Mod:Creation Kit/SplineTranslateTo - ObjectReference

Member of: Mod:Creation Kit/ObjectReference Script

Makes the object translate to the passed in position and orientation at the given speed using a spline.

Syntax
Function SplineTranslateTo(float afX, float afY, float afZ, float afAngleX, float afAngleY, float afAngleZ, float afSplineCurve, float afSpeed, \ float afMaxRotationSpeed) native

Parameters

 * afX: Position along the X axis.
 * afY: Position along the Y axis.
 * afZ: Position along the Z axis.
 * afAngleX: Destination X Angle.
 * afAngleY: Destination Y Angle (rarely used).
 * afAngleZ: Destination Z Angle.
 * afSplineCurve: Magnitude of the spline tangents
 * afSpeed: Movement Speed.
 * afMaxRotationSpeed: The maximum rotation speed (Default is 0 to mean "don't clamp rotation speed")
 * Default: 0

Return Value
None.

Examples
Bird.SplineTranslateTo(0.0, 0.0, 0.0, 90.0, 90.0, 90.0, 1.0, 1.0) Bird.SplineTranslateTo(0.0, 0.0, 0.0, 90.0, 90.0, 90.0, 1.0, 1.0, 10)
 * Translate the bird ref to 0,0,0 with an angle of 90,90,90 with a low spline magnitude and speed
 * Translate the bird ref to 0,0,0 with an angle of 90,90,90 with a low spline magnitude and speed, and low rotation speed