Trail Carbine

The trail carbine is a weapon in Fallout: New Vegas.

Characteristics
The trail carbine features a good ammunition capacity, great balance of damage and damage-per-second (DPS), brisk rate of fire, and high accuracy. The weapon is also inexpensive to repair, and incredibly durable, withstanding 2500 shots before breaking. The only slight weakness it has is a rather lengthy reload time.

However, due to the gun having an tubular magazine it is reloaded by hand one bullet at a time, as such it can be interrupted mid-way through reloading and fired if needed. Because of this, it gives the gun the added advantage of being quickly available to fire again if only a single/few rounds are needed.

The trail carbine can be repaired with copies of itself or any bolt/lever action rifle with the Jury Rigging perk.

The trail carbine can fire a total of 2495 standard rounds from full condition before breaking.

Modifications

 * Trail carbine scope - adds a 20x40 medium-range scope with 2.6x magnification.


 * Steel forged receiver - cut from the game.
 * Trail carbine custom stock - cut from the game.

Locations

 * Bonnie Springs - a specific Viper leader will always spawn with a single carbine and a suit of reinforced metal armor. Only one can be obtained, though, as a swarm of cazadores will take over once the Vipers are killed.
 * Gun Runners - can be bought from Vendortron after level 11.
 * Hoover Dam - carried by most NCR Rangers.
 * Miguel's Pawn Shop - can be acquired from Keller, while on the Dealing with Contreras unmarked quest.
 * NCR Ranger Safehouse - on the shelving to the right of the reloading bench.
 * Novac - in Ranger Andy's bungalow. Found in an average locked footlocker on a shelf.
 * Red Rock Canyon - can be acquired from various Great Khans.
 * Is sometimes carried by White Legs in Zion Canyon in the Honest Hearts DLC at higher levels.
 * Can be found in Brewer's beer bootlegging in the basement in a hard locked gun cabinet.

Bugs

 * When a Trail carbine scope is equipped on a trail carbine and following reloading the weapon, the keyboard commands (i.e. W, A, S, D, etc.) stop working until you aim with the scope (right mouse button) and zoom using the left mouse button. Releasing the left mouse button and tapping again will cause the weapon to fire (default use for left mouse button).
 * When changing ammunition for the trail carbine the reload animation may loop and continuously reload. This can be remedied by just changing the ammunition type again. This glitch can also occur on the cowboy repeater and the brush gun.
 * If ammunition types are changed quickly (double tapping D-Pad up for console, double tapping "2" on PC), the gun will load in one bullet then be fully loaded.
 * Changing ammunition types quickly will cause lever and the receiver to be out half-cocked [only visible to 3rd person]
 * When using the regular iron sights on this weapon, the bullet travels slightly above the front sight. To compensate, the player should aim slightly below the target, or turn off true iron sights.

Sounds
Карабин следопыта