The Coyotes

The Coyotes is a side quest in Fallout: New Vegas.

Quick walkthrough

 * 1) Speak to Captain Parker at the Aerotech office park.
 * 2) Talk to Saint James in Westside.
 * 3) Search for evidence in the Casa Madrid Apartments.
 * 4) Return to Captain Parker.
 * 5) (Optional) Confront Saint James or Dermot with the evidence.

Detailed walkthrough

 * Speak to Captain Parker at the Aerotech office park. You can ask about the disappearance of refugees from the area, and offer to help him find them. Parker will give more details and add a location marker to your Pip Boy map.
 * Travel to Westside and talk to Saint James. He and his partner Dermot can be found in or near the Casa Madrid Apartments. During the conversation, Saint James will let slip that he knows more than he admits about the refugees.
 * Enter the Casa Madrid Apartments and search for evidence on the first floor. Dermot's room contains a ledger, on a table near the fridge. Search Saint James' room to find a teddy bear near his bed.
 * Saint James' room is locked (Lockpick 50). You can pick the lock, or get a key from Sweetie upstairs (by paying, or using Lady Killer).
 * With the evidence collected, you can report back to Captain Parker.
 * (Optional) You can confront Dermot or Saint James with either piece of evidence. They will become hostile and attack you. Note that other Westside residents will not get involved in the fight, and will not be hostile to you afterwards.
 * Whether you confront the traffickers or not, speaking to Parker back at the Aerotech office park will complete the quest.

Behind the scenes

 * "Coyotes" is a name for smugglers who facilitate the illegal migration of people across the U.S. border.

Bugs

 * After accepting this quest, the quest marker on the compass points towards a location that is impossible to reach, making it impossible to speak to Saint James.
 * In both Stage 4 and 5 in some games its impossible to turn in the quest to Parker. Sometimes finishing the conversation and starting a new one will trigger the correct response. If you find it impossible to turn in the quest on the PC selecting Captain Parker with the console open and typing or  will enable the correct conversation choices. On a console, if the conversation option doesn't turn up to finish the quest, simply change outfits to 'gang' related outfit, and then talk to him. Usually changing people's opinions about you restarts conversation loops. On the PC, the quest-concluding conversation option appears after entering and exiting conversation with Parker twice and then initiating conversation for a third time.
 * After completing Three Card Bounty, St. James and Dermott both dissapeared from Westside, as well the evidence was not in their rooms. Being unable to reach the marker shown for The Coyotes quest, I searched in the sewers. Located Sweetie dead, but no sign of others. Quest cannot be completed as a result.
 * Clarification: If you complete Three Card Bounty, before Coyotes, the quest cannot be completed. Both St. James and Dermott both dissapear from their standard location as well all evidence is gone. The quest marker moves to a location that cannot be reached either above ground or below in the sewers (various characters are sometimes found dead in the area as it's the fiend controlled sewers. Closest entrance near the cropfarmers, where the marker appears on your pip-boy). Without the evidence the quest cannot be completed.
 * This quest may be completed after Three Card Bounty. It is unknown if the quest was patched or if it is impossible to complete for some player.

Койоты (квест)