Flamer (Fallout 3)

The flamer is a weapon that projects an ignited stream of flammable liquid, and is classified as a big gun in Fallout 3.

Characteristics
The flamer is by far the most effective big gun for close-quarters action, as it doesn't have as great a warm-up as the minigun or risk-to-self as the missile launcher or Fat Man. The flamer and its ammunition are fairly common, and can be found on any Mister Gutsy (and even Mister Handy) and in many stores.

Big guns, such as the minigun and the flamer, are still pretty effective in Fallout 3 at closer ranges even if the player has almost no Big Guns skill, thanks to the game's first-person shooter design. Coupled with its high damage (a tank and a half can kill a feral ghoul reaver on very hard difficulty), it is a must-have for any big guns player.

Durability
The flamer can shoot a total of about 208 units of flamer fuel, the equivalent of 4 reloads, from full condition before breaking.

Variants

 * Burnmaster - found in the Franklin Metro utility. Most powerful flamer variant.
 * Rapid-torch flamer - located in the Adams storage facility.
 * Slo-burn flamer - found on the upper level of the southeast portion of Launch Platform Base inside the Enclave mobile platform.
 * Sim version - A sim-only version of the flamer. It has 999,200 hit points, essentially preventing it from ever degrading.

Locations

 * If you betrayed Sydney during the quest Stealing Independence, she will send Emaline against you and will have a flamer equipped.
 * The raider, Torcher, uses a flamer as his signature weapon.
 * Two can be found in the Pitt steelyard in the supply plant, along with a small amount of Flamer fuel.
 * one is wielded by a respawning raider at the raid shack and the Bethesda ruins. Both raiders reappear every 72 hours, giving you an unlimited supply of flamers and fuel.