Initiate Pek

Initiate Pek is an Initiate in the Capital Wasteland Brotherhood of Steel in the year 2277.

Background
During a training exercise in Falls Church, Pek, Paladin Hoss, and a unnamed Paladin (RefID=15595) were separated by a Super Mutant attack. Pek became trapped in an office building while Hoss and a Paladin were fighting nearby.

Related quests
The Lone Wanderer soon arrives and aids Hoss and the Paladin and they eventually push to the office building where Pek is located. Hoss and the Paladin secure the area outside while the Lone Wanderer storms into the building, killing the Super Mutants inside.

Effects of player actions
Hoss and Pek will follow you around Falls Church (and even to other places) if you do not accept caps as a reward. If you kill Hoss, Pek will spawn dead in the closet, with the door locked at a Very Hard level.

Appearances
Pek only appears in Fallout 3.

Bugs

 * Pek and Hoss will likely become 'stuck' on the player after successfully rescuing them and will show up in your home in Tenpenny Tower or Megaton every time you sleep there, or any other unlikely place.
 * They are also known for stealing items from the locker next to the "kitchen" in your Megaton house (since it is not correctly set to be owned by the player) if this happens.
 * To avoid this bug, simply ask for payment when talking to Hoss for the first time. This has no karma effect and will ensure Pek and Hoss don't follow you after rescuing the initiate.
 * It is also possible to complete this mission successfully, only to have Pek respawn inside the office if you return at a later time. He may begin following you all over again, or simply cower and be grateful. (PS3/XBox 360)
 * If you managed to rescue Pek before talking to Hoss, the game will probably crash when you leave the building. (PS3/Xbox 360)
 * Pek sometimes turns out to be dead in the building before you enter it and Hoss will not pay you your caps. (PC/Xbox 360)
 * On a rare occasion after you have rescued Pek, he will slowly make his way to Paladin Hoss, only for you to be unable to speak to Hoss and thus, never gain the reward.