Canterbury Commons

Canterbury Commons is a town located on the eastern edge of the Capital Wasteland. It is inhabited by 5 wastelanders and can be found north of Washington, DC, a little north of Vault 108 and southeast of the Temple of the Union.

Location
The exact location of Canterbury Commons is 7 squares south and 1 square west from the Northeast corner of the map. Within the square, it is to the center east. The square it is located on is also lighter than the surrounding patches, making it easy to point it out.

Background
Canterbury Commons was initially founded by Uncle Roe and his sister Daisy as a trading hub for the Caravan Merchants.

Layout
The settlement is built into what appears to be the remains of a small Pre-War town, with the current inhabitants only using a small part of the buildings available. The town's only merchant, Joe Porter, lives in an old Dot's Diner. Adjacent to this building is an old garage which is now home to Dominic and Machete and across the street is Uncle Roe's House which Uncle Roe shares with his nephew Derek Pacion. Behind the old garage a small brahmin stable can be found.

In front of the town to the west is a large circular cul-de-sac where Caravan Merchants appear regularly.

Buildings

 * Uncle Roe's house
 * Porter's Cafe
 * Dominic and Machete's House

Inhabitants

 * Uncle Roe
 * Joe Porter
 * Dominic D'Ellsadro
 * Machete
 * Derek Pacion
 * Sergeant RL-3 (Only if dismissed)

Related quests

 * The Superhuman Gambit
 * Merchant Empire

Notable loot

 * Grognak the Barbarian which is carried by Derek Pacion, and must be pickpocketed.
 * Dean's Electronics - inside Dominic and Machete's House on a desk in the room to the right as you walk in.
 * Highwayman's Friend - unique Tire Iron, inside Dominic and Machete's House, on a shelf right near the Dean's Electronics.

Appearances
Canterbury Commons appears only in Fallout 3.

Bugs

 * After the initial battle between The AntAgonizer and The Mechanist, some of their minions (Ants or Robots) might glitch and be left standing there forever. They do not attack unless provoked but no dialogue will be available between them and the player.
 * After the Waters of Life quest, either due to glitch or simple A.I. programming, it is possible to encounter Enclave soldiers (from Rho Camp to the south) up near the Merchants' rest point.
 * During the initial battle between the AntAgonizer and The Mechanist, the AntAgonizer's ants will not have a label, and unusually low health. Once dead, they are unable to be searched.
 * Also after you beat The Superhuman Gambit Quest when you Fast Travel to Canterbury Commons you might see a creature in the bar such as a Giant Radscorpion or a Yao Guai.
 * If you have not got the quest yet, and you go to Canterbury Commons, if you kill the AntAgonizer and the Mechanist before they run off to their bases, it will glitch, and Roe will thankyou for killing them, however you will not get XP for finishing the quest, and the Pip Boy will not show the quest.