Westside

The  is a district of New Vegas, located west of the New Vegas Strip. Though it is one of the poorer residential areas of the city, it houses its own militia and has, unlike every other part of the city, become more or less self-dependent, growing its own food and maintaining its own water supply.

The residents often complain of problems with the Fiends, who often harass and even kill them in constant raids. A smaller gang, the Scorpions, also have a presence around the southern outskirts.

Background
While it appears poor and run down at first glance, the community produces enough food, clothes, weapons and medicine to encourage trade. The locals prize their independence and work hard for the common good. The Westside Co-op formed to better organize their work, eventually creating enough food to both meet the needs of the community and trade with the outside.

Westside Militia maintains order and defends the settlement from Fiends and wildlife. A former Follower, Anderson works with the citizens to keep Westside independent from the New California Republic.

Layout
The larger part of the neighborhood, exposed to the Mojave Wasteland, is surrounded by a small network of walls, while the residential and commercial area is walled completely, except for two gates. The Westside's services include a food store, a brothel, a liquor store, a pawn shop, and a fighting arena where matches can both be fought and bet upon.

The New Vegas Westside proper has east and south entrances. The Thorn and the Casa Madrid Apartments lie outside the southern entrance to the residential area but within the outer wall. The Sunset Sarsaparilla Headquarters, which is south of the Westside, is about halfway in between the Westside and the South Vegas Ruins.

Appearances
Westside appears in Fallout: New Vegas.

Bugs

 * Westside is extremely laggy and crashes often.
 * The Hard Drive Disk indicator can be seen constantly flashing when you fast travel to Westside and the game will be extremely choppy. If the game doesn't crash, it can be "solved" by fast traveling to another location or sprinting between buildings to minimize the effect. Oddly, this behavior doesn't always seem to show up when you walk to Westside normally, but is very consistent when you fast travel to Miguel's Pawn Shop.

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