Spore plant

Spore plants are mutated Venus flytrap. Before the Great War, they could be found in nitrogen and phosphorus-poor environments. A trapping structure formed by the terminal portion of each of the plant's leaves is triggered when prey contacts tiny hairs on the inner surface.

After the Great War, they were experimented with and mutated as part of the botanical and agricultural experiments of Vault 22 and in the Big MT. After the opening of Vault 22, they were spread by seeds and spores carried by the wind across the Mojave Wasteland, Zion Canyon, and into New California.

Characteristics
 Semi-intelligent, spore plants are violent in nature and attack most anyone without provocation. They also have an immunity to poison and radiation. They possess two attacks: one is a thorn, which it shoots at its enemies, the other is a bite from its thorny maw. Spore plants grow only a few specialized shooting spikes at a time, so a spore plant barrage is always brief. In Fallout 2, the player can recover thorns (named plant spike) and use them like a weapon.

Spore plant


A normal spore plant.

Giant spore plant


A giant version of the basic spore plant, found in Zion Canyon and the Big MT.

Seymour


The Professor living in Broken Hills has created an intelligent, talking spore plant named Seymour. The name is clearly a reference to the classic Little Shop of Horrors. "Feed me Seymour"

Dionaea Muscipula


A unique specimen of the spore plant found in The Big MT north east of the Signal Hills transmitter and is the most powerful variant of the spore plant.

Behind the scenes
The spore plant is an homage to the 1960 film named The Little Shop of Horrors.