Super mutant master

Super Mutant Masters are the top tier of the regular-sized Super Mutant enemy class in Fallout 3. They are discernible by their fighter pilot headgear and vest with tubes running the girth of their lower torso.

These are the second toughest super mutants in the game, Only the Super Mutant Overlord is tougher, (Excluding Super Mutant Behemoths, though they never spawn unless in a scripted event) Super Mutant Masters are rarely alone and generally have brutes or regular super mutants nearby. They tend to hang around old Slaver Camps or Abandoned Towns, and they are rarely out in the open. Some reports suggest they may also be found at abandoned Enclave facilities.

Masters usually carry one of the following weapons:


 * Chinese Assault Rifle
 * Super Sledge and Frag Grenades
 * Minigun
 * Missile Launcher

Masters, apart from having some of the strongest weapons Super Mutants can wield, are also the second strongest and hardest to kill, next to Super Mutant Behemoth's (if the Broken Steel DLC is installed, they are the third hardest to kill). They have 3.6 times as much health as a standard Super Mutant, or several times as much health as a normal human combatant. At lower levels, it is difficult to take out a Master without explosives such as the Missile Launcher or Frag Grenades.

Statistics

 * Level: 12
 * Health: 360
 * SPECIAL (normal): 10ST, 6PE, 9EN, 5CH, 4IN, 5AG, 8LK
 * SPECIAL (heavy weapons): 10ST, 6PE, 10EN, 5CH, 5IN, 5AG, 5LK
 * Combat skill: 80

Appearances

 * Super Mutant Masters appear only in Fallout 3.

Trivia

 * Super Mutant Masters appear to wear bomber hats. This also may be a trivial reference to the band Iron Maiden's mascot, Eddie, a similar looking but less buff zombie, who is themed as a bomber on the Aces High album.