Pain Train (Fallout 4)

Pain Train is a perk in Fallout 4, Fallout 76, Fallout: The Roleplaying Game and Fallout: The Board Game.

Fallout 4

 * The effects of this perk at max rank will frequently kill low level enemies, such as basic raiders, and will knockdown deathclaws and radscorpions. Each knockdown uses 10 AP and each knock back uses 20 AP.
 * Hitting enemies with Pain Train rank 1 or 2 will give them a buff that makes them immune to Pain Train for 6 seconds.
 * Hitting enemies with Pain Train rank 3 will give them a buff that makes them immune to Pain Train for 12 seconds.

Fallout: The Roleplaying Game
Can now Charge as a major action if wearing Power Armor or are a super mutant. This is a movement action, and you may not Move or Sprint in the same turn. When taking this action, move into reach of an enemy within Medium range (1 zone) and make a Strength + Athletics test with a difficulty of 2. If succeeded, the enemy suffers damage equal to the perk owner's normal unarmed damage, and is knocked prone.

At rank 2, you add +1d6 and the Stun damage effect to the damage inflicted.

At the GM's discretion, especially large or sturdy creatures cannot be knocked prone by this action.

After rank 1, the level requirement increases by 5.

Fallout: The Board Game
Once obtained, the Pain Train perk can be discarded in order to obtain an additional movement point. For the rest of the turn, when the player character moves, they will automatically kill any enemies in the same space whose level is equal to or less than the player character's armor.

Bugs
This perk can stop working without reason, preventing enemies from being damaged, staggered or knocked down, as though the Perk was never taken.
 * This bug can be fixed by entering the following into the console:

Gallery
Ab durch die Mitte Tren del dolor Locomotive (aptitude) Локомотив (Fallout 76)