Greener Pastures Disposal Site

The Greener Pastures Disposal is located in the northern part of the map and appears to have been a (radioactive) waste-disposal plant before the Great War. It is located in the Capital Wasteland, northwest of Temple of the Union, southwest of Old Olney and northeast of MDPL-13 Power Station.

It is also the location of a possible random encounter.

Precautions
Since most of this location is radioactive, it is highly recommended to have a supply of rad-X, radaway and apparel that confers Radiation Resistance, such as an advanced radiation suit or a radiation suit. Conveniently two of the latter can be found in locations on the perimeter of the site (see items list below). This will allow the player to safely explore the area at their own pace. If your goal is only to grab the Nuka-Cola Quantum and/or the Agility Bobblehead, one lone radaway will be adequate. Fetching either of the radiation suits isn't worth the time it takes to do so, other than to own them for other situations.


 * If you have the Rad Regeneration perk from The Wasteland Survival Guide quest you can spend time here to regrow crippled limbs (although traveling here specifically for such purpose over using a simple stimpak or sleeping for an hour might be excessive). However, keep in mind that if your radiation status level maxes out (1,000 rads or more), you will die (starting from 0 rads with little to no resistance should max out in roughly 15 minutes at this location).
 * Signs near the western entrance to the area state that the site is highly radioactive, capable of delivering the "annual dose limit" to an individual in .5 seconds exposure. Indeed, given that the annual radiation exposure limit for radiation workers in at least some countries is a mere 2 rads, this is plausible.

Enemies
On the slopes northeast of the disposal area are usually a few robots (often robobrains but occasionally protectrons). Towards the southwest raiders might randomly be found making their way across the wasteland, as well as occasional Brotherhood Outcasts. Other areas in and around the disposal site spawn random "radiated" creatures, which might come in the form of radscorpions, bloatflies, yao guai, or even deathclaws.

Inside the Office building there may be several radroaches and Enclave soldiers with enslaved "pets". They may also be found outside assuming the player has completed The Waters of Life. Also, sometimes after exiting the makeshift shack, a Vertibird will land and drop off 2-3 Enclave soldiers before taking off again.

Sometimes the wasteland recluse may be alive on a return visit to the shack

Rarely when entering the office a Deathclaw or an Albino radscorpion may come inside.

surounding the site a few random visiouse dogs may appere.

Notable Loot
On the northeast side of the area is a makeshift shack (a container with a door on it) that still houses the remains of its previous occupant, the unique Wasteland Recluse, and contains:
 * D.C. Journal of Internal Medicine: Under the bed.
 * Radiation suit: On the body of the Wasteland Recluse.
 * Good amount of anti-radiation supplies (rad-X, radaway, stimpak)

On the western side of the area is the Office with an Average locked terminal inside that opens a safe which contains a few items of note: Recon Armor and Recon Helmet in the lockers at the back of the office, straight infront when you walk in.
 * Bobblehead - Agility: On the desk next to an Average locked terminal.
 * Nuka-Cola Quantum: On the floor straight ahead upon entering.
 * Safe: which may contain: a 10mm pistol and/or Chinese pistol, scoped .44 magnum, laser pistol, 10mm rounds, bottle caps, some pre-War money, a stealth boy, and some alcohol (whiskey and/or scotch).
 * The office also has every component needed for the Nuka grenade.

South of the main disposal area and Office is a walk-in container nestled between an army truck and an orange & white truck that contains:
 * Big Book of Science: Next to the dead Scientist.
 * Radiation suit: On the body of the dead Scientist.

Nearby Locations of Note

 * Alien Crash Site: Head west from Greener Pastures Disposal Site and you'll pick up a radio signal that will strengthen as you get closer to what is a crashed alien ship. The alien ship contains one of the most powerful energy weapons in the game, the Alien blaster, and some ammo for it (Alien power cells). Beware: If you have the Mothership Zeta add-on you will be abducted by nearing the crash site.
 * MDPL-13 Power Station: Southwest from Greener Pastures Disposal Site.

Appearances

 * The Greener Pastures Disposal Site appears only in Fallout 3.
 * A reference to Greener Pastures appears on a terminal in the Fallout: New Vegas DLC, Dead Money.