Mod:Creation Kit/OnCommandModeGiveCommand - Actor

Member of: Mod:Creation Kit/Actor Script

Event called when the actor in command mode with player is given a command

Syntax
Event OnCommandModeGiveCommand(int aeCommandType, ObjectReference akTarget)

Parameters

 * aeCommandType: Type of Command that is given, which is one of the following:
 * 0 - None
 * 1 - Call
 * 2 - Follow
 * 3 - Move
 * 4 - Attack
 * 5 - Inspect
 * 6 - Retrieve
 * 7 - Stay
 * 8 - Release
 * 9 - Heal
 * 10 - Workshop Assign
 * 11 - Ride Vertibird
 * 12 - Enter Power Armor
 * akTarget: The ObjectReference that was the target of the command.

Examples
Event OnCommandModeGiveCommand(int aeCommandType, ObjectReference akTarget) if aeCommandType == 2 Debug.Trace("Time to follow the player!") endIf endEvent