Jericho (Fallout 3)

 is a possible companion NPC in Fallout 3 who reveals that he has left the life of a raider in the Wasteland behind him, tired of the killing and violence.

Location
Jericho wanders the town of Megaton. Hiring him costs 1,000 bottlecaps "for supplies" and requires that the player have evil karma. Jericho will not leave if the player's karma changes after the fact, but if fired, he will not rejoin unless he feels the player is still evil enough.

If the player chooses to destroy Megaton as part of the The Power of the Atom quest then Jericho will die. If he is fired after the city's annihilation, he will still go to wait on the edge of the destruction, and will complain about the radiation around the newly formed crater.

In Colin Moriarty's private computer, the following is written about Jericho: ''Jericho's been a bad boy. I heard all about him and Jenny Stahl. Tried to slip her some of the old gun barrel which she's yelling no. He's lucky the "gun" didn't go off or that would have given the Stahl clan something to crap their pants about. He thinks he's king of the hill, walking around Megaton like he does all high and mighty. He tries to pull that shit with me and the Jenny incident goes public.''

Equipment

 * Jericho's default equipment is a Chinese Assault Rifle with unlimited ammunition, a Nail Board and Leather Armor. Other equipment can be traded to him that he will in turn equip. Like all NPC's, he will not use a weapon with a lower damage rating than his default weapons.


 * Jericho knows how to use Power Armor even if the player does not. Giving him the T-51b Power Armor can be a good choice, as he can then withstand significant damage.

Combat

 * At long range, Jericho will use his Chinese Assault Rifle; at moderate range he may switch to a Combat Shotgun if he has one, and when at close range Jericho will switch to whatever melee weapon he's holding. However, he seems to favor the Fat Man at any range, so take care.


 * As one of the few followers that achieves 100 skill in Big Guns Jericho can, under the right circumstances, be a strong follower. Putting a minigun like Eugene or a gatling laser like Vengeance in his hands invariably leads to absolute carnage. Unfortunately, compared to powerhouses like Fawkes or Star Paladin Cross, he can be pretty feeble without power armor and decent weapons. Furthermore, A.I. issues can hamper the proper use of heavy weaponry like the missile launcher, as enemies close the distance quickly as he swaps to it, and then he tends to die while attempting to swap back to a melee weapon for close range combat.


 * He can use stimpaks in combat.

Quotes
Random Combat "What the fuck man I've been standing here forever." - Being collected after being told to wait.
 * "Good to be out here again." -
 * "Damn, am I out of smokes again?"
 * "*Coughs*... Is that blood?"
 * "Damn cigarettes are getting harder to find"
 * "Here, I found a... damn, nevermind."
 * "What the... did I step in something?
 * "I forgot how fucked up everything was out here"
 * "*Breathes heavily* Hang on... just let me catch my breath. - Outside and Inside
 * "Watch out, this is a good fucking place for a sniper." - Outside
 * "I think i've been here before." - Outside
 * "I just hope this building stays standing long enough for us to get out of here." - Inside
 * "There's not a lot of cash in being good you know." - Triggered when having high karma.
 * "What's the matter kid? I thought you were some sort of badass ." - Triggered when having high karma.
 * "I didn't sign on with you so we could be playing Santa Claus out here." - Triggered when having high karma. 
 * "Two hits, kid! Two hits!" - Combat with an easy enemy
 * "I'm gonna fuck your shit up."
 * "It's good to be back."
 * "It's been a long time since I killed someone."
 * "Man I missed this shit."
 * "God damnit I love violence."
 * "Die! Die! Fucking die!"
 * "Is that the best you got?"
 * "I can't wait to see you bleed out!"
 * "Aren't you fucking dead yet?"
 * "Fuck you!" - Taking damage
 * "Pineapple!" - After reverse pickpocketing a live grenade into his pocket, or if a grenade is thrown at you or him.

Statistics

 * Health: 235 &rarr; 310
 * SPECIAL: 6ST, 5PE, 4EN, 3CH, 3IN, 6AG, 5LK


 * Skills
 * Barter: 11
 * Big Guns: 45 &rarr; 100
 * Energy Weapons: 15
 * Explosives: 15
 * Lockpick: 15
 * Medicine: 11
 * Melee Weapons: 49 &rarr; 100
 * Repair: 11
 * Science: 11
 * Small Guns: 49 &rarr; 100
 * Sneak: 17
 * Speech: 11
 * Unarmed: 13

Trivia

 * Jericho's name may be a reference to a post-apocalyptic TV series of the same name.


 * Jericho enjoys cigarettes... a lot. It's always entertaining to give him a few packs of them and then occasionally watch him smoke or complain about how they're getting harder to find these days. He also seems to suffer from side effects of this habit. He eventually starts to cough and cannot keep up with PC when running.


 * Jericho swears a lot, yet he still comes second to Mayor MacCready of Little Lamplight.


 * When player's karma is positive Jericho comments on that fact showing his disapproval:
 * "There's not a lot of cash in being good you know."
 * "What's the matter kid? I thought you were some sort of badass."
 * "I didn't sign on with you so we could be playing Santa Claus out here."


 * Jericho will occasionally disappear or stop following the player after certain events, such as after the Tranquility Lane simulation of Vault 112. He will return to Moriarty's in Megaton, and will still have all of your gear, but if your karma is too high he will not join up with you until you "pick up some bad habits."


 * Even if you kill all of Megaton with him as your follower he will not attack, although if you kill the Brahmin outside the clinic, he turns on you and starts to shoot at you.


 * If you steal from his house while he is a follower and he can see you, he will attack you.