Mattress (Fallout 4)

A mattress is a constructible settlement and world object in Fallout 4.

Characteristics
Mattresses are dark brown pads which were originally intended to be used on a bed. They can be found in settlements, pre-War buildings, and in makeshift shelters throughout the Commonwealth. They can be used to rest in order to wait for time to pass and/or recover health.

Survival mode
In Survival mode, the mattress can not be slept on for more than five hours at a time, nor can it reduce the sleep-related fatigue state below "Tired." It can prevent the "Tired" state, but only if used before the "Tired" state occurs (14 in-game hours since last sleeping). Any attempt to sleep beyond the five-hour limit is prevented by the game. Like any sleeping in Survival mode, there will be a check for the contraction of an illness. This check is made in the first hour of sleeping and is not increased further by sleeping for longer. Multiple sleep sessions will increase the chance of contracting a disease, but only because additional checks will be made (one per session).

Crafting
The mattress is located under Furniture &#8594; Beds in the workshop.

Locations

 * There is a mattress in a root cellar behind a Sanctuary Hills home.
 * A mattress can be found in the abandoned house next to Tenpines Bluff.
 * Near the Drumlin Diner, on top of the walkway behind the billboard. Accessed via downed tree limb, possible raider ambush site.
 * One at Bedford Station in a blue tent in a depression, east of the broken down engine car.
 * One inside a bus on the elevated highway directly south of Covenant.
 * One behind the fusion reactor in the west side of Medford Memorial Hospital, on the first floor above ground.
 * In a metal shelter on the roof of the Red Rocket, in front of the Collegiate administration building in Cambridge.
 * On the roof of the building next to Hardware Town (facing the back entrance). Another can be found next to a chem station, illuminated at night.
 * In the small raider cabin just south-southwest of Sunshine Tidings co-op.
 * Three on the upper floor of a damaged store adjacent to Fort Hagen. One is behind a warehouse adjacent to Fort Hagen, next to a cooking station.
 * One offered for rent by Tony Savoldi in Bunker Hill, atop his bar.
 * Also in Bunker Hill, if Deb is killed, her mattress becomes unowned. It is the one against the east wall of Kay's shack
 * In the basement of the Suffolk County Charter School.
 * In a one-room collapsed house just north of the gatehouse of Fort Strong.
 * Upstairs, in the same room as the chemistry station, inside the South Boston High School.
 * In the room in the northwest corner of West Roxbury station.
 * In the abandoned house next to a dock and cooking station, south-southwest of Aldersea Day Spa in the Island.
 * In a small trapper cabin at the head of a small inlet slightly north of due west of Eden Meadows Cinemas.
 * On the middle floor of the half-demolished second-last house at the end of the road running north from Echo Lake Lumber.
 * In a small industrial building next to a dry creek bed used by super mutants, west-southwest of Eagle's Cove Tannery, in the center of the headland.
 * Two in the same shack in the rope bridge complex.
 * One in Zephyr Ridge Camp.