Doc Weathers

Doc Weathers is a caravan merchant wandering in the Commonwealth in 2287.

Background
Doc Weathers is a traveling doctor and caravaneer operating out of Bunker Hill. His only intentions appear to be monetary gain and assisting the general community, but a further approach into his history reveals a secret connection with the Institute, one of the most feared major organizations in the Commonwealth.

Weathers is accompanied by his loyal pack brahmin, Idiot. He employs two caravan guards for protection. His route passes through local settlements in the northeastern region of the Commonwealth, including County crossing and the Slog.

Itinerary
The Weathers caravan moves through the north east part of the map according to an apparently random route which varies each trip. Each trip may stop at - or simply pass - either some, none, or all of the northeastern settlements: County Crossing, Finch Farm, and the Slog. These settlements may be visited in any order and approached from a variety of directions. If Trade caravan posts are built at player controlled settlements in the area, these may also be visited. A final possible halt is an unmarked campsite (with cooking station and a full bed) to the west of the Museum of Witchcraft.

In addition to these possible halts, the caravan may pass close to other locations (without stopping), including Saugus Ironworks, Hub City Auto Wreckers, Lynn Pier Parking, and Longneck Lukowski's Cannery.

Hostile interactions are likely in many of these locations, and at random encounter points, if the player character is present. Some of the factions likely to be encountered are not hostile to the caravan but are hostile to the player character, such as the Gunners.

The caravan generally keeps to the road network but occasionally will travel cross country, such as between Hub City and Lukowski's.

Appearances
Doc Weathers appears only in Fallout 4.

Gallery
Док Уэзерс Doc Weathers Док Везерс