New England Commonwealth

The New England Commonwealth was one of the thirteen commonwealths of the pre-War United States. Created in 1969, it was comprised of the former states of Maine, New Hampshire, Vermont, Massachusetts, Rhode Island and Connecticut.

The Commonwealth borders the Eastern Commonwealth and the country of Canada

The Commonwealth
The Commonwealth is what is left of the pre-War state of Massachusetts. While traditionally called a commonwealth in and of itself before the Great War, Massachusetts was also part of the greater New England Commonwealth.

The region was spared much of the nuclear devastation of the Great War as the greater Boston area was only hit by one nuclear bomb, which missed and hit an area to the south. However, the radiation from the nuclear-strike zone still remains potent 200 years later, unlike many other areas across the post-war US. Despite this stroke of luck, the region still fell into general anarchy, and overall did not fare much better than the rest of the Wasteland.

Different factions would vie for control of the region, including multiple raider gangs and small settlements. The survivors of the Commonwealth Institute of Technology took shelter in the basements of the college buildings and would form The Institute, a technologically advanced and enigmatic faction. The failures of their technological pursuits would be thrown out in the wasteland, littering the region with Super-Mutants and Synths.

A militia band known as the Minuteman grew to prominence, defending the major settlement of Diamond City against a super mutant attack in 2180. Eventually, a unified government in the region was proposed- under the tentative name of the Commonwealth Provisional Government. Every settlement of influence was invited to talks discussing the idea but during the meeting, a synth killed every representative, destroying the Commonwealth Provisional Government. An underground movement was formed to combat the Institute, known as The Railroad, with the aim of liberating synths from Institute control.

Over time the influence of the Minutemen waned, due to setbacks such as losing their main headquarters, the Castle, and internal conflict. This culminated with the Quincy Massacre, where the last of the minutemen tried and failed to defend the settlement of Quincy, leading to the Minutemen's near extinction.

The Eastern Brotherhood of Steel would soon enter the region as well, upsetting the local power balance- having sent recon teams to scout the region, learning of the Institute, and finding them an affront to their ideology, coming in in-force, with a powerful airforce, claiming the Boston Airport for their own.

Nuka World
Located just west of the Boston Area, Nuka World was originally a pre-war amusement park built by the Nuka-Cola Corporation. The founder and CEO of Nuka-Cola, John-Caleb Bradberton entered in a military contract with the United States Armed Forces as part of Project-Cobalt in order to fortify his park against a nuclear war. This included the importation of Military grade robots into the Galactic Zone, and a life-suspension technology for Bradberton himself.

The deal was only partially honored by the military however, as when the bombs fell, Project-Cobalt was abandoned along with the Nuka-Cola Beverageers and any other Nuka-Cola employees while John-Caleb Bradberton was abandoned as a living head stuck inside his personal vault.

Various Nuka-Cola employees survived however, and gathered themselves and fortified Kiddie Kingdom against outside threats. However background radiation had rendered them all ghouls. Poor experiences with outsiders forced them to adopt an isolationist attitude. However over the years, these survivors would slowly turn feral until by 2287, only Oswald the Outrageous was left sane and alive.

over time a peaceful trading settlement would be formed in Nuka-Town USA by settlers However, in 2286, a coalition of three raider-gangs, the Pack, the Disciples, and the Operators, would join forces to overwhelm these traders and enslaving the survivors.

Major Factions

 * Diamond City
 * Goodneighbor
 * The Triggermen
 * Bunker Hill
 * The Institute
 * The Railroad
 * The Minutemen
 * The Eastern Brotherhood of Steel
 * Nuka World
 * The Nuka World Traders (formerly)
 * The Disciples
 * The Pack
 * The Operators
 * The Gunners
 * Far Harbor
 * Acadia
 * Raiders
 * The Forged
 * The Rust Devils
 * The Trappers

The Commonwealth

 * Cambridge (Fallout 4)
 * Concord (Fallout 4)
 * Glowing Sea (Fallout 4)
 * Boston (Fallout 4)
 * Bunker Hill (Fallout 4)
 * Concord (Fallout 4)
 * Goodneighbor (Fallout 4)
 * Vault 111 (Fallout 4)
 * Diamond City (Fallout 4)
 * The Institute (Appears in Fallout 4, mentioned in Fallout 3 and the CIT is mentioned in Fallout: New Vegas)
 * Lexington (Fallout 4)
 * Medford (Fallout 4)
 * Nahant (Fallout 4)
 * Natick (Fallout 4)
 * Quincy (Fallout 4)
 * Salem (Appears in Fallout 4, mentioned in Mothership Zeta)

Former Connecticut

 * Monroe (Wastelanders)

Former Massachusetts

 * Bradberton (Nuka-World)
 * Braintree (Mentioned in Fallout 4)
 * Cape Cod (Mentioned in Fallout 4)
 * Danvers (Mentioned in Fallout 4)
 * Framingham (Mentioned in Fallout 4)
 * Nuka-World (Nuka-World)
 * West Stockbridge (Mentioned in Fallout 4)

Former Maine

 * The Island (Far Harbor)
 * Far Harbor (Far Harbor)
 * Vault 118 (Far Harbor)
 * Acadia National Park (Far Harbor)
 * The Nucleus (Far Harbor)
 * Vim! Pop factory (Far Harbor)
 * Cranberry Island (Far Harbor)
 * Huntress Island (Far Harbor)
 * Portland (Mentioned in Fallout 4)

Appearances
The New England Commonwealth appears only in Fallout 4, and is mentioned in Fallout 3 and its add-ons The Pitt, Broken Steel, Point Lookout, and Mothership Zeta, as well as Fallout: New Vegas and in the Fallout 76 Wastelanders update.