10mm pistol (Fallout 4)

The 10mm pistol is a weapon in Fallout 4.

Characteristics
The 10mm pistol is one of the first weapons received inside Vault 111, dropped by the dead security personnel along with the Security baton. The pistol itself does reasonable damage and is great as an early tier weapon. It also provides a reasonable amount of modifications that further emphasizes its versatility, though less than its rival the Pipe pistol. However, despite being provided with a substantial amount of ammunition in Vault 111, ammunition in the early portions is rare, especially when fighting early foes who are mainly equipped with pipe pistols. It is helpful to save the 10mm until needed, using the pipe pistol can prove helpful early on when .38 rounds are plentiful.

Weapon modifications

 * It can be converted to fire in full-auto, much like the 10mm submachine gun.
 * A collimator sight, recoil compensator and advanced sights can be added.
 * If equipped with the long barrel, it bears a closer resemblance to the Capital and Mojave Wasteland variants.

Raw dump -someone turn this into a table, please!

Barrel Short Barrel 001A8A40 Long Barrel 0015BD57 Long Light Barrel 0015BD58 Long Ported Barrel 0015BD5A Long Light Ported Barrel 0015BD59

Grip Standard Grip 001A8A41 Comfort Grip 0015E926 Sharpshooter’s Grip 0015E927

Magazine Standard Magazine 001A8A42 Large Magazine 0015BD60 Quick Eject Mag 0015BD63 Large Quick Eject Mag 0015BD61

Sights Standard Sights 001A8A44 Glow Sights 0015BD78 Reflex Sight 0015BD76 Reflex Sight (Circle) 0015BD77 Recon Scope 00184C58

Muzzle Compensator 0015BD64 Muzzle Brake 0015BD65 Suppressor 0015BD66

Variants

 * Deliverer
 * Wastelander's Friend

Locations

 * Vault 111, in the Overseer's office.
 * Sanctuary Hills, in the shower in the second house on the right coming from Vault 111.
 * Wicked Shipping Fleet Lockup, by a skeleton in the southernmost building.
 * Monsignor Plaza, in a closed curio in the upstairs gun shop.