Ricardo E. Gonzalez

Ricardo E. Gonzalez is a developer who worked at Bethesda Softworks on Fallout 3, Fallout 4 and Fallout 76 as an interface programmer.

Background
For Fallout: New Vegas, Gonzalez created the Barter, Character Generation, Container, Inventory, Level Up, Lockpick, Map, Message, Pip-Boy mod, Quantity, Recipe, Repair, Repair Vendor, and Sleep and Wait menus. For Fallout 4, Gonzalez helped create the in-game mod menus.