Lever-Action Shotgun

The lever-action shotgun is a weapon in Fallout: New Vegas.

Characteristics
Adding to the variety of shotguns found in Fallout: New Vegas, this shotgun has a lever-action (similar to the cowboy repeater) and fires a 20 gauge shotgun shell. It has the highest damage-per-second of all 20-gauge shotguns. The only real disadvantages to the lever-action are the ammunition capacity and the fact that it must be hand-loaded instead of magazine-fed. However, while it may take longer than normal to fully reload, due to the gun being reloaded by hand one shell at a time, it can be interrupted mid-way through reloading and fired if needed. Because of this, it gives the gun the advantage of being quickly available to fire again if only a single or few rounds are needed. When killing an enemy with this shotgun, it has the ability to send the unfortunate target sprawling, potentially over five feet.

Having 100 Guns skill, the Cowboy perk, and utilizing 20 Gauge Magnum Buckshot shells, this shotgun will deal exactly 70 damage.

A fully repaired lever-action shotgun can fire 496 shells, about 99 magazines, before breaking.

Locations

 * Atomic Wrangler Casino - behind the check-in counter, on top of the shelves.
 * Big Horn Saloon, Boulder City - in the back room, past a locked door, sitting on on a Sunset Sarsaparilla crate.
 * Miguel's Pawn Shop, Westside - found in the basement, on the bottom shelf of the shelving unit.
 * Durable Dunn's sacked caravan - on the corpse of a dead Crimson Caravan guard.
 * Gun Runners - it can be bought from Vendortron.
 * Mick of Mick & Ralph's wields one.
 * Executive Suites, Sierra Madre Casino
 * Occasionally carried by fiends.
 * Carried by Great Khans.
 * Carried by Crimson Caravan guards.

Bugs

 * Upon reloading all 5 Shotgun shells into the Lever-Action Shotgun it may freeze the gun for multiple seconds unable to fire however still allowing the player to move freely.


 * This weapon (Like other lever-action weapons) suffers from VATS inaction, when initiated immediately after a reload. The player will be stuck in VATS not firing, for a prolonged period of time, or if the player dies. Regardless of whether or not the target is eliminated, the player will still be locked.

Дробовик с рычажной перезарядкой