Physical Disability Representation in Fallout

The following article details Physically Disabled Characters and Creatures in the Fallout Series.

Characters

 * Harold, an old mutant living in The Hub, is visibly missing an eye.
 * Set, the Ghoul ruler of Necropolis, is missing an eye.

Characters

 * The Arroyo Elder is blind in her right eye.
 * John Cassidy suffers from Arthritis.

Characters

 * Jesse is a merchant living in the town of Carbon and is missing his left arm.
 * Harold, while living in Los, loses his arm, eye, and toe. He requests assistance from the Initiate in finding them.

Characters

 * Billy Creel is missing an eye.
 * Breadbox is deaf.
 * Harold, now living in Oasis, is now stuck in place by the growth of the tree that emerged from his head.
 * Patchwork is a Ghoul living in Underworld who is falling apart. He consistently loses limbs and requires Doctor Barrows to find them and sew them back on.
 * Eclair, a restaurant owner in Little Lamplight, was bit on the face by a Super Mutant and lost an eye.
 * The Drifter at the Dickerson Tabernacle Chapel is missing an eye.
 * Split Jack is a one eyed bandit leader in the Capital Wasteland.
 * Wernher is an escaped slave from The Pitt with one eye.

Characters

 * Doc Mitchell has a bum leg which limits his ability to fight or walk carefully.
 * Raul Tejada suffers from Arthritis in his knees.
 * Boxcars is a Powder Ganger who was in Nipton when Caesar's Legion attacked the town. In the resulting lottery, he won second place behind Oliver Swanick, and had his legs crippled with hammers.
 * Tommy Torini, a member of the Chairmen and operator of The Aces, has one eye.
 * Scrambler, a Powder Ganger located at the NCR Correctional Facility, is missing an eye.
 * Corporal Sterling used to be a member of the New California Republic Rangers before being captured by members of Caesar's Legion. The Legionnaires tortured him, leaving him with limited ability in his hands and feet. This caused him to be unable to effectively use a pistol or scout long distances.
 * Ranger Grant, an NCR Ranger located at Hoover Dam, is missing an eye.
 * Ranger Andy was injured by a trap laid by Caesar's Legion, and lost much of the use of his arm and leg. Said injuries were exacerbated following a fall down the Dino Dee-lite Motel stairs.
 * Mean Sonofabitch had his tongue cut out and now suffers from a speech impediment.
 * An Injured Trooper in the Camp Forlorn Hope Medical Center requires their leg to be amputated in order to save their life during the quest Restoring Hope.
 * Blind Deathclaws are blind.
 * Christine Royce was trapped within an Auto-Doc while pursuing Father Elijah at Big MT, which lobotomized her and left her with severe difficulties reading and writing. After arriving at the Sierra Madre, she was left temporarily mute after having her voice surgically altered by Dean Domino to sound like Vera Keyes.
 * Vera Keyes suffered from a terminal illness, the pain from which she used Med-X and Super Stimpaks to dull.
 * Father Elijah suffers from Arthritis.
 * Joshua Graham suffers from chronic pain due to his burns, saying his skin never stops burning. Exposing his skin to the air causes him to feel like he is on fire again. He is immune to chems and cannot use them to dull the pain.

Characters

 * Proctor Ingram lost both her legs while fighting Super Mutants in the Capital Wasteland. The ridge she was positioned on took a hit from a Mini Nuke and collapsed. The resulting one hundred foot fall destroyed both her power armor, and her legs.


 * Horatio, a resident of Vault 81, suffers from Arthritis.


 * Priscilla Penske, a botanist in Vault 81, also suffers from Arthritis.


 * Dead Eye is a blind Super Mutant leading a group of fellow mutants at Fraternal Post 115.


 * Porter Gage, a raider working as the second in command of the Nuka-World Overboss, has one eye.

Characters
Initiate Vernon Dodge: "It was rough. Nothing I couldn't shrug off, but the younger recruits were bending too far, and sometimes snapping. One kid...(sigh)... Damn it, sorry. One kid got a lot more stick than carrot. Went AWOL in the middle of the night. The old fool I am, saw it as my duty to chase him down before anyone like Wilson took notice. By the time I caught up with him, we were a day out, completely lost our bearing. We got waylaid by a group of passing Raiders. Guess they saw us fit enough for their fighting pits... but weak enough to get the drop on." Vault Dweller: "You were just trying to help that recruit. That's hardly deserting." Initiate Vernon Dodge: "I abandoned my post all the same. Should have told Wilson right away, instead of running off like some foolish hero. Spent the next decade or so slitting throats, caving in skulls, and doing anything I could to not be a corpse on the arena floor. Lost an eye... Lost the kid, too... It was a long, hard life to live. That is, until my latest handler brought me to the Watoga Civics [sic] Center fight pits. The smell of being so close to home got my blood boiling. Strangled the poor bastard with one of those collars. Then... ran like hell. I took a bullet from a search party, but I've been free of 'em since. Now I just been limp around, [sic] looking for any Brotherhood tech I can fix. Trying to make things right with a bunch of ghosts, while I still can. But that's enough of the past. Hope you've heard what you wanted. Leave me be for a spell, would you?" (Initiate Vernon Dodge's dialogue)
 * Initiate Vernon Dodge of the Brotherhood of Steel lost an eye while fighting as a slave for the amusement of Raiders. Vault Dweller: "Sounds pretty rough."
 * Wise Charles The Forewarned can be found during The Mothman Equinox exclusively sitting in a wheelchair with milky white eyes.
 * Clyde, the ex-raider owner of The Boozin Brahmin is a mute due to having his tongue cut out.