Eyebot

Commonly found throughout the Wasteland, the eyebot is a hovering all-purpose robot with whip-like radio antennas resembling long "whiskers" pointing to its back and loudspeakers in the front. Uses of Eyebots vary and have been known to include the spreading of propaganda, reconnaissance and surveillance, delivering messages, and even repair and medical services.

Background
One of the more elegant creations of RobCo Industries, the EyeBot is a hovering robot designed for a variety of purposes. Tour guide: ''"Ready for the REPCONN tour, Rocketeers? Courtesy of the fine folks at RobCo, I'll be your guide today on the path of... Scientific. Discovery. In the lead-lined case behind me is a spent radioactive rod from of our old reactors. No need to stand too close, let's move along, shall we? Look here - a row of multi-colored plasma fuels! Careful, they may look safe to drink, but your stomach is the last place they should be. Why the difference in cylinder size? Refining our production methods has resulted in higher yields of fuel over time, that's why! To my right you can see a sample of some old "safety barrels" REPCONN once used to store radioactive waste. Perfectly safe. On my left is an example of a mountain of REPCONN safety barrels some legislators claim are poisoning our environment. Ridiculous. Behind me is our most recent rocket project, which we're keeping under our hats... until "launch," if you'll pardon the expression. And in front of me is a model - not actual size - of the launch dome we are using to send our rockets screeeeaming into orbit. Now these colorful fellows behind me are REPCONN's earliest... experiments in flight. Feel free to read the plaques and learn, Rocketeers! Now for the highlight of our tour! Due to a generous donation from RobCo, this next exhibit showcases the wondrous world of - robots! Around you are the incredible Eyebot, the fearsome Sentry Bot, and the always-helpful Mr. Handy. That helpfulness runs through our whole line! This is the final stop on our tour. This model of our solar system is a small example of where the partnership between RobCo and REPCONN hopes to go. See those little rockets zipping about? They are manned by robots, tirelessly looking for resources to mine on planets beyond our own. And that's it for our tour today, Rocketeers - RobCo and its tiny partner REPCONN thank you! Any further questions, please, feel free to ask."'' (Tour guide's dialogue) Ostensibly, it was designed for giving consumers instant access to radio and television on the go, using a sophisticated antenna array to deliver the latest news bulletins and presidential addresses (among other things) even in subterranean areas, like subways. However, it was also outfitted with advanced facial and auditory recognition technology, making it a useful tool for surveillance and security. Although the design was compact and quite sophisticated, there was still room for expansion: The Enclave attempted to create a line of superior Duraframe EyeBots at Adams Air Force Base, but eventually scrapped the program, leaving one survivor. The automated bases of Hopeville and Ashton later reproduced these robots in number, creating dedicated repair and medical variants, showcasing the potential still remaining in the humble EyeBot. 

Floating eye bot


These hovering, taser-equipped robots were mostly used as a sentry for important areas in vital facilities, such as the Sierra Army Depot. The aforementioned taser is mounted on the extending arm below, and can also be used to make repairs.

Eyebot


Used by the Enclave on the East Coast for broadcasting the Enclave Radio, which consists of propaganda, presidential speeches and patriotic marching music for the people of the Capital Wasteland, these robots are almost harmless to most others, as they have the least health of any robot in the game, and a weapon hardly on par with a AEP7 laser pistol. To player characters of lower level, they can still be dangerous though, and in the later stages of the game, some eyebots will call in Enclave patrols when destroyed.

Brotherhood Outcast eyebot
At one point in development, it appeared that the eyebot was a generic robot just like the protectron, etc., as opposed to an Enclave-specific robot. There are textures for an Outcast version (but not a model or unused GECK creature) and textureless models for U.S. Army, Brotherhood, and Enclave versions (the model used in-game is the generic version, not Enclave). None of these robots can be summoned in-game without modding.

Eyebot duraframe subject E


The eyebot duraframe subject E (also known as ED-E) is an Enclave eyebot from the East Coast, built by Whitley at Adams Air Force Base. ED-E is a prototype "Duraframe" model, and has been enhanced for regular combat as opposed to the original Eyebots, which functions primarily as a mobile radio transmitter, and standard Duraframe models. These enhancements include an additional dish directed sensor, armor plating to protect the side mounted vacuum tubes, and a front-mounted, miniaturized Tesla cannon for improved offensive capabilities from the standard laser cannon. However, since the war with the Capital Wasteland Brotherhood of Steel necessitated increased production of Enclave Hellfire armor, eyebot production was stopped, and ED-E became the last surviving model. Whitley uploaded an enormous amount of valuable data on Poseidon Energy and his duraframe research into ED-E's logs, then dispatched it on a cross-country journey to Navarro, past Rockville, Hagerstown, The Pitt, Dog Town and many others. ED-E is superior to any other eyebot in combat, both in terms of armor and firepower.

Eyebot duraframe subject E (clone)


This eyebot is found at the start of the Lonesome Road add on, in the Hopeville silo bunker. He stays with the character throughout and is necessary to progress, opening doors and also commissary terminals for the Courier. Once upgraded (see Camarader-E) his upgrades are sent to the original ED-E in the Mojave. He also has an onboard Workbench and reloading bench (these will be available on ED-E after download of Lonesome Road).

He differs from the original ED-E in that he is armed with a player specific arc welder, and appears to be much less battered, with a fresh-looking paint job, a smaller grill and a cleaner casing. He still retains the same basic characteristics and personality, as he is just a copy of ED-E in another body.

Prototype eyebot


The model for this eyebot is found inside the REPCONN headquarters building, just past the first few rooms of displays, however, it is not operational. It is said to have advanced facial and voice recognition. It also differs from the other models in the way it actually has a screen, instead of a grille at the front (presumably to act as a television screen). It is accompanied by a prototype Mister Handy model, experimental protectron model, and a prototype variant of the sentry bot.

Medical eyebot


Medical eyebots appear in the battle against Ulysses, and will constantly heal the damage the player deals to him. Also to note, that the color of their lasers are similar to the one belonging to the AER14 prototype. Only seen in the Divide, the medical eyebots purpose was to assist medical staff in the treatment of patients. After being destroyed they will continually respawn unless the player manually shuts them off.

Repair eyebot


Repair eyebots appear in several nuclear silos spread out across The Divide, maintaining everything that needs to be repaired before eventual launches. After being destroyed they will continually respawn unless the player manually shuts them off. Only seen in the Divide, the repair eyebots were most likely used for minor repairs and maintenance while engineers performed the more complicated tasks and repairs.

Eyebomb
Summoned by the imposter sheepsquatch during Event: Encryptid, the Eyebomb is painted black and red, and explodes within proximity to those attack it or the assaultron.

Servomech eyebot


Found only in the Commonwealth, created by The Mechanist, the servomech eyebot's purpose was to spread the Mechanist's message of peace and protection.

Sunset Sarsaparilla eyebot
This cut content eyebot (baseid 0010470a) was intended to be a sentry alarm, within the Sunset Sarsaparilla factory and warehouse.

Broken eyebot


Cut eyebot, similar in appearance to the destroyed eyebot.