Psycho (Fallout 4)

Psycho is a consumable item in Fallout 4.

Background
As a powerful drug of military origin, Psycho exemplifies the values of the world just before the Great War's conclusion. It was originally created by the US Army in order to take advantage of information learned in shifty experiments into investigating psychology as a means of warfare. Ordinarily such experiments would have been sooner shunned before conducted, but the great, dire terror of looming annihilation sparked a culture where no potential resource could be squandered. Similar to Nazi experiments from World War II into methamphetamine as a performance enhancer, the US Army created Psycho as a means to maximize the effectiveness of its infantry despite the previously-assumed human rights violations such a behavioral manipulation would cause.

The Army no longer holds any degree of domain over the Wastelands that used to be America, but Psycho still sees prolific use throughout the territory. This is likely due to Psycho's relatively easy manufacturing process, a mostly synthetic ingredient-oriented process that has multiple parts that can be replaced with the post-war mutant plant. Raiders commonly produce Psycho due to its abilities to stimulate aggression, ignore pain, and intoxicate. This is not to say that the drug doesn't see recreational use as well. Even though Psycho can have severe side effects like bleeding gums and increased agitation it sees plenty of use among wasteland settlers who simply want to feel like they have some kind of power.

Characteristics
Psycho has the looks of a normal syringe. It has canisters strapped on either side of the syringe, with wires running to the top and needle end of the syringe.

Psycho has the effect of giving damage resistance and a damage boost, effectively giving it the same capabilities as Slasher from Fallout: New Vegas. The withdrawal effects, if one gets addicted, makes them take more damage. Additionally psycho appears to make the Sole Survivor more aggressive, yelling violent expressions after using the drug.

Locations

 * Psycho can be crafted at a chemistry station.