Sheepsquatch

Sheepsquatches are large woolly-haired cryptids with quills, mangy white fur and large horns found in Appalachia in 2102.

Biology
Standing approximately ten feet tall, the sheepsquatch is a huge cryptid bearing strong resemblance to a sheep. Sheepsquatches possess a set of large horns protruding directly from the sides of their heads. Their skin is pink and raw, with large quills poking out from their upper back. Despite their resemblance to sheep, their wool is stiff and gray, with only meager patches visible on the animal. Their faces appear almost skeletal, especially around the nose area. Their eyes are large and fish-like, with rectangular pupils typical of normal sheep and goats. They have small ears, dwarfed by their massive horns. They have large jowls, prominent especially when howling. Their teeth are small and flat, like that of a herbivore. However, sheepsquatches are carnivores. They have a potbelly and 3 large claws on each hand. They stand on two legs, on large hooves. Their legs have inverted knees, similar to that of a dog's legs, and they have a short tail.

Sheepsquatches communicate through howls and groans, with long, somber, drawn-out moans. This noise appears to come from the unique way that they vibrate their jowls when calling out. This method of calling allows them to change the pitch quickly and easily, in order to convey what they want to.

They appear to be solitary, however in the Free Range event, more than one can appear at the end of the event.

Gameplay attributes
 
 * When encountered towards the end of the Free Range event, they will dig themselves out of the ground, similarly to the Deathclaws at Deathclaw island.
 * Performs a basic swipe and headbutt attack at nearby enemies.
 * Sheepsquatches can launch their quills in a powerful area of effect attack.
 * Can rip out a handful of urine-soaked fur and toss it at opponents, dealing poison damage.
 * Sheepsquatches will consistently perform a jump attack that staggers the player character, resulting in a temporary debuff of 50% to movement speed and a cut to ranged accuracy.
 * Sheepsquatches can perform a ram attack that allows them to close the distance between themselves and attackers very quickly

Sheepsquatch
A base variant of the creature, with most of the attributes mentioned above.

Toxic sheepsquatch
The toxic sheepsquatch is a step above its predecessor, at level 65.

Noxious sheepsquatch
The noxious sheepsquatch is the second most powerful variant, at level 80. Its prefix indicates that it is poisonous or poisoned in some way.

Necrotic sheepsquatch
These sheepsquatches are described as suffering from necrosis, the death of cells or tissues. However, it varies little in appearance from the normal sheepsquatch, but is the strongest of them all, at level 100.

Alpha sheepsquatch
This variant is encountered only during the Project Paradise event.

Locations

 * Up to two sheepsquatches will appear as a boss fight during the Free Range event.
 * An alpha variant can appear as a boss at the end of the Project Paradise event.
 * A sheepsquatch may appear at the creekside sundew grove.
 * A sheepsquatch can spawn in a random encounter hotspot.
 * Outside Vault 96, to the southwest, down on the edge of the cliff.
 * A prime variant will appear as the final boss of the Primal Cuts event in the Ash Heap.

Appearances
Sheepsquatches appear only in the Fallout 76 add-on Wild Appalachia.

Behind the scenes
The sheepsquatch is a woolly-haired cryptid reported across numerous counties in West Virginia, predominantly within the southwestern region of the state.

Gallery
Sheepsquatch Шипсквотч