Broken Steel bugs

Bugs and glitches/exploits in the Fallout 3 add-on Broken Steel.

Important

 * Before reporting any bugs, make sure when you install the DLC pack, that you also install the 1.5 patch. Without the patch it is possible that some models will not load (they will appear as red triangles) and the game will crash often.
 * Please try to use correct grammar and spelling when posting a bug/glitch. If you have a legitimate issue, don't be ashamed. By all means, post your issue--your posts help improve this game. If you see an error on a post, edit it. Also, for the convenience of others and for yourself, be sure to include the game version in which the bug/glitch occurred (i.e. Xbox 360, PC, PS3) in parenthesis at the end of your post. Remember, this is a public site. Act professional and refrain from using the wiki as a source of "trolling." Thank you.

Installation

 * Several noted gameplay bugs are due to users not having installed the latest Fallout 3 patch before playing with Broken Steel installed. Broken Steel does not enforce the 1.5 patch, but it does need it for full compatibility. Check your version: From the title screen, select Settings, then Display. In the lower left hand corner, you'll then see the update number.


 * If you have it installed, you may need to take off the unofficial patch that stops you from completing the game before installing Broken steel (Windows only).

Gameplay

 * A few steps you should make sure you do in loading the game. First go threw the loader not directly threw the exe (unless you have the bsa files dumped directly into your video and data folders then it shouldn't matter it will automatically detect them) under the file loader click data files and check to see your expansions are going to be loaded by confirming the check mark. Second start up your game with a save as close to the end as you can swing it, rite in front of the panel is fine. Do NOT use any console commands and see if that helps, secondly if you are still stuck make sure you use the “showracemenu” option and select a preset, you can always change it later using the same command. If you where fiddling with it before (such as got a “haircut” or “plastic surgery” somewhere else in the game) it may have affected the race values. Selecting a preset resets the values. next try it again and hope for the best.
 * If you have not completed The American Dream, you may freeze within 5 feet of Elder Lyons and be unable to talk or move. The quest does not continue, and Elder Lyons does not speak. Weapons cannot be drawn upon entrance to laboratory.
 * To fix this, tell Sentinel Lyons that you aren't ready. Go out to the courtyard, and come back in to say that you are ready (unconfirmed).


 * Attempting to gain the laser pistol next to the mini nuke at the end of the Presidential Metro results in the player becoming stuck and unable to get out without loading to the most recent save. (unconfirmed)


 * After installation of Broken Steel, and completion of original story line, some characters do not reward XP. (Ex: Super Mutant Behemoth at Capitol Building, and his companions.) (unconfirmed)


 * After installing Broken Steel, Scribe Rothchild becomes glitched while trying to complete the quest, Picking up the Trail. He tells you to follow him to gain information about Vault 87, but he does not move and you cannot speak to him again. (confirmed, happens in vanilla game too). Solution: knock him unconsciousness, wait for him to wake up and speak to him.


 * Reported incidents of an "invisible barrier" appearing any certain points i.e. the utility door up the earth mount and the door to Tesla coil leaving players trapped if they jumped in, this bug is on the Xbox 360 version, only one barrier appears to have dodgy coding and blocks important in-game places (Xbox 360)


 * After getting the Puppies! perk, there is a reported incident of no longer being able to hire any follower other than Dogmeat's Puppy, even if the puppy is dead or outside Vault 101. Someone has created a mod fix for users of the PC version: http://www.fallout3nexus.com/downloads/file.php?id=6208. A related incident found that--on at least one occasion--if the player character kills Dogmeat's Puppy, even accidentally, the puppies appear to stop respawning and the player still will not be able to add any other followers. It's possible that the player may have to wait weeks for a puppy respawn, but theory hasn't yet been tested. (Xbox 360 & PC) (confirmed)


 * Fawkes disappears after the end of Take It Back!. He usually reappears inside the infirmary after reentering B Ring.


 * After completing Take it Back!, everybody uses dialog for when the Purifier is taken by the Brotherhood such as, "The Purifier is ours!" and will make it hard to talk to them about quest related things. (unconfirmed)


 * After the Two Weeks Later screen, regardless of your decision, you get stuck with no HUD visible obviously waiting for Lyons to approach you but he gets stuck on his way and you cant do anything. Just make sure you have latest patch installed and it works no problem. (unconfirmed)


 * When going back to The Citadel to turn in the cords, Scribe Rothchild will not open a talk frame and just say he has no time for you. (unconfirmed)


 * When getting into the Tranquility Lounger in Vault 112, the screen flashes as usual but the player is never taken to Tranquility Lane, remaining stuck sitting in the lounger unable to do anything but look around. (unconfirmed)


 * When talking with MARGoT, approximately one-third of her lines have no voice-over, and are skipped after a split-second, and at least one dialog tree causes a game crash. (PC)


 * After Sarah's "So much for celebrating" dialogue if Fawkes is told to enter the code, his dialogues are not heard, and when he enters the room, he just stands at a place until there is the explosion. Also when the player himself enters the code, he wakes up below the bed and hence unable to get up. (PC, Xbox 360)


 * After speaking to Elder Lyons about the events of the past two weeks, he directs you to Scribe Rothchild. After asking Rothchild for an update on the situation, he tells you to follow him to the map, but he fails to lead you there, instead carrying on with his daily routine. Similar to Locating Vault 87 Glitch
 * Fix for this issue available at Nexus under a file named Rothfix.


 * Similar to the above bug, once Broken Steel is completed with the 'good' ending and your vertibird lands back in the Citadel courtyard for Lyons' speech, the speech never occurs. Your character is locked into the 'listening' pose but Lyons, Rothchild, and Sarah simply walk off and continue their daily routine leaving you stuck there. This makes the good ending impossible to finish, effectively defaulting you to blowing up the Citadel, as doing so does not involve a speech at the end. (PC)
 * Fix for this issue: After the game loads the Citadel and you are stuck at this screen, open the console via the tilde "~" key and type "enableplayercontrols". This should give you control over your character, and then you can run to Elder Lyons and talk to him, thus completing the quest.


 * Paladin Tristan does not appear at quest marker for "death from above"
 * fix - type in the console prid xx005689 (enter) next type enable (enter) he should appear walking at you from the broken truck.


 * Game crashes while trying to exit the purifier after talking to Scribe Bigsley. Game then crashes whenever player tries to zone to the Purifier thereafter, even from previous saved games.


 * When level 20 reached the skill or perk screen never show up and the player stays at level 19 while his exp. keeps rising past the max.


 * In Broken Steel, after the 2 weeks later cut scene your character gets stuck unable to move.
 * fix - save the game while stuck, then load it. It should make elder lyons pop up in front of you. Then, open up the console and type in EnablePlayerControls. That should give you control of your character again and you should be able to talk to lyons and progress. I did this all with just the 1.4 patch. No weird fixes or mods.


 * During the quest Shock Value, upon entering Old Olney, the game freezes leaving no other choice but to reboot the computer.


 * Despite having finished the main quest for the add-on, when returning to Jefferson Memorial the water is not flowing from the pipes. Also, Liberty Prime is still there killing randomly spawning Enclave soldiers and Sentry Bots. Also Jefferson Memorial no longer has a map marker, the only way to get there is via foot.


 * After the 2 weeks cut scene any attempt to hack the medical computer freezes the game on Windows 7.


 * When a NPC drinks FEV infected water (in combat, usually), you'll get the message "Continued consumption of FEV laced water will be fatal" as if you had drunk it yourself.

Minor Glitches

 * May 5th, 2009 - GNR may begin playing information about the completed Project Purity, discussing plot details ahead of time. (confirmed PS3, Xbox 360, PC)
 * May 5th, 2009 - Liberty Prime may not hit the wall to the relay station, and the wall may just fall apart without any motion from Prime a few seconds later. (unconfirmed)
 * May 5th, 2009 - Follower could not leave the room that the player appears in after Take It Back! Pushing the follower through the open doorway fixes the problem. (unconfirmed)
 * May 6th, 2009 - Some followers do not appear beside your bed when you wake up after completing take it back. This happened to me with Charon and Butch. To repair this you can exit the area, re-enter and they will be waiting beside your hospital bed in the citadel. (unconfirmed)
 * May 6th, 2009 - Star Paladin Cross refuses to follow you when she appears beside your hospital bed in the citadel after you've completed take it back. After telling her to follow you she stays put, yet her dialogue options change as if she was following you. The only way to repair this is to fire and re-hire her. (confirmed Xbox 360, PC, PS3)
 * PC console solution:


 * problem is, her 'waiting' flag doesn't get reset, she misses the first part of her dialogue most probably due to 'StarPaladinCrossHasBeenHired' flag in Followers quest being 0. No idea how to fix it without a mod (can't assign value to quest variable from console).
 * You will still have to use the above solution after every time you tell her to wait.


 * May 6th, 2009 - If you kill the Feral Ghoul Reaver with an Alien Blaster, the screen may turn green until the Reaver is an ash pile. (unconfirmed)
 * May 6th, 2009 - while outside the enclave mobile platform, dropped a Heavy Incinerator from the Pip-Boy. After exiting Pip-Boy, Incinerator became attached to characters leg and pulled him up into the air to the ceiling of the level. If you pick the object back up it will cause your character to fall to it's death. (unconfirmed)
 * While in the Citadel, things can get extremely glitchy at times. During Broken Steel, for example, when going into third-person view character may not display properly. (unconfirmed)
 * May 7th, 2009 - Mind controlled deathclaws that are obeying you sometimes die for no apparent reason. Fortunately the optional quest event to use the deathclaws is still completed even if you have only had one follow for a few steps.
 * That is because Scribe Vallincourt says that she is uncertain about what is going to happen if you get too far away from the deathclaw that you are controlling.
 * I believe its actually caused by you (and the deathclaw) getting too far away from the transmitter that the scrambler she gave you is supposedly hijacking. So what matters is how far away you are from the place where you first found the deathclaw.


 * May 7th, 2009 - Paladin Bael, the unnamed boss paladin (RefID=b8759) and the Sentry Bot (RefID=71730) in front of the Citadel main gate disappear after Take It Back! quest is completed. (Xbox 360 & PC versions) This can be fixed on the PC through the console. Raider will spawn when fast traveling to citadel and attack you and continue to respawn every three days. (PC)
 * May 8th, 2009 - The game freezes upon reaching level 21, distributing skill points and picking a perk. Possible freeze occurring at lower levels on PC.
 * May 8th, 2009 - Sometimes Enclave Soldiers will be seen around the Capital Wasteland without having reached the appropriate stage of the main quest. Enclave Soldiers can be found around Dukov's Place without having made it that far in the main quest, and experienced the GNR plot details bug mentioned above. (confirmed Xbox 360 & PC)
 * The above may not be a Broken Steel bug. This user encountered a lone Enclave Soldier just south of SatCom Array NN-03d before reaching the appropriate stage of the main quest on the PS3.
 * May 8th, 2009 - Most if not all edibles that previously gave your character radiation have the effect stated as "+0 rads." For example, Nuka-cola's description is similar to "+10 HP, +0 rads." but they still radiate you.
 * May 9th, 2009 - After installation of both the official 1.5 Patch and the Broken Steel DLC, GNR disappears from the radio menu and will not play on any of the radios in the Wasteland. Radio will be silent, yet Three Dog himself is not affected in anyway (unconfirmed)
 * May 10th, 2009 - After downloading the DLC (and correct patch), I proceeded to complete it using a Good character I had made before the DLC was released. At the purifier, I told Fawkes to put in the code. It happened successfully and I woke up in the Citadel hospital with Fawkes waiting for me. I then proceeded to do the rest of the DLC and completed it, with Fawkes in tow the whole time. Then I went into my Bad character and again, went straight for the 'final' mission. With no companion with me, I ordered Sarah to activate it (after putting the FEV virus in first). Once I had awoken I was shocked to see a dead Fawkes in the hospital with me. I had killed Fawkes in vault 87 before downloading the DLC. Thinking nothing more of it, I proceeded to complete the DLC with Dogmeat on my side. He died in the White House Metro Tunnels (I had the puppies perk so wasn't too worried). I completed Broken Steel the Evil way (destroying the Citadel). After that, I went on to do the Pitt DLC, once again on the 'Evil' side (helping Ashur). Once I used the cart to RETURN to the Capital Wasteland, the message came up saying Fawkes has returned to The Museum Of Natural History. Curious, I traveled there. Behind one of Griffons signs was again Fawkes body, complete with the Super Sledge which I never looted. As far as I know, there are no bad effects on the game. (unconfirmed)
 * May 10th, 2009 - Cannot select Quantum Chemist perk at level 23. Requirements state level 22 only. Possible requirement extras not mentioned? Addendum: Confirmed for Xbox 360 that you must have Science skill at 70 as well as the level 22 requirement.
 * May 10th, 2009 - (Following up GNR disappearing from menu) Upon completion of Agatha's Song, she normally offers the player the frequency to her radio station. Upon completion in this run-through, she offers the radio frequency, but much like GNR and Enclave radio, the frequencies do not appear in the Pip-boy radio list.
 * May 11th, 2009 - Dogmeat dialog has 'Goodbye, Dogmeat' instead of 'Let s go, Dogmeat'. No biggie, but I made a quick save before clicking it for the first time. Not sure if it s 1.5 or BS (Confirmed PC/360).
 * May 11th, 2009 - Hand grows very long as if wearing Deathclaw gauntlet when said gauntlet is not equipped (Unsure of cause. Clearing hard drive cache solves this glitch.)
 * May 11th, 2009 - Holy Water Pamphlet : If you stand in front of your door house and take & read the note saving the game and then reloading the game, the note will appear again. The same will appear on any other door that the note exist. Found out on Xbox 360 and PC versions.
 * May 11th, 2009 - After finish the last quest Who Dares Wins and your back on Citadel. Go on Lab section and you will find Liberty Prime body parts. His head is near the two Tesla Cannons. If you go back to Satellite Relay Station he's head will still be there too and you still talk with Prime. Result that there are two Liberty Prime Head in the game meaning that this is a bug. Found out on PC version
 * May 12th, 2009 - When fast traveling to megaton with a mind controlled deathclaw it will appear alongside you and will attempt to kill the inhabitants (and will most likely succeed). (PC)
 * May 12th, 2009 - Feral Ghoul Reavers upper bodies may start spinning around with such speed that they cannot be manually targeted, while lower body behaves and moves normally. Most likely related to the glitch that they cannot be damaged. (PC, 1.5)
 * May 12th, 2009 - Aqua Pura crates were in front Evergreen Mills, even though the purifier hadn't been activated yet - James hadn't even been rescued from Tranquility Lane. (Xbox 360 and PC)
 * May 13th 2009 - GNR just repeats the different introduction to the news. (confirmed)
 * If you have both Charon and star paladin Cross as followers, one or both will disappear and never return, even if you fire both or either one. (confirmed)
 * May 25 2009 - After completing "Take It Back!" (with both Charon and Dogmeat) neither was there when I woke up. Charon was not at the Purifier. Neither was Dogmeat. Neither was at 101. Neither was at The 9th Circle. I did not check Vault 89. I recovered the two with console commands that indicated that both were somewhere in the wasteland. As noted otherwhere, Dogmeat dialogue ends with "Goodbye Dogmeat" rather that "Let's Go!" or whatever was the standard. He doesn't seem to care however. Also, none of the base ID numbers in Pitt or Broken Steel can be used to generate new, illicit weapons or armor.
 * July 22, 2009 - The same thing happened to me, but as mentioned above I found them back in the Citadel's hospital after leaving the B Ring


 * May 14th 2009 - I killed a death claw. Later i came back to the area be coincidence and there are 50 of them is that supposed to happen? i didn't count exactly but there a lot of them i killed the orignal outside jury metro station.
 * June 18th 2009 - During the quest 'Shock Value', when retrieving the Tesla Coil, the passageway leading down to the room before the coil is textureless. It is walkable, but I can see through the walls.
 * July 12th 2009 - Repair skills of traveling merchants increased by investing caps in caravans drop down to default level after ending of Fallout 3 Main Quest. (Unconfirmed)
 * July 31, 2009 - Upon arriving for the first time at Adams Air Force Base on my Good Karma character, for EVERY Enclave Sentry Gun I destroyed, I lost Karma. Testing this out, I noticed that it was removing the same amount of Karma as if I had just killed a regular friendly person in a major city. Having done no bad deeds whatsoever on this character, and having no mods installed I have no idea why this is occurring. My current companion is Fawkes.

PlayStation 3 version glitches

 * I get this bug when going to the Old Olney Powerworks when I sneak up on the first deathclaw and I use VATS to aim at the head, shoot my Chinese assault rifle and then the game freezes.
 * Downloading BS made the framerate go down the toilet. I'm currently on Mothership Zeta, so not sure if its the ungodly amount of clutter items on MSZ, the textures or the BS download thats causing the lag.
 * When using V.A.T.S in Old Olney the game froze when using a Heavy Incinerator. But it did unstick after 10 seconds or so.
 * Broken Steel has suddenly made the framerate very sloppy. I downloaded and installed it from the PSN. I loaded an old level 20 save and began wandering around After a few minutes, the game notified me that Broken Steel was installed and my level cap had been bumped to 30. I proceeded to the final mission with Liberty Prime and reached the purifier. I went in and punched the code, but I did not wake up in the Citadel as Broken Steel promised. My game ended. I restarted and sent Fawkes in. The game ended. I restarted and sent the girl in. The game ended.
 * In the GOTY edition I encounter the same problem, my primary save is stuck in the end of the game at project purity, no matter if I send Fawkes or the paladin in I never wake up in the citadel the game just ends and returns to the load screen after the cut scene. I have even waited until the end of the credits to see if I would wake up in the Citadel; it just returns to the load screen.
 * This has been a major problem for me as well, but I started a new save. My game often lags.
 * Fawkes randomly disappeared while wandering the wasteland (after completing all main quests, no quest was active at the time), there was no message saying "Fawkes has died!", and he cannot be found at The Underworld, Vault 101, Megaton, The Citadel or Project Purity. Reloading the game save does not appear to solve the problem.
 * Have you tried returning to the place where you regain consciousness (Ring-B, Citadel), I found him there for me, he seems to get set to wait.
 * I did check that room before posting, and checked again just then. He wasn't there, unfortunately.
 * EDIT: After beginning The Pitt, a message appeared saying Fawkes has returned to the Museum of History", and he has reappeared inside the museum.
 * I had a glitch when reaching the car tunnel for the "Death from above" quest my game froze when trying to enter so I reloaded and tried again this time I was able to get inside but after the conversation with the scribe,the game quit itself and went back to the XMB.
 * Once installed broken steel DLC water in the basin remains irradiated, I have tried reloading and doing the end quest turning project purity on but still remains irradiated!
 * If you talk to Scribe Bigsley he will mention something that makes the basin being irradiated possible.
 * I have the same problem, does anyone know how to fix it?
 * When playing through the Satellite Relay Station in "Death From Above" Cross and the rest of the BoS members disappear. When in combat their voices can be heard but they do not aid in combat and are nowhere to be found. Fast travelling recovered Cross, and Paladin Tristan appeared back at the Citadel after completion of "Death from Above" but I was alone in combat.
 * The Rockland Car Tunnel icon didn't appears on my world map, I received XP for finding it and a message saying it was found, but is not on my map and as of such I cannot Fast Travel to it.
 * Downloaded Broken Steel, played through a bit and it keeps freezing when trying to search Enclave soldiers in the tunnels.
 * Once you reach the level 21 the game will freeze and you are forced to load the last save, but will crash once again.
 * After interacting with the door going from the Satellite base to The Capital Wasteland in the very first Broken Steel Quest, Death From Above, the game presents with a normal loading screen. After about two slides pass, the slides are replaced with blackness. The screen still has the loading clock, game statistics, hints and even the sound effects for changing slides.
 * After downloading the Broken Steel add on and before I started the last battle with Prime in the main quest "Take It Back"; I put all the rare weapons I had in my Pip-Boy into my locker at my Megaton House along with some other things I did not want to carry with me while playing "Take It Back" so that I could have as much room to carry the plentiful amounts of weapons and armor to be collected during the battle. I also had my follower Charon come with me with plenty of room to carry things. Anyways, after completing the quest, waking up in the Citadel, Charon and I return back home to stash our findings. Upon doing so I realised that all the rare weapons I had previously been carrying but put in the locker for the time being, were not there anymore. I had spent many hours playing the game to retrieve those items. I only noticed that it was "rare weapons" that disappeared, and only the ones I had previously been carrying. Its like my weapons were mad at me for not taking them into the final battle so they just got up and left. The weapons I was carrying that disappeared were: Sydney's ultra SMG, the Victory sniper rifle, the Terrible Shotgun and the Xuanlong Chinese Assault Riffle. There might be more that are missing but this is what I have noticed. I have played Take It back three times now. If Charon carries them, they also disappear from his inventory. If I carried them they seemed to stay on me after waking up. I guess if I carry all of them on me during Take It Back they won't disappear, but I don't want to have the extra weight on me and now I'm sceptical because I don't know if I had lost anything else from my home locker. (Needs Urgent Confirmation)
 * Ol' Painless has been known to randomly disappear after installing Broken Steel, this may be the same type of glitch, just, with more, and different, weapons.
 * As the player levels throughout the extra ten levels their status will not change. (i.e. has been Last, Best Hope for Humanity from level 20 until 30)
 * In the trophies section, the images for Messiah and True Mortal are switched.
 * Fast travelling to Vault 106 can cause Albino Radscorpion to spawn behind a rock to the North. After using V.A.T.S to target and shoot it will say it's a regular Radscorpion. After attacking it the Radscorpion morphs underground and can still attack while moving freely also. May not always work because a Death Claw can also spawn in place of an Albino Radscorpion.
 * If you level up pass level 20 while good Karma, sometimes your karma title in your pip-boy will say Last, Best Hope for Humanity permanitly, although Three Dog will say Your current level title.
 * This happened to me, but when I reached Level 30 with Good Karma, I still got the "Messiah" Trophy for having Good Karma at Level 30, and Three Dog did say the correct titles as I leveled up as well, so this appears to be merely a cosmetic glitch and doesn't affect anything else.
 * For some reason every time l entered the enclave base after liberty prime made an opening, I then would find the data for the quest/mission and the game would not let me out of the building without freezing once it went to the load stage e.g. to the capital wasteland and making me have to restart my PS3. When i finally got out after about 3 times of restarting my PS3 for some reason all of the enemys would not attack me, even when I was standing right next to them.

Installation

 * Several noted gameplay bugs are due to users not having installed the latest Fallout 3 patch before playing with Broken Steel installed. Broken Steel does not enforce the 1.5 patch, but it does need it for full compatibility. Check your version: From the title screen, select Settings, then Display. In the lower left hand corner, you'll then see the update number.
 * NOTE (Xbox 360): The most annoying glitch seems to be when you try to save the game, or simply autosave. As frequent as 1 in 10 times throughout the wasteland the game freezes after you input the save action. Also once the Xbox is restarted the save is logged, but cannot be loaded without the game freezing again.
 * There is a glitch, where if you install Broken Steel, complete Take It Back! on that save file, then uninstall Broken Steel, when loading that save, Jefferson Memorial will be inaccessible (As in, no door at all.) and Liberty Prime and Enclave are gone, but when returning to the Citidel, they were still shouting pro-Project Purity phrases. (Unconfirmed)
 * There is a glitch that can occur if you place Broken Steel on another 360 console, delete it and then put it on your own. My little brother wanted to play Broken Steel but did not have an xbox live membership. I downloaded my profile onto his console, downloaded Broken Steel for the first time on his console, and let him play on my offline profile. He whined that he wanted to play on his own profile, so i deleted the content, but not my profile. After wards I downloaded both profile and content onto my 360, and after a few days, ran into a glitch where xbox live would "malfunction"; "some features are currently unavailable" (this results because of my slow, laggy Rogers wimax connection). After starting the game and attempting to load my character, the game would tell me "this character relies on content that is no longer present. Continue?". This, despite the fact that the game tells me that the content is on the console. This has happened 6 times in the past month. Bethesda has told me to reformat my hard drive to fix this, but i have found an alternate to fixing the problem (albeit, its temporary until the next screwup). Unplug your 360 from the internet, load your character, and then shut the console off. Wait 5-10 minutes and then plug your console back into the internet, turn it on and it should fix itself. (i have deleted my profile off of my brother's console, but this problem persists). ***Interesting side note*** I have noted that loading additional content takes significantly longer when connected to the internet now. When I am not connected, it takes 5-7 seconds max to load all of my content at the main menu (i have all add-on's thus far), but when i am connected, it take 15-20 seconds to load all content. I believe Bethesda is scanning my hard drive, and when my connection is really bad (as in, worse than dial up and 1000+ ms of PING) it cannot verify that my content is legit.
 * I had a glitch like on the pc where i finished take it back! and it went to the ending video and nothing else happened i tried redownloading broken steel and it said New content has been added. You will need to restart to use this content. You will
 * lose any unsaved progress? (a little different wording) i've tried it 4 times and it still hasn't worked. HELP?
 * when i downloaded broken steel every time i try to enter tenpenny tower the game freezes on the loading clock so i can't get to my tenpenny room
 * Discovered November 2009: While in Adams Airforce Base during the Who Dares, Wins quest, major framerate issues appeared once the battle outside began. Even after all foes are defeated, framerate hangs around (estimated) 10-20 FPS. This was fixed once entering the battle crawler.
 * When i downloaded this add-on on the Xbox 360 Live marketplace I brought my hard drive to my room where my Xbox 360 (the 1 with internet is my brothers) so i could play in peace. I try to load a save on a file on an account with no live and it said "this character relies on content that is no longer present. Continue?" i can't find a way to fix this besides going on my brothers xbox. If someone could help it would be appreciated.

Gameplay

 * Upon completing the Broken Steel DLC, when one goes to start through the quest "The Amazing Aqua Cura", Fawkes may be dead and stuck under the table that holds the cash register.
 * MAJOR BUG - May 10th, 2009 - After downloading BS, Pitt, OP A, 1.5 patch, and load of a save game will not allow travel to the southwestern portion of the map. Game either freezes while fast travel loading, loads forever, or if you try to run there, will freeze when nearing the southwestern portion of the map. Makes BS unusable.
 * UPDATE TO ABOVE POST - 27 Jun 09 - In order to fix this, you need to clear the cache on your HDD. According to Bethesda, you go to the settings tab, then select memory, then press y for device options. Next, you press X, X, LB, RB, X, X. It will ask you if you want to perform maintenance. Select yes and let it do its thing. When you start the game, it will have cleared the old patches and re-download the latest. This seems to have fixed my problem.
 * May 5th, 2009 - Broken Steel has a big bug on the Xbox 360. When you beat the final chapter, the "2 weeks later" never appears, and the "Settings" menu, and downloads area, become "sticky" and glitchy. (Needs Urgent Confirmation)
 * May 5th, 2009 - There are still some complications during The American Dream quest as you approach Elder Lyons, you freeze in place and are stuck there unless you load up a previous save. You cannot draw your weapons, talk to Elder Lyons, move, activate V.A.T.S, or talk to anyone who passes by you.


 * MAJOR BUG - May 10th, 2009 - Okay so I had all downloads on my hard drive, but I got the RRoD. I took it to my other X-box (without live), and when I tried to load my game it said "cannot load because you are missing downloaded content." So when I got my X-box back I tried to play but I had to start all my downloaded missions again, but it says I never completed Take it Back, and also wont let me finish it. So it does not let me into the Jefferson memorial, and I cannot get the two weeks later thing to pop up. Which means I wasted 9.99. (Needs urgent Confirmation)


 * MAJOR BUG - 6/15/09 - After Downloading the Broken Steel DLC, an error box popped up on my main screen. It said something along the lines of "ERROR Some data has been lost, and previous files may not be loaded". Thinking nothing of it, i continued to play broken steel until i beat it. Once i went back to my Tenpenny Tower suite, i was going to collect all the ammo i don't use and turn it into .44 magnum for Lincoln's Repeater. However, i pulled up my map, and... i couldn't find the tunnel used to go to the Pitt, or the radio tower where i met Wernher. Frantic, i checked my weapons locker... and there was nothing. no Auto Axe, no Infiltrator... and when i checked my perks, there was no "Pitt Fighter", no nothing. It was as if i never even bought the Pitt. The only thing left was my Achievements. Could someone please explain to me, WHAT THE HELL JUST HAPPENED???


 * Download it again and wait a bit, it should say Broken Steel has been loaded cap raised to 30.
 * May 5th, 2009 - Broken Steel has a bug on the Xbox 360 version, stopping players from activating Project Purity. Sarah Lyons becomes stuck on dialogue (when you choose not to kill col. Autumn) and does not initiate the dialogue choice of who should activate the purifier. Alternatively, if you do, she simply states "Let's make sure the control is secure before we do anything else," and will not continue. However, it is still possible to level up to level 30 and the improved enemies can still be found throughout the Wasteland.
 * May 5th, 2009 - Broken Steel has a bug on the Xbox 360 version, greatly impeding progress for the players to reaching Project Purity. The Enclave soldiers apparently become invincible and do not take any damage unless inflicted by Liberty Prime, Sarah Lyons, or car explosions. Liberty Prime may also disappear.
 * Confirmed not to happen in all cases - i.e. not seen.


 * May 6th, 2009 - Using multiple followers (neutral-karma RL3 Wait-Fire-Rehire glitch), this player fired all but RL3 just prior to entering the Rotunda and engaging Col. Autumn. Upon waking up from the coma (beginning of Broken Steel's main quest line), only RL3 returned home at any point, and Charon could be seen standing on an inaccessible roof atop the Jefferson Memorial. The other two companions (Butch and Clover) were nowhere to be found. (Xbox 360)
 * May 6th, 2009 - After getting the Puppies! perk, there is a reported incident of no longer being able to hire any follower other than Dogmeat's Puppy, even if the puppy is dead or outside Vault 101. Someone has created a mod fix for users of the PC version: http://www.fallout3nexus.com/downloads/file.php?id=6208. A related incident found that--on at least one occasion--if the player character kills Dogmeat's Puppy, even accidentally, the puppies appear to stop respawning and the player still will not be able to add any other followers. It's possible that the player may have to wait weeks for a puppy respawn, but theory hasn't yet been tested. (Xbox 360 & PC) (confirmed)
 * May 7th, 2009 - After Broken Steel update, during Those! quest while in Marigold Station, player can become permanently stuck in VATS while action continues very slowly in background. (Xbox 360)
 * May 7th, 2009 - Clover vanished after the events of Take it Back!, much later in the Broken Steel quest line a message said she returned to Paradise Falls, but cannot be re-hired, possibly related to the above Puppies! perk error, however, upon re-loading an earlier save and zoning in and out of the hospital, Clover was there and working as usual. (Xbox 360)
 * May 7th, 2009 - The FEV virus is considered "put in" if it is in your inventory upon entering the Rotunda rather than you having to put it in the console by the entrance to the Purifier (Xbox 360)
 * This doesn't seem to be a general problem; a sample of four saved games on three 360's did not see this bug.

May 7th, 2009 - After Broken Steel update, during Those! quest while in Marigold Station, player can become permanently stuck in VATS while action continues very slowly in background. (Xbox 360) May 7th, 2009 - Clover vanished after the events of Take it Back!, much later in the Broken Steel quest line a message said she returned to Paradise Falls, but cannot be re-hired, possibly related to the above Puppies! perk error, however, upon re-loading an earlier save and zoning account. I was playing through on my first character after downloading Broken Steel and while working on Finding the Garden of Eden, I heard radio dialogue referring to the end of the original story.
 * May 7th, 2009 - Upon completing Who Dares Wins, if no content from Operation Anchorage DLC is being carried on the player's person, Aiding the Outcasts may became a marked mission once again, and all Operation Anchorage DLC ingame item content will disappear. This forces you to redo all the missions of Operation Anchorage. (Xbox 360)
 * May 8th, 2009 - In the - Using multiple followers (neutral-karma RL3 Wait-Fire-Rehire glitch), this player fired all but RL3 just prior to entering the Rotunda and engaging Col. Autumn. Upon waking up from the coma (beginning of Broken Steel's main quest line), only RL3 returned home at any point, and Charon could be seen standing on an inaccessible roof atop the Jefferson Memorial. The other two companions (Butch and Clover) were nowhere to be found. (Xbox 360)
 * May 6th, 2009 - After getting the Puppies! perk, there is a reported incident of no longer being able to hire any follower other than Dogmeat's Puppy, even if the puppy is dead or outside Vault 101. Someone has created a mod fix for users of the PC version: http://www.fallout3nexus.com/downloads/file.php?id=6208. A related incident found that--on at least one occasion--if the player character kills Dogmeat's Puppy, even accidentally, the puppies appear to stop respawning and the player still will not be able to add any other followers. It's possible that the player may have to wait weeks for a puppy respawn, but theory hasn't yet been tested. (Xbox 360 & PC) (confirmed)
 * May 12th, 2009 - Once you reach the level "21" the game will freeze and you are forced to load the last save, but will crash once again.(Xbox 360) ((Solution: I deleted the DLC Broken Steel then reinstalled it, I reloaded the game and leveled up without a problem.))
 * May 13th, 2009 - If you haven't finished Operation Anchorage before installing Broken Steel, you will be unable to access the Armory at the end of the quest or complete the quest. After using the terminal next to the Armory door, the door will still be listed as locked and will not open.
 * URGENT: On my copy of the game i have finished all the quests but no gamerscore has been given. The Achievements are there but no gamerscore on my fallout list or total amount.
 * Try deleting and downloading Broken Steel again, and then contact Customer Support if this doesn't work. It might not be a game problem.
 * May 19th, 2009 - Just got done downloading The Pitt and Broken Steel. I was heading toward the Pitt signal and I leveled up to 21. After completing my leveling, my game froze. Any sugestions?
 * May 19th, 2009 - After level up from 20 to 21 new chosen perk and skills are not saved while level does go up to 21.
 * May 21, 2009--I had completed the main story line and was proceeding further into the game after downloading broken steel. It played fine for a couple of days. Last night, it froze while I was trying to get into Tenpenny Tower. On trying to reboot, I got the red ring of death. I believe that I was also at level 21, maybe level 22. (Seconded - I installed Broken Steel and my Xbox froze while I was searching for Ingots in the Steel Mill in The Pitt DLC before starting Broken Steel DLC. The Xbox froze after about 30 minutes of gameplay and proceeded to freeze upon each of the following reboots, all within 30 seconds to 5 minutes of having restarted the console. I borrowed a friend's console and it too froze within 20 minutes of having turned on the system while I was playing my same game save on his console using my Xbox's HDD. My friend's console red ringed on the very next attempt to restart his console. My own console was left alone for a week and then turned on and subsequently red ringed as well. Not sure of the exact cause that lead to two separate red ringed consoles, both while playing the same game save, within 30 minutes of gameplay each, and right after installing Broken Steel DLC on the HDD.)
 * An exploit for unlimited BoS armor, holotags, Enclave armor, and weapons (including the occasional BoS Paladin equipped with a Tesla Cannon) during the initial assault on Adams AFB. Just before you cross onto the runway after the deathclaw cages, BoS and Enclave troops are seen battling behind the blue pulse repulsion field. You can then cross onto the runway and either kill or wait for the Enclave to kill the BoS troops to collect their items. However, the fallen bodies disappear after about 10 seconds. The troops will respawn when you cross through the wrecked hangar back towards the deathclaw cages. This can be repeated to your heart's desire. (Xbox 360)


 * May 27, 2009 - after exiting Arlington library i am unable to travel to any loaction it just continuously shows the loading screen


 * May 27, 2009 - After you finish the airport mission in broken steel scribe rothchild asks you to collect cameras and sensor modules he is supposed to be in the labvatory but instead he has disappeared


 * June 1, 2009 - At level 21 and freezes consistently when entering Tenpenny elevator. It would not let me exit my suite for a while because it kept freezing but I did eventually get out. Tried to get back today and keep freezing in elevator.


 * June 9, 2009 - When I entered the Presidential Metro behind M.A.R.G.O.T. the ghouls that that the sentry bots were fighting, I could not kill, but in VATs i could hurt them. My follower,Charon, could not either and this is at level 24, i got to the point of quitting.


 * June 10, 2009 - I restarted everything after the main quest was finished (without Broken Steel) I proceeded with The Pitt and O:A. After completing Broken Steel any side quests I did not complete said they were completed (ex: You Gotta Shoot'em in the head I didn't kill any of the targets but it said I completed it when I talked to Mister Crowley he says "You stole something valuble from me get away." And when I tried to get the Special Keys the targets didn't have them. So now I am unable to collect the T51-b Armour. (Xbox 360)
 * That isn't a Broken Steel glitch, it's a glitch to do with Operation : Anchorages Winterised T-51b Power Armour. The armor affects the You Gotta Shoot'em in the Head quest just like the T-51b Power Armour.
 * June 17, 2009 - I completed the Take It Back! quest (I sacrificed myself), and after the Two Weeks Later screen, and talking to Elder Lyons, Charon disappeared and is absolutely NOWHERE to be found. Help!
 * Try going to The Pitt or Point Lookout. Going either place will remove followers and send them to their default locations. Provided they're still alive.
 * June 18, 2009- After downloading Broken Steel, I went through the whole game, (evil Character) but let both Autumn and Eden live, I woke up after the 2 weeks and went about my business (dying a few times from drinking Aqua Pura with FEV haha) eventually I wanted to continue the game, and went to purity to get the other quests (Megaton and Rivet City) but EVERY time i have tried to enter the game freezes I don't even always click A just walking to the door freezes the game, I also tried jumping into the water, the game freezes, I tried going to Rivet City, the game freezes, so far I'm ok everywhere else but any time i go to that lower area the game freezes. I have yet to find a solution or work around, and I haven't heard about it anywhere accept myself. This problem only occurs with the evil character, and my other character (good at level 25) has no problems.
 * Response to the above: I have this exact same problem, but my character is good. The game will always without fail freeze if you go anywhere near the water jets in front of the project, so don't do that. I was able to get inside the memorial by standing as far back from the door as possible, then pressing A right as you get in range. BE WARNED: THE GAME WILL ALWAYS, ALWAYS FREEZE WHEN YOU TRY TO LEAVE. It will get to the loading screen, go a little ways, then stop. This makes me so mad that wasted 9.99 on this. No wonder they call it Broken Steel. If anybody knows anything about this, please post it here!
 * UPDATE! I discovered after going back to my Raven Rock save and killing President Eden that this problem is fixed. I dont know about you, but its wor't a shot. Also, to do what I did, kill Autumn.
 * June 25, 2009- After installation of Broken Steel Scribe Rothchild disappears after giving him a few Cameras.
 * June 25, 2009- After installation of Broken Steel unable to give Scribe Jameson Holotags.
 * July 7, 2009- After installing The Pitt and O:A from the disc, I received the message that the level cap had been raised to 30. However, I am unable to get past level 20 despite having continued playing through O:A and some of The Pitt. My EXP stays at lvl. 20 and does not increase. (Xbox 360)
 * July 11, 2009- After killing an Enclave Soldier in Adams AFB near the Air Traffic control tower, the corpse began to spin and bounce madly, deformed into a stretched out polygon shape with one very long thin appendage and then began to float while still spinning/bouncing in midair, it floated near the ATC tower and shot it again with heavy incinerator, it burned as a corpse would, then it flew over the hologram fence and out of view
 * August 7, 2009- After deleting my cache all Broken Steel quests disappear I was still on the quest Shock Value and it just vanishes when I try to start the quest again the NPC (from where you get the quest) just like ignores me! I tried deleting and re-download Broken Steel but nothing works! please help I dont want to start all over again!
 * August 17, 2009- After you stop the Enclave radio signal in the first mission "Death From Above" and you give the data to Rothchild and he tells you to go speak with Elder Lyons, Elder Lyons appears to be in the Citadel but the quest icon tells you to go to a bridge near Springvale school please help!!
 * September 4, 2009- After downloading the encrypted codes from the mainframe in Death From Above I returned to the Citadel and entered. During the loading screen, the game froze. I wasn't too worried and rebooted my 360. In the loading screen it had an autosave from the Citadel it failed to load. I successfully loaded it and continued to the lab. Unfortunately it froze in mid-load, thinking it would have the autosave I rebooted. I checked and there was no autosave. I tried again and again with no luck. Now I can't complete Broken Steel because I can't reach Rothchild.
 * September 5, 2009- I encountered the 'project purity bug' however I did not have the ability to get the 1.5 patch. I however figured out a way to bypass it. Uninstall broken steel from the system and continue the game as normal up until the part where you have to decide who goes into the chamber. When I did it I told her that I would go into the chamber then after the dialog ended and BEFORE going into the chamber save your game in a new slot. Exit the game and install Broken Steel, then reload your last save file, (the one you just made a minute ago). Finish the game as normal and after the ending cinematic you will see that the story continues with the broken steel storyline, no patch needed.
 * I had just downloaded Broken Steel and after I spent 6 hours completing the missions. I went to Point Lookout as soon as I got there the game was being all laggy I went to the (House of Wares) store and bought some things. Then I went to the hotel place and I started a quest after that I did everything till it said go to the bank. I went there I killed all the rad roaches and then I open the safe using the holodisk. After I left the bank the game froze at the loading screen bur another thing I never saved after completing Broken Steel, I always used autosave. What happen was I turned the game off then turned it back on about 3 hours later and it said my auto was corrupt and cannot be loaded. The only save I had was at the start of project impurity. Then after I reloaded my save I did the quest and got the 2 weeks later thing. Then before I started Broken Steel, I did all of Point Lookout first, then Broken Steel it seemed to fix it. (Xbox 360)


 * MAJOR BUG Sometimes Liberty Prime will not move and will just stand in the same spot Making Broken steel unplayable. I've tried everything, even loading an old save and still it does not work

Minor glitches

 * May 5th, 2009 - http://www.youtube.com/watch?v=bXtFfZDqD3w Adams Air Force Base Map Glitch, walk outside the map on Xbox 360
 * May 5th, 2009 - GNR may begin playing information about the completed Project Purity, discussing plot details ahead of time. (confirmed Xbox 360, PC, PS3)
 * May 5th, 2009 - Unable to save games in Fallout 3 after Broken Steel has been downloaded (Xbox 360 version). Doing so creates "Disc is Unreadable" error. Autosave still works. After getting the "Unreadable" error, cannot get to the loading screen to load another saved point.
 * May 5th, 2009 - Reported incident of Lyons' Pride, apart from Sarah Lyons, refusing to cross the bridge en route to Project Purity. (Xbox 360)
 * May 5th, 2009 - Upon completing a mission of the Broken Steel DLC, the achievement is visible to you in viewing, but not visible to anybody else comparing achievements. Gamerscore as well does not add up correctly, either not going over 1200, or not adding the full amount. (Xbox 360)
 * May 6th, 2009 - Once you have beaten the game and move on to the "2 weeks later" section the Pip-Boy display stays blank. Saving and reloading the game fixes this minor glitch. (Xbox 360)
 * May 6th, 2009 - After Take it Back!, water in the Capital Wasteland still radiates you. (Xbox 360)
 * Not a glitch, as the purifier has only just started cleaning the water in the basin, which hasn't affected the whole basin let alone the wasteland yet.


 * May 7th, 2009 - Dead bodies out on the Adams AFB turf disappear and are not able to be looted. (Xbox 360)
 * May 7th, 2009 - Enclave mind-controlled deathclaws attack PC even if the player has the deathclaw mind control device on them. (Xbox 360)
 * May 7th, 2009 - Paladin Bael, the unnamed boss paladin and the Sentry Bot in front of the Citadel main gate disappear after Take It Back! quest is completed. (Xbox 360 & PC versions)
 * May 8th, 2009 - Sometimes Enclave Soldiers will be seen around the Capital Wasteland without having reached the appropriate stage of the main quest. This author found Enclave Soldiers around Dukov's Place without having made it that far in the main quest, and experienced the GNR plot details bug mentioned above. (confirmed Xbox 360 & PC)
 * May 8th, 2009 - Upon Entering Craterside Supply; Billy Creel, Harden Simms, Moira Brown and the Mercenary all fell through the floor. Upon moving in any direction, your character will fall through the floor. (Xbox 360)
 * May 10, 2009 - You can not leave the Tenpenny Tower penthouse without the game locking up. (Xbox 360-Needs confirmation)
 * I cant get into Tennpenny tower in the loading screen the game freezes (XBOX 360, Operation Anchorage, Broken Steel, The Pitt)
 * May 11th, 2009 - Holy Water Pamphlet : If you stand in front of your door house and take & read the note saving the game and then reloading the game, the note will appear again. The same will appear on any other door that the note exist. Found out on Xbox 360 and PC versions.
 * May 11th, 2009 - After completing all the main story quests on Broken Steel I had Fawkes with me, and I went back to my Tenpenny Tower Suite where I had Dogmeat and Charon waiting and they had disappeared. After a few days had passed in the game a note popped up on the screen saying Dogmeat's puppy is waiting at Vault 101 (I have the Puppies perk) but Charon was still gone. I decided to go to The Pitt and when I got to The Pitt a note popped up on the screen again but this time it said, "Fawkes is waiting in the Museum of History", "Dogmeat is waiting at Vault 101" and "Charon has returned to the Ninth Circle". All of my companions have reappeared now, not sure if this is a glitch. If this has happened to anybody else please confirm. (Xbox 360, 1.5 patch, Operation Anchorage, The Pitt, Broken Steel DLC)
 * May 11th, 2009 - After completing Take It Back!, woke up in the Citadel with Fawkes (my companion). The game now freezes every time I try to fast travel and about 75%, if I try to leave the Citadel via the front door. Additionally, after starting a new game, it froze every time I talked to Wally Mack during the birthday party scene. (Xbox 360, 1.5 patch, with The Pitt and Operation: Anchorage downloaded previously with no problems.)
 * May 11th, 2009 - There's a glitch to where when you hit level 30. After distributing your skill points and Perk, if you check your Pip-Boy, your level cap will be level 31. It doesn't effect gameplay, can be frustrating. This may be caused by entering a building when you just level up. (Xbox 360)
 * It was the same with 20 level cap, before BS. I guess, it s simplified programming of interface.


 * May 12th, 2009 - I have noticed that my second save (Xbox 360, Anchorage, Pitt complete, Main Quest unfinished (Following In His Footsteps)) appears to have a bug with the +0 rads stat on consumable items, Pip-Boy states "+0 rads" but on consumption in-game display reads "+1 rads". I'm not sure if this has anything to do with the Armory south of Regulator HQ (Lawbringer Perk) as when I noticed the +1 I was looting the highly radiated area of the armory and was using and Advanced Radiation Suit, Food Sanitizer, Rad-X and copious amounts of Rad Away. Continued after leaving Armory and the effects of drugs wore off and armour switched to Chinese Stealth Armour with Shady Hat and Filtration Helmet. (Xbox 360, most recent patch, Anchorage, Pitt & Broken Steel loaded)
 * My guess is, it has something to do with rounding to closest integer. It looks as if there are 2 formulas, slightly different. Anyway, even 85 rad resist will still give you 1 rad, even if it says 0.


 * May 12th, 2009 - Aqua Pura crates were in front Evergreen Mills, even though the purifier hadn't been activated yet - James hadn't even been rescued from Tranquility Lane. (Xbox 360, PC and PS3)
 * May 12th, 2009 - Upon waking up in the Citadel and checking my Pip-boy for quests, 'Take it back!' and 'Project Impurity' both had remained as rivendelshire is open in Vault 101 as active. I completed the 'Holy Water' and 'Protecting the Water Way' and Take it back and Project impurity had still not ended. I entered the control room (rotunda) in a hope to end them both, and I am now stuck. The doors cannot be accessed, and I am given the message 'The door had locked shut behind you. There is no exit.' Which is the same as that given during the final confrontation of Colonel Autumn.


 * Milk and water are in Vault 101 and in your house when you go out (unconfirmed, Xbox 360).


 * May 13th, 2009 - Upon entering the purifier airlock at the end of Take it back, Charon followed me in and stood behind me as I entered the code. After the two weeks later screen I saw he had gone and searched both in the purifier and the ninth circle. Now not only have I lost Charon, i've lost the power armour from fort Constantine and the ability to have any other followers than Dogmeat.
 * This can be helped with on PC like this:
 * Check companions talk page for ideas how to solve problems with other followers.
 * Check companions talk page for ideas how to solve problems with other followers.
 * Check companions talk page for ideas how to solve problems with other followers.
 * Check companions talk page for ideas how to solve problems with other followers.


 * May 17th, 2009 - Fawkes may become invincible after downloading Broken Steel. I watched two Feral Ghoul Reavers in the Presidential Metro that were "having a fit" pound the crap out of Fawkes for 5 minutes, he didn't lose any health.
 * May 23rd, 2009 - After completing the final quest and talking to Elder Lyons about giving him supplies to rebuild Prime, he vanishes and is nowhere to be seen. Even when waiting for the meeting when all important NPC's meet in the briefing room he is still nowhere to be seen. Later on, Rothchild vanishes the same way and is nowhere to be seen.

May 23rd, 2009 - Liberty Prime's head is still where he died even though you can see him in the Citadel Laboratory, so he is in two spots at once.


 * November 27, 2009 - After the fight in the Presidential Metro, I returned to my residence in Tenpenny Tower. Upon returning to the cell where the metro itself was located, the game froze (indicated by a stopping loading icon), thereby making further progress with this quest impossible.


 * After downloading broken steel, all creature companions (Sergeant RL-3, Fawkes, and Dogmeat) Are nearly invincible when first hired. They will still be the same if hired BEFORE downloading broken steel however. (360)
 * July 6th, 2009 - Achievements bugged. Have all 68 achievements but only 65 are reported for a total of 1360 instead of 1450. Missing achievements are the Broken Steel achievements. Comment on this "bug". This was explained months ago, All you have to do is delete and re-download your Gamertag and replay Broken Steel to re-acquire the Achievements.
 * August 5th, 2009 - As above glitch regarding Fast Traveling with the Deathclaw Control Transmitter, I FTed to Megaton directly after being given the device and heard shooting outside the gates (never heard before); I went out to investigate and a Controlled Deathclaw had just killed someone called Nicky - whoever they are / were. I went back inside Megaton and went directly to my house - upon entering the house the Deathclaw spawned in my living room next to me (slightly freaky), and then three Megaton Settlers spawned in my living room as well and attacked the Deatclaw, a battle that lasted all of ten seconds and resulted in three corpses, none of them Deathclaw. The really weird thing - when I searched one of the corpses the settler was carrying Sydney's Ultra 10mm SMG; doubly weird as the settler wasn't Sydney, and I already had her SMG in one of my lockers. Unfortunately just then the butler spotted the Deathclaw and launched a successful suicide attack (successful in that he committed suicide), and I had to choose between having two Ultra SMGs or getting some free water every few days, and I went with the water. (Xbox 360)
 * If you get the Puppies! perk, you may be unable to recruit any followers, saying you may only have one follower at a time. This may be because the puppy is considered a follower, instead of whatever you would call Dogmeat, because he can come with you no matter how many followers you have. This glitch may occur even if the puppy is still waiting at Vault 101. This glitch can be annoying. A way to fix this is to take the puppy to the follower you want, kill the puppy, and immediately talk to the follower before you get the message that the puppy is at the vault. Note: if you are trying to get Star Paladin Cross or Fawkes, make sure you have high karma before attempting this, because you will lose karma for killing the puppy, making it possible to have to gain more karma, kill the puppy, then recruit the follower.
 * November 20, 2009 - Another Deathclaw glitch has shown itself. While wandering the wastes with my Deathclaw Control Transmitter, I passed an Enclave Camp. The Deathclaw joined me in my battle as usual, and helped me to defeat the Enclave. Then, afterwards, another Deathclaw (wild/not controlled) approached and the two Deathclawed battled it out. My deathclaw won, and then disappeared in front of my eyes. I looked around to see if he somehow skipped to a different place, when suddenly, my nearly-dead Deathclaw, glitches up from underground, and shoots upwards into the sky, fast as a bullet. He continued to head upwards at the same speed, until he disappeared out of sight (too far away). I was puzzled. Then, just about 2 seconds later, this repeated. The Deathclaw shot up again, and again, and again. I've tried shooting it, but it never turns hostile as it flies away, and I don't have the time to kill it. I also tried dropping the Transmitter a good distance away, but it continued anyways, and the Deathclaw was still non-hostile. What's strange is that this glitch will appear at ANY time now. I can be anywhere, and the Deathclaw will shoot up, out of the ground. Even in my Megaton Home. Funny, actually.

Videos
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 * Enclave Radio reappeared a day or two after completion of DLC and appears to freeze the game upon entering the Museum of American History.