Villa

The Villa is a location in Sierra Madre. The entire area is blanketed by The Cloud and has several pockets of concentrated cloud.

Background
The Sierra Madre Villa was the private city of the guests, employees and workers of Frederick Sinclair, situated just before the casino. The streets were built so that cars can not circulate, preventing pollution and noise nuisance.

In addition to the main area, the Villa was composed of four districts:
 * Medical District, containing the Villa Clinic.
 * Puesta del Sol, which had numerous clashes and arguments with the casino construction crews and the construction lagged behind Salida del Sol. It was as if construction efforts ran out of steam and money.
 * Residential District, for the casino's high rollers and entertainers.
 * Salida del Sol, the home of the church and many of the casino staff.

To avoid having to spend too much money for the construction of the villa at the expense of the casino, it was poorly constructed. The material used for the Villa's construction was "sand barely held together with spit and glue", buildings and structures in the Villa were completely unstable and could collapse overnight. All of this caused construction crews to suffer numerous setbacks and accidents. To prevent this discovery on the part of employees of the Sierra Madre, senior persons destroyed all medical reports, and were also protected legally. In addition, shipping problems also plagued the Villa. Construction explosives, countless crates of steak knives, and more were shipped to the Villa, paid for, and left.

Layout

 * The fountain is at the center of the Villa.
 * The Medical District is directly north-west of the fountain.
 * Puesta del Sol is to the west.
 * The Villa Police Station is in the south-west corner.
 * Salida del Sol is to the east.
 * The ruined gift shop is north-east of the fountain and contains a hologram vendor that will trade with the player. He has no caps, but will barter with the player. He has an abundance of pre-War money that the player may trade for.
 * There are four Dean's Secret Stashes in the Villa.

Notable loot

 * Sierra Madre Chips, scattered all over the villa.
 * Jar of Cloud Residue, can be collected from the walls and floor of the villa.
 * Pugilism Illustrated can be found on the ground on the opposite side of the fountain from which the player starts.
 * Single shotgun can be found by passing the Medical District and going directly to the north-west of Puesta del Sol where on the right balcony by looking up, a skeleton can be seen with the half of the weapons body hanging. The next balcony near the door of Puesta del Sol contains some ammunition. You need to jump to take them all.
 * Cosmic knife can be found near the Exit in the Villa next to 1 Sierra Madre Chip (directly South of the fountain).
 * Cosmic knife can be found in the Giftshop that lies in the eastern part of the Villa.
 * Footlocker containing an Automatic rifle and some ammunition for it next to a First-Aid kit behind a pillar outside of the Villa's central Giftshop (from the fountain head east, look for two sets of archways, go through the northern set of archways, then head northwest into that area to find the footlocker and First-Aid kit).
 * Acoustic guitar on the second floor of the building at the top of the stairs directly across from the Police Station. There is also a Patriot's Cookbook on the music stand next to the guitar.

Related quests

 * Find Collar 8: "Dog"
 * Find Collar 12: Christine
 * Find Collar 14: Dean Domino

Appearances
Villa appears only in the Fallout: New Vegas add-on, Dead Money.

Вилла