Bunker Hill

Bunker Hill is a location and potential settlement in the Commonwealth in Fallout 4. Upon completing the quest The Battle of Bunker Hill, the player character can unlock this settlement if they have also completed the quests for Deb and Kessler. Completing Kessler's job to save abducted caravan workers also allows the construction of trade caravan posts at other settlements.

Layout
Bunker Hill has a ring of walls only allowing entrance through the main gate on the south side and a small door on the east side. Just in front of the main gate is an obelisk with stairs leading to the top. Behind that is a large open space with Deb, the general storekeeper, to the east, one of the caravan leaders in the northeast and Stockton in the northwest. On the west side behind the bar is an inaccessible hatch to the Utility Basement.

Just west of the entrance to the settlement there's Kay's building where medical treatment is available, and the workbench when the settlement has been earned. Next to that in the southwest corner is Kessler's home. Following the wall there's another shack, then in the northwest corner the Savoldi's place where food and lodging is available. The north and east sides contain a couple more shacks.

Notable loot

 * An issue of Live & Love is located on a small table at the top of the spiral stairs inside of the obelisk. The interior of the obelisk can be accessed from the marketplace. This issue gives extra XP for passing speech checks when talking to male characters. ("Permanently gain +25% XP from persuading men").
 * Mini nuke - Utility basement, lowest level, southwest corner behind some crates
 * Vault-Tec lunchbox - Utility basement, small room at the end, in a crate on a shelf

Related quests

 * Boston After Dark: The Railroad agent, Old Man Stockton must be met in order for a runaway Synth to be relocated.
 * Special Delivery: Edward Deegan employs the Sole Survivor to come and work for his employers.
 * The Battle of Bunker Hill: The Institute has found out that Bunker Hill is hiding Synths, Father has tasked the Sole Survivor with retrieving them - but the simple mission is soon divided into a three-way war between the Institute, Railroad, and the Brotherhood. There is also the possibility of the Sole Survivor supporting the two other parties rather than Father...
 * Fallen Hero: Joe Savoldi asks the Sole Survivor to try and find his grandfather's old Minuteman hat.

Appearances
Bunker Hill appears only in Fallout 4.

Bugs

 * Joe and Tony Savoldi may refer to the character as the incorrect gender.
 * During the fight, nobody will attack the Sole Survivor, and one can kill everyone without being considered hostile.
 * After the fight, some of the NPCs might be crawling down with their hands at their heads.
 * Even if hidden everyone within Bunker Hill will become hostile if stealing any item.
 * After "The Battle of Bunker Hill" the front gate may be locked permanently. A workaround for this is to open it using the console. By opening the console and choosing the gate, it is then possible to open it by typing "setopenstate 2".
 * If the Battle of Bunker Hill is completed before the tasks for Deb and Kessler, the settlement unlocks after taking the quests for Deb and Kessler, not completing them.
 * Kessler may walk off after her quest is completed, breaking the conversation and preventing the player from asking for Bunker Hill to become allied. She will not enter conversation again and gives a one line response to any attempt to do so.
 * Possible Kessler fixes, talk to her after she finishes a trip to plants. Currently attempting to find where she sleeps to try again (XB1) Update: found her smoking by the bar, finished the conversation. She doesn't join as a settlement. Did the quests as this wiki page said. Possibly need to finish Castle for Minute Men first.

Gallery
Монумент на Банкер Хилл