Dogmeat (Fallout 4)



Dogmeat (named Dog until the player character speaks to Mama Murphy about his true name or until he finds Kellogg) is a German Shepherd dog living in the Commonwealth.

Background
Dogmeat is a lone dog, found at the Red Rocket truck stop. Mama Murphy tells the Sole Survivor the dog's name, suggests that he was traveling with Preston Garvey's group and reveals that Dogmeat was sent out to look for help when they became trapped in Concord, which would imply that he belonged to either Preston Garvey himself, or the Minutemen in general. True to this suggestion, if Dogmeat is recruited at Red Rocket, he will try to move toward Concord when standing still, although ultimately where the Sole Survivor goes is up to them and this can be ignored.

Other interactions
When first encountered at Red Rocket truck stop, an objective entitled "Greet the dog" will appear in the "Miscellaneous" section of the "Quests" tab in the player character's pip-boy. The objective is completed when the player character first initiates a 'conversation' with Dogmeat.

Like every companion character, the Sole Survivor can command Dogmeat to do certain tasks, such as commanding him to go to a certain location of the Sole Survivor's choosing or fetching an item for the player character. Dogmeat can also do tricks. He seems to be able to fetch items through cases of whether or not it is behind a locked container. Such as helping you collect Grognak's axe located in Hubris Comics or the Cryolator located within Vault 111.

Equipment
Dogmeat can be equipped with a variety of cosmetic items.

Effects of player's actions

 * Dogmeat is found at a Red Rocket station near Sanctuary Hills and can be recruited as a companion.
 * If he already isn't met at Red Rocket, Dogmeat will be called by Nick Valentine with a whistle during the quest Getting a Clue when Dogmeat is needed.
 * By reading the Astoundingly Awesome Tales, the Sole Survivor can boost Dogmeat with perks, which reduce damage dealt to him.

Range of interests
Dogmeat loves the Sole Survivor unconditionally, and thus is neither negatively nor positively influenced by their actions. As of the base game, he is the only companion, aside from temporary characters in the party, who is considered to be truly neutral.

Appearances
This Dogmeat, who is based on the previous games' counterparts, appears in Fallout 4.

Behind the scenes
Dogmeat is modeled after River, a female German Shepherd, owned by Michelle Burgess who is the wife of Joel Burgess, Senior Designer at Bethesda Softworks.