Emergent Behavior

Emergent Behavior is a quest in Fallout 4.

Quick walkthrough

 * Find someone to help Curie
 * Bring Curie to Doctor Amari
 * Wait for Doctor Amari (Sit on a nearby sofa and wait for 24 hrs)
 * Talk to the Caretaker
 * Watch Download Procedures
 * Talk to Curie

Detailed walkthrough
The Sole Survivor is required to have completed the quest Dangerous Minds in order to finish this quest.

After travelling some time with Curie, she asks the player character if they have a moment to speak. She claims that her robotic nature, and lack of "Human Inspiration" prevents her from progressing any further in her research, and asks the player character to help her become more human. If the Quest "Dangerous Minds" has been completed, then the player character can suggest asking Doctor Amari, memory specialist at the Memory Den. After dialog with Doctor Amari it seems that this kind of transfer is possible if using a synth body. Doctor Amari tells the player character that she has performed risky memory-wiping procedures on willing synths desperate to escape the Institute, and that some of those whose procedures have failed are now in a persistent vegetative state as a result and Curie can use one of these synths. After waiting a day for the caretaker of said synth to bring her to the Memory Den, the player character can then initiate the process in the basement of the Memory Den, and Curie becomes a Generation 3 synth, experiencing human feelings.

Journal Entries

 * G5-19's caretaker has arrived. I need to convince her that she should donate G5's body to Curie
 * Incredibly, Curie has been downloaded into a synth body. This is obviously going to be a major adjustment for her. She'll need me more than ever.

Bugs
Upon completion of the quest one can get 2 instances of experience being awarded.