Gun Runner Headquarters

The  is a place in the Mojave Wasteland.

Layout
The Gun Runner Headquarters is a one-floor building that consists of a main lobby and a handful of other rooms. From the entrance, directly ahead is a workshop on the opposite side of the lobby. Within the workshop is a computer terminal containing the manufacturing specifications needed by Crimson Caravan's Alice McLafferty for the quest You Can Depend on Me. A "living quarters" section of the building is located to the left upon entering the lobby. This portion of the Gun Runner Headquarters is made up of a kitchen, off of which are a bathroom and bedroom.

Entering the Gun Runner complex is trespassing, and causes Gun Runner employees on the premises (excluding the Vendortron) to turn hostile. Within the building proper are a single Gun Runner guard and three gunsmiths. The guard remains stationary in the kitchen in combat armor, while armed with a hunting rifle. The three gunsmiths are sleeping at night. Should the player break in during the day, they will move from bedroom to the workshop a few moments after entering the building.

It should be noted that although all the guards and gunsmiths attack you on sight when around and inside the headquarters, all items found are unowned and can be taken without any karma penalty. The vendortron outside will continue to serve players despite any hostile actions they take in the headquarters. (although he will temporarily refuse to serve you while in battle with guards)

An Assault Carbine, Laser Rifle, and a Plasma Pistol can be found on reloading benches in the workshop.
 * NOTICE: When you kill the smithies in the HQ the weapons you get from the shop stay that way and no new weapons can come in so it is highly recommened to NOT KILL anyone there!

Notable loot
There is also a single Sunset Sarsaparilla star bottle cap in a small box with Empty Sunset Sarsaparilla bottles in the kitchen area.

Appearances
appears in Fallout: New Vegas.