Hakunin

Hakunin is the kind, if addled, village shaman living in Arroyo in 2241. He has psychic abilities which allow him to contact the Chosen One through dreams.

Background
His appearance is alarming, and his elocution is languid yet exquisite. He phrases everything as some sort of riddle, and will heal the player character whenever they are hurt.

Quests

 * Kill the evil plants that infest Hakunin's garden: Hakunin requests the Chosen One to kill the 'plants of dark soul' infesting his garden.
 * Retrieve the GECK for Arroyo: Hakunin can be asked about where to find a G.E.C.K., albeit he's not too helpful.

Effects of player's actions

 * After killing the evil plants, he will make healing powder; if brought a broc flower and a xander root, that is. "Beware," he says, "for they fog the mind as they cleanse the body", and as usual, is right on target, despite his apparently permanent trance state; each healing powder reduces Perception by one for six hours.

Other interactions

 * Humorously, due to his eccentric choice in words, the Chosen One can comment on the way Hakunin talks, though he will not seem to care.

Visions
Hakunin will appear in several visions when dreaming, telling about the dying village and the Enclave attack, suggesting Hakunin has some manner of psychic abilities.

There are four dream sequences scripted in the game code to occur on the 23rd of October 2241, 21 January 2242, 21 April 2242, and 20 July 2242. The last is also scripted to occur after leaving Vault 13; any remaining scripts are then nullified and those visions will not be seen.

After this last dream, if the Chosen One returns again to Arroyo, the bridge map is changed, Arroyo becomes inaccessible, and Hakunin is seen in a separate talking head sequence (where he is laying on the ground with most of his tribal headgear smashed, he is covered in blood and talks in a rasping voice.), telling the Chosen One to go south, which is the general direction of Navarro. (See also: Timeline)

Appearances
Hakunin appears only in Fallout 2 as a talking head.