Mod:Creation Kit/EndDeferredKill - Actor

Member of: Mod:Creation Kit/Actor Script

Removes the actor from a Deferred Kill state. If the actor's health went below zero or the actor was killed for any other reason while in the Deferred Kill state, the actor will die when this is called. Call this after first calling StartDeferredKill.

Syntax
Function EndDeferredKill native

Parameters
None.

Return Value
None.

Examples
Game.GetPlayer.EndDeferredKill
 * Force the player out of a Deferred Kill state