Mod:Creation Kit/SetGameSettingString - Game

F4SE Member of: Mod:Creation Kit/Game Script

This function sets a Game Setting to the specified value.

These include all the variables listed under Gameplay->Settings menu in the creation kit, but *does not* include variables set in the ini files. To set ini variables see SetINIString.

Syntax
Function SetGameSettingString(string asSetting, string asValue) Native Global

Parameters

 * asSetting: Placeholder Description.
 * asValue: Placeholder Description.

Return Value

 * None

Examples
Game.SetGameSettingString("sItemTooHeavy", "This item is too heavy for a mere man to move!")
 * Set string for when an item is too heavy