Susie Mack

{{Character
 * games=Fallout 3
 * Name={{PAGENAME}}
 * Image=Susie Mack.jpg
 * Race=Human
 * Affiliation=Vault 101
 * Role=Teacher
 * Location=Vault 101
 * Appearances=Fallout 3
 * Quests=Future Imperfect Trouble on the Homefront
 * BaseID=see IDs
 * RefID=see IDs
 * Actor=
 * Family=Allen Mack (father) Gloria Mack (mother} Stanley Armstrong (grandfather) Wally Mack (brother) Steve Mack (brother) Beatrice Armstrong (aunt) Mary Kendall (aunt)

}}

Susie Mack is a resident of Vault 101. She is the daughter of Allen and Gloria Mack. Susie is the younger sister of Wally Mack. During her teenaged years, she was very unfriendly with the Lone Wanderer. If the Lone Wanderer approaches her before the G.O.A.T. examination, she expresses her desire that there will never be friendship between the two and, if the Lone Wanderer knew any better, they would avoid her.

Susie likes her brother; however, she doesn't like the Tunnel Snakes. Her brother won't tease her, as she is sharp witted. After the G.O.A.T. examination, Mr. Brotch revealed that Susie is headed for a teaching career, sarcastically noting that it was due to her "gift of communication".

She apparently has a romantic interest in Freddie Gomez who apparently has mutual feelings as they both agree to grab lunch together after the examination in the Cafeteria, though whether this actually happened or not is unknown because Freddie was still working on his test while everyone else had not only finished, but even had already left after receiving their results.

Much later, during the factional crisis in Vault 101, she has sided with Amata's rebels, who wish the Vault to be opened so they can come and go as they pleased and trade with the outside world. Now matured, she is pleased to see the Lone Wanderer return, but is saddened that the crisis has turned family members against one another.

If you resolve the situation in the rebels' favour, she will leave the Vault and can potentially be seen scouting the Wasteland in a random encounter, equipped in a Vault security outfit and armed with an assault rifle. She gives the player character two purified waters, along with some interesting dialogue regarding the vault now and her role in it. After speaking with the player, she will walk back to Vault 101, although it's unclear whether she completes the journey if not escorted by the player. (She won't, default action during combat is to flee and dies in one hit)

IDs
Like most inhabitants of Vault 101, Susie Mack has multiple Base and Reference IDs during various quests:

Related quests

 * Future Imperfect
 * Trouble on the Homefront

Appearances
appears only in Fallout 3.