Fallout: New Vegas containers and storage

A container is an object that the player can activate to bring up an inventory in which you can put in, or take out items from your inventory. Fallout: New Vegas has many container types, many of which return from Fallout 3, such as refrigerators, as well as some brand new ones, such as Sunset Sarsaparilla crates.

Some containers are referred to as "unsafe", items placed in an unsafe container will disappear over time. "Safe" containers will never respawn their contents, retaining the contents that are deposited in them.

Safe containers

 * Ammunition box (ammunition)
 * Crate (Sunset Sarsaparilla)
 * Enclave crate (random loot)
 * Explosives crate (explosives)
 * Firehose box (firehose nozzle)
 * First aid box (medical supplies/chems, bobby pin)
 * Grenade box (grenades)
 * Lawnmower
 * Mine box (mines)
 * Nuka-Cola vending machine (Nuka-Cola, caps)
 * Oven (food)
 * Sunset Sarsaparilla crate (empty Sunset Sarsaparilla bottle, Sunset Sarsaparilla)
 * Toolbox (junk)

Unsafe containers (or unknown)
(NOTE: Player owned houses may include safe versions of some of the below).
 * Ant refuse pile
 * Armor case (various armor)
 * Briefcase
 * Burial mound
 * Cash register (pre-War money, caps)
 * Many different Corpses
 * Desk (caps, junk, ammunition)
 * Dresser (clothing)
 * Duffle bag (random loot)
 * Dumpster (junk)
 * Filing cabinet (random loot)
 * Footlocker (random loot)
 * Garbage can (junk, ammunition, caps, Nuka-Colas)
 * Gore bag (junk, ammunition, caps)
 * Grave
 * Guest wardrobe (clothing)
 * Gun case (guns/ammunition)
 * High-tech gun case
 * Hollowed-out rock (random leveled loot)
 * Lakelurk egg clutch
 * Lead-lined metal box
 * Locker (random loot)
 * Magazine vending machine
 * Mailbox (junk, skill magazines)
 * Mail dropbox
 * Mantis ootheca (mantis egg, pile of giant mantis egg)
 * Master wardrobe (clothing)
 * Metal box
 * Metal crate (random loot)
 * Night stalker egg clutch
 * Mojave Express dropbox
 * Nuka-Cola fridge
 * Parts cabinet
 * Personal footlocker (random loot)
 * Radiation suit case (clothing)
 * Refrigerator (food/alcohol)
 * Sack (consumables)
 * Safe (pre-War money, chems, guns/ammunition, caps, junk, Stealth Boy)
 * Stash toolbox (junk)
 * Stove (Pilot light, food)
 * Suitcase
 * Tool cabinet (junk)
 * Trunk (junk, random)
 * Vent (Chems/Junk food)
 * Wardrobe (clothing)
 * Weapon trunk (weapons)
 * Work bench locker