Fallout: New Vegas Unused Content

Fallout: New Vegas cut content refers to content in Fallout: New Vegas which was cut from the final version of the game. Most of it can still be found in the game files but is inaccessible within the game itself. Much of the equipment can only be obtained by use of console commands.

Some cut content is simply Fallout 3 content that was never removed from the GECK. This content is referred to as legacy content.

Robots

 * Damaged Mister Handy
 * NCR sentry bot
 * Sentry bot toy
 * ProtectronBlue
 * Test dummy robobrain

Armor

 * Armored Vault 21 jumpsuit
 * Chinese stealth helmet
 * Remnants Tesla armor and helmet
 * Repconn jumpsuit
 * Vault 24 jumpsuit
 * Papa Khan armor and helmet
 * White mask
 * Starlet wig
 * Skeleton armor

Weapons

 * Eagle flag pole Ulysses' primary weapon. Returns in Lonesome Road
 * Stun grenade
 * Plasma rifle always crit
 * Big Boomer texture
 * Unique multiplas rifle
 * Deathclaw gauntlet (stats modified for FNV)
 * Debug MegaPistol
 * The Disintegrator
 * Gas grenade
 * R9000 camera (similar to Codac R9000, but uses energy cells)
 * Double-barrel shotgun
 * General purpose machine gun
 * Heavy riveter
 * Heavy rail cannon
 * Light rail cannon
 * Poisoned Shishkebab
 * Scorpion rifle Texture reused for Great Bear grenade rifle, no longer fires scorpions. Returns in Lonesome Road

Aid

 * Berry, Grape and Orange Mentats (banned by the Legion)
 * Focus
 * Irradiated radroach meat
 * Nuka-Cola Quantum (stats adjusted for hardcore mode) Can be found in Lonesome Road
 * Scorpion poison
 * Scorpion poison grease
 * Sweetroll (adjusted for hardcore mode)
 * testfx

Misc

 * Aster's journal
 * Barnabas bear
 * EggTimer (sic)
 * Mayor Steyn's Journal 1/2
 * NCR Ranger station logs
 * Recipes - Ruby's spicy casserole
 * Schematics - mantis scythe
 * Sentry bot toy
 * Vault 22 mantis egg
 * Dala's teddy bear
 * Damaged satellite dish
 * Spare component

Keys

 * Red Lucy's chamber key
 * Thorn's cages key
 * Thorn's master key
 * Becky Hostetler's key

Perks

 * Survivalist
 * Deathclaw omelet (enables you to make Rose's Deathclaw omelet)
 * Spicy casserole (enables you to make Ruby's casserole)

Maps

 * 2EOCasLoHotelLobby
 * 2EOCasHiHotelLobby
 * Barracks01Int Template
 * Barracks02Int Template
 * Cell for Dead "Void Creatures"
 * Cottonwood Cove Building 01
 * Craftsman Home 01 Template
 * Dummy Cell for Scripted XMarkers
 * Dummy Cell VES VEFR Encounters
 * Endgame
 * Freeside NPC Dump
 * FFE vendor chests
 * Hoover Dam Battle Spawner
 * Hoover Dam Checkpoint
 * Hoover Dam Global Dummy Cell
 * Gomorrah 3rd Floor
 * Legate's War Tent
 * Mentats Test Level
 * Mentats Test Level (dance)
 * Oliver's Compound (cut)
 * OVSleepCell01
 * OVSleepCell02
 * Ruined Store, ,
 * Sample Bathrooms of All Sizes
 * Test Cell for Char progression
 * Test Cell For Traps
 * TestJoshWeapons
 * TestMap01
 * New Vegas Residence ,

Voids
These are all valid maps but there's nothing to see there except for endless black or gray voids.
 * DevArmory: "Armory"
 * GreenRoom: (no name)
 * HooverDamExt: "Hoover Dam Exterior Dummy Cell"
 * HooverDamInt: "Hoover Dam Interior Dummy Cell"
 * HooverDamIntPowerPlant: "Hoover Dam Interior Dummy Cell"
 * HooverDamIntArizonaSpillway: "Arizona Spillway Tunnel"
 * NorthVegasGenericHouse01 (+02, 03, 04): "North Vegas House"
 * NVVendorChestsCell "New Vegas Buried Vendor Chests"
 * NVWildWastelandCell "New Vegas Buried Vendor Chests"
 * TheFortSum "TheFortSummitDummy"

Quests

 * Chip Provenance
 * Jailhouse Rock
 * TempMan
 * Underpass Water Purifier
 * Viva Las Vegas!
 * World Changes Post-Endgame
 * Freeside Post-Endgame Content Quest
 * Debug Topics (quest for debugging)
 * Meat of Champions (quest)
 * The House Always Wins (non-numbered)

Achievements

 * Boomer's Pride
 * Card Shark
 * General Custer
 * Mod Master (early version)
 * Sore Loser