Vault 3

Vault 3 is one of the Vault-Tec Vaults. The vault is completely intact by 2281, occupied by the Fiends, who killed the vaults original occupants.

Location
It is located under a building in the South Vegas Ruins and is the base of operations for a gang known as the Fiends. Its location can be gained from the colonel at Camp McCarran after volunteering to help with the gang problem, from Elder Mcnamara of the Brotherhood of Steel during the quest Still in the Dark, or from Private Ortega in the Barracks at NCR Sharecropper Farms.

Gaining Entrance
Use the Vault Door Control Pad to the left of the actual vault door to get inside. You can infiltrate the Vault by passing a speech check or by wearing a Great Khans outfit and telling them that you're shipping Chems.

Background
The original Vault 3 inhabitants opened the doors for the Fiends thinking they would be friendly. At this point the Fiends killed all the Vault dwellers inside and took over. It is not known if any of the original residents survived. the purpose of this vault was to stay shut and never open. It is suspected that the dwellers were having a breakdown with the floods like ever other vault in the area (except vault 21.) The breakdown probably pushed them to open up their door in hopes of finding help. Unfortunately for them, they did not.

Layout

 * Vault 3 consists of 3 areas, Recreation Area, Living Quarters, and Maintenance Wing.
 * Bryce Anders is located in a locked room in the Recreation Area which can only be accessed through the Living Quarters. You'll know you are at the right door as it's protected by a grenade bouquet and several floor mines. Use the Doctor's bag to heal his wounds. Ranger Anders will give you the maintenance key to help kill Motor-Runner. The Terminal in the room with Anders will open a secret wall allowing access to the exit of Vault 3.
 * Motor-Runner is sitting on his throne in the Maintenance Wing.
 * Fiend Daniel is located in the South end of the Living Quarters and also has a Maintenance key.

Notable Loot

 * Sawed-off shotgun (Fallout: New Vegas)
 * Caravan shotgun
 * Flamer (Fallout: New Vegas)
 * 10mm SMG (Fallout: New Vegas)
 * 9mm SMG (Fallout: New Vegas)
 * Stimpak
 * Med-X
 * 9mm pistol (Fallout: New Vegas)
 * 10mm pistol (Fallout: New Vegas)
 * Silenced .22 SMG
 * Hatchet (Fallout: New Vegas)
 * Ripper (Fallout: New Vegas) x2
 * Ammunition
 * Various Chems
 * Doctor's bag located in the Recreation Area, through an unlocked door to a classroom. It is on top of some ammo boxes, with 4 stimpacks lying on the floor next to it.
 * A Chinese Army: Special Ops Training Manual in the living quaters behind a locked average door. Its on a shelf to the right.
 * A Chainsaw carried by Motor-Runner in the Maintenance Wing.
 * Guns and ammunition are located in gun cabinets in the two flooded rooms.
 * Two magazines are located in the West flooded room.
 * On the bottom floor of the Atrium, behind a "very easy" locked door is Nuka-Cola Quartz, Nuka-Cola Victory, several Nuka-Cola, 24 Pool cue and other minor loot.

Enemies

 * Many Fiends
 * Motor-Runner in the Vault 3 - Maintenance Wing

Appearances
Vault 3 appears in Fallout: New Vegas.

Images
Krypta 3 Убежище 3