Heavy Incinerator (Broken Steel)

The heavy incinerator is a weapon which is added to Fallout 3 with the Broken Steel add-on.

Characteristics
The Heavy incinerator is essentially a napalm launcher, as it lobs flammable fuel with a splash damage possibility at the target in an arc. These 'projectiles' incur splash damage, and will most often set the enemy on fire, unless a large 'miss' variance is registered. The heavy incinerator can be fired at extremely long distances with a relatively good accuracy; it can even be effectively fired across the Potomac River to hit enemies on the other side.

Just having the heavy incinerator equipped is enough to ignite gas leaks because of the pilot light on the front of the weapon.

The appearance of the heavy incinerator is closer to that of the original flamer from Fallout than the flamer from Fallout 3.

The Heavy incinerator can also be used as a "flame mortar" allowing for attacks to be made from great distances or over high walls, such as the Super mutant behemoth cage in Evergreen Mills or the energy fields near Project purity, although this is useless in almost every case, if you are doing the quest Take it Back!, Liberty Prime will kill ANYTHING enclave near the memorial, making wasting the amount of ammo it takes to dial in a single target and time that takes, a high chance is that Prime will have already killed your intended target.

Locations
It is equipped by Enclave Hellfire troopers.

Bugs

 * In V.A.T.S. you fire 1-6 shots with every attack, but your ammo will only be reduced by one, no matter how many shots were fired.
 * Using a stealth boy while having the Heavy Incinerator equipped will not hide the flame coming from the pilot light, generating a small graphics glitch.
 * Sticky can use the Heavy Incinerator with no flamer fuel as long as he was supplied some before hand.

Тяжёлый инсинератор (Fallout 3)