Feral ghoul (Fallout 76)

Feral ghouls are creatures found in Appalachia in 2103.

Background
Feral ghouls inhabit all parts of Appalachia, and are hostile to the Vault Dweller. They wear distinguishable clothing such as work clothes, police uniforms, and professional wear rather than just indeterminate rags. Some feral ghouls have area-dependent apparel, such as feral ghouls wearing golf outfits at the Whitespring Resort. Unlike the Scorched, which have retained greater cerebral functions and motor skills, feral ghouls are unable to use weapons due to the loss of mental and motor functions associated with their feral state.

Biology
Feral ghouls were formerly humans who suffered mutations due to radiation, including brain decay, resulting in complete loss of reason due to diminished mental functions. Their skin is slightly decomposed and their hair has almost disappeared. They live in groups wandering in nature or human infrastructures in search of future prey, whether human or animal, to feed on their flesh. It is rare to see ghouls wandering alone and the presence of a single ghoul is a sign of the presence of other ghouls in the vicinity. Sometimes a group of ghouls can be accompanied by a wendigo. The ghouls are friendly to the wendigos and show no sign of aggression towards them.

Ghouls have a natural resilience to the Scorched Plague.

Gameplay attributes
Feral ghouls will attack most other creatures they encounter, with the exception of wendigos. They will attack charging and striking their opponents. Their attacks are always accompanied by radiation damage, with glowing ones inflicting increased radioactive damage. Withered, gangrenous and diseased feral ghouls will also deal poison damage. All ghouls have a flat 15% chance to transmit rad worms to the player character on-hit.


 * Unarmed: 7 - 180
 * Radiation: 3 - 110
 * Poison: 1 per second ( 5 sec)

Ghouls often prepare their attacks by advancing slowly towards their opponent before running very quickly (often faster than the player character) and throwing themselves at their target in an exaggerated lunge. When adjacent, ghouls will perform a single and multi slap attacks. If downed by a multi slap, the remaining slaps will execute them.

Weak feral ghoul
These are the weakest variant of feral ghoul, hence the name, and are commonly found around other ferals.

Feral ghoul
A standard feral ghoul, they can be found in big numbers in towns and are always in groups.

Feral ghoul stalker
A stronger variant of the feral ghoul usually encountered in a pack.

Feral ghoul reaver
A strong variant of the feral ghoul, having metal armor over their clothes. They are usually found among packs of weaker ferals.

Withered feral ghoul
An older feral ghoul, they are stronger than most. They do not have any armor or clothing.

Gangrenous feral ghoul
A powerful type of feral ghoul, they can poison the player character upon a successful hit and have a greenish skin tone. They are mostly found at higher levels.

Rotting feral ghoul
These powerful yet disgusting feral ghouls have both rotting flesh and improved statistics from its predecessors.

Charred feral ghoul
A powerful ghoul variant found commonly at the Whitespring, the Mire, and the Cranberry Bog. They are usually in small groups but can have weaker ghouls alongside them. They are easily identified by their dark, bulbous, and naked appearance. They can deal high damage and radiation damage with their strikes, quickly triggering mutations.

Strangler feral ghoul
Only appears during the Heart of the Swamp public event. Powerful variants of the feral ghoul called as reinforcements for the strangler heart. Each regular non-glowing feral ghoul variant has a corresponding strangler variant with the same stats, abilities, and items.

Feral ghoul officer
Feral ghoul officers were once high-ranking officers in the United States Armed Forces, responsible for carrying one of eight launch code keys needed to launch a nuke from Appalachia's nuclear I.C.B.M. silos. They can be identified by unique radio packs on their back, emitting both red light and a high pitched tone that sound off in a regular sequence. They may also carry a nuclear keycard. Each regular non-glowing feral ghoul variant has a corresponding officer variant with the same stats, abilities, and items.

Cut

 * Scorched Feral Ghoul 005196AA
 * Fog Ghoul 00110BAE
 * feral ghoul boss 000267C3
 * vault 76 exit ambush 003ADDF5

Glowing Ones

 * Irradiated Feral Ghoul - Radiation Rumble only. Nameplate override of any glowing one. 0056292E

Glowing one
A highly irradiated variant of the feral ghoul. They can be found as a boss at the end of ghoul-infested buildings and give off high amounts of radiation.

Putrid glowing one
A higher-level version of glowing one, covered in glowing green blisters of radiation.

Bloated glowing one
One of the strongest variants of the feral ghoul. They are found as an end boss in ruins and also appear after a nuke lands in a ghoul infested area (i.e. Morgantown, the Whitespring, etc). They give off a radiation aura and are usually in groups.

Reeking glowing one
They are identical in appearance to bloated glowing ones.

Corroded glowing one
They are identical in appearance to bloated glowing ones.

Deadly glowing one
The deadly glowing one has the same stats as the corroded glowing one and is one of the strongest variants of the feral ghoul.

Locations

 * Often found at random encounter hotspots.
 * Some feral ghouls occupy the camp areas of Flatwoods and the Red Rocket station.
 * Feral ghouls can be found inside of the Vault-Tec Agricultural Research Center to the west of Flatwoods.
 * Feral ghouls occupy the majority of Morgantown and connected buildings, such as Vault-Tec University and the Shadowbreeze Apartments.
 * Feral ghouls make up most of the enemies at the Whitespring golf club and surrounding areas.
 * Commonly found at Big B's Rest Stop.
 * Found in a group at Camp Venture, near the segment of the camp with the storage basement.
 * A glowing variant will be always found on one of the houses in the Whitespring Resort close to the northernmost exit.
 * Fort Defiance, on the right side of the asylum.
 * Sometimes found at Red Rocket Mega Stop.
 * Sometimes found at Harpers Ferry.
 * Sometimes found at Appalachian Antiques.
 * The Burrows
 * Charleston Capitol Building, DMV section
 * Monongah power substation MZ-02
 * R & G Processing Services
 * Sal's Grinders

Notable feral ghouls

 * J47 - A diseased feral ghoul summoned by interacting with the DMV number terminal at the Charleston Capitol Building and selecting "Boot up Department C." The loudspeaker will attract it and more feral ghouls into the DMV lobby upon activating.
 * Freddie Lang - The leader of the Blackwater Bandits raider gang. She can be found as a feral glowing one in Blackwater Mine.
 * Feral ghoul officers appear randomly throughout areas where feral ghouls reside. These are noteworthy however, due to the fact that they drop nuclear keycards containing Appalachian launch codes.
 * Harvey Tinley - a feral ghoul in Clarksburg.
 * Billy - A legendary feral ghoul in Vault Mission: Meltdown.
 * Cole - A legendary feral ghoul in Vault Mission: Meltdown.
 * Lucas - A legendary feral ghoul in Vault Mission: Meltdown.
 * Red - A legendary corroded glowing one in Vault Mission: Meltdown.
 * Agent Kensington - A legendary glowing one found at Solomon's pond during Strange Bedfellows.

Challenges

 * Kill feral ghouls in nuked regions (daily).
 * Kill feral ghouls with simple weapons (weekly).

Appearances
Some feral ghouls have area-dependent apparel: <!-- formID	formType	Name	EDID 00123D8F	ARMO		CreatureClothes_FeralGhoulArmwraps 000A0751	ARMO		CreatureClothes_FeralGhoulArmwrapsRndColor 0051B619	ARMO		CreatureClothes_FeralGhoulBackwardCap 000A0766	ARMO		CreatureClothes_FeralGhoulBloodyHands 000A0768	ARMO		CreatureClothes_FeralGhoulBloodyPants 0051B61B	ARMO		CreatureClothes_FeralGhoulCaptainsHat 002E34E5	ARMO		CreatureClothes_FeralGhoulCop 0007ED0F	ARMO		CreatureClothes_FeralGhoulDress 0005E148	ARMO		CreatureClothes_FeralGhoulDressColor 0005E186	ARMO		CreatureClothes_FeralGhoulDressPink 000A0757	ARMO		CreatureClothes_FeralGhoulDressRndColor 002E34E4	ARMO		CreatureClothes_FeralGhoulFireman 00123D8D	ARMO		CreatureClothes_FeralGhoulFootwraps 0051B61D	ARMO		CreatureClothes_FeralGhoulGlasses 0051B61F	ARMO		CreatureClothes_FeralGhoulGolfHat 0051B614	ARMO		CreatureClothes_FeralGhoulGolfPants 0051B616	ARMO		CreatureClothes_FeralGhoulGolfShorts 0051B612	ARMO		CreatureClothes_FeralGhoulGolfSkirt 00529DF3	ARMO		CreatureClothes_FeralGhoulIntelOfficer 00529DFE	ARMO		CreatureClothes_FeralGhoulIntelOfficerBackpack 00529DF7	ARMO		CreatureClothes_FeralGhoulMilitaryOfficer 00529DFF	ARMO		CreatureClothes_FeralGhoulMilitaryOfficerBackpack 002E34E6	ARMO		CreatureClothes_FeralGhoulMiner 00123D91	ARMO		CreatureClothes_FeralGhoulPants 0005E173	ARMO		CreatureClothes_FeralGhoulPantsColor 000A0758	ARMO		CreatureClothes_FeralGhoulPantsRndColor 00002B84	ARMO		CreatureClothes_FeralGhoulParkUniform 0006388E	ARMO		CreatureClothes_FeralGhoulReaverArmor 00063891	ARMO		CreatureClothes_FeralGhoulReaverArmor2 00063895	ARMO		CreatureClothes_FeralGhoulReaverArmor3 0007ED1A	ARMO		CreatureClothes_FeralGhoulShirt2 000A0765	ARMO		CreatureClothes_FeralGhoulShirtBloody 000A0760	ARMO		CreatureClothes_FeralGhoulShirtRndColor 000A0754	ARMO		CreatureClothes_FeralGhoulShirtShreddedRndColor 000A0764	ARMO		CreatureClothes_FeralGhoulShirtSmallBloody 000A075F	ARMO		CreatureClothes_FeralGhoulShirtSmallRndColor 00123D90	ARMO		CreatureClothes_FeralGhoulShorts 0005E17B	ARMO		CreatureClothes_FeralGhoulShortsColor 000A074C	ARMO		CreatureClothes_FeralGhoulShortsRndColor 000A0755	ARMO		CreatureClothes_FeralGhoulShortsShreddedRndColor 002E34E8	ARMO		CreatureClothes_FeralGhoulSoldier 00529DFB	ARMO		CreatureClothes_FeralGhoulSpecialForces 00529E00	ARMO		CreatureClothes_FeralGhoulSpecialForcesBackpack 0051B621	ARMO		CreatureClothes_FeralGhoulVisor 00110A02	ARMO		DLC03_FeralGhoulNetsChest 00110BAF	ARMO		DLC03_FeralGhoulNetsSkirt 0006B4EE	ARMO		SkinFeralGhoul 000A0767	ARMO		SkinFeralGhoulBloodyHead2 000B03B5	ARMO		SkinFeralGhoulBubble1a 000B03B3	ARMO		SkinFeralGhoulBubble1b 000B03B2	ARMO		SkinFeralGhoulBubble1c 000B03C1	ARMO		SkinFeralGhoulBubble2a 000B03C0	ARMO		SkinFeralGhoulBubble2b 000A0762	ARMO		SkinFeralGhoulGengrenous 00020BCA	ARMO		SkinFeralGhoulGlowing 000A96BC	ARMO		SkinFeralGhoulGlowingBloated 000A96BB	ARMO		SkinFeralGhoulGlowingPutrid 000A96BA	ARMO		SkinFeralGhoulGlowingPutridB 0008EC49	ARMO		SkinFeralGhoulHead1 0007ED02	ARMO		SkinFeralGhoulHead2 0007ED04	ARMO		SkinFeralGhoulHead3 0007ED06	ARMO		SkinFeralGhoulHead4 000B03B4	ARMO		SkinFeralGhoulHeadBubble1 000B03BC	ARMO		SkinFeralGhoulHeadBubble2 000B03BD	ARMO		SkinFeralGhoulHeadBubble3 000B03BF	ARMO		SkinFeralGhoulHeadBubble4 002E34F3	ARMO	FeralGhoulParasitic	SkinFeralGhoulParasitic 000A0763	ARMO		SkinFeralGhoulShadow 000A074D	ARMO		SkinFeralGhoulWithered 000A076A	ARMO		SkinFeralGhoulWitheredHead1 000A0769	ARMO		SkinFeralGhoulWitheredHead2 000A0761	ARMO		SkinFeralGhoulWitheredHead3 000A074B	ARMO		SkinFeralGhoulWitheredHead4 0036C201	ARMO		TW003_FeralGhoulPantsRndColor 0036C1FB	ARMO		TW003_FeralGhoulShirtRndColor 0036C1FD	ARMO		TW003_FeralGhoulShirtSmallRndColor 0036C1FF	ARMO		TW003_FeralGhoulShortsRndColor
 * Golfer outfits at the Whitespring Resort.
 * Strangler vines in Heart of the Swamp and Vault 94 raids.
 * and more..

0008EC46	LVLI		CreatureOutfit_FeralGhoul 00110BB0	LVLI		CreatureOutfit_FeralGhoul_ 00391D86	LVLI		CreatureOutfit_FeralGhoul_General 00391D85	LVLI		CreatureOutfit_FeralGhoul_GolfCourse 00391D87	LVLI		CreatureOutfit_FeralGhoul_GolfCourse_Hats 00391D88	LVLI		CreatureOutfit_FeralGhoul_GolfCourse_UpperLowerClothes 00110BB2	LVLI		CreatureOutfit_FeralGhoul_Torso 000A96BD	LVLI		CreatureOutfit_FeralGhoulGlowingPutrid 0052EEBF	LVLI		CreatureOutfit_NukeCodeOfficer_FeralGhoul 0052EEC0	LVLI		CreatureOutfit_NukeCodeOfficer_FeralGhoul01 0052EEC1	LVLI		CreatureOutfit_NukeCodeOfficer_FeralGhoul02 0052EEC2	LVLI		CreatureOutfit_NukeCodeOfficer_FeralGhoul03 000A076B	LVLI		CreatureParts_FeralGhoul_BloodyPants 000A076C	LVLI		CreatureParts_FeralGhoul_BloodyShirts 000B03C5	LVLI		CreatureParts_FeralGhoul_BodyBubbles1 000B03C4	LVLI		CreatureParts_FeralGhoul_BodyBubbles2 00110BB3	LVLI		CreatureParts_FeralGhoul_BothNets 00123D92	LVLI		CreatureParts_FeralGhoul_Clothes2Piece 000A0EE9	LVLI		CreatureParts_FeralGhoul_ClothesPantsOnly 0008EC44	LVLI		CreatureParts_FeralGhoul_Head 0052EECA	LVLI		CreatureParts_FeralGhoul_Head_AllowHats 000B03C3	LVLI		CreatureParts_FeralGhoul_HeadBubble 000A076E	LVLI		CreatureParts_FeralGhoul_HeadWithered 00123D94	LVLI		CreatureParts_FeralGhoul_LowerClothes 00063892	LVLI		CreatureParts_FeralGhoul_ReaverArmor 000A076D	LVLI		CreatureParts_FeralGhoul_ShreddedClothes 00123D93	LVLI		CreatureParts_FeralGhoul_UpperClothes 00123D95	LVLI		CreatureParts_FeralGhoul_UpperLowerClothes 00123D96	LVLI		CreatureParts_FeralGhoul_Wraps 0036C1F2	LVLI		TW003_FeralGhoul_Clothes2Piece

0005E185	MSWP		FeralGhoulClothes2 000A0770	MSWP		FeralGhoulClothes2A 000A0778	MSWP		FeralGhoulClothes3 000A0774	MSWP		FeralGhoulClothes3A 000A077C	MSWP		FeralGhoulClothes4 000A0771	MSWP		FeralGhoulClothes4A 000A077A	MSWP		FeralGhoulClothes5 000A0772	MSWP		FeralGhoulClothes5A 000A0779	MSWP		FeralGhoulClothes6 000A076F	MSWP		FeralGhoulClothes6A 000A077B	MSWP		FeralGhoulClothes7 000A0773	MSWP		FeralGhoulClothes7A 000A0776	MSWP		FeralGhoulClothes8 000A077D	MSWP		FeralGhoulClothes8A 0005E146	MSWP		FeralGhoulClothesColors 00007754	MSWP		FeralGhoulClothesPrison 0007ED12	MSWP		FeralGhoulClothesSwap02 000A0777	MSWP		FeralGhoulGlowingSea 00063898	MSWP		FeralGhoulSkinCarrion 0005E145	MSWP		FeralGhoulSkinCharr 00063896	MSWP		FeralGhoulSkinClothesVeryPink 0005E140	MSWP		FeralGhoulSkinDark 0005E144	MSWP		FeralGhoulSkinGreen 0005E141	MSWP		FeralGhoulSkinGrey 00110BB4	MSWP		FeralGhoulSkinMuck 0005E142	MSWP		FeralGhoulSkinPale 0005E143	MSWP		FeralGhoulSkinPink -->

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