Feral ghoul reaver

The  is a type of feral ghoul which was added in Fallout 3 in the Broken Steel DLC pack.

The Reaver wears what appears to be the remains of Metal armor and has significantly more HP than any other form of feral ghoul. It is also set apart from other feral ghouls by its unique ability to throw "Radioactive gore" and the special effects that emit from its body.

Characteristics
Feral Ghoul Reavers are extremely tough enemies, comparable to Sentry Bots and Deathclaws. The Reavers are extremely quick, and their lunge attack can send the player sliding back some distance with every strike. Their blows, like a Deathclaw's, tend to pack quite a punch, and even high level players are prone to being quickly killed in short order if not careful. The ghoul mask will be very helpful as they will not attack you if you are wearing it.

The Feral Ghoul Reaver seems to be a combination of a Feral Ghoul Roamer and a Glowing One, as they attack, and can heal themselves and other nearby Ferals.

Bugs

 * Feral Ghoul Reavers may "spaz out", making them invincible for a short period of time. If this happens, shoot for the legs. Grenades are also effective. [Confirmed on 360 and PC]


 * The ones in the Presidential Metro may become super elastic when shot with weapons that have a knock down effect, causing them to fall out of the cell and jump back in when they get up. This is especially noticeable in VATS.


 * It is sometimes possible to get split-second appearing message that tells you that Radioactive Gore can be picked up, the message is the same one as for objects shot out of the Rock-It Launcher.

Appearances
s appear in the Fallout 3 DLC Broken Steel.