Radscorpion

Radscorpions are large and dangerous mutated scorpions commonly found in the wasteland and in and around abandoned structures. They originated from the North American Emperor scorpion, which were prolific in many pet stores at the time of the Great War. They have mutated to be much larger, faster and stronger than ever before, as well as developing stronger, more potent venom. While their venom has mutated and become much stronger, anti-venom can still be derived from it to create an antidote. Common radscorpions share a similar appearance, with one variant type. However, many sub-populations of unique radscorpion exist.

Radscorpion


These are the most common variety of radscorpion. These poisonous predators seem to possess different speeds, some taking their time and others bolting at top speed. Their size ranges from that of a large dog to that of small livestock. Variants in Chicago, have been seen with their stings sometimes have a green, glowing radioactive tip.

Professor's radscorpion


This is a unique, genetically engineered intelligent Radscorpion. It has been so extensively modified it now possesses the ability to speak, and can play chess. You can challenge it in Perception, Agility and Intelligence.

Giant radscorpion


A much larger radscorpion with an equally more poisonous venom. These terrifying creatures can reach incredible sizes from livestock to a Corvega. The giant radscorpion is often encountered in pairs, it's not uncommon to see one turn from the player and back off, only to be joined by another and charge in again.

Even larger creatures are rumored to live near the irradiated crater of Carbon, Texas. High radiation levels in the crater has caused them to mutate to enormous size and develop traits uncommon to their kind. They are one of the biggest of all radscorpions, approximate to a large tractor-trailer in size. Their massive claws are used as both weapons and shields, and a big reddish eye sits in the center of their head. Strong and fast, they have only one known weak spot: the arms supporting their giant claws. If these limbs can be damaged or destroyed, they are left to rely on their deadly stinger alone.

Albino radscorpion


The albino radscorpion is a variety encountered with the Broken Steel add-on to Fallout 3. They are larger than giant radscorpions, but lack carapace pigment possibly resulting from mutation by radiation. They are one of the most deadly creatures in the Capital Wasteland, and can sometimes be found fighting deathclaws.

Small radscorpion


These creatures are likely juveniles or just much smaller examples of Radscorpion, as they are encountered both in company with larger varieties as well as by themselves. The strength of their attacks and the potency of their venom are proportional to their size. Their size ranges from that of a brimmed hat to a medium-sized dog.

Radscorpion Queen


A very rare and special kind of radscorpion, the queen is the largest variant of radscorpion and also the strongest. Only two are known to exist, both in the Mojave Wasteland. One resides in a nest in the middle of a radscorpion-infested lake bed, and the other in the Camp Searchlight Fire Station first floor, the latter emitting a radioactive aura.

Bark scorpion


Bark scorpions are a strain of radscorpion native to the Mojave Wasteland, which, as their name implies, evolved from North American striped bark scorpions mutation. They are easily identified from other species of radscorpion by their mottled, brownish carapace and the fact that they are much smaller than the larger radscorpion. Despite being a species of radscorpion, they do not get along with their larger and more violent cousins, and are frequently preyed upon by them.

Bark scorpions differ from radscorpions not only in size and coloration, but in attack methodology. Whereas radscorpions tend to engage a target the second they see it, bark scorpions tend to hang back and try to outflank the player if at all possible. This is made worse by their tendency to jump short distances if they detect prey that's gotten too close in a hurry. If encountered in numbers, they frequently try to surround their intended target.

While significantly weaker physically than their heavier-bodied cousins, the bark scorpion has dramatically more dangerous venom, causing more damage over time, as well as blurred vision.

Bark scorpion hunter


Among Bark Scorpions, these are the larger and more aggressive individuals. They are generally found in the same areas as their smaller counterparts, and can be difficult to distinguish from regular bark scorpions.

Glowing radscorpion


These creatures live in highly radioactive areas. Two known locations they are found is the crater near the town of Carbon(both a large Great War bomb crater and the pre-war location of a toxic/radioactive waste disposal site), as well as the Secret Vault's lower, radioactive, mutant-infested levels. Similar to normal radscorpions, glowing radscorpions have been irradiated far past mutation to the point where they visibly glow even in bright sunlight. They are a bit more aggressive than the normal variety. Both their pincer claw attacks and stinger strikes subject the victim to high radiation exposure.

Spitting radscorpion


Spitting radscorpions are native to the crater near the town of Carbon, as well as the Secret Vault's lower, radioactive levels. Much like the glowing radscorpions, they are the result of prolonged exposure to radiation. They have developed the ability to spit radioactive venom at great range. Their claws are severely atrophied and used only for protecting the spitting radscorpion's head. Spitting radscorpions are usually yellow in color with a bright red coloring on their back and legs. They are heavily irradiated, surpassing even the rad level of glowing radscorpions.