Dane Olds

Dane Olds is a developer who worked at Bethesda Softworks on the Fallout Series as a 3D artist. He worked on Fallout 3, Fallout 4 and Fallout 76.

Contributions
On Fallout 3 and its add-ons, Dane is credited under "Character Art & Animation." He was primarily responsible for modeling and texturing weapons, while occasionally creating outfits for characters. He also designed the Bottlecap Mine.

On Fallout 4 and its add-ons, he is credited under "Character Art." During development, Todd Howard approached Dane with the idea of a weapon mods system. Dane was responsible for "figuring out how to make that system work," starting with the Pipe Gun weapon set. According to Lucas Hardi, Dane created most of the weapons in Fallout 4 alongside Ben Carnow. The unused Assault Rifle mesh also lists him as the author, under "dolds."