Educated

Educated is a perk in Fallout, Fallout 2, Fallout 3, Fallout: New Vegas, Fallout Tactics, J.E. Sawyer's Fallout Role-Playing Game and Lionheart.

Fallout, Fallout 2 and Fallout Tactics
Each level of Educated will add +2 skill points when you gain a new experience level.

Fallout 3
Educated will add +3 skill points each time you gain a new experience level.

Notes (F3)

 * This perk works best when purchased early in the game.
 * At higher Intelligence levels, this perk becomes less useful. With high intelligence and the comprehension perk, Educated is almost useless, as you will easily max out your skills and have many skill books left over.  That is, if you make a modest effort to collect skill books. With very high intelligence and the Comprehension perk, you can max out your skill stats by level 20 with reading around 250 of the total 324 skill books, leaving you with almost 75 extra skill books left over.

Fallout: New Vegas
Educated will add +2 skill points each time you gain a new experience level.

Notes (FNV)

 * Educated actually grants more permanent skill points than Comprehension, but only by 1 point. You get to choose which skills gain those 52 permanent points (if taken at lvl 4), whereas you cannot choose where to put them with Comprehension (all skills only gain +4, with exception to Explosives which only gains +3).

Bugs (FNV)

 * The 0.5 modifier that comes with an odd numbered intelligence can sometimes cause Educated to bug out if the perk is taken. A character with 7 intelligence for example will possess 14.0 and 13.5 skill points per even and odd numbered levels prior to the perk, however after taking this perk at level 4 the character instead gains 16.0 points per level instead of 16.0 and 15.5. While this doesn't necesarrily hurt those characters, one with 9 intelligence similarly only gains 16.0 points per level after the perk is taken at level 4 instead of 17.0 and 16.5 at even and odd levels.

Edukacja Образованный