Luck



Luck is one of the seven Primary Statistics in the SPECIAL character system. It represents Fate. Karma. An extremely high or low Luck will affect the character -- somehow. Events and situations will be changed by how lucky (or unlucky) your character is.

Fallout, Fallout 2, Fallout Tactics
In Fallout, Luck primarily affects your chances with the virtual dice of the game, a high luck means you're more likely to succeed a roll, while the opposite is also true. Luck also affect the chance to score a critical hit on an enemy, with the standard being that your Critical Chance is equal to your luck (keep in mind, standard means without perks, traits, or aimed shots).

Fallout 3
Unlike other SPECIAL scores, luck has no specific skills associated with it. Instead, each point of Luck adds a half point (rounded up) to all skills. Having a high Luck will also improve your critical chance with all weapons.




 * The bobblehead is in the cellar of Arlington House.


 * An item called Lucky 8 Ball also increases luck by 1 as long as it is carried. The Lucky 8 Ball can be obtained from Timebomb.  Timebomb is first located in the clinic of Big Town.  Medicine skill is needed to help patch up his injury.  Then, complete the quest Big Trouble in Big Town quest by rescuing the prisoners.  After the quest, Red will ask for help to fight off the super mutants.  After helping the town, talk to Timebomb and he will reward you with Lucky 8 Ball.
 * Lucky Shades can also be worn for another +1 Luck. These are located in Lucky's Southwest of Tenpenny Tower.
 * Lucky Shades can not be worn with some helmets, particularly any Power Armor helmets, and likely any helmets with an existing transparent eye shield.
 * Three Dog's Head Wrap gives +1 Luck and +1 Charisma but Three Dog must be killed to obtain it.
 * Ranger Battle Armor gives +1 Luck as well as +5 AP and +10 to Small Guns. The armour is a choice reward item for completing the Reilly's Rangers quest.

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