User:TheFairyKing/sandbox

Below, sorted by the skill that is primarily used to attack with it, is the current W.I.P list of Fallout Weapons. This List attempts to include every weapon from every fallout game that could be reasonably used and balanced for gameplay within the fallout universe. Most of these weapons do not appear in every game, but they are documented all together to allow for players and the game's overseer to see the breadth of cannon documented weapons. Many of these have been modified or standardized in some way if they appear in multiple games, but have different functions or stats. Again, your game's overseer can tweak these as need to be, but these changes were made for balance and weapon diversity purposes.

This list is not currently complete, but does contain the vast majority of Generic weapon types within the franchise. Unique weapons and variants are not included, as they are often very similar to their base weapon, but with added bonuses or slight changes. These changes can simply be done at the overseer's discretion by simply altering the weapon statistics slightly on their own to match the in-game differnace. They may also use the weapon modification rules to create unique variants within this rules' system.

While most of the weapons templates can be understood easily with the combat rules, within the notes sections contain tags and tweaks, connotating specific effects and rules. Use the Below chart for reference.