Feral ghoul (Fallout 76)

Feral ghouls are creatures found in Appalachia in 2102.

Background
Feral ghouls are almost similar to the ghouls of previous Fallout games. However, their clothes are more recognizable (miners' clothes, police uniforms, holiday wear, etc. rather than indeterminate rags) and their appearance is much less decomposed than their previous appearances.

Unlike the Scorched, which have retained greater cerebral functions and motor skills, feral ghouls are unable to use weapons due to the loss of mental functions associated with going feral.

Biology
Feral ghouls were formerly pre-War American citizens who suffered mutations due to radiation, including brain decay, resulting in complete loss of reason due to diminished mental functions.

Their skin is slightly decomposed and their hair has almost disappeared.

They live in groups wandering in nature or human infrastructures in search of future prey, whether human or animal, to feed on their flesh. It is rare to see ghouls wandering alone and the presence of a single ghoul is a sign of the presence of other ghouls in the vicinity.

Sometimes a group of ghouls can be accompanied by a wendigo. The ghouls are friendly to the wendigos and show no sign of aggression towards them. Feral ghouls are also attracted by the wendigo's howls.

Gameplay attributes
Feral ghouls will attack most other creatures they encounter, with the exception of wendigos.

They will attack charging and striking their opponents. Their attacks are accompanied by radiation damage. Glowing ghouls inflict more radioactive damage and sick, infected, parched, and gangrenous ghouls can inflict poison damage or transmit diseases to the player character.

Ghouls often prepare their attacks by advancing slowly towards their opponent before running and throwing themselves at their target in an exaggerated lunge.

Locations
Some feral ghouls occupy the camp areas of Flatwoods and the Red Rocket station.
 * Feral ghouls can be found inside of the Vault-Tec Agricultural Research Center to the west of Flatwoods.
 * Feral ghouls occupy the majority of Morgantown and connected buildings, such as Vault-Tec University and the Shadowbreeze Apartments.
 * Feral ghouls make up most of the enemies at the The Whitespring Resort and surrounding areas.

Notable feral ghouls

 * J47 is a named diseased feral ghoul summoned by interacting with the DMV number terminal at the Charleston Capitol Building and selecting "Boot up Department C." The loudspeaker will attract it and more feral ghouls into the DMV lobby upon activating.
 * Freddie Lang was the leader of the Blackwater Bandits raider gang. He can be found as a feral Glowing one in Blackwater Mine.
 * Feral ghoul officers appear randomly throughout areas where feral ghouls reside. These are noteworthy, however, due to the fact that they drop nuclear code keys.

Appearances
Feral ghouls appear in Fallout 76.

Necrófago salvaje (Fallout 76) Дикий гуль (Fallout 76)