Tribal (Point Lookout)

Tribals are characters that inhabit Point Lookout's Ark & Dove cathedral

Background
Point Lookout tribals wander the cathedral, cultivating punga and meditating. Jackson is manipulated by Calvert, who he thinks is a god. Calvert commands them to lead an attack on Calvert Mansion in an attempt to to both eliminate Calvert's longtime nemesis Desmond Lockheart, as well Lockheart's cognitive wave jammer, which limits Calvert's psychic powers to a short range.

In order to be accepted into the tribe, one must travel to the Sacred Bog to retrieve punga seeds from the Mother Punga. When the seeds are removed from their pod, the explorer is exposed to a hallucinogenic gas and must wander the bog in an attempt to find their way back out. IN addition, part of their brain is removed to "free their mind." Sometimes this procedure results in the death of the potential tribe member or a loss of more brain functions than desired. The tribe members that cannot care for themselves are taken care of by Woodrose. Survivors who make it back to the cathedral are then accepted into the tribe.

Effects of player's actions

 * Tribals will only have a finger on their corpse when they are assaulting the Calvert Mansion and after attaching the cogwave jammer to the Ferris wheel during Thought Control.
 * If the player character sided with Desmond during Thought Control, Point Lookout tribals will be permanently hostile toward them.

Members

 * Croatoa
 * Jackson
 * Jimson
 * Nadine (initially)
 * Woodrose

Appearances
Point Lookout tribals appear only in the Fallout 3 add-on Point Lookout.