Alice McLafferty

Alice McLafferty is the owner of the Crimson Caravan and operator of its Mojave branches in 2281. McLafferty is a severe woman who runs all her day-to-day activities with utmost efficiency and a degree of ruthlessness.

Background
She saw the order to accompany Governor Joseph Dodge to Hoover Dam as an opportunity to expand her caravan empire. She puts on a great show of support for Dodge and his efforts, but she secretly wants him to fail. If he does, then she will seize the opportunity to take over Hoover and shape it into a town that would be the envy of the wasteland.

Part of her master plan is to work both sides of the BoS/NCR war. She is currently supplying weapons and ammunition to both the Brotherhood at Maxson's Bunker and the NCR at Hoover Dam. It is her hope that the war of attrition will eventually take its toll on Dodge and he will step down. Once this happens, she plans to make a supply run to Maxson's Bunker, assassinate Devon Hill, blow up the entrance to Maxson's, therefore trapping any survivors inside, and come back to Hoover Dam as the hero who ended the war. Lofty plans, to be sure, but she has full confidence in herself to pull it off. Corporate espionage seems to be her favorite past-time.

Prior to 2281, McLafferty was in charge of the Crimson Caravan's headquarters in the Hub, but as the New Vegas branch had been under-performing lately, and she relocated to "clean it up." The Courier can assist her in this by stealing the Gun Runners' manufacturing secrets from their factory. Additionally, the Courier can eventually discover that Alice has been secretly working with the Van Graffs to ambush the other caravans and forcing them out of business. The Courier, at the behest of Sharon Cassidy, may then murder McLafferty, eventually resulting in serious trouble with the NCR's supply lines. On the other hand, the Courier may instead give evidence of McLafferty's crimes to the NCR, allowing them to "tighten their grip" on trade throughout the Mojave Wasteland.

Quests

 * You Can Depend on Me: Alice asks the player to do various "jobs" for the Crimson Caravan company.
 * Pressing Matters: Alice asks the Courier to disable the bottle cap counterfeiting press located at Sunset Sarsaparilla Headquarters.
 * Young Hearts: You can convince Alice to allow Janet to leave, without losing wages, through either a Speech check (75) or a Barter check (65). You can also accept her deal to let Janet leave, but only by forfeiting the wages she's owed. Another option is to assassinate her.
 * Heartache by the Number: One of the paths in this quest gives you the option to assassinate Alice McLafferty, but doing so will give you a loss of disposition with the NCR. The alternative is to unlock her safe next to her, and, of course, loot it.

Appearances
Alice McLafferty appears in Fallout: New Vegas. She was to appear in Van Buren, the canceled Fallout 3 by Black Isle Studios.

Behind the scenes

 * In Van Buren, she was called "Ailis". In Fallout: New Vegas, her name was changed to the more conventional "Alice".

Gallery
Элис Маклафферти