Mod:DUST Survival Simulator/All-American

The All-American is a unique, two-handed semi-automatic rifle in Fallout: DUST.

Characteristics
Just as in Fallout: New Vegas, the All-American in DUST is a variant of the Marksman Carbine.

While DUSTs All-American shares most if its characteristics with the All-American from Fallout: New Vegas, its damage has been nearly doubled.

Compared to, for example, the McCallum Rifle, which deals substantially more damage per hit, the All-American lacks a silencer modification but comes with a pre-installed scope, uses more common and less weighty ammunition and has 24 rounds per clip instead of the McCallum's 12.

Additionally, Survivors planning on wielding this weapon should be aware, that usage free of sway requires being a master in the guns skill.

The All-American is not easily obtained in DUST, as its location is shielded by Tunnelers, ghoulified personell and radiation.

With Marksman Carbines (with equally doubled damage) ocassionally available on NCR personell, obtaining the All-American poses a significant risk, which needs to be weighed against the advantages this weapon is able to deliver in capable hands.

Also, the All-American can only be repaired with Marksman Carbines and Weapon Repair Kits, unless the Jurry Rigging perk is taken. With Jury Rigging, the All-American can be repaired with any two-handed automatic gun.

Locations

 * The All-American is located in Vault 34, covered by a dead Survivor in a corridor on the Overseer's Quarter level.

Behind the Scenes
DUST reuses the All-American from Fallout: New Vegas, while sllightly changing its characteristics.