Infiltrator (The Pitt)

The Infiltrator is a scoped, silenced, and stockless R91 Assault Rifle that appears in The Pitt add-on for Fallout 3.

Characteristics
The Infiltrator is a second-tier, special purpose automatic firearm. It has the lowest DAM, DPS, and rate of fire of any weapon in the assault rifle class. However, the integral sound suppressor permits repeated sneak attacks, while the scope permits enhanced spotting (though not necessarily accuracy). The Infiltrator has identical AP cost, Spread, magazine capacity, and Critical Multiplier to other generic ARs.

The Infiltrator is rare, only four copies appear in The Pitt.

A unique version called the Perforator can be obtained.

Both the Infiltrator and the Perforator can be repaired using standard R91 Assault Rifles. Although the Perforator is essentially a unique Infiltrator, it cannot be fixed by Infiltrators.

Despite this weapon's scope, it still suffers from the typical inaccuracy of an assault rifle. Combined with the fact that each bullet doesn't hit particularly hard, this weapon is not viable for long distance fighting. On higher difficulties, the Infiltrator's low damage outweighs its firing volume benefits. However, due to the silenced nature of the gun, one can get several critical hits on a group before they know what hit them.

An Infiltrator can fire 1424 rounds, or about 59 magazines, before breaking. That's 427 rounds more than the Perforator, and 177 rounds more than the regular assault rifle.

Locations

 * It is wielded by the last enemy the player must fight in the The Hole, the combat arena of The Pitt.
 * The player must beat three rounds to win audience with the Pitt's lord, Ashur. In the final round, your opponent Gruber drops an Infiltrator when killed. See the article for specific details on the fights.


 * At the entrance into The Pitt's Downtown area, past The Pitt Bridge, two Pitt Raiders and their chief Mex stand guard. They all carry Infiltrators.