Quincy Ruins

The Quincy ruins is a location in the Commonwealth in 2287. It is the sacked city where the Commonwealth Minutemen made their last stand.

Background
The hometown of John Adams, John Quincy Adams and John Hancock, this town was briefly occupied by the Commonwealth Minutemen. However, the town was recently sieged by the Gunners after Clint, a fellow Minuteman, betrayed his own for a position of leadership in the Gunners. The abandoned town was repurposed as a Gunner fortress, with two distinct sections, including the town itself and the fortifications on the highway.

Layout
Following the Quincy Massacre this area became controlled by the Gunners, and it remains so when the Sole Survivor encounters it. Baker will be on the church rooftop wielding a Fat Man. Inside of this unmarked church building is Sturges' terminal, which tells of Mama Murphy predicting an attack on the settlement and the settlers requesting help from the Minutemen, as well as a "couple suits of power armor" - Tessa's suit (the one that "won't start" and had to be dragged there), and the one lying on the overpass' wooden lookout, which Clint tries to reach in case of danger.

The last entry on Sturges' terminal is from a Gunner, stating that a small group escaped the attack and fled under the pursuit of a Gunner lieutenant and his squad; this presumably being the twenty people, including Preston Garvey and his group, whose numbers would diminish by the time of reaching Concord. There is a power armor station and a weapons workbench within the church. Another station is across the street at the Red Rocket to the west.

From the top of the church, one can reach the Gunner camp. The camp rests in the northern part of the ruins, on the freeway overpass. The overlook can be accessed by crossing any of three bridges connecting to the roofs of the adjacent church, the radio tower, and a house. The stronghold hosts several living quarters among the derelict cars, and a collapsed road in the western part leads to the second tier. This tier holds a watchtower and small command station between two trailers. The command center has a terminal and a steamer trunk. There is also a parking garage located in the south of the ruins, which contains two leveled radscorpions burrowed in the ground.

Notable loot

 * Guns and Bullets - On the second story of the broken highway next to the terminal. Take the church up and follow the path west to the ramp leading up, then around the other side of the truck right at the ramp.
 * Nuka-Cola Quantum - On the overpass in the cooking area west of the church entrance.
 * Mini nuke - In the small wooden shack on the second story of the overpass. It should be located under the table with the radio and ammo box.
 * Good Intentions - Unique laser rifle carried by Clint, who will be wearing mixed T-51/T-60 power armor minus the helmet and can be found just past the ramp to the second story of the overpass. He can occasionally be found out of the armor, mainly at night, at which point it can be stolen. If you can't find this on Clint check around the truck and trailer on the lower level of the freeway by the beds. Take the church up and follow the path west to the ramp leading up and the truck and trailer are in front of the ramp.
 * Fusion core - One on the 1st floor of the church, in a box next to the computer terminal; another on the 2nd floor of the police station, on top of a desk inside a wooden box, opposite a cooler and ammo box.
 * Tessa's Fist - Unique raider right arm power armor can be obtained from Tessa.
 * Mama Murphy's note - Quincy Apartments, on a dresser on the upper floor in a heavily-furnished room, which is accessible from both the diner and Guns Guns Guns.
 * Mama Murphy's stash, a cooler containing a large number of chems, on the balcony accessible from the room containing Mama Murphy's note.
 * Tessa's holotape and an almost complete set of heavy combat armor worn by Baker.
 * Receiver schematics - In a store, in an [Expert] locked safe.
 * Quincy shop key - In a nearby cash register.

Related quests

 * Randolph Safehouse: The Railroad agent Mister Tims will leave dead drops in the form of six holotapes for the Sole Survivor, containing information about possible hazards to the Railroad's escort and escape of synths out of the Commonwealth. They can assist in these efforts by clearing out the location of hostiles.
 * Cleansing the Commonwealth: Knight Rhys gives the Sole Survivor an assignment to clear the location of what he calls "abominations" to further the aims of the Brotherhood of Steel.
 * War Paint

Companion comments

 * When at this location, companions make comments, which are activated at two locations, including the southeast entrance and the freeway stronghold bridge to the roof catwalks.

Appearances
The Quincy ruins appear only in Fallout 4.

Behind the scenes
Quincy is based on the real world location of Quincy, Massachusetts. Quincy is the birthplace of notable people such as John Hancock, first signatory of the Declaration of Independence, John Adams, the second president of the United States, and his son John Quincy Adams, the sixth president.

Bugs

 * The headless T-45 power armor on the overpass will respawn every time the area respawns, allowing for infinite T-45 power armor suits every time the ruins are cleared of Gunners.
 * The power armor frame and power armor are listed as owned and will be marked as such if you decide to take them.
 * Some followers, such as Preston Garvey, do not react at all when entering the headless T-45 power armor on the overpass, even if the prompt reads "Steal".