Magnetize Alpha's treads so he can space walk on the inner hull supports

Magnetize Alpha's treads so he can space walk on the inner hull supports was going to be a quest in Van Buren. It was located in B.O.M.B.-001.

Quick walkthrough
Gather the components and modify the Auto-Doc, allowing Alpha to accompany the PC to the Command Center of the station. He won't go without magnetized treads.

Detailed walkthrough
If the player wants to bring Alpha along with him to the Command Center, Alpha will inform the PC that he needs magnetized treads in order to effectively go across the inner hull supports. Using the Mechanics skill (> 60) and the Science skill ( > 80), the player will need to modify the Auto-Doc using refrigerator coils, insulated wires from the disabled robobrains, advanced tool kit, and "parts" from one of the computers in the hall. Alpha will help the PC figure out what's needed through dialogue, and then give the PC the list of items needed, but the PC will need to have the skills to complete the task. After Alpha's treads are magnetized, the PC may remove the modifications from the Auto-Doc, if he so chooses. Magnetizing treads takes 10 minutes of in-game time.

Character type completion breakdown

 * 1) Combat-, Diplomacy-, Stealth Boy - If either skill is not high enough (Mechanic or Science), then no-go.
 * 2) Science Boy - Science Boy should be high enough, if not, then not much of a Science Boy.