Shady Sands (Fallout)

Shady Sands - A small but self-sufficient farming community one can visit in Fallout 1. It's located between Vault 13 to the west and Vault 15 to the east. They have their own irrigation system used to grow their own food. The town was founded by an ancestor of Aradesh, their current leader. They have trouble with radscorpions and raiders.

Shady Sands is a very peacful town, shown by a Pillar in the city center with the shape of an Obelisk, written on it are the Words "In Remind of Hope and Peace"

Aside from Aradesh, Razlo, Curtis, Seth, Jarvis and Ian are also located in Shady Sands.

The town is typically the first settlement after Vault 13's caves that a player visits. This is due to its close proximity and location that's in the path between Vault 13 and Vault 15, the vault the player is advised to travel to at the start of Fallout 1.

By the time Fallout 2 starts, Shady Sands has become the capital of the New California Republic, and was most often referred to as "NCR" itself.

Two of Fallout 1's "talking head" characters, Tandi and her father Aradesh, are from here.