Welcome to the Big Empty

Welcome to the Big Empty is the first main story quest in the Fallout: New Vegas add-on, Old World Blues.

Quick walkthrough

 * 1) Arrive at the the Sink balcony.
 * 2) Take the elevator to The Think Tank.
 * 3) Agree to help the doctors.

Detailed walkthrough
After being teleported to Big MT, you will be standing on The Sink balcony, facing outwards towards the expanse of the Big Empty. Enter the door behind you into the Sink. Proceed to the elevators. Enter the right elevator to go to the Think Tank, note that this is the only elevator that you can use at the moment. Due to an overwhelming feeling of pacifism, you won't be able to draw a weapon in the Think Tank. This is so that you will not be able to harm the doctors, and it was a method put in place after an attack on the Think Tank by Elijah, which led to 8|Dr. 8's voice module being damaged, and the destruction of the Big Empty's multiple train tunnels. When you approach the doctors (who appear as floating brain computers), they will address you, and you will learn about The Big Empty, the various changes they have made to your body, and about Doctor Mobius.

After agreeing to help the Doctors against Mobius, they will give you the Sink Central Intelligence Unit.

Through various conversation options, you will be able to talk the doctors into giving you various items to help you in your quest. The doctors give you the Sonic Emitter - Revelation. With an Energy Weapons check of 50, you will be given more ammo for it. With a successful Guns check, also of 50, the Doctors also give you the K9000 cyberdog gun; with a Guns check of 75, you will be given more ammo for it. Other items include doctor's bags, stimpaks, bottle caps, and various skill magazines, after successful Barter checks of 25, 50, 75 and 90.

Bugs

 * Upon spawning on The Sink balcony at the beginning of the quest, the game may freeze. Restarting the system and reloading the autosave will take you right back to The Sink Balcony. Very strong, almost stand still lag. Resetting the PS3 fixed this problem.


 * Lag does persist, but only if you return or remain at the balcony. Reloading the save and/or restarting PS3 does not seem to help. Always a standstill lag even when trying to look around. Returning inside The Sink will sometimes fix the this.