Skill Rate/Fallout: The Roleplaying Game

Skill Rate is a derived statistic $$

Gameplay

 * $$\text{Initial level}=\text{Intelligence}+9$$

When creating a character, the character gains their skill points after having chosen their tag skills. The amount of skill points they receive on their first level is dictated by the equation above. Every subsequent level after the first gains one additional skill point per level.

Skills can only go up 6 ranks in each skill.