Four Eyes

 is a Trait which only appears in Fallout: New Vegas.

Special Note

 * The glasses in New Vegas do not provide Perception +1 as they did in Fallout 3. This trait effectively gives them this ability.

Effects

 * Taking this trait effectively lowers your base Perception by 1 point, when attempting to qualify for perks. This means the player must have a base perception of 7 to qualify for all perception based perks (except Infiltrator which requires 8 instead of the usual 7 due to the -1). This can be achieved by taking perception 7 at creation, or perception 6 with Intense Training or an implant added later to boost it to 7.
 * Wearing glasses with this trait will actually raise perception by +2 as seen in the pip-boy display, thereby nullifying the -1 in terms of accuracy benefits, compass benefits and skill benefits (though not the damage to base perception, thus requiring the player have 1 more point of permanent perception to take an associated perk). Perception 7 at creation, with this perk (glasses equipped), Intense Training +1 or an implant and a +1 perception hat will still total 10 perception.


 * In the Training section of the game where the doctor runs through all your stats and perks, there is a pair of eyeglasses on the counter across from where you first take control of The Courier. For this reason, I always take Four Eyes.

Behind the scenes
"Four Eyes" is a common derogatory term for anyone wearing glasses.