Mod:DUST Survival Simulator/Old Mormon Fort

Old Mormon Fort, located in Freeside close to its North Gate, was the headquarter of the Followers of the Apocalypse previous to The Fall.

Overview
Sometime after the second battle of Hoover Dam, the Followers of the Apocalypse abandoned their former headquarter for reasons unknown.

During the events leading up to The Fall, NCR repurposed the now derelict fort into a security checkpoint for the few travelers remaining, while sealing up other entrances into New Vegas.

It is assumed, that personel of the Royst-Bernard Expedition, in an attempt to covertly recover remaining research materials located in the Lucky 38, was deliberately being lied to about the true goals of the operation by leads of the expedition.

Believing their assignment to be the retrieval of high-powered, possibly nuclear explosives, they were successful in breaching the barricades formerly errected by regular NCR, but then got stranded in the Old Mormon Fort.

WIth provisions dwindling, and all members suffering from radiation sickness, they are still holding their position in the fort.

Areas of Interest

 * The east tower, while heavily boobytrapped, contains as massive stash of explosives, including Mini Nukes and Gas Bombs.
 * The west tower contains no notable loot, but contains a useable bed
 * All beds in the tents seem to be usable

Tactical Considerations
The Fort is held by a good number of very well armed troops, and with only a single point of entry available, Survivors are advised to sprint for cover in one of the tents immedieatly after entering the Fort.

The east tower entry is trapped, and anyone entering will allmost inevitable trigger Bear Traps and Gas Bombs, with another Toaster Mine being present in a wooden crate in the lower floor.

The upper floor is mined with a great number of charges and Gas Bombs, which, when triggered, will most likely also detonate the Mini Nukes present. Patient and careful Survivors will be able to disarm most, if not all of the explosives present, and subsequently use them to their advantage.

Trivia

 * Two hostile Cannibals may spawn in the Fort, after the former residents were neutralized.