Charisma



Charisma is one of the Primary Statistics in the SPECIAL character system. As quoted from Fallout 2:


 * A combination of apperance and charm. A high Charisma is important for characters that want to influence people with words. Modifies NPC reactions, and Barter prices.

In Fallout 2, Charisma also determines the number of base companion slots your character is given. This number is equal to your charisma score divided by two.

Predesigned Primary Charisma-based Characters (PPCC) of Fallout are Albert, and in Fallout 2's case, Chitsa.

Charyzma Обаяние