Sierra Madre Casino

The Sierra Madre Casino is a location in the Fallout: New Vegas add-on Dead Money.

Layout
The main (first) floor of the Casino section has the gaming tables and machines, cashier counter, electrical closet, and a vending machine in the center of the room. The second floor has a lounge area just above that with a bar. Behind the bar is corridor with a stairway to the third floor straight ahead, and the personnel and security offices to the right (west). And on the third floor there's the locked entrance to the Cantina Madrid kitchen, another security office with a hologram control terminal for the office guard, a medical office with an auto-doc, and through that, a small set of stairs down to a door. The Casino floor has three exits: the main double-doors to the Casino lobby, another upstairs on the 2nd floor southwest past the offices (that leads to the west end of the 2nd floor Lobby), and the third exit is behind the medical office on the third floor and down a few steps (that leads to the east end of the 2nd floor Lobby). There are three security holograms patrolling the inside of the casino: one near the entrance and the bar stairs, another in the 2nd floor office area, and a third by the electrical closet and cashier counter. Once the power is activated, the security holograms disappear and hologram dealers become visible behind the blackjack tables and roulette wheels, making the Casino games available to play. A cashier hologram appears behind the cashier's window that exchanges pre-War money for Sierra Madre chips.

Hologram emitter locations
If you want to make your snooping around a little more safe as you make your way to the electrical closet, you can remove the security holograms by destroying (or manually disabling) their emitters (the little bright blue discs) one by one. There are three emitters in the Casino section, one for each hologram. The emitter for the bar stairs guard hologram is located over the west railing from the lounge area on the 2nd floor, on the surface of one of the rafters, facing upwards. The second emitter, which is for the personnel offices/security offices guard hologram, is located between the personnel office and the security office on the 2nd floor, on the top of the wall behind the doorway, facing to the south. The third emitter, for the closet/cashier counter guard hologram, is on the 1st floor, hiding just a few steps from the electrical closet door, in the corner, facing upwards. If you shoot the emitters, the rest of the holograms will be alerted, use caution.

Games

 * The Sierra Madre Casino offers Blackjack, Roulette, and Slots. Only four of the slot machines are functional, however. Blackjack tables can be found in a separate room across from the vending machine.

Unlike the casinos in The Strip, the maximum bet for roulette is 100 chips and only 25 chips for the slots. However, you still have a maximum bet of 200 on the blackjack table.

Rewards and ban
As the player earns chips, the casino offers increasing comps and gifts:
 * 2,500+ chips: One wine and one Scotch
 * 5,000+ chips: pre-War parkstroller outfit and a pre-War hat
 * 7,500+ chips: Complimentary voucher

Winning 10,000+ chips will result in a permanent ban on playing games in the casino. Receiving a complimentary voucher (worth 1000 chips) unlocks the means to redeem the vouchers at vending machines. This must be done if you want to be able to redeem the vouchers you'll receive at the abandoned Brotherhood of Steel bunker upon completion of the add-on.

Appearances
The Sierra Madre Casino appears only in the Fallout: New Vegas add-on, Dead Money.

Bugs

 * After winning 5,000 chips at the casino you will receive a pre-War park stroller outfit that gives you a +1 Agility boost. If you return the park stroller outfit while it's equipped at one of the vending machines, the Agility boost remains. This can also be done with other pre-War wear (such as the one found in Vera's room backstage). This glitch allows multiple Agility stacks.

Gallery
Казино Сьерра-Мадре