Far Harbor (add-on)

Far Harbor is the third add-on for Fallout 4, which was released on May 19th, 2016.

Release and availability
Far Harbor was released across all platforms on May 19th, 2016

Plot
The add-on is set on the island of Far Harbor, off the coast of Maine. There, the Sole Survivor will search for a young woman and a colony of synths. This leads to the fighting between the Far Harbor citizens and the Children of Atom, but a greater plot involves a synth, who has ties with Nick Valentine.

Factions

 * Church of the Children of Atom
 * Acadia
 * Trappers

Enemies
The trailer released on May 4th, 2016 shows several new mutant and insect creatures, some of which seem to be water-based, although their names are unknown, one of which appears to be an angler fish and the Fog Crawler resembles a praying mantis. The trailer also showed off new synths that look heavily modified.

Creatures

 * Fog crawler
 * Synth
 * Angler
 * Gulper
 * Feral ghoul
 * Wolf

Armor and clothing

 * Black fisherman's overalls
 * Brown fisherman's overalls
 * Fisherman's hat
 * Fisherman's outfit
 * Fisherman's overalls
 * Green fisherman's overalls
 * Grey fisherman's overalls
 * Marine armor
 * Old fisherman's hat
 * Wool fisherman's cap
 * Hunter's long coat

Weapons

 * Admiral's Friend
 * Bear trap
 * Bloodletter
 * Gaff hook
 * Harpoon gun
 * Lever-action rifle
 * Meat hook
 * Pole hook
 * Radium rifle
 * The Striker

Consumables

 * Angler meat
 * Aster
 * Gulper innards
 * Ice cold Vim
 * Ice cold Vim Captain's Blend
 * Ice cold Vim Quartz
 * Ice cold Vim Refresh
 * Raw fog crawler meat
 * Vim
 * Vim Captain's Blend
 * Vim Quartz
 * Vim Refresh
 * Wolf meat

Ammunition

 * .45-70
 * Harpoon

Junk

 * Jug
 * Condensed fog

Legendary Effects

 * Hitman's - 10% bonus damage when aiming down sights.
 * Defiant - The final shot in the magazine deals twice the normal damage.
 * ??? - Slows time when aiming down sights.
 * ??? - Ignores ballistic and energy damage resistance.
 * Rad Powered - Grants additional strength the higher your rads.
 * Auto Stim - Automatically use a stimpack when hit while health is 25% or less, once every 60 seconds.