Fallout 76 Power Armor

Power armor is a unique form of external armor in Fallout 76.

Power armor parts
Power armor consists of multiple armor parts attached to an underlying chassis. Each part has a level requirement, meaning player characters cannot enter a power armor chassis equipped with parts higher than their own level. Empty power armor chassis, however, hold no level requirement.

Power armor pieces can be mixed on a given chassis. The only advantage of a matched set is with Excavator power armor, where a full set raises carry capacity by 100.

To get out of a power armor chassis, one must press and hold the "inspect" button ("E" on PC, "X" on PS4, or "A" on Xbox One).

Empty chassis


Empty power armor chassis are the basic frames required for all power armor types. Their primary function is to mount power armor pieces but they also provide protection. Below level 15, an empty chassis provides higher resistances than any of the available armors but decreases the player's speed and agility. Unlike other types of power armor, empty chassis have no level requirement.

Raider power armor


Raider power armor is a makeshift suit made from salvaged materials and scrap metal. It offers Damage Resistance, Energy Resistance and Radiation Resistances slightly lower than T-45 power armor. Raider power armor holds the lowest level requirement, requiring the player character to be at least level 15 to equip.

Excavator power armor


Excavator power armor was designed to protect miners while increasing productivity. When a full set is worn, carrying capacity increases by 100. It has the lowest Damage and Energy Resistance of the power armor models, but provides more Radiation Resistance than raider and T-45 armors. Excavator armor requires the player character to be at least level 25 to equip and can only be crafted.

T-45 power armor


T-45 power armor was the first version of power armor to be deployed in battle. It offers slightly greater Damage, Energy and Radiation Resistances than raider power armor. T-45 armor requires the player character to be at least level 25 to equip.

T-51 power armor


T-51 power armor was the standard issue of power armor for the Army's armored infantry. It provides the highest Damage and Energy Resistance, but has poor Radiation Resistance, putting it at a disadvantage in nuclear strike zones. T-51 armor requires the player character to be at least level 30 to equip.

T-60 power armor


T-60 power armor was originally designed to replace the T-51 model. It offers good Damage, Energy and Radiation Resistances. T-60 is one of the easiest models to repair, requiring only commonly found materials. It requires the player character to be at least level 40 to equip.

X-01 power armor


X-01 power armor was developed as experimental armor by the Enclave. It has the highest Radiation Resistance and one of the highest Energy Resistances. However, it offers lower Damage Resistance than the T-51 and ultracite models. X-01 armor requires the player character to be at least level 40 to equip and can only be crafted.

Ultracite power armor


Ultracite power armor was developed by the Brotherhood of Steel from T-51 power armor. It offers one of the highest Damage Resistances, rivaling T-51, but Energy and Radiation Resistances are lower than X-01. Ultracite armor requires the player character to be at least level 50 to equip.

Level availability
The table below lists the power armor models that can be found for each level.

Paint
Power armor parts can be painted with paint schemes, found either in game or bought from the Atomic Shop. Some are specific to certain armor models, while others are available for multiple. Paint schemes can be used indefinitely and are applied at a power armor station. Typical prices for Atomic Shop paints are 800 atoms for a single armor paint and 1,400 atoms for paints that can be applied to multiple armors.

The following paint schemes can be found in-game:
 * T-51 Nuka-Cola paint - A bright red with white trim and the Nuka-Cola logo emblazoned across the chest and shoulders. Found in TNT Dome #3 of Black Mountain Ordnance Works.
 * T-60 BOS initiate paint - Slightly black paint with an initiate emblem on the left wrist. Found as a random reward for turning in technical documents in the repeatable side quest Forbidden Knowledge.
 * T-60 BOS knight paint - Slightly black paint with a knight emblem on the left wrist. Found as a random reward for turning in technical documents in the repeatable side quest Forbidden Knowledge.
 * X-01 Nuka-Cola Quantum paint - An understated two-tone blue with a discrete Nuka-Cola Quantum emblem. Found in TNT Dome #7 of Black Mountain Ordnance Works after finding a series of keys and keycards. Added in Fallout 76 patch 1.1.0.8.
 * X-01 prototype paint - Black with pronounced yellow trim and highlights. Default paint when X-01 armor is crafted; standard dark gray paint available without plans.

Locations
Four power armor types can be found at power armor locations:
 * Raider power armor - Available in level 15, 25, 35 and 45 versions.
 * T-45 power armor - Available in level 25, 35 and 45 versions.
 * T-51 power armor - Available in level 30, 40 and 50 versions.
 * T-60 power armor - Available in level 40 and 50 versions.

Three power armors are quest related:
 * Excavator power armor - Can be crafted in level 25, 35 and 45 versions. Plans are obtained during the side quest Miner Miracles at Garrahan Mining Headquarters.
 * Ultracite power armor - Can only be worn at level 50 or above but can be obtained earlier. A full set is given for completing Belly of the Beast in the main questline. Plans to craft the armor can also be obtained from Taggerdy's terminal at Fort Defiance after the quest.
 * X-01 power armor - Can be crafted in level 40 and 50 versions. Plans are given after completing Officer on Deck at the Whitespring bunker in the main questline.