Turret (Fallout 4)

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Automated turrets are robotic systems encountered in The Commonwealth in 2287.

Background
Before the Great War they were employed by large corporations and utilized by the military to serve as supplemental, unmanned security units, capable of selecting trespassing targets and engaging them.

Over 200 years after the war many of these turrets are still active and are hostile to anyone who finds them. However some groups like the raiders,Gunners and super mutants have learned to control or create turrets to defend them. The Institute have even engineered their own blue variant of the laser turret, basing it off pre-war models.

The Sole Survivor can learn to create various automated turrets to defend player made settlements. They require many materials and some need to be powered.

Variants
There are 3 main types of turrets in the Commonwealth. There are the ceiling and wall mounted turrets that can be found at multiple locations around the wasteland. The second type are the turrets that are floor mounted and used by different hostile groups such as raiders, gunners, and super mutants. The third type are settlement turrets that the player can build to defend their various settlements across the Commonwealth.

Wall/Ceiling mounted
These turrets can be mounted on walls and ceilings. They are fitted with a dome, which contains the barrel and seals them when they are not actively tracking targets. While inactive they are immune to all forms of damage. A hatch on the dome will open and expose the barrel and combat inhibitor when tracking a target.

Bugs

 * Settlement spotlight turrets will occasionally visually stop shining light. This bug can be fixed by:
 * Un-powering and re-powering the turret with a terminal.
 * Storing and rebuilding the turret.

Appearances
Automated turrets appear in Fallout 4.