NCR Ranger Patrol Armor

The  is a piece of armor in Fallout: New Vegas.

Characteristics
This armor provides the same level of protection as Combat armor but has 100 more hp meaning it will degrade slower. It can typically be found earlier in the game than Combat armor but repairs will be an issue without Jury Rigging or actively killing NCR Rangers and looting their armor. If you are in good enough standing with the NCR, you will receive the NCR emergency radio and be able to call in an NCR Ranger to fight along side you, if this Ranger dies then you will be able to loot their armor without having to kill a Ranger. It can also be repaired by NPCs, and is substantially cheaper to repair than normal combat armor.

Locations

 * Can be found at Ranger Station Charlie when checking it out for Ranger Andy (Novac). When you enter the outpost building go to the left room (broken door) Look out when you enter the room, a trap is placed on the door. The armor is on a naked body so it looks like he isn't wearing it but he is wearing it.
 * Can be found when you get the Mission to bring back Ranger Morales' corpse
 * Using the NCR emergency radio and choosing 'NCR Ranger support' will cause a ranger wearing the armor to appear and fight with you. This will allow you take the armor if the ranger dies.
 * Can be looted from Bryce Anders in Vault 3.
 * During "You'll Know It Happens" a ranger gets pushed off the tower that the Legion sniper gets on to kill President Kimball. You can loot his bdy for fully repaired Ranger Patrol Armor and Ranger Hat.(Fully repaired armor confirmed on PS3.)
 * In the quest Still in the Dark, you can let the NCR Ranger disarm and remove you're explosive collar. seconds after the conversation, 3 Brotherhood troops will attack. The collar will explode soon afterwards, most likely killing the troopers and giving you a free copy of the armor.

Appearances
The NCR Ranger patrol armor appears in Fallout: New Vegas.

Bugs

 * When equipping the Ranger Patrol Armor your characters idle animation will permanently change to a more 'aggressive' stance and back-holstered weapons will switch from an overhand equip action to an underhand one, as well as causing all similar varieties of weapon to clip further away from the back of your character, making the weapon appear to hover several inches in mid-air behind your character. Fast travel, reequipping or unequipping the weapon/armor and changing areas do not fix the bug.
 * This issue can be fixed by equipping a different set of armor, saving the game, then reloading the save. Without using this workaround, the issue will persist between save-games.
 * A fix for this issue is available here
 * The idle animation this armor triggers is that of a Power Armor. Being much bulkier that regular apparel, power armor requires characters to stand like this to avoid clipping.