Bottlecap Mine (Fallout: New Vegas)

The bottlecap mine is a weapon in Fallout: New Vegas.

Characteristics
The bottlecap mine is a powerful improvised weapon. It functions like other proximity mines, but takes the player slightly more time to arm and drop. It also has a longer warning sound before detonating. Like other placed explosives, it cannot be used in V.A.T.S.

Locations

 * This weapon can be crafted by the player.
 * Craftable without a workbench via a dialogue option with Veronica, or with ED-E once the Lonesome Road add-on is installed.
 * Ranger Station Charlie. Must be disarmed. Located in the room to the left of the entrance behind a pair of fire extinguishers. Only appears after speaking to Ranger Andy about investigating why he has lost contact with the station, or starting Return to Sender.
 * The Great Khan armorer sometimes sells this weapon.

Creation requirements

 * Workbench
 * Explosives skill 75

Components:
 * 1 lunchbox
 * 10 bottle caps
 * 1 sensor module
 * 5 cherry bombs