Mod:DUST Survival Simulator/Another Survivor

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Characteristics
This build has a very, very strong focus on Survival by means of maximizing the value provided by food and drink, while at the same time being an acceptable sniper and close-quarter gun combatant early on with a maximum of Skill Points available for distribution.

Initially focussing on the Survival skill, this Survivor rather quickly evolves towards eliminating some of DUSTs main threats, notably Health/Limb damage and radiation poisoning, at the price of even more careful Carry Weight and general resource management.

Mods used
The following mods were used during playing this build:
 * Fallout DUST Tunneler Detection Fix
 * Fallout DUST GRA Ammo Fix
 * Missing Ammo Recipes

Starting location
You will be able to survive starting at any location DUST provides, but the recommended starting location for your first experience with this build is one of the Shacks, more specifically the one whose door is located in the same room as the Abandoned Warehouse and the Abandoned Home.

Tag Skills

 * Guns
 * Lockpick
 * Survival

Traits

 * Skilled
 * Trigger Discipline

Progression
The Survivor can sleep off damage and radiation, can repair gear with allmost any other remotely similar gear, can cook any meal, gets the most out of any food and drink, lockpick up to Average difficulty locks and is pretty good shot.