Slavers (Fallout 3)

The slavers are a faction operating in the Capital Wasteland, centralized in Paradise Falls in 2277.

Background
Although the region's earliest history of slavery since the Great War is unknown, it was well established if even more chaotic by the 2250s. The slavers' past leaders included Penelope Chase, and Harmon Jurley. Miss Chase, aka the Black Widow, was their leader until around 2250 with her death preceding the destruction of the Kingdom of Rockopolis, with Harmon Jurley taking the position after her death. The slave trading partnership between the Paradise Falls slavers and the slavers of the Pitt was already in place by the this time. He would hold this title for decades, until he was killed by Eulogy Jones. Their reputation became so fierce that the denizens of Arefu destroyed the north ramp of the bridge on which their settlement was built to better protect themselves from the slaver threat. The Slavers have a extremely limited clientele, and sell mostly to their return customers, the Raiders. Other customers are residents of the wasteland, including Allistair Tenpenny, creator of Tenpenny Tower.

Ridgefield
The earliest known slaver activity was their extermination of the town of Ridgefield. They captured nearly the entire tribe of the military survivors who settled there. Its last survivor Arkansas was then a small boy, but he managed to escape undetected. Returning and vowing revenge, the boy implemented a plan to make the locale a deathtrap for the Slavers. He filled the town with land mines, then spread rumors of a new band of inhabitants and waited. When the Slavers came to raid the town, they were harried by a hidden sniper and decimated by landmines. The Slavers took heavy casualties that day and never came back. The town became known as a ghost town avoided by all thanks to its reputation for being haunted, cursed, and full of explosives. Traders eventually gave it a new name, "Minefield," and its sole inhabitant Arkansas, now an old man, still shuffles around guarding the place.

Rockopolis
The end of Rockopolis was a fortuitous one for the Slavers, engineered completely by accident. Its demise began when after Herbert Dashwood and Argyle were captured, managed to escape their explosive collars, Dashwood insisted on trying to rescue the mysterious woman who was locked in "The Box." They subdued the guard and unlocked the Pulowski Preservation shelter to find that it was empty. Another guard found them and at gunpoint demanded they surrender, only for the mystery woman to appear behind him with a metal object. She hit the guard from behind and introduced herself as Penelope Chase, "fortune hunter," claiming that she freed herself when she noticed their predicament. Argyle was hesitant to trust her, but Dashwood was enthralled and, after a brief introduction, the trio made their escape. This was a ploy to get them to give up any safe harbor they might have had.

Some time later, while the trio were being chased by super mutants, Miss Chase noticed that they were near the hills where the hidden village of Rockopolis was located. When she lamented not knowing where it was, Dashwood immediately cut her off, and in an attempt to impress her, started bragging about how he and Argyle were old friends of the settlement. Further revealing that they knew the secret knock and more. Argyle showed his displeasure in so readily trusting the woman with such privileged information. Dashwood cut off Argyle, assuring him that Miss Chase would not violate the secrets of Rockopolis, and furthermore, they needed a place to hide from the mutants.

Moving through the boulder entrance with the secret knock, they entered Rockopolis, after which Argyle interrupted a flirtatious Dashwood and Miss Chase. Argyle again pointed out that they were in Rockopolis, one of the safest places in the wasteland, and they had just given its secrets to a stranger. Dashwood attempted to dissuade his companion's outburst to Miss Chase, only for her to reveal herself. Pulling a gun on the pair, she claimed that her slaver associates would be right behind them. They then realized who she really was - not Penelope Chase, "fortune hunter," but instead the "Black Widow," leader of the slavers. She boasted about how the slavers could never have found the denizens of Rockopolis without Argyle and Dashwood. As she was demanding no trouble from Argyle, he used his kung fu skills, using a move he called the "Eagle Claw" to rip out her heart, killing her instantly. The village was taken by the slavers, among them Rollings, they captured as many as they could and sold them north to the Pitt. With Penelope Chase dead, Harmon Jurley would take over as leader of the Slavers for the next couple decades.

Current operations
By 2277, Paradise Falls is led by Eulogy Jones, who regulates the purchase and selling of slaves, after he personally killed the former leader. The slavers get paid on commission, based on the number of wastelanders they bring in, and according to Herbert "Daring" Dashwood, the slavers have become more organized in the last twenty years and "[buy] and [sell] anything with a pulse." Fortunately for the denizens of the Capital Wasteland, slave collars are a rarity, which makes the slavers' job much more difficult.

Paradise Falls is guarded by and serves as a home to a cadre of battle-hardened slavers with no aversion to the profitable business of slavery. The inhabitants of Paradise Falls are infamous for their incursions into Big Town, and on rare occasions, into Little Lamplight. The slavers are also known to seize random wastelanders, and the town is frequently mentioned on the Herbert Dashwood program on Galaxy News Radio.

The Abolitionists
As of 2277, a team of slavers led by Leroy Walker had occupied the Lincoln Memorial in order to prevent escaped slaves from owning it for the purpose of boosting morale or inciting a revolt. For this reason, they began planning raids on the Museum of History to burn historical artifacts relating to Abraham Lincoln. In addition, a man named Ramsey led a small outpost at a train tunnel near Fort Constantine, its purpose being to scout the wilderness and capture and enslave travelers. Throughout the Capital Wasteland, small teams of slavers will roam the wilderness in search of slaves or running slaves back to Paradise Falls.

The Replicated Man
Other operations by the slavers in 2277 include the enslavement of Little Lamplighters, attempts to track down the mysterious android A3-21, and harassment of the citizens of Big Town for tribute. Eulogy Jones had also attempted to use former member Seagrave Holmes as an envoy for his efforts in Rivet City.

Enemy organizations of the slavers are the Temple of the Union, made up of escaped slaves, the Regulators, and the Railroad. Past members include Flak and Doc Church.

Quests

 * Rescue from Paradise - The slavers are currently holding Sammy, Penny and Squirrel as slaves. The three need to be bought or taken from the slavers in order to complete this quest.
 * Strictly Business - Grouse hires the Lone Wanderer to enslave four VIPs in order to gain entry into Paradise Falls.
 * Strictly Profitable - Grouse hires the Lone Wanderer to enslave non-player characters other than the four previously mentioned VIPs.
 * Head of State - Leroy Walker employs the Lone Wanderer to bring him artifacts of Abraham Lincoln so that he can destroy them. If one sides with the Temple of the Union, Leroy and his slavers will need to be killed.
 * Into The Pitt - The Lone Wanderer attempts to travel to The Pitt, to do this, they must obtain slave clothes from a slaver camp at the train tunnel.
 * Economics of Violence - Pronto hires the Lone Wanderer to bring him 20 Chinese assault rifles.
 * The Kid-Kidnapper - Eulogy Jones instructs the Lone Wanderer to enslave Bumble.

Appearances
The Paradise Falls slavers appear only in Fallout 3, and are mentioned in the Fallout 4 Creation Club content "Capital Wasteland Mercenaries."