10mm Submachine Gun (Fallout: New Vegas)

The 10mm submachine gun is a weapon in Fallout: New Vegas

Characteristics
The 10mm submachine gun (SMG) is a one handed automatic weapon. Although the in-game description for the 10mm SMG lists a high damage-per-second (DPS), it shares the common weakness of most shotguns and automatic weapons in Fallout: New Vegas, in that much of its theoretical power is negated by the damage threshold system. In addition to losing much of its damage, the high spread of this weapon requires the player character to be at close ranges for all of the rounds fired to impact on the target.

Another downfall of the SMG is its ammunition consumption, as the SMG can eat through 10mm rounds at alarming speeds. However, with full automatic fire and a 30-round magazine, the SMG is a decent side arm for close quarters combat.

The 10mm SMG can fire a total of 2500 standard rounds, or about 83 magazines, before breaking.

Modifications

 * 10mm SMG extended mags - +10 rounds per magazine.
 * 10mm SMG recoil comp - reduces spread by 1.

Locations

 * Vault 34 - multiple 10mm SMGs can be found within the vault armory and the vault itself.
 * Boulder City - inside the ruins.
 * The Tops, New Vegas - can be found inside a safe in the Penthouse Suite.
 * Can be bought from various merchants and traders throughout the Mojave Wasteland, in particular from Vendortron at Gun Runners.
 * Sometimes found on Caesar's Legion soldiers, most reliably to the route to Novac
 * One of Andy Scabbs thugs carries one.