Klamath

 is a town built upon the ruins of the city of Klamath Falls in Southern Oregon. It is a small community of trappers that hunt the giant, mutant lizards called geckos in the area. Highly prized for their pelts, especially golden geckos, they are the lifeblood of this small community.

Klamath is the stopping point for caravans on their way to the tiny tribal villages to the north like Arroyo, and also serves as a place where members of those tribes can come and exchange information, goods, and news about the larger world. Vic the trader lives in Klamath, but at the start of Fallout 2 he has been captured by Metzger.

Klamath Canyon
A strange craft has burrowed its way into the dirt here. Its pilots are dead, and an evil spirit haunts the area... What The Chosen One believes is an evil spirit is actually just a malfunctioning robot.

Trapping Grounds
This area is found on the lower right of the entrance of Klamath. This is where Whiskey Bob's still is and a few golden and normal geckos.

Inhabitants

 * Aldo
 * Sajag
 * Smiley
 * Sulik
 * Torr

Fallout 2 Restoration Project changes

 * Extended dialogue for Maida Buckner - before neither she nor her mother would give you info about the town (would send you in a wild goose chase - ask Mom, ask daughter, ask mom, etc)
 * Unlocked voice dialogue for Sulik regarding his sister (won't notice until Primitive Tribe area)
 * There is now another way of killing Keeng Ra'at. Be observant of the scenery.
 * Extended Cattle Rustling Quest.