Fallout: New Vegas Reputation

Reputation in Fallout: New Vegas is a way to measure general feeling for your character in each principal towns and factions like Fallout 2, and will even give you access to new areas in the game.

Reputation can be modified by doing good or bad deeds, like completing quests or killing townsfolk or member of a faction. Your reputation with any given group is a measure of the combined total of Fame and Infamy that you have earned. The benefits and drawbacks of any given reputation depend of the group itself. You may receive discounts with merchants, provoke attacks from hired thugs, or simply be treated differently.

You can also equip a clothing faction to impersonate a member of this faction, and he will consider you one of them, no matter that your reputation is positive or negative with them. Please note, the enemy faction of your clothing faction that you wear will try to kill you, even if you have an positive reputation to them, and dog and security guard will quickly discover your trickery.

Reputation
The 3 different scales of Reputation are Positive, Neutral, Negative. The levels of each scale are listed below. When disguised, none of your typical reputation levels apply. This is reflected in the absence of reputations in your PipBoy.

Positive

 * Idolized = 6
 * Liked = 5
 * Accepted = 4
 * Good Natured Rascal = 3
 * Smiling Trouble Maker = 2
 * Neutral = 1

Neutral

 * Wild Child = 6
 * Unpredictable = 5
 * Mixed = 4
 * Dark Hero = 3
 * Soft-hearted Devil = 2
 * Neutral = 1

Negative

 * Vilified = 6
 * Hated = 5
 * Shunned =4
 * Merciful Thug =3
 * Sneering Punk =2
 * Neutral = 1