Explosives

Explosives is a Fallout 3 skill, replacing the Traps and Throwing skills from previous games.

Explosives are those weapons that can either be thrown or planted, usually appearing in the form of grenades or dynamite. Grenades are almost always thrown, though they can be planted. Dynamite, and other such charges, consists of a timer which must be set by the character and then planted.

In Fallout, Fallout 2 and Fallout Tactics, the character’s ability to throw a grenade is directly related to the Throwing skill. The character’s ability to set or disarm an explosive is related to the Traps skill.