Settlement Ambush Kit

Settlement Ambush Kit is a Creation Club creation $$

About
Tired of being taken unawares by the Commonwealth deadliest foes? Now you can turn the tables, with the Settlement Ambush Kit! By setting up specific radio beacons or "bait" at your settlements, you can lure enemies in and have your automated defenses cut them to ribbons! And, best of all, you can watch the action unfold remotely, utilizing a brand new security camera system.

Mechanics
The creation is designed around manually triggering "Endless Raids," a series of settlement attack waves by a particular type of enemy.

When a given type of raid lure is activated, an Endless Raid is triggered. This raid will be of a single faction of enemy (raiders, Gunners, super mutants, wildlife). Each Wave is broken up into 10 rounds, with a small window between each round. Each round is complete when all enemies are killed. Each round more enemies spawn, and each wave higher level enemies spawn. At the end of every wave (10 Rounds), a unique named enemy spawns as a boss battle. The flag for each wave is awarded when this unique enemy is killed.

A morale mechanic is present. Based on the time to defeat each round and settlers downed. Should it get low enough, it can cause a defeat whereupon a portion of the settlements resources are lost. Quickly defeating rounds can improve morale, while protracted battles will decrease it.

The raid can be ended by the lure being deactivated through activating the lure itself or by loss of its power supply. This does not cause enemies already present to despawn. Enemies spawn at the regular enemy spawn points present in each settlement, any given round may spawn at any given spawn point.

Quest
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 * The Endless War

Characters
At the end of every wave (10 rounds) a unique named enemy spawns. The unique enemies are random for each type of attacks.