A3-21's Plasma Rifle

A3-21's Plasma Rifle is an upgraded version of the normal Plasma Rifle.

Characteristics

 * It does 5 more damage at max energy weapons and condition.
 * This Weapon has a crit % multiplier of 2.5, compared to the standard version's 2.
 * It can be repaired with normal plasma rifles although it is very durable and will not need to be repaired often.
 * On normal difficulty, with maxed skill, a single sneak attack headshot to any of the toughest creatures in the wasteland: Deathclaws, Super Mutant Brutes, or Super Mutant Masters is always fatal.
 * Mostly, the best gun ever. Mostly.

Related quests

 * The Replicated Man

Story Plot

 * Since plasma weapons are actually pre-war tech that appeared in FO1, long before Enclave made themselves known. The fact Harkness has possession of such a weapon is not really evidence of any enclave/Institute connection.

Quest Notes

 * It is carried by Harkness, and can be received by the player character through two of the endings of The Replicated Man quest.
 * The Player can still get this and the Wired Reflexes perk if he reveals Harkness' identity to himself, keep his secret safe, obtaining the weapon, then ratting him out to Zimmer or for agreeing to kill Zimmer for him (talk to Zimmer before shooting him though to get the perk). Note: By doing this, the player will not receive good or bad Karma. The player gets +200 Karma for talking to Harkness, and -200 Karma for talking to Zimmer, equaling no change in overall Karma. If the player does not reveal Harkness's identity to him it is impossible to achieve the gun otherwise as Harkness is considered "important to the plot" and will fall unconscious if you try to kill him. See the The Replicated Man page for details.

Appearances in games
A3-21's Plasma Rifle appears only in Fallout 3.

YouTube Videos
Obtaining A3-21's Plasma Rifle zxvJvtQnGRs