Reactivate S.O.R.-1000 Alpha

Reactivate S.O.R.-1000 Alpha was going to be a quest in Van Buren. It was located in B.O.M.B.-001.

Walkthrough
In the Maintenance Room are four docking stations for brain-bots. Three of the four are empty, but one has a brain-bot that looks like it has been recently deactivated. The PC can do some investigation on the brain-bot, as well as on the maintenance computer, and discover that the little bot has indeed been recently deactivated. A quick notes entry on the computer states that the brain-bot exhibited unusual actions, and even emotions, such as loneliness, anxiety towards Dr. Presper and his cronies' arrival, and even an attempt to halt Dr. Presper's plan to nuke the Earth's surface. The PC may opt to reactivate the brain-bot and try to reason with it (it will not take a dedicated Science Boy to reactivate the brain-bot). The brain-bot will first identify itself as S.O.R.-1000 Alpha, and then go into a tirade about how he must stop Presper from destroying the populated areas.

Character type completion breakdown

 * 1) Combat Boy, Diplomacy Boy, Stealth Boy - Reactivating does not take a dedicated Science Boy, but the PC should have enough Intelligence ( > 3 or Science skill > 40) to be able to read what's on the screen and the keyboard keys.
 * 2) Science Boy - No-brainer.

Reward
The player can activate this little fellow and get some good information about what Presper is up to, how to best deal with the situation, and get a freebie companion, if the player wants (Alpha does not add to the PC's companion limit)