Hangar

The hangar is a location on board Mothership Zeta.

Layout
The hangar is the part of the ship where smaller spacecraft enter and exit Mothership Zeta. It features a giant bay with a pylon energy field holding the remains of Recon craft Theta, plucked from the Capital Wasteland at the same time you were abducted. Within the Hangar is one of the generators that must be destroyed as part of the Among the Stars quest. If you requested his help, Paulson will follow you into this area. Once you get to the control center and activate a button, an alarm will go off alerting the aliens to your presence. Thus begins a battle using the gravity beams that hold up Recon Craft Theta. The upper level of the Hangar includes a console with five buttons; each button causes a pair of the beams to emit bursts of energy that send the aliens and their Drones flying. This is both a fun and effective way to repel the waves of attackers; just be sure to place a few mines at the doors in case some aliens find their way to you. (bottlecap mines are the most effective, especially with the alien shields.)

Appearances
This hangar only appears in the Fallout 3 add-on Mothership Zeta.

Bugs

 * In the generator room at the 'end' of the area there is an inactive teleporter, if you look through this teleporter, you may actually get a 'Search alien' prompt and be able to loot this seemingly nonexistent body. On some playthroughs, if you turn on your pipboy light, you will see gore of an alien body
 * When you go through the door that takes you to the control room, sometimes you can't walk through the door, as if the shield was still there.
 * You can get stuck once you get past the door and will have to restart it.

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