Kellogg



Conrad Kellogg is an antagonist appearing in Fallout 4.

Background
Born in 2179, Kellogg is originally from the New California Republic on the West Coast. As a child, Kellogg lived in an impoverished household with his abusive father, a former raider, and his loving yet weak-willed mother. Being an alcoholic, Kellogg's father was unreliable as a provider for the family. Instead, Kellogg's mother turned to Conrad for support.

As an adult, Kellogg moved to San Francisco where he married Sarah and had a daughter, Mary. Though Kellogg worked for the Shi, his family was murdered by unspecified assailants - whom he later killed in retaliation.

After working as a mercenary in the west, Kellogg traveled to the East Coast and the Commonwealth, where the Institute hired him to find Vault 111; they required radiation-free test subjects, and the vault's cryogenically-preserved residents were the perfect candidates. Kellogg chose Shaun, and killed Nate/Nora when s/he resisted. Kellogg then taunts the surviving parent that at least the "backup" will be unharmed and leaves the vault. Shaun's DNA was used by the Institute to complete the Generation 3 synths. At some point Kellogg was cybernetically enhanced by the Institute, which halted his aging and extended his lifespan.

By 2287, he is over 108 years old, but physically appears to be less than half of that. Some time after kidnapping Shaun, Kellogg lived for a while in Diamond City with a synth with the appearance of a ten year old Shaun (according to Ellie Perkins). He eventually abandoned the house after X6-88 came to collect synthetic Shaun on behalf of the Institute. Afterwards, the Institute continued to rely on Kellogg's services for other odd jobs they needed done in the Commonwealth.

He later barricaded himself in Fort Hagen where he was finally confronted in the quest Reunions. On his way from Diamond City he hurt himself in several battles, making it easy for Dogmeat to track his scent.

The Sole Survivor then finds his hideout and battles through waves of synths. Kellogg taunts the player character but gives some respect upon taking note of the Sole Survivor's determination. Kellogg offers a chance to simply turn back, something he claims other people never had. After the next wave, Kellogg then orders his synths to stand down to permit a conversation with the player character, after which a final fight ensues.

After Kellogg is killed in combat, the Sole Survivor takes his cybernetic brain augmenter which allows access to his memories, with the help of Nick Valentine, to find out what happened to their child. After the Sole Survivor leaves Kellogg's memories and speaks to Nick - Kellogg speaks through Nick for the first and final time.

Effects of player's actions
The Sole Survivor will have to slay Kellogg and take his chip away to Memory Den, where they will see Kellogg's past and find the way to enter the Institute - teleportation.

Appearances
Kellogg appears only in Fallout 4.

Gallery
Kellogg Келлог