Fallout 4 Power Armor

General information


Power armor is almost always attached to a power armor frame. The frame and its parts may be repaired and modified at Power armor stations located around the Commonwealth, but can neither be renamed nor scrapped for component materials. Power armor stations can be built at settlement locations under the crafting tab.

Most power armor located around the Commonwealth is level scaled. For example, at lower levels one will find T-45 power armor though at higher levels it can range from T-51 power armor up to X-01 power armor.

The amounts of materials required for upgrading power armor pieces are fixed for each specific item, which means improving an armor piece from tier E to F has the same material cost as upgrading it from tier A to F. Depending on the player character's current situation, it might sometimes be wiser to postpone the next upgrade until higher (or the maximum) ranks of Armorer and Science! have been unlocked in order to save resources. This is especially true for the more advanced power armor models as they require much larger quantities of increasingly rare and specialized materials for their upgrades than for example T-45 or Raider power armor.

Bugs

 * In the USS Constitution Hold if wearing power armor and deciding to exit the power armor it will turn invisible, while still being able to enter it.
 * If a Companion gets into a suit of power-armor that has no fusion core, they will not be hindered by it and will even be able to use the light as if it did have a core.
 * While in first person, the smoke from the power armor's jet-pack won't go away until re-entering the suit or remove and equip the chest piece.
 * When using VATS, upon exiting VATS one may suddenly exit the power armor.
 * While wearing power armor, it may be impossible to exit it. No known fix exists.
 * Entering power armor may sometimes override the Quick Hands perk slowing down reload times, switching weapons fixes this.

Силовая броня (Fallout 4)