Fallout Shelter quests

Fallout Shelter quests are the quests in Fallout Shelter, added to the game since the release of update 1.6.

Once the player has at least eighteen dwellers in their vault, they can build the Overseer's office and begin to send dwellers on quests. When a quest is viewed in the menu, the player will see a brief description of it, icons to hint at the items that will be found, and any requirements including weapon and armor type and dweller level. The requirements must be met in order to execute the quest. The player may select up to three dwellers to begin the quest and may change their equipment in the quest screen.

Upon the quest beginning, the chosen dwellers will leave the vault and travel to the quest destination, taking a pre-determined amount of time. Returning also takes time, similar to exploring the wasteland. Nuka-Cola Quantum can be used to expedite travel time. Upon reaching the quest location, the player will take control of their dwellers to explore a large area in a side-exploration sequence. The player must complete the objective indicated by the quest to mark it as complete. Up to that point, the player may choose to give up and have the dwellers return to the vault.

Some quests are part of a chain and must be done in order to unlock more quests. Daily quests change regularly.

Upgrading the Overseer's office allows the player to attempt multiple quests at once.

It is possible to encounter special quests during standard wasteland exploration.

Single-stage quests
* See also Fallout Shelter random encounters

Daily quests
Note: Level and weapons requirements seem to vary depending on what level your dwellers are.

Weekly quests
Note: Level and weapons requirements seem to vary depending on what level your dwellers are.

The Search for Jobinson's Jersey!
The text in the table is taken from the game files. Quest has several options. One name can correspond to different descriptions. Starting to order Quest after Quest Log.

Random encounters places
Задания