Agility

Agility is one of the 7 Primary Statistics in the SPECIAL system. It represents coordination and the ability to move well.

Fallout, Fallout 2 and Fallout Tactics
Action point allocation is based on the AG stat. Therefore, a character that wishes to keep his enemy on its toes, or claws, needs to have a high agility in order to have multiple combat moves. It is a critical stat for anyone interested in the more mobile and visceral skills such as Unarmed and Small Guns. Other skills rely on it, but these have higher values in AG investment. [Note.] In Fallout: Tactics the Continuous Turn-Based (CTB) style required real-time generation of action points that was based on the characters AG stat.

Ways to increase Agility

 * The Agility Bobblehead will permanently increase Agility by 1.
 * Intense Training perk will increase Agility (or any other SPECIAL) by 1.
 * Various armor and clothing.
 * Almost Perfect perk will increase Agility to 9 if it isn't 9 already.
 * No Weaknesses perk will increase Agility to 5 if it isn't 5 already.

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