Eyebot (Fallout: New Vegas)

The eyebot is a type of robot encountered in the Mojave Wasteland and in the Divide in 2281.

Characteristics
Eyebots are aerial spherical robots with a loudspeaker and electrical zapper on the front and several long antennas protruding from its top and back.

Gameplay attributes
Eyebots are hardly strong opponents, and the fact that they are friendly and will attack enemies that engage the player character or other wastelanders means that they are more beneficial than anything else. They are armed with a zapper, and will rarely miss, even over considerable distances. While not a very damaging opponent, the eyebot's mobility, small size, and high accuracy can make it a threat if encountered by a low-level Courier. Fortunately, they are the most fragile robot in the game and can be easily destroyed. When killed, an eyebot will explode, causing minor damage to anything nearby.

Eyebot
The standard variant of the eyebot.

Medical eyebot
Medical eyebots appear in the final confrontation with Ulysses, and will consistently heal the damage dealt to him by either the Courier or the Marked men. After being destroyed, they will continually re-spawn unless the Courier manually shuts them off. Ulysses also mentions these were the machines responsible for his survival following the Divide's destruction, mistaking him for a member of the United States Armed Forces due to his jacket.

Repair eyebot
Repair eyebots appear in several nuclear silos spread out across the Divide, maintaining everything that needs to be repaired before eventual launches. After being destroyed, they will continually respawn unless the Courier manually shuts them off.

Prototype eyebot
A world object on display in REPCONN headquarters.

Sunset Sarsaparilla eyebot
This cut content eyebot (form id 0010470a) was intended to be a sentry alarm, within the Sunset Sarsaparilla factory and warehouse.

Notable eyebots

 * Eyebot duraframe subject E
 * Prototype eyebot
 * ED-E (clone)
 * Destroyed eyebots

Appearances
Eyebots appear in Fallout: New Vegas and its add-ons Lonesome Road and Old World Blues, as well as in the graphic novel All Roads.