Nemonik

Nemonik is the "memory keeper" for the Ciphers in 2253.

Background
Nemonik is an old man and believes that the Ciphers will come out better in the long run by limiting their use of technology. He is paranoid and worries that Azkee will bring trouble to Mesa Verde. He also believes that encouraging Trigs inventions are the wrong path for her to take, and he will not be very happy if the Prisoner helps her complete her laser cannon.

Cipher culture has an emphasis on mathematics, each Cipher is believed to have a personal number, determined by the Nemonik at their birth.

Daily schedule
He teaches the children in the Kiva maths and how to build technology in the morning, and in the afternoon he goes to the hospital to help the sick. In the evening, he goes back to the Kiva and studies the schematics.

Quests

 * Acquire the Ciphers' enriched uranium: The Prisoner can speak with Nemonik to find out if and how much uranium the Ciphers have and discover its location.
 * Deal with the Vipers, Ask the Ciphers to process ZAX's raw data: Nemonik needs the Vipers dealt with to safely call for a Ritual [sic] to help the Prisoner process raw data from ZAX.
 * Repair the computer so the all the Ciphers can access the old knowledge: Despite Nemonik's concerns over the Ciphers progressing too fast, he also needs the computer up and running to rescue the deteriorating schematics carved into the walls of Mesa Verde.

Other interactions
The Nemonik, using some obscure formula and any number of factors, has determined that the number 13 is the Prisoner's personal number. In any case, the Prisoner can have his face and body painted accordingly for luck and protection, gaining a new, Cipher skin-texture for his avatar if the player chooses.

Appearances
Nemonik was to appear only in Van Buren.

Behind the scenes
Nemonik's name is a reference to mnemonics, which are learning techniques that helps translate information into a form more easily understood by the human brain.