Ranger Station Charlie

The  is a location in Fallout: New Vegas

Arriving here en route to Novac will find two rangers in the camp and an abundance of medical supplies. The ranger in charge of the camp is on patrol.

SPOILERS AHEAD

When checking on the rangers posted here per Ranger Andy's request in Novac, you find that the Legion has slaughtered everyone. There are multiple traps in the main building along with a two audio diaries and some loot. One audiotape is a Legion recording claiming responsibility and stating that they kidnapped one living female ranger (on top of empty boxes beside desks). A second audiotape is hidden under the desk.

Layout
Outside the ranger station you can see many mobile homes and cars piled up as fortifications implying that that the site used to be a pre-war trailer park. You can find some ammo, weapons and random junk by searching through them, the main building is on the right side as you walk through the entrance.

Inside the Ranger Station area, there are stacked caravans that have lots of bedding in them. Occasionally, a Ranger will appear in the far caravan from the entrance during the night, and will sit in a chair overlooking the road to the left during the day. He is a named character, but has no speech dialogs if the user tries to talk to him.

SPOILER If you go to or return to the site on request from Ranger Andy in Novac, when you go inside inside the ranger station you will find that all the NCR troops in the building have been slaughtered. There are two bodies on the floor in the first room, and each has an armed Frag Mine hidden underneath. These can be disarmed if the PC pulls the bodies off of them, or alternatively the PC can trigger them with other (preferably thrown) explosives.

There are two Audio Logs - One under the desk right in front of the player as they enter (be warned: the body to the left is mined. See the previous paragraph for how to deal with this). The second one is on top of the stack of metal boxes just to the right of this desk.


 * Listening to the Audio Logs, there's a warning from the Legion to the Rangers, also explaining that one of the Ranger female soldiers was taken as a hostage after the raid. Bringing these audio logs back to Andy (Fallout: New Vegas) will increase your standing with Novac, and with the NCR, and will give you a bunch of caps from the "Ranger Veteran Fund", and will complete that unmarked quest.

SPOILER The room on the left (through the door; the room with multiple bunkbeds) contains one of the most devious and lethal trap set-ups in the game. In the doorway is a non-disarmable tripwire. It is not disarmable because it has no binding posts that the PC can click on to receive the option to disarm. The only way to gain entrance to the room without hitting this tripwire is to jump over it through the doorway. Sitting near the wall immediately left of the door are three antique fire extinguishers. Behind these lies an armed Bottlecap mine which is wired to detonate instantly upon the breaking of the tripwire. The combined explosion of the mine and the extinguishers is quite powerful (capable of killing the PC on multiple difficulties) and has absolutely no warning. The bottlecap mine is also armed in its normal proximity-detection mode, and will detonate if the PC gets too close, which will likely happen if the PC jumped over the non-disarmable tripwire into the room. Graciously, the Legion did not mine the bodies in this room.

Bugs

 * It is possible to loot the floor safe under the bunk bed before and after you start the quest. The items regenerate if you loot the safe prior to starting the quest.  When you return to the bunker after everyone has been killed the safe is locked again and it is possible to loot it again (no karma loss).


 * A Decanus can sometimes be found seated in the lookout position even before the massacre of Rangers there. He will be non-hostile towards you and the Rangers despite showing up as any enemy.

Appearances
appears in Fallout: New Vegas.