Fallout 1st



Fallout 1st is a paid subscription service for Fallout 76. It costs $12.99 for one month and $99.99 for one year. A number of features and items are unlocked upon becoming a Fallout 1st Member. It was first made available with patch 14 on October 23, 2019.

Membership benefits

 * Private worlds - Private worlds can hold up to eight players and all gameplay from the online Adventure mode is the same. If the owner of the private world leaves, it will stay active if another 1st member is on that server, or for 30 minutes if there are no more 1st subscribers in the world.
 * Scrapbox - The scrapbox holds unlimited storage for crafting components, as opposed to storing them in the my stash box during normal gameplay.
 * Survival tent - The survival tent is a deployable fast travel point accessed from the Favorites wheel. When placed, the survival tent provides a miniature base of operations with a stash box, scrapbox, sleeping bag, cooking station and a banjo.
 * Atoms - Fallout 1st members receive 1650 Atoms per month for use in the Atomic Shop.
 * Exclusive cosmetics and rewards - Members also receive a number of exclusive cosmetics with their Fallout 1st purchase. Every month, free new items are added and can be claimed in the Atomic Shop under the Fallout 1st subtab.

Controversy and user reaction
Upon the announcement of Fallout 1st, gaming news sites were quick to point out the service as a source of contention among the user base that was asking for many of the features - private worlds, solo play, and mod support - gated off by the subscription. IGN echoed many of these main criticisms. The antithetical nature of the subscription service was described by Cass Marshall of Polygon as being in "harsh conflict with the content of Fallout 76, "further contrasting the conflicting anti-capitalistic messages of corporate greed and the pre-War automation riots with a nickel and diming subscription."

The direct user reaction to Fallout 1st was largely negative, with Gamesradar reporting that some players targeted subscribers specifically to grief in game, akin to a class war mimicking the in-universe class struggle. Other complaints referred to several features not working as intended upon launch. Despite being fixed by later patches, many users of Fallout 76 protested the launch by creating in-game protest messages or quitting the game entirely. One example of such is Fallout First, a domain purchased by David Chapman who created a website to mock the announcement post of Fallout 1st.