Charon (Fallout 3)

Charon is a possible ghoul companion NPC in Fallout 3. Brainwashed as a child he is blindly loyal to the holder of his contract.

Charon is noticeably larger than other human or ghoul characters, standing a full head taller than a normal NPC.

Unmarked quest: Hired Help
His contract can be bought from Ahzrukhal for 2000 caps (1000 caps if your barter skill is 50 or higher). Alternatively, you can also retrieve his contract from his employer, by killing Greta in Carol's Place. Either way he will loyally follow you. His very first act as your new employee will be to have a "chat" with his former employer, actually blowing Ahzrukhal's head off.

Karma requirement
Charon is the only NPC (along with Dogmeat) who can join you regardless of your karma.

Location
He resides in the Underworld as a bouncer in The Ninth Circle.

Equipment

 * Charon's default equipment includes a special shotgun: Charon's Shotgun, a Combat Knife and a Leather Armor.


 * His unique weapon, Charon's Shotgun, has infinite ammo as well as infinite durability. Like default weapons for other NPCs, this shotgun cannot be traded. Compared to the standard Combat Shotgun, Charon's Shotgun has MUCH higher accuracy and longer range with smaller magazine size (5 instead of 12). Generally speaking, Charon's shotgun outclasses any other shotguns in game.


 * Despite the fact that its look is identical to standard combat shotgun, Charon's shotgun appears to be a re-skinned Lincoln's Repeater; he pumps it after each shot, and it even ejects rifle shells similar to Lincoln's Repeater. If you give him a standard combat shotgun and ammo, he will use it and not pump it. It has been confirmed that this is in fact a re-skinned version of Lincoln's Repeater.


 * Charon sometimes finds a scoped magnum on his own, and also picks up some .44 rounds. An example of this is at Paradise Falls. If you kill Eulogy, he sometimes picks up his gun before you can get to it. He also does this in Smith Casey's Garage.
 * New weapons given to him do not have unlimited ammo/durability, so you will have to resupply him with ammo. Thankfully non-default weapons used by companions degrade very slow compared to normal usage by Player. Charon is specialized in small guns, sneak and explosives. But still can use powerful big guns and energy weapons. While Charon can hold and use weapons he has ammunition for, it is quite difficult to get him to put down his shotgun. This is probably due to the fact that a companion will not use a weapon less powerful then their default, and Charon's shotgun is quite strong.


 * You can equip him with new armor which he will happily wear. He knows how to use Power Armor even if you do not. If you managed to acquire a suit of power armor early on but are unable to equip it yourself, give it to Charon.


 * Any armor given to him does not appear to degrade with usage.


 * Total carrying capacity: WG 183.5

Combat

 * Charon seems to fearlessly confront any possible enemies. His perception is very good; he normally says something if enemies are approaching and you have not noticed. Normally he attacks from mid-range with his Shotgun. He is incredibly accurate with his unique shotgun. There seems to be little to no spread when he fires, enabling him to hit targets at medium range with it. He sometimes randomly runs around and ducks for cover.

glitch?**
 * If you give Charon a Chinese Assault Rifle he will use it over his shotgun or any other weapon he is carrying, however if give him a Shishkebab he will switch over to that weapon. If you tell him to switch over to ranged combat he will switch back to the Chinese Assault Rifle. If you fix the Chinese Assault Rifle before handing it over to him he can be fairly deadly with it. -**On the Xbox360 I have been unable to make Charon use most any other weapon
 * Charon rarely uses his combat knife. However, giving him a powerful melee weapon like a Shishkebab is not always a great idea, because he tends to favor it over ranged weapons even when enemies are far away. Without the Shishkebab, he'll fire a few shots with his shotgun and surely kill most faraway enemies. But with the Shishkebab, he'll often wait for the enemies to get close and possibly harm the player character before attacking. He'll still use his shotgun occasionally, but he seems unable to pick the most appropriate weapon for the situation.


 * He is very resilient and is able to take a lot of damage before dying. Most enemies are usually no problem for him to deal with unless those enemies are Deathclaws, groups of Giant Radscorpions, or Enclave soldiers. Due to Charon aiming for the torso instead of the face, Mirelurk Hunters can also greatly harm him if the player does not assist.


 * If you give Charon the T-51b Power Armor and helmet he becomes extremely powerful and can easily clear rooms with 4 or so super mutants single handedly with very little problems/loss of health (even on higher difficulty settings). Another good reason to give him this armor as it is very hard to repair but does not degrade on Charon.


 * When sneaking or searching, he may draw his combat knife.


 * There is a trick to make Charon reload without time delay. Simply talk to him when fighting, ask for trade(force reload) or just close the dialog when he is about to reload. This can save him from dangerous situations.


 * Charon is the only follower who is expert in sneak and explosive weapons.

Dialogue
"Talk. To. Ahzrukhal." -- when the player attempts to make conversion with Charon before getting the contract.

"I don't care, talk to Ahzrukhal." -- rarely when the player says "I Just" in reply to his rudeness.

"This place is not safe."

"I don't like the look of this place."

"There may be dangerous here."

"Be cautious."

"Physical violence on your part invalidates our contract." -- After turning Charon hostile and trying to initiate dialogue


 * Combat

"What's the matter, can't stand the sight of your own blood?"

"That's it! That's it!"

"You want some of this?"

"You like that? You Bastard!"

"Where?"

"Bring it!"

"Over here!"

"Flank'em!"

"Had enough?"

"Did I hit him?"

"I've got your back."

"Yeah! Yeah!"

"Keep firing."

"Help me."

"I am hit."

"Damn!"

"Need help on this one."

"What do we have here?"

"Fire in hole!" -- When throwing a grenade.

"Come out, come out, wherever you are ..." -- when searching for enemies.

"I am sure I heard something." -- when searching for enemies.

"Hello, anybody there?" -- when searching for enemies.

"Better him than me." -- when you performed one-shot kill (snipe without being detected).

"Good riddance." -- when you performed one-shot kill (snipe without being detected).

"Duck" -- when throwing a grenade


 * End of fight

"Good enough."

"Phew...that's end of that."

"Glad that's over."

"Rather him than me."

Statistics

 * Health: 240 &rarr; 315
 * SPECIAL
 * Strength: 6
 * Perception: 7
 * Endurance: 5
 * Charisma: 3
 * Intelligence: 3
 * Agility: 6
 * Luck: 5


 * Skills
 * Barter: 11
 * Big Guns: 15
 * Energy Weapons: 19
 * Explosives: 51 &rarr; 100
 * Lockpick: 19
 * Medicine: 11
 * Melee Weapons: 17
 * Repair: 11
 * Science: 11
 * Small Guns: 49 &rarr; 100
 * Sneak: 49 &rarr; 100
 * Speech: 11
 * Unarmed: 15

Trivia

 * Charon is most likely a take on the ferryman of the dead, Charon, of Greek Mythology, because he is in the "underworld". Charon is also the name of the ferryman of the river Acheron in Dante Alighieri's "The Divine Comedy", the name being a reference to the bar the character appears in titled "The Ninth Circle", as in Dante's "Inferno" Hell contains nine circles. Charon is also the name of the moon that orbits the (dwarf) planet Pluto.
 * Oddly, though, Charon's name is pronounced "Sharon" as opposed to the traditional pronunciation "Keran".

Bugs

 * if you give Charon the terible shotgun and some ammo after a few fire fights it seems like he has two terible shotguns one in perfect condition one with the condition that you gave to him (you can only take one so take the one in good condition)


 * Charon can disappear after the the rescue mission Project Purity. He is located in the tunnels. Go to the Citadel and there is a sewage grate on the ground outside the Citadel near the river. Back track the exact route you took to rescue the NPCs.


 * On the PC, XBOX 360 and PS 3 Charon will sometimes get stuck and fail to kill Ahzrukhal and thus not follow the player. So make sure to save before you buy his contract. If Ahzrukhal is not tending the bar when you buy his contract, Charon will get stuck trying to confront him.  Wait until Ahzrukhal is awake and behind the bar to buy the contract. Sometimes it also happens that Charon gets stuck after killing Ahzrukhal and stands still beside his corpse. On the PC you can use the console to reset the variable that tells Charon to kill Ahzrukhal. Click on him in the console and use sv to see what variables he has. Set any that are set to 1 to 0.


 * A minor bug: when Charon spots an enemy at extreme range, he sometimes pulls his combat knife at the same time he gives his vocal cue (what he says seems to be random, but you can always hear the little "shing" sound of him drawing the knife out of it's scabbard), and it takes him a while to switch to something more appropriate. This seems to happen more in the Wastes, maybe because of longer encounter distances.  He does this even when equipped with more powerful melee weapons.  It also seems to be hit-or-miss regarding whether or not he'll pull out the Ripper for close combat when appropriate even if it's the best melee weapon he has, although he seems to prefer Shishkebabs or the Vampire's Edge and switches to those if he's carrying one of them.


 * (FOR PS3)Major bug: Charon may somehow lose his personal shotgun, happened during the quest for big town. Tried taking all his weapons away from him to get him to use it but he ended up fighting with his fists.  The circumstances were: he was given weapons to hold but no ammo, occured inside the germantown police hq