Father Elijah/Dialogue

SPEAKER	FACTION	RESPONSE TEXT	NOTES	INFO TEXT	FILENAME	TOPIC TEXT	NPCID	RACE	VOICETYPE	QUEST CATEGORY	QUEST ID	TOPIC	TOPIC INFO	RESPONSE INDEX	FILE FOUND	MODIFIED SINCE FILE CREATION	PROMPT	DUMMY PROMPT	EMOTION	FULL PATH NVDLC01Elijah	NVDLC01Elijah	I've downloaded the instructions and markers on your Pip-Boy... in case you forget. {Beat, contempt}And yes, I have access to that device on your wrist. AUDIO: Floating Hologram Head Projection at Fountain. I've downloaded the instructions and markers on your Pip-Boy... in case you forget. {Beat, contempt}And yes, I have access to that device on your wrist. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A38_1	All right. So find the other three people with bomb collars, bring them back here? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic016	FormID 01013A38	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A38_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Get the other three here, after that... I'll have more instructions for you. I've downloaded the instructions and markers on your Pip-Boy... in case you forget. {Beat, contempt}And yes, I have access to that device on your wrist. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A38_3	All right. So find the other three people with bomb collars, bring them back here? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic016	FormID 01013A38	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A38_3.mp3 NVDLC01Elijah	NVDLC01Elijah	Do this, I'll let you go. {Beat}I'll let {emph}all of you go. I've downloaded the instructions and markers on your Pip-Boy... in case you forget. {Beat, contempt}And yes, I have access to that device on your wrist. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A38_2	All right. So find the other three people with bomb collars, bring them back here? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic016	FormID 01013A38	2	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A38_2.mp3 NVDLC01Elijah	NVDLC01Elijah	Then go. The Sierra Madre may wait... I will not. AUDIO: Floating Hologram Head Projection at Fountain. Then go. The Sierra Madre may wait... I will not. NVDLC01Eli_NVDLC01ElijahDi_00013A37_1	That's all I needed to know. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahProxyTopic004	FormID 01013A37	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A37_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Contemptuous, commanding}Are you listening? From now on, when I talk to you, pay attention. When player awakes in Villa, Elijah sends recorded messages with instructions, brutal, contemptuous, and clear. Goal: Player = Insect. {Contemptuous, commanding}Are you listening? From now on, when I talk to you, pay attention. | 	NVDLC01Eli_NVDLC01ElijahAu_0001008C_1	NVDLC01ElijahAudioLog01	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahAudioLog01	FormID 0101008C	0	File Not Found		--	--	Disgust 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahAu_0001008C_1.mp3 NVDLC01Elijah	NVDLC01Elijah	I've left markers on your Pip-Boy - find the three other collars in town - 8, 12, and 14, get them to the Fountain. Obey me, and you can {emph}all go free. Slow, brutal, clear. {Contemptuous, commanding}Are you listening? From now on, when I talk to you, pay attention. | 	NVDLC01Eli_NVDLC01ElijahAu_0001008C_2	NVDLC01ElijahAudioLog01	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahAudioLog01	FormID 0101008C	1	File Not Found		--	--	Anger 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahAu_0001008C_2.mp3 NVDLC01Elijah	NVDLC01Elijah	{Scoffs}Do I? For what? {emph}Your greed? Curiosity? {Snorts}You came here on your own, no one held a gun to your head. {Scoffs}Do I? For what? {emph}Your greed? Curiosity? {Snorts}You came here on your own, no one held a gun to your head. | 	NVDLC01Eli_NVDLC01ElijahDi_0001120C_1	You've got a lot to answer for. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic059	FormID 0101120C	0	File Not Found		--	--	Disgust 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_0001120C_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Sneering}I've seen your Pip-Boy archives, your map markers and notes - you picked up the Sierra Madre signal just as I did, you couldn't resist. {Scoffs}Do I? For what? {emph}Your greed? Curiosity? {Snorts}You came here on your own, no one held a gun to your head. | 	NVDLC01Eli_NVDLC01ElijahDi_0001120C_2	You've got a lot to answer for. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic059	FormID 0101120C	1	File Not Found		--	--	Disgust 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_0001120C_2.mp3 NVDLC01Elijah	NVDLC01Elijah	{Vicious, judgmental}So if you feel {emph}I have a lot to answer for... no, the blame isn't on {emph}my shoulders. {To himself}Might as well have put the collar on yourself. {Scoffs}Do I? For what? {emph}Your greed? Curiosity? {Snorts}You came here on your own, no one held a gun to your head. | 	NVDLC01Eli_NVDLC01ElijahDi_0001120C_3	You've got a lot to answer for. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic059	FormID 0101120C	2	File Not Found		--	--	Anger 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_0001120C_3.mp3 NVDLC01Elijah	NVDLC01Elijah	{Short, brutal}Hiding? Hardly. Trapped. {Short, brutal}Hiding? Hardly. Trapped. | 	NVDLC01Eli_NVDLC01ElijahDi_0001120E_1	Still hiding behind images and screens, I see. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic060	FormID 0101120E	0	File Not Found		--	--	Anger 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_0001120E_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Superior, dismissive}You think you were the first one to unlock the casino door? No, I did it... with other hands, other bodies. {To himself}After that, the casino wouldn't let go. Telling the player his accomplishments weren't worth shit. {Short, brutal}Hiding? Hardly. Trapped. | 	NVDLC01Eli_NVDLC01ElijahDi_0001120E_2	Still hiding behind images and screens, I see. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic060	FormID 0101120E	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_0001120E_2.mp3 NVDLC01Elijah	NVDLC01Elijah	{Thinking, a little haunted}Once I was locked in, no way out... {smiles at his own cleverness}until your Pip-Boy signal came to life in the Villa. Then... then, uh, things changed. And here you are. {Short, brutal}Hiding? Hardly. Trapped. | 	NVDLC01Eli_NVDLC01ElijahDi_0001120E_3	Still hiding behind images and screens, I see. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic060	FormID 0101120E	2	File Not Found		--	--	Happy 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_0001120E_3.mp3 NVDLC01Elijah	NVDLC01Elijah	{Snorts, contemptuous}You speak as if your fingers have never touched the keys of a RobCo terminal. No machine is foolproof, they are designed to obey us. {Snorts, contemptuous}You speak as if your fingers have never touched the keys of a RobCo terminal. No machine is foolproof, they are designed to obey us. | 	NVDLC01Eli_NVDLC01ElijahDi_0001120D_1	How did you access my Pip-Boy? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic061	FormID 0101120D	0	File Not Found		--	--	Disgust 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_0001120D_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Superior, lording it over the player}The Pip-Boy's operating system has vulnerabilities... {emph}advantages to those who've studied its construction, even superficially. {Snorts, contemptuous}You speak as if your fingers have never touched the keys of a RobCo terminal. No machine is foolproof, they are designed to obey us. | 	NVDLC01Eli_NVDLC01ElijahDi_0001120D_2	How did you access my Pip-Boy? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic061	FormID 0101120D	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_0001120D_2.mp3 NVDLC01Elijah	NVDLC01Elijah	{Contempt}It's just a machine, though. Its real vulnerability is who wears it. And that's how {emph}you were caught. {Snorts, contemptuous}You speak as if your fingers have never touched the keys of a RobCo terminal. No machine is foolproof, they are designed to obey us. | 	NVDLC01Eli_NVDLC01ElijahDi_0001120D_3	How did you access my Pip-Boy? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic061	FormID 0101120D	2	File Not Found		--	--	Disgust 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_0001120D_3.mp3 NVDLC01Elijah	NVDLC01Elijah	That thing on your wrist - it's a convenience. It tells you where to go, what to do, dulls your brain. That thing on your wrist - it's a convenience. It tells you where to go, what to do, dulls your brain. | 	NVDLC01Eli_NVDLC01ElijahDi_0001120F_1	What do you mean? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic062	FormID 0101120F	0	File Not Found		--	--	Disgust 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_0001120F_1.mp3 NVDLC01Elijah	NVDLC01Elijah	It may have helped you find the Sierra Madre broadcast, but it's just as much a crutch today as it was in the Old World. That thing on your wrist - it's a convenience. It tells you where to go, what to do, dulls your brain. | 	NVDLC01Eli_NVDLC01ElijahDi_0001120F_2	What do you mean? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic062	FormID 0101120F	1	File Not Found		--	--	Disgust 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_0001120F_2.mp3 NVDLC01Elijah	NVDLC01Elijah	Proud that you have one? {Beat}I can hear the superiority. Proud that you have one? {Beat}I can hear the superiority. NVDLC01Eli_NVDLC01ElijahDi_00011C64_1	You sure needed it to escape. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic063	FormID 01011C64	0	File Not Found		--	--	Disgust 20	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C64_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Downnote, wrapping up}It's letting go. {Downnote, wrapping up}It's letting go. NVDLC01Int_NVDLC01IntroEnd_00010AEE_1	NVDLC01IntroEnd	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Intro	NVDLC01IntroEnd	FormID 01010AEE	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Int_NVDLC01IntroEnd_00010AEE_1.mp3 NVDLC01Elijah	NVDLC01Elijah	You've heard of the Sierra Madre Casino. You've heard of the Sierra Madre Casino. NVDLC01Int_NVDLC01IntroSli_00010AED_1	NVDLC01IntroStart	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Intro	NVDLC01IntroSlide01	FormID 01010AED	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Int_NVDLC01IntroSli_00010AED_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Slight sneer, hates these rumor stories, when he knows the truth}We all have, the legend, the curses. {Slight sneer, hates these rumor stories, when he knows the truth}We all have, the legend, the curses. NVDLC01Int_NVDLC01IntroSli_00013C60_1	NVDLC01IntroSlide02	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Intro	NVDLC01IntroSlide02	FormID 01013C60	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Int_NVDLC01IntroSli_00013C60_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Sneer continues}Foolishness about it lying in the middle of the City of the Dead, buried beneath a blood-red cloud. {Sneer continues}Foolishness about it lying in the middle of the City of the Dead, buried beneath a blood-red cloud. NVDLC01Int_NVDLC01IntroSli_00013C62_1	NVDLC01IntroSlide03	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Intro	NVDLC01IntroSlide03	FormID 01013C62	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Int_NVDLC01IntroSli_00013C62_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{beat}A bright, shining monument luring treasure hunters to their doom. {beat}A bright, shining monument luring treasure hunters to their doom. NVDLC01Int_NVDLC01IntroSli_00013C5A_1	NVDLC01IntroSlide04	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Intro	NVDLC01IntroSlide04	FormID 01013C5A	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Int_NVDLC01IntroSli_00013C5A_1.mp3 NVDLC01Elijah	NVDLC01Elijah	It was built before the War, a tower of gold and lights, where fortunes could be gained and lost... It was built before the War, a tower of gold and lights, where fortunes could be gained and lost... NVDLC01Int_NVDLC01IntroSli_00010C48_1	NVDLC01IntroSlide05	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Intro	NVDLC01IntroSlide05	FormID 01010C48	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Int_NVDLC01IntroSli_00010C48_1.mp3 NVDLC01Elijah	NVDLC01Elijah	... a monument to wealth. ... a monument to wealth. NVDLC01Int_NVDLC01IntroSli_00010C46_1	NVDLC01IntroSlide06	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Intro	NVDLC01IntroSlide06	FormID 01010C46	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Int_NVDLC01IntroSli_00010C46_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Himself}Still can't figure out why I lost the signals... All of Elijah's Act 1 messages are spoken as if he's talking to himself, the player is eavesdropping on him. {Himself}Still can't figure out why I lost the signals... NVDLC01Rad_NVDLC01RadioEli_00010935_1	NVDLC01RadioElijahAct1	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct1	FormID 01010935	0	File Not Found		--	--	Anger 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00010935_1.mp3 NVDLC01Elijah	NVDLC01Elijah	There's no reason why it could have gone wrong, had it all planned out... {Snorts, pissed}maybe it was the curse of the Sierra Madre. All of Elijah's Act 1 messages are spoken as if he's talking to himself, the player is eavesdropping on him. There's no reason why it could have gone wrong, had it all planned out... {Snorts, pissed}maybe it was the curse of the Sierra Madre. NVDLC01Rad_NVDLC01RadioEli_00010936_1	NVDLC01RadioElijahAct1	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct1	FormID 01010936	0	File Not Found		--	--	Disgust 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00010936_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Coughs a bit, clears his throat.}Damn Cloud still in my lungs, rattling around. All of Elijah's Act 1 messages are spoken as if he's talking to himself, the player is eavesdropping on him. {Coughs a bit, clears his throat.}Damn Cloud still in my lungs, rattling around. NVDLC01Rad_NVDLC01RadioEli_00010937_1	NVDLC01RadioElijahAct1	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct1	FormID 01010937	0	File Not Found		--	--	Pained 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00010937_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Dropped a wrench on the ground}Dammit, get back here. All of Elijah's Act 1 messages are spoken as if he's talking to himself, the player is eavesdropping on him. {Dropped a wrench on the ground}Dammit, get back here. NVDLC01Rad_NVDLC01RadioEli_00010938_1	NVDLC01RadioElijahAct1	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct1	FormID 01010938	0	File Not Found		--	--	Anger 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00010938_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Mumbling to himself, as if working on something and trying to re-wire a circuit.}	All of Elijah's Act 1 messages are spoken as if he's talking to himself, the player is eavesdropping on him. {Mumbling to himself, as if working on something and trying to re-wire a circuit.}	NVDLC01Rad_NVDLC01RadioEli_00010939_1	NVDLC01RadioElijahAct1	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct1	FormID 01010939	0	File Not Found		--	--	Anger 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00010939_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Good thing I installed radios in the collars, Pip-Boy's letting me pick them up. All of Elijah's Act 1 messages are spoken as if he's talking to himself, the player is eavesdropping on him. Good thing I installed radios in the collars, Pip-Boy's letting me pick them up. NVDLC01Rad_NVDLC01RadioEli_0001093A_1	NVDLC01RadioElijahAct1	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct1	FormID 0101093A	0	File Not Found		--	--	Anger 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_0001093A_1.mp3 NVDLC01Elijah	NVDLC01Elijah	What the hell is 21 doing now... hnh. All of Elijah's Act 1 messages are spoken as if he's talking to himself, the player is eavesdropping on him. What the hell is 21 doing now... hnh. NVDLC01Rad_NVDLC01RadioEli_0001093B_1	NVDLC01RadioElijahAct1	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct1	FormID 0101093B	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_0001093B_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Irritated, judgmental}Fool better not decide to sleep. Vitals go down, I'll get someone else to do this job. All of Elijah's Act 1 messages are spoken as if he's talking to himself, the player is eavesdropping on him. {Irritated, judgmental}Fool better not decide to sleep. Vitals go down, I'll get someone else to do this job. NVDLC01Rad_NVDLC01RadioEli_0001093C_1	NVDLC01RadioElijahAct1	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct1	FormID 0101093C	0	File Not Found		--	--	Anger 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_0001093C_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Unnn... sitting too long. Damn arthritis. All of Elijah's Act 1 messages are spoken as if he's talking to himself, the player is eavesdropping on him. Unnn... sitting too long. Damn arthritis. NVDLC01Rad_NVDLC01RadioEli_0001093D_1	NVDLC01RadioElijahAct1	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct1	FormID 0101093D	0	File Not Found		--	--	Pained 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_0001093D_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Come too far to go back now. Too far. All of Elijah's Act 1 messages are spoken as if he's talking to himself, the player is eavesdropping on him. Come too far to go back now. Too far. NVDLC01Rad_NVDLC01RadioEli_0001093E_1	NVDLC01RadioElijahAct1	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct1	FormID 0101093E	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_0001093E_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Hnh. Going to wipe the slate clean. Kimball, the Republic... Hardin, McNamara, my "brothers." Then I'll head back West. All of Elijah's Act 1 messages are spoken as if he's talking to himself, the player is eavesdropping on him. Hnh. Going to wipe the slate clean. Kimball, the Republic... Hardin, McNamara, my "brothers." Then I'll head back West. NVDLC01Rad_NVDLC01RadioEli_0001093F_1	NVDLC01RadioElijahAct1	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct1	FormID 0101093F	0	File Not Found		--	--	Anger 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_0001093F_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Better loop some instructions in case something happens. All of Elijah's Act 1 messages are spoken as if he's talking to himself, the player is eavesdropping on him. Better loop some instructions in case something happens. NVDLC01Rad_NVDLC01RadioEli_00010940_1	NVDLC01RadioElijahAct1	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct1	FormID 01010940	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00010940_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Going to get inside this place if it's the last thing I do. All of Elijah's Act 1 messages are spoken as if he's talking to himself, the player is eavesdropping on him. Going to get inside this place if it's the last thing I do. NVDLC01Rad_NVDLC01RadioEli_00010941_1	NVDLC01RadioElijahAct1	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct1	FormID 01010941	0	File Not Found		--	--	Anger 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00010941_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Running out of volunteers. Last ones couldn't see beyond their own greed. All of Elijah's Act 1 messages are spoken as if he's talking to himself, the player is eavesdropping on him. Running out of volunteers. Last ones couldn't see beyond their own greed. NVDLC01Rad_NVDLC01RadioEli_00010942_1	NVDLC01RadioElijahAct1	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct1	FormID 01010942	0	File Not Found		--	--	Anger 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00010942_1.mp3 NVDLC01Elijah	NVDLC01Elijah	If only people would do what I say, wouldn't need these damn collars to keep them in line. Keep going for each other's throats like dogs. All of Elijah's Act 1 messages are spoken as if he's talking to himself, the player is eavesdropping on him. If only people would do what I say, wouldn't need these damn collars to keep them in line. Keep going for each other's throats like dogs. NVDLC01Rad_NVDLC01RadioEli_00010943_1	NVDLC01RadioElijahAct1	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct1	FormID 01010943	0	File Not Found		--	--	Anger 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00010943_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Wish I... still had that damn Holorifle. Spent forever making it... need to find it when this is all done. All of Elijah's Act 1 messages are spoken as if he's talking to himself, the player is eavesdropping on him. Wish I... still had that damn Holorifle. Spent forever making it... need to find it when this is all done. NVDLC01Rad_NVDLC01RadioEli_00010944_1	NVDLC01RadioElijahAct1	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct1	FormID 01010944	0	File Not Found		--	--	Anger 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00010944_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{SCRIPT: Gala Event has fired}What the hell was that? Elijah's still speaking to himself, but the Gala Event went off and something happened, so he's getting interested. {SCRIPT: Gala Event has fired}What the hell was that? NVDLC01Rad_NVDLC01RadioEli_0001094F_1	NVDLC01RadioElijahAct2	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct2	FormID 0101094F	0	File Not Found		--	--	Surprise 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_0001094F_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{SCRIPT: Gala Event has fired}The Gala Event... finally. Probably wake up half the things in town. Elijah's still speaking to himself, but the Gala Event went off and something happened, so he's getting interested. {SCRIPT: Gala Event has fired}The Gala Event... finally. Probably wake up half the things in town. NVDLC01Rad_NVDLC01RadioEli_00010950_1	NVDLC01RadioElijahAct2	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct2	FormID 01010950	0	File Not Found		--	--	Surprise 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00010950_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{SCRIPT: Gala Event has fired}Power's fluctuating in here... getting some systems waking up, good, good. Elijah's still speaking to himself, but the Gala Event went off and something happened, so he's getting interested. {SCRIPT: Gala Event has fired}Power's fluctuating in here... getting some systems waking up, good, good. NVDLC01Rad_NVDLC01RadioEli_00010951_1	NVDLC01RadioElijahAct2	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct2	FormID 01010951	0	File Not Found		--	--	Happy 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00010951_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{SCRIPT: Gala Event has fired}Now all they have to do is just get here. Tired of waiting. Elijah's still speaking to himself, but the Gala Event went off and something happened, so he's getting interested. {SCRIPT: Gala Event has fired}Now all they have to do is just get here. Tired of waiting. NVDLC01Rad_NVDLC01RadioEli_00010952_1	NVDLC01RadioElijahAct2	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct2	FormID 01010952	0	File Not Found		--	--	Happy 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00010952_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{SCRIPT: Gala Event has fired, urgency here}Hurry... hurry... you just need to get inside, I'll handle the rest. Come on, you fools. Elijah's still speaking to himself, but the Gala Event went off and something happened, so he's getting interested. {SCRIPT: Gala Event has fired, urgency here}Hurry... hurry... you just need to get inside, I'll handle the rest. Come on, you fools. NVDLC01Rad_NVDLC01RadioEli_00010953_1	NVDLC01RadioElijahAct2	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct2	FormID 01010953	0	File Not Found		--	--	Anger 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00010953_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{SCRIPT: Gala Event has fired, urgency here}Not far now... soon, the Sierra Madre's mine. Doors won't hold open forever... just like the last time. Come on. Elijah's still speaking to himself, but the Gala Event went off and something happened, so he's getting interested. {SCRIPT: Gala Event has fired, urgency here}Not far now... soon, the Sierra Madre's mine. Doors won't hold open forever... just like the last time. Come on. NVDLC01Rad_NVDLC01RadioEli_00010954_1	NVDLC01RadioElijahAct2	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct2	FormID 01010954	0	File Not Found		--	--	Anger 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00010954_1.mp3 NVDLC01Elijah	NVDLC01Elijah	All right, now everything's coming together... All of Elijah's Act 2 messages are spoken as if he's talking to himself, the player is eavesdropping on him. (Same as Act 1)	All right, now everything's coming together... NVDLC01Rad_NVDLC01RadioEli_00010945_1	NVDLC01RadioElijahAct2	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct2	FormID 01010945	0	File Not Found		--	--	Happy 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00010945_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Just need to keep their gears turning a little while longer... All of Elijah's Act 2 messages are spoken as if he's talking to himself, the player is eavesdropping on him. (Same as Act 1)	Just need to keep their gears turning a little while longer... NVDLC01Rad_NVDLC01RadioEli_00010946_1	NVDLC01RadioElijahAct2	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct2	FormID 01010946	0	File Not Found		--	--	Happy 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00010946_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Grunts}Can't believe this old Pip-Boy saved me. {Beat, under his breath}Even if it led me to that damn signal in the first place. All of Elijah's Act 2 messages are spoken as if he's talking to himself, the player is eavesdropping on him. (Same as Act 1)	{Grunts}Can't believe this old Pip-Boy saved me. {Beat, under his breath}Even if it led me to that damn signal in the first place. NVDLC01Rad_NVDLC01RadioEli_00010947_1	NVDLC01RadioElijahAct2	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct2	FormID 01010947	0	File Not Found		--	--	Neutral 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00010947_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Good thing the new recruit had a Pip-Boy, too, probably stole it from a Vault 21 dweller. {Beat}Still, a thief's just what I need for this. All of Elijah's Act 2 messages are spoken as if he's talking to himself, the player is eavesdropping on him. (Same as Act 1)	Good thing the new recruit had a Pip-Boy, too, probably stole it from a Vault 21 dweller. {Beat}Still, a thief's just what I need for this. NVDLC01Rad_NVDLC01RadioEli_00010948_1	NVDLC01RadioElijahAct2	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct2	FormID 01010948	0	File Not Found		--	--	Neutral 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00010948_1.mp3 NVDLC01Elijah	NVDLC01Elijah	If only the others would've obeyed orders half as well as this one... should have thought of linking the collars together the first few times. All of Elijah's Act 2 messages are spoken as if he's talking to himself, the player is eavesdropping on him. (Same as Act 1)	If only the others would've obeyed orders half as well as this one... should have thought of linking the collars together the first few times. NVDLC01Rad_NVDLC01RadioEli_00010949_1	NVDLC01RadioElijahAct2	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct2	FormID 01010949	0	File Not Found		--	--	Disgust 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00010949_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Good thing I can still hook into the Villa speakers by remote... All of Elijah's Act 2 messages are spoken as if he's talking to himself, the player is eavesdropping on him. (Same as Act 1)	Good thing I can still hook into the Villa speakers by remote... NVDLC01Rad_NVDLC01RadioEli_0001094A_1	NVDLC01RadioElijahAct2	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct2	FormID 0101094A	0	File Not Found		--	--	Neutral 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_0001094A_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Damn Hologram tech. Worthless as security... better as weapons. All of Elijah's Act 2 messages are spoken as if he's talking to himself, the player is eavesdropping on him. (Same as Act 1)	Damn Hologram tech. Worthless as security... better as weapons. NVDLC01Rad_NVDLC01RadioEli_0001094B_1	NVDLC01RadioElijahAct2	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct2	FormID 0101094B	0	File Not Found		--	--	Disgust 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_0001094B_1.mp3 NVDLC01Elijah	NVDLC01Elijah	What the hell are they doing out there. Hurry up, you idiots, I don't have a few more years to waste. All of Elijah's Act 2 messages are spoken as if he's talking to himself, the player is eavesdropping on him. (Same as Act 1)	What the hell are they doing out there. Hurry up, you idiots, I don't have a few more years to waste. NVDLC01Rad_NVDLC01RadioEli_0001094C_1	NVDLC01RadioElijahAct2	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct2	FormID 0101094C	0	File Not Found		--	--	Anger 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_0001094C_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Outwitted by doors. Hermetically sealed doors don't protect anyone, all they do is seal us in. All of Elijah's Act 2 messages are spoken as if he's talking to himself, the player is eavesdropping on him. (Same as Act 1)	Outwitted by doors. Hermetically sealed doors don't protect anyone, all they do is seal us in. NVDLC01Rad_NVDLC01RadioEli_0001094D_1	NVDLC01RadioElijahAct2	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct2	FormID 0101094D	0	File Not Found		--	--	Disgust 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_0001094D_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Frustrated, grumbling}Why the owner tied all of this to the Gala Event, insanity... backwards thinking, having a {emph}festival be your key. No wonder the bombs fell. All of Elijah's Act 2 messages are spoken as if he's talking to himself, the player is eavesdropping on him. (Same as Act 1)	{Frustrated, grumbling}Why the owner tied all of this to the Gala Event, insanity... backwards thinking, having a {emph}festival be your key. No wonder the bombs fell. NVDLC01Rad_NVDLC01RadioEli_0001094E_1	NVDLC01RadioElijahAct2	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct2	FormID 0101094E	0	File Not Found		--	--	Disgust 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_0001094E_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Can you hear me? Signal should be stronger in here. I'll set this on loop... {warning to player}just in case I need to step away for a moment. Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth. Can you hear me? Signal should be stronger in here. I'll set this on loop... {warning to player}just in case I need to step away for a moment. NVDLC01Rad_NVDLC01RadioEli_00010955_1	NVDLC01RadioElijahAct3	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct3	FormID 01010955	0	File Not Found		--	--	Neutral 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00010955_1.mp3 NVDLC01Elijah	NVDLC01Elijah	When the bombs hit, this casino sealed up like an Emperor's tomb. If you don't know what that means, never mind, it means we're trapped. Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth. When the bombs hit, this casino sealed up like an Emperor's tomb. If you don't know what that means, never mind, it means we're trapped. NVDLC01Rad_NVDLC01RadioEli_00010956_1	NVDLC01RadioElijahAct3	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct3	FormID 01010956	0	File Not Found		--	--	Neutral 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00010956_1.mp3 NVDLC01Elijah	NVDLC01Elijah	So - get the power running to the main floor. That'll open the elevators and unlock the doors. Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth. So - get the power running to the main floor. That'll open the elevators and unlock the doors. NVDLC01Rad_NVDLC01RadioEli_00010957_1	NVDLC01RadioElijahAct3	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct3	FormID 01010957	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00010957_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Mutters, detour to himself}The ones that didn't strip their gears when they locked into place, Old World junk. Shoddy workmanship. Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth. {Mutters, detour to himself}The ones that didn't strip their gears when they locked into place, Old World junk. Shoddy workmanship. NVDLC01Rad_NVDLC01RadioEli_00010958_1	NVDLC01RadioElijahAct3	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct3	FormID 01010958	0	File Not Found		--	--	Disgust 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00010958_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Once the power's on, then I'll tell you your next steps. Just get this part done, and then listen. Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth. Once the power's on, then I'll tell you your next steps. Just get this part done, and then listen. NVDLC01Rad_NVDLC01RadioEli_00010959_1	NVDLC01RadioElijahAct3	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct3	FormID 01010959	0	File Not Found		--	--	Neutral 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00010959_1.mp3 NVDLC01Elijah	NVDLC01Elijah	If you're wondering where your crew is, well... the casino saw them as guests. Which means they all got assigned to their floor. {Frowns}Just like mine. Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth. If you're wondering where your crew is, well... the casino saw them as guests. Which means they all got assigned to their floor. {Frowns}Just like mine. NVDLC01Rad_NVDLC01RadioEli_0001095A_1	NVDLC01RadioElijahAct3	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct3	FormID 0101095A	0	File Not Found		--	--	Neutral 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_0001095A_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Don't worry about them, they're of no use if you can't get the power running. Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth. Don't worry about them, they're of no use if you can't get the power running. NVDLC01Rad_NVDLC01RadioEli_0001095B_1	NVDLC01RadioElijahAct3	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct3	FormID 0101095B	0	File Not Found		--	--	Disgust 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_0001095B_1.mp3 NVDLC01Elijah	NVDLC01Elijah	All I need is you for the rest of this. Which means we just need to deal with them, one by one, and then the Vault's... {backstabbing implication, he's not going to share}ours. Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth. All I need is you for the rest of this. Which means we just need to deal with them, one by one, and then the Vault's... {backstabbing implication, he's not going to share}ours. NVDLC01Rad_NVDLC01RadioEli_0001095C_1	NVDLC01RadioElijahAct3	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct3	FormID 0101095C	0	File Not Found		--	--	Neutral 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_0001095C_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{SCRIPT: Power's on in Main Floor}Ha! You got the power on, excellent. {Pleased}You were quite a find, glad my trap in the desert caught you before time ran out. Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth. {SCRIPT: Power's on in Main Floor}Ha! You got the power on, excellent. {Pleased}You were quite a find, glad my trap in the desert caught you before time ran out. NVDLC01Rad_NVDLC01RadioEli_0001095E_1	NVDLC01RadioElijahAct3	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct3	FormID 0101095E	0	File Not Found		--	--	Happy 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_0001095E_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{SCRIPT: Power's on in Main Floor}And also glad you didn't come across this place first, might have plundered it first... can't have that. Like at HELIOS. And Hoover Dam. Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth. {SCRIPT: Power's on in Main Floor}And also glad you didn't come across this place first, might have plundered it first... can't have that. Like at HELIOS. And Hoover Dam. NVDLC01Rad_NVDLC01RadioEli_0001095F_1	NVDLC01RadioElijahAct3	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct3	FormID 0101095F	0	File Not Found		--	--	Disgust 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_0001095F_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{SCRIPT: Power's on in Main Floor}All right, setting this on repeat in case you're some idiot-savant braincase and need the reminder... Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth. {SCRIPT: Power's on in Main Floor}All right, setting this on repeat in case you're some idiot-savant braincase and need the reminder... NVDLC01Rad_NVDLC01RadioEli_00010960_1	NVDLC01RadioElijahAct3	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct3	FormID 01010960	0	File Not Found		--	--	Neutral 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00010960_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{SCRIPT: Power's on in Main Floor}So, my greedy friend, we've got some unfinished business. I'm not one to share, and there's loose ends we need to wrap up first. Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth. {SCRIPT: Power's on in Main Floor}So, my greedy friend, we've got some unfinished business. I'm not one to share, and there's loose ends we need to wrap up first. NVDLC01Rad_NVDLC01RadioEli_00010961_1	NVDLC01RadioElijahAct3	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct3	FormID 01010961	0	File Not Found		--	--	Happy 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00010961_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{SCRIPT: Power's on in Main Floor}The rest of your team is on different floors. They got assigned there, ushered there based on the casino's records as to the best "fit." Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth. {SCRIPT: Power's on in Main Floor}The rest of your team is on different floors. They got assigned there, ushered there based on the casino's records as to the best "fit." NVDLC01Rad_NVDLC01RadioEli_00010962_1	NVDLC01RadioElijahAct3	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct3	FormID 01010962	0	File Not Found		--	--	Neutral 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00010962_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{SCRIPT: Power's on in Main Floor}Don't ask me how, Pre-War {emph, disgust at "casino"}casino security and escort systems aren't my specialty. Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth. {SCRIPT: Power's on in Main Floor}Don't ask me how, Pre-War {emph, disgust at "casino"}casino security and escort systems aren't my specialty. NVDLC01Rad_NVDLC01RadioEli_00010963_1	NVDLC01RadioElijahAct3	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct3	FormID 01010963	0	File Not Found		--	--	Disgust 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00010963_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{SCRIPT: Power's on in Main Floor}Go to each floor, and kill them. I don't need them anymore... well, now that you're here. Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth. {SCRIPT: Power's on in Main Floor}Go to each floor, and kill them. I don't need them anymore... well, now that you're here. NVDLC01Rad_NVDLC01RadioEli_00010964_1	NVDLC01RadioElijahAct3	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct3	FormID 01010964	0	File Not Found		--	--	Disgust 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00010964_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{SCRIPT: Power's on in Main Floor}We don't need anyone... except each other. Together, we'll crack the Sierra Madre, and we can both leave this place behind. Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth. {SCRIPT: Power's on in Main Floor}We don't need anyone... except each other. Together, we'll crack the Sierra Madre, and we can both leave this place behind. NVDLC01Rad_NVDLC01RadioEli_00010965_1	NVDLC01RadioElijahAct3	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct3	FormID 01010965	0	File Not Found		--	--	Disgust 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00010965_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{SCRIPT: Dealt with Everyone}Now... if anything about our little heist went smoothly, you'd go to the Vault... {irritated}except it's locked by some code I'm not familiar with. Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth. {SCRIPT: Dealt with Everyone}Now... if anything about our little heist went smoothly, you'd go to the Vault... {irritated}except it's locked by some code I'm not familiar with. NVDLC01Rad_NVDLC01RadioEli_00010966_1	NVDLC01RadioElijahAct3	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct3	FormID 01010966	0	File Not Found		--	--	Disgust 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00010966_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{SCRIPT: Dealt with Everyone}The door to the casino vault is hidden in the Executive Suites, without the means to unlock it, it's useless. Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth. {SCRIPT: Dealt with Everyone}The door to the casino vault is hidden in the Executive Suites, without the means to unlock it, it's useless. NVDLC01Rad_NVDLC01RadioEli_00010967_1	NVDLC01RadioElijahAct3	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct3	FormID 01010967	0	File Not Found		--	--	Anger 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00010967_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{SCRIPT: Dealt with Everyone}Find a way to open it, bypass the code, then we'll talk. Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth. {SCRIPT: Dealt with Everyone}Find a way to open it, bypass the code, then we'll talk. NVDLC01Rad_NVDLC01RadioEli_00010968_1	NVDLC01RadioElijahAct3	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct3	FormID 01010968	0	File Not Found		--	--	Neutral 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00010968_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{SCRIPT: Elevator Door Unlocked}You did it... a voice lock. Why would he have done that? Uh! Never mind. Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth. {SCRIPT: Elevator Door Unlocked}You did it... a voice lock. Why would he have done that? Uh! Never mind. NVDLC01Rad_NVDLC01RadioEli_00010969_1	NVDLC01RadioElijahAct3	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct3	FormID 01010969	0	File Not Found		--	--	Surprise 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00010969_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{SCRIPT: Elevator Door Unlocked}Now I just need you to go below, look around. See if there's any {emph}other surprises down there. Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth. {SCRIPT: Elevator Door Unlocked}Now I just need you to go below, look around. See if there's any {emph}other surprises down there. NVDLC01Rad_NVDLC01RadioEli_0001096A_1	NVDLC01RadioElijahAct3	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct3	FormID 0101096A	0	File Not Found		--	--	Surprise 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_0001096A_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{SCRIPT: Elevator Door Unlocked}I'll be along once you've found the Vault. No need risking myself just yet. Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth. {SCRIPT: Elevator Door Unlocked}I'll be along once you've found the Vault. No need risking myself just yet. NVDLC01Rad_NVDLC01RadioEli_0001096B_1	NVDLC01RadioElijahAct3	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct3	FormID 0101096B	0	File Not Found		--	--	Surprise 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_0001096B_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Wild Wasteland only}End of line. Once inside the casino in Act 3, Elijah sets the radio on loop, now he's sure the player can hear him - they just can't talk back and forth. {Wild Wasteland only}End of line. NVDLC01Rad_NVDLC01RadioEli_0001095D_1	NVDLC01RadioElijahAct3	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahAct3	FormID 0101095D	0	File Not Found		--	--	Neutral 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_0001095D_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Elijah taunts you, during combat scene against him, or the sentry turrets of the Vault}Time is against you. It always was. Cold, as if watching a lab rat slowly choke to death. {Elijah taunts you, during combat scene against him, or the sentry turrets of the Vault}Time is against you. It always was. NVDLC01Eli_NVDLC01ElijahVa_0000CED3_1	NVDLC01ElijahVaultCombatBarkTopic01	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahVaultCombatBarkTopic01	FormID 0100CED3	0	File Not Found		--	--	Disgust 20	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahVa_0000CED3_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Elijah taunts you, during combat scene against him, or the sentry turrets of the Vault}Struggle all you want... the Sierra Madre will be your grave. {Elijah taunts you, during combat scene against him, or the sentry turrets of the Vault}Struggle all you want... the Sierra Madre will be your grave. NVDLC01Eli_NVDLC01ElijahVa_0000CED8_1	NVDLC01ElijahVaultCombatBarkTopic02	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahVaultCombatBarkTopic02	FormID 0100CED8	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahVa_0000CED8_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Elijah taunts you, during combat scene against him, or the sentry turrets of the Vault}I'm not without weapons of my own... let me show you. {Elijah taunts you, during combat scene against him, or the sentry turrets of the Vault}I'm not without weapons of my own... let me show you. NVDLC01Eli_NVDLC01ElijahVa_0000CED1_1	NVDLC01ElijahVaultCombatBarkTopic03	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahVaultCombatBarkTopic03	FormID 0100CED1	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahVa_0000CED1_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Elijah taunts you, during combat scene against him, or the sentry turrets of the Vault}You came all this way... but you lost as soon as you arrived here. {Elijah taunts you, during combat scene against him, or the sentry turrets of the Vault}You came all this way... but you lost as soon as you arrived here. NVDLC01Eli_NVDLC01ElijahVa_0000CEDB_1	NVDLC01ElijahVaultCombatBarkTopic04	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahVaultCombatBarkTopic04	FormID 0100CEDB	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahVa_0000CEDB_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Elijah's dying - he curses you, and collapses in agony.}Think you've won? You've won {emph}nothing. Spits this out. {Elijah's dying - he curses you, and collapses in agony.}Think you've won? You've won {emph}nothing. NVDLC01Eli_NVDLC01ElijahVa_0000CED4_1	NVDLC01ElijahVaultDiesTopic01	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahVaultDiesTopic01	FormID 0100CED4	0	File Not Found		--	--	Anger 20	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahVa_0000CED4_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Elijah's furious about fallen for a trap & vengefully sets bomb collar tick - 10 seconds to get out at the end of this line.}You think you've outsmarted me? You can't get away. You're the one on a leash, you always were. Initially angry because the player has outsmarted him, then cold and executioner style in the second half as he sets the bomb collar to go boom. {Elijah's furious about fallen for a trap & vengefully sets bomb collar tick - 10 seconds to get out at the end of this line.}You think you've outsmarted me? You can't get away. You're the one on a leash, you always were. NVDLC01Eli_NVDLC01ElijahVa_0000CED0_1	NVDLC01ElijahVaultPlayerCollarTopic01	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahVaultPlayerCollarTopic01	FormID 0100CED0	0	File Not Found		--	--	Anger 20	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahVa_0000CED0_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Pre-War tech... so easy to control, just like your Pip-Boy. Turrets, Holograms, they're all just toys. Elijah gloats in seeing you fight the Vault's turrets, and comments on how you can't possibly defeat all sentries	Pre-War tech... so easy to control, just like your Pip-Boy. Turrets, Holograms, they're all just toys. NVDLC01Eli_NVDLC01ElijahVa_0000CED2_1	NVDLC01ElijahVaultSentryDownTopic01	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahVaultSentryDownTopic01	FormID 0100CED2	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahVa_0000CED2_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Irritated, under his breath, player's putting up a fight}Don't have {emph}time for this. Elijah impatiently waiting to see you die by Vault security sentries, player's getting under his skin. {Irritated, under his breath, player's putting up a fight}Don't have {emph}time for this. NVDLC01Eli_NVDLC01ElijahVa_0000CED9_1	NVDLC01ElijahVaultSentryDownTopic02	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahVaultSentryDownTopic02	FormID 0100CED9	0	File Not Found		--	--	Anger 20	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahVa_0000CED9_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Snarls, pissed}Aaah... Pre-War {emph}junk. I'll put you down myself. Elijah's patience runs out - he realizes he must kill you before you destroy the Vault's security sentries. He charges into the Vault after this bark	{Snarls, pissed}Aaah... Pre-War {emph}junk. I'll put you down myself. NVDLC01Eli_NVDLC01ElijahVa_0000CECE_1	NVDLC01ElijahVaultSentryDownTopic03	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahVaultSentryDownTopic03	FormID 0100CECE	0	File Not Found		--	--	Anger 20	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahVa_0000CECE_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Slight surprise}Eh? What's this. {Elijah triggers the Vault's security system - he doesn't fully realize yet what he did, turns to the now sealed force-fields, puzzled}	{Slight surprise}Eh? What's this. NVDLC01Eli_NVDLC01ElijahVa_0000CECC_1	NVDLC01ElijahVaultTrappedTopic01	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahVaultTrappedTopic01	FormID 0100CECC	0	File Not Found		--	--	Surprise 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahVa_0000CECC_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Alarms... what... {snarls, realizes he's been set up, emph}you. Think you can run, think you can trick {emph}me? Curious, then realization, anger. Elijah notices alarms beeping, then realizes what's happening. He curses, and taunts you about trying to trick him. Alarms... what... {snarls, realizes he's been set up, emph}you. Think you can run, think you can trick {emph}me? NVDLC01Eli_NVDLC01ElijahVa_0000CED6_1	NVDLC01ElijahVaultTrappedTopic02	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahVaultTrappedTopic02	FormID 0100CED6	0	File Not Found		--	--	Surprise 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahVa_0000CED6_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Furious, determined, as he starts running programs}This entire structure is mine to command. Security... weapons... all this technology - mine. {Beat, evil and pleased}Now - you die. First two sentences, muttering to himself as he's working/typing on his wrist-computer - the second part, to the player, should be louder, directed, 	{Furious, determined, as he starts running programs}This entire structure is mine to command. Security... weapons... all this technology - mine. {Beat, evil and pleased}Now - you die. NVDLC01Eli_NVDLC01ElijahVa_0000CECF_1	NVDLC01ElijahVaultTrappedTopic03	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahVaultTrappedTopic03	FormID 0100CECF	0	File Not Found		--	--	Anger 20	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahVa_0000CECF_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Cold}You think you've escaped... no. No, you were never out of reach... my hand was always around your neck. Elijah realizes that player is beyond reach. Triggers player's bomb collar. {Cold}You think you've escaped... no. No, you were never out of reach... my hand was always around your neck. NVDLC01Eli_NVDLC01ElijahVa_0000CED7_1	NVDLC01ElijahVaultTrappedTopic04	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahVaultTrappedTopic04	FormID 0100CED7	0	File Not Found		--	--	Anger 20	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahVa_0000CED7_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Contemptuous, superior}Staying in the Vault? Think it'll protect you? No... I don't think so. Elijah notices you before entering the Vault area proper, and comments on being prepared for anything, that you're insignificant to him. {Contemptuous, superior}Staying in the Vault? Think it'll protect you? No... I don't think so. NVDLC01Eli_NVDLC01ElijahVa_0000CED5_1	NVDLC01ElijahVaultTrapsPlayerTopic01	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahVaultTrapsPlayerTopic01	FormID 0100CED5	0	File Not Found		--	--	Disgust 20	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahVa_0000CED5_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Contemptuous, superior}I'll have the Sierra Madre kill you for me. {Beat, then slower, more menacing}You can't beat all the casino's defenses... it's only a matter of time now. Elijah activates Vault security systems, believe he's in control. {Contemptuous, superior}I'll have the Sierra Madre kill you for me. {Beat, then slower, more menacing}You can't beat all the casino's defenses... it's only a matter of time now. NVDLC01Eli_NVDLC01ElijahVa_0000CECD_1	NVDLC01ElijahVaultTrapsPlayerTopic02	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahVaultTrapsPlayerTopic02	FormID 0100CECD	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahVa_0000CECD_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Snarls, impatience breaking through}Did you {emph}really think you could steal from me? {Beat, cold, slower}The Sierra Madre is {emph}mine. Elijah remarks that's just a matter of small time before he gets what he wants, that he can't be stopped. {Snarls, impatience breaking through}Did you {emph}really think you could steal from me? {Beat, cold, slower}The Sierra Madre is {emph}mine. NVDLC01Eli_NVDLC01ElijahVa_0000CEDA_1	NVDLC01ElijahVaultTrapsPlayerTopic03	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahVaultTrapsPlayerTopic03	FormID 0100CEDA	0	File Not Found		--	--	Anger 20	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahVa_0000CEDA_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Pleased}Good, well done... now, for the festivities, {colder}and your parts in all this. AUDIO: Hologram Head at Fountain. Next instructions for Act 2 Gala: Initially pleased, then brutal, contemptuous, clear. Goal: Player = Good Dog. {Pleased}Good, well done... now, for the festivities, {colder}and your parts in all this. | 	NVDLC01Eli_NVDLC01ElijahAc_00013B01_1	NVDLC01ElijahAct2Introduction	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahAct2Introduction	FormID 01013B01	0	File Not Found		--	--	Happy 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahAc_00013B01_1.mp3 NVDLC01Elijah	NVDLC01Elijah	The owner of the Sierra Madre... {disgusted, thinks this was an idiotic move}for whatever reason... keyed the Grand Opening to the Gala Event itself. Irritated at this, this makes no sense to him as a scientist. It's what happens when you put fools in charge of things, grumble, grumble. {Pleased}Good, well done... now, for the festivities, {colder}and your parts in all this. | 	NVDLC01Eli_NVDLC01ElijahAc_00013B01_2	NVDLC01ElijahAct2Introduction	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahAct2Introduction	FormID 01013B01	1	File Not Found		--	--	Disgust 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahAc_00013B01_2.mp3 NVDLC01Elijah	NVDLC01Elijah	It needs to be fired off in order for the casino doors to open. {Grumbles}As I've discovered, {emph}one person can't do it. {Pleased}Good, well done... now, for the festivities, {colder}and your parts in all this. | 	NVDLC01Eli_NVDLC01ElijahAc_00013B01_3	NVDLC01ElijahAct2Introduction	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahAct2Introduction	FormID 01013B01	2	File Not Found		--	--	Anger 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahAc_00013B01_3.mp3 NVDLC01Elijah	NVDLC01Elijah	So, get your team in position indicated on your Pip-Boy, then trigger it properly. Firm. {Pleased}Good, well done... now, for the festivities, {colder}and your parts in all this. | 	NVDLC01Eli_NVDLC01ElijahAc_00013B01_5	NVDLC01ElijahAct2Introduction	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahAct2Introduction	FormID 01013B01	3	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahAc_00013B01_5.mp3 NVDLC01Elijah	NVDLC01Elijah	You're so close now, don't let me down. {Beat}Otherwise, I'll have to rely on the {emph}next team. Slightly less brutal in first sentence, then can't help himself for the second sentence and ends up resuming being a dick. {Pleased}Good, well done... now, for the festivities, {colder}and your parts in all this. | 	NVDLC01Eli_NVDLC01ElijahAc_00013B01_6	NVDLC01ElijahAct2Introduction	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahAct2Introduction	FormID 01013B01	4	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahAc_00013B01_6.mp3 NVDLC01Elijah	NVDLC01Elijah	This gate to the Sierra Madre's sealed, locked. For now. Do as I say, and it won't be locked for much longer. This gate to the Sierra Madre's sealed, locked. For now. Do as I say, and it won't be locked for much longer. NVDLC01Eli_NVDLC01ElijahBa_00013779_1	NVDLC01ElijahBarkCasinoGate	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahBarkTown	NVDLC01ElijahBarkCasinoGate	FormID 01013779	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahBa_00013779_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Damn speakers at end of hall - red light means they're shielded. Must be a way to shut them off somewhere else. Damn speakers at end of hall - red light means they're shielded. Must be a way to shut them off somewhere else. NVDLC01Eli_NVDLC01ElijahBa_00013786_1	NVDLC01ElijahBarkClinicSpeakers	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahBarkTown	NVDLC01ElijahBarkClinicSpeakers	FormID 01013786	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahBa_00013786_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Outside, you may notice your vision'll pulse, get dizzy. It's the Cloud. Eats your insides, slowly. Too much exposure, death. Outside, you may notice your vision'll pulse, get dizzy. It's the Cloud. Eats your insides, slowly. Too much exposure, death. NVDLC01Eli_NVDLC01ElijahBa_00013777_1	NVDLC01ElijahBarkCloud	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahBarkTown	NVDLC01ElijahBarkCloud	FormID 01013777	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahBa_00013777_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Get the mute down the elevator and into the Manual Override Chamber. Get the mute down the elevator and into the Manual Override Chamber. NVDLC01Eli_NVDLC01ElijahBa_000137CB_1	NVDLC01ElijahBarkGalaChristine	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahBarkTown	NVDLC01ElijahBarkGalaChristine	FormID 010137CB	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahBa_000137CB_1.mp3 NVDLC01Elijah	NVDLC01Elijah	I can hear the event firing off. Now get to the main gate of the Sierra Madre, quickly. I can hear the event firing off. Now get to the main gate of the Sierra Madre, quickly. | 	NVDLC01Eli_NVDLC01ElijahBa_000137C9_1	NVDLC01ElijahBarkGalaComplete	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahBarkTown	NVDLC01ElijahBarkGalaComplete	FormID 010137C9	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahBa_000137C9_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Get there soon or the doors will seal, and you'll be trapped outside. I can hear the event firing off. Now get to the main gate of the Sierra Madre, quickly. | 	NVDLC01Eli_NVDLC01ElijahBa_000137C9_2	NVDLC01ElijahBarkGalaComplete	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahBarkTown	NVDLC01ElijahBarkGalaComplete	FormID 010137C9	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahBa_000137C9_2.mp3 NVDLC01Elijah	NVDLC01Elijah	You're at the Ghoul's Gala area... now, make him stay. You're at the Ghoul's Gala area... now, make him stay. NVDLC01Eli_NVDLC01ElijahBa_000137C8_1	NVDLC01ElijahBarkGalaDean	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahBarkTown	NVDLC01ElijahBarkGalaDean	FormID 010137C8	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahBa_000137C8_1.mp3 NVDLC01Elijah	NVDLC01Elijah	You're at one of the Gala locations, you'll need to bring the mutant here. Only he has the strength to operate the levers, I've found. You're at one of the Gala locations, you'll need to bring the mutant here. Only he has the strength to operate the levers, I've found. NVDLC01Eli_NVDLC01ElijahBa_000137CA_1	NVDLC01ElijahBarkGalaDog	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahBarkTown	NVDLC01ElijahBarkGalaDog	FormID 010137CA	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahBa_000137CA_1.mp3 NVDLC01Elijah	NVDLC01Elijah	The bell tower. That's where you'll trigger the Gala Event. It's a ways up. I'm sure you'll find a way to climb up there. The bell tower. That's where you'll trigger the Gala Event. It's a ways up. I'm sure you'll find a way to climb up there. | 	NVDLC01Eli_NVDLC01ElijahBa_000137C6_1	NVDLC01ElijahBarkGalaPlayer	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahBarkTown	NVDLC01ElijahBarkGalaPlayer	FormID 010137C6	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahBa_000137C6_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Grumbling to himself}And once you get near the top... look for a ladder. It's easy to miss. The bell tower. That's where you'll trigger the Gala Event. It's a ways up. I'm sure you'll find a way to climb up there. | 	NVDLC01Eli_NVDLC01ElijahBa_000137C6_2	NVDLC01ElijahBarkGalaPlayer	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahBarkTown	NVDLC01ElijahBarkGalaPlayer	FormID 010137C6	1	File Not Found		--	--	Disgust 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahBa_000137C6_2.mp3 NVDLC01Elijah	NVDLC01Elijah	{Grumbling to himself}And once you get near the top... look for a ladder. It's easy to miss. {Grumbling to himself}And once you get near the top... look for a ladder. It's easy to miss. NVDLC01Eli_NVDLC01ElijahBa_00014023_2 -- NVDLC01Eli_NVDLC01ElijahBa_000137C6_2	NVDLC01ElijahBarkGalaPlayer	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahBarkTown	NVDLC01ElijahBarkGalaPlayer	FormID 01014023	0	File Not Found		--	--	Disgust 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahBa_00014023_2.mp3 NVDLC01Elijah	NVDLC01Elijah	Watch out for the Villa inhabitants, they're... difficult to kill unless you chop them apart... if you can, blow them up or disintegrate them. Watch out for the Villa inhabitants, they're... difficult to kill unless you chop them apart... if you can, blow them up or disintegrate them. NVDLC01Eli_NVDLC01ElijahBa_00013775_1	NVDLC01ElijahBarkGhostPeople	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahBarkTown	NVDLC01ElijahBarkGhostPeople	FormID 01013775	0	File Not Found		--	--	Disgust 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahBa_00013775_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Picking up an emitter signature - watch for security Holograms, dangerous. {Beat}Don't shoot them - attacking them is useless. Picking up an emitter signature - watch for security Holograms, dangerous. {Beat}Don't shoot them - attacking them is useless. NVDLC01Eli_NVDLC01ElijahBa_00013787_1	NVDLC01ElijahBarkHologram	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahBarkTown	NVDLC01ElijahBarkHologram	FormID 01013787	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahBa_00013787_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Villa's comm speakers have aged poorly, like the Madre. Pre-War junk. The speakers emit a signal that'll set off your collar if you stay too long. Villa's comm speakers have aged poorly, like the Madre. Pre-War junk. The speakers emit a signal that'll set off your collar if you stay too long. NVDLC01Eli_NVDLC01ElijahBa_00013773_1	NVDLC01ElijahBarkMedical	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahBarkTown	NVDLC01ElijahBarkMedical	FormID 01013773	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahBa_00013773_1.mp3 NVDLC01Elijah	NVDLC01Elijah	There are damaged speakers, and shielded ones... the damaged ones you can destroy at range - don't get close, you {emph}can't switch them off like a radio. There are damaged speakers, and shielded ones... the damaged ones you can destroy at range - don't get close, you {emph}can't switch them off like a radio. NVDLC01Eli_NVDLC01ElijahBa_00014014_1	NVDLC01ElijahBarkMedical2	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahBarkTown	NVDLC01ElijahBarkMedical2	FormID 01014014	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahBa_00014014_1.mp3 NVDLC01Elijah	NVDLC01Elijah	That's the way out - after you break into the Sierra Madre's vault. Try to leave, I'll set off your collar. That's the way out - after you break into the Sierra Madre's vault. Try to leave, I'll set off your collar. NVDLC01Eli_NVDLC01ElijahBa_00013774_1	NVDLC01ElijahBarkMojaveGate	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahBarkTown	NVDLC01ElijahBarkMojaveGate	FormID 01013774	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahBa_00013774_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Don't go through the gate to Puesta del Sol yet - gather the others first. Don't go through the gate to Puesta del Sol yet - gather the others first. NVDLC01Eli_NVDLC01ElijahBa_00013772_1	NVDLC01ElijahBarkPuestaGate	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahBarkTown	NVDLC01ElijahBarkPuestaGate	FormID 01013772	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahBa_00013772_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Picking up signals near your location. Detonators. Watch for traps. Picking up signals near your location. Detonators. Watch for traps. NVDLC01Eli_NVDLC01ElijahBa_00013776_1	NVDLC01ElijahBarkResidential	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahBarkTown	NVDLC01ElijahBarkResidential	FormID 01013776	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahBa_00013776_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Leave the Salida del Sol gate alone. You're not done with the Villa yet, so don't stray. Leave the Salida del Sol gate alone. You're not done with the Villa yet, so don't stray. NVDLC01Eli_NVDLC01ElijahBa_0001377A_1	NVDLC01ElijahBarkSalidaGate	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahBarkTown	NVDLC01ElijahBarkSalidaGate	FormID 0101377A	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahBa_0001377A_1.mp3 NVDLC01Elijah	NVDLC01Elijah	There - the Switching Station. That's where you'll need to bring the mute. There - the Switching Station. That's where you'll need to bring the mute. NVDLC01Eli_NVDLC01ElijahBa_000137CC_1	NVDLC01ElijahBarkSwitchingStation	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahBarkTown	NVDLC01ElijahBarkSwitchingStation	FormID 010137CC	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahBa_000137CC_1.mp3 NVDLC01Elijah	NVDLC01Elijah	You've gotten one of the floors re-established, good... accessing the music archives now. Two more to go. 	You've gotten one of the floors re-established, good... accessing the music archives now. Two more to go. | 	NVDLC01Eli_NVDLC01ElijahCa_00013672_1	NVDLC01ElijahCasinoReturn1	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahCasinoReturn1	FormID 01013672	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahCa_00013672_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Curious, distant}Oh... it seems the casino has uninvited guests... the Villa inhabitants were pounding at the doors - now they've found a way inside. You've gotten one of the floors re-established, good... accessing the music archives now. Two more to go. | 	NVDLC01Eli_NVDLC01ElijahCa_00013672_2	NVDLC01ElijahCasinoReturn1	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahCasinoReturn1	FormID 01013672	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahCa_00013672_2.mp3 NVDLC01Elijah	NVDLC01Elijah	{Cold, barking orders}Deal with them - and don't try and leave yourself, or I'll let the collar do its work. You've gotten one of the floors re-established, good... accessing the music archives now. Two more to go. | 	NVDLC01Eli_NVDLC01ElijahCa_00013672_3	NVDLC01ElijahCasinoReturn1	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahCasinoReturn1	FormID 01013672	2	File Not Found		--	--	Anger 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahCa_00013672_3.mp3 NVDLC01Elijah	NVDLC01Elijah	{Curious, distant}Oh... it seems the casino has uninvited guests... the Villa inhabitants were pounding at the doors - now they've found a way inside. {Curious, distant}Oh... it seems the casino has uninvited guests... the Villa inhabitants were pounding at the doors - now they've found a way inside. NVDLC01Eli_NVDLC01ElijahCa_00014021_2 -- NVDLC01Eli_NVDLC01ElijahCa_00013672_2	NVDLC01ElijahCasinoReturn1	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahCasinoReturn1	FormID 01014021	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahCa_00014021_2.mp3 NVDLC01Elijah	NVDLC01Elijah	{Cold, barking orders}Deal with them - and don't try and leave yourself, or I'll let the collar do its work. {Cold, barking orders}Deal with them - and don't try and leave yourself, or I'll let the collar do its work. NVDLC01Eli_NVDLC01ElijahCa_00014022_3 -- NVDLC01Eli_NVDLC01ElijahCa_00013672_3	NVDLC01ElijahCasinoReturn1	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahCasinoReturn1	FormID 01014022	0	File Not Found		--	--	Anger 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahCa_00014022_3.mp3 NVDLC01Elijah	NVDLC01Elijah	Another fragment... good. Almost have the entirety of what I need from the music archives. 	Another fragment... good. Almost have the entirety of what I need from the music archives. | 	NVDLC01Eli_NVDLC01ElijahCa_00013671_1	NVDLC01ElijahCasinoReturn2	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahCasinoReturn2	FormID 01013671	0	File Not Found		--	--	Happy 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahCa_00013671_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Once you have the last fragment, you can thread the archives together at the main floor terminal. Another fragment... good. Almost have the entirety of what I need from the music archives. | 	NVDLC01Eli_NVDLC01ElijahCa_00013671_2	NVDLC01ElijahCasinoReturn2	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahCasinoReturn2	FormID 01013671	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahCa_00013671_2.mp3 NVDLC01Elijah	NVDLC01Elijah	Once you have the last fragment, you can thread the archives together at the main floor terminal. Once you have the last fragment, you can thread the archives together at the main floor terminal. NVDLC01Eli_NVDLC01ElijahCa_00014020_2 -- NVDLC01Eli_NVDLC01ElijahCa_00013671_2	NVDLC01ElijahCasinoReturn2	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahCasinoReturn2	FormID 01014020	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahCa_00014020_2.mp3 NVDLC01Elijah	NVDLC01Elijah	You have the last fragment, that is all I need. Now... 	You have the last fragment, that is all I need. Now... NVDLC01Eli_NVDLC01ElijahCa_00013674_1	NVDLC01ElijahCasinoReturn3	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahCasinoReturn3	FormID 01013674	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahCa_00013674_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Go to the main lobby terminal, thread the music sequence together. 	Go to the main lobby terminal, thread the music sequence together. NVDLC01Eli_NVDLC01ElijahCa_00013675_1	NVDLC01ElijahCasinoReturn3	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahCasinoReturn3	FormID 01013675	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahCa_00013675_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Now... back to the Suites. And we'll sing the lock open. 	Now... back to the Suites. And we'll sing the lock open. NVDLC01Eli_NVDLC01ElijahCa_00013673_1	NVDLC01ElijahCasinoReturnEnd	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahCasinoReturnEnd	FormID 01013673	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahCa_00013673_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Thinking}Ghosts... they fill the Villa. {Beat}More in the Casino... much more. AUDIO: Floating Hologram Head Projection at Fountain. {Thinking}Ghosts... they fill the Villa. {Beat}More in the Casino... much more. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A69_1	What are these Holograms? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahProxyOldTopic000	FormID 01013A69	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A69_1.mp3 NVDLC01Elijah	NVDLC01Elijah	They carry out the functions the dead once did. They cannot be harmed... they only perform the same rote tasks until their power dies. {Thinking}Ghosts... they fill the Villa. {Beat}More in the Casino... much more. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A69_2	What are these Holograms? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahProxyOldTopic000	FormID 01013A69	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A69_2.mp3 NVDLC01Elijah	NVDLC01Elijah	They are of no consequence - except for the Security Holograms, the ones with the silhouettes of the armored Sierra Madre guards. {Thinking}Ghosts... they fill the Villa. {Beat}More in the Casino... much more. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A69_3	What are these Holograms? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahProxyOldTopic000	FormID 01013A69	2	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A69_3.mp3 NVDLC01Elijah	NVDLC01Elijah	Most Holograms perform specific functions. The Security Holograms, ever since the bombs fell, now perform {emph}their function. AUDIO: Floating Hologram Head Projection at Fountain. Most Holograms perform specific functions. The Security Holograms, ever since the bombs fell, now perform {emph}their function. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A68_1	Why? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahProxyOldTopic001	FormID 01013A68	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A68_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Cold, serious}They will kill anyone they detect. {Frustrated}They are immune to guns, weapons, EMPs... even energy weapons. Still, they have limitations. Most Holograms perform specific functions. The Security Holograms, ever since the bombs fell, now perform {emph}their function. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A68_2	Why? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahProxyOldTopic001	FormID 01013A68	1	File Not Found		--	--	Anger 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A68_2.mp3 NVDLC01Elijah	NVDLC01Elijah	Their design limits their field of view, enough to avoid detection. Most Holograms perform specific functions. The Security Holograms, ever since the bombs fell, now perform {emph}their function. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A68_3	Why? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahProxyOldTopic001	FormID 01013A68	2	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A68_3.mp3 NVDLC01Elijah	NVDLC01Elijah	Each has an emitter - destroy or disable it, and they cease to be a threat. Most Holograms perform specific functions. The Security Holograms, ever since the bombs fell, now perform {emph}their function. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A68_5	Why? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahProxyOldTopic001	FormID 01013A68	3	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A68_5.mp3 NVDLC01Elijah	NVDLC01Elijah	{Less authoritative here, more reflective/rueful}Still... at least {emph}they still work as intended. Other technology here is more of a threat to you... notably, the Villa's radios and speakers. Most Holograms perform specific functions. The Security Holograms, ever since the bombs fell, now perform {emph}their function. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A68_4	Why? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahProxyOldTopic001	FormID 01013A68	4	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A68_4.mp3 NVDLC01Elijah	NVDLC01Elijah	Someone who followed the call of the Sierra Madre, just as you did. Now that I've found it's more than a story... I intend to take what's inside. AUDIO: Floating Hologram Head Projection at Fountain. Someone who followed the call of the Sierra Madre, just as you did. Now that I've found it's more than a story... I intend to take what's inside. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A33_1	Who are you? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahProxyTopic000	FormID 01013A33	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A33_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Maybe that's why you came. Why you followed the Pip-Boy here... and straight into one of my traps. {Beat, cold}Now, this is your reward. Someone who followed the call of the Sierra Madre, just as you did. Now that I've found it's more than a story... I intend to take what's inside. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A33_2	Who are you? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahProxyTopic000	FormID 01013A33	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A33_2.mp3 NVDLC01Elijah	NVDLC01Elijah	{Slight contempt}Confused? {Cold}Don't be. I'm commandeering the hologram technology of the Villa. AUDIO: Floating Hologram Head Projection at Fountain. {Slight contempt}Confused? {Cold}Don't be. I'm commandeering the hologram technology of the Villa. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A39_1	How are you speaking to me? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahProxyTopic001	FormID 01013A39	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A39_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Numbers, equations, circuits... all can be controlled, provided there's a connection, and the knowledge to use it. {Slight contempt}Confused? {Cold}Don't be. I'm commandeering the hologram technology of the Villa. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A39_2	How are you speaking to me? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahProxyTopic001	FormID 01013A39	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A39_2.mp3 NVDLC01Elijah	NVDLC01Elijah	This Villa, the casino... a treasure trove of such devices. The Holograms included. {Slight contempt}Confused? {Cold}Don't be. I'm commandeering the hologram technology of the Villa. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A39_3	How are you speaking to me? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahProxyTopic001	FormID 01013A39	2	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A39_3.mp3 NVDLC01Elijah	NVDLC01Elijah	{Slower here, doesn't want to reveal too much}One is a trusted ally... obedient, collar or no, {to himself}although the collar helps. {Beat, dismissive/cruel}The other two... well, we'll have to see what the traps caught. AUDIO: Floating Hologram Head Projection at Fountain. {Slower here, doesn't want to reveal too much}One is a trusted ally... obedient, collar or no, {to himself}although the collar helps. {Beat, dismissive/cruel}The other two... well, we'll have to see what the traps caught. NVDLC01Eli_NVDLC01ElijahDi_00013A3A_1	Who are these people I'm gathering? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahProxyTopic003	FormID 01013A3A	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A3A_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Cold, imperious}When you came into the bunker, you saw a victim, their head blown off for disobedience. {Cold, imperious}When you came into the bunker, you saw a victim, their head blown off for disobedience. | 	NVDLC01Eli_NVDLC01ElijahDi_00013B02_1	I've decided I'm not going to help you. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTalkingActivatorTopic012	FormID 01013B02	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013B02_1.mp3 NVDLC01Elijah	NVDLC01Elijah	The city is filled with other stories, {emph}many such stories. Is "no" your choice? {Cold, imperious}When you came into the bunker, you saw a victim, their head blown off for disobedience. | 	NVDLC01Eli_NVDLC01ElijahDi_00013B02_2	I've decided I'm not going to help you. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTalkingActivatorTopic012	FormID 01013B02	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013B02_2.mp3 NVDLC01Elijah	NVDLC01Elijah	{Slow taunt, contempt of Pip-Boy}It's like that Pip-Boy on your wrist, except filled with explosives. {Smug, to himself}A little radio of the Old World, just needed some tuning. Pip-Boy = Wrist tech that guides the player. AUDIO: Floating Hologram Head Projection at Fountain. {Slow taunt, contempt of Pip-Boy}It's like that Pip-Boy on your wrist, except filled with explosives. {Smug, to himself}A little radio of the Old World, just needed some tuning. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A20_1	Collar? What are you talking about? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic000	FormID 01013A20	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A20_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Do what I say, and the collar won't go off... refuse, try and run, {emph}disobey me? I'll kill you and find someone else. {Slow taunt, contempt of Pip-Boy}It's like that Pip-Boy on your wrist, except filled with explosives. {Smug, to himself}A little radio of the Old World, just needed some tuning. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A20_2	Collar? What are you talking about? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic000	FormID 01013A20	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A20_2.mp3 NVDLC01Elijah	NVDLC01Elijah	There's no escape from here until I let you go. {Quieter, threaten}The sooner you accept your {emph}situation, the better. {Slow taunt, contempt of Pip-Boy}It's like that Pip-Boy on your wrist, except filled with explosives. {Smug, to himself}A little radio of the Old World, just needed some tuning. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A20_3	Collar? What are you talking about? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic000	FormID 01013A20	2	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A20_3.mp3 NVDLC01Elijah	NVDLC01Elijah	{Imperious}That structure you see above the Fountain - the Sierra Madre Casino... {snide}you need to break inside. {Smile}A... heist. {Beat, to himself}Too many years in the making. AUDIO: Floating Hologram Head Projection at Fountain. {Imperious}That structure you see above the Fountain - the Sierra Madre Casino... {snide}you need to break inside. {Smile}A... heist. {Beat, to himself}Too many years in the making. | 	NVDLC01Eli_NVDLC01ElijahDi_00013B05_1	What do you want? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic001	FormID 01013B05	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013B05_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Beat, here's the catch}But to get inside, avoid its traps... you'll need to gather the team. {Beat, frustrated}As I've found, one cannot do it alone. {Imperious}That structure you see above the Fountain - the Sierra Madre Casino... {snide}you need to break inside. {Smile}A... heist. {Beat, to himself}Too many years in the making. | 	NVDLC01Eli_NVDLC01ElijahDi_00013B05_2	What do you want? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic001	FormID 01013B05	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013B05_2.mp3 NVDLC01Elijah	NVDLC01Elijah	{Cold, clear, these are the "rules"}Around the Villa are three other collars like yours - Collar 8, 12, and 14. Find all three and get them here, to the Fountain. Then, we'll talk more. AUDIO: Floating Hologram Head Projection at Fountain. {Cold, clear, these are the "rules"}Around the Villa are three other collars like yours - Collar 8, 12, and 14. Find all three and get them here, to the Fountain. Then, we'll talk more. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A26_3	What do you want? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic001	FormID 01013A26	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A26_3.mp3 NVDLC01Elijah	NVDLC01Elijah	{Lower, warning}And should you get any ideas about killing each other and taking the treasure of the Sierra Madre for yourself - a warning. {Cold, clear, these are the "rules"}Around the Villa are three other collars like yours - Collar 8, 12, and 14. Find all three and get them here, to the Fountain. Then, we'll talk more. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A26_5	What do you want? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic001	FormID 01013A26	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A26_5.mp3 NVDLC01Elijah	NVDLC01Elijah	{Emph}All your collars are linked... one of you dies, you {emph}all die. If that's what it takes to make you cooperate, so be it. {Cold, clear, these are the "rules"}Around the Villa are three other collars like yours - Collar 8, 12, and 14. Find all three and get them here, to the Fountain. Then, we'll talk more. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A26_4	What do you want? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic001	FormID 01013A26	2	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A26_4.mp3 NVDLC01Elijah	NVDLC01Elijah	{Cold, imperious}When you came into the bunker, you saw a victim, their head blown off for disobedience. AUDIO: Floating Hologram Head Projection at Fountain. {Cold, imperious}When you came into the bunker, you saw a victim, their head blown off for disobedience. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A1B_1	I'm not going to help you. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic002	FormID 01013A1B	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A1B_1.mp3 NVDLC01Elijah	NVDLC01Elijah	The city is filled with other stories, {emph}many such stories. Is "no" your choice? {Cold, imperious}When you came into the bunker, you saw a victim, their head blown off for disobedience. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A1B_2	I'm not going to help you. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic002	FormID 01013A1B	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A1B_2.mp3 NVDLC01Elijah	NVDLC01Elijah	{Finality, cold, presses the button}Then you are of no use to me. {Finality, cold, presses the button}Then you are of no use to me. NVDLC01Eli_NVDLC01ElijahDi_00013A1D_1	No, I'm not helping you. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic003	FormID 01013A1D	0	File Not Found		--	--	Disgust 20	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A1D_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Quicker, as if should be evident}Anywhere sheltered from the Cloud... inside buildings, tunnels... any place not exposed to the outside air. AUDIO: Floating Hologram Head Projection at Fountain. {Quicker, as if should be evident}Anywhere sheltered from the Cloud... inside buildings, tunnels... any place not exposed to the outside air. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A31_1	Is there any place safe to rest? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic004	FormID 01013A31	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A31_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Anything the Cloud has touched has preserved it one way or another... but only the Holograms in the Villa truly remain. {Quicker, as if should be evident}Anywhere sheltered from the Cloud... inside buildings, tunnels... any place not exposed to the outside air. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A31_2	Is there any place safe to rest? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic004	FormID 01013A31	1	File Not Found		--	--	Anger 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A31_2.mp3 NVDLC01Elijah	NVDLC01Elijah	{Amused}Unfamiliar with the legend of the Sierra Madre? {Cold, precise}The casino exists. You are one of the few who look upon it. AUDIO: Floating Hologram Head Projection at Fountain. {Amused}Unfamiliar with the legend of the Sierra Madre? {Cold, precise}The casino exists. You are one of the few who look upon it. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A19_1	What is this place? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic006	FormID 01013A19	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A19_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Where you're standing is the Villa beneath the casino above. {Softer, more to himself}The wreckage... the Villa... lies in the shadow. {Amused}Unfamiliar with the legend of the Sierra Madre? {Cold, precise}The casino exists. You are one of the few who look upon it. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A19_2	What is this place? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic006	FormID 01013A19	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A19_2.mp3 NVDLC01Elijah	NVDLC01Elijah	{Irritated/grumbling throughout}The Villa is a dumping ground of failed construction... Pre-War junk that has aged poorly. {Amused}Unfamiliar with the legend of the Sierra Madre? {Cold, precise}The casino exists. You are one of the few who look upon it. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A19_3	What is this place? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic006	FormID 01013A19	2	File Not Found		--	--	Disgust 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A19_3.mp3 NVDLC01Elijah	NVDLC01Elijah	{Emph}I brought you here. {Beat}There are mechanisms in place once the traps across the Mojave are sprung. AUDIO: Floating Hologram Head Projection at Fountain. {Emph}I brought you here. {Beat}There are mechanisms in place once the traps across the Mojave are sprung. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A1C_1	How did I get here? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic007	FormID 01013A1C	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A1C_1.mp3 NVDLC01Elijah	NVDLC01Elijah	For now, your sole focus should be the Sierra Madre, and how to get inside. Until then, you won't leave alive. {Emph}I brought you here. {Beat}There are mechanisms in place once the traps across the Mojave are sprung. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A1C_2	How did I get here? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic007	FormID 01013A1C	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A1C_2.mp3 NVDLC01Elijah	NVDLC01Elijah	{Lower, apprehensive... even he's concerned about these guys}Yes... the inhabitants... avoid them if you can, they are difficult to kill. AUDIO: Floating Hologram Head Projection at Fountain. {Lower, apprehensive... even he's concerned about these guys}Yes... the inhabitants... avoid them if you can, they are difficult to kill. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A21_1	Is there anyone alive around here? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic008	FormID 01013A21	0	File Not Found		--	--	Fear 5	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A21_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Be clear, slow in this second half, part of combat "rules"}Whatever has created them, bullets, explosions, energy... it can make them inert for a time, then they seem to crawl back up, restored. Needs to be clear these guys will get back up, so slow clarity is important. {Lower, apprehensive... even he's concerned about these guys}Yes... the inhabitants... avoid them if you can, they are difficult to kill. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A21_2	Is there anyone alive around here? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic008	FormID 01013A21	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A21_2.mp3 NVDLC01Elijah	NVDLC01Elijah	Perhaps it's the Cloud... perhaps something in their physiology. {Lower, apprehensive... even he's concerned about these guys}Yes... the inhabitants... avoid them if you can, they are difficult to kill. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A21_3	Is there anyone alive around here? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic008	FormID 01013A21	2	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A21_3.mp3 NVDLC01Elijah	NVDLC01Elijah	It is the Cloud covering the Villa. The longer you are outside, the more its toxins seep into your system... through the lungs {emph}and the skin. AUDIO: Floating Hologram Head Projection at Fountain. It is the Cloud covering the Villa. The longer you are outside, the more its toxins seep into your system... through the lungs {emph}and the skin. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A23_1	Why is my vision blurring? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic009	FormID 01013A23	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A23_1.mp3 NVDLC01Elijah	NVDLC01Elijah	It will eat at you the longer you are outside... so wherever you go, move fast, or you'll soon find yourself too weak to move. It is the Cloud covering the Villa. The longer you are outside, the more its toxins seep into your system... through the lungs {emph}and the skin. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A23_2	Why is my vision blurring? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic009	FormID 01013A23	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A23_2.mp3 NVDLC01Elijah	NVDLC01Elijah	It is the Cloud that surrounds the Villa. It shouldn't prove lethal in the time you are here... prolonged exposure would be hazardous, however. AUDIO: Floating Hologram Head Projection at Fountain. It is the Cloud that surrounds the Villa. It shouldn't prove lethal in the time you are here... prolonged exposure would be hazardous, however. NVDLC01Eli_NVDLC01ElijahDi_00013A24_1	Why is my vision blurring? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic009	FormID 01013A24	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A24_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Cold, serious/warning}Fall asleep... and you will not wake up. AUDIO: Floating Hologram Head Projection at Fountain. {Cold, serious/warning}Fall asleep... and you will not wake up. NVDLC01Eli_NVDLC01ElijahDi_00013A25_1	Why is my vision blurring? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic009	FormID 01013A25	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A25_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Low anger, this is frustrating}The Sierra Madre has many... defenses, means of screening guests for illicit or dangerous items. Your arrival here, weaponless, was {emph}not my intention. AUDIO: Floating Hologram Head Projection at Fountain. {Low anger, this is frustrating}The Sierra Madre has many... defenses, means of screening guests for illicit or dangerous items. Your arrival here, weaponless, was {emph}not my intention. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A1A_1	Where is my gear? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic010	FormID 01013A1A	0	File Not Found		--	--	Anger 20	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A1A_1.mp3 NVDLC01Elijah	NVDLC01Elijah	The Casino, this Villa... it takes anything with even a trace of radioactivity, traces of unknown substances... and returns it home. The bunker. {Low anger, this is frustrating}The Sierra Madre has many... defenses, means of screening guests for illicit or dangerous items. Your arrival here, weaponless, was {emph}not my intention. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A1A_2	Where is my gear? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic010	FormID 01013A1A	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A1A_2.mp3 NVDLC01Elijah	NVDLC01Elijah	The process is automated, and the casino itself has other, similar "services." I was unable to find a workaround, except to send others in as tools. {Low anger, this is frustrating}The Sierra Madre has many... defenses, means of screening guests for illicit or dangerous items. Your arrival here, weaponless, was {emph}not my intention. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A1A_3	Where is my gear? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic010	FormID 01013A1A	2	File Not Found		--	--	Disgust 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A1A_3.mp3 NVDLC01Elijah	NVDLC01Elijah	{Hardcore Only}No... while it will erode your health, {need to be clear, slow, here}it will only bring you to the point of death, no farther. At that point... AUDIO: Floating Hologram Head Projection at Fountain. {Hardcore Only}No... while it will erode your health, {need to be clear, slow, here}it will only bring you to the point of death, no farther. At that point... NVDLC01Eli_NVDLC01ElijahDi_00013A1E_1	Will exposure kill me? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic011	FormID 01013A1E	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A1E_1.mp3 NVDLC01Elijah	NVDLC01Elijah	The air here is lethal only if you enter concentrated pockets of the Cloud. Too long inside one, you'll die, so be careful where you step. AUDIO: Floating Hologram Head Projection at Fountain. The air here is lethal only if you enter concentrated pockets of the Cloud. Too long inside one, you'll die, so be careful where you step. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A1F_1	Will exposure kill me? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic011	FormID 01013A1F	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A1F_1.mp3 NVDLC01Elijah	NVDLC01Elijah	I've seen some survive concentration of the Cloud for short periods of time if healthy enough - others were too weak. The air here is lethal only if you enter concentrated pockets of the Cloud. Too long inside one, you'll die, so be careful where you step. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A1F_2	Will exposure kill me? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic011	FormID 01013A1F	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A1F_2.mp3 NVDLC01Elijah	NVDLC01Elijah	Rebreathers, chemical suits... there is no protection against it, it decays all it touches. {Beat, slight anger}I've found fighting it useless. The air here is lethal only if you enter concentrated pockets of the Cloud. Too long inside one, you'll die, so be careful where you step. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A1F_3	Will exposure kill me? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic011	FormID 01013A1F	2	File Not Found		--	--	Disgust 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A1F_3.mp3 NVDLC01Elijah	NVDLC01Elijah	{Building irritation}Yes, music was intended to be broadcast all over the Villa... over time, however, the radio signal has decayed and emits a different frequency. AUDIO: Floating Hologram Head Projection at Fountain. {Building irritation}Yes, music was intended to be broadcast all over the Villa... over time, however, the radio signal has decayed and emits a different frequency. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A32_1	Radios and speakers? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic012	FormID 01013A32	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A32_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Speakers and radios interfere with the bomb collar frequency, and can trigger the detonators... prematurely. {Building irritation}Yes, music was intended to be broadcast all over the Villa... over time, however, the radio signal has decayed and emits a different frequency. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A32_2	Radios and speakers? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic012	FormID 01013A32	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A32_2.mp3 NVDLC01Elijah	NVDLC01Elijah	It is an unfortunate side effect, one I did not anticipate. I was unable to calibrate the collars to block the signals - so you'll have to make do. {Building irritation}Yes, music was intended to be broadcast all over the Villa... over time, however, the radio signal has decayed and emits a different frequency. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A32_3	Radios and speakers? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic012	FormID 01013A32	2	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A32_3.mp3 NVDLC01Elijah	NVDLC01Elijah	Everyone asks that. {Emph}Should be asking how they plan on leaving. Everyone asks that. {Emph}Should be asking how they plan on leaving. | 	NVDLC01Eli_NVDLC01ElijahDi_00013FC6_1	How did you get me here again? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic013	FormID 01013FC6	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013FC6_1.mp3 NVDLC01Elijah	NVDLC01Elijah	It only takes putting a collar on one to begin the chain. One with a collar may chain another. And that one, another. Had traps all over the wastes. Everyone asks that. {Emph}Should be asking how they plan on leaving. | 	NVDLC01Eli_NVDLC01ElijahDi_00013FC6_2	How did you get me here again? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic013	FormID 01013FC6	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013FC6_2.mp3 NVDLC01Elijah	NVDLC01Elijah	The chain ends with the super mutant. Although with him... the collar wasn't even necessary. He only needed... guidance. Everyone asks that. {Emph}Should be asking how they plan on leaving. | 	NVDLC01Eli_NVDLC01ElijahDi_00013FC6_3	How did you get me here again? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic013	FormID 01013FC6	2	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013FC6_3.mp3 NVDLC01Elijah	NVDLC01Elijah	Gather the three others needed for this job, return them here. After that, I'll have more instructions for you. AUDIO: Floating Hologram Head Projection at Fountain. Gather the three others needed for this job, return them here. After that, I'll have more instructions for you. NVDLC01Eli_NVDLC01ElijahDi_00013A34_1	What do you need me to do now? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic014	FormID 01013A34	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A34_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Take the others to their positions to trigger the Gala Event. After that, the doors of the Sierra Madre should open. AUDIO: Floating Hologram Head Projection at Fountain. Take the others to their positions to trigger the Gala Event. After that, the doors of the Sierra Madre should open. NVDLC01Eli_NVDLC01ElijahDi_00013A35_1	What do you need me to do now? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic014	FormID 01013A35	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A35_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Travel West, toward the Villa Police Station - follow the radio frequency and the alarms. AUDIO: Floating Hologram Head Projection at Fountain. Travel West, toward the Villa Police Station - follow the radio frequency and the alarms. | 	NVDLC01Eli_NVDLC01ElijahDi_00013B11_1	Where can I find him? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic017	FormID 01013B11	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013B11_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Thinking, reflective}Although there's a great deal of interference at the source. Perhaps that's why I lost contact with him. Travel West, toward the Villa Police Station - follow the radio frequency and the alarms. | 	NVDLC01Eli_NVDLC01ElijahDi_00013B11_2	Where can I find him? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic017	FormID 01013B11	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013B11_2.mp3 NVDLC01Elijah	NVDLC01Elijah	No matter, aside from Collar 8, there should be weapons, armor at the police station. Go West, avoid the Villa inhabitants, bring the mutant back. Travel West, toward the Villa Police Station - follow the radio frequency and the alarms. | 	NVDLC01Eli_NVDLC01ElijahDi_00013B11_3	Where can I find him? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic017	FormID 01013B11	2	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013B11_3.mp3 NVDLC01Elijah	NVDLC01Elijah	{Authoritative, contempt for RobCo tech}Your piece of RobCo trash will help you, I've ensured it. It can latch on to the signal of the collars... AUDIO: Floating Hologram Head Projection at Fountain. {Authoritative, contempt for RobCo tech}Your piece of RobCo trash will help you, I've ensured it. It can latch on to the signal of the collars... | 	NVDLC01Eli_NVDLC01ElijahDi_00013A76_1	How am I supposed to find them? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic021	FormID 01013A76	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A76_1.mp3 NVDLC01Elijah	NVDLC01Elijah	...and tune into their frequencies. The bomb collars come with radios embedded in them. You can eavesdrop easily. {Authoritative, contempt for RobCo tech}Your piece of RobCo trash will help you, I've ensured it. It can latch on to the signal of the collars... | 	NVDLC01Eli_NVDLC01ElijahDi_00013A76_2	How am I supposed to find them? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic021	FormID 01013A76	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A76_2.mp3 NVDLC01Elijah	NVDLC01Elijah	It was part of their design... to listen in. They can even screen out white noise from the environment to allow greater monitoring. {Authoritative, contempt for RobCo tech}Your piece of RobCo trash will help you, I've ensured it. It can latch on to the signal of the collars... | 	NVDLC01Eli_NVDLC01ElijahDi_00013A76_3	How am I supposed to find them? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic021	FormID 01013A76	2	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A76_3.mp3 NVDLC01Elijah	NVDLC01Elijah	Yes... {Lower, dismissive, like talking about a mule}Collar 8, the FEV reject, the Super Mutant. He's docile, predictable, and provided he's not starving, should be easy to command. AUDIO: Floating Hologram Head Projection at Fountain. Yes... {Lower, dismissive, like talking about a mule}Collar 8, the FEV reject, the Super Mutant. He's docile, predictable, and provided he's not starving, should be easy to command. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A78_1	Any suggestions for who I should get first? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic023	FormID 01013A78	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A78_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Frowning, not sure why this is}I lost contact with him some time ago... probably after he dragged you here from the trap. Find him, he'll follow you, collar or no. Yes... {Lower, dismissive, like talking about a mule}Collar 8, the FEV reject, the Super Mutant. He's docile, predictable, and provided he's not starving, should be easy to command. | 	NVDLC01Eli_NVDLC01ElijahDi_00013A78_2	Any suggestions for who I should get first? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic023	FormID 01013A78	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A78_2.mp3 NVDLC01Elijah	NVDLC01Elijah	{Dismissive, throw away the line}A long story. FEV... a virus with an even longer story... it gave birth to the docile one, turned him into a Super Mutant long ago. AUDIO: Floating Hologram Head Projection at Fountain. {Dismissive, throw away the line}A long story. FEV... a virus with an even longer story... it gave birth to the docile one, turned him into a Super Mutant long ago. NVDLC01Eli_NVDLC01ElijahDi_00013A77_1	What's FEV? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic025	FormID 01013A77	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013A77_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Theme of the game, clear, cold here}Because in some respects, breaking in to the Sierra Madre is easier than breaking human instinct. {Beat, explaining}Greed. AUDIO: Floating Hologram Head Projection at Fountain. {Theme of the game, clear, cold here}Because in some respects, breaking in to the Sierra Madre is easier than breaking human instinct. {Beat, explaining}Greed. | 	NVDLC01Eli_NVDLC01ElijahDi_00013AFD_1	Why would you do that? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic026	FormID 01013AFD	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013AFD_1.mp3 NVDLC01Elijah	NVDLC01Elijah	The Villa is filled with corpses. Some killed by the dangers here, some by me. Others... turned on each other. {Theme of the game, clear, cold here}Because in some respects, breaking in to the Sierra Madre is easier than breaking human instinct. {Beat, explaining}Greed. | 	NVDLC01Eli_NVDLC01ElijahDi_00013AFD_2	Why would you do that? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic026	FormID 01013AFD	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013AFD_2.mp3 NVDLC01Elijah	NVDLC01Elijah	Once they realized the Sierra Madre could be theirs, they cared nothing for their freedom... their survival... or each other. {Theme of the game, clear, cold here}Because in some respects, breaking in to the Sierra Madre is easier than breaking human instinct. {Beat, explaining}Greed. | 	NVDLC01Eli_NVDLC01ElijahDi_00013AFD_4	Why would you do that? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic026	FormID 01013AFD	2	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013AFD_4.mp3 NVDLC01Elijah	NVDLC01Elijah	{Disgust, lower}The ones brought here live on only in what they've left behind, their marks - graffiti on the walls. And victims they've killed. AUDIO: Floating Hologram Head Projection at Fountain. {Disgust, lower}The ones brought here live on only in what they've left behind, their marks - graffiti on the walls. And victims they've killed. | 	NVDLC01Eli_NVDLC01ElijahDi_00013AFF_1	Are they all dead? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic028	FormID 01013AFF	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013AFF_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Some tried to help... left supplies and healing for others who came. Their reward? They were tracked down, killed by others with baser instincts. {Disgust, lower}The ones brought here live on only in what they've left behind, their marks - graffiti on the walls. And victims they've killed. | 	NVDLC01Eli_NVDLC01ElijahDi_00013AFF_2	Are they all dead? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic028	FormID 01013AFF	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013AFF_2.mp3 NVDLC01Elijah	NVDLC01Elijah	Some of these murderers went as far as to leave traps behind them... turning markers for help into deathtraps for anyone following them. {Disgust, lower}The ones brought here live on only in what they've left behind, their marks - graffiti on the walls. And victims they've killed. | 	NVDLC01Eli_NVDLC01ElijahDi_00013AFF_3	Are they all dead? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic028	FormID 01013AFF	2	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013AFF_3.mp3 NVDLC01Elijah	NVDLC01Elijah	It killed some of them when they forgot where the traps lay... or when they desperately needed the assistance they had cut others off from. {Disgust, lower}The ones brought here live on only in what they've left behind, their marks - graffiti on the walls. And victims they've killed. | 	NVDLC01Eli_NVDLC01ElijahDi_00013AFF_4	Are they all dead? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic028	FormID 01013AFF	3	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013AFF_4.mp3 NVDLC01Elijah	NVDLC01Elijah	{Sharp, frustrated}Too many. {Slower, more frustrated}This place is dangerous... and its quarantine measures, its hazards... have claimed many. Failures upon failures. AUDIO: Floating Hologram Head Projection at Fountain. {Sharp, frustrated}Too many. {Slower, more frustrated}This place is dangerous... and its quarantine measures, its hazards... have claimed many. Failures upon failures. | 	NVDLC01Eli_NVDLC01ElijahDi_00013B03_1	How many of these victims did you bring here? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic029	FormID 01013B03	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013B03_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Do you think I wanted to place collars on you to ensure compliance? No... if robots could have done this, I would've sent them. {Sharp, frustrated}Too many. {Slower, more frustrated}This place is dangerous... and its quarantine measures, its hazards... have claimed many. Failures upon failures. | 	NVDLC01Eli_NVDLC01ElijahDi_00013B03_2	How many of these victims did you bring here? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic029	FormID 01013B03	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013B03_2.mp3 NVDLC01Elijah	NVDLC01Elijah	The Sierra Madre is a complicated lock. Cracking it open requires human hands. {Sharp, frustrated}Too many. {Slower, more frustrated}This place is dangerous... and its quarantine measures, its hazards... have claimed many. Failures upon failures. | 	NVDLC01Eli_NVDLC01ElijahDi_00013B03_3	How many of these victims did you bring here? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic029	FormID 01013B03	2	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013B03_3.mp3 NVDLC01Elijah	NVDLC01Elijah	{Low anger, this is frustrating}The Sierra Madre has many... defenses, means of screening guests for illicit or dangerous items. Your arrival here, weaponless, was {emph}not my intention. AUDIO: Floating Hologram Head Projection at Fountain. {Low anger, this is frustrating}The Sierra Madre has many... defenses, means of screening guests for illicit or dangerous items. Your arrival here, weaponless, was {emph}not my intention. | 	NVDLC01Eli_NVDLC01ElijahDi_00013B00_1	Where is my gear? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic030	FormID 01013B00	0	File Not Found		--	--	Anger 20	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013B00_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Irritated, then slow, final in end}The Casino, this Villa... it takes anything with even a trace of radioactivity, traces of unknown substances... and returns it home. The bunker. {Low anger, this is frustrating}The Sierra Madre has many... defenses, means of screening guests for illicit or dangerous items. Your arrival here, weaponless, was {emph}not my intention. | 	NVDLC01Eli_NVDLC01ElijahDi_00013B00_2	Where is my gear? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic030	FormID 01013B00	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013B00_2.mp3 NVDLC01Elijah	NVDLC01Elijah	{Matter of fact}The process is automated, and the casino itself has other, similar "services." I was unable to find a workaround, except to send others in as tools. {Low anger, this is frustrating}The Sierra Madre has many... defenses, means of screening guests for illicit or dangerous items. Your arrival here, weaponless, was {emph}not my intention. | 	NVDLC01Eli_NVDLC01ElijahDi_00013B00_3	Where is my gear? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic030	FormID 01013B00	2	File Not Found		--	--	Disgust 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013B00_3.mp3 NVDLC01Elijah	NVDLC01Elijah	Still... I have not left you defenseless, and the Sierra Madre's security in some respects, can help you if you are resourceful enough. {Low anger, this is frustrating}The Sierra Madre has many... defenses, means of screening guests for illicit or dangerous items. Your arrival here, weaponless, was {emph}not my intention. | 	NVDLC01Eli_NVDLC01ElijahDi_00013B00_4	Where is my gear? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic030	FormID 01013B00	3	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013B00_4.mp3 NVDLC01Elijah	NVDLC01Elijah	{Less superior, more didactic in this}This place is well-preserved. Few who came here ever returned. All of the treasures of the Old World lie scattered about, virtually untouched. AUDIO: Floating Hologram Head Projection at Fountain. {Less superior, more didactic in this}This place is well-preserved. Few who came here ever returned. All of the treasures of the Old World lie scattered about, virtually untouched. | 	NVDLC01Eli_NVDLC01ElijahDi_00013AF9_1	What do you mean? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic031	FormID 01013AF9	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013AF9_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Search, hunt... craft what you can from what you find. The trash of the Pre-War era can keep you alive - food, knives, more. Use them. {Less superior, more didactic in this}This place is well-preserved. Few who came here ever returned. All of the treasures of the Old World lie scattered about, virtually untouched. | 	NVDLC01Eli_NVDLC01ElijahDi_00013AF9_2	What do you mean? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic031	FormID 01013AF9	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013AF9_2.mp3 NVDLC01Elijah	NVDLC01Elijah	Even the Villa's toxins... and the residue it leaves behind... can be shaped into tools and weapons. Gather it as well. {Less superior, more didactic in this}This place is well-preserved. Few who came here ever returned. All of the treasures of the Old World lie scattered about, virtually untouched. | 	NVDLC01Eli_NVDLC01ElijahDi_00013AF9_4	What do you mean? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic031	FormID 01013AF9	2	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013AF9_4.mp3 NVDLC01Elijah	NVDLC01Elijah	Also... there is one more thing in your possession, a rifle that will keep you alive, as surely as the collar will. {Less superior, more didactic in this}This place is well-preserved. Few who came here ever returned. All of the treasures of the Old World lie scattered about, virtually untouched. | 	NVDLC01Eli_NVDLC01ElijahDi_00013AF9_3	What do you mean? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic031	FormID 01013AF9	3	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013AF9_3.mp3 NVDLC01Elijah	NVDLC01Elijah	{Precise, then superior}It is a Holorifle, a weapon I constructed when I arrived... I have since made superior models - and modifications. AUDIO: Floating Hologram Head Projection at Fountain. {Precise, then superior}It is a Holorifle, a weapon I constructed when I arrived... I have since made superior models - and modifications. | 	NVDLC01Eli_NVDLC01ElijahDi_00013AFB_1	What is this rifle? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic032	FormID 01013AFB	0	File Not Found		--	--	Disgust 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013AFB_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Dismissive}For now, that tool will have to do until you find other weapons... {warning}and I suggest you do, the Holorifle's ammo is limited. {Precise, then superior}It is a Holorifle, a weapon I constructed when I arrived... I have since made superior models - and modifications. | 	NVDLC01Eli_NVDLC01ElijahDi_00013AFB_2	What is this rifle? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic032	FormID 01013AFB	1	File Not Found		--	--	Disgust 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013AFB_2.mp3 NVDLC01Elijah	NVDLC01Elijah	Still, it should serve well enough. I fashioned it from the Holograms of the Villa {beat}and used it against the Villa's... living inhabitants. {Precise, then superior}It is a Holorifle, a weapon I constructed when I arrived... I have since made superior models - and modifications. | 	NVDLC01Eli_NVDLC01ElijahDi_00013AFB_3	What is this rifle? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic032	FormID 01013AFB	2	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00013AFB_3.mp3 NVDLC01Elijah	NVDLC01Elijah	The collars. {Frowns, snorts, sarcasm in middle}They're Pre-War tech, I suspect this great land had... compliance issues before the war. The collars. {Frowns, snorts, sarcasm in middle}They're Pre-War tech, I suspect this great land had... compliance issues before the war. | 	NVDLC01Eli_NVDLC01ElijahDi_000117AD_1	Where did you get the collars? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic066	FormID 010117AD	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_000117AD_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Frowns, more matter-of-fact}It's one of a series of models. The one on your neck? Special, easier to make adjustments. {gets disgusted}Unreliable in other ways, notably radio interference. The collars. {Frowns, snorts, sarcasm in middle}They're Pre-War tech, I suspect this great land had... compliance issues before the war. | 	NVDLC01Eli_NVDLC01ElijahDi_000117AD_2	Where did you get the collars? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic066	FormID 010117AD	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_000117AD_2.mp3 NVDLC01Elijah	NVDLC01Elijah	{Thinking back}A place far from here, called the Big Empty. {Beat, to himself}Almost didn't make it out. {Thinking back}A place far from here, called the Big Empty. {Beat, to himself}Almost didn't make it out. | 	NVDLC01Eli_NVDLC01ElijahDi_000117AF_1	If they're Pre-War tech, where did you get them? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic067	FormID 010117AF	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_000117AF_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Were two others there... a woman. And a man, a courier. {Frowns}The woman was familiar... the other... I don't know what happened to him. {Thinking back}A place far from here, called the Big Empty. {Beat, to himself}Almost didn't make it out. | 	NVDLC01Eli_NVDLC01ElijahDi_000117AF_2	If they're Pre-War tech, where did you get them? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic067	FormID 010117AF	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_000117AF_2.mp3 NVDLC01Elijah	NVDLC01Elijah	{Frowns, still thinking about an unpleasant memory}Big Empty's a treasure box, a scientific graveyard of Old World misery. Like the Sierra Madre... there's treasures there, sleeping. {Under his breath, slightly fearful}Some, awake. {Frowns, still thinking about an unpleasant memory}Big Empty's a treasure box, a scientific graveyard of Old World misery. Like the Sierra Madre... there's treasures there, sleeping. {Under his breath, slightly fearful}Some, awake. | 	NVDLC01Eli_NVDLC01ElijahDi_000117AE_1	I've never heard of the place you're talking about. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic068	FormID 010117AE	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_000117AE_1.mp3 NVDLC01Elijah	NVDLC01Elijah	The Holorifle, the Saturnite alloy... the hologram technology, hibernation chambers, Securitrons, the collars... {Frowns, still thinking about an unpleasant memory}Big Empty's a treasure box, a scientific graveyard of Old World misery. Like the Sierra Madre... there's treasures there, sleeping. {Under his breath, slightly fearful}Some, awake. | 	NVDLC01Eli_NVDLC01ElijahDi_000117AE_2	I've never heard of the place you're talking about. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic068	FormID 010117AE	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_000117AE_2.mp3 NVDLC01Elijah	NVDLC01Elijah	...even the suits attached to those things stalking the Villa... that's only the surface of what's there. {Beat, re-focuses}Right now, the Sierra Madre is what I want. {Frowns, still thinking about an unpleasant memory}Big Empty's a treasure box, a scientific graveyard of Old World misery. Like the Sierra Madre... there's treasures there, sleeping. {Under his breath, slightly fearful}Some, awake. | 	NVDLC01Eli_NVDLC01ElijahDi_000117AE_3	I've never heard of the place you're talking about. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic068	FormID 010117AE	2	File Not Found		--	--	Disgust 20	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_000117AE_3.mp3 NVDLC01Elijah	NVDLC01Elijah	{Cold, echoing the player}What do I want. Weapons. Security. A citadel of my own. {Cold, echoing the player}What do I want. Weapons. Security. A citadel of my own. | 	NVDLC01Eli_NVDLC01ElijahDi_000117B4_1	What do you want from the Sierra Madre? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic069	FormID 010117B4	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_000117B4_1.mp3 NVDLC01Elijah	NVDLC01Elijah	The Madre's {emph}all these things. It's a fortress and a weapon. {Derisive}A chance... to... "begin again." {Cold, echoing the player}What do I want. Weapons. Security. A citadel of my own. | 	NVDLC01Eli_NVDLC01ElijahDi_000117B4_2	What do you want from the Sierra Madre? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic069	FormID 010117B4	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_000117B4_2.mp3 NVDLC01Elijah	NVDLC01Elijah	Once I unlock its archives, I can carve the Mojave into any shape I choose. {Cold, echoing the player}What do I want. Weapons. Security. A citadel of my own. | 	NVDLC01Eli_NVDLC01ElijahDi_000117B4_3	What do you want from the Sierra Madre? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic069	FormID 010117B4	2	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_000117B4_3.mp3 NVDLC01Elijah	NVDLC01Elijah	The Cloud is unique in my travels. Its proximity to the Sierra Madre isn't a coincidence. The Cloud is unique in my travels. Its proximity to the Sierra Madre isn't a coincidence. | 	NVDLC01Eli_NVDLC01ElijahDi_000117B1_1	I don't understand how an Old World casino helps you do any of that. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic071	FormID 010117B1	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_000117B1_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Right now it protects this casino, preserves it. {Beat}It can be used to preserve other Old World relics - and cleanse them, at the same time. Suggesting the toxic cloud could be harnessed as a weapon. The Cloud is unique in my travels. Its proximity to the Sierra Madre isn't a coincidence. | 	NVDLC01Eli_NVDLC01ElijahDi_000117B1_2	I don't understand how an Old World casino helps you do any of that. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic071	FormID 010117B1	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_000117B1_2.mp3 NVDLC01Elijah	NVDLC01Elijah	And as much as I've researched hologram technology, the Big Empty facility was clear - only the Sierra Madre got Holograms working... properly. The Cloud is unique in my travels. Its proximity to the Sierra Madre isn't a coincidence. | 	NVDLC01Eli_NVDLC01ElijahDi_000117B1_3	I don't understand how an Old World casino helps you do any of that. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic071	FormID 010117B1	2	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_000117B1_3.mp3 NVDLC01Elijah	NVDLC01Elijah	The Holograms here kill trespassers. That's what I want. Dump one of those emitters in the middle of {emph}any battle, there's no defense. The Holograms here kill trespassers. That's what I want. Dump one of those emitters in the middle of {emph}any battle, there's no defense. | 	NVDLC01Eli_NVDLC01ElijahDi_000117B5_1	Properly? Are you kidding me? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic072	FormID 010117B5	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_000117B5_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Starts rambling a bit, to himself}It's like holding light in your hands. Can't fight it... only watch it burn. {Frowns}Just one is a portable army. Arm it - anyone stands against you, dies. The Holograms here kill trespassers. That's what I want. Dump one of those emitters in the middle of {emph}any battle, there's no defense. | 	NVDLC01Eli_NVDLC01ElijahDi_000117B5_2	Properly? Are you kidding me? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic072	FormID 010117B5	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_000117B5_2.mp3 NVDLC01Elijah	NVDLC01Elijah	No, there is one last thing I want from the Sierra Madre. Its bounty. The machines that fill its streets, its corridors. No, there is one last thing I want from the Sierra Madre. Its bounty. The machines that fill its streets, its corridors. | 	NVDLC01Eli_NVDLC01ElijahDi_000117B3_1	If you secure that, that's all you want? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic074	FormID 010117B3	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_000117B3_1.mp3 NVDLC01Elijah	NVDLC01Elijah	They provide, provide almost anything. Perhaps in the Pre-War era, they were commonplace, things to dismiss. No, there is one last thing I want from the Sierra Madre. Its bounty. The machines that fill its streets, its corridors. | 	NVDLC01Eli_NVDLC01ElijahDi_000117B3_2	If you secure that, that's all you want? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic074	FormID 010117B3	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_000117B3_2.mp3 NVDLC01Elijah	NVDLC01Elijah	Now, they are far more valuable. You know it. {Derisive}They helped keep you alive. No, there is one last thing I want from the Sierra Madre. Its bounty. The machines that fill its streets, its corridors. | 	NVDLC01Eli_NVDLC01ElijahDi_000117B3_3	If you secure that, that's all you want? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic074	FormID 010117B3	2	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_000117B3_3.mp3 NVDLC01Elijah	NVDLC01Elijah	{Remembering, didn't think this was a possibility}Veronica... she... survived HELIOS. {Nods}She would. Resourceful. {Remembering, didn't think this was a possibility}Veronica... she... survived HELIOS. {Nods}She would. Resourceful. | 	NVDLC01Eli_NVDLC01ElijahDi_00011B7D_1	You're Veronica's mentor. The Elder who lost HELIOS One. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic075	FormID 01011B7D	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011B7D_1.mp3 NVDLC01Elijah	NVDLC01Elijah	As for "losing" HELIOS One... that was the only outcome, aside from retreat. {Thinking back, sneering, frustrated}NCR, swarming like ants over Old World relics... Hoover Dam... HELIOS... {Remembering, didn't think this was a possibility}Veronica... she... survived HELIOS. {Nods}She would. Resourceful. | 	NVDLC01Eli_NVDLC01ElijahDi_00011B7D_2	You're Veronica's mentor. The Elder who lost HELIOS One. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic075	FormID 01011B7D	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011B7D_2.mp3 NVDLC01Elijah	NVDLC01Elijah	{Spits this out}I won't let those... children seize anything else. Hardin... McNamara... can't stop them... won't. {Slow, evil}So {emph}I will, with the Old World as my weapons. {Remembering, didn't think this was a possibility}Veronica... she... survived HELIOS. {Nods}She would. Resourceful. | 	NVDLC01Eli_NVDLC01ElijahDi_00011B7D_3	You're Veronica's mentor. The Elder who lost HELIOS One. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic075	FormID 01011B7D	2	File Not Found		--	--	Anger 20	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011B7D_3.mp3 NVDLC01Elijah	NVDLC01Elijah	Sources of food, supplies... medical assistance, ammo... make more collars, even print currency. {To himself}Make a nation. Sources of food, supplies... medical assistance, ammo... make more collars, even print currency. {To himself}Make a nation. | 	NVDLC01Eli_NVDLC01ElijahDi_000117B2_1	I can't argue that. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic076	FormID 010117B2	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_000117B2_1.mp3 NVDLC01Elijah	NVDLC01Elijah	The Cloud allows me to wipe the slate clean. Collars ensure cooperation. Holograms - defense. The Vending Machines provide... everything else. Sources of food, supplies... medical assistance, ammo... make more collars, even print currency. {To himself}Make a nation. | 	NVDLC01Eli_NVDLC01ElijahDi_000117B2_2	I can't argue that. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic076	FormID 010117B2	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_000117B2_2.mp3 NVDLC01Elijah	NVDLC01Elijah	The Sierra Madre can kill nations and build them, using its technology with the right applications. Sources of food, supplies... medical assistance, ammo... make more collars, even print currency. {To himself}Make a nation. | 	NVDLC01Eli_NVDLC01ElijahDi_000117B2_3	I can't argue that. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic076	FormID 010117B2	2	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_000117B2_3.mp3 NVDLC01Elijah	NVDLC01Elijah	Attack? No, not attack them. {Cold, deadpan, quiet}Wipe the slate clean. Make the Mojave like it was meant to be... undisturbed by man. Watching this play out in his head. Dreaming of war, victory, tinge of quiet, determined madness. Attack? No, not attack them. {Cold, deadpan, quiet}Wipe the slate clean. Make the Mojave like it was meant to be... undisturbed by man. | 	NVDLC01Eli_NVDLC01ElijahDi_00011B84_1	You want to attack NCR? All of NCR? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic078	FormID 01011B84	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011B84_1.mp3 NVDLC01Elijah	NVDLC01Elijah	I'll send the Cloud, the Holograms. Bring ruin in my hands until only I stand atop the HELIOS One tower again. Watching this play out in his head. Dreaming of war, victory, tinge of quiet, determined madness. Attack? No, not attack them. {Cold, deadpan, quiet}Wipe the slate clean. Make the Mojave like it was meant to be... undisturbed by man. | 	NVDLC01Eli_NVDLC01ElijahDi_00011B84_2	You want to attack NCR? All of NCR? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic078	FormID 01011B84	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011B84_2.mp3 NVDLC01Elijah	NVDLC01Elijah	I'll scour Hoover Dam with the Cloud, rain its walls with spears from the sun... with an army of Old World ghosts behind me, Holograms all. Watching this play out in his head. Dreaming of war, victory, tinge of quiet, determined madness. Attack? No, not attack them. {Cold, deadpan, quiet}Wipe the slate clean. Make the Mojave like it was meant to be... undisturbed by man. | 	NVDLC01Eli_NVDLC01ElijahDi_00011B84_3	You want to attack NCR? All of NCR? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic078	FormID 01011B84	2	File Not Found		--	--	Anger 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011B84_3.mp3 NVDLC01Elijah	NVDLC01Elijah	I'll kill them until it's only me, me alone... in a quiet world. {To himself}In a world that's nothing like what happened at HELIOS One. Quiet madness rolls to a near-quiet end. Attack? No, not attack them. {Cold, deadpan, quiet}Wipe the slate clean. Make the Mojave like it was meant to be... undisturbed by man. | 	NVDLC01Eli_NVDLC01ElijahDi_00011B84_4	You want to attack NCR? All of NCR? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic078	FormID 01011B84	3	File Not Found		--	--	Anger 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011B84_4.mp3 NVDLC01Elijah	NVDLC01Elijah	{Frowns}I've read your Pip-Boy. Seen what you've done... {Frowns}I've read your Pip-Boy. Seen what you've done... | 	NVDLC01Eli_NVDLC01ElijahDi_00011B83_1	[NCR] If you want to kill NCR, that's fine with me. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic079	FormID 01011B83	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011B83_1.mp3 NVDLC01Elijah	NVDLC01Elijah	If you wish to end them... I could use someone like you. Resourceful. Uncompromising. NCR has many soldiers... many citizens. {Frowns}I've read your Pip-Boy. Seen what you've done... | 	NVDLC01Eli_NVDLC01ElijahDi_00011B83_2	[NCR] If you want to kill NCR, that's fine with me. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic079	FormID 01011B83	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011B83_2.mp3 NVDLC01Elijah	NVDLC01Elijah	{Snaps at player}I know that. Their days were numbered since they occupied Hoover Dam. {Snaps at player}I know that. Their days were numbered since they occupied Hoover Dam. NVDLC01Eli_NVDLC01ElijahDi_00011B80_1	I don't care about the Republic, they're yours to kill. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic080	FormID 01011B80	0	File Not Found		--	--	Anger 20	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011B80_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Hnh. Perhaps... perhaps I was too quick to put a collar on a potential ally. Hnh. Perhaps... perhaps I was too quick to put a collar on a potential ally. | 	NVDLC01Eli_NVDLC01ElijahDi_00011C68_1	Then we better get to killing them. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic081	FormID 01011C68	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C68_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Very well. I'll come down... and show you what the Sierra Madre has in store. Hnh. Perhaps... perhaps I was too quick to put a collar on a potential ally. | 	NVDLC01Eli_NVDLC01ElijahDi_00011C68_2	Then we better get to killing them. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic081	FormID 01011C68	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C68_2.mp3 NVDLC01Elijah	NVDLC01Elijah	{Uneasy, reluctant, remembering his failure on the field of battle}It started with... a setback. Fires, blood, beneath the sun... a sun so close you could touch it. Elijah's losing it a bit, remembering his defeat at HELIOS One, a solar power station where he tried to use the sun as a weapon. {Uneasy, reluctant, remembering his failure on the field of battle}It started with... a setback. Fires, blood, beneath the sun... a sun so close you could touch it. | 	NVDLC01Eli_NVDLC01ElijahDi_00011B85_1	How did you find out about the Sierra Madre? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic082	FormID 01011B85	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011B85_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Beat}Moments like that, however, failures... can provide the brightest clarity. {Uneasy, reluctant, remembering his failure on the field of battle}It started with... a setback. Fires, blood, beneath the sun... a sun so close you could touch it. | 	NVDLC01Eli_NVDLC01ElijahDi_00011B85_2	How did you find out about the Sierra Madre? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic082	FormID 01011B85	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011B85_2.mp3 NVDLC01Elijah	NVDLC01Elijah	{Frowns}You think I'm a murderer. If I was, I'd have set off your collar long ago... {getting on the teacher pedestal here}the collar ensures compliance, encourages... cooperation. {Frowns}You think I'm a murderer. If I was, I'd have set off your collar long ago... {getting on the teacher pedestal here}the collar ensures compliance, encourages... cooperation. | 	NVDLC01Eli_NVDLC01ElijahDi_00011B7F_1	You're nothing more than a killer that aspires to mass murder. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic083	FormID 01011B7F	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011B7F_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Think about it. Would you truly have gotten into the casino without those collars? No, human nature is against us, always. {Frowns}You think I'm a murderer. If I was, I'd have set off your collar long ago... {getting on the teacher pedestal here}the collar ensures compliance, encourages... cooperation. | 	NVDLC01Eli_NVDLC01ElijahDi_00011B7F_2	You're nothing more than a killer that aspires to mass murder. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic083	FormID 01011B7F	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011B7F_2.mp3 NVDLC01Elijah	NVDLC01Elijah	{Scoffs, actually cuts the superior act for a bit, he wants to share this}Did you know... did you know that I had to keep adjusting the collars, keep changing the rules to make this moment possible? {Frowns}You think I'm a murderer. If I was, I'd have set off your collar long ago... {getting on the teacher pedestal here}the collar ensures compliance, encourages... cooperation. | 	NVDLC01Eli_NVDLC01ElijahDi_00011B7F_3	You're nothing more than a killer that aspires to mass murder. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic083	FormID 01011B7F	2	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011B7F_3.mp3 NVDLC01Elijah	NVDLC01Elijah	{Disgusted}Every time, even with collars clutched at their necks... they would betray each other, kill each other, to get inside the Sierra Madre. {Disgusted}Every time, even with collars clutched at their necks... they would betray each other, kill each other, to get inside the Sierra Madre. | 	NVDLC01Eli_NVDLC01ElijahDi_00011B7A_1	What are you talking about? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic084	FormID 01011B7A	0	File Not Found		--	--	Disgust 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011B7A_1.mp3 NVDLC01Elijah	NVDLC01Elijah	It... it was insanity. {Gets progressively madder here, frustrated}They could've had it all, it was so close. And... and they kept turning on each other, again and again. {Disgusted}Every time, even with collars clutched at their necks... they would betray each other, kill each other, to get inside the Sierra Madre. | 	NVDLC01Eli_NVDLC01ElijahDi_00011B7A_3	What are you talking about? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic084	FormID 01011B7A	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011B7A_3.mp3 NVDLC01Elijah	NVDLC01Elijah	Cracking the Sierra Madre was difficult... but cracking greed, that was more difficult. So the dead man's switches went in. {Disgusted}Every time, even with collars clutched at their necks... they would betray each other, kill each other, to get inside the Sierra Madre. | 	NVDLC01Eli_NVDLC01ElijahDi_00011B7A_2	What are you talking about? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic084	FormID 01011B7A	2	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011B7A_2.mp3 NVDLC01Elijah	NVDLC01Elijah	When your life is tied to another's, sacrifice and cooperation - they can be conditioned, learned, and you can focus on the matter at hand. When your life is tied to another's, sacrifice and cooperation - they can be conditioned, learned, and you can focus on the matter at hand. | 	NVDLC01Eli_NVDLC01ElijahDi_00011B7C_1	So you answered madness with madness? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic085	FormID 01011B7C	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011B7C_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Greed can be beaten. Contained. Controlled. {Beat}You know it better than anyone... or I hope you do. It doesn't matter. When your life is tied to another's, sacrifice and cooperation - they can be conditioned, learned, and you can focus on the matter at hand. | 	NVDLC01Eli_NVDLC01ElijahDi_00011B7C_2	So you answered madness with madness? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic085	FormID 01011B7C	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011B7C_2.mp3 NVDLC01Elijah	NVDLC01Elijah	{Slight reluctance}No. I am not going to take the chance while I'm so close... not this close, no. Not again... I can wait... afford to be careful. He wants to come down, his logical half is fighting with his greed. {Slight reluctance}No. I am not going to take the chance while I'm so close... not this close, no. Not again... I can wait... afford to be careful. | 	NVDLC01Eli_NVDLC01ElijahDi_00011C63_1	I'm sick of talking to some image on a screen. If you're going to come down, do it. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic087	FormID 01011C63	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C63_1.mp3 NVDLC01Elijah	NVDLC01Elijah	You... you're locked down there. This is the only entrance, and I have free rein of the Sierra Madre. I have time... more than you. {Slight reluctance}No. I am not going to take the chance while I'm so close... not this close, no. Not again... I can wait... afford to be careful. | 	NVDLC01Eli_NVDLC01ElijahDi_00011C63_2	I'm sick of talking to some image on a screen. If you're going to come down, do it. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic087	FormID 01011C63	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C63_2.mp3 NVDLC01Elijah	NVDLC01Elijah	{Cold}Besides, there might be more traps. I'll send more scouts in... yes, others. {Suspicious, ends on downnote}You're... resourceful, don't want to leave anything more to chance. {Slight reluctance}No. I am not going to take the chance while I'm so close... not this close, no. Not again... I can wait... afford to be careful. | 	NVDLC01Eli_NVDLC01ElijahDi_00011C63_3	I'm sick of talking to some image on a screen. If you're going to come down, do it. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic087	FormID 01011C63	2	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C63_3.mp3 NVDLC01Elijah	NVDLC01Elijah	Everyone asks that. {Emph}Should be asking how they plan on leaving. Everyone asks that. {Emph}Should be asking how they plan on leaving. | 	NVDLC01Eli_NVDLC01ElijahDi_00011B7E_1	How did you get me here? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic089	FormID 01011B7E	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011B7E_1.mp3 NVDLC01Elijah	NVDLC01Elijah	It only takes putting a collar on one to begin the chain. One with a collar may chain another. And that one, another. Had traps all over the wastes. Everyone asks that. {Emph}Should be asking how they plan on leaving. | 	NVDLC01Eli_NVDLC01ElijahDi_00011B7E_2	How did you get me here? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic089	FormID 01011B7E	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011B7E_2.mp3 NVDLC01Elijah	NVDLC01Elijah	The chain ends with the super mutant. Although with him... the collar wasn't even necessary. He only needed... guidance. Everyone asks that. {Emph}Should be asking how they plan on leaving. | 	NVDLC01Eli_NVDLC01ElijahDi_00011B7E_3	How did you get me here? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic089	FormID 01011B7E	2	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011B7E_3.mp3 NVDLC01Elijah	NVDLC01Elijah	The mutant. Heh! He swallowed one of the collars... after that, he was mine. The collar wasn't even necessary. The mutant. Heh! He swallowed one of the collars... after that, he was mine. The collar wasn't even necessary. | 	NVDLC01Eli_NVDLC01ElijahDi_00011B87_3	So someone else with a collar placed one on me? Who? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic090	FormID 01011B87	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011B87_3.mp3 NVDLC01Elijah	NVDLC01Elijah	All his kind, they exist to be given orders. They're soldiers - simple, stupid. I ask him to fetch, he did... even without the threat of death. The mutant. Heh! He swallowed one of the collars... after that, he was mine. The collar wasn't even necessary. | 	NVDLC01Eli_NVDLC01ElijahDi_00011B87_4	So someone else with a collar placed one on me? Who? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic090	FormID 01011B87	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011B87_4.mp3 NVDLC01Elijah	NVDLC01Elijah	Even when I stopped speaking to him, he continued to leave the Villa, gather victims from the mantraps, out of habit. The mutant. Heh! He swallowed one of the collars... after that, he was mine. The collar wasn't even necessary. | 	NVDLC01Eli_NVDLC01ElijahDi_00011B87_5	So someone else with a collar placed one on me? Who? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic090	FormID 01011B87	2	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011B87_5.mp3 NVDLC01Elijah	NVDLC01Elijah	He must have found you in one of them. If so, he's probably forgotten - he only remembers my voice. The mutant. Heh! He swallowed one of the collars... after that, he was mine. The collar wasn't even necessary. | 	NVDLC01Eli_NVDLC01ElijahDi_00011B87_6	So someone else with a collar placed one on me? Who? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic090	FormID 01011B87	3	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011B87_6.mp3 NVDLC01Elijah	NVDLC01Elijah	He put the collar on you, dragged you here, because he doesn't know any better. It's in his nature, greedy and child-like. The mutant. Heh! He swallowed one of the collars... after that, he was mine. The collar wasn't even necessary. | 	NVDLC01Eli_NVDLC01ElijahDi_00011B87_7	So someone else with a collar placed one on me? Who? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic090	FormID 01011B87	4	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011B87_7.mp3 NVDLC01Elijah	NVDLC01Elijah	Dog? Hnh. Appropriate. It's what I called him. {Beat}You've met him. You know why he forgot - his brain was ruined by FEV, his memory, wreckage. Dog? Hnh. Appropriate. It's what I called him. {Beat}You've met him. You know why he forgot - his brain was ruined by FEV, his memory, wreckage. | 	NVDLC01Eli_NVDLC01ElijahDi_00011B86_1	If Dog put a collar on me, why didn't he say so? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic091	FormID 01011B86	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011B86_1.mp3 NVDLC01Elijah	NVDLC01Elijah	He may know the way back, somewhere, deep down. I doubt it. He tracks by smell and instinct. Still, he could be trained. Dog? Hnh. Appropriate. It's what I called him. {Beat}You've met him. You know why he forgot - his brain was ruined by FEV, his memory, wreckage. | 	NVDLC01Eli_NVDLC01ElijahDi_00011B86_2	If Dog put a collar on me, why didn't he say so? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic091	FormID 01011B86	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011B86_2.mp3 NVDLC01Elijah	NVDLC01Elijah	It lies in the bunker - or whatever mantrap caught you. It's the Sierra Madre, its security systems strip guests to their garments. It lies in the bunker - or whatever mantrap caught you. It's the Sierra Madre, its security systems strip guests to their garments. | 	NVDLC01Eli_NVDLC01ElijahDi_00011B8A_1	What happened to my gear? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic092	FormID 01011B8A	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011B8A_1.mp3 NVDLC01Elijah	NVDLC01Elijah	It has... prejudices against outside material, "contraband." Almost anything with a radiation signature. It lies in the bunker - or whatever mantrap caught you. It's the Sierra Madre, its security systems strip guests to their garments. | 	NVDLC01Eli_NVDLC01ElijahDi_00011B8A_2	What happened to my gear? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic092	FormID 01011B8A	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011B8A_2.mp3 NVDLC01Elijah	NVDLC01Elijah	The New Vegas casinos do the same thing, manually. {Raises an eyebrow}Although preventing bloodshed, not radiation poisoning, is their main concern. It lies in the bunker - or whatever mantrap caught you. It's the Sierra Madre, its security systems strip guests to their garments. | 	NVDLC01Eli_NVDLC01ElijahDi_00011B8A_3	What happened to my gear? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic092	FormID 01011B8A	2	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011B8A_3.mp3 NVDLC01Elijah	NVDLC01Elijah	Of course. I walked all this way. {Lies}If you're worried... I'll give you a map back - or show you the way out when this is all over. Of course. I walked all this way. {Lies}If you're worried... I'll give you a map back - or show you the way out when this is all over. NVDLC01Eli_NVDLC01ElijahDi_00011B77_1	Do you know how to get out of here? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic093	FormID 01011B77	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011B77_1.mp3 NVDLC01Elijah	NVDLC01Elijah	The Villa did, as an extension of the casino, yes - and then sent it back to the owner's residence. Here, "begin again" is more than a slogan. The Villa did, as an extension of the casino, yes - and then sent it back to the owner's residence. Here, "begin again" is more than a slogan. NVDLC01Eli_NVDLC01ElijahDi_00011B82_1	So the casino stripped me of my gear? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic094	FormID 01011B82	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011B82_1.mp3 NVDLC01Elijah	NVDLC01Elijah	You think I wanted to send you here without weapons, healing? No, the Sierra Madre lays you bare, strips and stores all your worldly possessions... You think I wanted to send you here without weapons, healing? No, the Sierra Madre lays you bare, strips and stores all your worldly possessions... | 	NVDLC01Eli_NVDLC01ElijahDi_00011B78_1	I don't believe you. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic095	FormID 01011B78	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011B78_1.mp3 NVDLC01Elijah	NVDLC01Elijah	...it's automated to move things as the builder saw fit, Sinclair - even the guests. It's what divided your team, me, assigned us to "our floors." You think I wanted to send you here without weapons, healing? No, the Sierra Madre lays you bare, strips and stores all your worldly possessions... | 	NVDLC01Eli_NVDLC01ElijahDi_00011B78_2	I don't believe you. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic095	FormID 01011B78	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011B78_2.mp3 NVDLC01Elijah	NVDLC01Elijah	No contraband, nothing foreign in his paradise - even common Pre-War vending machines were banned from the Villa. You think I wanted to send you here without weapons, healing? No, the Sierra Madre lays you bare, strips and stores all your worldly possessions... | 	NVDLC01Eli_NVDLC01ElijahDi_00011B78_3	I don't believe you. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic095	FormID 01011B78	2	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011B78_3.mp3 NVDLC01Elijah	NVDLC01Elijah	{Slow}No... I don't think so. It'd most likely trigger other security measures... if you hurt the Vault at all. {Slow}No... I don't think so. It'd most likely trigger other security measures... if you hurt the Vault at all. | 	NVDLC01Eli_NVDLC01ElijahDi_00011C7D_1	Unless you come down here, I'll destroy the vault, everything in it. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic097	FormID 01011C7D	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C7D_1.mp3 NVDLC01Elijah	NVDLC01Elijah	The builder of the casino built it to last - the Sierra Madre withstood the {emph}war. I'm sure the Vault is protected as well. {Slow}No... I don't think so. It'd most likely trigger other security measures... if you hurt the Vault at all. | 	NVDLC01Eli_NVDLC01ElijahDi_00011C7D_2	Unless you come down here, I'll destroy the vault, everything in it. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic097	FormID 01011C7D	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C7D_2.mp3 NVDLC01Elijah	NVDLC01Elijah	Besides, you wouldn't have followed the signal if you didn't want this place's secrets for your own. You're curious... past the threats. {Slow}No... I don't think so. It'd most likely trigger other security measures... if you hurt the Vault at all. | 	NVDLC01Eli_NVDLC01ElijahDi_00011C7D_3	Unless you come down here, I'll destroy the vault, everything in it. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic097	FormID 01011C7D	2	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C7D_3.mp3 NVDLC01Elijah	NVDLC01Elijah	{Slow}Then all you need to do is wait, be patient. {sneering}Hnh... you may be down there for a while. {To himself}Just as I was, trapped inside the casino. {Slow}Then all you need to do is wait, be patient. {sneering}Hnh... you may be down there for a while. {To himself}Just as I was, trapped inside the casino. | 	NVDLC01Eli_NVDLC01ElijahDi_00011C6B_1	I'm not interested in the vault, I only want to leave. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic098	FormID 01011C6B	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C6B_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Snaps}Consider this punishment for following the Sierra Madre signal in the first place. {Condescending}So eager to rush ahead... now, enjoy your reward. {Slow}Then all you need to do is wait, be patient. {sneering}Hnh... you may be down there for a while. {To himself}Just as I was, trapped inside the casino. | 	NVDLC01Eli_NVDLC01ElijahDi_00011C6B_2	I'm not interested in the vault, I only want to leave. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic098	FormID 01011C6B	1	File Not Found		--	--	Disgust 20	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C6B_2.mp3 NVDLC01Elijah	NVDLC01Elijah	{Slow}You've gotten far. Any farther, try to breach the vault, you'll become a corpse. {Slow}You've gotten far. Any farther, try to breach the vault, you'll become a corpse. | 	NVDLC01Eli_NVDLC01ElijahDi_00011C78_1	Then I'll find a way to unlock the secrets of this vault, take them for myself. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic099	FormID 01011C78	0	File Not Found		--	--	Anger 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C78_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Snarling}What's inside is mine. Anyone else touches it... tries to take it from me... they'll answer for it. {Slow}You've gotten far. Any farther, try to breach the vault, you'll become a corpse. | 	NVDLC01Eli_NVDLC01ElijahDi_00011C78_2	Then I'll find a way to unlock the secrets of this vault, take them for myself. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic099	FormID 01011C78	1	File Not Found		--	--	Anger 20	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C78_2.mp3 NVDLC01Elijah	NVDLC01Elijah	[SUCCEEDED] The collar? Even if you could trigger it... {scoffs}no, you'd die. [SUCCEEDED] The collar? Even if you could trigger it... {scoffs}no, you'd die. NVDLC01Eli_NVDLC01ElijahDi_00011C8A_1	I... I'm pretty sure I can do some damage down here. Somehow. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic100	FormID 01011C8A	0	File Not Found		We'll see how "protected" the Vault is when I detonate this collar. --	Surprise 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C8A_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Failure Result}[FAILED] {Contempt}Really? No, I don't think so. I can afford to wait, and your threats... meaningless. Player threatened to blow up the vault and failed to convince Elijah through poor wording. {Failure Result}[FAILED] {Contempt}Really? No, I don't think so. I can afford to wait, and your threats... meaningless. NVDLC01Eli_NVDLC01ElijahDi_00011C8B_1	I... I'm pretty sure I can do some damage down here. Somehow. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic100	FormID 01011C8B	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C8B_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Imperious, as if thinking it over}Kill yourself, and you decide this now. I can shut down your signal, prevent the collar from going off. {Imperious, as if thinking it over}Kill yourself, and you decide this now. I can shut down your signal, prevent the collar from going off. NVDLC01Eli_NVDLC01ElijahDi_00011C77_1	Sounds like I'm dead anyway, the way you're talking. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic101	FormID 01011C77	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C77_1.mp3 NVDLC01Elijah	NVDLC01Elijah	[SUCCEEDED] Huh... {Beat, realizing he's been outfoxed}clever. [SUCCEEDED] Huh... {Beat, realizing he's been outfoxed}clever. NVDLC01Eli_NVDLC01ElijahDi_00011C8C_1	You... you don't have any way to transmit down here. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic105	FormID 01011C8C	0	File Not Found		Between floors? I don't think so. --	Surprise 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C8C_1.mp3 NVDLC01Elijah	NVDLC01Elijah	[FAILED] {Contempt}Really? No, I don't think so. I can afford to wait, and your threats... meaningless. Player threatened to blow up the vault and failed to convince Elijah through poor wording. [FAILED] {Contempt}Really? No, I don't think so. I can afford to wait, and your threats... meaningless. NVDLC01Eli_NVDLC01ElijahDi_00011C8D_1	You... you don't have any way to transmit down here. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic105	FormID 01011C8D	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C8D_1.mp3 NVDLC01Elijah	NVDLC01Elijah	[SUCCEEDED] {Frowns}The elevator. {Testing the player}Then you'd be trapped for certain, no probability of escape. [SUCCEEDED] {Frowns}The elevator. {Testing the player}Then you'd be trapped for certain, no probability of escape. NVDLC01Eli_NVDLC01ElijahDi_00011C7B_1	I'll trash the electronics, the vault wiring, maybe. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic108	FormID 01011C7B	0	File Not Found		Forget the Vault. The elevator's only a single control box. --	Surprise 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C7B_1.mp3 NVDLC01Elijah	NVDLC01Elijah	[FAILED] {Sarcasm}The vault would be as shielded against vandalism just as the casino itself was. No... any damage you could cause would be minimal. Sarcastic, because he's using the intercom now, and can use the Pip-Boy to access the player. [FAILED] {Sarcasm}The vault would be as shielded against vandalism just as the casino itself was. No... any damage you could cause would be minimal. NVDLC01Eli_NVDLC01ElijahDi_00011C7C_1	I'll trash the electronics, the vault wiring, maybe. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic108	FormID 01011C7C	0	File Not Found		--	--	Disgust 20	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C7C_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Success Result}[SUCCEEDED] You might destroy access to the data... not the data itself. Besides, there would be safeguards in place. {Success Result}[SUCCEEDED] You might destroy access to the data... not the data itself. Besides, there would be safeguards in place. NVDLC01Eli_NVDLC01ElijahDi_00011C84_1	Wait until I get my hands on the computers, we'll see. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic109	FormID 01011C84	0	File Not Found		All it takes is destroying a single terminal or holotape. --	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C84_1.mp3 NVDLC01Elijah	NVDLC01Elijah	[FAILED] There's nothing you can do that I cannot undo... or recover. {Coldly smug}And I have the time now, thanks to you. [FAILED] There's nothing you can do that I cannot undo... or recover. {Coldly smug}And I have the time now, thanks to you. NVDLC01Eli_NVDLC01ElijahDi_00011C85_1	Wait until I get my hands on the computers, we'll see. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic109	FormID 01011C85	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C85_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Snorts}But, you recognize the value of what's down there. You would no sooner destroy what's inside the Sierra Madre than destroy yourself. {Snorts}But, you recognize the value of what's down there. You would no sooner destroy what's inside the Sierra Madre than destroy yourself. NVDLC01Eli_NVDLC01ElijahDi_00011C86_1	Maybe too many safeguards, as you've discovered already. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic111	FormID 01011C86	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C86_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Snarling}Persist in threatening me... or the Sierra Madre's secrets, you're of no use to me, I'll set off your collar now. {Snarling}Persist in threatening me... or the Sierra Madre's secrets, you're of no use to me, I'll set off your collar now. NVDLC01Eli_NVDLC01ElijahDi_00011C87_1	Maybe too many safeguards, as you've discovered already. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic111	FormID 01011C87	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C87_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{DUPE}[SUCCEEDED] Huh... {Beat, realizing he's been outfoxed}clever. {DUPE}[SUCCEEDED] Huh... {Beat, realizing he's been outfoxed}clever. NVDLC01Eli_NVDLC01ElijahDi_00011C75_1	Um... are you sure of the frequency? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic115	FormID 01011C75	0	File Not Found		There's noticeable lag of several seconds for the collar to go off - and a warning. --	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C75_1.mp3 NVDLC01Elijah	NVDLC01Elijah	[FAILED] Quite certain. How you managed to come all this way amazes me - {to himself}perhaps it was luck. [FAILED] Quite certain. How you managed to come all this way amazes me - {to himself}perhaps it was luck. NVDLC01Eli_NVDLC01ElijahDi_00011C76_1	Um... are you sure of the frequency? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic115	FormID 01011C76	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C76_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{DUPE}[SUCCEEDED] Huh... {Beat, realizing he's been outfoxed}clever. {DUPE}[SUCCEEDED] Huh... {Beat, realizing he's been outfoxed}clever. NVDLC01Eli_NVDLC01ElijahDi_00011C79_1	Well... then you'd need some way of transmitting that, right? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic116	FormID 01011C79	0	File Not Found		I'll clip the wires to this intercom, then the Pip-Boy. --	Surprise 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C79_1.mp3 NVDLC01Elijah	NVDLC01Elijah	[FAILED] {Sarcasm}Indeed... and how {emph}would I reach you, let alone {emph}speak to you. {Shakes head}Perhaps you're not as resourceful as I suspected. Sarcastic, because he's using the intercom now, and can use the Pip-Boy to access the player. [FAILED] {Sarcasm}Indeed... and how {emph}would I reach you, let alone {emph}speak to you. {Shakes head}Perhaps you're not as resourceful as I suspected. NVDLC01Eli_NVDLC01ElijahDi_00011C7A_1	Well... then you'd need some way of transmitting that, right? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic116	FormID 01011C7A	0	File Not Found		--	--	Disgust 20	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C7A_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Even... even if you damaged the mechanism... there's a chance of repairing it. {Chewing it over, slowly}It might take years... but it's possible. Even... even if you damaged the mechanism... there's a chance of repairing it. {Chewing it over, slowly}It might take years... but it's possible. NVDLC01Eli_NVDLC01ElijahDi_00011C6E_1	If that's what it takes to fix this, that's fine with me. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic118	FormID 01011C6E	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C6E_1.mp3 NVDLC01Elijah	NVDLC01Elijah	[SUCCEEDED] {Hesitant, but tempted, to himself}I've lost much in the past by... falling to my instincts. This time... {rallies}this time will be different. [SUCCEEDED] {Hesitant, but tempted, to himself}I've lost much in the past by... falling to my instincts. This time... {rallies}this time will be different. NVDLC01Eli_NVDLC01ElijahDi_00011C69_1	What can I say to convince you I just want to go? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic121	FormID 01011C69	0	File Not Found		You've already waited too long for this moment, there's no need to wait any longer. --	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C69_1.mp3 NVDLC01Elijah	NVDLC01Elijah	[FAILED] Silence and patience will convince me. I'll come for you, in time. Irritate me, and I'll silence you forever. [FAILED] Silence and patience will convince me. I'll come for you, in time. Irritate me, and I'll silence you forever. NVDLC01Eli_NVDLC01ElijahDi_00011C6A_1	What can I say to convince you I just want to go? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic121	FormID 01011C6A	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C6A_1.mp3 NVDLC01Elijah	NVDLC01Elijah	[SUCCEEDED] {Hesitant, but tempted, to himself}That signal... that siren's call... lured me in, yes. And being trapped in the Sierra Madre, perhaps forever... [SUCCEEDED] {Hesitant, but tempted, to himself}That signal... that siren's call... lured me in, yes. And being trapped in the Sierra Madre, perhaps forever... | 	NVDLC01Eli_NVDLC01ElijahDi_00011C80_1	Look, let me out, you get in the vault, we're both happy. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic122	FormID 01011C80	0	File Not Found		You followed the signal, too. You want what's down here, I want out. Let's deal. --	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C80_1.mp3 NVDLC01Elijah	NVDLC01Elijah	That has made me more - cautious. I have my freedom, access to the bottom of the casino, and you, under my control. {dismissive}Heh... I can wait. [SUCCEEDED] {Hesitant, but tempted, to himself}That signal... that siren's call... lured me in, yes. And being trapped in the Sierra Madre, perhaps forever... | 	NVDLC01Eli_NVDLC01ElijahDi_00011C80_2	Look, let me out, you get in the vault, we're both happy. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic122	FormID 01011C80	1	File Not Found		You followed the signal, too. You want what's down here, I want out. Let's deal. --	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C80_2.mp3 NVDLC01Elijah	NVDLC01Elijah	[FAILED] If you want to appease me, then do so in silence. I'll come for you, in time. Irritate me, and I'll silence you forever. [FAILED] If you want to appease me, then do so in silence. I'll come for you, in time. Irritate me, and I'll silence you forever. NVDLC01Eli_NVDLC01ElijahDi_00011C81_1	Look, let me out, you get in the vault, we're both happy. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic122	FormID 01011C81	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C81_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Reluctant}True... the collars... have worked better than I'd hoped. With adjustments. {Reluctant}True... the collars... have worked better than I'd hoped. With adjustments. | 	NVDLC01Eli_NVDLC01ElijahDi_00011C83_1	You're right, it will be different - has been different. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic123	FormID 01011C83	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C83_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Still... I'm not eager to leap into another trap - the Sierra Madre's or yours. This experience has taught me human nature is... unreliable. {Reluctant}True... the collars... have worked better than I'd hoped. With adjustments. | 	NVDLC01Eli_NVDLC01ElijahDi_00011C83_2	You're right, it will be different - has been different. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic123	FormID 01011C83	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C83_2.mp3 NVDLC01Elijah	NVDLC01Elijah	You say your freedom is important to you - so did the others that fill the Villa, before they turned on each other. {Reluctant}True... the collars... have worked better than I'd hoped. With adjustments. | 	NVDLC01Eli_NVDLC01ElijahDi_00011C83_3	You're right, it will be different - has been different. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic123	FormID 01011C83	2	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C83_3.mp3 NVDLC01Elijah	NVDLC01Elijah	[SUCCEEDED] {Hesitant, but tempted, to himself}Hnh. The collars... yes. Technology solves so many ills. [SUCCEEDED] {Hesitant, but tempted, to himself}Hnh. The collars... yes. Technology solves so many ills. NVDLC01Eli_NVDLC01ElijahDi_00011C7E_1	But... look, I want to cooperate, all right? Come down. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic126	FormID 01011C7E	0	File Not Found		The collar's done its work, or we wouldn't be at this point. --	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C7E_1.mp3 NVDLC01Elijah	NVDLC01Elijah	[FAILED] Enough talking, save your energy. You'll be down there for a while. [FAILED] Enough talking, save your energy. You'll be down there for a while. NVDLC01Eli_NVDLC01ElijahDi_00011C7F_1	But... look, I want to cooperate, all right? Come down. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic126	FormID 01011C7F	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C7F_1.mp3 NVDLC01Elijah	NVDLC01Elijah	[SUCCEEDED] {Hesitant, tempted, to himself}I... I {emph}have earned it, fought for it. {Beat}Paid for it in blood, mine, others - countless times. [SUCCEEDED] {Hesitant, tempted, to himself}I... I {emph}have earned it, fought for it. {Beat}Paid for it in blood, mine, others - countless times. NVDLC01Eli_NVDLC01ElijahDi_00011C6F_1	No traps, just a trade, you and the vault, me and the exit. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic127	FormID 01011C6F	0	File Not Found		Greed implies you want more than you deserve. You've earned this. --	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C6F_1.mp3 NVDLC01Elijah	NVDLC01Elijah	[FAILED] {Snorts}Let you go? To crawl back to whatever caravan whore spawned you? No, she was perhaps more talented in {emph}deals than you. [FAILED] {Snorts}Let you go? To crawl back to whatever caravan whore spawned you? No, she was perhaps more talented in {emph}deals than you. NVDLC01Eli_NVDLC01ElijahDi_00011C70_1	No traps, just a trade, you and the vault, me and the exit. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic127	FormID 01011C70	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C70_1.mp3 NVDLC01Elijah	NVDLC01Elijah	If you seek to goad me... impatience and greed led {emph}you here, not me, it doesn't control me as it does you. If you seek to goad me... impatience and greed led {emph}you here, not me, it doesn't control me as it does you. | 	NVDLC01Eli_NVDLC01ElijahDi_00011C65_1	You're right, you have everything - except the vault. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic128	FormID 01011C65	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C65_1.mp3 NVDLC01Elijah	NVDLC01Elijah	I won't fall prey to another trap - either the Sierra Madre, or yours. There is no trust between us, and there will be no trades, either. If you seek to goad me... impatience and greed led {emph}you here, not me, it doesn't control me as it does you. | 	NVDLC01Eli_NVDLC01ElijahDi_00011C65_2	You're right, you have everything - except the vault. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic128	FormID 01011C65	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C65_2.mp3 NVDLC01Elijah	NVDLC01Elijah	[SUCCEEDED] {Snarling}This casino isn't some caravan safe. And the lock that secures the Sierra Madre vault doesn't hold all its secrets. [SUCCEEDED] {Snarling}This casino isn't some caravan safe. And the lock that secures the Sierra Madre vault doesn't hold all its secrets. NVDLC01Eli_NVDLC01ElijahDi_00011C73_1	If it has a lock... and it should... I can pick it. Somehow. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic132	FormID 01011C73	0	File Not Found		I already managed to unlock the elevator and get down here before you. Better hurry. --	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C73_1.mp3 NVDLC01Elijah	NVDLC01Elijah	[FAILED] Take all the time you need. {Disgust}I suspect the Sierra Madre is more than proof against bobby pins and crowbars. [FAILED] Take all the time you need. {Disgust}I suspect the Sierra Madre is more than proof against bobby pins and crowbars. NVDLC01Eli_NVDLC01ElijahDi_00011C74_1	If it has a lock... and it should... I can pick it. Somehow. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic132	FormID 01011C74	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C74_1.mp3 NVDLC01Elijah	NVDLC01Elijah	[SUCCEEDED] {Hesitant, but tempted, to himself}Hiding in the Sierra Madre... an interesting thought. {Under his breath}I'd come to see it more as a prison. [SUCCEEDED] {Hesitant, but tempted, to himself}Hiding in the Sierra Madre... an interesting thought. {Under his breath}I'd come to see it more as a prison. | 	NVDLC01Eli_NVDLC01ElijahDi_00011C94_1	As long as you can find me, you mean. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic133	FormID 01011C94	0	File Not Found		You'd have to find me first. The Sierra Madre basement's bigger than you'd expect. --	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C94_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Hide, flee... it doesn't matter. The Sierra Madre is patient. I can be as well. You won't get any farther inside, and you won't escape my sight. [SUCCEEDED] {Hesitant, but tempted, to himself}Hiding in the Sierra Madre... an interesting thought. {Under his breath}I'd come to see it more as a prison. | 	NVDLC01Eli_NVDLC01ElijahDi_00011C94_2	As long as you can find me, you mean. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic133	FormID 01011C94	1	File Not Found		You'd have to find me first. The Sierra Madre basement's bigger than you'd expect. --	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C94_2.mp3 NVDLC01Elijah	NVDLC01Elijah	[FAILED] As long as you're wearing that collar, you're not far from me. A press of a button, and I'll find you - I'll just listen for the explosion. [FAILED] As long as you're wearing that collar, you're not far from me. A press of a button, and I'll find you - I'll just listen for the explosion. NVDLC01Eli_NVDLC01ElijahDi_00011C95_1	As long as you can find me, you mean. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic133	FormID 01011C95	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C95_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Find a way inside - you can try. The Sierra Madre is a patient thing, and it has outlasted many who've come to its doors. Find a way inside - you can try. The Sierra Madre is a patient thing, and it has outlasted many who've come to its doors. | 	NVDLC01Eli_NVDLC01ElijahDi_00011C82_1	So there is a lock? Good. Wasn't sure until you said so. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic136	FormID 01011C82	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C82_1.mp3 NVDLC01Elijah	NVDLC01Elijah	The punishment often equals the reward for those without the foresight to see what's in store. I'll let you test the security, see how you stand up. Find a way inside - you can try. The Sierra Madre is a patient thing, and it has outlasted many who've come to its doors. | 	NVDLC01Eli_NVDLC01ElijahDi_00011C82_2	So there is a lock? Good. Wasn't sure until you said so. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic136	FormID 01011C82	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C82_2.mp3 NVDLC01Elijah	NVDLC01Elijah	[SUCCEEDED] {Snarling}I've had enough... enough of others {emph}stealing from me. [SUCCEEDED] {Snarling}I've had enough... enough of others {emph}stealing from me. NVDLC01Eli_NVDLC01ElijahDi_00011C71_1	Yeah... well... I'll pick this lock, no matter how tough. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic137	FormID 01011C71	0	File Not Found		You know the Sierra Madre's a huge combination lock. Me? I've almost cracked it. --	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C71_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{DUPE}[FAILED] Take all the time you need. {Disgust}I suspect the Sierra Madre is more than proof against bobby pins and crowbars. {DUPE}[FAILED] Take all the time you need. {Disgust}I suspect the Sierra Madre is more than proof against bobby pins and crowbars. NVDLC01Eli_NVDLC01ElijahDi_00011C72_1	Yeah... well... I'll pick this lock, no matter how tough. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic137	FormID 01011C72	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C72_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{DUPE}[SUCCEEDED] {Snarling}I've had enough... enough of others {emph}stealing from me. {DUPE}[SUCCEEDED] {Snarling}I've had enough... enough of others {emph}stealing from me. NVDLC01Eli_NVDLC01ElijahDi_00011C6C_1	Foresight, whatever it is, won't help you spot me. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic138	FormID 01011C6C	0	File Not Found		I've gotten past everything the Sierra Madre's thrown at me. You're no different. --	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C6C_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{DUPE}[FAILED] As long as you're wearing that collar, you're not far from me. A press of a button, and I'll find you - I'll just listen for the explosion. {DUPE}[FAILED] As long as you're wearing that collar, you're not far from me. A press of a button, and I'll find you - I'll just listen for the explosion. NVDLC01Eli_NVDLC01ElijahDi_00011C6D_1	Foresight, whatever it is, won't help you spot me. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic138	FormID 01011C6D	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C6D_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Hears the surrender in the player's voice}Hmm... compliance. Good. The others... fought, argued. If they had only obeyed... {Hears the surrender in the player's voice}Hmm... compliance. Good. The others... fought, argued. If they had only obeyed... | 	NVDLC01Eli_NVDLC01ElijahDi_00011C66_1	If you want me to wait, I'll cooperate. The Sierra Madre doesn't matter to me. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic139	FormID 01011C66	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C66_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Calmer, proud}I see the collar has done its work, I can hear it in your voice. {Cold, should imply that he's going to murder the player}Stand and wait outside the Vault, where I can see you from the elevator. {Hears the surrender in the player's voice}Hmm... compliance. Good. The others... fought, argued. If they had only obeyed... | 	NVDLC01Eli_NVDLC01ElijahDi_00011C66_2	If you want me to wait, I'll cooperate. The Sierra Madre doesn't matter to me. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic139	FormID 01011C66	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C66_2.mp3 NVDLC01Elijah	NVDLC01Elijah	After that... I wandered, alone. Saw the storms of the Divide, walked among the Ciphers of the West. {Beat}Traveled to the Big Empty. After that... I wandered, alone. Saw the storms of the Divide, walked among the Ciphers of the West. {Beat}Traveled to the Big Empty. | 	NVDLC01Eli_NVDLC01ElijahDi_00011C67_3	What happened next? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic142	FormID 01011C67	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C67_3.mp3 NVDLC01Elijah	NVDLC01Elijah	{Eyes stare off in the distance, remembering a powerful moment}I heard the signal. The woman's voice, the Sierra Madre, promising a chance to begin again, reverse my fortunes. {Tries to blow off the slogan, fails because he believes}All... nonsense. After that... I wandered, alone. Saw the storms of the Divide, walked among the Ciphers of the West. {Beat}Traveled to the Big Empty. | 	NVDLC01Eli_NVDLC01ElijahDi_00011C67_4	What happened next? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic142	FormID 01011C67	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C67_4.mp3 NVDLC01Elijah	NVDLC01Elijah	{Quiet, since the fact he followed it means he didn't believe it was nonsense at all}I tracked the signal. Came here, scouted the city... using other hands. Kept dying on me, killing each other. You - you got the farthest of all. After that... I wandered, alone. Saw the storms of the Divide, walked among the Ciphers of the West. {Beat}Traveled to the Big Empty. | 	NVDLC01Eli_NVDLC01ElijahDi_00011C67_5	What happened next? NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahDialogueNVDLC01ElijahTopic142	FormID 01011C67	2	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahDi_00011C67_5.mp3 NVDLC01Elijah	NVDLC01Elijah	Hurry up and deal with the FEV reject, he's of no use to us. FEV is Forced Evolutionary Virus acronym, Elijah should say it flippantly, like everyone should know what it is. Hurry up and deal with the FEV reject, he's of no use to us. NVDLC01Eli_NVDLC01ElijahKi_00013852_1	NVDLC01ElijahKitchenArrivalTopic01	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahKitchenArrivalTopic01	FormID 01013852	0	File Not Found		--	--	Disgust 20	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahKi_00013852_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Must be a back entrance to the kitchen - check the main casino side corridors. Find it. Must be a back entrance to the kitchen - check the main casino side corridors. Find it. NVDLC01Eli_NVDLC01ElijahKi_0001384E_1	NVDLC01ElijahKitchenArrivalTopic02	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahKitchenArrivalTopic02	FormID 0101384E	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahKi_0001384E_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Now get out, before your collar blows! Now get out, before your collar blows! NVDLC01Eli_NVDLC01ElijahKi_0001384C_1	NVDLC01ElijahKitchenCollarTriggerTopic01	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahKitchenCollarTriggerTopic01	FormID 0101384C	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahKi_0001384C_1.mp3 NVDLC01Elijah	NVDLC01Elijah	That idiot's opened the gas valves! A single spark - or he sets off his collar, the casino's going to burn. Us along with him. That idiot's opened the gas valves! A single spark - or he sets off his collar, the casino's going to burn. Us along with him. NVDLC01Eli_NVDLC01ElijahKi_000138A4_1	NVDLC01ElijahKitchenGasTopic01	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahKitchenGasTopic01	FormID 010138A4	0	File Not Found		--	--	Anger 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahKi_000138A4_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Shut off the gas valves, or that idiot'll kill us all. Shut off the gas valves, or that idiot'll kill us all. NVDLC01Eli_NVDLC01ElijahKi_000138A5_1	NVDLC01ElijahKitchenGasTopic02	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahKitchenGasTopic02	FormID 010138A5	0	File Not Found		--	--	Anger 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahKi_000138A5_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Don't let him spot you! If he does, talk him down before he has a chance to ignite the gas. Don't let him spot you! If he does, talk him down before he has a chance to ignite the gas. NVDLC01Eli_NVDLC01ElijahKi_000138A6_1	NVDLC01ElijahKitchenGasTopic03	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahKitchenGasTopic03	FormID 010138A6	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahKi_000138A6_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{AUDIO: Blend of whispering and creepy recordings play.}		{AUDIO: Blend of whispering and creepy recordings play.}	NVDLC01Eli_NVDLC01ElijahMa_000117D6_1	NVDLC01ElijahMainCasinoBackIntro	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahMainCasinoFloorBackIntro	FormID 010117D6	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahMa_000117D6_1.mp3 NVDLC01Elijah	NVDLC01Elijah	This is the past you're walking through. Few have ever seen it. No one else ever will. 	This is the past you're walking through. Few have ever seen it. No one else ever will. NVDLC01Eli_NVDLC01ElijahMa_000117D7_1	NVDLC01ElijahMainCasinoBackIntro	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahMainCasinoFloorBackIntro	FormID 010117D7	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahMa_000117D7_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Under his breath}I worked hard to get here, it'll give me what I need before I leave. And it'll always welcome me back. 	{Under his breath}I worked hard to get here, it'll give me what I need before I leave. And it'll always welcome me back. NVDLC01Eli_NVDLC01ElijahMa_000117D8_1	NVDLC01ElijahMainCasinoBackIntro	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahMainCasinoFloorBackIntro	FormID 010117D8	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahMa_000117D8_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Slow, angry}Now... look for a way to wake this ghost up, remind it it's got guests. 	{Slow, angry}Now... look for a way to wake this ghost up, remind it it's got guests. NVDLC01Eli_NVDLC01ElijahMa_000117D9_1	NVDLC01ElijahMainCasinoBackIntro	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahMainCasinoFloorBackIntro	FormID 010117D9	0	File Not Found		--	--	Anger 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahMa_000117D9_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Brief crackling intro as Elijah accesses the back floor casino speakers when player first enters.}		{Brief crackling intro as Elijah accesses the back floor casino speakers when player first enters.}	NVDLC01Eli_NVDLC01ElijahMa_000117D4_1	NVDLC01ElijahMainCasinoBackIntro	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahMainCasinoFloorBackIntro	FormID 010117D4	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahMa_000117D4_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Pleased, checking readouts}You woke it up... good. Emitter frequencies... lighting up everywhere... 	{Pleased, checking readouts}You woke it up... good. Emitter frequencies... lighting up everywhere... NVDLC01Eli_NVDLC01ElijahMa_000117DC_1	NVDLC01ElijahMainCasinoPowerOn	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahMainCasinoFloorPowerOn	FormID 010117DC	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahMa_000117DC_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{AUDIO: Blend of whispering and creepy recordings play.}		{AUDIO: Blend of whispering and creepy recordings play.}	NVDLC01Eli_NVDLC01ElijahMa_000117DD_1	NVDLC01ElijahMainCasinoPowerOn	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahMainCasinoFloorPowerOn	FormID 010117DD	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahMa_000117DD_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Under his breath, commenting on old recordings that came to life, interfering with signal}Damn recordings... dead echoes in the frequencies... 	{Under his breath, commenting on old recordings that came to life, interfering with signal}Damn recordings... dead echoes in the frequencies... NVDLC01Eli_NVDLC01ElijahMa_000117DE_1	NVDLC01ElijahMainCasinoPowerOn	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahMainCasinoFloorPowerOn	FormID 010117DE	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahMa_000117DE_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Casino's security is shutting down... opening up its vendor and gambling programs in the back casino... {rueful}Heh! Still might be something for sale. 	Casino's security is shutting down... opening up its vendor and gambling programs in the back casino... {rueful}Heh! Still might be something for sale. NVDLC01Eli_NVDLC01ElijahMa_000117DF_1	NVDLC01ElijahMainCasinoPowerOn	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahMainCasinoFloorPowerOn	FormID 010117DF	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahMa_000117DF_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Slightly curious, want to encourage exploration of back}Maybe something can help you now - security's shut down. After you're done looking around, head to the lobby, and we'll deal with your... friends. <AUDIO: Elijah speaking through back casino floor speakers, same filter as NVDLC01ElijahMainCasinoFloorBackIntro as well.>	{Slightly curious, want to encourage exploration of back}Maybe something can help you now - security's shut down. After you're done looking around, head to the lobby, and we'll deal with your... friends. NVDLC01Eli_NVDLC01ElijahMa_000117E0_1	NVDLC01ElijahMainCasinoPowerOn	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahMainCasinoFloorPowerOn	FormID 010117E0	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahMa_000117E0_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Brief calibrating noise as Elijah uses the speakers in the main floor's back casino again, going to congratulate player.}	<AUDIO: Elijah speaking through back casino floor speakers, same filter as NVDLC01ElijahMainCasinoFloorBackIntro as well.>	{Brief calibrating noise as Elijah uses the speakers in the main floor's back casino again, going to congratulate player.}	NVDLC01Eli_NVDLC01ElijahMa_000117DA_1	NVDLC01ElijahMainCasinoPowerOn	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahMainCasinoFloorPowerOn	FormID 010117DA	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahMa_000117DA_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Crackling, screeching as Elijah calibrates the speakers in the main casino floor again. Note that Elijah isn't speaking in this line, marked him as Speaker for safety, however.}	<AUDIO: Elijah speaking through main lobby speakers, same filter as NVDLC01ElijahMainCasinoFloorIntro.>	{Crackling, screeching as Elijah calibrates the speakers in the main casino floor again. Note that Elijah isn't speaking in this line, marked him as Speaker for safety, however.}	NVDLC01Eli_NVDLC01ElijahMa_000117CC_1	NVDLC01ElijahMainCasinoIntro	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahMainCasinoIntro	FormID 010117CC	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahMa_000117CC_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Imperious, slight urgency, then pleased.}You inside. Can you hear me? {As if studying monitors}Power's fluctuating... emergency power. {Confirmed}Oh! You {emph}are in. <AUDIO: Elijah has tuned into the casino's frequency in the main lobby and is now using the speakers there.>	{Imperious, slight urgency, then pleased.}You inside. Can you hear me? {As if studying monitors}Power's fluctuating... emergency power. {Confirmed}Oh! You {emph}are in. NVDLC01Eli_NVDLC01ElijahMa_000117CD_1	NVDLC01ElijahMainCasinoIntro	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahMainCasinoIntro	FormID 010117CD	0	File Not Found		--	--	Anger 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahMa_000117CD_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Slight contempt, dismissive}Good... thought that might be the end of you. {Beat}Unfortunately, your... "friends" also found their way here. Knocked unconscious... just like you. <AUDIO: Elijah has tuned into the casino's frequency in the main lobby and is now using the speakers there.>	{Slight contempt, dismissive}Good... thought that might be the end of you. {Beat}Unfortunately, your... "friends" also found their way here. Knocked unconscious... just like you. NVDLC01Eli_NVDLC01ElijahMa_000117CE_1	NVDLC01ElijahMainCasinoIntro	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahMainCasinoIntro	FormID 010117CE	0	File Not Found		--	--	Disgust 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahMa_000117CE_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Slight contempt, dismissive}Wondering what happened? You were hit by casino security. Detects anything foreign - radioactive, it subdues the "visitor," moves them if needed. <AUDIO: Elijah has tuned into the casino's frequency in the main lobby and is now using the speakers there.>	{Slight contempt, dismissive}Wondering what happened? You were hit by casino security. Detects anything foreign - radioactive, it subdues the "visitor," moves them if needed. NVDLC01Eli_NVDLC01ElijahMa_00013889_1	NVDLC01ElijahMainCasinoIntro	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahMainCasinoIntro	FormID 01013889	0	File Not Found		--	--	Disgust 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahMa_00013889_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Trying to figure out echoes on the line}Hnh... getting interference from old recordings... the guests who were trapped here... eh, shut that noise off... <AUDIO: Elijah has tuned into the casino's frequency in the main lobby and is now using the speakers there.>	{Trying to figure out echoes on the line}Hnh... getting interference from old recordings... the guests who were trapped here... eh, shut that noise off... NVDLC01Eli_NVDLC01ElijahMa_000117CF_1	NVDLC01ElijahMainCasinoIntro	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahMainCasinoIntro	FormID 010117CF	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahMa_000117CF_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Slight contempt, dismissive}Looks like the casino moved your "friends" around once inside... might be useful. Or not. {Beat}Wonder if they came to help or kill you. Still... <AUDIO: Elijah has tuned into the casino's frequency in the main lobby and is now using the speakers there.>	{Slight contempt, dismissive}Looks like the casino moved your "friends" around once inside... might be useful. Or not. {Beat}Wonder if they came to help or kill you. Still... NVDLC01Eli_NVDLC01ElijahMa_00013883_1	NVDLC01ElijahMainCasinoIntro	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahMainCasinoIntro	FormID 01013883	0	File Not Found		--	--	Disgust 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahMa_00013883_1.mp3 NVDLC01Elijah	NVDLC01Elijah	My signal should work through the speakers, now that you're inside. {smiling, a little eager}Heh, heh! Welcome to the Sierra Madre, in all its glory. <AUDIO: Elijah has tuned into the casino's frequency in the main lobby and is now using the speakers there.>	My signal should work through the speakers, now that you're inside. {smiling, a little eager}Heh, heh! Welcome to the Sierra Madre, in all its glory. NVDLC01Eli_NVDLC01ElijahMa_000117D0_1	NVDLC01ElijahMainCasinoIntro	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahMainCasinoIntro	FormID 010117D0	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahMa_000117D0_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Sneering, emph}This is what the Old World stood for, even with bombs about to rain down on them. Now look at it. <AUDIO: Elijah has tuned into the casino's frequency in the main lobby and is now using the speakers there.>	{Sneering, emph}This is what the Old World stood for, even with bombs about to rain down on them. Now look at it. NVDLC01Eli_NVDLC01ElijahMa_000117D1_1	NVDLC01ElijahMainCasinoIntro	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahMainCasinoIntro	FormID 010117D1	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahMa_000117D1_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Beautiful... now its guests are all dead. {A little quieter}Better this way. Quiet. {Under his breath}How the Mojave should be. <AUDIO: Elijah has tuned into the casino's frequency in the main lobby and is now using the speakers there.>	Beautiful... now its guests are all dead. {A little quieter}Better this way. Quiet. {Under his breath}How the Mojave should be. NVDLC01Eli_NVDLC01ElijahMa_000117D2_1	NVDLC01ElijahMainCasinoIntro	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahMainCasinoIntro	FormID 010117D2	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahMa_000117D2_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Going into instruction mode}Now - with the casino sleeping, it's got places closed off - won't let you go yet. We'll get there, trust me, just need to wake it up. <AUDIO: Elijah has tuned into the casino's frequency in the main lobby and is now using the speakers there.>	{Going into instruction mode}Now - with the casino sleeping, it's got places closed off - won't let you go yet. We'll get there, trust me, just need to wake it up. NVDLC01Eli_NVDLC01ElijahMa_000117D3_1	NVDLC01ElijahMainCasinoIntro	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahMainCasinoIntro	FormID 010117D3	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahMa_000117D3_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Speakers and radios interfere with the bomb collar frequency, and can trigger the detonators... prematurely. Speakers and radios interfere with the bomb collar frequency, and can trigger the detonators... prematurely. NVDLC01Eli_NVDLC01ElijahRa_00013FC0_2	NVDLC01ElijahRadioPolice	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahRadioPolice	FormID 01013FC0	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahRa_00013FC0_2.mp3 NVDLC01Elijah	NVDLC01Elijah	It is an unfortunate side effect, one I did not anticipate. I was unable to calibrate the collars to block the signals - so you'll have to make do. It is an unfortunate side effect, one I did not anticipate. I was unable to calibrate the collars to block the signals - so you'll have to make do. NVDLC01Eli_NVDLC01ElijahRa_00013FC1_3	NVDLC01ElijahRadioPolice	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahRadioPolice	FormID 01013FC1	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahRa_00013FC1_3.mp3 NVDLC01Elijah	NVDLC01Elijah	{Brief crackling as Elijah calibrates the speakers in the main casino floor again to inform player rest of casino is open.}	<AUDIO: Elijah speaking through main lobby speakers, same filter as NVDLC01ElijahMainCasinoIntro. Set speaker to Elijah for safety.>	{Brief crackling as Elijah calibrates the speakers in the main casino floor again to inform player rest of casino is open.}	NVDLC01Eli_NVDLC01ElijahRe_000117E1_1	NVDLC01ElijahRestofCasinoOpen	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahRestofCasinoOpen	FormID 010117E1	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahRe_000117E1_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Going into instruction mode}Casino's woken up, paying attention to us. Good. <AUDIO: Elijah has tuned into the casino's frequency in the main lobby and is now using the speakers there, same as MainCasinoIntro>	{Going into instruction mode}Casino's woken up, paying attention to us. Good. NVDLC01Eli_NVDLC01ElijahRe_000117E2_1	NVDLC01ElijahRestofCasinoOpen	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahRestofCasinoOpen	FormID 010117E2	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahRe_000117E2_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Delivered as a question, slight taunt}Wondering what happened to your team...? Looks like they got moved to other floors. {Beat, to himself}Interesting, maybe that's why... hmmm, yes... yes. <AUDIO: Elijah has tuned into the casino's frequency in the main lobby and is now using the speakers there, same as MainCasinoIntro>	{Delivered as a question, slight taunt}Wondering what happened to your team...? Looks like they got moved to other floors. {Beat, to himself}Interesting, maybe that's why... hmmm, yes... yes. NVDLC01Eli_NVDLC01ElijahRe_000117E3_1	NVDLC01ElijahRestofCasinoOpen	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahRestofCasinoOpen	FormID 010117E3	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahRe_000117E3_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Perhaps the casino recognized specific guests... or guests with a voice or look close enough for them to be... assigned to that floor. We'll see. <AUDIO: Elijah has tuned into the casino's frequency in the main lobby and is now using the speakers there, same as MainCasinoIntro>	Perhaps the casino recognized specific guests... or guests with a voice or look close enough for them to be... assigned to that floor. We'll see. NVDLC01Eli_NVDLC01ElijahRe_00013882_1	NVDLC01ElijahRestofCasinoOpen	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahRestofCasinoOpen	FormID 01013882	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahRe_00013882_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Slight frustration}Had hoped with the power restored, the systems would fully awaken... {more frustration, this needs to be clear}especially the sound archives. <AUDIO: Elijah has tuned into the casino's frequency in the main lobby and is now using the speakers there, same as MainCasinoIntro>	{Slight frustration}Had hoped with the power restored, the systems would fully awaken... {more frustration, this needs to be clear}especially the sound archives. NVDLC01Eli_NVDLC01ElijahRe_00013676_1	NVDLC01ElijahRestofCasinoOpen	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahRestofCasinoOpen	FormID 01013676	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahRe_00013676_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Frustration}But no... your teammates' collars on each floor are interfering with the systems. <AUDIO: Elijah has tuned into the casino's frequency in the main lobby and is now using the speakers there, same as MainCasinoIntro>	{Frustration}But no... your teammates' collars on each floor are interfering with the systems. NVDLC01Eli_NVDLC01ElijahRe_00013677_1	NVDLC01ElijahRestofCasinoOpen	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahRestofCasinoOpen	FormID 01013677	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahRe_00013677_1.mp3 NVDLC01Elijah	NVDLC01Elijah	It's the white noise filters embedded in their construction... they're blocking the casino speakers, the music. <AUDIO: Elijah has tuned into the casino's frequency in the main lobby and is now using the speakers there, same as MainCasinoIntro>	It's the white noise filters embedded in their construction... they're blocking the casino speakers, the music. NVDLC01Eli_NVDLC01ElijahRe_00013678_1	NVDLC01ElijahRestofCasinoOpen	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahRestofCasinoOpen	FormID 01013678	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahRe_00013678_1.mp3 NVDLC01Elijah	NVDLC01Elijah	You'll need to recalibrate... or destroy... each collar. To do that, you need to get close, re-set the signal - or blow their heads off. <AUDIO: Elijah has tuned into the casino's frequency in the main lobby and is now using the speakers there, same as MainCasinoIntro>	You'll need to recalibrate... or destroy... each collar. To do that, you need to get close, re-set the signal - or blow their heads off. NVDLC01Eli_NVDLC01ElijahRe_00013679_1	NVDLC01ElijahRestofCasinoOpen	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahRestofCasinoOpen	FormID 01013679	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahRe_00013679_1.mp3 NVDLC01Elijah	NVDLC01Elijah	I'll leave the choice up to you - my preference? End them now. {Cold, throw away line}They're of no use. I'll leave the choice up to you - my preference? End them now. {Cold, throw away line}They're of no use. NVDLC01Eli_NVDLC01ElijahRe_0001367A_1	NVDLC01ElijahRestofCasinoOpen	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahRestofCasinoOpen	FormID 0101367A	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahRe_0001367A_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Throws line away}After all, it's safe to kill them now, provided you make it quick. <AUDIO: Elijah has tuned into the casino's frequency in the main lobby and is now using the speakers there, same as MainCasinoIntro>	{Throws line away}After all, it's safe to kill them now, provided you make it quick. NVDLC01Eli_NVDLC01ElijahRe_000117E4_1	NVDLC01ElijahRestofCasinoOpen	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahRestofCasinoOpen	FormID 010117E4	0	File Not Found		--	--	Disgust 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahRe_000117E4_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Pissed at building's architecture and how it's hindering him}You see, the collars don't work inside the Sierra Madre... well, between floors. Else, I'd set off the collars, be done with it. <AUDIO: Elijah has tuned into the casino's frequency in the main lobby and is now using the speakers there, same as MainCasinoIntro>	{Pissed at building's architecture and how it's hindering him}You see, the collars don't work inside the Sierra Madre... well, between floors. Else, I'd set off the collars, be done with it. NVDLC01Eli_NVDLC01ElijahRe_000117E5_1	NVDLC01ElijahRestofCasinoOpen	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahRestofCasinoOpen	FormID 010117E5	0	File Not Found		--	--	Disgust 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahRe_000117E5_1.mp3 NVDLC01Elijah	NVDLC01Elijah	So find them, deal with them, as long as you're fast and can get off the floor after killing them. <AUDIO: Elijah has tuned into the casino's frequency in the main lobby and is now using the speakers there, same as MainCasinoIntro>	So find them, deal with them, as long as you're fast and can get off the floor after killing them. NVDLC01Eli_NVDLC01ElijahRe_000117E6_1	NVDLC01ElijahRestofCasinoOpen	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahRestofCasinoOpen	FormID 010117E6	0	File Not Found		--	--	Disgust 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahRe_000117E6_1.mp3 NVDLC01Elijah	NVDLC01Elijah	The floors... whatever they lined this place with, interferes with the collar frequency... so if you kill them, you should have {emph}some time to run. <AUDIO: Elijah has tuned into the casino's frequency in the main lobby and is now using the speakers there, same as MainCasinoIntro>	The floors... whatever they lined this place with, interferes with the collar frequency... so if you kill them, you should have {emph}some time to run. NVDLC01Eli_NVDLC01ElijahRe_00011C88_1	NVDLC01ElijahRestofCasinoOpen	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahRestofCasinoOpen	FormID 01011C88	0	File Not Found		--	--	Disgust 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahRe_00011C88_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{To himself}Uh... just not sure how long, may not be consistent. More... less... whatever, it doesn't matter. <AUDIO: Elijah has tuned into the casino's frequency in the main lobby and is now using the speakers there, same as MainCasinoIntro>	{To himself}Uh... just not sure how long, may not be consistent. More... less... whatever, it doesn't matter. NVDLC01Eli_NVDLC01ElijahRe_00011C89_1	NVDLC01ElijahRestofCasinoOpen	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahRestofCasinoOpen	FormID 01011C89	0	File Not Found		--	--	Disgust 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahRe_00011C89_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Firm}What we need is in the basement, we need to go to the top first and ride our fortunes down. {Cold, emph}After we deal with your team on the other floors. <AUDIO: Elijah has tuned into the casino's frequency in the main lobby and is now using the speakers there, same as MainCasinoIntro>	{Firm}What we need is in the basement, we need to go to the top first and ride our fortunes down. {Cold, emph}After we deal with your team on the other floors. NVDLC01Eli_NVDLC01ElijahRe_000117E7_1	NVDLC01ElijahRestofCasinoOpen	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahRestofCasinoOpen	FormID 010117E7	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahRe_000117E7_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Find the mute and deal with her. She's somewhere on this floor. Find the mute and deal with her. She's somewhere on this floor. NVDLC01Eli_NVDLC01ElijahSu_00013851_1	NVDLC01ElijahSuitesArrivalTopic01	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahSuitesArrivalTopic01	FormID 01013851	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahSu_00013851_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Floor's buzzing with emitter signatures. Watch out for Holograms. Floor's buzzing with emitter signatures. Watch out for Holograms. NVDLC01Eli_NVDLC01ElijahSu_0001384D_1	NVDLC01ElijahSuitesArrivalTopic02	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahSuitesArrivalTopic02	FormID 0101384D	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahSu_0001384D_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Your collar's ticking. Get out of that floor! Your collar's ticking. Get out of that floor! NVDLC01Eli_NVDLC01ElijahSu_00013854_1	NVDLC01ElijahSuitesCollarTriggerTopic01	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahSuitesCollarTriggerTopic01	FormID 01013854	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahSu_00013854_1.mp3 NVDLC01Elijah	NVDLC01Elijah	The elevator to the casino vault is locked, find a way to open it. The elevator to the casino vault is locked, find a way to open it. NVDLC01Eli_NVDLC01ElijahSu_00013853_1	NVDLC01ElijahSuitesElevatorLockTopic01	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahSuitesElevatorLockTopic01	FormID 01013853	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahSu_00013853_1.mp3 NVDLC01Elijah	NVDLC01Elijah	The door to the vault is voice-activated. Which means we need the starlet's voice. Or recordings of it. The door to the vault is voice-activated. Which means we need the starlet's voice. Or recordings of it. NVDLC01Eli_NVDLC01ElijahSu_0001384F_1	NVDLC01ElijahSuitesElevatorLockTopic02	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahSuitesElevatorLockTopic02	FormID 0101384F	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahSu_0001384F_1.mp3 NVDLC01Elijah	NVDLC01Elijah	If that Ghoul's still alive... correct that. Or break him. If that Ghoul's still alive... correct that. Or break him. NVDLC01Eli_NVDLC01ElijahTh_0001384A_1	NVDLC01ElijahTheaterArrivalTopic01	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahTheaterArrivalTopic01	FormID 0101384A	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahTh_0001384A_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Door's sealed. Must be a key to the backstage. Hunt for it. Door's sealed. Must be a key to the backstage. Hunt for it. NVDLC01Eli_NVDLC01ElijahTh_0001384B_1	NVDLC01ElijahTheaterBackstageDoorTopic01	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahTheaterBackstageDoorTopic01	FormID 0101384B	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahTh_0001384B_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Get to the door before the collar explodes, move! Get to the door before the collar explodes, move! NVDLC01Eli_NVDLC01ElijahTh_00013850_1	NVDLC01ElijahTheaterCollarTriggerTopic01	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahTheaterCollarTriggerTopic01	FormID 01013850	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahTh_00013850_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Now, deal with the Ghoul. This has gone on long enough. Now, deal with the Ghoul. This has gone on long enough. NVDLC01Eli_NVDLC01ElijahTh_00013855_1	NVDLC01ElijahTheaterDealWithDeanTopic01	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahTheaterDealWithDeanTopic01	FormID 01013855	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahTh_00013855_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Cold, steady, menacing}Think you can escape? No, that hand on your throat is mine, always was. {Cold, steady, menacing}Think you can escape? No, that hand on your throat is mine, always was. NVDLC01Eli_NVDLC01ElijahVa_00012BEF_1	NVDLC01ElijahVaultPlayerCollarTopic02	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahVaultPlayerCollarTopic02	FormID 01012BEF	0	File Not Found		--	--	Anger 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahVa_00012BEF_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Snarling, player's making good time}You won't get out. {Beat, ominous}I'll bring the whole Sierra Madre down on you, bury you here with {emph}all the others. Player's running out of the Vault, making good time, Elijah's anger is building. {Snarling, player's making good time}You won't get out. {Beat, ominous}I'll bring the whole Sierra Madre down on you, bury you here with {emph}all the others. NVDLC01Eli_NVDLC01ElijahVa_00012BEE_1	NVDLC01ElijahVaultPlayerCollarTopic03	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahVaultPlayerCollarTopic03	FormID 01012BEE	0	File Not Found		--	--	Anger 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahVa_00012BEE_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Rage}You think you've escaped?! You can't outrun me, you were always under my control! Do you hear me?! {Beat, takes it up a notch}Do you hear me?! {<Near the Vault's elevator, Elijah tries to cut off the player's escape. Blind with rage.}	{Rage}You think you've escaped?! You can't outrun me, you were always under my control! Do you hear me?! {Beat, takes it up a notch}Do you hear me?! NVDLC01Eli_NVDLC01ElijahVa_00012BED_1	NVDLC01ElijahVaultPlayerCollarTopic04	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	NVDLC01ElijahVaultPlayerCollarTopic04	FormID 01012BED	0	File Not Found		--	--	Anger 20	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_NVDLC01ElijahVa_00012BED_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Narration, echoes the beginning, but it's somber, not as bitter}You've heard of the Sierra Madre Casino. This plays during the end credits. It repeats the intro movie, in a different tone, now that the story is over and the truth is out. {Narration, echoes the beginning, but it's somber, not as bitter}You've heard of the Sierra Madre Casino. | 	NVDLC01End_NVDLC01EndingFi_00011DEE_1	NVDLC01EndingFinale	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Ending	NVDLC01EndingFinale	FormID 01011DEE	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01End_NVDLC01EndingFi_00011DEE_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Narration, somber}We all have, the legend, the curses. {Somber}Some foolishness about it lying in the middle of a City of Dead. Elijah has come to terms with what drove him to the city, sounds resolved to his fate. {Narration, echoes the beginning, but it's somber, not as bitter}You've heard of the Sierra Madre Casino. | 	NVDLC01End_NVDLC01EndingFi_00011DEE_2	NVDLC01EndingFinale	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Ending	NVDLC01EndingFinale	FormID 01011DEE	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01End_NVDLC01EndingFi_00011DEE_2.mp3 NVDLC01Elijah	NVDLC01Elijah	{Narration}A city of ghosts. Buried beneath a blood-red cloud... a bright, shining monument luring treasure hunters to their doom. {Narration, echoes the beginning, but it's somber, not as bitter}You've heard of the Sierra Madre Casino. | 	NVDLC01End_NVDLC01EndingFi_00011DEE_3	NVDLC01EndingFinale	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Ending	NVDLC01EndingFinale	FormID 01011DEE	2	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01End_NVDLC01EndingFi_00011DEE_3.mp3 NVDLC01Elijah	NVDLC01Elijah	{Narration, a little quieter in this line}An illusion that you can begin again, change your fortunes. Reflects a bit here, wasn't an illusion, it was the truth. {Narration, echoes the beginning, but it's somber, not as bitter}You've heard of the Sierra Madre Casino. | 	NVDLC01End_NVDLC01EndingFi_00011DEE_4	NVDLC01EndingFinale	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Ending	NVDLC01EndingFinale	FormID 01011DEE	3	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01End_NVDLC01EndingFi_00011DEE_4.mp3 NVDLC01Elijah	NVDLC01Elijah	{Narration, slow, defeated, reflecting}Finding it, though, that's not the hard part. {Narration, echoes the beginning, but it's somber, not as bitter}You've heard of the Sierra Madre Casino. | 	NVDLC01End_NVDLC01EndingFi_00011DEE_5	NVDLC01EndingFinale	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Ending	NVDLC01EndingFinale	FormID 01011DEE	4	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01End_NVDLC01EndingFi_00011DEE_5.mp3 NVDLC01Elijah	NVDLC01Elijah	{Narration, the grand finale, downnote - this is the last sentence of the story}It's letting go. Last sentence of the DLC, this is the period at the end of the epilogue, close the book. {Narration, echoes the beginning, but it's somber, not as bitter}You've heard of the Sierra Madre Casino. | 	NVDLC01End_NVDLC01EndingFi_00011DEE_6	NVDLC01EndingFinale	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Ending	NVDLC01EndingFinale	FormID 01011DEE	5	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01End_NVDLC01EndingFi_00011DEE_6.mp3 NVDLC01Elijah	NVDLC01Elijah	{Elijah - DUPE: Narration, echoes the beginning, but it's somber, not as bitter}You've heard of the Sierra Madre Casino. {Elijah - DUPE: Narration, echoes the beginning, but it's somber, not as bitter}You've heard of the Sierra Madre Casino. | 	NVDLC01End_NVDLC01EndingFi_00011DF3_1	NVDLC01EndingFinaleAllDead	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Ending	NVDLC01EndingFinaleAllDead	FormID 01011DF3	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01End_NVDLC01EndingFi_00011DF3_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Christine - Narration, somber}We all have, the legend, the curses. Christine is speaking one of the lines of an end narration, like "Breakfast Club" end credits. {Elijah - DUPE: Narration, echoes the beginning, but it's somber, not as bitter}You've heard of the Sierra Madre Casino. | 	NVDLC01End_NVDLC01EndingFi_00011DF3_2	NVDLC01EndingFinaleAllDead	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Ending	NVDLC01EndingFinaleAllDead	FormID 01011DF3	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01End_NVDLC01EndingFi_00011DF3_2.mp3 NVDLC01Elijah	NVDLC01Elijah	{Dean - Narration, somber}Some foolishness about it lying in the middle of a City of Dead. Dean, throws the line away, bitter - is speaking one of the lines of an end narration, like "Breakfast Club" end credits. {Elijah - DUPE: Narration, echoes the beginning, but it's somber, not as bitter}You've heard of the Sierra Madre Casino. | 	NVDLC01End_NVDLC01EndingFi_00011DF3_3	NVDLC01EndingFinaleAllDead	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Ending	NVDLC01EndingFinaleAllDead	FormID 01011DF3	2	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01End_NVDLC01EndingFi_00011DF3_3.mp3 NVDLC01Elijah	NVDLC01Elijah	{Dog - Narration}A city of ghosts. Quiet, slightly reverent. Dog is speaking one of the lines of an end narration, like "Breakfast Club" end credits. {Elijah - DUPE: Narration, echoes the beginning, but it's somber, not as bitter}You've heard of the Sierra Madre Casino. | 	NVDLC01End_NVDLC01EndingFi_00011DF3_4	NVDLC01EndingFinaleAllDead	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Ending	NVDLC01EndingFinaleAllDead	FormID 01011DF3	3	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01End_NVDLC01EndingFi_00011DF3_4.mp3 NVDLC01Elijah	NVDLC01Elijah	{God - Narration}Beneath a blood-red cloud... God is speaking one of the end lines of the narration, like "Breakfast Club" end credits. {Elijah - DUPE: Narration, echoes the beginning, but it's somber, not as bitter}You've heard of the Sierra Madre Casino. | 	NVDLC01End_NVDLC01EndingFi_00011DF3_5	NVDLC01EndingFinaleAllDead	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Ending	NVDLC01EndingFinaleAllDead	FormID 01011DF3	4	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01End_NVDLC01EndingFi_00011DF3_5.mp3 NVDLC01Elijah	NVDLC01Elijah	{Dean - Narration}...a bright, shining monument, reaching out, luring treasure hunters to their doom. An illusion. Dismissive. Still doing the Breakfast Club End Credits thing. {Elijah - DUPE: Narration, echoes the beginning, but it's somber, not as bitter}You've heard of the Sierra Madre Casino. | 	NVDLC01End_NVDLC01EndingFi_00011DF3_6	NVDLC01EndingFinaleAllDead	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Ending	NVDLC01EndingFinaleAllDead	FormID 01011DF3	5	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01End_NVDLC01EndingFi_00011DF3_6.mp3 NVDLC01Elijah	NVDLC01Elijah	{Christine - Narration}A promise that you can change your fortunes. Begin again. Quiet, spoken like she believes this. Still doing Breakfast Club end credits thing. {Elijah - DUPE: Narration, echoes the beginning, but it's somber, not as bitter}You've heard of the Sierra Madre Casino. | 	NVDLC01End_NVDLC01EndingFi_00011DF3_7	NVDLC01EndingFinaleAllDead	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Ending	NVDLC01EndingFinaleAllDead	FormID 01011DF3	6	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01End_NVDLC01EndingFi_00011DF3_7.mp3 NVDLC01Elijah	NVDLC01Elijah	{Elijah - DUPE: Narration, slow, defeated, reflecting}Finding it, though, that's not the hard part. {Elijah - DUPE: Narration, echoes the beginning, but it's somber, not as bitter}You've heard of the Sierra Madre Casino. | 	NVDLC01End_NVDLC01EndingFi_00011DF3_8	NVDLC01EndingFinaleAllDead	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Ending	NVDLC01EndingFinaleAllDead	FormID 01011DF3	7	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01End_NVDLC01EndingFi_00011DF3_8.mp3 NVDLC01Elijah	NVDLC01Elijah	{Elijah - DUPE: Narration, the grand finale, downnote - this is the last sentence of the story}It's letting go. {Elijah - DUPE: Narration, echoes the beginning, but it's somber, not as bitter}You've heard of the Sierra Madre Casino. | 	NVDLC01End_NVDLC01EndingFi_00011DF3_9	NVDLC01EndingFinaleAllDead	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Ending	NVDLC01EndingFinaleAllDead	FormID 01011DF3	8	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01End_NVDLC01EndingFi_00011DF3_9.mp3 NVDLC01Elijah	NVDLC01Elijah	{Dean - Narration, the grand finale, downnote - this is the last sentence of the story}It's letting go. {Elijah - DUPE: Narration, echoes the beginning, but it's somber, not as bitter}You've heard of the Sierra Madre Casino. | 	NVDLC01End_NVDLC01EndingFi_00011DF3_10	NVDLC01EndingFinaleAllDead	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Ending	NVDLC01EndingFinaleAllDead	FormID 01011DF3	9	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01End_NVDLC01EndingFi_00011DF3_10.mp3 NVDLC01Elijah	NVDLC01Elijah	{Christine - Narration, the grand finale, downnote - this is the last sentence of the story}It's letting go. {Elijah - DUPE: Narration, echoes the beginning, but it's somber, not as bitter}You've heard of the Sierra Madre Casino. | 	NVDLC01End_NVDLC01EndingFi_00011DF3_11	NVDLC01EndingFinaleAllDead	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Ending	NVDLC01EndingFinaleAllDead	FormID 01011DF3	10	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01End_NVDLC01EndingFi_00011DF3_11.mp3 NVDLC01Elijah	NVDLC01Elijah	{Dog - Narration, the grand finale, downnote - this is the last sentence of the story}It's letting go. {Elijah - DUPE: Narration, echoes the beginning, but it's somber, not as bitter}You've heard of the Sierra Madre Casino. | 	NVDLC01End_NVDLC01EndingFi_00011DF3_12	NVDLC01EndingFinaleAllDead	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Ending	NVDLC01EndingFinaleAllDead	FormID 01011DF3	11	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01End_NVDLC01EndingFi_00011DF3_12.mp3 NVDLC01Elijah	NVDLC01Elijah	{God - Narration, the grand finale, downnote - this is the last sentence of the story}It's letting go. {Elijah - DUPE: Narration, echoes the beginning, but it's somber, not as bitter}You've heard of the Sierra Madre Casino. | 	NVDLC01End_NVDLC01EndingFi_00011DF3_13	NVDLC01EndingFinaleAllDead	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Ending	NVDLC01EndingFinaleAllDead	FormID 01011DF3	12	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01End_NVDLC01EndingFi_00011DF3_13.mp3 NVDLC01Elijah	NVDLC01Elijah	{Narration}You've heard stories of the Sierra Madre Casino. {Beat}We all have. {Narration}You've heard stories of the Sierra Madre Casino. {Beat}We all have. | 	NVDLC01End_NVDLC01EndingIn_00011DE9_1	NVDLC01EndingIntroElijah	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Ending	NVDLC01EndingIntroElijah	FormID 01011DE9	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01End_NVDLC01EndingIn_00011DE9_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Narration}This story's different than the others. It's all in promise of beginnings. {Beat}And the ending. This line leads in to the other narrations folks do. {Narration}You've heard stories of the Sierra Madre Casino. {Beat}We all have. | 	NVDLC01End_NVDLC01EndingIn_00011DE9_2	NVDLC01EndingIntroElijah	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Ending	NVDLC01EndingIntroElijah	FormID 01011DE9	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01End_NVDLC01EndingIn_00011DE9_2.mp3 NVDLC01Elijah	NVDLC01Elijah	{DUPE: Narration}In the years that followed, the legend of the Sierra Madre faded, and there were no... {emph}new visitors to the city. {DUPE: Narration}In the years that followed, the legend of the Sierra Madre faded, and there were no... {emph}new visitors to the city. | 	NVDLC01End_NVDLC01EndingPl_00011DEC_1	NVDLC01EndingPlayerElijahTeam	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Ending	NVDLC01EndingPlayerElijahTeam	FormID 01011DEC	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01End_NVDLC01EndingPl_00011DEC_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{DUPE: Narration}Years later, when a mysterious blood red cloud began to roll across the Mojave, then West toward the Republic, no one knew where it had come from. {DUPE: Narration}In the years that followed, the legend of the Sierra Madre faded, and there were no... {emph}new visitors to the city. | 	NVDLC01End_NVDLC01EndingPl_00011DEC_2	NVDLC01EndingPlayerElijahTeam	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Ending	NVDLC01EndingPlayerElijahTeam	FormID 01011DEC	1	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01End_NVDLC01EndingPl_00011DEC_2.mp3 NVDLC01Elijah	NVDLC01Elijah	{DUPE: Narration}Only that it brought death in its wake. Attempts to find the source of the toxic cloud failed. {DUPE: Narration}In the years that followed, the legend of the Sierra Madre faded, and there were no... {emph}new visitors to the city. | 	NVDLC01End_NVDLC01EndingPl_00011DEC_3	NVDLC01EndingPlayerElijahTeam	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Ending	NVDLC01EndingPlayerElijahTeam	FormID 01011DEC	2	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01End_NVDLC01EndingPl_00011DEC_3.mp3 NVDLC01Elijah	NVDLC01Elijah	{Narration}The Mojave was cut off. Through the Cloud, lights were seen from HELIOS One. {DUPE: Narration}In the years that followed, the legend of the Sierra Madre faded, and there were no... {emph}new visitors to the city. | 	NVDLC01End_NVDLC01EndingPl_00011DEC_4	NVDLC01EndingPlayerElijahTeam	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Ending	NVDLC01EndingPlayerElijahTeam	FormID 01011DEC	3	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01End_NVDLC01EndingPl_00011DEC_4.mp3 NVDLC01Elijah	NVDLC01Elijah	{Narration}There were stories of ghosts immune to gunfire, who struck down anyone they saw with rays of light. {DUPE: Narration}In the years that followed, the legend of the Sierra Madre faded, and there were no... {emph}new visitors to the city. | 	NVDLC01End_NVDLC01EndingPl_00011DEC_5	NVDLC01EndingPlayerElijahTeam	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Ending	NVDLC01EndingPlayerElijahTeam	FormID 01011DEC	4	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01End_NVDLC01EndingPl_00011DEC_5.mp3 NVDLC01Elijah	NVDLC01Elijah	{Narration}The last chapter of the Mojave came when a modified REPCONN rocket struck Hoover Dam, releasing a blood-red cloud, killing all stationed there. {DUPE: Narration}In the years that followed, the legend of the Sierra Madre faded, and there were no... {emph}new visitors to the city. | 	NVDLC01End_NVDLC01EndingPl_00011DEC_6	NVDLC01EndingPlayerElijahTeam	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Ending	NVDLC01EndingPlayerElijahTeam	FormID 01011DEC	5	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01End_NVDLC01EndingPl_00011DEC_6.mp3 NVDLC01Elijah	NVDLC01Elijah	{Narration}All attempts to penetrate the Cloud and re-take the Dam failed, and both the NCR and Legion finally turned away from it, citing the place as cursed. {DUPE: Narration}In the years that followed, the legend of the Sierra Madre faded, and there were no... {emph}new visitors to the city. | 	NVDLC01End_NVDLC01EndingPl_00011DEC_7	NVDLC01EndingPlayerElijahTeam	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Ending	NVDLC01EndingPlayerElijahTeam	FormID 01011DEC	6	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01End_NVDLC01EndingPl_00011DEC_7.mp3 NVDLC01Elijah	NVDLC01Elijah	{Narration}In the years that followed, communities across the West began to die as traces of the Cloud began to drift over lands held by the NCR. {DUPE: Narration}In the years that followed, the legend of the Sierra Madre faded, and there were no... {emph}new visitors to the city. | 	NVDLC01End_NVDLC01EndingPl_00011DEC_8	NVDLC01EndingPlayerElijahTeam	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Ending	NVDLC01EndingPlayerElijahTeam	FormID 01011DEC	7	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01End_NVDLC01EndingPl_00011DEC_8.mp3 NVDLC01Elijah	NVDLC01Elijah	{Narration}Only two remained alive in the depths of the Cloud, at the Sierra Madre, waiting for their new world to begin again. Draw this dark ending to a close. The player and Elijah declared war on a nation, and using the Sierra Madre, won. {DUPE: Narration}In the years that followed, the legend of the Sierra Madre faded, and there were no... {emph}new visitors to the city. | 	NVDLC01End_NVDLC01EndingPl_00011DEC_9	NVDLC01EndingPlayerElijahTeam	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Ending	NVDLC01EndingPlayerElijahTeam	FormID 01011DEC	8	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01End_NVDLC01EndingPl_00011DEC_9.mp3 NVDLC01Elijah	NVDLC01Elijah	This is the place you need to go when everyone is in place. {Quiet}Until then... nothing more than a diseased view of the Sierra Madre. Slight disgust for the casino, he only cares about it when it's about to be triggered. AUDIO: Hear this over a speaker. This is the place you need to go when everyone is in place. {Quiet}Until then... nothing more than a diseased view of the Sierra Madre. NVDLC01Gal_NVDLC01GalaEven_00011F5B_1	NVDLC01GalaEventActivate	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01GalaEventQuest	NVDLC01GalaEventActivate	FormID 01011F5B	0	File Not Found		--	--	Disgust 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Gal_NVDLC01GalaEven_00011F5B_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Can you hear me...? Damn transceivers... {To himself}let me link the collars to the speaker in the tower... then... there. Anticipation, this is the big moment. AUDIO: Hear this over a speaker. Can you hear me...? Damn transceivers... {To himself}let me link the collars to the speaker in the tower... then... there. NVDLC01Gal_NVDLC01GalaEven_00011D28_1	NVDLC01GalaEventActivate	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01GalaEventQuest	NVDLC01GalaEventActivate	FormID 01011D28	0	File Not Found		--	--	Happy 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Gal_NVDLC01GalaEven_00011D28_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Slight expectation}Finally. {Beat, slightly expectant}Now, the gates will open. And so will the skies. Slight disgust for the casino, he only cares about it when it's about to be triggered. AUDIO: Hear this over a speaker. {Slight expectation}Finally. {Beat, slightly expectant}Now, the gates will open. And so will the skies. NVDLC01Gal_NVDLC01GalaEven_0001214E_1	I'm ready. Everyone - trigger the event. NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01GalaEventQuest	NVDLC01GalaEventQuestNVDLC01DeanTopic001	FormID 0101214E	0	File Not Found		--	Can we go now? Want to get inside casino. Disgust 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Gal_NVDLC01GalaEven_0001214E_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Do Not Record - NVDLC01 Slide}		{Do Not Record - NVDLC01 Slide}	NVDLC01Int_NVDLC01IntroDLC_00013C5F_1	NVDLC01IntroDLC01	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Intro	NVDLC01IntroDLC01	FormID 01013C5F	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Int_NVDLC01IntroDLC_00013C5F_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Do Not Record - Fallout New Vegas}		{Do Not Record - Fallout New Vegas}	NVDLC01Int_NVDLC01IntroFNV_00013C5E_1	NVDLC01IntroFNV	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Intro	NVDLC01IntroFNV	FormID 01013C5E	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Int_NVDLC01IntroFNV_00013C5E_1.mp3 NVDLC01Elijah	NVDLC01Elijah	The world's most famous stars and entertainers were invited to its Grand Opening. The world's most famous stars and entertainers were invited to its Grand Opening. NVDLC01Int_NVDLC01IntroSli_00013C59_1	NVDLC01IntroSlide07	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Intro	NVDLC01IntroSlide07	FormID 01013C59	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Int_NVDLC01IntroSli_00013C59_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Disgust}An invitation was a sign of... exclusiveness. {Disgust}An invitation was a sign of... exclusiveness. NVDLC01Int_NVDLC01IntroSli_00013C61_1	NVDLC01IntroSlide08	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Intro	NVDLC01IntroSlide08	FormID 01013C61	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Int_NVDLC01IntroSli_00013C61_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Sarcastic, slight bitterness}The opening was supposed to symbolize a road to a brighter future, not just for the world... {Sarcastic, slight bitterness}The opening was supposed to symbolize a road to a brighter future, not just for the world... NVDLC01Int_NVDLC01IntroSli_00013C5D_1	NVDLC01IntroSlide09	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Intro	NVDLC01IntroSlide09	FormID 01013C5D	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Int_NVDLC01IntroSli_00013C5D_1.mp3 NVDLC01Elijah	NVDLC01Elijah	... but for {Elijah is thinking of himself when he says "all"}all who came to its doors. ... but for {Elijah is thinking of himself when he says "all"}all who came to its doors. NVDLC01Int_NVDLC01IntroSli_00013C58_1	NVDLC01IntroSlide10	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Intro	NVDLC01IntroSlide10	FormID 01013C58	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Int_NVDLC01IntroSli_00013C58_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Quiet, to himself}A chance for anyone to begin again. {Quiet, to himself}A chance for anyone to begin again. NVDLC01Int_NVDLC01IntroSli_00013C5C_1	NVDLC01IntroSlide11	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Intro	NVDLC01IntroSlide11	FormID 01013C5C	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Int_NVDLC01IntroSli_00013C5C_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Except - the Sierra Madre never opened. Except - the Sierra Madre never opened. NVDLC01Int_NVDLC01IntroSli_00013C56_1	NVDLC01IntroSlide12	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Intro	NVDLC01IntroSlide12	FormID 01013C56	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Int_NVDLC01IntroSli_00013C56_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Bitter}The war froze it in time, like a big flashbulb going off. {Slow, bitter, downnote}The Grand Opening - one big ending of humanity. {Bitter}The war froze it in time, like a big flashbulb going off. {Slow, bitter, downnote}The Grand Opening - one big ending of humanity. NVDLC01Int_NVDLC01IntroSli_00013C57_1	NVDLC01IntroSlide13	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Intro	NVDLC01IntroSlide13	FormID 01013C57	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Int_NVDLC01IntroSli_00013C57_1.mp3 NVDLC01Elijah	NVDLC01Elijah	It's still out there, in the Wastes, preserved, just waiting for someone to crack it open. {Slow, "it" = Sierra Madre}But getting to it. {Beat}That's not the hard part. It's still out there, in the Wastes, preserved, just waiting for someone to crack it open. {Slow, "it" = Sierra Madre}But getting to it. {Beat}That's not the hard part. NVDLC01Int_NVDLC01IntroSli_00013C5B_1	NVDLC01IntroSlide14	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01Intro	NVDLC01IntroSlide14	FormID 01013C5B	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Int_NVDLC01IntroSli_00013C5B_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Player attacked a companion}I warned you to cooperate. Now I'll have to begin again. {Player attacked a companion}I warned you to cooperate. Now I'll have to begin again. NVDLC01Rad_NVDLC01RadioEli_000137C7_1	NVDLC01RadioElijahDetonateCollar	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahDetonateCollar	FormID 010137C7	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_000137C7_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Ragged breathing, loop, trapped in Vault, alone}	This radio plays after Elijah is trapped in the Vault by PC (PC should be pleased). This is the second line of 3 line loop. {Ragged breathing, loop, trapped in Vault, alone}	NVDLC01Rad_NVDLC01RadioEli_00011B23_1	NVDLC01RadioElijahEnd	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahEnd	FormID 01011B23	0	File Not Found		--	--	Fear 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00011B23_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Deep ragged breath, then... loop back to "Fainter"}	This radio plays after Elijah is trapped in the Vault by PC (PC should be pleased). Elijah pleas, fades, and this is last line of loop. {Deep ragged breath, then... loop back to "Fainter"}	NVDLC01Rad_NVDLC01RadioEli_00011B24_1	NVDLC01RadioElijahEnd	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahEnd	FormID 01011B24	0	File Not Found		--	--	Fear 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00011B24_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Weaker}When you die, I'll be waiting... This radio plays after Elijah is trapped in the Vault by PC (PC should be pleased). Elijah pleas, fades, and this is last line of loop. {Weaker}When you die, I'll be waiting... NVDLC01Rad_NVDLC01RadioEli_00013FF1_1	NVDLC01RadioElijahEnd	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahEnd	FormID 01013FF1	0	File Not Found		--	--	Fear 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00013FF1_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Slow chuckle on the radio, uneasy undercurrent}Heh... now, come on, you open up. {Colder, angrier}Open up, damn you. This radio msg plays after Elijah is trapped in the Vault by PC (PC should be pleased). Elijah pleas, fades, and last 3 lines of this sequence loop. {Slow chuckle on the radio, uneasy undercurrent}Heh... now, come on, you open up. {Colder, angrier}Open up, damn you. NVDLC01Rad_NVDLC01RadioEli_00011B13_1	NVDLC01RadioElijahEnd	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahEnd	FormID 01011B13	0	File Not Found		--	--	Anger 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00011B13_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Open the vault... {trying to make a deal}I can make it worth your while, {now angry}think about what you're throwing away. {Trying to bait player, make a deal}I have other weapons, other technology I can share with you. This radio msg plays after Elijah is trapped in the Vault by PC (PC should be pleased). Elijah pleas, fades, and last 3 lines of this sequence loop. Open the vault... {trying to make a deal}I can make it worth your while, {now angry}think about what you're throwing away. {Trying to bait player, make a deal}I have other weapons, other technology I can share with you. NVDLC01Rad_NVDLC01RadioEli_00011B14_1	NVDLC01RadioElijahEnd	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahEnd	FormID 01011B14	0	File Not Found		--	--	Anger 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00011B14_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Low, trying to greed player with lure of other treasures}And the Big Empty... I know the way there. I know some of its secrets... if... Big Empty = Another place of buried treasures in Fallout, like the Sierra Madre. {Low, trying to greed player with lure of other treasures}And the Big Empty... I know the way there. I know some of its secrets... if... NVDLC01Rad_NVDLC01RadioEli_00011B15_1	NVDLC01RadioElijahEnd	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahEnd	FormID 01011B15	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00011B15_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Backpedals}The collars... the collars were a mistake, I see that now. Why would I kill you? After {emph}all you've done... after all {emph}we've done together. This radio msg plays after Elijah is trapped in the Vault by PC (PC should be pleased). Elijah pleas, fades, and last 3 lines of this sequence loop. {Backpedals}The collars... the collars were a mistake, I see that now. Why would I kill you? After {emph}all you've done... after all {emph}we've done together. NVDLC01Rad_NVDLC01RadioEli_00011B16_1	NVDLC01RadioElijahEnd	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahEnd	FormID 01011B16	0	File Not Found		--	--	Fear 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00011B16_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Challenging, hates being ignored}Are you listening to me?! This radio msg plays after Elijah is trapped in the Vault by PC (PC should be pleased). Elijah pleas, fades, and last 3 lines of this sequence loop. {Challenging, hates being ignored}Are you listening to me?! NVDLC01Rad_NVDLC01RadioEli_00011B17_1	NVDLC01RadioElijahEnd	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahEnd	FormID 01011B17	0	File Not Found		--	--	Anger 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00011B17_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Looking around, reverent, quiet}Everything down here... I swear... so much you could use, you could rule the wastes with what's down here... At this point, Elijah is saying "you," really is thinking about what -he- could do with it all. {Looking around, reverent, quiet}Everything down here... I swear... so much you could use, you could rule the wastes with what's down here... NVDLC01Rad_NVDLC01RadioEli_00011B18_1	NVDLC01RadioElijahEnd	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahEnd	FormID 01011B18	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00011B18_1.mp3 NVDLC01Elijah	NVDLC01Elijah	...make your own army, re-shape the world, and if others disagree... put {emph}collars on them, I can show you how. This radio plays after Elijah is trapped in the Vault by PC (PC should be pleased). Elijah pleas, fades, and last 3 lines of this sequence loop. ...make your own army, re-shape the world, and if others disagree... put {emph}collars on them, I can show you how. NVDLC01Rad_NVDLC01RadioEli_00011B19_1	NVDLC01RadioElijahEnd	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahEnd	FormID 01011B19	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00011B19_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Anger/fear}Don't you leave me here. You can't do this to me. {Coughs, wheezing}	This radio plays after Elijah is trapped in the Vault by PC (PC should be pleased). Elijah pleas, fades, and last 3 lines of this sequence loop. {Anger/fear}Don't you leave me here. You can't do this to me. {Coughs, wheezing}	NVDLC01Rad_NVDLC01RadioEli_00011B1A_1	NVDLC01RadioElijahEnd	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahEnd	FormID 01011B1A	0	File Not Found		--	--	Anger 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00011B1A_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Eh? Getting dark in here. Machine... machine's losing power, no. I still have Pip-Boy light... maybe... maybe... no, no, that doesn't work. <AUDIO: Depowering noise of Vault shutting down.>Elijah starts fumbling with his wrist-flashlight as things go dark... Eh? Getting dark in here. Machine... machine's losing power, no. I still have Pip-Boy light... maybe... maybe... no, no, that doesn't work. NVDLC01Rad_NVDLC01RadioEli_00011B1B_1	NVDLC01RadioElijahEnd	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahEnd	FormID 01011B1B	0	File Not Found		--	--	Fear 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00011B1B_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Scratching on metal, clawing for door, quiet, to himself}Where... where is the door. Can't find the door. <AUDIO: Scratching on metal, as if clawing at door.> Elijah is fumbling in the dark, talking to himself. {Scratching on metal, clawing for door, quiet, to himself}Where... where is the door. Can't find the door. NVDLC01Rad_NVDLC01RadioEli_00011B1C_1	NVDLC01RadioElijahEnd	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahEnd	FormID 01011B1C	0	File Not Found		--	--	Fear 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00011B1C_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Rasping breath, to himself}Calm, been in worse situations... find a way out... {vicious, last part is threat}somehow, then find that Courier... Find that courier in the sense of killing them. {Rasping breath, to himself}Calm, been in worse situations... find a way out... {vicious, last part is threat}somehow, then find that Courier... NVDLC01Rad_NVDLC01RadioEli_00011B1D_1	NVDLC01RadioElijahEnd	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahEnd	FormID 01011B1D	0	File Not Found		--	--	Anger 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00011B1D_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Running through options, to himself}Maybe Veronica... no... no, she thinks I'm dead. Veronica = His foster daughter, thinking about who could come rescue him. {Running through options, to himself}Maybe Veronica... no... no, she thinks I'm dead. NVDLC01Rad_NVDLC01RadioEli_00011B1E_1	NVDLC01RadioElijahEnd	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahEnd	FormID 01011B1E	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00011B1E_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Himself}Must be someone... maybe that {emph}other courier, one with the flag on his back... maybe... no... no, said he'd never come to the Sierra Madre... This radio plays after Elijah is trapped in the Vault by PC (PC should be pleased). Elijah pleas, fades, and last 3 lines of this sequence loop. {Himself}Must be someone... maybe that {emph}other courier, one with the flag on his back... maybe... no... no, said he'd never come to the Sierra Madre... NVDLC01Rad_NVDLC01RadioEli_00011B1F_1	NVDLC01RadioElijahEnd	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahEnd	FormID 01011B1F	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00011B1F_1.mp3 NVDLC01Elijah	NVDLC01Elijah	No way out. {Beat, frustration}Can't... can't end like this. This radio plays after Elijah is trapped in the Vault by PC (PC should be pleased). Elijah pleas, fades, and last 3 lines of this sequence loop. No way out. {Beat, frustration}Can't... can't end like this. NVDLC01Rad_NVDLC01RadioEli_00011B20_1	NVDLC01RadioElijahEnd	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahEnd	FormID 01011B20	0	File Not Found		--	--	Fear 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00011B20_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Cold, firm, addressed to the player as his final words}You. I know you can hear me. When you die, Courier... I'll be waiting. Your grave's going look just like this vault. This radio plays after Elijah is trapped in the Vault by PC (PC should be pleased). Elijah pleas, fades, and last 3 lines of this sequence loop. {Cold, firm, addressed to the player as his final words}You. I know you can hear me. When you die, Courier... I'll be waiting. Your grave's going look just like this vault. NVDLC01Rad_NVDLC01RadioEli_00011B21_1	NVDLC01RadioElijahEnd	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahEnd	FormID 01011B21	0	File Not Found		--	--	Anger 20	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00011B21_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Cold, quiet, hissing whisper}When you die... I'll be waiting here... at the Sierra Madre. {Faint, quiet, as if dying}Waiting. This radio plays after Elijah is trapped in the Vault by PC (PC should be pleased). This is the first line of the loop. {Cold, quiet, hissing whisper}When you die... I'll be waiting here... at the Sierra Madre. {Faint, quiet, as if dying}Waiting. NVDLC01Rad_NVDLC01RadioEli_00011B22_1	NVDLC01RadioElijahEnd	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Radio	NVDLC01RadioElijah	NVDLC01RadioElijahEnd	FormID 01011B22	0	File Not Found		--	--	Anger 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Rad_NVDLC01RadioEli_00011B22_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Act 1 Start - Contemptuous, commanding}Are you listening? Good. From now on, when I talk, {emph}listen - and follow my instructions. When player awakes in Villa, Elijah hologram materializes and speaks, like floating head in Wizard of Oz. {Act 1 Start - Contemptuous, commanding}Are you listening? Good. From now on, when I talk, {emph}listen - and follow my instructions. | 	NVDLC01Eli_GREETING_00013A3B_1	GREETING	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	GREETING	FormID 01013A3B	0	File Not Found		--	--	Disgust 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_GREETING_00013A3B_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Play stupid, play clever, make the mistake of saying "no?" That collar on your neck'll go off and take your head with it. Slow, brutal, clear. {Act 1 Start - Contemptuous, commanding}Are you listening? Good. From now on, when I talk, {emph}listen - and follow my instructions. | 	NVDLC01Eli_GREETING_00013A3B_2	GREETING	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	GREETING	FormID 01013A3B	1	File Not Found		--	--	Anger 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_GREETING_00013A3B_2.mp3 NVDLC01Elijah	NVDLC01Elijah	{Act 1 incomplete}You've returned. Why? Gather the three as I've instructed, then I will have more for you - {emph}not before. When player awakes in Villa, Elijah hologram materializes and speaks, like floating head in Wizard of Oz. {Act 1 incomplete}You've returned. Why? Gather the three as I've instructed, then I will have more for you - {emph}not before. NVDLC01Eli_GREETING_00013B04_1	GREETING	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	GREETING	FormID 01013B04	0	File Not Found		--	--	Disgust 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_GREETING_00013B04_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Act 2 Start - Pleased}Good, well done... now, for the festivities, {colder}and your parts in all this. AUDIO: Hologram Head at Fountain. Next instructions for Act 2 Gala: Initially pleased, then brutal, contemptuous, clear. Goal: Player = Good Dog. {Act 2 Start - Pleased}Good, well done... now, for the festivities, {colder}and your parts in all this. | 	NVDLC01Eli_GREETING_00013B2C_1	GREETING	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	GREETING	FormID 01013B2C	0	File Not Found		--	--	Happy 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_GREETING_00013B2C_1.mp3 NVDLC01Elijah	NVDLC01Elijah	The owner of the Sierra Madre... {disgusted, thinks this was an idiotic move}for whatever reason... keyed the Grand Opening to the Gala Event itself. Irritated at this, this makes no sense to him as a scientist. It's what happens when you put fools in charge of things, grumble, grumble. {Act 2 Start - Pleased}Good, well done... now, for the festivities, {colder}and your parts in all this. | 	NVDLC01Eli_GREETING_00013B2C_2	GREETING	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	GREETING	FormID 01013B2C	1	File Not Found		--	--	Disgust 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_GREETING_00013B2C_2.mp3 NVDLC01Elijah	NVDLC01Elijah	It needs to be fired off in order for the casino doors to open. {Grumbles}As I've discovered, {emph}one person can't do it. {Act 2 Start - Pleased}Good, well done... now, for the festivities, {colder}and your parts in all this. | 	NVDLC01Eli_GREETING_00013B2C_3	GREETING	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	GREETING	FormID 01013B2C	2	File Not Found		--	--	Anger 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_GREETING_00013B2C_3.mp3 NVDLC01Elijah	NVDLC01Elijah	So, get your team into position indicated on your Pip-Boy, then trigger it properly. Firm. {Act 2 Start - Pleased}Good, well done... now, for the festivities, {colder}and your parts in all this. | 	NVDLC01Eli_GREETING_00013B2C_5	GREETING	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	GREETING	FormID 01013B2C	3	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_GREETING_00013B2C_5.mp3 NVDLC01Elijah	NVDLC01Elijah	You're so close now, don't let me down. {Beat}Otherwise, I'll have to rely on the {emph}next team. Slightly less brutal in first sentence, then can't help himself for the second sentence and ends up resuming being a dick. {Act 2 Start - Pleased}Good, well done... now, for the festivities, {colder}and your parts in all this. | 	NVDLC01Eli_GREETING_00013B2C_6	GREETING	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	GREETING	FormID 01013B2C	4	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_GREETING_00013B2C_6.mp3 NVDLC01Elijah	NVDLC01Elijah	{Slight anticipation, he's not used to doing anything more than bark orders}You. You're in the vault... finally. {Slightly incredulous, rasping laugh, then quiet, almost reverent}After all this time. The Sierra Madre... mine. {Slight anticipation, he's not used to doing anything more than bark orders}You. You're in the vault... finally. {Slightly incredulous, rasping laugh, then quiet, almost reverent}After all this time. The Sierra Madre... mine. | 	NVDLC01Eli_GREETING_00011216_1	GREETING	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	GREETING	FormID 01011216	0	File Not Found		--	--	Surprise 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_GREETING_00011216_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Becomes protective}Don't move, don't go into the vault. {Realizes what that means}And don't {emph}touch anything else... {cold}there may be more traps down there... {snarling, hates he has to wait}another security system. {Slight anticipation, he's not used to doing anything more than bark orders}You. You're in the vault... finally. {Slightly incredulous, rasping laugh, then quiet, almost reverent}After all this time. The Sierra Madre... mine. | 	NVDLC01Eli_GREETING_00011216_2	GREETING	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	GREETING	FormID 01011216	1	File Not Found		--	--	Anger 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_GREETING_00011216_2.mp3 NVDLC01Elijah	NVDLC01Elijah	{Dismissive, authoritative, ending conversation.}Enough talking. {Dismissive, authoritative, ending conversation.}Enough talking. NVDLC01Eli_GREETING_00011C8E_1	GREETING	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	GREETING	FormID 01011C8E	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_GREETING_00011C8E_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Snarling, frustrated}Whoever designed the Sierra Madre... their obsession with messing with frequencies and signals... {Snarling, frustrated}Whoever designed the Sierra Madre... their obsession with messing with frequencies and signals... NVDLC01Eli_GREETING_00011C8F_1	GREETING	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	GREETING	FormID 01011C8F	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_GREETING_00011C8F_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{TAUNT: Cold, final battle is imminent}I'm coming down - I'll meet you face to face at the vault entrance. {Warning}If you resist, I'll use the collar, even if it puts the vault at risk. {TAUNT: Cold, final battle is imminent}I'm coming down - I'll meet you face to face at the vault entrance. {Warning}If you resist, I'll use the collar, even if it puts the vault at risk. NVDLC01Eli_GREETING_00011C90_1	GREETING	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	GREETING	FormID 01011C90	0	File Not Found		--	--	Anger 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_GREETING_00011C90_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{COMPLIANT IN CONTROL: Sense of entitlement, in control}I'm coming down - I'll meet you face to face at the vault entrance. {Warning}No tricks. If you prove troublesome, well... {smiles, slow}there's always the collar. {COMPLIANT IN CONTROL: Sense of entitlement, in control}I'm coming down - I'll meet you face to face at the vault entrance. {Warning}No tricks. If you prove troublesome, well... {smiles, slow}there's always the collar. NVDLC01Eli_GREETING_00011C91_1	GREETING	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	GREETING	FormID 01011C91	0	File Not Found		--	--	Neutral 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_GREETING_00011C91_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{ANGRY IN CONTROL: Cold, final battle is imminent}I'm coming down, forget the Sierra Madre security, I'll find you myself. {Warning}Try to break into the vault, I'll set off the collar. {ANGRY IN CONTROL: Cold, final battle is imminent}I'm coming down, forget the Sierra Madre security, I'll find you myself. {Warning}Try to break into the vault, I'll set off the collar. NVDLC01Eli_GREETING_00011C92_1	GREETING	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	GREETING	FormID 01011C92	0	File Not Found		--	--	Anger 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_GREETING_00011C92_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Pauses, respects this, cautious}Curious? You must be. We have time, now that you've done your work. {To himself}And our interactions have been too one-sided, even for my tastes. {Pauses, respects this, cautious}Curious? You must be. We have time, now that you've done your work. {To himself}And our interactions have been too one-sided, even for my tastes. NVDLC01Eli_GREETING_000117B6_1	GREETING	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	GREETING	FormID 010117B6	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_GREETING_000117B6_1.mp3 NVDLC01Elijah	NVDLC01Elijah	{Takes a breath, resets tone}Ask! {Beat}You still have time. {Takes a breath, resets tone}Ask! {Beat}You still have time. NVDLC01Eli_GREETING_00011C93_1	GREETING	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01ElijahDialogue	GREETING	FormID 01011C93	0	File Not Found		--	--	Neutral 50	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Eli_GREETING_00011C93_1.mp3 NVDLC01Elijah	NVDLC01Elijah	This is the place you need to go when everyone is in place. {Quiet}Until then... nothing more than a diseased view of the Sierra Madre. Slight disgust for the casino, he only cares about it when it's about to be triggered. AUDIO: Hear this over a speaker. This is the place you need to go when everyone is in place. {Quiet}Until then... nothing more than a diseased view of the Sierra Madre. NVDLC01Gal_GREETING_00012170_1	GREETING	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01GalaEventQuest	GREETING	FormID 01012170	0	File Not Found		--	--	Disgust 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Gal_GREETING_00012170_1.mp3 NVDLC01Elijah	NVDLC01Elijah	Can you hear me...? Damn transceivers... {To himself}let me link the collars to the speaker in the tower... then... there. Anticipation, this is the big moment. AUDIO: Hear this over a speaker. Can you hear me...? Damn transceivers... {To himself}let me link the collars to the speaker in the tower... then... there. NVDLC01Gal_GREETING_00012171_1	GREETING	NVDLC01Elijah	CaucasianOldAged	NVDLC01MaleUniqueElijah	Topic	NVDLC01GalaEventQuest	GREETING	FormID 01012171	0	File Not Found		--	--	Happy 10	Data\Sound\Voice\DeadMoney.esm\NVDLC01MaleUniqueElijah\NVDLC01Gal_GREETING_00012171_1.mp3