Beta Wave Emitter

The Beta Wave Emitter is a settlement object $$

Gameplay
The Beta Wave Emitters is capable of pacifying normally hostile wasteland creatures and animals captured in Cages. Any released creature under the influence of an active emitter will refrain from attacking the Sole Survivor, Companions or any Settlers.

However, they can still occasionally attack other tamed creatures that are not of their own species. Any survivors will then prowl the area and defend it against outside aggressors, adding a creature-specific value to the settlement's defense rating without taking up an additional Settler slot. Hosting captured non-domesticated creatures of any kind in a settlement will make that settlement the target of regular attacks by other members of the captured species or faction.

Crafting
A Beta Wave Emitter requires 1 unit of power to work and is effective throughout the settlement in which it was built.

Defense Ratings

 * Bloatfly: 2
 * Bloodbug: 3
 * Brahmin: 0 (provides Fertilizer instead)
 * Cat: 0 (boosts settlement happiness instead)
 * Deathclaw: 10
 * Feral Ghoul: 4
 * Gorilla: 10 (also boosts happiness)
 * Junkyard dog: 5 (also boosts happiness)
 * Mirelurk: 6
 * Mole Rat: 4
 * Mongrel: 4
 * Mutant Hound: 5
 * Radroach: 1
 * Radscorpion: 7
 * Radstag: 2
 * Yao Guai: 7

These numbers are independent from the respective creatures' subtypes; a Mythic Deathclaw adds the same value to a settlement's defense rating as a standard Deathclaw.

Yearling and Doe Radstags provide no defense rating, while regular, Albino, Rabid, and Glowing variants add 2 defense.