Sage

Sage is a friend of Beckett in Appalachia in 2103.

Background
According to Beckett, Sage was a violent murderer and thief until he became addicted to chems, which led to huge changes in his mentality and a penchant for joining various cults. These cults included one which worshipped Tatos and one which believed that everyone lived inside a terminal or AI program. None of his stays have lasted more than a month before Beckett is forced to bail him out. Most recently, he has fallen in with the Cult of the Mothman and once again needs rescue.

He has a habit of running off, but mysteriously still finds his way to where he is needed, even being able to reach Beckett simply upon his name being called for a length of time. Despite his constantly addled state, he is surprisingly perceptive and knowledgeable, although his words often come off as muddled. In addition to his own cryptic wisdom, Sage also is familiar with many others who "see and hear things differently," which provides him with additional potential insight.

Quests

 * Exit Sage Left: Sage must be rescued from Blake's Offering.

Other interactions
Sage visits the Vault Dwellers' C.A.M.P. several times in the interests of helping Beckett fight the Blood Eagles:
 * After returning to Beckett at the end of Traitor's Demise, Sage points to the "heart" of the Blood Eagles - their modified Buffout supply - at Hawke's Refuge as Beckett's best target, thus starting the next quest, Supply and Demand.
 * After returning to Beckett at the end of Needs of the Many, Sage can be found talking to Beckett, hinting at the status of his brother Frankie. Beckett takes this to mean that he is being held captive by The Claw, leading him to call in favors with Ronny and Edwin's gang to investigate.

Appearances
Sage appears only in Fallout 76, introduced in the Wastelanders update.