University Point

University Point is a location in the Commonwealth in 2287. It is the remains of Mass Bay University that has been turned into a settlement.

Background
Abandoned by scholars, the secrets of the research team were kept safe by coastal erosion that resulted in parts of the university having sunk into the bay and the mirelurks that claimed the abandoned sections as their nesting ground. However run down it was, according to Railroad agent Deacon, University Point gained a second lease on life when it became the heart of Mass State, a major player in Commonwealth politics. Its forces were instrumental to victory in the Battle of Charles River.

Deacon also claims that he used to roll with a local gang who operated in the town, known as the UP Deathclaws. Deacon attempted to peacefully leave the gang, but the Deathclaws later killed Deacon's wife after discovering she was a synth, leading to Deacon killing the majority of their members.

Afterward, University Point remained a major trading outpost, trading razorgrain for additional tech, such as generators (although it limited its exports to 20% of yield in 2285). However, the settlement's good fortune did not last. In August 2285, on a scavenging trip into an old building, a young resident by the name of Jacqueline Spencer salvaged an old hard drive from Campbell's office. She was the local tech wizard, responsible for reactivating the town's mail relay and enabling citizens to send emails to each other. The hard drive was intended as a replacement, but Jacqueline let her curiosity get the better of her and investigated its contents instead of formatting it. When she realized that she discovered Campbell's research on reactor efficiency, she immediately sought out a passing caravan to find a buyer for the information, agreeing to a 25/75 split of the hundreds of caps promised.

The trader was an Institute informant during a time when the organization was looking for reactor research all over the Commonwealth. The hard drive's contents were vital to the Institute and so Conrad Kellogg was sent to demand that the town hand it over, with the implied threat of force if it failed to comply. The town turned on the Spencers as a result. Bert Strickland, mayor of University Point, managed to keep the tensions contained for a while, though violence nearly broke out when Perry Owens suggested that Jacqueline be turned over to the Institute and her father, Gerald Spencer, attacked him. He was convinced it was a con to gain the data for free. However, rumors circulated. One of those, started by Martha Cole, implied the Institute demanded the settlement's children. Another denizen suggested a nuke was hidden in the town to go off if they did not surrender their harvest. The mob was forming and lynching was only a matter of time, with Owens ready to be the first to grab a pitchfork.

Gerald grounded his daughter for her own protection and Jacqueline obeyed, despite her initial misgivings. However, that did not spare her the hate, as the town used the e-mail relay she restored to flood her inbox with hateful messages. As the atmosphere heated up, Gerald found himself at a loss. The mayor was his friend and the one who had suggested keeping his daughter inside. However, he also said out loud what Gerald feared: The Spencers were vulnerable at University Point as a result of Jacqueline's actions and if the Institute did not get to them, then their neighbors would. He suggested leaving the Commonwealth entirely.

His advice was sound, though Strickland did not anticipate that the Institute would not take kindly to a town not following orders. Synths from the Institute descended on the outpost in late August and wiped the trading post off the map. Jacqueline believed that she may have figured out where the data was at the same time, but it was too late as the attacks had already begun. The denizens put up a fight, but they stood no chance of repulsing the synths. Some chose to take their own lives, rather than await execution. During the fighting, an explosion in the service tunnels under Sedgwick Hall killed many, released a large amount of radioactive material, and caused the building to partially collapse. The Minutemen were contacted at some point prior to the attack, but Preston Garvey remarks that they arrived too late to save the settlers.

Layout
This area is home to an unmarked quest that will require the player character to visit several of the buildings. Most of the terminals containing clues are in the partially sunken administration building, Sedgwick Hall, on the eastern side of the settlement. By the time the Sole Survivor arrives, the area is swarming with synths belonging to the Institute, as well as mirelurks. The synths may be hostile, depending on the Sole Survivor's relationship with the Institute.

Exterior
The external section is an abandoned settlement, bordered by a thick defensive wall consisting of old buildings patched together with sheet metal walls. Within lie stalls and shacks that once housed the population of the town, now dead or ran off by Institute synths.

To the north and going clockwise, there is: a former armor store, with an armor workbench and cooking stove; a former weapons shop, with a weapons workbench and a cooking station; a liquor store, containing an Expert-locked safe, and a chemistry station on the second floor; Sedgwick Hall; a large cafe with the mayor's terminal on the top floor; and the University Credit Union.

Sedgwick Hall
Most of Sedgwick Hall is restricted by Expert-locked doors on both stories to the east, and a Master-locked door to the south leads to the dean's office. To the north on the second floor is what used to be a tools shop, on the opposite end is Jacq's terminal, and a stairway that leads up to the third floor is between them. This small home contains a cooking stove and a bedroom.

The Expert-locked doors lead to a flooded lecture hall, and the busted wall to the south leads to another lecture hall. The ground floor of this hall has an Average-locked door to the Dean's office, while a collapsed floor leads to another part of the second story.

This reception room has a staircase leading up to the third-floor classrooms, which are riddled with holes in the floor. The only notable rooms are a professor's office in the north (where Jacq and her duffle bag are) and a door in the northeast that leads back out to the Commonwealth.

University Credit Union
The front of the University Credit Union is a small room partitioned from the employee's area. The employee's area is accessed through the adjacent cafe, using the Novice-locked terminal. Stairs in the back of the room lead down to a kitchen and breakroom, as well as the credit union's vault. There is a Master-locked safe against the south wall that reveals a button that, when pressed, reveals Prof. Campbell's secret laboratory containing a weapons workbench and chemistry station.

Exterior

 * Sylvia's holotape - In a red toolbox on the counter of the exterior building with the yellow and blue liquors sign.
 * University Point council meeting - Holotape, loaded into the mayor's terminal located on the third floor of the University Credit Union exterior.
 * A Vault-Tec lunchbox - On a toilet at sea level in a partially-collapsed building at the northeast corner behind Sedgwick Hall.
 * Vault-Tec security armor helmet - Located in a clothing store building among helmets and armor.
 * Gerald's vault password - On the mayor's terminal upstairs from the Credit Union terminal, added by reading an entry of the Town Council Logs. Accesses the vault control terminal in the University Credit Union.

University Credit Union

 * Prototype UP77 "Limitless Potential", a unique laser gun, can be found in a hidden room in the vault of the University Credit Union. The specific weapon modifications fitted to the gun found are level-dependent. In order to access the hidden room, a Master level locked safe in the vault must be picked, or by obtaining Campbell's safe password from the student records terminal in the partially-sunken Sedgwick Hall.

Related quests

 * Variable Removal: PAM has intel on a courser in the field. An unchecked courser can cause tremendous damage to the Railroad and the Sole Survivor is tasked with eliminating it.
 * Randolph Safehouse: The Railroad agent Mister Tims will leave dead drops in the form of six holotapes for the Sole Survivor, containing information about possible hazards to the Railroad's escort and escape of synths out of the Commonwealth. They can assist in these efforts by clearing out the location of hostiles.
 * Quartermastery: Scribe Haylen has identified the location of a piece of technology she wishes to retrieve and catalog. She asks the Sole Survivor for help in bringing back the technology in one piece.
 * Cleansing the Commonwealth: Knight Rhys gives the Sole Survivor an assignment to clear the location of what he calls "abominations" to further the aims of the Brotherhood of Steel.
 * Leading by Example: Lancer Captain Kells requests the Sole Survivor's help in training a Brotherhood squire by allowing him to accompany them on a mission.

Appearances
University Point appears only in Fallout 4.

Behind the scenes

 * University Point is based on the real world location of University of Massachusetts Boston campus.
 * The number "8.9875517873681764x109" is written on the chalkboard next to the Tesla magazine inside the university. This number is Coulomb's constant.

Bugs
Doors to Sedgwick Hall might not function. Save and reload to clear this, or fast travel and return. Alternatively, there is a rear entrance, which can be accessed by going around the south side of the building past the clutches of mirelurk eggs. Another way is to climb to the top in the rear of the broken part of the building, walk over the roof, then drop down to the balcony area. The player character can then enter the blue door at the front of the building near the 2nd story floor.