Germantown Police HQ

Germantown Police HQ is an old police headquarters that is under the control of super mutants. It is used as a base from which they raid Big Town and a holding place/processing location for their captured prey.

Background
Before the Great War, Germantown was a town in the state of Maryland. There are also a few terminals detailing the final 911 calls before the Great War. These include a fire, a man who breaks into a woman's house and tells the 911 dispatcher that his wife forgot to take her pills, and a man who tells strange stories about his shoes growing wings and other strange happenings. Before, during and after the Great war the place was used by National Guardsmen overseeing the area in case of an attack by the Chinese and the subsequent treatment of patients effected by radiation sickness. This is mentioned by a terminal outside the main building by a lady who expressed her sorrow for those in the national guard who had to look after evacuations in the Downtown D.C area.

Top floor

 * D.C. Journal of Internal Medicine: Located on the top floor of the Germantown PD in a briefing room to the north in the middle of the building. The book is on the conference table beside the first aid box. Tripping over the land mine in front of the table may cause the book to be pushed away from its original position.
 * A holotape with a password (to the computer in the ground floor near Red's cell). The holotape is on a desk with a computer on it, and with a safe on its left side. A mine is on the floor near the desk.

Ground floor

 * Lying, Congressional Style: Located on the ground floor of the Germantown PD, on top of a small desk in a room with three rows of short tables pushed together. The desk is in the southwest corner of the room.
 * Pre-War book: Located on the ground floor of the Germantown PD, it can be found on a desk near Red's cell.
 * Flying bananas can't talk: A note on the ground floor in a locked cell beside Red's cell.
 * There is a storage closet packed with medicine, weapons, and ammo in a room near the door to the Germantown PD exterior. The door is average lockpick skill and is behind a hard computer terminal.

Basement

 * Tumblers Today: In the average locked room to the left of the firing range. (Hard to spot the book as it blends in with the shelf.)
 * Fat Man: In the same closet as the Tumblers Today book, near firing range.
 * Nuka-Cola Quantum: Inside a small room past the kitchen where you find Shorty. On the ground next to a metal box immediately to your left upon entering.

The Capital Wasteland (surrounding area)

 * Duck and Cover!: is near the Monorail train wreckage which is occupied by raiders. Go East uphill until you pass the tracks with corpses hanging from them, then take a left after the traincar that is on its side. It will be near the metal buckets in front of the bathtub.

Related quests

 * Big Trouble in Big Town

Appearances
Germantown Police HQ only appears in Fallout 3.

Behind the scenes

 * "And that's how you get to llama school" is a reference to a song from the MTV sock-puppet talk show Sifl and Olly.

Bugs

 * On the top floor in the southeast section, around the corner from the door to the ground floor, at the intersection of two hallways near a firehose box, is a very glitched skeleton. Various parts may be shaking violently, sometimes stuck in the wall. Grabbing the object momentarily stills it, but it can't be moved. Letting go of it, either intentionally or by stepping away, returns the skull to its previous state.
 * In the basement/kitchen area, a super mutant master or, with Broken Steel installed, a super mutant overlord may be incorrectly labeled as a regular super mutant in V.A.T.S..

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