Dog

In the Fallout world, Dogs are little different from the ones found in our world, although they have become feral and vicious in order to survive in the harsh environment of the Wasteland. Even so, just as they have in ages past, many dogs have remained faithful and beloved companions to men and women. Unarguably, the most famous of these post-nuclear canines was Dogmeat, the companion of the Vault Dweller.

Though most breeds of dogs remain largely un-mutated by radiation exposure, some modified or mutant varieties do exist. The centaurs are mutants created by mixing dog, human and brahmin DNA in FEV vats. Dogs were also subject to Enclave experiments, which resulted in cyberdogs.

Dogs in Fallout Tactics are a common sight in Wasteland. They used by many factions, like Brotherhood of Steel, raiders, and even super mutants, as loyal guardians and attacking force. There are groups of wild dogs, that could be encountered in Macomb and during the travels in the Wasteland.

Variations
See these individual pages for statistics for dogs in Fallout 3:
 * Dogmeat (Fallout 3)
 * Raider Guard Dog
 * Scavenger's Dog
 * Talon Company Guard Dog
 * Vicious Dogs

Dog
A normal dog seen in towns like Carbon. Friendly animal living with townsfolk. If the Initiate of the Brotherhood of Steel has a perk Man's Best Friend, he gets a dog companion, who will attack his enemies.

Raider Dog
Specially trained killers, these dogs wear spiked armor and highly agressive.

Poison Dog
These dogs are common to ghoul city of Los. High level of radiation caused them to become glowing, poisonous, radioactive beasts, like some ghouls and radscorpions. The Church of the Lost uses them as it's enforcers.

Van Buren
Dogs were also going to feature in the cancelled Van Buren, taking place in American southwest.

Appearances
Dogs appear in all Fallout games.

Pies