Captain's Sidearm

The Captain's sidearm is a weapon which is added to Fallout 3 in the Mothership Zeta add-on. It is a unique, cleaner, shinier alien blaster used by the alien captain.

Characteristics
Unlike the alien blaster, the Captain's sidearm uses alien power modules instead of alien power cells. It has a silver finish to it, unlike the rusted alien blaster you find in the Capital Wasteland, and actually shoots out a spread of energy like a shotgun. Shooting the Sidearm into the air will show the spread of the energy. Each time you fire it, it uses 3 rounds and sends 6 energy projectiles. Like the Metal Blaster, it will do significantly more damage outside of V.A.T.S. due to multiple critical hits. Although it looks like a pristine alien blaster, it can only be repaired by alien atomizers, alien epoxy, or vendors.

The Captain's sidearm can fire off 2142 modules worth of bolts before breaking. That's a total of 714 bolts, or 4284 separate energy pellets.

Location
The Captain's sidearm can be obtained after defeating the alien captain in the Bridge of Mothership Zeta.

Bugs

 * If you have less than 3 alien power modules and attempt fire in V.A.T.S., the game will freeze in a continuous screen of the enemy in slow motion.

Sounds
Пушка капитана