Unarmed Damage

Unarmed damage is a derived statistic in Fallout 3.

Fallout 3
Unarmed damage affects only damage done with unarmed weapons and fists. This damage is added to the damage value of unarmed weapons, in the case of using fists this is the only damage inflicted on a opponent.

For Melee weapons there is a separate statistic called Melee Damage, Strength does not influence Unarmed damage it only influences melee damage.

Unarmed damage is governed directly by the Unarmed skill.
 * $$\text{Initial level}=\left\lceil\frac{\text{Unarmed skill}}{20}+0.5\right\rceil$$

Example: A Unarmed skill of 100.
 * $$\left\lceil\frac{100}{20}+0.5\right\rceil=5.5$$

Fallout: New Vegas

 * The equation from Fallout 3 is used.
 * The official Prima strategy guide incorrectly gives the Unarmed Damage value as one quarter of the Unarmed Skill.
 * Similar to Melee damage, unarmed attacks in V.A.T.S do double damage, but this doubling occurs before the bonus damage from your Unarmed skill is added.

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