Robobrain

Robobrains or brain bots are multi-purpose robots whose memory and programs are stored inside an organic or partially organic brain contained in its dome shell atop the machine. Robobrains were created before the Great War by General Atomics International for the U.S. military. They are considered superior to most robots, as their human brains allows it a wider range of responses and functions than other robots. Their hands are suited to use most tools and weapons usable by humans.

Robobrains were going to be the next wave in warfare but their costs made it slow to implement. They use mostly human brains taken from "volunteers" pre-war. Most often these volunteers were criminally insane after CODEing, so the robobrains aren’t the most stable group of 'bots ever assembled. Thanks to pre-war medical technology (biomed gel to be specific), the brains are kept alive even 200 years after the Great War.

Although it appears as if robobrains have minds of their own, they cannot control their actions, and most (in Fallout 3 anyway) seem to have grown to dislike what they were programmed for, but at the same time can do nothing to stop themselves from carrying out their programmed orders. This is hinted at by their battlecries of (but not limited to) "Please don't take this personally," "They could have programed me to love, to forgive, but nnnoooo," and "When this is all over, I hope we can still be friends."

Robobrains in the Capital wasteland have a noticeable feminine personality, in both voice tone and speech. A special, brainless Robobrain called Masterbrain can be found in the Vault-Tec Headquarters in DC. There are also non hostile, essential (Immortal) Robobrains in Vault 112.

Note for hand-to-hand and close combat PCs: The Robobrain employs a special attack that can render the PC with a concussion. This wave seems to cause immediate -1000 damage to the head as well as a "blurry" screen.

Sierra Army Depot Robobrain
The Brain Bot in Sierra Army Depot is a partially complete one of these, who can be completed by the Chosen One with one of four different brains depending on his/her science skill (from worst to best): the abnormal brain, chimpanzee brain, human brain (90%), and cybernetic brain (121%).

The brains have varying levels of competence. The abnormal brain is the worst, unable to obey any commands. The chimpanzee brain can leave and rejoin the party on your command, like other NPCs (except Miria and Davin). The human brain gives the Brain Bot mediocre gunfighting skills. If you implant the cybernetic brain in the brain bot, the AI Skynet downloads itself onto this brain. This is the only version of Brain Bot which can level up, and is a skilled rifle and SMG fighter, with full self-repair algorithms.

General Barnaky
After general Simon Barnaky was abducted by the Calculator's robots, his brain was put into a humanoid brain bot that served as the Cyborg General of the Calculator's forces, as well as the game's final battle (alongside several of the Calculators humanoid robots) before the confrontation with the Calculator itself at the end of the game.

This Cyborg General was about the same size as a Super Mutant, and equipped with a left arm cannon that was a combination machine gun and missile launcher, as well as a large claw on its right arm for melee combat. It had good armor (being a robot) and a few hundred hit points, and was a tougher-than-average opponent, although not nearly as powerful as, say, the Enclave's Frank Horrigan.

Appearances
Brain Bots appear in Fallout, Fallout 2, Fallout 3 and Fallout Tactics.

Gallery
 Image:Maroboaa se.gif|Fallout in-game model Image:FO3 Robobrain.jpg|Fallout 3 screenshot Image:FO3 Brain Bot concept.jpg|Fallout 3 concept art Image:Barnaky_Bot_FoT.jpg|Humanoid robobrain in Fallout Tactics