Mod:Fallout: The Frontier/Of Wolf and Man

Of Wolf and Man is the sixth main quest in the Northern Legion quest line.

You must kill the Wolfpack, eliminate them one by one. Speak to Callidus for details.

Walkthrough

 * Callidus will tell you that the Wolfpack have captured Lloyd Center's commander Nigel Suh, so you may additionally kill Nigel Suh as well.
 * First deal with Private John outside Lloyd center to get a NCR disguise.
 * After eliminating the targets return to the Legate where you will get ambushed by Hardcase.

John

 * By telling John that you are alive he will willingly give you a uniform.
 * Additional barter checks can give you his belongings.

Hotshot

 * One can convince Corporal John outside Lloyd Center to arrest Hotshot with a speech 40, 70, and 90 check. Follow Corporal John and after a brief skirmish John will wind up killing Hotshot.
 * Alternatively a Medicine 60 or Perception 6 check will bring up his chem addiction. One can then give Hotshot some jet with a speech 80 or medicine 80 followed up by a second medicine 80 check to give him an overdose.

A.J.

 * Callidus will tell you that A.J. is his sister and requests that you spare her and instead take her captive via a modified slave collar.
 * A speech or barter check of 50 can be used to get A.J. alone.

Mouse

 * If one opts to free Nigel Suh one can convince Mouse to check the vault then activate the Vault 9 Air Filtration System Terminal to trap and gas him.

Nigel Suh

 * A sneak check of 60 can be used to silently break his neck.

Hardcase

 * Killing the others should draw Hardcase out of hiding.
 * Be sure to save before entering the Legate's office. If one is not careful with conversation one will not be able to move when confronting Hardcase.

Behind the scenes

 * This quest was a pain to create by Nazenthedark, commenting: "Two years after the Legion Questline was finished, TG requested I rework two of the quests because they weren't very good. These quests became Of Wolf and Man and all the Prodigal Station stuff. Not only did I have to rewrite huge chunks of main quest, I also had to code a Hitman level, wait about half a year for Mac to deliver Prodigal Station interiors, then implement everything into that (which wasn't easy because the interiors weren't designed with the quests in mind)."