Mod:Creation Kit/StartDeferredKill - Actor

Member of: Mod:Creation Kit/Actor Script

Puts the actor into a Deferred Kill state. In this state, the actor can take damage but will not die.

Syntax
Function StartDeferredKill native

Parameters
None.

Return Value
None.

Examples
Game.GetPlayer.StartDeferredKill
 * Force the player into a Deferred Kill state