Bethesda Game Studios Austin

Bethesda Game Studios Austin (formerly BattleCry Studios LLC) is an American video game developer based in Austin, Texas. It was founded on October 3, 2012, as a subsidiary of ZeniMax Media, led by Rich Vogel.

Background
The first game of the studio was going to be a class-based multiplayer game called BattleCry that was announced in late 2014. Development on BattleCry was halted late 2015 for the studio to assist Bethesda with the development of Fallout 76 and expansion of the Creation Kit's features. In March of 2018, BattleCry Studios was rebranded as Bethesda Game Studios Austin, making it the third studio under the Bethesda Game Studios banner.

Fallout 76
With Bethesda Game Studios in Maryland, BGSA co-developed Fallout 76. The company was tasked with modifying and restructuring the Creation Engine with help from Id Software using netcode from Quake Champions to support the multiplayer functionality needed to produce the game.

Other games
Other than Fallout 76, BGSA assisted with developing multiplayer content for Doom (2016).