Mod:Tuckered Out



Tuckered Out is a Fallout 4/FNV/FO3 game mod by Greslin, implementing dynamic weariness and fall management mechanics. Includes stumbles, pratfalls, and Parkour-like dynamics.

About
You've been jogging down the highway for, oh, about five miles now. You're lugging about 200 pounds of guns, armor and booze - thank God those 30000 caps don't weigh anything, eh? - and you're just trucking along. When you get ambushed by that Deathclaw and knocked off a thirty-foot cliffside, luckily you'll just bound back up and brush yourself off, fresh and alert as when you woke up for breakfast.

Then you can keep running! Right?

Tuckered Out makes you less of an entropy-free running-jumping-falling machine and more of a normal human being. If you take a fall, you'll be hurt more realistically - or at least, you will until you learn how to fall safely. If you run a fair distance, you will get tired and slow down. If you ignore your weariness, you will keep slowing down. If you're hurt or overburdened, you will get tired faster. Finally, if you just keep pushing through the pain, eventually you will suffer the painful consequences - but get fitter over the long term.

Luckily, you have options. You can be smarter about how you jump and fall. You can get some sleep and get over your achy muscles. Or you can just be sensible, crouch to catch your breath, not lug around so damned much, avoid jumping off rooftops and be a bit more careful about getting shot.

But hey, I ain't your mama. It's up to you. Enjoy life on foot in the Wasteland.

For more information, see the Official Tuckered Out Manual.

A Dev Story
Tuckered Out was my first mod of any real substance, first released in 2012 for Fallout: New Vegas. It was a labor of love, starting as an attempt to implement a very basic weariness/movement speed mechanic into the game. The problem was that I had to take into account running uphill and downhill, and at different angles.. and it turned out that there isn't much difference between running downhill very fast and just falling. That's how fall tracking ended up in Tuckered Out - it was the only way to accurately manage the weariness penalties of running downhill.

Anyway, Tuckered Out never won more than a handful of Nexus endorsements, which was a situation I was just resigned to back then. I just assumed my fate was to remain a niche modder with a very small but enthusiastic fanbase. Then I started tinkering around in Fallout 4 with dog packs, with a tiny niche mod that quickly grew into PANPC (Pack Attack: NPC Edition), and I suddenly was getting attention.

The crazy thing was, I then had people approach me because of PANPC: "Wait a minute, you're the TUCKERED OUT guy??"

Umm.. yeah?

Lesson learned: sometimes you have no idea if you're really connecting with anyone, not until they show up years later to say how much they loved your work. Be patient. Let things grow. Never assume that silence is scorn.

Download
Available for download exclusively on the GreslinGames Discord. Citizen role required. When you visit, please read the #read-this-first channel for full information on getting access.

Versions available for Fallout 4, Fallout: New Vegas, and Fallout 3.

Links

 * Official Tuckered Out Manual
 * My Patreon