Sunshine Tidings Co-op

Sunshine Tidings co-op is a location appearing in Fallout 4. Its a colonization location that appears to have been a Communist settlement after the war. Their Mister Handy was "liberated" (aka: reprogrammed) from its "slavery" (aka: work) and now floats around saying "Far Out" and "Groovy". It will not attack the Sole Survivor, and you can reset Goodfeels at a Novice Hack computer terminal in the central building to set him to a guard routine.

Layout
Its a commune with many small porched houses built in a circle around one central building. To either side of the small building are furrows with dying Tato plants, implying that this was a working farm until recently. Around the central building circles Prof. Goodfeels. Prof. Goodfeels, is actually a Mr. Handy robot that has been taken and reprogrammed by Jack and Allen and can be controlled from a computer inside the building.

On the eastward side is a mess hall and bathroom stall.

Just outside the mess hall is a cooking station. Inside the central building is a workshop. Inside the central building is a chemistry station.

Notable loot

 * Wasteland Survival Guide in the house with the legendary feral ghoul.
 * Furious boxing glove is dropped by the legendary feral ghoul.
 * Safecracker's treated leather chest piece is dropped by the legendary radroach.
 * Troubleshooter's double barrel shotgun from a legendary feral ghoul. Possible random encounter. Please note that most legendary items will have the modifier randomized when the enemy is killed.

Related quests

 * Clearing the Way for Greentop Nursery: The Sole Survivor has to clear the area from enemies and enable the workshop.
 * Taking Point: The Sole Survivor has to build a radio beacon to attract new settlers. Build a generator & wire it to the beacon.

Appearances
Sunshine Tidings co-op only appears in Fallout 4.

Коммуна "Солнечные приливы"