Moira Brown/Dialogue

SPEAKER	NPCID	RACE	VOICE TYPE	QUEST	CATEGORY	TOPIC	TOPICINFO	RESPONSE INDEX	FILENAME	FULL PATH	FILE FOUND	MODIFIED SINCE FILE CREATION	TOPIC TEXT	PROMPT	RESPONSE TEXT	EMOTION	SCRIPT NOTES --	--	GetIsID == 1	FemaleUniqueMoira	DialogueMegaton	Topic	MegMoiraBrownRepair	FormID 0001E7E3	0	DialogueMe_MegMoiraBrownRe_0001E7E3_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMe_MegMoiraBrownRe_0001E7E3_1.mp3	File Not Found		Can you repair my equipment? --	Sorry, I'm closed. Come back tomorrow and we'll talk. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	DialogueMegaton	Topic	MegMoiraBrownRepair	FormID 0003170A	0	DialogueMe_MegMoiraBrownRe_0003170A_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMe_MegMoiraBrownRe_0003170A_1.mp3	File Not Found		Can you repair my equipment? --	Since you kept me from wasting my time on that book, I had a chance to refine my repair process a bit. Sad 10	Kind of worn-down and depressed. --	--	GetIsID == 1	FemaleUniqueMoira	DialogueMegaton	Topic	MegMoiraBrownRepair	FormID 000AB2D3	0	DialogueMe_MegMoiraBrownRe_000AB2D3_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMe_MegMoiraBrownRe_000AB2D3_1.mp3	File Not Found		Can you repair my equipment? --	Sure, fine. Whatever. Sad 10 --	--	GetIsID == 1	FemaleUniqueMoira	DialogueMegaton	Topic	MegMoiraBrownRepair	FormID 0003170B	0	DialogueMe_MegMoiraBrownRe_0003170B_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMe_MegMoiraBrownRe_0003170B_1.mp3	File Not Found		Can you repair my equipment? --	It's nice to be doing something useful. Happy 5 --	--	GetIsID == 1	FemaleUniqueMoira	DialogueMegaton	Topic	MegMoiraBrownRepair	FormID 0003170C	0	DialogueMe_MegMoiraBrownRe_0003170C_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMe_MegMoiraBrownRe_0003170C_1.mp3	File Not Found		Can you repair my equipment? --	Okay, let me scrape the brahmin poop off my hands. Sad 15 --	--	GetIsID == 1	FemaleUniqueMoira	DialogueMegaton	Topic	MegMoiraBrownRepair	FormID 0001E7E4	0	DialogueMe_MegMoiraBrownRe_0001E7E4_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMe_MegMoiraBrownRe_0001E7E4_1.mp3	File Not Found		Can you repair my equipment? --	If you've got the caps, I've got the skill. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	DialogueMegaton	Topic	MegMoiraBrownRepair	FormID 0001E7E5	0	DialogueMe_MegMoiraBrownRe_0001E7E5_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMe_MegMoiraBrownRe_0001E7E5_1.mp3	File Not Found		Can you repair my equipment? --	Unless it's a steaming pile of slag, I'd say yes. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	DialogueMegaton	Topic	MegMoiraBrownRepair	FormID 0001E7E6	0	DialogueMe_MegMoiraBrownRe_0001E7E6_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMe_MegMoiraBrownRe_0001E7E6_1.mp3	File Not Found		Can you repair my equipment? --	You got caps for me? Then there ain't no problem. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	DialogueMegaton	Topic	MegMoiraCustomWeapTopic	FormID 000C73CF	0	DialogueMe_MegMoiraCustomW_000C73CF_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMe_MegMoiraCustomW_000C73CF_1.mp3	File Not Found		Do you sell any specialty items? --	Do I ever! I've got the schematics for something called a Rock-It Launcher. I sell all the components, too, so you can make the weapon yourself. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	DialogueMegaton	Topic	MegMoiraCustomWeapTopic	FormID 000C73CF	1	DialogueMe_MegMoiraCustomW_000C73CF_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMe_MegMoiraCustomW_000C73CF_3.mp3	File Not Found		Do you sell any specialty items? --	Don't worry about ammo! This baby shoots all the junk you might find out there in the Wasteland. Ashtrays, teddy bears... you name it! Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	DialogueMegaton	Topic	MegMoiraCustomWeapTopic	FormID 000C73CF	2	DialogueMe_MegMoiraCustomW_000C73CF_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMe_MegMoiraCustomW_000C73CF_2.mp3	File Not Found		Do you sell any specialty items? --	In fact, if you ever need to make any custom weapons, feel free to use my workbench, here in the shop. All you need is the schematics and parts! Neutral 50 --	--	--	FemaleUniqueMoira	DialogueMegaton	Topic	MegTownRumors	FormID 0005738F	0	DialogueMe_MegTownRumors_0005738F_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMe_MegTownRumors_0005738F_1.mp3	File Not Found		What's the word around town? --	I couldn't tell you, really. I'd talk to Manya if you care that much. She's lived in Megaton longer than anyone. Neutral 50 --	--	--	FemaleUniqueMoira	DialogueMegaton	Topic	MegTownRumors	FormID 00057390	0	DialogueMe_MegTownRumors_00057390_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMe_MegTownRumors_00057390_1.mp3	File Not Found		What's the word around town? --	It used to be that you could ask Manya just about anything. Now that she's gone, I don't know what to tell you... Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraCurrentWork	FormID 0002D2B5	0	MS03_MS03MoiraCurrentWork_0002D2B5_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraCurrentWork_0002D2B5_1.mp3	File Not Found		How's the book coming? --	I'm still working out the kinks in the first chapter. I'm calling it, "Survive." Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraCurrentWork	FormID 0002D2B5	1	MS03_MS03MoiraCurrentWork_0002D2B5_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraCurrentWork_0002D2B5_2.mp3	File Not Found		How's the book coming? --	It's about dealing with the day-to-day needs out there. Finding food and water, avoiding hazards like radiation and traps. That sort of stuff. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraCurrentWork	FormID 0002D2B6	0	MS03_MS03MoiraCurrentWork_0002D2B6_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraCurrentWork_0002D2B6_1.mp3	File Not Found		How's the book coming? --	Oh, I'm writing up the second chapter right now. It's called, "Thrive." Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraCurrentWork	FormID 0002D2B6	1	MS03_MS03MoiraCurrentWork_0002D2B6_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraCurrentWork_0002D2B6_2.mp3	File Not Found		How's the book coming? --	It covers the various ways to get ahead and stay ahead of the various predators out there. And how to patch yourself up if you don't!	Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraCurrentWork	FormID 0002D2B7	0	MS03_MS03MoiraCurrentWork_0002D2B7_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraCurrentWork_0002D2B7_1.mp3	File Not Found		How's the book coming? --	In the last stretch, now! The last chapter's going to be called, "Revive." Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraCurrentWork	FormID 0002D2B7	1	MS03_MS03MoiraCurrentWork_0002D2B7_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraCurrentWork_0002D2B7_2.mp3	File Not Found		How's the book coming? --	It's all about how we can rebuild society and humanity, learning how to use old tech, preserving knowledge, building communities, and so on. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraCurrentWork	FormID 0002D2B7	2	MS03_MS03MoiraCurrentWork_0002D2B7_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraCurrentWork_0002D2B7_3.mp3	File Not Found		How's the book coming? --	It's a little ambitious, yeah. But why aim low, right? Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03Fin	Topic	MS03MoiraCurrentWork	FormID 0002D2B8	0	MS03Fin_MS03MoiraCurrentWo_0002D2B8_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03Fin_MS03MoiraCurrentWo_0002D2B8_1.mp3	File Not Found		How's the book coming? --	Oh, I've been doing a bit of research into ways to communicate with Centaurs. I mean, they should be able to talk, since they're mostly human. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03Fin	Topic	MS03MoiraCurrentWork	FormID 0002D2B8	1	MS03Fin_MS03MoiraCurrentWo_0002D2B8_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03Fin_MS03MoiraCurrentWo_0002D2B8_2.mp3	File Not Found		How's the book coming? --	Or, at least, parts of them are mostly human. Sort of. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03Fin	Topic	MS03MoiraCurrentWork	FormID 00031869	0	MS03Fin_MS03MoiraCurrentWo_00031869_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03Fin_MS03MoiraCurrentWo_00031869_1.mp3	File Not Found		How's the book coming? --	I was considering a new way to make irradiated ground fertile again with some mixture of brahmin dung and crushed rad-away. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03Fin	Topic	MS03MoiraCurrentWork	FormID 00031869	1	MS03Fin_MS03MoiraCurrentWo_00031869_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03Fin_MS03MoiraCurrentWo_00031869_2.mp3	File Not Found		How's the book coming? --	Of course, even if that works, the real problem would be irrigating the fields. And that'd require water. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03Fin	Topic	MS03MoiraCurrentWork	FormID 0003186A	0	MS03Fin_MS03MoiraCurrentWo_0003186A_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03Fin_MS03MoiraCurrentWo_0003186A_1.mp3	File Not Found		How's the book coming? --	I've been contemplating the possibilities of domesticating Mole Rats. I know it seems a little gross, but milk is milk and meat is meat, right? Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03Fin	Topic	MS03MoiraCurrentWork	FormID 0003186B	0	MS03Fin_MS03MoiraCurrentWo_0003186B_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03Fin_MS03MoiraCurrentWo_0003186B_2.mp3	File Not Found		How's the book coming? --	I was playing with an idea for an elevated brahmin feeding system, so they don't have to strain their necks so much. Happy 5 --	--	GetIsID == 1	FemaleUniqueMoira	MS03Fin	Topic	MS03MoiraCurrentWork	FormID 0003186B	1	MS03Fin_MS03MoiraCurrentWo_0003186B_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03Fin_MS03MoiraCurrentWo_0003186B_3.mp3	File Not Found		How's the book coming? --	But the caravan master said, "If it ain't broke, don't fix it." Disgust 5 --	--	GetIsID == 1	FemaleUniqueMoira	MS03Fin	Topic	MS03MoiraCurrentWork	FormID 0003186B	2	MS03Fin_MS03MoiraCurrentWo_0003186B_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03Fin_MS03MoiraCurrentWo_0003186B_4.mp3	File Not Found		How's the book coming? --	I guess that applies to improvements, too. Oh well. Sad 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03Fin	Topic	MS03MoiraCurrentWork	FormID 0003186C	0	MS03Fin_MS03MoiraCurrentWo_0003186C_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03Fin_MS03MoiraCurrentWo_0003186C_4.mp3	File Not Found		How's the book coming? --	Just taking care of business, as always. Sad 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03Fin	Topic	MS03MoiraCurrentWork	FormID 0003186D	0	MS03Fin_MS03MoiraCurrentWo_0003186D_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03Fin_MS03MoiraCurrentWo_0003186D_4.mp3	File Not Found		How's the book coming? --	Sorry, I can't really talk now. I've got lots of work to do. Lots of dull, dull work. Sad 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraIntroduction	FormID 0002D295	0	MS03_MS03MoiraIntroduction_0002D295_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraIntroduction_0002D295_1.mp3	File Not Found		What do you do here? --	Why, I'm an inventor, a tinkerer, and a general genius of junk. One person's junk is another's treasure, you know. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraIntroduction	FormID 0002D295	1	MS03_MS03MoiraIntroduction_0002D295_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraIntroduction_0002D295_2.mp3	File Not Found		What do you do here? --	And traders bring in lots of junk, so I get dibs on anything particularly nifty. Sure, I don't have as much to sell, but it's more fun this way! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03Fin	Topic	MS03MoiraIntroduction	FormID 00031EAF	0	MS03Fin_MS03MoiraIntroduct_00031EAF_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03Fin_MS03MoiraIntroduct_00031EAF_1.mp3	File Not Found		What do you do here? --	Moira Brown, inventor, tinkerer, and general genius of junk. One person's junk is another's treasure, you know. Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03Fin	Topic	MS03MoiraIntroduction	FormID 00031865	0	MS03Fin_MS03MoiraIntroduct_00031865_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03Fin_MS03MoiraIntroduct_00031865_1.mp3	File Not Found		What do you do here? --	My name's Moira Brown. I take care of basics around here. Nothing fancy. Sad 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03Fin	Topic	MS03MoiraIntroduction	FormID 00031865	1	MS03Fin_MS03MoiraIntroduct_00031865_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03Fin_MS03MoiraIntroduct_00031865_2.mp3	File Not Found		What do you do here? --	I used to work on all sorts of things, but that seems like it was a long time ago. Sad 15 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForHelp	FormID 0002FF56	0	MS03_MS03ReasonForHelp_0002FF56_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForHelp_0002FF56_1.mp3	File Not Found		Why can't you do this research yourself? Why can't you do this research yourself? Oh, I haven't got nearly the experience in the Wastes that you do. If I tried half of these things, I'd get my head blown off! Surprise 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForHelp	FormID 0002FF56	1	MS03_MS03ReasonForHelp_0002FF56_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForHelp_0002FF56_2.mp3	File Not Found		Why can't you do this research yourself? Why can't you do this research yourself? At least you look like you can really handle yourself out there. All I'm good at is coming up with the ideas and fiddling with junk for caravans. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskLie	FormID 000341EE	0	MS03_MS03TaskLie_000341EE_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskLie_000341EE_1.mp3	File Not Found		MS03TaskLie	I went into Minefield and came back, no problem. 	There's no way you could have gone there and gotten back already. Anger 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskLie	FormID 000341EE	1	MS03_MS03TaskLie_000341EE_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskLie_000341EE_2.mp3	File Not Found		MS03TaskLie	I went into Minefield and came back, no problem. 	It's got to take at least a day to get there and back. Now get going! Anger 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskLie	FormID 000341EF	0	MS03_MS03TaskLie_000341EF_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskLie_000341EF_1.mp3	File Not Found		MS03TaskLie	I got through Minefield alive, and I even brought you a present. 	I appreciate the landmine, but there's just no way you could have gotten to Minefield and back already! Anger 30 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskLie	FormID 000341EF	1	MS03_MS03TaskLie_000341EF_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskLie_000341EF_2.mp3	File Not Found		MS03TaskLie	I got through Minefield alive, and I even brought you a present. 	I mean, it's got to take at least a day or so to get there and back! So get going! Anger 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskLie	FormID 000341F0	0	MS03_MS03TaskLie_000341F0_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskLie_000341F0_1.mp3	File Not Found		MS03TaskLie	I got through Minefield alive, and I even brought you a present. 	Oh, great! And you look like it went fine! So, how was it? Happy 40 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskLie	FormID 000341F1	0	MS03_MS03TaskLie_000341F1_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskLie_000341F1_1.mp3	File Not Found		MS03TaskLie	I got through Minefield alive, and I even brought you a present. 	My very own landmine! Just what I've always wanted. Well, always since I sent you out on this, anyway. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskLie	FormID 000341F1	1	MS03_MS03TaskLie_000341F1_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskLie_000341F1_2.mp3	File Not Found		MS03TaskLie	I got through Minefield alive, and I even brought you a present. 	Now, tell me all about it. What was it like going through there? What's it like disarming a landmine? Surprise 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskLie	FormID 0004BA4E	0	MS03_MS03TaskLie_0004BA4E_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskLie_0004BA4E_1.mp3	File Not Found		MS03TaskLie	I checked out the Super-Duper Mart, but nothing's there. 	Do you think I suddenly lost track of time or something? There's no way you've gone there and back in the blink of an eye like that! Anger 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskLie	FormID 0004BA4F	0	MS03_MS03TaskLie_0004BA4F_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskLie_0004BA4F_1.mp3	File Not Found		MS03TaskLie	I checked out the Super-Duper Mart, but nothing's there. 	Really? Oh, that's a shame. I guess it was an obvious place for people to get food, so it all got taken long ago, huh? Sad 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskLie	FormID 0004BA4F	1	MS03_MS03TaskLie_0004BA4F_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskLie_0004BA4F_2.mp3	File Not Found		MS03TaskLie	I checked out the Super-Duper Mart, but nothing's there. 	Still, good work checking it out! And have some food as thanks for the work. It's a shame you didn't find any, there. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskLie	FormID 0004BA50	0	MS03_MS03TaskLie_0004BA50_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskLie_0004BA50_1.mp3	File Not Found		MS03TaskLie	I tested it out, and it works just fine. 	Oh, come on. You barely even left! I can't imagine you tested it on reasonable number of subjects so quickly. It can't have been a good sample size. Anger 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskLie	FormID 0004BA51	0	MS03_MS03TaskLie_0004BA51_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskLie_0004BA51_1.mp3	File Not Found		MS03TaskLie	I tested it out, and it works just fine. 	Excellent! Finally, mankind will have a way to shoo away those annoying pests without resorting to cruelty or violence! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskLie	FormID 0004BA51	1	MS03_MS03TaskLie_0004BA51_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskLie_0004BA51_2.mp3	File Not Found		MS03TaskLie	I tested it out, and it works just fine. 	I'll just take that back for my final studies. Oh, but here! I've got lots of leftover chems from the testing. Maybe some of them are your style? Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskLie	FormID 0006CA2B	0	MS03_MS03TaskLie_0006CA2B_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskLie_0006CA2B_1.mp3	File Not Found		MS03TaskLie	I went to the site of the library, but the building was destroyed. 	Oh, come on! You weren't even searching for a full day! You can't just give up on knowledge like that so fast! Anger 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskLie	FormID 0006CA2C	0	MS03_MS03TaskLie_0006CA2C_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskLie_0006CA2C_1.mp3	File Not Found		MS03TaskLie	I went to the site of the library, but the building was destroyed. 	Really? All of it? Not even a single, tattered paperback? Oh, that's terrible. Just like the Library of Alexandria County. What a loss to the world. Sad 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskLie	FormID 0006CA2C	1	MS03_MS03TaskLie_0006CA2C_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskLie_0006CA2C_3.mp3	File Not Found		MS03TaskLie	I went to the site of the library, but the building was destroyed. 	But... I guess I promised you some pay, didn't I? Here's some caps. But it's nothing compared to the wealth of knowledge we've all lost. Sad 15 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskLie	FormID 0006CA2D	0	MS03_MS03TaskLie_0006CA2D_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskLie_0006CA2D_1.mp3	File Not Found		MS03TaskLie	Rivet City is actually the remains of an ancient, underwater civilization. <Lie.>	Oh, come on. Now you're just being silly. There's no way you went down to Rivet City and came back in less than a day. Disgust 15	No problem believing the crazy lie about the underwater civilization, but she doesn't believe it was found out so fast. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskLie	FormID 00061CD0	0	MS03_MS03TaskLie_00061CD0_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskLie_00061CD0_1.mp3	File Not Found		MS03TaskLie	Rivet City is actually the remains of an ancient, underwater civilization. <Lie.>	It is? I've never heard of anything like that! I don't even know anything in books about that sort of thing. Unless... Surprise 15 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskLie	FormID 00061CD0	1	MS03_MS03TaskLie_00061CD0_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskLie_00061CD0_2.mp3	File Not Found		MS03TaskLie	Rivet City is actually the remains of an ancient, underwater civilization. <Lie.>	Oh my goodness! Do you think it's originally from Atlantis? Or maybe Mu? Maybe they started the war? I never would have guessed that without you! Surprise 75 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskLie	FormID 00061CD0	2	MS03_MS03TaskLie_00061CD0_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskLie_00061CD0_3.mp3	File Not Found		MS03TaskLie	Rivet City is actually the remains of an ancient, underwater civilization. <Lie.>	This could change everything! Here, have your pay... our book is going to be huge! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS11	Topic	MS11MoiraBomb	FormID 0002A203	0	MS11_MS11MoiraBomb_0002A203_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS11_MS11MoiraBomb_0002A203_1.mp3	File Not Found		Have you thought about disarming the bomb? --	Oh, I couldnÆt do that! ItÆd be a real blow to those nice folks in the Church. Surprise 50	talking nonchalantly about an undetonated bomb --	--	GetIsID == 1	FemaleUniqueMoira	MS11	Topic	MS11MoiraBomb	FormID 0002A203	1	MS11_MS11MoiraBomb_0002A203_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS11_MS11MoiraBomb_0002A203_2.mp3	File Not Found		Have you thought about disarming the bomb? --	Besides, itÆs not like that bomb ever hurt anyone. Live and let live, right? Happy 50	talking nonchalantly about an undetonated bomb --	--	--	FemaleUniqueMoira	MQ01	Topic	MegTownFatherChoice	FormID 0001513E	0	MQ01_MegTownFatherChoice_0001513E_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MQ01_MegTownFatherChoice_0001513E_1.mp3	File Not Found		I'm looking for my father. Middle-aged guy. Maybe you've seen him? --	Could be the guy I saw at Moriarty's Saloon not too long ago. I'd ask there. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskReturn	FormID 0004BA44	0	MS03_MS03TaskReturn_0004BA44_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskReturn_0004BA44_1.mp3	File Not Found		MS03QuestReturn	Let's talk about collecting the stuff from Super-Duper Mart... So, how's the scavving been? Got the food and medicine from that Super-Duper Mart? Surprise 10	Scavving is pronounced with a short "a" - it's an abbreviation of "scavenging" --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskReturn	FormID 0004BA45	0	MS03_MS03TaskReturn_0004BA45_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskReturn_0004BA45_1.mp3	File Not Found		MS03QuestReturn	Let's talk about radiation... Oh? Feeling a bit under the weather? Or a bit over the Geiger-counter? Surprise 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskReturn	FormID 0004BA46	0	MS03_MS03TaskReturn_0004BA46_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskReturn_0004BA46_1.mp3	File Not Found		MS03QuestReturn	Let's talk about Minefield... How are those hot little potatoes? Surprise 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskReturn	FormID 0004BA46	1	MS03_MS03TaskReturn_0004BA46_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskReturn_0004BA46_2.mp3	File Not Found		MS03QuestReturn	Let's talk about Minefield... Because, you know, they're on the ground, like potatoes. And hot, because they, um, explode. Fear 10	Lea realizes the phrase she used wouldn't make sense to anyone else, and loses steam part-way through explaining it. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskReturn	FormID 0004BA46	2	MS03_MS03TaskReturn_0004BA46_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskReturn_0004BA46_3.mp3	File Not Found		MS03QuestReturn	Let's talk about Minefield... Anyway, what's up? Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskReturn	FormID 0004BA47	0	MS03_MS03TaskReturn_0004BA47_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskReturn_0004BA47_1.mp3	File Not Found		MS03QuestReturn	Let's talk about Minefield... How are those hot little potatoes? Or whatever. You know what I mean. Surprise 10	Lea realizes she's using a silly phrase. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskReturn	FormID 0004BA48	0	MS03_MS03TaskReturn_0004BA48_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskReturn_0004BA48_1.mp3	File Not Found		MS03QuestReturn	Let's talk about the Mole Rat Repellent... Oh, I can't wait to hear how the repellent's working! Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskReturn	FormID 0004BA49	0	MS03_MS03TaskReturn_0004BA49_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskReturn_0004BA49_1.mp3	File Not Found		MS03QuestReturn	Let's talk about the Mirelurks... So, are they intelligent? Do they have a leader? Some sort of king? Or priests? Or some sort of scaly community center? Surprise 15 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskReturn	FormID 0004BA4A	0	MS03_MS03TaskReturn_0004BA4A_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskReturn_0004BA4A_1.mp3	File Not Found		MS03QuestReturn	Let's talk about this serious injury... Well, how do you feel? Surprise 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskReturn	FormID 0004BA4B	0	MS03_MS03TaskReturn_0004BA4B_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskReturn_0004BA4B_1.mp3	File Not Found		MS03QuestReturn	Let's talk about Rivet City's history... Any luck finding out how Rivet City got started? Surprise 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskReturn	FormID 0004BA4C	0	MS03_MS03TaskReturn_0004BA4C_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskReturn_0004BA4C_1.mp3	File Not Found		MS03QuestReturn	Let's talk about those robots... Fiddle with any interesting technology, lately? Surprise 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskReturn	FormID 0004BA4D	0	MS03_MS03TaskReturn_0004BA4D_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskReturn_0004BA4D_1.mp3	File Not Found		MS03QuestReturn	Let's talk about the library... Is it there? Are there books? Can I go borrow some? Surprise 20 --	--	GetIsID == 1	FemaleUniqueMoira	MS08	Topic	MS08TechnicalClue1	FormID 00025A4C	0	MS08_MS08TechnicalClue1_00025A4C_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS08_MS08TechnicalClue1_00025A4C_3.mp3	File Not Found		Do you know anything about an android from the Commonwealth? --	Something about facial surgery and reprogramming its memory. But that seems to have been a hoax. Haven't heard anything about it in a long time. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS08	Topic	MS08TechnicalClue2	FormID 00025A56	0	MS08_MS08TechnicalClue2_00025A56_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS08_MS08TechnicalClue2_00025A56_1.mp3	File Not Found		What do you know about the android from the Commonwealth? --	Have you heard the so called "android recording?" It sounds like an ordinary man! Here's a spare copy of that old holotape. It's a hoax for sure. Neutral 50	doubting the rumors --	--	GetIsID == 1	FemaleUniqueMoira	MS08	Topic	MS08TechnicalClue2	FormID 000C85BA	0	MS08_MS08TechnicalClue2_000C85BA_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS08_MS08TechnicalClue2_000C85BA_1.mp3	File Not Found		What do you know about the android from the Commonwealth? Tell me more about this holotape about the android. I guess they sent those tapes to lots of people. Especially people like me who are interested in technology. Boy, I wish androids were real, though! Surprise 50	doubting the rumors --	--	GetIsID == 1	FemaleUniqueMoira	MS08	Topic	MS08TechnicalClue3	FormID 00025A86	0	MS08_MS08TechnicalClue3_00025A86_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS08_MS08TechnicalClue3_00025A86_2.mp3	File Not Found		You know anything about the mind wipe on that escaped android? --	Some say it was all a hoax. But it's real. Here. Check out this holotape I found. That Commonwealth robot was real! Happy 50	bragging that he's in the know --	--	GetIsID == 1	FemaleUniqueMoira	MS08	Topic	MS08TechnicalClue3	FormID 00025A87	0	MS08_MS08TechnicalClue3_00025A87_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS08_MS08TechnicalClue3_00025A87_2.mp3	File Not Found		You know anything about the mind wipe on that escaped android? --	Some say it was all a hoax. But they're wrong. That Commonwealth robot was real! Happy 50	bragging that he's in the know --	--	GetIsID == 1	FemaleUniqueMoira	MS08	Topic	MS08TechnicalClue3	FormID 00027474	0	MS08_MS08TechnicalClue3_00027474_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS08_MS08TechnicalClue3_00027474_2.mp3	File Not Found		You know anything about the mind wipe on that escaped android? I found some info on a Circuit Neuralizer. Care to elaborate? Some say it was all a hoax. But they're wrong. I've seen diagrams of that Neuralizer, it's real. And so is that android! Happy 50	bragging that he's in the know --	--	GetIsID == 1	FemaleUniqueMoira	MS08	Topic	MS08TechnicalClue4	FormID 00025A60	0	MS08_MS08TechnicalClue4_00025A60_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS08_MS08TechnicalClue4_00025A60_1.mp3	File Not Found		Do you know who did the memory transfer on the escaped android? --	Heard a rumor a while back that it was some guy named Pinkerton at Rivet City. Apparently he's got some sweet tech stashed on that boat. Surprise 50	bragging that he is in the know --	--	GetIsID == 1	FemaleUniqueMoira	MS08	Topic	MS08TechnicalClue4	FormID 00025A61	0	MS08_MS08TechnicalClue4_00025A61_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS08_MS08TechnicalClue4_00025A61_1.mp3	File Not Found		Do you know who did the memory transfer on the escaped android? --	Heard a rumor a while back that it was some guy named Pinkerton at Rivet City. Apparently he's got some sweet tech stashed on that boat. Surprise 50	bragging that he is in the know --	--	GetIsID == 1	FemaleUniqueMoira	MS08	Topic	MS08TechnicalClue4	FormID 0002748D	0	MS08_MS08TechnicalClue4_0002748D_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS08_MS08TechnicalClue4_0002748D_1.mp3	File Not Found		Do you know who did the memory transfer on the escaped android? I know you know about the memory transfer on that android... Heard a rumor a while back that it was some guy named Pinkerton at Rivet City. Apparently he's got some sweet tech stashed on that boat. Surprise 50	bragging that he is in the know --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0002D29E	0	MS03_MS03TaskBegin_0002D29E_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0002D29E_1.mp3	File Not Found		MS03TaskBegin	I'm ready to begin researching the book, now. Well, I think the first chapter will have to be about surviving day-to-day dangers. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0002D29E	1	MS03_MS03TaskBegin_0002D29E_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0002D29E_2.mp3	File Not Found		MS03TaskBegin	I'm ready to begin researching the book, now. Things like where it is and isn't safe to find food, the dangers of radiation, and how to avoid and even profit from dangerous landmines. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0002D29E	2	MS03_MS03TaskBegin_0002D29E_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0002D29E_3.mp3	File Not Found		MS03TaskBegin	I'm ready to begin researching the book, now. Ooh, sounds like fun, doesn't it? Which do you want to do first? Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0002E71C	0	MS03_MS03TaskBegin_0002E71C_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0002E71C_1.mp3	File Not Found		MS03TaskBegin	I'm ready to start researching the last chapter. The last chapter's a bit more esoteric. It's about the survival of humanity as a whole, and how to rebuild society. Deep stuff, huh? Happy 5 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0002E71C	1	MS03_MS03TaskBegin_0002E71C_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0002E71C_2.mp3	File Not Found		MS03TaskBegin	I'm ready to start researching the last chapter. We need to know how large settlements are formed, how to harness the old technology, and I'll need you to get ancient history from a nearby library. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0002E71C	2	MS03_MS03TaskBegin_0002E71C_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0002E71C_3.mp3	File Not Found		MS03TaskBegin	I'm ready to start researching the last chapter. We're in the last stretch, now, so let's finish it up strong! What first? Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0002D873	0	MS03_MS03TaskBegin_0002D873_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0002D873_1.mp3	File Not Found		MS03TaskBegin	I'm ready to start researching the next chapter. The second chapter's going to be a bit trickier, I think. It'll cover how to handle creatures out there, for better or for worse. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0002D873	1	MS03_MS03TaskBegin_0002D873_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0002D873_2.mp3	File Not Found		MS03TaskBegin	I'm ready to start researching the next chapter. For example, repelling Mole Rats, learning about Mirelurks, and when all else fails, how to handle being injured. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0002D873	2	MS03_MS03TaskBegin_0002D873_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0002D873_3.mp3	File Not Found		MS03TaskBegin	I'm ready to start researching the next chapter. So, let's buckle down and get to work on this chapter. What first? Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0002D29F	0	MS03_MS03TaskBegin_0002D29F_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0002D29F_1.mp3	File Not Found		MS03TaskBegin	I'm ready to continue research on the first chapter. I still need to study a living specimen with radiation poisoning. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0002D29F	1	MS03_MS03TaskBegin_0002D29F_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0002D29F_2.mp3	File Not Found		MS03TaskBegin	I'm ready to continue research on the first chapter. I need someone to research how to travel through a minefield. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0002D29F	2	MS03_MS03TaskBegin_0002D29F_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0002D29F_3.mp3	File Not Found		MS03TaskBegin	I'm ready to continue research on the first chapter. And that'll cover the first section of the book. Which strikes your fancy? Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0002D2A3	0	MS03_MS03TaskBegin_0002D2A3_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0002D2A3_1.mp3	File Not Found		MS03TaskBegin	I'm ready to continue research on the first chapter. I've got to see how safe it is to scavenge food from one of those huge stores out there. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0002D2A3	1	MS03_MS03TaskBegin_0002D2A3_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0002D2A3_2.mp3	File Not Found		MS03TaskBegin	I'm ready to continue research on the first chapter. I need someone to research how to travel through a minefield. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0002D2A3	2	MS03_MS03TaskBegin_0002D2A3_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0002D2A3_3.mp3	File Not Found		MS03TaskBegin	I'm ready to continue research on the first chapter. And that'll cover the first section of the book. Which strikes your fancy? Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0002D2A4	0	MS03_MS03TaskBegin_0002D2A4_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0002D2A4_1.mp3	File Not Found		MS03TaskBegin	I'm ready to continue research on the first chapter. I've got to see how safe it is to scavenge food from one of those huge stores out there. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0002D2A4	1	MS03_MS03TaskBegin_0002D2A4_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0002D2A4_2.mp3	File Not Found		MS03TaskBegin	I'm ready to continue research on the first chapter. I still need to study a living specimen with radiation poisoning. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0002D2A4	2	MS03_MS03TaskBegin_0002D2A4_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0002D2A4_3.mp3	File Not Found		MS03TaskBegin	I'm ready to continue research on the first chapter. And that'll cover the first section of the book. Which strikes your fancy? Sad 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0004BD9B	0	MS03_MS03TaskBegin_0004BD9B_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0004BD9B_1.mp3	File Not Found		MS03TaskBegin	The last part of this chapter is about radiation, right? Well, I know lots about radiation from books... and personal experience, obviously. Happy 5	A little sheepish --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0004BD9B	1	MS03_MS03TaskBegin_0004BD9B_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0004BD9B_3.mp3	File Not Found		MS03TaskBegin	The last part of this chapter is about radiation, right? But I need to see how radiation effects normal, not-so-gooey humans. I never seem to get a live example to study. Not for long, anyway. Disgust 15 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0004BD9B	2	MS03_MS03TaskBegin_0004BD9B_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0004BD9B_2.mp3	File Not Found		MS03TaskBegin	The last part of this chapter is about radiation, right? So I need you to get a bit of radiation poisoning so I can study its effects. Oh, not a deadly dose, of course - I can fix you up before that! Surprise 25	A little hesitant about requesting this of the player. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0004BD9C	0	MS03_MS03TaskBegin_0004BD9C_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0004BD9C_1.mp3	File Not Found		MS03TaskBegin	The last part of this chapter is about radiation, right? Yes, that's what I need your help on. I know lots about it from books, but I never seem to get a live example. Not for long, anyway. Disgust 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0004BD9C	1	MS03_MS03TaskBegin_0004BD9C_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0004BD9C_2.mp3	File Not Found		MS03TaskBegin	The last part of this chapter is about radiation, right? So I need you to get a bit of radiation poisoning so I can study its effects. Oh, not a deadly dose, of course - I can fix you up before that! Surprise 25	A little hesitant about requesting this of the player. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0004BD9D	0	MS03_MS03TaskBegin_0004BD9D_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0004BD9D_1.mp3	File Not Found		MS03TaskBegin	The last task for this chapter is getting food, right? Well, food and medicine. Everyone needs them once in a while, right? So they need a good place to find them! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0004BD9D	1	MS03_MS03TaskBegin_0004BD9D_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0004BD9D_2.mp3	File Not Found		MS03TaskBegin	The last task for this chapter is getting food, right? There's an old Super-Duper Mart not far from here. I need to know if a place like that still has any food or medicine left in it. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0004BD9E	0	MS03_MS03TaskBegin_0004BD9E_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0004BD9E_1.mp3	File Not Found		MS03TaskBegin	Let's finish up the chapter with that landmine research. Landmines are one of the few dangers out there that you can profit from. Disarm one before it blows, and you can sell it for plenty of caps. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0004BD9E	1	MS03_MS03TaskBegin_0004BD9E_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0004BD9E_2.mp3	File Not Found		MS03TaskBegin	Let's finish up the chapter with that landmine research. I've heard stories about a ghost town that's just full of mines. Traders just call the place "Minefield." Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0004BD9E	2	MS03_MS03TaskBegin_0004BD9E_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0004BD9E_3.mp3	File Not Found		MS03TaskBegin	Let's finish up the chapter with that landmine research. Sounds like the place for some fieldwork! Get in there, get back, and tell me all about it. And could you bring back a mine for my studies? Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0004BD9F	0	MS03_MS03TaskBegin_0004BD9F_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0004BD9F_1.mp3	File Not Found		MS03TaskBegin	Let's finish up the chapter with that landmine research. Landmines are one of the few dangers out there that you can profit from. Disarm one before it blows, and you can sell it for plenty of caps. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0004BD9F	1	MS03_MS03TaskBegin_0004BD9F_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0004BD9F_2.mp3	File Not Found		MS03TaskBegin	Let's finish up the chapter with that landmine research. I've heard stories about a ghost town that's just full of mines. Traders just call the place "Minefield." Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0004BD9F	2	MS03_MS03TaskBegin_0004BD9F_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0004BD9F_3.mp3	File Not Found		MS03TaskBegin	Let's finish up the chapter with that landmine research. Sounds like the place for some fieldwork! Get in there, get back, and tell me all about it. And could you bring back a mine for my studies? Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0002E71D	0	MS03_MS03TaskBegin_0002E71D_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0002E71D_1.mp3	File Not Found		MS03TaskBegin	I'm ready for more research on the second chapter. There's a sort of Mole Rat repellant I've developed. I need it to be tested on a few Mole Rats before I can say it's a success. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0002E71D	1	MS03_MS03TaskBegin_0002E71D_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0002E71D_2.mp3	File Not Found		MS03TaskBegin	I'm ready for more research on the second chapter. There's a lot we don't know about Mirelurks and how intelligent and dangerous they are. That definitely deserves research. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0002E71D	2	MS03_MS03TaskBegin_0002E71D_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0002E71D_3.mp3	File Not Found		MS03TaskBegin	I'm ready for more research on the second chapter. And that should be it for the second chapter. Which do you want to check out? Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0002E71E	0	MS03_MS03TaskBegin_0002E71E_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0002E71E_1.mp3	File Not Found		MS03TaskBegin	I'm ready for more research on the second chapter. There's a sort of Mole Rat repellant I've developed. I need it to be tested on a few Mole Rats before I can say it's a success. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0002E71E	1	MS03_MS03TaskBegin_0002E71E_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0002E71E_2.mp3	File Not Found		MS03TaskBegin	I'm ready for more research on the second chapter. I hesitate to ask, but I'll need to examine the effects of serious physical trauma. I wouldn't ask if I couldn't fix you up afterwards, of course! Fear 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0002E71E	2	MS03_MS03TaskBegin_0002E71E_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0002E71E_3.mp3	File Not Found		MS03TaskBegin	I'm ready for more research on the second chapter. And that should be it for the second chapter. Which do you want to check out? Sad 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0002E71F	0	MS03_MS03TaskBegin_0002E71F_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0002E71F_1.mp3	File Not Found		MS03TaskBegin	I'm ready for more research on the second chapter. There's a lot we don't know about Mirelurks and how intelligent and dangerous they are. That definitely deserves research. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0002E71F	1	MS03_MS03TaskBegin_0002E71F_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0002E71F_2.mp3	File Not Found		MS03TaskBegin	I'm ready for more research on the second chapter. I hesitate to ask, but I'll need to examine the effects of serious physical trauma. I wouldn't ask if I couldn't fix you up afterwards, of course! Fear 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0002E71F	2	MS03_MS03TaskBegin_0002E71F_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0002E71F_3.mp3	File Not Found		MS03TaskBegin	I'm ready for more research on the second chapter. And that should be it for the second chapter. Which do you want to check out? Sad 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0004BDA0	0	MS03_MS03TaskBegin_0004BDA0_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0004BDA0_1.mp3	File Not Found		MS03TaskBegin	The last task for this chapter is something about Mole Rats, right? Mole Rats can burrow into almost anything and cause a lot of trouble. So I figured I'd make a chemical repellent stick for people to shoo them off. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0004BDA0	1	MS03_MS03TaskBegin_0004BDA0_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0004BDA0_2.mp3	File Not Found		MS03TaskBegin	The last task for this chapter is something about Mole Rats, right? But I need it to be tested before I put the recipe to paper in the guide. So I need you to find some Mole Rats and test it out a bit. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0004BDA1	0	MS03_MS03TaskBegin_0004BDA1_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0004BDA1_2.mp3	File Not Found		MS03TaskBegin	Okay, let's do that injury research to finish up this chapter. Great! I never get to study anyone who's severely injured. Not without them crying to be fixed right away or trying to bleed out and all that. Fear 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0004BDA1	1	MS03_MS03TaskBegin_0004BDA1_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0004BDA1_3.mp3	File Not Found		MS03TaskBegin	Okay, let's do that injury research to finish up this chapter. But obviously, you can handle a lot of abuse, so if I'm ever going to find a good example of human anatomy and injury resistance, it'd be you. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0004BDA1	2	MS03_MS03TaskBegin_0004BDA1_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0004BDA1_4.mp3	File Not Found		MS03TaskBegin	Okay, let's do that injury research to finish up this chapter. Next time you get badly injured, return here so I can examine you before I heal you up. I mean, you're going to get yourself hurt anyway, right? Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0004BDA2	0	MS03_MS03TaskBegin_0004BDA2_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0004BDA2_1.mp3	File Not Found		MS03TaskBegin	The last part of this chapter is about Mirelurks, right? Yes, knowing more about them can help people learn to avoid, or even outsmart them. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0004BDA2	1	MS03_MS03TaskBegin_0004BDA2_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0004BDA2_2.mp3	File Not Found		MS03TaskBegin	The last part of this chapter is about Mirelurks, right? So I picked up this observer device to study them in their natural habitat. I need you to hide one in one of the spawning pods in their lairs. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0002E723	0	MS03_MS03TaskBegin_0002E723_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0002E723_1.mp3	File Not Found		MS03TaskBegin	I'm ready to continue research on the last chapter. I want to find out the history of how a successful settlement like Rivet City got started. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0002E723	1	MS03_MS03TaskBegin_0002E723_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0002E723_3.mp3	File Not Found		MS03TaskBegin	I'm ready to continue research on the last chapter. I've also got to do a section on working with old computer electronics, so there's some research to be done in the old RobCo Production facility. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0002E723	2	MS03_MS03TaskBegin_0002E723_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0002E723_4.mp3	File Not Found		MS03TaskBegin	I'm ready to continue research on the last chapter. And that'll be it for the last chapter. So, what'll it be? Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0002E724	0	MS03_MS03TaskBegin_0002E724_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0002E724_1.mp3	File Not Found		MS03TaskBegin	I'm ready to continue research on the last chapter. I want to find out the history of how a successful settlement like Rivet City got started. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0002E724	1	MS03_MS03TaskBegin_0002E724_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0002E724_3.mp3	File Not Found		MS03TaskBegin	I'm ready to continue research on the last chapter. Also, there used to be a big library out there. Imagine, a whole building full of books! I'll need you to gather information there for me. Happy 40 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0002E724	2	MS03_MS03TaskBegin_0002E724_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0002E724_4.mp3	File Not Found		MS03TaskBegin	I'm ready to continue research on the last chapter. And that'll be it for the last chapter. So, what'll it be? Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0002E725	0	MS03_MS03TaskBegin_0002E725_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0002E725_1.mp3	File Not Found		MS03TaskBegin	I'm ready to continue research on the last chapter. I've got to do a section on working with old computer electronics, so there's some research to be done in the old RobCo Production facility. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0002E725	1	MS03_MS03TaskBegin_0002E725_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0002E725_3.mp3	File Not Found		MS03TaskBegin	I'm ready to continue research on the last chapter. Also, there used to be a big library out there. Imagine, a whole building full of books! I'll need you to gather information there for me. Happy 40 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0002E725	2	MS03_MS03TaskBegin_0002E725_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0002E725_4.mp3	File Not Found		MS03TaskBegin	I'm ready to continue research on the last chapter. And that'll be it for the last chapter. So, what'll it be? Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0004BDA3	0	MS03_MS03TaskBegin_0004BDA3_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0004BDA3_3.mp3	File Not Found		MS03TaskBegin	The last part of this chapter is about researching local history, right? Yes, Rivet City's in particular. It's the most successful survivor settlement around, but no one here really knows how it started. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0004BDA3	1	MS03_MS03TaskBegin_0004BDA3_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0004BDA3_2.mp3	File Not Found		MS03TaskBegin	The last part of this chapter is about researching local history, right? Of course, that's why it's important to know how a place like that succeeded. So I need you to go there and do some researching! Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0004BDA4	0	MS03_MS03TaskBegin_0004BDA4_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0004BDA4_1.mp3	File Not Found		MS03TaskBegin	The last subject is old technology, right? No challenge for... The Mechanist! Oh, this is so exciting! I feel like I'm sending you out on some sort of super-assignment! Okay, okay. Give me a moment to calm down... Happy 60 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0004BDA4	1	MS03_MS03TaskBegin_0004BDA4_5	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0004BDA4_5.mp3	File Not Found		MS03TaskBegin	The last subject is old technology, right? No challenge for... The Mechanist! Now then, a trader gave me this bit of electronics from the RobCo factory. It ought to go into some mainframe in there to control the robots. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0004BDA4	2	MS03_MS03TaskBegin_0004BDA4_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0004BDA4_3.mp3	File Not Found		MS03TaskBegin	The last subject is old technology, right? No challenge for... The Mechanist! If there's a way to reactivate and control the robots there, it'd make for a good example of harnessing the past's technology for the book! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0004BDA5	0	MS03_MS03TaskBegin_0004BDA5_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0004BDA5_1.mp3	File Not Found		MS03TaskBegin	The last subject is old technology, right? Sounds interesting. It does, doesn't it? I mostly just deal with it after it's junked. But a trader gave me this bit of electronics from the RobCo factory. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0004BDA5	1	MS03_MS03TaskBegin_0004BDA5_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0004BDA5_3.mp3	File Not Found		MS03TaskBegin	The last subject is old technology, right? Sounds interesting. If there's a way to reactivate and control the robots there, it'd make for a good example of harnessing the past's technology for the book! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0004BDA6	0	MS03_MS03TaskBegin_0004BDA6_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0004BDA6_2.mp3	File Not Found		MS03TaskBegin	The last part of this chapter is about the library, right? Yes. Books are where the old world kept its knowledge, and libraries are where it kept the books. And there's supposed to be one in Arlington. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBegin	FormID 0004BDA6	1	MS03_MS03TaskBegin_0004BDA6_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBegin_0004BDA6_3.mp3	File Not Found		MS03TaskBegin	The last part of this chapter is about the library, right? See if it's still there, and if you can download records from its computer. Information dumps like those would be invaluable for rebuilding humanity! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraBookIntro	FormID 0005ECD0	0	MS03_MS03MoiraBookIntro_0005ECD0_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraBookIntro_0005ECD0_1.mp3	File Not Found		What's this book you're working on? --	Well, it's a dangerous place out there in the Wastes, right? People could really use a compilation of good advice. Like a Wasteland Survival Guide! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraBookIntro	FormID 0005ECD0	1	MS03_MS03MoiraBookIntro_0005ECD0_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraBookIntro_0005ECD0_3.mp3	File Not Found		What's this book you're working on? --	For that, I need an assistant to test my theories. I wouldn't want anyone to get hurt because of a mistake. Nobody's ever happy when that happens. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraBookIntro	FormID 0005ECD0	2	MS03_MS03MoiraBookIntro_0005ECD0_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraBookIntro_0005ECD0_4.mp3	File Not Found		What's this book you're working on? --	No... Then they just yell a lot. At me. With mean, mean words. Sad 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraBookIntro	FormID 000B0926	0	MS03_MS03MoiraBookIntro_000B0926_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraBookIntro_000B0926_1.mp3	File Not Found		What's this book you're working on? --	I'm still working on that survival guide that I told you about. Great idea, but I need help to test some of the theories. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraBookIntro	FormID 000B0926	1	MS03_MS03MoiraBookIntro_000B0926_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraBookIntro_000B0926_2.mp3	File Not Found		What's this book you're working on? --	Oh, did you reconsider helping me out? Because that'd be super awesome! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraBookIntro	FormID 0003ECAC	0	MS03_MS03MoiraBookIntro_0003ECAC_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraBookIntro_0003ECAC_1.mp3	File Not Found		What's this book you're working on? Can I have that Armored Vault Suit? Oh, sure. I mean, if you're going to be my assistant, it's in my best interest that you stay alive, right? Surprise 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraBookIntro	FormID 0003ECAC	1	MS03_MS03MoiraBookIntro_0003ECAC_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraBookIntro_0003ECAC_2.mp3	File Not Found		What's this book you're working on? Can I have that Armored Vault Suit? Besides, I guess the original owner isn't coming back to pick it up, so you're the closest thing to an inheritor. Here! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskSetDone	FormID 0002D86F	0	MS03_MS03TaskSetDone_0002D86F_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskSetDone_0002D86F_1.mp3	File Not Found		MS03TaskSetDone	That completes the first chapter's tasks, correct? Yup, you've done a great job! I just need to add in the section on how to cook rat, and this chapter's done. Happy 40 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskSetDone	FormID 0002D86F	1	MS03_MS03TaskSetDone_0002D86F_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskSetDone_0002D86F_2.mp3	File Not Found		MS03TaskSetDone	That completes the first chapter's tasks, correct? Here, for your services, I've saved up quite a few Stimpaks. Of course, you may need them: we've still got two more chapters to go. Happy 20 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskSetDone	FormID 0002E710	0	MS03_MS03TaskSetDone_0002E710_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskSetDone_0002E710_1.mp3	File Not Found		MS03TaskSetDone	Is that all of the research for the second chapter? Absolutely! I'm glad to finish it up, but I'll bet you're even happier, right? Fear 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskSetDone	FormID 0002E710	1	MS03_MS03TaskSetDone_0002E710_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskSetDone_0002E710_2.mp3	File Not Found		MS03TaskSetDone	Is that all of the research for the second chapter? Just one last chapter, now. And it's much safer, I promise! Happy 40 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskSetDone	FormID 0002E710	2	MS03_MS03TaskSetDone_0002E710_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskSetDone_0002E710_3.mp3	File Not Found		MS03TaskSetDone	Is that all of the research for the second chapter? Oh, and here's your payment - two big boxes full of ammo. Think of it as insurance, in case the next chapter isn't as safe as I predict. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskSetDone	FormID 0005ECD1	0	MS03_MS03TaskSetDone_0005ECD1_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskSetDone_0005ECD1_1.mp3	File Not Found		MS03TaskSetDone	Is that it for the last chapter? It certainly is. With that last bit of info, I'm all done! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskSetDone	FormID 0005ECD1	1	MS03_MS03TaskSetDone_0005ECD1_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskSetDone_0005ECD1_2.mp3	File Not Found		MS03TaskSetDone	Is that it for the last chapter? For all your hard work, I want you to have this Mini Nuke. I kept meaning to use it to dig a well, but honestly, it just makes me nervous. Fear 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskSetDone	FormID 0005ECD1	2	MS03_MS03TaskSetDone_0005ECD1_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskSetDone_0005ECD1_3.mp3	File Not Found		MS03TaskSetDone	Is that it for the last chapter? Now, I just need to do a few last tweaks and it'll be ready to print and distribute! Thanks for all the help! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskSetDone	FormID 000331A8	0	MS03_MS03TaskSetDone_000331A8_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskSetDone_000331A8_1.mp3	File Not Found		MS03TaskSetDone	That completes the first chapter's tasks, right? Correct, and it's looking very smart. Very smart, indeed! They'll be dazzled by our intelligence! Happy 40 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskSetDone	FormID 000331A8	1	MS03_MS03TaskSetDone_000331A8_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskSetDone_000331A8_2.mp3	File Not Found		MS03TaskSetDone	That completes the first chapter's tasks, right? Here, for your services, I've saved up quite a few stimpaks. Of course, you may need them: we've still got two more chapters to go. Happy 20 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskSetDone	FormID 000331A9	0	MS03_MS03TaskSetDone_000331A9_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskSetDone_000331A9_1.mp3	File Not Found		MS03TaskSetDone	I suspect this completes the second chapter's research, correct? Correct, as always! And your feedback's really led to a very smartly written book. Maybe too smart for some folks, I worry. Fear 20 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskSetDone	FormID 000331A9	1	MS03_MS03TaskSetDone_000331A9_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskSetDone_000331A9_2.mp3	File Not Found		MS03TaskSetDone	I suspect this completes the second chapter's research, correct? Of course, if the reader can't be bothered to understand something important as a book on how to stay alive, then what can we do, huh? Disgust 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskSetDone	FormID 000331A9	2	MS03_MS03TaskSetDone_000331A9_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskSetDone_000331A9_3.mp3	File Not Found		MS03TaskSetDone	I suspect this completes the second chapter's research, correct? And in case those readers blame you for their ignorance, here's your payment: two big boxes of ammo. Now, on to the next chapter! Happy 15 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskSetDone	FormID 000331AA	0	MS03_MS03TaskSetDone_000331AA_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskSetDone_000331AA_1.mp3	File Not Found		MS03TaskSetDone	And now my research for your book is completed. Isn't it? Yes, that concludes our exceptional expert endeavor! I have to admit, I was worried it would go over some peoples' heads, but it should be fine. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskSetDone	FormID 000331AA	1	MS03_MS03TaskSetDone_000331AA_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskSetDone_000331AA_2.mp3	File Not Found		MS03TaskSetDone	And now my research for your book is completed. Isn't it? For all your hard work, I want you to have this Mini Nuke. I kept meaning to use it to dig a well, but honestly, it just makes me nervous. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskSetDone	FormID 000331AA	2	MS03_MS03TaskSetDone_000331AA_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskSetDone_000331AA_3.mp3	File Not Found		MS03TaskSetDone	And now my research for your book is completed. Isn't it? Now, I just need to do a few last tweaks and it'll be ready to print and distribute! Thanks for all the help! Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskSetDone	FormID 000331AB	0	MS03_MS03TaskSetDone_000331AB_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskSetDone_000331AB_1.mp3	File Not Found		MS03TaskSetDone	Is that all for the first chapter? Yup. It's looking like it'll be a real tough book for real tough guys. And real tough gals, too, of course! Happy 40 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskSetDone	FormID 000331AB	1	MS03_MS03TaskSetDone_000331AB_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskSetDone_000331AB_2.mp3	File Not Found		MS03TaskSetDone	Is that all for the first chapter? Here, for your services, I've saved up quite a few stimpaks. Of course, you may need them: we've still got two more chapters to go. Happy 20 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskSetDone	FormID 000331AC	0	MS03_MS03TaskSetDone_000331AC_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskSetDone_000331AC_1.mp3	File Not Found		MS03TaskSetDone	Is the second chapter done yet? You bet. Your feedback is just the stuff for that rough-and-tumble, survive-anything sort of feel! Happy 20 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskSetDone	FormID 000331AC	1	MS03_MS03TaskSetDone_000331AC_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskSetDone_000331AC_2.mp3	File Not Found		MS03TaskSetDone	Is the second chapter done yet? Of course, readers who aren't already rough-and-tumble may have a hard time dealing with it. But I'm sure they'll pick up survival as they go. Fear 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskSetDone	FormID 000331AC	2	MS03_MS03TaskSetDone_000331AC_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskSetDone_000331AC_3.mp3	File Not Found		MS03TaskSetDone	Is the second chapter done yet? Nothing to concern ourselves over, I'm sure. Here's your payment - nothing too complex, just lots and lots of ammo. Now, on to the next chapter! Happy 15 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskSetDone	FormID 000331AD	0	MS03_MS03TaskSetDone_000331AD_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskSetDone_000331AD_1.mp3	File Not Found		MS03TaskSetDone	Are we done with the last chapter? Yup, that's the last bit for the toughest survival guide in the Wastes! Survivors of the world, rejoice! And everyone else, too! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskSetDone	FormID 000331AD	1	MS03_MS03TaskSetDone_000331AD_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskSetDone_000331AD_2.mp3	File Not Found		MS03TaskSetDone	Are we done with the last chapter? For all your hard work, I want you to have this Mini Nuke. I kept meaning to use it to dig a well, but honestly, it just makes me nervous. Fear 20 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskSetDone	FormID 000331AD	2	MS03_MS03TaskSetDone_000331AD_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskSetDone_000331AD_3.mp3	File Not Found		MS03TaskSetDone	Are we done with the last chapter? Now, I just need to do a few last tweaks and it'll be ready to print and distribute! Thanks for all the help! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskSetDone	FormID 000331AE	0	MS03_MS03TaskSetDone_000331AE_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskSetDone_000331AE_1.mp3	File Not Found		MS03TaskSetDone	Does that finish out the first chapter? It most certainly does. And if I keep writing in the style of some of your reports, this is going to be one mighty slick book! Happy 40 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskSetDone	FormID 000331AE	1	MS03_MS03TaskSetDone_000331AE_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskSetDone_000331AE_2.mp3	File Not Found		MS03TaskSetDone	Does that finish out the first chapter? Here, for your services, I've saved up quite a few stimpaks. Of course, you may need them: we've still got two more chapters to go. Happy 20 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskSetDone	FormID 000331AF	0	MS03_MS03TaskSetDone_000331AF_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskSetDone_000331AF_1.mp3	File Not Found		MS03TaskSetDone	Is it just my imagination, or does that complete the second chapter? Oh, it's very real, and very complete. I think I'm really capturing that sly and stylish way you have of getting around problems out there! Happy 40 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskSetDone	FormID 000331AF	1	MS03_MS03TaskSetDone_000331AF_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskSetDone_000331AF_2.mp3	File Not Found		MS03TaskSetDone	Is it just my imagination, or does that complete the second chapter? Of course, I worry I'll write with too much style and not enough substance. So keep bringing me back good research, and that won't be a problem! Fear 15 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskSetDone	FormID 000331AF	2	MS03_MS03TaskSetDone_000331AF_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskSetDone_000331AF_3.mp3	File Not Found		MS03TaskSetDone	Is it just my imagination, or does that complete the second chapter? Here's your payment: I know ammo isn't really your style, but think of it as excellent bartering material. Now, on to the next chapter! Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskSetDone	FormID 000331B0	0	MS03_MS03TaskSetDone_000331B0_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskSetDone_000331B0_1.mp3	File Not Found		MS03TaskSetDone	Correct me if I'm wrong, but that completes the book. Right? Smooth, suave, and done with a smile. I swear I picked up a few pointers from your style, myself! Happy 40 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskSetDone	FormID 000331B0	1	MS03_MS03TaskSetDone_000331B0_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskSetDone_000331B0_2.mp3	File Not Found		MS03TaskSetDone	Correct me if I'm wrong, but that completes the book. Right? For all your hard work, I want you to have this Mini Nuke. I kept meaning to use it to dig a well, but honestly, it just makes me nervous. Fear 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskSetDone	FormID 000331B0	2	MS03_MS03TaskSetDone_000331B0_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskSetDone_000331B0_3.mp3	File Not Found		MS03TaskSetDone	Correct me if I'm wrong, but that completes the book. Right? Now, I just need to do a few last tweaks and it'll be ready to print and distribute! Thanks for all the help! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskSetDone	FormID 000331B1	0	MS03_MS03TaskSetDone_000331B1_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskSetDone_000331B1_1.mp3	File Not Found		MS03TaskSetDone	Is the first chapter done yet? It definitely is. I'm trying to put that same great sense of humor you've got into the book. Keep it up, and it'll inform and entertain! Happy 40 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskSetDone	FormID 000331B1	1	MS03_MS03TaskSetDone_000331B1_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskSetDone_000331B1_2.mp3	File Not Found		MS03TaskSetDone	Is the first chapter done yet? Here, for your services, I've saved up quite a few stimpaks. Of course, you may need them: we've still got two more chapters to go. Happy 20 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskSetDone	FormID 000331B2	0	MS03_MS03TaskSetDone_000331B2_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskSetDone_000331B2_1.mp3	File Not Found		MS03TaskSetDone	This chapter done yet? I don't know how much more research I can take. Oh, you. Of course we are. And I think I'm really capturing that snide wit of yours. So, for all your snippiness, I think it'll help the book. Happy 30 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskSetDone	FormID 000331B2	1	MS03_MS03TaskSetDone_000331B2_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskSetDone_000331B2_2.mp3	File Not Found		MS03TaskSetDone	This chapter done yet? I don't know how much more research I can take. Still, I can put up with plenty of your little jabs, as long as the research is good. Anger 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskSetDone	FormID 000331B2	2	MS03_MS03TaskSetDone_000331B2_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskSetDone_000331B2_3.mp3	File Not Found		MS03TaskSetDone	This chapter done yet? I don't know how much more research I can take. And, yes, you'll still get paid. Here: nothing says loving like big boxes of ammunition, right? Now, on to the next chapter? Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskSetDone	FormID 000331B3	0	MS03_MS03TaskSetDone_000331B3_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskSetDone_000331B3_1.mp3	File Not Found		MS03TaskSetDone	I swear, if I have to research anything else, I'll just shoot myself now. Well, lucky for you, we're done! And for all your nasty attitude, I think the quips made it a lot more entertaining to read. That's bound to help. Happy 15 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskSetDone	FormID 000331B3	1	MS03_MS03TaskSetDone_000331B3_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskSetDone_000331B3_2.mp3	File Not Found		MS03TaskSetDone	I swear, if I have to research anything else, I'll just shoot myself now. For all your hard work, I want you to have this Mini Nuke. I kept meaning to use it to dig a well, but honestly, it just makes me nervous. Fear 15 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskSetDone	FormID 000331B3	2	MS03_MS03TaskSetDone_000331B3_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskSetDone_000331B3_3.mp3	File Not Found		MS03TaskSetDone	I swear, if I have to research anything else, I'll just shoot myself now. Now, I just need to do a few last tweaks and it'll be ready to print and distribute! Thanks for all the help! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForGuide	FormID 000309E1	0	MS03_MS03ReasonForGuide_000309E1_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForGuide_000309E1_1.mp3	File Not Found		Why do you really want to write this guide? --	Well, it'll help humanity rebuild, right? I mean, who doesn't want to help humanity? Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForGuide	FormID 000309E1	1	MS03_MS03ReasonForGuide_000309E1_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForGuide_000309E1_2.mp3	File Not Found		Why do you really want to write this guide? --	Besides, it's bound to work out better than some of my other projects. I mean, with you helping, and all, how could it go wrong? Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForWorking	FormID 00030FDF	0	MS03_MS03ReasonForWorking_00030FDF_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForWorking_00030FDF_1.mp3	File Not Found		Why are you always working on such weird ideas? --	Well, look around at the world we live in. It may be okay to you, but I've read about what it used to be like, and this wasn't it. Disgust 40 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForWorking	FormID 00030FDF	1	MS03_MS03ReasonForWorking_00030FDF_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForWorking_00030FDF_2.mp3	File Not Found		Why are you always working on such weird ideas? --	So we all need something that keeps us going, despite all the terrible things around us. For me, it's things like this book. Anger 25 --	--	GetIsID == 1	FemaleUniqueMoira	DialogueMegaton	Service	BarterExit	FormID 000206E4	0	DialogueMegaton_BarterExit_000206E4_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMegaton_BarterExit_000206E4_1.mp3	File Not Found		BarterExit	--	Good hunting! Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	DialogueMegaton	Service	BarterExit	FormID 000206E5	0	DialogueMegaton_BarterExit_000206E5_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMegaton_BarterExit_000206E5_1.mp3	File Not Found		BarterExit	--	Don't hurt yourself! Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	DialogueMegaton	Service	BarterExit	FormID 000206E6	0	DialogueMegaton_BarterExit_000206E6_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMegaton_BarterExit_000206E6_1.mp3	File Not Found		BarterExit	--	You'll shoot your eye out! Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	HD01	Topic	HD01HouseStuff	FormID 0007CC23	0	HD01_HD01HouseStuff_0007CC23_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\HD01_HD01HouseStuff_0007CC23_1.mp3	File Not Found		I hear you're the person to see about buying stuff for my house. --	Good to see that old house finally found an owner. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	HD01	Topic	HD01HouseStuff	FormID 0007CC23	1	HD01_HD01HouseStuff_0007CC23_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\HD01_HD01HouseStuff_0007CC23_2.mp3	File Not Found		I hear you're the person to see about buying stuff for my house. --	I have all sorts of items and themes for that place that may interest you. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	HD01	Topic	HD01HouseStuff	FormID 0007CC24	0	HD01_HD01HouseStuff_0007CC24_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\HD01_HD01HouseStuff_0007CC24_1.mp3	File Not Found		I hear you're the person to see about buying stuff for my house. I'm looking to buy some things for my house. Of course! I have all sorts of items and themes for that place that may interest you. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	HD01	Topic	HD01HouseStuff01	FormID 0007CC27	0	HD01_HD01HouseStuff01_0007CC27_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\HD01_HD01HouseStuff01_0007CC27_1.mp3	File Not Found		Can you tell me what the items do? --	Of course I can! Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	HD01	Topic	HD01HouseStuff01	FormID 0007CC27	1	HD01_HD01HouseStuff01_0007CC27_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\HD01_HD01HouseStuff01_0007CC27_2.mp3	File Not Found		Can you tell me what the items do? --	Which one in particular interests you? Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	HD01	Topic	HD01HouseStuff02	FormID 0007CC22	0	HD01_HD01HouseStuff02_0007CC22_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\HD01_HD01HouseStuff02_0007CC22_1.mp3	File Not Found		Tell me about your Themes. --	Some people don't like living in a boring old house. Happy 60 --	--	GetIsID == 1	FemaleUniqueMoira	HD01	Topic	HD01HouseStuff02	FormID 0007CC22	1	HD01_HD01HouseStuff02_0007CC22_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\HD01_HD01HouseStuff02_0007CC22_2.mp3	File Not Found		Tell me about your Themes. --	Purchase a theme from me and I use all of my design abilities to set your place up in the manner you request. Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	HD01	Topic	HD01HouseStuff02	FormID 0007CC22	2	HD01_HD01HouseStuff02_0007CC22_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\HD01_HD01HouseStuff02_0007CC22_3.mp3	File Not Found		Tell me about your Themes. --	You can choose from the Vault, Raider, Wasteland Explorer, Science, Love Machine or Pre-War Themes. Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	HD01	Topic	HD01HouseStuff02Clear	FormID 0007CC35	0	HD01_HD01HouseStuff02Clear_0007CC35_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\HD01_HD01HouseStuff02Clear_0007CC35_1.mp3	File Not Found		I'd like to change my house's Theme. --	Okay, consider it done. Anything else? Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	HD01	Topic	HD01HouseStuff03	FormID 0007CC29	0	HD01_HD01HouseStuff03_0007CC29_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\HD01_HD01HouseStuff03_0007CC29_1.mp3	File Not Found		Okay, let me take a look at your stuff. --	Sure thing! Happy 80 --	--	GetIsID == 1	FemaleUniqueMoira	HD01	Topic	HD01HouseStuff04	FormID 0007CC1C	0	HD01_HD01HouseStuff04_0007CC1C_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\HD01_HD01HouseStuff04_0007CC1C_1.mp3	File Not Found		Enough about the house. Let's talk about something else. --	Okay. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	HD01	Topic	HD01HouseStuffSub01	FormID 0007CC20	0	HD01_HD01HouseStuffSub01_0007CC20_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\HD01_HD01HouseStuffSub01_0007CC20_1.mp3	File Not Found		Tell me about the My First Infirmary. --	If you're wounded or you've hurt one of your limbs badly, this setup will allow you to heal it up as good as any other Wasteland Doctor. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	HD01	Topic	HD01HouseStuffSub02	FormID 0007CC2B	0	HD01_HD01HouseStuffSub02_0007CC2B_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\HD01_HD01HouseStuffSub02_0007CC2B_1.mp3	File Not Found		Tell me about the Jukebox. --	If you feel like filling your place with a whole bunch of music, switch this beautiful pre-war antique on. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	HD01	Topic	HD01HouseStuffSub03	FormID 0007CC14	0	HD01_HD01HouseStuffSub03_0007CC14_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\HD01_HD01HouseStuffSub03_0007CC14_1.mp3	File Not Found		Tell me about the My First Laboratory. --	This setup is great for experimenting and coming up with all sorts of useful concoctions. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	HD01	Topic	HD01HouseStuffSub03	FormID 0007CC14	1	HD01_HD01HouseStuffSub03_0007CC14_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\HD01_HD01HouseStuffSub03_0007CC14_2.mp3	File Not Found		Tell me about the My First Laboratory. --	It also can be used to get rid of any horrible addictions you may have from tasting your results! Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	HD01	Topic	HD01HouseStuffSub04	FormID 0007CC19	0	HD01_HD01HouseStuffSub04_0007CC19_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\HD01_HD01HouseStuffSub04_0007CC19_1.mp3	File Not Found		Tell me about the Nuka-Cola Machine. --	One push of a button and you can get your hands on an Ice Cold Nuka-Cola! Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	HD01	Topic	HD01HouseStuffSub05	FormID 0007CC28	0	HD01_HD01HouseStuffSub05_0007CC28_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\HD01_HD01HouseStuffSub05_0007CC28_1.mp3	File Not Found		Tell me about the Workbench. --	If you feel like tinkering and want to build some custom gizmos, this setup will help you do it. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	HD01	Topic	HD01HouseStuffSub08	FormID 0007CC2A	0	HD01_HD01HouseStuffSub08_0007CC2A_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\HD01_HD01HouseStuffSub08_0007CC2A_1.mp3	File Not Found		That's enough about the items. --	Sounds good. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	HD01	Topic	HD01HouseTheme01	FormID 0006CA58	0	HD01_HD01HouseTheme01_0006CA58_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\HD01_HD01HouseTheme01_0006CA58_2.mp3	File Not Found		I'm interested in the Vault Theme. --	Feeling a bit homesick are we? Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	HD01	Topic	HD01HouseTheme01	FormID 0006CA58	1	HD01_HD01HouseTheme01_0006CA58_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\HD01_HD01HouseTheme01_0006CA58_1.mp3	File Not Found		I'm interested in the Vault Theme. --	Remember, once you buy a theme you can't sell it back to me, although you could always purchase a new one. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	HD01	Topic	HD01HouseTheme02	FormID 0006CA57	0	HD01_HD01HouseTheme02_0006CA57_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\HD01_HD01HouseTheme02_0006CA57_2.mp3	File Not Found		I'm interested in the Raider Theme. --	Into the blood and guts look, eh? Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	HD01	Topic	HD01HouseTheme02	FormID 0006CA57	1	HD01_HD01HouseTheme02_0006CA57_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\HD01_HD01HouseTheme02_0006CA57_1.mp3	File Not Found		I'm interested in the Raider Theme. --	Remember, once you buy a theme you can't sell it back to me, although you could always purchase a new one. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	HD01	Topic	HD01HouseTheme03	FormID 0006CA5C	0	HD01_HD01HouseTheme03_0006CA5C_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\HD01_HD01HouseTheme03_0006CA5C_2.mp3	File Not Found		I'm interested in the Wasteland Explorer Theme. --	Longing for the great outdoors are we? Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	HD01	Topic	HD01HouseTheme03	FormID 0006CA5C	1	HD01_HD01HouseTheme03_0006CA5C_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\HD01_HD01HouseTheme03_0006CA5C_1.mp3	File Not Found		I'm interested in the Wasteland Explorer Theme. --	Remember, once you buy a theme you can't sell it back to me, although you could always purchase a new one. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	HD01	Topic	HD01HouseTheme04	FormID 0006CA5B	0	HD01_HD01HouseTheme04_0006CA5B_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\HD01_HD01HouseTheme04_0006CA5B_2.mp3	File Not Found		I'm interested in the Science Theme. --	You're the intellectual type, eh? Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	HD01	Topic	HD01HouseTheme04	FormID 0006CA5B	1	HD01_HD01HouseTheme04_0006CA5B_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\HD01_HD01HouseTheme04_0006CA5B_1.mp3	File Not Found		I'm interested in the Science Theme. --	Remember, once you buy a theme you can't sell it back to me, although you could always purchase a new one. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	HD01	Topic	HD01HouseTheme05	FormID 0006CA59	0	HD01_HD01HouseTheme05_0006CA59_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\HD01_HD01HouseTheme05_0006CA59_2.mp3	File Not Found		I'm interested in the Pre-War Theme. --	Feeling a bit nostalgic are we? Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	HD01	Topic	HD01HouseTheme05	FormID 0006CA59	1	HD01_HD01HouseTheme05_0006CA59_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\HD01_HD01HouseTheme05_0006CA59_1.mp3	File Not Found		I'm interested in the Pre-War Theme. --	Remember, once you buy a theme you can't sell it back to me, although you could always purchase a new one. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	HD01	Topic	HD01HouseTheme05a	FormID 000C7AEB	0	HD01_HD01HouseTheme05a_000C7AEB_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\HD01_HD01HouseTheme05a_000C7AEB_2.mp3	File Not Found		I'm interested in the Love Machine Theme. --	Feeling a bit anxious are we? Happy 70 --	--	GetIsID == 1	FemaleUniqueMoira	HD01	Topic	HD01HouseTheme05a	FormID 000C7AEB	1	HD01_HD01HouseTheme05a_000C7AEB_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\HD01_HD01HouseTheme05a_000C7AEB_1.mp3	File Not Found		I'm interested in the Love Machine Theme. --	Remember, once you buy a theme you can't sell it back to me, although you could always purchase a new one. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	HD01	Topic	HD01HouseTheme06	FormID 0006CA5D	0	HD01_HD01HouseTheme06_0006CA5D_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\HD01_HD01HouseTheme06_0006CA5D_1.mp3	File Not Found		Let me ask about something else. --	Sure. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	HD01	Topic	HD01HouseThemeNo	FormID 0006CA5A	0	HD01_HD01HouseThemeNo_0006CA5A_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\HD01_HD01HouseThemeNo_0006CA5A_1.mp3	File Not Found		Actually, let me pick another Theme. --	Go right ahead! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	HD01	Topic	HD01HouseThemeYes	FormID 0006CA5E	0	HD01_HD01HouseThemeYes_0006CA5E_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\HD01_HD01HouseThemeYes_0006CA5E_1.mp3	File Not Found		Sounds good to me. --	Well then, let's make a deal! Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	AudioHolotapes	Topic	LamplightHolotape1	FormID 000BF0BB	0	AudioHolot_LamplightHolota_000BF0BB_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\AudioHolot_LamplightHolota_000BF0BB_1.mp3	File Not Found		LamplightHolotape1	--	My name is Carrie Delaney. I teach fourth grade at the Early Dawn Elementary School, in Washington, D.C. 	Neutral 50	doing an audio journal, and really shaken up/afraid --	--	GetIsID == 1	FemaleUniqueMoira	AudioHolotapes	Topic	LamplightHolotape1	FormID 000BF0BB	1	AudioHolot_LamplightHolota_000BF0BB_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\AudioHolot_LamplightHolota_000BF0BB_2.mp3	File Not Found		LamplightHolotape1	--	Yesterday, October 23, 2077, half the school went on a field trip to Lamplight Caverns. We were packing up to leave whenà when everything went crazy. Neutral 50	doing an audio journal, and really shaken up/afraid --	--	GetIsID == 1	FemaleUniqueMoira	AudioHolotapes	Topic	LamplightHolotape1	FormID 000BF0BB	2	AudioHolot_LamplightHolota_000BF0BB_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\AudioHolot_LamplightHolota_000BF0BB_3.mp3	File Not Found		LamplightHolotape1	--	The caves started shaking, the lights went out, the kids started screaming. My God... Mister Pollack went outside to see what was going on. Neutral 50	doing an audio journal, and really shaken up/afraid --	--	GetIsID == 1	FemaleUniqueMoira	AudioHolotapes	Topic	LamplightHolotape1	FormID 000BF0BB	3	AudioHolot_LamplightHolota_000BF0BB_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\AudioHolot_LamplightHolota_000BF0BB_4.mp3	File Not Found		LamplightHolotape1	--	When he came back in, he told us what he saw. Clouds. Mushroom clouds. It's finally happened. The end of the world. Neutral 50	doing an audio journal, and really shaken up/afraid --	--	GetIsID == 1	FemaleUniqueMoira	AudioHolotapes	Topic	LamplightHolotape2	FormID 000BF0BA	0	AudioHolot_LamplightHolota_000BF0BA_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\AudioHolot_LamplightHolota_000BF0BA_1.mp3	File Not Found		LamplightHolotape2	--	We're all okay. If you can call being stuck in a cave with 82 terrified kids okay. Alive, anyway. But I don't know what the hell we're going to do. Neutral 50	doing an audio journal, and really shaken up/afraid --	--	GetIsID == 1	FemaleUniqueMoira	AudioHolotapes	Topic	LamplightHolotape2	FormID 000BF0BA	1	AudioHolot_LamplightHolota_000BF0BA_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\AudioHolot_LamplightHolota_000BF0BA_2.mp3	File Not Found		LamplightHolotape2	--	It's been 4 days. Claudia went out this morning to look around, and never came back. Then Mr. Cob went out to look for her, and HE never came back. Neutral 50	doing an audio journal, and really shaken up/afraid --	--	GetIsID == 1	FemaleUniqueMoira	AudioHolotapes	Topic	LamplightHolotape2	FormID 000BF0BA	2	AudioHolot_LamplightHolota_000BF0BA_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\AudioHolot_LamplightHolota_000BF0BA_3.mp3	File Not Found		LamplightHolotape2	--	So now there's only me, two other teachers, two of the parents who were chaperoning, and a few of the cavern staff. And all these poor kids. Neutral 50	doing an audio journal, and really shaken up/afraid --	--	GetIsID == 1	FemaleUniqueMoira	AudioHolotapes	Topic	LamplightHolotape2	FormID 000BF0BA	3	AudioHolot_LamplightHolota_000BF0BA_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\AudioHolot_LamplightHolota_000BF0BA_4.mp3	File Not Found		LamplightHolotape2	--	We've got enough food and water to last for awhile, I guess. But after that? I just don't know. We can't stay in here forever. Can we? Neutral 50	doing an audio journal, and really shaken up/afraid --	--	--	FemaleUniqueMoira	ConvMegaton	Conversation	MegatonHelloResponse	FormID 0002745C	0	ConvMegato_MegatonHelloRes_0002745C_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegato_MegatonHelloRes_0002745C_1.mp3	File Not Found		MegatonHelloResponse	--	Good to see you. Neutral 50 --	--	--	FemaleUniqueMoira	ConvMegaton	Conversation	MegatonHelloResponse	FormID 0002745D	0	ConvMegato_MegatonHelloRes_0002745D_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegato_MegatonHelloRes_0002745D_1.mp3	File Not Found		MegatonHelloResponse	--	Hi. Neutral 50 --	--	--	FemaleUniqueMoira	ConvMegaton	Conversation	MegatonHelloResponse	FormID 0002746F	0	ConvMegato_MegatonHelloRes_0002746F_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegato_MegatonHelloRes_0002746F_1.mp3	File Not Found		MegatonHelloResponse	--	Hey there. Neutral 50 --	--	--	FemaleUniqueMoira	ConvMegaton	Conversation	MegatonHelloResponse	FormID 0002748B	0	ConvMegato_MegatonHelloRes_0002748B_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegato_MegatonHelloRes_0002748B_1.mp3	File Not Found		MegatonHelloResponse	--	Hello. Neutral 50 --	--	--	FemaleUniqueMoira	ConvMegaton	Conversation	MegatonHelloResponse	FormID 00017662	0	ConvMegato_MegatonHelloRes_00017662_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegato_MegatonHelloRes_00017662_1.mp3	File Not Found		MegatonHelloResponse	--	Oh! Hi! Neutral 50 --	--	--	FemaleUniqueMoira	ConvMegaton	Conversation	MegatonHowAreYouResponse	FormID 0002736E	0	ConvMegato_MegatonHowAreYo_0002736E_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegato_MegatonHowAreYo_0002736E_1.mp3	File Not Found		MegatonHowAreYouResponse	--	Not bad... not bad... Neutral 50 --	--	--	FemaleUniqueMoira	ConvMegaton	Conversation	MegatonHowAreYouResponse	FormID 00027B0D	0	ConvMegato_MegatonHowAreYo_00027B0D_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegato_MegatonHowAreYo_00027B0D_1.mp3	File Not Found		MegatonHowAreYouResponse	--	Been better. Neutral 50 --	--	--	FemaleUniqueMoira	ConvMegaton	Conversation	MegatonHowAreYouResponse	FormID 00027B19	0	ConvMegato_MegatonHowAreYo_00027B19_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegato_MegatonHowAreYo_00027B19_1.mp3	File Not Found		MegatonHowAreYouResponse	--	Can't complain. Neutral 50 --	--	--	FemaleUniqueMoira	ConvMegaton	Conversation	MegatonSettlerTalk2	FormID 000B0E76	0	ConvMegato_MegatonSettlerT_000B0E76_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegato_MegatonSettlerT_000B0E76_1.mp3	File Not Found		MegatonSettlerTalk2	--	Sorry, not now. Neutral 50 --	--	--	FemaleUniqueMoira	ConvMegaton	Conversation	MegatonSettlerTalk2	FormID 000274F2	0	ConvMegato_MegatonSettlerT_000274F2_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegato_MegatonSettlerT_000274F2_1.mp3	File Not Found		MegatonSettlerTalk2	--	Can't talk now. Neutral 50 --	--	--	FemaleUniqueMoira	ConvMegaton	Conversation	MegatonSettlerTalk2	FormID 000B0E77	0	ConvMegato_MegatonSettlerT_000B0E77_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegato_MegatonSettlerT_000B0E77_1.mp3	File Not Found		MegatonSettlerTalk2	--	We'll catch up later. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	ConvMegaton	Conversation	MegatonTalk1	FormID 0001F36D	0	ConvMegaton_MegatonTalk1_0001F36D_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegaton_MegatonTalk1_0001F36D_1.mp3	File Not Found		MegatonTalk	--	Oh, heya Nathan. Sorry, I got lost in my work. What do you need? Fear 50 --	--	GetIsID == 1	FemaleUniqueMoira	ConvMegaton	Conversation	MegatonTalk1	FormID 0001F36E	0	ConvMegaton_MegatonTalk1_0001F36E_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegaton_MegatonTalk1_0001F36E_1.mp3	File Not Found		MegatonTalk	--	Sure, Nathan, what's up? Fear 50 --	--	GetIsID == 1	FemaleUniqueMoira	ConvMegaton	Conversation	MegatonTalk3	FormID 00017641	0	ConvMegaton_MegatonTalk3_00017641_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegaton_MegatonTalk3_00017641_1.mp3	File Not Found		MegatonTalk3	--	Hrm. Let me think... you know, I don't think so. But I'll let you know if anyone sells me one. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	ConvMegaton	Conversation	MegatonTalk3	FormID 0001F372	0	ConvMegaton_MegatonTalk3_0001F372_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegaton_MegatonTalk3_0001F372_1.mp3	File Not Found		MegatonTalk3	--	I'm sorry, Nathan. No. I have to tell you -- those are hard to come by. I wouldn't get your hopes up. Neutral 50 --	--	--	FemaleUniqueMoira	ConvMegaton	Conversation	MegatonWhatsUpResponse	FormID 000273EF	0	ConvMegato_MegatonWhatsUpR_000273EF_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegato_MegatonWhatsUpR_000273EF_1.mp3	File Not Found		MegatonWhatsUpResponse	--	Can't say that there's much going on. Neutral 50 --	--	--	FemaleUniqueMoira	ConvMegaton	Conversation	MegatonWhatsUpResponse	FormID 000273F0	0	ConvMegato_MegatonWhatsUpR_000273F0_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegato_MegatonWhatsUpR_000273F0_1.mp3	File Not Found		MegatonWhatsUpResponse	--	Nada. Neutral 50 --	--	--	FemaleUniqueMoira	ConvMegaton	Conversation	MegatonWhatsUpResponse	FormID 000B0E78	0	ConvMegato_MegatonWhatsUpR_000B0E78_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegato_MegatonWhatsUpR_000B0E78_1.mp3	File Not Found		MegatonWhatsUpResponse	--	Not much. Neutral 50 --	--	--	FemaleUniqueMoira	ConvMegaton	Conversation	MegatonWhatsUpResponse	FormID 000B0E79	0	ConvMegato_MegatonWhatsUpR_000B0E79_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegato_MegatonWhatsUpR_000B0E79_1.mp3	File Not Found		MegatonWhatsUpResponse	--	Nothing. We'll talk later. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	DialogueMegaton	Conversation	MegMoiraLocker	FormID 000200F5	0	DialogueMe_MegMoiraLocker_000200F5_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMe_MegMoiraLocker_000200F5_1.mp3	File Not Found		MegMoiraLocker	--	Hey, now. That's my stuff. If you want something, you gotta buy it. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	DialogueMegaton	Conversation	MegMoiraLocker	FormID 000200F6	0	DialogueMe_MegMoiraLocker_000200F6_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMe_MegMoiraLocker_000200F6_1.mp3	File Not Found		MegMoiraLocker	--	Whoa, whoa, whoa, hands off the goods. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03AboutMinefield	FormID 0006A790	0	MS03_MS03AboutMinefield_0006A790_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03AboutMinefield_0006A790_4.mp3	File Not Found		MS03AboutMinefield	What do you know about Minefield? They say it was a town called Ridgefield, until slavers cleared it out. Now, it's supposedly cursed, and just a deathtrap to visitors. Fear 40	Spooky, like telling a campfire story --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03AboutMinefield	FormID 0006A790	1	MS03_MS03AboutMinefield_0006A790_5	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03AboutMinefield_0006A790_5.mp3	File Not Found		MS03AboutMinefield	What do you know about Minefield? Now, everyone calls the place "Minefield" and says it's a ghost town. Superstitious nonsense, of course, but that's how people think. You'll be fine. Neutral 50	Abruptly matter-of-fact --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03AlreadyDid1	FormID 000B1824	0	MS03_MS03AlreadyDid1_000B1824_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03AlreadyDid1_000B1824_1.mp3	File Not Found		MS03AlreadyDid	No need to test that theory. I've already found food and medicine there. I guess you've been around a bit! So, tell me about what you found! Surprise 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03AlreadyDid1	FormID 0004BD9A	0	MS03_MS03AlreadyDid1_0004BD9A_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03AlreadyDid1_0004BD9A_1.mp3	File Not Found		MS03AlreadyDid	No need to test that theory. I've only found food there. I guess you've been around a bit! So, tell me about what you found! Surprise 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03AlreadyDid2	FormID 000B3E72	0	MS03_MS03AlreadyDid2_000B3E72_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03AlreadyDid2_000B3E72_1.mp3	File Not Found		MS03AlreadyDid2	I'm already incredibly irradiated. Can't you tell? Really? Oh, how convenient! Surprise 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03AlreadyDid2	FormID 000B3E72	1	MS03_MS03AlreadyDid2_000B3E72_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03AlreadyDid2_000B3E72_2.mp3	File Not Found		MS03AlreadyDid2	I'm already incredibly irradiated. Can't you tell? I might just be able to take care of that for you, but first let me do a little examination. How do you feel? Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03AlreadyDid2	FormID 000B3E73	0	MS03_MS03AlreadyDid2_000B3E73_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03AlreadyDid2_000B3E73_1.mp3	File Not Found		MS03AlreadyDid2	I'm already a bit irradiated. Check for yourself. Really? Oh, how convenient! Surprise 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03AlreadyDid2	FormID 000B3E73	1	MS03_MS03AlreadyDid2_000B3E73_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03AlreadyDid2_000B3E73_2.mp3	File Not Found		MS03AlreadyDid2	I'm already a bit irradiated. Check for yourself. I should be able to take care of that for you, but first let me do a little examination. How do you feel? Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03AlreadyDid3	FormID 000B1822	0	MS03_MS03AlreadyDid3_000B1822_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03AlreadyDid3_000B1822_1.mp3	File Not Found		MS03AlreadyDid3	No need to bother testing this. I've already been to Minefield. Really? Wow, tell me all about it? Did you get blown up? Surprise 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03DamageMedicine1	FormID 00033371	0	MS03_MS03DamageMedicine1_00033371_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03DamageMedicine1_00033371_1.mp3	File Not Found		MS03DamageMedicine1	Why get myself hurt? I'm a good enough doctor to explain this part for you. That'll save a lot of time and effort. Oh, and blood, on your part. A real-world example might help more, but I won't turn down the help! Sad 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03DamageMedicine1	FormID 00033371	1	MS03_MS03DamageMedicine1_00033371_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03DamageMedicine1_00033371_3.mp3	File Not Found		MS03DamageMedicine1	Why get myself hurt? I'm a good enough doctor to explain this part for you. Oh, and here's your pay for it all. Guess you earned it by working smarter, not... um... more self-destructively. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03GuideExplanationA	FormID 0002D29D	0	MS03_MS03GuideExplanationA_0002D29D_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03GuideExplanationA_0002D29D_1.mp3	File Not Found		Hold on. I need to know more before I agree to anything. --	Well, it's a dangerous place out there in the Wastes, right? People could really use a compilation of good advice. Like a Wasteland survival guide! Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03GuideExplanationA	FormID 0002D29D	1	MS03_MS03GuideExplanationA_0002D29D_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03GuideExplanationA_0002D29D_3.mp3	File Not Found		Hold on. I need to know more before I agree to anything. --	For that, I need an assistant to test my theories. I wouldn't want anyone to get hurt because of a mistake. Nobody's ever happy when that happens. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03GuideExplanationA	FormID 0002D29D	2	MS03_MS03GuideExplanationA_0002D29D_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03GuideExplanationA_0002D29D_4.mp3	File Not Found		Hold on. I need to know more before I agree to anything. --	No... Then they just yell a lot. At me. With mean, mean words. Sad 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03GuideExplanationB	FormID 0002D28C	0	MS03_MS03GuideExplanationB_0002D28C_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03GuideExplanationB_0002D28C_2.mp3	File Not Found		Wait. How? I mean, how many people even read anymore? --	Anyone who wants to learn from my Wasteland survival guide, that's who! And for that, I need a research assistant who can test my ideas for the book. Happy 75 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03GuideExplanationB	FormID 0002D28C	1	MS03_MS03GuideExplanationB_0002D28C_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03GuideExplanationB_0002D28C_3.mp3	File Not Found		Wait. How? I mean, how many people even read anymore? --	I mean, if our research is off, it could lead to horrific misinformation that causes the grisly and needless deaths of uncountable innocents. Fear 15 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03GuideExplanationB	FormID 0002D28C	2	MS03_MS03GuideExplanationB_0002D28C_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03GuideExplanationB_0002D28C_4.mp3	File Not Found		Wait. How? I mean, how many people even read anymore? --	But, you know, no pressure. So, will you help? Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03GuideGreed	FormID 000247FC	0	MS03_MS03GuideGreed_000247FC_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03GuideGreed_000247FC_2.mp3	File Not Found		MS03GuideGreed	Pay? What sort of pay? And what sort of work? Let's see, dealing with radiation, testing an experimental device, and I won't lie, it may include some reading. That sort of stuff, you know? Neutral 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03GuideGreed	FormID 000247FC	1	MS03_MS03GuideGreed_000247FC_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03GuideGreed_000247FC_3.mp3	File Not Found		MS03GuideGreed	Pay? What sort of pay? And what sort of work? But for all that, I can pay you with caps, meds, chems, and maybe even a few of those unique inventions, if you do a good job. Interested? Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03GuideGreed	FormID 000247FD	0	MS03_MS03GuideGreed_000247FD_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03GuideGreed_000247FD_1.mp3	File Not Found		MS03GuideGreed	Pay? You just said the magic word. Name the target. Target? Whoa, no, no, no! It's not that sort of job! No, I'm talking about researching things like surviving in the Wastes and such. Surprise 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03GuideGreed	FormID 000247FD	1	MS03_MS03GuideGreed_000247FD_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03GuideGreed_000247FD_2.mp3	File Not Found		MS03GuideGreed	Pay? You just said the magic word. Name the target. And I can offer caps and meds and a few of my inventions in return. I guess I can even get you some ammo, if that's more your style. Fear 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03GuideGreed2	FormID 0002483B	0	MS03_MS03GuideGreed2_0002483B_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03GuideGreed2_0002483B_1.mp3	File Not Found		MS03GuideGreed2	It's tempting, but I'll have to pass. Well, you do what you have to, I suppose. But the offer'll still be open, if you change your mind. Sad 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03GuideGreed2	FormID 0002483C	0	MS03_MS03GuideGreed2_0002483C_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03GuideGreed2_0002483C_1.mp3	File Not Found		MS03GuideGreed2	Doesn't sound like my style. I'm out. Oh sure, because the angel of death really needs a helping hand out there. I guess "almost everyone in the world" didn't quite meet his quota. Disgust 50	Nasty sarcasm --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03GuideGreed2	FormID 0002483C	1	MS03_MS03GuideGreed2_0002483C_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03GuideGreed2_0002483C_2.mp3	File Not Found		MS03GuideGreed2	Doesn't sound like my style. I'm out. Just stay out of my way until you reconsider that, okay? Some of us actually give a damn about the survival of the species. Anger 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03GuideGreedAccept	FormID 000C2EEE	0	MS03_MS03GuideGreedAccept_000C2EEE_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03GuideGreedAccept_000C2EEE_1.mp3	File Not Found		MS03GuideGreedAccept	Sounds good. Tell me more. Well, it's a dangerous place out there in the Wastes, right? People could really use a compilation of good advice. Like a Wasteland Survival Guide! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03GuideGreedAccept	FormID 000C2EEE	1	MS03_MS03GuideGreedAccept_000C2EEE_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03GuideGreedAccept_000C2EEE_3.mp3	File Not Found		MS03GuideGreedAccept	Sounds good. Tell me more. For that, I need an assistant to test my theories. I wouldn't want anyone to get hurt because of a mistake. Nobody's ever happy when that happens. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03GuideGreedAccept	FormID 000C2EEE	2	MS03_MS03GuideGreedAccept_000C2EEE_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03GuideGreedAccept_000C2EEE_4.mp3	File Not Found		MS03GuideGreedAccept	Sounds good. Tell me more. No... Then they just yell a lot. At me. With mean, mean words. Sad 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03GuideRefusal	FormID 0005ECCC	0	MS03_MS03GuideRefusal_0005ECCC_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03GuideRefusal_0005ECCC_1.mp3	File Not Found		Not interested. I'm just here to do some shopping. --	Well, okay, I guess. But I promise, you'll love it when you hear about the guide. Maybe later, huh? Sad 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Conversation	MS03MoiraBrownMedicalChatter	FormID 000309E2	0	MS03_MS03MoiraBrownMedical_000309E2_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraBrownMedical_000309E2_1.mp3	File Not Found		MS03LeaMarshMedicalChatter	--	Okay, a little Brahmin milk... A couple magnets... And maybe a few happy thoughts... Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Conversation	MS03MoiraBrownMedicalChatter	FormID 000309E3	0	MS03_MS03MoiraBrownMedical_000309E3_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraBrownMedical_000309E3_1.mp3	File Not Found		MS03LeaMarshMedicalChatter	--	Ugh. How can you be walking around like this? Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraGhoul1A	FormID 0005CFB0	0	MS03_MS03MoiraGhoul1A_0005CFB0_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraGhoul1A_0005CFB0_1.mp3	File Not Found		The bomb in town just blew up! You're lucky to be alive! The bomb in town just blew up. You're lucky to be alive! Wow! Who would have thought a town built around a bomb could be so dangerous? Surprise 75	Honestly surprised, and naive as hell. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraGhoul1A	FormID 0005CFB0	1	MS03_MS03MoiraGhoul1A_0005CFB0_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraGhoul1A_0005CFB0_2.mp3	File Not Found		The bomb in town just blew up! You're lucky to be alive! The bomb in town just blew up. You're lucky to be alive! Good thing I wasn't in town at the time, huh? Man, that could have really done a number on me! Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraGhoul1B	FormID 0005CFB5	0	MS03_MS03MoiraGhoul1B_0005CFB5_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraGhoul1B_0005CFB5_1.mp3	File Not Found		I have no idea. I wasn't even here. <Lie.>	--	Same here! I had just gone down to Springvale to do some tests -- turns out you can't teach a giant ant new tricks -- and before I knew it, boom! Surprise 50	turns out the ants can't be taught tricks is an aside, as if she expects the player is really interested in her experiments --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraGhoul1B	FormID 0005CFB5	1	MS03_MS03MoiraGhoul1B_0005CFB5_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraGhoul1B_0005CFB5_3.mp3	File Not Found		I have no idea. I wasn't even here. <Lie.>	--	Oh, I hope it wasn't that Nuka-Psycho brew I was working on. Who could have guessed it would react like that? Fear 50	Honestly worried it may have been her fault that the town blew up. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraGhoul1B	FormID 0005CFB5	2	MS03_MS03MoiraGhoul1B_0005CFB5_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraGhoul1B_0005CFB5_4.mp3	File Not Found		I have no idea. I wasn't even here. <Lie.>	--	Still... At least I'm okay, huh? Happy 50	Totally cheerful and oblivious to the fact that she's not okay at all. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraGhoul1C	FormID 0005CFBA	0	MS03_MS03MoiraGhoul1C_0005CFBA_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraGhoul1C_0005CFBA_1.mp3	File Not Found		I blew up your town. Maybe you shouldn't have built it around a bomb. I blew up your town. Maybe you shouldn't have built it around a bomb. Don't be silly, why would you blow up our town? You're talking crazy-talk. Surprise 50	Dismissive "pfft!" noise at the start --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraGhoul2A	FormID 0005CFB6	0	MS03_MS03MoiraGhoul2A_0005CFB6_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraGhoul2A_0005CFB6_1.mp3	File Not Found		How odd. It appears that the burst of radiation has turned you into a Ghoul. How odd. It appears that the burst of radiation has turned you into a Ghoul. Oh my goodness! Do you really think so? I'm becoming a Ghoul?! This is... This is... Surprise 50	Incredulous, uncertain between horror or excitement --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraGhoul2A	FormID 0005CFB6	1	MS03_MS03MoiraGhoul2A_0005CFB6_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraGhoul2A_0005CFB6_4.mp3	File Not Found		How odd. It appears that the burst of radiation has turned you into a Ghoul. How odd. It appears that the burst of radiation has turned you into a Ghoul. This is amazing! I never would have dreamed I'd get to study a change like this first-hand! Happy 75	Wildly excited at the scientific possibilities --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraGhoul2A	FormID 0005CFB6	2	MS03_MS03MoiraGhoul2A_0005CFB6_5	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraGhoul2A_0005CFB6_5.mp3	File Not Found		How odd. It appears that the burst of radiation has turned you into a Ghoul. How odd. It appears that the burst of radiation has turned you into a Ghoul. Now, if only I had somewhere to stay during the process. Know anywhere where a ghoul can settle down for a bit? Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraGhoul2A	FormID 0005CFB7	0	MS03_MS03MoiraGhoul2A_0005CFB7_6	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraGhoul2A_0005CFB7_6.mp3	File Not Found		How odd. It appears that the burst of radiation has turned you into a Ghoul. I'm pretty sure you weren't always a Ghoul. Right? A Ghoul? What, me? What do you... Fear 5	Confused and trailing off --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraGhoul2A	FormID 0005CFB7	1	MS03_MS03MoiraGhoul2A_0005CFB7_7	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraGhoul2A_0005CFB7_7.mp3	File Not Found		How odd. It appears that the burst of radiation has turned you into a Ghoul. I'm pretty sure you weren't always a Ghoul. Right? Aaaah! Why am I Ghoul? Is this because of that explosion? Surprise 75	(startled scream at the beginning)Surprised, but not actually terrified --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraGhoul2A	FormID 0005CFB7	2	MS03_MS03MoiraGhoul2A_0005CFB7_8	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraGhoul2A_0005CFB7_8.mp3	File Not Found		How odd. It appears that the burst of radiation has turned you into a Ghoul. I'm pretty sure you weren't always a Ghoul. Right? Actually... This isn't too bad. I always was curious to do some tests involving Ghouls. Know anywhere where a ghoul like me can settle down? Happy 30	Warming to the whole situation quickly --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraGhoul2B	FormID 0005CFAD	0	MS03_MS03MoiraGhoul2B_0005CFAD_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraGhoul2B_0005CFAD_1.mp3	File Not Found		MS03MoiraGhoul2B	Moira, don't take this the wrong way, but you got ugly real fast. Don't be silly, I just got some gunk on my face after the explosion... but that doesn't explain why it peels away in strips. And oozes. Fear 50	Dismissive, but slowly dawning fear --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraGhoul2B	FormID 0005CFAD	1	MS03_MS03MoiraGhoul2B_0005CFAD_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraGhoul2B_0005CFAD_3.mp3	File Not Found		MS03MoiraGhoul2B	Moira, don't take this the wrong way, but you got ugly real fast. You know what? I think I'm turning into a Ghoul! Surprise 75 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraGhoul2B	FormID 0005CFAD	2	MS03_MS03MoiraGhoul2B_0005CFAD_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraGhoul2B_0005CFAD_4.mp3	File Not Found		MS03MoiraGhoul2B	Moira, don't take this the wrong way, but you got ugly real fast. This is fascinating! Now, where can a Ghoul like me go to study these effects in peace? Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraGhoul3A	FormID 0005CFB3	0	MS03_MS03MoiraGhoul3A_0005CFB3_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraGhoul3A_0005CFB3_1.mp3	File Not Found		MS03MoiraGhoul3A	There's an entire Ghoul community in Underworld, downtown. Really? Then I guess I'll be heading there, to join my newfound family and their warm, smiling, and hideously pockmarked faces. Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraGhoul3A	FormID 0005CFB4	0	MS03_MS03MoiraGhoul3A_0005CFB4_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraGhoul3A_0005CFB4_1.mp3	File Not Found		MS03MoiraGhoul3A	You'll just have to fit in with some other community. Good luck. You know, this is just the perfect excuse to visit Rivet City! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraGhoul3A	FormID 0005CFB4	1	MS03_MS03MoiraGhoul3A_0005CFB4_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraGhoul3A_0005CFB4_2.mp3	File Not Found		MS03MoiraGhoul3A	You'll just have to fit in with some other community. Good luck. But while I'm heading downtown, I've been meaning to check out the museum. Who knows what I'll find? Anyway, see you downtown, one way or the other! Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraGhoul3B	FormID 0005CFBB	0	MS03_MS03MoiraGhoul3B_0005CFBB_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraGhoul3B_0005CFBB_2.mp3	File Not Found		MS03MoiraGhoul3B	Seems to me like that isn't my problem, stickyface. Huh. I guess you're right. Well, this seems like the perfect excuse to do some of that downtown exploring I've kept putting off. Happy 15 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraGhoul3B	FormID 0005CFBB	1	MS03_MS03MoiraGhoul3B_0005CFBB_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraGhoul3B_0005CFBB_3.mp3	File Not Found		MS03MoiraGhoul3B	Seems to me like that isn't my problem, stickyface. Guess there's no time like the present. Ta-ta! Happy 35 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraGhoulExplosion1	FormID 0005CFAE	0	MS03_MS03MoiraGhoulExplosi_0005CFAE_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraGhoulExplosi_0005CFAE_1.mp3	File Not Found		MS03MoiraGhoulExplosion1	It was a job. Sorry, nothing personal. Well, okay, as long as you're sorry. But I expect you to apologize to everyone else in town, okay? And don't do it again! Anger 10	like a scolding school-teacher --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraGhoulExplosion1	FormID 0005CFAE	1	MS03_MS03MoiraGhoulExplosi_0005CFAE_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraGhoulExplosi_0005CFAE_2.mp3	File Not Found		MS03MoiraGhoulExplosion1	It was a job. Sorry, nothing personal. Now, what am I going to do about work? And what's with the weird look? Have I got something on my face? Fear 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraGhoulExplosion2	FormID 0005CFB2	0	MS03_MS03MoiraGhoulExplosi_0005CFB2_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraGhoulExplosi_0005CFB2_1.mp3	File Not Found		MS03MoiraGhoulExplosion2	Who needs a reason? Explosions are pretty. Yeah, they really are, aren't they? Happy 25	Kind of lost in thought at the mention of pretty explosions. End with a dreamy sigh. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraGhoulExplosion2	FormID 0005CFB2	1	MS03_MS03MoiraGhoulExplosi_0005CFB2_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraGhoulExplosi_0005CFB2_2.mp3	File Not Found		MS03MoiraGhoulExplosion2	Who needs a reason? Explosions are pretty. And I guess this is what the ascension mumbo-jumbo atom-cultists wanted, too. So, nice of you to help them like that, I guess. Surprise 15 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraGhoulExplosion2	FormID 0005CFB2	2	MS03_MS03MoiraGhoulExplosi_0005CFB2_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraGhoulExplosi_0005CFB2_3.mp3	File Not Found		MS03MoiraGhoulExplosion2	Who needs a reason? Explosions are pretty. Now, what am I going to do about work? And what's with the weird look? Have I got something on my face? Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraGhoulExplosion3	FormID 0005CFAF	0	MS03_MS03MoiraGhoulExplosi_0005CFAF_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraGhoulExplosi_0005CFAF_1.mp3	File Not Found		MS03MoiraGhoulExplosion3	I was trying to shut you up for good. Now I'll have to finish the job. Wait, what? Surprise 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraGhoulWho	FormID 0005CFB1	0	MS03_MS03MoiraGhoulWho_0005CFB1_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraGhoulWho_0005CFB1_1.mp3	File Not Found		Moira? Is that you? You don't look so good. Moira? Is that you? You don't look so good. Oh, that's a real nice thing to say. Of course it's me! Anger 25	A little insulted about being told she doesn't look very good. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03MoiraGhoulWho	FormID 0005CFB1	1	MS03_MS03MoiraGhoulWho_0005CFB1_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03MoiraGhoulWho_0005CFB1_2.mp3	File Not Found		Moira? Is that you? You don't look so good. Moira? Is that you? You don't look so good. What's with the weird look? Don't you remember who I am? Did you hurt your head in that big explosion? Fear 15	Thinks the player may have gotten brain damage. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03PersonalData	FormID 0005ECD2	0	MS03_MS03PersonalData_0005ECD2_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03PersonalData_0005ECD2_1.mp3	File Not Found		MS03PersonalData	I've been thinking about your experiments. Can I ask you something personal? Why, I'm flattered! What would you like to know? Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03PersonalData	FormID 0005ECD3	0	MS03_MS03PersonalData_0005ECD3_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03PersonalData_0005ECD3_1.mp3	File Not Found		MS03PersonalData	I've been thinking about the guide. Can I ask you something? Absolutely. I'll bet you haven't been thinking about the guide as much as I have! Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03PersonalData	FormID 0005ECD4	0	MS03_MS03PersonalData_0005ECD4_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03PersonalData_0005ECD4_1.mp3	File Not Found		MS03PersonalData	Can I ask you about your work and how my research fits into it? Sure thing, I'm an open book! What do you want to know? Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03PersonalData	FormID 0005ECD5	0	MS03_MS03PersonalData_0005ECD5_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03PersonalData_0005ECD5_1.mp3	File Not Found		MS03PersonalData	What do you do here? Why, I'm an inventor, a tinkerer, and a general genius of junk. One person's junk is another's treasure, you know. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03PersonalData	FormID 0005ECD5	1	MS03_MS03PersonalData_0005ECD5_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03PersonalData_0005ECD5_2.mp3	File Not Found		MS03PersonalData	What do you do here? And traders bring in lots of junk, so I get dibs on anything particularly nifty. Sure, I don't have as much to sell, but it's more fun this way! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03PersonalData	FormID 0005B32C	0	MS03_MS03PersonalData_0005B32C_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03PersonalData_0005B32C_1.mp3	File Not Found		MS03PersonalData	What do you do here? Not much, nowadays. I just sell stuff people need, and fix up the caravans when they come into town. Sad 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03PersonalData	FormID 0005B32C	1	MS03_MS03PersonalData_0005B32C_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03PersonalData_0005B32C_2.mp3	File Not Found		MS03PersonalData	What do you do here? It's not all that interesting, but it helps out here and there. Guess I can't hope to do more than that, huh? Sad 25	Depressed --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03PersonalExit	FormID 0005ECC8	0	MS03_MS03PersonalExit_0005ECC8_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03PersonalExit_0005ECC8_1.mp3	File Not Found		MS03MoiraPersonalExit	That'll do. Fine by me. I'm always glad to talk! Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03PrintingRequestB	FormID 0002E70B	0	MS03_MS03PrintingRequestB_0002E70B_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03PrintingRequestB_0002E70B_3.mp3	File Not Found		MS03PrintingRequestB	Let me guess. You need me to go print and distribute it, right? So cynical! No, no, I can take care of all that with a few traders I know. What makes you think I'd force you to handle something so dangerous? Happy 25	Playfully scolding. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03PrintingRequestB	FormID 0002E70B	1	MS03_MS03PrintingRequestB_0002E70B_5	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03PrintingRequestB_0002E70B_5.mp3	File Not Found		MS03PrintingRequestB	Let me guess. You need me to go print and distribute it, right? Now, you should just lie back and bask in the praise for helping with the book! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03QuestBeginAcceptA	FormID 0005ECCF	0	MS03_MS03QuestBeginAcceptA_0005ECCF_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03QuestBeginAcceptA_0005ECCF_1.mp3	File Not Found		Sounds like a great idea! I can't wait to help! --	Good enthusiasm! Now, I think the first chapter will have to be about surviving day-to-day dangers. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03QuestBeginAcceptA	FormID 0005ECCF	1	MS03_MS03QuestBeginAcceptA_0005ECCF_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03QuestBeginAcceptA_0005ECCF_2.mp3	File Not Found		Sounds like a great idea! I can't wait to help! --	Things like where it is and isn't safe to find food, the dangers of radiation, and how to avoid and even profit from dangerous landmines. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03QuestBeginAcceptA	FormID 0005ECCF	2	MS03_MS03QuestBeginAcceptA_0005ECCF_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03QuestBeginAcceptA_0005ECCF_3.mp3	File Not Found		Sounds like a great idea! I can't wait to help! --	Ooh, sounds like fun, doesn't it? Which do you want to do first? Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03QuestBeginAcceptB	FormID 0005ECCE	0	MS03_MS03QuestBeginAcceptB_0005ECCE_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03QuestBeginAcceptB_0005ECCE_1.mp3	File Not Found		Okay, I guess I'll help with this "Survival Guide." --	All right, then! Now, I think the first chapter will have to be about surviving day-to-day dangers. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03QuestBeginAcceptB	FormID 0005ECCE	1	MS03_MS03QuestBeginAcceptB_0005ECCE_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03QuestBeginAcceptB_0005ECCE_2.mp3	File Not Found		Okay, I guess I'll help with this "Survival Guide." --	Things like where it is and isn't safe to find food, the dangers of radiation, and how to avoid and even profit from dangerous landmines. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03QuestBeginAcceptB	FormID 0005ECCE	2	MS03_MS03QuestBeginAcceptB_0005ECCE_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03QuestBeginAcceptB_0005ECCE_3.mp3	File Not Found		Okay, I guess I'll help with this "Survival Guide." --	Ooh, sounds like fun, doesn't it? Which do you want to do first? Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03QuestBeginRejectA	FormID 0002D29A	0	MS03_MS03QuestBeginRejectA_0002D29A_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03QuestBeginRejectA_0002D29A_1.mp3	File Not Found		I'm afraid I'm going to have to pass. Sorry. --	But, don't you like the idea? I mean, it's a good idea, right? Fear 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03QuestBeginRejectA	FormID 0002D29A	1	MS03_MS03QuestBeginRejectA_0002D29A_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03QuestBeginRejectA_0002D29A_2.mp3	File Not Found		I'm afraid I'm going to have to pass. Sorry. --	Well, I'll still be here if you change your mind. Plenty to work on without that book, anyway. Sad 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03QuestBeginRejectB	FormID 0002482E	0	MS03_MS03QuestBeginRejectB_0002482E_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03QuestBeginRejectB_0002482E_1.mp3	File Not Found		Hell no, crazy girl. I won't be your lab rat. --	What? Really? But... Please? Fear 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03QuestBeginRejectB	FormID 0002482E	1	MS03_MS03QuestBeginRejectB_0002482E_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03QuestBeginRejectB_0002482E_2.mp3	File Not Found		Hell no, crazy girl. I won't be your lab rat. --	Well, I'll still be here if you change your mind. Plenty to work on without that book, anyway. Fear 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03QuestCompletedA	FormID 0002EF35	0	MS03_MS03QuestCompletedA_0002EF35_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03QuestCompletedA_0002EF35_1.mp3	File Not Found		MS03QuestCompletedA	It was hardly any work at all. How's it look? Looks good! I mean, it could be better, but nothing's perfect. And it's not like bad advice ever hurt anyone, right? Happy 30 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03QuestCompletedA	FormID 0002EF35	1	MS03_MS03QuestCompletedA_0002EF35_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03QuestCompletedA_0002EF35_2.mp3	File Not Found		MS03QuestCompletedA	It was hardly any work at all. How's it look? I'll share these with the traders, and soon, everyone will know about the Wasteland Survival Guide! Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03QuestCompletedA	FormID 0002EF35	2	MS03_MS03QuestCompletedA_0002EF35_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03QuestCompletedA_0002EF35_3.mp3	File Not Found		MS03QuestCompletedA	It was hardly any work at all. How's it look? But before that, here's your complimentary copy, complete with my compliments. Good work, Wasteland survival assistant! Happy 60 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03QuestCompletedA	FormID 0002EF36	0	MS03_MS03QuestCompletedA_0002EF36_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03QuestCompletedA_0002EF36_1.mp3	File Not Found		MS03QuestCompletedA	Thanks, I'm pretty proud of it. So how's the final product? Oh, it's great! Why, with the information here, we'll save hundreds of lives. Maybe even thousands! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03QuestCompletedA	FormID 0002EF36	1	MS03_MS03QuestCompletedA_0002EF36_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03QuestCompletedA_0002EF36_2.mp3	File Not Found		MS03QuestCompletedA	Thanks, I'm pretty proud of it. So how's the final product? I'll share these with the traders, and soon, everyone will know about the Wasteland Survival Guide! Happy 40 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03QuestCompletedA	FormID 0002EF36	2	MS03_MS03QuestCompletedA_0002EF36_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03QuestCompletedA_0002EF36_3.mp3	File Not Found		MS03QuestCompletedA	Thanks, I'm pretty proud of it. So how's the final product? But first, here! The very first copy of our book goes to you. I couldn't have done it without you, my Wasteland survival expert! Happy 70 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03QuestCompletedA	FormID 0002EF37	0	MS03_MS03QuestCompletedA_0002EF37_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03QuestCompletedA_0002EF37_1.mp3	File Not Found		MS03QuestCompletedA	It certainly was an epic piece of work. So, is the final product worth it? Oh my... It's brilliant! Even I'm astounded by my genius! No, it's more than that. By OUR genius! Surprise 60 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03QuestCompletedA	FormID 0002EF37	1	MS03_MS03QuestCompletedA_0002EF37_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03QuestCompletedA_0002EF37_2.mp3	File Not Found		MS03QuestCompletedA	It certainly was an epic piece of work. So, is the final product worth it? I'll share these with the traders, and soon, everyone will know about the Wasteland Survival Guide! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03QuestCompletedA	FormID 0002EF37	2	MS03_MS03QuestCompletedA_0002EF37_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03QuestCompletedA_0002EF37_3.mp3	File Not Found		MS03QuestCompletedA	It certainly was an epic piece of work. So, is the final product worth it? But now, the very first copy of our book goes to you. It wouldn't nearly as good without your input. You're the real Wasteland survival guru! Happy 80 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03QuestCompletedB	FormID 0002EF40	0	MS03_MS03QuestCompletedB_0002EF40_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03QuestCompletedB_0002EF40_1.mp3	File Not Found		MS03QuestCompletedB	I'm just glad I can stop getting stabbed, irradiated, and shot for your science. I know it was a lot to ask, but we made a great piece! And it's bound to help humanity, you know. Sad 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03QuestCompletedB	FormID 0002EF40	1	MS03_MS03QuestCompletedB_0002EF40_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03QuestCompletedB_0002EF40_2.mp3	File Not Found		MS03QuestCompletedB	I'm just glad I can stop getting stabbed, irradiated, and shot for your science. I'll share these with the traders, and soon, everyone will know about the Wasteland Survival Guide! Happy 20 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03QuestCompletedB	FormID 0002EF40	2	MS03_MS03QuestCompletedB_0002EF40_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03QuestCompletedB_0002EF40_3.mp3	File Not Found		MS03QuestCompletedB	I'm just glad I can stop getting stabbed, irradiated, and shot for your science. But before that, here's your complimentary copy, complete with my compliments. Good work, Wasteland survival assistant! Happy 40 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03QuestCompletedB	FormID 0002EF41	0	MS03_MS03QuestCompletedB_0002EF41_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03QuestCompletedB_0002EF41_1.mp3	File Not Found		MS03QuestCompletedB	I went through a lot of pain for that. It had better be worth it. And if it wasn't for that fearless fortitude and sacrifice for science, it wouldn't have been made. It'll be a tremendous boon to humanity, you know. Happy 30 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03QuestCompletedB	FormID 0002EF41	1	MS03_MS03QuestCompletedB_0002EF41_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03QuestCompletedB_0002EF41_2.mp3	File Not Found		MS03QuestCompletedB	I went through a lot of pain for that. It had better be worth it. I'll share these with the traders, and soon, everyone will know about the Wasteland Survival Guide! Happy 20 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03QuestCompletedB	FormID 0002EF41	2	MS03_MS03QuestCompletedB_0002EF41_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03QuestCompletedB_0002EF41_3.mp3	File Not Found		MS03QuestCompletedB	I went through a lot of pain for that. It had better be worth it. But first, here -- the very first copy of our book goes to you. I couldn't have done it without you, my Wasteland survival expert! Happy 60 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03QuestCompletedB	FormID 0002EF42	0	MS03_MS03QuestCompletedB_0002EF42_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03QuestCompletedB_0002EF42_1.mp3	File Not Found		MS03QuestCompletedB	I should hope so. I nearly killed myself a half dozen times for that thing. And those risks will have saved hundreds -- no, thousands of lives! Your quality research really took it to the next level, you know! Happy 60	excited emphasis on "THOUSANDS!" --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03QuestCompletedB	FormID 0002EF42	1	MS03_MS03QuestCompletedB_0002EF42_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03QuestCompletedB_0002EF42_2.mp3	File Not Found		MS03QuestCompletedB	I should hope so. I nearly killed myself a half dozen times for that thing. I'll share these with the traders, and soon, everyone will know about the Wasteland Survival Guide! Happy 40 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03QuestCompletedB	FormID 0002EF42	2	MS03_MS03QuestCompletedB_0002EF42_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03QuestCompletedB_0002EF42_3.mp3	File Not Found		MS03QuestCompletedB	I should hope so. I nearly killed myself a half dozen times for that thing. But now, the very first copy of our book goes to you. It wouldn't nearly as good without your input. You're the real Wasteland survival guru! Happy 70 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03QuestRewards	FormID 0002D86D	0	MS03_MS03QuestRewards_0002D86D_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03QuestRewards_0002D86D_2.mp3	File Not Found		Tell me more about the pay. --	Oh, caps, chems, meds, and maybe even a few unique inventions, if you do a good job. I'm sure I've got something that'll catch your eye. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03QuestRewards	FormID 0002D86D	1	MS03_MS03QuestRewards_0002D86D_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03QuestRewards_0002D86D_3.mp3	File Not Found		Tell me more about the pay. --	With a little ingenuity, you can turn a pile of junk into a mountain of caps! And there's no shortage of junk! So, will you help out? Happy 35 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03RadiationScience1	FormID 00033370	0	MS03_MS03RadiationScience1_00033370_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03RadiationScience1_00033370_1.mp3	File Not Found		MS03RadiationScienceOption1	Fear not! With my vast scientific knowledge, I explain this one myself. Oh, but nothing beats a real-world example. And I have a new rad treatment I was just itching to try out on a live subject! Sad 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03RadiationScience1	FormID 00033370	1	MS03_MS03RadiationScience1_00033370_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03RadiationScience1_00033370_3.mp3	File Not Found		MS03RadiationScienceOption1	Fear not! With my vast scientific knowledge, I explain this one myself. But I guess you're right, and at least it keeps you safe and sound for later testing. Here's some spare chems for your help. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonExit	FormID 00030FE8	0	MS03_MS03ReasonExit_00030FE8_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonExit_00030FE8_1.mp3	File Not Found		Okay, I can tell how much it means to you. Let's get this book finished. --	Really? You really mean that? You think my book really could help humanity? Sad 10	As if very sad but just offered a glimpse of hope. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonExit2A	FormID 00030FD5	0	MS03_MS03ReasonExit2A_00030FD5_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonExit2A_00030FD5_1.mp3	File Not Found		Yes, I really do. --	Well... Thanks. That really means a lot to me, you know? Happy 25	Comforted --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonExit2A	FormID 00030FD5	1	MS03_MS03ReasonExit2A_00030FD5_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonExit2A_00030FD5_2.mp3	File Not Found		Yes, I really do. --	Now, let's get this book finished! Happy 60 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonExit2B	FormID 00030FE1	0	MS03_MS03ReasonExit2B_00030FE1_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonExit2B_00030FE1_1.mp3	File Not Found		No. It's a terrible idea. Don't even try. --	But! But! But! Surprise 50	As if stunned by the player's betrayal. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonExit2B	FormID 00030FE1	1	MS03_MS03ReasonExit2B_00030FE1_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonExit2B_00030FE1_2.mp3	File Not Found		No. It's a terrible idea. Don't even try. --	Well... okay. I guess helping out with the caravans is good enough. Sad 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonExit2B	FormID 00030FE1	2	MS03_MS03ReasonExit2B_00030FE1_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonExit2B_00030FE1_3.mp3	File Not Found		No. It's a terrible idea. Don't even try. --	Look, if you ever stop by the caravans around here, I could probably get you a deal. I guess that's like helping humanity. Sad 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForGuide2A	FormID 00030FE2	0	MS03_MS03ReasonForGuide2A_00030FE2_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForGuide2A_00030FE2_1.mp3	File Not Found		Well, it's a big undertaking, and we've got to make sure we do it right. --	Oh, believe me, I know! I've been a bit careless with other projects, but this... This is important! This means something! Happy 40	This is important! This means something! part should be spoken in the manner of Close Encounters of the Third Kind. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForGuide2B	FormID 00030FE6	0	MS03_MS03ReasonForGuide2B_00030FE6_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForGuide2B_00030FE6_1.mp3	File Not Found		What do you mean about your other projects? Have there been problems? --	Well, a little before you first arrived, one of my experiments had a little accident. Sad 40	Hesitant pause before "accident". --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForGuide2B	FormID 00030FE6	1	MS03_MS03ReasonForGuide2B_00030FE6_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForGuide2B_00030FE6_2.mp3	File Not Found		What do you mean about your other projects? Have there been problems? --	I mean, how could I have predicted the Centaur would think my assistant smelled tasty? Surprise 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForGuide2B	FormID 00030FE6	2	MS03_MS03ReasonForGuide2B_00030FE6_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForGuide2B_00030FE6_3.mp3	File Not Found		What do you mean about your other projects? Have there been problems? --	But nothing bad like that could happen with this book. It's a great plan, and it'll make up for everything else! Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForGuide3A	FormID 00030FD6	0	MS03_MS03ReasonForGuide3A_00030FD6_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForGuide3A_00030FD6_1.mp3	File Not Found		I think you're right. Now, let's get back to work on this book! --	You got it, super research assistant! Hey, I should get you a costume or something! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForGuide3B	FormID 00030FD4	0	MS03_MS03ReasonForGuide3B_00030FD4_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForGuide3B_00030FD4_1.mp3	File Not Found		Okay, but it could be bad if the book's misleading. People could get hurt. --	Oh, I hadn't really thought about it like that. I don't want anyone to get hurt. That's the last thing the guide should do! Fear 40 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForGuide3B	FormID 00030FD4	1	MS03_MS03ReasonForGuide3B_00030FD4_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForGuide3B_00030FD4_2.mp3	File Not Found		Okay, but it could be bad if the book's misleading. People could get hurt. --	Well, we're just going to have to make sure it's accurate and useful and great, then! You and me! Together, we can research and write a masterpiece! Anger 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForGuide3C	FormID 00030FD7	0	MS03_MS03ReasonForGuide3C_00030FD7_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForGuide3C_00030FD7_1.mp3	File Not Found		Moira, please don't write the book. It will just turn out badly. This really isn't a good idea. Please don't write it. It'll just turn out badly. You... You really think so? But I thought I was so brilliant... Sad 60 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForGuide3C	FormID 00030FD7	1	MS03_MS03ReasonForGuide3C_00030FD7_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForGuide3C_00030FD7_2.mp3	File Not Found		Moira, please don't write the book. It will just turn out badly. This really isn't a good idea. Please don't write it. It'll just turn out badly. I suppose you're right. I wouldn't want anyone else to get hurt because of my foolish ideas. I'll just stick to helping the caravans. Sad 30 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForGuide3C	FormID 00030FD7	2	MS03_MS03ReasonForGuide3C_00030FD7_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForGuide3C_00030FD7_3.mp3	File Not Found		Moira, please don't write the book. It will just turn out badly. This really isn't a good idea. Please don't write it. It'll just turn out badly. Hey, if you're ever around again, stop by. I'll see if I can get you a deal on repairs, I guess. Sad 15 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForHelp2A	FormID 00030FE0	0	MS03_MS03ReasonForHelp2A_00030FE0_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForHelp2A_00030FE0_1.mp3	File Not Found		It's really good of you to try to help people like this. --	I know, right? I figured, instead of just helping out the caravans with odd junk, why not put my brilliant mind to work for everyone? Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForHelp2A	FormID 00030FE0	1	MS03_MS03ReasonForHelp2A_00030FE0_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForHelp2A_00030FE0_2.mp3	File Not Found		It's really good of you to try to help people like this. --	And between my mind and your experience, this guide'll save a dozen times more lives than those greedy merchants will. Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForHelp2B	FormID 00030FE5	0	MS03_MS03ReasonForHelp2B_00030FE5_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForHelp2B_00030FE5_1.mp3	File Not Found		It sounds like you don't know what you're doing. --	I know exactly what I'm doing. I'm trying to help mankind survive and rebuild! It's important, and I need your help. Anger 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForHelp2B	FormID 00030FE5	1	MS03_MS03ReasonForHelp2B_00030FE5_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForHelp2B_00030FE5_2.mp3	File Not Found		It sounds like you don't know what you're doing. --	It's a hell of a lot better than wasting my talents with the caravans, repairing cart axles and coming up with new ways to shovel brahmin crap! Anger 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForHelp3A	FormID 00030FDA	0	MS03_MS03ReasonForHelp3A_00030FDA_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForHelp3A_00030FDA_1.mp3	File Not Found		Well, I'm proud to be a part of it. You can count on me! --	That's the spirit, trusty research assistant! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForHelp3B	FormID 00030FDD	0	MS03_MS03ReasonForHelp3B_00030FDD_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForHelp3B_00030FDD_1.mp3	File Not Found		I don't know. Those caravans help a lot of people. --	Well, I guess they do bring important supplies here and there. But still, I can help out so much more than the boring old stuff they do. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForHelp3B	FormID 00030FDD	1	MS03_MS03ReasonForHelp3B_00030FDD_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForHelp3B_00030FDD_2.mp3	File Not Found		I don't know. Those caravans help a lot of people. --	Writing this book will make a huge difference, trust me! Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForHelp3C	FormID 00030FEA	0	MS03_MS03ReasonForHelp3C_00030FEA_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForHelp3C_00030FEA_1.mp3	File Not Found		Seriously, don't waste time with this book. Stick to helping the caravans. Seriously, don't waste time with this book. Stick to helping the caravans. I... Well... Okay. Sad 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForHelp3C	FormID 00030FEA	1	MS03_MS03ReasonForHelp3C_00030FEA_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForHelp3C_00030FEA_2.mp3	File Not Found		Seriously, don't waste time with this book. Stick to helping the caravans. Seriously, don't waste time with this book. Stick to helping the caravans. I guess you're right. It was a silly idea. I'll just stick to doing what's important. Sad 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForHelp3C	FormID 00030FEA	2	MS03_MS03ReasonForHelp3C_00030FEA_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForHelp3C_00030FEA_3.mp3	File Not Found		Seriously, don't waste time with this book. Stick to helping the caravans. Seriously, don't waste time with this book. Stick to helping the caravans. Hey, if you're ever around again, stop by. I'll see if I can get you a deal on repairs, I guess. Sad 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForWorking2A	FormID 0002EF62	0	MS03_MS03ReasonForWorking2_0002EF62_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForWorking2_0002EF62_1.mp3	File Not Found		I don't understand. Crazy experiments are what keep you going? --	No. It's like... Did you ever try to put a broken piece of glass back together? Even if the pieces fit, you can't make it whole again the way it was. Sad 10	Hesitatingly, having trouble putting her feelings into words. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForWorking2A	FormID 0002EF62	1	MS03_MS03ReasonForWorking2_0002EF62_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForWorking2_0002EF62_2.mp3	File Not Found		I don't understand. Crazy experiments are what keep you going? --	But if you're clever, you can still use the pieces to make other useful things. Maybe even something wonderful, like a mosaic. Happy 10	Hesitatingly, having trouble putting her feelings into words. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForWorking2A	FormID 0002EF62	2	MS03_MS03ReasonForWorking2_0002EF62_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForWorking2_0002EF62_3.mp3	File Not Found		I don't understand. Crazy experiments are what keep you going? --	Well, the world broke just like glass. And everyone's trying to put it back together like it was, but it'll never come together the same way. Disgust 10	Hesitatingly, having trouble putting her feelings into words. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForWorking2B	FormID 0002EF63	0	MS03_MS03ReasonForWorking2_0002EF63_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForWorking2_0002EF63_1.mp3	File Not Found		But why do you waste your talents on this garbage? --	It's not garbage! But don't be fooled - it is junk. It's just that junk's pretty important stuff, you know? Anger 10	Emphasis on the "IS" on "it is junk." --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForWorking2B	FormID 0002EF63	1	MS03_MS03ReasonForWorking2_0002EF63_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForWorking2_0002EF63_2.mp3	File Not Found		But why do you waste your talents on this garbage? --	Junk can be turned into all sorts of useful things. And sometimes, even something wonderful. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForWorking2B	FormID 0002EF63	2	MS03_MS03ReasonForWorking2_0002EF63_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForWorking2_0002EF63_3.mp3	File Not Found		But why do you waste your talents on this garbage? --	And junk's all we've got left after the world blew up. Everyone's trying to fix it like it was, but nobody's trying to make something that's better. Sad 20 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForWorking3A	FormID 00030FDC	0	MS03_MS03ReasonForWorking3_00030FDC_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForWorking3_00030FDC_1.mp3	File Not Found		So you're trying to make the world better than it was? --	Hey, it sounds crazy when you say it that way, but that's what I'm aiming for, yeah. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForWorking3A	FormID 00030FDC	1	MS03_MS03ReasonForWorking3_00030FDC_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForWorking3_00030FDC_2.mp3	File Not Found		So you're trying to make the world better than it was? --	The Wasteland Survival Guide isn't much towards that lofty goal, but it's an important one. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForWorking3A	FormID 00030FDC	2	MS03_MS03ReasonForWorking3_00030FDC_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForWorking3_00030FDC_3.mp3	File Not Found		So you're trying to make the world better than it was? --	And that's why I need your help. I don't think I can do it alone. Sad 25	Almost pleading --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForWorking3B	FormID 00030FE7	0	MS03_MS03ReasonForWorking3_00030FE7_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForWorking3_00030FE7_1.mp3	File Not Found		I don't know. Human nature doesn't change like that. --	Maybe. I've certainly heard people say that. But isn't it also human nature to try to do better than we always have? Sad 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForWorking3B	FormID 00030FE7	1	MS03_MS03ReasonForWorking3_00030FE7_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForWorking3_00030FE7_2.mp3	File Not Found		I don't know. Human nature doesn't change like that. --	Please, I've got to at least try to make the world better. And I can't do it on my own. I need your help. Sad 10	Almost pleading --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForWorking3C	FormID 00030FDB	0	MS03_MS03ReasonForWorking3_00030FDB_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForWorking3_00030FDB_1.mp3	File Not Found		But why try with this book, when you could be helping out in real ways here? --	What, helping the trade caravans with idiotic chores? Repairing carts and fixing up sick Brahmin? Disgust 40 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForWorking3C	FormID 00030FDB	1	MS03_MS03ReasonForWorking3_00030FDB_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForWorking3_00030FDB_2.mp3	File Not Found		But why try with this book, when you could be helping out in real ways here? --	There's got to be something more worthwhile that I can do to help humanity! Anger 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForWorking4	FormID 00030FE3	0	MS03_MS03ReasonForWorking4_00030FE3_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForWorking4_00030FE3_1.mp3	File Not Found		You don't have the experience for a book like this. You'll be a laughingstock. --	But that's why I'm getting your help! I know my flaws, and with your help, we can make something great for the world! Surprise 20 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForWorking4	FormID 00030FE3	1	MS03_MS03ReasonForWorking4_00030FE3_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForWorking4_00030FE3_2.mp3	File Not Found		You don't have the experience for a book like this. You'll be a laughingstock. --	Please? It's just so... important. For everything. Sad 40	Pleading --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForWorking5	FormID 00030FE4	0	MS03_MS03ReasonForWorking5_00030FE4_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForWorking5_00030FE4_1.mp3	File Not Found		It will just get us hurt. You don't want to hurt anyone, do you? --	No... No, you're right, I don't. I mean, I've already gotten you hurt a couple times, haven't I?	Sad 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForWorking5	FormID 00030FE4	1	MS03_MS03ReasonForWorking5_00030FE4_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForWorking5_00030FE4_2.mp3	File Not Found		It will just get us hurt. You don't want to hurt anyone, do you? --	You're right. I can't go on with this book. What if the advice is bad and people get hurt because of it? I deserve to work on the caravans. Disgust 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03ReasonForWorking5	FormID 00030FE4	2	MS03_MS03ReasonForWorking5_00030FE4_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03ReasonForWorking5_00030FE4_3.mp3	File Not Found		It will just get us hurt. You don't want to hurt anyone, do you? --	Please, if you find time out from your own important work... try to stop by the caravans and say hi. I'll see if I can get you a deal. Sad 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03RivetCityQuestion	FormID 00061CD4	0	MS03_MS03RivetCityQuestion_00061CD4_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03RivetCityQuestion_00061CD4_1.mp3	File Not Found		What's Rivet City? --	Oh, it's this huge city on a ship where the river meets downtown! It's been around for as long as I can remember. You should really check it out. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03RoboticsExpert	FormID 0006CA26	0	MS03_MS03RoboticsExpert_0006CA26_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03RoboticsExpert_0006CA26_2.mp3	File Not Found		MS03TechnicalGenius	I could just write that section for you. Trust me -- I'm an expert. Practically speak robot, do you? As long as you don't write it all in ones and zeroes, then I guess it'll be fine. Thanks! Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03RoboticsExpert	FormID 0006CA26	1	MS03_MS03RoboticsExpert_0006CA26_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03RoboticsExpert_0006CA26_3.mp3	File Not Found		MS03TechnicalGenius	I could just write that section for you. Trust me -- I'm an expert. In fact, here: just in case you expertise fails you, a few pulse grenades, and my old science textbook. Enjoy! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskAccept1	FormID 0004BA3C	0	MS03_MS03TaskAccept1_0004BA3C_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskAccept1_0004BA3C_3.mp3	File Not Found		MS03TaskAccept	I guess I can check the Super-Duper Mart again. Oh, great! Food is most important, but see if you can get medicine, too. And if there's nothing to find, then just come back in one piece, okay? Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskAccept1	FormID 000B1825	0	MS03_MS03TaskAccept1_000B1825_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskAccept1_000B1825_3.mp3	File Not Found		MS03TaskAccept	Okay, I'll check the Super-Duper Mart. Oh, great! Food is most important, but see if you can get medicine, too. And if there's nothing to find, then just come back in one piece, okay? Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskAccept1	FormID 0004BA3D	0	MS03_MS03TaskAccept1_0004BA3D_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskAccept1_0004BA3D_3.mp3	File Not Found		MS03TaskAccept	I'll test out the Repellent for you. It'll be easy. One tap with the applicator, and it overwhelms their senses with a sort of "feel-bad" sensation. Then they're gone before you know it! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskAccept1	FormID 0004BA3D	1	MS03_MS03TaskAccept1_0004BA3D_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskAccept1_0004BA3D_4.mp3	File Not Found		MS03TaskAccept	I'll test out the Repellent for you. You could test it out on just a few Mole Ratties, but for real testing, try it on ten or more. There should be plenty in the Tepid Sewers, downtown. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskAccept1	FormID 0004BA3E	0	MS03_MS03TaskAccept1_0004BA3E_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskAccept1_0004BA3E_3.mp3	File Not Found		MS03TaskAccept	Sounds reasonable. I'll research Rivet City's history. Oh, now I can't wait for what you find out down there! And check around to make sure you're hearing the real deal! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskAccept2	FormID 0004BA2A	0	MS03_MS03TaskAccept2_0004BA2A_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskAccept2_0004BA2A_1.mp3	File Not Found		MS07TaskAccept2	I suppose nothing beats a real-world example. I'll get myself irradiated. Now, that's the adventurous scientific spirit! Go on out there and get good and fried! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskAccept2	FormID 0004BA2A	1	MS03_MS03TaskAccept2_0004BA2A_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskAccept2_0004BA2A_2.mp3	File Not Found		MS07TaskAccept2	I suppose nothing beats a real-world example. I'll get myself irradiated. Oh, but not so much that you can't come back. 200 rads should be enough to get a reading, although 600 or more would be more useful! Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskAccept2	FormID 0004BA2A	2	MS03_MS03TaskAccept2_0004BA2A_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskAccept2_0004BA2A_3.mp3	File Not Found		MS07TaskAccept2	I suppose nothing beats a real-world example. I'll get myself irradiated. Trust me, I'll make sure you're okay! I've got some good ideas for a cure! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskAccept2	FormID 0004BA2B	0	MS03_MS03TaskAccept2_0004BA2B_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskAccept2_0004BA2B_3.mp3	File Not Found		MS07TaskAccept2	Okay, I'll get irradiated. Just be ready to fix me up when I get back. Oh, you're a peach! Or, at least, some sort of hardy fruit that grows in the savagely irradiated mockery of agriculture we have nowadays. Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskAccept2	FormID 0004BA2B	1	MS03_MS03TaskAccept2_0004BA2B_5	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskAccept2_0004BA2B_5.mp3	File Not Found		MS07TaskAccept2	Okay, I'll get irradiated. Just be ready to fix me up when I get back. Now, 200 rads should be enough for basic sickness, but if you can get 600 or more rads, my tests will be even more accurate. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskAccept2	FormID 0004BA2B	2	MS03_MS03TaskAccept2_0004BA2B_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskAccept2_0004BA2B_4.mp3	File Not Found		MS07TaskAccept2	Okay, I'll get irradiated. Just be ready to fix me up when I get back. Just make sure you can get back here, and I'll see to it that you're well taken care of! Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskAccept2	FormID 0004BA2C	0	MS03_MS03TaskAccept2_0004BA2C_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskAccept2_0004BA2C_3.mp3	File Not Found		MS07TaskAccept2	All right, I'll try. That's great. I recommend the nest at the Anchorage War Memorial. I knew a trader who talked about the Mirelurks down there. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskAccept2	FormID 0004BA2C	1	MS03_MS03TaskAccept2_0004BA2C_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskAccept2_0004BA2C_4.mp3	File Not Found		MS07TaskAccept2	All right, I'll try. Just go inside and find one of their spawning pods, probably down near the water. Put this observer inside, and get out quietly. Neutral 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskAccept2	FormID 0004BA2C	2	MS03_MS03TaskAccept2_0004BA2C_5	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskAccept2_0004BA2C_5.mp3	File Not Found		MS07TaskAccept2	All right, I'll try. And be sure not to kill any Mirelurks inside their nest! If you do, it could ruin the validity of the study! Fear 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskAccept2	FormID 0004BA2D	0	MS03_MS03TaskAccept2_0004BA2D_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskAccept2_0004BA2D_1.mp3	File Not Found		MS07TaskAccept2	Just go in and connect the widget to the mainframe? I can do that. Yeah, you should just be able to plug it into the mainframe at the RobCo production facility. It'll give you access to the robots and terminals. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskAccept2	FormID 0004BA2D	1	MS03_MS03TaskAccept2_0004BA2D_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskAccept2_0004BA2D_2.mp3	File Not Found		MS07TaskAccept2	Just go in and connect the widget to the mainframe? I can do that. Okay, here. And be sure to keep an eye peeled for any other examples of how to make old technology work for you out there! Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskAccept3	FormID 0004BA2E	0	MS03_MS03TaskAccept3_0004BA2E_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskAccept3_0004BA2E_1.mp3	File Not Found		MS07TaskAccept3	Nothing beats a real-world example, they say. I'll get myself injured. There's my brave research assistant! Go out and get bashed up. For the good of mankind! Happy 75 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskAccept3	FormID 0004BA2E	1	MS03_MS03TaskAccept3_0004BA2E_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskAccept3_0004BA2E_2.mp3	File Not Found		MS07TaskAccept3	Nothing beats a real-world example, they say. I'll get myself injured. Just make sure you stay alive and get back here! That's important! I can't stress that enough! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskAccept3	FormID 0004BA2F	0	MS03_MS03TaskAccept3_0004BA2F_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskAccept3_0004BA2F_1.mp3	File Not Found		MS07TaskAccept3	I guess I'll get hurt eventually. Might as well come here when I do. Wow, what a great research assistant you are! I mean really, that's dedication. Demonstrating how to withstand pain by getting injured? Wow. Surprise 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskAccept3	FormID 0004BA2F	1	MS03_MS03TaskAccept3_0004BA2F_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskAccept3_0004BA2F_2.mp3	File Not Found		MS07TaskAccept3	I guess I'll get hurt eventually. Might as well come here when I do. When you're ready, come back here with some serious injuries, maybe a crippled limb or two, and I'll take notes and fix you up. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskAccept3	FormID 0004BA2F	2	MS03_MS03TaskAccept3_0004BA2F_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskAccept3_0004BA2F_3.mp3	File Not Found		MS07TaskAccept3	I guess I'll get hurt eventually. Might as well come here when I do. I'll be waiting here with plenty of bandages for you. So don't worry, and just go get horribly injured. Oh, and be careful! Fear 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskAccept3	FormID 0004BA30	0	MS03_MS03TaskAccept3_0004BA30_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskAccept3_0004BA30_2.mp3	File Not Found		MS07TaskAccept3	I suppose, for the sake of proper research, I can go back into Minefield. Oh, don't worry. No one ever goes there because they say it's a ghost town. And since ghosts don't exist, you can just focus on the landmines. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskAccept3	FormID 0004BA30	1	MS03_MS03TaskAccept3_0004BA30_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskAccept3_0004BA30_3.mp3	File Not Found		MS07TaskAccept3	I suppose, for the sake of proper research, I can go back into Minefield. I hear there's a playground in the middle of the town. Reach that point and come back, and I'm sure you'll have some stories to tell! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskAccept3	FormID 000B1829	0	MS03_MS03TaskAccept3_000B1829_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskAccept3_000B1829_2.mp3	File Not Found		MS07TaskAccept3	I'll head into Minefield. Wish me luck. Oh, don't worry. No one ever goes there because they say it's a ghost town. And since ghosts don't exist, you can just focus on the landmines. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskAccept3	FormID 000B1829	1	MS03_MS03TaskAccept3_000B1829_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskAccept3_000B1829_3.mp3	File Not Found		MS07TaskAccept3	I'll head into Minefield. Wish me luck. I hear there's a playground in the middle of the town. Reach that point and come back, and I'm sure you'll have some stories to tell! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskAccept3	FormID 0004BA31	0	MS03_MS03TaskAccept3_0004BA31_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskAccept3_0004BA31_3.mp3	File Not Found		MS07TaskAccept3	Okay, I'll check out my local library. Great! The library should be in old Arlington, not far from downtown. See if you can download the archives from its computer. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskAccept3	FormID 0004BA31	1	MS03_MS03TaskAccept3_0004BA31_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskAccept3_0004BA31_4.mp3	File Not Found		MS07TaskAccept3	Okay, I'll check out my local library. If you can't get those, then even the card catalog would be useful. Any little piece of information could help the book. And thus, humanity! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBackToChoose	FormID 0002D29B	0	MS03_MS03TaskBackToChoose_0002D29B_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBackToChoose_0002D29B_1.mp3	File Not Found		MS03TaskBackToChoose	I don't think I want to do that one. Okay, so where'd you like to start? Happy 5 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBackToChoose	FormID 0006A78E	0	MS03_MS03TaskBackToChoose_0006A78E_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBackToChoose_0006A78E_1.mp3	File Not Found		MS03TaskBackToChoose	I don't think I want to do that one. Okay, I suppose we can put that one off for a bit. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBreak	FormID 00033192	0	MS03_MS03TaskBreak_00033192_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBreak_00033192_1.mp3	File Not Found		I'm taking a break from the research. --	Don't take to long. The sooner the book's done, the more people we can save with it! Anger 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBreak	FormID 00033193	0	MS03_MS03TaskBreak_00033193_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBreak_00033193_1.mp3	File Not Found		I'm taking a break from the research. --	Well, okay. If you feel you really need one. Anger 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBreak	FormID 00033194	0	MS03_MS03TaskBreak_00033194_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBreak_00033194_1.mp3	File Not Found		I'm taking a break from the research. --	Feel free! Gotta have my super researcher in tip-top condition to work, right? Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskBreak	FormID 00033195	0	MS03_MS03TaskBreak_00033195_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskBreak_00033195_1.mp3	File Not Found		I'm taking a break from the research. --	Well, I can't force you to work, I suppose. Disgust 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasic	FormID 0002D292	0	MS03_MS03TaskCompleteBasic_0002D292_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002D292_1.mp3	File Not Found		MS03TaskCompleteBasic	Well, I've got the food. But no luck with the medicine. Really? No medicine at all? None? Seriously? Well, I guess I should have expected that. It's been a long time, after all. Surprise 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasic	FormID 0002D292	1	MS03_MS03TaskCompleteBasic_0002D292_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002D292_2.mp3	File Not Found		MS03TaskCompleteBasic	Well, I've got the food. But no luck with the medicine. But you certainly did research a couple risks of those big stores. Tell me all about it! Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasic	FormID 0002D293	0	MS03_MS03TaskCompleteBasic_0002D293_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002D293_1.mp3	File Not Found		MS03TaskCompleteBasic	I don't feel well. I think I've got a bit of radiation sickness. Hrm... I suppose a little radiation poisoning is better than none at all. Well, not normally, of course. Unless you like that sort of thing, I guess. Anger 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasic	FormID 0002D293	1	MS03_MS03TaskCompleteBasic_0002D293_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002D293_2.mp3	File Not Found		MS03TaskCompleteBasic	I don't feel well. I think I've got a bit of radiation sickness. So, let me do a little examination. How do you feel? Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasic	FormID 0002D294	0	MS03_MS03TaskCompleteBasic_0002D294_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002D294_1.mp3	File Not Found		MS03TaskCompleteBasic	I went in and got back, no problems. I'll bet you didn't see any ghosts, either. So, tell me about the landmines. Did you get blown up? Happy 40 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasic	FormID 0002D294	1	MS03_MS03TaskCompleteBasic_0002D294_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002D294_2.mp3	File Not Found		MS03TaskCompleteBasic	I went in and got back, no problems. But sure, sniper, shooting, yadda, yadda, yadda. Tell me about the landmines. Did you get blown up? Happy 20	Like an excitable kid --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasic	FormID 00054E25	0	MS03_MS03TaskCompleteBasic_00054E25_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_00054E25_1.mp3	File Not Found		MS03TaskCompleteBasic	I went in there and a sniper started shooting at me! See? I told you it wasn't a ghost. Science, one. Superstition, zero! Happy 40 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasic	FormID 00054E25	1	MS03_MS03TaskCompleteBasic_00054E25_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_00054E25_2.mp3	File Not Found		MS03TaskCompleteBasic	I went in there and a sniper started shooting at me! But sure, sniper, shooting, yadda, yadda, yadda. Tell me about the landmines. Did you get blown up? Happy 20	Like an excitable kid --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasic	FormID 0002EA2E	0	MS03_MS03TaskCompleteBasic_0002EA2E_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002EA2E_1.mp3	File Not Found		MS03TaskCompleteBasic	I tested the Repellent on a few Mole Rats. Just a few? Well, I'm sure it'll be good enough. Surprise 20 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasic	FormID 0002EA2E	1	MS03_MS03TaskCompleteBasic_0002EA2E_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002EA2E_2.mp3	File Not Found		MS03TaskCompleteBasic	I tested the Repellent on a few Mole Rats. So, how did my chemical repellent work? Safe and clean like a charm, I'll bet! Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasic	FormID 0002EA2F	0	MS03_MS03TaskCompleteBasic_0002EA2F_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002EA2F_1.mp3	File Not Found		MS03TaskCompleteBasic	I set the observer, but I don't think they'll forget my visit anytime soon. Oh, no. You didn't rile them up, did you? Because I'm not getting a very good signal from the observer. Fear 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasic	FormID 0002EA2F	1	MS03_MS03TaskCompleteBasic_0002EA2F_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002EA2F_2.mp3	File Not Found		MS03TaskCompleteBasic	I set the observer, but I don't think they'll forget my visit anytime soon. I think they buried it in the mud. Oh, I really hope that was just mud. Disgust 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasic	FormID 0002EA2F	2	MS03_MS03TaskCompleteBasic_0002EA2F_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002EA2F_3.mp3	File Not Found		MS03TaskCompleteBasic	I set the observer, but I don't think they'll forget my visit anytime soon. Anyway, you saw them, at least a bit. What are your observations about them? Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasic	FormID 0002EA30	0	MS03_MS03TaskCompleteBasic_0002EA30_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002EA30_1.mp3	File Not Found		MS03TaskCompleteBasic	You'd better be a good doctor. Well, lucky for you that I am! At least, pretty good. Good enough to fix this up, at least. Happy 30	Slightly decreasing confidence over the course of this line. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasic	FormID 0002EA30	1	MS03_MS03TaskCompleteBasic_0002EA30_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002EA30_2.mp3	File Not Found		MS03TaskCompleteBasic	You'd better be a good doctor. You wouldn't happen to have a broken limb, would you? No? Well, never mind. Now, can you describe how you feel? Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasic	FormID 0002EA31	0	MS03_MS03TaskCompleteBasic_0002EA31_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002EA31_1.mp3	File Not Found		MS03TaskCompleteBasic	I asked a couple people about Rivet City's history, but it may not be reliable. Well, if it's all you could find out, I guess it'll have to do. So, what did they say? Sad 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasic	FormID 0002EA32	0	MS03_MS03TaskCompleteBasic_0002EA32_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002EA32_1.mp3	File Not Found		MS03TaskCompleteBasic	I was able to get the robots online again, but I couldn't control them. Oh great! Reactivating long-dormant technology is definitely a good step towards the survival of humanity as a whole. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasic	FormID 0002EA32	1	MS03_MS03TaskCompleteBasic_0002EA32_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002EA32_2.mp3	File Not Found		MS03TaskCompleteBasic	I was able to get the robots online again, but I couldn't control them. Then again, maybe it's more dangerous if it's active but uncontrolled. How did it turn out? Sad 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasic	FormID 0002EA33	0	MS03_MS03TaskCompleteBasic_0002EA33_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002EA33_1.mp3	File Not Found		MS03TaskCompleteBasic	I found the library and checked the catalogue, but that's all I could get. Well... That's not really much use for the book, I'm afraid. But thanks for checking. Fear 40 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasic	FormID 0002EA33	1	MS03_MS03TaskCompleteBasic_0002EA33_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002EA33_2.mp3	File Not Found		MS03TaskCompleteBasic	I found the library and checked the catalogue, but that's all I could get. So, how's the place looking? How long before I can go over and borrow a couple good novels? Fear 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExA	FormID 0002D871	0	MS03_MS03TaskCompleteBasic_0002D871_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002D871_1.mp3	File Not Found		Basic Normal Response	It's got a lot more food than most places, but I wasn't the only one there. It makes sense that there'd be a few Raiders there. But if that's the only concern, that hardly makes it worse than anywhere else out there. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExA	FormID 0002D871	1	MS03_MS03TaskCompleteBasic_0002D871_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002D871_2.mp3	File Not Found		Basic Normal Response	It's got a lot more food than most places, but I wasn't the only one there. Well, keep what you got. Just traded for a big food shipment, myself. Here, take a bit, my treat - the taste kind of grates after a while. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExA	FormID 0002D872	0	MS03_MS03TaskCompleteBasic_0002D872_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002D872_1.mp3	File Not Found		Basic Normal Response	Itchiness, sores, and so forth. Not the worst I've had, but still not fun. Well, here's hoping you don't have to get anything worse for a while, huh? Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExA	FormID 0002D872	1	MS03_MS03TaskCompleteBasic_0002D872_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002D872_3.mp3	File Not Found		Basic Normal Response	Itchiness, sores, and so forth. Not the worst I've had, but still not fun. Now, let me take a few notes, and I'll handle that nasty radiation with a bit of my own home-made rad-cure concoction. Happy 35 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExA	FormID 0002D872	2	MS03_MS03TaskCompleteBasic_0002D872_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002D872_4.mp3	File Not Found		Basic Normal Response	Itchiness, sores, and so forth. Not the worst I've had, but still not fun. Okay, lie back and think healthy thoughts... Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExA	FormID 0002DCFB	0	MS03_MS03TaskCompleteBasic_0002DCFB_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002DCFB_1.mp3	File Not Found		Basic Normal Response	No, but it was a close call. Moving slow and staying off the dirt helped. I guess placement of each step would be critical, wouldn't it? Especially if each one could be your last. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExA	FormID 0002DCFB	1	MS03_MS03TaskCompleteBasic_0002DCFB_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002DCFB_2.mp3	File Not Found		Basic Normal Response	No, but it was a close call. Moving slow and staying off the dirt helped. I know you may not want to see any more explosives for a while, but obviously you know your way around them. Have a couple rainy-day toys of mine. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExA	FormID 0002E719	0	MS03_MS03TaskCompleteBasic_0002E719_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002E719_1.mp3	File Not Found		Basic Normal Response	I don't think it works like you hoped. The Mole Rats all died. That's not how it was supposed to work at all! The poor little Mole Ratties with their little noses! That's just horrible! Sad 50	As insufferably cute and petulant as possible, especially when saying "Mole Ratties" --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExA	FormID 0002E719	1	MS03_MS03TaskCompleteBasic_0002E719_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002E719_2.mp3	File Not Found		Basic Normal Response	I don't think it works like you hoped. The Mole Rats all died. I guess it's back to the drawing board for that repellent. I wonder if I can make it into some sort of fuel. Anyway, I'll just take that. Sad 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExA	FormID 0002E719	2	MS03_MS03TaskCompleteBasic_0002E719_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002E719_3.mp3	File Not Found		Basic Normal Response	I don't think it works like you hoped. The Mole Rats all died. Oh, but for your trouble, umm... Here, have the leftover chems from working on the repellent. I'm sure you can find some use for them. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExA	FormID 0002E71A	0	MS03_MS03TaskCompleteBasic_0002E71A_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002E71A_1.mp3	File Not Found		Basic Normal Response	They're pretty much crab-based humanoids. Hrm. That's not a lot more than I knew already. But it's interesting that they're adapted for the radioactive water. Disgust 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExA	FormID 0002E71A	1	MS03_MS03TaskCompleteBasic_0002E71A_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002E71A_2.mp3	File Not Found		Basic Normal Response	They're pretty much crab-based humanoids. I wish we could have gotten more information, but this'll have to do for the book. Here's your pay. Maybe they'll help you be sneakier next time. Anger 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExA	FormID 0002E71B	0	MS03_MS03TaskCompleteBasic_0002E71B_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002E71B_1.mp3	File Not Found		Basic Normal Response	It feels like a dozen Super Mutants did a dance on my spine in steel boots. Really? What sort of dance? Cha-cha? Meringue? I've always fancied the foxtrot, myself... Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExA	FormID 0002E71B	1	MS03_MS03TaskCompleteBasic_0002E71B_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002E71B_2.mp3	File Not Found		Basic Normal Response	It feels like a dozen Super Mutants did a dance on my spine in steel boots. Well, rest easy and I'll see about fixing you up once I take a few notes. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExA	FormID 0002E790	0	MS03_MS03TaskCompleteBasic_0002E790_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002E790_1.mp3	File Not Found		Basic Normal Response	According to them, it was all set up by one upper deck resident. Really? That's pretty unbelievable! Surprise 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExA	FormID 0002E790	1	MS03_MS03TaskCompleteBasic_0002E790_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002E790_2.mp3	File Not Found		Basic Normal Response	According to them, it was all set up by one upper deck resident. I mean, really, I'm not sure I can believe that. But I guess if that's what they said, what else is there to go on? Anger 25	suddenly very deadpan --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExA	FormID 0002E790	2	MS03_MS03TaskCompleteBasic_0002E790_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002E790_3.mp3	File Not Found		Basic Normal Response	According to them, it was all set up by one upper deck resident. Oh well. Still, for your help, have a few of these. They may help out next time you need to talk to a few folks. Disgust 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExA	FormID 0002E791	0	MS03_MS03TaskCompleteBasic_0002E791_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002E791_1.mp3	File Not Found		Basic Normal Response	It was easy enough to attach the unit. The mainframe took care of the rest. Good thing I had it, then. Otherwise, it wouldn't have worked. Of course, you also wouldn't have been there. Still... Surprise 10	Lea gets slightly confused at her hypothetical situation. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExA	FormID 0002E791	1	MS03_MS03TaskCompleteBasic_0002E791_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002E791_2.mp3	File Not Found		Basic Normal Response	It was easy enough to attach the unit. The mainframe took care of the rest. It helps to have the right tool for the job. Failing that, go with the right tool to cheat at the job. Like a pulse grenade. Here, have a couple. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExA	FormID 0002E792	0	MS03_MS03TaskCompleteBasic_0002E792_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002E792_1.mp3	File Not Found		Basic Normal Response	Yeah, it's still there. The Brotherhood's even trying to clear out the place. Oh, it's about time! I guess everyone else is watching out for their precious guns, food, and loved ones first. No time for books. Disgust 50	Derisively - What could possibly be more important than books? --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExA	FormID 0002E792	1	MS03_MS03TaskCompleteBasic_0002E792_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002E792_2.mp3	File Not Found		Basic Normal Response	Yeah, it's still there. The Brotherhood's even trying to clear out the place. Still, it's good to know it's standing. Maybe I'll inspire someone to take care of the place. Have some caps as payment for that little bit of hope. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExB	FormID 0002F046	0	MS03_MS03TaskCompleteBasic_0002F046_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F046_1.mp3	File Not Found		Basic Smart Response	I encountered some Raiders, but they were easily outsmarted. Guess I wasn't the first to think of checking out a food store for storing food. Huh? Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExB	FormID 0002F046	1	MS03_MS03TaskCompleteBasic_0002F046_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F046_2.mp3	File Not Found		Basic Smart Response	I encountered some Raiders, but they were easily outsmarted. Well, keep what you got. Just traded for a big food shipment, myself. Here, take a bit, my treat - the taste kind of grates after a while. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExB	FormID 0002F047	0	MS03_MS03TaskCompleteBasic_0002F047_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F047_1.mp3	File Not Found		Basic Smart Response	The headaches certainly make it hard to focus properly. Well, it's no worse than some folks have it. Right? Sad 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExB	FormID 0002F047	1	MS03_MS03TaskCompleteBasic_0002F047_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F047_2.mp3	File Not Found		Basic Smart Response	The headaches certainly make it hard to focus properly. Now, let me take a few notes, and I'll handle that nasty radiation with a bit of my own home-made rad-cure concoction. Happy 40 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExB	FormID 0002F047	2	MS03_MS03TaskCompleteBasic_0002F047_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F047_3.mp3	File Not Found		Basic Smart Response	The headaches certainly make it hard to focus properly. Okay, lie back and think healthy thoughts... Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExB	FormID 0002F048	0	MS03_MS03TaskCompleteBasic_0002F048_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F048_1.mp3	File Not Found		Basic Smart Response	Technically, it's the landmines that blow up, not me. And no, I didn't. Oh, I never get to discuss semantics with anyone anymore! People are always like, "No time to debate linguistic constructs, we need to get food." Happy 10	Using a mocking voice for the quote --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExB	FormID 0002F048	1	MS03_MS03TaskCompleteBasic_0002F048_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F048_2.mp3	File Not Found		Basic Smart Response	Technically, it's the landmines that blow up, not me. And no, I didn't. But you're right, of course. And that sort of attention to detail must help when avoiding landmines. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExB	FormID 0002F048	2	MS03_MS03TaskCompleteBasic_0002F048_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F048_3.mp3	File Not Found		Basic Smart Response	Technically, it's the landmines that blow up, not me. And no, I didn't. I know you may not want to see any more explosives for a while, but obviously you know your way around them. Have a couple rainy-day toys of mine. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExB	FormID 0002F049	0	MS03_MS03TaskCompleteBasic_0002F049_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F049_1.mp3	File Not Found		Basic Smart Response	You added too much chemical stimulant. The result was rather explosive. Explosive, you say? That's kind of impressive, actually. In a horrible sort of way, at least. Surprise 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExB	FormID 0002F049	1	MS03_MS03TaskCompleteBasic_0002F049_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F049_2.mp3	File Not Found		Basic Smart Response	You added too much chemical stimulant. The result was rather explosive. I guess it's back to the drawing board for that repellent. I wonder if I can make it into some sort of fuel. Anyway, I'll just take that. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExB	FormID 0002F049	2	MS03_MS03TaskCompleteBasic_0002F049_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F049_3.mp3	File Not Found		Basic Smart Response	You added too much chemical stimulant. The result was rather explosive. Oh, but for your trouble, umm... Here, have the leftover chems from working on the repellent. I'm sure you can find some use for them. Happy 15 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExB	FormID 0002F04A	0	MS03_MS03TaskCompleteBasic_0002F04A_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F04A_1.mp3	File Not Found		Basic Smart Response	Their lairs are partially aquatic, so the radiation must not bother them. Interesting... I wonder if the toxicity of the water caused their mutations and forced them to adapt to the ground as well? Disgust 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExB	FormID 0002F04A	1	MS03_MS03TaskCompleteBasic_0002F04A_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F04A_2.mp3	File Not Found		Basic Smart Response	Their lairs are partially aquatic, so the radiation must not bother them. I wish we could have gotten more information, but this'll have to do for the book. Here's your pay. Maybe they'll help you be sneakier next time. Sad 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExB	FormID 0002F04B	0	MS03_MS03TaskCompleteBasic_0002F04B_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F04B_1.mp3	File Not Found		Basic Smart Response	Acute physical trauma and severe lacerations. It's hardly pleasant. Sounds like you know your way around a medkit. You could probably take care of yourself, if I wasn't already here. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExB	FormID 0002F04B	1	MS03_MS03TaskCompleteBasic_0002F04B_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F04B_2.mp3	File Not Found		Basic Smart Response	Acute physical trauma and severe lacerations. It's hardly pleasant. Of course, since I am here, I might as well take care of you now. It's the least I could do. Happy 25	Emphasis on the "AM" --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExB	FormID 0002F04C	0	MS03_MS03TaskCompleteBasic_0002F04C_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F04C_2.mp3	File Not Found		Basic Smart Response	There's simply too many stories, and not enough evidence to support any of them. Well, I suppose that sort of thing happens, occasionally. But I guess if that's all that can be uncovered, what else is there to go on? Anger 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExB	FormID 0002F04C	1	MS03_MS03TaskCompleteBasic_0002F04C_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F04C_3.mp3	File Not Found		Basic Smart Response	There's simply too many stories, and not enough evidence to support any of them. Oh well. Still, for your help, have a few of these. They may help out next time you need to talk to a few folks. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExB	FormID 0002F04D	0	MS03_MS03TaskCompleteBasic_0002F04D_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F04D_1.mp3	File Not Found		Basic Smart Response	Installation was much easier than reaching the mainframe in the first place. Say what you will about the dead folks of the past, but they designed a lot of their stuff so even idiots could use it. No offense, of course. Surprise 20 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExB	FormID 0002F04D	1	MS03_MS03TaskCompleteBasic_0002F04D_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F04D_2.mp3	File Not Found		Basic Smart Response	Installation was much easier than reaching the mainframe in the first place. It helps to have the right tool for the job. Failing that, go with the right tool to cheat at the job. Like a pulse grenade. Here, have a couple. Happy 20 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExB	FormID 0002F04E	0	MS03_MS03TaskCompleteBasic_0002F04E_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F04E_1.mp3	File Not Found		Basic Smart Response	The building is there, but the books are all ruined. Well, at least it's still there as a monument to knowledge. Shame it's an empty one. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExB	FormID 0002F04E	1	MS03_MS03TaskCompleteBasic_0002F04E_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F04E_2.mp3	File Not Found		Basic Smart Response	The building is there, but the books are all ruined. Still, it's good to know it's standing. Maybe I'll inspire someone to take care of the place. Have some caps as payment for that little bit of hope. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExC	FormID 0002F04F	0	MS03_MS03TaskCompleteBasic_0002F04F_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F04F_1.mp3	File Not Found		Basic Tough Response	I got the food and dealt with those pansy Raiders. They couldn't stop me. That's a mighty callous attitude towards killing. But I guess they'd do the same for the food. Shame there wasn't any medicine. Disgust 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExC	FormID 0002F04F	1	MS03_MS03TaskCompleteBasic_0002F04F_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F04F_2.mp3	File Not Found		Basic Tough Response	I got the food and dealt with those pansy Raiders. They couldn't stop me. Well, keep what you got. Just traded for a big food shipment, myself. Here, take a bit, my treat - the taste kind of grates after a while. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExC	FormID 0002F050	0	MS03_MS03TaskCompleteBasic_0002F050_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F050_1.mp3	File Not Found		Basic Tough Response	I can barely feel it. Radiation sickness is for the weak. More like radiation sickness can MAKE you weak. Don't blow it off like that. Disgust 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExC	FormID 0002F050	1	MS03_MS03TaskCompleteBasic_0002F050_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F050_3.mp3	File Not Found		Basic Tough Response	I can barely feel it. Radiation sickness is for the weak. Now, let me take a few notes, and I'll handle that nasty radiation with a bit of my own home-made rad-cure concoction. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExC	FormID 0002F050	2	MS03_MS03TaskCompleteBasic_0002F050_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F050_4.mp3	File Not Found		Basic Tough Response	I can barely feel it. Radiation sickness is for the weak. Okay, lie back and think healthy thoughts... Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExC	FormID 0002F051	0	MS03_MS03TaskCompleteBasic_0002F051_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F051_1.mp3	File Not Found		Basic Tough Response	I get blown up a lot. I get better. You got to be hard. That's very... deep. I guess. Surprise 25	As if thinking, "this person is either an idiot or the wisest person I've ever met." --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExC	FormID 0002F051	1	MS03_MS03TaskCompleteBasic_0002F051_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F051_2.mp3	File Not Found		Basic Tough Response	I get blown up a lot. I get better. You got to be hard. But not exactly useful for those of us who can't handle even one little explosion. Disgust 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExC	FormID 0002F051	2	MS03_MS03TaskCompleteBasic_0002F051_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F051_3.mp3	File Not Found		Basic Tough Response	I get blown up a lot. I get better. You got to be hard. Speaking of which... As thanks for your help, have a couple rainy-day toys of mine. Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExC	FormID 0002F052	0	MS03_MS03TaskCompleteBasic_0002F052_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F052_1.mp3	File Not Found		Basic Tough Response	Those dumb Mole Rats just blew up! You should have seen the guts! But it seemed to be working so well in informal testing! Anyone I hit with the repellent just left. Sometimes they yelled a bit, but that's all. Surprise 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExC	FormID 0002F052	1	MS03_MS03TaskCompleteBasic_0002F052_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F052_2.mp3	File Not Found		Basic Tough Response	Those dumb Mole Rats just blew up! You should have seen the guts! I guess it's back to the drawing board for that repellent. I wonder if I can make it into some sort of fuel. Anyway, I'll just take that. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExC	FormID 0002F052	2	MS03_MS03TaskCompleteBasic_0002F052_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F052_3.mp3	File Not Found		Basic Tough Response	Those dumb Mole Rats just blew up! You should have seen the guts! Oh, but for your trouble, umm... Here, have the leftover chems from working on the repellent. I'm sure you can find some use for them. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExC	FormID 0002F053	0	MS03_MS03TaskCompleteBasic_0002F053_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F053_1.mp3	File Not Found		Basic Tough Response	Between shells and scales, they're pretty tough. But not tough enough. Easier to avoid them than to fight them, you mean? Sounds like a good idea. Shame it's apparently hard to do in their den. Disgust 25	A little snarky towards the player for killing them, rather than avoiding them --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExC	FormID 0002F053	1	MS03_MS03TaskCompleteBasic_0002F053_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F053_2.mp3	File Not Found		Basic Tough Response	Between shells and scales, they're pretty tough. But not tough enough. I wish we could have gotten more information, but this'll have to do for the book. Here's your pay. Maybe they'll help you be sneakier next time. Disgust 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExC	FormID 0002F054	0	MS03_MS03TaskCompleteBasic_0002F054_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F054_1.mp3	File Not Found		Basic Tough Response	What, these little scratches? Hardly the worst scrape I've been in. If you say so, tough stuff. Glad it's not me in your shoes. Fear 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExC	FormID 0002F054	1	MS03_MS03TaskCompleteBasic_0002F054_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F054_2.mp3	File Not Found		Basic Tough Response	What, these little scratches? Hardly the worst scrape I've been in. Well, rest easy and I'll see about fixing you up once I take a few notes. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExC	FormID 0002F055	0	MS03_MS03TaskCompleteBasic_0002F055_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F055_1.mp3	File Not Found		Basic Tough Response	Those tough upper deck folk built the whole place from the ground up! Whoa. From everything I had heard about them, I wouldn't have expected them to be so "hands-on." Surprise 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExC	FormID 0002F055	1	MS03_MS03TaskCompleteBasic_0002F055_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F055_2.mp3	File Not Found		Basic Tough Response	Those tough upper deck folk built the whole place from the ground up! But I guess if that's what they said, what else is there to go on? Disgust 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExC	FormID 0002F055	2	MS03_MS03TaskCompleteBasic_0002F055_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F055_3.mp3	File Not Found		Basic Tough Response	Those tough upper deck folk built the whole place from the ground up! Oh well. Still, for your help, have a few of these. They may help out next time you need to talk to a few folks. Anger 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExC	FormID 0002F056	0	MS03_MS03TaskCompleteBasic_0002F056_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F056_1.mp3	File Not Found		Basic Tough Response	The unit went in the computer. Then the robots woke up. Pretty straightforward. It's a bit surprising how sturdy and easy-to-use a lot of the junked tech is. Guess they made it sturdy and simple back then. Surprise 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExC	FormID 0002F056	1	MS03_MS03TaskCompleteBasic_0002F056_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F056_2.mp3	File Not Found		Basic Tough Response	The unit went in the computer. Then the robots woke up. Pretty straightforward. It helps to have the right tool for the job. Failing that, go with the right tool to cheat at the job. Like a pulse grenade. Here, have a couple. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExC	FormID 0002F057	0	MS03_MS03TaskCompleteBasic_0002F057_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F057_1.mp3	File Not Found		Basic Tough Response	Most of the books would make better burning than reading. I hope you're saying that because they just can't be read anymore. Because otherwise... Anger 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExC	FormID 0002F057	1	MS03_MS03TaskCompleteBasic_0002F057_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F057_3.mp3	File Not Found		Basic Tough Response	Most of the books would make better burning than reading. Well, I wouldn't think very highly of you. That's for sure. Disgust 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExC	FormID 0002F057	2	MS03_MS03TaskCompleteBasic_0002F057_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F057_2.mp3	File Not Found		Basic Tough Response	Most of the books would make better burning than reading. Still, it's good to know it's standing. Maybe I'll inspire someone to take care of the place. Have some caps as payment for that little bit of hope. Sad 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExD	FormID 0003319F	0	MS03_MS03TaskCompleteBasic_0003319F_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0003319F_1.mp3	File Not Found		Basic Sly Response	Those big, shadowy stores can be great for hiding out. Oh my, Raiders had set up camp there? I'm guessing you didn't just negotiate with them, did you? Surprise 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExD	FormID 0003319F	1	MS03_MS03TaskCompleteBasic_0003319F_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0003319F_2.mp3	File Not Found		Basic Sly Response	Those big, shadowy stores can be great for hiding out. Well, keep what you got. Just traded for a big food shipment, myself. Here, take a bit, my treat -- the taste kind of grates after a while. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExD	FormID 000331A0	0	MS03_MS03TaskCompleteBasic_000331A0_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_000331A0_1.mp3	File Not Found		Basic Sly Response	I like to think of it as adding to my glowing personality. That's a terrible joke. I love it! Good to see you're still in such good spirits! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExD	FormID 000331A0	1	MS03_MS03TaskCompleteBasic_000331A0_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_000331A0_3.mp3	File Not Found		Basic Sly Response	I like to think of it as adding to my glowing personality. Now, let me take a few notes, and I'll handle that nasty radiation with a bit of my own home-made rad-cure concoction. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExD	FormID 000331A0	2	MS03_MS03TaskCompleteBasic_000331A0_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_000331A0_4.mp3	File Not Found		Basic Sly Response	I like to think of it as adding to my glowing personality. Okay, lie back and think healthy thoughts... Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExD	FormID 000331A1	0	MS03_MS03TaskCompleteBasic_000331A1_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_000331A1_1.mp3	File Not Found		Basic Sly Response	I've got the grace of a cat. No landmine's going to stop me. Oh, of course. Can't let little things like flying shrapnel slow you down, now can you? Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExD	FormID 000331A1	1	MS03_MS03TaskCompleteBasic_000331A1_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_000331A1_2.mp3	File Not Found		Basic Sly Response	I've got the grace of a cat. No landmine's going to stop me. I know you may not want to see any more explosives for a while, but obviously you know your way around them. Have a couple rainy-day toys of mine. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExD	FormID 000331A2	0	MS03_MS03TaskCompleteBasic_000331A2_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_000331A2_1.mp3	File Not Found		Basic Sly Response	Well, at least it's non-lethal for people. For Mole Rats... not so much. Oh, that isn't what I want at all. People already have all sorts of ways to kill them. We don't need a more lethal Mole Rat trap. Just a better one. Sad 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExD	FormID 000331A2	1	MS03_MS03TaskCompleteBasic_000331A2_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_000331A2_2.mp3	File Not Found		Basic Sly Response	Well, at least it's non-lethal for people. For Mole Rats... not so much. I guess it's back to the drawing board for that repellent. I wonder if I can make it into some sort of fuel. Anyway, I'll just take that. Sad 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExD	FormID 000331A2	2	MS03_MS03TaskCompleteBasic_000331A2_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_000331A2_3.mp3	File Not Found		Basic Sly Response	Well, at least it's non-lethal for people. For Mole Rats... not so much. Oh, but for your trouble, umm... Here, have the leftover chems from working on the repellent. I'm sure you can find some use for them. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExD	FormID 000331A3	0	MS03_MS03TaskCompleteBasic_000331A3_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_000331A3_1.mp3	File Not Found		Basic Sly Response	They're savages with big claws and absolutely no interest in small talk. Hrm. Well, I knew that. But I guess it does raise the question of whether or not they have a language. Maybe I should study that later. Surprise 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExD	FormID 000331A3	1	MS03_MS03TaskCompleteBasic_000331A3_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_000331A3_2.mp3	File Not Found		Basic Sly Response	They're savages with big claws and absolutely no interest in small talk. I wish we could have gotten more information, but this'll have to do for the book. Here's your pay. Maybe they'll help you be sneakier next time. Sad 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExD	FormID 000331A4	0	MS03_MS03TaskCompleteBasic_000331A4_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_000331A4_1.mp3	File Not Found		Basic Sly Response	Pardon me if I bleed profusely while thinking how best to describe this pain. Don't think too hard about it. No fair dying on me just because you want your last words to be especially memorable! Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExD	FormID 000331A4	1	MS03_MS03TaskCompleteBasic_000331A4_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_000331A4_2.mp3	File Not Found		Basic Sly Response	Pardon me if I bleed profusely while thinking how best to describe this pain. Well, rest easy and I'll see about fixing you up once I take a few notes. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExD	FormID 000331A5	0	MS03_MS03TaskCompleteBasic_000331A5_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_000331A5_1.mp3	File Not Found		Basic Sly Response	None of them agree on a story. So let's just say I set the whole place up. That'd hardly be ethical, really. But if there's nothing more factual to go on... Sad 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExD	FormID 000331A5	1	MS03_MS03TaskCompleteBasic_000331A5_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_000331A5_3.mp3	File Not Found		Basic Sly Response	None of them agree on a story. So let's just say I set the whole place up. Oh well. Still, for your help, have a few of these. They may help out next time you need to talk to a few folks. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExD	FormID 000331A5	2	MS03_MS03TaskCompleteBasic_000331A5_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_000331A5_4.mp3	File Not Found		Basic Sly Response	None of them agree on a story. So let's just say I set the whole place up. I suppose it wouldn't hurt to add a nice story to it. And it'd be a nice little reward for your hard work to include you as a hero. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExD	FormID 000331A6	0	MS03_MS03TaskCompleteBasic_000331A6_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_000331A6_1.mp3	File Not Found		Basic Sly Response	Make the right connection, and robots do what you want. Just like people. Oh, I don't know about that. But I guess you do. And it's a good enough example for the book, I suppose. Disgust 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExD	FormID 000331A6	1	MS03_MS03TaskCompleteBasic_000331A6_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_000331A6_2.mp3	File Not Found		Basic Sly Response	Make the right connection, and robots do what you want. Just like people. It helps to have the right tool for the job. Failing that, go with the right tool to cheat at the job. Like a pulse grenade. Here, have a couple. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExD	FormID 000331A7	0	MS03_MS03TaskCompleteBasic_000331A7_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_000331A7_1.mp3	File Not Found		Basic Sly Response	Oh, it's still there, but it's full of Raiders. The place is a death trap. Well, maybe the Raiders will try reading a few of the books. Maybe it'll open their eyes to a few things. Surprise 25	Not meant in an ironic way. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExD	FormID 000331A7	1	MS03_MS03TaskCompleteBasic_000331A7_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_000331A7_2.mp3	File Not Found		Basic Sly Response	Oh, it's still there, but it's full of Raiders. The place is a death trap. Still, it's good to know it's standing. Maybe I'll inspire someone to take care of the place. Have some caps as payment for that little bit of hope. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExE	FormID 0002F061	0	MS03_MS03TaskCompleteBasic_0002F061_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F061_1.mp3	File Not Found		Basic Snide Response	That place was a death trap. It was crawling with Raiders. Oh, poor research assistant! I'm sorry, I didn't know it'd be so dangerous in there! Sad 25	Sincere, not mocking. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExE	FormID 0002F061	1	MS03_MS03TaskCompleteBasic_0002F061_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F061_3.mp3	File Not Found		Basic Snide Response	That place was a death trap. It was crawling with Raiders. Well, don't worry. I'm sure the rest of the research will be safer! Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExE	FormID 0002F061	2	MS03_MS03TaskCompleteBasic_0002F061_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F061_2.mp3	File Not Found		Basic Snide Response	That place was a death trap. It was crawling with Raiders. At least you can keep what you got. Just traded for a big food shipment, myself. Here, take a bit, my treat - the taste kind of grates after a while. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExE	FormID 0002F062	0	MS03_MS03TaskCompleteBasic_0002F062_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F062_1.mp3	File Not Found		Basic Snide Response	Why don't you drink a tall glass of wastewater and find out for yourself? Well, because then I wouldn't be well enough to take good notes abou-- Oh, you're being sarcastic, aren't you? Surprise 25	Lea doesn't figure out she's being taunted until part way through. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExE	FormID 0002F062	1	MS03_MS03TaskCompleteBasic_0002F062_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F062_2.mp3	File Not Found		Basic Snide Response	Why don't you drink a tall glass of wastewater and find out for yourself? Now, let me take a few notes, and I'll handle that nasty radiation with a bit of my own home-made rad-cure concoction. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExE	FormID 0002F062	2	MS03_MS03TaskCompleteBasic_0002F062_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F062_3.mp3	File Not Found		Basic Snide Response	Why don't you drink a tall glass of wastewater and find out for yourself? Okay, lie back and think healthy thoughts... Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExE	FormID 0002F063	0	MS03_MS03TaskCompleteBasic_0002F063_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F063_1.mp3	File Not Found		Basic Snide Response	Yes, I blew up and died. Now I'm haunting you because of that stupid book. Boo. I told you, ghosts don't exist. That sort of attitude really isn't benefiting a research assistant. Anger 25	Lea totally misses the sarcasm, and is chiding the player. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExE	FormID 0002F063	1	MS03_MS03TaskCompleteBasic_0002F063_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F063_2.mp3	File Not Found		Basic Snide Response	Yes, I blew up and died. Now I'm haunting you because of that stupid book. Boo. But I'm glad you're not dead. That'd be a real downer. Especially for you, I bet. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExE	FormID 0002F063	2	MS03_MS03TaskCompleteBasic_0002F063_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F063_3.mp3	File Not Found		Basic Snide Response	Yes, I blew up and died. Now I'm haunting you because of that stupid book. Boo. I know you may not want to see any more explosives for a while, but obviously you know your way around them. Have a couple rainy-day toys of mine. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExE	FormID 0002F064	0	MS03_MS03TaskCompleteBasic_0002F064_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F064_1.mp3	File Not Found		Basic Snide Response	It repelled their limbs from their body. Can you make one that works on people? That's... That's just terrible! Besides, I'm sure you've got plenty of ways to do terrible things to people. I don't want any part in that. Disgust 80 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExE	FormID 0002F064	1	MS03_MS03TaskCompleteBasic_0002F064_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F064_2.mp3	File Not Found		Basic Snide Response	It repelled their limbs from their body. Can you make one that works on people? I guess it's back to the drawing board for that repellent. I wonder if I can make it into some sort of fuel. Anyway, I'll just take that. Disgust 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExE	FormID 0002F064	2	MS03_MS03TaskCompleteBasic_0002F064_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F064_3.mp3	File Not Found		Basic Snide Response	It repelled their limbs from their body. Can you make one that works on people? Oh, but for your trouble, umm... Here, have the leftover chems from working on the repellent. I'm sure you can find some use for them. Disgust 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExE	FormID 0002F065	0	MS03_MS03TaskCompleteBasic_0002F065_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F065_1.mp3	File Not Found		Basic Snide Response	What's to say? They're crabs. They're delicious and nutritious. I'm sure it's an acquired taste. I mean, it wouldn't technically be cannibalism or anything. Just kind of gross. Disgust 10	A little disgusted at the idea, but mostly curious. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExE	FormID 0002F065	1	MS03_MS03TaskCompleteBasic_0002F065_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F065_2.mp3	File Not Found		Basic Snide Response	What's to say? They're crabs. They're delicious and nutritious. I wish we could have gotten more information, but this'll have to do for the book. Here's your pay. Maybe they'll help you be sneakier next time. Sad 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExE	FormID 0002F066	0	MS03_MS03TaskCompleteBasic_0002F066_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F066_1.mp3	File Not Found		Basic Snide Response	On a scale of one to ten, I'd say it's a "shut the fuck up and fix me." Okay, okay! I'm sorry I even asked. Yeesh. Anger 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExE	FormID 0002F066	1	MS03_MS03TaskCompleteBasic_0002F066_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F066_2.mp3	File Not Found		Basic Snide Response	On a scale of one to ten, I'd say it's a "shut the fuck up and fix me." Well, rest easy and I'll see about fixing you up once I take a few notes. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExE	FormID 0002F067	0	MS03_MS03TaskCompleteBasic_0002F067_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F067_2.mp3	File Not Found		Basic Snide Response	I guess I heard one story that was plausible enough. Let's go with it... Even I'm not sure I can believe that, and I'm downright gullible. Or so I'm told. Surprise 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExE	FormID 0002F067	1	MS03_MS03TaskCompleteBasic_0002F067_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F067_4.mp3	File Not Found		Basic Snide Response	I guess I heard one story that was plausible enough. Let's go with it... But I guess if that's what they said, what else is there to go on? Anger 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExE	FormID 0002F067	2	MS03_MS03TaskCompleteBasic_0002F067_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F067_3.mp3	File Not Found		Basic Snide Response	I guess I heard one story that was plausible enough. Let's go with it... Oh well. Still, for your help, have a few of these. They may help out next time you need to talk to a few folks. Anger 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExE	FormID 0002F068	0	MS03_MS03TaskCompleteBasic_0002F068_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F068_1.mp3	File Not Found		Basic Snide Response	I didn't even need that tele-thingy unit. I was just that good. <Lie.>	I guess some people can work with complicated technology, and the actual tools and materials aren't entirely necessary. Surprise 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExE	FormID 0002F068	1	MS03_MS03TaskCompleteBasic_0002F068_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F068_3.mp3	File Not Found		Basic Snide Response	I didn't even need that tele-thingy unit. I was just that good. <Lie.>	I guess you've either got it or you don't.	Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExE	FormID 0002F068	2	MS03_MS03TaskCompleteBasic_0002F068_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F068_2.mp3	File Not Found		Basic Snide Response	I didn't even need that tele-thingy unit. I was just that good. <Lie.>	It helps to have the right tool for the job. Failing that, go with the right tool to cheat at the job. Like a pulse grenade. Here, have a couple. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExE	FormID 0002F069	0	MS03_MS03TaskCompleteBasic_0002F069_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F069_1.mp3	File Not Found		Basic Snide Response	I may have been able to recover more, but it said to be quiet, so screw that. What? But... but... books! And knowledge! And... Surprise 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExE	FormID 0002F069	1	MS03_MS03TaskCompleteBasic_0002F069_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F069_3.mp3	File Not Found		Basic Snide Response	I may have been able to recover more, but it said to be quiet, so screw that. Oh... just... darn it! Anger 75 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBasicExE	FormID 0002F069	2	MS03_MS03TaskCompleteBasic_0002F069_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBasic_0002F069_2.mp3	File Not Found		Basic Snide Response	I may have been able to recover more, but it said to be quiet, so screw that. I guess it's good enough just to know it's standing. Here's some caps for that. Jerk. Anger 30 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonus	FormID 0002D2A5	0	MS03_MS03TaskCompleteBonus_0002D2A5_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002D2A5_1.mp3	File Not Found		MS03TaskCompleteBonus	It wasn't easy, but I got the food and the medicine. Really? You did? You did! Well, all right! Tell me all about it! Surprise 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonus	FormID 0002D2A6	0	MS03_MS03TaskCompleteBonus_0002D2A6_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002D2A6_1.mp3	File Not Found		MS03TaskCompleteBonus	I'm about as irradiated as I can get without burning a hole in the floor. I can tell... You're positively glowing! Surprise 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonus	FormID 0002D2A6	1	MS03_MS03TaskCompleteBonus_0002D2A6_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002D2A6_2.mp3	File Not Found		MS03TaskCompleteBonus	I'm about as irradiated as I can get without burning a hole in the floor. Now just hold on and try not to move. Tell me how it feels, and I'll get you fixed right up. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonus	FormID 0002D2A7	0	MS03_MS03TaskCompleteBonus_0002D2A7_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002D2A7_1.mp3	File Not Found		MS03TaskCompleteBonus	I got through Minefield alive, and I even brought you a present. My very own landmine! Just what I've always wanted. Well, always since I sent you out on this, anyway. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonus	FormID 0002D2A7	1	MS03_MS03TaskCompleteBonus_0002D2A7_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002D2A7_2.mp3	File Not Found		MS03TaskCompleteBonus	I got through Minefield alive, and I even brought you a present. Now, tell me all about it. What was it like going through there? What's it like disarming a landmine? Surprise 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonus	FormID 0002EA27	0	MS03_MS03TaskCompleteBonus_0002EA27_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002EA27_1.mp3	File Not Found		MS03TaskCompleteBonus	I tested the Mole Rat repellent extensively. Oh, excellent! Substantial field-testing, precise reports, and such dedication! What more could I ask for in a research assistant? Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonus	FormID 0002EA27	1	MS03_MS03TaskCompleteBonus_0002EA27_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002EA27_2.mp3	File Not Found		MS03TaskCompleteBonus	I tested the Mole Rat repellent extensively. So, how did my chemical repellent work? Safe and clean like a charm, I'll bet! Neutral 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonus	FormID 0002EA28	0	MS03_MS03TaskCompleteBonus_0002EA28_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002EA28_1.mp3	File Not Found		MS03TaskCompleteBonus	I slipped the observer in with the eggs, and they're none the wiser. I'll bet most people would have just gone in there, guns blazing, without half a thought. But not you! You're the best research assistant ever! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonus	FormID 0002EA28	1	MS03_MS03TaskCompleteBonus_0002EA28_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002EA28_2.mp3	File Not Found		MS03TaskCompleteBonus	I slipped the observer in with the eggs, and they're none the wiser. I've been getting a good signal, but what do you think about them from your first-hand observations of them? Neutral 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonus	FormID 0002EA29	0	MS03_MS03TaskCompleteBonus_0002EA29_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002EA29_1.mp3	File Not Found		MS03TaskCompleteBonus	This really hurts, you know. Oh, I know it does, dear, but it's for a good cause. Try not to squirm so much while I take notes. Sad 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonus	FormID 0002EA29	1	MS03_MS03TaskCompleteBonus_0002EA29_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002EA29_2.mp3	File Not Found		MS03TaskCompleteBonus	This really hurts, you know. Now how would you describe the pain you're feeling? Any advice for how to keep it from being overwhelming? And remember, this is for posterity. Sad 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonus	FormID 0002EA2A	0	MS03_MS03TaskCompleteBonus_0002EA2A_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002EA2A_1.mp3	File Not Found		MS03TaskCompleteBonus	After a lot of searching, I've got the real history of Rivet City. A-ha! Not just as easy as asking around, was it? Good information takes real work to uncover, after all. Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonus	FormID 0002EA2A	1	MS03_MS03TaskCompleteBonus_0002EA2A_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002EA2A_2.mp3	File Not Found		MS03TaskCompleteBonus	After a lot of searching, I've got the real history of Rivet City. So, tell me all about it! Neutral 35 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonus	FormID 0002EA2B	0	MS03_MS03TaskCompleteBonus_0002EA2B_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002EA2B_1.mp3	File Not Found		MS03TaskCompleteBonus	I reactivated the robots and was able to modify their programming. Harnessing the technology of the past and modifying it for your own purposes? That's just the thing! Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonus	FormID 0002EA2B	1	MS03_MS03TaskCompleteBonus_0002EA2B_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002EA2B_2.mp3	File Not Found		MS03TaskCompleteBonus	I reactivated the robots and was able to modify their programming. Tell me all about how it worked out! Neutral 35 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonus	FormID 0002EA2C	0	MS03_MS03TaskCompleteBonus_0002EA2C_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002EA2C_1.mp3	File Not Found		MS03TaskCompleteBonus	The library's still standing, and I've got the archives right here. Really? A whole library's worth of data, right there? That's great news! Neutral 75 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonus	FormID 0002EA2C	1	MS03_MS03TaskCompleteBonus_0002EA2C_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002EA2C_2.mp3	File Not Found		MS03TaskCompleteBonus	The library's still standing, and I've got the archives right here. So, what did you find? Tell me about it! Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExA	FormID 0002D870	0	MS03_MS03TaskCompleteBonus_0002D870_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002D870_1.mp3	File Not Found		Bonus Normal Response	I found Raiders and a robot. It was hardly a safe place to scavenge. Whoa! Really? Raiders and robots! I guess I wasn't the only one to think about checking those stores. Looks like you gotta be careful looting them. Surprise 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExA	FormID 0002D870	1	MS03_MS03TaskCompleteBonus_0002D870_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002D870_2.mp3	File Not Found		Bonus Normal Response	I found Raiders and a robot. It was hardly a safe place to scavenge. Well, keep what you got. Just traded for a big food shipment, myself. Here, take a bit, my treat - the taste kind of grates after a while. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExA	FormID 0002D870	2	MS03_MS03TaskCompleteBonus_0002D870_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002D870_3.mp3	File Not Found		Bonus Normal Response	I found Raiders and a robot. It was hardly a safe place to scavenge. Oh, and take this! It's an old Food Sanitizer. Just carry it with you, and it should automatically make most food and drink more, um... better. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExA	FormID 0002DB90	0	MS03_MS03TaskCompleteBonus_0002DB90_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002DB90_1.mp3	File Not Found		Bonus Normal Response	Just do your examination and fix me up, please. You're a mighty lucky one, you know that? At this state, most people'd have trouble standing up, much less walking over here. Surprise 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExA	FormID 0002DB90	1	MS03_MS03TaskCompleteBonus_0002DB90_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002DB90_2.mp3	File Not Found		Bonus Normal Response	Just do your examination and fix me up, please. Now, let me take a few notes, and I'll handle that nasty radiation with a bit of my own home-made rad-cure concoction. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExA	FormID 0002DB90	2	MS03_MS03TaskCompleteBonus_0002DB90_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002DB90_3.mp3	File Not Found		Bonus Normal Response	Just do your examination and fix me up, please. I've never had a chance to test it out on someone so heavily dosed, but I'm sure it'll work out fine. Exciting, isn't it? Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExA	FormID 0002DCF3	0	MS03_MS03TaskCompleteBonus_0002DCF3_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002DCF3_4.mp3	File Not Found		Bonus Normal Response	That whole place is a deathtrap. Lots of places are, nowadays. Good work staying staying alive in tough conditions - it'll be a great example for the book! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExA	FormID 0002DCF3	1	MS03_MS03TaskCompleteBonus_0002DCF3_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002DCF3_2.mp3	File Not Found		Bonus Normal Response	That whole place is a deathtrap. I know you may not want to see any more explosives for a while, but obviously you know your way around them. Have a couple rainy-day toys of mine. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExA	FormID 0002DCF3	2	MS03_MS03TaskCompleteBonus_0002DCF3_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002DCF3_3.mp3	File Not Found		Bonus Normal Response	That whole place is a deathtrap. And looking at this landmine, it gives me an idea. It's a terrible device that does terrible things, of course. But it's easy to make your own, too. Surprise 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExA	FormID 00054E23	0	MS03_MS03TaskCompleteBonus_00054E23_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_00054E23_1.mp3	File Not Found		Bonus Normal Response	That whole town is a trap. There was a sniper out there, just waiting for me. Not quite as much of a ghost town as they say, is it? Good work staying calm and collected under pressure - it'll be a great example for the book! Happy 65 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExA	FormID 00054E23	1	MS03_MS03TaskCompleteBonus_00054E23_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_00054E23_2.mp3	File Not Found		Bonus Normal Response	That whole town is a trap. There was a sniper out there, just waiting for me. I know you may not want to see any more explosives for a while, but obviously you know your way around them. Have a couple rainy-day toys of mine. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExA	FormID 00054E23	2	MS03_MS03TaskCompleteBonus_00054E23_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_00054E23_3.mp3	File Not Found		Bonus Normal Response	That whole town is a trap. There was a sniper out there, just waiting for me. And looking at this landmine, it gives me an idea. It's a terrible device that does terrible things, of course. But it's easy to make your own, too. Surprise 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExA	FormID 0002E742	0	MS03_MS03TaskCompleteBonus_0002E742_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002E742_1.mp3	File Not Found		Bonus Normal Response	Sorry, Moira, but your "Repellent" is fatal to Mole Rats. Oh. That's... That's really a shame. Poor little Mole Ratties. Sad 50	Tiny, cute little voice --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExA	FormID 0002E742	1	MS03_MS03TaskCompleteBonus_0002E742_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002E742_2.mp3	File Not Found		Bonus Normal Response	Sorry, Moira, but your "Repellent" is fatal to Mole Rats. With that much testing, I guess it's beyond correction. Go ahead and keep it. Maybe you can find a nicer use for it, right? Sad 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExA	FormID 0002E742	2	MS03_MS03TaskCompleteBonus_0002E742_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002E742_3.mp3	File Not Found		Bonus Normal Response	Sorry, Moira, but your "Repellent" is fatal to Mole Rats. Oh, but for your trouble, umm... Here, have the leftover chems from working on the repellent. I'm sure you can find some use for them. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExA	FormID 0002E743	0	MS03_MS03TaskCompleteBonus_0002E743_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002E743_1.mp3	File Not Found		Bonus Normal Response	They're definitely vicious and highly territorial. Oh... That's unpleasant, but I guess it's no surprise. Practically everything out there can eat us. This bottom of the food chain thing really sucks. Fear 35 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExA	FormID 0002E743	1	MS03_MS03TaskCompleteBonus_0002E743_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002E743_2.mp3	File Not Found		Bonus Normal Response	They're definitely vicious and highly territorial. Some of these observations about their armor and camouflage gave me an idea for reinforced, neutral-colored headgear. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExA	FormID 0002E743	2	MS03_MS03TaskCompleteBonus_0002E743_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002E743_3.mp3	File Not Found		Bonus Normal Response	They're definitely vicious and highly territorial. Here, consider it thanks for not interfering with them. Oh, speaking of which, take these. So you can continue to avoid them in the future. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExA	FormID 0002E744	0	MS03_MS03TaskCompleteBonus_0002E744_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002E744_1.mp3	File Not Found		Bonus Normal Response	The adrenaline helps. So does the fear of death. There's a lot of both. Ah yes, that makes a lot of sense. And it does help when you're sewing up wounds and setting bones, too. That seems like it'd be tough to do alone. Surprise 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExA	FormID 0002E744	1	MS03_MS03TaskCompleteBonus_0002E744_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002E744_2.mp3	File Not Found		Bonus Normal Response	The adrenaline helps. So does the fear of death. There's a lot of both. Luckily, I'm here to patch you up. Now, hold still and quit fidgeting. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExA	FormID 0002E748	0	MS03_MS03TaskCompleteBonus_0002E748_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002E748_1.mp3	File Not Found		Bonus Normal Response	It began as a successful science station, and traders settled in around it. Huh. I would have figured the science station came afterwards. Well, good to see genius get rewarded! Surprise 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExA	FormID 0002E748	1	MS03_MS03TaskCompleteBonus_0002E748_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002E748_3.mp3	File Not Found		Bonus Normal Response	It began as a successful science station, and traders settled in around it. A bit of smarts leads to a big reward, huh? Speaking of which, in thanks, have a few of these, for the next time you've got to be quick on your wits. Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExA	FormID 0002E748	2	MS03_MS03TaskCompleteBonus_0002E748_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002E748_4.mp3	File Not Found		Bonus Normal Response	It began as a successful science station, and traders settled in around it. Oh, and I'll let the Rivet City traders know they'll be favorably mentioned in the book. You'll get a discount buying gear from them in the future. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExA	FormID 0002E749	0	MS03_MS03TaskCompleteBonus_0002E749_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002E749_1.mp3	File Not Found		Bonus Normal Response	Once I adjusted their programming, the robots were no problem. So, they were dangerous until you got control of them? Definitely a good lesson in there about using old technology. Sad 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExA	FormID 0002E749	1	MS03_MS03TaskCompleteBonus_0002E749_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002E749_2.mp3	File Not Found		Bonus Normal Response	Once I adjusted their programming, the robots were no problem. Seems like a good thing to watch for when dealing with tech of any age. And it helps to pack a few pulse grenades, just in case. Here, have a few. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExA	FormID 0002E749	2	MS03_MS03TaskCompleteBonus_0002E749_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002E749_3.mp3	File Not Found		Bonus Normal Response	Once I adjusted their programming, the robots were no problem. Oh, and take my book on science - for some reason, I just can't get into the computer parts, but I've got the rest pretty much memorized. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExA	FormID 0002E74A	0	MS03_MS03TaskCompleteBonus_0002E74A_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002E74A_2.mp3	File Not Found		Bonus Normal Response	The archive was probably the most useful information in there. Well, of course! That's why I sent you there, after all! Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExA	FormID 0002E74A	1	MS03_MS03TaskCompleteBonus_0002E74A_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002E74A_4.mp3	File Not Found		Bonus Normal Response	The archive was probably the most useful information in there. And good work retrieving it, too! I'll see how much I can work into the guide itself. Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExA	FormID 0002E74A	2	MS03_MS03TaskCompleteBonus_0002E74A_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002E74A_3.mp3	File Not Found		Bonus Normal Response	The archive was probably the most useful information in there. Oh, and here's a book of mine and some caps for your research. Think of it as pay for a civilization worth of overdue books. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExB	FormID 0002F010	0	MS03_MS03TaskCompleteBonus_0002F010_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F010_1.mp3	File Not Found		Bonus Smart Response	The Raiders were using the pharmacy as a place to store their best gear. So, you're saying that they acquired a well-protected stash? I wonder how many other places are hiding treasures behind monsters, hrm? Surprise 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExB	FormID 0002F010	1	MS03_MS03TaskCompleteBonus_0002F010_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F010_2.mp3	File Not Found		Bonus Smart Response	The Raiders were using the pharmacy as a place to store their best gear. Well, keep what you got. Just traded for a big food shipment, myself. Here, take a bit, my treat - the taste kind of grates after a while. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExB	FormID 0002F010	2	MS03_MS03TaskCompleteBonus_0002F010_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F010_3.mp3	File Not Found		Bonus Smart Response	The Raiders were using the pharmacy as a place to store their best gear. Oh, and take this! It's an old Food Sanitizer. Just carry it with you, and it should automatically make most food and drink more, um... better. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExB	FormID 0002F011	0	MS03_MS03TaskCompleteBonus_0002F011_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F011_1.mp3	File Not Found		Bonus Smart Response	If I listen closely, I can hear my genes crying. So, you're experiencing delusions, too? Fascinating! Disgust 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExB	FormID 0002F011	1	MS03_MS03TaskCompleteBonus_0002F011_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F011_2.mp3	File Not Found		Bonus Smart Response	If I listen closely, I can hear my genes crying. Now, after taking a few notes, I'll take care of that nasty radiation with a bit of my own home-made concoction. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExB	FormID 0002F011	2	MS03_MS03TaskCompleteBonus_0002F011_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F011_3.mp3	File Not Found		Bonus Smart Response	If I listen closely, I can hear my genes crying. I've never had a chance to test it out on someone so heavily dosed, but I'm sure it'll work out fine. Exciting, isn't it? Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExB	FormID 0002F012	0	MS03_MS03TaskCompleteBonus_0002F012_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F012_1.mp3	File Not Found		Bonus Smart Response	Watch the details and look for broken patterns. That's where the traps are. That's so true. For all of life, really. But especially the parts involving landmines. Surprise 25	As if considering something profound. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExB	FormID 0002F012	1	MS03_MS03TaskCompleteBonus_0002F012_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F012_2.mp3	File Not Found		Bonus Smart Response	Watch the details and look for broken patterns. That's where the traps are. I know you may not want to see any more explosives for a while, but obviously you know your way around them. Have a couple rainy-day toys of mine. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExB	FormID 0002F012	2	MS03_MS03TaskCompleteBonus_0002F012_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F012_3.mp3	File Not Found		Bonus Smart Response	Watch the details and look for broken patterns. That's where the traps are. And looking at this landmine, it gives me an idea. It's a terrible device that does terrible things, of course. But it's easy to make your own, too. Surprise 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExB	FormID 0002F013	0	MS03_MS03TaskCompleteBonus_0002F013_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F013_1.mp3	File Not Found		Bonus Smart Response	It appears that Mole Rats have a most fatal allergy to it. Explosively so. Those poor little Mole Ratties! I wonder if I could make a hypoallergenic version? Oh, but that'd hardly be effective. Sad 50	Cute little voice when saying "mole ratties" --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExB	FormID 0002F013	1	MS03_MS03TaskCompleteBonus_0002F013_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F013_2.mp3	File Not Found		Bonus Smart Response	It appears that Mole Rats have a most fatal allergy to it. Explosively so. I should mention that. Proper handling of Mole Rats could be important if they could be domesticated. Milked, maybe? Anyway, keep the repellent. Sad 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExB	FormID 0002F013	2	MS03_MS03TaskCompleteBonus_0002F013_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F013_3.mp3	File Not Found		Bonus Smart Response	It appears that Mole Rats have a most fatal allergy to it. Explosively so. Oh, but for your trouble, umm... Here, have the leftover chems from working on the repellent. I'm sure you can find some use for them. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExB	FormID 0002F014	0	MS03_MS03TaskCompleteBonus_0002F014_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F014_1.mp3	File Not Found		Bonus Smart Response	They descended from local crabs. I'd call them "Scylla Serrata Horrendus." That's very scientific of you! Personally, I wasn't sure if they were crabs or if they came from some sort of brine shrimp, perhaps. Surprise 25	Impressed! --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExB	FormID 0002F014	1	MS03_MS03TaskCompleteBonus_0002F014_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F014_2.mp3	File Not Found		Bonus Smart Response	They descended from local crabs. I'd call them "Scylla Serrata Horrendus." Some of these observations about their armor and camouflage gave me an idea for reinforced, neutral-colored headgear. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExB	FormID 0002F014	2	MS03_MS03TaskCompleteBonus_0002F014_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F014_3.mp3	File Not Found		Bonus Smart Response	They descended from local crabs. I'd call them "Scylla Serrata Horrendus." Here, consider it thanks for not interfering with them. Oh, speaking of which, take these. So you can continue to avoid them in the future. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExB	FormID 0002F015	0	MS03_MS03TaskCompleteBonus_0002F015_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F015_1.mp3	File Not Found		Bonus Smart Response	Pain's an abstract. I stay focused on the definable things, like survival. That's a very enlightened attitude you've got! Shame it doesn't stop bullets, huh? Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExB	FormID 0002F015	1	MS03_MS03TaskCompleteBonus_0002F015_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F015_3.mp3	File Not Found		Bonus Smart Response	Pain's an abstract. I stay focused on the definable things, like survival. Luckily, I'm here to patch you up. Now, hold still and quit fidgeting. Happy 40 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExB	FormID 0002F016	0	MS03_MS03TaskCompleteBonus_0002F016_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F016_1.mp3	File Not Found		Bonus Smart Response	It began as a research station, which is why it's still a scientific haven. Hrm. With the protected location and resources that came from those scientific advances, I can definitely see how it grew so quickly! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExB	FormID 0002F016	1	MS03_MS03TaskCompleteBonus_0002F016_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F016_3.mp3	File Not Found		Bonus Smart Response	It began as a research station, which is why it's still a scientific haven. A bit of smarts leads to a big reward, huh? Speaking of which, in thanks, have a few of these, for the next time you've got to be quick on your wits. Happy 30 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExB	FormID 0002F016	2	MS03_MS03TaskCompleteBonus_0002F016_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F016_4.mp3	File Not Found		Bonus Smart Response	It began as a research station, which is why it's still a scientific haven. Oh, and I'll let the Rivet City traders know they'll be favorably mentioned in the book. You'll get a discount buying gear from them in the future. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExB	FormID 0002F017	0	MS03_MS03TaskCompleteBonus_0002F017_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F017_1.mp3	File Not Found		Bonus Smart Response	Even after reprogramming, the robots were of questionable value as allies. Well, they're only human. Err, well, made by humans. Well, probably manufactured by other robots, but you know where I'm going with this. Sad 25	Constantly re-correcting herself. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExB	FormID 0002F017	1	MS03_MS03TaskCompleteBonus_0002F017_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F017_2.mp3	File Not Found		Bonus Smart Response	Even after reprogramming, the robots were of questionable value as allies. Seems like a good thing to watch for when dealing with tech of any age. And it helps to pack a few pulse grenades, just in case. Here, have a few. Sad 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExB	FormID 0002F017	2	MS03_MS03TaskCompleteBonus_0002F017_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F017_3.mp3	File Not Found		Bonus Smart Response	Even after reprogramming, the robots were of questionable value as allies. Oh, and take my book on science - for some reason, I just can't get into the computer parts, but I've got the rest pretty much memorized. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExB	FormID 0006CA2A	0	MS03_MS03TaskCompleteBonus_0006CA2A_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0006CA2A_1.mp3	File Not Found		Bonus Smart Response	This is an entire library's archives. You know how valuable that is, right? I suspect you and I are two of the only people who really appreciate its value, yes! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExB	FormID 0006CA2A	1	MS03_MS03TaskCompleteBonus_0006CA2A_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0006CA2A_4.mp3	File Not Found		Bonus Smart Response	This is an entire library's archives. You know how valuable that is, right? Oh my goodness, when I'm done with this, I'll have to work on copying all of this information. It could take a while, you know. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExB	FormID 0006CA2A	2	MS03_MS03TaskCompleteBonus_0006CA2A_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0006CA2A_3.mp3	File Not Found		Bonus Smart Response	This is an entire library's archives. You know how valuable that is, right? Oh, but here's a book of mine and some caps for your research. Think of it as pay for a civilization worth of overdue books. Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExC	FormID 0002F019	0	MS03_MS03TaskCompleteBonus_0002F019_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F019_1.mp3	File Not Found		Bonus Tough Response	Those Raiders must've shot me twenty times. But who's counting? You do what you need to do to get food and medicine, I guess. It's not pretty, but I guess that's the way it's got to be, right? Sad 35 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExC	FormID 0002F019	1	MS03_MS03TaskCompleteBonus_0002F019_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F019_2.mp3	File Not Found		Bonus Tough Response	Those Raiders must've shot me twenty times. But who's counting? Well, keep what you got. Just traded for a big food shipment, myself. Here, take a bit, my treat - the taste kind of grates after a while. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExC	FormID 0002F019	2	MS03_MS03TaskCompleteBonus_0002F019_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F019_3.mp3	File Not Found		Bonus Tough Response	Those Raiders must've shot me twenty times. But who's counting? Oh, and take this! It's an old Food Sanitizer. Just carry it with you, and it should automatically make most food and drink more, um... better. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExC	FormID 0002F01A	0	MS03_MS03TaskCompleteBonus_0002F01A_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F01A_1.mp3	File Not Found		Bonus Tough Response	Well, it itches a little, but I can walk it off. Oh, sure you can, you tough ol' survivor. Now sit down before you fall down. Disgust 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExC	FormID 0002F01A	1	MS03_MS03TaskCompleteBonus_0002F01A_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F01A_2.mp3	File Not Found		Bonus Tough Response	Well, it itches a little, but I can walk it off. Now, after taking a few notes, I'll take care of that nasty radiation with a bit of my own home-made concoction. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExC	FormID 0002F01A	2	MS03_MS03TaskCompleteBonus_0002F01A_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F01A_3.mp3	File Not Found		Bonus Tough Response	Well, it itches a little, but I can walk it off. I've never had a chance to test it out on someone so heavily dosed, but I'm sure it'll work just as well. Exciting, isn't it? Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExC	FormID 0002F01B	0	MS03_MS03TaskCompleteBonus_0002F01B_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F01B_1.mp3	File Not Found		Bonus Tough Response	There may have been an explosion or two. Oh, and a sniper. No big deal. Oh. Well, if that's all! I'll just study this and hope there aren't any more explosions, shall I?	Disgust 15 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExC	FormID 0002F01B	1	MS03_MS03TaskCompleteBonus_0002F01B_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F01B_2.mp3	File Not Found		Bonus Tough Response	There may have been an explosion or two. Oh, and a sniper. No big deal. I know you may not want to see any more explosives for a while, but obviously you know your way around them. Have a couple rainy-day toys of mine. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExC	FormID 0002F01B	2	MS03_MS03TaskCompleteBonus_0002F01B_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F01B_3.mp3	File Not Found		Bonus Tough Response	There may have been an explosion or two. Oh, and a sniper. No big deal. And looking at this landmine, it gives me an idea. It's a terrible device that does terrible things, of course. But it's easy to make your own, too. Surprise 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExC	FormID 0002F01C	0	MS03_MS03TaskCompleteBonus_0002F01C_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F01C_1.mp3	File Not Found		Bonus Tough Response	It gives them quite a kick, like too much Jet or something. What? You're kidding, right? Wait, you aren't kidding. Probably a metabolic reaction to the chemicals. Surprise 60 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExC	FormID 0002F01C	1	MS03_MS03TaskCompleteBonus_0002F01C_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F01C_2.mp3	File Not Found		Bonus Tough Response	It gives them quite a kick, like too much Jet or something. I should mention that. Proper handling of Mole Rats could be important if they could be domesticated. Milked, maybe? Anyway, keep the repellent. Sad 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExC	FormID 0002F01C	2	MS03_MS03TaskCompleteBonus_0002F01C_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F01C_3.mp3	File Not Found		Bonus Tough Response	It gives them quite a kick, like too much Jet or something. Oh, but for your trouble, umm... Here, have the leftover chems from working on the repellent. I'm sure you can find some use for them. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExC	FormID 0002F01D	0	MS03_MS03TaskCompleteBonus_0002F01D_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F01D_1.mp3	File Not Found		Bonus Tough Response	They don't seem to fight each other. So no struggle for leadership. Oh, really? Maybe their leader figures are bred, sort of like ant queens? I wonder if relocating a Mirelurk "king" would prompt the others to move. Surprise 35 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExC	FormID 0002F01D	1	MS03_MS03TaskCompleteBonus_0002F01D_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F01D_2.mp3	File Not Found		Bonus Tough Response	They don't seem to fight each other. So no struggle for leadership. Some of these observations about their armor and camouflage gave me an idea for reinforced, neutral-colored headgear. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExC	FormID 0002F01D	2	MS03_MS03TaskCompleteBonus_0002F01D_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F01D_3.mp3	File Not Found		Bonus Tough Response	They don't seem to fight each other. So no struggle for leadership. Consider it thanks for not interfering with them. Oh, speaking of which, take these. So you can continue to avoid them in the future. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExC	FormID 0002F01E	0	MS03_MS03TaskCompleteBonus_0002F01E_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F01E_1.mp3	File Not Found		Bonus Tough Response	I hardly even feel pain anymore, honestly. Deadened nerves? That's probably a bad sign, you know. Like, nervous system degradation type of bad. Fear 35 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExC	FormID 0002F01E	1	MS03_MS03TaskCompleteBonus_0002F01E_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F01E_3.mp3	File Not Found		Bonus Tough Response	I hardly even feel pain anymore, honestly. Luckily, I'm here to patch you up. Now, hold still and quit fidgeting. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExC	FormID 0002F01F	0	MS03_MS03TaskCompleteBonus_0002F01F_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F01F_1.mp3	File Not Found		Bonus Tough Response	They cleared out the Mirelurks. Then science folks and the rest moved in. I'll bet they used some sort of chemical device to drive off the Mirelurks. Or a sonic device? Anyway, I guess it worked pretty well! Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExC	FormID 0002F01F	1	MS03_MS03TaskCompleteBonus_0002F01F_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F01F_3.mp3	File Not Found		Bonus Tough Response	They cleared out the Mirelurks. Then science folks and the rest moved in. A bit of smarts leads to a big reward, huh? Speaking of which, in thanks, have a few of these, for the next time you've got to be quick on your wits. Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExC	FormID 0002F01F	2	MS03_MS03TaskCompleteBonus_0002F01F_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F01F_4.mp3	File Not Found		Bonus Tough Response	They cleared out the Mirelurks. Then science folks and the rest moved in. Oh, and I'll let the Rivet City traders know they'll be favorably mentioned in the book. You'll get a discount buying gear from them in the future. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExC	FormID 0002F020	0	MS03_MS03TaskCompleteBonus_0002F020_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F020_1.mp3	File Not Found		Bonus Tough Response	I just hacked the mainframe so the robots would be a challenge. Well, I wouldn't have guessed you had it in you, but I suppose it worked out anyway. Happy 40 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExC	FormID 0002F020	1	MS03_MS03TaskCompleteBonus_0002F020_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F020_2.mp3	File Not Found		Bonus Tough Response	I just hacked the mainframe so the robots would be a challenge. Of course, I'll bet it helps to pack a few pulse grenades, just in case. Here, have a few. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExC	FormID 0002F020	2	MS03_MS03TaskCompleteBonus_0002F020_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F020_3.mp3	File Not Found		Bonus Tough Response	I just hacked the mainframe so the robots would be a challenge. Oh, and take my book on science -- for some reason, I just can't get into the computer parts, but I've got the rest pretty much memorized. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExC	FormID 0002F018	0	MS03_MS03TaskCompleteBonus_0002F018_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F018_1.mp3	File Not Found		Bonus Tough Response	Now you can protect and catalogue all of the information it once had. Does that mean it'll be a "guard catalogue"? You see, because... Never mind. Happy 50	Lea loves puns. The rest of the world, not so much. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExC	FormID 0002F018	1	MS03_MS03TaskCompleteBonus_0002F018_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F018_4.mp3	File Not Found		Bonus Tough Response	Now you can protect and catalogue all of the information it once had. You'd have laughed if you knew the words "card catalogue." I wonder if there'll be one down there once I tell the world about it? Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExC	FormID 0002F018	2	MS03_MS03TaskCompleteBonus_0002F018_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F018_3.mp3	File Not Found		Bonus Tough Response	Now you can protect and catalogue all of the information it once had. Oh, and here's a book of mine and some caps for your research. Think of it as pay for a civilization worth of overdue books. Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExD	FormID 00033196	0	MS03_MS03TaskCompleteBonus_00033196_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_00033196_1.mp3	File Not Found		Bonus Sly Response	It's very hard to talk my way past that many people shooting at me... Oh, dear. Well, I guess the dangers around those old supplies keeps it from being smooth sailing. Otherwise, they'd already have been looted, huh? Surprise 35 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExD	FormID 00033196	1	MS03_MS03TaskCompleteBonus_00033196_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_00033196_2.mp3	File Not Found		Bonus Sly Response	It's very hard to talk my way past that many people shooting at me... Well, keep what you got. Just traded for a big food shipment, myself. Here, take a bit, my treat - the taste kind of grates after a while. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExD	FormID 00033196	2	MS03_MS03TaskCompleteBonus_00033196_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_00033196_3.mp3	File Not Found		Bonus Sly Response	It's very hard to talk my way past that many people shooting at me... Oh, and take this! It's an old Food Sanitizer. Just carry it with you, and it should automatically make most food and drink more, um... better. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExD	FormID 00033197	0	MS03_MS03TaskCompleteBonus_00033197_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_00033197_1.mp3	File Not Found		Bonus Sly Response	Oh, I feel fine! Never better! No problem at all! Oh, you poor dear, putting on a brave face like that. Well, don't worry, it'll all be better, and it's for a good cause. Sad 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExD	FormID 00033197	1	MS03_MS03TaskCompleteBonus_00033197_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_00033197_2.mp3	File Not Found		Bonus Sly Response	Oh, I feel fine! Never better! No problem at all! Now, let me take a few notes, and I'll handle that nasty radiation with a bit of my own home-made rad-cure concoction. Sad 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExD	FormID 00033197	2	MS03_MS03TaskCompleteBonus_00033197_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_00033197_3.mp3	File Not Found		Bonus Sly Response	Oh, I feel fine! Never better! No problem at all! I've never had a chance to test it out on someone so heavily dosed, but I'm sure it'll work out fine. Exciting, isn't it? Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExD	FormID 00033198	0	MS03_MS03TaskCompleteBonus_00033198_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_00033198_1.mp3	File Not Found		Bonus Sly Response	Fast hands and faster wits can get you an awful lot. Including landmines. That's a pretty good way of putting it. I think I'll use that in the book. Maybe I should credit you as a co-author, instead of just a researcher? Happy 40 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExD	FormID 00033198	1	MS03_MS03TaskCompleteBonus_00033198_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_00033198_2.mp3	File Not Found		Bonus Sly Response	Fast hands and faster wits can get you an awful lot. Including landmines. I know you may not want to see any more explosives for a while, but obviously you know your way around them. Have a couple rainy-day toys of mine. Happy 20 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExD	FormID 00033198	2	MS03_MS03TaskCompleteBonus_00033198_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_00033198_3.mp3	File Not Found		Bonus Sly Response	Fast hands and faster wits can get you an awful lot. Including landmines. And looking at this landmine, it gives me an idea. It's a terrible device that does terrible things, of course. But it's easy to make your own, too. Surprise 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExD	FormID 00033199	0	MS03_MS03TaskCompleteBonus_00033199_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_00033199_1.mp3	File Not Found		Bonus Sly Response	I don't believe this is as non-lethal as you had expected. To put it lightly. Oh dear. All of them? Well, I don't think I could water down the formula any further. Sad 35 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExD	FormID 00033199	1	MS03_MS03TaskCompleteBonus_00033199_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_00033199_2.mp3	File Not Found		Bonus Sly Response	I don't believe this is as non-lethal as you had expected. To put it lightly. With that much testing, I guess it's beyond correction. Go ahead and keep it. Maybe you can find a nicer use for it, right? Sad 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExD	FormID 00033199	2	MS03_MS03TaskCompleteBonus_00033199_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_00033199_3.mp3	File Not Found		Bonus Sly Response	I don't believe this is as non-lethal as you had expected. To put it lightly. Oh, but for your trouble, umm... Here, have the leftover chems from working on the repellent. I'm sure you can find some use for them. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExD	FormID 0003319A	0	MS03_MS03TaskCompleteBonus_0003319A_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0003319A_1.mp3	File Not Found		Bonus Sly Response	They seem mostly independent. I don't think there's any sort of "society" there. Well, they certainly aren't making tea and having nice chats, obviously. But maybe you're right - any social development is minor at best. Disgust 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExD	FormID 0003319A	1	MS03_MS03TaskCompleteBonus_0003319A_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0003319A_2.mp3	File Not Found		Bonus Sly Response	They seem mostly independent. I don't think there's any sort of "society" there. Some of these observations about their armor and camouflage gave me an idea for reinforced, neutral-colored headgear. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExD	FormID 0003319A	2	MS03_MS03TaskCompleteBonus_0003319A_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0003319A_3.mp3	File Not Found		Bonus Sly Response	They seem mostly independent. I don't think there's any sort of "society" there. Here, consider it thanks for not interfering with them. Oh, speaking of which, take these. So you can continue to avoid them in the future. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExD	FormID 0003319B	0	MS03_MS03TaskCompleteBonus_0003319B_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0003319B_1.mp3	File Not Found		Bonus Sly Response	Despite my glossary of expletives, nothing properly sums up this pain. You? At a loss for words? Oh, it's worse than I thought! Surprise 60 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExD	FormID 0003319B	1	MS03_MS03TaskCompleteBonus_0003319B_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0003319B_2.mp3	File Not Found		Bonus Sly Response	Despite my glossary of expletives, nothing properly sums up this pain. Luckily, I'm here to patch you up. Now, hold still and quit fidgeting. Happy 40 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExD	FormID 0003319C	0	MS03_MS03TaskCompleteBonus_0003319C_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0003319C_1.mp3	File Not Found		Bonus Sly Response	It had success as a science station, and people flock to success. I guess that's how people are, huh? Show a little initiative and success, and they'll support you enough for real success. Happy 40 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExD	FormID 0003319C	1	MS03_MS03TaskCompleteBonus_0003319C_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0003319C_3.mp3	File Not Found		Bonus Sly Response	It had success as a science station, and people flock to success. Nice work - it must have taken a lot of investigation. Here: for the next time you've got to shine like that. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExD	FormID 0003319C	2	MS03_MS03TaskCompleteBonus_0003319C_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0003319C_4.mp3	File Not Found		Bonus Sly Response	It had success as a science station, and people flock to success. Oh, and I'll let the Rivet City traders know they'll be favorably mentioned in the book. You'll get a discount buying gear from them in the future. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExD	FormID 0003319D	0	MS03_MS03TaskCompleteBonus_0003319D_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0003319D_1.mp3	File Not Found		Bonus Sly Response	Like a charm. I only wish it were always that easy to manipulate people. Hey, robots are people, too! Well, some of them. Kinda. Anger 40 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExD	FormID 0003319D	1	MS03_MS03TaskCompleteBonus_0003319D_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0003319D_2.mp3	File Not Found		Bonus Sly Response	Like a charm. I only wish it were always that easy to manipulate people. Well, okay. Not really. Still, just in case you anger a few of our more metallic brethren, have a few pulse grenades I picked up, just in case. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExD	FormID 0003319D	2	MS03_MS03TaskCompleteBonus_0003319D_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0003319D_3.mp3	File Not Found		Bonus Sly Response	Like a charm. I only wish it were always that easy to manipulate people. Oh, and take my book on science - for some reason, I just can't get into the computer parts, but I've got the rest pretty much memorized. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExD	FormID 0003319E	0	MS03_MS03TaskCompleteBonus_0003319E_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0003319E_2.mp3	File Not Found		Bonus Sly Response	The place was a death trap. But I got in and out as quick as I could. Why would someone booby-trap a library? Unless... they're trying to keep all of the knowledge for themselves! Surprise 35 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExD	FormID 0003319E	1	MS03_MS03TaskCompleteBonus_0003319E_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0003319E_4.mp3	File Not Found		Bonus Sly Response	The place was a death trap. But I got in and out as quick as I could. Well, we won't let that sort of information be held hostage, will we? We'll educate the world with our book! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExD	FormID 0003319E	2	MS03_MS03TaskCompleteBonus_0003319E_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0003319E_3.mp3	File Not Found		Bonus Sly Response	The place was a death trap. But I got in and out as quick as I could. Oh, and here's a book of mine and some caps for your research. Think of it as pay for a civilization worth of overdue books. Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExE	FormID 0002F02B	0	MS03_MS03TaskCompleteBonus_0002F02B_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F02B_1.mp3	File Not Found		Bonus Snide Response	I had a fun party with some Raiders. Then a guard robot jumped out of a cake. Well as long as it was no problem for you, then! I mean, who doesn't enjoy cake? Other than robots, of course. I bet they prefer pie. Or maybe pi? Happy 40	Lea doesn't get the sarcasm in the player's statement. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExE	FormID 0002F02B	1	MS03_MS03TaskCompleteBonus_0002F02B_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F02B_2.mp3	File Not Found		Bonus Snide Response	I had a fun party with some Raiders. Then a guard robot jumped out of a cake. Well, keep what you got. Just traded for a big food shipment, myself. Here, take a bit, my treat - the taste kind of grates after a while. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExE	FormID 0002F02B	2	MS03_MS03TaskCompleteBonus_0002F02B_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F02B_3.mp3	File Not Found		Bonus Snide Response	I had a fun party with some Raiders. Then a guard robot jumped out of a cake. Oh, and take this! It's an old Food Sanitizer. Just carry it with you, and it should automatically make most food and drink more, um... better. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExE	FormID 0002F02C	0	MS03_MS03TaskCompleteBonus_0002F02C_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F02C_1.mp3	File Not Found		Bonus Snide Response	I feel about as bad as you look. Well, maybe if you're lucky, you'll end up looking like me, too! Anger 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExE	FormID 0002F02C	1	MS03_MS03TaskCompleteBonus_0002F02C_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F02C_2.mp3	File Not Found		Bonus Snide Response	I feel about as bad as you look. Now, after taking a few notes, I'll take care of that nasty radiation with a bit of my own home-made concoction. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExE	FormID 0002F02C	2	MS03_MS03TaskCompleteBonus_0002F02C_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F02C_3.mp3	File Not Found		Bonus Snide Response	I feel about as bad as you look. I've never had a chance to test it out on someone so heavily dosed, but I'm sure it'll work out fine. Exciting, isn't it? Sad 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExE	FormID 0006CA2E	0	MS03_MS03TaskCompleteBonus_0006CA2E_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0006CA2E_1.mp3	File Not Found		Bonus Snide Response	Too... tired... to be... snide. You're a lucky one, you know. At this level, most people don't make it. But then again, most people don't have my experimental tricks! Surprise 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExE	FormID 0006CA2E	1	MS03_MS03TaskCompleteBonus_0006CA2E_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0006CA2E_2.mp3	File Not Found		Bonus Snide Response	Too... tired... to be... snide. Now, after taking a few notes, I'll take care of that nasty radiation with a bit of my own home-made concoction. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExE	FormID 0006CA2E	2	MS03_MS03TaskCompleteBonus_0006CA2E_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0006CA2E_3.mp3	File Not Found		Bonus Snide Response	Too... tired... to be... snide. I've never had a chance to test it out on someone so heavily dosed, but I'm sure it'll work out fine. Exciting, isn't it? Sad 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExE	FormID 0002F02D	0	MS03_MS03TaskCompleteBonus_0002F02D_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F02D_1.mp3	File Not Found		Bonus Snide Response	Oh, disarming it's real easy. Just jump up and down on it. You go first. Do you think I'm an idiot? I may be a little impulsive, but not an idiot. I'll just take a look at this on my own, then. Anger 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExE	FormID 0002F02D	1	MS03_MS03TaskCompleteBonus_0002F02D_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F02D_2.mp3	File Not Found		Bonus Snide Response	Oh, disarming it's real easy. Just jump up and down on it. You go first. I know you may not want to see any more explosives for a while, but obviously you know your way around them. Have a couple rainy-day toys of mine. Anger 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExE	FormID 0002F02D	2	MS03_MS03TaskCompleteBonus_0002F02D_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F02D_3.mp3	File Not Found		Bonus Snide Response	Oh, disarming it's real easy. Just jump up and down on it. You go first. And looking at this landmine, it gives me an idea. It's a terrible device that does terrible things, of course. But it's easy to make your own, too. Surprise 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExE	FormID 0002F02E	0	MS03_MS03TaskCompleteBonus_0002F02E_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F02E_1.mp3	File Not Found		Bonus Snide Response	It's like explosive whack-a-Mole Rat. Can I get it in bullet form? For people? That's horrible! You're horrible! This thing is horrible! Everything's horrible! Argh! Disgust 75 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExE	FormID 0002F02E	1	MS03_MS03TaskCompleteBonus_0002F02E_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F02E_2.mp3	File Not Found		Bonus Snide Response	It's like explosive whack-a-Mole Rat. Can I get it in bullet form? For people? With that much testing, I guess it's beyond correction. Go ahead and keep it. Maybe you can find a nicer use for it. But I doubt it. Disgust 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExE	FormID 0002F02E	2	MS03_MS03TaskCompleteBonus_0002F02E_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F02E_3.mp3	File Not Found		Bonus Snide Response	It's like explosive whack-a-Mole Rat. Can I get it in bullet form? For people? Oh, but for your trouble, umm... Here, have the leftover chems from working on the repellant. I'm sure you can find some use for them. Disgust 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExE	FormID 0002F02F	0	MS03_MS03TaskCompleteBonus_0002F02F_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F02F_1.mp3	File Not Found		Bonus Snide Response	They've got a little, bubbling castle and they spend all day circling it. <Lie>	Really? Are you kidding me? No, really. Are you? Huh. Guess I'll have to wait to see what I get from the observer. Surprise 60 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExE	FormID 0002F02F	1	MS03_MS03TaskCompleteBonus_0002F02F_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F02F_2.mp3	File Not Found		Bonus Snide Response	They've got a little, bubbling castle and they spend all day circling it. <Lie>	Some of these observations about their armor and camouflage gave me an idea for reinforced, neutral-colored headgear. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExE	FormID 0002F02F	2	MS03_MS03TaskCompleteBonus_0002F02F_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F02F_3.mp3	File Not Found		Bonus Snide Response	They've got a little, bubbling castle and they spend all day circling it. <Lie>	Here, consider it thanks for not interfering with them. Oh, speaking of which, take these. So you can continue to avoid them in the future. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExE	FormID 0002F030	0	MS03_MS03TaskCompleteBonus_0002F030_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F030_1.mp3	File Not Found		Bonus Snide Response	My only solace is thinking about inflicting this pain on people like you. Oh, well aren't you a grouchy one today? What got you in such a bad mood? Oh, yeah. The massive physical trauma. Anger 20	As if chiding a child. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExE	FormID 0002F030	1	MS03_MS03TaskCompleteBonus_0002F030_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F030_3.mp3	File Not Found		Bonus Snide Response	My only solace is thinking about inflicting this pain on people like you. Luckily, I'm here to patch you up. Now, hold still and quit fidgeting. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExE	FormID 0002F031	0	MS03_MS03TaskCompleteBonus_0002F031_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F031_1.mp3	File Not Found		Bonus Snide Response	Some old coot says he took these notes. They seem reasonable enough. Well, this data looks legitimate. An outgrowth of a science station, huh? Just goes to show what I always say about cleverness! Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExE	FormID 0002F031	1	MS03_MS03TaskCompleteBonus_0002F031_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F031_3.mp3	File Not Found		Bonus Snide Response	Some old coot says he took these notes. They seem reasonable enough. A bit of smarts leads to a big reward, huh? Speaking of which, in thanks, have a few of these, for the next time you've got to be quick on your wits. Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExE	FormID 0002F031	2	MS03_MS03TaskCompleteBonus_0002F031_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F031_4.mp3	File Not Found		Bonus Snide Response	Some old coot says he took these notes. They seem reasonable enough. Oh, and I'll let the Rivet City traders know they'll be favorably mentioned in the book. You'll get a discount buying gear from them in the future. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExE	FormID 0002F032	0	MS03_MS03TaskCompleteBonus_0002F032_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F032_1.mp3	File Not Found		Bonus Snide Response	It was robotic carnage. But I caused it, so it was the okay sort of carnage. Well, I guess one thing about using the old tech is that it can feel a bit like playing God. But you're probably not supposed to. I think. Surprise 30	Lea's got her own ideas about whether or not it's "wrong" to play God. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExE	FormID 0002F032	1	MS03_MS03TaskCompleteBonus_0002F032_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F032_2.mp3	File Not Found		Bonus Snide Response	It was robotic carnage. But I caused it, so it was the okay sort of carnage. Seems like a good thing to watch for when dealing with tech of any age. And it helps to pack a few pulse grenades, just in case. Here, have a few. Happy 20 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExE	FormID 0002F032	2	MS03_MS03TaskCompleteBonus_0002F032_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F032_3.mp3	File Not Found		Bonus Snide Response	It was robotic carnage. But I caused it, so it was the okay sort of carnage. Oh, and take my book on science - for some reason, I just can't get into the computer parts, but I've got the rest pretty much memorized. Happy 40 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExE	FormID 0002F033	0	MS03_MS03TaskCompleteBonus_0002F033_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F033_1.mp3	File Not Found		Bonus Snide Response	The librarian's on duty. I'd have brought you a present, but I forgot my card. What, like it was never touched? Well, that's the way it should be! Nothing can overcome the power of knowledge, after all! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExE	FormID 0002F033	1	MS03_MS03TaskCompleteBonus_0002F033_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F033_4.mp3	File Not Found		Bonus Snide Response	The librarian's on duty. I'd have brought you a present, but I forgot my card. Thank goodness it's safe! I'll make sure to tell people that they can find more information there. It'll become a holy place for the educated! Happy 75 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskCompleteBonusExE	FormID 0002F033	2	MS03_MS03TaskCompleteBonus_0002F033_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskCompleteBonus_0002F033_3.mp3	File Not Found		Bonus Snide Response	The librarian's on duty. I'd have brought you a present, but I forgot my card. Here's a book of mine and some caps for your research. Think of it as pay for a civilization worth of overdue books. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskDescription1	FormID 0002D2A8	0	MS03_MS03TaskDescription1_0002D2A8_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskDescription1_0002D2A8_1.mp3	File Not Found		MS03TaskDescription1	Getting food doesn't sound so bad. What are you looking for? Well, food and medicine. Everyone needs them once in a while, right? So they need a good place to find them! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskDescription1	FormID 0002D2A8	1	MS03_MS03TaskDescription1_0002D2A8_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskDescription1_0002D2A8_2.mp3	File Not Found		MS03TaskDescription1	Getting food doesn't sound so bad. What are you looking for? There's an old Super-Duper Mart not far from here. I need to know if a place like that still has any food or medicine left in it. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskDescription1	FormID 0002E714	0	MS03_MS03TaskDescription1_0002E714_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskDescription1_0002E714_1.mp3	File Not Found		MS03TaskDescription1	Tell me more about repelling the Mole Rats. Mole Rats can burrow into almost anything and cause a lot of trouble. So I figured I'd make a chemical repellent stick for people to shoo them off. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskDescription1	FormID 0002E714	1	MS03_MS03TaskDescription1_0002E714_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskDescription1_0002E714_2.mp3	File Not Found		MS03TaskDescription1	Tell me more about repelling the Mole Rats. But I need it to be tested before I put the recipe to paper in the guide. So I need you to find some Mole Rats and test it out a bit. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskDescription1	FormID 0002E715	0	MS03_MS03TaskDescription1_0002E715_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskDescription1_0002E715_1.mp3	File Not Found		MS03TaskDescription1	Researching local history sounds easy. Don't be so sure. You'd be surprised how confused people get, even about important things. Disgust 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskDescription1	FormID 0002E715	1	MS03_MS03TaskDescription1_0002E715_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskDescription1_0002E715_3.mp3	File Not Found		MS03TaskDescription1	Researching local history sounds easy. In this case, I'm talking about Rivet City. It's the most successful survivor settlement around, but no one here really knows how it started. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskDescription1	FormID 0002E715	2	MS03_MS03TaskDescription1_0002E715_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskDescription1_0002E715_2.mp3	File Not Found		MS03TaskDescription1	Researching local history sounds easy. Of course, that's why it's important to know how a place like that succeeded. So I need you to go there and do some researching! Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskDescription2	FormID 0002D2B2	0	MS03_MS03TaskDescription2_0002D2B2_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskDescription2_0002D2B2_1.mp3	File Not Found		MS03TaskDescription2	What's this about radiation? Well, I know lots about radiation from books... and personal experience, obviously. Happy 5	A little sheepish --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskDescription2	FormID 0002D2B2	1	MS03_MS03TaskDescription2_0002D2B2_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskDescription2_0002D2B2_3.mp3	File Not Found		MS03TaskDescription2	What's this about radiation? But I need to see how radiation effects normal, not-so-gooey humans. I never seem to get a live example to study. Not for long, anyway. Disgust 15 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskDescription2	FormID 0002D2B2	2	MS03_MS03TaskDescription2_0002D2B2_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskDescription2_0002D2B2_2.mp3	File Not Found		MS03TaskDescription2	What's this about radiation? So I need you to get a bit of radiation poisoning so I can study its effects. Oh, not a deadly dose, of course - I can fix you up before that! Surprise 25	A little hesitant about requesting this of the player. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskDescription2	FormID 0006A78F	0	MS03_MS03TaskDescription2_0006A78F_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskDescription2_0006A78F_1.mp3	File Not Found		MS03TaskDescription2	What's this about radiation? Well, that's what I need your help for, isn't it? I know lots about it from books, but I never seem to get a live example. Not for long, anyway. Disgust 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskDescription2	FormID 0006A78F	1	MS03_MS03TaskDescription2_0006A78F_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskDescription2_0006A78F_2.mp3	File Not Found		MS03TaskDescription2	What's this about radiation? So I need you to get a bit of radiation poisoning so I can study its effects. Oh, not a deadly dose, of course - I can fix you up before that! Surprise 25	A little hesitant about requesting this of the player. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskDescription2	FormID 0005C3A7	0	MS03_MS03TaskDescription2_0005C3A7_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskDescription2_0005C3A7_1.mp3	File Not Found		MS03TaskDescription2	What's this about studying Mirelurks? Mirelurks are a big threat in some areas, and knowing more about them can help people learn to avoid, or even outsmart them. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskDescription2	FormID 0005C3A7	1	MS03_MS03TaskDescription2_0005C3A7_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskDescription2_0005C3A7_2.mp3	File Not Found		MS03TaskDescription2	What's this about studying Mirelurks? So I picked up this observer device to study them in their natural habitat. I need you to hide it in one of the spawning pods in their lairs. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskDescription2	FormID 0002E70F	0	MS03_MS03TaskDescription2_0002E70F_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskDescription2_0002E70F_1.mp3	File Not Found		MS03TaskDescription2	Old technology is no challenge for... The Mechanist! Oh, this is so exciting! I feel like I'm sending you out on some sort of super-assignment! Happy 60 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskDescription2	FormID 0002E70F	1	MS03_MS03TaskDescription2_0002E70F_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskDescription2_0002E70F_4.mp3	File Not Found		MS03TaskDescription2	Old technology is no challenge for... The Mechanist! Okay, okay. Give me a moment to calm down... Now then, after some searching, I got this RobCo processor widget. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskDescription2	FormID 0002E70F	2	MS03_MS03TaskDescription2_0002E70F_5	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskDescription2_0002E70F_5.mp3	File Not Found		MS03TaskDescription2	Old technology is no challenge for... The Mechanist! Supposedly, if you connect it to the mainframe at the RobCo factory, you get access to an army of robots! Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskDescription2	FormID 0002E70F	3	MS03_MS03TaskDescription2_0002E70F_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskDescription2_0002E70F_3.mp3	File Not Found		MS03TaskDescription2	Old technology is no challenge for... The Mechanist! Seems like it's right up your alley, huh? And it'd be a great example of how to harness technology, wouldn't it? Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskDescription2	FormID 0006CA27	0	MS03_MS03TaskDescription2_0006CA27_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskDescription2_0006CA27_1.mp3	File Not Found		MS03TaskDescription2	Using old technology sounds interesting. It does, doesn't it? I mostly just deal with it after it's junked. But a trader gave me this RobCo processor widget. He said it's worth a fortune! Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskDescription2	FormID 0006CA27	1	MS03_MS03TaskDescription2_0006CA27_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskDescription2_0006CA27_3.mp3	File Not Found		MS03TaskDescription2	Using old technology sounds interesting. According to him, if it's connected to the mainframe in the RobCo factory, you could have access to all the robots you'd ever want! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskDescription2	FormID 0006CA27	2	MS03_MS03TaskDescription2_0006CA27_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskDescription2_0006CA27_4.mp3	File Not Found		MS03TaskDescription2	Using old technology sounds interesting. Now that would be a great example of how to harness technology, wouldn't it? Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskDescription3	FormID 0002D2B1	0	MS03_MS03TaskDescription3_0002D2B1_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskDescription3_0002D2B1_1.mp3	File Not Found		MS03TaskDescription3	Let's hear more about the landmines. Landmines are one of the few dangers out there that you can profit from. Disarm one before it blows, and you can sell it for plenty of caps. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskDescription3	FormID 0002D2B1	1	MS03_MS03TaskDescription3_0002D2B1_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskDescription3_0002D2B1_2.mp3	File Not Found		MS03TaskDescription3	Let's hear more about the landmines. I've heard stories about a ghost town that's just full of mines. Traders just call the place "Minefield." Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskDescription3	FormID 0002D2B1	2	MS03_MS03TaskDescription3_0002D2B1_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskDescription3_0002D2B1_3.mp3	File Not Found		MS03TaskDescription3	Let's hear more about the landmines. Sounds like the place for some fieldwork! Get in there, get back, and tell me all about it. And could you bring back a mine for my studies? Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskDescription3	FormID 000B1827	0	MS03_MS03TaskDescription3_000B1827_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskDescription3_000B1827_1.mp3	File Not Found		MS03TaskDescription3	Let's hear more about the landmines. Landmines are one of the few dangers out there that you can profit from. Disarm one before it blows, and you can sell it for plenty of caps. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskDescription3	FormID 000B1827	1	MS03_MS03TaskDescription3_000B1827_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskDescription3_000B1827_2.mp3	File Not Found		MS03TaskDescription3	Let's hear more about the landmines. I've heard stories about a ghost town that's just full of mines. Traders just call the place "Minefield." Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskDescription3	FormID 000B1827	2	MS03_MS03TaskDescription3_000B1827_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskDescription3_000B1827_3.mp3	File Not Found		MS03TaskDescription3	Let's hear more about the landmines. Sounds like the place for some fieldwork! Get in there, get back, and tell me all about it. And could you bring back a mine for my studies? Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskDescription3	FormID 0002E712	0	MS03_MS03TaskDescription3_0002E712_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskDescription3_0002E712_2.mp3	File Not Found		MS03TaskDescription3	I'm going to hate myself for this, but what do you mean about handling injury? Well, I never get to study anyone who's severely injured. Not without them crying to be fixed right away or trying to bleed out and all that. Fear 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskDescription3	FormID 0002E712	1	MS03_MS03TaskDescription3_0002E712_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskDescription3_0002E712_3.mp3	File Not Found		MS03TaskDescription3	I'm going to hate myself for this, but what do you mean about handling injury? But obviously, you can handle a lot of abuse, so if I'm ever going to find a good example of human anatomy and injury resistance, it'd be you. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskDescription3	FormID 0002E712	2	MS03_MS03TaskDescription3_0002E712_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskDescription3_0002E712_4.mp3	File Not Found		MS03TaskDescription3	I'm going to hate myself for this, but what do you mean about handling injury? Next time you get badly injured, return here so I can examine you before I heal you up. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskDescription3	FormID 0002E712	3	MS03_MS03TaskDescription3_0002E712_5	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskDescription3_0002E712_5.mp3	File Not Found		MS03TaskDescription3	I'm going to hate myself for this, but what do you mean about handling injury? I mean, you're going to get yourself hurt anyway, right? Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskDescription3	FormID 0002E713	0	MS03_MS03TaskDescription3_0002E713_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskDescription3_0002E713_1.mp3	File Not Found		MS03TaskDescription3	I could check the library. Maybe someone's already written a book like yours. Oh, that'd sure save me a lot of time. But I bet then it wouldn't have your name on it, now would it? Surprise 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskDescription3	FormID 0002E713	1	MS03_MS03TaskDescription3_0002E713_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskDescription3_0002E713_2.mp3	File Not Found		MS03TaskDescription3	I could check the library. Maybe someone's already written a book like yours. Books are where the old world kept its knowledge, and libraries are where it kept the books. And there's supposed to be one in Arlington. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskDescription3	FormID 0002E713	2	MS03_MS03TaskDescription3_0002E713_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskDescription3_0002E713_3.mp3	File Not Found		MS03TaskDescription3	I could check the library. Maybe someone's already written a book like yours. See if it's still there, and if you can download records from its computer. Information dumps like those would be invaluable for rebuilding humanity! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskDescription3	FormID 0006C10D	0	MS03_MS03TaskDescription3_0006C10D_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskDescription3_0006C10D_1.mp3	File Not Found		MS03TaskDescription3	I could check the library. Maybe someone's already written a book like yours. Oh, that'd sure save me a lot of time. But I bet their book wouldn't have anything about exploding Mole Rats, would it? Surprise 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskDescription3	FormID 0006C10D	1	MS03_MS03TaskDescription3_0006C10D_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskDescription3_0006C10D_2.mp3	File Not Found		MS03TaskDescription3	I could check the library. Maybe someone's already written a book like yours. Books are where the old world kept its knowledge, and libraries are where it kept the books. And there's supposed to be one in Arlington. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskDescription3	FormID 0006C10D	2	MS03_MS03TaskDescription3_0006C10D_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskDescription3_0006C10D_3.mp3	File Not Found		MS03TaskDescription3	I could check the library. Maybe someone's already written a book like yours. See if it's still there, and if you can download records from its computer. Information dumps like those would be invaluable for rebuilding humanity! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskNotComplete1	FormID 0002D2AB	0	MS03_MS03TaskNotComplete1_0002D2AB_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskNotComplete1_0002D2AB_1.mp3	File Not Found		MS03TaskNotComplete	I haven't gotten around to it, yet. Oh. Well, could you get on that? Thanks! Disgust 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskNotComplete1	FormID 0002D2AC	0	MS03_MS03TaskNotComplete1_0002D2AC_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskNotComplete1_0002D2AC_1.mp3	File Not Found		MS03TaskNotComplete	I'm not really comfortable with getting irradiated. Not even for humanity? Not even for science? Sad 25	Pleading, with an emphasis on "SCIENCE" - almost over the top. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskNotComplete1	FormID 0002D2AD	0	MS03_MS03TaskNotComplete1_0002D2AD_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskNotComplete1_0002D2AD_2.mp3	File Not Found		MS03TaskNotComplete	I haven't been to Minefield yet. Hold on. It's not just because they say the place is haunted, is it? Because that's no reason to avoid the place. Surprise 15 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskNotComplete1	FormID 0002D2AD	1	MS03_MS03TaskNotComplete1_0002D2AD_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskNotComplete1_0002D2AD_1.mp3	File Not Found		MS03TaskNotComplete	I haven't been to Minefield yet. Hold on. Ghosts don't exist. But landmines do. Oh boy, do they. And that's what we need to study! Fear 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskNotComplete1	FormID 00041478	0	MS03_MS03TaskNotComplete1_00041478_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskNotComplete1_00041478_1.mp3	File Not Found		MS03TaskNotComplete	I just haven't found enough Mole Rats. Wow, it repels them that much? I can't wait for your full report! Surprise 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskNotComplete1	FormID 0002E74F	0	MS03_MS03TaskNotComplete1_0002E74F_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskNotComplete1_0002E74F_2.mp3	File Not Found		MS03TaskNotComplete	I find this whole "Mirelurk intelligence" thing a bit hard to swallow. There's only one way to know for sure. Just slip the observer into a spawning pod at the War Memorial. I'll take care of the rest. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskNotComplete1	FormID 0002E750	0	MS03_MS03TaskNotComplete1_0002E750_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskNotComplete1_0002E750_1.mp3	File Not Found		MS03TaskNotComplete	You seriously want me to go out and hurt myself for your book? Oh, don't think of it as crippling yourself for me... Think of it as getting free treatment when you eventually end up getting yourself hurt! Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskNotComplete1	FormID 0002E751	0	MS03_MS03TaskNotComplete1_0002E751_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskNotComplete1_0002E751_1.mp3	File Not Found		MS03TaskNotComplete	I can't get a straight answer out of those folks. Try asking around a bit. You never know who's collected a lot of information, do you? Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskNotComplete1	FormID 0002E752	0	MS03_MS03TaskNotComplete1_0002E752_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskNotComplete1_0002E752_1.mp3	File Not Found		MS03TaskNotComplete	I haven't been over to the RobCo facility, yet. Well, why not go over there and make a few friends? Or activate them, I guess. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskNotComplete1	FormID 0002E753	0	MS03_MS03TaskNotComplete1_0002E753_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskNotComplete1_0002E753_1.mp3	File Not Found		MS03TaskNotComplete	Is it really worth risking my life over a bunch of books? Places like that store the collected knowledge of the entire human race. How we began, how we lived, and how we died. Knowledge overwhelming! Happy 25	Lea gets a bit worked up over the idea of that much knowledge collected in one place. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskNotComplete1	FormID 0002E753	1	MS03_MS03TaskNotComplete1_0002E753_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskNotComplete1_0002E753_2.mp3	File Not Found		MS03TaskNotComplete	Is it really worth risking my life over a bunch of books? So I'd have to say, and please, please don't take this the wrong way... Yes. It is worth risking your life over those books. Fear 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskNotComplete1	FormID 0002E753	2	MS03_MS03TaskNotComplete1_0002E753_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskNotComplete1_0002E753_3.mp3	File Not Found		MS03TaskNotComplete	Is it really worth risking my life over a bunch of books? I mean, no offense. Fear 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskNotComplete2	FormID 0004BA32	0	MS03_MS03TaskNotComplete2_0004BA32_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskNotComplete2_0004BA32_1.mp3	File Not Found		MS03TaskNotComplete2	I'll do it when I get around to it, all right? No, not all right. Every day you don't help with this research is another day people might die! Anger 15	Whining --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskNotComplete2	FormID 0004BA32	1	MS03_MS03TaskNotComplete2_0004BA32_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskNotComplete2_0004BA32_2.mp3	File Not Found		MS03TaskNotComplete2	I'll do it when I get around to it, all right? And I can't write without good research, or else people might follow bad info and die anyway! So get to work! Anger 30 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskNotComplete2	FormID 0004BA33	0	MS03_MS03TaskNotComplete2_0004BA33_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskNotComplete2_0004BA33_1.mp3	File Not Found		MS03TaskNotComplete2	You realize how ridiculous this request is, right? I realize a lot of things, but this isn't one of them because it's a real scientific necessity and... and... and not ridiculous at all! Anger 50	Exasperated and a little confused by the end of her protest. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskNotComplete2	FormID 0004BA33	1	MS03_MS03TaskNotComplete2_0004BA33_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskNotComplete2_0004BA33_2.mp3	File Not Found		MS03TaskNotComplete2	You realize how ridiculous this request is, right? What I mean is, I need this research, and you're probably going to get irradiated out there, anyway. So why not come back here and help me, too? Anger 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskNotComplete2	FormID 0004BA34	0	MS03_MS03TaskNotComplete2_0004BA34_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskNotComplete2_0004BA34_2.mp3	File Not Found		MS03TaskNotComplete2	I don't think walking around in a minefield is a very good idea. Neither is going around all the time with a loaded gun or running with sharp objects, but people do those things all the time! Surprise 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskNotComplete2	FormID 0004BA34	1	MS03_MS03TaskNotComplete2_0004BA34_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskNotComplete2_0004BA34_3.mp3	File Not Found		MS03TaskNotComplete2	I don't think walking around in a minefield is a very good idea. You worry too much. Just be careful where you step, and I'm sure you'll be fine! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskNotComplete2	FormID 0004BA35	0	MS03_MS03TaskNotComplete2_0004BA35_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskNotComplete2_0004BA35_1.mp3	File Not Found		MS03TaskNotComplete2	I'm not so sure about testing this stuff. Oh, it's perfectly fine, and made from organic ingredients. Well, it affects things' organs. That's close enough to being organic, right? Surprise 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskNotComplete2	FormID 0004BA35	1	MS03_MS03TaskNotComplete2_0004BA35_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskNotComplete2_0004BA35_2.mp3	File Not Found		MS03TaskNotComplete2	I'm not so sure about testing this stuff. Either way, it's perfectly safe. Heck, once it got into food for Jericho, and he never even knew! Happy 50	Whispered when talking about Jericho. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskNotComplete2	FormID 0004BA36	0	MS03_MS03TaskNotComplete2_0004BA36_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskNotComplete2_0004BA36_1.mp3	File Not Found		MS03TaskNotComplete2	Why do we care if they're intelligent? They still try to kill me. Okay, yes, they're jerks. But if they're intelligent, we can get them to stop. And train them. Maybe we could even ride them! That'd be fun! Happy 25	Almost giddy at the prospect --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskNotComplete2	FormID 0004BA37	0	MS03_MS03TaskNotComplete2_0004BA37_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskNotComplete2_0004BA37_1.mp3	File Not Found		MS03TaskNotComplete2	Why not study injuries on yourself? If it'd help, I could shoot you in the gut. Well, I could hardly be an impartial observer in that case, now could I? It'd ruin the validity of the entire experiment. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskNotComplete2	FormID 0004BA37	1	MS03_MS03TaskNotComplete2_0004BA37_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskNotComplete2_0004BA37_2.mp3	File Not Found		MS03TaskNotComplete2	Why not study injuries on yourself? If it'd help, I could shoot you in the gut. Besides, you wouldn't shoot me, now would you? Fear 10	Disbelieving at first, but slowly becoming uncertain. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskNotComplete2	FormID 0004BA37	2	MS03_MS03TaskNotComplete2_0004BA37_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskNotComplete2_0004BA37_3.mp3	File Not Found		MS03TaskNotComplete2	Why not study injuries on yourself? If it'd help, I could shoot you in the gut. Umm... How about I just leave you alone for a bit? Fear 50	Worried and trying to get away politely. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskNotComplete2	FormID 0004BA38	0	MS03_MS03TaskNotComplete2_0004BA38_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskNotComplete2_0004BA38_1.mp3	File Not Found		MS03TaskNotComplete2	History is for losers. I'll do it later. No, history is what losers become. Anger 35	Stern, like an angry second-grade teacher. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskNotComplete2	FormID 0004BA38	1	MS03_MS03TaskNotComplete2_0004BA38_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskNotComplete2_0004BA38_2.mp3	File Not Found		MS03TaskNotComplete2	History is for losers. I'll do it later. You go right back and talk to those people and find out something so we can make sure others learn from their successes! Anger 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskNotComplete2	FormID 0004BA39	0	MS03_MS03TaskNotComplete2_0004BA39_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskNotComplete2_0004BA39_1.mp3	File Not Found		MS03TaskNotComplete2	Robots aren't really my style. I'll do it later. The trader who sold me that insisted it was a snap to use. Just plug it into the mainframe, and it should take care of the rest. Neutral 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskNotComplete2	FormID 0004BA39	1	MS03_MS03TaskNotComplete2_0004BA39_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskNotComplete2_0004BA39_2.mp3	File Not Found		MS03TaskNotComplete2	Robots aren't really my style. I'll do it later. Of course, if you played around with the systems after that, we'd probably learn even more. But you can deal with that when you get there. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskNotComplete2	FormID 0004BA3A	0	MS03_MS03TaskNotComplete2_0004BA3A_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskNotComplete2_0004BA3A_1.mp3	File Not Found		MS03TaskNotComplete2	What if the building was destroyed and I can't even find its remains? No need to worry about that. It's got to be around - it's a government building, and they were all built to the highest construction standards! Happy 25	Blissfully naive. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskNotComplete2	FormID 0004BA3A	1	MS03_MS03TaskNotComplete2_0004BA3A_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskNotComplete2_0004BA3A_2.mp3	File Not Found		MS03TaskNotComplete2	What if the building was destroyed and I can't even find its remains? I could swear I read that in an old book somewhere, so it's got to be true! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskRejection	FormID 0006A791	0	MS03_MS03TaskRejection_0006A791_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskRejection_0006A791_1.mp3	File Not Found		Actually, I'll have to wait a bit. --	Well, I guess I can wait a little. I've got plenty of other projects to work on, after all. Sad 35 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskRejection	FormID 0006A791	1	MS03_MS03TaskRejection_0006A791_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskRejection_0006A791_2.mp3	File Not Found		Actually, I'll have to wait a bit. --	But come back soon and help out. It's for an important cause! Fear 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskReward1	FormID 0004BA24	0	MS03_MS03TaskReward1_0004BA24_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskReward1_0004BA24_3.mp3	File Not Found		MS03TaskReward	What's the pay? Hopefully, you'll be finding food and medicine, but I could sweeten the deal by paying more food when you get back, regardless of the results. Anger 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskReward1	FormID 0004BA24	1	MS03_MS03TaskReward1_0004BA24_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskReward1_0004BA24_4.mp3	File Not Found		MS03TaskReward	What's the pay? While you're away, I can at least search through my junk and see if there's anything that'll go with old food to make it more appetizing. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskReward1	FormID 0004BA25	0	MS03_MS03TaskReward1_0004BA25_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskReward1_0004BA25_1.mp3	File Not Found		MS03TaskReward	I don't know if handling weird chemicals is safe. What's it worth to you? Don't worry about the chemicals. I handled them all the time while experimenting, and I'm perfectly fine, aren't I?	Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskReward1	FormID 0004BA25	1	MS03_MS03TaskReward1_0004BA25_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskReward1_0004BA25_2.mp3	File Not Found		MS03TaskReward	I don't know if handling weird chemicals is safe. What's it worth to you? How about I let you have the leftover chems I used to make it? Heck, do a thorough job, and maybe I'll let you keep the repellent itself. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskReward1	FormID 0004BA26	0	MS03_MS03TaskReward1_0004BA26_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskReward1_0004BA26_1.mp3	File Not Found		MS03TaskReward	What's the value of digging up history? You mean, apart from making sure we don't repeat our tragic failures in a never-ending cavalcade of human pathos and suffering? Disgust 25	Rhetorical question, said with frustration. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskReward1	FormID 0004BA26	1	MS03_MS03TaskReward1_0004BA26_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskReward1_0004BA26_2.mp3	File Not Found		MS03TaskReward	What's the value of digging up history? Let's say... A big pile of Mentats. I got a shipment of those in recently. Do a good job, and maybe the people of Rivet City will reward you, too. Neutral 50	Said with mild disdain for "a big pile of Mentats" --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskReward2	FormID 0004BA41	0	MS03_MS03TaskReward2_0004BA41_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskReward2_0004BA41_3.mp3	File Not Found		MS03TaskReward2	You want me to get irradiated? How could that possibly be worth it for me? Oh, don't worry so much about it. I'll be waiting here with a nice, tall glass of rad-cleansing brahmin milk for you when you get back. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskReward2	FormID 0004BA41	1	MS03_MS03TaskReward2_0004BA41_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskReward2_0004BA41_4.mp3	File Not Found		MS03TaskReward2	You want me to get irradiated? How could that possibly be worth it for me? Well, mostly just a whole lot of Rad-X and Rad-Away. And maybe even a more reliable way to get rid of radiation! Assuming it works, of course. Happy 25	Assuming it works is added under her breath. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskReward2	FormID 0004BA42	0	MS03_MS03TaskReward2_0004BA42_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskReward2_0004BA42_1.mp3	File Not Found		MS03TaskReward2	Sneaking into a Mirelurk lair? The pay had better be worth it. While you're working on that, I'll be following up on a lead I've got for a couple Stealth-Boys. When you're done, they're yours. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskReward2	FormID 0004BA42	1	MS03_MS03TaskReward2_0004BA42_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskReward2_0004BA42_2.mp3	File Not Found		MS03TaskReward2	Sneaking into a Mirelurk lair? The pay had better be worth it. And who knows? Maybe we'll learn something useful from the Mirelurks. Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskReward2	FormID 0004BA43	0	MS03_MS03TaskReward2_0004BA43_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskReward2_0004BA43_1.mp3	File Not Found		MS03TaskReward2	What's it worth to you? Well, you'll be getting access to an army of robots. That ought to be reward enough, right? But if you insist, I could spare some pulse grenades. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskReward3	FormID 0004BA27	0	MS03_MS03TaskReward3_0004BA27_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskReward3_0004BA27_3.mp3	File Not Found		MS03TaskReward3	That seems kind of... unhealthy. How will you make it worth my while? What better reward for avoiding explosives than to pay you with explosives? Frag grenades, in this case. I got a pretty good haul of them recently. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskReward3	FormID 0004BA27	1	MS03_MS03TaskReward3_0004BA27_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskReward3_0004BA27_4.mp3	File Not Found		MS03TaskReward3	That seems kind of... unhealthy. How will you make it worth my while? And if you bring me back something to study, maybe I can make some modifications for you. Nothing like tinkering with a live mine, right? Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskReward3	FormID 0004BA28	0	MS03_MS03TaskReward3_0004BA28_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskReward3_0004BA28_1.mp3	File Not Found		MS03TaskReward3	What could possibly be worth breaking my bones over? Did you know, when bones break and re-heal, they grow back tougher? In a way, you'd be repaying yourself. Once I make sure you survive, of course. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskReward3	FormID 0004BA28	1	MS03_MS03TaskReward3_0004BA28_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskReward3_0004BA28_2.mp3	File Not Found		MS03TaskReward3	What could possibly be worth breaking my bones over? But in a more tangible way, I can give you a modified environmental suit of mine. How's that sound? Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskReward3	FormID 0004BA29	0	MS03_MS03TaskReward3_0004BA29_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskReward3_0004BA29_1.mp3	File Not Found		MS03TaskReward3	What do I get for going to the library? The obvious answer would be, "a book." But I guess there might not be any left there, so how about I pay you with good old-fashioned caps? Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03TaskReward3	FormID 0004BA29	1	MS03_MS03TaskReward3_0004BA29_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03TaskReward3_0004BA29_2.mp3	File Not Found		MS03TaskReward3	What do I get for going to the library? Who knows what you could buy with all those caps? It could be anything. It could even be a book! Surprise 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03VaultQuestions1A	FormID 0005ECC7	0	MS03_MS03VaultQuestions1A_0005ECC7_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03VaultQuestions1A_0005ECC7_1.mp3	File Not Found		MS03VaultQuestions1A	Sure, I've got plenty to say about life in the Vault. Great! Just tell me what it's like to live underground all your life, or to come outside for the first time, or whatever strikes your fancy! Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03VaultQuestions1A	FormID 0003E56C	0	MS03_MS03VaultQuestions1A_0003E56C_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03VaultQuestions1A_0003E56C_1.mp3	File Not Found		MS03VaultQuestions1A	Sure, I've got plenty to say about life in the Vault. Great! Just tell me what it's like to live underground all your life, or to come outside for the first time, or whatever strikes your fancy! Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03VaultQuestions1B	FormID 0005ECD8	0	MS03_MS03VaultQuestions1B_0005ECD8_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03VaultQuestions1B_0005ECD8_1.mp3	File Not Found		MS03VaultQuestions1B	Where'd you get the Vault Suit back there? I'm pretty sure I remember a girl coming into town with that about ten, twelve years ago. Surprise 15 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03VaultQuestions1B	FormID 0005ECD8	1	MS03_MS03VaultQuestions1B_0005ECD8_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03VaultQuestions1B_0005ECD8_2.mp3	File Not Found		MS03VaultQuestions1B	Where'd you get the Vault Suit back there? She didn't know a thing about the Wastes, and I knew she'd get herself hurt without some sort of protection. So I offered to armor her vault suit. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03VaultQuestions1B	FormID 0005ECD8	2	MS03_MS03VaultQuestions1B_0005ECD8_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03VaultQuestions1B_0005ECD8_3.mp3	File Not Found		MS03VaultQuestions1B	Where'd you get the Vault Suit back there? Never saw her again -- probably died out there, poor thing. In a way, she gave me the idea to write this book. It's yours, if you help. Sad 5 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03VaultQuestions2A	FormID 0005ECCA	0	MS03_MS03VaultQuestions2A_0005ECCA_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03VaultQuestions2A_0005ECCA_1.mp3	File Not Found		MS03VaultQuestions1A	It was paradise down there. No fear, no worries, no fighting... Until Dad left. A runaway dad, huh? I've seen plenty of them before. But none with a big "101" on their back. Anger 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03VaultQuestions2A	FormID 0005ECCA	1	MS03_MS03VaultQuestions2A_0005ECCA_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03VaultQuestions2A_0005ECCA_2.mp3	File Not Found		MS03VaultQuestions1A	It was paradise down there. No fear, no worries, no fighting... Until Dad left. That'll be good for the book. In fact, want to help me with the research? I can pay you, and it'll be fun! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03VaultQuestions2A	FormID 0001E007	0	MS03_MS03VaultQuestions2A_0001E007_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03VaultQuestions2A_0001E007_1.mp3	File Not Found		MS03VaultQuestions1A	It was paradise down there. No fear, no worries, no fighting... Until Dad left. A runaway dad, huh? I've seen plenty of them before. But none with a big "101" on their back. Anger 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03VaultQuestions2A	FormID 0001E007	1	MS03_MS03VaultQuestions2A_0001E007_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03VaultQuestions2A_0001E007_3.mp3	File Not Found		MS03VaultQuestions1A	It was paradise down there. No fear, no worries, no fighting... Until Dad left. Good luck finding him. Maybe the Armored Vault Suit will help you out there, huh? Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03VaultQuestions2A	FormID 0001E007	2	MS03_MS03VaultQuestions2A_0001E007_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03VaultQuestions2A_0001E007_2.mp3	File Not Found		MS03VaultQuestions1A	It was paradise down there. No fear, no worries, no fighting... Until Dad left. That'll be good for the book. In fact, want to help me with the research? I can pay you, and it'll be fun! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03VaultQuestions2B	FormID 0005ECC9	0	MS03_MS03VaultQuestions2B_0005ECC9_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03VaultQuestions2B_0005ECC9_1.mp3	File Not Found		MS03VaultQuestions1B	This "Outside" place is amazing. In the main room, I can't even see the ceiling! Hah! Yeah, you wouldn't imagine how hard it is to replace that big light bulb up there, too! Happy 75	Joking along --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03VaultQuestions2B	FormID 0005ECC9	1	MS03_MS03VaultQuestions2B_0005ECC9_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03VaultQuestions2B_0005ECC9_2.mp3	File Not Found		MS03VaultQuestions1B	This "Outside" place is amazing. In the main room, I can't even see the ceiling! That'll be good for the book. In fact, want to help me with the research? I can pay you, and it'll be fun! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03VaultQuestions2B	FormID 0001E006	0	MS03_MS03VaultQuestions2B_0001E006_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03VaultQuestions2B_0001E006_1.mp3	File Not Found		MS03VaultQuestions1B	This "Outside" place is amazing. In the main room, I can't even see the ceiling! Hah! Yeah, you wouldn't imagine how hard it is to replace that big light bulb up there, too! Happy 75	Joking along --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03VaultQuestions2B	FormID 0001E006	1	MS03_MS03VaultQuestions2B_0001E006_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03VaultQuestions2B_0001E006_3.mp3	File Not Found		MS03VaultQuestions1B	This "Outside" place is amazing. In the main room, I can't even see the ceiling! That's great for a foreword - open with a joke and all that. Here, take the suit - something tells me you might need it. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03VaultQuestions2B	FormID 0001E006	2	MS03_MS03VaultQuestions2B_0001E006_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03VaultQuestions2B_0001E006_2.mp3	File Not Found		MS03VaultQuestions1B	This "Outside" place is amazing. In the main room, I can't even see the ceiling! That'll be good for the book. In fact, want to help me with the research? I can pay you, and it'll be fun! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03VaultQuestions2C	FormID 0005ECC6	0	MS03_MS03VaultQuestions2C_0005ECC6_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03VaultQuestions2C_0005ECC6_1.mp3	File Not Found		MS03VaultQuestions1C	I was sent as an ambassador from the utopia of Vault 101. Bow before my glory! Oh, certainly, your majesty! Allow me to humbly welcome you to the, um, Duchy of Megaton. Happy 25	Not entirely sure she believes him, but playing along, half for fun, and half just in case. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03VaultQuestions2C	FormID 0005ECC6	1	MS03_MS03VaultQuestions2C_0005ECC6_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03VaultQuestions2C_0005ECC6_3.mp3	File Not Found		MS03VaultQuestions1C	I was sent as an ambassador from the utopia of Vault 101. Bow before my glory! However, you may consider going incognito. People around here don't always take kindly to monarchy, you know. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03VaultQuestions2C	FormID 0005ECC6	2	MS03_MS03VaultQuestions2C_0005ECC6_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03VaultQuestions2C_0005ECC6_2.mp3	File Not Found		MS03VaultQuestions1C	I was sent as an ambassador from the utopia of Vault 101. Bow before my glory! That'll be good for the book. In fact, want to help me with the research? I can pay you, and it'll be fun! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03VaultQuestions2C	FormID 0001E008	0	MS03_MS03VaultQuestions2C_0001E008_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03VaultQuestions2C_0001E008_1.mp3	File Not Found		MS03VaultQuestions1C	I was sent as an ambassador from the utopia of Vault 101. Bow before my glory! Oh, certainly, your majesty! Then consider this Armored Vault Suit to be Megaton's gift to your mighty empire. Happy 25	Not entirely sure she believes him, but playing along, half for fun, and half just in case. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03VaultQuestions2C	FormID 0001E008	1	MS03_MS03VaultQuestions2C_0001E008_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03VaultQuestions2C_0001E008_3.mp3	File Not Found		MS03VaultQuestions1C	I was sent as an ambassador from the utopia of Vault 101. Bow before my glory! However, you may consider going incognito. People around here don't always take kindly to monarchy, you know. Happy 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03VaultQuestions2C	FormID 0001E008	2	MS03_MS03VaultQuestions2C_0001E008_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03VaultQuestions2C_0001E008_2.mp3	File Not Found		MS03VaultQuestions1C	I was sent as an ambassador from the utopia of Vault 101. Bow before my glory! That'll be good for the book. In fact, want to help me with the research? I can pay you, and it'll be fun! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03VaultQuestions2D	FormID 0005ECCB	0	MS03_MS03VaultQuestions2D_0005ECCB_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03VaultQuestions2D_0005ECCB_1.mp3	File Not Found		MS03VaultQuestions1D	How do you people live out here? I haven't found a food dispenser anywhere! Well, it takes a little more work than that to get food. And good water's even harder. But you'll figure that out soon enough. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03VaultQuestions2D	FormID 0005ECCB	1	MS03_MS03VaultQuestions2D_0005ECCB_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03VaultQuestions2D_0005ECCB_2.mp3	File Not Found		MS03VaultQuestions1D	How do you people live out here? I haven't found a food dispenser anywhere! That'll be good for the book. In fact, want to help me with the research? I can pay you, and it'll be fun! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03VaultQuestions2D	FormID 0001E086	0	MS03_MS03VaultQuestions2D_0001E086_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03VaultQuestions2D_0001E086_1.mp3	File Not Found		MS03VaultQuestions1D	How do you people live out here? I haven't found a food dispenser anywhere! Well, it takes a little more work than that to get food. And good water's even harder. But you'll figure that out soon enough. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03VaultQuestions2D	FormID 0001E086	1	MS03_MS03VaultQuestions2D_0001E086_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03VaultQuestions2D_0001E086_3.mp3	File Not Found		MS03VaultQuestions1D	How do you people live out here? I haven't found a food dispenser anywhere! Here, take the armored suit. It won't help feed you, but it should keep you from being food for anything else. Or anyone else. Fear 5	Emphasis on "anyONE else" --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03VaultQuestions2D	FormID 0001E086	2	MS03_MS03VaultQuestions2D_0001E086_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03VaultQuestions2D_0001E086_2.mp3	File Not Found		MS03VaultQuestions1D	How do you people live out here? I haven't found a food dispenser anywhere! That'll be good for the book. In fact, want to help me with the research? I can pay you, and it'll be fun! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03VaultQuestions2E	FormID 0005ECCD	0	MS03_MS03VaultQuestions2E_0005ECCD_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03VaultQuestions2E_0005ECCD_1.mp3	File Not Found		MS03VaultQuestions1E	It was cramped, dark, and the food sucked. Good riddance. That's terrible! Fear 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03VaultQuestions2E	FormID 0005ECCD	1	MS03_MS03VaultQuestions2E_0005ECCD_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03VaultQuestions2E_0005ECCD_3.mp3	File Not Found		MS03VaultQuestions1E	It was cramped, dark, and the food sucked. Good riddance. But it'll be great for a foreword. So in that sense, it's great! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03VaultQuestions2E	FormID 0005ECCD	2	MS03_MS03VaultQuestions2E_0005ECCD_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03VaultQuestions2E_0005ECCD_4.mp3	File Not Found		MS03VaultQuestions1E	It was cramped, dark, and the food sucked. Good riddance. I think you're going to like it out here. Just, be careful. Otherwise, you might get recycled into something else's food. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03VaultQuestions2E	FormID 0005ECCD	3	MS03_MS03VaultQuestions2E_0005ECCD_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03VaultQuestions2E_0005ECCD_2.mp3	File Not Found		MS03VaultQuestions1E	It was cramped, dark, and the food sucked. Good riddance. That'll be good for the book. In fact, want to help me with the research? I can pay you, and it'll be fun! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03VaultQuestions2E	FormID 0001E083	0	MS03_MS03VaultQuestions2E_0001E083_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03VaultQuestions2E_0001E083_1.mp3	File Not Found		MS03VaultQuestions1E	It was cramped, dark, and the food sucked. Good riddance. That's terrible! Fear 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03VaultQuestions2E	FormID 0001E083	1	MS03_MS03VaultQuestions2E_0001E083_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03VaultQuestions2E_0001E083_3.mp3	File Not Found		MS03VaultQuestions1E	It was cramped, dark, and the food sucked. Good riddance. But it'll be great for a foreword. So in that sense, it's great! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03VaultQuestions2E	FormID 0001E083	2	MS03_MS03VaultQuestions2E_0001E083_4	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03VaultQuestions2E_0001E083_4.mp3	File Not Found		MS03VaultQuestions1E	It was cramped, dark, and the food sucked. Good riddance. I think you're going to like it out here. And here's the armored suit, just to make sure you don't get recycled into something else's food. Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03VaultQuestions2E	FormID 0001E083	3	MS03_MS03VaultQuestions2E_0001E083_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03VaultQuestions2E_0001E083_2.mp3	File Not Found		MS03VaultQuestions1E	It was cramped, dark, and the food sucked. Good riddance. That'll be good for the book. In fact, want to help me with the research? I can pay you, and it'll be fun! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03VaultRefusal	FormID 00024837	0	MS03_MS03VaultRefusal_00024837_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03VaultRefusal_00024837_1.mp3	File Not Found		MS03VaultRefusal	No, I don't want anything to do with them anymore. If you say so. But if you really mean that, you might want to stop wearing a suit with their number writ large across the back. Sad 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03VaultRefusal	FormID 00024837	1	MS03_MS03VaultRefusal_00024837_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03VaultRefusal_00024837_2.mp3	File Not Found		MS03VaultRefusal	No, I don't want anything to do with them anymore. Anyway, I guess I don't need a foreword. They just get in the way of the real content. But the book's going to be great, you just watch. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	MS03VaultRefusal	FormID 00054E24	0	MS03_MS03VaultRefusal_00054E24_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_MS03VaultRefusal_00054E24_2.mp3	File Not Found		MS03VaultRefusal	No, I don't want anything to do with them anymore. Anyway, I guess I don't need a foreword. They just get in the way of the real content. But the book's going to be great, you just watch. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS08	Topic	MS08TechnicalClue3Bribe	FormID 0005FA3D	0	MS08_MS08TechnicalClue3Bri_0005FA3D_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS08_MS08TechnicalClue3Bri_0005FA3D_2.mp3	File Not Found		Got any info on an android mind wipe? Here's a 100 cap "research fee." --	Some say it was all a hoax. But it's real. Here. Check out this holotape I found. That Commonwealth robot was real! Happy 50	bragging that he's in the know --	--	GetIsID == 1	FemaleUniqueMoira	MS08	Topic	MS08TechnicalClue3Stat	FormID 0005FA32	0	MS08_MS08TechnicalClue3Sta_0005FA32_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS08_MS08TechnicalClue3Sta_0005FA32_2.mp3	File Not Found		You know how they rewrote engrams in a cluster of Android memory subroutines? --	Some say it was all a hoax. But it's real. Here. Check out this holotape I found. That Commonwealth robot was real! Happy 50	bragging that he's in the know --	--	GetIsID == 1	FemaleUniqueMoira	MS08	Topic	MS08TechnicalClue4Bribe	FormID 0005FAA3	0	MS08_MS08TechnicalClue4Bri_0005FAA3_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS08_MS08TechnicalClue4Bri_0005FAA3_1.mp3	File Not Found		I'll give you 100 caps if you know who did the mind wipe on that android. --	Heard a rumor a while back that it was some guy named Pinkerton at Rivet City. Apparently he's got some sweet tech stashed on that boat. Surprise 50	bragging that he is in the know --	--	GetIsID == 1	FemaleUniqueMoira	MS08	Topic	MS08TechnicalClue4Stat	FormID 0005FAD8	0	MS08_MS08TechnicalClue4Sta_0005FAD8_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS08_MS08TechnicalClue4Sta_0005FAD8_1.mp3	File Not Found		Do you know anything about the AI swap on that Commonwealth android? --	Heard a rumor a while back that it was some guy named Pinkerton at Rivet City. Apparently he's got some sweet tech stashed on that boat. Surprise 50	bragging that he is in the know --	--	GetIsID == 1	FemaleUniqueMoira	DialogueMegaton	Topic	MegMoiraBrownBarter	FormID 0001E7DA	0	DialogueMe_MegMoiraBrownBa_0001E7DA_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMe_MegMoiraBrownBa_0001E7DA_1.mp3	File Not Found		Let me see what you have for sale. --	Sorry, I'm closed. Come back tomorrow and we'll talk. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	DialogueMegaton	Topic	MegMoiraBrownBarter	FormID 0001E7DB	0	DialogueMe_MegMoiraBrownBa_0001E7DB_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMe_MegMoiraBrownBa_0001E7DB_1.mp3	File Not Found		Let me see what you have for sale. --	I get a lot more done now that I'm not working on that book. I guess that's something, and that ought to earn you a discount, huh? Sad 20	Bored and depressed --	--	GetIsID == 1	FemaleUniqueMoira	DialogueMegaton	Topic	MegMoiraBrownBarter	FormID 000AB2D2	0	DialogueMe_MegMoiraBrownBa_000AB2D2_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMe_MegMoiraBrownBa_000AB2D2_1.mp3	File Not Found		Let me see what you have for sale. --	Sure thing. Sad 20	Bored and depressed --	--	GetIsID == 1	FemaleUniqueMoira	DialogueMegaton	Topic	MegMoiraBrownBarter	FormID 0008F761	0	DialogueMe_MegMoiraBrownBa_0008F761_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMe_MegMoiraBrownBa_0008F761_1.mp3	File Not Found		Let me see what you have for sale. --	Okay, fine. Sad 10	Bored and depressed --	--	GetIsID == 1	FemaleUniqueMoira	DialogueMegaton	Topic	MegMoiraBrownBarter	FormID 0008F762	0	DialogueMe_MegMoiraBrownBa_0008F762_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMe_MegMoiraBrownBa_0008F762_1.mp3	File Not Found		Let me see what you have for sale. --	What do you need? Sad 25	Bored and depressed --	--	GetIsID == 1	FemaleUniqueMoira	DialogueMegaton	Topic	MegMoiraBrownBarter	FormID 0008F763	0	DialogueMe_MegMoiraBrownBa_0008F763_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMe_MegMoiraBrownBa_0008F763_1.mp3	File Not Found		Let me see what you have for sale. --	Sure thing! Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	DialogueMegaton	Topic	MegMoiraBrownBarter	FormID 0001E7DC	0	DialogueMe_MegMoiraBrownBa_0001E7DC_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMe_MegMoiraBrownBa_0001E7DC_1.mp3	File Not Found		Let me see what you have for sale. --	Absolutely! Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	DialogueMegaton	Topic	MegMoiraBrownBarter	FormID 0001E7DD	0	DialogueMe_MegMoiraBrownBa_0001E7DD_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMe_MegMoiraBrownBa_0001E7DD_1.mp3	File Not Found		Let me see what you have for sale. --	What do you need? Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Conversation	GOODBYE	FormID 00031EB2	0	MS03_GOODBYE_00031EB2_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_GOODBYE_00031EB2_1.mp3	File Not Found		I have to go now. --	Have fun out there, okay? Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Conversation	GOODBYE	FormID 00031EB3	0	MS03_GOODBYE_00031EB3_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_GOODBYE_00031EB3_1.mp3	File Not Found		I have to go now. --	Take care. It's a big Wasteland -- but you know that better than me, right? Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Conversation	GOODBYE	FormID 00031EB4	0	MS03_GOODBYE_00031EB4_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_GOODBYE_00031EB4_1.mp3	File Not Found		I have to go now. --	Good luck with that research! Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Conversation	GOODBYE	FormID 00031EB5	0	MS03_GOODBYE_00031EB5_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_GOODBYE_00031EB5_1.mp3	File Not Found		I have to go now. --	Try not to die! Happy 50	Cheerful --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Conversation	GOODBYE	FormID 00031EB6	0	MS03_GOODBYE_00031EB6_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_GOODBYE_00031EB6_1.mp3	File Not Found		I have to go now. --	The info you're bringing back is great. Looking forward to more! Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Conversation	GOODBYE	FormID 00031EB7	0	MS03_GOODBYE_00031EB7_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_GOODBYE_00031EB7_1.mp3	File Not Found		I have to go now. --	Keep up the great research, super-assistant! Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	DialogueMegaton	Conversation	GOODBYE	FormID 0001D4A9	0	DialogueMegaton_GOODBYE_0001D4A9_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMegaton_GOODBYE_0001D4A9_1.mp3	File Not Found		I have to go now. --	See ya! Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	DialogueMegaton	Conversation	GOODBYE	FormID 0001E7EE	0	DialogueMegaton_GOODBYE_0001E7EE_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMegaton_GOODBYE_0001E7EE_1.mp3	File Not Found		I have to go now. --	Come back soon! Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	DialogueMegaton	Conversation	GOODBYE	FormID 0001E7EF	0	DialogueMegaton_GOODBYE_0001E7EF_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMegaton_GOODBYE_0001E7EF_1.mp3	File Not Found		I have to go now. --	Remember: I'll buy whatever you're selling! Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	DialogueMegaton	Conversation	GOODBYE	FormID 0001E7F5	0	DialogueMegaton_GOODBYE_0001E7F5_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMegaton_GOODBYE_0001E7F5_1.mp3	File Not Found		I have to go now. --	Goodbye. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	GREETING	FormID 000A9D15	0	MS03_GREETING_000A9D15_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_GREETING_000A9D15_1.mp3	File Not Found		GREETING	--	Could you come back in an hour or two? Even geniuses need their sleep. Neutral 50	very sleepy --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	GREETING	FormID 000309E4	0	MS03_GREETING_000309E4_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_GREETING_000309E4_1.mp3	File Not Found		GREETING	--	Well, whaddya know? It worked! I mean, I was pretty sure it would, obviously. Surprise 60 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	GREETING	FormID 000309E4	1	MS03_GREETING_000309E4_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_GREETING_000309E4_3.mp3	File Not Found		GREETING	--	Here, take a few radiation Chems with you. I'm sure you'll run into more in the future. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	GREETING	FormID 000309E6	0	MS03_GREETING_000309E6_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_GREETING_000309E6_2.mp3	File Not Found		GREETING	--	Well, you're alive... That's the good news. But there was a little side effect. A teeny, tiny, um, mutation. But it seems to be benign, at least. Fear 60 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	GREETING	FormID 000309E6	1	MS03_GREETING_000309E6_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_GREETING_000309E6_3.mp3	File Not Found		GREETING	--	Here, take a few radiation Chems, as my little way of saying, "I'm sorry I twisted your DNA like a kitten with a ball of yarn." Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	GREETING	FormID 000309E8	0	MS03_GREETING_000309E8_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_GREETING_000309E8_1.mp3	File Not Found		GREETING	--	No mess, no problem! Well, a bit of a mess. But no problem, regardless! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	GREETING	FormID 000309E8	1	MS03_GREETING_000309E8_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_GREETING_000309E8_2.mp3	File Not Found		GREETING	--	Here. You know, for next time you get hurt, and I'm not around. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	GREETING	FormID 000309EA	0	MS03_GREETING_000309EA_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_GREETING_000309EA_1.mp3	File Not Found		GREETING	--	Okay, I even stitched a little smiley-face in you, to keep up your spirits. It's kind of hard to see from your side, though. Happy 35 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	GREETING	FormID 000309EA	1	MS03_GREETING_000309EA_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_GREETING_000309EA_2.mp3	File Not Found		GREETING	--	Here, take this environment suit of mine. It will help with medical tasks, and it should help prevent the effects of exposure, too. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	GREETING	FormID 00031EC0	0	MS03_GREETING_00031EC0_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_GREETING_00031EC0_1.mp3	File Not Found		GREETING	--	Hey, I hear you're that stray from the Vault! I haven't seen one of you for years! Surprise 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	GREETING	FormID 00031EC0	1	MS03_GREETING_00031EC0_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_GREETING_00031EC0_2.mp3	File Not Found		GREETING	--	Good to meet you! I'm Moira Brown. I run Craterside Supply, but what I really do is mostly tinkering and research. Happy 50	Surprised and excited --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	GREETING	FormID 00031EC0	2	MS03_GREETING_00031EC0_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_GREETING_00031EC0_3.mp3	File Not Found		GREETING	--	Say, I'm working on a book about the Wasteland -- it'd be great to have the foreword by a vault dweller. Help me out, would you? Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	GREETING	FormID 0005CFBC	0	MS03_GREETING_0005CFBC_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_GREETING_0005CFBC_1.mp3	File Not Found		GREETING	--	Hey! Is that you? Surprise 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	GREETING	FormID 0005CFBC	1	MS03_GREETING_0005CFBC_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_GREETING_0005CFBC_2.mp3	File Not Found		GREETING	--	Oh, my head's still ringing from that explosion... What happened? Fear 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	GREETING	FormID 000B1823	0	MS03_GREETING_000B1823_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_GREETING_000B1823_1.mp3	File Not Found		GREETING	--	Hey, new in town? Good to meet you! I'm Moira Brown. I take care of supplies and repairs here, but what I really do is mostly tinkering and research. Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	GREETING	FormID 000B1823	1	MS03_GREETING_000B1823_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_GREETING_000B1823_2.mp3	File Not Found		GREETING	--	Actually, right now I'm working on a book to help the world. And I could use a bit of help. I can pay you, and it'll be fun! Happy 60 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	GREETING	FormID 00040C23	0	MS03_GREETING_00040C23_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_GREETING_00040C23_1.mp3	File Not Found		GREETING	About collecting the stuff from Super-Duper Mart... So, how's the scavving been? Got the food and medicine from that Super-Duper Mart? Surprise 10	Scavving is pronounced with a short "a" - it's an abbreviation of "scavenging" --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	GREETING	FormID 00040C24	0	MS03_GREETING_00040C24_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_GREETING_00040C24_1.mp3	File Not Found		GREETING	About the radiation... Oh? Feeling a bit under the weather? Or a bit over the Geiger-counter? Surprise 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	GREETING	FormID 00040C25	0	MS03_GREETING_00040C25_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_GREETING_00040C25_1.mp3	File Not Found		GREETING	About Minefield... How are those hot little potatoes? Surprise 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	GREETING	FormID 00040C25	1	MS03_GREETING_00040C25_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_GREETING_00040C25_2.mp3	File Not Found		GREETING	About Minefield... Because, you know, they're on the ground, like potatoes. And hot, because they, um, explode. Fear 10	Lea realizes the phrase she used wouldn't make sense to anyone else, and loses steam part-way through explaining it. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	GREETING	FormID 00040C25	2	MS03_GREETING_00040C25_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_GREETING_00040C25_3.mp3	File Not Found		GREETING	About Minefield... Anyway, what's up? Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	GREETING	FormID 00040C26	0	MS03_GREETING_00040C26_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_GREETING_00040C26_1.mp3	File Not Found		GREETING	About Minefield... How are those hot little potatoes? Or whatever. You know what I mean. Surprise 10	Lea realizes she's using a silly phrase. --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	GREETING	FormID 00040C27	0	MS03_GREETING_00040C27_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_GREETING_00040C27_1.mp3	File Not Found		GREETING	About the Mole Rats... Oh, I can't wait to hear how the repellent's working! Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	GREETING	FormID 00040C28	0	MS03_GREETING_00040C28_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_GREETING_00040C28_1.mp3	File Not Found		GREETING	About the Mirelurks... So, are they intelligent? Do they have a leader? Some sort of king? Or priests? Or some sort of scaly community center? Surprise 15 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	GREETING	FormID 00040C29	0	MS03_GREETING_00040C29_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_GREETING_00040C29_1.mp3	File Not Found		GREETING	About this serious injury... Well, how do you feel? Surprise 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	GREETING	FormID 00040C2A	0	MS03_GREETING_00040C2A_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_GREETING_00040C2A_1.mp3	File Not Found		GREETING	About Rivet City's history... Any luck finding out how Rivet City got started? Surprise 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	GREETING	FormID 00040C2B	0	MS03_GREETING_00040C2B_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_GREETING_00040C2B_1.mp3	File Not Found		GREETING	About those robots... Fiddle with any interesting technology, lately? Surprise 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	GREETING	FormID 00040C2C	0	MS03_GREETING_00040C2C_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_GREETING_00040C2C_1.mp3	File Not Found		GREETING	About the library... Is it there? Are there books? Can I go borrow some? Surprise 20 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	GREETING	FormID 0002D2B0	0	MS03_GREETING_0002D2B0_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_GREETING_0002D2B0_1.mp3	File Not Found		GREETING	--	Oh, hey! Kinda busy here, but I guess I can talk for a bit. What's up? Happy 25	Sounding upbeat and energetic --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	GREETING	FormID 000309EC	0	MS03_GREETING_000309EC_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_GREETING_000309EC_1.mp3	File Not Found		GREETING	--	Huh. Did you know the human body can survive without the stomach or spleen? Oh, what's up? Surprise 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	GREETING	FormID 0003E58A	0	MS03_GREETING_0003E58A_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_GREETING_0003E58A_1.mp3	File Not Found		GREETING	--	You know, I think I've found a new way to prepare Radroach meat. Still tastes like old feet, though. Anyway, what's up with you? Surprise 25	distracted, preoccupied with her own musings --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	GREETING	FormID 000309ED	0	MS03_GREETING_000309ED_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_GREETING_000309ED_1.mp3	File Not Found		GREETING	--	Hey, don't mind the smell. I was just testing a few chemicals, but it's perfectly safe to breathe. Really! Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	GREETING	FormID 00031EC1	0	MS03_GREETING_00031EC1_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_GREETING_00031EC1_1.mp3	File Not Found		GREETING	--	What's up? Anything interesting out there in the wild Wasteland? Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	GREETING	FormID 0005ECD7	0	MS03_GREETING_0005ECD7_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_GREETING_0005ECD7_1.mp3	File Not Found		GREETING	--	How's it going out there in the Wastes? Happy 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03Fin	Topic	GREETING	FormID 00031EB8	0	MS03Fin_GREETING_00031EB8_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03Fin_GREETING_00031EB8_1.mp3	File Not Found		GREETING	--	Oh, hey! Kinda busy here, but I guess I can talk for a bit. What's up? Neutral 50	Sounding upbeat and energetic --	--	GetIsID == 1	FemaleUniqueMoira	MS03Fin	Topic	GREETING	FormID 00031EB9	0	MS03Fin_GREETING_00031EB9_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03Fin_GREETING_00031EB9_1.mp3	File Not Found		GREETING	--	Huh. Did you know the human body can survive without the stomach or spleen? Oh, what's up? Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03Fin	Topic	GREETING	FormID 00031EBA	0	MS03Fin_GREETING_00031EBA_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03Fin_GREETING_00031EBA_1.mp3	File Not Found		GREETING	--	Hey, don't mind the smoke. It's perfectly safe to breathe. Really! Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03Fin	Topic	GREETING	FormID 00031EBB	0	MS03Fin_GREETING_00031EBB_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03Fin_GREETING_00031EBB_1.mp3	File Not Found		GREETING	--	What's up? Anything interesting out there in the wild Wasteland? Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03Fin	Topic	GREETING	FormID 00031EBC	0	MS03Fin_GREETING_00031EBC_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03Fin_GREETING_00031EBC_1.mp3	File Not Found		GREETING	--	Oh, hey. What's up? Sad 10	sounding defeated and ground-down by work --	--	GetIsID == 1	FemaleUniqueMoira	MS03Fin	Topic	GREETING	FormID 00031EBD	0	MS03Fin_GREETING_00031EBD_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03Fin_GREETING_00031EBD_1.mp3	File Not Found		GREETING	--	Hey, someone who doesn't have a cart for me to fix or a brahmin to wash up. That's a nice change. Sad 10 --	--	GetIsID == 1	FemaleUniqueMoira	MS03Fin	Topic	GREETING	FormID 00031EBE	0	MS03Fin_GREETING_00031EBE_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03Fin_GREETING_00031EBE_1.mp3	File Not Found		GREETING	--	Hope you don't mind the smell of brahmin dung. It's been one of those days. Sad 5 --	--	GetIsID == 1	FemaleUniqueMoira	MS03Fin	Topic	GREETING	FormID 00031EBF	0	MS03Fin_GREETING_00031EBF_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03Fin_GREETING_00031EBF_1.mp3	File Not Found		GREETING	--	Hey. How's the wide, wild Wasteland out there? Sad 10	Sounding like someone envious of the ability to go out into the wasteland --	--	GetIsID == 1	FemaleUniqueMoira	DialogueMegaton	Topic	GREETING	FormID 0001D76A	0	DialogueMegaton_GREETING_0001D76A_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMegaton_GREETING_0001D76A_1.mp3	File Not Found		GREETING	--	Hi there! I'm Moira, it's a pleasure to meet you! I run Craterside Supply. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	DialogueMegaton	Topic	GREETING	FormID 0001D76A	1	DialogueMegaton_GREETING_0001D76A_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMegaton_GREETING_0001D76A_2.mp3	File Not Found		GREETING	--	If there's anything you need, anything at all, I probably got it layin' around in here somewhere. Don't be afraid to ask! Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	DialogueMegaton	Topic	GREETING	FormID 0001E7E7	0	DialogueMegaton_GREETING_0001E7E7_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMegaton_GREETING_0001E7E7_1.mp3	File Not Found		GREETING	--	Hey, you! What do you need? Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	DialogueMegaton	Topic	GREETING	FormID 0001E7E8	0	DialogueMegaton_GREETING_0001E7E8_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMegaton_GREETING_0001E7E8_1.mp3	File Not Found		GREETING	--	Have you seen a radiphlange anywhere around here? I could really use one... ah, nevermind. What can I get you? Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	DialogueMegaton	Topic	GREETING	FormID 0001E7E9	0	DialogueMegaton_GREETING_0001E7E9_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMegaton_GREETING_0001E7E9_1.mp3	File Not Found		GREETING	--	Good to see you! Did you bring me any junk? Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	GenericCustomVoiceCombat	Combat	GuardTrespass	FormID 0006FE51	0	GenericCus_GuardTrespass_0006FE51_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\GenericCus_GuardTrespass_0006FE51_1.mp3	File Not Found		GuardTrespass	--	You should probably leave, you know. Anger 10	A little surprised and annoyed --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Conversation	HELLO	FormID 0005CFB8	0	MS03_HELLO_0005CFB8_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_HELLO_0005CFB8_1.mp3	File Not Found		HELLO	--	Hey! Over here! Surprise 50	Calling out --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Conversation	HELLO	FormID 000A9DB6	0	MS03_HELLO_000A9DB6_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_HELLO_000A9DB6_1.mp3	File Not Found		HELLO	--	Been busy testing? Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Conversation	HELLO	FormID 000A9DC8	0	MS03_HELLO_000A9DC8_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_HELLO_000A9DC8_1.mp3	File Not Found		HELLO	--	How's the field research going? Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Conversation	HELLO	FormID 000A9E01	0	MS03_HELLO_000A9E01_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_HELLO_000A9E01_1.mp3	File Not Found		HELLO	--	Hey! Book's coming along well, thanks to you. What's next? Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Conversation	HELLO	FormID 000A9E53	0	MS03_HELLO_000A9E53_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_HELLO_000A9E53_1.mp3	File Not Found		HELLO	--	There's my super-assistant! What's up? Happy 50	Proud --	--	GetIsID == 1	FemaleUniqueMoira	DialogueMegaton	Conversation	HELLO	FormID 0001D410	0	DialogueMegaton_HELLO_0001D410_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMegaton_HELLO_0001D410_1.mp3	File Not Found		HELLO	--	Junk is my business. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	DialogueMegaton	Conversation	HELLO	FormID 0001D411	0	DialogueMegaton_HELLO_0001D411_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMegaton_HELLO_0001D411_1.mp3	File Not Found		HELLO	--	Welcome to Craterside Supply! Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	DialogueMegaton	Conversation	HELLO	FormID 0001D412	0	DialogueMegaton_HELLO_0001D412_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMegaton_HELLO_0001D412_1.mp3	File Not Found		HELLO	--	Got something to sell? Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	ConvMegaton	Conversation	HELLO	FormID 00027A7C	0	ConvMegaton_HELLO_00027A7C_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegaton_HELLO_00027A7C_1.mp3	File Not Found		HELLO	--	Billy... Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	ConvMegaton	Conversation	HELLO	FormID 0001EC96	0	ConvMegaton_HELLO_0001EC96_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegaton_HELLO_0001EC96_1.mp3	File Not Found		HELLO	--	Hey there, Billy... Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	ConvMegaton	Conversation	HELLO	FormID 0001EC9A	0	ConvMegaton_HELLO_0001EC9A_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegaton_HELLO_0001EC9A_1.mp3	File Not Found		HELLO	--	Colin. Neutral 50	Tense. --	--	GetIsID == 1	FemaleUniqueMoira	ConvMegaton	Conversation	HELLO	FormID 0001EC98	0	ConvMegaton_HELLO_0001EC98_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegaton_HELLO_0001EC98_1.mp3	File Not Found		HELLO	--	Good morning, Mr. Moriarty... Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	ConvMegaton	Conversation	HELLO	FormID 0001EC99	0	ConvMegaton_HELLO_0001EC99_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegaton_HELLO_0001EC99_1.mp3	File Not Found		HELLO	--	Mr. Moriarty... Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	ConvMegaton	Conversation	HELLO	FormID 0001EC9B	0	ConvMegaton_HELLO_0001EC9B_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegaton_HELLO_0001EC9B_1.mp3	File Not Found		HELLO	--	Confessor. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	ConvMegaton	Conversation	HELLO	FormID 00004234	0	ConvMegaton_HELLO_00004234_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegaton_HELLO_00004234_1.mp3	File Not Found		HELLO	--	Hi, Jenny. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	ConvMegaton	Conversation	HELLO	FormID 000C8688	0	ConvMegaton_HELLO_000C8688_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegaton_HELLO_000C8688_1.mp3	File Not Found		HELLO	--	Hey, Jenny. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	ConvMegaton	Conversation	HELLO	FormID 000C8689	0	ConvMegaton_HELLO_000C8689_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegaton_HELLO_000C8689_1.mp3	File Not Found		HELLO	--	Jenny... Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	ConvMegaton	Conversation	HELLO	FormID 0000429B	0	ConvMegaton_HELLO_0000429B_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegaton_HELLO_0000429B_1.mp3	File Not Found		HELLO	--	What's up, Jericho? Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	ConvMegaton	Conversation	HELLO	FormID 000C868A	0	ConvMegaton_HELLO_000C868A_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegaton_HELLO_000C868A_1.mp3	File Not Found		HELLO	--	Hey, Jericho. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	ConvMegaton	Conversation	HELLO	FormID 000C868B	0	ConvMegaton_HELLO_000C868B_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegaton_HELLO_000C868B_1.mp3	File Not Found		HELLO	--	Jericho... Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	ConvMegaton	Conversation	HELLO	FormID 0000426C	0	ConvMegaton_HELLO_0000426C_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegaton_HELLO_0000426C_1.mp3	File Not Found		HELLO	--	Gob... Neutral 50	Tense and angry. --	--	GetIsID == 1	FemaleUniqueMoira	ConvMegaton	Conversation	HELLO	FormID 000276A6	0	ConvMegaton_HELLO_000276A6_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegaton_HELLO_000276A6_1.mp3	File Not Found		HELLO	--	Hey there, little Maggie. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	ConvMegaton	Conversation	HELLO	FormID 0000426B	0	ConvMegaton_HELLO_0000426B_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegaton_HELLO_0000426B_1.mp3	File Not Found		HELLO	--	Hello there, Manya. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	ConvMegaton	Conversation	HELLO	FormID 000C84D3	0	ConvMegaton_HELLO_000C84D3_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegaton_HELLO_000C84D3_1.mp3	File Not Found		HELLO	--	Hello, Manya. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	ConvMegaton	Conversation	HELLO	FormID 0000429C	0	ConvMegaton_HELLO_0000429C_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegaton_HELLO_0000429C_1.mp3	File Not Found		HELLO	--	Hello, Miss Brown. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	ConvMegaton	Conversation	HELLO	FormID 000C868D	0	ConvMegaton_HELLO_000C868D_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegaton_HELLO_000C868D_1.mp3	File Not Found		HELLO	--	Hi, Moira. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	ConvMegaton	Conversation	HELLO	FormID 000C868E	0	ConvMegaton_HELLO_000C868E_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegaton_HELLO_000C868E_1.mp3	File Not Found		HELLO	--	Hey there, Moira. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	ConvMegaton	Conversation	HELLO	FormID 0000428C	0	ConvMegaton_HELLO_0000428C_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegaton_HELLO_0000428C_1.mp3	File Not Found		HELLO	--	Nathan. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	ConvMegaton	Conversation	HELLO	FormID 0002789E	0	ConvMegaton_HELLO_0002789E_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegaton_HELLO_0002789E_1.mp3	File Not Found		HELLO	--	Hello, Nova. Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	ConvMegaton	Conversation	HELLO	FormID 000C84D4	0	ConvMegaton_HELLO_000C84D4_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegaton_HELLO_000C84D4_1.mp3	File Not Found		HELLO	--	Nova... Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	ConvMegaton	Conversation	HELLO	FormID 00004297	0	ConvMegaton_HELLO_00004297_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegaton_HELLO_00004297_1.mp3	File Not Found		HELLO	--	How are you doing, Walter? Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	ConvMegaton	Conversation	HELLO	FormID 000C84D5	0	ConvMegaton_HELLO_000C84D5_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegaton_HELLO_000C84D5_1.mp3	File Not Found		HELLO	--	Hello, Walter. Neutral 50 --	--	--	FemaleUniqueMoira	ConvMegaton	Conversation	HELLO	FormID 0001766B	0	ConvMegaton_HELLO_0001766B_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegaton_HELLO_0001766B_1.mp3	File Not Found		HELLO	--	Hey there. Neutral 50 --	--	--	FemaleUniqueMoira	ConvMegaton	Conversation	HELLO	FormID 0001766C	0	ConvMegaton_HELLO_0001766C_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\ConvMegaton_HELLO_0001766C_1.mp3	File Not Found		HELLO	--	Hi. Neutral 50 --	--	--	FemaleUniqueMoira	GenericFriendlyFireCustomVoice	Combat	Hit	FormID 0007C703	0	GenericFri_Hit_0007C703_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\GenericFri_Hit_0007C703_1.mp3	File Not Found		Hit	--	Don't do that again. Last warning. Anger 50	friendly fire --	--	--	FemaleUniqueMoira	GenericFriendlyFireCustomVoice	Combat	Hit	FormID 0007C704	0	GenericFri_Hit_0007C704_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\GenericFri_Hit_0007C704_1.mp3	File Not Found		Hit	--	What are you doing? Surprise 100	friendly fire --	--	--	FemaleUniqueMoira	GenericFriendlyFireCustomVoice	Combat	Hit	FormID 0007C705	0	GenericFri_Hit_0007C705_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\GenericFri_Hit_0007C705_1.mp3	File Not Found		Hit	--	Watch it! Surprise 100	friendly fire --	--	--	FemaleUniqueMoira	DialogueMegaton	Topic	InfoRefusal	FormID 000187DF	0	DialogueMe_InfoRefusal_000187DF_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMe_InfoRefusal_000187DF_1.mp3	File Not Found		 	--	Do I look like I care? Neutral 50 --	--	GetIsID == 1	FemaleUniqueMoira	GenericCustomVoiceCombat	Combat	Murder	FormID 0006FE48	0	GenericCus_Murder_0006FE48_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\GenericCus_Murder_0006FE48_1.mp3	File Not Found		Murder	--	I can't believe you'd do that! Fear 50 --	--	GetIsID == 1	FemaleUniqueMoira	GenericCustomVoiceCombat	Detection	NormalToAlert	FormID 0006FE56	0	GenericCus_NormalToAlert_0006FE56_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\GenericCus_NormalToAlert_0006FE56_1.mp3	File Not Found		NormalToAlert	--	Wait, what's happening? Surprise 50 --	--	GetIsID == 1	FemaleUniqueMoira	DialogueMegaton	Detection	NormalToCombat	FormID 00020743	0	DialogueMe_NormalToCombat_00020743_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMe_NormalToCombat_00020743_1.mp3	File Not Found		StartCombat	--	Oh no!	Surprise 50 --	--	GetIsID == 1	FemaleUniqueMoira	DialogueMegaton	Detection	NormalToCombat	FormID 00020744	0	DialogueMe_NormalToCombat_00020744_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMe_NormalToCombat_00020744_1.mp3	File Not Found		StartCombat	--	Leave me alone! Fear 50 --	--	GetIsID == 1	FemaleUniqueMoira	GenericCustomVoiceCombat	Detection	NormalToCombat	FormID 0006FE52	0	GenericCus_NormalToCombat_0006FE52_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\GenericCus_NormalToCombat_0006FE52_1.mp3	File Not Found		StartCombat	--	Uh oh! Surprise 50	Afraid and surprised --	--	GetIsID == 1	FemaleUniqueMoira	GenericCustomVoiceCombat	Combat	Pickpocket	FormID 0006FE50	0	GenericCus_Pickpocket_0006FE50_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\GenericCus_Pickpocket_0006FE50_1.mp3	File Not Found		Pickpocket	--	Give that back! Anger 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	SpeechChallengeFailure	FormID 00031708	0	MS03_SpeechChallengeFailur_00031708_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_SpeechChallengeFailur_00031708_1.mp3	File Not Found		SpeechChallengeFailure	--	Well, I'll just have to prove you wrong, then! Now let's get back to work! Anger 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	SpeechChallengeFailure	FormID 00031709	0	MS03_SpeechChallengeFailur_00031709_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_SpeechChallengeFailur_00031709_1.mp3	File Not Found		SpeechChallengeFailure	--	Believe what you like, but I've got a gift, and...and it'd be wrong not to try to use it! Anger 35	Begin with an indignant "harrumf!" noise --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	SpeechChallengeFailure	FormID 000341F3	0	MS03_SpeechChallengeFailur_000341F3_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_SpeechChallengeFailur_000341F3_2.mp3	File Not Found		SpeechChallengeFailure	--	I'm not buying it. I mean, I know it's scary, but you can't half-ass something like this, you know? Anger 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	SpeechChallengeFailure	FormID 000341F3	1	MS03_SpeechChallengeFailur_000341F3_3	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_SpeechChallengeFailur_000341F3_3.mp3	File Not Found		SpeechChallengeFailure	--	Now, go on out there walk through that Minefield like a real researcher! Anger 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	SpeechChallengeFailure	FormID 000341F4	0	MS03_SpeechChallengeFailur_000341F4_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_SpeechChallengeFailur_000341F4_1.mp3	File Not Found		SpeechChallengeFailure	--	I'm not buying it. I mean, I know it's scary, but you can't half-ass something like this, you know? Anger 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	SpeechChallengeFailure	FormID 000341F4	1	MS03_SpeechChallengeFailur_000341F4_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_SpeechChallengeFailur_000341F4_2.mp3	File Not Found		SpeechChallengeFailure	--	Now, go on out there walk through that Minefield like a real researcher! Anger 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	SpeechChallengeFailure	FormID 0004BA3F	0	MS03_SpeechChallengeFailur_0004BA3F_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_SpeechChallengeFailur_0004BA3F_1.mp3	File Not Found		SpeechChallengeFailure	--	I don't think so. I've heard a lot of stories from traders that there's food out there. A whole lot. Anger 25 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	SpeechChallengeFailure	FormID 0004BA3F	1	MS03_SpeechChallengeFailur_0004BA3F_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_SpeechChallengeFailur_0004BA3F_2.mp3	File Not Found		SpeechChallengeFailure	--	Either you weren't looking hard enough, or you didn't really go at all. Either way, I'm going to have to insist you go back again, alright? Anger 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	SpeechChallengeFailure	FormID 0004BA40	0	MS03_SpeechChallengeFailur_0004BA40_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_SpeechChallengeFailur_0004BA40_1.mp3	File Not Found		SpeechChallengeFailure	--	I know it's just about a definite that it works right, but I can tell you haven't really tested it out much. Happy 5 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	SpeechChallengeFailure	FormID 0004BA40	1	MS03_SpeechChallengeFailur_0004BA40_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_SpeechChallengeFailur_0004BA40_2.mp3	File Not Found		SpeechChallengeFailure	--	I appreciate your confidence, but I can't stress enough the importance of good research. So please go out and give it a real test, okay? Happy 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	SpeechChallengeFailure	FormID 0006CA28	0	MS03_SpeechChallengeFailur_0006CA28_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_SpeechChallengeFailur_0006CA28_1.mp3	File Not Found		SpeechChallengeFailure	--	I don't appreciate that sort of joke, especially not when it's about losing knowledge. Anger 50 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	SpeechChallengeFailure	FormID 0006CA28	1	MS03_SpeechChallengeFailur_0006CA28_2	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_SpeechChallengeFailur_0006CA28_2.mp3	File Not Found		SpeechChallengeFailure	--	Now you go out there again and get back to looking! Anger 75 --	--	GetIsID == 1	FemaleUniqueMoira	MS03	Topic	SpeechChallengeFailure	FormID 0006CA29	0	MS03_SpeechChallengeFailur_0006CA29_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS03_SpeechChallengeFailur_0006CA29_1.mp3	File Not Found		SpeechChallengeFailure	--	Yeah, yeah, very funny. Just go there and do some real research, will you? Surprise 15 --	--	GetIsID == 1	FemaleUniqueMoira	MS08	Topic	SpeechChallengeFailure	FormID 000269B2	0	MS08_SpeechChallengeFailur_000269B2_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\MS08_SpeechChallengeFailur_000269B2_1.mp3	File Not Found		SpeechChallengeFailure	--	Yeah, I'm afraid that's not going to work with me. Disgust 10	doesn't think the player is worthy of the information, or can be trusted with it --	--	GetIsID == 1	FemaleUniqueMoira	GenericCustomVoiceCombat	Combat	Steal	FormID 0006FE4F	0	GenericCus_Steal_0006FE4F_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\GenericCus_Steal_0006FE4F_1.mp3	File Not Found		Steal	--	Hey, that's valuable junk! Anger 50 --	--	GetIsID == 1	FemaleUniqueMoira	DialogueMegaton	Topic	MegTownEnd	FormID 0001DD3D	0	DialogueMegaton_MegTownEnd_0001DD3D_1	Data\Sound\Voice\Fallout3.esm\FemaleUniqueMoira\DialogueMegaton_MegTownEnd_0001DD3D_1.mp3	File Not Found		That's all I needed to know. --	No problem! Neutral 50