Dogmeat (Fallout)

For the Fallout 3 dog named after this one, see: Dogmeat (Fallout 3)

Dogmeat is a dog that could be found in Junktown, a reference to the dog Mad Max has in the film Road Warrior. He could be found terrorizing Phil, an old man in Junktown, by 'guarding' the doorway to his house and keeping him out; the protagonist could distract him for the old man by acquiring his companionship. This could be achieved by feeding him iguana-on-a-stick (or the human-variant...) or wearing a black leather jacket, which would remind him of his previous owner - i.e. a reference to Mad Max - who also had such a jacket, leading the dog to believe it was he who returned. Unfortunately he hasn't, since he had been killed by thugs hired by Gizmo (most likely the Skulz) about a month ago. In the Vault Dwellers memoirs it is disclosed that Dogmeat died in the military base after running into a forcefield.

Appearances in games
Dogmeat appears in Fallout, Fallout demo and also as a part of an easter egg in Fallout 2 (he is found in the random encounter Cafe of Broken Dreams). He was not going to appear in Van Buren.

A similar dog also named Dogmeat makes an appearance in the Bethesda-produced Fallout 3 as the new Vault Dweller's companion.

Dogmeat in Fallout 3
In Fallout 3, Dogmeat can be found fending off some Raiders in ScrapYard, a junkyard south of Minefield. Once the raiders that are attacking Dogmeat are defeated, Dogmeat can become the Vault Dweller's companion.

Dogmeat has several options the player can use to interact with him:
 * Wait Here
 * Return to Vault 101
 * Come with me
 * Find me
 * Ammunition
 * Food
 * Weapons

Behind the scenes
Scott Bennie was the designer who came up with the name "Dogmeat", which was initially applied to Jake's dog in the Hub (previously called Dogshit). Then Tim Cain or Jason Anderson applied it to the other pooch.

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