Solar Scorcher

The Solar Scorcher is a Fallout 2 weapon.

Without the sun's rays to charge this weapon's capacitors this gun can't light a match. However, in full daylight, the experimental photo-electric cells that power the Scorcher allow it to turn almost anything into a crispy critter.

This gun is found in the Guardian of Forever special encounter that sends you back in time to break the water chip.

The Night Vision perk will allow you to recharge this weapon later in the day, and in otherwise-darker indoor areas.

Sunlight

 * One nice thing about this weapon is that it does use a special ammo, the sunlight, and does not cost any AP to reload and not ammunitions. However you may only recharge this weapon either under sunlight or bright light. Any kind of dimness (at night or be in a cave) will prevent this weapon from recharging. It is thus advisable that, should you use this weapon regularly, try to use in the sunlight and recharge regularly, especially after battle.

Note

 * Reports of the Solar Scorcher not being in the supply room of Vault 13 during Guardian of Forever encounter have occurred after installation of Killap's Restoration Mod. This has been confirmed. In Killaps restoration patch, the Solar Scorcher has been moved to its original location in the EPA.

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