Gambling



Gambling games are forms of entertainment that were created before and after the Great War.

Background
These games are derived from a set of artificial rules, typically with a known set of variables and outcomes to be reached. Players wager money or valuable items on an outcome of their choosing and hope that game's variables turn out in their favor. Many gambling games survived the war, and new ones have been created in the years since, earning money for some, at the expense of many others losing theirs.

Blackjack
A casino game played with a standard deck of 52 cards. The player and dealer each draw cards to an initial two-card hand with the object of bringing the total hand value as close as possible to 21 without exceeding it.

Caravan
A card game played with two players and popular throughout the Mojave Wasteland. A Caravan deck must consist of at least 30 cards from one or more traditional playing card sets and may have any number of cards of any type, although it cannot have duplicate cards from the same set. Prior to the game, the opponent will place a bid and the player can then either match or raise the bid. After the players choose their cards, the game starts. The principle is to build three caravans of numbered cards and the goal is to outbid the opponent with the highest value of numbered cards without being too light (under 21) or overburdened (over 26).

Craps

 * A few craps tables are run by Becky in her bar and casino out in the Den. The craps tables are simulated identically to regular craps and do not use the one's Gambling skill in any checks.
 * Craps tables appear in Fallout: New Vegas but cannot be played.

Gladiator Pit
An arena game existing only in Los. The players can bet on the outcome of fights between one or many people against others or one or many people against wasteland creatures, or fight in the arena themself. If a player manages to survive at 20 combat, they can face the champion.

Jungle Gym
A boxing game that exists only in New Reno. The players can bet on the outcome of boxing matches or fight in the ring themself with a sponsor. The champion holds the title of Heavyweight Champion of Northern California.

Junktown Boxing
A boxing game that exists only in Junktown. The players can bet on the outcome of boxing matches, either Saul or his challenger. The challenger can be a man or a radscorpion.

Midwestern gambling
The popular Midwestern gambling, two players bet some of their items, and the winner is then drawn. One with the highest value has a better chance of winning.

Molerat Mambo
An arena game existing only in Redding. The players can bet on the outcome of fights between two captured and named mole rats.

Poker
The only proof of its existence is a special encounter named Brahmin Poker in Fallout Tactics, with strange brahmin playing poker, and an abandoned game of Texas Hold 'em in the Hoover Dam mess hall.

Radroach Runs
An arena game existing only in Cold Water. The players can bet on the outcome race between four radroaches.

Roulette
A casino game played with a croupier and a roulette. The players place a bet on the outcome of the roulette and the croupier spins the roulette wheel in one direction, then spins a ball in the opposite direction along a grooved track running the circumference of the wheel. When the ball loses momentum and falls into one of the 38 baskets, the winning number and color are announced, and bets are paid out.

Slots
A casino game played with a machine in solitaire. The machine is activated by means of a lever and the object of the game is to align three symbols visible on the front of the machine when it stops. Any winnings are based on patterns of symbols visible on the front.

Stockmen's Association Roulette
A special secret casino games with special rules of roulette play only in Stockmen's Association in the New California Republic city.

The Thorn
The Thorn is an area located outside of New Vegas. The players can bet on the outcome of fights between wasteland creatures or fight in the arena themselves.

Tragic the Garnering
A pre-War collectible card game, knowledge of how to play has only survived in New California and is known only by Wooz. The game can be played by two or three players (unless it's Thursday), each using a deck of special cards called "Tragic cards" of the "Tragic the Garnering" set and may have any number of cards of any type of the many in the "Tragic the Garnering" set. In the game, the players are engaged in a battle and each starts with twenty "life points." If the player's life points reach zero or below, the player loses. Players lose a life when they are dealt "damage" by being attacked with summoned creatures, spells, or other cards that cause them to lose life directly as stated on said cards. Also, a player can lose the game if he/she is out of cards to play. A few of the cards include ones such as a Black Dahlia (one of the most valuable cards and has the ability to be sacrificed for three mana [the magic fuel used to cast spells] of any one color), Vox Muby (an 'artifacts' card that costs nothing to play and adds red mana to the owner's mana pool), and Earths (more mana providing cards).