Corvega Assembly Plant

The Corvega assembly plant is a pre-War location in the city of Lexington in the Commonwealth. The plant is home to a group of raiders who come under attack by feral ghouls shortly after the Sole Survivor arrives.

Layout
A total of seventeen raiders patrol the outside of the factory, along with a single turret at the main entrance. The gangways to the east side also provide access to numerous side entrances.

There is a hidden entrance access by way of pipes that are located in Lexington between the main and eastern entrances to the factory. Inside, there's only one turret guarding the pipe (mostly against ghouls) and some noise alarms.

Jared, the raider leader, is in a small well guarded area near the top of the factory. He has two machine gun turrets near him along with spotlights that will alert him to nearby intruders. Once all enemies in the immediate area are killed, two additional raiders will spawn. Inside the factory, the player character will encounter twenty raiders and five turrets; in total, the Corvega Assembly Plant area contains 43 enemies.

Notable loot

 * Repair bobblehead – On the highest exterior catwalk over the plant, on the end of a walkway surrounding a large spherical blue tank.
 * Grognak the Barbarian issue #4 (+5% unarmed or melee critical damage) – In the office with Jared.
 * A mini nuke – In a Pulowski Preservation Shelter not far from the plant. It is in a skeleton's arms.
 * A bottlecap mine – Sitting on top of a small shelf, next to the raider's sleeping area in the lower assembly level. It's in a shack under a stair near a power armor station.
 * Corvega safe key – on Jared, opens a safe.
 * A few bottles of Nuka Cola (normal, Cherry and Quantum) – Behind the Nuka-Cola vendor in the entrance area.
 * A large number of coolant caps – In the plant. These can be scrapped, yielding a large amount of aluminum.
 * A raider may spawn in raider power armor on the roof of the plant.

Related quests

 * The First Step – Kill the raiders in Corvega assembly plant.
 * Learning Curve – This is one of the locations where you need to escort a scribe of the Brotherhood.
 * Last Voyage of the U.S.S. Constitution – Retrieve the FLL3 turbopump bearings.
 * Weathervane: Corvega assembly plant – Place a MILA unit for Tinker Tom.
 * Raider Troubles – Troublesome raiders might take refugee at this location between two attacks on the Commonwealth settlers.

Appearances
The Corvega assembly plant appears only in Fallout 4.

Bugs

 * Sometimes when you reach the final room where Jared is, the player's health will inexplicably and constantly drain after being hit once by the turrets.
 * Exiting and re-entering the building should solve this problem.

Gallery
Planta de montaje de Corvega Цех сборки машин «Корвега»