Megaton armory

A very hard locked armory in Megaton. The only known key is in the possesion of Lucas Simms. Deputy Steel, a Mister Gutsy Robot, is inside and is hostile. He can be turned off by using the computer terminal. Alternatively, two pulse grenades will take him down, and in the small room you can't miss no matter your explosives skill. If seen entering this armory every resident of Megaton turns hostile and will attempt to kill, or 'flee' from you on sight, this will also happen if Deputy Steel follows you out in combat. In either case, leaving town and waiting a day will calm down the townspeople, and the intrusion will be forgotten.

The armory contains a large number of hunting rifles, assault rifles, pistols and ammunition, but each item will be 'stealing'.

Note: If Mr. Burke kills Lucas Simms in the Atom quest, you can loot Simms to become the sherriff of Megaton. You can loot the key from Simms, and will have full access to the armory.