Melchior

Melchior the Magnificent is a super mutant who resides in the fourth level of the Mariposa Military Base facility in 2241 in front of a steaming pit of radioactive goo.

Background
Once a regular Redding miner with a hobby focusing on magic tricks, Melchior's life took a turn for the worse when he was abducted by Enclave troops for slave labor in the Mariposa base. The event was witnessed by his son, Melchior Jr., who suddenly found himself orphaned.

Melchior and several other abductees were put to work removing tons of rock from the collapsed military base. Working without any protective gear, the slaves were exposed to FEV dispersed in the ruins and slowly began to mutate. The process was gradual, but noticeable. With the changes came the realization that the Enclave was going to execute them all once the work was complete.

That's where Melchior's talents came into play. He helped secrete away weapons and ammunition from their Enclave overseers, preparing an uprising. As the Enclave scientists retrieved a pure FEV sample and left together with the bulk of the Enclave's forces, the mutants attacked Capt. Pickard's mop up crew. Sustaining heavy casualties, the troops fell back under the force of the onslaught and blew the entrance to the base, sealing Melchior and his mutants within.

Other interactions

 * Melchior is the boss character of Mariposa Military Base. The Chosen One should approach Melchior with caution as he will summon other monsters from the goo to attack. The monsters he summons are: four deathclaws, four floaters, four fire geckos and four mole rats. Melchior will summon monsters until there are four in total, and if any are killed he will summon more to maintain this number.
 * Surviving and killing all waves of his pets without killing Melchior results in humorous dialogue. "Uh oh, me outta furries to moottate."

Appearances
Melchior appears in Fallout 2 and is also mentioned in Fallout Bible.

Behind the scenes
Melchior shares his name with one of the Biblical Magi.