Dukov's Place

 is a Pre-War hotel/estate located near the Anchorage War Memorial and the Tepid Sewers, and is now used as a party headquarters by Dukov and his two female companions, Cherry and Fantasia.

Exterior
Dukov's Place is a squat, square hotel with the same exterior texture as Tenpenny Tower. The front entrance is surrounded by wooden barricades painted with the poorly written warning "Keep Your Weapons Holstered or Get Shot."

An outpost of an Enclave Officer and a Deathclaw in its cage can be found behind the building. After the Officer is killed, a Vertibird will arrive at some point to drop off 3 Enclave Soldiers who will respawn in time after being killed.

The Anchorage War Memorial near the hotel presents the threat of Mirelurks on top of the Enclave threat.

See Anchorage War Memorial for the other nearby points of interest.

Interior
The interior of Dukov's Place is a two story bachelor pad, with an interesting light fixture, and an upstairs shooting range with a BB gun. Dukov will be friendly towards the player unless you anger him through dialogue or by disobeying a rule.

Inhabitants

 * Cherry
 * Dukov
 * Fantasia

Notable loot

 * There is a copy of Pugilism Illustrated and a Nuka-Cola Quantum in the upstairs bedroom.
 * A BB gun on the railing upstairs, near the bedroom..
 * 15 bundles of Pre-War Money on the pool table downstairs and a large amount of Jet in the bathroom.

Related quests

 * You Gotta Shoot 'Em in the Head

Appearances
only appears in Fallout 3.

Behind the scenes

 * Dukov's Place is probably a pun on Duke's Place, a 60's jazz song by Duke Ellington, being much in a mood with the jazz theme of the game. This is further supported by Dukov's overall party-loving nature, very much in tune with song lyrics (although in a bit twisted way).
 * Dukov's Place is likely supposed to be the same location as the former Soviet/Russian Embassy. They are at almost identical places in capital geography.

Bugs

 * Sometimes, some Enclave, a Deathclaw or Mirelurk King may randomly spawn inside.
 * The Deathclaw at the Enclave camp may be friendly to you, and may attack any aggressive creatures or people around, including the Enclave Officer. Even if you shoot it multiple times, it will not become hostile toward you.

Жилище Дукова