All Aboard! (Fallout: The Board Game)

All Aboard is the second main quest in the Railroad questline in Fallout: The Board Game.

Walkthrough
Asking around for information involving synths will lead to Drummer Boy, who explains where the synths came from and asks for help to free them.

Institute path
The Institute path completes naturally and is in no way in control of the party; each time a party member explores a ruins tile, there is a chance that a specific card can allow that player to speak to a courser. Upon this action, a shield token will be placed on the board. Once three shield tokens are on the field, the quest auto-completes and progresses to All Hell.

Railroad path
Now that more synths are about, Drummer Boy suggests that it is best to convince them to defy their masters at the Institute. The party will need to do a quest action on a tile that is adjacent to a shield token. Once completed, the quest will progress to Institutionalized.