Fallout 76 challenges

In Fallout 76, the player character can complete certain tasks, known as challenges. These challenges function much like in Fallout: New Vegas: the player character can complete a specific task for rewards, usually Atoms. Atoms can be spent on in-game cosmetics in the Atomic Shop. With Season 1, "The Legendary Run", daily and weekly challenges currently award S.C.O.R.E. points instead.

Daily
Every 24 hours in real time, a number of daily challenges are selected from the list below. These challenges are the same for all players each day. The following daily challenges - "Gold star: complete a daily challenge (5)" and "Level up!" are consistent each day. In addition to a Nuclear Winter mode specific daily challenge. From July 23 until the end of Season 1, "The Legendary Run", an additional two daily challenges are available each day, with all S.C.O.R.E. daily challenges awarding double points. With a total of nine daily challenges instead of seven. The S.C.O.R.E. daily challenges function the same way as the Atom daily challenges. Show/Hide table

Weekly
These challenges are repeatable every 7 real days.

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Daily
Every 24 hours in real time, five daily challenges are selected from the list below. These challenges are the same for all players each day. With Season 1, "The Legendary Run", daily Atom challenges are currently unavailable. Show/Hide table

Weekly
These challenges are repeatable every 7 real days. With Season 1, "The Legendary Run", weekly Atom challenges are currently unavailable.

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Bugs

 * Daily challenge: Taking a camera picture of a Mothman while in an asylum uniform and hat - Equipping the weathered hat variant will allow the challenge to complete. Other variants sometimes do not register to complete the challenge.
 * Weekly challenge: Collecting silo code pieces (3) of any silo code piece does not update the progress counter, making the challenge impossible to complete.
 * Combat challenge: Kill Different Kinds of Tough Enemies. The objective of killing a Scorchbeast Queen does not check of even if a Scorchbeast Queen is killed with a player's help. Some have mentioned a special case of the bug, where the objective apparently checks of, but then reverts to unchecked upon restarting the game.
 * World challenge: Possum: Archaeologist. Bones collected while wearing a crumpled fedora do not count because this items does not have the ClothingTypeFedora keyword.

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