Resource:NifSkope

NifSkope is a graphical program used to open NIF files.

Characteristics
NifSkope is used to view and edit the contents of NIF files. It can be used to make changes to specific properties of a NIF file such as changing the texture and adding translucency. Also used to create texture templates, and import & export OBJ files.

Combining NIF Files
By combining models in NifSkope you can merge two objects into one model.


 * 1) Open two models, each one in a different NifSkope.
 * 2) Right click on the part of the object you want to copy.
 * 3) Click Block > Copy Branch.
 * 4) Then in your second model, the one you want to combine it with, go to the Block Details.
 * 5) Look for the Scene Root (It should be at the top), right click it.
 * 6) Click Block > Paste Branch.
 * 7) It should appear now, but you need to know how to change its size and position.

Moving

 * Go to Transform-> Edit (a little axis thing is next to it)
 * To move a nif along the axis it is much like scaling


 * You will see three boxes under Translation. Edit these to move the nif around
 * X [0.0000]
 * Y [0.0000]
 * Z [0.0000]

Rotating
This is much like changing the position of an object but instead you change its angle or which way it faces.


 * You will see under Rotation
 * Y [0.0]
 * P [0.0]
 * R [0.0]

Fiddle with them to get the proper rotation of your model. Unlike scaling your nif, when you go back to check or change it it will still have the same numbers you entered in. These do not have to match up as well.

See all

 * niftools.sourceforge.net