Lucky 38

The  is a former casino and hotel in New Vegas and the home of Robert House, known as "Mr. House." When the player first encounters the Lucky 38, no human other than Mr. House himself has entered it in decades. From here, Mr. House runs New Vegas remotely, enforcing his will and keeping the peace via his army of securitrons.

Layout
Inside the front door is the casino floor, with gaming tables and slots that cannot be played. To the left are stairs to a VIP lounge, where a terminal can be found that is used in the quest The Moon Comes Over the Tower.

In the center of the floor is the elevator. If Mr. House is still alive, Victor will be standing next to it. Early in the game the player must talk to him to use the elevator. Later the player can simply activate the elevator directly. The elevator can go from here to the following levels:
 * Cocktail lounge
 * Penthouse
 * Presidential suite (unlocked by talking to Mr. House during The House Always Wins)

The building also contains:


 * Control room (accessible from the penthouse)
 * Basement (normally accessed only via quests)

Location
The Lucky 38 is located on the New Vegas Strip in the northern-most area of the Strip, across from the Gomorrah.

Casino floor

 * Golden Gloves (unique Boxing gloves) on a shelf behind the bar in the upper level
 * Boxing Times in a picture frame behind the Golden Gloves
 * Large amounts of Pre-war money, scattered around in the bars and cashier's cage.

Other levels

 * See the pages for those locations: cocktail lounge, presidential suite, penthouse, basement

Appearances
appears in Fallout: New Vegas.

Behind the scenes

 * The name "Lucky 38" is a reference to the 38 numbers on a roulette table. The sign looks like a stylized Roulette wheel and betting layout, and the tower top is modeled after a Roulette wheel.
 * The building resembles the real life Stratosphere Las Vegas, as well as the former real-life Landmark Hotel and Casino.

Bugs

 * There is a faction error. Some Vault 11 turrets and Lucky 38 securitrons seem to share the same Faction ID, which means when you kill any turret in Vault 11, Lucky 38 securitons will attack you on sight - to solve this problem: open the console, and enter this command: setally 1267AB 0001B2A4.

When all companions are sent to room, lily may not apear and all inventory in workbench boxs dissapeare.
 * Upon entering the Lucky 38 the securitons might become hostile and attack upon entering including Victor - reason of this bug is unknown but had occurred a few times on the Xbox 360 and PS3 version
 * Sometimes, once you enter the casino, you will not be able to leave. If you attempt to leave, the game will start to load, then crash. The solution to this, just like The Strip North Gate black screen bug, is to be wearing an old cowboy hat. Try to have one in your inventory before you enter. It seems that Caleb McCaffery's Hat (aquired just outside the Lucky 38 during the quest Debt Collector) also works as a solution. (Xbox 360) (PS3)
 * Upon speaking to Victor outside the Lucky 38 for the first time, if you leave the area or enter any other casinos before the gates to the casino have opened, they will be closed the next time you enter the area and Victor will be nowhere to be found. You will be unable to enter the casino or complete any missions involving speaking with Mr. House.
 * Sometimes when trying to enter the elevator the player will be unable to enter it and they will be unable to talk to Victor. The only known way to resolve this is to kill the two securitrons and Victor, then attempt to enter the elevator. But the securitrons might be hostile forever. (Killing them did nothing.)
 * This bug can be overridden by talking to a companion and selecting their "goodbye" option when standing next to Victor. Confirmed on PS3 and XBox.
 * Seldomly, while you walk towards the Lucky 38's entrance gates in third-person view, you will clip through them and you will be able to walk underneath the tower. While stuck under the Lucky 38 you won't be able to get out or do any actions other than interacting with a terminal labeled "Tops Radio", which you can start a dialogue with but the only option you will have will be saying goodbye. (Interacting with Tops Radio)you can also you the no clipping code to view it.
 * When you have to kill mr house you may not be able to see computer screens but then weapons with scope (ie. anti materiel rifle, All american, gobi campaign scout rifle)aim down your scope and you will see a black terminal/computer screen to fix this you will need to turn off your console and reload it(xbox360).
 * Companions that disappear after being sent to the Lucky 38 may appear in the suite after Mr. House is killed.
 * If you cannot yet activate the elevator directly and kill Victor from inside the Presidential Suite you might not be able to get outside. You are stuck inside the Suite. (PC)
 * The casino and presidential suite may appear very darkly lit with Screen Effects set to None or Bloom. Choosing HDR fixes this.
 * When speaking to Mr. House for the first time and if you have a medicine of 35, you can continually point out that humans do not live 200 years and gain 35 exp for each time you say it.*

Easter Eggs
An easter egg involving the Lucky 38 is a reference to Cowboy Bebop Session #3 "Honky Tonk Women" which involves the main characters Spike Spiegel and Jet Black going to a casino in space shaped alike the Lucky 38 which is also the shape of a roulette table. Besides that is the reference to the Platinum Chip which is also a key item in the episode. They both supply the same purpose, being a chip inside a chip.