Crashed Anomaly

The Crash Site is what appears to be the remains of an alien craft that has crashed through a house and come to rest in a cliff side. It is possible that during the Great War, an extraterrestrial civilization picked up the massive radiation spikes that were a result of the nuclear holocaust,and sent of of their own to investigate this activity. Upon arival, all it finds are the bombed out remains of a civilization destroyed by its own strife. It is also completly possible that is was shot down (as a termianl in the Citidel archives mentions a reported UFO sighting). It is noteworthy both for its uniqueness and for the similarly unique loot found in the vicinity. It is also the source of one of the Capital Wasteland's radio signals.

As with the other emergency radio frequencies, this signal has a ham radio that is the actual source of the transmission. It is below the UFO in the ground and can only be accessed using the no-clip console command "TCL". You can actually interact with it, if you use the use key, a human voice will say 1 of a few different things, all of which amount to "Yeah, what do you want?", to which you can only reply that you have to go now. In response it will say 1 of a few varied responses such as "Goodbye now".

Locating the Site
Located southwest from Vault 92, the crash site is along a cliffside road, in a string of dilapidated houses. Other nearby landmarks include the bridge near the Greener Pastures Disposal Site. The crash site is very close to the point where the high-tension power lines cross the road. When within 5,000 meters of the crash site, a radio signal is located by the Pip Boy. This signal, the Recon Craft Theta Beacon, is an unintelligible language interrupted by bursts of static. The signal is on a loop, like an automated distress beacon. Thanks in large part to its limited range, a player can easily track the signal to its source. If that really doesn't help and you still have a hard time looking for the aircraft, you may want to use the console and enter player.moveto 0008b164. This spawns you in front of the craft. (If you haven't uncovered any of the nearby landmarks, search the on the Pip-Boy map 12 squares from the left, and three from the top. Look for the trashed house near a road.)

Low-level radiation surrounds the crash site, so as the player draws near, the Geiger counter will begin registering very low activity, typically in the 1 Rad/sec range. Walking through the adjacent house will typically register Geiger counter activity, making the counter the last needed tool to home in on the crash site. Since exploration of the area takes very little time and the rad levels are very low, radiation precautions are not typically necessary.

Typically, a number of leveled creatures will be loitering near the crash site; Radscorpions, Yao Guai and Deathclaws have been reported around the wreckage.

The Wreck and Its Loot
Roughly twenty meters behind the house lies the wrecked spacecraft. It is badly damaged and leaking an unspecified yet slightly radioactive liquid. No access points are available to the spacecraft's interior. The only point of interest is at the front of the ship, the side opposite the ruined house.

At the front of the vessel, the cockpit dome has shattered. The pilot's body lays outside against a pile of rocks. When grabbed with 'Z', it behaves almost weightless. In the cadaver's hand is a unique weapon, the Alien Blaster. This one-handed pistol is one of Fallout 3's superweapons. Although clearly an energy-based weapon, the Alien Blaster is used with the Small Guns skill, enabling most players to use it effectively. Main article: Alien Blaster

The ammunition for the weapon is also nearby, scattered about the body. Called Alien Power Cells, these small power packs are extremely rare and can only be found in a handful of locations in the world: the crash site, Fort Independence, the Anchorage Memorial, near Vault 106, in a derelict military convoy east of Fort Bannister, and in the rare random encounter that spawns the Firelance, a named Alien Energy Pistol weapon.

Due to the small size of the cells, they can be difficult to find. The cells are luminous, however, and can be located more easily at night using their glow. Additional information about the crash can be found at the Brotherhood of Steel Citadel, in the library to the very left of the left room there is a terminal called "pentagon Library Terminal". On this terminal there is what appears to be secret military files, the first of which is entitled "report on U.F.O codenamed "paladine". It outlines the report of an alien spaceship crashing but being unable to find the wreckage.

Appearances
The Alien Crash Site appears in Fallout 3. However, crashed alien spacecraft are not new to the Fallout series. A crashed flying saucer appears in Fallout 1 as a special encounter. In the original encounter, it is clear that the spacecraft had been at least known to Earth, as it bore a "Property of Area 51" sticker. Like the Fallout 3 encounter, it was also the source for the unique Alien Blaster.

In Fallout 2, the Alien Blaster can be bought off a random encounter merchant provided the player has a high enough luck stat. No flying saucers or alien crash sites are part of the Fallout 2 game world, however a crashed spacecraft of a sort does exist as the Federation Crash Site special encounter.

Influences

 * The skidding crash at the edge of a cliff is reminiscent of the crashed Alien Fighter in the film Independence Day.


 * Close proximity of high tension lines may also be a subtle nod to the Disney film Flight of the Navigator, wherein an alien vessel is disabled and crashes after colliding with a high-tension tower

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