Bye Bye Love

 is a quest in Fallout: New Vegas.

Quick walkthrough
NOTE: It seems that the only way to complete this quest without passing a 50 Speech check is to complete How Little We Know.

This is a quest that begins in either the Gomorrah Casino or Vault 21. If the Courier goes into the courtyard Joana will begin a conversation. Passing a Medicine or Speech check will initiate dialog that will eventually have Joana talk about Cachino and Carlitos or the player can talk to Carlitos and pass a speech check to talk to him about why he left Gomorrah leading him to talk about Joana. The Courier has the option to help Joana (for free or otherwise) by finding Carlitos (located in the diner of Vault 21). After some running back and forth between Joana and Carlitos, the Courier can help Joana, Carlitos, and 2 of Joana's girls escape to Freeside. After meeting with The Beards and Carlitos, 4 Omerta thugs will ambush the group. The player can either go into combat with them, or with high enough Strength, intimidate them. The first Strength check requires 8 Strength, the second 9. Another method to avoid the fight is by passing an 85 barter check to bribe the Omertas into not fighting or a 85 speech check.

Detailed walkthrough
The main Bye Bye Love quest may not be completable due to a couple reported bugs. One bug is that Carlitos does not appear in the vault. Second bug is that when Joana and her friends have to be sneaked out at night they cannot be found in the Gomorrah casino.

An alternative and working way to complete this quest is to complete the quest How Little We Know. This is the quest that you start by talking to Cochino. You should not kill him. Instead get his help to confront Omertas. Make sure you ask the other mercenary to destroy the ammunitions. When you eliminate Omertas Bye Bye Love quest will automatically be complete as well.

It is possible that if you complete the quest How Little We Know by killing the bosses (Nero and Big Sal) with the help of Cochino, after you have already started the Bye Bye Love quest, you will automatically fail the Bye Bye Love quest. (PC) This is likely a bug.

(360)Unfortunately the game does not indicate whether Bye Bye Love quest was failed or completed, despite going into the list of "completed" faded out quests.

Make sure to search the bodies of Nero and Big Sal, they contain some quality guns and other inventory.

Behind the Scenes

 * The name of the quest is a reference to the "Everly Brothers" song of the same name.
 * The name of the quest may also be a reference to a song by The Cars of the same name.
 * The name of the quest may also be a reference to a song by Ray Charles of the same name.
 * The name of the quest may also be a reference to a song by The Backstreet Boys

Bugs

 * Due to a glitch, Carlitos isn't appearing in the game for many people, making the quest temporarily unfinishable. To fix this on PC, simply go to the diner in the Vault 21 hotel and use the console command: player.placeleveledactoratme 11f862. This will spawn Carlitos right in front of you.


 * Another glitch has risen as Joana seems to disappear too after you talk with Carlitos. To fix the Joana glitch, go to the Gomorrah courtyard and us the console command: player.placeleveledactoratme 0010c6f6.
 * sometimes, Joana is just in the alcove below her room (precisely over her bedroom door) the Quest marker will point to the door making you think she's in the room when you're in the courtyard and she's in the courtyard when you're in the room.


 * Another glitch can render this method useless: spawning Joana in the courtyard makes her disappear once she enters her room (since she tells the player to follow her to her room). If you spawn her inside her room, she keeps asking the player to go to her room.
 * Yet another glitch with this method which can occur and which renders this method useless is that Joana does not lead the way to her bedroom when she is supposed to. Instead, she continues to stand around doing her own thing. Attempting to engage her in conversation will only cause her to tell you to meet her in her room, but she does not budge. This bug is not experienced when Joana is not manually spawned from the console, so it seems there is some script or other NPC behavior not being attached.
 * This glitch will happen on the PS3 if you complete the How Little We Know quest before taking Joana out of the casino.


 * Yet another glitch exists where, after telling Joana the escape plan, she arrives in the lobby of Gomorrah - but does not follow the player. Neither do the disguised hookers waiting outside the casino; leaving to Freeside without them results in failing the quest a few hours later. One solution to this problem is to engage Joana in combat, leave Gomorrah and then go back in and start dialogue with her again.


 * After running back and forth a few times, the dialogue option to get Joanna to run away might fail to appear. The only way around this seems to be to have a high enough speech to convince her.


 * The quest will fail the second you leave the casino.


 * Killing the bosses with Cachino during the quest How Little We Know can cause you to fail this quest.


 * Discovered that the "Bug" that makes either Carlitos or Joana Impossible to find appears if the quest How little we know has been completed. Thus if you completed that quest, then it seems it might be impossible to finish this quest as both main characters is missing and spawning them with a cheat command only takes you to the escape where the quest stops working when Joana wont leave the casino.
 * Can spring up without completing the How Little We Know quest.


 * Upon leading the girls and Joana out the gate to freeside, the Securitrons posted outside the gate can become hostile, attacking all included parties. Killing them would give negative fame at the strip but letting them kill Joana fails the quest.


 * Instead of spawning a new NPC, use the existing one. Type "prid 0011f87a" (Carlitos) or 112471 (Joana) using the refid, then just type in "enable".  It seems something just disabled them.
 * Seems to work much better than using the above mentioned player.placeleveledactoratme method; Quest scripts should work as intended, preventing the problems with not-moving NPCs.


 * After Joana and her friends are in their diguises: Once the player exits to The Strip the game will permanently lock up once the player tries to move.


 * After leading the girls to Freeside, Carlitos doesn't appear, resulting in the quest being unable to continue as the girls and the Omerta thugs stand around and do nothing. Killing the Omerta Thugs will not advance the quest since the girls are still waiting for Carlitos to appear to advance the quest dialogue.