Bottlecap Mine (Fallout 3)

A Bottlecap Mine is a landmine that does more damage than a standard Frag Mine.

Components
Once you have the schematics, you will need a workbench and one each of the following items:

Schematic Locations

 * A quest reward from Moira in Megaton after the Minefield quest.
 * Jacko's Pop & Gas Stop, northwest of Tenpenny Towers and east of Girdershade.
 * Dashwood's safe, in Tenpenny Tower.
 * The child vendor in Little Lamplight.
 * Reportedly, can also be obtained from a traveling merchant.

Effect

 * Multiple Schematics will increase the effectiveness of the Bottlecap Mine design and productivity. For example: after finding a second schematic, the items required to make only one mine, now creates two. Two for the price of one. With the maximum of three schematics, you get three mines for the price of one.


 * Additionally, you can steal the bottlecap mines from any weapons workshops (workshops are in any weapons shop). They can also be found in various other places on top of Workbenches. There is also a bottlecap mine on the Workbench if you purchase one for your house.

Appearances

 * The Bottlecap Mine appears only in Fallout 3

Usage

 * Bottlecap Mines are of the same sort as regular landmines, but with a bigger warning attached, and a far more powerful explosion. One Bottlecap Mine will kill almost any NPC in the game, including deathclaws, while a regular frag mine will have a much smaller damage. Bottlecap mines have a wider radius of explosion, and therefore users should use caution when setting them for incoming enemies who are already fairly close. When you set a Bottlecap Mine, it cannot be set off by yourself or any permanent companion you may be walking with, but almost all other NPCs will set it off.


 * Like normal Frag Mines, the Bottlecap Mine will become live and likely to cause instant death after it's dropped into NPC's pants (inventory) via theft.


 * Bottle cap mines do much more damage than a frag mine and can be fatal to the player if you set it off.