Mod:Zusk

Zusk is a developer who worked with the Old World Blues development team as the Overall Coordinator/Lead Designer of the mod, as well as serving as one of the Community Managers.

Background
Zusk worked with modifying Paradox Interactive games since approximately 2010, beginning with Europa Universalis III, involving themselves with total conversion projects like When the World Stopped Making Sense and Elder Kings for Crusader Kings II. During 2018, Zusk took a greater interest in modding Paradox Interactive games through Rimmy - Downunder Gaming Hearts of Iron IV videos, and learning about the Old World Blues total conversion mod from there.

During late June of 2018, Zusk created the Yakuza Rising submod, adding a new focus tree, more then four new leaders, new research options and a entirely custom scripted GUI clan system for them. Zusk formally joined the team afterwards, having been contacted and asked if they would like to join the team by Zapdude, during the 2.0 - 2.1 updates, and has continued to work on the mod since.

On March 24, 2022, HappyNTH stepped down as Overall Coordinator/Lead Designer of the mod, nominating Zusk, a Senior Developer at the time, as their successor.

Contributions

 * Edited leader portraits for Port Maw, The Timberline, Grabber Territory, and Bellingham.
 * Tierra de los Tzotzil - Coding (2.0)
 * Troll Warren - Redesign (2.1)
 * Marrow Drinkers (2.1)
 * Mirelurk Tribe (2.1)
 * The Apostles (2.1)
 * Bone Dancers (2.1)
 * Shale's Army (3.0)
 * Robot City - Writing (3.0)
 * Unity of Austin (3.0)
 * Ironmongers (3.0)
 * Twin Mothers (3.0)
 * Hang Dogs - Design/Scripting (3.0)
 * Mojave Chapter (3.0)
 * Think Tank (3.0)
 * New Vegas - Partial Redesign (3.0)
 * Western Brotherhood - Partial Redesign (3.0), Redesign (4.0)
 * The Last Patrol (3.1)
 * Lanius's Cohort - Redesign (3.1)
 * Sons of Kaga (4.0)
 * TV Town (4.0)
 * 215th (4.0)
 * Rogue Rangers (4.0)
 * Guardians (4.0)
 * Lost Hills (4.0)
 * The Cause (4.0)