Character creation (Fallout 3)



A character build is any one of thousands of possible fallout 3 maxed level (20) characters. Strategic planning on the part of the player to develop a set of traits to their fullest potential, creates a "type" of build. Its hard to quantify a character build as they all have their own merits and sacrifices. In this list the only judgments are playstyles: Diplomat, Sniper, Brawler, Thief, ect.

Character Build Format

 * List your character from lvl 1-20 and give as much detail per level as to which perks and skills to select
 * Please also list your initial, and end-game SPECIAL stats.
 * Users can take advantage of the specialized character template: Template:FO3 user generated character build.

Opinions

 * Note that the character builds listed here are various people's opinions of what makes a good character.
 * Please don't edit them, just add your own.

Character Build: Bloodwars' Ninja
Ninja/Unarmed
 * In case there are questions about my builds having low intelligence, I've done some research into why 3 Intelligence is a good idea©.
 * Important information on skill point increases


 * You lose out on Child at Heart, Robotics Expert, and Adamantium Skeleton for Rank 3 Iron Fist...
 * Paralyzing Palm Works best with Plunkett's Valid Points due to the VERY low AP, Unfortunately a
 * perk has to be thrown away to obtain them, but at least you get some caps for your trouble.

Character Build: Bloodwars' Tank
Tank/Demolitions
 * In case there are questions about my builds having low intelligence, I've done some research into why 3 Intelligence is a good idea©.
 * Important information on skill point increases

Character Build: Bloodwars' Sniper
Stealth/Sniper
 * In case there are questions about my builds having low intelligence, I've done some research into why 3 Intelligence is a good idea©.
 * Important information on skill point increases

Notes: You can switch Commando with Gunslinger and use Blackhawk, Dart Gun or unique energy pistols -
 * or stay with commando and use Lincoln's Repeater, The Terrible Shotgun , and A3-21's Plasma Rifle.

Character Build: AshRandom's Rambo
Grenadier, Sniper, & Bruiser


 * 1) --start--
 * 2) Intense Training(2):+1ST
 * 3) Intense Training(2):+1AG
 * 4) Comprehension(4), IN 4
 * 5) Intense Training(2):+1PE
 * 6) Gunslinger(6)
 * 7) Toughness(6), EN 5
 * 8) Commando(8)
 * 9) Demolition Expert-I(6), Explosives 50
 * 10) Demolition Expert-II(6), Explosives 50
 * 11) Demolition Expert-III(6), Explosives 50
 * 12) Silent Running(12), AG 6, Sneak 50
 * 13) Sniper(12), AG 6, PE 6
 * 14) Cyborg(14), Medicine 60, Science 60
 * 15) Finesse(10)
 * 16) Action Boy(16), AG 6
 * 17) Better Criticals(16), PE 6, LK 6
 * 18) Concentrated Fire(18), Small Guns 60%, Energy Weapons 60%
 * 19) Intense Training(2):+1LK
 * 20) Grim Reaper's Sprint(20)
 * Beginning Stats: 6,3,7,1,9,8,6 -- 81AP, 6% crit
 * Final Stats: 8,6,8,2,10,10,10 -- 140AP, 18% crit, +50% crit-dmg, +60% frag-dmg, +31DR
 * bobbleheads:+1ST,+1PE,+1EN,+1CH,+1IN,+1AG,+1LK
 * intense training: +1ST, +1PE, +1AG, +1LK
 * ant sight:+1PE
 * Ranger Battle Armor:+1LK
 * Lucky 8 Ball:+1LK
 * Ledoux's Hockey Mask:+25AP
 * Survival Guru:+3% crit / +6DR
 * Barkskin:+5DR

Character Build: AshRandom's Kenshiro
Ninja Warrior


 * 1) --start--
 * 2) Intense Training(2):+1PE
 * 3) Intense Training(2):+1AG
 * 4) Comprehension(4), IN 4
 * 5) Iron Fist-I(4)
 * 6) Iron Fist-II(4)
 * 7) Iron Fist-III(4)
 * 8) Gunslinger(6)
 * 9) Commando(8)
 * 10) Finesse(10)
 * 11) Toughness(6), EN 5
 * 12) Silent Running(12), AG 6, Sneak 50
 * 13) Sniper(12), AG 6, PE 6
 * 14) Cyborg(14), Medicine 60, Science 60
 * 15) Intense Training(2):+1ST
 * 16) Action Boy(16), AG 6
 * 17) Better Criticals(16), PE 6, LK 6
 * 18) Paralyzing Palm(18), Unarmed 70
 * 19) Intense Training(2):+1LK
 * 20) Ninja(20), Melee Weapons 80, Sneak 80
 * Beginning Stats: 6,3,7,1,9,8,6 -- 81AP, 6% crit
 * Final Stats: 8,6,8,2,10,10,10 -- 140AP, 18% crit, (33% hth-crit), +50% crit-dmg, +15 hth-dmg, +31DR
 * bobbleheads:+1ST,+1PE,+1EN,+1CH,+1IN,+1AG,+1LK
 * intense training: +1ST, +1PE, +1AG, +1LK
 * ant sight:+1PE
 * Ranger Battle Armor:+1LK
 * Lucky 8 Ball:+1LK
 * Ledoux's Hockey Mask:+25AP
 * Survival Guru:+3% crit / +6DR
 * Barkskin:+5DR

Character Build: Riff Raff's Sniper Bitch

 * Gender: Female
 * Karma: Evil - Very Evil
 * SPECIAL | Start | Final
 * Strength | 8 | 10
 * Perception | 7 | 10
 * Endurance | 5 | 6
 * Charisma | 1 | 2 --> She's a bitch, remember.
 * Intelligence | 8 | 9
 * Agility | 6 | 8
 * Luck | 5 | 9

Level. Perk
 * NA
 * 1) Intense Training (+1 ST)
 * 2) Black Widow
 * 3) Educated
 * 4) Comprehension
 * 5) Toughness
 * 6) Intense Training (+1 AG)
 * 7) Strong Back
 * 8) Commando
 * 9) Finesse
 * 10) Intense Training (+1 LK)
 * 11) Silent Running
 * 12) Sniper
 * 13) Bloody Mess
 * 14) Cyborg
 * 15) Action Girl
 * 16) Better Criticals
 * 17) Demolition Expert
 * 18) Pyromaniac
 * 19) Grim Reaper's Sprint
 * Bobbleheads:+1ST,+1PE,+1EN,+1CH,+1IN,+1AG,+1LK
 * Intense Training: +1ST, +1AG, +1LK
 * Ant Sight:+1PE
 * Ranger Battle Armor:+1LK
 * Lucky 8 Ball:+1LK
 * Various Head Gear:+1PE
 * Survival Guru:+3% crit / +6DR OR Dream Crusher if you want to keep in character
 * Barkskin:+5DR

Character Build: Nux's Maximum Build
Maximum SPECIAL/Skills


 * This is my attempt to build a Fallout 3 Character that has maxed out Skills and nearly maxed out SPECIAL based on the research done in Talk:Fallout 3 SPECIAL
 * Once your skills are maxed out, you can play this character in nearly every play style, but the equipment and perks lend itself to rifles or Big Guns. Any "two handed Weapon" used in vats will be phenomenally successful.
 * The crucial thing to remember with this build is that it relies of collecting all the skill books in the game, and read them all after getting the Comprehension perk at level 5
 * If you collect every book and bobblehead in the game, you only need to allocate 45 points to each of your skills.
 * After reading User:Bloodwars I've reduced the builds Intelligence to 4, which is the bare minimum, in favor of some more Endurance
 * I've been debating switching out Scrounger for Bloody Mess. Having extra ammo is always useful, especially if you're playing on a higher difficulty level. Also, the wording behind Bloody Mess is a bit unclear. If it is simply a base 5% damage modifer, then it's worth having, but if it is actually a +5 to all weapon skills (Big Guns, Energy Weapons, Explosives, Melee Weapons, Small Guns and Unarmed), it's not worth taking.
 * In future Fallout 3 downloadable content, the level cap may be raised. In that case, this build will become even more powerful, allowing for more perks, and possible maximization of SPECIAL
 * This build is a work in progress. Any help improving it would be much appreciated.

Here's the boring math behind the build

Skill point Calcucation:

Points Need: 250

Excess Points: 60

Goal Reached by level 14

Character Build: Ashran's Gun Guy
Gun Guy Notes: This build uses higher intelligence to allow for more skill point early on, and makes it so finding ALL the books is unnecessary (Let's be honest, you'd rather be doing something else). You don't need to carry a lot of weapons because you're good at everything (Both rifles and pistols, energy and small guns). By level 14 you are incredibly powerful.