X-13 Stealth Testing Lab

The testing lab is a realistic version of a office building (post apocalypse) it consists of 3 stages (basic, advanced, expert) once you activate a terminal in the lower level room you can start the tests. (there's also a safe for rewards given after the completion of each test difficulty level but we will get to that.) (NOTE:i took out all the robots and sentry turrets before starting basic training because the robots and guns are pretty much the only threat on basic difficulty) once you attack the first robot the others will come after you. just kill them all and then get a good feel for the course. the goal basically is to secure documents or whatever else in the executive offices. its in a safe on the wall, the safe is the same as in the safe in your home in the sink. just start basic and go to the safe, now after level 1 about 6 robo scorpions will show up, now I'm pretty sure they only show up the first time you complete the course. but i haven't beaten expert yet so... then go back to the starting terminal after clearing all scorpions so you don't get interrupted. start advanced this consists of actual defenses in today's world, tripwires. last trip wires are emitted from small nods now the nodes can be hacked or disarmed. to disarm them you need 50 repair skill to hack them(basically make them yours and help defeat other threats) you need 50 science skill. or you could avoid them but that might be tricky i hacked and disarmed all nodes, there easy to see they will appear as red glowing lines just follow the lines and find the node. then get to the safe and you've completed advanced. now this next one is one hell of a tricky bit, proximity mines. but unlike mines in regular game play, they cant be disarmed or shot at to detonate because remember; there nothing less sneaking then an explosion. and the mines may have a proximity range but not a height range so if you think you can skip over them on the catwalks (and that is if you have level 75 lock picking to get past the bulkhead doors) think again because they have no high restrictions. they build up a lock(basically if your on top of one its gonna lock onto you in about 1-2 seconds, but if your 5 feet away it might take 3-8 seconds) if you approach one it will start to beep like a regular frag mine only it wont blow up. it will start to beep faster until locking onto you and sounding the alarm; A.K.A. -FAIL. stealth boys have no effect on them and they cant be detonated by a bullet they can be disarmed but act fast, oh and did i forget to mention if you didn't disable nodes before by hacking or disarming they become active to. so if you slipped past the tripwires in advanced your pretty much done now. after completion of the advanced test you now have a fully operational suit wit hfull benefits and your reward is quite fun I'm not gonna ruin it though. >:)