Fallout 3 Apparel

A list of all known Fallout 3 armor and clothes.

Please post base values as much as possible (fully repaired, and looking at the VAL shown on bottom of screen, not the actual bartered price). Put a question mark by the value estimate if not at 100% repair.

One thing that players should remember about the use of clothing and armor is that what you wear affects how fast you move. The heavier the clothes/armor, the slower you move. For example, wearing the Enclave Power Armor gives you good damage resistance but you move slower because it weighs more. Wearing a Lab Technician Outfit on the other hand gives you very little protection but you have more mobility. It's a good idea to find a good balance between speed and protection to help increase your survival chances during your travels through the wastelands.

Power armor
+ Net weight = actual weight (WG) - effect of any bonus Strength. Only applies if Strength is less than 10. +1 Strength = +10 carrying capacity, or -10 relative weight.

Full body suits
No other armor may be used while wearing these.

Power Helmets
These count as both eyewear and headwear.


 * Power Armor Helmets cannot be worn until the player has received appropriate training.

Full Headwear
Just like all power helmets, these count as both eyewear and headwear.


 * ‡ These are immune to damage, they don't deteriorate.

Hats

 * ‡ These are immune to damage, they don't deteriorate.

Eyewear

 * ‡ These are immune to damage, they don't deteriorate.

Operation: Anchorage armor
These armor suits appear in Fallout 3 downloadable content. Items equipable outside of simulations are noted in the Notes section.

YouTube Videos
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