Mod:Creation Kit/HasMagicEffect - Actor

Member of: Mod:Creation Kit/Actor Script

Checks to see if this actor is currently being affected by the given Magic Effect.

Syntax
bool Function HasMagicEffect(MagicEffect akEffect) native

Parameters

 * akEffect: The Magic Effect to check.

Return Value
Whether the actor is being affected by the given Magic Effect or not.

Examples
if (Game.GetPlayer.HasMagicEffect(RockjointEffect)) Debug.Trace("The player has rockjoint") endIf
 * Does the player have rockjoint?