User:Piber/FNV Recipes Wip

=Overview= Crafting is used for building a large range of things, which means items have a lot more practical value than in Fallout 3. Crafting covers the creation of custom ammunition with the Repair skill, custom weapons with the Science skill, and the creation of food and medicinal items with the Survival skill.

Campfire




Electric hot plates craft the same items Campfires can craft.

Sierra Madre vending machine
Sierra Madre vending machines are pre-War devices developed at the Big MT, which dispense and redeem numerous items in exchange for Sierra Madre chips. They can be found throughout the Sierra Madre, and one is found in Elijah's quarters in the abandoned Brotherhood of Steel bunker.

=Crafting recipes=

Recycling

 * ¹ Due to Vigilant Recycler having Science 70 as a prerequisite, efficient recycling can not be accomplished at the skill levels listed in the workbench.

Conversion (variant)

 * ¹ Due to Vigilant Recycler having Science 70 as a prerequisite, none of the optimized recipes can be made at the skill listed in the workbench.

Ammunition

 * ¹ Due to Hand Loader having Repair 70 as a prerequisite, these hand load rounds can not be crafted at the skill levels listed in the reloading bench.

Production
need to find form ids and merge this above
 * ¹ Requires Hand Loader.

Poisons
All poisons are created at Campfires. Poisons are used to coat melee or thrown weapons and can have massive effects on enemies. Note that one dose of poison is enough for one application to an enemy.

Chems
=Shopping list=

=Cut recipes=