Skeeter

Skeeter is a "ghoul gadgeteer" who serves as a mechanic for Gecko in 2241.

Background
Skeeter is a grubby but intelligent-looking ghoul, wearing greasy overalls with a micrometer sticking out of his pocket. He is considered unreliable by the ghouls who administer Gecko's supply locker/storage room, since he once caused a fire, and as such he is typically denied part requisition forms. He is assisted by "Lumpy" John, a human refugee from Vault City who has no visible mutations like the ghouls, but is considered unacceptably mutated by the citizens in Vault City because of his unusual resistance to radiation.

Quests

 * Get super repair kit for Skeeter: Skeeter needs some additional tools and asks the Chosen One to find him a super repair kit.
 * Get 3-step plasma transformer for Skeeter: On top of needing additional tools, Skeeter also needs a 3-step plasma transformer.

Weapon upgrades
Skeeter upgrades weapons. A free upgrade can be obtained from him by fetching the 3-Step plasma transformer.

The formula used to calculate the upgrade cost is base price * [ 250 / (160 + player character's barter skill) ]. Example: The Magnum has a base price of 2000. If the player character has a barter skill of 40, the upgrade price is 2000 * [ 250 / (160 + 40) ] = 2500.

The base prices of the upgrades are:
 * .44 Magnum revolver: $2000
 * Desert Eagle: $3000
 * Hunting rifle: $4000
 * Assault rifle: $6000
 * FN FAL: $12,000
 * Cattle prod: $3000

Appearances
Skeeter appears only in Fallout 2.