Crashed Anomaly

The Crash Site is what appears to be the remains of an alien craft called "Recon Craft Theta" that has crashed through a house and come to rest in a cliff side. It is not clear why the craft crashed, but it was not related to the great war. According to a pentagon computer in the Citadel library, it entered Earth's atmosphere on May 2nd, 2062. Though the console says that the military was unable to find it, an Area 51 marking on the hull says otherwise. It is noteworthy both for its uniqueness and for the similarly unique loot found in the vicinity. It is also the source of one of the Capital Wasteland's radio signals.

Locating the Site
The crash site is just west of the Greener Pastures Disposal Site valley, straight north of MDPL-13 Power Station. Even after discovery, it does not register on the map.

The crash itself was through a house on the slope overlooking Greener Pastures Disposal Site. The MDPL-13 Power Station and Old Olney is also visible from this location. The house and the craft is just west of the road north from the MDPL-13 Power Station.

When within 50 meters of the crash site, a radio signal is found by the Pip-Boy. This signal, the Recon Craft Theta Beacon, is an unintelligible language interrupted by bursts of static. The signal is on a loop, like an automated distress beacon. Thanks in large part to its limited range, a player can easily track the signal to its source.


 * If that really doesn't help and you still have a hard time looking for the aircraft, you may want to use the console and enter . This spawns you in front of the craft (the ID is the alien).

Low-level radiation surrounds the crash site, so as the player draws near, the Geiger counter will begin registering very low activity, typically in the 1 Rad/sec range. Walking through the adjacent house will typically register Geiger counter activity, making the counter the last needed tool to hone in on the crash site. Since exploration of the area takes very little time and the rad levels are very low, radiation precautions are not typically necessary.

The easiest way to locate the Alien Craft is to do the following: Head to the MDPL-13 Power Station, and find the power lines heading north. Follow the power lines until you pick up the radio signal. Turn to face East (to the right) and keep following the power lines for one or two more stanchions. Once you start to take radiation, you should be able to see the Alien Craft just slightly down the hill in a pile of rocks. This is easier done during the day than at night.

Typically, a number of leveled creatures will be loitering near the crash site; Radscorpions, Yao Guai and Deathclaws have been reported around the wreckage.

Because of the power of the Alien Blaster found at this site, it is suggested that this be the first trip taken from Megaton. Since you will not have the above-mentioned landmarks to go by, here is how to find it: If you look due North of Vault 101, the third grid square from the top and the second square to the right, you will see what is pictured in the map in this article. By going early in the game, you will run into very few hostiles -- some dogs and a bloat fly at most. If you see something like a giant Radscorpian early, it will probably not be hostile, so check before shooting.

The Wreck and Its Loot
Roughly twenty meters behind the house lies the wrecked spacecraft. It is badly damaged and leaking an unspecified yet slightly radioactive liquid. No access points are available to the spacecraft's interior. The only point of interest is at the front of the ship, the side opposite the ruined house.

At the front of the vessel, the cockpit dome has shattered. The pilot's body lies outside against a pile of rocks, although it doesn't behave like other corpses in the game - it has no name or other identifying tag and cannot be searched, and its clothes cannot be taken. When grabbed with 'Z', it behaves almost weightless. In the cadaver's hand is a unique weapon, the Alien Blaster. This one-handed pistol is one of Fallout 3's superweapons. Main article: Alien Blaster

The ammunition for the weapon is also nearby, scattered about the body. Called Alien Power Cells, these small power packs are extremely rare and can only be found in a handful of locations in the world: the crash site, in a derelict military convoy east of Fort Bannister, inside an ammo crate inside a locked armory at Fort Independence and in the rare random encounter that also spawns the Firelance, a named Alien Energy Pistol weapon. Just a note, but in my personal experience I was trying to look for Rockopolis and was around the Yao Guai region, when I was walking around the rock passage far east of the whole map, I saw some rocks tumbling down on the ground and saw a few alien power cells. I was exploring on the far East side and found more as well.

Due to the small size of the cells, they can be difficult to find. The cells are luminous, however, and can be located more easily at night using their glow. Additional information about the crash can be found at the Brotherhood of Steel Citadel, in the library to the very left of the left room there is a terminal called "pentagon Library Terminal". On this terminal there is what appears to be secret military files, the first of which is entitled "report on U.F.O codenamed "paladine". It outlines the report of an alien spaceship crashing but being unable to find the wreckage
 * Additionally, Dogmeat can be ordered to find the ammo.

Appearances
The Alien Crash Site appears in Fallout 3. However, crashed alien spacecraft are not new to the Fallout series. A crashed flying saucer appears in Fallout 1 as a special encounter. In the original encounter, it is clear that the spacecraft had been at least known to Earth, as it bore a "Property of Area 51" sticker. Like the Fallout 3 encounter, it was also the source for the unique Alien Blaster.

In Fallout 2, the Alien Blaster can be bought off a random encounter merchant provided the player has a high enough luck stat. No flying saucers or alien crash sites are part of the Fallout 2 game world, however a crashed spacecraft of a sort does exist as the Federation Crash Site special encounter. There has been a report of a group of raiders outside of the super duper mart, and somehow one of the raiders had the alien firelance and there was alien ammo scattered across the parking lot.

This is because there is a bug with the firelance random encounter that occasionally causes it to not make any noise, or worse yet not even appear, but simply appearing on the ground with ammo scatered as usual. Remember any gun can be picked up by NPCs and super duper mart is crawling raiders making it very easy for the firelance being used against you without even seeing it.

Influences

 * The alien ship's name, "Recon Craft Theta," is an English interpretation of its unknown alien-language name. As Theta is the eighth letter in the Greek alphabet, it is implied that there were or are more alien ships exploring space. The explosion during the Firelance event is likely from another alien ship also scouting out Earth after hearing the distress signal and could have crashed because of an engine malfunction or possibly surface-to-air weapons, although this is unlikely, because there are no scorch marks or impact marks on the alien ship's hull.


 * The skidding crash at the edge of a cliff is reminiscent of the crashed Alien Fighter in the film Independence Day.


 * Close proximity of high tension lines may also be a subtle nod to the Disney film Flight of the Navigator, wherein an alien vessel is disabled and crashes after colliding with a high-tension tower.


 * When the message is slowed down and played backwards, it sounds like "The alien is never alive" which is a general reference to pop culture and how aliens in movies are never found alive. Another segment vaugely sounds like "Can anyone hear me?"


 * The alien itself bares a striking resemblance to the character Cryptosporidium, from the Destroy All Humans game series, published by THQ.

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