Lucas Simms

Lucas Simms (b. 2236) is the sheriff and occasionally the mayor of Megaton, a town built around an undetonated nuclear bomb. He would like the bomb disarmed, despite the fact that it is worshipped by a local cult known as Children of the Atom. If you disarm the bomb, Simms will give you the keys to the Empty House in Megaton and one hundred caps (five hundred caps with a successful speech check). If Lucas Simms is dead his son Harden Simms will give you your reward.

If you inform Simms of Mr. Burke's plan to destroy Megaton, he will attempt to arrest Mr. Burke. This prompts Burke to try to kill Simms which he will succeed with if you don't stop him immediately.

He carries the key that unlocks both his home and the Megaton Armory, and a unique hat and duster that offer one Charisma, five Small Guns, and one Perception collectively.

Mayor of Megaton
He often contests the title of Mayor with Colin Moriarty. Whilst Moriarty claims Megaton to be 'his city', every resident comments on how Simms is the real Mayor. Simms warns the player of talking to Moriarty, saying the same to his son. Likewise, Moriarty despises Simms. The situation is similar to that of Junktown in Fallout, where Sheriff and Mayor Killian Darkwater contested ownership of the town with the owner of a local casino, Gizmo. This is similar in that Simms, the sheriff concerned for the people's safety contests it with the crime lord, Moriarty, who owns a ghoul slave, Gob, and a prostitute, Nova.

If Simms is killed there are unique dialogue choices with Manya and Harden Simms. It is not verified but presumed Moriarty takes control of the City, possibly until Harden Simms comes of age.

Reverse Pickpocketing Lucas Simms
Lucas Simms will wear any clothing item you reverse-pickpocket on to him, including the ghoul mask. But the point of reverse pickpocketing him is to take his rare sheriff's hat and armor from him without killing him and upsetting the whole town. Pickpocket Lucas Simms, and give him a piece of headgear and armor worth more than what he has. Leave town and return, and Lucas Simms will be wearing whatever you give him. Pickpocket him to obtain his sheriff's hat and armor with the badge.

Known bugs

 * There are multiple situations in which Lucas may disappear from Megaton. Check Disappearing NPCs for help.
 * Lucas may occasionally, on a map load, teleport up to Stockholm's catwalk and either stand idly or sleep on his bed, in which case he may be indisposed for hours and may also have difficulty coming down. (PC)
 * He can fall off of the perch above his house and die, ending up on the ramp leading to Moira's. (Xbox 360 / PC)
 * Lucas Simms can disappear and be found dead besides catwalks and other locations due to game's poor pathing.
 * Simms can die of radiation poisoning if he is somehow pushed into the puddle of water surrounding the atomic bomb and does not leave. (Xbox 360 / PC)
 * If you try to disable and enable him after he is killed via console command the game may freeze. (PC Version)
 * When killed by Mr. Burke, a floating blood splatter can some times be found walking the same path that Simms once did. It can cause the game to freeze and you will need to restart the console (Xbox 360).
 * Lucas's house key has been known to disappear, forcing the player to pick the lock on both his home and the Megaton Armory. (Xbox 360)
 * He will sometimes - reason unknown - follow the Lone Wanderer across the Wasteland.

Corpse loot

 * 5.56mm Round (12)
 * Chinese Assault Rifle
 * Key to Lucas Simms' House and the Megaton Armory
 * Sheriff's Duster
 * Sheriff's Hat

Appearances

 * Lucas Simms appears only in Fallout 3.

Trivia

 * He is possibly a reference to Walker, Texas Ranger. In the episodes "Lucas Part One and Two", Walker takes care of a young boy named Lucas Simms.