Lobotomite

Lobotomites are surgically-altered humans found in the Big MT in 2281.

Background
Lobotomites are hapless victims of medical experiments performed in the Big MT, reduced to savage, gibbering monsters. As their name suggests, they are lobotomized humans. Despite the damage to their brain, they are still strong and agile enough to fight hand-to-hand as well as wield and use firearms.

Characteristics
They can use and wield weapons effectively, use doors, walk, and do many other things. They cannot talk, the only noises that they make are short grunts. It seems they have only lost their sanity, and not their fighting skills or physical capabilities.

Even then, lobotomites wear clothing that confer very little protection against damage. Most of the time they will wear the Lobotomite jumpsuit or a Patient gown. This makes lobotomites not very resilient against damage, and should prove rather easy to defeat, although their medium to high amount of hp helps their survival somewhat counterbalances this lack of protective armor.

The lobotomites are spread across all the Big MT territory, but they have a particular "home", a cave called The Cuckoo's Nest, where they apparently worship toasters. A unique lobotomite called Test Subject 1 lives there as well.

Appearances
Lobotomites appeared in the Fallout: New Vegas add-on Old World Blues, on a loading screen of Fallout and they were to appear in Fallout 2.

Behind the scenes
Lobotomites were to appear in Fallout 2, but were cut early on, and appeared only in a Fallout loading screen. At one point in the game, the Chosen One was supposed to be ambushed by a group of these monsters, wherein the Renegade Brotherhood soldier comes to his aid.

Лоботомит