Skilled

Skilled is a trait which appears in Fallout, Fallout 2, the Fallout: New Vegas add-on Old World Blues, Fallout Tactics, Van Buren, J.E. Sawyer's Fallout RPG and Lionheart.

Effect
You gain +10% to all skills but gain a perk only every 4 levels instead of 3.

Effect
You gain +5 skill points per level but gain a perk only every 4 levels instead of 3.

Effect
You gain +5 to all skills, but you suffer a -10% penalty to gained experience points.

Bugs

 * If you use this at the beginning of the game, you will have the normal effects. However, if you re-apply it before going into the wasteland, the positive effect doubles and the negative effect doesn't double, remaining at -10% Experience. You can also continue to reapply the trait over and over to stack the effect till you have 100 to all skills. The trait can also be later reapplied at The Sink for a total of 15 points to all skills, while the penalty remains at -10%. (Confirmed on PS3 version 1.07.)
 * In addition, if Skilled is removed via the Sink autodoc, the skill bonuses remain while the debuff is removed (this does not effect XP already missed, it merely means that the -10% penalty no longer applies).
 * If a skill magazine effect is in play, it counts as the base value. For example, if someone didn't have the comprehension perk and they had an 85 base Science skill, 85+10+5=100 and it would stay that way.

J.E. Sawyer's Fallout RPG
In J.E. Sawyer's Fallout Role-Playing Game you gain an additional Tag skill. However, you gain -1 skill points every level because you often spread yourself too thin.

Behind the scenes

 * The image in the Fallout: New Vegas add-on Old World Blues is a modified image of the Center of Mass perk.

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