Terrifying Presence

 is a perk in Fallout: New Vegas.

Effects
In some conversations, you gain the ability to initiate combat while terrifying a mob of opponents, sending them fleeing away for safety.


 * Grecks can be frightened after taking his money for the Debt Collector quest.
 * Jean-Baptiste can be convinced to give Cass a little more time to live.
 * The Brotherhood of Steel troops that track Veronica down at the Follower's Outpost can be frightened into temporary submission.
 * Benny can be scared before you brutally murder him.
 * You can tell Caesar you want to paint his tent with his guts.
 * Vulpes Inculta can be told that you are going to wear his head like he wears the dog's when you meet him in Nipton. Note: Does not flee, instead attacks on site.
 * Lieutenant Haggerty and crew can be intimidated at the entrance to HELIOS One.
 * Chavez during the I fought the law quest. Note: Turns hostile immediately.
 * During the quest How Little We Know you get to hear you need to speak to Cachino. To obtain the information where he is you can either pass a 28 speech check with the receptionist; but (much more fun) you can also terrify an Omerta thug into giving the information.
 * James Garret can be threatened into releasing Hadrian from his contract in the Atomic Wrangler Casino so he can go work for Tommy Torini, for the quest Talent Pool