Tribe

Tribals refers to the name given to rural inhabitants by those still livng in urban areas. They have shucked off many modern ways of living, and returned to a simpler hunter-gatherer mentality. Tribals often look upon the traders and occupants of cities with disdain, viewing their way of life as "scavenging the dying corpse of the old world." Despite the fact that tribals are generally healthier and in better physical condition than their urban-dwelling countrymen, they are viewed with disdain and often hostility. It is not unknown for tribals to be captured and put to work as slaves. This unfortunate fact goes some way towards explaining the animosity between urban dwellers and tribals.

Known Tribes

 * Arroyo
 * Sulik's Tribe
 * Cannibals
 * Hangdogs
 * Blackfoot
 * Fishermen
 * Twisted Hair Tribe
 * The Ciphers
 * Treeminders

Economy
Tribes and their origins are diverse and complex communities. While some tribes are peaceful, isolationist and self-sufficient others are violent and antagonistic. Some farm and herd brahmin occasionally trading with periphery towns for some hard to obtain commodities, while others like the Blackfoot resort to raiding and slaving outright. While most tribes are comparatively primitive and operate with a rudimentary grasp of technology, some tribes are centered upon the technological knowledge they have either found in the wastes or preserved from their ancestors. The tribals at Mesa Verde are one such example.

Appearances in games
No tribals appear in the first Fallout, set in the south of California.

In Fallout 2, the Chosen One begins his quest in the village of Arroyo as a tribal descendant of the original Vault Dweller from Fallout. The Arroyo area corresponds to the real world area of southern Oregon. The NPC and potential party member Sulik is a tribal seeking his sister, Kurisu, captured by slavers; his people live on the coast, and indeed there are tribal groups can be seen as random encounters while travelling through the coast area. The Arroyo tribe featured in a possible outcome of events, Tribals Arise, in which descendants of the Chosen one became powerful and influential enough to assume control of New Reno, whose gang bosses' power has weakened.

There are also many groups of tribals in Fallout Tactics.

No tribes live in the East Coast area of Fallout 3, except Crow and possibly the Treeminders.