Mr. House

Mr.  is the king of New Vegas living in the Mojave Wasteland in 2281. House is responsible for the creation of Mr. New Vegas.

Background
Mr. House was born and lived before the Great War. Before the Great War commenced, he was President, founder, and CEO of RobCo Industries. He supposedly froze himself and waited in stasis for a long amount of time (which is the reason he's over 200 years old) until he was woken up and emerged into a city that was falling apart. He is an elusive man, and also plays a big part in why New Vegas was not directly hit by the nuclear devastation.

He lives in the Lucky 38 and is in charge of the securitrons that roam Vegas. At some point after emerging he won Vault 21 in a bet and has since converted it into a casino/hotel.

Mr. House is extremely decrepit and can only live inside a self contained unit, which is why you don't see him.

There is a terminal near to the computer he speaks to you with(in the same room on the left if you looking at the computer) which you can use to get to him after using another terminal to activate an elevator

Interactions with the player character
Mr. House hires the Courier to help him get rid of New California Republic activity in the area, because that would minimize his influence in the strip.

Behind the scenes

 * In casino parlance, the house refers generally to the gambler's opponent, the casino itself, as in the idiom, "The house always wins."
 * "He's very much inspired by Howard Hughes," says J.E. Sawyer in the Game Informer Fallout: New Vegas preview article May 2010.

Appearances
appears in Fallout: New Vegas.