Colin McComb

Colin McComb is an American writer and game designer.

Background
In 1996, McComb left TSR to take a job at Interplay Entertainment's roleplaying division, later called Black Isle Studios. While there, he had a small role in the design of Fallout 2 with Broken Hills and San Francisco locations, and a far more significant role in the design of Planescape: Torment. McComb left Black Isle in 2000.