Atomic Command (Fallout 4)

Atomic Command is a holotape game in Fallout 4.

Background
It was published by Planned Diversion Programming in 2071.

Characteristics
Selectable as a playable game on the Pip-Boy 3000 Mark IV under the Inventory tab. The player must protect landmarks from falling atomic bombs.

Location
Museum of Freedom - interior; in the room on the top floor where Preston Garvey is met during When Freedom Calls. Beneath the desk with the active terminal, where it is used as a table leveler. The holotape is included with an issue of RobCo Fun.

Gameplay
Nuclear Annihilation is potentially in our future! It is the duty of those that survive to try and preserve our way of life, our history, our culture... and what better way to do this than to have total control of your very own Anti Missile Ballistic Defense System! Atomic Command features three main components for missile defense. Advanced early warning radar telling you exactly how many nukes are in range, a precision guided missile launcher reloaded every wave... and you, the Commander! Get out there and defend our homeland!

In the center of an array of famous landmarks taken from around the nation, replicas of iconic structures from eight major cities, sits the Launcher of your system. Using your precision missiles and a bit of timing, shoot down the enemy missiles and bombers before they can destroy the symbols of our great nation! The explosions linger for a few seconds, so keep in mind relative velocities of incoming nukes to rack up big combos. You get points for every nuke you shoot down, every missile you have left, and each landmark you manage to protect. Earn enough points and see the landmarks rebuilt before your very eyes!

Atomic Command features three main components for missile defense. Advanced early warning radar telling you exactly how many nukes are in range, a precision guided missile launcher reloaded every wave... and you, the Commander! Get out there and defend our homeland!
 * On PC/Console - Use the movement buttons, thumb stick, or arrow/directional keys to move your crosshair around the target screen. Pressing the fire button launches a precision missile to that location.
 * On companion app/mobile device - Tap the screen where you want the missiles to go. This game does not support multi-touch, and there is a slight delay between launches.

Behind the scenes
The title and gameplay are a reference to the famous 1980 Atari arcade game Missile Command.