Baby Steps

 is the very first Fallout 3 quest. Throughout this quest you can talk "baby talk" by pressing the talk button.

Walk to Dad
This quest starts after you finish choosing your name and what you look like.

The Great Escape
After your dad locks you in the playpen you're given a new objective: open the playpen's gate. Walk up to the gate and press the action button. The gate will swing open, and you'll receive a new objective. Exit the playpen.

YOU'RE S.P.E.C.I.A.L.
You're now told to find your "You're SPECIAL!" book. Exit the playpen and turn left. It should be lying right in front of your toy box. Look at it and press the action button. Look to your right and go to the chest of toys.

You now have some important decisions to make because you need to choose between the seven SPECIALs. The book gives you a description of what each attribute does. When you get to the final page you are able to adjust your attributes to how you see fit. However, in no case can a stat ever be raised above 10. Now no matter what you do EVEN if you get back into your pen and close your door James knows what you were doing.

Follow Dad
Your father comes back into the room and reads your mother's favorite Bible verse to you and then tells you to follow him to go see if your friend Amata wants to play. Walk behind him and you will skip forwards 9 years to your 10th birthday party, starting the Growing Up Fast quest.

Quote
"I am the Alpha and Omega, the Beginning and the End. To him who is thirsty I will give to drink without cost from the spring of the water of life." - Revelations Chapter 21 Verse 6; Mother's Favorite Bible Passage as quoted by James

Glitches
There is a glitch where the player can escape the vault into the Capital Wasteland, while still in diapers. After you choose your SPECIAL stats, move over to the door where James will come through. Save before attempting this, as it is HARD. When James opens the door, run/hop over the far right side, hitting the Activate button on the door, trying to make it close. If done right, there will be another door. Normally, when James says " Let's see if Amata wants to play" you'll follow him out, and poof, your ten. Run (Or waddle) there as fast as you can, because when james says " My My, what a little explorer you are. serves me right for trying to pen you in.", The door will close instantly, with no door closing animation. Go down the hall, and walk into the Gray room at the end. You'll be at the Escape! level, but you can't do ANYTHING. This can be fixed by talking to Lucas Simms in Megaton, but your pipboy will be screwed up.