Sierra Nevada

The Sierra Nevada is a mountain range and one of the most prominent features in New California.

Overview
The bottom tip of the Sierra is present in Fallout, ending at Junktown, overlooking Shady Sands, and containing Vault 13. In Fallout 2, the Sierras span the entire eastern section of the map and contain Modoc and New Reno.

In the months before the Brotherhood First Expeditionary Force arrived at Appalachia, Matthew Thornberry rescued several captured Brotherhood members from hostile raiders, salvaging fusion cores, energy weapons, and other valuable technology.

After being decimated by the Brotherhood of Steel, many of the surviving Vipers fled into these mountains and beyond, into the Mojave Wasteland.

Aaron Kimball mentions the mountains in his speech, referencing the Sequoia trees and implying that the biology of the Sierra Nevada has survived the Great War relatively unscathed.

Locations

 * Vault 13, located right under Mount Whitney
 * Modoc
 * New Reno
 * Sierra Army Depot
 * One Pine and Shady Sands

Appearances
The Sierra Nevada appears in Fallout and Fallout 2 and is mentioned in Fallout: New Vegas and the Fallout 76 update One Wasteland For All.

Behind the scenes
The Sierra Nevada is based on the real world Sierra Nevada mountain range, located in the western United States, between the Central Valley of California and the Great Basin of Nevada.