Regulator (Fallout 3)

A Regulator is a member of the group of the same name $$

Gameplay
Regulators wear sheriff and Regulator dusters. They may use a variety of weapons, ranging from combat shotguns, Chinese assault rifles and combat knives to laser pistols and laser rifles. They typically operate in three-member squads when searching the Wasteland for the Lone Wanderer, if the latter has at least evil Karma.

If the player character has the Lawbringer perk, a dead Regulator will be found outside of the entrance to Arlington Wasteland Metro in Arlington Cemetery North. He will have a bounty note for Junders Plunkett. It says he was last seen in Canterbury Commons, but Plunkett is actually found in the basement of Arlington House. The player character can kill him and take his finger, and it is worth 1,000 caps back at the Regulator HQ.

Locations
If the player character has evil Karma, the Regulators will come for them. They will usually spawn nearby the player character's location. Below is a list of where they may appear if one fast-travels to that location. Regulators will not respawn after they have spawned in one of these locations, their bodies will also lie there indefinitely.
 * Sewer waystation, almost directly east of Megaton.
 * Anacostia Crossing Station, right north of Rivet City.
 * Flooded metro, directly west of Arlington Library.
 * Flooded metro, south of Wilhelm's Wharf.
 * Meresti trainyard, almost directly east of Arefu.
 * Northwest Seneca Station, north of Arefu.
 * Jury Street Metro station, almost directly west of Vault 101.
 * Warrington station, a bit southeast of Tenpenny Tower.
 * MDPL-21 power station, directly north of Paradise Falls.
 * Farragut West Metro station, a bit northeast of Super-Duper Mart.
 * Sniper shack on the hilltop, slightly west of Rockbreaker's Last Gas.
 * Unmarked rundown shack, slightly northwest of F. Scott Key Trail & Campground.
 * VAPL-84 power station, north of Tenpenny Tower.
 * Lucky's, west of Tenpenny Tower.

Appearances
The Regulators appear $$

Bugs

 * If the PC has access to the Regulator HQ and murders all of its Regulator inhabitants, Sonora Cruz will still remain friendly towards you as if nothing had happened.
 * Sometimes the Regulators will go through their dialogue as if they are hostile, but upon completion, they do not fire and appear friendly. They do not move or in any way pursue the player. If fired upon they do turn hostile and open fire.
 * The Regulators sent out after the player can have skin problems where the face is of a Caucasian and the arms are of an African American.