Scaled items (Fallout 3)

Fallout 3 Oversized Item Collection Xbox360 Y8PwUXQUTsA Oversized items are items (usually junk) which are scaled larger than normal.

They can be used as unique decorations for your house! When you get any oversized item, you should take them to your house in Megaton (or your suite in Tenpenny Tower). Because items of unusual size act the same as they did in Oblivion - pick them up from where you found them and you can drop them ONCE. You can keep them in your inventory or in storage indefinitely and they will still be marked with their unusual size, Though you won't be able to tell them apart from a regular item of the same type in your inventory, So you'll just have to rely on your memory. Drop them on the ground and they will still retain their size. However, if you pick said item up again and drop it again, it will lose its size and become a normal object.

Locations

 * There is an oversized Teddy Bear in Red Racer Factory near the main entrance. Go straight to the first assembly machine, go left and jump the barrel on your right side. There will be a copy of Dean's Electronics and a large teddy bear sitting on a very large tricycle. Either shooting it or picking it up will drop off from the air.


 * In Fort Independence, there is an oversized Empty Syringe and a Forceps sitting on the right side of the medical table.


 * In Republic of Dave, go to the museum. Next to the Bobblehead - Perception, it seems there is a fish bowl, but actually it's an oversized Hot Plate. Try to pick it up and it will move automatically, there is a hula doll inside the hot plate (But you can't pick it up nor either take it). It must be stolen.


 * In SatCom Array NN-03d, go to NN-03b-B by underground from NN-03b-A. You will see the section of the room that looks like a laboratory. Right next you can see a passage been blocked by nailed up plank wood. If you take a look inside, there is a giant teddy bear lock up by the barricade. It is possible to take the teddy bear.


 * In the same building, there is a chessboard full of undersized garden gnomes and whiskey/wine bottles used as pieces.


 * During Following in His Footsteps, before seeing the Galaxy News Radio building, you will see a dead brotherhood soldier lying on a bed (the pose is simular when you do a sandman kill). There is a laser pistol and few rounds of enery cells that are slightly larger then the regular one. Next time when playing this quest, take a closer look.
 * A giant Green Plate can be found in the Common House in Big Town, next to the radio.


 * A copy of Duck and Cover in Springvale School is larger then the regular one.


 * 4 oversized wrenches can be found in the Robot Repair Center. 1 is in the Mechanist's room on one of the shelves, 2 are on a work area in the EMP room near several broken protectrons, 1 is on a work area next to a turret control in the room underneath the EMP units. (Note that activating the EMP may scatter the wrenches)


 * The Zane House in Minefield has many oversized Green Plates, as well as a large Teddy Bear.


 * Surgical Tubing of various sizes can be found in the Anchorage War Facility.


 * The Sniper Shack contains a large Teddy Bear.


 * Three tiny Cue Balls are in the Slaver barracks in Paradise Falls, They are inside the cups sitting on top of the pool table.


 * Two tiny Nuka-Cola Trucks (half the size of normal) can be found in County Sewer Mainline on the top shelf by a Ghoul named Gallo


 * A large Chessboard can be found sitting on a table at Fort Constantine in the CO Quarters, You will also find the small Butter Knife sitting on the table.


 * A large, normal, and small Hammer can be found inside the Temple of the Union building.


 * Three large Stealth Boys can be found at the Museum of Technology. One in the atrium, two more on the upper level.


 * Inside Tenpenny Tower, 3rd floor, Take the stairs, Inside Michael Hawthorne room can be found a large and normal size Vodka Bottle. And inside Herbert Dashwoods room you will find a few medium size garden gnomes.


 * Inside Tenpenny Tower, Ground floor (Cafe Bean Monde), Behind the counter sitting on the cutting board is a large and normal size Butter Knife.


 * There is also an oversized barrel in Big Town near Dusty's chair next to the house.


 * There is another oversized copy of Duck and Cover in the ticketbooth at Falls Church/Mason Dst Metro


 * An abandoned apartment building in The Pitt (northwest of the Haven) on the second floor has some oversized Red, Green, White, Dinner Plates. There are also a few tiny damaged lawn gnomes in the same building.


 * There is a very small tricycle in the temple of the union, inside the store room. but you cannot pick it up.


 * An undersized and normal wrench can be found on the Workbench in the vampire lair of the Meresti Service Tunnel.


 * An oversized Cup and Glass Pitcher can be found in Rock Creek Caverns.


 * A small pair of Scissors can be found near a normal scissors, Scalpels, and Empty Syringes on the medical cart behind a screen in Cutter's Clinic in Paradise Falls.


 * The Broken Steel DLC contains many differently sized items.
 * In the Old Olney Underground, a small garden gnome can be found in the bathtub near the entrance (This gnome may not look small, but placing it next to a regular gnome reveals that it is). There is also a small red ball in this tub, but it cannot be placed in the player's inventory.
 * In the Old Olney S. Wilson Building, there is a garden gnome and teddy bear brinking whiskey in the northwest corner of the third floor. The teddy bear is oversized, and near the teddy bear is a small pre-war bonnet and sexy sleepwear.
 * In the Olney Powerworks, there are a teddy bear and garden gnome playing checkers in a room accessed from a collapsed hallway access from the room with purple static and several sentry bots. The teddy bear and gnome here are both large. They are playing checkers with 8 small Milk Bottles and 8 small Beers.

Console Cheats

 * Select the item then use the setscale # command. After quick save and quick load, the item will change to the scale you specified.
 * Teddy bears will glitch. It is more apparent the larger you make it. Fast travel to another place and come back will fix the appearance. However, it may glitch into other objects.
 * For those who accidentally lost the size to their treasured large teddies: (numbers indicate scale)
 * Red Rider: 2.56.
 * Snipershack: 1.54.
 * Zane house: 1.50.
 * Satcom NN03: 4.8