Vance (Fallout 3)

Vance is the leader of a group of 'vampires' called the Family in 2277.

Background
When he was younger, he decided that life in Rivet City was not for him and began to wander the wasteland. Soon, the ability to find others of his kind manifested itself. Over time, he gathered these outcasts and founded their home in Meresti. Using his traits as a basis and wanting to establish some sort of society, he molded the residents into "vampires" and taught them his bloodsucking ways.

He is a fair leader and has never demanded anyone do anything they did not wish to do, nor does he wish to put anyone in harm's way. He sees himself as a leader, but more in the way of a guide or a priest than a king. He addresses the residents of Meresti often so they will never "stray from their true nature" - that of the vampire. Vance is not violent and only attacks or orders attacks when survival demands it.

Statistics
Vance has a very high amount of hit points, being significantly tougher than a standard human non-player character. His durability is slightly less than that of a joinable non-player character companion and (with his armor), slightly more than that of a super mutant brute. His weapon of choice is the Shishkebab. Combat with him can be difficult, if the player character chooses to deal with the Family violently.

Quests

 * Blood Ties: Lucy West in Megaton has not heard from her brother Ian West in a while and asks the Lone Wanderer to go to his home in Arefu to investigate. When one arrives, they discover Ian missing and their parents savagely murdered in their home. Evan King, the de facto leader of the small town, also asks the Lone Wanderer to find out what's happened to Ian. Unbeknownst to everyone, he has been adopted into the Family by its leader, Vance. To discover Ian, Vance, the Family, and the rest of their story, travel to their underground headquarters located in the Meresti trainyard.
 * I Want to Drink Your Blood: After completing Blood Ties, one has the option of donating blood packs to the Family.

Effects of player's actions

 * If he is convinced to accept blood packs from Arefu one can then give him blood packs for caps.
 * To gain positive Karma and friendship with the Family, one can make a deal with Vance by having the citizens of Arefu donate the Family a periodic supply of blood packs to keep them sustained and to ensure they no longer harass the town.
 * Upon completing Blood Ties, Vance awards the player his copy of the Shishkebab schematics, no matter what dialogue options were chosen.
 * Vance is the only source of the Hematophage perk which causes blood packs to yield 20 HP each rather than the normal 1 HP. Return to Meresti trainyard and talk to Vance after completing Blood Ties and getting Evan King to accept Vance's deal on behalf of the people of Arefu.

Appearances
Vance appears only in Fallout 3.