Sunshine Tidings Co-op

Sunshine Tidings co-op is a location and possible settlement appearing in Fallout 4. It appears to have been a communal settlement after the war. The previous owner's Mister Handy, Professor Goodfeels, was "liberated" from its "slavery" and now floats around shouting old hippy phrases such as "Far Out" and "Groovy".

Layout
It is a commune with many small porched houses built in a circle around one central building. To either side of the small building are furrows with dying Tato plants, showing that this was a working farm until recently. Around the central building circles Prof. Goodfeels. Prof. Goodfeels is actually a Mr. Handy robot that has been taken and reprogrammed by Jack and Allen and can be controlled from a computer inside the building.

On the eastward side is a mess hall and bathroom stall.

Just outside the mess hall is a cooking station. Inside the central building is a workshop and a chemistry station.

Nearby to the southwest is a "watch tower". It has a chem box to loot, a mattress to rest on, and two raider scum who will spawn just below the rocks to the south as soon as the player interacts with the wooden box at the top of the structure. Raiders will respawn after a few in-game days.

Notable loot

 * Wasteland Survival Guide issue #9 (collect more meat from animals), in the western house, with two hostile ghouls and a dead settler.

Related quests

 * Clearing the Way for County Crossing: The Sole Survivor is tasked to clear the area from hostile creatures and enable the workshop.
 * Taking Point: The Sole Survivor is tasked to build and power a radio beacon to attract new settlers.

Appearances
Sunshine Tidings co-op only appears in Fallout 4.

Bugs

 * After killing the ghouls, their bodies may still be present even after fast traveling. If you move their bodies to a different location, they respawn in their original locations.

Gallery
Коммуна «Солнечные приливы»