Commander Jabsco

Commander Jabsco is the leader of the Talon Company mercenary organization in 2277.

Background
Jabsco serves as the leader of the Talon Company mercenary group, and claims to have distinguished himself in combat numerous times. His men have seen no evidence of these claims as he remains within Fort Bannister, planning Talon Company operations. Jabsco has a tendency to flee engagements which turn against him, causing his detractors to nickname him "Jetting Jabsco."

Commander Jabsco operates out of the Fort Bannister commanding officer's quarters, and is protected by Talon Company mercenaries. Unlike other Talon Company mercenaries, he wears metal armor and a Talon Company combat helmet, a unique piece of armor. When engages in long range combat, he uses a missile launcher, while in close quarters he switches to a Chinese pistol sidearm and Occam's Razor, a unique combat knife.

Other interactions

 * Commander Jabsco is a hostile non-player character. Fighting him is the only interaction possible.
 * Upon encountering Commander Jabsco, two to three Talon mercenaries will spawn to assist him. They are comparatively short non-player characters, and almost resemble children in size.
 * At the beginning of the fight, he will run to a terminal and activate a Mister Gutsy to assist him. He is supported by a pair of automated turrets in his lair, but the targeting parameters of these turrets can be reset to fire on him by using the terminal on the wall right before entering his lair.
 * Jabsco has decent armor and a very large amount of health (with more hit points than a deathclaw or most non-player character companions).

Appearances
Commander Jabsco appears only in Fallout 3.