Super Sledge (Fallout 4)

The super sledge is a melee weapon in Fallout 4.

Characteristics
Cosmetically and functionally, this variant of the super sledge is unique compared to most other super sledges found in previous games, in that it uses a miniature rocket propulsion system to deliver powerful blows similar to the turbo super sledge found in the Midwest, rather than the "kinetic energy storing device" that powers the other super sledges found in the New California, Capital, and Mojave wastelands. It has a slender handle design, similar to the Brotherhood model.

The super sledge's main advantages are its massive damage output and long reach, capable of killing most common enemies, such as feral ghouls and raiders in one or two swings. Its major disadvantages are its heavy weight and slow swing speed, the latter of which can cause the player character to get stuck if faced with a faster-hitting melee opponent constantly blocking their swings (this can be solved using V.A.T.S.). This weapon also consumes vast amounts of AP; even at 10 Agility, this weapon can only deliver three blows in V.A.T.S.

Variants

 * Atom's Judgement - unique variant that deals additional radiation damage, obtainable as a quest reward for The Heretic on the Island.

Locations

 * Sold by KL-E-0 in Goodneighbor.
 * Sold by Arturo Rodriguez in Commonwealth Weaponry.
 * On the body of Hammer in West Everett Estates.
 * On the body of Lefty.
 * On the bodies of Forged in Saugus Ironworks.

Bugs

 * If stunned by a super mutant wielding a super sledge, it can cause glitching when in VATS.

Sounds
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