Davin

Davin is Grisham's son in 2241.

Background
Davin is the son of Grisham, the slaughterhouse operator in Modoc. Davin's sister is Miria, who can be married instead, with similar implications for the party's average combat readiness.

Unlike Miria, he has the animation frames for throwing, clubs and pistols, as well as knives, and Strength of four rather than three, which as Per Jorner explains, "means he sucks with a wider and different assortment of weapons".

Other interactions

 * Male or female characters with Charisma 8, or Charisma 7 and a good town reputation, can add him into the party by marrying him. This is permanent, with only one option for removing him that doesn't involve killing him or selling him to slavers; he cannot be asked to wait as can a normal party member. Adding him is achieved by seducing, getting into his pants, then having sex with him, (the usual fade to black, except that in this case, the player's entire inventory ends up on the ground) and then marrying him (in a shotgun ceremony). Note that this sequence can become bugged, so the more the player does during the brief interval between the deed and being 'caught' by Grisham, and the more the player does during the ceremony, the more likely it is that it can become bugged.


 * Once married, Davin will not leave the party unless killed or divorced. Like Miria he has no additional points in any skills whatsoever, but since the default for Unarmed has the highest base value, he is most proficient (or it could be said, least inept) at that skill. Like Miria, and unlike regular joinable NPCs, neither his skills, HP, nor AP improve. Human sized, he can wear armor.

Appearances
Davin appears in Fallout 2.

Bugs

 * After hitting him in his room, he'll be treated as a companion. However, it lasts until the end of the turn.