Rex (Fallout: New Vegas)

Rex, also called Rexie, is a cyberdog $$

Background
Prior to the Great War, Rex was used for police service in Colorado and is a Mk. III Support Model. He survived through the war, eventually ending up as a combat dog for Caesar's Legion which he still has memories of. Rex is currently a companion of the The King, who mentions obtaining him from a salvager "a few years ago". He was "a little dinged up" then, and later took him to a member of Followers of the Apocalypse who "fixed him right up".

Rex's aging brain is suffering from neural degradation and requires a replacement, as the Bio med gel surrounding his brain cannot preserve it perpetually. The King mentions Rex started acting peculiar a "few months ago" and had him checked out by the Followers, who told him Rex's brain had "gone bad" and that there was nothing they could do. Julie Farkas notes that he requires both brain surgery and "sophisticated cybernetics work", which is beyond what the Followers could handle.

While Rex is normally obedient, The King notes that he hates rats and molerats, stating that he's "off like a shot" if he smells one. He also dislikes hats or people who wear them, though the King isn't sure why. The King also calls him by the nickname "Rexie" frequently.

Other interactions

 * If the Courier chooses to examine Rex closely, they will learn that his bodywork is battered, scorched and scratch.
 * If the Courier brings Rex to Antony at The Fort, Antony will ask where the player got Rex from. He mentions that Cyberdogs are common in Denver and that Caesar had a similar pet that was lost in battle.


 * If the player character has the Wild Wasteland trait, Rex will say "aroo" to the Courier at a random time. The Courier can then ask if Jimmy has fallen down a well (this is random and does not always happen). This adds the location Jimmy's well to the map. Down in the well, the Courier will be confronted by a mole rat, and there will be a skeleton. Next to him is the Abilene Kid LE BB gun, 2 tins of BBs, a super stimpak and a rawhide cowboy hat. This is a reference to the television series Lassie, as well as to the quest with Laddie in Fallout 2.

Endings
{| class="ace-table" ! # ! Voice-over narration ! Description of the scenes ! In-game condition



Appearances
Rex appears $$

Behind the scenes

 * Rex was featured in the Meet the Companions Playstation Blog, written by Jason Bergman. The transcript appears below.


 * Rex's companion arc was designed by Jesse Farrell.

Bugs

 * In the course of the quest Nothin' But a Hound Dog, it is possible to stealthily kill Lupa and loot Lupa's brain from her corpse. If she is successfully killed without the player being noticed, Antony may not "notice" that Lupa has died and will still give you the option to fight her in the arena for her brain. If the player accepts, it is possible to obtain a second Lupa's Brain. Having two of the brains in your inventory will cause Dr. Henry to not recognize that you have the brain at all, making it impossible to give Rex Lupa's brain. To solve this, revert to an earlier save. Make sure that you only have one instance of Lupa's brain.
 * When Rex is ordered to return to the Lucky 38 presidential suite, sometimes he will not be there.
 * Sometimes simply entering the King's School of Impersonation will cause Rex to appear near The King and will start running to the Lucky 38. The player can chase and intercept Rex or wait until he returns to the presidential suite to recruit him.
 * If he doesn't appear near The King in his school, he may have already left the building as the player was entering, from here just exit the building and walk to the Lucky 38, DO NOT fast-travel there, you may encounter him as you're going there or in the Lucky 38 casino floor.
 * Rex loses health when near the Remnants bunker. Fast travel to some other place if you see his health drop.
 * If you dismiss Rex during Nothin' But a Hound Dog when he is theoretically on loan to you and not a permanent companion, he may disappear and not return to The King. He may eventually show up after traveling to Doctor Henry and speaking to him about Rex.
 * Rex will sometimes stop moving as if he has been told to wait. You will need to keep checking to see if he is still with you. This can usually be fixed by telling him to wait, then tell him follow you again, fast traveling or going through a door that requires a transition. However, these fixes are per-incident and he will randomly do it again.
 * While doing the quest You Can Depend on Me (or just trying to sneak into the Gun Runners), Rex may glitch while in combat with the guards and end up in the Vendortron's kiosk. There is no physical way into the kiosk and Rex can still be spoken to. The only way to fix this problem is to fast travel to another location, in which Rex will appear beside you.
 * On PC, if Rex is running to attack an enemy and you or another companion kill this enemy while Rex is charging, the game will CTD with a visual c++ runtime error.
 * If you tell Rex to wait outside when visiting Caesar in the quest Render Unto Caesar and you confirm that you want to battle Benny, the game will automatically send you to the ring, and when you win, Rex will be nowhere to be found. He isn't with The King or at any casinos. If you were already at the point in Nothin' But a Hound Dog where you are looking for a new brain, you can still gain a brain as the AI will think you still have Rex, but when you go back to Doctor Henry, he will say he can't perform the surgery without Rex. To recover Rex on Xbox, you can go to Vault 22, fix the elevator (requires Repair 50) and use it to go to the 5th floor.
 * While at the Lucky 38 with other companions, Rex will sometimes start to fight them. There is no known fix for this. He may also do this with Quartermaster Bardon at Hoover Dam.
 * On rare occasions Rex will begin to growl as though there are enemies nearby. He will continue to do this even after you load a new location. It seems that this sometimes happens when you load a previously saved game while Rex is in the middle of attacking an enemy. The only known way to solve this problem is to send Rex to the Lucky 38 and then recruit him again.
 * Sometimes, the people around you in a location will attack Rex until he is unconscious (casual mode). They will not be hostile to you, only Rex. Fast traveling will stop the attacks for a while, but not indefinitely.