Scorchbeast

Scorchbeasts are creatures found in Appalachia in 2102.

Background
Beneath the entirety of Appalachia is a vast colony of these draconic bat horrors. After a period of time, the colony becomes overcrowded and the scorchbeasts dig to the surface to destroy settlements and devour humans, leaving large rifts in the landscape. The only way to shut the rifts is to launch one of the few remaining nuclear I.C.B.M.s from one of three silos scattered across the map, collapsing it and killing those that remain. This is only a temporary measure, as the scorchbeasts will once again overpopulate and breach the surface somewhere else after a period of time, necessitating repeated strikes by vigilant humans to prevent the surface from being fully overrun.

Scorchbeasts are responsible for the partial creation of the Scorched, as, according to research by the Vault 76 overseer, their underground colony contains a fungus responsible for the Scorched Plague, causing the crystalline growths seen on the scorched.

Biology
An enormous mutated bat-like monster with a humanoid body, pointed ears and membranous wings, allowing it to fly and soar through the air. Strong and aggressive, it attacks with razor-sharp teeth, claws, a powerful sonic blast capable of shattering wood and metal structures, and by dowsing the player in an acidic, radioactive mist that permeates through cover.

Gameplay attributes
The Scorchbeast summons many scorched enemies that include but are not limited to: Scorched Zealots, Scorched Mirelurks (of many Sorts), and Scorched Gulpers.

Variants
Diseased Scorchbeast

Locations

 * North of Morgantown Airport (doesn't attack)
 * Watoga
 * West of Pumpkin house

Appearances
Scorchbeasts appear only in Fallout 76.