Courier

The Courier is the player character in Fallout: New Vegas.

Background
The Courier is one of 6 Couriers hired by the Mojave Express, and was carrying a parcel containing a platinum chip across the Mojave Wasteland from Primm to New Vegas. Shot in the head, left for dead, buried alive in a shallow grave in the Goodsprings Cemetery with the assassin, Benny taking the parcel. The Courier is dug out by Victor, a friendly Securitron, and nursed back to health by Doctor Mitchell, doctor of the town of Goodsprings. Doc Mitchell gives the Courier a Vault 21 jumpsuit, a Pip-Boy 3000, and a 9mm pistol or Laser Pistol depending on the players guns and energy weapons skill.If Explosives is a taged skill then 16 Dynamite (Fallout: New Vegas) can be given in place of the above weapons.

The Courier must find the assassin and discover the significance of the mysterious package.

After finding and killing (or releasing) the assassin (Benny), He/She meets and joins up with any faction (New California Republic, Caesar's Legion, Mr. House, Yes Man) following differing quests until a final battle at Hoover Dam. The story has a permanent ending, no play after endgame much like the pre Broken Steel ending to fallout 3.

The Courier is slightly more customizable than the Lone Wanderer from Fallout 3, with the option to edit the Courier's age.

Possible allegiances

 * Caesar's Legion
 * New California Republic
 * Great Khans
 * Kings
 * Mojave Express (The Courier's employer)
 * Followers of the Apocalypse
 * Brotherhood of Steel
 * Boomers

Appearances
The Courier appears in Fallout: New Vegas.

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