Maintenance Level

The  is a location on board Mothership Zeta.

About
The Maintenance Level consists of two sections, the starting area with elevator and the Waste Disposal, which consists of the lower levels. The two sections are connected via a scripted one-way ride in a garbage elevator, that ends with the player falling down several meters and crippling a leg. The interior of the lower levels looks like a standard living deck (even including arranged furniture) but is filled with trash, suggesting that the Aliens couldn't handle the amount of trash on-board and decided to dump it in one of their living decks. This area is also home to a unique environmental hazard; pillar shaped crushers that deal moderate amounts of damage to the player, but instantly kill any Alien walking under it.

Notable loot
Near the start of the zone, two .44 magnums, ammo, bottlecaps and a large assortment of stimulants can be found in the very easy and hard locked safes and medical kit located behind a cluster of crushers. Note that there is a healing archway situated a bit further along where the player's crippled leg may be cured before attempting to run through the crushers. In the vicinity of the first aliens encountered in this zone a Military Footlocker can be found on the floor to the right of the path containing the overcoat of General Chase from Operation: Anchorage along with a blank holotape labelled Anchorage Quartermaster Shipment. The overcoat is currently bugged though, so while the Pip-Boy image is correct, when you put it on, it looks like the Winterized Combat Armor. At the end of the zone, in a room with lots of medical kits, is the Samurai's Sword.

Appearances
only appears in the Fallout 3 add-on Mothership Zeta.

Easter Eggs
On the way to Waste Disposal, the side window opens four times. 1) An alien with an Alien Disintegrator. 2) Three Brahmin. Sally says, "Cows? We got cows!" (A reference to the movie Twister.) 3) An intact blue Corvega car. (likely a nod to the Highwayman.) 4) The final stop, where you must kill two aliens before Sally climbs out through the window and sends you on your merry way.