Gregory Allen

Gregory R. Allen is a developer who worked at Interplay Entertainment on Fallout and Fallout 2 as a sound FX designer.

Career
Gregory Allen joined Electronic Arts in summer 2004 as an audio director, after returning from working in Germany for four years as anaAudio director for a music and sound production company (C&G Entertainment). While in Germany, he produced, composed, wrote, mixed and mastered several international music artist and film titles. He has worked with Sony Music, BMG Hamburg/Berlin, EMI, Edel, Universal Music, Tommy Boy and Warner Chappell. His artist music roster includes Isabelle, ATC, Chazz, Jasmin Wangner, Sarah Connor, Hand N' Hand, Bro'Sis, Coolio, Jonestown, Aman, Bell Brook'n Candel, Band with no Name and Moose T. He also worked for Sega, THQ, Ravensburger, Phonamedia, RTL, RTL2, Infomedia, Extend Media and Chibo providing sound design, audio localization and music production.

Greg got his start in the gaming industry back in 1992 at Interplay, in Irvine, California, where he was the Sr. Sound Designer for six years. During his time at Interplay, Greg provided audio content for several groundbreaking games like Descent and Descent 2, Star Trek - Starfleet Academy, Fallout and Fallout 2, the Baldur's Gate series and many others. Greg also trained several other sound designers and provided sound editing/sound design for many film and television projects.

Greg has over 10 years experience with most music styles (games, radio, concert tours, film, TV), sound design (games, concert tours, film, TV), mixing (stereo & 5.1) and mastering. He is also affiliated with ASCAP, GIMMA and Warner Chappell music publishing. Greg went to Fullerton Jr. College and Cal State Fullerton where he studied music/audio and digital electronics.