Crashed Anomaly

The Alien Crash Site is what appears to be the remains of an alien craft called "Recon Craft Theta" that has crashed through a house and come to rest in a cliff side. It is noteworthy both for its uniqueness and for the similarly unique loot found in the vicinity. It is also the source of one of the Capital Wasteland's radio signals.

Locating the site
The crash site is just west of the Greener Pastures Disposal Site valley, directly north of MDPL-13 Power Station. Unless the reader has downloaded the Mothership Zeta add-on pack, it does not register on the map. The crash itself was through a house on the slope overlooking Greener Pastures Disposal Site. The MDPL-13 Power Station and Old Olney is also visible from the crashsite.

As with many other important landmarks, there is a flock of birds flying in circles directly overhead the spacecraft itself. This should make it easier to find.

When within 50 meters of the crash site, a radio signal is found by the Pip-Boy. This signal, the Recon Craft Theta Beacon, is an unintelligible language interrupted by bursts of static. The signal is on a loop, like an automated distress beacon. Thanks in large part to its limited range, the player can easily track the signal to its source.

If that really doesn't help and you still have a hard time looking for the craft, you may want to use the console and enter. This spawns you in front of the craft (the ID is the alien).

Low-level radiation surrounds the crash site, so as the player draws near, the Geiger counter will begin registering very low activity, typically in the 1 Rad/sec range. Walking through the adjacent house will typically register Geiger counter activity, making the counter the last needed tool to locate the crash site. Since exploration of the area takes very little time and the rad levels are very low, radiation precautions are not typically necessary.

The easiest way to locate the craft is to do the following: Travel to the MDPL-13 Power Station, and find the power lines heading north. Follow the power lines until you pick up the radio signal. Turn to face east (to the right) and keep following the power lines for one or two more sub-stations. Once you start to detect radiation, you should be able to see the craft just slightly down the hill in a pile of rocks. This is easier done during the day than at night.

Typically, a number of leveled creatures will be loitering near the crash site; Radscorpions, Yao Guai and Deathclaws have been reported around the wreckage.

The wreck and its loot
Roughly twenty meters behind the house lies the wrecked spacecraft. It is badly damaged and leaking an unspecified yet slightly radioactive liquid. No access points are available to the spacecraft's interior. The only point of interest is at the front of the ship, the side opposite the ruined house.

At the front of the vessel, the cockpit dome has shattered. The pilot's body lies outside against a pile of rocks, although it doesn't behave like other corpses in the game. When grabbed, it behaves almost weightless. In it's hand is a unique pistol, the Alien Blaster. This is one of the most powerful weapons in Fallout 3.

120 Alien Power Cells can also be found nearby, scattered about the body. Due to the small size of the cells, they can be difficult to find. The cells are luminous, however, and can be located more easily at night using their glow.

Alien Homing Beacon
After completion of the Mothership Zeta add-on, an Alien Homing Beacon is located here, replacing the crashed recon craft and allowing the player to teleport to Mothership Zeta and back at will.

Appearances
The Alien Crash Site appears in Fallout 3. However, crashed alien spacecraft are not new to the Fallout series. A crashed flying saucer appears in Fallout as a special encounter. In the original encounter, it is clear that the spacecraft had been at least known to Earth, as it bore a "Property of Area 51" sticker. Like the Fallout 3 encounter, it was also the source for the Alien Blaster.

In Fallout 2, the Alien Blaster can be bought off a random encounter merchant provided the player has a high enough luck stat. No flying saucers or alien crash sites are part of the Fallout 2 game world, however a crashed spacecraft of a sort does exist as the Federation Crash Site special encounter.

In the Mothership Zeta add-on, the distress beacon of the Recon Craft is answered by an Alien Mothership. After the player enters the Hanger in Mothership Zeta they will see the ship get beamed up to the Mothership and it will be gone from the wasteland when you get back.

Influences

 * The alien ship's name, "Recon Craft Theta," is an English interpretation of its unknown alien-language name. As Theta is the eighth letter in the Greek alphabet, it is implied that there were or are more alien ships exploring space.


 * Close proximity of high voltage lines may also be a subtle nod to the Disney film "Flight of the Navigator", in which an alien vessel is disabled and crashes after colliding with a high-voltage electricity pylon.


 * When the message is slowed down and played backwards, it sounds like "The alien is never alive" which is a general reference to pop culture and how crashed aliens in movies are never found alive. Another segment vaguely sounds like "Can anyone hear me?"

Videos
UFO location VJmkfidkFY0

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