		GREETING	--	Now let's get this place locked down. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	GREETING	FormID 000B29B3	0	MQ11_GREETING_000B29B3_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_GREETING_000B29B3_1.mp3	File Not Found		GREETING	--	I guess I shouldn't be surprised that you'd let him just walk away. It's amazing the world hasn't beaten that out of you. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	GREETING	FormID 000B29B3	1	MQ11_GREETING_000B29B3_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_GREETING_000B29B3_2.mp3	File Not Found		GREETING	--	You'd just better hope it doesn't come back to bite you. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	GREETING	FormID 000B29B3	2	MQ11_GREETING_000B29B3_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_GREETING_000B29B3_4.mp3	File Not Found		GREETING	--	Now let's get this place locked down. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	GREETING	FormID 0003895F	0	MQ11_GREETING_0003895F_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_GREETING_0003895F_1.mp3	File Not Found		GREETING	--	You're just going to let him leave like that? Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	GREETING	FormID 0003895F	1	MQ11_GREETING_0003895F_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_GREETING_0003895F_2.mp3	File Not Found		GREETING	--	I'll go along with it, but I don't like it. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	GREETING	FormID 0003895F	2	MQ11_GREETING_0003895F_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_GREETING_0003895F_3.mp3	File Not Found		GREETING	--	Let's get this room secured, and we'll call in the team. Neutral 20 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	GREETING	FormID 00056601	0	MQ11_GREETING_00056601_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_GREETING_00056601_1.mp3	File Not Found		GREETING	--	Let's make sure this area is locked down before we do anything else. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	GREETING	FormID 000B29B4	0	MQ11_GREETING_000B29B4_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_GREETING_000B29B4_1.mp3	File Not Found		GREETING	--	Let's get inside. Be careful -- they're probably pretty well dug-in. They've got to know we're coming by now. Anger 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	GREETING	FormID 000B5F06	0	MQ11_GREETING_000B5F06_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_GREETING_000B5F06_1.mp3	File Not Found		GREETING	--	Stay sharp, and stick close to me until we're in the Control Room. Anger 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	GREETING	FormID 0002F875	0	MQ11_GREETING_0002F875_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_GREETING_0002F875_1.mp3	File Not Found		GREETING	--	Head for the control room, and keep your head down. Anger 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	GREETING	FormID 000B29B5	0	MQ11_GREETING_000B29B5_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_GREETING_000B29B5_1.mp3	File Not Found		GREETING	--	Look, if we make it to the purifier we can chat then. Now's not exactly a good time. Anger 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	GREETING	FormID 0002E1FD	0	MQ11_GREETING_0002E1FD_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_GREETING_0002E1FD_1.mp3	File Not Found		GREETING	--	Are you ready now? We can't afford to keep standing around like this. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	GREETING	FormID 0002E2B3	0	MQ11_GREETING_0002E2B3_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_GREETING_0002E2B3_1.mp3	File Not Found		GREETING	--	Before we get started, I wanted to let you know that my father and I have been talking. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	GREETING	FormID 0002E2B3	1	MQ11_GREETING_0002E2B3_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_GREETING_0002E2B3_2.mp3	File Not Found		GREETING	--	The Pride and I have decided that after all you've survived, you've done enough to be an honorary member of Lyon's Pride. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Topic	GREETING	FormID 0002E2B3	2	MQ11_GREETING_0002E2B3_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_GREETING_0002E2B3_3.mp3	File Not Found		GREETING	--	So congratulations. Membership comes with some privileges, including our Power Armor. You want the full suit, or the Recon armor? Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ01	Topic	GREETING	FormID 00086DC8	0	MQ01_GREETING_00086DC8_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ01_GREETING_00086DC8_2.mp3	File Not Found		GREETING	--	I guess it's my turn to thank you. Happy 80 --	--	GetIsID == 1	FemaleUniqueSarah	MQ01	Topic	GREETING	FormID 00086DC8	1	MQ01_GREETING_00086DC8_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ01_GREETING_00086DC8_1.mp3	File Not Found		GREETING	--	Anyway, the area's secure, so you're free to talk to Three Dog if you need to. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ01	Topic	GREETING	FormID 00086DC8	2	MQ01_GREETING_00086DC8_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ01_GREETING_00086DC8_3.mp3	File Not Found		GREETING	--	By the way, because you helped us I'm going to let you wear that Power Armor. But don't you ever forget where it came from. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ01	Topic	GREETING	FormID 000A1EF9	0	MQ01_GREETING_000A1EF9_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ01_GREETING_000A1EF9_2.mp3	File Not Found		GREETING	--	I guess it's my turn to thank you. Happy 80 --	--	GetIsID == 1	FemaleUniqueSarah	MQ01	Topic	GREETING	FormID 000A1EF9	1	MQ01_GREETING_000A1EF9_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ01_GREETING_000A1EF9_1.mp3	File Not Found		GREETING	--	Anyway, the area's secure, so you're free to talk to Three Dog if you need to. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ01	Topic	GREETING	FormID 000228A0	0	MQ01_GREETING_000228A0_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ01_GREETING_000228A0_1.mp3	File Not Found		GREETING	--	Look, I don't know who you are but you don't belong here. Disgust 25	to the player - slightly annoyed --	--	GetIsID == 1	FemaleUniqueSarah	MQ01	Topic	GREETING	FormID 000228A0	1	MQ01_GREETING_000228A0_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ01_GREETING_000228A0_2.mp3	File Not Found		GREETING	--	The Super Mutants have overrun our brothers at the Galaxy News Radio building, and we're headed there to back them up. Neutral 100	to the player - explaining the situation as if to someone slightly unintelligent --	--	GetIsID == 1	FemaleUniqueSarah	MQ01	Topic	GREETING	FormID 000228A0	2	MQ01_GREETING_000228A0_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ01_GREETING_000228A0_3.mp3	File Not Found		GREETING	--	You can tag along if you want. But keep your head down and try not to do anything... stupid. Neutral 100	her mind has already moved on when she says this. She doesn't really care about the player's safety, but it is her duty to not get you killed --	--	GetIsID == 1	FemaleUniqueSarah	MQ01	Topic	GREETING	FormID 000228A1	0	MQ01_GREETING_000228A1_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ01_GREETING_000228A1_1.mp3	File Not Found		GREETING	--	You can follow us as far as GNR. But keep your head down if you don't want it to get blown off. Disgust 25	to the player - slightly annoyed --	--	GetIsID == 1	FemaleUniqueSarah	MQ00	Topic	GREETING	FormID 000C7761	0	MQ00_GREETING_000C7761_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ00_GREETING_000C7761_1.mp3	File Not Found		GREETING	--	Pretty impressive work for a civilian, bringing the Doctor here in once piece. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ00	Topic	GREETING	FormID 000C7761	1	MQ00_GREETING_000C7761_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ00_GREETING_000C7761_2.mp3	File Not Found		GREETING	--	Sarah Lyons, Sentinel and commander of Lyons' Pride. Welcome to the Citadel. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ00	Topic	GREETING	FormID 000C776A	0	MQ00_GREETING_000C776A_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ00_GREETING_000C776A_1.mp3	File Not Found		GREETING	--	You just manage to get yourself into all sorts of trouble, don't you? Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ00	Topic	GREETING	FormID 000C776A	1	MQ00_GREETING_000C776A_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ00_GREETING_000C776A_2.mp3	File Not Found		GREETING	--	Welcome to the Citadel. Not many civilians get to see the place. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	DialogueCitadel	Topic	GREETING	FormID 000BCC03	0	DialogueCitadel_GREETING_000BCC03_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCitadel_GREETING_000BCC03_1.mp3	File Not Found		GREETING	--	It's time to show the Enclave who they're dealing with. Now let's move out! Happy 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Topic	GREETING	FormID 000BCC04	0	DialogueCitadel_GREETING_000BCC04_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCitadel_GREETING_000BCC04_1.mp3	File Not Found		GREETING	--	For Elder Lyons! Happy 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Topic	GREETING	FormID 000BCC05	0	DialogueCitadel_GREETING_000BCC05_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCitadel_GREETING_000BCC05_1.mp3	File Not Found		GREETING	--	Good luck! Happy 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Topic	GREETING	FormID 000BCC06	0	DialogueCitadel_GREETING_000BCC06_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCitadel_GREETING_000BCC06_1.mp3	File Not Found		GREETING	--	Project Purity is as good as ours! Happy 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Topic	GREETING	FormID 00024133	0	DialogueCitadel_GREETING_00024133_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCitadel_GREETING_00024133_1.mp3	File Not Found		GREETING	--	What aid can I offer you, outsider? Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Conversation	HELLO	FormID 000BF502	0	MQ11_HELLO_000BF502_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_HELLO_000BF502_1.mp3	File Not Found		HELLO	--	Don't do this. Please tell me the code. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Conversation	HELLO	FormID 000BF503	0	MQ11_HELLO_000BF503_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_HELLO_000BF503_1.mp3	File Not Found		HELLO	--	Keep moving! Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Conversation	HELLO	FormID 000BF504	0	MQ11_HELLO_000BF504_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_HELLO_000BF504_1.mp3	File Not Found		HELLO	--	Get inside! Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	MQ11	Conversation	HELLO	FormID 000BF505	0	MQ11_HELLO_000BF505_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\MQ11_HELLO_000BF505_1.mp3	File Not Found		HELLO	--	Head for the Control Room. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	DialogueCitadel	Conversation	HELLO	FormID 00024144	0	DialogueCitadel_HELLO_00024144_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCitadel_HELLO_00024144_1.mp3	File Not Found		HELLO	--	Hail. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	ConvCitadel	Conversation	HELLO	FormID 00025501	0	ConvCitadel_HELLO_00025501_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\ConvCitadel_HELLO_00025501_1.mp3	File Not Found		HELLO	--	Father, might I have a word with you? Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	ConvCitadel	Conversation	HELLO	FormID 0002591A	0	ConvCitadel_HELLO_0002591A_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\ConvCitadel_HELLO_0002591A_1.mp3	File Not Found		HELLO	--	I need to speak with you, Father. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	ConvCitadel	Conversation	HELLO	FormID 00025507	0	ConvCitadel_HELLO_00025507_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\ConvCitadel_HELLO_00025507_1.mp3	File Not Found		HELLO	--	Elder Lyons... Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	ConvCitadel	Conversation	HELLO	FormID 0002550C	0	ConvCitadel_HELLO_0002550C_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\ConvCitadel_HELLO_0002550C_1.mp3	File Not Found		HELLO	--	Damn robot. Worst bedside manner ever. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	ConvCitadel	Conversation	HELLO	FormID 000B416B	0	ConvCitadel_HELLO_000B416B_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\ConvCitadel_HELLO_000B416B_1.mp3	File Not Found		HELLO	--	Welcome. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	ConvCitadel	Conversation	HELLO	FormID 000B416C	0	ConvCitadel_HELLO_000B416C_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\ConvCitadel_HELLO_000B416C_1.mp3	File Not Found		HELLO	--	The Brotherhood is at your service. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	ConvCitadel	Conversation	HELLO	FormID 000B416D	0	ConvCitadel_HELLO_000B416D_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\ConvCitadel_HELLO_000B416D_1.mp3	File Not Found		HELLO	--	You honor us with your presence here. Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	ConvCitadel	Conversation	HELLO	FormID 000B416E	0	ConvCitadel_HELLO_000B416E_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\ConvCitadel_HELLO_000B416E_1.mp3	File Not Found		HELLO	--	Need something, friend? Neutral 50 --	--	--	FemaleUniqueSarah	ConvCitadel	Conversation	HELLO	FormID 00025B05	0	ConvCitadel_HELLO_00025B05_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\ConvCitadel_HELLO_00025B05_1.mp3	File Not Found		HELLO	--	So what's the latest report? Neutral 50 --	--	--	FemaleUniqueSarah	ConvCitadel	Conversation	HELLO	FormID 000BA73A	0	ConvCitadel_HELLO_000BA73A_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\ConvCitadel_HELLO_000BA73A_1.mp3	File Not Found		HELLO	--	What was the result of the latest scan? Neutral 50 --	--	--	FemaleUniqueSarah	ConvCitadel	Conversation	HELLO	FormID 000BA73B	0	ConvCitadel_HELLO_000BA73B_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\ConvCitadel_HELLO_000BA73B_1.mp3	File Not Found		HELLO	--	What's the situation? Neutral 50 --	--	--	FemaleUniqueSarah	ConvCitadel	Conversation	HELLO	FormID 000BA73C	0	ConvCitadel_HELLO_000BA73C_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\ConvCitadel_HELLO_000BA73C_1.mp3	File Not Found		HELLO	--	Well? What's your tactical appraisal of our situation? Neutral 50 --	--	--	FemaleUniqueSarah	ConvCitadel	Conversation	HELLO	FormID 000B416F	0	ConvCitadel_HELLO_000B416F_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\ConvCitadel_HELLO_000B416F_1.mp3	File Not Found		HELLO	--	Hail. Neutral 50 --	--	--	FemaleUniqueSarah	GenericFriendlyFireCustomVoice	Combat	Hit	FormID 0007C703	0	GenericFri_Hit_0007C703_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\GenericFri_Hit_0007C703_1.mp3	File Not Found		Hit	--	Don't do that again. Last warning. Anger 50	friendly fire --	--	--	FemaleUniqueSarah	GenericFriendlyFireCustomVoice	Combat	Hit	FormID 0007C704	0	GenericFri_Hit_0007C704_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\GenericFri_Hit_0007C704_1.mp3	File Not Found		Hit	--	What are you doing? Surprise 100	friendly fire --	--	--	FemaleUniqueSarah	GenericFriendlyFireCustomVoice	Combat	Hit	FormID 0007C705	0	GenericFri_Hit_0007C705_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\GenericFri_Hit_0007C705_1.mp3	File Not Found		Hit	--	Watch it! Surprise 100	friendly fire --	--	--	FemaleUniqueSarah	DialogueCitadel	Detection	LostToCombat	FormID 0002741F	0	DialogueCi_LostToCombat_0002741F_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_LostToCombat_0002741F_1.mp3	File Not Found		LostToCombat	--	I guess we lost- wait! Contact! Contact! Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Detection	LostToCombat	FormID 00027420	0	DialogueCi_LostToCombat_00027420_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_LostToCombat_00027420_1.mp3	File Not Found		LostToCombat	--	I have contact. Weapons hot. Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Detection	LostToCombat	FormID 00027422	0	DialogueCi_LostToCombat_00027422_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_LostToCombat_00027422_1.mp3	File Not Found		LostToCombat	--	Positive contact. Firing. Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Detection	LostToCombat	FormID 00027423	0	DialogueCi_LostToCombat_00027423_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_LostToCombat_00027423_1.mp3	File Not Found		LostToCombat	--	There you are, outsider! Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Detection	LostToCombat	FormID 00027424	0	DialogueCi_LostToCombat_00027424_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_LostToCombat_00027424_1.mp3	File Not Found		LostToCombat	--	There is no shelter from the Brotherhood. Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Detection	LostToCombat	FormID 00027425	0	DialogueCi_LostToCombat_00027425_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_LostToCombat_00027425_1.mp3	File Not Found		LostToCombat	--	The Brotherhood sees all. Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Detection	LostToCombat	FormID 00027426	0	DialogueCi_LostToCombat_00027426_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_LostToCombat_00027426_1.mp3	File Not Found		LostToCombat	--	Hostile located in the lab! Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Detection	LostToCombat	FormID 00027427	0	DialogueCi_LostToCombat_00027427_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_LostToCombat_00027427_1.mp3	File Not Found		LostToCombat	--	Found him! In the lab! Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Detection	LostToCombat	FormID 00027428	0	DialogueCi_LostToCombat_00027428_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_LostToCombat_00027428_1.mp3	File Not Found		LostToCombat	--	Found her! In the lab! Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Detection	LostToCombat	FormID 00027429	0	DialogueCi_LostToCombat_00027429_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_LostToCombat_00027429_1.mp3	File Not Found		LostToCombat	--	Contact in A Ring! Repeat, I have found the intruder in A Ring! Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Detection	LostToCombat	FormID 0002742A	0	DialogueCi_LostToCombat_0002742A_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_LostToCombat_0002742A_1.mp3	File Not Found		LostToCombat	--	Positive contact near the Archives! Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Detection	NormalToCombat	FormID 00027451	0	DialogueCi_NormalToCombat_00027451_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_NormalToCombat_00027451_1.mp3	File Not Found		StartCombat	--	To arms, Brothers! To arms! Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Detection	NormalToCombat	FormID 00027452	0	DialogueCi_NormalToCombat_00027452_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_NormalToCombat_00027452_1.mp3	File Not Found		StartCombat	--	Combat alert! Alarm! Alarm! Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Detection	NormalToCombat	FormID 00027454	0	DialogueCi_NormalToCombat_00027454_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_NormalToCombat_00027454_1.mp3	File Not Found		StartCombat	--	Defend the Citadel! Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Detection	NormalToCombat	FormID 00027455	0	DialogueCi_NormalToCombat_00027455_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_NormalToCombat_00027455_1.mp3	File Not Found		StartCombat	--	Hostile in the Bailey! Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Detection	NormalToCombat	FormID 00027457	0	DialogueCi_NormalToCombat_00027457_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_NormalToCombat_00027457_1.mp3	File Not Found		StartCombat	--	Backup! Hostile in the lab! Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Detection	NormalToCombat	FormID 00027458	0	DialogueCi_NormalToCombat_00027458_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_NormalToCombat_00027458_1.mp3	File Not Found		StartCombat	--	Hostile contact in A Ring! Neutral 50 --	--	--	FemaleUniqueSarah	DialogueCitadel	Detection	NormalToCombat	FormID 0002745A	0	DialogueCi_NormalToCombat_0002745A_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\DialogueCi_NormalToCombat_0002745A_1.mp3	File Not Found		StartCombat	--	Hostile contact in B Ring! Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	GenericCustomVoiceCombat	Detection	NormalToCombat	FormID 0002184C	0	GenericCus_NormalToCombat_0002184C_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\GenericCus_NormalToCombat_0002184C_1.mp3	File Not Found		StartCombat	--	Vargas! Cover me! Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	GenericCustomVoiceCombat	Detection	NormalToCombat	FormID 0002184D	0	GenericCus_NormalToCombat_0002184D_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\GenericCus_NormalToCombat_0002184D_1.mp3	File Not Found		StartCombat	--	Fire and maneuver! Neutral 50 --	--	GetIsID == 1	FemaleUniqueSarah	GenericCustomVoiceCombat	Detection	NormalToCombat	FormID 0002184E	0	GenericCus_NormalToCombat_0002184E_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueSarah\GenericCus_NormalToCombat_0002184E_1.mp3	File Not Found		StartCombat	--	Watch your spacing! Neutral 50