Mod:DUST Survival Simulator/Sound of Mind

Sound of Mind is a perk $$

Effects
Sound of Mind requires the Survivor's level of Sanity to be at least Good, taking the perk will reset Sanity to Neutral/Unsettled (0).

The Survivor will be immune to Critical Hits, and will do an additional 10% damage with all weapons.

Additionally, for every 100 points in Sanity at the time the perk is taken, the Survivor will gain 10 HP for a maximum of 100 additional HP due to Sanity having a maximum value of 1000.

The additional Hit Points are not shown in the HUD, but are visible in the Pip-Boy. Also, the Pip-Boy will list the perk's HP boosting effect in the Effects display.

The additional Hit Points will be replenished whenever the Survivor heals by using items.