The Alamo

 The Alamo is a location in the canceled Fallout: Brotherhood of Steel 2.

Background
The War was merciful to the town surrounding The Alamo. Only 1 bomb fell, blasting the northern part of the town into a crater. The Alamo itself by chance, was completely untouched.

About fifty years after the end of the War, The Brotherhood moved in, making it the main base of operations for Texas, and soon became under siege.

Quests
This section of the game can go one of two ways, depending on who gave the player the quest.
 * Given by Keats - the player races through the crow in his car, and the BoS lets him in. The Commander, a stern man named Paladin Haig, tells the player the situation. For some reason the Twisted Hairs are attacking. The player will be charged to take out the leader of the raiders, a woman named Harpy. Once he does, Haig gives him a good weapon and send him back to Austin.
 * Given by Shale - the player stops the car outside The Alamo and meets up with Harpy. the Twisted Hairs' leader. She tells the player about the invasion and how she was told about this place by a Cipher (Miles Reese). The player is charged with getting into the Brotherhood compound and taking out Paladin Haig. Once he does, Harpy gives him a good weapon and he can go back to Austin.

Appearances
The Alamo was going to appear in the canceled Fallout: Brotherhood of Steel 2

Behind the scenes
The Alamo is a direct reference to a real-world location in San Antonio, Texas. This location proved pivotal in the Texas Revolution.