Starlight Drive In

The Starlight Drive In is a location in the Commonwealth in Fallout 4. The player character can use it to build a colony, which is required for the quest Taking Point: Starlight Drive-In.

Layout
As the name implies, this location is a Drive-In movie lot with a large 3-story screen and a parking lot filled with the rusted hulks of destroyed cars. There are three major structures: the screen, shack housing the workshop, and the diner attached to the projector tower.


 * In the middle of the lot is a large water-filled crater that is extremely radioactive (+23 or more) - however, the five radioactive barrels can be scrapped after unlocking the workshop, removing the radiological hazard entirely and allowing the construction of one or more water purifiers.


 * The diner is booby trapped in several places, including the door, which detonates a booby trap when opened. This trap can avoid this by entering from the second floor via the collapsed roof and disarming it. Also, there is an active bottlecap mine in the left-hand window, which can prove lethal to an unarmored survivor; it is advisable to disarm it from outside while crouched.


 * The top of the screen is accessible by way of the stairs inside the screen, though caution should be taken to safely detonate or remove the land mines on the landings. A handful of locked rooms behind the screen contains useful supplies and building materials, and and also be used to shelter beds for settlers prior to constructing more centrally located housing.

Notable loot

 * Fusion core - located in the locked room behind the screen.
 * Nuka-Cola Quantum - in the same room as the fusion core.

Behind the scenes

 * There is a modern day drive-in theater in Atlanta, GA named Starlight Six Drive In. There is also another in Wichita, KS that goes by the same name, but with "Starlite" instead of "Starlight". There is no proof that the in-game theater is a reference to either of the real-life theaters.

Bugs
During Taking Point: Starlight Drive-In, you may be unable to clear all of the hostiles even though they have been removed. Possible causes range from clearing the drive-in prior to be assigned the mission to clipping issues with the hostiles (molerats) not coming above ground. Both systems have a reported fix. On PC, by using the console command "killall" it will end the mission as all enemy targets will be dead. On Xbox One, the player can simply remove their weapons and use their bare fists to punch the hole with the marker over it.

Sometimes your settlers enter the screen stairs and are unable to exit the stairs, even with commanding them so go somewhere else. You can fix that by fast traveling somewhere or wait/sleep some hours.

Appearances
The Starlight Drive In only appears in Fallout 4.

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