Pitt raider

The s are a group of Raiders which forms the ruling faction of The Pitt, encountered in the Fallout 3 DLC The Pitt.

History
After the Capital Wasteland Brotherhood of Steel led by Owyn Lyons purged most of The Pitt in the Scourge twenty years before the events of Fallout 3, the remaining inhabitants were united by Ishmael Ashur. As a former member of the Brotherhood of Steel he had participated in the assault and had been left behind in The Mill, presumed dead after having been caught in an explosion.

A Scavenger trying to steal his armor pulled him out of the rubble and Ashur impressed her and the other inhabitants of the area to a degree that some even considered him a god. Touched by the tenacious locals and realizing the potential of the only operational steel mill the Brotherhood had ever run into, he founded the city by bringing together the scavengers in the area and recruiting a group of followers. When they were attacked by Raiders soon after, Ashur killed some of the old Raider leaders and made the rest follow him, founding the Pitt Raiders as they are at the time of Fallout 3.

Eventually the Pitt Raiders had to turn to slavery to bolster their workers' numbers as the disease plaguing the town, the Troglodyte Degeneration Contagion, made nearly 100% of the children turn feral within weeks after birth. This move turned them into the major purchaser for slaves from the Capital Wasteland and the best customer of Paradise Falls' slaver community.

Named members
Many of the Pitt Raiders have names and can be talked to, sometimes for items, although such a case is rare. Most encounters involving dialogue are found in Uptown, once you have completed The Hole, when the Raiders become friendlier towards you than previously.

Named Pitt Raiders are often noticeably tougher than generic Pitt Raiders, with about twice as much health (may depend on player level). Additionally, many of them upgrade to Metal Armor during the slave uprising in Free Labor.

Pitt Raider
The first time Pitt Raiders of the generic variant are encountered is in the Capital Wasteland when answering Werhner's radio signal. In The Pitt itself they are guarding every area except for the Steelyard. Generic Pitt Raiders are marginally stronger than standard Raiders; they also have slightly superior armor and equipment.

Most Pitt Raiders carry standard weapons, such as Combat Shotguns, Assault Rifles and Hunting Rifles. However, there are several Raiders in Uptown with Sniper Rifles and the gate guards carry Infiltrators. For defense, they wear Raider Commando Armor, Raider Iconoclast Armor, Raider Ordinance Armor, Raider Paingiver Armor and Raider Throwdown Armor occasionally combined with Supervisor Helmets or standard Raider helmets from the Capital Wasteland.

The three Pitt Raiders sent to pursue Wernher into the Capital Wasteland are equipped with Metal Armor, making them somewhat tougher than average.

Guard
Guards are found in The Pitt's Downtown and The Mill, watching the slaves. They are armed with 10mm SMGs and Tire Irons and wear one of The Pitt's Raider armor variants.

Appearances
The Pitt Raiders appear in the Fallout 3 DLC The Pitt.