Y-17 Trauma Override Harness

Y-17 trauma override harnesses are walking corpses, animated by robotic harnesses, in the Big MT

Background
Created in Big MT's Y-17 medical facility, the Y-17 trauma harness is a full body suit designed to automatically retrieve injured soldiers and return them to their home base. The suit tracks the vital functions of the user and once a certain injury threshold is reached, it takes over their motor functions.

During development, a problem encountered by scientists was that calibrating the injury threshold was challenging, proving difficult to identify when the occupant died and therefore continuing to function afterward. A faulty wander state also caused the suit to replicate combat behavior, attacking sporadically. One such incident occurred at the X-8 research center.

Gameplay
The Y-17 trauma harnesses resemble walking skeletons clad in red suits with helmets. The suits have a Damage Threshold of 20, and have tanks on their backs, with a gauge above the shoulder. The harnesses are calculated to match the Courier's level and have the same amount of Hit Points as lobotomites. At higher levels they can be seen wielding heavy incinerators, Gatling lasers, Tesla cannons, Gauss rifles and plasma casters.

Locations

 * Inside of Z-43 innovative toxins plants 1-4
 * Outside X-7a "Left Field" Artillery Launch

Named trauma harness

 * Y-17 master trauma harness

Appearances
Y-17 trauma override harnesses only appear in the Fallout: New Vegas add-on Old World Blues.

Behind the scenes
The Wild Wasteland dialogue is a reference to the Doctor Who episodes "Silence in the Library" and "Forest of the Dead." The episodes featured a spacesuit animated by an alien, which after consuming its occupant, continued uttering the same phrase.

Bugs

 * They may not respawn after completion of Make up Your Mind or after completion of Old World Blues.
 * A head shot on the variation without the glass dome over the skull may still result in graphics of glass shattering from the skull.