Project Paradise

Event: Project Paradise is a public event in the Fallout 76 update Wild Appalachia.

Detailed walkthrough
The gameplay consists of multiple stages. Firstly, the party has to initialize the experiment through a terminal adjacent to ARIC-4 in the main hub. After Project Paradise has been initialized, players must head to Habitats A, B and C to harvest different types of animal food (fragrant venison, toxic sludge, and moist radkelp) and deposit them into their respective feed troughs. The more food collected and inserted into each one, the higher the level of creature which must be defended in the later stages. 0-19 for rank 0, 20-39 for rank 1, 40-59 for rank 2 and 60+ for rank 3. After the timer for filling the troughs runs out, three friendly creatures will spawn and the party has approximately 10–15 seconds to "meet the friendly creatures". This is also the time when Quercus can be put in charge of the experiment by using ARIC-4's shutdown code from the basement to deactivate her. If the timer to fill the troughs expires, the opportunity to use the shutdown code is lost, and ARIC-4 remains in charge of the experiment.

After the short break, the friendly creatures must be defended from three waves of enemy animals while hostile Arktos Pharma security robots patrol the facility. The first two waves will consist of hordes of glowing enemies, while the final wave will be lead by a powerful alpha creature. The level 100, 3-star legendary alpha predator can be either a Sheepsquatch, Grafton monster or fog crawler. Killing the alpha will complete the event. Only one friendly creature needs to survive for the event to be successfully completed. If all three friendly creatures are killed, the event will fail. The more that survive, the better the rewards upon quest completion. An automated turret in each habitat that fires high-explosive rounds can be repaired to assist in protecting the friendly creatures and repaired again if disabled by attacks from the hostile predators.

Habitat A: Collect fragrant venison by looting sickly radstags.
 * Rank 0: Tick
 * Rank 1: Wolf
 * Rank 2: Yao guai
 * Rank 3: Deathclaw

Habitat B: Collect toxic sludge by harvesting piles and by looting the mole rats that spawn immediately after. Harvesting toxic sludge deals radiation damage to the player. Toxic sludge piles respawn after a short time to continue harvesting from them.
 * Rank 0: Bloatfly
 * Rank 1: Feral ghoul
 * Rank 2: Snallygaster
 * Rank 3: Megasloth

Habitat C: Collect moist radkelp by harvesting flora. The radkelp respawns after a short time to allow for continued harvesting of it.
 * Rank 0: Bloodbug
 * Rank 1: Mirelurk
 * Rank 2: Mirelurk hunter
 * Rank 3: Mirelurk king

Potential Alpha predators include:
 * Sheepsquatch (Habitat A)
 * Grafton monster (Habitat B)
 * Fog crawler (Habitat C)

Hostile creatures include:
 * Wolf (Habitat A)
 * Yao guai (Habitat A)
 * Cave cricket (Habitat A)
 * Rad ant (Habitat A)
 * Honey beast (Habitat A)
 * Mole rat (Habitat B)
 * Radrat (Habitat B)
 * Snallygaster (Habitat B)
 * Bloatfly (Habitat B)
 * Radroach (Habitat B)
 * Angler (Habitat C)
 * Gulper (Habitat C)
 * Radtoad (Habitat C)
 * Bloodbug (Habitat C)
 * Stingwing (Habitat C)
 * Feral ghoul
 * Firefly (x3)
 * Arktos Pharma Protectron
 * Arktos Pharma Mister Gutsy
 * Arktos Pharma assaultron
 * Arktos Pharma eyebot
 * Arktos Pharma sentry bot

Potential rare/unique loot includes:
 * Arktos lab coat
 * Recipe: Formula P
 * Plan: Bear Arm
 * Plan: Bear Arm heavy mod
 * Plan: Bear Arm puncturing mod
 * Plan: Stimpak diffuser
 * Arktos Pharma backpack

Rewards
Note: the Arktos Pharma backpack skin will be unlocked automatically after completing the event using ARIC-4's shutdown code, and can be earned regardless of the number of animals remaining.

Bugs
Placing venison in a food trough may cause the game to crash.

Gallery
Проект «Рай»