Mod:Creation Kit/SendStealAlarm - ObjectReference

Member of: Mod:Creation Kit/ObjectReference Script

Has this object behave as if the actor had just tried to steal it.

Syntax
Function SendStealAlarm(Actor akThief)

Parameters

 * akThief: The actor who will be performing the "theft".

Return Value
None.

Examples
MillionDollars.SendStealAlarm(Game.GetPlayer)
 * Behave as if the player had just tried to steal the million dollars